#psyker-class

1 messages · Page 761 of 1

spice veldt
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as a nice supplement to whatever you're doing

carmine agate
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Depends on staff

clear heath
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My guess at what could be reasonable numbers would be like 6-8 charges cap and 4 second charge speed

spice veldt
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I'd personally do like 3-5 ammo max

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since I really do not like being able to just spam it

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being able to throw more than 3 at a time is very eh

naive imp
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Kekw

spice veldt
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especially when assail can already hit 3 targets

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and has no damage falloff

carmine agate
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And u gotta whistle in the mic to let it home to targets blobkittyheh

urban echo
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Maybe a penetration nerf?

olive ember
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Assail isn’t as strong on auric Damnation or hi shocks but

urban echo
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Like can hit less targets at once

olive ember
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Still plenty overtuned

spice veldt
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maybe a target limit nerf

normal radish
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wtf

spice veldt
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but my main change would just be an ammo economy nerf

naive imp
olive ember
spice veldt
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like, I think an ammo economy nerf is a fairly simple but also effective nerf

clear heath
#

maybe 6 with even slower charging then
I'd prefer if there was room to use it for multiple groups, but then have the downside of having to wait even longer if you resort to that. Adds some interest choice there imo

olive ember
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Tho that’s what it’s supposed to do

spice veldt
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and it eliminates the spamming of the assail

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so you get to both balance it and fix a problematic element of its design in one swing

urban echo
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Maybe make it more of a big hitter like 2-3 mind knives but more damage?

olive ember
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According to pygex the problem is that fatshark wants assail to be spammable horde clear or something

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Idek

carmine agate
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Yeh if not

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Its just a brain burst v2

olive ember
naive imp
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Assail should just have zero damage against bigger targets. Like negative modifiers.

urban echo
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True

spice veldt
cosmic nova
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i know nothing about the dueling swords but this looks pretty good right?

clear heath
spice veldt
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so if you're running an uncanny strike melee (cough cough mk4 duelling sword), you can just swap to it and dink them

clear heath
#

i thought the trick was to hold it out

spice veldt
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handcannon is a weird exception for some reason

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but yeah, even if it couldn't dink crushers...

olive ember
clear heath
#

that is pretty weird

urban echo
spice veldt
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you can just make a build and have anti-armour options in your ranged/melee slots

cosmic nova
frank moat
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Hand-Cannon applies to melee weapons too so yea, not an isolated incident

olive ember
naive imp
olive ember
cosmic nova
#

this is melk's

naive imp
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Like legitimately, something that hits 3-6 targets should not be infinitely spammable.

spice veldt
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though the other two duelling swords are finally getting their proper buffs in the next patch

cosmic nova
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so i wont buy it

urban echo
naive imp
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You don’t even need to aim assail…nothing else in the game works like that, does that much damage, has no resource to manage.

frank moat
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Are there any headgears that look particularly Mechanicussy? I need it for reasons

naive imp
vagrant monolith
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Best blitz besides assail? Made a psyker to try assail before its nerfed but it’s too good and I feel like I’m taking fun from my team

naive imp
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It’s currently cleaving through the elites just because so spammable.

spice veldt
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assail as something that you use every-so-often would just be the best design for it

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it has really good properties for a quick-swap weapon

pale pilot
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wait is it just assail that gets ranged weapon blessings or is that something all psyker blitzes get?

naive imp
frank moat
vagrant monolith
spice veldt
frank moat
vagrant monolith
spice veldt
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as something you throw out to proc Soulstealer, to stagger ragers because its stagger is rather quite good and it can hit up to 3 of them should they be in a group, etc.

urban echo
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Smite is really good if you have good teammates

olive ember
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I don’t need smite at all with a purge staff build I’d rather take BB

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I’d take smite with surge staff tho

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I guess

urban echo
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Just stunlocking a horde while an ogryn and zealot are destroying everything inside it is amazing

stable silo
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Noooooo my unlimited dodging i enjoyed being a caveman and unable to count

naive imp
spice veldt
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like assail can be a very good supplement to your other weapons because it can be used while your other weapons are equipped, because the shards will float in the air and you can aim it while you're meleeing and whatnot

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that's the main reason why I want to keep the aim-assist, even if it's not mechanically engaging to aim it because you get your mechanical engagement from weapon-swapping and whatnot

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press button good and you'll get to make good use of it

urban echo
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Could have simply reduced damage against elites+ like 50%

runic hornet
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fixed an issue where assail projectiles would lose targeting when force swords are wielded

spice veldt
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I wouldn't touch the damage

naive imp
runic hornet
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This explains why I couldn't kill targets at range

spice veldt
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I really would just touch the ammo

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assail's ammo economy really is just carrying it as a main weapon

runic hornet
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Yeah the ammo/recharge rate is too high

stable silo
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For assail? They are already reducing the dmg on the nom aimed version 250 to 200

runic hornet
#

Spending your assails should feel like a decision akin to throwing a vet grenade

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not your primary weapon

spice veldt
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yeah, not much punish for it

runic hornet
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the damage going down is barely a nerf

spice veldt
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and its design just encourages you to spam the ever-living crap out of it

pale pilot
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i also should admit that i don't buy the ammo comes back faster node for assail because i wanted to actually use my ranged weapons

runic hornet
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you'll still need 1 assail for trash and 2-3 for taggables

stable silo
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50 dmg per shard is pretty hefty nerf

spice veldt
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i don't mind damage tweaks, but the lack of any ammo changes is alarming

urban echo
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Not really tbh

runic hornet
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In the psykanium with buffs rolling

naive imp
runic hornet
#

assails easily get to massive overkill on trash

spice veldt
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it currently has 250 base damage

urban echo
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100 damage for assail seems fine tbh

spice veldt
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and EP gives it +50 base damage

urban echo
#

Good trash clear while not being able to do much to elites

naive imp
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tbh I like the idea of it being trash clear

spice veldt
naive imp
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It just shouldn’t be doing 1500 damage to stuff…lol

spice veldt
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I'd rather keep its damage around where it currently is and nerf its ammo

runic hornet
#

it doing burst damage is fine

spice veldt
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because well, you have the other blitzes as something to hold out for a while

runic hornet
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being able to use it as a primary weapon, is not fine

spice veldt
#

brainburst fits that role

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but I really want fatshark to lean into its quickswap properties

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as a very neat supplement to your other weapons

naive imp
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assail doing 1500 damage means rupture is kinda….yea. Ha

olive ember
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Like think about the psyker part of the rework trailer

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It’s just the Psyker yeeting shards at poxwalkers

clear heath
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I haven't been taking recharge speed talent and have never really felt like i'm waiting for it to come back

urban echo
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Brain burst just doesn’t do enough like if it did an explosion on elite kill?

naive imp
urban echo
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Would help targeting priority

clear heath
#

auric damnation

olive ember
#

Opinion DISREGARDED

spice veldt
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by default, the regen time is 2s per shard

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and ethereal shards bumps that down to 1.4s

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it is quite silly fast

naive imp
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It feels like .5 seconds

urban echo
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Maybe 5 seconds per shard?

clear heath
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Like if you're using your other weapons more than 0% of the time, the shards come up way more often than you need them

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I'm not playing the game only using assail for the entire match

naive imp
spice veldt
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yeah, the other advantage is that assail regens while you're doing something else

naive imp
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Swap to void started at 11 but only during monstrosities.

And tbh, even when beefy targets are up if you can cleave with assail it’s better to do so because of empowerment.

spice veldt
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it's not like BB where the cost of using it is time spent charging it

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instead, you pay the cost by just... waiting, and you can use it 0.19s after swapping to it

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so you have to balance around this passive regen as well

urban echo
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Maybe make it cost more peril?

spice veldt
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nah

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I wouldn't mess with its peril stuff cuz I want to keep interplay with peril weapons as well

urban echo
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Maybe like 20 peril per shard?

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True ig

spice veldt
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I think its peril cost is mostly fine

clear heath
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If they want you to be able to hold 10, the recharge should be slow enough that it's not capped after a horde

carmine agate
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I want strrrrong brain burst

clear heath
#

dumping all 10 should mean that your assails are fucked for a while

carmine agate
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The sound is so satisfying

spice veldt
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tweaks here and there mayhaps, but the peril aspect is unproblematic to me as far as I see

clear heath
#

should be emergency shit to dump that many

spice veldt
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i'm gonna shard all over them

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i'm gonna

urban echo
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Brain burst is good but that damage is just outclassed by the other classes

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Makes no sense

clear heath
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brain burst feels like it's always just gonna be there to cover for weaknesses for certain builds

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mainly purg

urban echo
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I saw a vet melt a daemon host nigh instantly today on tier 5

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Makes no sense if you want big damage the other classes just do it better

silent coral
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What is the implications of the patch 14 voidstrike nerfs?

urban echo
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That’s about it

pale pilot
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rather than a rocket launcher you have a grenade launcher

blazing echo
silent coral
urban echo
carmine agate
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I was so excited using a brain burst build thinking i finally can do dmge to a boss

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Then the zealot bonked it away

urban echo
pale pilot
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i think BB needs to have a much lower charge time or be more responsive

urban echo
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Yes or make it rewarding for targeting priority

carmine agate
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Brain burst explosion elmoburn elmoburn

blazing echo
urban echo
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Killing an elite causes a soul fire explosion dealing like 300 damage

silent coral
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BTW y'all fell psychic combustion is still a must have after the patch?

carmine agate
#

Still pretty good

long wharf
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won't know for sure until patch day

pale pilot
urban echo
long wharf
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you have to kill elites and specialists now

silent coral
carmine agate
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For starters that free brain burst shld not proc on normal mobs

urban echo
naive imp
olive ember
pale pilot
carmine agate
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Brain burst

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Brain rupture

pale pilot
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people keep taking the brains right out of my mouth in the charge time

naive imp
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rupture. Whatever

carmine agate
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Brain fountain

olive ember
carmine agate
pale pilot
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making me waste all the time charging that i could have done something else with

naive imp
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Lol

naive imp
pale pilot
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like cleared chaff or did damage or helped objectives or enything

carmine agate
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The sound is always satisfying

naive imp
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Noob

urban echo
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I just wish we didn’t get another horde clear blitz

naive imp
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Brain rupture. Generates 100% peril. 1 shots. LET US see who the psyker mains are.

urban echo
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We already had smite idk why we go assail

naive imp
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Cause smite takes 40 seconds to do the damage of 1 assail

urban echo
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True but it’s really good cc

steel flame
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I'm sorry, but smite is not a horde clear blitz

spice veldt
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smite's RMB does have a rather insane target limit

carmine agate
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Its called rave party blitz

spice veldt
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true

carmine agate
spice veldt
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it deals significant damage to your frames

narrow crane
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bro wait someone fill me in, the Assail nerf looks fine to me? am i missing something?

spice veldt
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it's mostly the direction that they're going in that I have a problem with

urban echo
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I’ve never had my frames dropped by smite even with a whole room filling horde

spice veldt
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a damage tweak is fine probably, but they didn't touch the ammo economy at all

urban echo
pale pilot
olive ember
open crag
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Did I see they're buffing force swords?

olive ember
#

Give him some slack

long wharf
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I'm still very annoyed that the different force staves aren't archtypes of a single base weapon

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the assail changes are going to be... interesting

olive ember
#

@spice veldt you truly foretold it in your dreams

olive ember
steel flame
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Guess we eating crab tonight

urban echo
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We just need assail to be a backup like oh shit were fucked assail time

steel flame
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Would rather just have the ammo set to 3

olive ember
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Bro how the fuck did Dasani fail at bottled water

pale pilot
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like make the magazine for it be like five or however many shards they modeled floating around your hand

olive ember
#

SMH

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Bought this shit from a vending machine

pale pilot
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something to mean you actually run out of shards if you have the ammo node for it

olive ember
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Holy fuck why is Dasani that bad

narrow crane
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the brain burst buffs are kinda nuts

viral solstice
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look at my vraks 7

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its prefect

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nothing is wrong with it

urban echo
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What were the exact brain burst buffs?

viral solstice
#

perfectly Normal gun

pale pilot
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as it currently is you just run out of perils way way faster than you ever run out of shards if you have the ammo node

olive ember
narrow crane
viral solstice
pale pilot
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how much faster we talkin'?

viral solstice
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i only used the vraks 3 to get it nerfed

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in preparation for the vraks 7 rework

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ive been in the pay of big vraks the whole time

long wharf
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the problem with spamming assail is that it's very inefficient usage

urban echo
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Does anyone have a good brain burst build I wanna try learn to get good with it instead of being an assail shitter?

spice veldt
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inefficient, but you also have 10 max shards to burst through and they come back every 1.4s (with Ethereal Shards)

narrow crane
long wharf
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I dislike the lengthy throwing animation when aiming with assail

olive ember
gloomy obsidian
#

is between the eyes a good perk for the laspistol

spice veldt
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laspistol basically doesn't care about suppression, so no

gloomy obsidian
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ah I see now

clear heath
#

I wonder if we'll see more people running purg builds after the BB buff

lyric burrow
urban echo
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I’ll give it a shot tomorrow

woven crypt
#

THIS CLASS IS FOR PSYCHOPATHS

olive ember
pale pilot
spice veldt
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i'd personally run Infernus + Dum Dum on laspistol, since you don't really need ghost if running Empathic Evasion

lyric burrow
spice veldt
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there's +toughness on crit kill which is fine but I'm on that damage grindset and I run assail for when I need to regen my toughness anyways

urban echo
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Any good trauma brain burst builds? @lyric burrow I’ll try yours tomorrow

olive ember
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That one is a trauma BB build

urban echo
olive ember
#

Is the build thread actually good?

lyric burrow
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Mine is a trauma build

olive ember
urban echo
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It is?

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Oh

olive ember
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Yeah tho it also works with purge

urban echo
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I love trauma staff 🙂

lyric burrow
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Yeah it uses mk 4 duelling and blazing trauma

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Purge works

plush basalt
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what stats and blessings should I run for mk iv / void / surge on an assail build?

lyric burrow
#

Trauma just gives me a little more range

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And versatility

urban echo
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Trauma also has infinite range then BB for elites and chonkies

plush basalt
#

yeah not sure which one I like more yet so I have both

urban echo
#

Infinite cleave*

plush basalt
urban echo
olive ember
#

Nah assails boss damage is meh

carmine agate
#

Monstrosities?

olive ember
#

Psyker boss damage in general is kinda meh

carmine agate
#

Yeh

olive ember
#

Your best bet is gun psyker for boss damage

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Followed by BB spam or voidstrike

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Followed by duelling sword iirc

gloomy obsidian
urban echo
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I wanna make a gun psyker build but I’m worried about the horde clear capabilities

long wharf
#

the real question is going to be - how much damage loss on void secondary will we see

lyric burrow
#

Assails one weakness is monstrosities and carapace yeah

olive ember
lyric burrow
#

Psyker isnt great vs bosses atm with the exception of like vraks mk3

plush basalt
#

so is there a guide out there for what stats/blessings to run for void and melee then?

lyric burrow
#

Void is nexus/surge

olive ember
#

I actually through that penance so many times via random gunner kick lmao

lyric burrow
#

For blessings

rain meadow
#

Soul blaze build goes hard

olive ember
urban echo
#

Isn’t soul blaze getting nerfed? I’m sure I remember that on the patch notes

narrow crane
#

ye

urban echo
#

Why is soul blaze getting nerfed?

haughty bough
#

Its stronk

obtuse walrus
#

Going from 4 to 3

urban echo
#

Also the ogryn nerfs are sad let big boys have their fun

obtuse walrus
narrow crane
#

I think it was strong

rain meadow
#

Well one specific soulblaze skill is getting nerfed

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And only slightly

urban echo
#

Also is it only me who rarely sees ogryns in higher difficulties?

snow coral
#

well, the devs thought about a troll like me. I wondered what would happen to the crystals in the recovery mission if you throw them over the ledge. They respawn back at the original spot on the platform

carmine agate
#

I see a good amount of them

clear heath
#

I swear i see more ogryns when i'm playing ogryn

rain meadow
#

Ogryn just doesn’t have an answer to crushers

clear heath
#

i barely see any ogryn
then when i pick ogryn, suddenly we have 3

carmine agate
#

O.o

#

Rumbler

urban echo
#

Ye exactly it’s weird

haughty bough
rain meadow
carmine agate
#

Rumbler ogryn only weakness is if it runs out

urban echo
#

I wanna level my ogryn zealot and vet seem a bit boring but I might just be ass at melee

rain meadow
#

Vet isn’t a melee class

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Vet is gun man

urban echo
#

I meant zealot

clear heath
urban echo
#

Vet seems just as boring

rain meadow
#

Can be fun with the right build

urban echo
#

Psyker and ogryn are too fun

rain meadow
#

Not to mention stupid strong

olive ember
narrow crane
#

vet is just a john soldierman kinda class

rain meadow
#

John soldierman fr

olive ember
#

Oh oops that’s a misclick

long wharf
#

reeeeEEEEEE

golden frigate
#

this is the most cringe image I've yet seen posted here

olive ember
#

Kekw lemme gacha in peace

long wharf
#

sure whatever, just keep it to yourself

urban echo
#

HERESY

clear heath
#

not level 90

#

cringe

olive ember
#

You take that back

clear heath
#

uncringe

long wharf
#

weeaboo BS is Slaaneshi propaganda

clear heath
#

wait where is the p6

#

cringe again

long wharf
#

[nobody liked that]

strong gulch
olive ember
golden frigate
#

wtf is an ayato

#

pls delet

long wharf
#

you could have chosen not to share

#

but you didn't.

neat forge
#

Hello! Bought a game recently and need some help with a psyker class!

  1. What is soulblaze? How do I make soulblaze? Is the flame from Purgatus stuff a soulblaze?
  2. How does Brain rupture extra charge work? For example, when I use any staff, I hold RMB for extra charge and can click LMB at any charge % and do damage. When I use Brain rupture, I hold RMB to charge and then click LMB and nothing happens and meter resets. Is this a bug? I only was able to use extra charge when I held RMB for 20-30 seconds, I couldn't find a clue or notification that says my extra charge is ready to use so I end up always clicking LMB and losing full meter of charge.
olive ember
clear heath
olive ember
tacit mango
#

Hello, when will the store be updated for donat currency?

neat forge
clear heath
long wharf
#

guys

#

there's no need for veteran chat to spill into here

olive ember
long wharf
#

please let it stay there

#

we're better than that

olive ember
golden frigate
olive ember
#

How much money did you spend

clear heath
#

i saved

#

for months

golden frigate
#

do you guys spend money on that

olive ember
#

Bullshit

#

Why don’t I have your luck

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No I’m free to play

teal needle
#

I'm back from two days of work shit. I see assail is getting barely nerfed

clear heath
#

I did 300 pulls

olive ember
#

I did atleast 400

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Bullshit

clear heath
#

I pulled 3, sparked 1, used tokens from CC shop and IS2 rewards

olive ember
#

Look at this shit

strong gulch
clear heath
#

skill issue

rocky cedar
#

Ok who here is the tester that told FS they need to buff DS IV heavies even MORE and what planet do you live on?

strong gulch
#

I dolphin in my gatcha like a chump.

sleek marsh
olive ember
#

This was like within 100 pulls

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I was so mad

spice veldt
rocky cedar
#

I was sure they were getting nerfed if anything

olive ember
#

They’d go back to deimos

rocky cedar
#

That is uhhhhh not my experience but OK

clear heath
#

well they're buffing the force swords too

rocky cedar
#

I just don't think a rapier should be 2-3 shotting crushers

clear heath
#

they're also buffing the crushers

rocky cedar
#

But I like to actually fight elites not just watch them evaporate

rocky cedar
spice veldt
#

i combust my peril over them

rocky cedar
#

DS balance across variants seems super wack though

long wharf
#

oh ffs, I can't say "k inky"?

spice veldt
#

yeah seems that they didn't give the other two duelling swords their correct values

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since their current values don't match the patch notes

rocky cedar
#

What is the point of V currently other than better dodges?

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Worse light attack pattern and I think slower heavies

gloomy obsidian
spice veldt
#

being sad and having a strikedown light

rocky cedar
elfin salmon
#

is unlimited smite patched?

rocky cedar
#

Has the patch actually come through?

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I thought it was preview notes

spice veldt
#

no i ate it

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yeah just previews for now

rocky cedar
#

Pretty sure a fix was in the patch notes though

teal needle
#

Oh snap, force sword infinidodge going away

spice veldt
#

from the preview patch notes

clear heath
#

will this fix my fps when people use smite?

spice veldt
#

probably

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in the meantime, die

rocky cedar
#

God we can only hope

teal needle
#

Smite will now do +125% damage to graphic cards

clear heath
#

unfortunate
i like attacking everyone's pc while casting smite

#

fatshark slowly killing off ways to grief teammates

olive ember
#

Btw @clear heath anyone of these guys worth leveling

clear heath
#

Penance is nice too

clever lynx
silent socket
#

I require a gunker build

#

Somebody give me a link to a good one-

clear heath
#

I don't think he'll get much value out of schwarz since he already has poz raised

shell marsh
#

Anyone got a good starter cc build for psyker? Or is psyker better at killing the elite enemies (sorry if it is a dumb question very new to this game)

main tulip
#

Is this worth upgrading? Im lvl 27.

royal falcon
main tulip
#

Aight,

untold vault
#

Force swords losing infinite dodges

clear heath
#

well 5 is still a lot

pale pilot
#

but gaining non-poopy damage

untold vault
#

Just fuck my shit up

primal plume
#

I LOVE USING SMITE
I LOVE STUNLOCKING MUTANTS
I LOVE STUNLOCKING CRUSHER PATROLS
I LOVE STUNLOCKING RAGERS
I LOVE STUNLOCKING ENTIRE HORDES
I LOVE USING SMITE ON THE BOSS AND STUNNING EVERYTHING AROUND IT SO PEOPLE CAN FOCUS ON THE BOSS

untold vault
#

But yeah 5 is still a lot

olive ember
untold vault
#

I just liked spamming dodge on psyker

untold vault
clever lynx
clear heath
#

I don't think schwarz is worth it

pale pilot
clever lynx
#

Yato is more physical where as Texalter is Arts

untold vault
#

Missing Myrthle

pale pilot
#

i still feel deflection should be a default trait of force swords

olive ember
#

But that takes time and money 😦

untold vault
#

I love kiting bosses with inf dodges and deflection

olive ember
#

Welp atleast I got her on like pull 3

untold vault
#

Made fleshbags even before patch 13 easily kitable

clear heath
untold vault
crude cape
#

huh? is this not an overall buff to dueling swords? why

untold vault
#

Idk apparently they thought that duelling swords werent op enough already

spice veldt
untold vault
#

"Adjusted cleave values"

#

They increased it

spice veldt
#

i'll vibe with buffs to the mk2 at least

eternal junco
#

insane buff to arguably the best melee weapon in the game

untold vault
#

Revolver buffed. Guess gun psyker got even better

#

Void nerfed

eternal junco
#

second only to maybe power sword

ebon jolt
#

Eh good enough for now.

eternal junco
#

voidstrike still cracked

olive ember
spice veldt
olive ember
untold vault
# olive ember

E2 her, leave her at lvl 1. Just make sure to M3 the first skill.

#

You'll use her so much

eternal junco
#

trying to play heresy+ diff in pubs is borderline impossible

#

people really be running off on their own for no reason

untold vault
#

Dont play heresy or regular damnation

olive ember
#

My money ;-;

untold vault
#

Hop straight into auric damnation

#

I tried regular damnation and it felt so much harder than auric damnation

#

God never again

olive ember
#

Rly? Both have questionable randoms

untold vault
#

Usually the really bad ones leave because they constantly die in auric damnation.

onyx sentinel
eternal junco
#

like I try to properly support and snipe with voidstrike and dueling swords

#

but the 5th zealot of the day just triggered a chaos spawn a mile ahead of us

spice veldt
#

top 10 moments that encourage a change operative > zealot

clear heath
#

if a zealot can't solo a chaos spawn, are they really a zealot?

next mist
spice veldt
#

vet L

next mist
#

they have it hard enough..........................

river dawn
#

what does this mean?

next mist
frank moat
#

Fallout Bloody Mess

river dawn
#

Ooo that's cool

viral solstice
#

there's a push attack chain buff in there

#

ds IV heavy -> special is now really smooth

#

the cleave buffs were meant to be just for ds2 lights but some profiles got mixed up so they all got it

#

DS2 vanguard heavy got the cleave now so it can... cleave

steel flame
#

Has the patch actually dropped?

viral solstice
#

no

steel flame
#

Sigh

spice veldt
#

the mk2 slips away from my hands again

clear heath
#

oh bleed is getting nerfed

steel flame
#

How much

clear heath
#

a little

steel flame
#

Eh

clear heath
#

also the ogryn talent that applies bleed has lower stacks now

crude cape
#

what does "added gibbing" mean on surge staff

steel flame
#

Gore

spice veldt
#

the fyi "this was 40 before patch #13" to make people less mad

teal needle
#

Bleed is still gonna be great lol

clear heath
#

Bleed does a lot of damage rn. I can see why they'd nerf it

teal needle
#

It kind of needs to be great to be worth running, why kill shit slow when you could kill shit fast

steel flame
#

I haven't seen anything I dont think is deserved this patch.

lyric burrow
#

Yeah bleed nerf is fine

clear heath
#

me when my ogryn heavies anything once and it just dies

teal needle
steel flame
#

Shoosh

lyric burrow
steel flame
#

We don't want to lose that

lyric burrow
#

Idk if it needs it anyway tho

#

Not mk4 at least

echo turtle
#

I am amazed they are buffing dueling swords

cloud heron
#

Anyone have ideas on how to improve this staff?

echo turtle
#

Warp flurry 4

next mist
#

oh wait does the double shot on crit blessing apply to charged shots or just m1 shots

cloud heron
next mist
#

ya warp fury 4

echo turtle
#

I don't think that is a blessing available in that staff

#

Flurry 4 is solid

next mist
#

no double fire..............

next mist
#

ooh

#

time to rebless

steel flame
#

Except trauma

spice veldt
#

so imagine Surge with a certain talent

next mist
#

unfortunately ur staff chose damage as its dump

spice veldt
#

a very very certain talent that gives deterministic crits

#

i wonder what interaction is there to be found

steel flame
cloud heron
storm egret
#

the blessing that quells peril on crit is pretty good

echo turtle
next mist
#

forgive me i only use trauma and voidstrike 😭

spice veldt
echo turtle
#

It's going to be my white whale I know it

steel flame
#

Blaze trauma > purgatus

#

Fight me

rapid token
#

What should I go next for Assailer Psyker?

steel flame
#

Whatever your heart desires

echo turtle
#

You can change at any time so it doesn't really matter ATM

I recommend eventually grabbing telekine shield

rapid token
#

ok

#

is Prescience better since spikes go for the weakspot?

cloud heron
spice oar
#

Two things I wish they decide to buff that hey havnt in patch 14 is the obscrusus and the venting shriek dmg shock wave talent

vast oasis
steel flame
spice veldt
cloud heron
spice veldt
#

easily one of the best talents on the skill tree

#

free damage

#

(uncanny strike gives rending to soulblaze as well)

steel flame
ebon jolt
rapid token
spice veldt
#

so imagine crushers in a clumped up area + you kill them + they get soulblaze + uncanny strike gives rending to soulblaze = they die

spice veldt
vast oasis
spice veldt
#

fire but it's blue and synergizes with psyker's stuff

#

(it counts as a warp attack, so it benefits from +warp damage and procs soulstealer)

rapid token
#

ok

#

ill get the last level for it

spice oar
#

How does that work, like do I need to have the weapon with the blessing out or

spice veldt
spice oar
#

Is it just all the time

spice veldt
#

and be stabbing to maintain it

#

go shank them crushers

steel flame
#

Rending shockwave works too? Can't remember

spice veldt
#

ye

steel flame
#

What I thought

spice veldt
#

rending% babeeeeeeeeeee

steel flame
#

Wasn't much reason to remember that interaction before

#

But now

spice veldt
#

imagine having an uncanny strike weapon and being able to apply soulblaze without having to swap off your uncanny strike weapon

#

truly one of the interactions of all time

steel flame
#

It's why I take it on my crit build with mk4

tired jackal
#

@spice veldt so doing my illisi high warp/peril build would slaught or unstable power plus uncanny be dumb stonks? sorta

spice veldt
#

seems fine, though I don't run illisi anymore so I can't comment on its efficacy

#

with the caveat that rending% doesn't affect unarmoured/infested armour types

tired jackal
#

oh right so it'd be flak and specials up

spice veldt
#

ye

tired jackal
#

was trying to see if i could cheese more than 116 ticks than i already was lol

lyric burrow
#

Illisi is still one of the best melee weapons in the game

#

Glad they finally removed the infinite dodges in new patch

#

Will take me a sec to get used to tho

spice veldt
#

😔 game mechanic no longer completely ignored

#

terrible shame

tired jackal
#

illisi infi dodge is gone now FEELSBAD

primal plume
#

Why do they got to make me look like a shy schoolgirl

spice oar
lyric burrow
spice veldt
#

never heard of it

lyric burrow
#

...and armor mods

spice veldt
#

poxwalkers having 1.5 hitmass is very funny because weapons just have cleave values that are multiples of 1.5 now

#

instead of "3", we have "4.5" now

lyric burrow
#

Cleave in this game is wacky

spice veldt
#

delightfully devilish

lyric burrow
#

They really just threw cleave around

spice veldt
#

hell yeah brother

lyric burrow
#

Honestly im ok with it cleaving through 10 poxwalkers makes my brain happy

cloud sequoia
#

rip crab psyker

spice veldt
#

i like how there are these like little notes (same as Combat Knife) to appease people who might be ticked off by these nerfs

#

I vibe with it

cloud sequoia
lyric burrow
#

Wait does this mean psykers who only used illisi arent gonna know what to do in melee now

ebon jolt
lyric burrow
#

True

#

rip arco

spice veldt
tired jackal
#

im barely starting to read notes illisi buffs POG

spice veldt
#

i was born in the FIRES and FLAMES of the obscurus l1->h2->cancel

#

FORGED in the toughest era of them all

lyric burrow
#

It still had infinite dodges 🤨

spice veldt
#

uhhh

#

let's not talk about that

tired jackal
#

oh was that the soulstealer sadface was about the nerf womp

#

arco

lyric burrow
#

I believe in your ability to adapt

spice veldt
#

😔 7.5% toughness per warp kill

lyric burrow
#

Ill have to get used to it too lol

spice veldt
#

very sad

tight birch
#

Voidstrike go brrrrrrrrrrr

spice veldt
#

i'm surprised they didn't nerf it more

#

5% would've been what I'd pick

#

oh well

#

I certainly won't complain hehehe

tired jackal
#

and combust from 4 to 3 womp

lyric burrow
#

Should still be good tbh

olive ember
#

If they are gonna take away my fucking infinite dodges then give me my dodge distance

#

What is a 3 inch shuffle to the side considered my dodge smh

tired jackal
#

ah boo no longer shout at monsters off a cliff unless last or first pulse

olive ember
#

Yep

#

Relic is unusable now

tired jackal
#

was funny though to shout em off its fine

rocky cedar
#

I approve of removing cheese personally

olive ember
rocky cedar
#

Besides you can still ledge them you just have to position a bit better first

rocky cedar
#

Don't know if it's enough but we'll see

#

There's still way too many things that absolutely bully bosses regardless

#

But yeah honestly with all the other buffs it's gotten I'd kinda agree T Hammer really doesn't need THAT much boss damage anymore

icy shuttle
rocky cedar
rocky cedar
tight birch
icy shuttle
#

thanks!!!

#

they should just implement that in the game

lyric burrow
#

I dont mind t hammer boss damage as its horde clear is kinda mid and it doesnt have a ton of dodges, although they did buff the horde clear

formal acorn
#

Hows this for a nice find?

tight birch
#

I mean the whole api is there clearly so they just chose not to have it public

icy shuttle
#

definitely! i was always curious to see my damage output, kills, etc

thorny oyster
#

What do you guys think the new psyker meta will be after the update

cedar zenith
#

The same

primal radish
#

ok i did more damage than my whole team combined, im OP

lyric burrow
#

Probably the same

#

Maybe more variants of DS

spice veldt
#

MK2 DUELLING SWOOOOOOOOOOORD

lyric burrow
#

Everything should just be more evened out

primal radish
#

yea almost lol

#

close enough

blazing echo
#

Yup

ornate hamlet
#

What are some good melee options

lyric burrow
#

Illisi/deimos/mk4 duelling sword/devils claw/chainsword

#

Are all good

mossy wasp
#

lightning or shards?

#

for Damnation level

spice veldt
#

lightning if you like to stun large swathes of enemies but rely on the unpredictable monstrosities that are known as your teammates
shards if you like to have mostly deterministic kills

vernal blaze
#

i feel like ive seen an awful lot of people praising the deimos sword but when i use it the moveset feels pretty awful

lunar hollow
#

mk4 ds is more straightforward

#

since the heavies are just better versions of the deimos h2 for the most part

vernal blaze
#

like yeah ooga booga single target damage but i feel like thats all its really got going for it

lunar hollow
#

and u access them for free

spice veldt
#

deimos used to be the best single-target because it was the only weapon with good base damage and weakspot damage before

#

but then the patch buffed the mk4 duelling sword and people realized that light-heavy combos can go eat ass

lunar hollow
#

they kinda like

#

worked themselves into a corner

#

with deimos vs dueling swords

spice veldt
#

the one thing that would distinguish the deimos from the duelling sword, its special is peepee poopoo

lunar hollow
#

i mean in the special spam world we live in

#

the dueling sword special is better for most things since it can sometimes save u

fresh crater
#

So how bad is the hit to void strike damage

spice veldt
#

and doesn't stunlock you

lunar hollow
#

very true

steel flame
#

Won't really know till the patch actually drops

fresh crater
#

Ah fair enough

#

Just woke up to the patch notes figured it was already out

coarse copper
#

should i swap both perks?

crude trout
#

Does the base stats of the classes, say for example Veteran's base crit chance of 10% prior to patch 13, still in effect this patch?

spice veldt
#

seems that they changed it

#

psyker W

crude trout
#

ohh so they did change it, Psyker W

young moss
#

does anyone have a good psyker leveling build?

lyric burrow
#

Damn ogryns lol

eternal junco
young moss
#

what about for monstrosities and armored guys? Assail doesn't do much against them

potent echo
#

Axe heavies are decent against them

eternal junco
#

^

#

Dueling sword not terrible against them either

#

But tbh armored enemies are more of the zealot/veteran's job

#

monstrosities you can pitch in with like voidstrike or a laspistol

left mirage
#

im surprised they didnt decide to add in peril reduc on empd smite

#

its going to be ass now

#

meanwhile assail continues its dominance

eternal junco
#

smite building peril fast isn't insanely terrible

young moss
#

with the voidstrike, is it better to left click, hold right and spam left click, or fully charge then attack?

left mirage
#

i generally charge to around half then shoot

eternal junco
young moss
#

ok

left mirage
#

ye, higher charge means higher stagger

eternal junco
#

get the blessing that reduces charge time on consecutive secondaries

left mirage
#

so you'd need around max charge to stun chaos spawns on hit for example

eternal junco
potent echo
#

That is is still levelling though, I doubt he has access to cool blessings

spice veldt
#

uncanny strike t1 is still good?

#

rending is now additive

potent echo
#

Yea but you do you get uncanny while levelling

eternal junco
#

yeah but like he's probably playing like haz 3

potent echo
#

It's all rng

young moss
#

im only level 17 so far. so far havent got any voidstrike staff with a blessing yet, lol

spice veldt
#

still good for cara

half turtle
#

oh i just realized you said "perks" and i thought blessings in my head

#

yeah you should swap both perks

spice veldt
#

duelling swords are one of the better weapons in this regard because they only have a blessing pool of 5

twilit carbon
#

Arcotash, found a bit of synergy between force sword, telekine shield (globe), and warp siphon. currently lvl 24, but keeping allies alive with these three is huge

eternal junco
twilit carbon
#

exactly

spice veldt
#

trauma staff?

half turtle
#

trauma staff???!

twilit carbon
#

havent experimented much with staves

#

but each one i tried wasnt as reliable as id hoped

#

or maybe im using them wrong, more than likely

eternal junco
spice veldt
#

trauma staff gets better because it has one of the wackiest scaling in this game

half turtle
#

they're all a little bit weird to use if you're used to guns

twilit carbon
#

currently using headhunter autogun

spice veldt
#

e.g., Charge Rate on the trauma staff scales from 2.5 seconds to 1 second

#

which is an insanely wide range

eternal junco
spice veldt
#

I don't know why they made the scaling this large or why they made it the first staff accessible, but it does get better

eternal junco
#

the problem with trauma staff is that it's competing with better options

twilit carbon
#

im so used to sword that using ranged weapons feels clunky to me now xD

eternal junco
#

Why stagger a crowd when you can just kill them

spice veldt
twilit carbon
#

this

eternal junco
#

true support 👎

spice veldt
#

besides voidstrike being voidstrike, trauma does deal damage

half turtle
#

trauma actually has totally ok damage

spice veldt
#

I do like to shit on its single-target damage, but it's not negligible

half turtle
#

it 3?-taps crushers, which doesn't take that long if you have warp flurry and ok charge rate

twilit carbon
#

ill give trauma another try

eternal junco
#

I miss old surge staff

half turtle
#

the one thing is that the damage radius is much smaller than the stagger radius

spice veldt
#

for trauma, I'd prioritize Charge Rate and Blast Radius

eternal junco
#

new ability that replaced surge just doesn't feel the same

half turtle
#

it sure kills 1 thing really fast tho

eternal junco
#

yeah but like

#

Voidstrike

half turtle
#

maybe it'll kill 1 thing really fast next patch too

vagrant frigate
#

gun psyker gang gang

half turtle
#

no idea how impactful the voidstrike nerfs will be

eternal junco
#

Dunno why they made surge single target

half turtle
#

idk but it's gonna explode dudes next patch which is exciting

eternal junco
#

It's being shoehorned into the same niche as voidstrike

plucky token
#

RIP Infinite Smite. I will miss you.

vagrant frigate
#

rise of gunker

#

my mk7 is gonna be a dmr after this patch

half turtle
eternal junco
#

Yeah but it's clearly intended as single target

half turtle
#

surge doesn't require you to hit headshots seems to be the upside

#

but in practice most stuff in this game kinda just stands still so

eternal junco
clear heath
#

...did they really nerf plague ogryn?

half turtle
#

i think there's certainly an amount of nerfing they could do where i would prefer surge every time

dense bramble
#

Everything runs in a mob toward you with the same height heads +-

plucky token
#

The Voidstaff can bowl a strike on a horde if it's a hallway

half turtle
#

right now i basically only take surge because Lightning Cool

vagrant frigate
#

run mk7

eternal junco
#

I only take surge if I for some reason drop my dueling sword

dense bramble
#

Voidstrike is meta atm and by quite a long shot I feel.

vagrant frigate
#

its off meta and will be meta next patch

plucky token
dense bramble
#

The infinite line of destruction feels great but I clear hordes of literally anything

vagrant frigate
dense bramble
eternal junco
vagrant frigate
plucky token
vagrant frigate
#

force sword has infinite rn

dense bramble
#

Fuck off man I love the infinity dodge

vagrant frigate
#

it is going to 5 because knife is 5

dense bramble
#

Who asked for this

twilit carbon
plucky token
#

yep you're right

dense bramble
#

Its literally a fucking lightsaber

plucky token
#

nvm dueling swords is still swiggy swaggy

eternal junco
#

dual dueling swords when

spice oar
#

Or aim at all

vagrant frigate
#

this post was made by gunker

twilit carbon
#

dont care about damage

eternal junco
dense bramble
#

DD is ass bro

spice veldt
vagrant frigate
#

its funny donkGiggles

twilit carbon
#

will do

clear heath
#

wtf power sword getting buffed?

vagrant frigate
#

kinetic deflection is free rez

spice veldt
eternal junco
#

kinetic deflection is free anything that can be blocked

#

Literally turn swarms into free toughness

plucky token
#

IF I WANTED TO PLAY A GUN WIZARD I WOULD HAVE BEEN A VETERAN. I WANT TO USE MAGIC DAMNIT.

WIZARD TIME FOOLS

twilit carbon
#

KD doesnt work with Warp Expenditure currently. the synergy is bugged

spice veldt
#

discord crashing god damnit

plucky token
#

ponders my Orb

twilit carbon
#

still KD has its merits

eternal junco
eternal junco
twilit carbon
#

kind of

#

sniper shots to the face are still going to down me

#

even during KD

potent echo
#

Gun wizard is fun if you already have 100h in psyker and you want to try something new

half turtle
#

hmm

spice veldt
#

kinetic deflection devil's claw 😎

eternal junco
half turtle
#

● Talent “Counter-Fire” - Added Scab Stalkers as Volley Fire Targets
finally lol

olive ember
#

yeah no damnation randoms are dogshit

half turtle
#

woops wrong channel

twilit carbon
#

true

spice veldt
olive ember
#

3 games in a row where someone just aggros dh and leaves

potent echo
twilit carbon
#

snipers are the reason i bring brain Rupture, and if that's not quick enough, i swap to my headhunter.

vagrant frigate
#

need i remind u dd lets you do this without scrier procced

spice veldt
#

hmm was that a non-crit

half turtle
#

what's dd

vagrant frigate
#

u dont need crit with dd

#

it shits on crushers

twilit carbon
spice veldt
#

roughly 1.2k weakspot so that makes sense

potent echo
#

Distrupt destiny

#

Daldur's Date

vagrant frigate
#

dude every crusher is 1tapped

half turtle
#

o

vagrant frigate
#

with dd scrier and crit build

spice veldt
#

and rampage

vagrant frigate
#

i dont take rampage anymore

#

i had it up in that clip

#

i run crit on hit

#

cuz the crit will kill it in 1

#

dont have to proc a rampage

potent echo
#

Duelling sword cleave increased to 4.5

vagrant frigate
#

wait actualy

potent echo
#

SoonTM

spice veldt
#

does roughly 1.7k on crit with warp rider and max uncanny strike stacks

eternal junco
#

imagine power dueling sword

potent echo
#

How does 0.5 cleave factor into hitting groaners or poxwalkers

spice veldt
#

duelling sword lights currently have 2 cleave

vagrant frigate
#

stay that way please

spice veldt
#

groaners have 1.25 hitmass, and poxwalkers have 1.5

#

the cleave buff was supposed to be for the mk2's lights specifically

#

but oh well

potent echo
#

So you can hit one and 1/4 poxwalker?

spice veldt
#

guess we'll get cleave buffs on the other marks for now

primal plume
#

Does surge still do more damage to armour?

eternal junco
#

yea

#

what

vagrant frigate
#

@spice veldt did u see the mk7 headhunter buffs

primal plume
#

lol

potent echo
#

They reverted it back to 100%

eternal junco
#

since when

potent echo
#

Check patch13 notes

primal plume
#

so its flat across the board then?

potent echo
#

Do some readin

spice veldt
eternal junco
#

damn there goes surge's niche

potent echo
#

Not really it's still 90% maniac I think

#

But about there yea

vagrant frigate
#

i already run it all the time

#

i hit things for like 90% of their health all the time

#

its gonna hit so many breakpoints

#

literal dmr

potent echo
#

Nomanus Mk VI Surge Force Staff

Base Damage (0%, 80% Damage Stat):
1st Target: 200, 360 to 400, 720.
2nd Target: 75, 135 to 100, 180.
Base Damage armour Modifiers:
Unarmoured: 35% to 100%.
Flak: 150% to 100%.
Carapace: 150% to 90%.
Infested: 35% to 100%.

#

It's normalized

potent echo
#

So vraks3 is kind of cancelled, vraks7 king noe

vagrant frigate
#

look at my mk7

#

waiting for crit weakspot damage perk to roll at 4 to swap it

young zinc
#

so for the force swords, does riposte trigger on any dodge or only one that makes an enemy attack miss?

vagrant frigate
#

attack miss

#

gunners dont count

potent echo
#

Take deadly accurate as well probably

vagrant frigate
#

is that the headshot crit bonus

#

thats what im waiting to roll

young zinc
#

yeah deadly acc is VERY, VERY strong rn

potent echo
#

Yea 100% more damage on weakspot critical hits

young zinc
#

for tier 4

vagrant frigate
#

im waiting for that

#

i have tier 3

young zinc
#

3 is 90%

vagrant frigate
#

iam swap it

#

bye bye crucian roulette

#

mag count getting nerfed next patch anyways

#

~10 less bullets

#

5% less crit

young zinc
#

we dont know for sure, all that is subject to change, but it is likley

vagrant frigate
#

that mf is gonna be a dmr

#

it already is

young zinc
#

more base damage in return iirc tho

#

I prefer the MKIII cuz thats strait up just the battle rifle from halo minus the scope

potent echo
#

It's crazy you can now probably bodyshot kill some shooters now

vagrant frigate
#

yes the base damage

#

you can

coarse sequoia
#

do you want slaughterer on deimos force sword?

vagrant frigate
#

you already can bodyshot with 15 stack and scriers

#

without crit

potent echo
#

Yea but that's so many buffs hmmgryn

vagrant frigate
#

or either + crit

potent echo
#

Now it's probably alot easier

vagrant frigate
#

oh for sure

#

half the ammo use on them

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2 shots to 1

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headshot kills anyways

potent echo
#

True, maybe you can one tap flamers now

vagrant frigate
#

i already can

#

without deadly accurate

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and just scrier + dd

#

its a 25% dmg buff