#psyker-class
1 messages · Page 791 of 1
smite can cc hordes for a long time
It's really clunky
smite has more uptime and zaps more targets at the cost of poor damage
Make sure you’re looking at a target
interesting, thanks
is anyone running both smite and lightning staff? or have they introduced a redundancy
Need some help with my build. I'm doing a lightning one
This is a list of the powers used by the psykers in service to the Imperium.
Bro so many juicy powers
🥴

What, me? Or someone else 
they should also give it gibbing like surge staff 
actually kinetic flayer was pretty clutch for gunker
take that assault pistol pepper a crusher with 10 bullets in 2 seconds and insta proc BB tossing fire all around it and on it
the trick was to initially target the big boi then spray down the horde
hmm what combos can I do now that the force sword push-attacks have a 10m range
man melee psyker with illisi is back on the table for me
wait they buffed push range ?
i thought it was just dmg and att speed to amke up for no more infi dodge
it's some good shit #psyker-class message
ohshi!! maybe i pre emptivly dropped all my ordos on making a good mk 4 duel
i got the best psyker drip
although I always run assail, having some built-in reactive stagger built into force swords is going to be real fun
Did they add new cosmetics?
not a fan of the animation blocking your sight, but it is what it is
Clean Block Mod
Wait what 
the hand still blocks the center of your screen
i wanna see a trapper get knocked onto their fuckin asses
those motherfuckers
Yoo
i
what
get out, zealot main
I preffer them DEAD not K.O.ed
Bro, I want to be able to use that force sword push to push grenades and shit back
fucku
oh wow when did they revert the 10%-5% elite dmg aura nerf
That would be bad ass
the same time as they buffed the 10% elite damage node on vet to 15%
When you got 4 ragers coming you can control them with the push, now you can do it from up to 10m wtf
I’m pretty happy with that
thats hot like soulburn hot
But I want more
they stagger ragers now?
They always staggered ragers
tell that to my face
Or rather push them on their ass
cause it got axed
Push attack* not push
Yeah, I got to say the special attack on staffs is not really all that
Does it stagger ragers at least 
Maybe if it like, applied something similar to the staffs power type to the enemy you whack it with
So, like whacking an enemy with the special attack of a purge, staff sets them on fire
I think it would be better if it quelled 20 peril per hit
They removed relible stun-lock from shovel special for Ogryns... and added it to the SLAP from the clubs....
I really don't know why
Although shovel is already so much better than clubs
So maybe it's for balance
Now Ogryns can bitch-slap Plagueogryns and DH and Chaos spawns into submission
Good buy my Poopscooper 40k the best shovel ever sigh
why do I find shit like this on psyker instead of on my zealot 😭
Don't despair yet, maybe it's bricked 
that is what I will tell myself
Take EP and surge staff and watch everything die
@digital narwhal this you?
Imposter
lol
Plus, I have a full beard
hes you but cooler cause hes bald
Not a soul patch
ya well my ogryn has the best back story
his name is Ogrin because every just said hey Ogryn come here or Ogryn move that box so he just assumes his name is Ogrin
My Ogryn:
Ate some bad nosh.
Got tummy ache.
Mistaken as Nurgle Cultist.
Now works for In-kwee-zish-un.
not scab bruisers but you win some and you lose some

also i picked that giant underbite grin ugly asf grin face so it works
if only i wasnt so in love with psyker id play him more poor bastard
can confirm surge with the funny thing is the ultimate power fantasy
This is what the surge can do atm… its kinda good
yee.
u guys think quick shards is worth taking?
id prob have to drop either peril combust or malf momentum i dont really wana drop 50% aura or truestrike
eh
i rolled myself a pretty solid surge staff, what goes well with it nowadays?
do you value getting shards back every 1.4s instead of every 2s
havent tried it since before new trees
what bug
if you take empowered psionics it gets the +125% damage on rmb
if you take smite it gets the +1 target and +10% damage on targets hit
lol
plasma is pretty good rn
Probably worth using the surge bug at least once. Be the Unlimited Power meme.
After that, don't ruin other people's gameplay experience lmao
It's so weird how the steam forums have the most consistently braindead takes
Imagine the average steam forum user as a rabid right or left-wing person, and everything makes sense. They have some wild dicussions go down in there.
What are good blessing for the Deimos MkIV?
surge will be fixed later right?
5-8 business weeks
Meanwhile - let's have fun with Surge
just got shoved through the floor by a spawn and fell to the bottom of the map
yippee
if you plan on spamming assail thens ure
the 50 damage nerf really was absolutely inconsequential
at least we get a cool purple effect for crits
so... am I tripping or is the staff melee like kinda not ass anymore?
as in, its a lot faster now
just read the changelog. a lot of lines for that
Is taking the Soulblaze add on for Vent Shriek better if I take all the other Soulblaze perks?
Hol up, I get up to 15% bonus Warp Damage on crits, and I get two or more crits on an Assail needle with True Aim? I'm abusing the hell out of this
soulblaze with shriek is like almost always mandatory for the value
I figured you probably get more out of it Vs the damage from the other modifier
better or worse than reddit
Worse
And there are official fatshark forums. Don't know where to put them on that scale
At least bug report sections is useful 🙂
do people charge smite (right click) or uncharged smite ? Feels like charging is so quick
You’re inting if you aren’t charging it
Far worse because people are incentivized to post shit takes (clown awards give steam points)
I geniunely don't get what the left click on smite is for
it used to rule the world
its supposed to be the damage option
kekw
I've noticed gun psyker much better since the patch, what has changed that improves it? I use scryers with it
Nothing changed about Assail's spammyness tho, no?
Deimos or Chainsword?
can someone check if Wildfire is actually working at all?
correct, only minor damage nerf but as spammable as before
I will soon, but most likely it's still as bugged as before, check atheneum for the bugs
I like deimos
lmao there is a new bug for wildfire
the effect is applied after death animation not upon death
checked athaneum, saw that you said the killed enemy needs at least 2 stacks to spread, so i think that was the issue i was encountering
So it’s basically later than it should be?
yes, it used to be on death, now it's after death animation
with all the old bugs still in place
I feel like I need to make a fifth character thats a second psyker
also i'm seeing that Wildfire takes the current number of soulblaze stacks and reduces it by 1 when spreading soulblaze
so I get to play more Psyker per week after finishing my main psyker's contracts
which is a big bummer and not how i thought it would work
don't bother, it doesn't take long to hit the point where you have nothing to spend melk bucks on
plus you would have to farm a second set of gear which takes way too much time because crafting is * * * *
You say that, but I only have 7k Melk coins right now and only have like 3 IV blessings as a whole surrendered
And I do want to gear up all 4 characters
or it looks like wildfire has soulblaze stacks falloff? i am so confused ngl
Do you have the debuff display thingy? If you kill an enemy with 5 stacks, the surrounding enemies get 4 stacks, but if you kill enemy with 4 stacks, the surrounding enemies get 3 stacks?
well i'm on console so i'm going off psykanium damage numbers
your best bet of getting tier 4 blessings is to pour your plasteel into 370+ base weapons and upgrading them all the way to orange
melk is just this random 'nice, I'll grab it'
but i kill an enemy with 6 soulblaze stacks taking about 40 damage per tick, and the nearest enemy takes 6 damage per tick from the soulblaze spread. then the enemy next to that one takes only 2 damage per tick
i kill the guy taking 6 damage per tick and when that one spreads, the affected enemies only take 2 damage per tick
I dont have enough Plasteel to upgrade all of the curios I want to orange rn so I see Melk as the primary way to find the IV blessings
hey siblings, is the "melee critical chance" bit of the surge staff's critical bonus stat mislabeled?
especially since I am not a big fan of just grinding plasteel 200 units per mission
lightning, naturally, cannot melee
no it is referring to the bonk (joking)
That feeling when you, the brain bursting+void staff psyker, beats an assail+surge psyker at kills and damage in all areas. :/
any reason to?
Voidstrike does that to a person
its faster at dealing damage in hordes than Assail
and thats good
I was chasing the brainburst 4 elites in 12 seconds penance too. Wth.
I'll give him the benefit of the doubt since I saw update dropped its damage a tad.
Also if he was running Surge staff
that Surge staff isnt the best at dealing damage in hordes
well its kinda busted now
I assume he had it for the elites, but the guy was using assail like a primary weapon.
i near solod and auric 5 earlier using the bug
The bug?
Lol don't tell me the infinite smite bug still works.
As most assail psykers do
tried this and could not replicate this
I mean, I can't judge him, but I at least try to use my laspistol anytime outside of horde just to keep the game fun for the other 3.
burn a guy for 6 stacks, spawn 3 targerts, kill 6 stack guy
- two targets will get 1 stacks, one will get 2 stacks
kill the target with 2 stacks
- the other two guys will get one stack each
not quite
but it is a smite bug
if you equip empowering
it applies to the surge staff smite
and doesnt consume the stacks
so it does insane damage
and chains more
Yikes so it sounds like there was one far worse.
isnt that sorta old
First I've heard of it since i'm not a psyker main
the Smite talents affecting Surge staff was in the last patch as well
I guess this is the case here
before this applied
with the EP damage boost being a lot higher
Oh wait is that what you meant by "stacks are always spread evenly"
i feel like someone woulda mentioned that
It was just +30% damage before so it was harder to spot
I thought that meant that all targets will get the same number of stacks
yes, it's 1 1 1 1 to four targets if available, if only three is available and you have 4+ stacks on the target that dies it's 1 1 2
I love how the bug reveals smite is really just copy and pasted surge.
the game prioritizes giving out the stacks to as many egligible targets as there are
I'd love to see how they coded it.
sometimes I wish it was just copy-pasted surge
the Left-Click of smite could use some love
poxwalker -> maniac damage, barrage -> warp flurry?
don't feel like rolling another one
I'd probably just change both perks of that one myself but 🤷♂️
left click smite should drop a bolt from zeus himself
It should atleast do something in the first 5 seconds of you channeling it
now it just feels like a weird way to increase peril
Left click smite is useless, so might as well make it something cool like a Ogryn punch, but psyker version.
does ranged crit chance on a melee weapon apply when you are not wearing it?
No
what's the point of terrifying barrage on trauma lol
just tested and your aoe stagger is literally already bigger than the rmb indicator
there is no point
on many things
purgatus with enough cloud radius also supresses enemies behind you
yes the indicator shows the area of epicenter, that's where you will get the damage and tickle anything else
however, blazing spirit on crit lights up even those hit by the outer radius
I sometimes use the LMB on the trauma to quickly shoot some trash off my face
people are sleeping on vraks 9
I like to play gun psyker. Any reason for me to go down the disrupt destiny tree instead of just obtaining warp charges?
If you disrupt destiny enough, the game master will start spawning massive amounts of disablers. But if you survive you get a bonus reward at the end for overcoming a changed destiny.
Lol if that were true, I'd just be running it endlessly to annoy the others.
Is the right keystone worth using ever over the left one ?
I use the left just for that 24% base damage boost at 6 warp charges for 25s before losing 1, but upgrading the right one will give you 30% at max precision stack for 15s before losing 1
You loose all stacks tho
After 15s? I gotta test this.
Can't really test it myself in meat grinder unfortunately since it doesn't really mark targets in there.
you go down disrupt destiny if you don't have enough points to invest into warp siphon
targets get marked if you turn off invisibility
Warp siphon is generally better than disrupt destiny?
disrupt destiny honestly just needs to be reworked, it actively makes you play worse
i think Smite is fine now. Used it a bunch yesterday with Surge. Had no problems really. Worked pretty well with things that vent perils with warp kills
Is the surge staff bug found out yet?
Surge is bugged?
i like it as a crack addict keystone
Yeah, its getting smite's Empowered Psionic buff on when you got a stack for it. It gives it 125% bonus damage and it chains to 3 targets instead of 2
and also because i don't have enough points to go down warp siphon and I don't care for Puppet Master and Solidity
so arco I'm trying out the bug abusing surge build that does double damage
mhm
:pensive:
like it doesnt even feel THAT overpowered
all of ogryn and zealots shit
feels that strong
Its a lil too strong lol, when you can 2 pop every elite in the game, except for ogryn which takes 3, its a bit too powerful
Im just glad i can 1 shot doggies
if it's two-popping then that doesn't sound so bad
the mk4 can do it a little faster except your limited to melee
so it is what it is
granted, without the bug, surge staff kinda feels like ass and takes 4-5 charges to kill a mauler

Maybe fix the bug and give it a middle-ground buff?\
should've made surge a quake lightning gun
if only we had grenades and weapons, built for this purpose
without the bug the staff legitimately is unplayable LOL
you have to surge surge surge, quell, surge surge
and bam
maybe something is dead
I just like shooting lightning 
Just double the damage of the single target staff
Someone in hear earlier, few days ago, was trying to convince people of how good surge is
I guess he was just bug abusing before people realized there was a bug lol
There was no bug b4 ytd update
Surge not bad. Surge funny. Surge go lightning!
Even if considered bad by all, i will still use!
well before it was only a 50% increase
Go ahead
it was just that no one noticed it right?
so might not have been as noticable
it was only a +30% increase in damage
Just don't tell people it's good
30%
Ye didnt hit many thresholds i guess
Surge needs +1 chain + damage buff
And you didn't run Emp with it
You can't stop me
Just make it default man
The chain does nothing
if EP affected surge prepatch no one would have noticed because they were using warp charges anyways
same damage
Ye
If they fix the bug but make it chain to 3 targets to deal full damage to all 3, I'd be happy with that tbh
no
Full dmge to 3..
The chain even with Emp doesn't kill shooters or poxwalkers

doesn't even kill the zombies
Yeh single target is stonks enough
people really like their aim assist weapons being strong
is it even useful?
Make the rager just fall on the floor with headshot
Yeah but skill isn't rewarded in this game
fatshark needs to add a precision force staff with better raw DPS so that I can tell people to go use it
So might as well
New staff?
True i might as well just stab w mk4
such a mechanically dead class god damn

Voidstrike 
But bonking with a staff is funny
oh well, more time for my brain to be off
true voidstrike very hard to aim
Hahaha
therefore purg better
Play gunker if you wanna boast about "skill"
If they fix this bug
Vraks 7 now strong
i do
gun psyker is really fun, more fun than surge spam imo
i just want precision options that aren't guns
just a bit harder since dealing with bulwarks and gunner spam is rough
Im liking revolver psyker much
my last 3 emps rewards
Gun psyker
But im only playing on heresy
@spice veldt they'll add one and it'll do half the damage of the AoE staves
Cant talk much for auric
rev build is super satisfying
Yee super satisfying
Lemme just oneshot five gunners rq
With mk4 and surge
really love just going loads of crit speed build. Spamming melee against a horde and the gunner spam misses all their attacks cause you auto dodge
Deals decently with bulwarks and such
las pistol is pretty more effective tbh, but rev is just too satisfying
it is the year 2023, every class uses revolver
Bb deals with the rest
ogryn revolver when
their revolver is a grenade launcher
the only thing revolving is the enemy spawns
though I low key refuse to use it on anything but zealot
think you mean rippergun'
Revolver is too complicated to reload
1 bullet revolver for ogryn
its actually nice cause you can do it like a shotgun
Ogryn needs to have a crusher 2handed weapon
Give em a big block of concrete at the end of rebar. Or just any 2-hander
and fire mid reload
Called rumblef 
I only play casual T5s, so it's probably that experience talking; but I thought surge was fine pre patch 14 ep smite bug. Nothing over the moon but also not bad. I liked it.
I could usually get maulers with two charges. One needing to crit.
Yeh ogryn need rock on a stick
im using smite now, like actual smite with empower
and its really good for hoard clear
Oh?
with how i have it build
But I also get that compared to void, assail, or even trauma impact was missing for a lot of people.
like as good or better than assail now
left click staff 
I mean my main horde clear is the creeping flames w smite
challenge mode
skrillex bass drop
true the LMB is pretty good
smite do be pretty good. Even if you just spam it into a horde, you stagger everything that you don't kill. Your team of smoothbrains can deal with the big elite lads when they can't fight back
legit the skill to carry all the bad players
LMB is dope now
i have the fullauto mod so I won't give myself RSI using it
Its rly fast
still wish it was a little less fucky to aim but its fine just spam lmao
I like lmb
Pretty accurate now too
Now i can hit far away snipers with surge staff lmb
Precision force staff? That's Voidstrike if you can aim

barely even need to aim voidstrike
just aim over the cover and it sitll hits the dudes behind it
something more snappy than a voidstrike as well
and has more firerate, because god damn I hate its slow fire rate
imagine if assail wasn't auto-aim
Wrong class then
it's a charging + projectile weapon
would be more fun imo
at least they buffed the ammo pool on the IAGs
Give us assail staff without homing
Rapid fire lmb puffs
I think surge staff is the fastest with the right traits on it
Any point in buying (2.4k) this on Psyker?
Oh no i mean right click firing
but i can fire pretty damn quickly on my left click on my Surge
Do you mean charge rate?
Not amazing blessings and perks
cause I still think surge charges faster than purge
smite psyker is now amazing eh
Yeh
Surge has shortest charge time by far
How so?
Smite can kill hordes much faster now
I have actually been doing top damage and killing the most enemies by combining smite with soulblaze shriek
"much"
its twice as fast now when you got Emp
I mainly deal top dmge frm surge staff
That's 100% Shriek

Are you trolling lol
True shriek kills the horde in a few secs at 6 stacks
1 charge of smite is enough to kill a horde of mook zombies
Okay. Played a match with disrupt destiny tree. Eh... Sucks I lose the whole stack
at the cost of 100% peril lol
Might as well stick with warp charges
smite is easiest way to max peril for shriek
Dis true
Huh, I tested it just now, it actually is
disrupt is only really useful in aggressive gameplay
I use disrupt on my gun build
Has to be empowred tho
yeh, try using surge staff with Emp btw
Itsok w surge staff im always empowered
True, but damage is not the point of the smite anyway, lol. It's nice bonus imo
purple smoke?
I'm using it on my laspistol+knife psyker. The randomness of the targets makes it difficult to keep the stack up. I don't want to tunnel vission
right, the true fps killer
It's slightly deterministic
Esp frm a horde
Why would Surge be affected by Emp?
Lol, sounds like I'd be playing time crisis
Bcos funny lightning
Because its attack are called Smite
its bugged, the 125% damage bonus to smite applies to surge lightning now
Nvm by the way, doesn't actually kill waves, I'll make a video to show
well, it applied to it before but no one noticed with the 30% emp damage
current smite psyker can solo entire hordes even with gunner dog trapper at the back. and it's amazing. I saw someone clutch through entire hordes
Stonks lightning build
You need to have a Emp charge to buff your surge staff damage
So could Purgatus, Voidstrike, Trauma, illisi, chainsword..
not so easily. smite just fast disables everyone
in fact it might be nerfed soon lol
It actually can't, the targeting limit is somewhere between 20-30.
smite is the most brainless method, easy enough for any smooth brain to use
its ok. Assail will be nerfed soon right? 
I wouldn't say Smite is fast. The delay in targeting, spreading, and disabling is pretty brutal when you need it out quickly.
Probably not, it disables, not kill fast.
At disabling? Yes
Killing is still slow af
it does kill when you build properly with soulblaze shriek
you dont go smite to kill shit fast, you pick it to stagger the entire map of enemies so your teammates can play on easy mode
damn i play zealot so much i forgot how to play psyker already
To me the delay feels terrible
I mainly use smite
To shove the entite horde on the floor
smite is the fastest way to get shriek, and then soulblaze perks just combine
Especially when it doesn't prioritize close enemies
Melk hates everyone
Nerfing smite's ability to disable things would be counterproductive to what it's meant to be doing
I just shove them all then shriek w max stacks
And they probably die b4 they get up
meeleing as psyker feels painful now lol
On the contrary I think Smite needs to disable things faster
It's meant to be useless?

I still feel like is Smite is the worst option of the 3
meant to be a literal blank slot 
BR is definitely worse imo
I enjoy smite alot bcos
Single target slow damage is yuck
i would agree if i saw someone actually using scrier which i never do
assail is the worst of the 3 imo
The utility of it for killing Crushers, Bulwarks is unmatched by the other options. And the fact you only need to actually target the enemy for a split second is also very useful.
I use Scriers with my Gunker build, pairs pretty well with Disrupt Destiny
Scrier is an ability, I was talking about Blitz
was it fixed ? cuz it was doing thing before
?
True but.. lots of staves wreck armored stuff too
Except that Crushers and Bulwarks are currently jokes for every Psyker staff so idk
assail currently doesn't feel as powerful as before since surge smite psyker kills things faster and controls better now.
Nope! Its just much more noticable now lol
Fair. Except for Purg I suppose.
I answered to the wrong message, it was about the chain ,me dum dum 😦
OH lol
I will just try it anyway
Unless you have Uncanny on your melee because then the fire pops pretty well on Crushers
CHRONCH

Don't have the gear for that
damn i fukin hate shock trooper
Mk4 duel truly the sword of all time
The fact that Sienna have BB in vermintide but it's actually useful there hurts
And Mk 4 ds with Purgatus is very good crusher damage
fights in Vtide are much more easier to manage cause theres no ranged spam
Chain still works 
it's also faster
BB would be more useful if the game has a small amount of ranged threats
when faced against a bunch of trash gunners, BB ain't the answer
bruh
Plus on a staff on which you can regular shot at the same time
It's actually worse
My statement is about the usefulness of it not whether it works
new staff but its just lmb and its automatic
play vet
oh well that's another topic 
firstly, they should let BB crit. secondly, they should add a perk that makes BB spread to multiple targets on a crit with BB
I do wish we had fine tuned melee combat like vtide in darkttide. Darktide's melee combat feels so clunky and inconsistent. Especially against ragers, those guys feel like they got twice as much reach than they should and don't have many windows to get in, hit them, then back out because of that janky reach of theirs.
I want bb to explode the target like a booooomb
it is shit tho for the third target, like penny little winny damage
me too
3rd chain is just for the stun tbh
It'd be like an Ork weirdboy taking in too much waagh energy and explode himself and all nearby!
imagine how satisfying it would be to BB someone and theres that like crack sound of the BB going off and their brain exploding and it just chaining to multiple targets in quick succession, like
crack, crack crack, crack crack crack
and they should let the chainable BBs have a higher chance to crit and let them chain too
so on occasion your BB just takes out a spawn wave
imagien
every enemy is part of the puzzle design. rager is to make melee combat feel dangerous, but even so there are plenty of ways to disable them.
Nah, that'd be broken
dammit
I'm not saying I struggle with ragers, I'm saying that their hitbox is janky
but letting it crit and then chain to a few nearby targets if it does would be cool, i agree on that
Bb shld stagger monstrosities like rock 
would be nice if it did
Once again we are blessed gamer are not game designer
other classes have easy chain stagger on bosses
4 rock vs infinite BB so no
Lol I am glad psykers cannot chain brain burst like that.
Just go with assail, man.
People here always forgot our blitz ability are only limited by peril which is infinite
BB should actually kill things
Also man i'd like shriek with smite but i'd immediately miss my Shield ability
That one I agree
having to two BB a dog in damnation hurts
sadness...
You don't with warp Rider anymore
Insert Emperor singing how could this happen to me
BB is just depressing to use in damnation
I thought so too, but I quickly realized
smite shriek just disables and kills all the ranged gunners at medium range. the only main tradeoff is snipers at long range.
voidstrike for the super long range? 🤔
I just bob and weave till im close enough to surge
should be base
,I think many target now escape BR with just a sliver of health which is worst I think, but yeah warp rider (or scriers if you are masochistics) help you go above that
If nt i LMb and pray
I don't disagree but warp Rider is basically required imo
Lol spear gameplay
Give the staff to the ogryn to throw as spear
ok I honestly don't know the point of purg anymore. Smite literally murders hordes for breakfast.
or better yet, throw us
Didn't know we were playing Kerillian expansion
Toss me!
Anyway warp ride is kind of a 'constant pick" on the tree so izokay I guess, plus your reach the brekpoint while loading bb so your should never have that moment when the dog do not die unless you quell 10% peril on kill during charging
It kills way better than Smite
which would be extremely funny to happens honestly
I thinkt even at 0% peril it hits the BP
smite has way better range and stops cold even crushers
the first bonus is at 20% so I don't think it does, ima check tho
Ahh no a bit off actually
(oh no Warpride give 10% base too, I forgor)
Cuz you know, text do not say 
well, we'll see how they nerf psykers next time
we don't need nerf now
Yes we do
Not with the other classes equally strong or better lol
Assail needs more nerfs
Voidstrike
Trauma
Perilous Combustion
But lots of things needs buffs
how do you nerf trauma tho
Or reworks
nerf the range?
like conflag huh
Or reduce the damage
Pc is ifne let him have 3 stacks
no reduce damage pls 
no
No lmao
perilous combustion should just be straight up removed and converted back to wrack & ruin
So making it a BR node?
That could work
i think the devs love flayer
the cooldown is love?
Yeah I think it does 
Sedition strategy fr
set the dude himself on fire ?
a diplomatic way to say something is trash
Ye
reinforces bad habits

Originally it was perilous combustion ,which was shit, then changed to wrack and ruin which was good and now we're back to perilous but it's too good after the soulfire buff 
Nothing about soulfire changes that perilous is OP
The first version of the spread was that Brainbursting elite would spread soulfire
thats wrack and ruin
it was then changed to " it burns the guys"
and it was trash because it was fighting with warp rider
2s cast time 
the old version of wrack and ruin was basically perilous combustion is what I'm saying
(but tied to BB instead of just randomly murder this guy with your teeth)
It's just your first statement that was confusing
Wrack n Ruin is Perilous' predecessor ye
Understandable, that's why I'm claryfying it a bit
clarifying ?
I like perilous, it is my Brain burst AOE with EP that people so dastardly desire
it benefits from hard and stiff penetration, MKIV is a killer against strong defences
it does flak decently
let if fucking EAT ASS
@spice veldt have you tried assail after the nerfs??
I was going up an elevator when dozens of gunners and dogs came. I did a smite and a shriek and as the elevator went up my kill feed was like youtube chat. So I'd say the soulblaze perks still do work.
It feels much worse
it feels basically the same to me
Its pretty significantly worse lol
For horde clear at least
i've been running it with DD so far
Oh yeah with empowered and you just clear a bunch of elites yeah that still happens
against poxwalkers perhaps, but I'm pretty sure my shards will still two-shot them with malefic momentum stacks up
yeah well isnt alt fire insane now?
horde clear
lol then it was a good nerf. makes no sense to assail a horde
did you try alt fire assail at all?
It isnt lol
i basically did not use alt fire at all
Cuz it only oneshots sniper
the left click is bassicaly unchanged, and the right click does not murder elite efficiently ,even with EP . unless you crit .
But it OS trapper, I don't know if it was doing that before
still too slow to enter
should take specials down easier now
it's a lot but it's also slow and risky in many situations
it os trapper sniper and tox flamer in the head
It doesnt hit any meaningful BPs
It doesnt kill trapper or flamer
Unless you crit
just like how the nerf to the LMB was fairly nothingburgers; 250 -> 200
It does 660 dmg to a bomber
Leaving it with like 70-80 hp
The right click is still useless
to me right click felt about the same
seems like you would need warp charges or something to hit the breakpoint?
And the left click feels worse for horde clear
doesnt other girls just think you're gay since you play video games?
assail still heavy identity conflickt
Pretty much the same when EP activates on a bunch of elites tho
maybe it was with EP then , k
That's a weird way to start a conversation??
still has the fundamental problem of too much god damn ammo
i have to go now i'll see you later bye

i wonder if it's another clara alt
wonder how long it'll take for them to be banned this time
I think its gonna take another 6 months
For fs to get assail to a decent spot
LOL
it does not one shot eevn with EP on a trapper , maybe I was not testing in damnation last time
yar its just utter trash lol
Does anyone know if Psychic Leeching works on surge too?
That'd be forked if it did.
Damn why would I use RMB when one more LMB does the same job ,is faster, and shit less peril 
wait im dumb as hell, i always though that meant ability
not blitz
thats so much better than i thought it was
to you and allies so let's try
it does 
Thanks for checking and omg what 
wait no maybe not 🤔
IT was because I had the prk that give me toughness when generating peril, if I remove it ,no more toughness
so it , in fact, does not works, I was just testing bad
Oh thanks.
I wonder if it's because EP is not consumed when using the surge staff
If it had worked 🙃
dang, got lucky yet unlucky
why would it work on surge
is it working on something else its not suppose to ?
Because smite talents effect surge currently
brah
one stack of EP gives you an eternal +125% surge bonus damage unless you use your blitz ability
my favorite thing in the game, ragers
wooooow
Get them ragers
i love how with the peril block and this im designated anti rager/mutie
rager buff hurts evis so much ug
its pain
hmh
mmh imma try the Headhunter autogun on my scriers gaze build instead of handcanon
it's the one I'm trying , but I don't knowx if it will be good
made this one lil guy
im starting to dislike the body blocking from orgyn
i just cannot attack anything when they keep moving into my bullets lol
also 7k plasteel, what a rare sight
just move 
we should remove orgyn from this game
lmao.. just joined 2 aurics in a row. both failed ones. thanks for the plasteel i guess..
perhpas, havent tried psyker yet
too addicted to crusher zealot
understandable
i can change 1 thing what do
not very well
the direct damage doesn't do much, and Soulblaze only deals 10% damage to Carapace
the main strat would be to have purg along with a melee with rending% (uncanny strike cough cough)
gives stacks on weakspot hit; each stack gives +24% rending
Takes notes
rending got changed with patch 13 if you weren't around for the explanation
+Rending% contributes an additive effect to your armour damage modifiers.
If your attack deals 20% damage to Carapace, then +50% rending means that your attack now deals 70% damage to carapace.
If your attack deals 100% or more damage to an armour type, then every 1% of rending contributes to your armour damage modifiers at a reduced effectiveness of 1/4ths. So, if your attack deals 100% and you had +100% rending, you would deal 125% damage instead.
The caveat to all of this is that rending% does not affect the Unarmoured or Infested armour types. (On the other hand, it affects the 4 other armour types)
rending got changed again
just testing it currently
it does not affect all targets anymore
brittleness is a debuff on enemies that gives rending% to incoming attacks
unarmoured for example is not affected by it
ye
and it seems to give 1% damage for every 10% over 1.0 armour mod against armoured targets
oh god damnit
I need to do further testing later on and will update the guide when I am ready with it
I would change critchance to maniac
Esp after rager hp buff
I just installed the debuff indicator, no respite stacks up to 8 times that's pretty nutty
Hm, should I just swap both blessings on this thing?
I kind of want Uncanny/Unstable or Uncanny/Slaughterer
imagine using an obscurus these days
IMAGINE having a knack for using bad weapons
That's me
You're probably wondering how I ended up in this situation

So yeah just played my first round of Smite
and jesus christ, the CC potential is... phenomenal
BB is better 😛
BR as in Brain Rupture?
if I want to go back in time and play a hilariously bad BB, yeah I'll go back to that.
Assail/Smite is just too much fun to play around.
obscurus got buffed
Did you not play Smite before this? The bug with EP made Smite THE CC
also it always had the sick uppercut the hits heads
unlimited smite puts even darth sidious to shame
that was removed
I still don’t think it’s good, but I’m growing bored of constant Maccabean 4 swish swoosh
So I might as well give it a try
i know
Not like the downtime to quell from 100 to 0 is a huge drawback
Empowered Psionics thinks Surge RMB == Smite, so it buffs it
Oh also fellow Psyker mains:
Does Malleous Monstronum require the basic BB, does any Blitz work, or does even BR work?
Yes
I literally just run the first node
Since I just need 1 charge
To spam Surge

I can't deal even close to 2k with WC
Did you leave grinder between
tf do you have
I'm dealing +2k with EP and 1-1,5k with WC
Flat staff does 700 damage to carapace without any talents
One stack
With Warp Rider
1900
Yeah EP definitely works
It's not even close
If I have 0 EP and warp rider 760 damage
didnt have Warp Rider. Now it's 1,7k ish at 6 charges
Yeah I get the results that should happen as far as I can tell
You can stack EP and Warp Charges
If you had an EP stack before you swap
Full charge Warp Charges + Warp Rider is 1.1k for me
One EP did 1.9k
The question is kind of if peril cost reduction is better for staff spam
Which I don't think it is since quelling is super fast
Oh and lets not forget Surge doing random damage

No it isn't but ok
Surge having an upper and lower limits to its hit that are random is annoying.
Look you hit the breakpoint, now you don't, now you do, now you don't....

Not that much more from my testing
But you're a strange person that quells to 0% too I guess
Literally 0.3s downtime
To quell

Damn
rn WC vs. EP is not even close for Surge.. bruh
My team died in that time
I like both. I too was a surge user pre-patch 14.
One is spicier and one is comfier.
Yeah idk why
There's 4 specials
So get 4 charges
Or what
Do you just hold their hands

Damn this is the scoreboard racing meme
You can quell a bit and keep flurry stacks up
when you tap quell when at 100%, it instantly drops by 15-20 instantly
id rather sit on 80-100 peril so i can maintain 20% crit chance from nexus
And your metric is stunning enemies for some erason instead of killing things
So idk man
That seems kinda bad
You originally said WC gives way more dmg than EP, which is wrong
is voidstrike still objectively better than surge staff
sob, i guess ill build a voidstrike
If you want to build surge, build surge.
Yeah because I tried it
In a controlled environment
Where you can tell
It's just way less damage
So the only thing you get
Is slightly more shots
Because quelling is insanely fast
I feel like EP smite shouldnt inc damage but just far reduced peril generation bc its main utility is mass stagger of (nearly) any enemy
"Let me trade my one-shots and two-shots to do less damage and stagger a bit more often"
???

idk why ppl post this shit still. I'm pretty sure it's got EP x2..
56.25% peril, which takes 1.25 seconds to quell assuming 80% quell speed and from 100% peril
i'm too lazy to go measure how long a surge rotation is
for me, quell speed and peril generation reduction barely matters, i sit between 80 and 100% constantly, and only tap quell to prevent going boom
should be mostly easy to just calculate the damage per peril%
tap for instant 15-20 quell then back to another secondary
God the damage is so garbage with Warp Charges man
Idk what you're on about
Literally most things takes at least 1 time more to kill
Up to 3 more on Reapers
Legit question
ive played surge into aurics, and the quell tap between secondaries is how i play
Me:
You miss out on BPs on literally every single enemy
You:
That doesn't matter I'll just shoot more and kill less
thats not my job, that is the ogryn or zealot who im playing with that do that
my job when i am using surge staff is to take out priority targets as fast as possible
You win the match
Primarily
By killing things

Dude I've played this game since release
CC has always been shit 99% of the time
Idk what game you're playing
But this isn't it
It'll save some god forsaken runs
Woop woop
cant wait for Hadron to ruin this fine weapons
Yeah it's not like I've used Surge both ways and clearly noticed how much better it is when it does actual damage

But since you put in more hours you can feel entitled to your opinion
Weren't you leaving
I don't think this is the sick "I win" thing you think it is but enjoy
seems like something that'd be pretty easy to test by spawning 50 mid-tier elites and timing time to clear
with the increase in life on certain mobs and reduced damage on void staff I feel weak. If only they didnt gut the surge staff.
No because you can only do it in game or else it doesn't count.
If you do it in meatgrinder its fake

What does this even mean
have people not seen the patch? i'm confused.
Voidstrike is still overtuned







