#psyker-class

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silk hawk
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  • it drops them on the ground if u headshot with thrust
untold niche
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goddam

silk hawk
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For big range use bb, later on when u get used to build u can try assail instead many people like it

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Personally i dont...

solar sand
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i would either start on assail

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or never use it

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cause once you use anything else theres no reason to uise

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aside from the easy of use, no other reason to use assail as it doesnt do anything better than anything else imo

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good for leveling i suppose

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void still good, but not busted like it used to be

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after damnmael

untold niche
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@silk hawk

bitter escarp
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Assail is responsible for turning psykers into meme vets

solar sand
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15% free damage

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i have near 100% up time on that

bitter escarp
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the kind who lose a fight to the scanning objective in melee

untold niche
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yeah but, in his build, doesn't rapture insta kill stuffs alr
I don't think 15% on rapture is going to change thresholds right
unless staff damage is counted as warp

solar sand
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yes

bitter escarp
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lotta people need to drop difficulties and build up melee fundamentals again

spice veldt
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everything that generates peril to be used counts as a warp attack (so far)

solar sand
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everything but guns and melee (baring special hits) is warp damage

spice veldt
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and including Soulblaze

silk hawk
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Means u are killing all elites 15% faster

untold niche
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i see thanks!

solar sand
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i take most of the top tree, the toughness regen it gives is crazy

silk hawk
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He can get more in top tree if he will go for empowered psionics instead of wc

solar sand
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not sure about mettle though

bitter escarp
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WC is stupid high investment yeah

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no need for that many bloody nodes

silk hawk
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They should like merge 4 nodes into 2 in wc tree, idk

silk hawk
untold niche
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wc? u mean ws?

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warp siphon?

solar sand
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old names of things

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but yes

near wyvern
solar sand
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nah im good

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i feel it

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i like being a regen tank

obtuse moth
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but you could get toughness just getting free quell

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which would let you kill more things with warp atacks which would generate more toughness on top of the passive quell toughness you get

solar sand
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where do i get more damage by taking it off?

obtuse moth
solar sand
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i guess im confused what you're refering to

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or what you mean

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oh the 10%

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idk idm peril

worthy scaffold
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First ever near perfect

summer prairie
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Battle meditation doesn't do much on average when you already have soulstealer, in terms of toughness gen

solar sand
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ive tried battle med and unless im doing smite horde clear i dont like it

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i dont like inconsistent things

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hence why i dont use gaze or dd

obtuse moth
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if you're horde clearing 50+ enemies its pretty consistent

solar sand
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but on a surge or even void i dont care for it

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which is what i do most of the time

obtuse moth
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i like it most on purge

solar sand
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and purg i never have peril issues

obtuse moth
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fair

solar sand
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hardly gens any peril

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though to be fair i only use purg up to 4s as its my speed build

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so if i was min maxing it for damn/auric then maybe

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for damn/auric i use smite/surge/void

obtuse moth
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quell on kill had more value before when warp flurry instantly dropped the second you quelled

solar sand
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its usually stacked but, when you're slowed by casting/cleansing i dont feel it

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and it doesnt last outside of combat long enough

obtuse moth
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so you could keep up your flurry stacks

tame venture
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dang, so the weapon skins for the staves can be applied regardless of type

solar sand
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i had a mini heart attack once

tame venture
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what would the the most confusing pair to mix up

solar sand
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thought i sharded my near perfect surge staff

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cause i applied a voidstrike skin to it by mistake

tame venture
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void and purge?

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or just swapping trauma and void staff skins?

solar sand
rough cedar
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which is one better to use

solar sand
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quell speed is pretty big

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thats probably like 10% difference

tame venture
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and exactly 15% difference

solar sand
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60-80 is nearly 20% or something

glossy ember
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left one could end up being a dud

rough cedar
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what blessing and perk should i try to get on these staff?

solar sand
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heres what (near) 80s looks like

glossy ember
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replace terrifying barrage with warp flurry and damage on groaners with carapace or maniacs

tame venture
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isn't maniacs overall more enemy types?

solar sand
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id go flak or maniac

glossy ember
solar sand
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oh im blind

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mania

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as you only get cara on one single enemy

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since no headshots

glossy ember
bleak tulip
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maniac is like 4 enemies, only like two of which have noteworthy amounts of health

rough cedar
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alr tyvm that really helped d

glossy ember
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My no maniac staff 1 crits flamers and 1crit + 1 normal maniac ragers

tame venture
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i swear i see more dreg ragers than scabs. dregs are maniac but scabs are ...carapace?

glossy ember
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no

tame venture
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no that's crushers

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yeah

glossy ember
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carapace is only crusher

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i havent done surge staff breakpoints with maniacs unyielding yet

solar sand
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https://warhammer-40k-darktide.fandom.com/wiki/Heretics#Hordes id suggest looking at this, to see what all uses what for armor

Warhammer 40K Darktide Wiki

Heretics are all hostile creatures encountered by the Ex-Convicts turned conscript in Darktide. Heretics can vary greatly in size, strength, durability, but also in their attack patterns and...

glossy ember
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didng have time yday

solar sand
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if you havent already

glossy ember
bleak tulip
tame venture
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so aside from mauler heads and crushers, and a few spots on reapers it feels like there's not much carapace going around

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but i'll check that

glossy ember
tame venture
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bulwark boots are carapace

solar sand
bleak tulip
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arms too

solar sand
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2 shots without

glossy ember
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i mean

solar sand
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so otherwise yeah

glossy ember
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empowered is bound to get removed so i wouldnt get used to that

solar sand
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actually

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i bet they keep it, just without infinite usage

glossy ember
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nah

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too advantageous for a single weapon

solar sand
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cause surge without it could use a tiny bit of help id argue

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i think surge is the weakest of the main 3 without it

glossy ember
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surge does fine with flaming shriek

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it's not that awful

solar sand
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no not bad at all but

glossy ember
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what it needs is stable damage values though because rmb feels rng at times

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and more base carapace damage tbh. You can leave unyielding as its weakness

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or opposite but that'd be weird, still not unwelcome

solar sand
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yeah even empowered it deals mid damage to bosses

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mk4 or BR does more

glossy ember
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yea

solar sand
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even having gotten stuck with unyeild

glossy ember
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still good

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rip unyielding tho

tame venture
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๐Ÿค” how does the unyielding damage look with that

glossy ember
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I'd ditch crit chance for flak, should help you reach lower breakpoints with maulers

tame venture
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still garbo or just "eh"?

solar sand
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eventually i will

glossy ember
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as well as yellow gunner

solar sand
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but like i said im currently a happy bug abuser when i use surge lol

glossy ember
glossy ember
tame venture
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i'm sure

solar sand
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i go from doing ok damage to, slightly more ok damage

tame venture
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i think that's alright

solar sand
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but i run BR for staves so thats better so i use that on bosses instead

glossy ember
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reapers need 2 crits to get 3 shot by surge staff without unyielding, at 6 warp stacks and 5 perfect timing stacks

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so you probably just need one crit

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not great

tame venture
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i'd be fine with "non optimal" stuff

glossy ember
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not the worst thing in the world tho

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you still lower a breakpoint

tame venture
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it's the "non functional" stuff that gets me

glossy ember
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surge is functional with blessings pretty much

solar sand
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im pretty sure that staff had like sprint and supression on kill when i first made it

glossy ember
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f

tame venture
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unrelated, but is a +reload perk ever worth spending the slot on? overall, not just psyker

summer prairie
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if surge wasn't so good, sustained fire would be pretty good on a voidstrike because you get it with every charged shot as long as you charge to >50% or so

tame venture
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kickback seems like the textbook example, but reload is the dump stat on it

solar sand
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8% reload is meh, 25% damage is huge

glossy ember
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kickback is incredibly overtuned tho

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kickback by itself is strong than EP surge lol

tame venture
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well, rumbler would be my other suggestion, but you don't wanna waste ammo on it

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stubbers i guess?

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human shotguns?

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revolver?

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idk

glossy ember
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stubbers have charmed reload

tame venture
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charmed reload isn't great because they have poor crit stats

glossy ember
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still better than losing 25% damage imo if you need the sustained fire

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lucky bullet should be enough for crits

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or well to sustain charmed reload at least

tame venture
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...lucky bullet is even worse mang

glossy ember
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i know i know meta is to run fnp with ranged build

solar sand
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so you can put weakspot damage on a surge staff, but not +reload

tame venture
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it's a tiny percent chance

solar sand
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both are worthless

glossy ember
solar sand
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well left click

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not that anyone uses it

tame venture
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or a metal pole

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lol

glossy ember
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it'd be nice if it affected quell speed

fading shoal
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What is the dump stat of surge staff? Crit bonus, charge rate, or quell speed? I am seeing multiple answers online

solar sand
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also not BiS but this is so underrated

summer prairie
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warp resistance is a better dump stat than quell speed on a surge staff

glossy ember
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low variance on warp res

solar sand
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id be lying if i said i felt the .06 seconds

glossy ember
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massive variance on quell speed

solar sand
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especially with flurry

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but universally resistance is the main dump stat

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i wouldnt want it at 20 but

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60 is fine

glossy ember
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You can get away with 70~ crit too, i think it's close to 20% crit rate

solar sand
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its usually like 1-2 peril difference

fading shoal
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first roll at brunt's lets goooo

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could be better but I restarted leveling up psyker

solar sand
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80 compared to 51

glossy ember
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now gamba

solar sand
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5% or so, meh

frail sand
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so many gunkers in auric

bleak tulip
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revolver good

glossy ember
bleak tulip
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and psyker gets one of the most borked crit talents

solar sand
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thats damage, not chance

bleak tulip
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not super surprising people caught on

solar sand
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i get an extras 2-5% crit damage

summer prairie
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Chance too

bleak tulip
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you get like 5% chance at the bottom yeah

solar sand
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is this not the special?

summer prairie
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It's a typo

glossy ember
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it's chance

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it's a typo

potent echo
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Yea it's just a typo

glossy ember
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it's not melee it's crit rate

fallen osprey
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Hey, I saw you were discuting about foe type, I did this if it can help :

potent echo
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Not for real melee KEKW_ogryn

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It's like revolver

potent echo
fallen osprey
tame venture
potent echo
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But it's in English

solar sand
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usually, and it helps for horde enemies

glossy ember
solar sand
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shooters and the dudes with bucket heads

glossy ember
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that's bullshit

tame venture
fallen osprey
tame venture
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just claim it was totally intentional for the internet points

potent echo
fallen osprey
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tame venture
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actually dumb idea, but if there were a pair of (exclusive) talents to either:
increase peril pool, but decrease quell rate
or
increase quell rate, but decrease peril pool
which would you take?

glossy ember
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increase peril pool

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one more shot > quelling faster.

potent echo
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I'll take a cursing that never lets me passive quell

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Warp rider at max baby

fallen osprey
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Probably Peril pool on any critical build because of blessing ๐Ÿ˜„

tame venture
plucky flax
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Gazer. staregryn

glossy ember
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love da gaze

potent echo
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But passive quell and you not at 100 anymore

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Poo

summer prairie
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From that j_sat discord spreadsheet

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uhuh

fallen osprey
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xD

glossy ember
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sounds wrong

solar sand
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i notice it on mutants

potent echo
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Lmao who let that pass through

solar sand
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but i usually dont run BR on damn, or dont use it at least (unless dog or trapper or something i can prep a charge for)

bleak tulip
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all I remember is kinetic flayer being able to trigger on BB a while back

fluid knot
bleak tulip
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maybe thats what got mistaken for a crit

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I mean yeah but on psyker you ALSO get free crits

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which is how I suspect there is so many revolver psykers lately

potent echo
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That never comes out

fluid knot
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For sure, but them free crits alone arent super OP or anything, its the interactions it has with other stuff

potent echo
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Just assail with 80% rending

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Top dps again man they must be so good

glossy ember
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BB with 80% rending hmm

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time to get a handcanon

fluid knot
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I had flu the last week, played a game using Assail an Revolver, died 4 times because i couldnt concentrate.. still topped damage by x3 what anyone else put out

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Assail/HC combo is broken as heck

fluid knot
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So that dont work

rough cedar
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worth buying?

fallen osprey
glossy ember
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oh

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nvm

fluid knot
glossy ember
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rip

fallen osprey
rough cedar
fallen osprey
wet belfry
fallen osprey
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about HC, I feel like it should do damage to armor somehow, if not, it'll become of little use again

fluid knot
wet belfry
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I personally belive that being able to constantly understand the best positioning to maximize dps is a pretty big advantage

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Same with understanding the correct weapon for the right situation.

potent echo
fallen osprey
potent echo
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Handcannon from revolver affects your entire loadout currently

fallen osprey
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The critical chance on melee kills ?

potent echo
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So your melee and blitz will get free 80% rending on crit

potent echo
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Yea it's busted

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That's why you keep a revolver with handcannon in your pocket while your throw assail with true aim

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Killing maulers and crushers left and right

fallen osprey
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So damn stupid, I never tried to abuse shard on crusher when I run HC for obvious reason but ... Yes, I see how you can abuse of that.

vestal fulcrum
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You still need to throw a lot of shards to kill one Mauler, though

potent echo
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Yea because carapace still breaks your shards

vestal fulcrum
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Often times you will get better results by just whipping out your staff (*not Purgatus) or Gun and shooting the bastard to its death

bleak tulip
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man either those guys suck on average or they werent abusing it in my games then because the last 5 revolver psykers didnt even outdamage me Kekw

fallen osprey
vestal fulcrum
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But you are still relying on Crit to do that

fallen osprey
vestal fulcrum
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And yes, I know True Aim is a thing

fallen osprey
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And not counting on natural crit

vestal fulcrum
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But it's still a very attention heavy action and I'd rather do something else with my time

clear heath
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wdym attention heavy? throwing assails?

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they hit heads for you

fallen osprey
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not really, even if you just spam, 1/3, or 1/4 shard 'll be crit. So it does increased your damage by a LARGE amount. Especially if you consider not only crusher but any flak armor you hit

vestal fulcrum
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It will die quicker

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IF you can spare the ammo that is

clear heath
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too attention heavy

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just throw shards

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kill 3 maulers

vestal fulcrum
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xd

Okay, I see where this is going.

fallen osprey
potent echo
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Ok I raised mauler as a bad example I'm sorry KEKW_ogryn

plucky flax
icy veldt
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whats the best staff?

split plume
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surge for me

spice veldt
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oh no

shadow parrot
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I've been having great fun with surge, but I've been seeing a lot of void and purge lately

solar sand
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id argue void is best overall, surge best usability, purg best horde clear

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but all are within 10-20% of each other id say

low carbon
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I think that depends on what you're trying to do

plucky flax
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Interesting no trauma comes up.

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Bad staff pls buff.

icy veldt
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which is the most similiar to trauma? i liked it alot, want something simliar but stronger

solar sand
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void

low carbon
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Trauma's got the best CC, followed closely by purgation/surge. Surge is probably the most flexible.

solar sand
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less aoe, but more cleave

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and weakspot damage

potent echo
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Damn purg staff is just the worst ||please read this fatshark dev||

low carbon
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I'm not sure I agree. The left click on purgation has very good stopping power, and it basically cancels hordes.

solar sand
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the stagger on purge is on the level of smite

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you just dont get the spread

plucky flax
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Let me know when you find something similar to trauma but stronger. whatthefuck_heresy

icy veldt
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so void and smite would be a good combo

low carbon
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I think voidstrike is the one I like the least, even if it does have great damage.

solar sand
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eh

potent echo
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Please don't let them know idk how I'm going to handle my lmb being nerfed KEKW_ogryn

solar sand
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void horde clear is already insane

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dont need smite with it

bleak tulip
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smite isnt horde clear, its CC

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been running void smite for a few days and its nice to have

potent echo
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It alr got ninja nerfed as it doesn't work on crushers anymore

low carbon
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Man, I recently learned of the Surge+EP bug

split plume
solar sand
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empowered smite is actually really good horde clear

bleak tulip
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not really

solar sand
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best blitz for it easily

bleak tulip
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still poor damage

low carbon
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So I switched my build to Warp Siphon

solar sand
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not against horde enemies

bleak tulip
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everything kills horde enemies

split plume
low carbon
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And I am just gonna say that even with the bug, Warp Siphon absolutely knocks it out of the park.

bleak tulip
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and with EP you miss out on damage on everything else

icy veldt
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which pairs best with smite then? sorry ive only used trauma b4 lol, im guessing surge

solar sand
#

surge

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but

low carbon
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My Smite staff has the increased cast on chained, and increasing crit chance, which pairs really well with the peril reduction.

solar sand
#

void maybe to deal with big stuff

low carbon
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'Cause your chains get longer and you spend longer on high peril

solar sand
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but then just use mk4

fallen osprey
solar sand
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everything kinda carries over into everything else

icy veldt
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im sick of assial and i dont like brain rupture

split plume
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is there anyway to check your total crit rate?

solar sand
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not without mods or math

bleak tulip
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nothing particularily specifically pairs with smite, its just nice to have in general
idk dont bring it on purg because you probably want some range option

fallen osprey
solar sand
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purge and smite do the same purpose so i wouldnt pair them

bleak tulip
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try that I guess

low carbon
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I think surge staff is thought to have a crit rate of ~20% base? So with talents, aura and blessings you can make it a coin flip.

split plume
void pasture
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Man I hope they fix the Surge bug soon, people in lobbies just assume I'm bug abusing but it honestly just melts even with warp charges

low carbon
solar sand
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warp siphon just makes anything good honestly

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24% damage with near 100% up time

icy veldt
#

time to use sword for the first time :c

low carbon
bleak tulip
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you get charges so fast just use it

solar sand
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on heresy^ or damnation you get stacks so fast it doesnt matter

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but below that yeah

low carbon
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I agree, but I still notice that behaviour happening.

bleak tulip
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CDR is the whole point of the keystone

worthy dune
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Finesse is a lil low but this is p good aint it?

potent echo
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Perks and blessings are more important

low carbon
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I dunno man I think CDR is by far the least alluring feature of the keystone.

bleak tulip
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its the prominent one though by design is the point

potent echo
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Creeping flames every 15 seconds is kinda crazy

bleak tulip
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no amount of complaining will bring back the old days of infinite stacks

low carbon
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Yeah, that's fine, but honestly for the bubble the abiltiy would be stronger with no CDR

potent echo
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Infinite stacks??

bleak tulip
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well infinite upkeep on em

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you get what I eman

potent echo
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Oh yea

void pasture
bleak tulip
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people complaining that the charges get removed when you get em back within the cooldown you just used is just kinda asinine

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or they play with such chads that steal al the elites

idle bay
solar sand
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void has a small, but existent learning curve

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and i just recently came to love purg

icy veldt
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new staff dropped

low carbon
frail sand
solar sand
#

i just whip out mk4 or BR to take care of them

frail sand
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it's fantastic when teammates can deal with specials etc fast, helps deal with the trash so they can better focus their attention

solar sand
#

while all hordes disappear

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once i got used to that loop it became my favorite

vagrant hollow
#

does this talent increase dmg of this talent?

solar sand
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increases soulblaze damage so it should

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as soulblaze is warp damage

halcyon creek
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But is it a warp โ€œAttackโ€?

bleak tulip
#

yes

fallen osprey
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Yes it does

bleak tulip
#

all SB is warp attack

halcyon creek
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Oh, okay

low carbon
#

Oops, didn't mean that as a reply to trev, meant it for voidstrike enjoyer.

bleak tulip
#

yeah dw I am very aware

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I usually just go with "everything psykers do thats blue or purple is probably warp attack"

low carbon
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Yeah basically

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I always forget that the staff special action exists, and then I remember it and spend like a minute bonking everything instead of shooting it.

bleak tulip
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at least it staggers ragers now Kekw

low carbon
#

Really?

wet belfry
wheat quartz
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siblings, is revolver still the best gun

solar sand
#

its one of the better headshot guns, and its damage is nutty, so it benefits a lot from DD (or siphon) making it i suspect one of it not the best overall for pysker

onyx sentinel
#

this a good enough base? I use trauma for armors anyway

solar sand
#

are you using for heavy single, or light cleave?

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either way should be fine

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but a high pen one or one with a rend blessing 2-3 hits crushers

onyx sentinel
#

well heavies for sniping muties and lights for hording

solar sand
#

this does plenty of damage and its far from ideal

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53 shouldnt make too big a difference

#

from 69

wheat quartz
#

I use this and it's pretty nice

solar sand
#

heres stats at 69

wet belfry
#

69 penetration is very ideal

frail sand
#

nice

potent echo
#

nice

solar sand
#

is there any benefit to t4 uncanny, other than needing basically one less stack?

onyx sentinel
#

here's another decent one but both damage and finese are the lowest lol

wheat quartz
#

I wish the dueling sword could parry

solar sand
#

i could be wrong but

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the special seems uh

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useless

wheat quartz
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it comes out so fast you can add it in between heavy spam for basically no cost in time

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it staggers stuff

solar sand
#

does it stagger anything the heavy doesnt?

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ive always ignored the special so i dont really know what it does

spice veldt
#

ragers during their combos, crushers (preferably hit their head to deal more stagger), etc.

onyx sentinel
near wyvern
wet belfry
near wyvern
wet belfry
#

Wonderful

wheat quartz
#

what do you use on your knife?

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out of curiosity

#

uncanny + ?

near wyvern
#

uncanny strike 4 and flesh tearer 4

#

does nice monstrosity DPS

wheat quartz
#

makes sense

onyx sentinel
#

am gonna miss the guaranteed L1H2 kill from deimos though

near wyvern
#

yup

#

I mean Deimos can kill with just H2

#

and with enough uncanny and slaughterer stacks it also seems to kill on chain L1

onyx sentinel
#

can H2 kill from behind?

near wyvern
#

yes

onyx sentinel
#

tf

near wyvern
#

you just need to hit the head through the back

#

weakspots have prio so if you hit body & weakspot hit box it counts as weakspot

potent echo
#

For mutants? Yea you can fish for it

#

Aim at where the head would be on the other side

onyx sentinel
#

huh I think I'm just not hitting the breakpoint, I know the tech to hit the head from the back

near wyvern
#

you just need big enough hurt box for the weapon, which for Deimos is longer than an Ogryn's dong

onyx sentinel
#

or maybe I'm not doing it properly

near wyvern
#

@onyx sentinel do you have +25 maniac and are you using the warp rider talent (for +10% at 0% peril)?

onyx sentinel
#

I have a T3 maniac

near wyvern
#

even +20 maniac should do unless you have a very shitty roll

onyx sentinel
#

time to roll a new deimos ig

solar sand
#

almost a really interesting spread

near wyvern
solar sand
#

everything being 80 or 40 i mean

near wyvern
#

that is true

solar sand
#

not cause its any good

steady edge
#

is that 80% dmg the thing you look for?

near wyvern
#

but it would be funnier to see some stat 0 and rest 80 xD

steady edge
#

this game's RNG with weapons is total shit

#

like real bad

#

Outriders bad

near wyvern
#

you don't need 80% roll on damage on anything

glossy ember
solar sand
#

man im so unlucky with knifes

glossy ember
steady edge
near wyvern
steady edge
#

I didn't think so

frail sand
#

can't give up half way now

solar sand
#

oh i just found that in the store

#

a knife was my first 380

#

and it was a shit roll

#

on my vet nor my pysker have i found a really good roled knife, even just base stats wise

steady edge
#

what would you consider a good knife?

solar sand
#

75-80 on all but dump

steady edge
#

if you're looking for that AND good perks good luck

solar sand
#

its the one weapon thats truly evaded me

steady edge
#

combat knife is easy

solar sand
#

ive bought at least 30 on my vet

steady edge
#

perks don't matter but stam is nice. stack bleed

solar sand
#

just base stats i mean, not even perks/blessings

potent echo
steady edge
#

this game was not made to require that

near wyvern
steady edge
#

and thank goodness

near wyvern
#

because +armour perks scale multiplicatively with everything

steady edge
#

of course they matter but one does not have to min/max\

#

I'm not going to argue it, if you play well none of thjat mattersd

near wyvern
#

to get a functional one? sure, not needed, but it does make quite a difference when you start going into auric damantions if you have your loadout properly set

solar sand
#

yeah knife isnt something im planning to take into speed 3s

#

i want it for a stealth damn build on my vet

near wyvern
#

I use knife at auric damnation, perfectly usable

steady edge
#

knife zealot is OP, imo

glossy ember
steady edge
#

well not OP but actually balanced well

glossy ember
solar sand
#

"they say damn, you got some big feet"

near wyvern
#

let me put it this way, if Ogryn's dong was longer than Deimos, we would have seen it, look at the size of their legs and the size of the sword

steady edge
#

why does sire milk hate me so much

near wyvern
#

not Sire Melk

steady edge
#

Shower Monty?

solar sand
#

anyone know the meter range of shriek? too lazy to walk to pyscar

steady edge
#

Why does Hardon hate me?

#

All I do is their bidding

solar sand
steady edge
glossy ember
solar sand
#

i dont think you know how this works lol

steady edge
#

Enlighten me

solar sand
#

this isnt 30k

steady edge
#

oh shit u right

#

41k

solar sand
#

indomidus is mentioned so i think its like mid m42

sturdy dagger
#

its beautiful

steady edge
#

I'm on book 2 of the Horus Heresy

#

That hammer gibs pox walkers

#

SO GOOD

#

I dunno if I can finish another 52 books because these Astartes cunts are so AROGANT

solar sand
steady edge
#

Yes

#

So arrogant

#

I kinda hate them./.....

solar sand
#

no way

steady edge
#

It's so obvious but they're like "omg we're so big and strong how could we be decieved"

near wyvern
#

@solar sand you can find answer to 99% of your questions in The Psyker Atheneum

steady edge
#

Yet they get dunked on bu Erebus

#

pls

solar sand
#

oh youll like the ending to betrayer

steady edge
#

Oh so it gets better?

#

I'm struggling to relate....

solar sand
#

horus rising is supposed to be good but uh

#

reading all the HH

#

no one does that

#

there are some real bangers but

#

only like 10-15

#

of the 60 something

steady edge
#

two books in and I kinda hate the characters for how dumb and arrogant they are

#

Tale as old as time....

solar sand
#

try helsreach

rigid rune
#

what do I do with this

solar sand
#

its stand alone

#

the HH series

#

while important

#

isnt what id entirely focus on

#

def not all of it

#

ive only read

#

6 HH novels

#

but 20 total

steady edge
#

kinda like the Brothers of the Snake?

solar sand
#

horus rising is DA

steady edge
#

There's so many more books before the Guy Kills the Guy....

solar sand
#

which other book are you reading?

#

personally im an ADB simp

#

i love all his books ive read

steady edge
#

Dan Abnett is a good writer. I just like the way he writes.

solar sand
#

DA is great but i dont like a lot of his older works

steady edge
#

Really?

#

Damn

bleak tulip
# rigid rune what do I do with this

use it as is, its already pretty solid, could replace either blessing with uncanny and weak spot perk with flak but its honestly already quite good

steady edge
#

Maybe this convo better somewhere else I'm soprry guys

silk hawk
bleak tulip
#

uncanny is BiS on dsIV but these blessings are both on the list of good secondary

solar sand
#

i would try betrayer, see if you like it

#

everyone loves betrayer

#

especially if characterization is your issue so far

bleak tulip
worthy dune
#

Smiteker moment

potent echo
#

How about the rest of the stats KEKW_ogryn

bleak tulip
#

dont worry about those KEKW_ogryn

worthy dune
#

They were eh

#

Wasn't my best game that's for sure

#

Brain shut off

rigid rune
potent echo
plucky flax
#

Stop assuming it's surge abuser. peepoCryfade

worthy dune
#

It was

#

At least I assume so cause he was like near 1 shotting crushers

#

I don't have the surge myself cause imma avoid it till the bug is fixed

idle bay
#

it's easy to spot if it's surge abuser or not

#

If he does not have warp charges orbiting him and he is using Surge - he is abuser

worthy dune
#

Oh the ye

#

Then*

plucky flax
#

Wait there's visual effect for warp charges?

idle bay
#

There is

fallow falcon
#

What are the ideal perks for a void staff and how does the dump stat for this one look?

plucky flax
#

I did not know this staregryn

idle bay
#

And they are both visibale to both Psyker and the team

#

Some blue things orbiting psyker - is warp charges

plucky flax
#

Oh yeah I see that.

#

Never knew it was warp charges.

#

Xd

#

Thought it was just some random buff.

idle bay
#

I still need to figure out if EP have visual effects visble to the team or those sparks visble only to Psyker

#

Disrupt Destiny clearly have no visiuals as far as i remeber

worthy dune
#

Hot take can they make the destiny tree more viable I wanna run a BB build for it

#

Like I tried it and did okay but it just feels so underwhelming

idle bay
#

BB do not have critical damage... so DD + BB never happens

worthy dune
#

And the way Destiny will just jump from one enemy to another within a split sec of marking the first is weird

#

Ye but it has weakspot dmg

#

Also weird that you can't test destiny in pshycarium

idle bay
#

Solo play mod then ๐Ÿ™‚

#

do all the test you like there. Creature spawner and bot spawner also work there

worthy dune
#

I see I see

idle bay
#

Also Emperor's Will mod (exclusively for solo) play that allow you to do some tweaks for easier testing

#

Tertium 5 mod - to have your other operatives as bots there

orchid nest
#

you can get it to work in the psykhanium with creature spawner but only if invisibility is off I believe

idle bay
#

If you need specific auras for test from the team

near wyvern
idle bay
#

I'm sad about BB . I don't see a reason to use it over other options i have. I do not need to snipe specials/elites i have other means to do so

still hearth
#

I can see it being akin to how I use smite in only very specific situations

#

But the issue is that Smite requires 0 effort

#

And BB without nodes is just

#

3 seconds base charge to kill one elite

#

That's insane

idle bay
#

or not kill one elite even after 3 seconds...

still hearth
#

Yeahhh

idle bay
#

It's like willingly walking barefooted on legos

still hearth
#

I just find that putting in the points to grab the nodes that makes it feel not horrible isn't worth giving up my entire build

#

Since I can't see myself using BB that much

#

Though I should try it

#

Isn't there still something like you can't get EP charges from BB if you have 0 charges?

idle bay
still hearth
#

Ah yeah

#

The bugged mode

#

I'll enjoy losing my charge randomly

orchid nest
#

it would be cool if charging up right click just banked an instant cast for later until used or downed. steps on EP's toes a bit I guess

idle bay
#

There is fun in that? It should keep building peril up ๐Ÿ™‚

crystal oxide
#

So I'm a brand new psyker. Made it to lvl 10 so far

#

Assail is the most fun you can have with your pants on.

#

Question is, am I correct to assume that once I launch my little kinetic kill missiles, do they keep looking for their pre locked targets when I swap to another weapon? Or look away?

idle bay
#

And if you launch few into the horde and shook your head few times - you will kill a lot more than you think you can ๐Ÿ™‚

whole oxide
idle bay
#

Like throw few and draw few lines throw level of horde heads ๐Ÿ™‚

whole oxide
#

the fact that it isn't optimal with every single ranged choice, doesn't mean that it isn't optimal with some

full bane
#

I need it

idle bay
near wyvern
idle bay
near wyvern
idle bay
#

That's too

near wyvern
#

the damage is mediocre

#

and now the control is missing for the beefiest targets

idle bay
#

But it's infinite flamer โ„ข

still hearth
#

I tried the big smite build and it's pretty funny on Hunting Grounds now

near wyvern
#

ehh

#

I mean yeah it works for that purpose

#

but there are loads of other weapons that do the same + more

#

and options

#

void, trauma, EP smite, flame smite...

idle bay
#

But before i stopped using Purgatus - i paired it with Assail not BB. Still can do the sniping and long range kills

near wyvern
#

yeah I also pair it with Assails

near wyvern
#

makes a neato when you see a pack of ranged units a bit further away

#

I don't use quick shards with it to, only the +1 additional targets

glossy ember
#

i've been half tempted to try a dd surge build

rigid rune
#

I didn't think that trauma would do this much tbh

near wyvern
#

what can I say, Trauma gibs

still hearth
#

Trauma is insane rn

#

Good single target damage

#

Great AoE

#

Blazing gives it even more AoE

near wyvern
#

yup

rigid rune
#

using this

near wyvern
#

trauma was great already before patch #13

idle bay
near wyvern
#

then at patch #13 everyone went OOH VOID cause it was overtuned

#

and only now people are discovering the Trauma that got buffed in Patch #13 even tho it didn't need one

plucky flax
glossy ember
rigid rune
glossy ember
crystal oxide
glossy ember
#

oh you didn't test

crystal oxide
#

I'll follow through my little missiles then!

near wyvern
orchid nest
#

Oooh we got some news here let's see...

glossy ember
#

I can test in psykhenarium with scrier's finesse node

#

see if my crit rate changes

rigid rune
glossy ember
plucky flax
orchid nest
#

oh our pearl clutching pack

rigid rune
near wyvern
plucky flax
near wyvern
#

Yeah I want to hear this one as well ๐Ÿ˜„

orchid nest
rigid rune
near wyvern
#

holy shit

crystal oxide
near wyvern
#

might actually buy it

plucky flax
#

It does spread to everything in a massive aoe

orchid nest
#

this is our aquilas debacle compensation

idle bay
near wyvern
rigid rune
near wyvern
#

just because something is bugged doesn't make it unusable

bleak tulip
#

its generally very underwhelming

whole oxide
#

wildfire is only worth taking with blazing trauma, anything else is low value

near wyvern
orchid nest
whole oxide
rigid rune
#

what i've been using on damnation

bleak tulip
#

consider getting creeping flames, its absolutely worth

near wyvern
bleak tulip
#

easiest 100k damage every round

near wyvern
bleak tulip
#

do 4 stacks even kill hordes

whole oxide
#

not to a level of killing tho

vestal fulcrum
near wyvern
potent echo
bleak tulip
#

tfw no points for that Sitgryn

ionic needle
#

Just did auric HISTG with this, worked pretty well, feels like I should swap inner tranq for essence harvest though

near wyvern
glossy ember
near wyvern
glossy ember
#

pog

near wyvern
#

if you are having troubles one shotting trash just invest into warp siphon

glossy ember
#

guess i can use my trauma staffs then

glossy ember
#

shield or shriek, not gonna go for scrier meme (yet)

bleak tulip
near wyvern
near wyvern
#

it's one of the highest peril generating staves

glossy ember
#

what could POSSIBLY go wrong

bleak tulip
#

its bad

#

thats whats wrong KEKW_ogryn

glossy ember
#

dw i'll test it out, blow myself up a few times and regret it shortly after

bleak tulip
#

I straight up dont think gaze is worth on any staff

glossy ember
#

oh it's definitely not KEKW

plucky flax
#

Don't let you memes be dream.

bleak tulip
#

because for all of them you have to spend time quelling somehow to get value or you already wanna edge

ionic needle
#

It doesn't really feel designed to be used with any staff

bleak tulip
#

because it wasnt

glossy ember
#

but that didnt stop me for surge scrier... OMEGALUL only thing is i doubt you can do the same shit as surge scrier with trauma

#

but i'll testthat after learning trauma anyway

plucky flax
#

Smite gazer for the big crit on horde. whatthefuck_heresy

glossy ember
#

smite cant crit can it

plucky flax
#

That's the meme. whatthefuck_heresy

rigid rune
#

Trauma's greatest weakness is stairs

spice veldt
#

I propose we replace all stairways with wheelchair accessible ramps

glossy ember
bleak tulip
#

traumas greatest weakness is my left pinky from all the sliding I gotta do with it

coarse bane
#

Hmm, random thoughts.
How is this achive less than 3%

bleak tulip
#

a lot of people didnt play the game as much as people who talk here

ionic needle
#

I still don't have that, way too much of a clutz

cyan notch
#

people usually dont get that achivement unless theyre specifically going for it

coarse bane
#

I've just been doing missions for contracts.

bleak tulip
#

I mean I havent played malice for more than a match or two with lv1 friends uhh

#

since the game came out

cyan notch
#

cuz shit will probably happen in 10 games if people are playing aurics

ionic needle
#

On malice or higher though

bleak tulip
#

yeah good luck not going down at all when all you do it play aurics because achievements are meaningless Kekw

coarse bane
#

I do aurics with friends, not randos.

ionic needle
bleak tulip
coarse bane
#

Oof

bleak tulip
#

also I presume you didnt get it doing aurics

potent echo
#

i should really stop cliffing myself at the end of every map KEKW_ogryn

coarse bane
#

Last 10 missions have been a mix of Malice, Hersey, and Damnation.

cyan notch
#

also that 10 mission thing is just for steam i think

#

the in game penance goes to 15

coarse bane
#

Yeah, this is (1) so 15 is prolly (2).

still hearth
#

Alright so

#

I still think BB

#

Is bad

bleak tulip
still hearth
#

With the double buffs it feels just perfect to whip out and use

#

But without that its just

#

Ehhhh

potent echo
#

what is double buffs, like the speed?

still hearth
#

Yeah

#

The two charge nodes

bleak tulip
#

welcome to 2022, when this was the consensus already

still hearth
#

EP and the BR one

#

Dude

#

People keep telling me

#

They use it

#

Unironically

potent echo
#

who is people

still hearth
#

Random Psykers

potent echo
#

they just love cupping

still hearth
#

They psychicly convicne me to try it again

#

And I keep being disappointed lmao

potent echo
#

nah EP and BR is a rough time

bleak tulip
#

I low key think its people who have either only played on lower difficulties or just recently started playing damnation who say this

ionic needle
#

Couldn't it be good in like a purgatus build to be able to pick off ranged elites easier?

bleak tulip
#

on lower difficulties it feels at least powerful, albeit fuckin slow

potent echo
bleak tulip
#

but there is so little action that its pretty whatever

potent echo
#

if a mauler is in your face you dont whip out BR

#

please no

ionic needle
still hearth
#

The situations that it is good for most of the time my allies have guns

#

And shoot the things anyway

bleak tulip
#

I mean you can just use assail for ranged elites

#

thats also what that things right click is meant for and its actually somewhat passable now

still hearth
#

BR definitely needs to just be sped up

bleak tulip
#

BB isnt even the oft touted "ranged option" that people coped themselves into believing

still hearth
#

Someone mentioned that the EP + Kinetic Resonance should be baseline speed

#

And ngl I kinda agree

#

Remove those nodes

#

Make them into something else

bleak tulip
#

they wont

#

they never did

#

this has been the thing since literally day 1

still hearth
#

BR even feels bad in the situations you want to use it

#

Smite feels good

#

Assail still feels broken

ionic needle
vestal fulcrum
spice veldt
#

make it charge faster if your cursor is over the enemy

still hearth
bleak tulip
#

or at least adjust charge speed to enemy health so you dont spend half an hour popping something small like a flamer

potent echo
#

at least BR has that midway stagger

#

which was removed for awhile in early DT

still hearth
#

Yeah unlike the other two who don't stag-

#

Ops

bleak tulip
#

which is pretty small overall

still hearth
#

No?

#

That's like the third most HP

bleak tulip
#

but yeah applies to everything

crystal oxide
potent echo
#

thats like the upper limit of BR damage isnt it

still hearth
#

BR does 1350

#

Base

#

iirc

crystal oxide
#

Early Malice is.. interesting.

potent echo
#

somehow BR kills flamers now

#

?

still hearth
#

It does

#

Because everyone runs Warp Rider

potent echo
#

oh

still hearth
#

And it reaches the breakpoint

bleak tulip
#

the point is adjust it health so you pop small shit faster, dont get all in the weeds

#

dont make us pop dogs more than once

spice veldt
#

brainburst has 150% maniac adm now

still hearth
#

Ahhh

#

Right that too

#

So even without Warp Rider it would still kill

#

It even kills dreg ragers rn if you have 100% peril

#

Idk about scab

potent echo
#

nah

#

flak modifier unchanged

#

because

still hearth
#

Probably need EP to do it consistently

#

Anyway

#

Assail > Smite >>> BR

#

Ez

bleak tulip
#

what a revelation

still hearth
#

Lmao

#

I know right

potent echo
#

BR is infinite range so technically it has infinite value

#

my logic is infallible

bleak tulip
#

the more things change the more they stay the same

still hearth
#

I wish they made BR left click an instant damage

#

And RMB is a charge up that does damage based on the charge

whole oxide
#

every single game, there are multiple occassions where I see a special in the distance that is running into cover, and I have half a second to do something about it. I can swap to BB and latch to it, no way can I swap to Assail and RMB or charge a void.

still hearth
#

When you left click

#

So left click does like 400 damage and will one-shot poxwalkers so you can snap them out of existance

#

But right click can do like 4k damage if you charge it enough

potent echo
bleak tulip
whole oxide
still hearth
#

I mean I don't need it for that

#

Because that specialist

whole oxide
potent echo
#

yea thats because your loadout is balling and can handle everything else

still hearth
#

Is already not doing anything??

bleak tulip
#

thats my core issue, in the beta it was something you could do about dogs before people learned to deal with em

still hearth
#

Like damn

#

Let a Netter run

near wyvern
#

Oh shit the Vanguard bundle will be free and act as that compensation for the Aquillas. I guess it's a fair trade.

still hearth
#

It'll come back

bleak tulip
#

yknow fast specials

crystal oxide
potent echo
crystal oxide
#

A little late on the draw, but fair enough

whole oxide
bleak tulip
still hearth
#

Ops wrong message

#

Ah well

#

I mean

#

They have to do that shit

#

Its a company

bleak tulip
#

did the infested shit get adjusted or how does it work out Kekw

still hearth
#

That is run by people in charge

#

The people who are in charge of community stuff

bleak tulip
#

even with rider you dont get 1800

still hearth
#

Has to get things approved

bleak tulip
#

fuck if I know

#

either way core issue is still speed

spice veldt
#

dogs have about 1.4k HP nowadays right

still hearth
#

What 1800

#

Yeah dogs have 1.4k HP

potent echo
#

dogs need a little help i think

#

warp rider will have you covered

spice veldt
#

and the damage/stagger of brainburst not being frontloaded

bleak tulip
#

I just looked at the old spreadsheed admittedly

#

that shits old af

still hearth
#

BR needs a 10x Unyielding modifier

orchid shadow
still hearth
#

Then I'll run it

bleak tulip
still hearth
#

For the memes

bleak tulip
#

old presumably

still hearth
#

Yeah Poxwalkers have more HP now too

spice veldt
#

375

potent echo
still hearth
lunar hollow
bleak tulip
#

I wish the calc wasnt such a pain

still hearth
#

I'm so used to it now but yeash

bleak tulip
#

why cant the turbonerds just make spreadsheets

potent echo
#

1:1 trade good value

spice veldt
crystal oxide
#

Not realy the same, even if they think its the same price wise.. or something.

bleak tulip
#

I mean it probably is about the same price you just dont get a choice

still hearth
#

I just hope people stop review bombing the game over dumb shit

potent echo
#

down the line they will probably come up with blue weapon camo or smth to complement the look too

orchid shadow
bleak tulip
#

so depending on if you like the palette swap you either are okay or you mald

still hearth
#

It was fine when the game was actually shit

compact cargo
#

We will review bomb later, once our time to boycot locks comes, till then we will rejoice

#

we got new gasmask siblings

still hearth
#

One day

idle bay
#

Urgh,,,, flip-floping my review back to Negative. "I'm tired, boss" (C)