#psyker-class
1 messages · Page 863 of 1
"look at this autoaim horde clearer, isnt it fun? have another one too"
i want more CC in fact
I didn't play it cuz it wasn't fun
Better of running smite or bb with ep
that's why I said my specific build
They only think they are better, and even then, it's still wrong. There is no one way for anything. It's ignorant thinking.
even without assail it's still 5% of your total damage
if we're going off of player population, does that mean that ogryn is shit?
Why are you in this class

for all the shit vet's plasma gets for being an incredibly easy weapon to stomp with, at least the vet aims for the head first
for a one point talent thats pretty stronk
smite doesnt have anything interesting going on
because I enjoyed early Psyker and and melee?
like lmb is worthless
lame
It just means Psyker is most popular. And this is a whole other metric, why are you grasping for straws here?
like god forbid I enjoy other aspects of the class while hating on some
smite is good for a quick CC

rmb and release early is a thing but also not super interesting
"some"
what do you mean grasping at straws
its mainly a tool for me to build peril and creeping flames
literally 2/3 of the blitzes
Respect my anti poxburster weapon (that half the time triggers them and hits teammates)
you remarked that you didn't see much Assail shards
like I think my statement follows naturally
it doesnt even stagger immediately
like theres some weird delay
Which is good thing. All basic bitch posers who hopped on psyker-OP wagon stopped playing him
either way, pub players are not a good measurement of the strength of something
Why start something about Orgryns when we're talking Assail? It's not relevant.
Now i wait when they nerf surge-psionic interaction
yeah lmao
to dispose of new basic bitch posers
worthless 
pub players are the majority
They already did
because I'm using it to make the point that population doesn't paint the full picture
and should dictate balance
In patch notes they say that its been removed
if they made lmb something interesting it might be fun-ner
astaghfirallah I am finished
like purg lmb is a whole new world of stagger from rmb
It's a point that has nothing to do with assail being non-existant in patch 14 AM.
you can quick swap lmb purg, dash slide in against the flamer and headshot it
Whatever bro, you win this one 
alright and what point are you trying to make by saying that assail is nonexistent in patch 14
It was bopund to happen. Unfortunately, the next thing they may nerf is the mk 5 colum
the way I read this, it makes the argument that people weren't playing it because it fell off hard, but considering how easy and effective it is, I don't think that's true
purg lmb is fun, you can just bully everything around all the time
Assail's nerf is big right
2 second cd to 3 seconds
Ur gonna be doing 50% less damage
Since it takes 50% more time to regen
I pretty much never see a plasma vet, but it's probably the strongest gun in the game
assail requires way more skill at AM than it does in lower diffs
Assails nerf was just not needed. It was just a bonified trash clearer
keep in mind that assail will regenerate while you're doing other stuff
that's not how maths works
this nerf is fine just did a game with Psylot build
why do people want assail to fit the trash clearer role
It is after u blow ur whole load
TBH they could increase the LMB peril cost a bit
it could be something more interesting
U have to wait for the knives to com back
I don't recall the last time I saw a vet using their power sword to do push combos on carapace, but it's still a brutally effective combo
it's surprisingly hard to get your peril up now
Cause thats really where it excels at
like psyker's weapon options are extremely limited and hordeclear is a good portion of the roles filled by our weapons
you have to do like 4 LMB 1 RMB to keep up high peril when weaving
Our poor surge staff is back to being low damage 
Build diversity. It frees up melee, ranged to do something else.
given this rather limited diversity, I'd want assail to branch into something else
if you do just LMB you will drop your peril and have no shards to increase it
Not really, I always fired mine in salvos and switched weapons, rather than sit with assail out treating it like a gun
I think I saw one trauma psyker the past week, but no one can tell me trauma isn't a good staff
no, it's a 33% reduction
lmao imagine playing bugged surge and crying now 
American education?
The nerf is fine.
Just means you can't only use Assail.
Like, I'm using Assail with an Uncanny Strike Combat Knife, and swapping to it for Rending after throwing a few darts, and then using my Columnus most of the time outside of that.
It's encourages newer players to swap back and forth instead of crutching on it, which developed bad gameplay habits and is what lead to the Level 30s who have no clue how to melee.
almost like dealing with those is one of the classes main roles now
2s recharge = 6 shards in 12s, 3s recharge = 4 shards in 12s, that's not a 50% reduction
Might be one of those weapons that takes time to actually understand what is happening
Dealing with those is any class' role
what is with this strict role assignment
yes, but I would really like for them to increase the peril cost of assail like from 10% per shard to 13%-15% per shard
the ability to camp on Assail and ignore everything else about your kit AND being that effective, even on lower difficulties, seemed broken to me
Literally any class should be equipped to deal with hordes
"american education"
it's hard to keep up warp rider with just assail now without having to go through that lengthy RMB animation
or can you literally only throw grenades on any other class and be okay?
breaks the flow
Hahaha
Definitely american
There's no main role of horde clearing
it's not like assail hordeclear is that much more impressive anyways
You dont have to tell me this. Me personally, i saw players that primarily used assail in damnation and getting punished for it
Grebe
Psyker is usally pretty poor at horde clear in reality either way outside of some niche staffs.
cuz pub players
.. Okay yeaaah. Goign back to my gunker after trying to make Vet work
last i checked no other class has access to trauma or purg
Still a better rifleman, with my mini micro missiles.
and no flamer is not even close
I would not ever use pub players as an accurate measurement
we do have burst horde clear with creeping flames (fire shout)
role assignment is the purpose of classes
and illisi / dclaw gaze exists
purge, smite, assail
Lots of burst ye but not sustainable
all for horde clearing
do you think that if it was 4s, then that would be a 100% reduction? you straight up can't do percentages
is their a damnation+ vialbe build that does not use surge or void staff?
smite exists
Psylot build
you paint it as if the differences between the classes were that vast or meaningful
okay i cant win this new map with vet
just did a fresh carneval in damnation hi int stg
im playing psyker
hows the new map?
the end event is crazy
Of course other classes can kill hordes but certain classes are specced to different roles
boss?
new map seems to be very gunner/ranged heavy
Would BB be a better peril generator? 
im pulling out voidstrike
i heard theres 2 lieutanents or smth
i ran out of ammo 3 times with 3 different builds in 3 different runs as survivalist vet
Pre this patch surge staff/assail/bugged EP was a fun combo. Primarily Surge staff for elites and specials, throwing a full assail flurry to thin out the horde, then back to surge
scource?
@ornate hamlet ope sorry didn't mean to reply
imagine throneside where you have to operate the gameboy in a shooting gallery. Now remove the gameboy, put interactable objects aroud the place and remove all the walls
not surge ep enjoyer 
I'm just saying horde clearing is one of psykers main roles, that's all I said
God forbid you have to learn something in a game and get better at it
Atheneum, pinned messages
psyker shield stonks?
for that end mission? a bubble is a well considered option, ngl
bubble trauma will do good there
and surely we should make 4 of our ranged warp options (out of our already limited warp weapon pool) fill that role
And regarding assail's problem of horde clear, I am of the mindset that effective horde clear should be done in two ways:
- You engage the enemy in melee range to conserve ammo and risk your health
- You engage the enemy at range and spend ammo, which is a consumable resource that can put you in a pinch if you're like one of those cavemen that spams a brauto down a crowd of groaners
The psyker bypasses that second part by virtue of their staff, but it also comes at the problem of peril, being able to fucking explode and now players might or might not have the ability to quickly vent 50% peril, not to mention they give up a slot that can go for a gun
im pulling out my voidstrike/smite/bubble build for this new map ngl
understandable
I mean a well played zealot or a vet is going to take down monstrosities and targets way faster than a psyker is on average, simply because dealing massive damage to single targets is their class specialty
All these people crying about Assail horde clear when they don't realize the most broken shit it has is that it's an instant stagger tool
And then assail comes outside the melee or gun slots, with magical regenerating ammo, and just allows people to autoaim through a horde
The differences aren't "vast" but they are def there
dueling sword mk4
deimos
i really don't get people's opinion that if something, either a blitz or trait, doesn't clear the entire map of enemies, that its therefore super-bad
I mean psyker just lacks the weapon for it as well
scrier's gaze
you can do good boss damage with a Columnus IAG and whatnot
Also the fact that it still works with Uncanny Strikes
mashallah what an amazing ability
yes and can even proc it by itself if you swap before they land
~10 second kill on a plogryn in an extremely ideal case
nerd emoji 
Yep Yep
It's so easy
and so free
but Psyker just doesn't have that many weapons
Ye
Just a bit ammo intensive
uncanny needs the weapon out or it doesnt apply yea
and we don't have a single-target staff that's good at bosses
For a reason, boss killing isn't psykers job, you have to have slacking vet and zealots for a psyker to actually kill a boss
The biggest nerf to Assail was that you can't generate that much peril now with LMB
cause you have fewer shards to throw
what "for a reason"
increase that peril gain pls!
I'm still interested to hear what percentage change you think 2s recharge to 4s recharge would be? Because the answer is 50%
what good reason is there for Psyker to only have 4 force staffs
are you fucking insane
it isn't your job
it needs more staffs
like idk what is hard to grasp
I know pubs aren't the best at dealing with boss damage, but it's not hard for psyker to be good at killing bosses
classes dont really have "jobs" lmfao
Rip handcannon assail I am literally useless now.
zealot hammer is a raw boss killer
I just open up each room/encounter with Scrier's to build me Peril and then keep it high from there by slinging of a few Assail shards whilst swapping back and forth from my Knife.
@near wyvern i guess from what i read you either play void/surge or go zealot on psyker? sadly no soulblaze
But-
I guess that's not Assail in of itself.
100% more recharge, but you get 50% less uses
why should the difference between classes ever be that vast
Blaze trauma build is super strong but you need insane luck for a good staff.
classes have flavours- zealot is your melee dps sans tank.
Veteran is ranged support
Og is raw tank
Psyker is support DPS
job = gameplay task that class excels at, it's not hard to grasp
MMO brainrot
BECAUSE ITS A FUCKING CLASS SHOOTER
Classes don’t all have to be a beige amalgam
that's literally what the trees are
every class can do basically any task, multiple classes excel at the same thing
and save the snideness you just look like a dummy
Why doesn’t psyker play like vet?
Cause it’s a psyker
Eyyy, the finally fixed the Surge bug.
I mean I don't think it should play exactly like vet
if they wanted to funnel you into roles, they wouldn't have overhauled the talent tree
Ogg isn't just raw tank
psykers are actual dogshit at boss killing
God forbid I want some semblance of aiming or mechanical skills for psyker
Mmhmm yep but lets ignore the arguments tho ongoing here yep.
Over simplified for ease of reading
Fair
okay and? how is that related to what I said
Try disrupt destiny and have ridiculous crit damage
I want to interact with peril and psyker's great stamina Regen delay and also want some mechanical engagement
"every class can do basically any task"
Your mechanical skills are your dodging, managing peril, and keeping your support procs up, you also do have to aim with Void trauma and surge lmb to get the most out of them
dodging is extremely brainless
oh wow, brain burst with empowered psionics doesn't even one shot ragers anymore with the warp rider fix
just get the muscle memory to spam dodges
I'd like to point out that just because something isn't as incredibly goated as something else, it's not necessarily bad
I don't get why people have trouble with dodges
thunder hammer zealot backstab bullshit is fucking insane, yes
what is so rare about that staff, the guide only stattes that its hard
yeah and they still can, theyre just not as good as others anymore
you do get to permastagger them
also gun psyker can still shit on bosses just fine
no, not everything below it is literal garbage
it's thunder hammer backstabbing that excels, not the opposite
Arguments? On the internet? Where?
It has too many blessings and you want the exact 2 blessings.
You also need high modifiers on the staff.
it's the problem with any heavily meta oriented system, anything that isn't literally the best is garbage. I don't think it's true but ehh
psyker has the tools to deal with bosses just fine, even if they don't have the mystical 0.025s kill time or something
and 5% crit
yeah people think in binaries
I highly prefer the classes having different strengths and weaknesses otherwise it feels like class choice is just visual differences
OP or trash
They will always be below an equivalently skill vet or zealot because those classes are equipped to handle bosses optimally, which was my entire point. What is your point?
I mean, I'd love a brain burst type staff that is really good against bosses
it's pretty evident to me that Psyker just lacks the # of warp weapons, and the design of the existing warp weapons further constrains our design
that is assuming there's a defined point where zealot, vet and psyker skill groups have an exact intersection
wdym, the only thing that got really hurt by these changes are regular gun psykers, cause they have it hard time keeping up peril and that +10% was needed for instance lasgun breakpoints (haven't checked headhunters yet...)
Staff builds are pretty much unchanged, Psylot build is changed only by the fact that you can't simply spam LMB anymore to build peril, you gotta do 4 LMB 1 RMB, otherwise you are gonna drop peril (and managing that peril is a bit more important now).
wheres my force knife/force revolver
You know you can use DS to be rewarded for precise clicking, right?
explosion staff, flamethrower staff, cleave ball staff, single-target lightning staff
Also that is the most boring way to make lcass harder to play
because pointing and clicking is pure mechanics
not decision making
I don’t think anyone would disagree we want more.
But pushing a psyker away from its lore based abilities to a staff that plays like Plasma 2.0 is a boring ass way of doing it
biomancer melee self buffing psyker when
the Omnissiah will appreciate your sacrifices
200 mouse sensitivity surge staff enjoyer spinning at the speed of light hitting every single mob
go back and play veteran for that
gimme a staff for Cellular Control
motherfucker what are you taking about
psyker lore is the first mistake people make

just getting swole from secondary fire
they're not mages, they're not sorcerers
I know they're "psychic"
they're people who manipulate the warp into whatever they seem fit that doesn't explode their head in the process
how would reducing assails ammo economy and requiring you to swap more often to get more mileage be plasma 2.0
they can manipulate the warp to kill people with their fists if they so wish
but shooting fire from your hands isn't fucking psychic
Same, I kinda expected them to give each staff unique left clicks by now and surge's to be a single target high damage high peril lighting bolt which could have fit well with a boss killer/elite killer role
the power of schizophrenia and god(emperor)
teleport gates when?
Ogryns can be psykers now
Psyker has really good swap timers on our weapons and that's something that should be leaned into
I want to see an Ogryn Psyker channel Hammerhand
Psykers are the most wizard "not-wizards" I've ever seen
Weapons like what?
just body a whole tank regiment
its worse than the two classes that use a hilarious combination of borked shit that the patches are actively working to adress because theyre not meant to destroy boses in like 10 seconds its just a result of patch 13, thats not "class design"
look back before patch 13 and no class was a "boss killer" like they are now, its not deliberate design to clear bosses that fast
THIS
Dueling sword
like, there's no reason for us to not have a staff that basically plays like plasma gun
yeah that could be a lot of fun
Voidstrike
Literally void stuff
people when the game came out "psyker isnt meant to horde clear theyre special killers"
thats what this shit sounds like
yeah people too wedded to stupid MMO role nonsense
No noe ever said that
uhhhhh
just people with insane role fixation
Psyker should be vet but worse 
uhhhhhhhhhhh
they did, and they were dummies
this reminds me of that one time I saw someone firmly defending brain burst as a boss DPS tool or something like that
they absolutely did and they were wrong, shit thinkers, and should feel bad
Brain bust is the best psyker tool for boss damage
people also said zealot was horde clear class
meanwhile two shotting crushers with revolver go brr
brain burst is good damage bro i swear bro use it as the main weapon bro
no
brain burst is a very safe tool for boss damage
uh oh what happened
And what is better?
brain burst is good, but its DPS is ass
a gun or melee
Isn't purgatus max stacks plus brain burst on paper the best psyker boss damage? Tbh having used it tho I don't notice anything drastic
brainburst is around the ballpark of 800 DPS against unyielding assuming resonance is always up and not accounting for quelling
which is frankly quite bad
800
Is there a list or smth on what the different staffs do? Their secondaries, to be specific
don't quell and explode at the boss instead, so your dps while alive is higher
We could definitely use more warp weapons, yeah
In the meantime we have weapons that can easily get 3000 on weakspots
Which is what BB always hits
Only compared to other staffs. It's much worse than the Columnus
We've got, what... 7? 4 Staves, and 3 Force Swords.
I guess 7.5 if you count the push on Laspistol.
does BB hit burgle in the pimple

or the head
pimple
The pimple
aight
BB is just a bad abillty
oh really? i always thought it hit the head
Bolters and Plasma guns were better at boss killing than anything Psyker had in its kit. Patch 13 was Fatshark doubling down on what they already had intentioned.
I'm hoping part 2 patch brings us a couple new force weapons. New staff and 2h force sword would be nice
they really should just add more depth to BB
Before the talent rework, one of my absolute favorite things to do was the helbore dance
BB is just too fuckin slow
i agree BB should have more stuff going on, increasing the speed wont help it feel more interesting
I'm glad they fixed the charge time bug, but goddamn
psybolts when 
Any new pysker bugs?
Ever stared down a plague ogryn with your helbore and danced around the melee attacks just to dab on the vet players that shit their pants whenever anything gets within 20 meters?
make it charge faster if you're hovering your cursor over the enemy and/or add back wrack & ruin
idk i think BB is mostly fine rn with EP
A 2H force sword would be sick.
I wonder if they will give us like an ice staff to serve in a support slow role
like maybe you tag multiple targets then its high noon
anything
Yeah, I was that guy showing the there's another way
how about the option in your specs to change BB to either an AOE burst that kills a bunch of stuff around your target or one really strong burst
ah yes bolter the very cool and balanced vet build that was so intended that they got rid of it
I am hopeful ok
wrack & ruin
an AoE BB would be interesting, but at the same time risk being another assail
Man any type of cold or ice magic is my fav in games so that'd immediately become my new main staff
bb targets explode in an aoe explosion whose strength depends on current peril level
the long charge time should prevent an Assail situation
My Beloved 😦
could be like smite idk, primary high single dmg, secondary aoe dmg
I think psyker blitzes should still work like any other the game has, being tertiary or specialized tools to solve problems
true that also works, but then secondary needs to charge faster
one day this channel will not weeky devolve into the same "how to make BB not shit" discussion thats been raging for LITERALLY A YEAR 
i wasn't even using EP with my surge and it feels a lot weaker now
I'm fine with smite/BB being weapons you can use for a good period of time
You don't look at a krak grenade as the thing you pull out immediately the first second you see an enemy, for example
if it's a heavily armored Elite I do
guessing cause of the warp rider fix
but as long as assail can passively regenerate, it should never be able to do that
I feel like BB would be cooler if they leaned more into the strengths of it's nodes, than into the base ability itself.
Buff Kinetic Flayer and Kinetic Resonance.
man, there are a fuck ton of enemies on the new map
Or if you do, you expect it to not be as effective as using a weapon or fulfill a role that isn't fulfilled by the other items you're carrying
For example, the infamous autopistol psyker
so then wc surge is the option for those still wanting to use the surge staff?
bb will be stronger if they put mind in motion available in its path 🙂
hence why heavily armored elites like Crushers etc., the rest of my gear struggles a bit with that :D
this. having flayer be 10% chance AND on a 15 sec cd is crazy
I dont view psyker as needing to be constrained with their blitz abilltys in the same way as other classes.
They had melee for melee shenanigans, a mid-range automatic weapon for all-purpose bullshittery and brain burst dealt with crushers, bulwarks and long range enemies
Reducing Flayer to 7.5 seconds would be neat
should just delete flayer and replace it with wrack & ruin
Old BB ensured psyker never had to want for a long-range weapon and meant they had 3
Blits abilities allow psyker to have a lot more utility and freedom in their builds
Tbf, a lot of people enjoy Flayer
wrack and trash
There are so many ideas they can pull from the lore to create a more unique psyker experience - but people would rather whinge about aiming and the fact that you can throw a few rocks to thin a horde
But it never replaced revolver, it never replaced IAGs, it never replaced any guns
I dunno what they could even do to make BB desirable. More damage, cause a small explosion around the target for a little horde clear, I got no idea 
make flayer do its old thing and be upkeep, make it only trigger on specials and elites
i still havent won one match on new map with vet yet 
damn almost like they're not mutually exclusive
That's why you can run gun psyker and still roll because you have other tools in your kit that will help your team one way or annother
Replace Kinetic Resonance with Cerebral Lacerations
Faster charge rate would keep my blood pressure lower as less kill stealing
faster cast time and better damage to meet breakpoints
its so weird that it takes so much even with empower to get kills with it on hard targets
embrace wc
I suppose you conveniently ignored me ranting about the lack of warp weapons that Psyker has?
its da best
Psyker could also benefit from some funnies, like fire weapons applying soulblaze instead of normal fire
That patch 13 made irrelevant by bringing back the 15 second kill status quo? Vets & Zealots still killed faster than Psyker even after the nerf.
Also ignoring vets plasma?
honestly if I were the designer, I'd go completely in a different direction. Portal Gates, mind controlling specials and elites for a limited amount of time, stuff like that
Imagine an infernus laspistol that triggers soulblaze
Shame the class that ingame refers to each other as siblings can't be united on that issue lol
It was also ass.
what does wc stand for?
from all I heard, no group argues more than siblings lol
No I agreed with you several times in this chat about that - in fact I didn’t even mention you in my initial message so up to you what you wish to project onto my statements
warp charges
ive been doin it for a couple of weeks, doesnt feel bad but not great
ah yes, am dumb. ty
💀 I thought we were supposed to be glass cannons but they are just making us glass
Idea:
Rework Kinetic Resonance entirely and let it automatically Brain Burst up to 5 randomly chosen enemies within 8 metres of you when you cast your Ability.
I genuinely dislike smite but my recommendations for it are pretty much just completely rework it.
Smite feels so meh
Stun abillty that has to be maintained is zzz.
it's very good
it's a cc life saver
one of the best blitzes
I love smite
I think you dont understand what I wrote but okay
I have no idea about plasma being boss dps before or after patch, in like 200 hours since 13 I havent seen a vet demolish a boss with plasma like ogryn or zealot can but maybe its because the average vet even in auric maelstrom is a shitter 
I've been the one person particularly vocal about Psyker needing a precision weapon and shooting assail's ammo economy on the knees so that's how I'll take it
you don't get to weasel your way out of it with just because you didn't directly name me
smite is good. But boring.
assail is good but kinda boring
BB sucks but gives dopamine
Honestly in maelstrom it’s a life saver
yeah its damage is low, but when you get a huge horde stuck in it, you fell like you're really pulling your weight
Siblings, we have a new Surge staff bug. It randomly can hit weakspots.
based
plasma's patch 12 sustained boss DPS was quite meh because of venting
fr?
Fatshark giveth

i do like 0 dmg after the update
The emperor blesses
it also seems to do half damage sometimes for no reason
Explain more sibling
same
#psyker-class message PROXY POST take it from the vet enjoyer himself
no, it does double the damage at times because it hits weakspots randomly
You do regular damage that fatshark intended
I didnt play vet much ever so I really dont know
HMB

I don't remember it ever criting for 500 on a carapace enemy body shot
so psyker is dead again
doomer take
it's been only a few hours after the patch
give it a few days before saying something like that
well with the build i was dominating now i do 0 dmg xd
the warp rider node was giving 10% dmg at 0% peril. now it gives 0 at 0 peril. so you feel weaker with no peril
Void WC psyker is so not dead
i usually keep my peril at 80%
400k+ damage in damnation easy
"my build is bad so the whole class must be dead"
come on my guy
It's called play better
10% damage nerf? literally the end of the world
it is so joever

I just learn to play more Purgatus and see what happens
Dw I bought the fainting couch
not free damage anymore 😔
was your build abusing surge by chance? 
because yeah then your build is actually dead
Meh Vet DPS compared to pre-13 gunker is still a lot, and more than a gunker is going to contribute considering the average gun psyker has the gameplay sense of a scrambled egg.
400k 
palpatine build xd
yeah that checks out
go try something else before you cry say that whole class is dead (lets not be mean now)
I think with the surge bug fix drastically reducing my damage I'ma just go back to warp charges and focus more on using smite/bubble support build instead of 80% surge spam unfortunately
Just gotta headshot everything - plus using the crit talents - then you go brrrrrr and melt hordes and specials and stunlock bosses
surge spam still works you just got to do it more
I dont feel bad for you at all. No more crutches for you.
surge/bubble is great i am really enjoyhing it
What perks for blaze trauma, i forgot
crit chance + maniac?
Me after assail nerf + surge 125% buff was patched out

and vet was vastly overtuned pre-patch 13
Now that the surge crutch is gone, I can finally play the surge staff again
my ass out here way more excited about HISG being unhinged again but I am at work 
are you forgetting ult extensions, +50% damage, and +75% ogryn damage?
True, especially with warp charges peril reduction allowing more spamming. Less burst but I guess more DPS via getting more lightning out before quelling
What was changed for hisg?
unironically try to use your ability less unless it's shriek
director hates you now
Sick
Trauma staff is fun, fuck smite, trauma makes me feel like a wizard staggering everyone and blowing shit up
idk ask arco he actually played I am here at work getting hyped up 
i've been running surge creeping warp assail in 14, its really good
with assail nerfs just use surge more
I had a game with like what, 200 special spawns over 36 minutes?
keeping up PT+warp charges is pretty much crucial to surge staff
Only 200?
I forget if it was 200 or 400 since I might be only remembering one line from the scoreboard
or alternating warp charges with malefic momentum
Rookie numbers smh.
Cool
limited power lets fucking gooooo
I cannot when the boss is at half health by the time I press rmb
how do damage bonuses stack with psyker? warp stacks x6, 24%, the 20% from warp rider, 15% from warp timing
ogryn grenade launcher goes thump thump
Usually in the unintuitive way possible
suspicious
Not sure if this is surge or smite, would explain hitting weakspots
almost like thats why bosses take less explosive damage now 
So my guestimate is that Surge staff hits random body parts now, that's why you can at times see a low number on a crusher cause it's probably hitting a limb
true and real
there we go
fatshark must have the worst coding discipline
it doesn't look like a bug
does nobody load this shit up before they ship it
I feel like no one has a clue what's going on and is doing their own thing with their own ideas while working on the same thing
huh? random body part? whyy??
when even Fatshark can't keep coherence
oh so thats why it felt like DD wasn't working
So you're saying surge now hits random weak spots so with warp charges peril reduction leading to more surge spamming we still might have a powerful surge staff? 
ooh DD fix
other enemies weren't glowing either sometimes
wait until you see that you crit at times 500 against a crusher and at times 1k
feels like a bug to me
I mean I posted code above
either you hit them in the head and crit for 1200 or you hit them in the body and crit for 500 so I'd say its shit now
it just picks a random body part
if it's being applied to surge, looks intentional
it'll be interesting to see how DD plays now that a marked enemy will glow properly all the time once i have time
(but why)
with zero way to communicate back to the player it hit a random spot. I doubt its intentional
Woah. That's a Deimos.
it's in chain_lightning lua but not sure which one that is supposed to be
I think they intended it for smite but it ended up on the wrong thing
great
well when they added gibbing it adopted the effects of bio lightning soooo I think there lightning code is just fucky
interesting
ok that code is for both, who knows what they intended
wtf
how frequently does it hit weakspots
for christ's sake
true aim fishing with smite?

hell yeah
I would say around 10% of the time but based on feeling not data
fatshark and their ostensibly good decision to recycle the code for smite and surge just keeps turning up sour
I guess true aim just became more important for sniper psykers aye? revolver smite might become a thing?
is brain burst hitting harder. 2 shotting maulers now
at least it's worth to try build something for it, there is theoretical potential at least
smite flame trauma might actually be a thing as well
smite to 5 stacks, max blast, repeat
at that point you can slap blazing spirit & rending shockwave on that baby
So is surge staff still good or has it been hurt badly in all this?
hurt badly
I'm going with throw it in the bin
so does that mean surge staff is fucking awful now if you hit a shitty spot
You can definitely feel the difference. But I'm not going to stop using it.

it's usable with warp siphons but the limb damage makes it very unreliable against crushers, other than that if you build +unarmoured +flak and have 6 in the battery you are pretty much 2 shotting anything non-ogryn size.
except maulers
Oh good my old one should still work then
@near wyvern have you experienced void strike being unable to headshot maulers with rmb yet xP
inb4 they make trauma only hit leg hitboxes next patch too 
there's, what, 7 hit zones so 1/7 to hit head
does it suffer from damage penalty when hitting limbs?
yes
i mean for the rmb
but many enemies take less limb damage so basically a nerf
does seem hard to actually hit limbs on a lot of enemies though
surge/smite just randomize it
What weapons?
Is it still best to level my Psyker with Assail after this patch?
nice, i like it
are all the hits randomised? iirc surge has some ticks before the main damage
I feel like warp siphon is making surge hit harder than it use to assuming it hits something good
skill issue
what possessed them to do this
whats this about a tail
bonbon
had to justify surge having weakspot dmg as a perk
now you get value
without lmb
vet Columnus IAG Mk6 psword
@late yew I love how saltygnome is still trying to gaslight us into thinking he's a dwarf
"get value" yea sure but also lose value 5/7 of the time
@spice veldt carnival map is fucking hell on sniper gauntlet vent purge
rip
in a good way
o
like the fights vs snipers are more dynamic
masochist
maybe it is fine if they remove limbs and maybe some other ones
the map is so good dude
cuz of the map layout?
it is pretty standout
BUT
there's also cover
that u can use to advance on em
n stuff
and good alt routes
the new map finale seemed pretty spicy
can you edit it and push it to main 
the map finale tempts me topl play assail psyker with how many spread out shooters there are
omg omg new map 😮
Assail getting all the attention and brain burst just in the corner
gunners at the end event can actually apply pressure
its insane
where it belongs
this has never happened before
brain burst seems to be hitting a little harder
what not having cover does to a mf
I bet you are scout main throws C4
instead of planting ur ass and killing poxwalkers
there's a whole bunch of really open town squares and the like
and not as claustrophobic as relay station
if you run up against a company of gunners you're in for a bad time
it's a nice change but a lot of jogging
is assail still best for leveling
yeah I had the impression that the map was long
no, it levels out the gyri and sulci in your brain if you use it too much
Considering it's fire and forget, yea. I'm still using it in auric damnation
Surge bug is not fixed?
then you're faced with the judgement of your peers for hitting 30 and not having a grasp on game fundamentals
ah, it is
Patch notes says it should be
new patch, new bug?
cool stuff. I saw it got nerfed a bit
Inaccurate to say "still using it", I only started trying it when I hit 30
true
true
true
true
true
true
true
true
It was nerfed but it still does the job it's meant to do
smite triggering true aim is nice for void crit staff
Throwing a bunch of knives so i can save ammo on hordes and patrols that is
Oh yea
Wait what? Don't see it in patchnotes
Been playing gunpsyker more just to mix up play. Didn't realize the revolver and laspistol were so nice.
what exactly done to smite?
it hits weakspots now
oh, this was a bug lol
also limbs 5/7 of the time
smite and surge staff hitting random spots has got to be a bug
its literally in the code how is it a bug
all bugs are in the code
WHY ISNT SURGE AND SMITE POPPING THINGS ANYMORE 
if its intended then its not a bug
Yes
comically deranged way to nerf surge
THAT SHIT MAKES ME FEEL POWERFUL WHEN THEY POP
new map is pretty cool
there's nothing in the patch notes saying surge hits eveything now
not everything is in the notes
This is the whole change
I feel like they did this so you can get true aim procs with Surge staff (to both generate and consume instead of only consume) but they overlook the fact that a final crit on a limb does less damage than a normal final hit on a body
So it makes surge bad now?
yea
they do its just less consistent now
Still tends to do two shots with 6 warp stacks against most thing but killing things like crushers and maulers take ages.
oh so the last body part it hits is what explodes so sometimes only an arm will explode or nothing will explode
Yeah so it's a uniform chance to hit any body part and this is rolled for each damage tick
Correct
And the last tick is the majority of your damage
i like dd
Need to give this one a go
Not at the computer at the moment so gotta wait for evening
Around there yeah based on the feel how many times it ends on a weakspot
wait so we're talking about the surge staff right? is this a bug or a new intended interaction?
well maybe more than that based on the valid_hit_zones list
I came late to this discussion
Stealth change
no idea
Surge and Smite now target body parts randomly
surge as well you say
Hi I’m new to psyker and I’m noticing it seems the class has greatest build potential in terms of variety compared to other classes, is that true or do y’all find that endgame you stick to 1 or two meta builds?
There are a lot of viable builds and a handful of meta builds
I mean there is a few contenders for "meta" but there is a fair bit of variety and tons of viable stuff
so anybody else notice that our kinetic presence gives %5 more dam to elites meanwhile ranger vets one gives flat 5%
There was a bit more meta builds before this patch if you count abusing bugs a build
Lua?
chain_lightning.lua
Interesting
is there a chance its another smite only change that affects surge for no reason
What would you suggest as weapons and a blitz for a solo build. Like when I’m quick playing and have to try to clutch becaause my teammates are new and all got downed
eh, it fits too well with smite, and smite without empowered psionics kinda sucks
it could definitely be intended for only one of them
should've been either torso or weakpoint not this shit, russian roulette staff 
Also, 5 shots for Crusher is not bad
is chain_lightning.lua used for both historically?
Mauler 4 shots
the name of the lua sure explains why the bug existed in the first place if they both took from this
well yeah but that's what caused the EP bug too, them just using the same code
now they changed a bunch of things to chain_lightning_staff to differentiate
oh no..
it's crazy they fix something and somehow mess up on the exact same thing
kind of is when trauma and void need notably fewer

this is just tech debt
Damn the new map is good
so out of curiosity is smite better still with warp charges or does this new limb targeting mechanic mean that empowered psionics is also just as viable in comparison?
Oh shit the commissiary just got a expanded
They also charge for longer
?
not sure which is better though
Slowly turning into Destiny 2
faster*
"bug"
Now we just need ways to deploy and fight shit without it being a mission
How are you getting that
I've local repositories
finally won new map on hi intensity
What is it?
hi intensity was easier than normal damnation
warp rider
How lol teach me sensei
Sounds like disaster
I also failed normal, but won auric
effort, you can wait for aussiemon to update
Time for Darktide Crucible
is it bugged? normal felt like god dam auric maelstrom on crack
darktide pvp when
but auric version ironically was chill
granted maybe because i was playing vet on normal and failed lul
Does anyone know if handcannon assail still works?
So that could be the reason
it doesn't
might be yeah
I wonder what the second update will be like
WWtf, that worked?
Oh got patched?
yeah it was the latest funny bug build
ye
now purgatus hits random body parts 

Gross
would be good
The rending effect applies to all assail shards
with true aim
trauma only hits feetsies

actually yes would be good
noooooooooooo
all non aim staves get nerfed
I wouldn’t mind having to aim more if we got consistent feedback and dmg bonuses
Psykers scale better into late game, early game your best bet is Assail and any gun you can find, for late game I would go with Flame Trauma with Brain Rupture, Stun Shields and EP keystone. But that requires quite a specific weapon roll.
Voidstaff is also very usable for clutches but staves need big levels as they get penalties for low stats.

why did they change lightning gibbing it was cool
it still gibs just not every time anymore
Lags
Must be on center mass hit
depends on which hit box is the final hit

maybe getting some syringe pickups finally
how lame
Smite does not gib at all now though
Aren’t those heretic syringes
I did my on first try, Psylot Gunker Damnation Hi-Int STG, was a ride 😅
So i can't even tell how fat i am killing enemies now
is this
Are you posting this for a reason or
adrenaline or smth
well I was using surge to consistently blow up specials at close range. Back to void strike I guess
new consumable?
HEALING DRAUGHT HERE
Eww
looks like a new consumable since there's one for ability, power and speed
oh no
Why tho
potions are bak????
we can find out what class all the elf mains play now
Oh vermintide
Incoming zealots taking all the speed potions and running far ahead
Dude they already zoom with knives
Probably tied to the lore since in the new mission we are investigating boxes with stims.
Now they gonna zoom even more
i should've just played psyker to start on new map, idk how to play new vet anymore
Average knife zealot
maybe getting them in part 2
Very plausible
not much point adding it now otherwise I suppose
ammo crate? no we got purple juice
AHH that sweet Demon nectar
green juice
this new map actually sucks for the plasteel/time ratio though
when abilities even benefit from the purple juice
The end event is horrifying
some of the plasteel are so far away from normal path
yeah need to find a better hold spot
the new map end event with monster specialists should be something
the default button location has surrounding spawn points
Dear god, and reduced ramp up time 
finally free, on my way to throw my first carnival game
If you are smart you will bring the bubble
sigh
theres only hi shock now, welp
bubble was so clutch
People been suggesting using flame shriek instead for horde clear with smite
Bubble is the goat
I tried it
there was so many gunners
holy shit people are crazy
You’re missing out if you don’t run it
if they think little of wave clear is substitute for huge safety bubble rpovdies
i'm bring purg 
whats not talked about much is also the bubble toughness regen if u take that
that shit helps too
so are people actually saying surge staff is bad now
It slaps
The warp rider nerf is a funny one. It's hard to notice on staff builds, makes managing peril a bit of a chore on Psylot since Assail LMB costs so little and you have fewer shards, it only really hurts two things:
- finding a good one shot mutant Deimos is a lot harder
- regular battery gunners got their break points fucked up
I give it to meleeing teammates and it lets zealots really pop off
eh I'd have to see just how many gunners there are but
seeing as when I play zealot I just run down 20 of em at a time
I don't see it being that big of an issue ngl
no~
it randomly hits limbs now so that seems pretty bad to me
change run n gun for warp nexus?
yes
lmao what
ty
Non projectiles now hit limbs as well as center mass
the issue is the map is really open and not a lot of cover at points
Does less dmg
Wait, what? I didn't see that in the patch notes. 😦 Is that as bad as I think it is? Now you can't even reliably use a +damage type.
New bug, the damage is randomly reduced to half the normal level, and the reason is unclear
thats what testing and the code look like
takes like twice as long to kill a crusher because the limb hits do half damage
unfortunately Crushers have 4 limbs but only 1 torso
Mfw surge staff needed buffs and they went “haha let’s make it even more shit”
what were the guns that are best for leveling psyker? im using revolver currently
💀
Laspistol or vraks 3/ 7 iirc
cool
Prolly that or laz pistol yeah
oh huh update y today?
Net negative for us
“Fixed issue where the Nomanus Mk VI Surge Force Staff received the ‘Smite’ Bonuses from ‘Empowered Psionics’.”
It’s over fellas. Surge staff is back to being useless…
Does voidstrike charge damage increase linearly with the amount of charge or do you get a special bonus when it's 100% vs 99% charged?
Surge would be fine if they didn't introduce the limb targetting thing
Worse than useless they made surge staff able to hit limbs now, which does half damage when it does
my message to psionics surge
Surge staff without bug was already bad
pretty sure its linear
Now what’s the point kekw
It was one of the best builds patch 13-14
Ig it’s back to purgatus staff. There’s no way they would nerf that one, r-right???
alright cause i regularly let go shots that arent fully charged
it doesn't only increase damage, but cleave as well
It really wasn’t
People just thought it was
im guessing this is how u dead with hordes
how charged does it need to be for certain enemies?
disregarding crit damage
If the goal is doing damage and not taking damage, it was one of the besst
And then they posted a scoreboard of sand bagging teammates and 600k damage and went “omg so much damage” without accounting for global power creep
I blame mods for that
It’s considered the worse staff but honestly knowing fatshark who tf knows
about 40% or a little less for trash works, probably less for crit, most specials you should probably get near full charge, half charge pretty reliably staggers most things in a pinch
wat
Bro what is next on the nerf list even?? I’ve been avoiding voidstrike like the plague bc i feel like that one’s bound to get nerfed too
every one has fun there own way I guess.
I used surge staff with warp charges. It does fine, you don't need to be so hyperbolic
groan I used Surge when it was just a low damage CC staff... I can.. still.. use it.. now.... Nooooooooo perfectly cut scream

Surge staff does half the damage it did patch 13 and it’s fine sure
ah no I was pertaining to the unlocalized "nil" string message I randomly found when I panned my camera to my left
I have not tried that. I'll have to test that thanks for the tip.
with a fun dice roll to see if you do half damage 
Don’t bother it’s what people ran in patch 13 before everyone started psionics abusikg
It got nerfed with the whole limb thing
1/5 baby 1/5 to actually hit the body
Yea it does fine. Is it the most meta thing? No. But it does fine.
4/5 to hit a limb
Can one not Aim said staff better?
I wish 😔
yeah imagine losing your ability to reasonably clear gunner or mauler waves in auric HISTG5 games and then calling the same staff “fine” after it’s lost one of its only redeeming use cases now
Idc if it does fine. You can do fine with the most trash setup in the game
I want it to be good
It’s just smite in a stick now
This
Except it only does damage to two enemies
Literally use a different staff if you want CC
It’s shittier smite in a stick now
full circle, surge CC staff once again
except it doesnt bounce as much as it used to 
doesn't the Surge staff do More damage then Smite?
I mean wet noodle does more damag than smite
The next patch will nerf the voidstrike i’m calling it now
Barely enough to make it worth it it seems
thats not really a high bar to clear
I guess its all about the crits?
Anyone know of a mod where I could have my screen borders glow or some shit when at 5 true aim stacks?
clicked on the wrong channel XD
We’ll get to a point where all the staves are just CC only weapons and we’ll be funneled back into voring ammo like the other classes
Alright lads time to run some other staff, which is best now?
columnus v
I use better buffs to show it close to my crosshair but that ones apparently a bit crungled right now
Voidstrike or blaze trauma
Which has been best since patch 13
Trauma is disgusting
Alright, thanks, waiting for that to update then
Reject magic, return to lead
It pushes enemies behind me
You are using it wrong then
Lead requires ammo, gross
trauma should trauma yourself imo
Trauma sems to work good in close quarters. Void doesn't one shot stuff unless you fully charge it but staggers good.
It builds peril too fast as well
Some problems are solved only with brute force, not mind games
There is no real choice anymore is there. I mean remember back when gunpsyker was a fucking MEME build???
2 shotting crushers with a revolver is fun though
I’m going to say something controversial here
Assail feels so weak now.
Grenades Push enemys behind people.
That's only a good thing. Mo peril mo toughness mo damaq.
Comparing my own scoreboards on patch 14, Warp Siphon Surge was my 3rd highest damage Psyker build only behind EP Surge and Handcannon Assail
scrier's gaze may now be applying the finesse damage properly, I haven't used it much not sure how it behaved previously
Running gunpsyker this past 2 weeks just to mixup my play, kinda fun
they only made it 3 seconds to regen a shard did they drop the damage too?

You’ll see, after trauma and voidstrike get the hit next all you’ll be able to run on auric is gunpsyker. We’ll just be a spicier vet
don't think so no
Voidstrike is superior homie
So tru pls buff trauma 
they dont even do the same thing
No, it feels week because they removed the flat +10% damage buff from Warp Rider and now it's pain in the ass to keep peril up with LMB for it
pls buff blazing spirit force swords
With a much fancier sword
Gun Psyker got nerfed unfortunately
yeah blazing is pretty weak
Trauma is like a nerfed grenade launcher while voidstrike is a chad rocket launcher
Trauma Staff can stagger and clear more enemy's at a time and knock down unyielding like Ogrryens.
have you seen my name 
Yup. Breakpoints are fucked now because of the Warp Rider change.
Yep so weak I need my blazing spirit 4 on my blaze trauma.
perhaps FS is trying to do away with Break points? it feels liek it to me anyway.
Voidstrike can clear a shit ton of people and knock down unyielding enemies
Which gun?
At least psyker didn’t get nerfed nearly as bad as vet did
Things to be more on fire.
I absolutely hate how much I'm loving the dueling sword right now and how much it clashes with the cape shirt for psyker
