#psyker-class
1 messages · Page 875 of 1
No I haven't installed any mods. Maybe it's something I got with the imperial edition or something? Some weapons have alt skins, not all though
So it's basically perfect you think? Save for some tier 4 stuff. I sure like it at least 😄
ty
You get another coat, go fuck yourself 
so true!
i am going to activate perils of the warp now
Oh hey, these stats are pretty nice
Praise the omnissiah immediately.
I did ofc
And then give IT to me.
never
hey what should I pair w smite?
🫵
Can someone plz critique my build? I don't play enough Psyker to know if this is good. https://darktide.gameslantern.com/build-editor?id=9aa05e5c-4220-4d26-ada7-9da564a8ada4
The force sword is for shtf situations
Flayer over Kinetic Resonance? Especially with a warp-charge build?
What are you cooking
praise da emperah
I like the chance of insta popping crushers etc, but I can try and switch it up
Also perfect timing is for all crits right? Works with trauma crits?
I love seeing in every patch that hair clipping has been fixed on certain headwear and then I find out that hair still clips through on Psyker Hoods
Melk was selling pretty much the same roll for me on a Purgatus Staff
A fair bit less base stat modifiers though
da emperah is truly with us htne
do I go insane trying to get a perfect roll on voidstrike staff? Or not worth it
Still prob the best overall staff with the fix to Surge so go ahead
Where does the Purgatus Staff perform best? Haven't used it yet but I understand it functions like Sienna's Firestorm Staff in VT2
DoTs on hordes I assume
Yes, and I believe the light attacks cause good stagger
DoTs on hordes with SB stacks being applied per secondary attack I'm p sure
I ran trauma last night tho after they messed up surge and was having a lot of fun with it
Is the primary like the Flamer then with strong single target stagger?
Kinda? I haven't used it as much but it staggers with lmb while not generating too much peril
I think you can get terrifying suppression as well for close quarter horde clear and breathing room if you prefer
what is this thing? I only know dueling swords and staffs
Caxes are great, change Shred to either decimator or headtaker, and the crit chance to maniac
I prefer Rashad (on zealot)
only use heavies for carapace, light spam for literally everything else
How should I proceed with this one? Surgical for headhunter? Crit for maniac?
or maybe just surgical 2 for 4
yall prefer + toughness or + health curios?
yea
I generally just go one health two toughness
You mean yes to both?
that's what I would do with it yea
Ive been running one stamina and two hp
You think flak at only 20% would stop me from hitting some breakpoints or sumthing?
you can go into the training area and test before hand
if you think 5% more damage will make a difference then swap it
aight I'll check it out
No chance that 4% crit would be more useful than maniac right?
I highly doubt it
Or maybe go unarmored instead of maniacs for shooters, I'll have to test it
can you go into psykhenarium and test if you can reliably one shot shotgunners
plezse
Man I used to not like the trauma staff but now I can't get enough of it
It's such a shut up and sit down button
Really? Antax all day everyday when it comes to caxes 😄 the fact u can hit multiple enemies with the strike down is just nice, but i guess it is up to personal preference on these 2
Should this build be using purge staff instead in your opinions? https://darktide.gameslantern.com/builds/9a9f5c6d-cc4d-405c-9f2d-cd2b2fffe210/brainburstsoulblaze-spam
Quick question, does Warp Battery require me to keep the charges up in one go or just 300sec in one mission with interruptions?
I'm running a very similar build with Purge, that works great
Does teh damage stat matter much on a Purgatus staff?
no
god roll!! 🥲
Excellent 😄
congrats on your god base
now gamble
wow
god roll
that's fantastic
sure is!
There is no blaze spirit for purga. Barrage - Warp flurry. Spec - flak
Enjoy burning world
It is, that's why i said flurry
deathspitter seems better than fire frenzy on columnus for the extra cleave
flurry isnt needed for purge
its continuous as soon as it startsa
wouldnt say its better than a different option
Wtf are you talking about? I am answering to guy with purgatus
terrifying is shit on literally everything that can get it
meant purge sry
barrage is bad because staves already suppress by default
and ive got it the last 3 times when consecrating to yellow tier 🥲
thoughts?
They need either buff it's range to like 16 meters and make effect stronger. Or rework from the ground
its one of the only two good blessings on purg
literally only nexus and flurry are worth a damn
oh really? no other good ones that nexus and flurry??
wow
theyre all bad imo
You can argue that uninterrupted secondary cast can be useful, but imo, faster cast is much more useful
run and gun is a meme, terrifying might be the worst blessing in the game and focused channeling is entirely unecessary because dodge exists
it is indeed a meme of all time
surge staff seems a bit weaker after the patch?
it's bugged
now hits random limbs
flurry lets you charge higher faster, its not super necessary but it lowers the duration you arent flaming which is a direct dps increase
and until there is something better its pretty mandatory imo
worth?
Uh
ehh its not great but if its better than what you have
more like lamestrike
WR is kind of a dump stat but thats quite low
bro shoots once and instantly blows up
oh damn... back to purgatus or void then
You'll only be able to fire off like 2 charged shots
and damage is the most important stat on the weapon
so it being that low isnt ideal either
I generally dont even look at weapons under 350
better, not ideal because blast radius matters for the projectile size a little
What actually@is the biggest dump star for voidstrike? Is it warp resistance
What level us your psyker?
Yeah
30+2
low key just stop looking for blessings in brunt store, you can only get good ones from self crafted, melk and gifts
Oh then your just getting ass rolls
i unironically want a force sword with 0% warp resistance
because that means higher scaling on warp rider every empowerment
and finding weapons in brunt store is more of a happy accident than the norm
but when im still unlocking blessings its fair enough
I mean you literally will never use a blessing under 3 if youre serious about it
and brunt store doesnt even give 3's
(I thnk it might have the tiniest chance to give 3s but I dont think ive ever seen it)
yummy
eat all 3's and 4s if the base rating or stat line sucks
👀
Damn
would change sustained fire but
I mean thats pretty good but not great
also this looks good
But is far better than what you'll get most of the time
eat sustained for a future patch where its not worse than other options
dont know if it might trigger on higher charges like it does for other staves?
or if it only applies to left click on void
this looks worth eating too
trauma is the ground AOE right
hadron what have u done to my boy
noted, wish I could lock in certain weapons
this curio seems good but idk
17% toughness is max
its ok
toughness speed, combat regen
combat regen is nice to have
u want 1 curio stat max then u can reroll other 2 to get optimum curio
top roll curios are so rare you can live with not optimal for a long time
still havent found aother 17% toughness on psyker 
also by third and fourth shots, what does that actually mean, each burst you do? or a whole magazine
brunt basically never has em and gifts are a crapshoot
I aint running curio chance fuck that
and Im not bending over backwards for 1% toughness
does overpowering souls proc if u yourself dont get the kill ?
noob question, is a flamer psyker build, fully into the left branch of the tree still a viable option? I see a lot of psykers running with shields
which ones that again
perilous combustion and vent shriek with creeping flames are good on any build
is the EP proc on elite kill
dont bother with wildfire
You'll want to pick up assail for ranged enemies while using purg
dont think so, has to be yours
i see thanks
trying to decide if EP or warp charges for smite
did an auric damn with warp charges and got like 30k staggered but dmg was so low
i usually run assail lol
yea i also ate the charges every 2 seconds with dome spam i wanna try scream
smite then scream then smite while burn
you can just scream mid smite
scream doesnt interrupt anything
thats why its go good
yeah try it out
is the damage better, or the burn stacks
burn stax always
cause ive always gone burn
i have learned this
burn
youll need to vent at 84+ to get full stacks
scream direct damage doesnt even kill horde enemies
what u guys run with smite usually EP or warp
that ass damage
I guess I would run it for BB but I cant stand that
imo dont spend melkies on tier 3 blessings
I'm levelling a new Psyker and started using Assail without Quick Shards
It seemed balanced
3s are common enough that you'd be wasting them
Then I got quick shards
EP is worse but quite fun with a smite creeping flames build, you run it with 12.5% stack chance and you usually get it back immediately
I see why people complain
Just wait until you get to T5+, it really isn't as strong there anymore
Blah blah
The people complaining came from lower tiers, understandably
Yeah, in lower tiers there's less cannon fodder and generally enemies to kill, at which the shards are great
eh i use assail ust fine in auric damnation im usually really high in dmg and elite kills u just gota run the voidstrike to deal with armor
And since other people want to play, too - well
yeah that'd be the low tiers thinking assail is the issue of their woes
u need to weapon swap though because assail gets overwhelmed fastd
Or Surge. I'm not saying it's weak, but it's not extremely OP
oh def not op
That's the point, yeah
dont use surge siblings
malefic momentum is top tier for assail
in case anyone doesnt know surge has a new bug causing it to randomly deal -50% dmg
fartshark
slash a few trash with the swords wip out the shards and away u go
You run assail for purg, but doesn't that mean giving up Wildfire, is Wildfire not that good?
Oh ffs, can I have the old bug back then?
is wildfire still bugged?
ikr
surge is hitting random body parts every cast
That explains why it felt so weirdly weak lately
so it can hit limbs
and limbs take 50% reduced ranged dmg
the copium trade off though is u can now headshot
rarely
wildfire isnt good in general
Yay
it doesnt add stacks beyond 4
i use BB with purge 2 great affect
Whole different question, do you happen to know if Warp Battery is currently doable?
ofc
dont think it was in the patch notes to I'd say so
I tried a few times now and don't seem to be getting further, but I am stuck at 283, so maybe I never reached it
oh the pennance?? no idea
try higher difficulties, more specials and elites means easier maintenance
Yeah, the penance. Sorry, lol
warp battery worked before the patch at least
BB with EP?
i mighjt be mixing up names, warp battery, warp siphon, warp bottyhole
People keep killing those sadly
Looking for infernus for my pistol shall be end of my plasteel lol
Ep is great i just prefer no cooldown shriek for purge
Do you happen to know if I need to keep the stacks without losing one for 300s or just 300s in the mission overall?
300s in a row
Is perilous combustion pretty bad as well then?
That explains why it didn't work yet
You fellas need an ogrynomicon 😄
we cant all be blessed like ogryn chat
you guys are getting teammates?
Well yes, random ones. I wish I didn't rn
This penance might actually be easier alone
We have one 
perilous good
Ah, great
Perilous is fun, yeah
Especially with warp charges
perilous value scales with difficulty
And of course purge staff
pretty sure a couple of people where argueing its dogshit last night
where you blow up lke 7 gunners at a time sometimes

perilous is great u get such a rush with assail EP procs into perilous say in a gunner or shotgun swarm
I mean it's not meta, but it's not anywhere close to the dumpster like Surge is atm lol
id argue its pretty meta ngl
I'm mad about this, I love Surge
same bro i used it before EP bug and now its just
so sad
i used it during bug 2 but i could handle going back 2 normal surge not
whatever this noodle launcher is
Surge from Patch 13 was great fun
The bug made it a little too strong, I wish they'd just gone back
the crazy part is people think the change might have been intentional
I don't even like voidstrike that much
Maybe I'll go Trauma for a while
cause they did just change the coding on surge and smite and now they hit random body parts but like
trauma is hella fun
fartshark please
It wasn't in the patchnotes I think
Acceptable roll?
sure
change infested to flak and nexus to tier 4 and vault it until buff
its fine
No god roll, but certainly acceptable
i think? idk about flak
i like unyielding personally
maybe maniac its iffy but imma say flak
Flak for sure
flak is fine
Almost all elites are flak
Flak over maniac on purge
purg hits center mass so flak is the best choice
WAIT THATS A PURGE STAFF
Is the actual in-match effectiveness of this compared to a god roll so different? i have a lvl 4 nexus blessing as well for purge
bro customization is so wacky i saw the staff head hes using and just assumed it was surge cause thats the one i use
for a purg it's minimal
It's just 6 less % chance to crit so maybe
just put on tier 4 nexus and flak and ur good 2 go
nice!
This jebait has happened since you could change staff models, and my god it's always funny
no BP's to hit really
from that one? its not far off except having two +25% damage perks
Maybe your empathic gets less consistent but oh well you shouldn't be relying on it anyway
is 80% cloud some kinda threshhold or is it just that u ideally want i maxed?
i use crit chance regardless cause im a creature who likes yellow numbers in training
I just found out my one Trauma staff is pretty crappy. Well, let's go gamble
No threshold you just want it as high as possible
don't need 80%, you do need 15 stacks of burning
76 is the threshold for burn, cloud is just higher better
^
I wouldn't take less that 75 cloud
I've got a whole 5k plasteel
ok well whats the differance between 74% and 80? noticable at all?
or like will it make difference?
It's in the numbers
80 is close to 16m
it's a little bit less range
it's not a huge deal, don't let perfect be the enemy of good
crit chance no good?
I like maniac, some swear by crit chance
crit chance is good
It won't make a huge difference
Unarmoured works fine in my experience as well, but flak is probably better
Unarmored only has 3 enemies
i mean crit chance isnt that useful tho i just figured out.... cause its rapidly firing so ill get crits easily
unless that got changed crits apply two stacks of SB or some such, not a purg gamer myself

shouldnt have upgraded nexus to 4 i think... idk tho
but why
Man, Mettle with Purgatus is stupid stupid
whatchu think?
Yea it does but you don't need 5% extra
crits apply two but still cap at 15
thats bizzare logic
Yea you still cap at 15
rapid fire and high crit chance means ur almost always critting
Legit think I might just drop Soulstealer at this rate
free toughness with that one talent
So realistically the 5% crit doesn't carry you far
in hindsight, yes
Really? Whoop, might have mixed something up then. Staff is pretty old and I just never rolled for another one lol
if you crit with your last application you get to 16
i just realized, mettle 
Unarmored is dreg stalker, bruiser, groaner
just tier 4 nexus and swap infested to flak and u have a perfectly fine purge staff
dont overthink it
Those die really fast anyway
k
It's a perhaps kind of deal
purg crits pretty often with nexus and +5 in my experience
Just nexus is fine you are already at 32.5%
You do want the 5% in your tree though so take that
Do you guys think BB or Assail is a better pairing for Purgatus? (with consideration to auras and other talents)
But to replace maniac with 5% crit I think it's not worth
i say BB
BB purge usually
Fun Fact, I just looked it up on Gameslantern. They place Scabs as unarmoured too, because - what?
even if ur met with a pack of gunners just shriek and do rapid BB's
They have unarmored parts, like legs
But soulblaze counts them as flak
assail prob because using BB makes me wanna explode my own head
I see
Assail alr kind of does purg job
Purge+assail is basically horde clear and horde clear with longer range
BB has less overlap with purg
Yup
And it's mainly for utility like sniper 100m away
assail can deal with ranged targets faster than BB is the real reason I would take it
Or bulwarks far away
BB is also lowkey not even that bad just accept the fact ur not gonna kill crushers fast with it
people sleep on assail right click
shooters sure
Or for that damn Warp Battery penance. Speaking of which, should get back to it
gunners are funny assail dmg is dead i swear
I don't sit back and assail ranged enemies on purg, rush in and burn them all
okay but
BB doesnt
i can try it but i get by just fine popping shriek and BB'ing like 5 of em
Oh I don't run any BB talent
Only reason I'm considering Assail is because I like the aesthetic, and it's less to think about when killing gunners and such
also without BB ur options for crushers is suddenyl either uncanny bug or some melee for killing em
BB without the speedup from shriek? id kms
Assail is best at short intermediate range for burst damage against horde or large groups of specs
Just purg and melee
Personally I use gun if I want something specific dead
Or voidstrike
Right click assail is handy for enemies who are somewhat obscured but I feel theres better tools
I mean ideally you can deal with anything at any range at least somewhat
or you're up shit creek when people aren't targeting shit your out of range of
that's why I use smite instead 
I feel like empathic evasion on crit trauma doesn't proc often enough to feel safe against shooters
makes it tempting to bring bubble shield but then creeping flames is too funny to not take
Smite purg doesn't work
Debating whether empathic is good enough on pistol to forgo ghost myself
its so fucking ogre surge bros
New patch
yes
Surge staff on-kill gore effects are no longer always triggered when killing an enemy - now also limbs and heads may be dismembered instead of the whole torso.
Surge targeting limbs was intended
empathetic dodging melee would be nice
I'm going to kms
teach you to aim with surge
so glad i worked on my trauma pops last night; hello my new love
Does surge at least target what limbs you're pointing at?
its rng my guy
it seems all random
literal rng
interesting
lmao
thats bad
no shit
rng is a psyop. just aim
they just took a massive shit on the staff and launched it into live servers
feel like empathic wouldn't be consistent enough to not get surpressed during crucial moments no?
Too strong. With some guns it's up 100%
because staves can just lmb to counter surpress
Where's the patch notes?
Empathetic > Ghost
this was under "Missed patch notes from Traitors Curse" 
check discussions on steam
Devoted Rejects, Here are the notes for Hotfix 1.2.11 which just went live on Steam. Fixed a crash which could happen if a player joined a mission while a projectile was traveling in the air. Fixed an issue where the Veteran "Onslaught" talent did not affect melee attacks. Missed Patch Notes from The Traitor Curse: Achlys Mk VII Twin-Linked Heav...
ooh they buffed the achlys
i am sorry
Surge staff on-kill gore effects are no longer always triggered when killing an enemy - now also limbs and heads may be dismembered instead of the whole torso.
is that means surge changes were intended?
lol darktide facebook groups crack me up one guy was complaining that psykers are OP because if u run 4 psykers u can stack the crit aura to have 20%+crit chance for free
oh wow so surge staff targetting limbs isn't a bug?
and no one corrected him...they just oh man no way
they missed to mention the part where it also randomly hits limbs now, making its damage even shitter 
yes
they stealth nerfed surge staff and "forgot" to mention it 
That's op, but not the same comp being able to stack 40% ability cooldown??

Tbh surge felt okay when it was +125%, maybe just give it 60% bonus damage from what it is now
goood roll
ANY boost would be fine. I was running Warp Charges with my surge and was still pulling top charts
Now its wet noodle tickles
I like surge but the limb thing hurts
I feel like maybe they meant to make it target limbs for the purpose of visuals regarding gore, but maybe not for damage?
they already gave it -50% ....
the limb thing deceased it for me; trauma is new best friend now
Sooo, it was not unintented? Surge got massive nerf?
Yeah, put it back in the wardrobe
it was intended
With laspistol, crit aura and scryer youre critting a bunch, plus guaranteed crits from true aim
trauma is only good mass CC staff aside of surge, but its knock effect is so shit...
So it could woerk
It's really hard to unintentionally implement random limb targeting
Ehhhh i was knocking crushers, maulers, and rages on damnation last night
Gotta land em crits tho
w/ trauma
gotcha I never run gunker
ffs fatshark
Curious about true aim and voidstrike tho
They just forgor to mention it in the patchnotes 💀
heard the idea that it was intended for smite but got applied to surge too again because they cant stop fucking up that interaction
Unintended consequences
it's the only CC staff, purg just kinda kills stuff
Gunker is so crit heavy it feels like it should work tho
I dont want to run void over surge but im feeling like i should at this point
gunker mentioned
Will replace ghost and see eventually I guess
surge staff is now only CC lol
Esp cause killing crushers takes 20 minutes
true
They stopped it ripping apart bodies and let it gib specific limbs, but then nerfed the damage because they forgot limbs take less damage
They took the best part of surge as sucked the soul out of it, the gore pops were the best thing ever
aha, 2-target cc
boycott it
one fartshark deve will randomly look at the use rate and be like "uh oh" and buff it i swear
So limbs hits on Surge is byproduct of COSMETIC change ? 🙂 Spaghetti coding..
amazing

bingo
i really feel like @ a CM about this lol but i won't
Feels like it Wyck
They did cosmetic, had real game effects
more likely than you'd wish
so did they fix surges damage ?
no
The change legit justified me jumping to a soul burn build
So yeah a cosmetic change resulted in a real, actual, nerf.
going to test if it still target limbs i nterm of dmg?
thats because the smite talent also affected it so it chained to like 4 targets
I like the idea of visually it targeting limbs but mechanically that's so terrible
I mean go test it, who knows
ahh now that makes sense
Why hath fatshark forsaken us
why is the new map has so much elite
this isn't even the most unplayable state surge staff has been in.
Anyone remember when surge staff would actually just blind you irl?
from the beginning
just because its not in the patch notes doesnt mean its not real 
fatshark just hates surge
Next gonna learn that psy-veil is reducing your crit chance passively because you can't see the enemy 
They hate pyskers bro
i member that json
The surge staff still has a weird audio bug as well
its not new map, its all damnation runs like that now
don't know anything about gunker, worth it?
oh
Director has been amped up on redbulls
why is all damnation like that now
for higher difficulties
oh yeah i get that too
On Frenzon and Slaught
damnation, especially with modifiers and auric, ramp up faster now
what goob said, they buffed conflict director AI for damnation and maelstrom
as in: instantly
Yeah you really want some decent cc and damage for damnation now with how many enemies they throw at you
Yes, that's the fact that made me quit for over an year.
The first one, think i'll just quit again after this huge nerf
yeah more ragers and stuff have been spawning lately on higher difficulties during crunchdown scenarios and horde waves
and the bombers
hence me trying desperately to find a new big damage, cc staff to actually help
All the extra elites makes me miss surge staff EP bugged damage 
its so much fun for purge
NGL i like that change
perilous combustion just kills fucking everything
would sure be nice if they fixed stuff like this in a hypothetical hotfix OH WAIT 
me too; especially with new trauma work i'm putting in 🙂
does smite just kind of suck?
im only lvl 8 but it takes like 3 seconds to start the stagger and i only ever get like 2 dudes with it.
ive seen dudes get literally everything in a direction with it. what are they doing
Same, best is probably trauma but it just ain't the same as surge was. Surge was such good CC plus range plus burst damage
smite is not for damage
exactly this
even w/o EP bug
I have be eating up the kills with purge staff and soulblaze build, top it off with a brain burst for random insta kills its great so far
they didnt even fix the bug where the veteran talent makes you take more damage
never said as much
time is a flat circle, this comment could be from 2022

same build ripperino 😢
it would explain why you've only gotten "two guys" tho
right click first my guy
Purge is fun but when there's lots of gunners it feels really rough
i promise u smite does not suck lmao
BB 
BB too slow when there's dozens
shriek BB
What is the main difference between smite left click and right click?
that forces u to run assail with purge which is kinda stupid
kill 2 of them and perilous kills the rest
all blitzs are epic except for ass fail
Just the amount it can chain to?
bcuz bb is too slow
ass ail
Smite is great if you are running enhanced psionics for the extra damage
what
You do not use smite for damage of any kind
smite is great if ur using warp siphon so u can keep it up for longer
You use it to cc pox burstErs
its not a dmg tool
especially not now
its also bugged
like that makes a difference for it though
Tbh ya I might just start running assail again solely to deal with all the gunners when running purg
How?
Also is assail just not working with enhances psionics? It says it's not supposed to use the charge on use but always does?
psykinetic aura...
do not run assail. gunners are psyops that make you think you want to run assail
its been "nerfed" twice now so people likely arent so pissy about it anymore 
surge and smite are randomly dealing dmg to limbs now, limbs take 50% reduced range dmg
Oh, they’re definitely still pissy
even though it hasnt really substantially changed anything for the better
Tbf assail was kinda busted on release
If they really wanted to do something about it, they should’ve just increase the amount of peril generated

But left it at the same power level
Lol people as in our non siblings?
yeah
They did
especially vets who are giga malding about their talent tree still
Not enough
The vet keystones are alright, they don't really stack up well when compared to the other classes
True true pre patch everytime I ran Assail I could feel the annoyance of the team even on auric damnation. I always loved having a sibling use assail
Hmm somehow I have two Purgatus Psykers and my team is still struggling with hordes, some of these folks dont belong in Damnation
wait, i'm a little lost, do those patch notes imply that the surge staff changes, the one where limbs are possible targets, is intended?

When game sends you the signs to try out shovel
All I can say, is without smite, any, Auric I do would be an absolute shit fest, and I would probably die in the first five minutes
Mate shovel is based as heck on vet fr
Lol wtf that's like bringing a flamethrower to a forest and struggling to burn trees. How're they so bad 🤣
Especially on the new map, that arena at the end, I would be overrun immediately without it
time to play a new staff then 😎
I swear the dude is like alt firing into an empty wall or some shit
that end arena is actually way easier than i first thought if u just go back 2 the area u came in from
And i'm grabbong both of those from Melk RN 🙂
they all just funnel into u
I’ll try to remember that next time
this guy just typed up a storm about me xd
Just remember to use your heavy attacks with it for better cc
fair warning though the game will just spawn random specials behind u
like random dog just appears
did anyone asked CMs is that change to surge is actually intended?
but its worth it
yeah the funny funnel is kind of the meta, you even got partial cover from the place directly in front because of crates and shit
and the horde will prevent the gunners from just shooting willy nilly into you
If you stand far enough back you can see the specials spawns in front of you
Screw that I have had specials spawn on top of me before
can you close the gates as soon as you press the button to or do you have to wait for phase 2?
because theyre open at the point
Suddenly in the middle of a crusher dog pile on my zealot
Right as you press the upstairs button you can click it, but they do re open again after some time
in which case, one person button, two people gates and then back to the funnel is da strat
aw
eh?
yeah theyre like racist roleplayers lol
ive done it 3 times now on damnation ive never seen a crusher in that final arena
or any ogryn actually...

maybe they are hiding in the walls
Hide and smash
god, I wish the flamer staff didn't blind me completely when i use it.
Some of them are ninjas I swear, bro they sneak up behind you and you’ll get no noises
one of the hab maps has an area where the npcs can hide in the walls and take potshots at you
theres a mod for that
i forget where
Custom flames
Fr how're those big ogryn so quiet? I swear they're on their tippy toes sneaking up behind giggling because they know they're about to crush you
You say that, but going up to 50% peril just to kill a gunner is stupid.
ye surge is still targeting limbs... time to throw it into the abyss
what's your go-to anti-horde tool, psybros?
purge
I'm trading out my flamepisser.
Not if it one tapped the gunner
L
purge, ds2 and ass sale
It doesn't
Or had the possibility to OneTap multiple gunners as it chained between them
purge by far best horde clear option
If it had that, that would be cool
so I just learned that surge staff randomly does no damage
trauma for packs of tankier shit but honestly unless its a crusher purge does it fine and even then u can kill crushers with purge with some uncanny tech
that explains a lot...
even wackier
it randomly targets limbs
limbs take 50% reduced ranged dmg
its intended apparently

time to get the voidstrike out until its fixed, I guess 
I want a multi staff, one staff that lets you switch between peril attacks
to be precise it has 75% chance to deal 50% less dmg...and with last hotfix seems like its not a bug but an intended change
like vermintide
honestly, I'd be fine if we could actually aim the bloody thing
it already felt like gamba whether it hits what you want or not, and now its also gamba whether it does full damage? nah bruh
surge highlights your target with electricity the way assail and brainburst hilight heads and zealot charge hilights bodies enemies yellow
I wonder what sort of unique left click attacks could be made though
Hotfix
Veterans get: buffs
Psykers get: nothing xD
both to the imperium and to fat shark, we are second class
so the 4/7 chance to do 50% damage on the Surge staff is a feature, not a bug?
Anyone want to help me get the Malleus Monstronum Penance?
kek patch notes topic is full of mad surge psykers XDD
You might say there's been a surge of complaints?
aha :))
I would be ok with Surge staff fix if they also fixed Ironhelm
I see you guys saying trauma has best CC but I find that purge keeps trash panicked and can stagger most special enemies with the quick puffs for very little peril gen. Does trauma really out value the control of purge?
Make everything viable not just a few things
What is dump stat on purge staff and what's the lowest that stat should be
I can no longer be palpatine and my beloved is upset at this
What's going on with Surge staff? I did new mission last night and the damage was lower than usual
They fixed a bug that made it use empowered psionics
It targets limbs now
trauma kneel everything to the ground including crushers, maulers and ragers
Cause they probably copy pasted the code for old surge staff (now smite) and new surge staff and didn't notice
and affecting big area
Why does it matter for a motherfucking lighhtning?
What is the dump stat on Purge staff and what's the lowest that stat should be?
Doesn’t matter, lowers damage
Less dambage
I think cloud radius. It is already pretty big at low %.
bcuz when u hit limbs u deal 50% less dmg, and guess what there is 4 limbs 1 torso and 1 head, calculate the odds
That's an SMH moment. If you touch a high-voltage wire with a finger, it will fry your entire body regardless
Lmao that and burn are the most important stats
This is a video game stfu
No u
ye.... that how it was BEFORE last patch -_-
Ur mom gay
What does the Deimos force sword secondary do? is it just a block?
headpop on stab
At least I had one to teach me manners
It's stinky run Illisi
Bah, I have no problem spreading the love with smaller cloud rad.
Yes but if u hold push while blocking you will do extra powerful push with better range
i dunno man iv been an illis over since it came out but since trying smite that demios just shreds elites with still decent horde cleaer
illis kinda feels likea toopick now after trying deimos for a bity
The problem isn't the spread, it's the range (reach) of the flame
Also if you run deflector blessing it blocks ranged attacks
im running mine with slaught/unstable and it just shreds
i used to like deflector but i just got tired of it, very niche and not neede with better movement
Can u slide while blocking?
If so then movement isn't an issue
no i mean if ur moving properly u dont really use it
id rather have the 20% dmg boost after spamming smite to 99 then stab the elite in the face causing a fire explosion and burning everything around it
i dunno i never really tried to do that tbh
if im sprinting and sliding i usually just dont get hit by ranged
Do you think thats why smite has very low damage as well?
Like, it targets limbs and such
ya smite is bugged to people were saying
0-100% peril doesnt even kill a basic enemy so its super low dmg
but you can get like 30k staggered enemies in a auric dam run which is bonkers
And surge as well it seems
literally only two files changed, one of them veteran_buff_templates_new
so nothing else to see
Then how come you can hit limbs and weakspots with surge staff now?
that was in the previous patch
Certainly didn't notice it until now. Hmm.
I prefer illisi. 
yeah illis is def easier to use
it depends on what style you're aiming for tbh
dont get me wrong i love the illis but easier horde clear isnt the problem IMO its the elites mixed in and illis suffers vs those elites esp armored elites even with the special swipe
trauma staff go burr
exactly trauma bis
Well... at least now we know that was intended and the error was forgetting to put on the patch notes
You certainly can mince through hordes with just the Deimos and slaughterer with lights, weaving in the H2's to handle the elites.
Deimos gang rise up
deimos isn't bad lol
illis > horde clearn Deimos > elite kill its the trade off
but deimos is better at horde clear than illis is at elite kill
Depend on what kind of elites? Not as good against ogryns but illisi can handle ragers and maulers fine.
Yeah certainly.
In a feelycraft way ive found myself not needing to swap to other force swords since weaving in slide dodges into the mix.
lets push FS to increase surge targets to 3 and get rid of dmg fall off with each target. If they do so i can agree that shitty body part dmg prioritization change....
xD
surge limb damage nerf was intended then eh
I think they did that just to punish those that were using the bugged surge
we still need confirmation, last hot fix saying it supposed to be a cosmetic change... but seems like it affects non cosmetic aspect of the staff
i run bugged surge for like 3 missions, then i swapped back to my warp siphon, why i should suffer then?
some people never used the bug at all
the second part of the message isn't cosmetic was a bad way to say tho because of the first part
not saying I agree with it
why they should suffer too?
fixing the bug ought to have been enough balance wise
Truly embracing "Grim dark fantasy"? xD
surge is dead until next patch, gg wp, lets go trauma
Guessing it was meant to be cosmetic and whoever worked on it just didn't know most limbs take reduced damage.
i still need contracts for zealot and ogin 
probably by then they will have psyker hotfix, unless
not sure how they would create a system where limbs get dismembered without them getting hit
I wonder if the plan will be to buff the damage since now has random chance on where it will hit
"punishing" the rest of the users who weren't using that is bull
could just remove the limb damage reduction from surge
plasma is coded to ignore limb multipliers
so just do the same for surge
done
The limb damage reduction only applies to range weapons. They could swap the Surge to count as melee damage, but then it will 1 shot mutants
Oh I agree with you. Im not suggesting folks that used suge should be punished, just guessing at fatsharks intentions here
this sounds like it will add all sorts of bugs 
and lose all benefits from warp and range modifiers
like stop iit
my guess is that it's another case of spaghetti code
Warp Damage can be melee damage
Im envisioning another Crucian roulette moment
probably add more code, thats how you solve tech debt right? 
but it would lose that one 5% damage node
The idea is good and cool, the implementation was flawed
dont forget ranged crit chance perk
Like on the staff? I thought it was just a tooltip thing and it applied to melee and range
bruh i dont wanna be stuck using a shitty keystone to play my weapon
spaghetti code solution 
been really liking blazing trauma on the new map
Which blitz do you use?
smite
fair
Code is always spaghetti, what makes the difference of a good or bad spaghetti code, is the sauce
Ive tried EP with all of them but only BB seems to benefit enough to take EP over the other ones
Siphon gang
Might as well lean into the limb targeting then. If it ever hits a limb, it should add an extra jump on top of that.
EP bug + limb targetting is probably still worse than an unbugged surge
ep doubles the amount of targets your assail shards hit from 3 to six, you also get infinite shards if you're chewing through elites with that talent
didnt realize it increased the pen
Would be great if they put that sort of info on the tooltips :/
Rip siblings
you
what is with this mod
its the first mod ive tried 2 install that isnt in a zip file
No more crutch abusing
tf do i do with it
Wdym the mod isn't called "I only go blind for the God Emperor's flames!"?!
apparently i have 2 install a whole other app just to unzip this one file
mod author is a dumbass ig
is it worth doing anything with this ?
I got stuck in the loading for the morningstar... the chat being functional caught me offguard lol
assail generates peril too slowly now for creeping flame gun builds, pretty much have to bring a forcesword if you want to be efficient. Or maybe laspistol
An helmet for Surge staff users caution, they can make the surge smite hit you 
yeah ive been using laspistol for it but its annoying af. do you find the obscurus and deimos actually sufficient?
why is hunting grounds so common, and monstrous specialists/mostly melee so rare 
maelstrom only modifier
yeah but even in the maelstrom missions
hunting grounds can spawn in any auric slot
it's been hunting grounds every single mission for the last few hours
except just now was finally a monstrous specialists
that ended and it's back to, you guessed it, hunting grounds
if you're playing premade fwiw you can just load mission ids in the past day with monstrous specialists
THE SURGE LIMB DMG IS INTENTIONAL???
use the manymoretry mod to save and load mission ids, and darkti.de also has a list of the ones in the past 24hrs if you don't save them
i just usually spam the /lm command to replay the last mission
theres no matchmaking if you do that is there?
just killed a chaos monstrosity with a door
and its bad etiquette to open it to pugs who might not be expecting it
i used to leave hishocks open like that when there was no auric board
but i havent really done it since theres better availability of hard missions, as much as i like to spam monstrous specialists
PATCH DID NOTHING
people would join maps, but itd be the same low chance like if you queued into a mission that was expiring and people d/ced etc
usually it's less of a problem, but today ive been checking every hour and it's literally been "waves of specialists. hunting grounds" for the last like 6 hours
except for the one monstrous specialists we just had
sometimes i'd complete the entire mission with no one joining
Swap out precog to uncanny and stam to manic dmg
i think it buffed achyls and confirmed surge change was intentional and they hate us
have fun
Is a patch for the patch notes 
you can filter
i saw darktide updating
Cash shop update day
huh that's interesting, never seen this site before
achyls buff was in the initial patch
Helly’s build made psyker fun for me again post surge meganerf
looks like the II is the code for monstrous specialists, going through the circumstances i had cached https://darktide.gameslantern.com/circumstances/maelstrom-mission-a-i-ii from this site's mission board
yep, just load the code in to the mod and play whatever recent mission you'd like
I’d figure it’d be cut content or stuff they won’t add in for a while considering the sheer amount of animation work needed to make transformation sequences
uh what?
this is all stuff in game im talking about. besides just loading the mission with a mod
just burn everything 

monstrous specialists is a real modifier you can play on auric maelstroms rn
Wait so specs can turn into monstrosities in that mission?
yes
Like they have a full animation and everything too???
do players have a base crit chance like in vermintide?
but weaker, it also seems to spawn more monstrosities than normal
they don't transform, whenever a specialist has a chance to spawn it has a chance to be a low health monstrosity instead
its not out of the ordinary to see 3-4 monsters all at once
Less impressive ig
They are very weak tho
its a very impressive modifier still
Its fun and can be brutal fs
it's fun because it's one of the only times where it pays to spec for boss damage
Right but from a game dev standpoint that’s just flipping a few spawnrate switches
so stuff like thammer becomes way more relevant
so what does that patch note mean for the surge staff
yeah, i can tell people who dont tell you to spec for unyielding on certain weapons don't play it often
I just misunderstood bc of the phrasing
their heads pop off and into the sky like champaign
For patch 15?
it means that surge staff will distribute to limbs and head instead of always hitting chest and having steady damage
It means surge staff has 1-2 more breakpoints for every elite u use it against if they didn’t introduce another bug that made it target limbs
Wait which patchnote are we talking about
newest ones
it's pretty much canned right now
The patch 15 patchnote or some hotfix
hotfix
people said its like an effective 75% chance to do 50% damage
Yeah it needed help vs void and simply did not get it

https://forums.fatsharkgames.com/t/hotfix-1-2-11/87179 not a bug, just weird decision maybe before testing it out
Devoted Rejects, Here are the notes for Hotfix 1.2.11 which just went live on Steam. Fixed a crash which could happen if a player joined a mission while a projectile was traveling in the air. Fixed an issue where the Veteran “Onslaught” talent did not affect melee attacks. Missed Patch Notes from The Traitor Curse: Achlys Mk VII Twin-Linked ...
Christ so they literally codified the limb targeting into the weapon as intended behavior???
I'd recommend just going trauma if you want the CC w/ damage back
voidstrike is still insane lmao
That is
void still needs to be tuned down imo
So fucking scuffed
not that surge couldnt be buffed
like I said before, is a cool and good idea... but was implemented in such a bad way
void is just good for pen and explosion right?
U know it won’t just be tuned down right? The writing on the wall is even more apparent now. All that’s left is to nerf voidstrike and kick purgatus in the nuts again and all staves will be at most glorified CC sticks.
So we just got a (roughly) 50% damage nerf on what was already a mediocre weapon (not counting the EP bug)?
@olive ember i am im agreement with you about surge now although i will continue using it
is the purgatus even an option on damnation? does it do okay

Good for everything really
I thought i was just dooming but it’s actually happening
Other than bosses
blazing trauma is giving me top leaderboard on the new map fwiw
why is it being assumed that the surge random damage is intended
it was over before it even began surgebros 
Laughed when I saw the notes
the patch notes just mention the kill animation
and the limb targetting
it's more likely that the random targeting of limbs is a bug that was caused by the new kill animation
like it's probably meant to be aesthetic only and not actually affect your dps
Surge staff on-kill gore effects are no longer always triggered when killing an enemy - now also limbs and heads may be dismembered instead of the whole torso
it's literally in the notes lol
I mean uh
yeah to me that's just talking about the animation







