#psyker-class
1 messages · Page 734 of 1
truly
I wonder if you can still get weakspot damage on purge lol
No.
its nice to use as a sniping tool with a surge staff if im running smite
You can definitely roll it.
Fire/bleed counts as body shots.
Fatshark is chronically incapable of designing well made systems.
I'm aware, I just remember rolling a purge that had a +weakspot damage quality on it
I mean some of the stuff they do is good in a vacuum
But then they don't balance around the way the system works
And it's like????
i do like the new surge staff, even if they feel a wee bit weak in raw DPS. The "ignoring armour" utility of it and to sorta snipe makes it an excellent complement to smite I find
It also still stuns the hell outa crushers which is nice
I've been enjoying using the surge staff more than pre-patch
It used to be the best staff on Melee Only maelstrums
It's only weak because Voidstrike and Trauma got buffed to the skies
But the three target cap(Two?) hamstrings it massively
i use it to big enemy kill basically if im not going around smiting and hitting smited enemies
On that note, when does one EVER left click with Smite?
same, regardless of how "nerfed" it is, I enjoy it
with the mauler/crusher spam
It doesn't have enough damage for the target cap it has.
Never.
Which is pain.
It is literally a worse right click.
I end up mostly looping doing a charged shot and then letting them get knocked back if im not just holding zap, so everyone else can clean up if zap doesnt kill
100% just worse
But its slightly faster so
Technically if you want to like
Quickly sap one guy as you run up
It's better
left click is good when you need to stagger something fast
but i cant tell if looping charged smite or just holding charged smite down is max DPS
you just click and release right away
knockback effect aside on release and redoing it
and it staggers them way faster than the right click can
There's no DPS with Smite lmao
good for an emergency poxburster knockback
And it ramps up so
or if a dog is about to pounce
gotcha, so loop charged for utility knockback more
also easy to slap with melee after doing so
smite really isn't for dps, which is a shame cause I love the popping enemies
Empowered SMite just needs to be
+1000% damage
At normal peril values
Lets go
It will still struggle to kill things

This is what Ive gone with personally, not sure what ill spend the last points on when i get them. With surge and then a fast melee or something like chainsword or such which shreds monstrosity DPS has been my lvling gear strat
I play Malice typically after like, lvl 10 or so
(already have 30 Ogryn)
Never pick the left shriek node
yah but nobody argues the power of things on stuff below damnation, which is kinda where knowing how to make a build starts to matter.
It's absolute dogshit
All of my classes are level 90-300
I haven't touched malice or heresy in aaaaaaaaaages
Just don't take a node if you don't take the soulblaze one
True
damn, that sucks. I could potentially take the other soulblaze perks with it tho if im using that too
but idk if worth it without purgatus
is uncanny strike good on the mkv dueling sword?
ye
6 stacks of soulblaze will oneshot a horde while 200 damage doesn't even do half of poxwalker's HP.
it's the best blessing to take on the duelling swords currently
I personally have stopped using shriek on purge since shield just is way safer
Idk why they have those things.
10/10 balance
shop funny
i just like it for smite to zap even more lol
how does one use the dueling sword?
locking down an entire arena for a squad by just holding right click and swinging aim around is hilarious
Stab big enemies
Yah smite is so peril hungry, great combo with shriek
MkIV dueling sword and stab things in the face
That's it.
There is no other use for it.
soooo its good that i got uncany but save it for the mkiv?
Correct.
whats the difference between v and iv?
Heavy attacks.
MkV has low armor damage heavy attacks that are vertical slices.
MkIV has stabs with stupidly high damage modifiers on everything in the game.
With 2 warp charges you can oneshot mutants
Maybe one warp charge?
so not great for hoards?
i don't think 4% breaks
Correct.
That's what your staff is for.
Trauma, preferably.
Voidstrike isn't actually all that amazing at dealing with hordes.
It needs doorways.
Trauma just asks enemies to exist in close proximity.
Trauma or purge, love me some purge staff
Anyone recall if force sword is "warp damage"
When charged yes
what stats do you want on a mark iv?
I run +25% maniac on mine
FWIW
But yeah, might be more than one warp charge
But you can reliably and repeatably one-shot mutants with mkiv dueling sword
that was the ogryn leaking out
i see this in melks, im not lvl 30, should i not even bother?
With max peril bonus damage and one warp charge it works
Nope
Don't ever buy from milkman until you're level 30
Same with hadron
the mk4 has notably better heavies than the other two duelling swords for some reason, presumably because they didn't buff the other two properly with the recent patches
PLEASE UPGRADE WELL
whats the important stats for mk iv?
these
THOSE RIGHT THERE MF
cleave damage is the dump stat
only Damage and Finesse, really
i wish you luck
but yeah Cleave Damage would be the stat that I would dump between mobility and pen if I could
This is my mkiv sword
Bro not even that bad of an upgrade
how many does lmb hit?
howare you hitting 3 eneimes? i cant spell damnit
how does cleave work numbers wise?
the pain
enemies have hitmass
cleave is how much hitmass you can hit
if 6 enemies have 1 hitmass, you can hit 6 enemies til nothing happens, is the stupid version
also whats the point of the special attack on these sowrds?
stagger
the specials don't do that much damage
in practice, you use the special only against ragers really
Either cleave damage doesn't affect cleave on dueling swords
there's some use against crushers/bulwarks
or the website isn't up to date up to date yet
Cleave Damage is just a really bad name
muties
you can special attack their face and stop them in their tracks
Which is funny
the stat only affects Unarmoured/Infested/Flak armour modifiers
yeah though that's a meme unless you're in a tight corridor
at least with crushers you can just do it as a quicky and to build up uncanny strike stacks
because the h1 has a fast followup from the special so there's no dps loss anyways
or well, very very marginal dps loss
i wonder what name I would change "Cleave Damage" to
it used to confuse the hell out of me
Penetration
true
Mutants tho
Oh God... I am thinking about finally delving into the psyker's skill tree... I was going to put it off for longer, but, I want to see what I can do. :/
the fact that there are two stats that change armour modifiers
Why the mkiv sword has two penetration stats, I'll never know.
I mean you can hopefully one-shot mutants
theres no way i just rolled a nearly perfect mk4 holy shit
But its stylish to stagger them
show off to your pub teammates
does distrupt destiny just not highlight at all rn?
let me just rain on your parade real quick
NOOOOOOOOOOOOOO
YOU CHANGED THE WRONG PERK
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
it works most of the time
It's bugged for some people
why would i keep flak
why?
you can oneshot flak ragers with a headshot
I've played with it twice and its always been there
And you just threw that away
i already do
Crit chance kinda bad too
bro
Straight into the dumpster
i already 1shot ragers
bit of an overreaction dont you think?..
I haven’t actually made a trauma build come to think of it, any fun ones?
nah bruh
I'd take crit chance over flak
i run warp charges
cuz ragers are whatever
Are all 3 psyker career skills good?
Yeah, you need 20% flak damage and 5 warp charges to one-shot flak ragers with a headshot
on mkiv sword
So yeah
you made a really bad decision is all I'm saying
Something to apply for later
Scrier isn't great but you can work it into some builds if you really want to
I am thinking about trying Assail or Smite for my blitz skill on my 1st build
always, always, always try to take two damage stats
for scab ragers, but ragers aren't really that much of a threat as they are right now
over crit chance, stamina and the like
I'd take a crit chance + carapace duelling sword into melee maelstrom
Shriek is okay if you’re peril hungry as it’s the only ult that can save you from exploding, shield is fantastic at it’s job, dome for toughness regen and double shield for staggering, scrier’s is in a weird spot, but is good with both guns and voidstrike staff
And shield is bugged with warp charges (good) scrier's is also bugged with warp charges (bad)

Scriers is actually awful right now
It has a very limited use case where it's actually not terrible
The Scriers Assail w/ Handcannon shenanigans thing rn is so goofy.
it feels super awkward to me but i gotta use it more
But for most psyker builds its pretty garbage.
You sacrifice alot of talent points for an abillty that hardly works.
If you want to use peril at all its basically unusable.
When the abillty does get activated it becomes extremely difficult to use any peril.
it's a funny ult where you want to use it before engagements and not during
10/10 ult design
What Keystone works well with Assail? I kind of want to try Disrupt Destiny or Empowered Psionics... but Warp Siphon is closer to what we used to have and looks safe
this is what I'm using right now
You only really need 2-3 points for Scrier's. Same as the other ults.
is ok
Empowered is the way to go if you want to use it as your primary.
Empowered psionics is amazing with assail
I don't really want to like. . . actually try and solve psyker
But Warp Charges is good for overall play.
Ye expect it has way less impact, enforces negatives during its period.
Empowered Psionics is the way to go with Assail
Disrupt Destiny is bugged in that you sometimes can’t see your mark, but overall isn’t bad
a little more damage, a little more weakspot damage, and double the targets hit
Do I want to fully specialize into the entire empowered psionics tree?
You defintiely want 3 charges for assail
I mean you could probably do without if you really spam it 24/7
But its nice to have 3 empowered shots
Hm... the 12.5% chance on kill looks tempting, but, the guaranted chance on elite kill looks like it would be better for higher difficulties...
my experience is: disrupt destiny can be fun but the extra damage on the knives isn't needed that much and the destiny stuff is annoying. warp charges if you aren't expending them allow for consistent damage and less peril which is great for consistency. but imo empowered is the best in my experience because the empowered assails hit 6 targets on top of everything else, which is a better way to make more use of assail than more damage
What do I want on a trauma staff? Anything new?
Do I still want rending with nexus or flurry?
The only thing I really regret about having the assail blitz skill is that I can't get Psykinetic's Aura...
having it be on every single elite kill is a nice consistency to that side imo. i tried playing some with the left side one but the extra random empowered assails usually happen to be when i don't really 'need' assail anyway. (i personally only use it when there's tons of gunners and riflemen and stuff)
Assail doesn’t do anything to heavier armored enemies, but stuff like ragers and gunners it melts
yeah no psykinetic aura is kinda sad, but i guess kind of in some way helps balance assail?
jeez
Yeah, so I will want a melee weapon or staff that can do it instead if I get tons of crushers.
all these numbers
struggles against maulers/crushers/bulwarks/monstronsities/mutants but that's it
too bad i dont read em
anything i can't assail i can stab with duelling sword. and i use purgatus for hordes
What about Smite? What is it good against?
i just use what feels right and seems to have the best effect in overall gameplay
smite is CC
Saving from wipes
crowd control and stun
whats the best blitz to run with warp charge?
did they remove peril cost on force sword push2?
Trauma staff is the way to go or surge can cc, just limited amount of targets if you go that way
And then brain rupture is the thing we used to have? <.<'
i actually dont use keystones, they dont have much of an effect as far as ive been able to tell.
Ayo
/s
I still like brain burst on my purge build
it doesn't cost peril if it doesn't hit an enemy, but it does cost peril if you hit an enemy with it
lol
3 minute peril quelling
I already have a funny low quell speed one
honestly not far off from my current staff and i'm liking it lol
I mean, holy fuck, that quell speed, but otherwise… i guess it’s a shame burn and cloud aren’t higher
and a decent purg
o ok
purgatus quell speed doesn't really feel that slow
There's also a few talents that buff quell speed
that you're probably just gonna grab incidentally
Isn't there literally only one
does quell speed matter?
that burn stat hurts
That’s a pretty low burn
Aren't the rest peril generation reduction
yeah
There's one that makes you have no speed reduction while quelling
which is actually really nice to have for quality of life
but i can spray and then smite em down
a lot easier to dodge sliding quelling
then spray em again
when you can start out regular speed
do you use charge or spam on purge?
Yeah but that's not buffing quell speed 
charge
There’s one low on the tree for 30% faster quelling
i hold lmb
Just dodge hounds
its great for bursters
It works on poxbursters now too
Bursters got nerfed so hard, but they aren’t practically a death sentence now
it doesnt even count as a kill
It does
doesnt show in kill feed
They’re supposed to blow up when you push them
It does
it didnt
it usually does for me
Then your killfeed bugged idk
has not for me
you'll notice it on vet since you regenerate toughness from it if you take that talent
probably
And ammo
fat shark fix ur shit
but yeah the killfeed is bugged at times
push poxies definitely gives you cred
Surge staff + assail feels really good, idc what anyone says. Just finished a run with it, smooth as butter
Good luck with that, we’re getting a pet class in Vermintide in a week, can’t wait to see how that goes
I love the new Surge staff
Just ignore the surge haters
I wish they'd just add the split damage to the second target to the primary one and just make it not bounce
Why does it even bounce
???
Just make it pure single target
make it a quake lightning gun
I dont hate the bounce, having a jump gives you just enough cc to keep the field under control
Ehhh.
gib psyker a staff that isn't mechanically peepee poopoo
But we already have Vraks 3 !
Only downside - we can't put free Rending from skill nodes on it
But class who is nagging about being nerfed into the ground have it... and still complaining 🙂
i want my Vraks III Trauma Force Staff
and my Vraks III Voidstrike Force Staff
and my Vraks III Purgatus Force Staff
I sense a pattern here
And Acctran Recon Vla Force Staff with Infernus T4 and Headhuhter T4
I want gorgonum staff
And with Flashlight on special
whew now we can't have everything can we
Flashlight smite to prevent team from seeing anything
Why not? Let's bloat item pool 🙂
With mandatory fog effect, and flashbang effect like in Witchfire from assassins
It should make an annoying clicky noise like in dead by daylight too
vraks mk3 head hunter seems like it would be a good pick for unyielding/boss damage as gunker
can confirm, if the burst crits its a 1 burst on a ogryn gunner lol
we need fallen rejects as enemies. they should be able to use shit like assail and frag bomb on us
i want to suffer
I'm playing my zealot in most heretical way possible - just slaying everything with Vraks MK 3 outgunning vets and assail psykerks in the team 🙂
just say you want pvp/soulslike invasions and be done with it lol
oh god no
... does this just let me infinitely chain brain rupture as long as I keep getting an elite kill each time?
if I have the time to charge it up, my mk3 is hitting for 4k in a single burst. seems good for boss dps
Yes but first stack you need to get with weapons.
It was giving me the 1st stack, at least in the meat grinder, when I used brain rupture on a scab gunner. :/
you dont
just get a kill with unempowered brain rupture lol
Impossible - vet see that blue glow as target mark and pop it before you do 🙂
don't let arc see, he'll tell you it's the best talent on psyker rn
but it is a good talent by itself

especially with the elite density in higher difficulty missions
I really like the +10% elite/special damage aura
perilous combustion?
Yes perilous combustion
anyways perilous combustion good
isn't the elite aura bugged?
I was thinking about using brain rupture, with that, with overpowering souls
It makes my brain rupture do more damage to maulers, at the very least
1095 with it, 957 without it
Geeze... with Kinetic Resonance and Empowered Psionics I can charge brain rupture* in ~1 second :/
I should have taken Assail to the Ventilation Purge. This sucks.
What blessings do I want on Trauma staff?
Infested should be maniac or 5% crit chance
to taste
but alas, RNG is what it is
why blazing?
some combination of Rending Shockwave/Warp Flurry/Focused Channeling/Blazing Spirit (with True Aim) or what puri has
i'd only bring a rending trauma to a melee maelstrom at best though
This is the other trauma staff
Its more for teamplay, but since nobody knows you have rending shockwave, its not very useful
With Assail is the 12.5% chance of empowered psionics better than the guaranteed on elite kill one? It seems like it might be killing trash quite a bit, from the way it bounces and such
if youre only gonna use assail sure I guess
I do have both ethereal shards and quick shards
if you're using it as your main weapon, then it's fine
God I can't wait until Assail is nerfed
but the shards on elite will provide more value over a match
"if you're using it as your main weapon" should never be the state of a G ability
I personally like Lodestone myself
totally healthy
60 seconds for 8 shards should be what it is
*thinks back to release gameplay of every psyker only using BB nothing else*
ah yes
is all I'm gonna say
That's because all of the staffs sucked

Trauma costed 55% peril for one charge
What about empowered psionics w/ brain rupture w/ guaranteed charge on elite kill w/ kinetic resonance? That can be used pretty well as a main weapon, until the bs is in your face <.<'
Voidstrike did nothing to everything
Purgatus staff made everyone reeeeee and leave the game
I'm joking, btw
and surge staff just tickled 6 things
That was when everyone was using BB as their primary weapon
Months and months ago, and OH LOOK, fatshark buffed/fixed staffs
so people could actually, gasp, use them as their primary weapon
So assail getting dumpstered into an emergency anti-horde removal tool would be totally fine
people would just have to use their staffs again 
Personally I am kind of more interested in Brain Rupture than Assail, right now
i'd make it a quickswap weapon with 3 max charges or so
Eh, a top tier surge staff did really well when paired with illy, they complimented each other.
you can burst through 3 charges if you want, but there's an actual penalty for it
This is my trauma/bb tree for psyker
bro put that one toughness node into peril block
I use the MkIV dueling sword
personally i like being able to use my staff for the role my G or weapon doesnt satisfy, like surge or void for armoured targets if not using brain burst
No toughness curios 
Why the point in the push skill? Seems a waste even compared to 15 toughness or 5% toughness DR
My pre-patch Brain Burst build will go fuck itself now
This one?
I ran that too. Something so satisfying about topping the scoreboard with BB.
Both.
It doubles down on this
and warpcharge gain for killing enemies affected by soulblaze
I can set a bunch of things on fire, vent 50% peril
and immediately get all 6 warpcharges back by killing them with the trauma staff
I feel like Assail should do less damage to flak enemies than it does, to balance out how well it can murdicate specials...
Is the DPS actually worth it though? Seems like most things die too fast for soulblaze?
its not great against flak already, you really gotta spam it
Its not about the soulblaze dps
its about warpcharges
and armoured itll just bounce right off lol
The soulblaze just facilitates spending and gaining warpcharges
But you wouldn't lose warp charges if you didn't push?
Oh, does the push come back fast enough?
the push also vents peril
Ooo, now that sounds interesting.
Yeah, the push vents 50% peril
Do you combat ability CD on curios?
and decreases gain
A 100% peril venting shriek knocks crushers out of their overhead
too
same with maulers
Eh, peril generation decrease = toughness gen decrease. But if push is coming back fast enough you can just spam trauma, that sounds fun.
Its a bunch of different utility actions wrapped up in one ultimate
I gain toughness on warp attack kill
trauma staff means I gain something like 75% toughness per 100% charge attack
If it really comes down it
never not be killing, if theres nothing to kill there is no reason to have toughness
^
god bless soulstealer for being slapped into the skill tree without being nerfed
Also: Did they finally nerf the Illisi? >.>
Yeah, the whole talent selection actually makes sense
Its just
Not assail
so everyone that's new is like "Huh?"
toughness on generate and vent are training wheels tbh, you only really need regen on warp kill if youre running staves
Its just old Ascendant Blaze Psyker
Not that that means anything to new players
Or the ability to play way more agressive.
Yeah enemy hp buff and slaughterer nerf.
i like my warp absorption and my psychic communion
whats more agressive than just killing to not die
I like it when I'm doing peril quell dodging
Into gunners
so I can one-shot them with my sword

Is it smart?
No
Getting toughness locked when there's nothing in range but you are at 0 toughness lmao
Is it fun and flexes on new players? Yes.

I'm out here showing people terrible habits to replicate
youre always in range
tbf it wasn't much of a problem even before this patch
also just slide lmao
Dodge sliding OP
That's tru I'm very noob so I need toughness on quell.
This one is funny
quietitude is nice for maximum brain off
Uh... did they make the surge staff do more damage to less targets?
I can't really count the amount of times its kept me from blowing myself up
Totally random
but its happened a lot
I don't think half your team being dead is your skill issue lmao.
And just shooters are left, far awya
It seemed like the surge staff's charged zap took way less time and was more focused on 1-3 targets instead of 3-5...
That's why I use BB
Brain Burst is pretty meh in general
i forget is savage sweep good?
That seems like a silly reason to gimp yourself by using the post-patch BB.
but when its push come to shove, just corner peeking a ranged room with BB is fine
if your teammates are willing to be patient
if you didnt bring anything to deal with shooters more than 10 meters away thats a build issue when youre playing with people who die a lot
and hold off backspawns while you clear out the room
That's what my kantrael ia lasgun is for >_>'
Less about shooters being too far, and more about way more toughness damage than kill rate at certain range, density, etc.
How are people getting the penance for pick n mix? Been testing in the training area and it doesn't seem possible. By the time I hit the 4th kill I'm already past 12 secs.
eh? i havent touched it yet
slide out of range, shout at them, assail, void, shoot em if youre a weirdo gunker, there is a million options
Empowered Psionics and
shield ult
or that yes
So you just jumped into this dicussion about trauma with the waaay overtunned void?
I noticed how nice that combo was, as well, when I was messing around with brain rupture
That one is bugged for me. When I try using it in the training area it fully charges, but then takes another 3 secs before it goes off.
left click spam with trauma, or just yknow right click em youll kill like 5 shooters and get your shit back
trauma has range
void always had range regardless of whether it was overtuned
If I wanted to use OP broken shit, I'd just spam infinte shield.
Yeah
Void's thing was arm damage reduction
But with its +150% damage across the board
it no longer matters
Oh, and the bad maniac damage
and assail, if it had its ammo count (and other stuff) nerfed, would still be good for range
I'm really enjoying the surge force staff. What would be the most optimal perks for it? Running with assail
might even use right click on assail for that
Use unlimited power smite it's cooler 
But since both of those issues have been fixed through raw damage buffs, its fine for everything now, not just sniping ranged enemies behind cover
what damage buffs do you want on a trauma force?
Smite perks work on surge, kind of fun just spamming it. You can basically sprint thorugh an auric spamming surge with the occassional smite.
But it's probably bug
I have flak maniac just to kill specials asap
I'm still not sure which way I want assail to go:
Weaker BB with charges with a somewhat long cooldown on ammo
Emergency Horde Clear with a very long cooldown on ammo
Either one I'd ultimately be fine with, but I dunno which one I'd prefer
if that makes sense
I'd love a minor nerf where they just double the cooldown and see how it feels.
tyty
But they are going to nuke it aren't they
is carapace and flak good on trauma staff?
Flak yes, carapace middling
You do 681 damage-ish to carapace
So its not a slouch, but its a notable weakspot
i'd make it a quickswap weapon
the flow of swapping to it every-so-often and using other weapons while the shards are up
It's not a blaze trauma rip
Terrifying Barrage to Rending Shockwave, Carapace to Flak
I'd heavily nerf the maximum ammo count with a weaker nerf to its regen
no warp nexus?
rather than the other way around
Two different builds
Mixing Warp Nexus and Warp Flurry isn't particularly useful on trauma
You know full well fatshark is just going to nerf the damage though lmao.
😦
You have the rending shockwave staff, may as well build it into that
I do need to replace unarmored on mine
You can run nexus if you want. Rending doesn't increase your own damage and teammates won't actually hit the crushers.
Come to think of it
can you rename your staffs?
Name It Mod
on nexus
I have my Achlys stubber on Ogryn named:
"Achlys MkVII Dogshit"

depends; could go either way
can i change it off of warp nexus once i get rending?
there are playtesters and we're finally seeing the fruits of their efforts this round
so who knows
nerfing damage is probably the single worst change they can make to it
You can:
Replace Both perks
Replace Both blessings
One perk and one blessing
@subtle flame
But you can't mix and match those rules
each one is a hardline commitment
so prolly just change carapice to flak and then terrifying barrage to warp nexus?
Correct
Yeah
is this a good staff stat wise tho?
Yep
quell speed is largely irrelevant
and the dump stat on every staff
everything else helps you deal damage directly
but muh .2 seconds
case in point
this was my first roll right as i hit lvl 30 lol
Quell speed just doesn't matter
lucky
New player and using trauma? 
i just need to get higher tier warp nexus dont i?
i have all my characters at lvl 30, i was just getting bored of using void or surge >.>
just dont use void until they nerf it or you might fall from the blessed trauma path
can i swap the tier 1 for the tier 4 once i get it?
we need more trauma friends
in that case, you want a tier 1 impact blessing
Yep
Trauma is not popular because apparently its hard to play. You just need to do some trigonometry and it's all good.
Just do this
When you replace a blessing
you can keep replacing that blessing an infinite number of times
We did last patch
with l>h
you always did and still do
Also, maniac means less warp charges needed
And less peril
So its just easier to do
you dont need warp charges even
unless youre literally alone
some random will shoot a bit at it giving you the last 1% you need
even naked
uh
that's a pretty significant amount of HP missing for the one shot
while yes, chip damage exists
I don't like planning around it
because teammates are unreliable at best
literally any buff damage you shoul be having up gets you there tbh
waste of a perk imo
Meh, if you NEED to one shot a mutie, you are probably in a bad spot. Relying on anything at that point is a bad idea.
When there's 9 muties charging down a hall
being able to kill muties quickly is a convenient bp to have
you should still be dodging unless youre meming
maniac damage matters
I dunno why my Psyker is getting all the good rolls. 
Yeah, I think Enjoyer is just crazy
just played my first game with those little pysker knives and gotta say that was one of the funnest games of pysker ive had
Maniac and Flak are the best perks in the game
¯_(ツ)_/¯
I feel the premise of everything you say is "I'm a perfect player who can solo Aurics". True or not, it's not useful for a discussion.
since you can heashot muties through the back
Maniac over flak. I have it on all my melees. Bye muties I hate you.
bruh im just sharing my opinion
does psyker have anything for killing monsters?
yeah, my bad.
Voidstrike
It staggers all the monsters in the game on weakspot hit
So you can infinite stagger all four bosses
traitor captain when shield is down
I'm actually top 1% psyker but I respect others and they can play whatever they want. 
How well does Assail work with the crit talents like Mettle and Perfect Timing?
im running deimos/trauma/bb. monster dps is abyssmal
just bb
It kind of looks like I would need Scrier's Gaze to specialize more into crit with Assail :/
best mons dps you have in your case
the crit talents up there have pretty easily upkeep
True Aim should be good enough
given the qualified context that they gave and their numerous reasons. i think theyre sharing a valid opinion in the case of killing a mutant at least
Nah maniac is never a bad perk. It matters more when you are solo and gotta kill a wave of specials.
🤷♂️ I like to prepare for shit hitting the fan, just a different mindset.
but my perfect timing damage
So I should be getting True Aim instead of Solidity?
if you want to lean into assail yeah
after a while of grinding, my psyker has Fashion!
If I have a penny for every time I'm the last one alive I'll have a couple quid now.
I don't really value quell speed that much
Does Prescience help any, since it is a +4% crit aura?
we're rich! points at gold ore
it's a nice to have on staffs esp when there are other dump stats, but I wouldn't go out of my way for Solidity
the bonus is there, but +4% is admittedly "eh"
I take prescience primarily to avoid Mind in Motion
its significant damage on voidstrike, otherwise its meh unless other people are running crit builds and depend on procs
tru
theres a bunch of builds that reduce cooldown or generate ammo on crit, rending, etc
Personally I think I want the Seer's Presence or Kinetic Presence, instead, though
yeah I'd say those auras are more useful
The cd reduction aura is bugged and gives like 20%.
critting on VS is a rough doubling of damage, proccing surge is another doubling so 4% crit has roughly 16% dps gain value on VS surge staff
Very good support aura.
I hate that I can't take prescience and venting shriek
it annoys me
Why that talent tree look kind of pretty though?
yea.... its pretty annoying
I meant the shape haha.
Man, obese fish really need to remove smite smoke effect
Yeah. . .
its not good
"We all have 7090tis, its no problem for us, quit being poor"
It not even that it make my fps drop, it just visual cluster
in already visual clusterfuck game
i bet its removable in the config files
but yeah, it would solve stutter issue for weaker rigs too
I feel kind of meh about having Mind in Motion... but it lets me get to the other auras besides prescience :/
go install the mod that undoubtedly already exsists to remove all effects
i know the potato settings remove all flame effects lmao, including all the fire aoes on the floor...
Purg still blinds me even when I potatoed so I could use it. Thank god for mods.
I shouldn't need to install mods to solve game problem
there should be options to turn it off/on in game
Soulstealer is good with Assail, right? Since you're going to be getting plenty of warp kills
yes
mhm
yeah but reality knocked and you do need mods
¯_(ツ)_/¯
I'm running out of talent points, with this build, and I don't know what I want to sacrifice for some of the more convenient talents...
Fatshark sucks at copying mods too. They copied the scoreboard showing when people picked up crafting mats and it's the most obxious thing ever.
also screenshot it or use description since not everyone has talents and names memorised if you're asking for advice
A guy literally made a mod to remove it a day after that dropped.
these three nodes should be a straight line 
Do I want Mettle and Perfect Timing with True Aim?
XD yea that stuff was annoying. some mods drop the same day too to remove FS annoyances hehe
I am pretty sure I want perfect timing for the warp damage
ye perfect timing has the priority over mettle
but I do like mettle as a personal preference
does quietude take priority over mettle?
You'd prob get more worth out of mettle if running an AoE weapon and whatnot or the vraks 3 headhunter
I'd say so yeah
the funny thing is that Mettle has no ICD
or they could just put the straight line below it, idk why other classes get straight lines
I'm not 100% sure if Perilous Combustion is going to be super effective, but, with how my build focuses a bit more on elite/special kills, I think it will be good.
aesthetics, straight lines are for squares
so if you have True Aim active and you put a Trauma blast near a horde (and without killing them), you will just regenerate all of your toughness
perilous is always a decent pick up if you have a spare point lying around
extreeeemely good
it is easily one of the best nodes on psyker's tree
i prefer movement speed, but i also require 10% peril on kill
Honestly, with this assail build, I am kind of leaning more towards the surge staff for crusher groups. :/
3 stacks of soulfire is the minimum to deal reasonable damage, and it does 4 so
I heard mods get you banned. I am vanilla gamer.
and with the prevalence of elites nowadays
voidstrike is better for crushers than surge lol

perilous combustion, warp rider and solidity you should take basically always
theyre easy to get and huge
voidstrike for now is better because it gives additional utility that surge does not
I don't like the voidstrike staff, but, asside from that: I don't own a voidstrike staff... x.x
4 stacks don't really do much imo. but hitting 8 is nice :3
Real I have been perma banned three time now 
Same. I also think scoreboards are toxic and fatshark made the right decision removing them. 
You guys are so tru.
trauma is prob you next best bet
when crusher groups get too big, which they do this patch, surge is gonna fall short I imagine
Hate scoreboard posters no one care. Xd
These are, pretty much, my main ranged weapon options
4 stacks is enough to kill trash and deal a bit of damage to most elites. whereas anything below 3 stacks(1 or 2) is less damage than a gun bash over the full duration
30 ish damage total lol
whatever you heard has no basis in reality, fs is fine with all qol, ui mods
Yeah, I know the quell speed is ass on that surge staff... but it has served me well in the past. :/
😮
if you can make it work and you enjoy it, go for it
if you're taking peril resist on warp charge you get +30% quell speed anyway
upgrade that trauma
I can't tell if noth is also memeing or serious.
i feel like surge needs peril resist to make it work
and youre fine
I like void strike because overpenetration, suppression, and knocking crushers on their ass is really really strong compared to deleting them slightly faster with surge
Not a fan of the square Surge Staff, are ya
serious since misinformation like that easily spreads, joke or not
and its annoying af to counter
Ah, solid.
i dont want to spend an hour explaining to someone mods are ok because they saw it
does the smite talent jump modifier still affect surge staff as a bug?
Surge staff you can kind of hold right click the whole game, quell whevener you need it, and just walking simulator.
I just messed with the looks of all of my staffs a while back. One thing I like about how the surge staff feels, now, is that the charge attack is much faster and it seems to focus more on less targets than it used to
Hand get's super tired, more than dagger zealot, when I play surge.
i hate poptarts
yeah, new surge is great at frying a few guys really really fast
There: I have a new "voidstrike" staff.
fairly easy to pull off too

Arco is either Hungarian or Austrian, and both sides will fight over that
you can oneshot a crusher with vs, it takes 3-4 surge hits???
3 typically
I think the idea was that when you go to warp charge you have to get this talent on the way
Personally I have never liked the voidstrike staff. It has always felt like a discount fireball staff to me. :/
I just want the Beam Staff bruh
Same
Ah, I was talking about the mod stuff. Thanks though.
Bolt Staff supremacy
its a preference thing, both are good, void takes a bit longer to charge so it is more mid/long range, surge is a bit better at short to medium range on a few crushers/ragers
I have 2 voids. 1 for sustain right click one for nexus surge
they were referring to me talking about FS policy on mods and someones joke about it i believe #psyker-class message
right now void is better for the extra stuff it brings ontop of crusher slaughter
The fast charge spd on surge get's so addicting though
think of it as railgun staff
I like that I can hit bulwarks with their shield up with Assail's right click by jumping(most of the time)
the void aoe isnt the point of the weapon, its cutting a line through enemies
i like the hitscan nature of surge and the aim assist, especially through fire and smoke
Yeah, the anti-special on surge is wild.
I am enjoying DD Scrier gunker assail with mk3 headhunter, because it melts bosses/crushers/gun ogryns
And they buffed the range so much.
I am blowing myself up more becaues it is quite punishing in the peril management though
assails spammy nature and unpredictable peril gain and loss makes it difficult to manage for sure
add in latency and skill queing
its knowing when you are near the end of the gaze to swap to gun/melee
I feel like you gotta run push for a few games if you are using assail for the first time.
or just run push always because its kind of the best one c:
interesting, i'll just purposefully go to 100 so i can resume playing safely if im not purposefully using it in melee or gun
Shield makes me feel like a wizard though
true
Time to get my allies killed since I haven't played my psyker in like... 3 or 4 months. <.<'
I do like shield I just wish it was better tbh
better how?
That or kick ass with this assail build since it's just op and it will overcompensate for my lack of psyker experience...
yeah you can just left click your way through damnation with assail
more HP, maybe add the stun to the bubble as well and just do something else for the other option path, make it less annoying to look through
the biggest danger in the game is yourself
if youre really getting shot at, aka when you wanna drop it most, the shield just gets vaporized pretty quick on damnation
you'll need an actual build if you play auric tho
are you running warp charges? i drop multiple
sometimes i'll have 3 up
no
the shield's main utility to me is blocking flamers/trapper nets/bonbon spit, and those use cases are pretty good already
I don't like abusing bugs personally.
I feel bad for my teammate and the graphical clutter too
My most OP assail mk4 sword voidstrike build.
only briefly fucked with shield
those are really good, and so is putting it up when you hear a sniper about to hit someone
I guess some love when psykers spam shields though
oh yeah snipers
dunno
Placing a shield as the sniper shoots is so satisfying
Putting that microsoft money to good use and buying another race IP?
That'd be great.
man, game's workshop selling their race coypright in DLC is such a wild and ironic concept.
me placing a shield that blocks a shot from a sniper that I didn't even know was there 😎
😎
calculated
6 stacks of warp charges (7.5% each)+ 10% aura + 12% curio is 67% cooldown reduction. shield lasts 20s and base cooldown is 40s
.33*40=13.2 seconds
should i grab this?
Yeah, that's the worst part of the bug for me. It'd be fast without it.
But I feel weird using it fast
just keep bubbling the puke dog 
i never lay one after another, i always build up warp charges in between. so it ends up being that timing anyway
is warp resistance important?
depends on the build
specifically purgitas
voidstrike or assail builds don't need it at all if you're playing the flavor of the month
what else are you running tho?
talents included
if you use purge as your main weapon its probably nice to have.
@spice veldt is CDR multiplicative or additive? and if its multiplicative, does that include the individual 4%s from each curio
i know that the individual 4%s from each curio is additive with each other
syllogism has remarked that the cdr aura (which actually gives 17.5%) comes with the curios to give 29.5% CDR
can veterans get the mkiv dueling sword?
so probably additive if we're going by his numbers
oh ok, thanks :D
vraks mk3, deadly accurate, headhunter (or surgical)
vraks 3 headhunter is a generally very good gun
CDR being additive, is good right?
i would still take warp charges over disrupt destiny personally
oh I am using rev
take guaranted crit every 5 headshots, and everything else is dealers choice
ye, if it was multiplicative the CDR would be closer to a 43% reduction instead of 67%.
probably yeah

is disrupt disdain bugged or does it have some kind of internal cooldown not on the tooltip? ive noticed long periods of no enemies being marked
you could prob also shield but that doesnt buff your damage
apparently sometimes the marking is invisible or something lel
as god intended
fatshark heard people dissing the duelling swords and gave them a glowup
i have a crappy blue mkiv with uncanny and im 2 shotting maulers and 3 shotting crushers with warp charges
that would explain it, I also noticed I get stacks out of no where some times
idk if its even rending or if DS is just that strong on its own tbh. from my tests of mk4 DS in meatgrinder it doesnt even need rending beyond crushers and maulers
as a side note, pushing or damaging an enemy refreshes the timer on your DD stacks
oh what
so if you can't guarantee a kill on a marked enemy, you can push them
or use venting shriek
you can just push them or stagger them? crazy
oh
what about grazing them with an explosion or assail or smite
im still really new to psyker - what upgrades do I wanna do on this?
grats on the 380
presumably it works with the others but you'll prob want to test it to see it for yourself
if I had to run gunker I guess I would go for something like this?
assuming you didnt wanna just assail anyway that is
since it would still be better lol
malefic momentum only boosts warp damage so i probably wouldn't want that unless you're running Illisi
you can run an assail gunker, its fun
oh fair
at that point you have like 3 point float
lol
there is so little that buffs non warp
no idea why people run gunker but whatever




