#psyker-class
1 messages · Page 856 of 1
“Something something enforcers something something lex atoma”
and he respect me
Do you constantly say heretical things with a German/French accent?
Sometimes he likes me, sometimes he doesn't, idk if my Beloved likes him
i dont know what is german or french accent unfortunately but heretical thing yes, very callous to other people
the one that constantly say “incomparable mind”
Male Loner is German, Female Loner is French
I think
Yeah, def Loner then
so thats french then
I'm loner Psyker, and Melk has respectful voice lines.
I have both type of lines, which makes sense, sometimes I'm sane and chill, sometimes I'm too... and since my Beloved is the Emperor
Melk definitely appreciates Savant most, though
He actively mentions looking forward to seeing them
and that he’s betting on them
female loner is hispanic, the french female psyker is the enforcer one
She's Hispanic? I never clocked that accent as Hispanic
Male Savant seems African, maybe.
i get the same dialogs

I instantly recognized it as one, she's definitely not french though
Keep in mind there's many types of hispanic
Aye, true
Male savant is definitely african
Love the Male Savant
so the hispanic get the sarcastic role this time ?
He’s cool
wish you could change characters voice, wanna go the sienna voice but dont wanna make a new psyker after getting some good weapons on this one 'running same voice atm but male'
I want the "40k cigarette packs a day" that Belisarius Cawl has on Battlefleet Gothic Armada 2 
After having attended lectures from multiple different Nigerian professors, Savant is def African
i want to go with the profit taker orb mother voice lol
after i realize shes there
Holy shit you’re right
which ones that?
the VA is from Zimbabwe
Aha
Then yeah
I’ve always been bad with accents, so it’s good to know I’m right this time
Pox Hounds should-- Pox Hounds shouldn't--Bound, Bounce.
fair enough. i havent played warframe in ages so ill take your word for it
the only respect I want from him are on the shop rolls
which so far...

btw here, https://www.youtube.com/watch?v=kWEH4sjqlmY Belisarius Cawl 40k packs a day voice when
Battlefleet Gothic Armada 2 Prologue cinematic! You can pre-order the game now on Steam!
https://store.steampowered.com/app/573100/Battlefleet_Gothic_Armada_2/
----------- Affiliation Links (Supports my channel) -----------
🔸Element Games 15-25% off Warhammer (Supports Me):
https://elementgames.co.uk/?d=10195
🔸 Over Clockers Computer Pro...
nah no way
eye cam or fake

and know we know that the button to stop recording is the same for the ping 
real
maybe it would be more convincing to see it in mission
either way, the color on the gauge is notably different
Wait... that wasn't a video to show that you hate conga lines?
kek
me? hating conga lines?
nah, that's just not possible

Are there any builds with Scier's Gauge that are good? I'm seeing very little instances of that build being used - just curious if anyone has found anything good with it.
gun psyker
and someone have a surge scrier
build
though i think its more risky than good
i have a purg scrier
what's the best map to do this on?
Try that one that the last stage is to hold on a forge
I`ll assume that yeeting them to the sides or the center counts
I'm not sure what map that is
the one with the 3 canisters you have to load up?
like the smelter
Metalfab Smelter or Hab Dreyko
Metalfab is one that I'm thinking of
Shriek
and the ledge, does it have to be a ledge to death or simply just off the top of those smelters?
“Kill 7 enemies within 2s by knocking them off a ledge”
So into the lava below on Metalfab final event, or down the ledge of Hab Dreyko escape where you cross the bridge
+++"The Emperor do not care about the ledge, only that heretics are being yeeted from it"+++
np wrapping up my penances, and having to use bb is killing me
BB my beloved
I get matched with a assail psyker that kills everything, or a vet that shoots everything I try to bb
pain
BB is kinda sad now. Even EP and ult boosted its too slow.
its always been slow lol
An aoe explosion from bb targets would be so nice
The end of Vigil Station has them stacked up on bridges.
think of it as a grenade to whip out for a special or whatever, and it works pretty well for that
Nah with old Kinetic Barrage you could get tons of use out BB.
I love it and the reliability but its just sluggish
I'm new to the game, so I'm not used to bb, just assail and smite
you could but its still was pretty slow lol
Nah, Kinetic Barrage was neat
Is neat
compared to the dmg and impact it does
Getting all my bb kills stolen before I can pop them is the main issue, I'm just wasting peril
dude I ran kinetic barrage while everyone was on the ascendant blaze train, you dont have to tell me 😛
I spend half the mission edging myself until I can proc ep
I see EP Surge bug is still in the game. I guess it was too much to assume they would have fixed that in that last however long....
So tired of all the bugs and broken gear
even back then the cast time vs dmg/uptime proposition was not super great
nothing special going on here. standard damnation with music is just really relaxing

related: everyone should play Sayonara Wild Hearts
it has biker lesbians and robot wolves
just tried it on metalfab and it didnt work
shriek has dick all for any stagger whatsoever
nor would my force sword's push
were you at max peril?
Shriek has higher stagger at higher peril iirc
wish I knew that
and now you do
time to do the exact same fucking thing again
'man i will never touch scryers gaze it seems awful'
you can use it to go mach 5
'i will now main scryers gaze'
it really is amazing just how fast 20% is
Combine it with a Columnus for reaching max stacks of Mettle instantly
that with the mettle stacks and the DD speed boost you fucking zooming
i mean im using a laspistol and hitting max stacks reliably
spam True Aim staff bolts into a reaper to build stacks, then run directly to it to stab it in the eyes
gonna try get a good knife
👌
"Think fast, chucklenuts"
im assuming bleed on crit/weak spot damage to bleeding targets is the blessings to go for?
bear in mind that Mk5 has slightly better dodge
~13% at 80 mobility versus a near guaranteed 15% on Mk5 because it has both Defense and Mobility bars
Does anyone know if assail takes perks/blessings from the last equipped weapon?
just gonna put this banger in here
@spice veldt post the clip
https://i.pinimg.com/originals/9c/b5/97/9cb5970a37c4b9acfca8d432c0183361.gif
'scryers psykers racing with knife zealots to see who can get killed the furthest fromt he team'
time to reroll all the crappy milk contracts
not on the last-equipped weapon; only on your currently-equipped weapon
this clip is from patch 13 so just cut the damage down by 20% https://streamable.com/zjpqc5
good lord. also lmao nintendo switch settings
I saw places saying that it doesn't, but man, you get the stamina bar from the current weapon, so...
Can you get pick n mix penance with brain rupture?
worked for me when i got it
What are those graphics?
@spice veldt you dont by chance know of a way to make priority buffs less opaque? didnt see a direct option for that in hudtweaker
Bro playing Darktide on PS2
bro got the nintendo switch version early
Any tips?
Or just play the game and I'll get it
Assail with Uncanny is so funny
venting shriek with the faster charge, EP for faster charges and less peril, and just hope
MkIV or MkVII
MkIV opens up with a Strikedown H1 and has a more horizontal Relentless H2, and MkVII opens up a horizontal Relentless H1 and a Strikedown H2
Just preference for moveset
(MkI is only Relentless attacks for the Heavies, so worse single target than the other two)
what blessings are good?
Rampage + Savage Sweep
Only thing I'm seeing is that we need power claws like Tyberos for a true devil claw build

i don't think so because the opacity seems to be procedural, so you'll prob have to find the code in a .lua file doing that
vicious slice useful?
some guy posted this picture. Are we getting a level revamp?
Vicious Slice?
Kinda

is it in the upcoming update
They're using the True Level Mod
Would be nice to turn that into a thing for endgame, like the mastery level on Guild Wars 2
does anyone know how tf people are supposed to do cliffhanger?
the guides all seem to be telling you to do stuff that it obviously throwing or holding off at the exit when your team is waiting to leave
obviously throwing
Welcome to the redacted penances lol
Are you on pc?
yes
You can make it much easier with mods
do you have any recommendations which mods to use?
what should I slap on this thing
Use ManyMoreTry so you can play solo with progression
i picked up a mk9 devil's claw, and its pretty solid, just deciding what to switch the 1 blessing for
i only have hammer blow and vicious slice as a rebless for me
That in combination with https://maelstroom.net/ will allow you to select the exact mission/difficulty you want without griefing real people
You should replace Thunderstrike with Hammerblow if it's your only one, and then Weak Spot for Flak.
ty, i'll try that - i was wondering how there were screenshots of people in all bot parties
I would replace thunderstrike with hammerblow
And then, when you can, replace Hammerblow for Rampage
nothing, usefull as it is. some people use nexus over flurry, but i like to charge faster
Just remember to set your lobby to public, otherwise you won't get progress
(people can't actually join though, since it's a delisted mission)
reason being is that any blessing that has the wording "if already staggered" means the effect only applies if the target is toppling from stagger, so in reality the bonus is hard to achieve and harder to measure accurately
Also, very important, remember that Shriek's stagger strength scales with your peril
what about visious slice? not as useful compared to hammerblow?
vicious
hammerblow activates regardless of enemy count but they do the same thing in the end
^
crit/unyielding for a laspistol right?
got it
what blessings are good for laspistol?
infernus/dumdum
i could build that. im going to try that laspistol and the devils claw
going to be a fun test
and ppl are more aggressive now about killing the halo (also me; I'm worse too)
I don't know how you kept your sanity
I'm going insane rn
very easily apparently lmao. try join hi intensity/shock troop deployment missions
What are the best options against bosses? Most my psyker builds have trouble against them
I am, everyone just shoots whatever I'm brainbursting
welcome to pain my friend
@fresh reefI got it, thank you so much!
playing on console is pain

Alright, sometimes it get fucking awful though
I'm guessing during hordes, mostly
I don't remember the Series X having a particularly powerful cpu
It's per map in my experience, hab dreyko, chasm terminus etc usually have good performance regardless
Hab Dreyko
Good performance
Fucking huh????
That map is notorious for being the most demanding
mans just lucky it seems
The area with the stairs is nearly unplayable on high intensity
I just pull out my sword and start swinging bc I can't see shit lol
man
i dont know what's up with the damnation randoms today
but everytime i bring a different build my team fails to compensate
Did a couple of runs with the MK 2 dueling sword. It felt pretty good.
Not as much damage, but I like the lights a lot more. I chain the special a lot anyways.
So I might have to grind for a an even better one.
gotta bring strong builds
that can handle any situation lol
Anakin Psywalker 
It's less your team failing to compensate and more you being less comfortable carrying with an unfamiliar build, I'd bet
nah, i bring purg bb and my team cant handle shooters
something like that
Purg can handle shooters just fine though?
What combat ability are you running with it?
But the penances though
double shield
Malleous Monstronum requiring you to have at least 20 unspent skill points, on Heresy, in a private game
what???
Try it with Dome Shield
i saw someone recent where they did malleus with brain rupture
Purgatus already has great stagger against everything but mutants with its M1, and placing a Dome far ahead of you allows you to cover a large amount of ground
i did it with the upgraded version
And once you're within Purg's effective 17 meter range, it's just a suppression cannon
Fr? Guess they must've fixed it
Or it was never bugged in the first place
Idfk
I was fortunate enough to do it back when it was still doable in a pub 
i did it with a group on here just to get the penance out of the way
i did it with friends
And Resupply Allies on Vet iirc
Which doesn't even work with the default aura
i find dome has too much downtime
especially since im using emp bb
id have to retool to run warpcharge
I mean, not necessarily?
best build ive found for that is gunpsyk
but disrupt destiny is fuckin annoying to keep up
i liek it, but fucking hell the whole 'im just not gonna mark anything, good luck' thing can stop
In my experience the one that gives you cdr on elite/special kill gives you enough uptime
tbf sometimes you get teammates that stay right outside coherency and kill there
fuckin veteran 10m behind me
also dont i have to be the one to land the killing blow?
sometimes teammates take em
xd
im already running it on double shield
ngl all of the "you have to land kills" talents really piss me off sometimes
id spend an extra point just to let it proc from coherency kills too
you need a mod to spawn monstrosities in the meat grinder dont you
Of course you do lmao 
Ragers?
yes
LMB staggers them
why?
thats stupid
rewarding players for using the quickfire?
instead of the risky continuous right click?
lmb has less damage/soulblaze application
and the right click isn't that risky anyways since you can always cancel out of it, and you're always uninterruptible while spraying (but not while charging)
does anyone have tips for staying alive
I've learned how to do slides with a staff pretty well but a lot of the time i feel like one or two guys slips through my attention and I get owned
sometimes i see people who barely even need 1 medicae the entire time and im like, i wish i could play like that
its all about the team
some people like me will draw an insane amount of aggro towards themselves
so u dont really have anything to deal with
i'd spam dodges and avoid playing reactively if you don't need to
you can go a long way by just spamming dodges and not having to dedicate any brainpower towards that
different tools
m1 for stagger, m2 for burn
i read in the pinned guide that running a stamina curio is great for surviability, does it actually make so much of a difference that i should get one
ive just been running 2x toughness and 1x health for now
Is it just me or are on hit damage buffs substantially better than on kill effects?
I thought that dum dum was a trash version of death spitter
but it seems that death spitter isnt even active 90% of the time
always an overhead
i like its animation
sliding your hand along the blade and then striking down
i thought it was a sideways one in the beta
@jolly cedar dum dum is bugged to proc on farther ranges
nah they fixed that
on hits are easier to proc and arent that much worse than on kill
%age wise anyway
the real issue is that on kill blessings have too short of a timer + all stacks disappear once they time out
only real exception is slaughterer because when you're cutting through chaff the timer isnt an issue
i hope this is barely good enough for blaze trauma
need nexus 4 so ill eventually have to upgrade
the description doesn't really say anything about the distance at which it procs
the close distance part is about the damage bonus you get from dumdum, which does seem to be correct
fixed? i just know dumdum procs around 15m
certainly one of the scoreboards of all time
take a guess as to which vet wasn't running plasma lul
also, purgatus/Dome/EP BB is still really fun, so I made it into a separate loadout
blazing trauma on the right, purgatus on the left, differentiated by only the shoes 
also, a quick question about soulblaze application
if I apply 6 soulblaze stacks via Blazing Spirit, then 6 from Creeping Flames, will proccing Blazing repeatedly refresh the full 12 stacks? Is it possible to stack up to the soulblaze cap like this?
I have not tested anything pursonally. I'd have to get the debuff mod to really look.
According to Pygex's Anthemeum in the soulblaze section, "Weapons cannot increase nor upkeep the amount of stacks on the target beyond their respective caps."
yeah having used the mentioned mod, that is true
Anyone remember what is that magical toughness number to stop shotgunners one shotting your whole pool again?
129/139?
i need some clarification
on reddit people talk about how surge staff is great for stunning lots of elites, and thats why its better than purge
but earlier when i asked in this channel, people were saying surge is just a single target damage staff and smite was for stunning
surge staff does chain though no?
Only chains to 1 or 2 other targets
ok and thats not the bug right
thats intended?
Its a DPS weapon with some stunning, use Smite for dedicated stunning
it chained to more enemies prior to patch 13
patch 13 reduced its target count but bumped up its damage
could also be people mixing up surge and smite
ok so reddit really made it seem like the full on stun tool
they were definitely talking about surge cause it was a post about staffs
Chained targets do not take much damage from Surge, only the primary
so instead of using surge, BB, melee
im probably better off using surge, smite, melee
and using surge where i wouldve used BB before
You can Surge close range and BB long range, but abit redundant yes
ya i was using surge as a stunning tool
and it was underwhelming
cause i was expecting the reddit post stun lmao
Does anyone know what the Purgatus staff is for? I haven't found a single use for it on any difficulty. Lightning does its job better, and its not worth giving up the other three staffs for it. Am I using it wrong or is it just useless? 
That said Smite is also redundant with Surge, only use for large groups of Crushers/Ragers that you can't kill instantly
purg has infinite cleave and applies soulblaze in a wide area
i wouldn't bring it but you can't go wrong with it
purge applies soulblaze?
You hear the Horde sound cue, you station yourself in the direction the horde comes from, you unless alt fire and it dies
ye
You see a bunch of ragers coming in, you stand infront of them and spam primary fire, they are perma stunned
Can't bio lightning with psionics just do infinitely better?
there's the direct damage component and the soulblaze application of the LMB and RMB
You can also bring diet Purg by way of Smite + Creeping Flames
I mean if we are counting bug exploits, sure
There is a bug?
soulblaze's damage isn't that bad
Actually, don't tell me, I'll want to use it.
No lol
you're probably getting mixed up by the non-linear stacking of soulblaze's damage
creeping flames?
Soulblaze-applying branch of Venting Shriek
Side note: never ever ever take the one that does direct damage over Creeping Flames
It is just worse in every conveivable way
Helpful, thanks!
is venting shriek any good?
Arguably the best ability
Actually I misread, thought you meant Surge which is bugged with Psionics. I don't think Smite will do as much damage as a Purgatus
shield just seems so friggin strong
bubble in particular
There is a second upgrade for it which does 100-200% damage depending on your peril percentage
Mass stagger, horde clear, can chunk specialists or kill them outright
Easily deals with snipers
not that you'll want to run that over creeping flames
And my favorite feature is being able to save the one goober who got pounced by a hound on the level above me
On heresy it can kill crowds on its own, specials included, but eats up at least 80 peril. Purgatus might do the same thing but with less, I don't know.
Very helpful with horde
Arco you can't just deadname Creeping Flames like that smh
True
it can hit snipers? whats the range on it?
30 meters
i guess most maps are within that tbh
Though it's a strict 30 meters, like 30.1m won't hit the target
look at my face
I'm on Damnation and Purge does the same but you can channel infinitely with some peril management. The perk is you don't have to bring Smite I guess.
So if you're using tags as a range finder just go to 29
Sienna but E Ville
Won't matter if you're not planning on using a staff (me)
Bring staff, get Assail/Brain Burst instead. Y/N?
I have Purgatus with Brainburst for all range combat
I'll give it a try. Thanks Vero.
😈
Good luck hitting that hound off your teammate through the wall

I'm always close to my mates
For some odd reason
Except for zealots they always go ahead
its that much better than bubble?
You're always close to them, but what about when you encounter Lag-behind Larry or Runaway Randy?
They're both great
i think it used to proc no matter what distance
Shield is a safer, easier to use pick. Shriek is more versatile
Haven't yet, although im lag behind larry in some occasion
i guess venting if theres another pysker, bubble for PUBS
so you'd be pelting a sniper and benefitting from dumdum
Ehh, not really actually
Pubs usually bring Bubble for what its worth
Stacked bubbles gives you insane uptime, or if you double cast that's 20% toughness/second and an effective ~85% toughness DR when they vanish
Stacked shriek gives 12 stacks of soulblaze if used simultaneously, which can melt through hordes that much faster
Or back to back can clear two waves effortlessly
Purgatus and Trauma builds?
true i didnt realize purge applied it
And isnt anything a Soulblaze build if you take all the Soulblaze nodes and blessings on staff
I only ever use bubble for myself
Or just throw it on the team then run off to get plasteel 
Based selfish gamer
Genuine mvp behavior
Plot twist: Where I am is where my team are, ultimate chad team leader
I don't think it's super valuable, just very comfy
you can still proc dumdum at far distances
the close distance part applies to the damage bonus
Plasteel gaming
If you don't get 800 plasteel per match are you even playing darktide 
The real carry farms Diamantine 
the only scoreboard stat that matters
as a new player who didnt understand endgame weapon gambling and spent a lot of their mats before full comprehending it...
i feel this on a spiritual level
The real endgame is not caring about resources
I just play the game at this point
So. Is Soulblaze just. Overall worth bringing at all?
Next question. Is it worth bringing the Soulblaze warp charge keystone modifier. Or just bring the other more general one
Use assail spam
Macross missile massacre and percision misisle strikes
im hoping u15 fixes it
If you bring purge, for sure
Anyone who kills it while it's on fire, you can get a charge
For yourself always ignite enemies first before killing them with your sword or assail or smth
this is understandable
would do the same but i stick my coherency 90% of the time so it doesnt make a difference
i used to run it but now im using smite because crusher swarms
any kind of soulblaze application works, so purg / blaze trauma
hell, even just the two soulblaze talents and a large enough mixed horde
I've had a hefty hiatus since the class overhaul; I wasn't in the mindset for relearning all the changes at the time, and it took some friends on another server starting up with the game to get me to try to re-familiarise myself with the game.
After chewing through the talent tree to try to approximate my old build again, I figured I probably shouldn't be jumping straight back into Damnation straight off, so the Hi-Heresy on the mission board seemed like a good bet.
It was... a bit dramatic, and I ended up finally getting the Leave No One Behind penance for having to rescue all the rest of the team at least once.
What were you using to block so many attacks that effectively?
(I realise I did go a bit heavy on the med-stations, but often it was a case of that or a total wipe).
Deflector blessing on the Force Sword and the Kinetic Deflection perk (or whatever they've renamed it to these days).
Oh, and a +3 Stamina Curio.
It was often a case of pulling team members onto their feet in the middle of a horde.
And that combination does give you enough block to tank light enemies when you're doing that.
And there were probably also a couple of cases of having to block ranged fire too.
Doesn't work anymore
In the case of picking people up
That's meant to be a separate point.
I had to get people up. I had to block ranged fire. I'm aware the two weren't concurrent.
i love the macross reference, gotta listen to that again https://youtu.be/l8RqB5RBQ0A?si=ze8ePRQvOGeObZp9
Source: Macross Plus (Makurosu Purasu) マクロスプラス
Music: Sharon Apple - Information High
Album: The Cream P-U-F
So after seeing a bunch of versions of my video on YouTube now with the audio working I decided to upload my HD REMASTERED version of one of my first AMVs which I probably made in 1995.
Macross / Robotech was a childhood favorite of ...
(And I can see why not, because with just how tanky a psyker's block can be, having them nigh invulnerable during a revive is ridiculous).
Wait. Does the fire from Purge count as Soulblaze?
ye
the thing im not sure of is if soulblaze counts as a warp attack
for the purposes of the +warp dmg and the +tough on warp kill
The next mission when I dropped back to Uprising to join up with one of said friends is one of the sillier stat screens I've had.
Vanilla Psyker is so weird to go to after starting with Smite and Assail
Even with purg, I still find vampire better as you gonna fill up charges on hordes regardless of what you take, but vampire has the flexibility of accumulating charges from both ally kills and melee combat
We quickly concluded that unless I was going to start with a fresh character, we should probably move to Malice.
Good god I am loving the columnus on my Pysker
At which point said friend jumped several levels in one mission.
if something is on fire, you dont have to kill it for it to count
Twice in the last run we had 5 plus ragers that would have ended us
I just went full auto with the benefit of Disrupt Destiny giving me a nice target locked blue outline around them
Seeing the killfeed just pop up with ded ragers is nice
if more than half the enemies that die have soulblaze on it, vampire is worse since the soulblaze trait has 2.5x the conversion efficiency
I am aware, I've used both and despite the stats on paper I still find myself having more consistent uptime on vampire
why does this look like that lmao
ah your phrasing " vampire has the flexibility of accumulating charges from both ally kills and melee combat" seemed to imply something else
If you have assails, throw a couple before going full auto since they stagger ragers
I'm still going to have to look at "most things that aren't down the left side of the talent tree" at some point, but I figured that for getting back into it I should start by seeing how well my pre-overhaul build (or as close as I could approximate it) worked.
I did!
It helped a lot. But my columnus admitedly has a very solid roll on it
Get within 10 meters and you die kinda roll
Dumdum 4 + Fire Frenzy 4 is better for Psykers
Raking Fire is more for zealots
But yeah it's a neat gun and absolutely shreds with true aim
Raking fire is lowkey a +specialist dmg blessing with how funky their AI is
Hey guys, can this be saved?
or vet, but raking is situationally good, most of the time you'll get more benefits from dumdum + ff/ds or ff + ds
Change executor to salughter, and specialists to whatever.
and pray they buff deflector 🙏
Uncanny is also fine
block to flak or maniac oO
But then you are stuck with deflector either way, might as well give it a slight buff
ya deflector sounds neat at least. never actually used it though
Melk had a Vraks VII that looked... okay. Not great, but I've wanted to get one I could actually slap T4 Ghost on for a while (I had it banked, but it's never come up on one I wanted to keep), and given the patch notes reported some changes to it I figured it was worth experimenting with again.
Deflector is fun to mess around with, better than just a bricked sword
Getting the most out of it needs either Stamina curios or the Peril blocking feat (which at least used to be called Kinetic Deflection, but everything's been renamed, so I have no idea now).
deflector is your own portable shield really
The real question is why would anyone miss out on that feat when its so easy to get
Note that it does not work against snipers.
Peril blocking is usually one of the "choice" talents.
You are giving up perilous combusiton or something like that for it
So I wouldn't say easy
It is easy to me, no shot I'm giving that up, you have to be trolling
I don't take it on a trauma siphon build as siphon is greedy on points
And I don't need pathing for true aim
Don't know if anyone else has been doing this, but whenever I get a purple staff I turn its blessing into a low rank of terrifying barrage, so that I don't get a high rank of it and can change it back later
Especially useful on the staffs that only have 3 tier 4 blessings.
Meh, peril block is usually most useful in situations where the mission is probably a failure anyways.
So it's tough to consider it in my opinion
fun to use though
Entertaining to use with the Peril to Toughness talents (of which there's apparently two now...), because you can convert incoming fire into toughness.
we started doing that at least 6 months ago 😄
even with caxes to lower the chance of getting limbsplitter 😄
But peril block is one of my favourite talents - indeed, it can be used to channel damage into toughness via other talents, it makes you tanky enough to revive people in the middle of a horde, and sometimes it is just useful to be able to block ranged damage.
Man they really did the recon lasguns dirty.
Had this vet follwoing along needed more than half a mag to drop a mutie
Why does psyker feel... ehh
I did it with a quarter of my mag in the columnus.
Recon was always bad on muties though
Muties have really weird damage numbers in general
This is pre-overhaul, but I also experimented with this stupidity (you simply don't have enough block for this without peril blocking):
https://cdn.discordapp.com/attachments/1046914150363844779/1146960964147757219/2023-09-01_01-04-57.mp4
I mean obviously if you are using deflector, peril block is required.
It's half the point.
Well shit, looks like I need to farm up yet another couple of +17% toughness curios
That's a cool clip btw
Oh, did you see the Ogryn dicussion just now? Or just concidence?
Coincidence lol
It was interesting to see just how fast "Quickdraw" really was.
I literally just talked about 190ish toughness and feel no pain blocking a sniper 5 minutes ago haha.
I LOVE Psykers, but you know what I don't love? HALF THEIR BLOODY VOICES!
ong
Psyker voices seem like a hit or miss in every warhammer game
the only decent one is the rightoues one
German is obnoxious, that's why I picked it
the obnoxious is on brand intentional at least
the other 2 just tries too hard and end up being cringe
I like the Seer
one is an edge lord the other ranting about his delusion is eh
#warhammer40k #warhammer #shooter #gaming
Watch me on Twitch: https://www.twitch.tv/relaver_
Follow me on Twitter: https://twitter.com/Relavver
If you need voice acting; https://www.castingcall.club/Relaver
Meh, I like all the male ones. Only good female one is Leliana from dragon age.
everytime I reach 100% peril I cringe a little
can I just get a mute psyker who keep it to himself so he dont get shot by a commissar
yk, a smart one
I think the male voices are better for most personalities
I'm not entirely qualified to comment on this, given my levelling was all pre-class overhaul and I've mostly been on a hiatus since the overhaul, but I found that psyker was... slow to get started when levelling.
Certain of the staves are underwhelming with low stats, it gives them to you in a silly order, and some of the major talents were only available at late levels.
Even at max level, they're a bit finicky to play, being the frailest of the classes (in theory they can get very impressive block, but blocking is active on your part, not just passive resilience).
But, with a good build, psykers can make pretty versatile multitools.
psyker was one of the easiest to level because brainburst let you fight stronger enemies than gear would have allowed you to dispatch. which meant you can jump into higher difficulties and get more exp quickly. definitely the squishiest though. now assail makes it even easier
since ive been popping occasionally
Trauma is ass for your teammate without healthbars on though. Fun build that rewards skill though.
if you thought psyker was hard to level try zealot
it's utter crap lmao
playing other class makes me appreciate bb
definitely a different level of difficulty always trying to cast above 80%
ye
i kinda wanna make a vid recon for gunpsyk
it seems to be a bit better than laspistol overall
since you have solid anti-ranged
it'll eat ammo like crazy but tbh you burn as much with pistol anyway
laspistol is love for murdering monstrosities
i use bullets when i run out of peril or assail
my favorite is still revolver atm, my friend does really well with vraks mk3
I guess things have changed somewhat now that warp charges aren't tied to BBing (and are an optional buried right at the bottom of the list).
But when I was first levelling, it was still at the point where warp charges all dropped off as one, and Psychic Communion to keep your charges passively topped up wasn't available until Lvl 15. So one veteran thinking your blue BB halo was a targetting suggestion could send you straight back to zero and mess up all your breakpoints.
revolver rending bless + assail is funny
gets even dumber with emp + fullstack gaze
i just ignored the warp charge mechanic unless it was for ascendant blaze tbh. on leveling difficulties you still oneshot mutants and dispatch crushers and bulwarks easily
blaze trauma is hard but not as hard as gunpsyk imo
I'm talking about Warp Charges effect on all your damage, not just BBs.
Why do healthbars make a difference here, exactly?
if you're leveling gear drops every time you come out of a mission are going to be a much more significant factor hitting breakpoints and contribute to much more inconsistency, as well as regular difficulty changes
Making sure all the shit you knock around is dead and not smacking your teammates on the back is infinitiely harder if no one has healthbars on.
Same thing for managing how much you charge right click
Whenever I see trauma, it's usually "I'm helping guys" while fucking their team.
i suppose, but i either trauma far away or in a way that consistently covers teammates
There were enough times I was having to make the choice between weapons based on whether something was just barely failing to kill common enemy types.
I mean, this is largely a skill issue on the psyker's part if things are getting tossed and not dying
the outer part of the ring always tosses, not sure what your point is
As I said, healthbars.
Also it's easy to be obvilous to the problems you are causing with trauma at times
Don't get me wrong, I love using trauma, takes extra brainpower though
If you aren't killing the things you can see being tossed, it is skill issue. Or at least like, awareness issue
tbh i find debuff display much more important to trauma blaze than healthbars
Not too hard to tell when they're dead either since Trauma always gibs
its less about killing them and more about properly tossing them imo
I also just have Smite if I feel the need to crowd control around my melee frontliners
But even if you want to argue about the exact mathematics, there's still the psychological element of trying to keep the charges full. And I know some people say they just ignored them...
... but the game mostly throws you in the deep end as far as trying to work out what you should and shouldn't worry about, and what everything means.
Even with them being a conscious build decision I still ignore them lol
"oh hey, 30% cdr. Neat"
And in that respect "charges full" is definitely more desirable than "charges empty", and given you've only got a limited testing facility unless you mod the game, it's hard to really evaluate what is and isn't worth it.
its not that hard, you just play as if you have zero charges. if something dies sooner its a happy accident.
This is the way
its not that hard
It is if the game doesn't explain it other than "more charges good".
I remember when the game didn't explain that without max warp charges, your push didn't remove dogs from people
Fresh out of beta psyker and the need to keep the warp charges up def bunched up my brain.
I'm neurospicy and could NOT ignore it.
and the tooltips explained how much you got from it, which was enough for me to understand it. i also understood that even if i tried to keep them up they would get stolen and completely fall off, and that rushing to keep them up caused the game to fail more than not doing it
The great psyker vet war over not shooting glowing blue targets that literally begged to be shot
I'm neurospicy and could NOT ignore it.
That's also a factor.
because pulling stuff you shouldnt yet caused wipes. or runnning off far from the group. thats basic gamesense and awareness that requires no psyker specific knowledge
See that glowing blue weakspot? Don't shoot it.
thats the real factor lol, you can't ignore it
Oh, my BB got intruppted so you got trapped because you ignored the glowing blue trapper? Skill issue.
🙂
I saw a zealot trying to kill a sniper with a brauto, I said let me brain burst it
"What's that?" 
tbf it's brain rupture.
Honestly, as far as my many complaints as far as the tutorial in this game, not including a basic primer in the advanced tutorial that makes sure players have at least a vague understanding of the other classes' features is right near the top of the list.
No one who doesn't already know/want-to-know will read it 
Even if you force it on them they wouldn't internalise or remember it
I hope school teachers don't take up this strategy of not even trying to teach anyone stuff some people might forget.
kids can hang around places that arent school, crazy
So its a daycare, got it 
I mean no one is gonna teach you how to have a good time
vermintide didnt have hand-holding and flyers in tutorials either, works fine
hey gamers
No one except the pretty lady behind the Denny’s
thanks Hadron 🙂
Current anime season is kinda garbage or its just me?
So many titles that are just so mid....
Very nice
Vermintide had fewer variables. Much less choice of ranged weapons (at least initially) and much less focus on them, your party was always four out of the same five characters (and you'd often have to swap to and learn different classes because you can't have three Kerillians) and did the first one even have career talents or special abilities?
first attempt at rolling a purge staff too lol
I feel like in the first one the difference between the classes was mostly just what weapons they could have.
Why everyone suddenly go purge, did they buff it or something?
I have a good voidstrike and trauma staff just trying new things 🙂
Although admittedly those weapons could be very different. I remember the hilarity of the Trueflight Longbow before they tweaked its seeking ability.
I never know if these are worth getting
Been trying to build a surge staff, what's the deal with crits on it? I did a run where I thought I had a base rating of >30% crit chance, but after action scoreboard only showed a 24% crit rate
Inspiration for Yondu in the Guardians of the Galaxy films, I believe.
You're usually looking for a max hp as a blessing i believe, and atleast one 4 pip perk (toughness regen, max hp, dmg res vs annoying enemies for stats, OR ordo dockets if you're farming)
Absolutely it is not better than Laspistol
But I could definitely be mistaken, might want to ask a more experienced player here
I have a 19% health blue currently
Ideal curio stats are abit more complicated since the talent update
Laspistol is up there in the top five weapons this patch, recons are in the bottom 5, maybe even contending for worst ranged option
Rngesus was not on your side xD
Pygex is a pretty good player in terms of knowledge, he could point you in the right direction
Usually no
+wound curios are for zealots i think
And by usually I mean like, 99% no
I know stam for psyker is good
Plus one wound if you're trying to go up a difficulty tier an are adjusting to it is fine, but ideally you dont run more than one
+1 wound on Psyker is okayish, given how frail you are
An once you're used to said difficulty, you ditch said wound anyway
But generally you get more mileage out of +health and +toughness
Just git gud and dont die
🙂
just had a round with another scryers psyker using columus. we had a total of 5 monstrosities, 2 being DHs, none lasted longer than 15 seconds
this shits hilarious
I prefer +3 stamina and 2x +hp
Since they allow for more mini mistakes instead of saving you once more from a big fuck-up
Which more often than not can't be rezzed anyway
3x stamina on all classes is the only way to go
what blessings are good on columnus btw? Been trying to get one on either psyker or vet
Personally I run 2x Toughness and +3 stam, with +hp, +toughness, and +corruption resist
dumdum/speedload was what the other was using
Deathspitter and dumdum
Gotcha
saying in the anthaeum dumdum/fire frenzy
17% is the highest
fug
Not that it matters too much xD
Yeah, unless you count a couple niche breakpoints
21% for hp, 17% for toughness
Like being able to tank a full shotgunner hit, for example
At like 140 toughness or something
I think i saw 22% hp
Jesus, I've only seen 21s and that was only like, twice
21% is the current cap
I legit saw it only once and it was on someone's screenshot
fake
i thought that was the bp a few months ago. @spice veldt?
You might want to hold onto something
in other news, I picked up a hoodie from a garage sale today for $2
no holes, no stitching fuck ups, and it fits me perfectly
such an absolute W
simply play ogryn and tank everything except attacks that are coded to ignore toughness for at least part of the damage they deal (overheads)
I dont think I've ever come across two Vets with no way to counter a single crusher
But here we are lol
"Part of the damage" as my small psyker body is obliterated by a gliding crusher overhead

As long as ass sale barrage can wipe out a whole squad of shotgunners, that ain't gonna happen xD
The two had full health and they died to a single one xD
A sniper one tapped the zealot next to me in the next section, then a dog flew through an entire horde then nailed me
in order to take an entire blast from a dreg shotgunner, you need every toughness node +10% toughness damage reduction
at what range
you need like 180~ toughness for that
Face lick range xD
lemme actually test for distance
yea their range fall off is pretty severe
yea they own you lmao
every ranged enemy except snipers should have falloff damage iirc
Shooters resist when?
its called toughness 
198( 17%+17%+16%+5%+5%+5%) toughness + 10% toughness reduction from talent nodes
Kekw
i just had a run on the tower map
the staircase towers
and a beast of nurgle spit me off the map
i didnt even know it could do that
yea with some peril plus the peril resist warp you can probably get away with 160 toughness maybe
it spat me across from one tower to the first one
on the outside edge
and the second i move i slip off
i could see the outside of the map, and fell out of the world
probably so
not to mention you're probably not gonna get hit by the full blast
by the way, how many people use a wound curio? i'm still heavily conflicted on if or how i could use one.
i'm addicted to the +3stam +health +toughness relics i got
Lmao, an ability to telepathically fire your gun would be great
Just be super extra and unnecessary
honestly i had a thought eariler
So.. How do I use the mkV force sword?
It looks like my psyker infuses a single typical light or heavy attack with force energy
what if psykers had access to shotguns, but the pellets always land in certain patterns, that make up symbols
So, a discount power sword?
only 135 toughness required nice
this is in pins, and gives 2 ideas for the mkV
https://steamcommunity.com/sharedfiles/filedetails/?id=2917274959
The Illisi Mk V is a very good anti-horde solution with decent single target damage, best paired with Uncanny Strike and Slaughterer. The special on Illisi simply increases the damage and cleave of your next swing and it is possible to build around the special spam and make it semi-effective mixed horde solution as well.
If you want to go for a fire sword build, Shred + Blazing Spirit on an Illisi is your best option as you need to hit as many targets as you can and you need them to survive the critical hits in order to catch on fire. However, this style of play is being held back a lot by the Warpfire bugs and you are always better off by going into more direct damage approach.
also only running +5% toughness DR btw
they stack multiplicatively so its less than that
true
is your psyker having a seizure?
Okay the guide deffo implies its basically discount power sword lol
that's just a thing that happens at high peril
So not like what I'm used to with the Deimos
everyone gets it
discount power sword but with 12.5% toughness regen on kill lol
and far better mobility
What talent allows that for force swords?
take Soulstealer for +7.5 on warp attack kill
all melee attack kills give 5% by default
Ahhh
Huh.. Okay that's interesting. Didn't know special spam counts as a waro kill
the mkIV is what i mostly use though
normal spams for hordes with specials for elites or specalists
bosses too
it's a little silly
and a general rule, if the attack is blue and/or makes them look like this on hit, it's a warp attack
kinda want to see what it does when it's hitting max cleave
it gets more silly
0 to 100% in one swipe?
hypothetically, yes
Seems to be the sword to use for psykers using BB and a stave
Having good single target and anti armour, but cant handle spread out trash too efficiently
note that I am very intentionally not blocking in that clip lol
Right now my build I lack dedicated anti-armour, so I guess Deimos is the way to go
Sustained fire on staffs gives the power buff the the first 3 attacks still?
Is there a reason to run toughness regen anymore with how most talents give instant toughness gain?
toughness regen is still very, very good
i feel like i'm a bit of a brainlet and still havent' really picked up all the details of melee fighting. when is blocking needed or used
it's also late for me too so maybe i'm juust being tired
+90% gives you toughness very quickly. It lets you make more small mistakes passively
It's nearly 3 in the morning for me but I'm A. getting my ass kicked by food poisoning and B. hopped up on 200mg of caffeine so I don't quite literally shit the bed
the power of ✨ pain ✨
When you hear the melee sound and you arnt sure where, block, you can turn and dealw ith the staggered enemy
Usually blocking is good for multiple small enemies taking staggered swings at you
Dodging is also possible, but you can sometimes dodge into the threat and get smacked right after your dodge
funni
And what Icowom said, if you aren't sure the direction
important thing to note with ddoges
hey do warp charges increase the burn damage on purg?
they DO NOT give you iframes
Dodging is good against one or two large enemies taking very choreographed swings at you
they only cause the enemy to lose their tracking
they do give i-frames
They do not give iframes
for melee, the game just makes an extra check for how close you are to the enemy
If you wonder why you can sprint 10 meter past an enemy and they still hit you, thats the bullshit tracking
it works all the time so it's nice.
err i mean
all the time in coherency
19 Views. Watch imagine bein this crusher and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
enemies like crushers have a short dodge catch, so you can just spotdodge them pretty much all the time
the 4-hit combos of ragers do have a long dodge catch that you pretty much just have to get out of the way of
yeah
Ahhh
they're quite threatening once they get close to you
esp now they've got the health (2.4k) to reach you before getting dinked down
shoutout to psyker for having the most ridiculous block efficiency in the game btw
I sit corrected
thank you quality 8 textures man
Is there a doc laying out all the dodge catches for various specials?
Id like to know what enemies I should dodge and what I should block
Fair, I usually just dodge my through everything on psyker
the attacks that I know have a long dodge catch would be the 4-hit combos of the rager and sword captain boss
Kinda why most of my builds have automatics now.
They just have too much HP for the semi autos
and the running attacks of most melee enemies
gruelling indeed
running attacks are real threatening for that reason
cuz they're both coming at you and they have a long dodge catch
Dodging into the rager doesnt break their combo does it?
Yeah looks like you just have to run automatics.
stuff like the illisi's special, assail's shards, psword's special, and whatnot does stagger them midway through their combo
dreg ragers notably have more stagger resistance than scab ragers
doesn't appear so
On Veteran, I dont have anything that can reliably stun and kill them once they catch me with a combo
The shovel poke was the only thing that could kinda work? But it needs a headshot
oh yeah duelling sword's special
Which is not easy when you're being butt abused by one
for the moment, I'm just running the psword and making use of thy grenade be swift (grenade tinkerer giving stun immunity)
On vet I just drop a nade at my feet and keep dodge blocking
Krak nades heck
I mean it kinda is
just because the impact is way stronger on a weakspot doesn't mean you have to hit their weakspot
observe
#psyker-class message mk4 stagger is very nice and combos extraordinately well
too angry for shoes
Oh my gawd, step-rager! Put those grippers away!
I'm convinced he just ate the shoes
gravelious grippers
Concrete clappers
I am also displeased to announce that none of their models have shoes either
(also more of kinetic deflection being ridiculous)
They are unarmoured for a reason xD
What are the go to blessings for illisi?
if they had shoes you wouldnt hear them slappy feetsies
special attack on the antax no?
antax?
combat axe
He kept slipping like those barefoot soccer players
illisi / deimos > obscurus
Rager is thinking multiple universes ahead lol
Nope. They have different uses and each in it's own cathegori.
Illsi - antihorde. Deimos single target and boss damage. Obscurus - to hate yourself.
Admitedly I've never used the axe yet
thank you so much
this is a good enough roll?

On Vet I have, was hard to use. But not on psyker
The swords are all incredibly nice feelin
no
i mean good enough but i think it might struggle vs shotgunner or scab gunner 1shot
wait until a single trapper is behind that rager horde
Its... Kinda bad
Hadron... You're forgiven for the time being...
Hey! Thats pretty good 🙂
Well I know I'm going to have to put uncanny strike eventually. What perk should I replace?
Do even need uncanny on illisi?
🤷 I've never used this sword before.
U use it to kill hordes, i think perks u got for it is top... I am not pretend to be an expert thou 🙂
Coolsies
im tempted to make a soulblaze illisi
even though blazing spirit does nothing for illisi
the aethenum had notes about illisi and executor
What did it cost to you?
42 minutes and a now-fading adrenaline high
we also had a level 80 zealot who ragequit at the very end
she was going down pretty often, but it still makes me sad
Executor: on a timer and drops stacks whenever you hit something else than a weakspot or timer running out but not if you miss an attack. If you cleave through a weakspot and hit another unit to something else than the weakspot, the stacks are dropped as well. All stacks are dropped on DOT ticks as well (bleed, burn and Soulblaze).
If u can't endure pain and when playing, u are no real zealot xD
I can understand the frustration though
whenever I died and checked damage, it was a pretty even split of 300k
except her, with a little over 100k
this was at the 25 minute mark
That sounds broken bad
Maybe it's better to replace then....
6% power vs 8% damage to groaners poxwalkers
I'll replace it when I get a better blessing.
6% power probably still wins
It doesn't. It's just shadow artifacts
????
the thing connecting the scalp portion to the collar itself?
that is just a shadow artifact?

