#psyker-class
1 messages · Page 883 of 1
ohh okay
the mod's Healthbars
that is the ONLY investigation mission in the game
Is blazing spirit worth it on trauma staff?
another failed standard damnation, anoter 3 lock of cross play
for a curio I have a 20% health one with 20% gunner resist, and a slot for another perk on it
what do I slap there

dockets
Alright then I'll keep it on my staff then
I have 20% health, 1 wound, and 15% toughness as curios
Once you get comfortable enough you can graduate to no wound curios
mk v sword lowkey kinda good
Fix Surge Staff god dammit
it would be worth on voidstrike if nexus surge wasnt so cracked
buy for the blessing?
got this on Auric modified by Hadron, is this good?
(Blessings ok?)
does auric drop better items?
iirc only more dockets
Just more money
But I heard you get better gear on Auric with Mutations
Just "Better RNG"
but yeah
Is the Staff Good?
overall a pretty good roll, but surge staff is currently bugged and going to feel pretty bad because of it
I saw a psyker with a cape just now, how on earth do you get that
how does one make smite good? I just feel like I'm tickling the enemy
empowered psyonics
the psyker cape is from a penance that involves brain bursting disablers before they get a chance to disable you or teammates. And as for making brain burst work, it's only felt decent for me if you use empowered psionics with it
wait we have a cape?
also the talent to randomly brain burst enemies at 10% chance is kinda of mediocre at best. If it only popped on elites / specials and above, it might be better, but at a 15 second cooldown, it's just useless 90% of the time cause it's going to pop on some stupid poxwalker and be a waste
thats on a cooldown? wtf
that double BB though
at 10% chance, on something as "slow firing" as brain burst, not worth it. That's one in 10 brain bursts that might be a double, definitely not something reliable you can count on
it works well with purgatus
absolutely, I agree its bad... but its so nice when it happens
purgatus is definitely the best use case for the talent, but it still suffers from being used up on trash enemies 90% of the time. A random poxwalker doesn't need to be brain burst, its gonna die to your soulflame almost immediately
saves a talent point i can use elsewhere
exactly, almost any other talent node gives you more value
are there any killer BB Purgatus builds
yo I'm new to psyker n want to use trauma/dclaw/bb n was curious if that's even viable or at least good for higher difficulties
really? how bugged
Just run all the standard soulblaze enabling talents, shriek for ability, and empowered psionics to make brain burst usable. Other stuff is personal preference I'd say. Bonus points, at least imo, if you can also build a Shred + Blazing piety Illisi force sword, as it stays on theme and lets you spread soulflame while mowing down hordes in melee too. But many will say force sword bad, use dueling sword instead, etc so up to preference
I dont really use BB in all honesty
everything is viable in this game tbh, awareness and skill is what defines wins losses it seems
but my understanding is dclaw is not great. dueling or force sword are the top
it apparently used to only target chest body part of enemies, but now is targetting random enemy body parts, resulting in overall less damage when it targets limbs and whatnot
if doing BB though, empowered psionics is key. otherwise its painful to use at higher levels. a revolver kills crushers faster than BB with no warp charges
https://youtu.be/CyI9kyQiS2Q I know some folks dont like this dude but its the only vid I can see of this build anywhere
🔮 Unlocking Hidden Power: Voidstrike Psyker Build Revealed! | Warhammer 40,000: Darktide | Patch #15
🚀 Dive into the chaos of Warhammer 40,000: Darktide with our latest Psyker build that transforms setbacks into superpowers! In Patch #15, the Psyker class faced nerfs and bugs, but fear not – we've cracked the code to turn a notorious bug into a...
now hopefully hadron doesn't fuck this one up
I want to try this build, but given that it revolves around smite being bugged to randomly hit headshots, I'm afraid fartshart just gonna bugfix and thus disable the build
Goddamnit
voidstrike already takes awhile to charge, so that may not feel to great
1.76s
Man's using voidstrike in the middle of a horde
and the max is only 1.65s
So im new and going smite and shriek with dueling sword what secondary weapon ?
yoooo
and if i remember rightly, i can use perks from any mk of dueling sword right?
The perks are the same for all melee weapons, and you can use blessings you have unlocked for and from any dueling sword
was thinking of buying this melk sword that has precog IV on it
then slapping that onto this new sword
I don't like precog, but some people do
Let's purge the heretics with holy fire 🔥
This was a really fun build to create pretty much out of nothing. I really enjoyed maximizing the amount of soulblaze I could create with my talent tree, while also assisting my team when it came to horde clearing. Honestly a silly little themed build now and then could make for a nice break from the m...
I am quite annoyed. i just finished a mission and the contract hasn't changed from 13/16, despite getting all 3 scriptures
purg moment
i had a teammate say earlier he also had this issue, so it may be bugged and best ro replace scrip/grim contracts for now
yeah it's bugged, mine was stuck on 0 n I had to replace it
Yoo rampage IV 👀
what would be preffered over precog?
I take shred because then I can do all the push-and-dodge-whenever thing
dont think I have that blessing unlocked yet
Here's a fun fact, Smite is proccing weakspot hits which in turn can set up the True Aim passive. Useful on voidstrike/trauma for triggering crits easily
5 can't be the limit for loadout slots, can it?
would uncanny be worth it?
Uncanny with Rampage IV
easier than the grimoure/scripture
even more because is death, not going down, so if nobody gets finished, is easy money
smite and surge both hitting random limbs?
Yes
for smite is ok, for surge is oof until gets fixed
best part is that supposed to be a cosmetic change only
uncanny strike is awesome
for instead of always full blowing up the heretic, you could just blow a limb, just the head, all that good grimdark stuff
Geniunally shocked people don't reroll that
To me it's always kill X enemies, get crafting materials and that's it
Heresy is such a honk shoo difficulty
full charge and partial charge surge staff doesn't seem to do anything different (.-.)
no completed missions or pickups
only time I'm taking damage is when I'm falling asleep at my keyboard lol
i had two characters get it, wanted to try doing it since they were 700 each, but i rerolled the other charecters
Ill try and get that to put on my rampage IV
worst ones are the grims the complete games without player deaths and the counter gameplay to enemy kills aka 1000 ranged kills as zealot because cmon i wanna swing sword
So if assail can crit when they gonna let charged smite proc enfeeble?
you lot are right though, the second i start loading into level 4/5's its so much easier as the players seem to know what they are doing
My go to is always this since my plan is to do on the 4 characters (current 3) 
Honestly, it's like when I farmed items in Remnant
I did it on nightmare (3rd difficulty) because just doing it as fast as possible on normal or hard was just boring
And my point wasn't to get the item, it was to have fun getting the item
Same, but if I'm low on time I'll reroll the 8 missions to an appicable enemy kill one depending on the char.
I'd sooner take several failed missions trying to get plasteel over doing a handful of boring ones that I can do with my monitor off
Which funnily would put me on the same ground as the other 3 players
yeah, but when I play Remnant I'm crazy, darktide I'm... crazy too but a little less 
What should I replace precog with? Deflector, shred or unstable?
even more after getting the tranquil heart on Remnant 2
nope, only left click does
I'd go uncanny tbh
I like uncanny too
Slaughterer handles the hordes, uncanny handles some of that and the carapace assholes
And you can probably slap carapace on the second perk because of that too
Since between slaughterer and uncanny, I don't think you'll have trouble with flak anytime soon
I see
But yes when will charge smite proc enfeeble I want my dmg smite build to work better smh
The only problem with uncanny is that it doesn't affect unarmored, so the new gunner spawns are one thing in favour of unarmored
And also because dreg bruisers have unarmored weakspots, but those are details and they die relatively fast
i really like these contracts, but man does it pull on my sensibilites
gives me FOMO and all that
this worth investing in? its deimos...
Just let us pay extra dockets to pick our fuckin weeklies when we reroll 
mods
oh, extended slots is a modded thing then i guess?
tbh i feel a bit wary about modding, because i can't wrap my head around the process
though i've done it for other games
OR LET US PAY DIA
anyone still using the purg staff in auric ?
ive seen it
I don't know if I'm just unlucky, but it must be 10 games in a row now (since I wanted to play a purg build again) that I've only come across teams of idiots incapable of quickly managing enemies at range.... 😦
hence why you run it with something capable of picking range
I'm running smite because no CC with random tagged auric = wipe
am i crazy or is warp battery bugged
purge already has that
intrinsicly?
Terrifying barrage is pratically an filler blessing
yes
a lot of stuff already makes the herectics terrified... ++ as they should ++
that you will have to ask the gunsykers 
also, what should i change?
it's time.
What should I change on this
I hate to say that this build is actually effective
been having a lot of missions lately where the enemy combo it likes to send is mutant into silent poxburster or two that just kinda lurked behind it until the mutant is in front of you and charging, making you have to react super quick to a lot of things
alternatively, trapper into poxburster leaping through it firing the net
You get a bomber, you get a bomber, everybody gets a bomber!
the more i play the less i found myself enjoying
you probably are
sounds like a burnout to me.
look at the brightside, you can keep playing
or you can just take some days off
we were carrying a friend who's in the lower twenties through some higher tier stuff earlier and, can definitely say they weren't lying about the director ramping difficulty up faster. some missions were just a lot of bombers. others, lots of trappers. an excessive amount, sometimes.
So what I've noticed is, if you have the psyker bubble and the perk that lets you block with peril, when the bubble gets shot it counts as 'blocking' for that perk. Is this normal or what.
I'm getting some weird ramping ups on normal missions
they even got a newbie to quit, boi was having trouble from start to finish, and looked like a bot that was trained on controller
honestly, I think an adjustment they've made aside from the special enemies spawning more is they've also just made it so there's more chaff, in general. some sections it was just a constant flow of trash mobs to cleave through
only way forward was to cut through
it was kinda nice because the build I was running has an illisi that kinda just lets me press left click into a crowd with the occasional dodge or shove and I'm fine, so I got to turn my brain off a little at those points
but it was nonetheless noticable
too bad i wasnt running illisi
unless they promote the game to restrict optimal arsenal
which they would never
unless they are as stupid as a frog
sigh
alright, i need some help here
i wish perks on right were on left sigh
I dunno what it is but every player named some variation of Saltzpyre has always been ass
every mission I've ever done
"look guys I played Vermintide, that means I'm good at this game
"
name just attracts a certain kind of person
played vermintide on veteran 

Aye wait for the fix.
Surge has always been my favorite staff. I am really looking forward to it being fixed.
I'm enjoying playing other things tho.
For sure. I sometimes feel like I am lifting myself out of my chair when I play trauma.
oh no
soon enough I'll have to account for wind resistance with the damn thing
Potato 🥔
Earlier I jump scared myself with trauma because of lag. I did a RMB and half a second later it goes off.
I was like wtf is that?? Oh...
best part of trauma staff is that you can see the panic on the sibling when they use RMB 
this good?
its a sword
it looks promising
So like, hypothetically, how much dmg does our self destruct do?
finess is a bit low
They butchered it, and of course it affects smite aswell cause it seems to be the same code, to add to the pain
smite change is actually a buff lol
Is it?
Ill use it either way I just want the lightnjng blast explosion gib to be guaranteed so I can see a horde blow up
for Smite is cool because of the quantity for true aim you can achieve on it
because you can activate true aim lol
for Surge in the other hand...
Oh, well that's neat, that does mean ture aim can be wasted on it tho right? Meaning I have to watch the meter?
Fire and forget if you want
it depends if you're on the mix-max moment or the chill moment 
Pretty sure I died to a daemonhost through my block
Full stamina, 70% toughness or so, and no peril with kinetic deflector.
It just decided to stop hitting me for 6% peril and just kill me
that was an daemon slap
I assume it had something to do with me block attacking some dogs earlier
like the Daemon stopped, charged the slap and sent you to the Emperor's light
It used skyrim combat system and broke my block
Never listen to the zealot who wants to kill the daemonhost
"because its a heretic"
"F you in particular!" -Said the Daemonhost calmly to you
It started giving someone else the choke but thankfully they killed it before it got 2 people.
on malice (everyone was level 30)
Haven't updated the build section yet (says it so in the latest updates in the README), so will be gone soon ™️ when I have time to update the example builds
It's hillarious how Smite can be used to charge True Aim to then use if for Void's Blazing Spirit+Surge blessing for double crits....
Good thing came out of the "cosmetic" rework
If Smite remains like that - he have a cheesy combo on our hands 🙂
One-Shotting Crusher
Brunt... why you do dis??
He is a sevitor under Hadron command... so
mad
Still need to finish weekly on my zealot - least njoyable character. Guns are boring on him.. meh , crusher shock club thing fun.. but with meh guns it's not that fun.
Melk this week gone NUTS! I spent 15000 melk tokens this week on GOOD .. actually GOOD weapons!
So i need to re-build my reserves
Oh wow. Congrats!!
gg on Ser Sire Melk being good with you
Run more wounds
On curios
run martyrdom psyker
Focus on improving you defenses, Curios will not help unless you learn do dodge, block and keep awareness of situation.
Headset with decent ditrectional sound is you best friend. Audio cues are really helpful for your survival.
be a real psyker. explode a lot.
also look around often, audio sometimes is borked and enemies can be silent
i've had massive hordes behind me in melee distance with absolutely zero sound cues
That's why you don't jusck always check back but also dodge ..sometimes because you feel like it to hear that "swoosh" sound and find ranger humping your leg
He mistook it for a void
holy fuck that was intense
true
Leveled my first columnus. Too bad about the stability.
i just play half a whole mission where my guns and sword just vanish
cant aim
cant melee
switched to third person mod to save myself lol
(and assail)
What a fecked bug. what the heck.
You using mods? Devs said like 99.5% of memory crashes are from using mods
is force staff any good now?
That being said I do use mods but have had no memory crashes
Which one?
To people who have played Ogryn and Psyker, what do you find more fun? I have zealot and a veteran and i am thinking of what to make next
yes
Ogryn is easier to play more effectively and has a lot easier time levelling.
I main Psyker cause Psykers are just so damn versatile and have many builds with none or very little weaknesses, but they come at the cost of being paper. You can only afford 1 or 2 mistakes before you need a health station.
Hey guys can someone tell me if different mk versions of weapons share blessing unlocks?
Yes, this is the case for all weapons except force staves
More paper the veteran i assume?
Cheers for the info mate
Yes but you do have better active defence. If you know what you are doing you are even more tanky than an ogryn.
Psyker is fun but so squishy
Sometimes people don't take care of the burster on the other side and I lose more health bars even though I'm further
Yea, bursters hurt, but for psykers ? they HURT
Too many people shoot them when they're close, specialy on AM where its basically a down if it explodes near a psyker
Yes, good
Become one with no keystones
Join us in the realm of 200/200
(I say us like I've seen literally anyone else have as much ehp)
I will do soo when fatshark gives us a shotgun
Shotgun staff
Or shotgun equivalent
Bolt staff M1 my beloved
or a magic shotgun
We used to have one in beta if I recall correctly.
normal t5 maelstroms are supposed to be easier than auric ones, right, even if it's the same description?
I noticed auric t5 hi-ints, even without anything else, are harder than normal t5 hi-ints too.
Just based on scoreboard damage and stuff and the actual experience too
Auric is always high intensity.
Normal maelstrom has the goofy modifier but it might not have high intensity.
So less spawns over all.
So normal maelstrom is definitely supposed to be easier.
melta staff
Yes
But I've noticed normal t5 hi-ints are easier than auric t5 hi-ints, exact same modifer as far as I can tell
That's just the ai director
I understand why it would be easier, my question is it a feature, a bug, or in my head.
If you run smite with all soulblaze talents the game gets easier the higher you go with the difficulty
It’s mostly the ai, it’s less overwhelming horde from 1 direction in auric and more constant from every direction and it’s easier for a single person to handle a single direction as long as the others are doing thier part
my ⚡ psyker cannot use surge at the moment
any recommend alternative
to play with smite
guns ?
Surge anyways 🙂
You can use surge, it’s viable in Aurics
I am biased towards guns soo i will always say guns
Surge can still 3 or 4 shot crushers
I just made a Trauma staff for my dome build and use that instead of surge
Bugged surge(and smite)
smite + creeping flames + revolver is working pretty well for me
i mean
^ I like that too
with the current bug ?
Surge still does like 1k damage to a crusher
Crusher only has 3k
Especially on the now map.
Trauma isn't a good replacement cause Surge is amazing with smite, but Trauma has too much overlap with smite.
Trauma great on it's own though
He asked about smite though 🤷♂️
I have BB for long range threats
Surge is still usable, but it's like gambling.
Bb is in a bad place, generally you are between off with anything else
Eh, I like being able to spam it while spamming dome shields. May not be meta but gets the job done
I think separate convos are happening at the same time. I could be wrong tho.
What exactly did they do to surge that makes you say that
It’s damage was pretty consistant, just crit and non crit
does enfeeble linger on enemies after you smite them
Surge can now hit limbs
No, only while it’s active
ok
Limb hits do way less damage
Did you test that in the psych? Cause it looks like they have little static tingles after smite for a bit.
oh smite can also hit limb now can it
Before it only hit chest, tbh sounds good if you can aim for heads with it
It's kinda random
it "weakspots" but doesn't give weakspot damage.
yeah but like, it doesnt do extra weakspot damage
so the headshot dont give headshot damage
are you sure that surge is still fine this patch lol
have you been using it ?
Okay so it’s damage hasn’t changed except for reapers with flak arms
Its damage has changed
did you not hear what we just said
You're getting reduced damage when hitting limbs
Don't get me wrong, it's very usuable.
Right now tho, surge staff hits random body parts. A lot of the time it's a limb that has reduced damage.
So you could kill a flamer in 1 - 4 full charges. Or not get the trapper on a full charge.
it has a chance to deal less damage
Ohh, okay nvm
It’s mediocre and worst staff until that’s fixed
I mean I can still top frag with bugged surge, but I doubt I could top frag if my friends got back on. Pubs are a different breed.
Only hit chest
Oh
So usable 🤷♂️
I was gonna loose my shit for a moment here if that was the truth
Tbh they should make it weakspot and fix weakspot damage
I'd rather not use a slot machine as a staff, even if it'd be kind of funny.
okay so
If it hit only weakspots and had the high crit you would just couple it with dd and quite literally one shot everything
i just had to 3 shot a hound
i think im gonna have to stay away from surge till they fix it
too bad it doesnt huh
Except you have no control over the targetting. It's a uniform chance for each targettable part so on reapers and crushers you get especially fucked as they have more parts that can be hit.
RMB wouldn't hit weakspots, but it was consistent on where it hit. If you look at the info on the different armor types of enemies, it would hit where flak usually is. It looks like it might hit the chest, but I think it would hit the pelvis.
Edit to add that idk if it's different for some enemies.
No im fine with that, the amount of value it would give for basically no effort would be soo brain dead
the worst thing of all of this
is that
they remove the chance of getting that poppy effect with lightning
when enemies die
That would be half of the fun if i did use surge
which is funny because that was the idea from the beginning 
very sad
now we just got
random head flying up without any sound
who was the one that decide this was a better idea
very idiotic
very stupid
10/10
-10/10
common shatfart L
I think it would be fun if it exploded random parts of enemy bodies or the whole bodies them selfs at random
that is the idea
apparently its suppose to do that
but it seem like they forgot the satisfying pop sound
man this whole patch is a massive L
cant enjoy the carnival at all
Imagine exploding body parts before the enemy dies.
Reaper missing a leg. Rager missing an arm.
Rager missing 2 arms
Ragers would probably swing at you
With whatever is left
and then die
Like a last desperate attack not realising they're already dead
the plan was: you keep lightning where always was, buuuut instead of always big booms, you can get other kinds of booms, just cosmetic, but for whatever reason(which enforces the idea of is damage control of a bad decision) the person coding the cosmetic change decided to be quirky and code as damage 
Headbutts from ragers sound awful tbh. All toughness would probably be dumped.
I mean, they're nurgle ragers. They can probably survive missing 2 arms
and smite getting the same thing because they are "totally different" from each other.
Rager missing 2 arms and 2 legs still trying to kill you like the Black Knight in Monty Python and the Holy Grail
Grandfather Nurgle let's you miss a lot of stuff... or create a bunch of new stuff in your body, best of both worlds
Rager torso inching its way over.
I mean, making two things call the same part isn't bad, is even good for optimization, and well, the RMB is called "staff-bound smite" a.k.a. better name is surge smite, that only turns into a problem when you keep kraking up on the changes
both a re kinda bad
Bad blessings?
Up unstable or replace carapace?
Psyker's starting to warm on me
Test in the meat grinder to see is either can one shot a mutant with the heavy 2. If one can, choose that.
If neither can, the right one seems overall better. Put uncanny + slaughter and maniac + flak.
Purgatus staff is pretty kino
Try win+shift+s lmao
On Xbox
Purg users when they discover blaze trauma 
true
Blaze Trauma?
i still prefer purg
Blazing spirit + warp nexus on trauma
Ahhh, ic ic.
More of everything but 'harder' to play.
blaze trauma user when they discover purg
Usually it's the other way around, since purga is more user friendly
In what way? Only had Psyker maxed for a couple days, and whilst levelling I more or less exclusively used the Revolver, so I ain't too familiar with the nuances of the other staffs.
More damage, more cc, deal with crushers and bulwarks better. But you have to do the flick with the ground circle aiming.
"the flick"?
Do y’all have any tips for the warp battery
Does moving it quickly as you srelease make it cover a wider area or somethin'?
Idk if other people do it but I do when i have to target something far away with trauma.
I mean... the best CC is a revy shot exploding the brains of the heretic
"Harder" part comes from needing to aim it and for further distances you need to look towards the skies, but imo, a couple of games and its fine
I'm gonna presume the Trauma is akin to Sienna's ground AoE one from V2?
Yeah
I heard someone say that warp battery with the new tree has to be done with all 6 charges, bring fire, use In Fire Reborn, and choose a populated difficulty on a map with less waiting in an elevator.
I want new staffs, obese sushi pls 
Purg vs blaze trauma 
I love when a pack of ogryns is going towards the team and you just knock them over like toddlers
To be fair, you're and aggressive and quick player.
My slow ass would have the 300k damage with fire trauma next to you.
But also the damage diff is a lot.
Is the build relatively the same for Trauma Staff? Been running this (or loosely this, as I'm not on the game atm to check for sure) for Purge.
I like warp charges for increase damage.
I show my build at the beginning of the vid. You can adjust as you like but I recommend creeping flame shriek and warp charges.
https://www.youtube.com/watch?v=S4ba8PeeJL8
Casually clutching to save FatShark emplyee. Blaze trauma my beloved build was unchanged with patch 15. It's still op. Second time playing the new map Carnival and it's fairly tough due to unfamilarity and seemingly quite spared healing stations. Also AI was buffed with new patch so this map just threw a crazy amount of range enemies at you.
Pat...
would use warp siph for trauma
So, I want the headgears from blessed faith penance, but I think venting shriek sucks as an ability. Can anyone suggest a fun build?
The hard part is to get a decent staff though.
would try blaze trauma if staff acquisition was easier
Shame about the perk and blessing. It looks really good otherwise.
I'd say change the blessing. Either to uncanny or increase unstable if you can keep your peril up.
what should i change for my last tweak ?
Aye, no doubt. Only reason I'm using Purge is that I got a nice roll for it. 79-80 in all but Warp Resistance; not perfect, but got what I need where I need it y'know.
Had it happened for any other I'd no doubt be using that instead haha.
I would definitely change unstable to uncanny and u should be good
@strong gulch cheeky grate shot here (I timestamped)
https://youtu.be/S4ba8PeeJL8?t=1692
Casually clutching to save FatShark emplyee. Blaze trauma my beloved build was unchanged with patch 15. It's still op. Second time playing the new map Carnival and it's fairly tough due to unfamilarity and seemingly quite spared healing stations. Also AI was buffed with new patch so this map just threw a crazy amount of range enemies at you.
Pat...
Xd
When playing with rando's I just feel like I'm making a mistake if I'm not running shield thus far tbh, so I usually try to make my builds accomodate for that.
Not played with a Shriek/Warp Charge setup though, so I may give that a crack if the right staff comes along.
Creeping flames is a modifier to venting shriek. It's quite strong. You can pair it with a lot of differnt things. Choose warp siphon cool down reduction and psykenetic's aura.
Use shield if you prefer but you'll lose out on damage of course. It's offensive vs defensive.
When the open slots aren't the enemy!! Praise this map.
Very much this. Once you get used to creeping flames, it's hard to give it up. It is defensive in its own way, but it is a lot more damage. You don't have to save it as much either.
I've been running bubble shield on the new map. Other than that, I use creeping flames on my builds except on my scrier's gaze builds.
I've not doubt it's good, I just tend to find that with randoms they tend to be a psychotic and having shield effectively serves as a means of corralling them to where I want them
let them die and they either learn or gone
Aye, but that often leads to a mission fail and I ain't got time for that 🤷♂️ Were I more used to Darktide or Psyker I'd be more willing to cut my losses as it were
but I ain't, so I don't.
you save them, they stuck around and they make more missions fail anyway
So long as it ain't mine 👍
it will be yours
Alright chief 🫡
very good attitude to have when going into randoms, it lets you force them where you want them, if they know what it is
If shield is additive to your experience, go with shield.
Plus, you can put a cup over the slug.
Hrm different philosophy. I always use self centric builds. Like on zealot I run loner stealth because they won't do objectives no matter what so I need the tools to do it myself.
For sure, for sure. I basically only run Infiltrate on Vet for the same reason.
Shouts nice and I do like using it at times, but I just can't trust others to handle some objective stuff or not get themselves killed doing so
so stealth + revive speed malarky basically covers any situation I get put in.
My favourite was when one teammate got down i ulted as relic zealot and walked towards him, did other 2 get him? Nope, time to kill stunned poxers
Or when you casting smite as psyker to make space for the down guy to get helped.
Tbh you could just say "When you use smite to X" and chances are
people either won't hit the maulers/crushers being cc'd
or ignore the objective/downed ally when its just poxers
Just get millions of ordos 4Head
If you have the armoury exchange site you can just check brunt shop every hour instead. I don't like using the grey weapon scam. 😕
shut up arthur
“too much thought. i must melee a burster or shoot one that a teammate just pushed.” -a pub, probably
well the armory exchange isnt going to shit out a blaze trauma staff for me
and then don't forget to farm mats
since hadron will brick things
this crafting system is fuking horrible
yes, but how else would FS keep us playing 😄
i dont think this is keeping people playing
anyone got auric dam trauma staff build
because i know for sure this exact shitty shop is edging me a step away from just quitting this game
every single minute i engage with it
when did game develop into a fuking torture
should have never allow this trend to happen
when Devs and their bosses(mainly bosses) realised that the best way to make money from their players is to get them ingame and playing as much as possible
yeah well they arent doing a very good job at get players in game and play as much as possible is it
not a lot of directive directing towards "players in game" beside the carnival
Be me
leveling ogryn
load up a heresy mission
Doing ok in the first wave thick with bulwarks and shotgunners
go down one flight of stairs
Firing ine of snipers, throwing rocks to thin them out.
Get dogged on. Saved. Get trapper'd before input returns. Saved after losing half my health. Crusher overhead downs me before input returns.
Right at the beginning of the vid.
#psyker-class message
Not having a good time tonight
yeah i dont think this patch is spelling "player in game"
not a lot of good experiences
I used to have 80k+ plasteels.
Now I have 8k.
And like maybe 2 or 3 decent weapons out of it.
I'd rather be with tzeentch than this hadron bitch.
White weapons with high rolls are "decent" weapons
What you're fishing for is finished items
I have had issues with resources only once
But yes the current system is bad
There is no arguing that
The system is fine, the resource grind is the problem
Like what do we actually want to change here?
Thanks man! Earned a new subscriber for this!
Let us change 3 stats on a weapon and it's decent.
let us pay diamantine to unlock stats
always sitting on a shit load of diamantine n no plasteel
Hmmmmm
yeah im
How many stacks of soulblaze does tier IV Blazing spirit apply on melee weapons
At this point i would just remove locks and ask for mats for rerolls
How about a middlepoint with that idea
i dont think ill enjoy blaze trauma even if i acquire it
in this state of the game
fuk this
im outta here
fuk fat shark
Plasteel costs go down and diamantine costs go up the more often you roll something on an item
Because i have a silly idea to modify my current crack speed monkey build
You can uncap the number of changes and then softcap with material stores
AND solve the diamantine issue
I would still also like some way to directly spend Diamantine for...stuff... I'm not even sure what
Yea im gonna have to roll the dice becuase i need one blessing
I need specifically tier IV blazing spirit, i don't care if the force sword i get it on is awfull i only need the blessing
These numbers about to go down really fast
The plasteel that is, i will probably have like meaby 500 less diamantine
It's how I keep getting scammed out of my ordos.
What's the dump stat for Trauma staff? Quell Speed?
No real dump stat but warp resist as long as it's like 60 something.
Too poor for making any others right now, but I take it neither of these are quite there?
Go with the left and see what hadron will give you.
Hope hadron blessed you.
If you go into warp siphon, you can get away with some lower quell speed, but it's still not ideal.
I've learned the hard way that when either 48 warp resist or quell speed on trauma is pain.
Wooaah
is a big chonky boi
gun psyker
Playing infantry autogun psyker waiting for surge fix 
If only there was a blessing for guns that applied soulfire
Nothing cooler than a psyker with a gun
Oh yea there is i forgot about it
Laspistol is too ammo intensive I feel bad stealing team's ammo.
Infantry autogun is more efficient.
Surge got debugged and then unintentionally nerfed into the ground
We weep
we weep

The quickness that revolver takes things out tho feels nice.
Damn i don't have infernus for my laspistol
I pray you get it.
I want to know if soulflame is basically the same thing as blaze
And if soo then can you spread it the same way as you can with soulblaze
what should I change
I tried integrating soulblaze into my current build but i can only apply it on my deimos crits and elite/specialist kills which is not much
Because if normal burn can also be spread like soulblaze then that would significantly boost my current build
Im just counting that fatshark made the same mistake with burn and soulfire as they did with surge and smite
Either way i have never had infernus on laspistol soo it might be better than dumdum i don't know
Groaners to maniac.
Keep uncanny.
2nd blessing is more preference. Rampage makes hordes easier and can pump up damage but need to cleave 3 which armor or less that 2 targets stops. Shred is easy to stack up and maintain without compromising your position but takes more time to stack up than riposte. Riposte gets you the same crit bonus as shred right away with enough time to use some ranged to get the crit benefit, but it requires dodges which can be compromising.
Burn doesn't spread like soulblaze. Iirc it does more damage than soulblaze, but soulblaze can be more freely applied and from multiple sources.
Damn
any build recs for the trauma III? Not really sure if I should be taking brainburst with it. Mostly run either purg or void
You also have to take talents that spreads soulblaze outside of inherent cleave from the weapon or ability applying the soulblaze.
Infernus is THE blessing for laspistol tho.
I have already been doing crazy damage with dumdum, soo i want to check out the results if i replace it with infernus
no
it is pretty useless
dum dum and raking
infernus does not bring any value on 90% of targets
because funny enough i have the literally same laspistol as i am using right now but it was not modified
no, do'nt replace it
I will do as i please
If you want to try it, replace second blessing
dum dum is best blessing for laspistol
NO, you will do as i please
😠
There is a build for fire trauma here at the begining of @plucky flax 's video.
I personally like BR / BB with trauma. Mostly for a squirlly special, sniper, or monster.
also works well with true aim
put them together for monster damage.
guaranteed crit on trauma
I will try and check them out both
But as of right now i doubt i will replace my current laspistol with Reassuringly Accurate for one with both dumdum and infernus
Reliable enough for me
accidentally blew up ragers
since you spend most time in melee
Laspistol is good in general though
and you can draw laspistol to get quick special kills or ranged
So for psyker i think good combo would be with smite
everything else makes laspistol useless
Like every class can run laspistol and do well with it rn
not good against hordes
Not enough ammo
and for me personally, requires way too many clicks
I mean the only reason psyker shoots into horde is because staves dont use ammo lmao
no one else is shooting poxwalkers
because vets and orgyn are kind of fukin stupid
he was using autogun against hordes
On laspistol with infernus + dumdum and other parts of the build if interested.
#psyker-class message
#psyker-class message
The Antheneum in the pinned comments also has info on it and other options.
Also mixed hordes are tough for anyone but zealot to deal with in melee
And ogryn probably?
better have raking fire
mix horde are not tough to my purg
you should unlock talent that allows to read
If you get behind enemy lines. Otherwise heck no.
You get more value from it than you would ever get from infernus
No idea how i would get my laspistol from 33% to to 45%, ican get it to 38%
Maybe you would. I and many others would not.
don't know where that 7% is coming from for the baseline
purg is a melee staff
lol
There is a lot of stacking between base crit chance on psyker and weapon etc. I don't think it's needed to stack evey single thing, but it's nice if you can. Plus true aim does a lot of work.

bonks
staves are by definition not melee
Im gonna check that out
Since im already doing work with what i have, that would boost my efficiency by quite a lot
But why would an ogryn or vet shoot poxwalkers when they can melee just fine LOL
Jesus you'll never catch me shooting poxwalkers
no one gonna use purg to shoot that gunner on the balcony
Pretty sure recon lasgun can penetrate targets
if those penetrate target, i have never seen it
I'm picturing just throwing the whole staff like a javelin.
Soo i asume it is decent for hordes, but staffs are way better because of not having ammo and the fact that purge technically has infinite cleave because it just goes through everything in range
except for bulwark shield
Fuck em
cant do that if you cant fire through the shield
Recon Las can pen so that it's feasible to actually kill high priority targets
not so you can waste half your ammo bag on non threats
The LMB stagger being weaker now still makes me sad. Let us stagger crushers again.
wait for what
they do
just test it in psykenium
dont have a recon
your mom had skill issue if you are here
So is literally every melee weapon tho lmao
Zazzy pairs assail with laspistol to help with ammo economy.
People used to say that it is ammo efficient, but the gun dumps ammo for me.
Agri infantry was okay. Columbus would have been stronger for sure.
Yea i tried assail too its fine to save on ammo
Only picked up 3 ammo didn't wanna steal too much.
Laspistol is only ammo efficient for Vets and for teams that have a vet, tbh
The purg LMB puff has a much stronger stagger than the RMB. It used to stagger crushers, but it doesn't anymore.
Ah yeah I remember now. I just never used purge early on in the game's life, just used all the others
(Since crafting wasnt in the game kekw)
true. Even revolver with no vet is better with ammo. Though, you point revolver at some something and it dies faster than with laspistol.
Well the downside to revolver is the reload + the reload not having a staged reloading state
not having Staged Reloading can really fuck you over on a revolver
But I guess I understand why that would be hard to code
Or, animate.
Revolver is really good aye but when it's like 10 ragers you want a rapid fire gun.
Which since patch 15 has been quite common.
The boys screaming and charging down at ya.
which is why smite is good with revolver
Just stun them all
let your team deal with it
true
OH. That reminds me. I forget what I was doing just spamming LMB smite, but you can blow yourself up if you're really aggressive with it.
Might have been lag related, but luckily I had shriek to keep me from blowing up.
you can blow up with rmb spam too
I can't imagine when would you spam it like that
I was either being nonsensical or it was spicy; but also, why not both? 😂
best purgatus staff perks? I'm assuming the carapace 25% tier 4 perk, but not sure what else. Any help would be appreciated, thanks!
Generally you want to see what is the default damage against specific enemy and armor types and upgrade the highest 2
The Antheneum in the pinned comments has a bunch of info.
Perks are crit chance / flak / maniac
blessings are warp flurry + warp nexus.
Also, can the purgatus staff crit? I have a the warp nexus blessing (crit based on peril) and +10% ranged crit dmg perk. I was thinking changing those two.
All the ammo for me. 
Ahh, okay.
Nvm 1 psyker left. Guess he didn't fancy that.
It crits a lot. Cirts make soulblaze stack faster.
yo if i earn a T4 blessing on a staff it only unlocks it on that kind of staff, not all right?
Cool pants. You can gobble up ammo in style.
any staff with that blessing type, I think.
oh
on that staff
only the same staffs share blessings.
oh yeah i can see that T4 warp flurry is unlocked on my surge staff but can still be earned on my purgs
ty
Why flak/maniac over carapace with the flamer thrower staff, btw? It shows weakest dmg to carapace
And do you think wildfire is mandatory?
Blessings looking good. You're free to pick perks are you need or want.
If you are ever traying to min max, go for cloud radius 80 and burn 76+.
yo rate this staff i bought from melk outta 5
do NOT do carapace. crits do two stacks of burning instead of one. carapace is useless on purge staff
Understood
The damage is so poopoo against carapace that it's not worth investing in. Also where purg hits is going to be flak, maniac, or unyielding with the one exception being crushers.
+25% of like 10 damage only gives you 2.5 more damage, 12.5 damage is still useless against carapace
i will put 5% crit there instead of 10% crit dmg then
i pref unyielding since everything else dies, can be cc'd by purge or does basically nothing anyway
burning still caps at 15 stacks (assuming you have 76% burn) unless you crit on the last stack
crit damage is trash
crit chance is decent
ye, crit damage is i think a useless perk on every single weapon
even the crit damage weapons
If you want to increase soulblaze damage on carapace, you're better off applying soulblaze then using melee with uncanny to rend the armor.
3, you bought a t4 you didnt have and its a good one
im ready for the next week
actually a good melk purchase unlike most
I still can't find fuckn surge blessing for void
reeeee
Ok so we don't like warp flurry on purgatus?
took me like 9 months to get a transfer peril 4, and it happened on my second psyker from melk
warp flurry and nexus are BiS for purg
why you decided so
you should upgrade 360 or 370+ staves to orange
i used to
I misunderstood something that probably wasn't directed to me @late yew. All good now
blue has a lower chance of high tier blessings
and its pointless to waste melk bucks, the most limited currency on weapons with low stats and low blessings. which is what most people do
upgrading to blue all the time put me into a plasteel economic recession
esp if you're asking for advice in the channel, you're probably very low on currencies
Therefore I'm back to basically only needing to swap the crit dmg off. I already have 25% to maniacs. What do yall think is the best other perk, unyielding or go with the 5% crit chance?
just buy my blesses from melk now
lol
looool
If you are farming for a specific T4 blessing, you're better off taking it to orange.
If you are trying to level something to use and the perks and blessings are not what you want at blue or purple, your should stop.
Melk sells absolute dogshit 99% of the tikme
I have like 30k milky coins
I need plasteel
ye, but people who are starting out need their coins to buy t4 blessings when they do show up
you can make rando orange or purple weapons ez
My highest base stat weapon in melk shop is 346. Doodoo
Rough
There was something about the AI director getting more aggressive. I don't remember specifically or if that was on specific difficulty.
i pref unyielding, most people prefer flak. 5% is also good. you cant go wrong with any of the three. and you can always change it. remember you can only change 2 things total of of the 2 perks and 2 blessing slots you have
One of the terminus maps spawns are super fucked
Yee, that's why I'm asking so many questions. I like the stats a lot so I want to keep this one.
I just spent like 30 minutes didnt even get halfway through the level on shock gauntlet
okay what yall reckon i do to this staff to make it meta? was thinking flak/maniac dmg > ranged crit dmg and nexus > terrifying
Why do you prefer unyielding?
you're in a good spot since you can leave the t4 maniac and flurry
Only thing I'd change is terrifying barrage to whatever other blessing you have and crit damage to maniac or flak or something
because i can kill everything else besides crushers with staff already, stunlock them if necessary
bosses take a looong time to die, psykers are weak against bosses and i play monstrous specialist maelstroms whenever i can
do you not prefer brain burst?
purg is one of the best anti boss psyker ranged weapons (although it pales in comparison to lasgun)
Mk4 dueling sword can fuck up bosses. Same for brain burst
Unyeilding isn't bad on purg. I'd leave that and swap the crit damage. The way crit damge is caculated gives you such a small bonus.
With purg, you can damage a monster while also cleaning up a horde.
they have +25% maniacs and +10% crit damage and are choosing between flak/unyielding/critchance
Purg isn't bad on monsters, but it's not amazing. If the team is lacking monster damage, then purg does help.
Correct, noth. I was just gathering info on what to swap the 10% damage out for.
Yup. Just adding more info.
I see the argument for unyielding if you don't use brain burst with your purgatus, yes?
or inspite of, for the aoe dmg
monster+horde
if you die more to flak or can't do the lmb + quell stagger technique, flak is a fine choice
You're better bets are crit chance and flak imo
i don't think its worth overwriting the maniac since their nexus is still t3
^
A valid choice is what you hate most or struggle against most.
I see. Still relatively new so haven't figured that out yet!
LOL finally got Surge though
Assail, smite or rupture for leveling?
its still really strong
Idk I probably have less than 100 matches on my psyker when I hear people say they can't get a blessing after 9 months Im either super lucky or they're super unlucky
Final question, same as vox nearly. Which blitz for lvl 30 using purg staff, presumably trying to get as much crit from talent tree as possible?
i have like 10+ pages of junk orange voidstaves
sell them
i have filters and favorites and search and like 8 loadout slots
and more than 8 million credits, dont need the money
I assume you want wildfire with the purg staff, trying to soulblaze everything, right?
i skip it often lol, since i pair it with assail a lot
Ahh ok. Cool. I'll flavor the build as needed then. Just was not sure if I was going to be forced to go hard left side for wildfire
these are some of the problems with wildfire #psyker-class message
Keep unyielding and flurry.
Change crit damage to crit chance / flak / maniac
Change barrage to warp nexus.
take the trait that causes 3 burning when you kill an elite or special, its really good esp with burning builds
This'll do for now lol.
you can get burning stacks way over your 15 cap that way. the soulblaze venting shriek can also bump your stacks over cap by 6
Yee I got that 1, just wasn't sure if I had to take the little extra shitty little burn on the side
Take PC.
i take wildfire on blazing trauma, but thats because the burning is rng based and its a low stack weapon (caps at 6). i never take it on purgatus, but if you take the trait that gives you warp siphon from enemies killed while blazing, its worth it to take wildfire
only good on high diffs
Load in dead, on this awful ass map. Love this game.
on low diffs not enough elites for it to start going
You ass is awful 😠
This is legit one of the worst maps for shock gauntlet
map is good
Too many choke points
Not on shock gauntlet LOL
yea, sorry idk how to offer advice for low difficulties beyond saying what weapons and talents are good against what enemies and what skills and combos are good for horde clear
NO FORGIVNESS
You're eithter in a tight choke or out in the open on this map
This is true
advice for low level is the same as high level, you'll just clear faster
as long as you have 3 functioning synapses you'll be fine
its not in the case of things like the soulblaze trait because of density issues
any changes for fire staff build?
There are some things that scale and actually function in higher difficulty vs low.
don't take the free brain rupture talent, its terrible
yip
its 66 dps, if none of it is wasted on overkill damage and you trigger the talent on cooldown
70+% of it will be overkill damage on poxbursters on damnation. which means 85% on base difficulty i think lmao
Hoovering ammo leopard print style omnomnomnom
Noice. It wasn't going to eat itself. Someone had to do it.
Hey guys need some help, running damnation 5 just a moment ago and we had a psyker on our team we were all 30 but it was quickplay so didnt know them
is this just normal psyker behaviour? Like is this a build to explode every 30 seconds or something?
We were picking him up all the time and it just felt annoying
they just messed up a lot lol
Ah right
esp common with players who are used to taking the vent to save themselves and try a new talent
Dude has 5 wounds
players with 4+ wounds, expect them to die a lot
psyker hasnt mastered edging
There is no world where someone would need that many
zealots do
If you're going down that often then you're just bad
theres a zealot build based on wound thresholds. when i run it i have 7 wounds (on lower difficulties that would be 9 wounds)
only thing i could ever think of is that one suicide penance but they changed it to make it easier iirc so...
It just didn't feel very like, teamly I dunno what the word is
For all the effort to explode and maybe kill a mob or elite we could of done without it
Ive saw more benefit from the one pskyer staff that does the AoE Blast honestly
Either he tries to get a penance or he is a complete psyker noob
Or just a sad troll who tries to screw with 3 other people
Vigil Station? Thats gone from B tier to S tier for difficulty in this patch
Great map
Its good, but i will forever remain a Piety stan 
My marty zealot has 7 wounds lmao
Insane damage
They did not like the zealots banter all game
I do enjoy my almost unkillable zealot build, but ove come to enjoy the bonk build more.
They do realize the player has no control on that, right?
No they didnt like the actual person talking
what does a BiS/fun Trauma perks & blessings look like wizards? there seems to be a few combos like fire/surge/rend. appreciate any insight
Blazing + Nexus or Flurry + Rending
Oh, we're they just gabbing or making call outs?
No they were bitching and saying shit that didnt matter all game
I legit joined to him complaining about me being dead, when I spawned in downed lmao
got to enjoy 40 mins of that
The two popular trauma builds are blazing spirit + warp nexus for fire trauma and warp flurry + rending shockwave for brittleness and faster charge.
The Atheneum in pinned comments has more info on those.
There are some other builds that have potential or are just silly.
OK, than I agree with them, pointless gabbing is annoying when you're already dealing with shitty sound ques.
oh yeah, forgot about the Atheneum. thanks
Change BB for assail in my opinion
Since you have real issues against shooters
and assial is good against them
Also all three of them had no horde clear. I probably killed most of the chaff lol
and take some single target melee
Bunch of hatchet/knife users
Deimos or DS
no one plays on heresy
Tis the way of things in randos.
does not count
And yeah, if you see someone with 4+ wounds
Just instakick them, unless it is martyr zealot
Just saving you trouble
OR you can rise to the challenge, and not be an toxic player.
?
Then you become more of a problem then them. Being toxic doesn't help them learn, or help the game's life span.
i mentioned that
noth: players with 4+ wounds, expect them to die a lot
ancient arcane za: psyker hasnt mastered edging
AwesomeFreddy - 5589847016: There is no world where someone would need that many
noth: zealots do
AwesomeFreddy - 5589847016: If you're going down that often then you're just bad
noth: theres a zealot build based on wound thresholds. when i run it i have 7 wounds (on lower difficulties that would be 9 wounds)
you know there are mute and block features right?
block will mute them AND stop them from being in your games in the future
For each lost wound they get 8% more damage. Not to mention they also have a ton more mitigation when losing wounds or lost ones.
If they came to auric mission to learn, they came to the wrong place
Is wildfire talent not working?
only if they take appropriate talents
i don't remember about damage
but 8% attack speed and 8% DR are both separate talents
can you guys provide me a dueling sword build/guide? I just can't do well with it
it just sucks
If they're running martyrdom they should also have the DR per wound, on top of the built in one of martyrdom.
#psyker-class message <--- these are half the problems
you need blessing that gives rending on headshot
For second blessing shred is good, also that one that gives crits on dodge
you need to be good with headshots
also consider thta its special stuns anything
even mutants, on headshot
thanks
Generally i would say pair it up with something that is c apable of horde clearing
DS best used against elites
finally got warp battery penance done


