#psyker-class
1 messages · Page 794 of 1
Never let me down
I was about to say, psyker can basically do whatever he wants lmao (except monstrosity damage that’s off limits)
Yeah in fairness, the whole point of psyker is you can do anything you want.
Gunpsker build with a brief explanation of the loadout
Ty homie, appreciate the help
Sometimes even better than with a staff. The revolver kills elites/specialists faster than any staff or blitz ability
You dont have to worry about breakpoints either with columnus. More damage really just means more ammo efficiency so you can use a crappy one and be just fine.
People who leveled in the new patch missed out quite a lot of psyker character development.
the whole point of gun-psyker is you have a gun plus 2 other weapons, while other classes have only 1 other weapon, meaning you have less gaps in your build
laspistol is pretty good right now too and you'll be assail basically since it benefits from all the crit stuff. can alternate between them and melt stuff. nice having good monstrosity damage. you're relying purely on an uncanny melee though for crushers
im no gunker but im pretty sure thats fuckin wrong lmao
Just make sure you have the autofire mod for las pistol. Protect those fingies.
that was old gunpsyker. new gunpsyker pretty much NEVER wants to swap off his primary weapons.
there isnt really hybrid psyker gameplay like the old tree
sure there is
Huh? half the point of gunker is to buff assail?
if you build paril using your blitz its just less fuel for scryers gaze
For sure, remember when snipers didn’t care bout bubbles? Now they won’t even pull the trigger if everyone’s in it 
if you use sryers gaze and assail you cap INSTANTLY.
blessings arent important for columnus imo. I have Stripped down and punishing salvo on mine.

Brother that was literally just a week or two ago. I don't need to remember 🤣
not quite instantly, and scrier with assail can stack the headshot stuff very quickly for post scrier buff. not that I would take scrier anyways personally
+60 toughness from and 10% toughness damage reduction from the tree, with your base toughness you have 210~ effective toughness
very good in combination with the 8 toughness regeneration talents that build takes
B-but that’s what u meant bout character development 
or at least that’s what I thought
I meant beta psyker and the months after.
Was a different class compared to today.
New fire frenzy is lit. Up to 50% close damage after a couple of close kills. Also definitely want flak over unarmored.
tbh I miss pre patch 13 psyker.
losing Cerebral Lacerations on brain burst really made the skill feel less interesting to me...
Oh just BB stuff? The choice between kinetic flayer and cerebral lacerations?
Good times
it wasnt a choice, you could take both
Goes to show my memory ain’t the best lol
cause they just GAVE it to ogryn
I feel you, I have hundreds of hours in psyker and I don't fucking remember the name of a single old talent
Everyone throwing the terms around like nothing. They are just gibberish to me
cerebral lacerations you can kind of guess though, that was 25% all damage after BB, right?
yeah
I loved that talent.
I ran a pure BB build with surge for a while. Topping the scoreboard with BB felt nice.
Plus that lil flame that went past a bunch of break points on BB
that talent was reworked into the Smite version we have now where you get 10% extra base damage against targets being shocked by smite
Favorite psyker time for me.
Oh, I never made that connection.
Doesn't feel similar really.
bb build really just doesnt feel the same at all.
at least you can OHKO gunners again in patch 14
-_-
would be cool if they changed it to be applied by smite for like 5s instead
I loved BB, I've used it like literally once post patch. It feels so slow for some reason. Game is just faster paced I guess.
What do you think guys, should I go with the staff on the right or keep the one on the left? I could swap out the two traits for unarmored and flak but lose the tier 4 warp nexus
one on the right
Damage and Crit damage are the most important modifiers for surge staff
^
yeah that is a pretty significant buff there
Couldn’t you just rebless nexus 4 on the right one
I could, but then I can't reroll the two perks to flak and unarmored, or anything else really
not sure that 4% crit chance helps that much
rebless nexus to t4, then either swap carapace for 25% or swap crit chance to 5%
Surge is best with carapace and crit chance imo
I dunno, having full perk control might be better than reblessing warp nexus.
They just made everything else… so much better. By comparison it just doesn’t do enough to justify it sometimes. I don’t think it’s too bad though.
Didn't try a non flak damage one against flaks yet
do you guys think if we gave Surge staff a genuine 135% damage buff that it would be overpowered?
Been playing around with it and it honestly seems pretty balanced
it does more than enough damage, the problem is how long it takes to activate
I've done more damage than my whole team, so Ima go with no.
That said, like a 50% damage buff and leave the extra chain for smite, would be solid.
Las gun feels awesome right now
teams are also really bad atm, so that's common
Honestly just make the chain hits do more damage and make it chain a little bit more, I think that would be cool
Not fun picking ammo tho
it needs a damage buff for sure but not as much as empowered smite is giving it. and it would be cool if it did actually decent damage to monstrosities while they are at it to solidify its role
3 enemies at a time at like, 700ish damage?
fully charged make the secondary chain do 25% of the max damage, which on a crit is probably 600 damage or so
I'm hesistant about making a largely braindead weapon too powerful. At least void you have to aim. Kind of. Sort of.
Void is more braindead than surge
so 1% extra crit chance or 5% extra carapace damage... I think I'll go with carapace... that 1% extra is way too little... but then again 5% extra carapace damage isn't that great either
surge you also have to aim, its more required since it will hit nothing if you dont have your retical over somthing
🤷♂️ Surge usage does not feel like aiming to me, that said, there is something satisfying about hitting targets you want in groups.
it will hit anything that has a pixel showing in your retical, but it has to be in there
You cant spam surge like void on literally anything
It feels like it has target priority for elites though, so I dunno if skill is involved.
It feels weird for a lightning staff to not have higher chain damage imo
you can, it has half the charge time too
Make surge charge longer but make the chain do a lot more
breakpoints are pretty tricky with surge because of its natural damage variance. you have to be well over for it to be consistent. hard to say what to roll there future wise because of that and who knows what they will do. I wouldn't touch it at all right now personally it's perfectly serviceable
if you arent hitting heads with void (Which i see people do fairly often) its really not that great
scryers gaze + dirupt destiny and the illisi is better than the eviscerator and thats saying something
one light charged heavy kills 5 carapace dudes in one swing its nuts
it used to be 5 secondary chains and it did less than 200 damage on main target, and 20 on secondaries 😄
I can literally just auto-walk into shooter hordes spamming surge, there's a pretty limited amount of skill invlved.
No bug btw
For that example
just a depressing amount of damage lol
You get more swarmed too and it ccs less than a half/full void shot
That said, the lack of brainpower needed to operate surge does give you more room to be a better player in general.
So you feel pretty nice using surge
I feel better equiped with void, maybe is preference
should stop comparing it to void, its still broken op even with the damage nerf
Leave surge staff alone. It's just bugged right now.
I don’t think void is op currently, just strong. The nerf hit it hard
Thats a way to see it
I haven't seen anyone saying surge needs to be nerfed, just bug fixed and then buffed
it used to 1 tap everything except monstrocities, now it 2 hits crushers and 1 hits the rest
My argument is that the buff should be way smaller than the current EP, like 40-50%
Some said it's balanced at current damage, that's all
Im trying to make it work but i feel worst than with lasgun/void/trauma
yeah I agree it needs to be way smaller than current EP bug too
With or without bug
Well you need very specific blessings for it to do that much, but I do agree it is a cut above the rest
i think Surge staff is balanced without EP, and the other staves should be brought in line with it, either up to its power for Purga, or brought down for void
Surge without any buffs is weak as shit
Surge even with EP isnt that good on maelstrom
it crits for 1200 damage without damage buffs from talent tree
It doesnt delete fast enough
I think the problem is the cc from void
Like yeah 2 shot you could hit 9 if you want because u topple everything
dont need any blessings, and its still op, that stagger is powerful
I disagree, non-bugged surge one taps all non-elites with an instant left click during the charge. Kills most normal elites with a full charge depending your build. It can CC. It just lacks more high end damage.
Void causes crushers and etc to just eat the floor giving you more time. Surge only "cc's" 2 enemies now
Even muties take ages to stun
Yeah so 3 charges to kill a crusher
Unless you jump through 5 different hoops and get lucky
Aka pretty bad
that is a balanced ammount
3 fast charges you don't even need to aim 🤷♂️
its 1s per full charge, so 3 seconds to murder a crusher is decent
Aiming with void is easy
There is no build the bug got removed
Also can we talk about how surge fucks up your peril beyond belief like what
Ñe
If you want to spam smite the most just run warp charges
how so?
I saw some psyker running around with it in maelstrom earlier
And run shriek
monstrosity damage needs to be buffed though on it too. not sure why it's so low on it for the supposed single targetish staff. like does it have a separate nerfed modifier for monstrosities or what? it does less than other unyielding on them. like 500 damage maybe without the bug
It just generates so much peril I feel compared to other staffs
I can guarantee it wasnt surge because he was able to stun everything constantly
I mean you can shriek to extend the smite length, but there's no unlimited.
I mean it was practically unlimited
He got it going for like 20 seconds per encounter
Run warp charges to cope
Surge with bug finally feels like normal monster damage, there's a change to keep.
guess i never noticed it
but then again i sit at 100% constantly, and just tap quell between secondaries so i can keep going
Edging your peril is the best way to play
yeah true
Because surge staff is 10/10 you need 3 charges and 80 peril by default to kill a crusher much useful
this man is a psyker irl
Literally clinically insane
Now wait a minute, does he edge while having shriek aviable? There's the actual question
That's just normal gameplay. If he doesn't, then we can give him clinically insane.
warp nexus gives max crit chance at 80% or higher, the peril scaling buffs on the talent tree also give max buffs around that part
staying at 80 - 100 constantly is def worth it
i dont use shriek, i have dome
Twin shields for me
Shriek is for the weak or the burn builds
I understand keeping it at like 70-80 but edging an incoming brain explosion is a bit much for me lmao
I edge my gun psyker and forget on the worst possible moment only to throw one assail
i want to hear the demons, they might be great conversation
it might be mother
Mfw when more damage is weak and hiding behind shield is strong
my beloved
Truly 1984 moment
its great for burn builds dont get me wrong 😄 i just would rather have a shield
If my brain explodes it is because I am a weak willed psyker not because I didn’t take shriek
Weak imagine needing to hide behind shield
Oh how my precious little boy has grown, I’m so proud
weak in body is different to weak in mind
MID no sprint efficiency go eat a pox burster
Weak in mind as well because you aren’t brave enough to run shooters down smh
i have a shield, i can drop it ahead of me, so i can run into melee safely
why else would I have 3 gunner resistance perks on my curios
Play like a cover shooter duh
dome lets me kill beast of nurgle and not worry about it vomiting on me
if it cant vomit on me, it cant put me in its belly for a full body hug
ok I can’t tell at this point does dome block sniper fire
It should
they won't try to shoot you inside of it. the confusion surrounding it comes from the graphic of dome fading after it's already gone. which seems to be better this patch
yeah. them not even attempting to shoot you should be noted too though because I see a lot of people drop it before a sniper has even been located
and then they stop trying and don't even shine the laser
leading to them not even being discovered until after the dome is gone anyways
or a team mate steps outside the dome and becomes the sole person focused by them
Why dome when you can have 2
I do love the walls. I'll take dome when I want to greed a point. not because the toughness thing isn't good, but because 1 point towards the walls isn't worth it comparatively
i explained why i prefer dome 10 mintues ago
yeah it is great for beasts too
although you can get some value against beasts with walls too but it's a lot harder
so correction cause I wanted to test it, they do shine the laser at the dome it's just really hard to see because it stops
Is it 80 when you start the cast or release?
i believe its start charging, but it might be as you activate the secondary on the enemy
Auric missions should give massive amounts of mats as well
should give double, at least
Like 1500 plasteel, base
1 auric = 1 fully upgraded weapon
though with the teams you get in pubs it may as well be 10:1 even with plasteel buffs like that
Be the change you want to see. Pick up those plasteels.
Can someone help me? I'm not sure which one is better to graft the level 4 blessing onto the other ...
First one
Put warp nexus IV on terrifying barrage
Surge is too easy on maelstrom ||I still managed to explode twice||.
Pretty sure my staff is gimped damage wise too
This was when dmg didnt matter on surge before they changed that
I mean with the EP bug it doesn't really matter now either.
I wonder if they'll hotfix it or just plug their ears till next big patch.
It might even be better that way atm
I think they'll hotfix this along with nerfing plasma cleave
Wouldnt say it's the most broken combo but it's up there for very low effort
funny thing is with the bug surges taff is finally ok, not super great but also not a burden for the team
You can literally solo maels with the surge bug, I don't get why people think it's "not that bad" haha.
But yes, surge needed a damage buff, probably on the lower end though
The hardest part of using surge on maelstrom is to not explode
Because there are too many enemies
Two of my teammates died to DH on a mael and it wasn't even noticeable.
you need 2 full charges for a crusher, same with voidstrike btw. but surge just hits 1.5 enemies
I think voidstrike is still pretty good
Nah. The surge staff was balanced in patch 13. It is giga broken right now
voidstrike now feels good and fair. if surge buff gets fixed it should have its damage at least doubled
Mind explaining why? faster quell speed kinda seems like a big deal, and I can put +crit instead of +elite on second staff. Plus I've seen from psyker atheneum there's not really a point to going above 76% burn
surge couldnt kill a crusher without venting between casts
Quelling is not really an issue on psyker
and thanks also
Surge would 3 shot Crushers last patch. It can cast 3 times without quelling.
Yeah true
many thanks
I have 47% warp resist on my surge and it could still kill a crusher in one go last patch, I'm not too sure what you mean.
Not in damnation+ though.
Poxwalkers dying en masse already gives you plenty of random quelling
I was talking about auric mael
I think it's safe to assume anyone in discord is discussing auric t5 at minimum
I think it's soloable with surge
Fair enough.
I'm a surge lover, I'm convinced there's no skill involved in surge usage, but maybe there is.
No I play in sedition.
🤷♂️
Yeah
That's my assumption, but given so many people think the bug on surge isn't that big of a deal, I dunno.
Sure… but only one, unless you're hitting adds.
Assail revolver still exists so 
With the bug, the second chain does decent damage, and the third stuns and tickles, but still stuns.
Even assail you kinda have to wiggle your crosshair around haha. Dont have to do that with surge
And I don't think you're popping maulers, bulwarks, reapers, crushers either.
It's fast enough
It is fast. I'll give you that.
You gotta have some room to dodge behind you though
Proper target selection, second chain will kill elites all the time.
This game was 95% surge and 5% melee. If you half all the numbers surge is balanced
You're not gonna delete large packs fast enough
How long did this take?
200+ melee elites?
Yep, overkill beating the second highest damage is pretty standard lmao.
It's a melee mael looks like
tbf surge was always good at melee mael
My maelstroms dont get that many kills
Melee maels are such a cool concept, too bad they are shit atm if you roll a surge psyker in your group too easy lmao.
Spawn director going ham I guess
Current Surge bug makes me sad
Melee maelstrom can take a very long time so id believe that
Melee maelstroms suck when vet is not there unless you are called psyker
I did one melee mael with the bugged surge and I felt so dirty afterwards.
Surge was my favorive staff patch 13, but it just feels bad to use it now with the bug
The plasteels lul
There's a new surge bug?
Yeah surge bug is a little overkill
I REALLY want to use it since you now gib targets when it kills which is so fucking satisfying
Although if you dont take ep its just old surge
I literally had a smite surge build ready for the patch. I was so confused by the damage lmao. Back to waiting for yet another patch to run smite surge lmao
But I abhor the bug and I hate playing with Psykers that use it.
And the bug is?
I ain't proliferating it.
things that apply to smite also apply to surge.
EP gives +125% damage to surge withouut consuming stacks
My Surge abuse build
Surge abuse?
Surge has double dmg right now with EP
I'm all for spreading the bug so fatshark has to fix it asap
That's why I keep mentioning it
Due to the toughness regen
making it one shot everything besides crushers/maulers/bulwarks
This would be so easy to hotfix but I assume Microsoft Certification holds back these quick adjustments now.
Ohhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
Even without microsoft holding em back patches took a while
Yes
To keep spamming you just press venting shriek
That thing goes off cd real fast
Seers presence + Psykinectic aura for extra cdr
Oh I see it
ahahaha really? what the fuck
looooool
I was wondering why my staff was melting everything lmao
also the primary fire is like mega cracked up on speed
Try quell canceling with it
Machine gun warp balls
how do you do that? :O
Fire, tap quell, fire again
Repeat
It’ll take a bit for u to get down the timing but it’s possible
You are talking about this patch right?
The opposite
But I feel like it goes just as fast
Yeah I realized you didn't NEED to machine gun cancel to fire that fast
oh damnnn
If not faster
They buffed the shit out of it
That primary bolt can just baseline put in work now
Yeah you are confused, the buffed it completely. The current normal left click is like the old animation canceling left click.
Yeah and void feels mega slow
Btw who can I ask for an opinion on a force sword?
or I can just post it here?
Post it someone will answer
Are the stats good?
nah
you honstly don't want any of that 
Unless you want a weird scrier gaze melee weapon
Yeah, stats are good.
Nice
Just had to quit a game with a vet who bound their spot to fire button. There have been a lot of people doing that. Must be some stupid youtuber popularizing it again. SO ANNOYING
but guys the visibility
dont mind that I literally disable your ability to hear anything
or see. strobe red. evyerwhere
but did you know this vet had 4 ragers in front of him? its crital for you to know
Hey man at least they're spotting that's more than 90% of players
When people call out "2 ragers next to me" in voice chat. Like bro, what's your goal here?
They are going to be dead by the time you finish talking.
Marking trappers though, I love you guys who do that.
Does go off if anyone kills specials or Elites or just when I kill them?
you
just me? ok it just read a little weird in myhead so
Don't tag the mutie/dog/trapper. Surprise for teammate. 
When my friends yell at me for not tagging this is what I tell them.
Then I tell them they should just be more aware and get good.

Damn serfi imagine deleting your msg
Im a bad psyker
Any tips on what I should do for a fire trauma staff setup? I know the blessings but I’m not sure on perks and play style when I try it out
I have a vid for inspiration if you want. I like crit chance and flak for perks.
https://youtu.be/qP0kFOiV6ag
Replicate of my old pre-patch 1.2.0 build with blaze trauma. Voidstrike overtuned getting all the talks but blaze trauma got even more op.
Patch 1.2.0
Map: Relay Station TRS-150 · Disruption · Damnation · Hi-Intensity Shock Troop & Mutants Gauntlet (Hunting Grounds) (Cooldowns Reduced)
Loadout: Illisi Force Sword / Blazing Spirits Trauma
Appreciated thank you
columnus mk v blessings? been thinking about trying it instead of my lasgun
send help siblings 
very stressful a run
this is good?
Wait ping monitor works?
It's a bit odd. I can be clearly lagging and look at it and see normal values
So I removed it. 
It's like a long delay on it
I will re add. 
Angry German Psyker and Dreamer bickering really reminds me of talking 40k with my best buddy in high school
i can swap barrage for flurry 4
the stats arent too different, i lose 10 damage on my secondary
8% damage swapped to flak of course
Idk what dmg perk I want
I noticed I kept trying to use surge on mutties and it took a hot minute to kill em
Carapace too
Crit chance is great. Otherwise carapace damage.
Meh, I had it on crit chance but it's a tad overkill sometimes
Nice staff.
I made it last night, took a lot of fishing to find that nexus man
is the bars maxing at 80 from the new patch or is that a mod
Melee weapon for muties
Surge has a weird pool,. I kept getting T3 flurry on every single staff
Mod, I like the look better
yea same
I mean it only has 4 blessings Total
I also got this last night
Only 3 t4
Purge is fun stuff, but I don't seem to understand by I don't get an increase of soul charges with charge on soul blaze perk
It's like, really difficult to get the charges going sometimes. It's so much easier with charge on kill
1k+ crits a match is fun tho
I think mathematically its not super worth to take charge on blaze
yeah the fire kill perk got nerfed hard in the rework
since even with purg probably only 60% of your kills are soulblaze?
always take the 4% imo
its 10% of your kills from burning, vs 4% of everyones kills
its not even close
pretty much
even with purg, lots of kills from direct damage, melee, blitz etc
I tried leaning into the crit side of things hard. The idea was to put LOTS of stacks in the center and hope that they spread quickly, but eh
i wish it would be just as long as they with the DoT, not from the DoT
wildfire is incidentally also not great tbh
thats how it used to be
Supposedly it was
oh i guess i never paid attention
Wildfire needs to be like 5 stacks or something
because again, even if youre full purging all over them a bunch of your kills are from direct damage
and charge on kill with someone with the dot
i can still change 1 perk not sure which one and to what any ideas?
also I dont recall but I think wildfire doesnt stack past your staff limit? perilous does but I wanna say I read someone say wildfire doesnt
which is real dumb if true
Unyielding to crit chance
wildfire doesn't stack past 4
yeah but does it stack over your staff limit
no
it stacks up to 4
as in, if an enemy has 4 Soulblaze stacks or more already, wildfire doesn't add any more stacks
righto
aight thanks
yeah nah that shit sucks
peepee poopoo
I can even see how this happened
perilous says it adds 3
so it just does
wildfire says it has a limit
If you're running purge, you might as well just say no to wildfire
so it only goes to 4
You don't need the extra stacks
peepee poopoo
You ARE the stacks
did u get overheaded
I wish
no head
there weren't as many opportunities as I wished for me to parry
and if you had stagger on your team of some sort, you would just say goodbye to parrying
Really need to let fire stack higher to get killing blows.... hehehehehe
It would seem so. Is it not working for you?
Brunt fucking hates me
fines
"it came to me in a dream" is a valid source for arguments here, right?
I'll turn it back on. Hope I won't blow up. 
I didn't. Yet.
As long as you cite it
My friend used it on the assassin mission boss the other day. Found it pretty hilarious that worked.
the dclaw was nice for when a teammate closed the door on me and I had to stay in a corner with the plogryn smacking on me because there was a horde preventing me from leaving it
Anyone willing to help a fellow psyker out with the Malleus Monstronum Penance?
Might work better for a staff build but it's not good enough to warrant making a carapace sized hole in my damage
I'm on EU, but wouldn't mind helping you out, you'll need 2 others though
I'm surprised they don't descend upon your cheeks
if you were a god gamer, you would've run a revolver with handcannon and katana sliced them with a crit parry
this is the least entertaining way to solo a plogryn
but uh
it does it
(this was a grey dclaw)
pro gaming
Anyone else willing to help?
thats what you get for deliberately picking the least inspired melee weapon
yeah stick to ur basic ass non-parrying weapons
i'll cut u
I will 
not with that slab you dont
What's the best force sword currently?
assail assail assail
bless u
I think i found us a ogryn willing to help. Im in strike team 23 if you want voice
I'm unable to go on voice, but should be fine 😉
Mind DMing me your ingame name?
Are you still using the build you posted earlier?
That would be the build to use if you wanted to be as OP as possible
surge void, ass ail
and mk4 duel
alternatively abuse the smite bug I guess I think thats still a thing
Yeah, just checking what you are using for that last board.
yeah it was that
I swear im developing late onset dyslexia I thought I was answering a question 
last braincell lost to assail
infinite smite? nah they fixed it
oh good
im struggling to find a smite build I like now. Peril generation is so high on it
maybe warp charges...
maybe ill just go back to assail for now

damn, im hot. Love me. 1375k damage
Use this but swap the kinetic presence aura into cdr aura now
I assume this is a purgatus build?
Jesus. Which build?
this build is a ton of fun
also probably the warp charge surge staff abuse?
Perks for zappy staff?
Nomanus staff, Smite and +135% damage from Empowered Psionics
No, use surge staff. The horde combo is smite to 85+ peril, ult and keep smiting. If you hit 100 before battle meditation kicks in, quell to 50 and smite again. If you ulted correctly you will have your ult ready and all but crushers dead by the time you hit 100 peril again with smite.
yeah that's what I meant but you are correct, i always get them mixed up name wise
Dear god that bug hits like a truck
yeah i was in the psykanium and that shit is absolutely nutty
Yeah, this is bug, but hits like a truck))))
Ah. And the In Fire Reborn perk to gain warp charges works fine enough with just Fire Venting?
or is psychic vampire better?
Yes, that plus perilous combustion & wildfire will get you covered as long as you paint sufficient targets. If you fuck up the ult the surge is such a good elite killer it's easy to get back with it.
true true
ok ill give it a shot thanks

Remember you can't blow up using smite so you can just keep holding it and believe in emperor giving you battle meditation procs
wait you cant?
Purg builds don't take Hellfire - caps your stacks at 4
No, smite will auto vent once you hit 100
Surge staff will blow you up tho so be sure to know what you are zapping with
I dont think thats how that works
it just doesnt add more wildfire stacks
It's such a cheap talent to get that if you are on the left side of the tree you take it
But if you took assail then obviously you don't cry over it
You is right. Oggryn brain moment
If you cast your primary or secondary (not charge) at critical peril or above (97+) you blow up.
Auto vent only kicks in if you’re already channeling the blitz and you hit 100.
So be aware if you’re spamming the blitz too fast or using it in combination with a staff a high peril.
That's only for Brain burst
You can cast any staff or blitz at 99
By cast, I mean release, not charge.
What's the EP surge bug?
If you have a stack of empwoered, surge staff does 125% damage.
Spread it around, get fatshark to fix it asap lmao
This bug has been around since the october 3rd patch.
It just actually matters now
Without consuming the stack?
Did fatshark just remove infinite dodge feature from the power swords?
Does not use the stack, no
Expect to do your entire team's combined damage
melee maelstrom you can basically solo lmao
Also, be nice, don't use it more than once or twice, it's not fun for others.
Capped to 5 on *force swords
That's unfortunate
they stole our sneakers and replaced them with boots
force sword got a minor buff as compensation
Let's be real unlimited dodges was weird lmao
It made more sense when we only had obscruous which was mid-tier
But not with Illy and deimos
Def was but nevertheless im kinda sad they did it
Oh, no wonder I've seen so many psyker on my team suddenly using the surge staff
Yeah, I just leave if I see a surge staff, it's just boring atm.
Thankfully? Some pub psykers seem bad enough that the OP surge doesn't even matter, but it's still annoying.
They also doubled the damage in recent patch
I mean they didn't do it on purpose obviously.
🤷♂️ Might as well just play normal t5s instead of doing that honestly, but to each his own.
I was using surge staff myself, but I dunno about the bug, and I'm seeing other surge staff user just melting everything while I have to charge several shots to kill any big guys
I was confused af how did they do so much damage
Surge secondary is probably still called smite in the coding, and EP specifies smite as getting the boost
tested, untrue. it give 4 stacks capped at the dying enemies current stacks
so an 8 stack enemy will give 4 stacks, up to 8 stacks
so it just adds up to 4? still being only on soulblaze kill seems pretty mid
also being behind BB and smite 
just testing with a plogryn and a poxwalker, I don't get those results
getting hopes up
you sure that's not just perilous getting applied or something
guess it wouldnt be 6
dump stat on trauma?
shoutout to all the surge staff bois who've been usin them since day 1
what build would you recommend for trauma staff?
No
Blaze trauma. 
charge rate and blast radius are the priority; pick your poison among damage, warp res, and quell speed as the dump stat
cuz we still argue about whether to dump damage/warp res/quell speed to this day
most of us were using warp charges or DD with it 😄 not realising that EP would boost it
killed 2 things with 10+ stacks, nearby guy got 3
nvm game sucks wilkdfire is a bait
So this is workable i guess
probably; i don't know the breakpoints on warp res but as long as you can get a full charge off from 100% when quelling two ticks
if we poke at it enough, maybe it'll become good
peepee poopoo after all
wildfire is bonus soulburn spreading to everything, doesnt matter if its not a large ammount, it will still remove the trash quickly
kill a guy with 14 stacks, gives 1 stack to nearby
yeah, wildfire distributes the soulblaze stacks evenly among enemies if it can
so it'll just give 1 stack to 4 enemies
i will laugh if they gave it a range falloff and only enemies in melee range get 4 stacks
hilarious
there's a bunch of unlisted behavior that it has
too bad that purgatus is a staff
so they can't really do that much with soulblaze anyways
gib psyker another soul-something DoT
make purh a blitz instead
they could, but that would require work that they probably dont want to do
sienna had so many fire melees
i'd rather they just shoot wildfire dead at this point
we get none :(
also i still think they should replace Brain Rupture with Crush, and have a 5 second channel that does 1k damage per second to the target as it slowly crushes them
wow it's like last year all over again
😄
guys what if BB did something
no other enemies got stacks
it's fine, bb is fine
wow it's worse
Good for playing on hard mode
hmm i guess i might as well drop that node if this is what its doing, the elite/special kill for 4 stacks will have to be good enough
How did they buff BR and nerf it harder than assail and void
:)
4
So we're all realizing Wildfire is bad again?
still a weird nerf
its not doing what its supposed to be doing, or at least what we thought it was supposed ot do
well it woulnt be bad if it did what it said
it used to do what it said
Soulblaze stacks are secretly why the servers always seem bad, so its made useless so we can stop ddosing their servers on accident
It never used to do what it said
no it was the same as currently
but does the same thing
it's been the same way since before and quite bad
Yeah Wildfire has never changed
this wasnt the phrasing before
but it was also competing with kinetic flayer and warp battery
the description was probably different, but it still did the same thing
but each doesnt get 4
I am so glad I checked this channel just now
yeah thats what i said
LMAO
8 Views. Watch Wildfire and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
the description back then was also shit
13 Views. Watch Wildfire alright and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
Watch
The grand wildfire
Applying zero flames to anything

So, the way I thought it works that it takes all the stacks from them and sends it to anyone surrounding. Each enemy could get up to 4 stacks, but the distribution was random. 8 stacks could be 8 enemies with 1 stack or 2 enemies with 4 stacks
it's blue light
it's still wrong or at least insanely ambiguous
oh wow I totally forgot it was this bad back then too lmao
I forgot what else was on its tier but it got so auto disqualified I never even bothered to read it
like that description is not exactly clear either
yeah but it used to say it spread 4 stacks, now it says each enemy gains 4 stacks
which would be good
Cause we can't track how many stacks of soulblaze are on the initial target right?
because of the latter sentence
So it's not each enemy gains 4 stacks
We can
like, you would not know what wildfire does unless you tested it a bunch
How?
Debuff mod
i shouldnt have tested it
You can see the number of soulblaze on any enemy if you want
blissful ignorance
rip depression bozo
https://streamable.com/kvqno8 blue number indicates the # of soulblaze stacks
debuff indicator mod babeeeeee
tohoe music
what did u just call me
the truth is dumb
it's spaghetti all the way down
moudly weevil infested spaghetti
Auric/Maelstrom missions have huge groups of specials though
So, how do we make purgatus the best it can be
I could see wildfire not being... horrible
well, free cooldowns in my purg build now
i think you're confusing perilous combustion with wildfire
that's why you take perilous, not wildfire
hm. fair enough
What if
wildfire could be not trash if it actually got updated like they said
We run
maybe
full crit + destiny for crit damage
Stack the damage as high as you can since you crit all the time and its staff damage anyways doing the killin
don't worry we're all perilous combustion stans here
surge 4 lyf
just make another soul-something DoT and make that the stuff with talents
If you're using Surge without the EP bug I will stab you
soulrending
Just clarifying, not saying theorycraft buffs we want. Like, what can we do right now with what we got to make it shine?
Stab me
Get at me
I'm using warp charges
Let's go
Surge without EP bug is just the worst but
Its okay
You can enjoy your terrible staff

british man stabbed in a dark alleyway
lmaoo
..
Birmingham moment
That's so lame wtf
ikr
Yeah but the staff sucks
we didn't notice it last patch because it was only +30%
So it needs that
but they buffed the damage from EP to 125% on smite
It's also just like 1 node you need for it
If you never use your blitz
So its free real estate
and now people are pulling a million damage out of melee maelstrom
we just need more ways too apply soulblaze
other than this
Damnge
Blazing spirit would be nice on surge v.v
nah
LOL
does executor "+x% power level on repeated weak spot hit" transfer between enemies or no, just singular enemy
it's because we have an insanely good soulblaze application method that fatshark can't really do anything with soulblaze
because you can't really do any cool impactful synergies with soulblaze if you can apply 15 stacks to everything around you
Purgatus could just be a big AoE damage cone tbh
because otherwise it'd just be too good
sienna had so many fire melee weapons
zealot has bleed stuff and it helps that they don't have a bleed flamethrower (...right?)
Only ragers and unyielding enemies even take DoT damage atm
we have to sacrifice a blessing to get a fire melee
Bleed shotgun with crit node

flechette gun
Zealot getting to have +30% crit chance to guns is pretty neat
why is it global crit chance
I've been saying that since release
true
It's carried so hard by the crit CDR
crits 😔
Without CDR it would just be garbo
hmm so laspistol would get +30% crit chance
i want soulflame flail
Like 60% crit on laspistol
interesting, interesting
And +50% damage on dodging
or soulflame dagger
It's pretty nice
is executor on deimos worth having?
deimos alone isn't worth having
You get almost the exact same value out of illisi now lmao
but h2 tho
oh, well then
muh h2
nah, cuz the stabs deal bonus damage
well, almost
l1 deals 2x damage, and h2 deals 2.5x damage
The only thing I'd say the deimos has going for it is the l1 yeah
And the l2 is great but it's awkward to use with charge
just trying to figure out whether to scrap this or not
and h2
yee
there is almost no good reason to use the special on the deimos
They do tho
so how did this get stealth nerfed?
that's the conclusion I came to as well
So I decided fuck it go illisi because it's pretty much the same value with a lot more cleave
deimos and illisi have pretty different roles
if you're looking for some hordeclear, then illisi is for you yeah
I'm pretty sure there's better horde clear options tho
illisi just feels good
Deimos is a mutie stabber, illisi the redheaded stepchild that's for horde clear in a horde clear economy
illisi was gr8 last patch because it hit basically similar breakpoints, but we are in an era of 2.4k hp ragers and whatnot currently
opinions on best way to build trauma?
I felt that way until I got used to the diemos. That mobility is hard to say no to.
The illisi charge is great, but I find I can't really be spamming charges when it's getting hairy
fire
Warp chage path or empowered psy
If running shield I recommend charges
The damage and cleave buff makes both swords pretty awesome at light spamming hordeclear
armor strip
I don't really respect EP
i cri everytime i hear somebody mention lightspam on the illisi
Yeah, which is what pushed me to dei is, horde clear is comparable but you have the stabs and way more mobility
just use the deimos if you're not going to spam the special
If you're surrounded, I mean
dooooooooooooooooodge
shits goofy and is meant to only really buff blitzes, which are the most boring part of the class
I DO DODGE
you don't have infinite dodges anymore, but dodges are much more lenient than you think they are
You have to stop to get the charge, it's often not great
yeah but that is basically a non-issue as long as you have dodges up
I find it awkward
you don't ever want to dodge backwards because you might proc running attacks
it's awkward all right but it's also pretty safe
EP surge might be a little overpowered
Please hotfix fatshark
you want to skim the horde so that they keep doing neutral attacks
Thing is, all the time spent charging and doing heavies
is...is that 1.4m
You could kill a similar amount with light spam on a deimos
yeah it's bugged, as mentioned
1.4m and 700k overkill
goddamn
Jesus christ
i'll go check the numbers this patch some time soon, but heavy-special spam was twice better than light/heavy spam before patch 13
I actually never considered this
Good to know
i kept getting owned by running attacks early in darktide
so i am particularly aware of dodging backwards
like being at 0 toughness and thinking I can dodge but no it's a running attack
I usually do a thing where I'll swing my sword and dodge backwards at the same time
to shell milkbucks or not to shell?
Interesting, Even with the great horde clear though, I just rate that deimos mobility so highly
nah
Biggest problem with the deimos though, is the dueling sword is just a better deimos at this point
enemies will also block each other even if this blocking behavior isn't the most consistent, so sideways dodges is love
finesse low low low
16 is the max cap for soul blaze?
I haven't played with an illisi really leaning into the extra warp damage on kill/crit though, maybe I am missing out
lol and the normal shop sells this for dockets
cap is 31 I think? something like that
what should I try to roll here?
the limit depends on the application method
purg currently has a cap of 15 stacks with a burn stat of 76% or more
Oh snap
Oh man
Riposte is great
stuff like Perilous Combustion and Creeping Flames can apply up to 31 stacks
No kidding
I like them, but I run trauma so things are usually too staggered for me to proc them
Okay, just making sure I'm not an idiot by running them
We need more stacks with purge
Precog bonus is great but the window imo is too snall
Riposte/, Uncanny is a great sword
i see it as mostly a monster maelstrom thing for plogryns and chaos spawns
Yeah
or melee maelstrom if there's no source of stagger
I think you'd wanna run riposte either way because it already has a good crit chance based
shred every day 
Imo riposte over precog
I like shred too
i run shred cuz trauma
Don't miss
hmm, interesting - the difference between T2 and T4 precog is only 10%. so yeah, not a brick
me likey then, since I am stuck using white 374 for now 😄
I run shred cause funny, we are not the same
@spice veldt stealer/combustion still better than warp rider?
otherwise, I just run rampage if it's not melee/monster maelstrom
flak as 2nd perk then?
ideally i'd have warp rider as well cuz it's a free +10% damage at 0% peril
prob just take off 6 warp charges
cuz 10% > 8% and it's not conditional
need to drop 2 points to get it tho
I'm gonna build an illisi and try stacking all the + damage I can on it. Maybe I will come back around on it.
@spice veldt Uncanny/slaughter flakiak or what?
man's out here running antax, what is this, February?
i have no idea this patch 😔
a safe bet would probably be carapace unless you have anti-cara on your other slots probably?
Aha right? It's still good though, just not the best weapon in the game
I'm running void strike atm and Brain rupture
so you can go ham with anti horde



