#psyker-class
1 messages · Page 761 of 1
Depends on staff
My guess at what could be reasonable numbers would be like 6-8 charges cap and 4 second charge speed
I'd personally do like 3-5 ammo max
since I really do not like being able to just spam it
being able to throw more than 3 at a time is very eh
And u gotta whistle in the mic to let it home to targets 
Maybe a penetration nerf?
Assail isn’t as strong on auric Damnation or hi shocks but
Like can hit less targets at once
Still plenty overtuned
maybe a target limit nerf
wtf
but my main change would just be an ammo economy nerf
Bro. It needs 5 charges max, with a regen and damage nerf.
Just make it 3 with the upgrade
like, I think an ammo economy nerf is a fairly simple but also effective nerf
maybe 6 with even slower charging then
I'd prefer if there was room to use it for multiple groups, but then have the downside of having to wait even longer if you resort to that. Adds some interest choice there imo
Tho that’s what it’s supposed to do
and it eliminates the spamming of the assail
so you get to both balance it and fix a problematic element of its design in one swing
Maybe make it more of a big hitter like 2-3 mind knives but more damage?
According to pygex the problem is that fatshark wants assail to be spammable horde clear or something
Idek
Assail should just have zero damage against bigger targets. Like negative modifiers.
True
technically it does but it also benefits from blessings on your equipped weapon (except for Handcannon which applies all the time)
i know nothing about the dueling swords but this looks pretty good right?
wait it applies all the time?
so if you're running an uncanny strike melee (cough cough mk4 duelling sword), you can just swap to it and dink them
i thought the trick was to hold it out
Clearly intended… 
handcannon is a weird exception for some reason
but yeah, even if it couldn't dink crushers...
Not mk IV I can’t believe it
that is pretty weird
That’s not a horrible idea only issue is that you might not see some elites in a horde and wreck you
you can just make a build and have anti-armour options in your ranged/melee slots
?
as i said i know nothing about the dueling swords
Hand-Cannon applies to melee weapons too so yea, not an isolated incident
Replace one of the blessings with uncanny strike and the sprint eff for like maniac or unyielding or something
Against small hordes, assail cleaves it so fast that the only thing left are the things it has no business doing damage too
Mk 4 is the best of the three duelling sword marks (mk 2 mk 4 mk 5)
aha, will keep an eye out for that
this is melk's
Like legitimately, something that hits 3-6 targets should not be infinitely spammable.
though the other two duelling swords are finally getting their proper buffs in the next patch
so i wont buy it
True it’s just so hard to change assail you make it too weak it can’t even kill hordes which is it’s main goal but is also killing elites
You don’t even need to aim assail…nothing else in the game works like that, does that much damage, has no resource to manage.
Are there any headgears that look particularly Mechanicussy? I need it for reasons
100%. I think the negative modifier thing may be the way to go as well
Best blitz besides assail? Made a psyker to try assail before its nerfed but it’s too good and I feel like I’m taking fun from my team
It’s currently cleaving through the elites just because so spammable.
assail as something that you use every-so-often would just be the best design for it
it has really good properties for a quick-swap weapon
wait is it just assail that gets ranged weapon blessings or is that something all psyker blitzes get?
Atm it’s the best main weapon in the game.
Smite is good and BB is getting buffs next patch
If you had to pick one to run which would it be
yeah, but even if you intentionally limit yourself and only throw shards every-so-often, it has a use-case
Right now, Smite
Alright Thanks bro
as something you throw out to proc Soulstealer, to stagger ragers because its stagger is rather quite good and it can hit up to 3 of them should they be in a group, etc.
Smite is really good if you have good teammates
Depends on build
I don’t need smite at all with a purge staff build I’d rather take BB
I’d take smite with surge staff tho
I guess
Just stunlocking a horde while an ogryn and zealot are destroying everything inside it is amazing
Noooooo my unlimited dodging i enjoyed being a caveman and unable to count
When I play my psyker I use it like 90% of the mission and swap to void for beefy targets.
My psyker is just now 26 and I feel like I don’t have to do much to clear damnation.
The other classes can’t get away with that. Legit if you had access to damnation at 11, you could do it.
like assail can be a very good supplement to your other weapons because it can be used while your other weapons are equipped, because the shards will float in the air and you can aim it while you're meleeing and whatnot
that's the main reason why I want to keep the aim-assist, even if it's not mechanically engaging to aim it because you get your mechanical engagement from weapon-swapping and whatnot
press button good and you'll get to make good use of it
Could have simply reduced damage against elites+ like 50%
fixed an issue where assail projectiles would lose targeting when force swords are wielded
I wouldn't touch the damage
Tbh it should be a buff or something. Activate it, spawn 5 shards, and as you fight they go off.
This explains why I couldn't kill targets at range
I really would just touch the ammo
assail's ammo economy really is just carrying it as a main weapon
Yeah the ammo/recharge rate is too high
For assail? They are already reducing the dmg on the nom aimed version 250 to 200
Spending your assails should feel like a decision akin to throwing a vet grenade
not your primary weapon
yeah, not much punish for it
the damage going down is barely a nerf
and its design just encourages you to spam the ever-living crap out of it
i also should admit that i don't buy the ammo comes back faster node for assail because i wanted to actually use my ranged weapons
you'll still need 1 assail for trash and 2-3 for taggables
50 dmg per shard is pretty hefty nerf
i don't mind damage tweaks, but the lack of any ammo changes is alarming
Not really tbh
breakpoints.
In the psykanium with buffs rolling
The tooltip says 100. And 150 during empowerment.
assails easily get to massive overkill on trash
the tooltip is straight up wrong
it currently has 250 base damage
100 damage for assail seems fine tbh
and EP gives it +50 base damage
Good trash clear while not being able to do much to elites
Yea. I mean that explains a lot tbh. It just straight up does WAY too much damage and is too spammable.
tbh I like the idea of it being trash clear
I do not want assail to be a hordeclear weapon or something that you want to hold out for more than a second
It just shouldn’t be doing 1500 damage to stuff…lol
I'd rather keep its damage around where it currently is and nerf its ammo
it doing burst damage is fine
because well, you have the other blitzes as something to hold out for a while
being able to use it as a primary weapon, is not fine
brainburst fits that role
but I really want fatshark to lean into its quickswap properties
as a very neat supplement to your other weapons
assail doing 1500 damage means rupture is kinda….yea. Ha
I kinda think that’s their vision ngl
Like think about the psyker part of the rework trailer
It’s just the Psyker yeeting shards at poxwalkers
I haven't been taking recharge speed talent and have never really felt like i'm waiting for it to come back
Brain burst just doesn’t do enough like if it did an explosion on elite kill?
What difficulty? You’ll feel it the higher you go
Would help targeting priority
auric damnation
by default, the regen time is 2s per shard
and ethereal shards bumps that down to 1.4s
it is quite silly fast
It feels like .5 seconds
Maybe 5 seconds per shard?
Like if you're using your other weapons more than 0% of the time, the shards come up way more often than you need them
I'm not playing the game only using assail for the entire match
My psyker is 26 now. I have used legit pure assail since lvl 4 or whatever it is.
yeah, the other advantage is that assail regens while you're doing something else
Swap to void started at 11 but only during monstrosities.
And tbh, even when beefy targets are up if you can cleave with assail it’s better to do so because of empowerment.
it's not like BB where the cost of using it is time spent charging it
instead, you pay the cost by just... waiting, and you can use it 0.19s after swapping to it
so you have to balance around this passive regen as well
Maybe make it cost more peril?
nah
I wouldn't mess with its peril stuff cuz I want to keep interplay with peril weapons as well
I think its peril cost is mostly fine
If they want you to be able to hold 10, the recharge should be slow enough that it's not capped after a horde
I want strrrrong brain burst
dumping all 10 should mean that your assails are fucked for a while
The sound is so satisfying
tweaks here and there mayhaps, but the peril aspect is unproblematic to me as far as I see
should be emergency shit to dump that many
Brain burst is good but that damage is just outclassed by the other classes
Makes no sense
brain burst feels like it's always just gonna be there to cover for weaknesses for certain builds
mainly purg
I saw a vet melt a daemon host nigh instantly today on tier 5
Makes no sense if you want big damage the other classes just do it better
What is the implications of the patch 14 voidstrike nerfs?
Slightly less damage
That’s about it
rather than a rocket launcher you have a grenade launcher
It a low risk attack, peek n hide and you still kill. It's excellent against bosses
Any changes we need to make for perks? Is the cleave worse?
True but if you have a vet on your team it makes no sense to take it over assail (in its current state) or smite
I was so excited using a brain burst build thinking i finally can do dmge to a boss
Then the zealot bonked it away

I don’t remember anything about cleave nerf on it
i think BB needs to have a much lower charge time or be more responsive
Yes or make it rewarding for targeting priority
Brain burst explosion

In all honesty I haven't used those abilities much because I love the BB. Didn't click w assail and as haven't used smite. Be a boring world if we all worked the same tho
Killing an elite causes a soul fire explosion dealing like 300 damage
BTW y'all fell psychic combustion is still a must have after the patch?
Still pretty good
won't know for sure until patch day
nah, not just on kills, just doing BB damage should proc something
Smite is fun just being palpatine and assail is boring but op
nope, that behavior was reverted in the big talent tree update
you have to kill elites and specialists now
We need cerebral laceration back
For starters that free brain burst shld not proc on normal mobs
Applies a confusion type debuff?
Brain burst should be…wait for it. Instant cast.
They changed wrack and ruin so it procs on kill now instead of on BB and renamed it perilous combustion
yes, this
people keep taking the brains right out of my mouth in the charge time
rupture. Whatever
Brain fountain
But then I can’t turn around and pretend I’m a cool guy not looking at the (brain) explosion

making me waste all the time charging that i could have done something else with
Lol
All that charge time and you could have thrown 4 assails.
like cleared chaff or did damage or helped objectives or enything
The sound is always satisfying
Noob
I just wish we didn’t get another horde clear blitz
Brain rupture. Generates 100% peril. 1 shots. LET US see who the psyker mains are.
We already had smite idk why we go assail
Cause smite takes 40 seconds to do the damage of 1 assail
True but it’s really good cc
I'm sorry, but smite is not a horde clear blitz
smite's RMB does have a rather insane target limit
Its called rave party blitz
true

it deals significant damage to your frames
bro wait someone fill me in, the Assail nerf looks fine to me? am i missing something?
it's mostly the direction that they're going in that I have a problem with
I’ve never had my frames dropped by smite even with a whole room filling horde
a damage tweak is fine probably, but they didn't touch the ammo economy at all
Ye they want to reduce the spammyness so they reduce the damage???
it's fine but not addressing the main balance issue of assail
Not everyone runs a 1060 like arcotash alright
X to Doubt
Did I see they're buffing force swords?
Give him some slack
I'm still very annoyed that the different force staves aren't archtypes of a single base weapon
the assail changes are going to be... interesting
@spice veldt you truly foretold it in your dreams
I agree tbh
Guess we eating crab tonight
We just need assail to be a backup like oh shit were fucked assail time
Would rather just have the ammo set to 3
Bro how the fuck did Dasani fail at bottled water
like make the magazine for it be like five or however many shards they modeled floating around your hand
@viral solstice look at how quick they turn on you
SMH
Bought this shit from a vending machine
something to mean you actually run out of shards if you have the ammo node for it
Holy fuck why is Dasani that bad
the brain burst buffs are kinda nuts
What were the exact brain burst buffs?
perfectly Normal gun
as it currently is you just run out of perils way way faster than you ever run out of shards if you have the ammo node
Did you abandon the vraks 3 already?
it's faster, less leril cost, more damage and multipliers
i bever used it voluntarily
how much faster we talkin'?
i only used the vraks 3 to get it nerfed
in preparation for the vraks 7 rework
ive been in the pay of big vraks the whole time
the problem with spamming assail is that it's very inefficient usage
Does anyone have a good brain burst build I wanna try learn to get good with it instead of being an assail shitter?
inefficient, but you also have 10 max shards to burst through and they come back every 1.4s (with Ethereal Shards)
they are reducing the animation delay when "firing" brainburst, and making it so you quelling peril isnt delayed by animation
I dislike the lengthy throwing animation when aiming with assail
I wouldn’t call it a BB build it’s more of a purge build with BB
is between the eyes a good perk for the laspistol
laspistol basically doesn't care about suppression, so no
ah I see now
I wonder if we'll see more people running purg builds after the BB buff
This with mk4 duelling and blazing trauma works well for me, warp charges can be swapped to EP both work
I’ll give it a shot tomorrow
THIS CLASS IS FOR PSYCHOPATHS
You don’t run warp res? I’m surprised
pretty easy tbh
i'd personally run Infernus + Dum Dum on laspistol, since you don't really need ghost if running Empathic Evasion
Ran it a while ago id swap it next time i play it
there's +toughness on crit kill which is fine but I'm on that damage grindset and I run assail for when I need to regen my toughness anyways
Any good trauma brain burst builds? @lyric burrow I’ll try yours tomorrow
That one is a trauma BB build
Might be some in #1158835513789272126
You didn’t send anything
Is the build thread actually good?
Mine is a trauma build
The one yoshi sent I mean
Yeah tho it also works with purge
I love trauma staff 🙂
what stats and blessings should I run for mk iv / void / surge on an assail build?
Assail that’s it
Void/ surge?
Trauma also has infinite range then BB for elites and chonkies
yeah not sure which one I like more yet so I have both
Infinite cleave*
I find myself doing no damage on monstrosities with assail tho
Your build is wrong then
Nah assails boss damage is meh
Monstrosities?
Psyker boss damage in general is kinda meh
Yeh
Your best bet is gun psyker for boss damage
Followed by BB spam or voidstrike
Followed by duelling sword iirc
Nah bruh that was easy as shit
I wanna make a gun psyker build but I’m worried about the horde clear capabilities
the real question is going to be - how much damage loss on void secondary will we see
Assails one weakness is monstrosities and carapace yeah
Eh it isn’t that bad, vet has one where they can’t get slapped by any melee in general
Psyker isnt great vs bosses atm with the exception of like vraks mk3
so is there a guide out there for what stats/blessings to run for void and melee then?
Void is nexus/surge
I actually through that penance so many times via random gunner kick lmao
For blessings
Soul blaze build goes hard
I dunno if it’s written down anywhere but voidstrike is warp nexus and surge
Isn’t soul blaze getting nerfed? I’m sure I remember that on the patch notes
ye
Slightly yeah
Why is soul blaze getting nerfed?
Its stronk
Going from 4 to 3
Also the ogryn nerfs are sad let big boys have their fun

I think it was strong
Also is it only me who rarely sees ogryns in higher difficulties?
well, the devs thought about a troll like me. I wondered what would happen to the crystals in the recovery mission if you throw them over the ledge. They respawn back at the original spot on the platform
I see a good amount of them
I swear i see more ogryns when i'm playing ogryn
Ogryn just doesn’t have an answer to crushers
i barely see any ogryn
then when i pick ogryn, suddenly we have 3
Ye exactly it’s weird
Can opener, especially after patch 14
This is the exception
Rumbler ogryn only weakness is if it runs out
I wanna level my ogryn zealot and vet seem a bit boring but I might just be ass at melee
I meant zealot
rending on elite kill talent helps with it if there are other elites around
Vet seems just as boring
Can be fun with the right build
Psyker and ogryn are too fun
Not to mention stupid strong
Can opener ripper does the job perfectly fine
vet is just a john soldierman kinda class
John soldierman fr
reeeeEEEEEE
this is the most cringe image I've yet seen posted here
Kekw lemme gacha in peace
sure whatever, just keep it to yourself
HERESY
uncringe
weeaboo BS is Slaaneshi propaganda
[nobody liked that]
This is more cringe. It's my Ayato fan art for Genshin.
Hello! Bought a game recently and need some help with a psyker class!
- What is soulblaze? How do I make soulblaze? Is the flame from Purgatus stuff a soulblaze?
- How does Brain rupture extra charge work? For example, when I use any staff, I hold RMB for extra charge and can click LMB at any charge % and do damage. When I use Brain rupture, I hold RMB to charge and then click LMB and nothing happens and meter resets. Is this a bug? I only was able to use extra charge when I held RMB for 20-30 seconds, I couldn't find a clue or notification that says my extra charge is ready to use so I end up always clicking LMB and losing full meter of charge.
It’s the blue dot effect from psyker
BB/BR right click is to precharge without a target basically, it still requires full charge but it means you can precharge when you hear a special spawn and then left click the moment they enter line of sight
wait...
what the fuck is this?
Hello, when will the store be updated for donat currency?
- What? What skill gives me a soulblaze?
not m9
weak
Imagine m9ing
Uh it’s basically burn dot but for psyker so purge staff burn also counts as soulblaze
soulblaze is blue fire; you can make funny blue fire with blazing spirit blessing (trauma/voidstrike staves and force swords), with purgatus (left or right clicks) and with talents
do you guys spend money on that
I'm back from two days of work shit. I see assail is getting barely nerfed
I did 300 pulls
I pulled 3, sparked 1, used tokens from CC shop and IS2 rewards
There are a number of different way to get soulblaze. There is a staff, there are blessing, and you can get it from a few different points in your talent tree.
Thanks! Got it
Ok who here is the tester that told FS they need to buff DS IV heavies even MORE and what planet do you live on?
I dolphin in my gatcha like a chump.
crying about buffs,. this is new.
it was me barry I did it
This was like within 100 pulls
I was so mad
the mk4 is indeed very good right about now
Those stabs are already so dumb
I was sure they were getting nerfed if anything
It was ME

Tbh if they got nerfed no one would use it
They’d go back to deimos
That is uhhhhh not my experience but OK
well they're buffing the force swords too
I just don't think a rapier should be 2-3 shotting crushers
they're also buffing the crushers
But I like to actually fight elites not just watch them evaporate
Yeah that's good
i combust my peril over them
DS balance across variants seems super wack though
oh ffs, I can't say "k inky"?
yeah seems that they didn't give the other two duelling swords their correct values
since their current values don't match the patch notes
What is the point of V currently other than better dodges?
Worse light attack pattern and I think slower heavies
As a DreamyBull once said "BUSSSS~"
being sad and having a strikedown light
Yeah seems that way
is unlimited smite patched?
Pretty sure a fix was in the patch notes though
Oh snap, force sword infinidodge going away
will this fix my fps when people use smite?
God we can only hope
Smite will now do +125% damage to graphic cards
unfortunate
i like attacking everyone's pc while casting smite
fatshark slowly killing off ways to grief teammates
Yato, Penance, Passenger, Lumen, Schwarz
I don't think he'll get much value out of schwarz since he already has poz raised
Anyone got a good starter cc build for psyker? Or is psyker better at killing the elite enemies (sorry if it is a dumb question very new to this game)
Is this worth upgrading? Im lvl 27.
generally best to save your materials until you hit 30
Aight,
Force swords losing infinite dodges
well 5 is still a lot
but gaining non-poopy damage
Just fuck my shit up
I LOVE USING SMITE
I LOVE STUNLOCKING MUTANTS
I LOVE STUNLOCKING CRUSHER PATROLS
I LOVE STUNLOCKING RAGERS
I LOVE STUNLOCKING ENTIRE HORDES
I LOVE USING SMITE ON THE BOSS AND STUNNING EVERYTHING AROUND IT SO PEOPLE CAN FOCUS ON THE BOSS
But yeah 5 is still a lot
i love dropping frames
But I already have pozemka n texas n all that
I just liked spamming dodge on psyker
I think you should branch out your E2 lineup
still build anyway, especially Yato
I don't think schwarz is worth it
it was funny to dodge through a croud or past a gunline or what have you if you had deflection faster and safer than sprinting
Yato is more physical where as Texalter is Arts
Missing Myrthle
i still feel deflection should be a default trait of force swords
But that takes time and money 😦
I love kiting bosses with inf dodges and deflection
Welp atleast I got her on like pull 3
Made fleshbags even before patch 13 easily kitable
Oh wanna see something cursed?

huh? is this not an overall buff to dueling swords? why
Idk apparently they thought that duelling swords werent op enough already
don't ask questions
i'll vibe with buffs to the mk2 at least
dueling sword bufff
insane buff to arguably the best melee weapon in the game
second only to maybe power sword
Eh good enough for now.
voidstrike still cracked
good, that's a statement and not a question
Most likely cuz they are buffing health values again
E2 her, leave her at lvl 1. Just make sure to M3 the first skill.
You'll use her so much
trying to play heresy+ diff in pubs is borderline impossible
people really be running off on their own for no reason
Dont play heresy or regular damnation
Hop straight into auric damnation
I tried regular damnation and it felt so much harder than auric damnation
God never again
Rly? Both have questionable randoms
Usually the really bad ones leave because they constantly die in auric damnation.
Game’s easier now so it’s easier for randos to wander off and not die first, and it’s not their fault when the team wipes
like I try to properly support and snipe with voidstrike and dueling swords
but the 5th zealot of the day just triggered a chaos spawn a mile ahead of us
top 10 moments that encourage a change operative > zealot
if a zealot can't solo a chaos spawn, are they really a zealot?
sorry bestie 😭
vet L
they have it hard enough..........................
what does this mean?
enemies explode into chunks now
Fallout Bloody Mess
Ooo that's cool
the idea is to make duelling sword special feel way nicer to use
there's a push attack chain buff in there
ds IV heavy -> special is now really smooth
the cleave buffs were meant to be just for ds2 lights but some profiles got mixed up so they all got it
DS2 vanguard heavy got the cleave now so it can... cleave
Has the patch actually dropped?
no
Sigh
the mk2 slips away from my hands again
oh bleed is getting nerfed
How much
a little
Eh
also the ogryn talent that applies bleed has lower stacks now
what does "added gibbing" mean on surge staff
Gore
the fyi "this was 40 before patch #13" to make people less mad
Bleed is still gonna be great lol
Bleed does a lot of damage rn. I can see why they'd nerf it
It kind of needs to be great to be worth running, why kill shit slow when you could kill shit fast
I haven't seen anything I dont think is deserved this patch.
Yeah bleed nerf is fine
me when my ogryn heavies anything once and it just dies
Duelling sword upgrade 
Shoosh
Im guessing its to keep it as powerful as it is now with health upgrades( and maybe rending nerf)
We don't want to lose that
I am amazed they are buffing dueling swords
Anyone have ideas on how to improve this staff?
Warp flurry 4
rebless warp fury
oh wait does the double shot on crit blessing apply to charged shots or just m1 shots
With just more warp flurry? or what?
ya warp fury 4
no double fire..............
ye both
Except trauma
so imagine Surge with a certain talent
unfortunately ur staff chose damage as its dump
a very very certain talent that gives deterministic crits
i wonder what interaction is there to be found
That is a flame staff....
I havent played in a while. Is damage not the optimal dump stat for purge?
the blessing that quells peril on crit is pretty good
Still searching for that surge blessing
forgive me i only use trauma and voidstrike 😭
L + ratio
It's going to be my white whale I know it
What should I go next for Assailer Psyker?
Whatever your heart desires
You can change at any time so it doesn't really matter ATM
I recommend eventually grabbing telekine shield
How do trauma crits work? Is it calculated for each enemy individually or everything in the blast is either crit or not crit?
Two things I wish they decide to buff that hey havnt in patch 14 is the obscrusus and the venting shriek dmg shock wave talent
Everything in the blast
you're going to end up taking True Aim at the bottom right anyway, you dont have to build crit if you dont want to
Calc per attack. Attack crits, everything it hits gets crits
i recommend taking this talent btw
That sounds worse. How often is trauma critting?
easily one of the best talents on the skill tree
free damage
(uncanny strike gives rending to soulblaze as well)
It's amazing cause aoe is huge and you can get a 25% crit chance with nexus
Before it gets nerfed!
soulblaze?
so imagine crushers in a clumped up area + you kill them + they get soulblaze + uncanny strike gives rending to soulblaze = they die
basically a damage-over-time effect
psyker fire dot
fire but it's blue and synergizes with psyker's stuff
(it counts as a warp attack, so it benefits from +warp damage and procs soulstealer)
Oh fr?
How does that work, like do I need to have the weapon with the blessing out or
perilous combustion applies it in a 4m area which isn't to be underestimated https://streamable.com/o7myk5
Is it just all the time
gotta have it out
and be stabbing to maintain it
go shank them crushers
Rending shockwave works too? Can't remember
ye
What I thought
rending% babeeeeeeeeeee
imagine having an uncanny strike weapon and being able to apply soulblaze without having to swap off your uncanny strike weapon
truly one of the interactions of all time
It's why I take it on my crit build with mk4
Fair and balanced
@spice veldt so doing my illisi high warp/peril build would slaught or unstable power plus uncanny be dumb stonks? sorta
seems fine, though I don't run illisi anymore so I can't comment on its efficacy
with the caveat that rending% doesn't affect unarmoured/infested armour types
oh right so it'd be flak and specials up
ye
That should be good
was trying to see if i could cheese more than 116 ticks than i already was lol
Illisi is still one of the best melee weapons in the game
Glad they finally removed the infinite dodges in new patch
Will take me a sec to get used to tho
illisi infi dodge is gone now FEELSBAD
Why do they got to make me look like a shy schoolgirl
Sitting beside "the bully" ogryn
Tbf we still borderline ignore cleave
never heard of it
...and armor mods
poxwalkers having 1.5 hitmass is very funny because weapons just have cleave values that are multiples of 1.5 now
instead of "3", we have "4.5" now
Cleave in this game is wacky
delightfully devilish
They really just threw cleave around
hell yeah brother
Honestly im ok with it cleaving through 10 poxwalkers makes my brain happy
rip crab psyker
i like how there are these like little notes (same as Combat Knife) to appease people who might be ticked off by these nerfs
I vibe with it

Wait does this mean psykers who only used illisi arent gonna know what to do in melee now
Illisi damage is getting buffed pretty significantly so they'll be fine.
RUDE
im barely starting to read notes illisi buffs POG
i was born in the FIRES and FLAMES of the obscurus l1->h2->cancel
FORGED in the toughest era of them all
It still had infinite dodges 🤨
I believe in your ability to adapt
😔 7.5% toughness per warp kill
Ill have to get used to it too lol
very sad
Voidstrike go brrrrrrrrrrr
i'm surprised they didn't nerf it more
5% would've been what I'd pick
oh well
I certainly won't complain hehehe
and combust from 4 to 3 womp
Should still be good tbh
Where the fuck is my dodge distance buffs
If they are gonna take away my fucking infinite dodges then give me my dodge distance
What is a 3 inch shuffle to the side considered my dodge smh
ah boo no longer shout at monsters off a cliff unless last or first pulse
was funny though to shout em off its fine
I approve of removing cheese personally
Remove thammer then, boss one shots cheesy as shit
Besides you can still ledge them you just have to position a bit better first
I mean they did nerf shroud one shot build
Don't know if it's enough but we'll see
There's still way too many things that absolutely bully bosses regardless
But yeah honestly with all the other buffs it's gotten I'd kinda agree T Hammer really doesn't need THAT much boss damage anymore
How do you see those stats?
They should probably bring them all up to parity with Deimos yeah, 5 dodges is still a lot compared to most weapons though
Scoreboard mod
I dont mind t hammer boss damage as its horde clear is kinda mid and it doesnt have a ton of dodges, although they did buff the horde clear
Hows this for a nice find?
I mean the whole api is there clearly so they just chose not to have it public
definitely! i was always curious to see my damage output, kills, etc
What do you guys think the new psyker meta will be after the update
The same
ok i did more damage than my whole team combined, im OP
MK2 DUELLING SWOOOOOOOOOOORD
Everything should just be more evened out
Almost
Yup
What are some good melee options
lightning if you like to stun large swathes of enemies but rely on the unpredictable monstrosities that are known as your teammates
shards if you like to have mostly deterministic kills
i feel like ive seen an awful lot of people praising the deimos sword but when i use it the moveset feels pretty awful
mk4 ds is more straightforward
since the heavies are just better versions of the deimos h2 for the most part
like yeah ooga booga single target damage but i feel like thats all its really got going for it
and u access them for free
deimos used to be the best single-target because it was the only weapon with good base damage and weakspot damage before
but then the patch buffed the mk4 duelling sword and people realized that light-heavy combos can go eat ass
the one thing that would distinguish the deimos from the duelling sword, its special is peepee poopoo
i mean in the special spam world we live in
the dueling sword special is better for most things since it can sometimes save u
So how bad is the hit to void strike damage
and doesn't stunlock you
very true
Probably Somewhere between where is used to be before the update and where it is now
Won't really know till the patch actually drops
should i swap both perks?
Does the base stats of the classes, say for example Veteran's base crit chance of 10% prior to patch 13, still in effect this patch?
ohh so they did change it, Psyker W
does anyone have a good psyker leveling build?
Damn ogryns lol
just use an axe until assail
what about for monstrosities and armored guys? Assail doesn't do much against them
Axe heavies are decent against them
^
Dueling sword not terrible against them either
But tbh armored enemies are more of the zealot/veteran's job
monstrosities you can pitch in with like voidstrike or a laspistol
voidstrike
im surprised they didnt decide to add in peril reduc on empd smite
its going to be ass now
meanwhile assail continues its dominance
smite building peril fast isn't insanely terrible
with the voidstrike, is it better to left click, hold right and spam left click, or fully charge then attack?
i generally charge to around half then shoot
fully charge if you can hit shots
ok
ye, higher charge means higher stagger
get the blessing that reduces charge time on consecutive secondaries
so you'd need around max charge to stun chaos spawns on hit for example
He's talking about a leveling build
That is is still levelling though, I doubt he has access to cool blessings
Yea but you do you get uncanny while levelling
yeah but like he's probably playing like haz 3
It's all rng
im only level 17 so far. so far havent got any voidstrike staff with a blessing yet, lol
still good for cara
i think those are more or less the bis blessings for trauma
oh i just realized you said "perks" and i thought blessings in my head
yeah you should swap both perks
duelling swords are one of the better weapons in this regard because they only have a blessing pool of 5
Arcotash, found a bit of synergy between force sword, telekine shield (globe), and warp siphon. currently lvl 24, but keeping allies alive with these three is huge
draw aggro and use peril block
exactly
trauma staff?
trauma staff???!
havent experimented much with staves
but each one i tried wasnt as reliable as id hoped
or maybe im using them wrong, more than likely
staffs are psykers bread and butter
trauma staff gets better because it has one of the wackiest scaling in this game
they're all a little bit weird to use if you're used to guns
currently using headhunter autogun
e.g., Charge Rate on the trauma staff scales from 2.5 seconds to 1 second
which is an insanely wide range
Are you charging the rightclick
I don't know why they made the scaling this large or why they made it the first staff accessible, but it does get better
the problem with trauma staff is that it's competing with better options
im so used to sword that using ranged weapons feels clunky to me now xD
Why stagger a crowd when you can just kill them
he is going for a support build so there's that
this
true support 👎
besides voidstrike being voidstrike, trauma does deal damage
trauma actually has totally ok damage
I do like to shit on its single-target damage, but it's not negligible
it 3?-taps crushers, which doesn't take that long if you have warp flurry and ok charge rate
ill give trauma another try
I miss old surge staff
the one thing is that the damage radius is much smaller than the stagger radius
for trauma, I'd prioritize Charge Rate and Blast Radius
new ability that replaced surge just doesn't feel the same
it sure kills 1 thing really fast tho
maybe it'll kill 1 thing really fast next patch too
no idea how impactful the voidstrike nerfs will be
Dunno why they made surge single target
idk but it's gonna explode dudes next patch which is exciting
It's being shoehorned into the same niche as voidstrike
RIP Infinite Smite. I will miss you.
the great thing is that voidstrike isn't even in that niche because its aoe clear is totally fine
Yeah but it's clearly intended as single target
surge doesn't require you to hit headshots seems to be the upside
but in practice most stuff in this game kinda just stands still so
with how massive and fast the void ball is headshots aren't too hsrd
...did they really nerf plague ogryn?
i think there's certainly an amount of nerfing they could do where i would prefer surge every time
Everything runs in a mob toward you with the same height heads +-
The Voidstaff can bowl a strike on a horde if it's a hallway
right now i basically only take surge because Lightning Cool
run mk7
I only take surge if I for some reason drop my dueling sword
Voidstrike is meta atm and by quite a long shot I feel.
its off meta and will be meta next patch
They are nerfing dueling sword's infinite dodge which sucks
The infinite line of destruction feels great but I clear hordes of literally anything
force sword
Tell me it isnt so
peril block nerf?
5 dodge max
oh was it force sword? lemme check
force sword has infinite rn
Fuck off man I love the infinity dodge
it is going to 5 because knife is 5
Who asked for this
this is what ive got so far.
im able to reliably pull up globe shield for toughness, and then skirt the edge for mob clear
plant one down on top of a boss and block the damage through sheer toughness and warp shield.
ideas on where to progress from here?
yep you're right
Its literally a fucking lightsaber
nvm dueling swords is still swiggy swaggy
dual dueling swords when
Or aim at all
this post was made by gunker
dont care about damage
he's playing support
DD is ass bro
get peril block
I'd probably go for Kinetic Deflection
its funny 
will do
wtf power sword getting buffed?
kinetic deflection is free rez
DD is unreliable, but its bonus is rather appreciable when you have your stacks up
kinetic deflection is free anything that can be blocked
Literally turn swarms into free toughness
IF I WANTED TO PLAY A GUN WIZARD I WOULD HAVE BEEN A VETERAN. I WANT TO USE MAGIC DAMNIT.
WIZARD TIME FOOLS
KD doesnt work with Warp Expenditure currently. the synergy is bugged
discord crashing god damnit
ponders my Orb
still KD has its merits
wizard with a gun >>>
the orb demands you DIE
kd has the merit of making anything blockable a pushover
Gun wizard is fun if you already have 100h in psyker and you want to try something new
hmm
kinetic deflection devil's claw 😎
yeah but like there's really no solution to that
● Talent “Counter-Fire” - Added Scab Stalkers as Volley Fire Targets
finally lol
yeah no damnation randoms are dogshit
woops wrong channel
true
500h 
die
3 games in a row where someone just aggros dh and leaves
No you're in the right channel 
snipers are the reason i bring brain Rupture, and if that's not quick enough, i swap to my headhunter.
need i remind u dd lets you do this without scrier procced
hmm was that a non-crit
what's dd
Dungeons and Dragons
roughly 1.2k weakspot so that makes sense
dude every crusher is 1tapped
o
with dd scrier and crit build
and rampage
i dont take rampage anymore
i had it up in that clip
i run crit on hit
cuz the crit will kill it in 1
dont have to proc a rampage
Duelling sword cleave increased to 4.5
wait actualy
SoonTM
does roughly 1.7k on crit with warp rider and max uncanny strike stacks
How does 0.5 cleave factor into hitting groaners or poxwalkers
duelling sword lights currently have 2 cleave
stay that way please
groaners have 1.25 hitmass, and poxwalkers have 1.5
the cleave buff was supposed to be for the mk2's lights specifically
but oh well
So you can hit one and 1/4 poxwalker?
guess we'll get cleave buffs on the other marks for now
Does surge still do more damage to armour?
No
@spice veldt did u see the mk7 headhunter buffs
They reverted it back to 100%
since when
Check patch13 notes
so its flat across the board then?
Do some readin
i haven't looked over them yet but they must be good?
damn there goes surge's niche
damage up and fire rate and mag down
i already run it all the time
i hit things for like 90% of their health all the time
its gonna hit so many breakpoints
literal dmr
Nomanus Mk VI Surge Force Staff
Base Damage (0%, 80% Damage Stat):
1st Target: 200, 360 to 400, 720.
2nd Target: 75, 135 to 100, 180.
Base Damage armour Modifiers:
Unarmoured: 35% to 100%.
Flak: 150% to 100%.
Carapace: 150% to 90%.
Infested: 35% to 100%.
It's normalized
They also nerfed vraks3
So vraks3 is kind of cancelled, vraks7 king noe
so for the force swords, does riposte trigger on any dodge or only one that makes an enemy attack miss?
Take deadly accurate as well probably
yeah deadly acc is VERY, VERY strong rn
Yea 100% more damage on weakspot critical hits
for tier 4
3 is 90%
iam swap it
bye bye crucian roulette
mag count getting nerfed next patch anyways
~10 less bullets
5% less crit
we dont know for sure, all that is subject to change, but it is likley
more base damage in return iirc tho
I prefer the MKIII cuz thats strait up just the battle rifle from halo minus the scope
It's crazy you can now probably bodyshot kill some shooters now
do you want slaughterer on deimos force sword?
Yea but that's so many buffs 
or either + crit
Now it's probably alot easier
True, maybe you can one tap flamers now