#psyker-class
1 messages · Page 891 of 1
oh for the love of og
Which channel do I go through to report this?
+flak +unarmored
official fatshark forums.
I don't understand the meaning of breakpoints
no more +maniac
maybe it normalizes damage but the armor type is still randomized?
no more crit rate either bro
Breakpoints are the percentages and/or blessings you need to onehit, basically
too bad my current surge has maniac stuck 
watch the fix for that make the monstrosity dps jump down again
They normalise the damage but didn't account for the different armour parts.
Easiest thing they can do is just give it the plasma code to ignore arms.
the ability to reach 1 hit kill, or 2hit kill usualy
And always target torso/head.
Probably because of the smite bug
It still does a lot more damage than patch 15.
But yeah if it hits arm then your +flak is rip.
If the unit has different armor types, why be mad if they use those armor types against us? I don’t see a problem
Now you can hit weakspots

for christ's sake
Soo just slap weakspot damage on it
Yes, but no
LOL IT HITS BULWARK CARAPACE TOO
elaborate
goodbye bulwark damage
but unarmoured crits do more damage
Just scroll up a bit
fatshark please.
We're actively discussing it right now
1/6 chance to randomly hit bulwark carapace arm good shit
surge is back 
It's back but still cursed.
no 
wait
we're now stuck with unarmoured
Fatshark still broke something
also carapace for bulwark arm
what
It's a lot better than 1.2.11 but now we have rng.
or carapace randomly for reapers too
No longer takes the damage penalty for hitting different locations, but still considers the armour type on that location.
gigachad using unyielding on it instead 
Just put +elite then?
💀
is it random targeting, or is it where you are targeting with the dot?
it messes up shotgunner breakpoint
Yes, but that's a lot weaker than +flak
It's random. I jump to hit head but it doesn't hit head.
cant 1shot shotgunner consistently anymore without +falk +unarmored
ofc

doubt elite will let me one shot them
what in the kentucky fried fuck are they doing over at fatshark
no weakpoints
its FS being FS
no somehow headshots still do extra damage

What the
Why
looks like crits don't hit random hit zones
that must be why it does normal damage to monstrosities now too, it had some 0.5x thing or whatever to them before on torso or something
its a buff vs single armor type enemies
nerf vs anything with multiple armor types
like mauler hit the head you do less damage
nice
so almost everything thats important
Bruh. This is a certified kek moment
Yes, please, loved Patch 13 surge
awesome.
no point, they dont read them, or they just ingore them
Oh man. Maybe they rushed this change out for the hotfix and hopefully have plans to do a proper one for their next proper update. It's like a dirty band-aid.
next fix - always hit leg instead, so you have reliable breakpoint 
I doubt that, as they very obviously still work on bugs
Although they might screw it up sometimes
They will put 'acknowledged' and do nothing about it. 
Did they do a hotfix?
Yes, but - less than ideal
yes, its not as good as we hoped, since it still targets limbs, which for some is alternate armour types
wtf uhhh
Surge usable without feeling bad now?
Yeah you can use it for sure.
fixed enough to tempt me to use it now at least but yeah the next fix will hopefully make it even better
taxe is still worst axes ?
jesus man can fatshark actually get anything right the first time they try to fix something??
But if you had a really good surge staff now you sometimes feel cheated by losing breakpoint due to RNG.
:D
*Only on mutiple armour parts enemies.
If it's like a fully maniac or flak then it's cool.

well im on my way to try my first true aim DD surge build
hopefully when they fix it, it doesn't just ruin the monstrosity damage again
Ok so what's the issue with it now? Still targets random limbs which takes into account the armor on said limbs but the damage should still be back to normal?
i think against monsters its a straight buff
because it can hit heads now
but doesnt lose damage to limbs
it only randomizes the target if you don't crit so that's something
I guess
but a lot of flak enemies have non-flak parts...
and i have flak perk
pain
If it still targets limbs but with normal damage isn't this actually good since with True Aim we can still get stacks leading to lots of crits which now lead to full explosion death effects?
only use surge with true aim active and it's fine
useable yes
yeah I swear it had like a negative damage multiplier to monstrosities before too though because the damage was super low. but it's ignoring the hitzone negative multiplier for it now I guess? so if they fix the armor type thing hopefully they don't ruin that
I will just be lucky and crit every time
I guess at this point crit rate over unarmoured might not be awful
because the more crit rate the less likely you fuck up breakpoints

Alright boys best I can do is write in the reddit thread. https://www.reddit.com/r/DarkTide/comments/17zpixw/comment/ka0vd7n/?utm_source=share&utm_medium=web2x&context=3
Pls up doot
ew reddit
Right so
Do arms count as part of the torso? Or is the surge force still randomized?
Just give me patch 13 surge bruh without any memes.
No you do less damage unless you have +unarmoured for arms.
It's still a lot stronger than the RNG limb meme in 1.2.11
But you still feel really bad cos it's like 200 damage short of killing something.
yeah
I am conflicted upvoting it though because if it always hits torso again they will remove the code potentially about it ignoring hit zone modifiers, which would make its monstrosity damage bad again. can we just still have that and also a fix to the random armor thing please 
well onthe upside
at least crits are back to breakpoints
so
scrier is now meta for surge staff

But...it should target the torso, no? Why are arms factored in?
Because they wanted to do some 'cosmetic changes'.
i just rolled a really good stat
unfortunately its for the weapon that is highly not recommended
WHY
literally nobody wanted this
Right???
They wanted arms to explode sometimes, rather than the whole enemy exploding.
to the undesired
Because you know, literally nobody asked for that.
i can guess why they want limb explode
because it has less blood particles
and it salvage their laggy carnival
surge staff is still bugged all cause they wanted to do a dumb cosmetic effect
Same. I'm pretty ok with limb targeting now that the damage is fixed because it allows weak spot hits which let's us use true aim for more crits. Curious if warp charges damage will help push into 1 hit kill breakpoints for specials
Could be a performance strategy yeah.
Couldn't they just
Add an option to turn off all enemy explosions and ragdolls?
I really liked making everything exploded though.
YO btw why did the set F10 as the button to leave the queue for missions
It's such an awkward button
Why not f9
The ones that are at the edges
it was that in VT2 as well.
So rather than forcing everyone to obey 1 set of graphics people could
You know
Customize
I do find it funny tho killing a crusher and seeing their arm explode and die. I think I might be in the minority here that's liking limb targeting
It'll be cool if they can code properly.
I think the problem is if you can even get to kill a crusher
The surge is weakend
Although good luck seeing anything
So you'll get a zap off and then someone else will one shot it
But since we're on cosmetic topics already
Fatshark, when will I get my hair back?
Basically, yes.
Also i have found a funny bug with dd again
Never
is that the latest nerd cap? that one works with hair I thought
You only get the stack if you kill the target directly, soo infernus does not count
That's not something hair will go through
Like physically
That doesn't make sense for you to have hair showing
They just randomly removed it from this cosmetic, it was there before patch 15
Like
Why?
likely clipping stuff
Although im gonna test that further
needing to invest talents point into true aim is a significant nerf >_>
they change hair showing on cosmetics from time to time and likely turned it off because it clipped or out of error
I don't know about burning but you definitely get a DD stack from SB kills, even if it is someone else killing it
i turn my taxe into a shovel
That's what it looked like before. Don't know about any issues, never seen any
Just struck me as odd as it came with the same update they fixed a bunch of cosmetics
likely has worse clipping with different hair styles is the issue
theres a hair style that leave a bang even after you use that headpiece
and people were liking it
now it hide the bang
me too bro...
Ew.. now I have to switch to Warp Charges to hit my breakpoints now.
loved my psyker with da bang
#MakeSurgeGreatAgain
surge staff feels good
Is this the real life political version of "Skulls for the Golden Throne"?
No where near the glory it once was though
YESM
Still works fine for auric damnation especially with limb damage being fixed 🤷♀️
oh my word, I cannot decide what staff to run now
I like my blaze trauma, my voidstrike and this surge staff is unreal
Opinions on best single target option for melee?
What should I replace the specialist damage with?
reverting changes is for cowards anyway 
did surge even one-shot dreg gunners with +flak without a crit, was this with like 6 stacks and perfect timing
Yes
It did
you didn't specify with what
maniac usually
yeah does DS2 have any advantages over DS4?
makes one shotting muties easier
since surge is broken a played a plenty of games with other staves... and i want to say.... they suck XD
It usually one shotted them without crit or anything mate
not without anything
With warp charges it definitely 1 shot several types of enemies. With limb dmg fixed it'll be far better. Still will struggle against carapace unless you got+carapace dmg but that's giving up either flak or unarmored
talking about elite gunners
Though there was also the smte bug, keep that in mind
under consideration that plenty of people use those staves
alternatively: you suck
well not talking about the brief bugged state

Before bug it'd 2 shot them
So decent damage and enough to kill them before someone else does
No. Staves suck. Even thou plenty of people use them xD
simply get uncanny 4 on the last roll, so shrimple
yeah okay you just suck
is the mk IV the best dueling sword?
Shame theres only 4 magic sticks.
You'd think there be more, no?
Revert assail to 2s cd and give it back handcannon bug. 
why u mad? bcuz i said that your favorite staff suck?
xDD
Where frost staff at 
Nah, staves are good
I can confirm trauma is really bad. Pls buff.
I dont care what you think, youre just very convinced you're right about something youre very much wrong about
Better than guns for psyker 100%
Would luv a good buff staff myself.
Wheres the biomancy!?
@glossy ember we made it
ask in like two years

if u would not care u would not insult me on that matter fella, so u are lying straigt from the beginning...
Damn that would actually be awesome to go full support psyker with bubble shield and a staff that buffs the team somehow
Trauma is fine especially if you are running fire crit
LETS GOOOOOOOO
Not the bis option but good
Traumas busted for me, I can topple and stagger any bulwarks that my team runs across. Only problem is mutants and bosses
Now I want this
Trauma cc is a worse smite
extremely
Yes yes trauma slander. Keep going.
And the dps potential is lower than void
it wasnt an insult, if you truly think staves suck, you suck because thats just the wildest take I ever heard in this channel in over a year
Not a BAD staff, especially if you don't want to run smite
I'd take a trauma psyker over purg any day tbh
Better than purg lol
haven't made thread yet, working
Im glad I got a godroll trauma so I could hop off purg, I was getting burnt out on it
all of them exept surge suck.
I'm guessing true aim smite is fixed
praise be
Yeah still do it anyway to raise more awareness. 
More chance of them fixing it sooner.
but
and i mean it, u will end up with better perfomance by just using a gun
surge is more cursed now
Aye, like something that boosts their crit chance. Imagine 100% crit stubber Ogryn. Or maybe some chronomancy. Create slowing bubbles on right click, boost team's attack speed on left click.
how so
Purge feels great until you run into a team that for some reason does not wanna handle gunners
A bit different, but close enough
Show me your god roll trauma cos I have 1 too.
Void is my beloved now
Isn't that.... always?
Aw you got stuck with meh blessings though didn't ya
What are the blessings?
why, they said they fix it
dodge slide into lmb works well unless the map generation is heavily against your favor
Xd
I can 2-3 tap crushers/bulwarks at max warp charges
I would not call that god roll but cool.
Meh everything
:(
Its mah baybee
Ive taken it on the past 50 missions, its served me well
This is my baby, I love it because it looks cursed with the level 1 blessing
Ah
Upgrade those to IV mate o7
I have not seen a better blaze trauma than mine. 
Mothers love their ugly children.
Eh, I don't like trauma very much, feels weak. If I was gonna play trauma I'd wanna build a fire staff instead
That's the dream
Ever time I hear my Savant psyker with bubble telling the team "Shield up, come to me!" And other great voicelines it's made me want other abilities that prompt that sorta feel
Its weak if you dont aim it right
Fixed an issue where the Psyker “Nomanus Mk VI Surge Force Staff” and “Smite” blitz would target random enemy hitzones poggers
The circle is peepee size compared to smite
but not really
So, huge then?
You gotta make sure the guys your aiming for are dead center in the circle, if they arent it wont deal as much damage but still knocks/stuns
elaborate? i am downloading a patch...
Its still good for that though, especially in a horde
Surge always does same damage now but kills have random dismemberment
I miss red misting everyything tbh
The blaze trauma stick here 
They got rid of mistifying everything? cringe >:(
Gigachad trauma
Yeah that “fix” in the first place seemed unnecessary.
Why no 5% crit craft
imagine shotgunner,
no more limb reduction, great!
hits arm > unarmored
no +unarmored perk
no oneshot

I am waiting for t4 blazing spirit. 
on god
(It'll never come)
Blazing spirit doesn';t go to t4 right?
They're just dead set on making killing things boring
It's only t3
Like they added a new blessing in power cycler 3.
kekw, hitting an arm was already -50% dmg, so cmon, its all good now XD
no
So there's a chance of them adding blazing spirit 4.
cope
Max stacks you can apply on mobs is 6 right? So 3 vs 4 is the same breakpoint
you breakpoints are still fcked
Dude, ive spent upwards of 30M on hammers just to try and get thrust 4 for my zealot, and ive got jackall
2 casts
slightly less fcked but still fcked
Not if blazing spirit has 8 max cap.

blaizng spirit 4* sorry.

I also have this on my psyker, which pisses me off because I want it on my zealot but cant use it
:(
Since it's 3 and 6 for t3, my hope would be 4 and 8 for t4.
Extreme cope

I hope so then
Is there any reason to take obscurus since Illisi/deimos exist?
does blazing spirit have a t2?
No only t3.
Obscurus is noob stink 
Ehh, not really
Its funny but not really good imo
depends on who you ask
I believe it is
(my answer is yes)
I don't know really
Obscurus loses a lot of single target damage for a little bit of cleave
I have tested Mk4 against deimos and deimos won with charged attack
But if you don't then MK4 is better and faster
The issue is that deimos locks you in that special animation
I like my illisi more tbf, but the IV Dueling sword is kinda hot
one thing thats fore sure is that its a hell of a lot easier to use and its faster in basically every way
raw damage wise deimos h2 is better than mk4 h1 but that barely matters since you can special attack combo h1/2 on mk4 and you kinda cant on deimos
Chainsword/evisc animation lock moment
Deimos special attack looks so cool tho
Chaxe 
also mk4 is faster movement, further dodges
Yes it does look cool at the cost of locking you and the target in that animation
I've never played chaxe
Huh, didn't know the armor text changes over the gym enemies depending on where you hit. Also. Wtf, the same damage, but one didn't kill it?
Basically lights have the animation lock
prob rounding
funny rounding I assume
anybody able to help with the monstro penance
mk4 has slower dodges
deimos ends up being better for kiting due to the speed
give me my crab walk back 
mk2 is even better 😂
Wait wait wait
Did they actually change it to target the torso?
Or was their fix making it ignore all other armour types?
MK4 dodges are overkill for anything in the game tho
Like why even bother with anything better
its just hit torso, like it was always
MK5 has better dodges but why
But
Then why is arm limb armour being taken into account?
wait what? it is?
Is that issue on other weapons and stuff now?
no just surge and smite
they prob made it ignore hitzone damage multipliers like plasma does
they attempted to fix it on today's hotfix
But
Its still random though, right?
So your flak armoured damage could be null
huh, im randomly getting headshots with surge
Because they just HAVE to have random limb explosions
yeah it's still hitting random parts
it's just has the same armor modifier for all the parts now
That's good, so you get true aim stacks

which still screw over perks
The more varied gibbing is a bonus
but at least you're not getting screwed over by arm penalty
ok but most people are running flak damage on their surge staff and nearly every flak enemy has non-flak parts
so you can still randomly lose your perk's damage bonus
I wonder when we'll get a buff to Surge Staff
imagine running carapace on flame stave tho
never intentionally 
maybe they should stop doing cosmetic changes on surge staff
they don't have a good history with those
ptsd from that time they tried to blind us
I loved surge but
in total i like cosmetic change but that shit with armor...
I run carapace on my chainsword, I can two hit crushers on damnation
The sound voidstrike makes when it kills enemies with headshots is dopamine
so its more beneficial to have +5% crit chance then 25% flak on surge
zapping bulwarks and hitting their carapace limbs 
Agreed!

and even if you do run unarmorued
Weird lookin weapon ngl
there's still crusher with a carapace head...
so now you can randomly get fucked with crusher
err
I love that crepitus
*mauler
mauler
but yeah, pretty fucked up
Don't run crit chance
Crusher is all carapace
fatshark pls stop cooking
wym
crit chance is the only way to normalize your damage
with surge staff
because crits always hit torso
just let surge staff be ugly
let's be honest, maulers and crushers are only an issue when there's either A) 8 of them, B) their in a horde, or C), both....
one day they'll try to change the lightning color on surge staff and it'll randomly just blow you up
Honestly solid buff
even thou body part modifiet wont matter
It just reverses back into you
pop
are you sure every tick applies
yeah true aim with smite is a funny interaction
Could someone define true aim I'm unfamiliar with it
every tick can hit a head
Bottom right talent
crit rather
Last one before the keystone
Aight thanks o7
has anyone found a 20% toughness curio? I swear I've only ever seen a 18% as the highest
u just need to HIT weak spots
Every 5 weakspot hits, guaranteed ranged crit
Been using true aim with surge since last patch and it stacks up incredibly fast so lots of crits
18% is max toughness, 21% is max health
FML I have 79% damage roll Surge (25 flak & unarmoured) and with +5% ranged and 6 warp charges if it doesn't crit or weakspot it's off by 50-70 damage for one shot gunners when cast finishes at 100% cast. WHY
WHY??? I imagine 80% damage roll can't guarantee it either.
17% toughness is max
that's with 5 Pt i assume
Yes
what?
You either need Malefic Momentum or 25+ DD stacks to get it guaranteed
I thought 17 was the max, did it change?
25????
its gonna bug me to no end that it's not a multiple of 5
32 warp resistance is dangerous. 
IDK they said they had an 18
okay yeah i see, every tick CAN hit a weakpoint
So ugh, surge staff might have a new bug....
Maybe
so I'm already at cap with 17%?
Enlighten us
that's so cursed
Prolly
God getting disrupt destiny stacks is obnoxious AF. Tried it a few matches and it felt terrible
I just ran a damnation using it, and if i tried to repeatedly cast the LMB attack uh, it would stagger the game and cause giant lag spikes
They gotta let them drop a couple stacks at a time instead of drop all
Even if you hit head and then crit
Ouch
so with 22% per curio is the most you can get?
still a 3 hit to kill
such a weird stoping point
this is why you need that elite damage aura bro
Just let me hit torso with surge. 
100% or possibly allow allies in coherency that get the kill to trigger a stack for you
Can't access that and +5% ranged damage node, which is far superior for break points
by any chance do you know if the psykhanium rounding works differently than in actual games considering the 75 rating 3 stam curio being actually 2 stam and shit like that, I think I read before that psykh specifically does funny rounding sometimes and the actual game doesnt
why is it that other Psykers never time their bubbles together on defence objectives?
Not all siblings are good siblings
Because average player has the cognitive capabilities of a pox walker
so true
last night I was in a Auric Damnation and two of my allies both had gear in the 300s
it went as well as expected
what was the update
I had a match with one and I feel like this mfer was literally reading my thoughts with how on the same page he was with his bubbles and everything. Felt true psyker sibling connection 
Smite & Surge buff
I've had matches like that counted on my hand, those are the ones that slip away and you never see again
I hope it fixes my audio. It keeps cutting out randomly, it's weird af
doggy :D
pfp
Never grouping with them again sucks so much
is it possible to avoid a player
block them
My favorite is when i'm running Stun shield and every time I put a stun shield up to counter a poxburster or mutant, the bubble psyker will put their dome up over my stun shield. Every. Fucking. Time.
ok done with work
how
lemme write that bug report on fatshark forum
out of game?
no
yes
Can you also make a bug report for the average player base quality?
i remember one time when i was using bubble shield, another psyker using wall would run out in front of my bubble and place his down
cant find him :/
And probably make more then 1 enemy get marked. It's a horde game, not "Where's Wally" simulator. Like sometimes the marked enemy hides way in the back of hordes which can be a bit annoying.
lets hope he is gone
surge is usable now
Yeah, I don't mind if theres a bubble psyker on the team with me, it's great because I don't have to use stun shield to counter ranged making it much more available for mutant trains or 10,000 dogs at once
also the fact that surge ticks can reach bulwark head now
but the shotgunner no oneshot is annoying
it not just zap him like before
it completelly stagger him
as if u hit him with a boilterr
all these shields, just use creeping and kill everything 
Well, damage does need a buff still. For a DPS staff it sure has poor damage 
its unparrallel ttk on shotgunners and specials(in the past)
its not meant for sustained dps
it also synergises really well with PC
Which blessing is best alongside blazing spirit on illisi?
shred or the one that crits after killing with the special, forget the name.
ah
You can play around that yourself. If the enemy is not within +/- 60 degrees from your crosshairs for 5 seconds it will be removed and the next eligible target in the cone will be marked
gotcha
bloodthirsty
alright
yeah, that.
if I let the whole RMB animation play
Is surge actually fixed? I’ve heard that it may not be
it kills shotgunners consistantly even on unarmored parts
yesn't
only if you have 6 warpcharges
or some perfect timing
whats with psykers being busted because of bugs or being fucked because of bugs
It still targets limbs and weakspots but when it targets a limb it deals body damage
you need some buffs
the one bad thing with bubble is if one ally doesn't have the sanctuary perk but another does, so you don't know which bubble is the good one
Ok, I've made 2 375 base voidstrike staves. I'm going to attempt, ATTEMPT, to get Surge from one of them.
wish me luck siblings
why cant psykers just be normal
why cant fatshark be normal
that's with both at max stacks
they put funny chemicals in the water
yea its ehhh
Slap +Unarmoured +Flak on that baby
my locked perk is maniac 
That's acceptable. Gets rid of Dreg Ragers
i tried rolling an unarmored one but 5k plasteel later nth, i just sticking with this until fatshark does something or whatever
are we back surge siblings
Isn't the zap slightly random? I'm testing that right now and even without the 5% ranged damage node and 20% flak, I can still 1 shot shotgunners 75% of the time on a normal hit with 6 stacks. These guys, right?
yeah they fucked it up its hitting limbs
back in the garbage bin
unarmored
It's a half fix
oh wait you're talking about actually being able to kill things nvm
Sorry, that was the wrong screenshot.
it has a natural damage variance, always has
oh?
I guess so, but it would still be nice to have one of the upgrades mark more then 1 enemy. They could just tack it onto Purloin Providence since that one is a bit mediocre atm, it's basically Battle Meditation, but a bit worse because it's only marked enemies, while Battle Meditation is any enemy.
how so
It can still hit limbs and those limbs can have different armour types
ah
if you get lucky you can oneshot
So your perks may be 'invalid' despite normally working
oh dear
It has multiple layers of randomness:
- each damage tick can target a body part resulting in increased damage (head) or normal damage (anything else)
- each tick is a random value drawn from an interval
- if you use Warp Rider (like you should) your peril level at the time of each tick affects the damage of that tick
- crits exist as well
inb4 fatshark just slaps a damage buff and calls it a day
i wouldnt mind that though
Which purge staff has better stats? ive heard dmg is a dump stat for this staff
i dont think it deal increased dmg on head thou, since it ignores all bodypart multipliers?
Also, I made this yesterday and was thinking about what to change about it. So far I've figured I'm going to keep Uncanny, but what would be a good change?
oh does it not deal reduced limbshot damage?
I'm thinking maniac perk instead of Elites and then maybe Shred over Riposte?
No they made the limbshots to deal same damage as body now, hotfix was released today
probably the one on the right bc of higher cloud radius be we need to see the blessings
ah excellent surge is playable again
that would be best case scenario because fixing it the other way could lead to monstrosity damage going back. and it's actually reasonable dps on some builds
Might be the case, but will have to do some more testing to confirm
I feel that it does decent damage to voidshields, but only sometimes 
Does it actually roll body parts when hitting captains
oh they fixed exhilarting takedown as well
Smite seemed to do slightly more damage on the headshot ticks
Yeah, I have to change my Vet's build again
did they fix rampage blessing thou?
No word so that would be a stealth change if that's the case
Seems fairly reliable to me at 6 and not so much lucky. As long as I fully charge at 6 stacks, it's always one shotting even on normal hits
pretty nice
What rolls you have, mine was off by 50-70 damage at 100% peril and full perfect timing when I didn't get any weakspot hits and when it doesn't crit
And I think mine had 79% damage
Or you mean shotgunners?
the elites roll is better than the melee weak spot one
if u use it to clear hordes use rampage instead of shred
so u will be clearing hordes i nmelee
means go rampage instead of shred
Yeah, that was the second option I was considering
I don't like having to dodge to get the crit
It's going to make me waste my dodges 
i should get an illisi sword for horde clear
Yeah, I'm in dubio about that one
elites dmg is more general for enemies
It's easy to weak spot with the Mk IV
pick what u prefer and change another one
weak spot damage isn't the whole hit, it's the difference between the hit and the weakspot damage. so it adds almost nothing
crit rng makes recording this a pain in the ass
Oh, that changes a lot
just use smite and show it swapping between armor types
Yeah, I'm keeping Elites then
wat is that mean?
I'm at 80%. The only time I'm seeing it not kill at 6 stacks at around 15% peril is when it hits the unarmored part is off by like.. 10 damage. ><
or I guess that demonstration wouldn't make the perks relevant
Thanks for the input everyone 🙂
Just to be clear, you mean the dreg gunners and not scab ones right? Scab gunners have less hp
alright i recorded on a mauler
Fixed an issue where the Psyker “Nomanus Mk VI Surge Force Staff” and “Smite” blitz would target random enemy hitzones
yay!
it just increases the difference between them. like if you had 100 regular damage and 200 weakspot damage, it would only increase the damage by 10
Sorry bud
hm... thats pretty bad...
Not really fixed then?
its like only 5% dmg in general
seems like it will stay like that
u can count it intended change
but surge is playable anyways
Yeah, these two guys back here
sorta
it doesn't have a penalty for arms and stuff anymore
but you still hit random parts so your perks are fucked against enemies with multiple armor types
those are shotgunners
not gunners
ah bollocks didn't think about that
Now its just normal bad instead of awful!
"Fixed an issue where the Psyker "Nomanus Mk VI Surge Force Staff" and “Smite” blitz would target random enemy hitzones."
I assume, havent used it now yet
That i can live with. Since i usualy run Unyelding for bosses.
the perk thing sucks but I seem to be the only person who cares the monstrosity dps is acceptable level now on it
But that's versus shotgunners right?
it sucks cause flak was really useful on surge and now that's inconsistent since most flak enemies have multiple armor types
yeah for sure
Oh sweet they actually fixed the surge's random body part targeting. Can we go back to enjoying surge now?
tfw surge hits a gunner's unarmored knee
Those are SHOTGUNNERS, they are easy one shots. Try to one shot a GUNNER without crits
Derp, my mistake.. I re-read your post. I read "shot gunners" as shotgunners. >< crawls into corner*
lol
oh wait does it ignore monster ranged resistance?

unarmoured on surge finally meta?
confirmed?
yeah the side effect of the change of it ignoring hit zone modifiers seems to be it also ignores the negative modifiers monstrosities have so it does its normal unyielding damage
ok made a short showcase on mauler
Flak unarmored to get decent breakpoints
But then you fight mauler and 🤣
lmb spam better
[real]
Lmb spam on kind of scuffed because of the damn stagger
They duck and you miss the follow-up headshot
hadn't seen this LMAO
Been a while...
Issue Description: Surge Staff RMB still targets random body parts, which causes its non crit damage to be lower due to different armor types. Tests done at 6 Warp Siphon + 5 Perfect Timing, with a 78% damage Surge Staff (25% flak/5% crit rate). Always starting at 0% peril and continuously shooting RMB without quelling. The two biggest offend...
Would you guys say Uncanny + Slaughterer for a Deimos?
yeah that's good for one you still want horde clear on. you can just use uncanny and deflector too if you have horde clear on a staff
For Gun Psyker
I would say the deflector one is still useable too in that scenario if you have assail. if you can live without it though yeah I'd take slaughterer
Depends if you're going with scrier's
Then it's Uncanny + Unstable since you will be edging peril
If yes then i would take exorcist + slaughterer
Go out there and put surge back on the menu
Since it will increase the duration of scrier's if you're just swinging
Which is just free damage on a horde
about time yea
wanted to change my crit rate to unarmoured but
i have 90 plasteels and 3k ordos

Not giving up Uncanny
SOo don't
It's even good for just dealing with elites in general and perfectly usable versus monstrosities as well.
is this still up to date?https://imgur.com/a/Selj5nI
yeah absolutely 
Hey Pygex! As a resident psyker expert, what magic stick would you add, if you could?
I would take unstable only if using smite cause it synergises really well with it
If only Warp Res was dumped instead
wish I had more things that matched with this goofy head piece

and why are there 3 BoNs
I think it matches
I would not add a single magic stick. I would make the special actually do something special (alternative spell)
I have a 7% warp resist one or something like that. gives like 42% peril or something off the top of my head 
Ah. Can you speculate on an example?
it does. I just wish there were a few more leather/red/black things I could use
Adding a new magic stick would just bring pain to my siblings cause crafting is horrible.
Anyone else using Surge + Illisi sword + assail? Finding Surge nice for gunners/specials/elites/general use, then the combination of Illisi for horde clear mixed in with burst of several assail shards. Seems to cover basically everything with the exception of slow carapace killing
Unique M1's, too.
Yeah I misread sry
basically every other chest piece with leather that's also the same shade of red has an ungodly amount of dirt on it
Well, in this hypothetical, lets say crafting is fixed.
surge special where you get to throw zeus' very own lightning bolt like a javelin

who shat on my uniform, fatshark? did I dumpster dive for this thing?
That’s just assail that looks like lightning
So is surge staff decent with the fix, haven't had a chance to try it yet.
Unless it blows up on impact
it's a voidstrike staff in your hand
Yeah like voidstrike
much better yes but not as good as patch 14
still, plenty usable now
me with lightning bolt blitz
I’ll stick with trauma for now
better than patch 13 though with the True Aim/Smite interaction
Patch 14 was broken but fun. Lol. I'll take good over not worth it.
embrace the stoneless build
one of us

I've been having a lot of success with Voidstrike, warp siphon build.
is gunsyker viable?
Lots of damage, venting shriek is up so often, and lots of CC.
omg Surge and Smite is so much better now, thank you devs.
Gunsyker is niche/meme
i hear people are melting bosses with it
take a lasgun thats shooting really fast and go commit warcrimes brother
For purge that would be something like cast a fire ball, obviously. Give it some tremendous gravity and a bit slower travel time to make it a skill ball.
Surge I would make a single target beam channel that starts with slow damage but ramps up extremely high if you manage to channel it for a bit longer time, meant as a monstrosity damage tool but requires careful usage of venting shreik and protection from your team (or focused channeling blessing) to pull off
For Trauma I would keep melee but make it purely vertical, very short range AOE cone, Knocks down even crushers, opens up Bulwakrs and applies max stacks brittleness regardless of your blessings. Like a slam dunk if you will.
For Voidstrike I would give the ability to dash through warp at the cost of peril and make some minor stagger on entry and exit points but no real damage.
anyone got a build to complete two of these? tyty
yeah i never realised how much my crit surge build actually crit until they linked the exploding animation into it now
I feel like a bloody Asha'man.
Almost ideal, if i could only swap flak for unyielding
Obscurus buff when?
Even then it would be hard to make a staff that wouldn't overlap with the existing staves and weapons.
Yes
bthw, does anyone know how to keep ur warp charges at max for 5 min for a penance? This one is goofy and I dont even know where to start
Wait, does the FS push not generate Peril anymore?
Fuck
I used that to keep my Peril up
What about a support staff? One not focused on CC.
Really
need to try the push attack
I used to not do it when im at 100
@lucid pewter revolver (with smite) and columnus (with assail) are your best Gunker options right now
push hasnt cost peril for almost half a year now
the push doesn't, the push attack should but it only increases peril if it hits something
Damn, those are some good ideas.
Ah, if it hits?
Cannot carry with one so honestly don't care 
yeah
Fair enough
you don't really need a specific build. literally anything with brainburst and empowered psi for the former, and then venting shriek for the latter and just play a bit riskier so you can shout the daemons away more often.
@near wyvern revolves* 
If you connect with the push follow-up attack that's what generates peril
Even more importantly, it is a very good follow up on bursters should they decide to ignore your push
so for trauma, the gandalf thou shalt not pass thing
How to tell someone has been playing Gunker a lot lately
thx will fix
yeah, it's nice being able to potentially save a team mate without putting yourself in danger too
what are the best guns for gunsyker?
revvy to leverage crit i think
revolver and columnus
laspistol as well. although like all the IAGs and stuff are viable now. but for popular stuff, yeah, those 3
373 white columnus > crit chance
> hit & run
> crit dmg
> stripped down 
Classic hadron experience
Can't put flak on it and fix both blessings
the one in the pin is the latest that I know of
Ye Subhuman already told me
yeah i was asking about hte one in pins, its gotta be out of date now though its been a year hasn't it?
think its been updated with patch 13
the health numbers were correct when I checked
I still keep dodge sliding before reloads on revolver...
And sprint sliding
never. it'll remain obscure
Obscurus is forever doomed by the attack patterns
So why did they need to nerf it 
It wasn't even good
It was just fun
It would need a crazy buff to make it worth taking Obscurus with those moves
Now it's neither
Maybe rework the moveset like they did for the Mk IV Cleaver on Ogryn

It would be nice if they made speedload inverted and call it tactical reload, the less bullets you are missing in the magazine, the more reload speed you get
I said this a bit earlier but I think it needs to abandon its current special to deimos and have something unique to make it worth taking. and fix the weird upper slash light attack
What is the worst force sword?
Obscurus
Hm they should add a Spinney attack where you go around in a circle
The nauseator
they should make it so blood thirsty gives obscurus 5 seconds of crits again
@near wyvern checking my math, does 6SB deal approx. 270 damage? (armor modifiers not withstanding)
Spin too much though and you hurl
make it shoot waves like the master sword
Be like yoshimitsu and get dizzy and fall down after too many
Unpowered attack that generates peril and doesn't count as a warp attack
Good roll? warp res is dump stat right?
Yes, a bit less than 270, 269 is closer
Maybe like a little wave of fire on the ground in a straight line for when you slam it down on the ground
You empower that weapon once and you’re going to explode
Make obscurus special an instant explosion of self.
Psyker will not need grenades if psyker is the grenade
that is the kind of warp resist roll that I wouldn't care about on deimos but being that low it could feel pretty bad on an illisi
You kind of want that special attack
I really wish we could get one or two more swings, though, like the power sword gets
i like warp resistance on illisi but the overwhelming majority of the channel prefers it as a dump stat
i'm not sure but I would just guess that is like 30% peril on use or something
low warp res on illisi doesn't really bother me much
I don't mind it as a dump stat on illisi but like.. 60% dump stat
you still only need to quell 1 tick to use it again
high peril and peril gen is the aim half the time
for more damage and for toughness gen
Eh. I only invest into anything 360 and up. Weapons like these I kinda just play around with or scrap for the blessings
ideally i want my illisi to generate between 20-30% peril
something like 40 peril would probably bother me
too low and it becomes a pain to generate peril when i need it
at least with the illisi you can jerk it off a bit if you need peril even if it's a bit higher
yeah but if it's like actually maxed warp res it's little annoying
I'm with you here. I'll take something that's like ~350 with 4 god-rolls and a 48% dump stat, but when anything is below 50% it just gets crippling
i like it, lets me spam charged attacks constantly on mutants/ragers/maulers/crushers/monstrosities
really depends on the stat and the rollable range
sprint efficiency 
oh wow that looks great. hard to get peril up on deimos
Whats is the best gun for a crackhead DD Gunker playstyle
The one you like most :)
No like I need to feel I'm on amphetamines
MG 1a Infantry Las for headshots, Columnus if you like stealing all the ammo and spraying like a firehose
columnus then
I don't mind revolver but will try las
crackhead i would say pistols (laspistol, revolver, shredder) if you are mostly melee for their quickswap potential or yeah columnus IAG (not the other columnus) for its dakkadakka spray and pray
I would save this weapon just for the absurdity of it
unironically best in slot
yeah I've had it for a while
it would actually be useable good if it rolls uncanny and I can replace both perks
I don't like the Columnus kickback but yes it sprays ammo
With high stability it's recoil is very minimal
Most things also die before the recoil kicks in
Graia iag is a good alternative if your really worried about recoil
But man your ammo just disappears when you start using it
That is why i run a laspistol
Less fire rate tho
Yea but i don't spray and pray that i hit something
If lasguns can get fire, IAGs should get bleed or brittleness blessings
but the mechanic basics is build up the empowered and then spam to 100?
Good man.
I think my columnus has like 75 or higher stability. Very easy to burst fire
at least on the columnus, you may want to spray cuz of crit strings
you'd want to grab a staff like purgatus that can deal with groups and then spam brainburst against any elites you see. then whenever you have venting shriek up you should use all your abilties until you hit 100% peril and go into the exploding animation and then just ult
I only use gun when there's ammo vet in the team.
I still use it without any vets but it does become only really a boss or too many specials/elites in a room. Or with how the director has been lately when there's whole parties of ragers or gunners
Blam blam
holy shit, lmao
lol wtf
Enjoy wearing ankles weight.
what's the difference between left click and right click smite
what a roll lmao
Right click spreads faster and you can’t blow yourself up
left click starts on one target and doesnt require chargeup, then slowly spreads if you continue to cast. good for stopping one enemy RIGHT NOW. just click it don't hold it down
both left click and right click require channeling for a long time for stop mutants
but what if the more full the mag was the faster the reload is 
or rather, scrier with it
Play creeping flame surge like a normal person.
Played with purg/smite last night. I felt so helpless seeing snipers or gunners in the distance
weird combo
Why it's pretty popular. I also play surge and smite.
Surge at least has some range
Left click with surge for snipers.
Purge is...I can't do shit past 10m
so can you not block maulers without kinetic deflection
Oh wait I read wrong it's purg and smite. My bad.
the palpatine combo
Not sure if soulblaze into my gun psyker is worth the cost, for the record that's both Perilous Combistion and Wildfire and Blazing spirit III on force sword
I always pair Purge with Assail now for this reason. Gunners you just chuck a few shards and laugh
And by a few I mean... like 7
does soulblaze count as a ranged attack?
more importantly, does surge staff count as a ranged attack?
Probably
Because that additional 50k warpfire damage cost me around 40 toughness
Are you not using creeping flame?

moments.





