#psyker-class
1 messages · Page 899 of 1
personally, I'm rolling 370-380 anyways, so I don't really dump anything on surge. I look for lower warp resist and quell spd generally, but they are still 60s.
there was a point when it affected melee 
^ psyker melee flame builds 
I kinda like the idea of using weapons as a dedicated/sacrificial stat stick though
just needs to be a formalized thing and not a bug
still waiting for team buff staves
give us a proper Biomancer FS
2 nerfs and 5 bugs it is
I feel like this is a nice distribution. Although I have stopped running both peril toughness gen talents, so I'm wondering if I should look for 80 on warp resist.
Buff melee
"confirmed kill now takes away toughness under the effect of Cellular Control staff"
cue every psyker main rolling up their sleeves for a grudgin'
ok the hammer for a surge staff is cute and I can't believe I didn't think of that
It's literally the best thing in the world.
I've been using staff heads for axes and crushers
I'm also wearing the MC hammer pants to match.
"we have crozius at home"
crozius at home:
put the trauma staff head on a maximum stagger crusher, because why not
Speaking of thunder hammer, I think the limb/weakspot targetting thing buffed Surge boss damage.
holy shit this guy's Thor
Surge staff head on a shovel body for the ultimate bling shovel
Shovel looks hilarious on staff

40k Sha Wujing ass mfs
hammer staff surge
are you the god of hammer or are you a god of thunder
(staff melee will be nerfed next patch)
It's been a while since someone mentioned a run of the team of 4 Psykers with only staff damage from special allowed.
Dig two graves when you play a psyker.
why is always the Ogryn shovel?
Cause it's hilariously large
Bloodborne vibes especially with that hat
that hat and one of the fencing jackets
Bloodborne 2 when
Bloodborne is the only souls game I played without looking anything up, what a great game.
there's a certain charm to doing that with games
sometimes people optimize the fun out of things
I like how pretty much every pub I'm running into a different build than the last one
I once again urge all my fellow psykers to quit dyin and carry me
^okie.
Run 3 wounds, tactically explode on ragers, become an asset in death.
psyker needs that ogryn talent for bigger explosion radius
blaze trauma mains salivating
Yoo, so it seems like surge got buffed boss damage?
every other class have a panic button to press, psyker dont
so ill keep dyin
ehhhh
I'm gonna kill way more than two people
i killed 3 men
I don't think we've technically killed any "people" though.
Are the bosses "people"?
need to up your rep that bot got you beat on melee block
i was too busy doing damage lol
melee malestroms are so much fun
Anyone else here run double stamina curios?
I run 1 wound + 2x +3 stamina
with perks:
60% gunner res
36% stamina regen bonus
45% sprint efficiency
Its the only way i can feel like a functional human being
other wise i cant run for more than 2 seconds before i have to take an asthma hit
mk4 is just my running stat stick at this point, you zoom with it, though some extra stam wouldnt hurt
Mk4 zoom is stamina neutral
how did u deal 1 million damage in 33 minutes?
even if all the other players were afk and let u be the only one killing
still hard to hit 1 mil
nah aside from the bot
wasnt surged nerfed
and smite deals practically no damage right
yeah they made it so it only targets torso again right
https://medal.tv/games/1dm9Fp10PLY/clips/1zGd74qfSv--SJ/spok?invite=cr-MSxtRDMsMTk5OTY0MzA3LA
Actually slightly stamina positive lmao
16 Views. Watch duelling sword outruns a horde and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
i just did nearly 1mil with it so you be the judge
smite doesnt do much damage
but it does a little, to a lot of people, for a long time
add in creeping flames
yeah, a lot of times you can just outrun a horde even without the duellies
and its the best horde clear in the game
like on hab dreyko, I'll just turn around and run while doing scans
and it's surprisingly safe
turning around and just running away is one of the top 10 strats to learn
its bug that made it busted was fixed, then that created a new bug or it was already there and the damage was so insane we didnt notice, so they fixed the random limb (resulting in reduced damage), so now its back to normalcy, and its still quite solid, killing stuff on damn without WS, albeit not super fast, but it stuns so its dps doesnt really matter for near single target situations, which was where i used it in that mission, maybe 150-200k of that damage was surge if i had to guess, rest was smite/creeping
i wonder if smite/creeping is actually better than original smite bug
i feel like it might be
with EP stats buff
fixing EP didn't create the new bug, the new arms/gibbing stuff animation targetting added a new one. it still isn't as good afaik because targetting limbs means you dont get perk bonus
well its back to usable again, it was rough for a few days there
warp siphon is stronger for creeping builds imo
nah smite needs EP imo, at least at the high end, that 50% spread seems to make all the difference, to me at least
it gets swarmed without it
This was done on Auric Maelstrom, the more elites you have the merrier this build gets. You can view this build among other things in The Psyker Atheneum:
https://steamcommunity.com/sharedfiles/filedetails/?id=2917274959
watch the kill feed
oh i just did 1mil with creeping i know its busted
i wanna see the warpfire damage, have u clnsidered downloading the oven proof scoreboard
Ovenproof scoreboard goated
just have the basic one, but i bet a good majority of it was soulfire
I have scoreboards
With this build
But assail right?
that vid is with Warp Siphon
My panic button is smite
Bb
So 275k ranged damage from purgatus direct damage and brainburst
I just hold smite and 150 enemies get stunned
Then it goes on for like 20 seconds because they keep dying and i quell peril with kilsl
Maybe purgatus direct damage is valuable
i got like nearly 30 seconds constant channeling during a big horde and lots of battle meditation procs
Ive not even refined my build yet >:)
670k warpfire good fucking lord
Update to my blaze trauma build with taking perfect timing. I went crazy this game and did the big damage.
Patch 1.2.2
Magistrati Oubliette TM8-707 · Assassination · Damnation · Hi-Intensity Shock Troop Gauntlet (Melee Scab Enemies Only)
Loadout: MK IV Duelling Sword / Blazing Spirits Trauma
And that's with wildlife, which is currently not working properly atm
So if and when that's fixed
How do you feel about wildfire purg
is it not working properly, or is the text just misleading
I think it's actually decent enough to drop warp battery
i feel like how it reads would be busted
its working properly afai its just sad
That's the only time I'd use wildfire @potent echo
also yeah 250k direct damage from purg staff is stonks
And brainburst, although probably not alot of those
especially when flames feel so strong on pysker already
wildfire is good for In Fire Reborn, or blazing spirit staff builds
oh yeah good point
pretty sure ive played with that person a few times
There's the full explanation
On his atheneum
Only triggers after death animation. Most notably a bug.
Needs at least 2 stacks on the target to spread the fire.
Hard cap of 4. You cannot transfer more than 4 stacks total per dying target.
Can only target enemies with 4 or less stacks. Enemies with 4 will just refresh in duration and consume a stack.
Stacks are always spread evenly among suitable targets if possible.
5m radius from blazed target.
Will be spread by corpses if they have been lit after death when the Soulblaze effect ends on them.
most seem like intentional limitations. doesnt mean i agree with them but they seem quite intentional
basically it works to spread fire to targets already not on fire, for which i think its quite nice
except 4 stacks on its own does basically nothing
If it's 4 stacks to every enemy in the radius, then yea
It will be really really good
4 stacks turning into like 40 would be crazy
When an Enemy dies while affected by your Soulblaze, nearby Enemies each gain up to 4 stacks of Soulblaze. They cannot gain more stacks than the dying Enemy had.
Intended effect

damn 5m thats fairly big
4 psykers easiest game
2+ bubbles is just functional immortality
4 creeping flames lmao
We were practically unstoppable
24 soulblaze stacks
does creeping hit 6 at 80 or 90?
83.33333
Ascension
Can you get there by jumping
I love high FOV ;3
sometimes our siblings have sight beyond normal comprehension
I think jumping on some stuff and getting there would work
But our sibling has ascended

I didn't saw at first but now I see why the voices of the warp are thinking about a new class for part II of the traitor curse
me. i am the new class. gunker is now a standalone.
went to check back at the splash picture with the stuff and on the part 2 one of the squares is centered and if you squint enough, you could make the educated guess of someone with a red robe
uhmmm. excuse me. it’s called gunker for a reason, not no ammoker. checkmate.
Why play gunker when you can play the exact same build but only using your sword
i do it in spite of veterans.
you were offered powers of the warp, and you still take fuckn boring ass gun
Ranged combat is dishonorable and cowardly
why
Dueling swords are for duelists and im gonna duel all 600 of these zombies
DS not that good against hordes though
I don't let that stop me
Maybe i even have a purgatus as my ranged weapon
You'll never see it
speaking of DS does the weapon action do anything of note or is it just actually useless
Infinite block and massive dodge afaik
what
You can block indefinitely and when you dodge you dodge very far compared to Psykers other weapons
weapon action
yeah i mean the same thing youd like charge a power sword with
or turn on a gun flashlight
duelling sword special does a lot of stagger can knock ragers outta combo or crushers/maulers and can even stop a mutie charge with a headshot
its a super fast stun that you can chain with heavies or lights and stops crushers and mutants and ragers and maulers etc
queue it right after a poke or slash
with regards to chains, there is a fast followup from the special -> h1 for the mk4; I forget if it's only the mk4 that has this
I'm new to DS but it does seem like I can cancel into special action from a regular swing faster than other attacks
heavies also have a fast followup into the special

ao it's a pretty safe tool for stagger that you can rely on because of the neat timing attributes it has
you won't have to worry about not being able to special just because you're in the middle of an attack animation except for a very small interval
can it stun trappers
can it teach me swedish
can it pay my taxes
can it bring back dinosaurs
no
it presumably can stun trappers
not that I've tried, but trappers have less stagger resistance nowadays so I'd bet yes
you'll probably eat a dinosaur tomorrow
i keep trying to push trappers to which they reply "lmao, lol even" and then trap me
youd think after however many times ive done it id stop
but i have brainrot
Trappers are more or less stagger immune for the back half of their firing animation afaict
not entirely stagger immune but it can seem that way
don't think I've ever been able to dodge a trapper when point blank either
same
Chaos powered nets
the trapper just stands there, unfazed
I just scream at them if I sense that I cant dodge the net
Damn people in auric are really damn bad, i just had 2 people leave me and annother dude to bleed out while literally being next to us simply because they didn't pick us up
sad times
That's basically every difficulty that has those. I think some people just get tunnel vision when things get hairy.
lots of newbies in auric
It's especially fun when you're netted and they're running off while a single infested hits you until you go down.
The scary auric gaming. 
half the time the lobby is half people between 30+0 and 30+30
I'm not sure I've run into anyone not 30 in an auric unless it was a premade and we were boosting someone.
Can you even join auric below 30?
I don't think soo
you can, and maelstrom if you get dragged in
but when im talking 30+0 and 30+30, theyre level 30 but like fresh level 30
you can see total amount of exp a character has with mods
so how many times they would have leveled again after 30
I once saw a dude with over 1100
Not sure that means much though, they may have a different character at way higher levels
Warp expenditure vs Quietude which is better?
The skills are pretty transferable
Across four characters I have over 1100.
My highest is just nearly 500 though.
Nice, i just came back like a month or soo ago, didn't play since december or january i think
So my highest is 30 + 110 currently
quietude gives you 2x the toughness for the same amount of peril. expenditure gives you 25% for 100% peril
Gotta pump that up.
my highest is +23 lmao
one is more delayed though
the 2x
i mean, thats only if you're running at 0 peril
imagine running at zero peril
its just as delayed for expenditure if you're running at 100 peril
The shadow wizard money gang doesn’t exist
thats what the shadow government wants u to think
this is true of all three DS. like the knife their special has a followup into a heavy or something like a heavy
I've noticed my psyker's got about 100/100 toughness/health. Which should I proritise with my curious?
DS4 rager bully (timestamped)
https://youtu.be/uRCQy1tKWqE?t=1072
Voidstrike and Assail were both nerfed. Veri sad.
Patch 1.1.12
Smelter Complex HL-17-36 · Strike · Damnation · Hi-Intensity Shock Troop Gauntlet (Hunting Grounds)
Loadout: MK IV Duelling Sword / Assail / Voidstrike Staff
00:00 Build
02:28 Game Starts

isnt smite pointless when surge staff exists?
theyre completely different
YEAHH
i am trying to figure out what to use on auric and assail just seems straight up better than brain rupture or smite
TRUE MACCABIAN SPIRIT
it depend on what you plan to do, smite does do its job if you need something to cover many enemies at once
so basically trash horde clear, but this is almost never why runs fail in auric at least in my experience
smite is timestop
smite is for pausing possible wipes such as rager/crusher packs
but it doesnt stop the most important enemies, e.g. when 4 crushers are coming towards you (or other carapace enemies) while surge staff just stuns them in place
yes it does
I am seeing a lot of builds with that 5% damage against elites, isnt that aura on the same level of rubbish as the 5% damage to all from the vet?
what are you talking about
smite stuns any enemy that isnt a boss
it stun everything except for monstrosity
its due to the need of using skill on that side of the tree
and people dont want to use seer presence
you are using rmb right
it does take time to stun mutants
Isnt seers presence one of the better ones? everyone gets more ability usage which to me seems like an utter win
yes full rmb charge on smite
i blame people being lazy and not checking
My smite stuns crushers all the time, its so gooood
Checked malefic momentum at 0 and 5 stacks and i don't think it helps at all 
bit weird
gonna try again now maybe it missed smth
i thought it would
maybe its insignificant damage
doesnt matter if its lmb or rmb, it requires channeling if you're trying to hold things still
but it literally didnt change my breakpoints with 0 warp charges 0 pt or 5 pt
the lmb does take longer to stun things right ?
Yeah true, im just trying to find a good smite/bubble build, and saw someone talk about warpfire smite, but refuses to post a build on reddit, so just browsing gameslantern for builds, but all of em use the weakest aura lol
takes longer to hit multiple targets
warp fire smite
oh i see
because then you can os dreg gunners guarenteed
warp rider big
Something about using the perilous combustion and venting shriek with creeping flames, to make smite into a horde killer instead of CC
alright it does stun if you are channeling it but does like 0 dmg
@near wyvern did malefic momentum work for you?
and you are ofc channeling it and cant do anything else
okay something is wrong with my game
to shout at them
the flame patch from bombers and flamers are not appearing fast enough
anyone know why
has anyone seen this
"fast enough"?
soulblaze does not do much to carapace?
it does if you have rending
yeah it doesnt
and even if it did you have to invest so much, and if you take surge staff you can kill crusher in 4s and maybe 3s if you are fully buffed
you need something else for crushers
That is fair, unless you want to be more supportive and take a Telekine shield no?
ill show you
assail + surge staff (+ telekine shield) seems superior to everything, what do you think?
yeah but then youre literally not doing any damage while smiting and you only get a relatively short duration on it unless youre running EP I think but I wouldnt recommend that with smite
or battle med, which depends on you actually killing shit too
check this out
its one way to play. definitely not superior in many cases. one being dps and horde clear
wacky
I run warp charges to build less peril
thats why i am wondering how people use smite
looks like the particle effect for the little fire wave is missing
Im trying it out rn with creeping flames on malice, and oh gosh why is creeping flames so weak, is it damage based on hp% or what?
did you fuck with some zealot grenade mod or something
take smite, replace surge staff to void or something?
maybe one of those broke
your mod did, no base game is like that.
does that happen in base game as well
if you are running all warp resist talents you get 50%+ warp resistance (6*6+5+5+5)
thats what I do yeah
void or ds for crushers
yeah it happen in base game, very difficult
only really stun shit when its a big mixed horde and my team was asleep at the wheel again
but which mod, i turned off custom flame, the only thing i can think of is that
try restarting your mod files again
creeping flames is really strong, you need to be 84%+ peril to give six stacks of burning, burning damage basically doubles per stack at the beginning
it smoothes over the amount of clutching you gotta do with pubs
if your team is a beast you dont need smite at all and I would recommend void assail for more versatility
restarting mod files ?
but I usually play with randos
smite is so safe it takes the spicy out of missions
I do use it at like 98% basically to try and get the max out of it, it still seems way weaker than a single voidstrike shot could do, and thats with a subpar staff
when i tried soulblaze build it seemed very weak 😔 just does not bring any value to the team
theres a file in the folder that you must activate every update i forgot what its called but im sure you know that one
it basically counters those funny rager hordes that spawn since they took the restrictors out of the director again
Yeah... so many ragers
even to get creeping flames you need to drop telekine shield which is a massive loss and already not worth it
everytime fatshark tweak the director its like a lil bit of malice is dropped onto the AI
@toxic blade its for clearing an entire horde at once, like 30-100 enemies. if you use a staff to apply burning make sure you hit that burn cap first. if you combo it with perilous combustion, you can kill 10+ elites with just burning. on low difficulties damage doesnt matter because everything dies anyway. both the talents have no cap for soulblaze stacks but your weapons will refuse to apply more to an enemy over a certain #, so the order does matter
this my fav purg build when the patch came out. Havent touched darktide because im currently away.
the idea is that you dont have to stop doing what youre doing and you get free damage, or you just do a 180 and shout at the other side nobody is looking at and now only the elites are left you can deal with in a bit etc etc
or shouting at a downed teammate from 20m away
yeah basically relying purely on purge only
hol up, through walls??
otherwise i have the other one for assail with is nice as well
can be update a bit to new game
how do you use brain rupture it just seems... bad? 😄
but otherwise very faithful to old psyker
its the old psykers
or you use it to get 21+ stacks of burning on something
I dont really run purg
mostly by precharging it with right click, its much stronger if you take the speed talent + empowered psionics. otherwise its relegated to hitting dogs running away, snipers the size of an ant, or bosses
yeah shout usually works through walls
dunno how "permeable" a wall has to be for that but it usually works
The problem w precharging is when the chaff mob gets the focus instead of the elite or Ogryn lol
it doesnt care about walls at all.
thats certainly how it generally works
its not because of BB :)) its mainly because of this. I need to run BB tree to have this perk
It a good snipe skill, you only have to lock on w lmb then you can hide from return fire n just kill
it does bug out with different elevations sometimes
god my eyes is bleaching from white screen
which why surge staff is superior, when i tried comparing the 2 the staff is just better, like i can kill the crusher at the same speed + i stun him and stun many other enemies around
but you can aim it straight up or down too etc through floors and ceilings
oh no, thats a horrible skill
It only fails when it would save a teammate UwU
Also damn good against bosses, can normally peril out using it on em, shriek the boss is normally dead before I top out again
Zealot pounced by dog behind wall? Shriek no longer goes through walls UwU
that just means BR has poor synergy with your build or staff, not that its bad
i disagree, i do well with that perk.
it get exponentially deadly for hordes
Doesn't work with my build? Shit talent
you have no idea what it actually does do you
thats more due to your skill not the talent
surge staff seems like brain rupture + smite combined, and then you can just take assail and dont need to invest in anything else and have free points to do whatever
its not useless but its very weak imo
surge staff hits 2 targets. smite can hit hundreds. come back when you play at the highest difficulty
I mean it does add 4 stacks to things sometimes 
🤔
thats better than literally nothing 
those 4 stacks are worht as much as nothing
i am playing right now, that is why i am wondering how to use smite, because surge + assail seems superior to everything
ill explain, but first tell what you know about Wildfire
psykinetics wrath with soulblaze thingy is very nice too
sure spit it out and change my mind
Meta pick 😎
UwU
that a positive side effect of running surge too for me, I can take psykinetics
Explain to me what you know about Wildfire first
God I love Psykinetic Aura
im not here to be intellectual. Im here to listen to advice.
https://youtu.be/yrOmLUfNMw4
#psyker-class message <-- the build
This was done on Auric Maelstrom, the more elites you have the merrier this build gets. You can view this build among other things in The Psyker Atheneum:
https://steamcommunity.com/sharedfiles/filedetails/?id=2917274959
I need to spam my ult 24/7
wildfire doesnt add stacks past 4 period
watch the killfeed
it only adds up to 4
Well I was hoping that you have a bit of hint on what it does first before i elaborate
literally doesnt do anything for targets with more than 4 stacks
4 stacks as in per target right?
yeah
No
you can also just play with with empowered psionics as an infinite pause button (since you wont gain peril and can cast it forever if you take that keystone)
Its not 4 stacks per target
that hasn't been true for weeks
which only ever really happens when you leave shit alone for shit to die
its up to 4 stacks
and how many target ? up to 4
it's this way, if the enemy have 4 stacks and 4 enemies around him, each enemies reach 1 stack
alright i will give it a shot again, so then instead of surge staff with smite would you take void?
okay I dont know what you mean now, each target near a target that dies gets up to 4 stacks total
to clarify
no more
Nope
it doesnt stack with itself
Nope
Look
up to 4 enemies receive One Stack
it can only spread a total of 4 soulblazes
anything can work with smite tbh. (although its very annoying if you use purgatus since you have no range) just depends on how you want to play. voidstrike is very strong and easy to use atm. best with Surge and Warp Nexus blessings
if there are 2 enemies around that enemy, then each enemies receive 2
if there are 1 enemy, that enemy receive 4
even just the 4 stack limit is bad enough
ive seen a video recently of someone getting 4 likely because multiple targets died
it literally said enemy EACH gain up to 4 stacks of soulblaze
ok i will give it a go
already mentioned that :x
yeah thats what it said, its not what it actually does unfortunately
bro wtf 😂
its good for warp siphon stacks with In Fire Reborn, or if you're running blazing trauma or blazing void
how can i take you seriously man
yeah but did you mention, those 4 wildfire stacks it spread around to enemies that cannot receive it, just disappear
I mean
idk man it really kinda isnt
the tooltips lie or are incomplete all the time
it is, the cap for both blazing trauma and blazing void is 6 stacks, and the application is rng, so wildfire can basically double the rate of your burning application to cap
ideally it would just add 4 stacks on top but it doesnt
This is what people tested and the result is that
that is what wildfire actually do
And here is an even worse new
Dude from what i understand this is what it means:
Each can gain up to 4 stacks of soulblaze.
All nearby gets affected but only up to 4 stacks just like the one that has been killed.
I dont run blaze void, its a meme and trauma stacks higher and I aint waiting for shit to die to maybe get 4 stacks
with a purgatus staff, even lesser than half a charge you add 5-6 soulblaze onto enemies
and when those enemies die, 4 of their soulblazes stack goes no where
you cant just spit shit out, give me footage man. Honestly.
enemies around them do not receive 9-10 stacks
and for purg its giga useless because you get 4 stacks on everything in your cone in like 15% charge
aka like half a second
#psyker-class message
we have a codex that document these thing
trauma caps at 6 lol, if you have higher its from talents or someone else
this is written by our literally one of most estemed psyker
look for it i dont have time, you brought it up you know where better than me.
would be news to me but I am not a blaze trauma expert, I just thought I'd seen higher
https://www.youtube.com/watch?v=8sj-V9yVPFs this also uses wildfire by @plucky flax
Update to my blaze trauma build with taking perfect timing. I went crazy this game and did the big damage.
Patch 1.2.2
Magistrati Oubliette TM8-707 · Assassination · Damnation · Hi-Intensity Shock Troop Gauntlet (Melee Scab Enemies Only)
Loadout: MK IV Duelling Sword / Blazing Spirits Trauma
So wildfire for enemies with 6 stacks dont spread it?
Wildfire is bugged to hell but on some builds it still brings a lot of value, mainly as a fire starter so you don't have to start stacking always from zero again
that literally is what i just said 💀
It spread 4 stacks to 4 enemies around it, each enemy get 1 stack
no EACH get 4
They do spread but only 4 stacks even if the target has 20
No youre thinking each get 4, Thats not what happening
Yeah but if you have 6 stacks on enemies from creeping fire, and one of them dies... nothing happens?
if the guy does with 3 stacks. ALL around them get 3
Yep
idk if anything other than the corpse spreading thing is bugged
sounds intended maybe 
Okay, yeah im gonna stick to bubble/smite then
if enemy have 4 stacks or higher, they receive the wildfire, but doesnt increase their stacks
yeah but he's got wacky builds all the time 
patch news when 
If it is intended then they should make the description clearly match it. Also, no stacks are spread if there is only 1 on the target which makes the flames vanish rather quickly
wildfire has been standard for blazing trauma since before the class update
do you not understand what that mean, that means if there are 1 enemy next to the 4 soulblaze, that enemy get 4
if there are 2 enemy, 2 enemies each get 2
if there are 4 enemies, each get 1
if there are more, only 4 enemies are affected
its right fucking there
Yeah the hard cap is on the soulblazed enemy, not the enemies getting wildfired
so only 4 soulblazes stack is coming out is what the codex is saying
im actually having a headache with this game bro.
Look, just know its a redudancy to take wildfire with purgatus
the per dying target is the source of the wildfire, not what its spreading to
with purgatus you are already spreading 6-7, 8-10 soulblazes every burning seconds
that might be the confusing language
look man I just listen to the giga nerds on shit I dont run myself much, and I never did like trauma enough to do deep research, and the nerds said it was bad in 13
its the same with fire reborn and vampire on what is better
the description for it sucks and is incredibly misleading either way
wildfire has always had the same limitations and its always been good for certain builds and bad in general
Well, for builds that doesnt have a lot of sources of fire
wildfire is one way where you can preserve up to 4 soulblazes to transfer around dying enemies
yeah and I remember even back then I basically never ran it
because unlike purgatus 6-10 soulblaze every seconds, fire trauma and other means are limited
** ++ You can always use more fire to purge the heretic ++**
because it was generally quite shit
This is wrong but okie. Only the realeast meta.
someone needs to make a master explaininer on this that we can pin lol
this is honestly the best response out of all the confusing shit.
I mean pygex does his best
But yeah, wildfire is not multiplying your soulblaze, its only preserving up to 4 soulblazes to transfer around and potentially lost
That just means you've reached endgame
and those 4 soulblazes arent even possibly going to the thing you wanted
yea, talking just one discord reference message tho
if you want More flame, wildfire isnt the answer
Question: How's this for a voidstrike staff?

damage seem a bit eh
I mean I do really want a bot we can give commands to answer the most common questions like "what is warp damage"
the other two soulblaze talents are cracked,they dont care about application cap unless you manage to hit that 50+ ceilinglol
ok next question: give me your recommended build. Ill bave a look when im coming back in december and try it out.
This is my current other one
perks are kinda bad, sustained isnt great but I think it works, flurry is good
this is never gonna be "meta" but you can probably work with it
replace the crit damage and sustained fire, for flak or crit and transfer peril or nexus
iirc sustanied works on 50%+ charge
Trust me, in the grimdark of responding the same questions over and over again, there is only war
hey at least its not #general-chat
man i had someone be so toxic when i explained that you don't get slammed by mutants near the edge of terrain
you can have my purgatus build
33 charge rate for 42 warp resist 
same, permamuted for me
plus it's simple: Are you having fun with your build? It is killing stuff? Are you not dying in the most stupid ways? ++ You will be fine ++
I mean with transfer peril the 42% warp resist shouldn't be too bad, if I threw it on that staff
no soulstealer 
imo having fun with builds requires dying in the most stupid ways
Purg crit a lot mettle should be enough to regen toughness.
alright thanks man, sorry if i sounded like a dick.
if you are daring enough you can try this cracked up version
why have so much regen
But are you dying because of the build or because of skill issue? 
you mean the suicide build
Oh yeah with transfer peril you'd be fine. But no surge?
It's big damage.
I just assume everyone not using surge doesnt have it
yes heres the performance
Best psyker build is the no talent build ++ I don't need talents, I have the God Emperor protecting me ++
im dying because builds that trivialise content are boring so i like to find builds that just barely let me complete missions
also variety is the spice of life
pretty cracked, whats your purge staff stat
i have it in the first build i sent
is that on highest difficulties
chad and based
Auric damnation no weapons and no blitz allowed 
yes this is on highest difficulty
not auric ofc because psykanium cant test auric
but its damnation
everything must be test on damnation
Auric is the same as damnation anyway.
^
besides the greenies
its just damnation
does regular maelstrom have it?
Unarmed update when, I want to be able to just slap and/or punch stuff
staff melee only build
if you want to see how it does without the scrier
okay but make that a mauler pile now not enemies with like 350 hp 
hows this one then, potential?
wouldnt be accurate
yes this look servicable
the maniac damage would been great though
Now let's see Paul Allen's damage meters 
but this is servicable
🙈
prob better than my purg from literally last year 
The main stat you want is cloud radius, burn, then warp resistance, quell speed, damage is last
felt cute might purge later
76 burn specifically
yep, damage is last, because you are killing with soulblaze proc
76 burn and upward is when you can get the max cap of soulblaze on purgatus
and yes purgatus have a soulblaze cap unfortunately
15/16
it is 15-16 cap
would still run it with shout tho 
run it with shout is one of the way to make it breaching cap
scriers only really gets you to cap a lot faster
if you purg an enemy to 15-16, then shout at 80, you will put their blaze cap to 21
and then does like what, 40 more damage per tick until several seconds in
the scrier get cap faster but the main thing about it isnt the cap, its the torrent of flame that is constantly critting
also its guranteed 16 cap
as I said, mostly gets you to cap faster, the direct damage isnt really that crazy
the crit just make sure things die from the raw flame much quicker
its not crazy but the scrier makes that damage servicable
itsl ike 68 ish damage vs the normal what 40?
yeah I cant fuckin see the early direct damage numbers well 
isnt that set to the normal game tick rate
i think tickrate is not fixed
scriers boosts damage by 10% + 1% per stack
yeah but how would that speed the tick rate was my question
oh i was talking about tick damage not rate
rip
Yes
good luck getting more than like 5 stacks while using a staff tho 
it doesnt speed up the tick rate
purg just have a really high fire rate
also someone told me when you reach 100 peril, when scrier end, it automatically push you up to 30% increase damage for 10 seconds lol
regardless of how many scrier stack you build up during ?
idk if this is true
Is this purg staff servicable?
check the burn stat for me
what number does it say
Im using the 80% stat mod btw
that purg has 1 soulblaze lesser than most other purg
ouf
would say its not a big loss ? but you would not be doing yourself a favor
76 is the magic number i guess
recommend a better one
I have another one but aint too pretty as well. Burn is at 79% tho
ironically that one has a serviceable stat
yes
it is
for me personally i like everything top notch but regularly it is the dump stat
for me the dump stat is warp resistance
because very low warp resist get it to critical peril fast
think have to upgrade once more to know
idk what purgs clamp value is but the base damage is so shit that its one of the few weapons where you can dump damage tho I feel like you might as well distribute dump over damage as well as the susual suspects WR and quell
Best blessings for the laspistol as psyker?
took your advice n yeah... its bricked 😦
same as normal, dumdum infernus aiui
"aiui"?
as i understand it
yeah thats gone
wait tho soulblaze is the most dmg output, right? why not just switch the blessings and leave the rest as is?
sorry friend
because stamina perk
no flak damage
soulblaze still gets the damage from the perks
Its ok, not the first time hadron screwed me over
bruv it cant be that important? dang
oh it is
hmm
youre missing 25% damage against the most common center mass armor type
a lot of specials and pleb enemies wear flak
its just those 2 enemies range that is really common for a weapon that cant weakspots
gunners, bombers, flamers
renegade melee
maulers
scab ragers
its also those enemies that you really want to burn down
Forgot to ask, why does one want to reach critical peril quickly?
pretty new to psyker sry
nexus
Which of these has better stats? ive heard dmg is a dump stat? i wonder just how much u can dump it without a noticable differance
warp nexus, crit chance on purgatus
ahh ok thanks
also creeping flames venting
I'd run the second but I am not a purg gamer
the blue one
I get allergic reactions to seeing sub 50 damage
really? is damage that reduntant?
yeah
it really is
doesnt matter on purge tho apparently
it doesnt affect how fast or how hard your soulblaze burn
press V and look at the clamp value its probably very minor considering its like 2 damage on primary
soulblaze burning is its own damage
lol we found the purge gamer. comedic timing hehe
Look at the dmg between the 2, +20% discrepancy and you lose 2 dmg
yes but it doesnt matter?
ofc not lmao
the blue one have a chance to be bricked though
ye im not gonna invest i think
you should invest
plasteel is too easy to loose 😛
honestly the difference is probably so minor
at least up ro purple
exactly
I mean your orange is fine, but the blue isn't bad to level and see what happens
the orange has a smaller flame radius
ill do that waaay later then cause im happy with the one i got
baaarely
4% cloud doesnt really matter lol
lmao right
shame cloud doesnt give you a number in meters
i suppose so
it does though?
that would be great because very often its just some %
but the blue one might get maniac
maniac does make it feels good
MY Dream. MY Shield. MY Rules.
you can actually kill flamers
and trappers yea
a tick ?
of SB
yeah
not really 1 tick lol
highly doubt its that much
do you see my name
it says apprentice
im literally invested in purgatus more than anything in the game
i sleep purgatus and i dream purgatus and when i wake up i wake purgatus
There's too many people playing soulblaze type builds right now, direct damage voidstrike ftw.
#psyker-class message
fellow purg main also maniac purg gang
maniac purg rise up
whyyy
but yeah you will save substantial time
Normally my warpfire damage and direct damage on trauma blaze is 50%/50%, been getting gimped due to all the other dots.
Moved to direct damage builds on psyker and zealot. Now outdamageing everyone by a mile.
I mean Im not saying manaic is worse than crit, I am wondering it it makes enough of a difference to dump another 10k plasteel into gamba for a slightly better purg 
it does
idk I dont thnk I ever got more than 66/33 out of blaze trauma ratio
Too much DoT means shit ain't dieing fast enough, need a good general mix.
at least not since 13
I can tell what my ratio is gonna be by the start of the game just by the weapons people have.
Do it. Always gamba. Get to zero plasteel. Feel the need to run the lights out, specialist/monstrosity waves with nurgle blessing
well its hard for things to die when things keep flying around from trauma blasts
trauma is a mix lol
That too, that is a downside to trauma.
just fly around lmao once the elites start flying the aint standing back up anyway
just shoot something else
It sure is, which is why it's really good. But when you have 4 people doing DoT centric builds shit just doesn't die fast enough.
enemies fly around till they die
My friend is also exclusively a purg user
He hit lvl 15 on launch week
That’s why you use trauma to burn em while they fly
Got purg
For sure that is apart of it.
Never switched back, he's lvl 397 atm
yeah well, your allies is not hitting the enemies, hence you seldom the damage from the enemies you ragdoll around
don't tell me you're not burning them with purg while theyre flying
When the game first came out I was in the run and gun purge camp after I discovered that, shit was OP.
It got some slight buffs but yeah its like the MK12 where they just got it right
well the fire trauma steal the soulblaze generated by purg
if theres a purg in the same lobby
isnt it just first application is owner?
Oh you mean my meatshields? That’s fine
depends on who applied the blaze first
I'm not entirely sure how the DoTs work or who gets credit for what damage, it's weird.
Who are we kidding, trauma applied it first
Indeed, its funny. Basically he's like "the other staffs are shit why would I use any other staff"
the one that applied first gets all the credit
Right? run and gun and barrage, spame left click and while running at full speed CCing literally everything.
He does have a min max'd void and trauma -> used it in psychar -> "wow this is shit" -> switched back to purg
That's the further he's been to using anything other than purg
Trauma takes some time to pick up
transfer peril voidstrike can be a recipe to some good time
The way of the little circle is long and hard
My trauma blaze build has the potential to do the most damage. Pure voidstrike is more consistant though.
i still need to try a flurry voidstrike with true aim
I dislike that void doesn’t toss enemies into the air in comic fashion
That's exactly what I use, transfer peril and surge.
???
The problem for him is that it does none of the damage of purg staff while not being better than force sword pushing
So he never used trauma again
Can't blame him I personally don't think trauma is that good either
why the dog
thats my reaction while im on the phone calling
I haven't tested it peronsally yet but I think it's a trap. I don't think it's going to get more damage than a transfer peril voidstrike.
That’s a strange take tbh
See scier's gaze purgs
I say gun psykers is so much less optimal
flurry transfer peril
both of other psykers were gunkers
Dps without losing the CC
they can only see movement
Which guns were they running?
not going for meta, just going for variety. as long as its viable i'll use it once in a while
clearly he's giving me a hug
Once you get the hang of trauma, I don't think anything really touches it's utility/damage levels.
For sure man, fuck all the meta shit.
Update to my blaze trauma build with taking perfect timing. I went crazy this game and did the big damage.
Patch 1.2.2
Magistrati Oubliette TM8-707 · Assassination · Damnation · Hi-Intensity Shock Troop Gauntlet (Melee Scab Enemies Only)
Loadout: MK IV Duelling Sword / Blazing Spirits Trauma
blaze trauma isnt meta
Not even close.
we were talking about different voidstrike blessings
I have seen less than 5 trauma blaze builds in the wild.
i know
Yes pls buff 👀
Right.
yeah blaze trauma very weak pls buff
compare to how much exposure it has
give tier 4 blaze
aiming is annoying, requires specific talents and specific rolls
Have I just joined a congregation of siblings that prayge for Blaze trauma buffs?
age of fire

Well purge is usable again cause it staggers scab ragers again
also a lot of people purposely shit on trauma just so people won't play it because of the cc
ohhh?
i would rather people talk less about trauma
its very tedious to see all the enemies flying around
Purg also covers the dopamine hit of flamethrower
that and it being the starter staff, and the most terrible staff to use as a starting weapon
We need more flamethrowers
I could see that, nothing worse than getting a nice lined up shot on 6 shotgunners with your plasma to have a psyker toss them all in the gutter.
what is L1H2?
Yeah trauma is pain to work for ogryns
light one, heavy two combo
Not sure, i think IAFs
Too much chip damage from psykers throwing people around
light attack and then heavy
Still if they don't have the blessings correctly it's gonna suck
Fuck Ogryns, I do more dps to ogryns strafing in front of my shit than heretics.
And you gotta assail weave
so the number 1 light attack chain with the second heavy
L-l-lewd~!
Now that my beloved...is perfection
That will fuck some shit up.
why are the colors on the screenshot funny
why are your colors bass boosted
Far from perfect but it is very usable
Auto HDR screenshots is fked
its missing uncanny
oh, i hate that stuff
Fuck uncanny.
I ran into a fellow circle user but he wasn’t running blazin and I was sad
you know you want uncanny
The Warp changes people sibling UwU
I dont 
I ran into a duo with run running blaz and the other running rending, I was excited. They fucking sucked ass though and kept dieing somehow.
dont lie to yourself
probably because nothing actually dying due to ragdoll cc
I encountetred a veteran today who said I was shit. Then they continued to get downed and after the finally died they rage quit.
i would take that meme over the blaze trauma meme
When I'm on my zealot and I run into a decent gunpsyker, I just zoom around and try to ping all the ammo for them. Easy fucking win if you do.
very helpful
I do that on my Gunker for all the other players. I am like an ammo dog.
Excuse me sir, space wizards with guns is the meme here. Space wizards with magic exploding circle staff is normal. Not a meme.
❤️
Psyker is a meme buff pls
I got the T4 rending blessing on the tramua yesterday
I guess you're the meme.
Voidstrike? Voidstrike goes hard wat
Throw that shit in the trash.
trauma
To be fair, exploding also means trauma
Voidstrike ain't seen any explosions mate
Tru it's so bad. Pls buff it.
Voidstrike let's out a little fart, that's all
Combi-staff trauma with a plasmagun duct taped to it
Gunlugger ogryn with kickback is the real hero.
It's good wtf? I stripped it off of a purple staff I bought from milk
Dear god those can pull off DPS
its a good support blessing
yeah its really weak pls buff 
I mean yeah but it also makes your dps go to the moon
give me my damage back
This
you know the rending dont buff the damage of your trauma right
It does
I was fucking around with shit, and thought I "discovered" it all by myself. Got all excited and posted some shit in ogryn chat trying to share my glory.. Everyone was like.. yeah... where the fuck you been mate?
it does ?
It does LMAO
why did someone told me it doesnt
Atheneum, read rending section
well im told
why wouldnt it?
It does, it's just meh.
I'm a patch 13 player so rending Shockwave go brrrrr
that increase the trauma damage ?
You can 3 tap crushers with it
well i was told in patch 14
I'll tell you what I did find that I haven't seen posted anywhere yet. limb splitter blessing on a shovel and a mk2 helbore bayonet.
bayonet gets the limbsplitter 60% power.
That's fucking funny.
probably because limbsplitter is bad
It really is.
Average player base has the cognitive capabilities of a pox walker. Go into Atheneum (📌) read how rending works, be enlightened.
i know how rending work, i was just told that trauma deals the same damage anyway

