#psyker-class
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4 stacks on its own applied all at once doesn't seem to be doing much of anything tho
then use Warp Siphon
too bad Warp Siphon STILL DOESNT WORK WITH GAZE
THANKS FATSHARK
any of you guys willing to help me upgrade my force swords
I don't know what's good and what isn't
ok so like
I'll start with deimos
afaik uncanny strike and slaughterer is the best right
I upgraded my 2 best from brunt's and this is what I got
so shit
you think I should take the first one up to gold and see if I get lucky? cause it has carapace which is good I presume
Actually like Precognition on them, I use them like Combat Knives that can block bullets tbf
relying on ult/staff for hordes
Carapace won't necessarily be relevant, but it's "a" perk.
right
how does precog work?
I mean, give it a try if you don't feel like doing anything else with your currency
Dodge -> headshot damage goes brrr
gunpsykers who have used headhunter autoguns: How to deal with ragers on damnation? Currently running brainburst for them and crushers but ragers keep killing me
What weapon are you using
Dueling Swords destroy them
I have 1k plasteel currently
I use dueling sword. Am I missing something?
yes
so on that precog one what else should I put on it? slaughterer? uncanny strike?
The poke
Either of these should be working well
Heavy -> Special on loop
keep dodging to avoid getting horded by them
ezpz
Ideally both, but you aren't guaranteed that the second blessing will be either of them
That or Deflector
ok I'll take it to gold and see what I get, as for the Illisi, these are my two best currently
right
I don't like Slaughterer on my Deimos because I use it as an elite killer exclusively
so those stacks rarely get used
Warp Charge surge staff isn't too shabby.
what does uncanny strike do?
Obviously EP surge does more dmage, but warp charge is comfier peril management.
I don't know the blessings
Rending on Enemy Weakpoint hit
yeah I think for my deimos I'll just upgrade it and see what I get
yeah go nuts :D
as for my illisi, what do you think I should do?
is the shred one good?
cause it got shred 4
lucky ish roll
Blazing Spirit on the left one would be funny
that's soulblaze right
yea
I think for my illisi I would probably want to go for slaughterer
cause it'll be my hordeclear option
i have a blazing spirit with bloodthirsty ilisi and its acutally pretty fun to use
Soulblaze can spread with a talent, one crit isn't enough but with Shred 4 you will spread a lot of DOT
just spec into soulblaze
It'll go crazy
what's bloodthirsty do
on special gurante crit
oh wait it just spreads due to crits that's right
ok I could do that
Albeit Shred 4 will prob put out more crits per second
probably
cause you don't need special you can just spam light?
specially if you just slam lights non stop
yeah
but the aoe cleave is fun on special
Oh man I kinda wanna get a shred + soulblaze Deimos now
ok as for staffs, if I earn flurry on this is it restricted to surge staffs only or can I use it for all staffs
shucks
Eh I mean
blazing and shred or the one that gives you crit after dodging
Warp Flurry is great on Surge
cause this is my best roll
that perk ruined my best voidstrike
best advice I've ever heard, and from an ogryn no less
Just a tip, low Warp Resistance on Surge can actually be kinda good
run n gun is alright on the purg
Great toughness generator
ok
thank you
I'll just keep upgrading stuff, I think that's my plan
Anyone got a nice smite build?
warp nexus is what youre thinking of
yuppers
Run n gun got a stealth buff i believe
i like comboing smite and purg staff for really god cc and trash mob killing
It has 10% more close range dmg that's unlisted i believe
if you do run purg staff just always make sure to grab wildfire
get a nice blast of purg then cc the horde and watch em burn
i use double wall with it since you are lacking range and it adds some safety
i cant decide which i like better, the dome is amazing vs flamers and bombers
I am addicted to creeping flames shriek
the dome makes crossing awkward open places easy
It's like having an Ogrynheimer every few seconds
absolutely decimates hordes on Auric
very true
dome has salvaged quite a lot of truly fucked situations in my experience
it's not outright better, and an "ideal" squad will get less use from it
but man when you need a bubble and have one, nothing beats it
i still dont know if i like empowered or warp better with smite and force push
since warp gives a shit ton of time off
bubble absolutely shitting on shooter squads standing mid mixed horde plinking the squad is the best feeling
I do this really cringe thing where I run warp siphon with shriek and smite, if I don't have shriek but absolutely have to kill a horde I just smite until the cooldown is up and then use smite to get my peril 100% for a shriek 😭
i mean'
btw does surge still get buffed from smite talents or nah
i think
wait fr?
if you're running it with Shriek there's not really much point in taking Psionics, since Assail is relegated to just peril building and stun
dont know if its patched
yes it does and yes it is stupid
honestly sometimes I'm tempted to run shriek just to save myself the crippling embarrassment from going on autopilot and making my brain explode
oh fuck yes
I ended up getting precog and crit chance, I can just roll it away
I'm gonna go to brunt's and see if I can get blazing spirit
I gtg sleep now cause its almost 3am but I can't wait to Maelstrum tmrw
i just realized flames deplete your toughness because it's a tabletop reference
or i guess specifically because they autohit on tabletop if theyre in range
Is this alright for a Surge build?
they made flames that annoying because of tabletop?
man that's frustrating to think about
depends on if you want to abuse Empowered Surge or not
Nah I rely on Warp Siphon to spam my psykerheimers
it's a fun little tie-in at least, same with Gets Hot!, Bring it Down, Devastating Wounds, etc
based
then yeah, good build
toughness and wounds are also tabletop mechanics, same with coherency
fun little tie in
annoying mechanic
I mean on the one hand I respect the reference but man
fire SUCKS
and I'm not happy that's why
to be fair fire is kind of overpowered
only weakness it really has is snipers if they're more than 30 meters away and even the tiniest bit obstructed
yippee. sleepy time now. I'll probably use Deimos or a Combat Knife on this build
as a whole
I am not even kidding, I countersnipe with Creeping Flames
😭
It works
You need EP to abuse the bug
I guess it's better than doing something goofy like bypassing toughness entirely though
THAT would really make me lose my mind about fire lmao
Seems alright. I would opt for Mettle and Perfect Timing because you crit a lot with surge builds.
hence why I said if they're over 30 meters away lol
This is my surge creeping flames build.
vent has an insane hitbox, it just gets diminishing returns at the max distance so you cant tell how far it goes without creeping
and creeping doesnt care about stagger, just dot aplication
I'll do something similar, btw Wildfire REALLY increases the efficiency of Creeping Flames
Heres my take on the build for maximum bug abuse: #1158835513789272126 message
I take a bunch of QoL and toughness DR
based QoL enjoyer
It can, but I don't have spare points and wildfire doesn't stack.
If I'm doing purg or fire trauma, THEN I'll grab it if I have free points.
ughhh can I possibly get rid of this
No lol
I wouldn't
Thats 10-20% dmg for 1 point
I could get rid of Perilous Combustion......
hnrghhh
but I'm running Surge I would be triggering Wildfire sm with it
wahhh
no 😭
perilous combustion is so good.
does this get proc'd by soulfire btw
ye
probably
Yes it's warp
you do you
They're both kinda eh on a surge build
and I love this passive way too much, it's so clutch on Auric
its bad
Surge crits often. It's one of THE times to grab mettle and perfect timing. Especially if you aren't taking EP surge. Bump up the damage.
ngl Unlucky should replenish 100% toughness or something
oh no right im not using warp charges i am using EP lmao
or grant bonus toughness
or somethin'
building around failure isnt usually the best idea, even if you dont have direct influence over the failure
i really wish i had mind in motion with my build ;-;
it's fine to build around failure if it's a 1-point cost, but the benefit is very marginal
depends on the extent of it
you could argue taking shield at all is building around failure
but it's also real good
also there is already so many builds that give you full toughness by pressing a button like vet shout and zealot thingy
at the same time shield is also ridiculously good at making space against ranged units
if anything i like to think of my shield build as "failure prevention"
I feel like the main issue is just that the toughness gain is not a lot and Psyker's toughness pool is uh
bad
which combines to make the supposed clutch talent kind of just worthless
plus throwing a shield down and using superfast BB goes ham and cheddar
psyker's toughness pool is fine if you take the toughness nodes
but requiring someone to go down for a pretty minor toughness boost is pretty poor
just that the rest of our toughness regen will outpace unlucky for some
and will be generally applying instead of +50% for a specific trigger
I mean, other than replacing it, how would you change it?
It sounds like you just dislike the philosophy of it
I mean I do, make it really strong like you said 100% and not just coherency or some wacky shit
The toughness pool is fine
Taking the shield is planning around brain dead comfort more than planning around failure
there we go, this is the actual build im using rn, VERY good at being anti-shooter
1 point investment and shit happens, it's unavoidable, I play auric pubs and you never know what may happen
People just dont pay attention to the small nodes
you were just talking about needing a point somewhere
so that was my take
just gonna toss my build in here because why not
just don't get hit 4hed
Eh I'd rather have Unlucky For Some over Mettle/Perfect Timing, although Perfect Timing would be nice
from my experience it prevents snowballing
as in a cascade of disasters
If everyone is fucked for one reason or another, one person goes down and Unlucky can actually pull you through
I'd take that over a 15% damage bonus that doesn't change my hits to kill
idk that sounds like more of a feels based thing if you ask me but you do you
nite
and on my personal experience in auric you dont need any toughness perk other than soulstealer so 
nighto
Quietude is nice when you're against multiple elites with Surge and are getting peppered by a Gunner or shooter
It definitely comes in clutch for me, you can practically face tank Gunners while quelling
whats the best devils claw model
Remember the dark ages when we could only have one source of toughness Regen?
Dark days indeed

Coming back to Psyker after leveling the other classes, any of the changes from Patch 14 affected anything in a major way?
yeah
Is Tango Brain Blast actually worth using?
wdym
Brain Rupture
Mango Brain Blast 
not really worth using
should i keep shred or replace with lvl 4 precog?
Laspistol with dumdum and infernus is our big boss damage now
never ran dueling sword so idk if i should go for crit or even more crit
you needa swap rampage out bro
w/ what
uncanny
Don't listen to him
Swap shred with uncanny
i sure do love a 36% (actually 100%) power boost that can only activate on the push attack, because i do so many push attacks
It feels weird that brain burst needs to charge at all
it might have made sense originally but now that assail exists and you can just chuck little crystals nonstop.. or have anyone in your squad using their braincells to shoot whatever you were going to burst...
Idunno, it just feels a bit redundant and obsolete
Rn rampage is fantastic on dueling swords
I mean push attack is pretty good
the problem isnt push attack, its hode clearing with melee 
when you can just use literally any of your other things
Lights can now trigger rampage with the cleave buff to dueling swords
im running trauma, so not really worried about horde clear
so i'll prolly just replace rampage
Isn't that because Rampage gives damage and power?
Yes it is
what's the best devil's claw mark
Swap shred three for uncanny
hot debate. depends if you like the moveset of 4 or 7's strikedown, or just want pure horde clear
personally i run mk4
the best devils claw is illisi
is Bloodthirsty a myth? 
no I am bloodthirsty it's real
Bloodthirster is a Greater Daemon
Still hunting huh?
have never seen it once
Bloodthirsty is the rare blessing on force swords
seen plenty on zealot eviscerators
Good luck
thats 100% crit after special kill yeah
ye
I got that on illisi after a shit load of rolls
Illisi special spamming - Slaughterer/Bloodthirsty or Slaughter/Uncanny?
not looking for it but still
tested it with the soulblaze on crit blessing, and it is wonky with the soulblaze application
wonky good?
sometimes, the crit will affect multiple targets with soulblaze in a single swing, others it only applies to the first in the chain
it should be the former but it is inconsistent
I think it would be better if you took the non soulblaze blessings* instead to increase your raw swing damage to get even more cleave out of it
spam special heavy attack over and over
so unstable or slaughter
shred tends to be better with soulblaze than bloodthirst
why are you like this melk
why cant you be like this more
like i dunno
when i actually needed those blessings
which u guys think should i try consecrating
I would do the 362 one
What should I put on it?
I was thinking of leaving the weak spot dmg and replacing efficiency for flak or maniac but not sure which.
and what about uncanny strike? is there a more ideal blessing to go for?
Left one, quell speed is a dump stat
Although keep the one on the right, because 70+ is good as well
You can get a fall back in case Hadron decides she isn't happy that day
379's pretty damn good
but that's me liking to quell quickly
im certain meta disagrees
so true
i went for the left and got nexus 4 and flurry 3, which is pretty top tier for surge innit
doodoo perks but with the blessings good wh ocare
this is solid right?
ive been really selfish and built into a revolver scrier build assail build
but i jsut started playing again yesterday
69/80 roll on damage looks depressing
also does anyone know how tf this works
what does it mean by private game, i just queue in a full 4-stack premade?
it means you have to select the private game option when selecting a mission
you press E when you have the mission select up
private game option
you need at least one other person for it
I literally can not get the knock 7 enemies off a ledge penance for the life of me
wtf
so i have to sit there and grind down 90% of its hp with brain blast...?
the L O R G E bois
hab dreyko escape sequence on the pipes
yep

what the fuck LMAO
it's dumb lol
Yeah its one of the stupidest penances
i guess you do that on the easiest difficulty or something then lmaoo
Idk how they expect to do it legit
you can't do it below level 4
I just got some friends on with me and told them to kill everything else while i BB the monstrosity
just ask your squad to not damage bon/poggy
I guess they don't considering it's a private game penance technically
though I don't get why private game penances are even a thing
at all
you can kite them around indefinitely
I almost have all redacted penances for every class
ye this is why they redacted them
these were the cosmetic challenges that were on-release
so some people were throwing games trying to do them
so on a later update, they added the set of challenges you see today; which is stuff like "use skill x times" or "kill y enemies with z skill"
and set all these ones to private only
though cosmetics are still attached to them to this day
melk decided to not only have hot shit today , what would y'all reccomend swappin' around ?? never could get into the dueling sword but i wanna give it another shot
prob could have been rolled a bit better modifier wise but i won't complain for something from melk
you can probably leave it as is for now
and see if you want to change anything later
all the lines are relatively relevant
yeah i'll try running it then , doesn't seem too bad i just don't know much about what's good on one of 'em
boosted smite on its own just isnt good. the cost is the primary issue. it takes 50% peril to kill a group of poxwalkers. anything beyond that is just unfeasable unless you get really lucky with battle quell
yar smite overall is pretty meh
instead of faster spreading it should generate less peril or something
because i cant think of a single situation where ive ever left clicked when using smite
meaning the extra spread rate just feels like a waste
got a decent base statroll
time for hadron to brick it 
ehhh, maybe?
swap out haymaker for critical bleed stacks
elites for crit chance
empowered psionics makes the electro staff into something fun to use
too bad mine has 16% quell speed 
Thoughts?
juicy
What a dangerous letter opener
Why cant I roll this on my zealot 
it's ok it sucks anyways lol
do u guys use a stamina curio
ok, crit knife SG is pretty fun
I used too. Trying Health, Health, Wound. Or Health, Health, Toughness.
wish i could attack faster though lol
mental sickness
What does the Surge staff have over Voidstrike. Considering both sort of have a single target move (I know voidstrike has a radius. But it generally isn’t too big as far as I see?)
Surge charges stupid fast for high bursts of damage
And it more easily will CC stuff like charging mutants
...I think that's about it
tbh the charge rate on Void being what it is even when maxed has made me go back to surge as an emergency weapon, since it hits full power nearly immediately and stunlocks what it hits
Melee + assail has a disturbing amount of coverage to delete hordes and specials
True
But if your team doesn’t have monstrosity damage ur SOL unless you bring a good melee
Trauma staff my beloved 
Trauma feels weird to me
It's neat though
I’m used to it
It’s really fun killing things that are below a ledge without having to look at it directly

Not using trauma just bcuz u are forced to look upwards most of the time... Not a fan of that mechanic...
There is another way to play it
Not the best one either xD
In all my recent games for past 3 weeks i've seen Trauma user only ONCE!
And he barely killed anyone with it.
Things where dead long before he cou;d charge the circle....
It's even more sad than peopl shooting heads highlighted with blue for BB.
And he was BB/TRauma user....
Aslo. Shovel special still can easily stun-lock mini-bosses
so i was looking to switch from illisi to devils claw for a horde clear melee
but then i investigated the 3 different types
and didnt like their moveset
turns out illisi is all i wanted in a horde clear melee
i got uncanny strike and slaughterer on a good roll
I kept forgetting to charge it for horde clear... it was capable doing it as is 🙂
Charging it is OVERKILL for a horde
yeah i can chop heads just with slaughterer and uncanny
uncanny is really nice on it for the fodder enemies that have flak head armor
i think it lets you oneshot them with high uncanny and/or slaughterer stacks
im lvl22 rn should i bother getting this or no
Okay. Starting a psycher for the first time, what staff should I be looking at for this patch?
At Peril meter
no
do not use your melk coins until at least level 30
on top of that
melk coins are usually only to be used for getting blessings (tier 4) you don't already have
or in the rare case he has a great roll
which is rare indeed
what
Answer remains the same. It's the first thing you need to learn to keep an eye on as psyker.
All of them
Build-wise - try Everything to see what tickles your fancy 🙂
I know about peril. I'm taking about what staff you turn
Surge is the only one with a significant bug though
Empowered Psionics giving it +125% damage
So you can enjoy that rn
It's still good even without bug . You can get build that stacks damage bonuses like crazy for Surge staff.
I need a shower after a session with Surge + EP - feeling too dirty to use 🙂
But you can carry a team of complete morons with it on Damnation
So can you on Trauma and maybe Voidstrike though that's tougher
Purgatus my beloved 
Trauma - is a way to traumatize yourself for life.... rn.
It's very strong just annoying to use
It's way too slow. With dimwited quarter-decent team things die way too fast for Trauma to be charged in time to kill anything. It's very depressing to use rn
How many people actually play normal damn rn?
At least do - i enjoy chill balanced runs 🙂
How about a team that I ended up on at the beginning of a Hi-5? 😛
Though spawn director sometimes goes nuts or having an aneurism...
it's a coomn thing nowdays. lvl 15 going into Damnation to make other team membes to rage quit or to get carried 🙂
Is there a block efficiency/stamina breakpoint that allows the force swords to block Crusher overheads without getting guard broken?
out of curiosity
With Kinetic Deflection and Deflector, of course
It was fascniating. I knew it wasn't going to end well, but I never quit teams and I wanted to see the result. AI director went, "BAM! Chaos at the first doorway"
How about 2 back to back Monstrosties. Kill 1st, next room 2nd one goes in 🙂
And my favorite steath-squad of Ragers/Maulers spawned right behind party or if room is big - all around party 🙂 You don't hear anything and then 1-shotted by mauler
no audio-cue - nothing.
Unless you have a habbit of looking around each and every moment...
Because you know that Spawn Dirictor is a tiniest Bitch in the world.

I've seen one sibling suffer that way yesterday - it was heartbreaking to watch. Each Trauma charge gone into pile of already dead bodies and each BB was interrupted by a headshot
Maybe they had really low charge rate.
It's possible
I love killing things before a surge or BB kills them
Played maelstrom yesterday. 4 psykers 4 different staves and my trauma did the most by far.
Sure thing - i need mine Warp Charges and those elites are reliable source 🙂 Sorry for slow BB siblings.. but that warp charge is mine (Headshot).
I'm pretty sure it just always depletes stamina but I haven't seen anyone test it that far
Because Parry is a special case
Trauma can play amazingly well into Smite/Surge stunned packs of elites
Trauma bad pls bufffff 
Make it faster!

Make it auto-snap to target
Trauma buff is also a buff to me.
rip
Yeah bringing Trauma to a melee maelstrom is incredibly satisfying
tossing around crusher packs and rending them
and getting fat aoe kills
(until one slips through and overheads you through block)
Why are you blocking smh
just another argument for dueling sword I suppose

dodge count depleted ;_;
Sounds like a skill issue
it's a rare situation

but i got careless and got smacked last night
so now I'm curious if it's even possible to block them
With enough stamina yes
it's nice to have the option as a layer of defense to fall back on
like how you rarely ever actually block things in vermintide or in this game
but you buffer block while dodging and kiting anyway juuuust in case
random goobers spawning behind you and smacking you is always a possibility
Isnt duelling sword special poke perfect for staggering Crushers?
Stab their face in the face!
mauler/crusher overheads and some boss attacks ignore your block, guardbreaking and dealing full damage if you attempt to block them
Parry?
how do i upgrade this?
you can parry unblockable attacks, if you do it in the perfect parry window you get the riposte, if not you get guardbroken but no damage
worth noting that kinetic deflection with guardbreak attacks is very wonky in that you can parry outside of the perfect parry window with a massive peril cost, and block unblockable attacks without being guardbroken but still take full damage
im thinking either uncanny strike, or precognition. not sure which
uncanny is significantly better than precog
i actually don't think it ignores your block
it just does enough damage to deplete your stamina and guardbreak you
i think certain attacks do 2x or 3x damage to your block
overheads, plogryn stomp, assassination boss charged swing
and if you get guardbroken i think you take the dmg?
they straight up ignore your block as if it were never there
even with KD
they don't put you in a guardbreak animation with KD
those are all the block bypass moves lol
cuz afaik you can block an overhead with enough stamina
nay
nope
i've blocked overhead with shield before
ogryn shield?
yeah
ogryn's shield can block block bypass attacks yeah
i forget if that's with their special or normal block
so beautiful T_T
grats
does warp resistance effect peril gained from kinetic deflection?
no
so using force sword doesnt make kinetic deflection better
unless ofc, u give it deflector
yes
ok
fs pretty bad for melee blocking
highest block cost
change both perks
even with deflector its also bad?
With Deflector, it's neat for sliding from cover to cover to block stray bullets
during gunfights
but yeah high block cost + 3 stam baseline
its worse than other weapons block cost and u cant chage the inherent block cost
check the numbers
for crit vs non-crit
in the weapon inspect
cant change with block efficiency?
and see how much more damage a crit adds
and most likely you keep crit damage and delete groaner/pox
it's a combination of force sword's block cost and base stamina that makes it one of the worst block weapons
u can but dont expect to tank 2 ragers combos
despite having 1 block cost, it also only has +2 stamina, which is quite bad
the rest of the 1 block cost weapons usually have like +4 stamina or more
wow the crit multiplier is actually not bad
and weapons like the TAxes/Duelling Swords/Combat Blade have +1 stamina but a block cost of 0.5
yeah keep crit and roll the groaner/pox
what should I replace the groaners w? crit chance?
yar
on the other hand, force swords have essentially the best pushes per stamina bar
you can also go into
psykanarium
and test it out a bit
if you hit any major breakpoints with the +25% damage
say for example letting you oneshot flamer or something
you can consider that instead of crit
ok swag
so funnily enough, despite having the Deflector blessing, force swords don't really have the best stats for blocking, though the block cost reduction that Deflector gives is now pretty significant against ranged attacks
why block when u can kill
the one time that blocking would be offensively useful is against a bulwark's swing since blocking guarantees a certain recovery animation that lasts for a specific time
I never got the mentality some people have where they stack the shit out of health because "toughness gets stripped so easily"
e.g., block with mk6 psword and use that guaranteed time to do a combo
to be fair having mixture of health and toughness is good lol
lets you hit breakpoints against snipers and poxbursters
where if u do 3x toughness curio you just explode to a double poxburster
there are people who run on straight up 90 toughness but I'm always sus of how aggressively play against ranged patrols
Melee is better to have 2 hp 1 toughness
Ranged flip it
they'll live, but I'm not particularly interested in stretching games by 1 or 2 minutes if I can help it even if it comes at the cost of being absolutely annihilated by poxbursters and snipers
On psyker
it doubles your effective stamina
right-side tree gang taking kinetic deflection
though the other weapons dont need it
i'm starting to have multiple curio setups now
why
My fave psyker build now is gun scryer haha
and 3x CDR setup for my bible spam zealot
Mfw I'm the one abusing ep surge bug but the zealot went for the other dude. 
i'm probably never switching from 1 wounds/1 health
I just run 2 hp, 1 toughness for melee gunpsyker mix
i dont understand people who dont run wounds (in general)
like if you're Literally Them™️ go for it
cuz i'm a god gamer
I'm not even sure what bug the other guy (Hanma) was doing. Xd
even among pub players, I rarely see them die more than once between medicaes

arco runs no wounds cuz he likes to spectate me and josho play
on certain maps with long stretches between medicaes, it's a risk
but the people i encounter who dont run wounds usually die early
but those maps aren't that frequent
That's idiots trying to copy our builds without the mechanical skill of suffering the december period
December gameplay hits harder than beta shotgunners
i always recommend 1wound/1hp/1toughness for new players
LOL
and then there are the ppl who come in
and are like
"HOW DARE U RECOMMEND WOUNDS"
me only being a psyker main around january 😎
"you don't need wounds if ur not a scrub etc etc"
yessss that happened to me too here
i personally never run wounds
yeah i do think that some of the longer-playing players can be pretty detached from the new player experience (including me)
Anything we say doesn't reach em for some reason
i had 250h before trying psyker, and wound helped very much at the start until i learnt the ropes
but i think having wounds helps a ton
like if someone is asking about what curios to run they obviously dont have the skills or experience to run without at least 1 wounds
lmao
good idea to take wounds on the class where the consequence of failure is fucking dying
Hey heal
Runs off
Hey dh
Steps on him
Hey ammo boss
Ignore
Hey vet needs ammo
Inhales ammo
true
the amount of players who run into daemonhosts scare me
one thing i find weird
more than the daemonhosts themselves
is where they decide to put safeguards
agreed very much
against exploding
dueling sword time to shine
use wound to start learning then later switch when comfy
plasma gun
wounds are fine for new players.
I just think they're overhyped by some people who have never taken it off
i suppose they saw that a lot of playtesters were blowing up when they were using smite
Baby mode
for a new or mid experienced player, getting absolutely fucked accidentally and going down, losing 50% of your HP is devastating and will just lead to them dying outright
and to be fair it generates a lot of peril over time
Literal toddler barriers so psyker doesn't roll off the bed and explodes
but why didn't they put safeguards on assail
i think it's fine for a new player experience sort of thing
at least with assail, you have to make deliberate key presses
so unless your muscle twitches, it's more of an intentional fault than anything to blow up with assail
yeah smite you gotta fully commit
i've never seen someone tap fire a smite
you can't just do a tactical smite
and I do think that there is a mild safeguard with assail where a queued attack won't occur if you're at 100% peril
you go 0-100 on that shit
you can tapfire smite. the stagger is pretty good if you need it
I think they just don't want you to be able to blow up from holding a button too long
yeah but plasma gun also has autovent
I do appreciate that Smite has a failsafe feature like Plasma
plus if you're at like 80% peril, you can throw a couple assail shards before hitting 100 to great effect...but 20% peril's worth of smite does basically nothing
i suppose that with plasma you do have to dedicate some attention to aiming
Works good for shooters
smite's autofent is kinda needed because it does just shoot up your perils percent really fast
Tap, knock their butt, attack
tbh its also a class that isnt used to that mech so
Could make it skill based and force you to be careful
I think they just wanna prevent those situations where you lag and your input isn't read on key release and smite fucking kills you
that's a game shit issue
true, esp if you're a player that's swapping through a bunch of weapons
as usual
when the difference between 80% and 100% is a fraction of a second i'm glad to have the autovent
i suppose the autovent part is really the only weird part and it'd be fine if it just ended without blowing you up at 100% peril
I ain't, it's starting to dumb down the game for muh gamepass playurd
so i suppose there is a potentially negative consequence of being stuck in an unwanted quelling animation if you reach 100% (not that it lasts very long and enemies are stunned anyways)
i think the autovent is the kludge to force it to stop at 100%
being stuck in autovent is pretty forgiving considering what we'd expect instead is literally just dying
and also a big focus breaker for someone who is tunnelvisioning
also arco
so that they realize what's happening
run n gun has 10% dmg now
HMMMM
what
it was in patch 13 notes
run n gun does something?
o shit
but nobody noticed
LOL
it was in the blessing changes, right under rampage power change
oh it's close range damage
A
I mean I run one health too, my confusion was more about people running triple health
why don't the infantry autoguns have run n gun :(
does it give those benefits at all times or only while sprinting?
time to test out my purg
yes testing would be good because i could maybe see slapping that on something for the improved spread
what does the in-game description say?
nothing
fatshark moment
Ingame description is so hard to fix
ya
10% close range dmg is also no joke
it's multiplicative
with most other sources
cuz there's not that many sources of it in the first place
Oh so Surge push at the end is directional. I turned around as I was about to be attacked and I pushed the dudes from the rear. Not those I was shocking in front. Good to know.
That's currently a downside
The damage is also directional
please elaborate
Kickback has an 80% min pellet hit
So even if only one pellet hits
80%damage dealt
i figured being able to tighten the cone would help it pop a long range sniper or somethi-
oh.
So you actually want more spread
is that how pellet guns work?
Only kickback has that high of a number afaik
are the shotguns also doing that?
likely so shit doesnt feel anemic
depresshun
Human shotguns definitely don't have that high of a min pellet count
damn
I know rippy likely also has pretty high % there because you can snipe snipers with em
at least you'll always have dumdum, arco
Maybe I need to test run and gun on laspistol now to see how it interacts with dumdum
OH WAIT THATS RIGHT
hmm?
Laspistol doesn't get run n gun either for whatever reason
good news though, every staff does 
Sigh
another great staff buff
It's because you don't need it
What's the change to run and gun on staves
10% close damage
Cause the spread is only guns....

yeah run and gun is +10% close damage and -30% spread apparently
STAVES DONT HAVE SPREAD.....
The bonus to close damage seemingly doesn’t apply unless you’re sprinting
Which is just as useful as it sounds
-_-
Well thats not useful
Oh boy. 10% more close range damage.....on my little fire puff if I hold shift
Yay?
I guess?
L
but hey if you wanna do the left click only staff challenge I guess its a contender
If they actually let us fully use the staff while sprinting I would actually take it
And if mind in motion also let us sprint while quelling
Sigh
did the voidstrike best blessings change from the nerfs?
Does surge trigger on voidstrike charge? Trying to figure it out but it's really hard to tell if it's shooting twice
^yes it does
honestly though ... they nerfed it too much
Void blessings didn't get touched afaik
they also introduced some bugs with hitting shooter elites
Did they fix
The fact that
If you slide while running with Run 'n' Gun
You take forever to sprint again
When you stand up??

That was literally the only reason I couldn't run it on meme LMB spam staves
You stand up and old Psyker legs are like "ouf that's rough"
I think it's reflected in the atheneum
You have to remain crouched for some time for the delay to go away
What in the fu-

So you have to extend the slide or something?
Yea hold down crouch more

wtf
Alright well I'll try it for the memes
HOLD CROUCH?
Imagine using crouch toggle
That sounds unreasonable
9.3 Slide techs
QC slide
It is possible to use one staff LMB attack during a single sprint slide or a dodge slide by performing a quell cancelled attack while holding the crouch button. Do not let go of the crouch button before you have quell cancelled the attack as you will otherwise loose your momentum after the slide. This tech functions as a single cast Run 'n' Gun blessing.
Just press like 3 buttons at once what's so hard /s
Follow on question, if the second shot crits or the first crits a second enemy does a third shot happen
I just do regular channel sprint slide it's usually good enough 
There is no third shot, crit is calculated the moment you cast the attack
Not when it hits the enemy
Drat.
But also I don't think I ever had a triple cast
But I only played like 4 or 5 void games 
To be fair it'd have something like a 3-11% chance to happen per shot if you're running pure crit with an optimal staff so it'd be noticeable if that were the case
Unless I've forgotten too much from my stats class from highschool and screwed the math up
If it were possible, I think there would be some YouTube face thumbnail video with an all caps title like 6 VOIDS IN A ROW or something similar
Blast radius smol
If you want warp nexus 3 for your trauma it's a decent buy I guess, if you are swimming in melkbucks
Yeah I wouldn't grab that
Is there any specific Psyker build in patch 14 that stands head and shoulder above the rest or can I just keep running voidstrike with an Illisi as backup? 🙂
Assail builds are still dumb
nah i aint got that many melkbucks id buy a 3. a 4 definitely
The Empowered Psionic bug on Surge makes it perform very well
Idk if I'd say it's standing above the rest though
It's just comparable to Trauma and Voidstrike if you use that
Voidstrike is fun, I like using that one. I'll just keep using that one I think. Thanks for the help though!
Hoping when they patch the empowered psionics it's only so it consumes charges and not disables it outright
i'm starting to appreciate the trauma staff
i hated it but now i'm sorta groking that "my job with the trauma staff is not to kill, it is to be a constant engine of disruption for the enemies. killing is a bonus that happens an okay amount"
It definitely kills though 
it does
absolutely
but if a mauler or rager or bulwark or whatever isn't on the ground? i need to apply more trauma
can't overhead my teammates when you're on the ground
Remember when people said surge was good because you could stun 5 maulers
i brought it into pre-patch 13 melee maelstrom and was immediately depressed when it only killed a single bruiser per charge
and just dealt a few hundred damage to the mauler when it was the second target
and then i never used it again
and just used the deimos the entire match
I would argue that even purg had better cc than pre13 surge
whats the dump stat on trauma
Build correctly it decimates hordes
||Big /s||
Peril res or quell speed
thanks
surge was unique in being able to stun mutants
which was a bigger deal because it was harder to dodge those
rolled lv4 sniper res on two different 20% hp curios, unsure how to feel about this since that's a perk i don't really use on curios 
i have had snipers wipe so many teams
yeah i don't think i get hit by snipers often enough to make use of it
unless it's like
10 snipers
but then i'm fucked

i scream in chat KILL THE SNIPER FIRST BEFORE REVIVING
oh yeah that shit happens sometimes

well it's not like there's much better when it comes to substats
Yeah that's the thing
and soldier from tf2 playing vet just walks up to me and starts reviving while the laser slowly settles on his forehead
I can't go back to not playing Plasma on Vet now
It's too good to be able to snipe everything through anything
revolver and plasma really are the winners of this update
like damn be careful who you make fun of in highschool
I did melee maelstrom on vet with antax and revolver. The players were impressed.
So you took some of the best weapons for Melee Maelstrom and people were impressed??

Plasma would have been better probably.
i should try maelstrom now 
Revolver one-shotting Crushers 
If I was playing psyker their minds would had been blown.
Though Plasma is really good at the mid sized elites
Trauma boom boom.
So idk. It's probably even between them
Revolver uses less shots to kill but has less cleave
Revolver was too good for the specials spam.
Well it was a 1 of each class team.the psyker decided to bring purgatus to melee maelstrom.
He didn't have a good time.

But it's hard to switch off shield psyker, I like being supportive
Purgatus Psykers in a nutshell
Bubble pog
Purgatus seems rough right now
It's sad since it was even buffed
But I think the big issue is that they can't touch soulblaze
Purgatus against 15 big bulky crushers and bulwarks walking down at ya. 
I like watching heads pop
So they can't really do much to it

I'm a surge staff truther still

do you have to wear a dress IRL when playing bubble psyker?
you should for safe measure
in fact you should just wear a dress in general
it's very freeing.
flushed out the scotsman
i was about to make a kilt joke
and you ruined my fucking bit
life is pain
i hate
I just like support builds ( ._.) I guess I'll put on the maid dress
brainburst right in the punchline
this message was sponsored by the flamer staff gang
corrupt psyker plasteel gang
The bubbleshield is the most masculine ult available for psyker atm
Supports are the masters.
Exactlyyyy
Come hither to my warm embrace
The venting scream players should be wearing the dresses lol
We should all wear dresses
it's a KILT
this really perils my warp.




