#psyker-class
1 messages · Page 879 of 1
Bloodhungry, crit auto charge
Would be hilarious OP
elite kill is not bad though
I don't know how that would function
would be perfect
because to reach 100 peril you have to charge
very fatshark
lmao
the warp shield charges the sword?
yeah
That would actually be pretty cool.
it would be interesting if there was more synergy between the class specific weapons and our talents, but I suppose some people might feel shoehorned into using them in that case
That would be hilarious with bloodthirsty
apprently the original vet tree was like that
and they scrapped it for that reason
Yeah like a mechanic called peril?
that's why the current vet tree on release felt empty
Yeah. There's a lot for Psyker, less though for the other classes.
quell spd is largely considered dump on void, I can check it for you though.
some people is fine as long as its not everyone
If you inspect your weapon it will tell you the exact values on stats
He might not have those numbers?
I think deimos should have had a unique void attack
Maybe half a second
i kind of dislike that void attack from obscurus
would be nice if deimos just
stab an enemy, then the sword just blow them a hole
does quell speed even matter with transfer peril?
Not really
if your swapping to staff to vent yea
staff innately already have a much faster manual quell speed than everything else in psyker arsenal
but check the codex to dee dump stats
they should have an entry on stat priority
for all staves
not doing that
if its void, blast radius is the dump stat
yeah
then quell
anyone else here to back that up?
check the codex
blast raidus is a dump ye
in the pin
on void
"sure, it's a nice staff, but the girth of the blast gives you no tactical advantage whatsoever"
Im gonna run this with transfer peril + surge. Is the fact i cant change maniac damage perk a bad thing?
no maniac is good
why elite bad?
not a lot of elite
huh
Ha, haha a metal gear 5 reference
which enemies are elite?
this was part of the "missed patch notes"
so you're telling me the 2/3 chance your staff does no damage isn't a bug but a feature?
if you go to psykanum youll see the elite being put in a space
the visual is a feature, but they scuffed and make it affect targeting
everything taggable thats not a specialist or boss
basically all the heavy unit patrols
but north, what is specialist
then that elite is actually really good cause those are the chonky guys i need it for
I reiterate once more that the distinction between elite and specialist feels arbitrary
yeah but if you categorize them base on armor, you cover a larger group
its not because having a 25% modifier against their armor types is much stronger
is that a cosmetic you have on it?
Could have been great. Rip blast radius.
You can do better with flak or maniac damage which is the armor for most elites and specialists respectively
specialists all have audio cues and are special spawns rather than just patrols. (aka dynamically spawned actively rather than existing on the map once you get to them) they all do something specific like area denial, toughness removal , explosion/corruption disabling or long range specialist
should pin that enemies categorizing
yes but with my double crit build i dont think itll matter much for the little guys. theyll be dead no questions asked
okay, for example if you only have elite, you target rager, but if you have maniac, you target both rager and flamer
and trapper
Running surge without 5% crit perk 
and now instead of 10% on rager you get 25% on rager, trapper, flamer
regardless its a good staff
25% vs 10%
this just mean you cover a larger range of enemies
with room for upgrade
and cover a more efficient range
also mutant dont have armor but they are count as maniac
and then mauler count as flak
do you see where this going
What do you mean they don't have armor? Isn't maniac their armor?
like ragers
Unyielding is a pretty safe bet. Those usually have the most hp.
alright then in that case, would the first be better to run surge + transfer peril with than the other one? second image is the other one i showed before
i mean, thats not “armor” isnt it
armor is flak or carapace and covers specific body parts
I know what the distinction is, it's just always felt like a semantics thing.
its an armor type but not technically armor
would pick 2nd
i guess, but there's more types of "no armor" than armor, then
unyielding are monstrosity and bulwark, reapers
but like how much difference does that extra little 15% damage of a armor perk even make at the end of the day? im gonna be rolling with warp charges for days and the surge blessing will melt enemies
but, also depends where you hit them, on a lot of enemies
mostly looking at perks and blessing
15% is pretty sizeable
also 2nd one has more charge rate
uh bruh this is annoying xD
actually 2nd one in general have a way higher average stat
if that 2nd staff change from elite to flak, you already got a versatile voidstrike that can be alter around as you like
for either transfer peril or whatever else you want
welcome to minmaxing, make your stay efficient so you can enjoy it
nah cringe i want surge blessing
but you have a surge blessing in your bank
yes but id also like to run it with transfer peril but cant do that for the 2nd staff since it already has modifier...
y
not really worth min maxing if thats what you want to run
people keep telling me it's awesome cause you dont need to build for crit chance since u got true aim talent
are they wrong?
yeah but think about it
how will it synergy
you headshot kill and enemy and then you throw a second bolt ?
surge staff and exhil takedown still bugged right?
whats exhil takedown
nice quell speed 
you mean the EP talent ?
Yes
@severe folio
ir you land constant headshots that can work, but the more passive crit from nexus is huge imo
veteran talent, it's bugged to increase damage taken by 15% as opposed to reduce it by that amount
whats exhil take down ?
is the vet talent that the CM replied with the surge staff
its a vet talent i just paired it here for some reason sorry lol
me don’t understand
does flurry synergize with surge for voidstrike?
idk if is the same bug that was before, a vet talent that instead of giving dmg reduction, was making you take more dmg 
Even without scrier's gaze?
nexus do better with surge
in the sense that your firing more often so more potential crits
since surge trigger on crit
but, with a better base crit
well
if you want a lot of crits to get the most out of surge run warp nexus
i think scrier do better with transfer perik
anyone in here knocked out Malleus Monstronum?
because with transfer peril you quell on headshot, which you will endlessly quell while scrier activate
that chest piece looks sick
alright fellas, what should i be building this patch as a psyker?
righto
scrier purg
no, you won't benefit from flurry with the passive peril gen from scryer
okay sooo... scrier's with voidstrike using flurry + transfer peril?
Trade offer, I help with the brain burst private penance in the same game I get the ogryn private match penance.
okay so this then?
better yes
if you want to machine gun in scryers for longer
faster charge means more bolts, more quelling etc etc
I personally run void with nexus, surge, and scryers
in scrier transfer peril voidstrike
you double down on the crit, get a LOT of surge procs
but you have to manually quell a lot more
you also blow up just as well as purg scrier
yes but the charge rate is disgusting so you overrely on crit chance
you can def peril a lot
but its something thats managable with practice and situational awareness
I wonder how long u can keep scrier's gaze going with the voidstrike blessing that quells on weakspot kill
sometime i wish psyker blow up could apply soulblaze on surrounding enemies
as long as the horde is still there apparently
How hard is it to knock out the malleus monstronum penance?
scryers passive peril gen ramps up
to the point where you cant manually quell to stop it
need all the quell talents
battle meditate, transfer peril blessing
maybe add in warp siph peril reduction
man if EP peril negation apply to beside blitz it would have been a useful middle tree
just 5 extra seconds of no peril generation at 100 peril would have been good
saw the updatre, so we're still boned on surge eh
wait there was an update?
idk my game just updated, muist've been last day or two hotfix
You can stay at no peril just by killing lots of chaff for a while, but AFAIK scrier's gaze applies peril exponentially
bunch of vet changes, they fixed the handcannon thing sadly
whats the most valuable psyker G ability rn?
G? As in blitz?
They're all very different.
Any takers?
You'll want to pick a different one based on your other weapons
Smite is very nice if your main weapons lack CC and especially if you’re playing a Hi-Inten Shock Troop or maelstrom mission
Also good for Mostly Melee since it lets you lock down entire Crusher patrols
Is it possible to go all-in on a soulblaze build rn and still be good on auric maelstrom? Struggling to find something that feels like it works well without glaring issues
Brain Burst if your ranged weapon lacks sniping potential for gunners behind cover and trappers/dogs running away
Gun Psyker Meta when?
so true!
You can take all of the soulblaze talents with Purgatus or Blaze Trauma and do very well
is the perfect timing talent a must for voidstrike using flurry and transfer peril?
If you take warp charges, though, I think the talent that has a chance to grant charges on teammate kill is better for maintaining stacks than the soul flame warp charge talent
also should I run 6 warp charges?
Since that one has two layers of conditionals to jump through to gain a charge
It really depends, since any enemy afflicted by your Soulblaze that dies has the chance to give you a Warp Charge.
And since we can spread Soulblaze so easily now
I’d say the Soulblaze one is better unless you’re not running any Soulblaze in your build
less dmg than Id like but
Yeah it’s definitely better in hordes where you can light the whole screen blue
@digital narwhal
6 Warp Charges is good, yeah
For spread-out gunfights, the other one might be better
I’ve swapped between the two and noticed more stable warp charge stacks with the non-soulblaze talent
But that’s anecdotal
"killing an enemy with soulblaze" the meaning here is kinda vague. Does it mean killing an enemy that currently has soulblaze applied to it, or does it mean killing an enemy WITH soulblaze damage, soulblaze would have to get the final hit of damage on an enemy.
guessing I should run shield with 6 charges then? cause scrier's gaze would just defeat the purpose of having 6 of em, right?
with soulblaze applied to it i think
If you run all the cooldown reduction feats, each elite kill will give you cooldown reduction for your next ult, AND the one after that.
depends, if more than half of the things that die are burning soulblaze its better. it just has to be on fire, you don't have to kill it
u telling me? or someone else?
Shield with 6 charges is very good
You can place multiple bubbles at once if your rng is good
or if you kill a lot of specials and elites
I'm announcing it, like a town crier.
Before they fixed a bug with the warp charge cdr talent, you could poop like six bubbles at once in auric damnation
Now you can have two, maybe three up at once
Which is still really strong
you could put one down after every special or elite killed
man, brunt never has revolvers for sale. i need blessings for them Dx
Yeah it was nuts lol
Why not buy the base grey versions then iupgrade f you're blessing hunting?
any good builds you can make with scriers gaze?
fair enough, plasteel funds be low af though
would it still make sense to run a gun alongside warp charges for fast shields? (it doesn't have to be the most dmg)
What perk should i sacrifice to get 6 warp charges? i have 2 toughness curios and im running 5% extra tougness on both of those
oh damn, unless upgrades brick it, this is statwise better no?
Trying to get back into the game after the overhaul, I guess that Scrier's Gaze is probably considered the meta Ability for gunpsykers, but I still come across enough cases of needing to yeet a dog off someone who's got themselves pinned horribly out of LoS.
maybe quietude?
I prefer on the right, because I like to zip around when using revy
its mainly my "oh shit crusher/mauler" gun tbh
That Mobility is probably going to cost you a dodge count.
All of the ults are useful
if you want for RAW POWA and doesn't care to be a little slow, for the left
Shield ults let you hold hallways or position aggressively in front of shooter packs
The toughness regen on dome is great too
And right now I'm feeling the sting of force swords not having infinite dodges any more...
and terrifying barrage, imo, sucks on everything
You can save teammates from taking hp damage with that talent
Shriek is great for applying soulblaze and racking up tons of dot
Also helps a lot in Mostly Melee Maelstroms, especially if you’re using Void or Trauma as you slide around while charging
personally i'd dump quell toughness but YMMV, dont see your lower tree nodes
i prefer focused channeling to terrifying barrage
2 questions:
-
Is kinetic deflection mainly helpful if you have a force sword with ranged shield talent thing?
-
Is the power up penance bugged? Can't seem to trigger it
One thing I'm seeing about Shriek rather than the other ults is that... I kind of feel it's pretty good on its own without needing any of the side nodes, whereas any of the others I feel like I'd need to invest in at least a couple of extra upgrades to get the most out of it.
Kinetic Deflection is generally useful even without a Deflection Force Sword
hmm, im very damage biased so id probably keep the quell and dump the bottom +15 toughness node on the right side since id prefer having more reliable toughness generation when im in trouble to having more toughness. but if you find shooters are popping through your shields consistently, the +15 can help. depends on how much you use the shield to regen toughness also. you could use the shield to regen instead of the quell trait
It gives you a ton of effective stamina when reviving teammates, and it’ll let you survive some scary attacks that would otherwise break your block like mauler sideswipes and even Crusher overheads with 5 stamina and some block cost reduction (need to test what the breakpoint is exactly)
Could a voidstrike staff with blazing spirit be good for a soublaze build? I see purgatus or trauma staff with blazing spirit recommended over voidtrike, but I'm wondering if it could be good
People say you don’t block in this game, but you still hold block while kiting/sliding when you know you don’t have an opening to poke a mauler in the head
ive found since i started using 3 revive speed curios, i haven't really missed kinetic deflection for ressing
its a nice bonus to have on the way to true aim
thanks for all the build help
gnight!
- Yeah, somewhat the other way around, to be honest.
Kinetic Deflection is definitely the best way to get the most out of a Deflector force sword, and they're a good combination together - but it can extremely useful for tanking a horde to get in a revive.
The coolest thing about force swords in general is how huge the shove range and strength is
yeah at a point you just cant quell fast enough
crusher overheads? dang. sounds like you need a pretty large investment still
You can flatten multiple ragers at once with a single shove
Yeah I haven’t gotten it to work consistently, but I have had it happen recently in auric damnation
Oh, I could write a complete love letter to force sword pushes and push attacks.
fun fact, laspistol also has a force shove on psyker. might be farther range but unfortunately costs peril unlike force sword push (not push attack)
It does need at least five stamina oj your sword afaik
Kinetic deflection is Psyker's best kept secret
Oh yeah I forgot about that lol
final question: What perks are good for voidstrike with transfer peril + warp flurry besides unyielding?
crit chance oh i read nexus and automatically thought surge in my head
maniac
maniac, flak, carapace
sprint speed
i think flak is the best choice tbh
transfer + nexus doesn't sound like good synergy compared to other options fwiw
whoops
didnt mean nexus
meant warp flurry
wanna bet next patch surge will still break in a different way ?
so with that in mind, what should i use besides unyielding, @obtuse moth?
i think you should take flaks
flak is good yea
but look, what kind of enemies are you planning to point your voidstrikes at ?
monst ? crushers ? horde ?
unless you dont have another way to deal with mutants, then i might go with maniac
he got maniac on it already
maulers, bulwarks, flak ragers, dreg ragers mostly
def go with flaks
are maniacs unyielding?
flak and maniac
hmmm
no maniac is maniac
which ones are unyielding?
Monsters, Reapers, Bulwarks
ok
not the shield of thr bulwark btw
the flesh of the bulwark
have to test, or check the armor list pinned in this channel
yes, we have an armor list
I remember some people did testing way back in beta
except assassination which is flak
their legs or something
A lot of armored enemies actually have bits of unarmored flesh on them, and carapace enemies have little flak areas on their joints
btw hank
Yep I remembered there was some weird armor asymmetry lol
what melee are you pairing with this voidstrike ? @static needle
Maniac Armor is fatshark’s solution to hookrats having monster armor for some reason in vt1/2
And zerkers/monks having their own armor class
it would be great if we have a way to
just
unarmor some enemies
not rending
literally peel their armor off
Maniac is typically high stagger resist, but ‘unarmored’ as in it won’t stop cleaves like flak and carapace can
That’d be super neat, though I bet it’d be hell on the backend code
cant be worse than what they have right now in their spaghetti store
lmfao
Even MORE spaghetti!
rather not give em more stuff to bork
thats authentic quickplay experience
yesterday i loaded into an AM mission, it was 2 dead bots and 1 downed bot
ok.. am i playing poorly?
or is the stat screen arbitrary?
did u rejoin?
looks fine to me though
but lots of bubbles, and watching our 6 from mutants/trappers
if u won u won, wouldn't read too much into scoreboard
the overall score is throwing me off lmao
a modders interpretation of teamplay value
tbh i feel like disabler/specialist kills more important tho?
must be penalty for ur materials pickup
a lot in this game you cant quantify
i have come to know of the existence of Rune Priest
smh 10/10 are some rookie material pickup numbers
Winning the match is more important than most damage.
you say that but that could enable leeches
if you dont carefully inspect your contribution how do you know you are aiding in that victory
I’d love some other bio abilities
PSYKER PUNCH
equivelant of biden blast
Just code it like the ogryn’s grenade punch
The GG pilebunker
Huge, even
gargantua
There are always going to be people who suck at the game. Also as long as everyone is playing, and having a good time then whatever.
thats not the same as “as long as we win”
these are 2 different points
“having fun”
“winning”
pick either
Did a match earlier with most damage but lost the match. I would rather win the match.
it kinda depends: im happy with a loss if there was reasonable teamwork and people tried
exactly
You can do both wtf
you can do both but they are 2 different points
yeah I didn't say they were the same
you didnt, but your point was contradicting
not really
you said winning matter more than contributing
but then you said having fun is more important
It's extremely arbitrary as far as how it values certain things.
It gives massive credit for picking up resources, operating machinery, staggering enemies and blocking attacks, even though picking up the most resources can often (but does not always) mean someone who keeps rushing ahead and triggering enemies, operating machinery is often just doors, having someone to cover you during a data interrogator is just as important as doing it, staggering enemies counts every single time you stagger them regardless of how much, and getting the most blocked attacks is often just rewarded for being a psyker with a deflector sword or an ogryn with a shield.
No. I said winning is better than most damage.
thats almost the same thing, if you are doing the most damage that means your presence is contributing substantially
Fun is most important.
Which perk would u change?
well you may not win even if you have fun
ok so high dmg/disabler/special kills more important
id say both
and preferably you don't die or get disabled too much and whatnot
being forward and having good weapons allows you to rack up high damage and kills
Right. You can have fun and not win. Most damage is not the most important thing.
Honestly? None of it's important.
IDK what else to say lol
very strange they dont have a monitor on stat of “killing enemies that are targeting your allie”
I cant, already did a blessing
the most important stat is materials pickup, nothing else matters
but then you said winning matter more, so having fun and winning are standing on 2 different cliff
We are arguing about subjective things that have different meanings us.
you bricked
i guess so, but then your subjectivity are not a consistent matter
Yeah, often the genuine MVP can be the one who's got their head on a swivel making sure stray groaners aren't forcing your ranged specialists to keep swapping to melee, and shooters aren't harassing your horde clear, even if in the end they don't win in any category in the scoring.
precisely
I don't get what things you are gripping onto. Fun is its own thing. Winning is its own thing. Most damage is its own thing.
They are not the sames things. Winning can happen is you have most damage or not. You can have fun if you do most damage or not. 🤷
Which one is better?
my point is that, you said winning matters more than dealing most damage, in which i said not having a substantial contribution doesnt mean that victory is contributed by you
you then said as long ss everyone have fun thats all that matter
well, that didnt really address my concern about leechera, having fun about what here ? winning ? leeching ? contributing ? those two points you said dont align with your objectives
maccabian mk iv
again, i havent even say anything about whether winning is fun or not. Im just saying if the squad win and you dont have substantial contribution, whether you have fun or not doesnt matter, its just apparent that you didnt aid in that victory, mayhaps
that sword should cover your unyielding problems
A good team will often not be playing to their individual strengths, but to everyone else's weaknesses. Making another player more efficient may be detrimental to your relative scores, but it's often what wins games.
so run unyielding on it?
what perks
i personally run unyielding and maniac on my mk4
blessing i run shred uncanny
people do recommend rampage because rampage bug make it super strong
the condition for precog is you gotta dodge, so you have to be pre-active to trigger, i think being proactive to trigger buff is more consistent
good for carapace enemies, right?
mk4 is good for all form of enemies
especially armored yes
crushers
thanks to the stabby
so not a bad choice to run carapace dmg on it now that ive got precognition?
If everyone is having fun what does "leaching" even matter? If people aren't having fun then that's a problem. If something is really frustrating then that sucks. There are plenty of ways to support other players that isn't just damage.
But also none of us control how others play.
But at this point we are getting in semantics that are way beyond the VERY broad statement that originally made.
I am not going to keep on with this because it's arguments for arguments sake.
I really really want HC4 off it because I have never seen it at Melk's
But that roll is so damn nice
because in another squad, that same leecher may be the reason that squad lost, that is why it is not healthy to promote or allow leeching
and the arguements is being for arguement sake is because you made 2 points that are vastly separated from each other to begin with
Good night. Good game.
weirdo
without warp charges?
I've long played a marksman gunpsyker as my main, and while a lot of people will often respond to that concept with "Well, a veteran's always going to use an MG12 better than a psyker", it's extremely welcome to have some long range on the squad when everyone else has turned up with flamers, recon lasguns and kickbacks.
can test both circumstances
alr
fuk em kids
im not gonna wait for a vet to start shooting the firing squad thats raining on the team
if i can control what is attacking us im stealing all of his ammo
I've had extremely few criticisms in game. It's almost always places like Discord, the forums or Reddit that have their strong opinions about it.
because in forum they have time to complain
nobody complaining when 100000 bullets is flying through their head
Cant one shot mutie without warp charges
test if your voidstrike can stagger/one shot them
and are you hitting his head ?
and people complaining about ammo with regards to gunker
they complain about it because its a logistic-paper point
and people complaining just outing themselves as people with shit ammo management or being garbage at melee
though you know
i think the game would be a bit more fun if we gain ammo from enemies that have guns
It's pretty good as is (stat wise I mean). You can re-bless and use it for awhile at the very least.
yeah, having more ways of getting ammo could be interesting
we already have a no-ammo mode
and whoever said “just use staff”
I remember the times of people going "it's your job as a psyker to use a staff so the vet can have ammo"
im going to twist your balls off
they could implement ideas into maelstroms and whatnot to see how it goes
In fact, I can only clearly recall one game where I actually had someone comment on it, and my general thoughts to that were "We're two minutes into the mission, I shot into a mixed horde because that's the weapon I had out and it happened to suppress the shooters that were in there too, it worked, and you're making judgements about my playstyle?"
Worth picking up from melk?
I feel like this one is borked
Yeah, that's just fundamentally stupid, because that implies the entire game relies on having a psyker on the team to make the ammo balance work.
That was one of my first arguments against it
But... um, yeah, if you'd not noticed guys, teams are kind of random.
Yes. I can start one shotting at 5 warp charges
wait until they learn ammo on kill only works in coherency
do you want to one shot him ?
The devs didn't balance ammo pickups around everyone having a staff psyker around
if you do, add maniac into your mk4
Some people got really stupid
not letting enemies drop ammo gave the game a false perception of the lack of ammo gain
wel if your first pick in a 40k game on release is to play the Cod standin class
odds are cognition isnt your strong suit to begin with
what do i gotta do? 😉
maybe they should have give survivalist to psyker 
I have my questions about "standard military dude" being seemingly the most appealing
Though I guess it also comes with the territory that zealot is the knight and psyker is the mage at first glance
Honestly, the MG XII (although I'm currently trying a Vraks VII) I was using is ridiculously ammo efficient. I've had some games where I've had to pick up zero ammo simply because the vet's ammo drops kept refilling it.
If you have another revolver that's doing well, then strip HC off the new one. Sure this new one isn't perfect, but it's definitely playable.
So people gravitate towards the closest equivalent to the archer
Inferior or Mk 4
Already got it. What else?
Legit, you give people an archer class and the majority of new players flocks to it
ss the sword
whats ss
If you give the archer a hood, you're set
screen shot, you just did that
Well one character is an unkillable melee machine that does not care about positionign and the other is a big, tank brute that can feel non nimble to play.
i think i need rending...
To me it was pretty obvious which characters would see the most play time
what did you replace for the maniac
uh idk
please dont tell me you replace unyielding…
uh i dont think so? what, are muties unyielding?
unyielding are bosses
Bosses
and reapers, bulwarks
i might have, dont remember
vet does seem to offer the most "standard" playstyle given the amount of first-person shootes nowadays
noooo….

trying to get back into the swing of things with the psyker, so far im not liking the changes 😐
Ah, here we are - here's an old scoreboard from a Hunting Grounds game.
Despite bringing something that was definitely not a staff, exactly zero ammo pick-ups over the mission: https://cdn.discordapp.com/attachments/1046914150363844779/1148858746227933224/image.png
youd want maniac, unyielding
lets get to the point tho why cant i one shot the mutie here
though psyker was apparently most-played for some time during patch 13
well
I wonder
try again see if you one shot headshot it
tried 10 times
Somehow I refuse to believe 4.2 million rocks were thrown in 7 days
need to see vids perhaps
want to stream it in a vc ?
ye
Fragging hell!? TWO HOURS THIRTY SEVEN MINUTES? 78 DEATHS? (Presumably not the same mission, but I guess it would explain it).
The psyker shards tho
team 38
I think we might be in the truths
ikr
how tf were they dying 78 times
i assume it was just some team messing around
i've seen games that went up to around an hour and over, but >2 hours just seems like they had to have been messing around
@severe folio
at that point its just on purpose
Let me see my psyker pokes
hmmmm
ill test on my end
do i do more dmg when i charge longer
no
@near wyvern henkz is not 1 shot headshotting mutant with a maniac mk4
I need a couple stacks of something to be able to one shot a mutie.
I just damage it a bit at range then stab it; or stab it twice.
I need a crit to one-shot them with mine
same
But it also has bad damage and no maniac
same i need warp stacks
i dont need crit to headshot them
It was only a few days ago that I was in a mission that was enough of a Charlie Foxtrot for me to get the Leave No-one Behind penance. (I'm sure I've previously been in missions where everyone else has died, but once you add the condition that you've specifically got to be the one who rescues all of them, that gets a lot less likely).
@severe folio Wanna see my whole build?
they didnt nerf our mk4 damage did they…
nah
WAIT WAIT
Mayhaps perchancios if I get warp charges or DD stacks
is it this???
no i def dont need that
how much health does the dome have? I can't find any info on it 
i think its a coherency thing
other people give u dmg bonuses
i def dont need coherency either
then wtf
because i tested this in psykanum
what
i need to experiment on my end
With 6 warp charges I can one-shot them, and I assume I can do it with 4 and maniac
this?
And better damage too
62% damage is kinda oofie
Warp rider doesn't give the minimum 10% anymore too
i have warp rider activated tho
because old warp rider give 10% at 0 peril
Switching builds in the meat grinder doesn't always clear the previous build's buffs.
That was fixed in the latest update
Yeah, that was kind of a blow to my gunpsyker.
The warp rider free 10% damage
try deimos heavy 2 while youre at it
THIS IS OUTRACIOUS
OMG
Mfw they took deflect block from rez
no that remain
Mine still can
i seen it
Not the og
in mission you will one shot
Use to block ranged
circumstances you will have coherency and siph
wait are muties elite enemies?
Rez a homie face tanking a reaper
specialist i think
Muties are specials.
how so?
peril
wont always have 6 charges? coherency stuff then?
For demios you need like 1067 headshot dmg on 2nd heavy in the inspect tab one pun mutie
and 1-2 warp siph
BUT YEAH NO MORE 1 SHOT MK4
Because of warp rider fox?
deimos still 1 shot
Fix
Duelling Sword? Lacking buffs, mainly uncanny strike and then some warp rider.
Everything got hurt by the removal of flat +10% from warp rider
Gotta stay edging siblings
Yeah
yeah stat distribution are right
better than this?
yes
you should consult the codex more
is the gunner res perk even necessary if im running dome and 6 warp charges?
Gives bis perks blessings for each weapon, some alternate builds for weapons it’s good stuff
Gunner resist is bad
thats fine
i have 2 modifications
stamina regen perk or block efficiency perk for duel sword mk iv?
im not running extra stamina curios
neither
wat u smokin
Flat stamina is always better than block efficiency. Even more so if you rub Kinetic Deflection.
i do
wym its necessary for boss blocking
what do u think @near wyvern
i dont block bosses with ds
so but why wouldnt u run stam regen
What perks are BIS for Purgatus Force?
Better things to run
because i run unyielding and maniac
I just said, flat stamina > block eff. Especially with Kinetic Deflection.
If you think going stamina regen then no that's useless
no, like should i even run stam regen? Isces doesnt seem to think so
Stamina regen does not affect the regen delay so no, block eff is better
is this perks on the curio ?
Was the surge staff nerfed? Feels weaker than it did before
would you use either of em tho?
yes
block efficiency
No
pub console psykers are a whole new level of bad jesus
what should i run instead then
maniac resistence?
it should have info on psyker curio
oki
Toughness, HP, toughness regen, sniper resist
Or whatever you struggle with
"flat stam is better"

sprint efficiency 
gunner resist is bad but i personally run gunner resist because im a sucidal krieg
Xp per mission, corruption resist, and curio drop chance
I'll meme Plasteel mission rewards into being a thing
xp????
and im also an ordos horder so i run money
ordo dockets ftw
I'm frequently tempted to do that
I've got a lingering conspiracy theory that all I need to do to get the Surge blessing is to beat a Daemonhost to death with my current voidstrike special bonk. Can anyone confirm?
I guess if I ever want to buy every cosmetic recolour
What’s the max roll for pesos ?
voidstrike bonk is special ?
Lmfao, ordos*
LOS PESOS
Phone was closer than it was farther away on that one
my curios on their final form will have +stam +toughness +max heath with corruption, hp, toughness and ordo dockets on the perks
not even that i just need ordos for brunt
Yeah, gotta hoard
Brunt man
i want an “orgyn resistance” on my curio so i can have a chance to not join a party with orgyn
and extra chance to join with a vet
Took me 2 mill to get a decent sword that could run the hadron gauntlet
but... the big guy is nice 
fuk him
he just wants to help
shoot when he not suppose to

melee when he is not suppose to
what kind of fukin orgyn see a gunner 100009 miles away from them and think
“walk to them and hit”
when they are sitting on max ammo
the orgyn shield the enemies more than the teammates
Now If I’m wearing my vet hat then yes good lord
my hate to orgyn exceed my hate to disablers
orgyn are just another disabler in my book
They carry, they bonk, but most importantly they chonk
soulless abhuman all of them

When they play back line body guards and make space for us and bets they’re great
Vets*
except they dont
Unfortunately the number that actually do that is low
that is why they should all eat dirt

i’d rather an ogryn than a vet. big man is cooler
Eh I like having a beefy anchor
dont care
except the ogryn i was in last match.
i do mf😠😠😠
eat dirt
My favorite thing about playing Trauma Smite psyker is spamming left click to desperately try and drop a gunner that's been firing for 3 minutes staight because the vet wants to power sword the horde that I can one shot.
go into the glue machine and transform into glue, loser mcloserface
eat grox
Universal psyker experience
vets on their way to shoot anyone within melee range of someone else
Why they gave us assail lol
Right, but if I take assail, then the packs of 4 bulwarks, 6 crushers, and a small platoon of ragers just dismantle my team
whatre the blessings I want for revolver again?
maybe they deserve it
It's not a matter of deserve, if they die I get less plasteel
leechers don’t deserve your victory
The funniest thing about this game, is that if everyone can take care of themselves, you win
Handcannon + crit blessing. I like surgical for crit blessing.
And yet
punishment for using ass fail
that's why I stick to smite
so that I can hand over free kills to clueless rejects on warp colored platters
my smite is called purgatus
Mines surge void
very strange smite
Doesn’t need to be CC’d if it’s dead
You say that until you do Mostly Melee maelstrom
Eh, if they made more noise I'd agree with you. But too often you're just tooling along and glance behind you to find a downward overhead 6 inches from your noggin
And then it becomes psyker CC playground
I hope the beam staff is a warp succ
Like the beam flows into the staff
Warp Azur
I remember the scramble for deflector.
I finally got surge blessing yesterday. I've been playing since beta. 🥲
terrible name
what category do you think theyd make it
a whole new category or 1 of the current staff category
gonna be honest, I don't know if there is some psyker power that would be like the said beam
Molten beam
I'd honestly take Bolt staff over beam staff at this point
pyromancer discipline can literally make a solar beam
Always comes to mind lightning, fire, voices, explosion, gate to the warp
We’re already getting a melta at some point
you forgot punching things hard
Which will be some kind of beam
Pyromancer like Vermintide Pyromancer?
but not for psyker
So... that isn't 40k
that idk, i just know 40k psyker have a pyromancer discipline
I feel immeasurable pain playing psyker without my surge....
pyromancer, divination, telepathy, telekinesis, biomacy
It’s a psyker discipline
yeesh
psyker has innate swag
one sec, heard the elevator sounds while I check
Psyker has an innate 7.5% crit rate
hm... yeah, could be a Molten Beam... well, the part that could be a problem is that we already have a purgatus
Telekinesis would be fun, just yeet a poxburster or hound into the next zip code
purgatus is just a flame thrower
molten beam is different
but you know it could be a rifthaven serie staff
Molten beam is like laser pointer but surface of the sun
Beam:TCP::Purg:UDP
do you want to collect blessing for a staff again, from scratch
Molten beam be like
If it means I get something new, yea
I wouldn't mind a new soulfire staff that isn't purg
Watch Molten Beam be a blitz on a upgrade for the talents tree
Or some weird crit staff
having it as a fire blitz would be craaazy
i would love that too
Id be down
pair it with purgatus
They we will be forced to add melt death animation to all enemies, too much work...
then ppl will ree about and say that they always loved assail
remove ass fail and replace it with swag
fuk em kids
“ppl”
more like losers
im getting my pyromaniac dream
Filthy casuals
im going to burn atoma down
So did they abandon classes?
and no one will stop it
ass fail is for big nerds that don’t know true beauty
shhh, think on the fourth column idea, so much power, so many new bugs 
True psyker's don't use their talents
true psyker goes to the golden throne and die
true psykers explode on accident
just fully unspent points in AM wheedling around
Darktide can reach Path of Exile levels of talent tree, the possibilities
will help Isces to clean the land from the Ogryns
Chad astropath versus virgin primaris

on one hand i want to shoot solar beam from hand
on other hand i want to punch shit till it die
(but not as orgyn)
how bout punch shit till it die while your hands glow like solar beams?!
let me punch strong and fast with epicboyz’ gaze
duel wielding update
Again, thiccsushi, my rates are low, employ me
though scrier gaze does feel like a biomancy discipline ability
HOWEVER
it’s actually a divination discipline skill
I'll make grimdark fun and have so many crazy ideas that I'll make the players like the bugs because there is so much crazy stuff being done that bugs are bound to happen no matter what, everybody wins
lets have a bug that activate friendly fire
Seems to me to be some unsanction psyker, pouring gas on a fire type shit
A lot of the new skills and talents are taken directly from the RPG rulebooks
if it makes the fire burn harder
Give life leech staff as the new beam staff
Though that’s basically sienna’s new staff in vt2
Lemme just channel all this warp energy and try not to peril
let’s make every veteran explode
Which is basically just brain burst
LETS HAVE A BLITZ WHERE YOU SUMMON A MONST THEN DIE
Not I can’t shut it off until it runs it course but don’t worry it’s fine
a talent that if you peril explode, the daemon appears but since the Emperor protects, you control the daemon

with a timer
no dont let you control it
** ++ yes ++**
I rather just have psyker and plasma vet explosions hurt allies
i would let an ogryn get a little silly
Divination combat ability
Makes the ogyrn a shots track their targets so they don’t waste ammo 
hehehehehe
We already got c4s in the carnival that hurts friendlies haha
Also... Question, bomber's and zealot's immolation grenade's fire fx seems to be delayed on my end. Is it due to mods or something?
don't think, just jam
Sure, nerf vet summore, kick him while on the ground
jam enemies gun would have been a great ability to have
would.
OR YOU KNOW

FatShark: Make new animations? Ew
lol that fucking ability sucks so much ass
dont even fukin have to, just make enemies swap to melee and run up
I mean, their last animation update broke Surge
EVEN WARFRAME CAN DO IT
Make it a freezing ability, as a porper alternate to fire damage
now thats extra animations
because believe or not that freezing effect is a separate animation for most game
this is what you are blasting from the raptor
Not really, just slow them down
yeah you would think so
apparently not
cant just pause enemies animations
only overwrite it
think about this, do you guys want more animations? ||yes||
I mean, Sister of the Thorn deepwood staff was a thing
how useful would that be
thats a whole different animation is it not
Invalidate smoke grenade even more
Smite from both hands
floating animation
Suppressing shriek
close range smite like raiden fatality
I'd take it, if you wanna recycle what Fatshark already has
anyone can help me with one penances?
have to modify the affecting zone
they might make it reverse peril
so venting shriek that buildup peril
That's so funky
The real question is
When we gettin a force dagger
Special attack charges it for big explodey stab
that’s the spirit
no its nexus
anyone can help me with one penance?malleus monstronum
my greatest creation
When we getting a force SPEAR
Farseers are up 1 on the imperium for that
When we getting the force?
i would kill for a spear weapon 😭
Dude
A Singing Spear would be so amazing
