#psyker-class
1 messages · Page 748 of 1
Oh, I'm sorry.
yeah no staffs share blessings
blessing sharing is determined by the latter half of the name
For what its worth, it is REALLY good on the staff.
so "recon lasgun" and "infantry lasgun" don't share blessings even though they are both lasguns
likewise no staffs share blessings because they are all different staffs
Being able to stagger rat ogres plague ogryns is amazing.
thats the ideal
you can stagger chaos spawns too
its kinda wack
I'm thinking of swapping out warp flury for the buffed crit chance actually.
But I'm really feeling out the crit blessing before I commit.
since you're swiss cheesing entire hordes most of the time
Oh yeah, but surge is nutty. 25% chance to just delete and stagger.
And I float about 60-80% quell, so it works out to be ~15% bonus chance. Really figuring out if I want faster charge or 40% crit.
whats max stamina on a curio?
3
thanks
Needs a perfect 79-80 roll, because screw you.
Curios main stat goes from 20-80 power.
Ok so a psyker can tank a daemon host with kinetic deflection if done properly
Just sound that out lol
Is it really 75? That doesn't sound right.
Huh
Now I know.
Is it health curios that need a perfect 80 for 21%?
I know it was one of them that really pissed me off when I found out.
For various reasons.
Yea just quell fast between the 3 rapid swings and you can tank indefinitely
Works better if you got a force sword that has the blessing which increases block efficiency and allows ranged attack blocking, because of the much better block efficiency
DS works better
Did this for the first time on damnation just 2 days ago, was quite happy
deflector is still ranged block efficiency only
Well, you can quell easier with FS but after a certain point you don't need to quell at all
Oh really? i thought it was in general
travesty
fatshark description-itis
Either way I'm not good enough to dodge the full attack animation yet, so it's good to be able to tank when you are selected to be colleteral
another reason why the duelling swords also work for DH tanking is because of ✨✨✨hidden stats✨✨✨, since the mk2/4 have a block cost of 0.5, and the MKV has a block cost that scales with its Defence stat (0.33 at 80%)
There used to be a time when Deflector coud quell by itself while you blocking and ganing more Peril. But it was a bug ofc....
for reference, the force swords have a block cost of 1
which sword is better?
Another thing I didn't know
I would take the on that already has deflector, but I love deflector too much so I'm biased, then you can swap the quell blessing and a perk
Like unarmored to maniac, maybe can 1shot muties then, not sure about breakpoint
If not just reroll unarmored to elites or specials, cause flak stuff already dies in special attack anyway, if you even bother not voidstriking everything you see
guess i know what class fatshark hates most
got it
ty
we are undeserving
with venting shriek, DSV and stamina+bcr stacking you can barely tank two daemonhosts at once without dodging/moving away
could be 78%, thats what my 17% toughness curios are at, but my 21 health one is 80 yeah
nah i dont think its that high
that said that 1% is largely irrelevant anyway lets be real, I run 20 health and 16 toughness on my other classes because curios are just dumb luck to acquire
actually maybe it is that high nvm
tbh I dont know why they dont just share curio inventory like they did in VT
i have a 20% at 77 and 21% at 79
is warp flurry good on the surge?
It ffeels good and it plays good.
flurry+nexus is default go to for staffs
gottcha
On Surge and Purgatus, your only other option is terrifying barrage
and suppression is kinda bugged, so better to go for damage
gotcha
barrage has never been good tbh
Flurry isn't all that great either, if you like playing near peril limits anyways
and surge charges super fast now
it makes a noticable difference, at least on void where you gotta charge differently depending on what youre shooting
its not necessary by any means but its nice to have in lieu of optimal blessings
Is 64% charge speed on surge staff bad?
its not ideal but charge speed differs relatively little, if its otherwise an upgrade I say go for it
no idea if you gotta fully charge surge nowadays
flurry doesn't drop immediately nowadays (but has a lower bonus), so there's that
I plan to replace warp flurry with nexus for crit
both are good, inspect the weapon and mouse over the yellow bars to see exactly what they do
I'd prob use the right one
does quell speed make a difference in this patch? It feels like I can go from 100% to 0% in like 3 seconds
Yeah, I was thinking that too :/
very little especially now that you can and should get 30% quell rate upgrade
now I have to go find a 0% quell speed staff to find out
quell speed matters kinda
but you should be edging your peril to 100% constantly since of so many buffs you get while at high peril
quell speed is the same as last patch
Yeah, I try and keep peril at >50% when I am fighting things
formula for peril quelled per tick
edge your peril, hit 100% tap quell, instantly drop to 85%ish then go again till you hit 100%
you get around max bonuses from 85% and up
I would, except I've blown up from these servers being laggy sometimes
you only blow up if you do warp attacks while at 100%
tell that to the server
oh yeah i love edging
thats a joke
edging your peril so you can contantly hear the demons is always worth it
I've shot out voidstrike balls at 90%, and blow up occasionally
Legitimately should be pinned.
has it been added to the guide yet?
it will probably be added to the guide that is already pinned eventually
I mean I could incorporate it into my pin but that shit is at the bottom 
i don't think so
or just ask a mod, though having the guide at the top is nice
but the credit goes to syllogism
that shouldnt happen, like ever
are you playing on the wrong servers and getting really high ping?
i litereally sit on 85-100 peril constantly and i only blow up if i missclick and dont quell while at 100
I'm playing in NA east coast, and should be getting NA east coast. I am in a zone with fibe. It's literally the fatshark servers and how they handle crossplay
im in OCE, and ive never had that happen, even when playing in NA or EU servers
on the note of pings
<@&735928989146939404> hello dear janitors could we get this build unpinned since its dramatically outdated now and the person left the server? #psyker-class message
<3
I know, it's so weird. It honestly feels like a bug sometimes
Donezo
im tempted to ask for this to be unpinned too
#psyker-class message
but some of it is still acurate while most is not
Aren't they working on it
last update 3rd Oct, so maybe
nope
yeah never mind lol
If they're not planning to update it then it's not worth having pinned. I'll remove it.
😄
yeah pygex guide is being updated and its probably the best one we have
its almost on par with the Ogrynomicon
lmk if there's any resources you guys want pinned, I have no idea what the brain boys are using these days

all good, Pygex has us covered

im a dumbass
ohh shit it is too, i didnt see it there lol
Though I have that one on like 8 servers apparently
that pinned guide isn't a guide in the sense the ogrynomicon is tho is it? thought it was more of a mechanics breakdown
It's not a "what to get for every weapon" guide afaik
if pygex had more time it could be, but alas he doesnt have the time
Just a "this is how the game works"
you can always make one and have it pinned 😄
he goes a bit into class mechanics too but yeah
Hi, do you have any suggestion on how to do the "Power up" Penance easily? The One where you have to brain burst enemies with maximum warp charge
oh yea I don't mean to say "damn why didn't this guy make a full guide for me smh"
search help for warpbattery
just BB everything, I dont remember having much trouble with it
if you want to help Pygex, write up one from info you get from people here
and then send it to him to add it to the guide
im going through damnation now
but keeping myself alive is another long matter
the mk4 duel sword is very fun
which dueling sword os better?
The stabby one
The one that does the stabs
is that also the one that you can vroom around with?> 😄
vroom ?
All duelling swords go vroom
all you need to do is be at max warp charges
then use Brain Burst/Brain Rupture on elites or specialists
vrooom
i see
mkv has the best dodge distance, but it's not worth the lower damage than the mk4
agreed, the mk V has like 5/6 of the damage for a few meters dodge distance
here are the differences between the duelling sword heavies to see it to believe it
And MK IV looks like someone from dev team have a warm feelings towards it
its red that means it goes faster
And i'm still using Illsi. If i try to craft good dueling MK iV i might just quit the game again from immesurable amount of bullshit you have t o go through to craft a good weapon 🙂
they prob forgot to give the other duelling swords the correct values
since the mk2/5 have less weakspot damage than the patch notes say
and the mk2's h1 is lower damage despite being the exact same as the mk4's
(and the mk2 not having the fast followup from the special into the h1 like the mk4 does)
Yeah, but I'm having a lot of difficilty since now the warp charges only charge with elite. But maybe i have Just to try at bigger difficulties with more enemies
what is the special even for I havent fucked around with it at all
stagger
righto
I tried it and all it did was push the guy over so that checks out
the special comes out quick, and the h1 uniquely has a faster windup if you chain into it
so it's not as much of a DPS loss if you use the special and then do the heavy combo
I believe that's a thing for some other weapons too
Like one of the heavy swords have faster heavy after special
But that's not relevant for brain nerds

Everyone
you can also reliably stagger crushers if you hit their heads
and you can guardbreak bulwarks (if you hit their heads)
so there's some safety against the ogryn elites
but I don't really do it to them
Would it be wise for me to change deflector to Shred 3 for hordeclear?
since I just poke crushers to death or shoot bulwarks with my staff
it'd be crit city no?
one thing you have to remember too, you spend your warp charges with your ability
there are going to be some diminishing crits, especially since crits aren't good for hordeclear
because after a certain number of targets hit, the crit dmg multiplier drops
Not really.
Get Slaughterer
get a new illisi and eat this one for blessings just to have em
I mean yeah that works too
what's dump stat on illisi
Mobility
no shit
Or Warp Res
really?
Idk if you're sarcastic
But basically every weapon has mobility/defense dump stat
we have inf dodges?
FS does yeah
The Force Swords have small dodges though (other than the Deimos)
But they chain pretty well together I feel
And backwards dodges are like 3x as long
sideways and backwards dodges are the same distance
sure
i dont understand
its the reason mind in motion was a shit talent before the rework, you could just keep side dodging at run speed while venting with the FS
That's normal dw
like force?
damage
Darktide uses confusing terms that aren't explained
power = damage, cleave, and stagger
they did that in vt2
+40% power is equivalent to +40% damage, +40% cleave, and +40% impact
OH
its the same thing as power in vt2
not really
real
It has some combo with Scrier's Gaze
just rolled this lfg
But idk if that's worth it
tell me more
Just use them together
im running scrier + assail
339 ,belongs to the can
What is your current level ?
what's highest roll you can get from brunt
The spread isn't terrible though. Could be better
380 for the base stat.
I consinder 360+ the bare minimum for keepers 
don't laugh im trying to fix it i need more plasteel
Indeed aim for 360 plus yourself, or have high standar d and 370 plus but this one is tough to get
We all do brother 
off to go grind

Apparently , this has not been proven though, higher base stat have a better chance to get high level blessing when you consecrate them
must be nice huh
almost good
Keepers 
but ruined damage
(Sadly damage is low)
rating doesnt matter as long as the main stats are good tbh
its just that its less likely to roll t4 blessings and that youre missing out on dump stats
this the thing
like on a deimos you really dont need warp resist at all for example
since you barely ever use charge
I still dont have a surge
on an illisi that may be different since you use it a lot
so the dump stat leans more mobility there

same lmao
I learned this today
its sort of unintuitive but makes sense in a way
I usually dumped em after rolling for the first blessing
scrier gaze crit gunpsyker has never been so fun before.
already changed 1st trait for ranged crit damage
DON'T DO CRIT DAMAGE
REEEE

too late 
yessir
the name is Gunker
sounds like somin ogryn would say 
wait one of the orgyn grenade is just a rock
"just"
It's a very nice rock
So sparkheads, what is the correct way to use Smite? I gave it a whirl on Damnation yesterday and 90% of my gameplay was literally just staggering packs of crushers, ragers or gunners while doing minimum amount of damage. So it's basically just a support tool and depends on teammates for the actual killing? 
basically you become the zealot's stumm nade
I see
So my only purpose is just to stun shit
And hope my teammates are smart enough to actually kill it

hopes and prayers
I want to ask why. I know it's because 10% vs 25% but still 
It's not 10%
It's 10% of the extra crit damage you do on top of base.

so if you deal 100 base damage and 125 damage on a crit, +10% crit damage means that you'll deal 127.5 damage on a crit
since 125 + (125 - 100) * 0.1 = 127.5
instead of the 125 + 125 * 0.1 = 137.5 that you'd expect from a more reasonable calculation
mmm I love a 2% critical damage increase that is likely paired with ~5-30% crit chance resulting in an even lower avg damage increase.
There's some cases where it could be argue that it's potentially an upside but since the other values add onto the total damage its really hard to get anywhere near the same value out of even the biggest crit weapons.
Like Knife does about 3x extra crit damage on light attacks which adds about 15 damage but it only does like 30% extra on heavy crits or something which..
Ehh
my knife is the devil claw
prob cuz of armour mods
crits will bump the armour damage modifiers% to a certain value, and it seems to vary on a per-weapon basis?
crits are like a 5x bonus on heavies vs maniac (on bodyshot)
well bodyshot isn't fair i suppose
~2.5x on heavy weakspot vs maniac
we got the surge
very nice
1 year later and i still haven't found a good voidstrike staff 
😭
nvm crit and weakspot multipliers in this game were made by a crack addict and are inconsistent
well weakspots are consistent so far, but not crits
knife randomly having a higher crit dmg multiplier against unyielding compared to the other armour types
oh, and flak as well
what in the world is the reasoning behind that
is it worth reblessing a nexus 3
Surge and Warp Nexus for Crit build that can 1tap everything that isnt a monstrocity
Warp Flurry and Transfer Peril if you want to just throw warp grenades way way more
yea im planning to run surge and nexus
but what about perks?
ohh
Unyielding for Monstrocities
or Flak, Carapace or Maniac
any of those 4 depending on what you want to focus killing faster
im thinking unyielding and carapace
I personally like throwing 25% bonus vs flak and unyielding
I use brain burst against carapace anyways

I use assail :p
I'm sorry
so carapace are a pain
💀
Then yeah, get a bonus against them
My void staff is built for horde clearing, and my brain burst deals with the rest

ignoring the keystones, I prefer the right branch over the left branch with assail and doubly so with surge voidstrike
got it
Does surge proc only off RNG crits or does hitting weakspots count?
should I rebless with tier 3 warp nexus?
or is it worth waiting for tier 4
You can change it to tier 4 whenever you get it
got it
only off of crits
try and get both, they're too good to choose one imo
but there's the True AIm talent that gives you a guaranteed hit after 5 weakspot hits
deterministic crits go brrrrrrr
whatever else you spent the points on likely isn't as value
how do I share a whole build
its fine you can just change it to crit chance or w/e enemy type you have the most trouble with
quell speed is nice to have but not something I'd use points on unless you have nothing else you see worth putting points into
i only have the left branch because i'm a heroine user who
's getting all of the +toughness nodes
i notice the 30% quell speed a lot tbh. if you main staff its worth it but if you swap weapons often perhaps not as much
your top section is all fucky
don't need it at all on my laspistol assail psyker
these are two of the best talents for psyker btw
from this robot dude
what Arco said
lol FUCJ
if you're running voidstrike + assail + true aim, go through Mettle into Perfect Timing instead
Literally reading the words would have told you those were the good traits 😂
i prefer crits give toughness and movement speed to the toughness from peril gen if you want to get the crit damage talent
Build guides smh my head
bro why couldn't my zealot get dropped this
Insufficient flesh mortification
brother I thought warp attack was my ability when I did the build
that is very true
ikr
if you're not critting enough to be worth getting the top crit talent, then you should also skip the one below it
blessings made me happy
it sounds too good to be true
but no fatshark forgot to nerf Soulstealer when they imported it from the old feat tree
Idk why they’d bother when assail exists 😂
“What if we created a veteran that didn’t rely on ammo or aiming”
what lvl are you
30 ?
I'd take Quietitude, and I'd go through Mettle into Perfect Timing instead of Warp Expenditure
Trading peril for toughness is very strong
Altho less possible to do big burst of toughness gain without shriek
this is my assail build
if you don't have enough points, then you'd prob have to give up one of your toughness nodes and whatnot
does that keystone make assail do more against carapace
if it crits yeah
no
:^)
it make assail recharge faster
i am steadily but surely feeling the benefits of disrupt detiny
destiny
the speed feels substantial
why not run scrier's as well? might as well make ur shards count
i run a crackhead build so I won't show the entire tree I use, but these nodes are what I'd consider mostly essential for anything involving Assail
scrier's is very eh
because scriers is stinky and so am I (I like having shout as a brain off "oh I fucked up" button
also fire shout is ez damage on hordes
got a literal 98 kill streak with it yesterday shouting at the corpse of a lv 31 vet
my team really likes the dome so im gna keep running it
so many possibilities
dome is fun
dome is gr8 for shutting down bonbons
I just dont think scriers is it
unless youre gunker
in which case I dont respect you in the kindest way possible
c:
you can make scrier's work, but the usage would ironically involve not quelling it much at all
because it's a fairly marginal benefit that may or may not be worth the time spent quelling especially over time
or you use it before engagements and building stacks (which only last 10 seconds)
do you not feel squishy?
if i wanted more assail shit I'd maybe run psionics but idk if thats better over right keystone
i keep having to go back and read scrier to remember what it does
you look like you have no toughness
I havd 133 toughness and 217 health
two tough 1 health
ah right
uhh does the merge strike teams not work if you hit space to continue? or is it just nonfunctional to begin with
i have 225 toughness and 172 hp 😎
youre also weird
how tf
am I wrong
unfortunately not
there are 5x toughness nodes; if you take them all, you get 135 base toughness
and if you stack +66% toughness on curios, that bumps you to 225
Creeping flames + perilous combustion + wildfire + battle meditation + warp siphon + inner tranquility + in fire reborn + warp battery + smite + enfeeble = lmao what horde
i run a keystone-less build
full fire build is certainly very nice
💀
the toughness crackhead build
(ignore the fact that I didn't take +10%-33% toughness dR)
(i refuse to take mind in motion)


whys that?
its pointless tbh
it's basically a do-nothing talent
its comfy but useless
I have the APM to swap to my melee if you need space
and they tweaked the timings on quelling to let you instantly quell from any action
I also run Solidity because TOUGHNESS
so I need mind in motion even less
and I generally run a melee + blitz build so I do get some worth out of malefic
before the patch I ran FS exclusively so there was no reason to take mind in motion then especially since you can just move at run speed while quelling and side dodging if you really wanna keep moving
only reason I take it now is because I am lazy and dont wanna spam APM
c:
and that choice under assail is like two of the worst talents on the tree and you gotta pick one
its like karma
Was it even changed in any way this patch?
I think malefic is nice
jsut that the ammo economy of assail renders malefic basically pointless
😔 no
Or is it still as terrible as it’s always been?
Ah yes, figured
Yeah it's 1 extra dodge or training wheels. (The dodge duration does not work.)
Thinking of trying a Gun Psyker build next.
It's the same as before. If you learn to sprint slide while channeling and save your dodges for casting and quelling you have all the mobility you need without the need for mind in motion.
Good luck. It's either crit spam build that gets fast out of ammo or then it's Assail spam with gun for deleting elites in 0.5 seconds.
Interesting
Decided I’m going to blow all my plasteel from this weekend on psyker
I quite like my Assail currently and I wish to get better with flame shield psyker
Ut's okay with the stub revolver
Is mettle any good?
yes
Do you get the toughness regen from each target hit with a crit? Or just once per attack
every target
so if you have True Aim up and are aiming a trauma blast
guess what happens
fatshark was on crack cocaine by not limiting mettle or not giving it an ICD
you may also enjoy Mettle on the vraks 3
Don't sleep on vraks 3 headhunter, it has crazy DPS especially against monstrosities if you can click weakspots. Agripinaa infantry gun is also really powerful. Less monstrosity damage in favour of better ammo economy against anything else.
Yeah if you take a recon las gun with mettle and true aim, you can pretty much face tank a monstrosity by hipfiring to their face and dodging every now and then
even if the 50% dodge duration worked, it might only make it linger for 0.1s longer
but the code is a bit confusing
It unfortunately drains your ammo super fast
Why am I not having any luck tryna get the deflector blessing?
does anyone have a chainsword setup
or anything i should know about it
i though that it would be effective against carapace armor, but it seem to perform less effective than the dueling sword, so i must be doing somethin wrong
idk shred and rampage I guess?
no that's just a duelling sword moment
it's one of the best melees against carapace currently
I mean for ammo economy , i did not try too many gun yet because Brunt is a b*****
i see
Chainsword's forte is not carapace, frankly, so that's your clue. It's a weapon that does well against most armour types with its regular attacks, but you can't really make a dent in carapace as other melees do.
It' just one of the best melees ~~ against carapace~~ currently 
oh
dang
i thought its universally good against armor adn flesh
didnt know it has a carapace weakness
Flesh - yes. Flak - yes. Carapace, which only really matters against crushers, is not great (i.e., you will need multiple Rev attacks to kill a single crusher)
Consider in-game stats of the weapon, or better yet, take it to Psykanium to see how it performs.
well, thats where i test it
I'm guessing right now, but you probably will require at least 3 heavy rev attacks on a Crusher to kill it on Damnation
2-3 yeah
which i found strange when compare to the dueling sword
because, you know
a chainsaw
what +rending% does to a mf
Dueling sword just goes swoosh and pierces one of the most durable materials known to man 
the ravager made me though its also effective to armor
no joke though dueling sword stabbing has been my most enjoyable action for today
it is kind of hilarious to go from "dont hit maulers in the head" to "hit maulers in the head as much as you can"
You need to smash that thrust button on its head
duelling swords having good drip in addition to actually good numbers (not in comparison to the chiansword but in comparison to its pre-patch version)
well rip the chainsword then
I think its kind of the go to for vets now
so its by no means bad
we just have the most broken shit this patch
I bought it with the cape for the occasion
Technically, chainswords are not bad per se on Psyker, but they can serve a different purpose. Psyker typically has poor monstrosity DPS with any of their weapons, bar Voidstrike, which is just terrifically stupid, so Bloodletter blessing on a chainsword can let you have a reasonably accessible and easy to perform damage against them.
Stabbing mutie after headbonk them in the psyker wall is my dopamine button currently 
wait the alt attack on dueling sword staggers muties?
any advise on how to do the warp battery penance, so far ive done nearly everyother bar that
shall i change the perks or hold of for a better blessing?
I legit thought the alt attack on dueling sowrd was completely useless
DS special has nice stagger
it comes out quick, and it has a fast followup into the h1 like the heavyswords and others do
u can do some stuff like quick double poke
but generally u can completely ignore it and be fine
p much
don't need to stagger when you outright kill everything
so ragers are the usual situation where you would optimally use the special for
When I was looking at the alt attacks stats breakdown it didn't look like it had any special stagger qualities and had horrific damage so just figured it was useless
✨ ✨ ✨ hidden and unexplained stats✨ ✨ ✨
Fat shark man.....
i wouldn't have known about it if tinyangrycrab didn't tell me
any other specials it will stagger. like for example maulers doing a top heavy.
doesnt it say it does stagger on the tooltip
one of these days someone will find out that the staff melee is actually good somehow
I mean stagger is one thing but stopping a mutie from charging is like a special interaction
only other thing I know that does that is ogryn charge and taunt

I really feel like staff specials should do an empowered thrust with whatever element that staff is but shrugs
I think stopping mutie charge just requires a lot of stagger, nothing special
nah, it's special-cased
rip
mutants have a stagger thresholds around the range of 10000 iirc
hey so I am not totally wrong 
🔫
which perk shld i change?
you might be able to do it with the ogryns underhand fist punch
cara to flak prob? idk
if ever in doubt always flak
so how is surge doing 10k stagger? and only some of the time..
hmm ok
I imagine trauma isnt the best against bosses but I cant say I tried
trauma is good against slug which takes 2x explosion
i just like seeing things boom 
I've witnessed an a psyker go absolutely nuts with the trauma staff in auric damnation
yea it does
Trauma is poo poo against monsters apart from bonbon indeed.
neato
u can take like half hp off a burster from the 12 damage part
just kinda never tried using trauma on a boss because I havent even used it this patch and before BB always seemed more logical
yeah esp with the buff to damage against bonbon's pimple
trauma can make bonbon spit out players too iirc
void can too if you hit the pimple with enough charge I think
Wait, what’s the bungle’s weakness to Trauma?
does blaze trauma have enough blaze to take the 10% soulblazed enemy = 1 warp siphon perk over vampire>?
takes 2x damage from explosions or something
+50%
that
Was +100%, reduced this patch.
Is brain rupture still classed as brain burst?
yes
yes, but you can also take these 2 nodes on the left side of the talent tree too
can also take this Venting Shriek node too
think as long as more than 40% of enemies that die are burning?
its late and i can't math so someone correct me if im wrong
hmm, purg LMB staggers dreg ragers and deals 90 damage
ds special deals ~100 damage with uncanny strike stacks
vewwy cuwious
time to purg all over them
purg on my rager till he staggers
can i have some knowledge on the combat knife
i recall back in the day this thing used to be a huge meme for some reason
what is the status on the knife now
How does dmg red vs gunner works ? Is it against all ranged type except snipers?
Gunner = Dreg and Scab Gunner elites and ogryn Ripper
only gunners, the pingable elites
Potato Grafics 
man's out here playing quake 3 arena
I used to run these in Vermintide 2
They give huge advantage in term of visibility
thx guys
I might have to try this lightning build I keep seeing I guess
Stop throwing darts
😂
And how does toughness regen speed works on curios ? Does it boost only coherency bonus ?
I'm trying to find a website with these but no luck so far
It's good af with a crit build imo, not so much with bleed since psykers don't benefit from that (unless you want to make a dot build with purgatus and smite)(i might do that now)
yep, only the regen from coherency
if the numbers are still the same as pre-patch, you'll regen 7.5 toughness/s from coherency (when all 4 players are in coherency) by default, and +90% bumps that up to 14.25 tough/s
it also reduces the delay at which coherency regen kicks in
then I suppose ult regen is also more passive regen and not boost other kind of ult regen
yeah, +12% combat ability regen cuts a 30-second cooldown ult by 3.6 seconds (30 * 0.12)
which still feels a bit stinky to me but hey
here I am running 8% reduction and gunner resist c:
and if it's anything like pre-patch, CDR will reduce the amount of CDR that you get from talents that reduce your cooldown by some percentage
i'd run combat ability regen if I were taking venting shriek, but alas it is on the opposite side of the tree
thank you
Man I want to go for power up but the brain burst is just so weak.
shouldnt it be stronger now?
man I really gotta not use assail for a bit and actually try other shit 
run empowered BB i guess
that feels like the build if there is one
I have a good build for it but doing it is quite a pain. I just really want the head gear.
Wanting to make a voidstrike build but uncertain what to lean towards
here's what I use
yeah no.
Just use 10% damage and Warp Charges
that's all you need for Voidstrike build
and use dome.
That’s what I came up with
ye it's more than fine
how do u screenshot the entire tree like that
mod probably
Disrupt destiny 💀 💀
Went smite, dome, and warp charge (but only the first talent, didn’t think the extra stuff was worth it
also yeah opinions on disrupt destiny?
On paper, it looks awful
I couldn’t justify it compared to the other trees.. but I’m not sure how much % chance it is to mark targets
Until they fix dome cdr, warp charges seems best choice, at least for voidstrike
is there anyway to track penances while in a game trying to get warp battery done and its a nightmare
Pretty sure there isn’t
ive spent nearly 3 days trying to do it
nope, but its 5 minutes so just count 😄
some penances can be tracked with mods
bruh those 5 mins might as well be an hour rn
not this one prolly
ive gotten to 4 mins so far
not if you wanna proc surge
but you do you
the % in the description is weird
It always marks an enemy near you, and only one enemy is marked at a time
the main problem is that there's a bug where marked enemies don't glow
so the entire point of the keystone is just gone
and it becomes pure RNG whether you'll get to kill your target or not
If they fix that, I think it would be a fun keystone.
Maybe some definition of near
tried to inconsistent, only works if its high amount of enemies cause you have to perma roll the 10% while the 4% is slightly better since its all enemies killed by anyone
tbh that keystone sounds like warp battery with more rng
and all stacks dropping like a potato
I’m not convinced that the 4 points after the initial warp battery keystone are worth it
why did you take empathic evasion??
i always take peril and damage (unless im running a non peril generating build for some reason....) the other two i skip sometimes
seems pretty strong if youre spamming lots of attacks with ur weapon no?
is a headshot a crit
also I feel like you'd rather want resonance over kinetic flayer
no but if using flame staff your consta rolling crit chance
a crit is a yellow number, a orange number is a weakspot or headshot
making it more likely
crit is a random chance to do more damage based on your weapon's crit multiplier and crit chance
absolutely not i thought the point of the build was that you NEVER had to brain rupture spam your weapon fast enough and you get them for free
For smite, how much is the +1 bounce worth?
it can proc on the flame dmg meaning its being rolled more though
what roll is +2 wounds ?
spretty good in my experience
I gotta say it sure would be nice if not all of my 15 fuckin stacks disappeared because the game stopped marking shit and I didnt have my glass ball ready
that with the fact the staff can get a lot of scaling crit multipliers its better no?
only +1 wounds currently, even at 80 base rating (the current cap)
they were asking if a headshot is a crit unless i missed some context
they even changed how warp charges degrade, why not this too
fr?
damn
damn...
I got gaslit
it was me barry
My guess is design by numbers
Cool, you do you
someone asked why i take empathic evasion
ahhh mb mb
Venting shriek into the crowd and hope it staggers the unmarked enemy
is kinetic flayer + scrier's gaze a viable build for a force sword psyker build
and i thought headshots were crits i didmnt know the game had a crit chance
was justifying the pick of the perk
better qiestion is force sword a viable weapon
its always some fuckin shooter in the back
chainsword go brr
force swords are good unless it's the obscurus
i don't care if the weapon is viable, it's cool
It's literally the only really working Scrier gaze build imho
correct answer
obscurus is the leveling force sword that you first have access to
Force Sword is still great
obscurus and trauma being two of the worst early weapons to give to players
Is there a reliable way to trigger rampage with dueling sword?
obscurus having the block-cancel combo and trauma being trauma
it's like going faster into a red light
weakspot damage and crit damage are calculated super weird btw. if your weapon only does 20% more weakspot damage and crit damage, a +10% weakspot or critical damage modifier will only buff that part of the damage, aka 1/10th of 20%, or 2% more damage
Does the push attack cleave enough?
has 6 cleave (groaners have 1.25 hitmass and poxwalkers have 1.5)
not sure about bruisers and other enemies nowadays
🤔 🤔 🤔 🤔 🤔 🤔
its fine for cc and braindead playing
People keep emoting me, and i keep trying every week
purgatas is actually so bad
Every time, it's just trash
i find having peril resist talents help purge and surge a lot
gr8 weapon
if you want CC just use voidstrike, charged fireball blows up crowds
I love my purg
Cool
the only constant in that one is you
slightly silly question, what does "killing an elite" mean in EXACT terms
does it count when ANYONE in the team kills it or just me
Let me just flame the same mob 8 seconds to kill it
means you got the kill on a taggable non special enemy on the killfeed
for psykinetic's aura? only your kills
I feel like purg should ignite bulwarks but not deal the direct damage
I mean you flame like 20 guys not 1
thats kind of the point
what having a bad internal clock does to a mf
purg ignites bulwarks fine, they die to burning moments after they open up
in psyk there is that gaggle of everything behind the dog, thats specialists
im kinda thinking in L4D terms of "either its a normal zombie or its not"
everybody left of that is elites
Elites:
- Crushers/Bulwarks/Reapers
- Scab/Dreg Gunners
- Scab/Dreg Shotgunners
- Scab/Dreg Ragers
- Scab Maulers
Specialists:
- Poxburster
- Scab/Dreg Flamers
- Scab Bomber
- Scab Sniper
- Scab Trapper
- Mutants
- Poxhounds
Oh yeah my bad, i can either one shot a gunner with Trauma, Voidstrike or Surge, but it's much better just using two fully charged right click on it
specialists are the ones that don't just do more damage, but do something special like blow up or disable you or throw fire, or snipe you from across the map
you are not one-shotting gunners with the trauma
not unless you roll a crit and have other buffs up
beef cake normal enemy or special enemy / disabler
thats the explanation that works for my brain
so muties are specialists
yep
either way, remarking on single-target damage is quite disingenuous
and I can extend the same argument to trauma
oh also snipers are specialists
are minibosses specialists? or those are monstrosities
trauma has dogshit single-target DPS
So what, do i have to say that it's shit for hordes too?
they all have audio cues
the latter
monstrosities
Since you can't just go around hoping to christ that mobs die to soulflame
in what world is purg bad for hordes?
before they attack oyu once?
purgatator takes way too long to do the same thing other staves can do, not to mention it's competing with smite and assail for peril usage
consider getting the Kill Tracker mod
because evidently your ability to observe is quite shit
^ It's fucking pointless, people just don't get this
every zombie (nurgling? heretic?) with a special audio cue is a specialist, every markable zombie that doesnt have a specific cue is an elite
compared to other options, you're just wasting time
you also don't get that soulblaze continues to tick on enemies even after you stop flaming them
and you can just go run ahead while the soulblaze ticks
tbh with power creep i find a lot of people kill the stuff im burning before i get the kill on kill tracker
Elites:
- Crushers/Bulwarks/Reapers
- Scab/Dreg Gunners
- Scab/Dreg Shotgunners
- Scab/Dreg Ragers
- Scab Maulers
Specialists:
- Poxburster
- Scab/Dreg Flamers
- Scab Bomber
- Scab Sniper
- Scab Trapper
- Mutants
- Poxhounds
esp assail players lel
brother i have 20 hours in i dont know what the names are yet
Cool, and then you risk those same mobs attacking you
Like really, it's shit
but its all so shiny and glowy how can I not shard all over it
20 hours and you don't actively read everytime someone else kill steals a special
You just need to keep shooting the same mobs two hours, because you can't just ignite it, and go away
or that shit hits you from behind
i know one runs at me and the other one explodes and one has a shotgun and the other one has axes and that guy has a rope fetish
i think so? elites are usually already in the map roaming or pulled in by a horde
just run ahead? You move 5-6 m/s with the duelling sword if you're bringing that with the purg
if you get separated from the group, the director won't spawn elites to punish you. they spawn specialists and monstrosities... altho not sure DT director does that with bosses the way VT2 did
is assail OP?
yes
ive played it a bunch and it genuenly didnt seem that impressive maybe im plauing it wrong
Oh yeah, mobs don't fucking like to do a 9801723127km slide to hit you, my bad
maybe cause im not actually level 30 yet
you do want to build for it, but you can left click your way through damnation aka lvl 5 missions with no gear using assail
my guy you literally get a sound que to press the dodge key to
dueling sword can outslide mobs fine
... fuck me you guys really are trying to get any fucking excuse
god the dueling sword is so boring and so strong
"oh it's eays, use the purgatus with assail"
why cant the dueling sword just be the chainsword
we didn't even bring the assail up tho in the context of the purg usage
you're the one who just did lol
i wan the chainsword to be the strongest thing everywhere >:(
Your opinion is wrong and invalid.
Dueling sword is fun
Looking for critiques on build Intending to put warm nexus/flurry/surge (whichever i find first) on the voidstrike
running fast is great dont get me wrong but chainsword go brr
I do wish to be witch hunter captain in the 40k millenium.
That's not the point i was making, the point is that you can't just "oh equip a Dueling sword for OP dodge distance so shit that don't die and you have to wait 2/3 seconds to die will not hit you"
reeeeeeev it up
it's a stupid argument.
you rev it up and go zoomies
Current intention is to abuse bubble until its fixed
yeah except I remarked on its sprint speed
do you even read
Leaving shit alive, hoping it dies it's not a thing tha works on Auric
yes it does
Did a whole mission only got 16 elites with maximum warp charges with brain burst. This is gonna be a very long road.
you can just left click stagger anything that wants to hit you on purge
You do not only risk getting yourself hit, but your party too
it works fine on auric
well it's pubs
Cool, or use any other staves and actually kill it.
in fact on auric it gets more valuable by the sheer amount of shit there is to kill
I've had success with purg on auric damnation. But I do a lot of work to try to empower the burn..
it works fine, its just a room clearer rather than a single target staff
unless I am mistaken and this isnt a thing anymore... power increases up burn damage
it has tons of range, way more than it looks like
Like i'm 100% sure you guys are confusing Purgatus strenght, with your team actual strenght
the only exception is it also does well on monstrosities
The second you get an incompetent team, the Purgatus does fuck all
Oh that i agree
the only useful form of stun/cc is suppression, putting a dot on enemies especially hordes is dumb because they die so easy anyway
Like in my last game i could've said the Purgatus was passable, but it's a lie
The Vet i had in team was actually good.
leaving enemies alive longer means risking a heat which results in permanent damage and can lose the game
I feel like its an issue of comparing purgatus to other options you could have taken... but the weapon carries its weight and performs its function
Purgatus needs someone at front of it to soak aggro.
what is risking a heat
And if you want CC, just use Smite even with just spamming the right click
why do you have empathic evasion
bah, risking an attack, my bad
its like none of you ever played with flamer zealots
i dunno man i crit pretty often
this is wild
Because anything bigger then a groaner or poxwalker will get through the stagger and begin hitting the purgatus user.
They simply do not get it. And i honestly don't know what to do anymore
flamer on zealot can kill crushers
the existence of better options doesn't make the purg a "garbage" weapon
with chastise
the crit isnt the problem
flamer zealot is good because there is not a lot of other options for CC on zealot, which is great
most of my psyker games are with purgatus, but I think its disingenuous to compare it to flamer on zealot
Yes it does, if you risk the game by leaving shit alive
but psyker has like two subclasses dedicated to CC, so the CC staff better be cooking with something
flamethrowers have always been mid in tide games tho
If you're team is good enough that purgatus doesn't matter, then you could run with only melee and nothing changes
the point is that flamer was incredibly effective and a DoT based weapon doesn't make a weapon bad. only the strength of the DoT application
i mean if you're leaving stuff like ragers/maulers alive, that's on the player
but if it's just trash mobs, then who cares
No it's not ragers and Maulers
It's even just random ass ranged minions that you flame for the enteir duration
and think "oh they'll die, it's cool"
the cc staves are trauma and surge tbh
but they don't.
purg is good, trauma is good, surge is good, void is good
and they start shooting.
sounds like a player issue
facts
Purgatus is a shit CC staff.
Yeah sure 
they die in like one charge though
seems like a case of you confusing your dislike for pub purg teammates for the dislike of the staff itself
maybe i'm stupid but flamethrower is always CC
If you think of purgatus as CC you severly misunderstand what it does.
you high??? it staggers all enemies in close range to you and anyone who gets burned
when i say cc i mean horde clear
horde dps and more
you have to admit, assail and purg both use peril and assail just does it's job so much better
stagger is still cc, cause it stops all shooting and melee
Very heated argument. 
If you full charge it on top of them sure, but 90% of the time you're just wailing around hoping to not get hit by the 9019283012 other mobs on the screen. And even then, usually they have time to shoot 1 or twice while the dot finishes them
Its better to CC with pure melee to give room rather then CC with purgatus.
how long you charge doesn't matter
Pulling aggro > small stagger for circa 1s.
? The longer you charge,the more you flame
My primary issue with purgatus is that venting shriek is unreliable .. Verticality makes it weird.
there is negligible downtime after each cast
and you may just want to spam early casts for warp flurry
you can indefinitely stumble a pack of shields maulers and crushers with left click spam, i'd prefer to use purge than melee and get the entire pack stagger locked and burning to death
purg is great if you build around single target / elite clear and you need horde clear so you don't get overwhelmed
or to take advantage of the interruptible nature of the cast
and if you spend less time charging you start applying dots sooner
purg starts to stand out when the enemy density gets higher, or there are a large number of gunners
i think thats just you tbh
but since psyker specializes in horde clear, using your secondary slot to cover your bases is better for MOST builds tbh
spam secondary really quick to get 5 stacks then start full charge secondary
you dont use purg on gunners
people say its only effective at close range, but its not true...
Trauma and void are just better
yeah, but purg is still good. i think most people just play it wrong
i don't disagree
void is crazy good, it's hard to compete with


