#psyker-class
1 messages · Page 719 of 1
like my hand is a hedgehog
which is dueling sword is the one that got funny with the patch?
for reference, pre-patch illisi kills 40 poxwalkers in 7 seconds
this is why i am asking modding discord for a RGB crystal mod
same goes for the pre-patch BB3/Hsword/psword
I miss pre-patch Illisi
I need my gamer lights on my crystals
I guess I'll go back to using the Deimos. It's better for killing Mutants and Crushers more quickly anyway
so again what model of dueling sword is good for what purpose?
the mk4 got buffed
if they are all like single target ish things, how different can they be?
ty
the mk2 seems strictly worse compared to the other two as far as I can tell for this current patch
which one has the sexy sexy strikedown?
Mk IV is the stabby one, right?
here's a comparison between the duelling sword heavies #psyker-class message
as you can see, the mk4 heavies deal markedly better damage
the mk5 has the niche of having better dodges and a block cost, but you probably don't need that
whats the best setup on a purgatus staff?
Tryna finish the Power Up penance, the one that's "on malice brain burst 100 fucks with max warp charges." Can I just Not Take Warp Battery so I only need to get 4 at a time to get progress there?
If I'm not mistaken, you only actually need four, not maximum
not a lot of options but warp flurry is probably the only necessary thing
oh nice. it says max but I hope you're correct
If you want to play it safe tho, don't have that one
as a former mkv enjoyer, the mk4 is much better than it now
(also does the flamethrower apply "soulblaze" too?)
yes
noic
and then how about traits? like unyielding and infested or somethin?
flamethrower staff
And eh I guess don't use your ult
prefrence based since its a DOT weapon anyways
Ya that's fair
breakpoints are bit less important on purgatus
like don't get me wrong I'm a dome-assail main this is just to earn the Psi-veil rn
Ya that's fine
I do find it kind of funny that these Penances require you to work down the talent tree now, where before, they were just encouraging you to learn your class features
Yeah it kinda Fuckin' Blows because ngl I really dislike BB and Shriek.
but, they're the only way to get the Psi-veil so on I trot I guess.
I used to be a complete beast with Brain Burst, and now it just sucks lol
You can't even kill a Gunner from zero
one small grace is being able to oneshot damnation flamers now
I got the mk7 and it shreds through specialists
It doesnt seem it either but its got really nice hipfire for what it is too
ah, does it do more damage on higher Peril or sumn?
also yeah it feels jank and unfun. much much prefer the bic pens or lightning
what perks do u want on a voidstrike?
The..Psi-veil?
metal blindfold cosmetic
looks really nice.
bottom 2 penances under psyker
ah
It does with a talent point
But I don't even think you can kill a Dreg Gunner on Damnation with it without Empowered Psionics. I'm just pulling feelings out of my arse right now; needs testing
thoughts on the blessing?
what is a successful dodge actually
is that easy to pull off?
dodging an attack, essentially
is it easy?
ye
like can i just bait a bunch of npc to hitting me
the window is large for quite a lot of enemies
but if it like, 0.2s before you get hit or something
it might not work if you dodge out of their range though
what talents do u guys run with void strike?
If you hear the "shwoop" and then dodge, you dodged an attack behind you. Successful dodge.
e.g., dodging a crusher's overhead during the windup should count
For some reason, Fartshack made it harder to dodge with ranged weapons compared to Vermintide 2, but at least it's easier to block everyone's attacks since they're slower, so I'll take it
they reverted that change around launch didn't they, unless you're referring to ranged weapons having generally worse dodge attributes
Smite with Empowered Psyonics may be a bit OP
It's bugged
How so?
Ah
-100% peril cost
Shame, so much for long term support build
glitched, its way too op, unlimited stagger with just 1 stack
Definitely going to get patched. No weapon is suppose to be spammed 100% of the time and be 100% effective
Always the good stuff…
It certainly doesn't feel like they were reverted. I still see the enemies track me if I dodge to the side rather than backwards
It lags pcs, worst thing to play with if you have a smite psyker in ur team
frames drop to 0 if the smite pskyer smites the pox horde you were hitting in melee range
Damn shame, hope they do keep some sort of Peril reduction cost though.
it should be usable but not infinite and free
base without the exploit it generates way too much peril
I would rate it worse than old surge
What a weird situation it’s in when it’s impractical without a glitch that makes it busted
everyone always looks like an actual 40K character
then there's me, the dementia-ridden schizo
Honestly I just hope they keep some of the peril reduction for empower
Same
Honestly an insane psyker who calls them self grandpa still be lore accurate
they can make it so that smite builds up a final damage depending on how long you channel it
or maybe make enfeeble baseline and replace that talent with something else. Just anything to make it competitive as a blitz compare to the other two
pog
time to sacrifice it to hadron
It doesn't share with void though
thats why im complaining
Pretty sure they were talking to Akari
This system has been out too long for y'all to still be confusing this lol
What should I do with this
I'm thinking of swapping the perks for something better but unsure what
probably stam to flak
but id swap precog to uncanny
god i've been playing alot of zealot, came back to psyker and it' so fucking easy
just made an assail/crit chance/scriers gaze/disrupt destiny build and had so much fun
assail doesn't really synergize with scriers
but i don't like the other 2 blitzes
it was just an experimental build but it really was fun, i ran it with voidstrike and illis sword w/unstable power, pairing that with warp nexus and scriers gaze means you deal a massive amount of damage while in scriers that only increases
and the 10s lingering effect when scriers ends is really nice
basically means its only got a 20s cooldown
would you recommend a exorcist blessing on the illiss
it depends on the other blessing
with unstable power? no
and depends on when you're gonna be using it
e.g. if you're only using it when smite or assail is on cooldown, go for it, but keep in mind it's taking up a blessings slot just so you can go back to your blitz a little bit faster
does the purgatus staff damage count as soulblaze?
yes
thank you :D
I like venting shriek with assail, helps me drain my ammo without exploding
and the burn stacks are really nice free dps
Anyone have tips on using brainburst? Assail feels boring and lightning is just CC. I don't need BB to one hit but it feels super slow to cast and usually by the time I'm finished charging someone else has already rekt the target I had. And for clarities sake when I say target I do mean elites and specialists. Stuff I need to prioritize. I kinda just feel useless when I run this ability. Or unneeded is probably the better word for it.
at low levels people dont know what the bloue glow means
was just tryin to do another burst build where i tried to jsut stack cd reduction and go for the pushback ability. then on burst go for the 75% cast reduction when you use your ability... but failed another tier 3 so couldn't really test it that well... think i'm going to just stick mainly in T2 to ppl get the overall hang of the game.. i.e a few weeks from now... lol
you dotn have to stay in view of the target after locking on
^ that too
Yeah I know it's a really handy feature of the ability
my bb build
Just feels like I'll pick a target and start charging only for someone to doink the enemy before I unleash it
m1 charges faster than m2
so if ive got 3x 30% toughness regen speed what am I actually getting?
m2 can be charged without a target
m2 gains 9% peril per second when holding a charge
Yeah I've figured that out and I usually use M1 since it's easier to just back up and hide
m2 is more for hounds or muties you hear coming but cant see yet
Kinetic Resonance and Empower both decrease your cast time AND after cast animation. Not by the amount they list but still they do stack to a total of 50% reduction. You can check Atheneum for the new values, it's not finished yet but the info for that is there already.
most uncommons are taller than commons so if you aimm a bit high and sweep down while holding m1 you lock onto them more consistently
That's a good trick actually that was one of the problems I was having is just fishing my targets out of a sea of moving targets
@red dew and if you RMB make sure you press LMB later than sooner, something changed and now if you LMB before you are fully cooked it will cancel the RMB and start charging LMB from the beginning.
i think if you m1 before full charge and the target dies it resets the charge
even tho its an m2
It resets it if the M2 is not fully charged regardless if your target is dead or not
neat
It did not do that before
yeah
this update has ruined FSwords for me, the Dswords are just so much better
the heavy hits just slap
wish me luck bois
Try uncanny excecutor uncanny strike Deimos
Or slaughterer uncanny strike Deimos
If you plan to use it more to kill weaklings
That H2 poke
emperor gave me this a few games ago, what change
i never really used deimos cuz i like my axes for single target
i have one that is slaughter/uncanny, the dueling swords just feel better, even the mk2 feels good imo
the mk2 has a stab and a diagnal overhead slash heavy
I WILL FIND AND PURGE WHOEVER THOUGHT IT WAS A GOOD IDEA TO CHANGE THE BIND FOR CONTINUE TO THE ENTER KEY
theres a mod
i tried to make a illisi with deflector and slaughter, just doesn't hit the same, probably cleave hordes like nothing, but i need somethign stronger to fight up close, the DS is just the right amount of umph
illisi not strong up close 
pair that with a trauma staff, pretty easy to pick stuff off. With voidstrike, can get a bit messy up close
doesn't kill certain elites fast enough
that or im doing ti wrong
i have a solid illisi with high stats, flak/groaners, deflector/slaughter
so unless i have the wrong build
h1l2 for no peril
special light for fast damage
special heavy for big damage
not as gr8 in the era of 1 million crushers/maulers but it's otherwise good
groaners not very good
Wasnt much of a roll choice. Kind of got shafted on the perks and last blessing.
That only benefits toughness regen from coherency, I recommend switching to +toughness or +health
I'm a new player but I personally would run 1 toughness 1 health and 1 wounds with 2x minor toughness and 2x minor health
Uncanny strike is pretty powerful now, in the worst case it's a 1.25x MULTIPLIER for your damage which stacks multiplicatively with power. In the best case you can get 3x, 5x damage multiplier if the armour modifier is low to begin with.
What exactly do the melee bonuses give? What is power, what is impact, cleave, and rending?
Yeah Illisi is a bit wet noodle at the moment. If you go crit build shred + blazing spirit has some value and gives you decent horde clear.
really? i had people tell me to go illisi over the other two
Deimos L1H2 combo is super deadly
impact is stagger, cleave is multi target, damage is damage
power is everything
rending/brittleness is armor pen
what does like 5% cleave translate in to
could let you hit one more enemy that before
You'll notice that you'll swing and your sword will stop after hitting an enemy or two
whats the difference between the 2?
rending is a buff for you
Cleave increases how far your sword goes
You can hit the entire screen if aimed right with cleave
brittleness is a debuff for them
ah ok
Your weapon has a cleave value, let's say 10. Every enemy have hit mass depending on the enemy type. Each hit mass is reduced from your swing cleave and once you hit 0 your attack cannot hit anything anymore.
10% cleave makes that cleave value 11.
rending is a % per stack right?
10% isn't it?
legend thanks
yeah, so that sword is 20% per stack
brittleness is 5% rending per stack
Rending % depends on the blessing. Brittleness usually gives it in multiples of 5%. Rutheless backstab T4 is 50%. Uncanny strike T4 is 24% per stack.
If your attack has armour modifier 50%, the first 50% rending you get will make you deal base damage, so double what you used to do without it.
Any rending % that goes over the base damage will give you 1% damage multiplier per 4% rending, capped at 25% increased damage. Note that this stacks MULTIPLICATIVELY.
so lets say
armor mod - 50%
total rending buff - 90%
total armor mod after rending buff = 110%?
Earlier today I accidentally did that penance where you have to kill an elite with the exolosion that happens when you overload yourself with peril and brain burst yourself and like
I didn't even know it did damage
I killed a plague ogryn with it
i lost track of my peril in my panic because my stupid teammates decided to leave to narnia as soon as it spawned
when I realised what happened after I saw the penance pop up I started laughing so hard
Anyways now I have a really cool body cosmetic
trauma staff any good?or purg?
trauma > purg
ty. i know void is probably better than both but damn its boring
this game so hard
try surge
real
cannot guarantee passing heresy level with 4 max lv players
why
because its where the bad players who think theyre too good for malice go
isnt that supposed to be easier
people usually know what they’re doing in damnation
(I am not people)
Because Malice players love playing Heresy
people on damnation know what theyre doing, understand teamwork, and that sometimes things in the game happen out of your control
its much more PMA
although, mind you, some hours of the day, damnation feels like heresy
isnt its secondary just a better damage shock
meanwhile heresy is of course where people typically transition from malice to higher difficulty content
and they are often unaware of the difficultly spike
cough gunners cough
its a much much better damage single targetish shock
very fast and less overpowered than voidstrike
i haven't had issues winning on heresy lol
comes with experience though
once you're better at the game you'll win no matter who your allies are
is psyker always get knocked down
that's the thing, you don't
game needs UI improvements
isn’t psyker max toughness in double digits
that + exploding means they tend to die a lot if the player isn't experienced
mf needs to hit the gym
I don’t believe it, but I managed to make not one but TWO pretty ladies in this.
225 max (135 base with +66% from curious)
psyker can hit 100+toughness now
they look like they’re looking for people to compliment their eyes
They deserve them because their eyes is v v prett.
135 is their BASE?
nah 60 is
there are 5x +15 toughness nodes so take that up to 135
clearly this was a skill issue
cant believe psyker got nerfed
Yeh but you arent hitting every single toughness node without giving something up
yeah it would take a deranged person to go for every +toughness node
toughness psyker: "yeah I can tank"
get 90 toughness from skill tree, and get a further 30~32% from curios
dont need toughness if you got a bubble shield that never goes away
what are the best perks for the flame staff?
not only that, toughness damage reduction is a thing too
for flame staff, +flak and +maniac
I get by with like 110 toughness lol
walking through it:
ok that's what i though.
Gaining toughness on peril going up AND down kinda makes it meaningless to push for big toughness numbers imo
vraks mk 3 or mk 7 for gunker?
mk3
Toughness regen any good?
more toughness = i can be more stupid around gunners
thanks
me running into ranged patrols with a duelling sword hell yeah brother
at least on psyker, I'd say not particularly since our toughness regen feats are all quite
but the other curios options are also whatever
feel free to run it if you want to or whatever
Regen speed was busted good a while back when they bugged it lol
so many first level perks on psyker give toughness anyways i couldnt see the point of a regen
can the purgatus crit?
higher toughness regen + higher toughness max = more toughness per regen
watch me be completely wrong
yes
also can brain burst, smite and assail crit?
purg can crit, yes. does it do much? no
yes yes yes
intriguing
smite crit be like 2 damage instead of 1
im too used to sienna
her purgatus staff can crit, but literally does nothing
its crit multiplier is 0
really? i swore bb didnt crit
apparently there is a bug with the soul flame 10% skills in the left side tree
omg double damag,,,
well itd be 1 actually
unless im trippin but i dont think ive ever crit with a bb
BB can't crit
yeah i figured
honestly huge L for bb
and neither can smite
i also figured
correspondingly, both can't consume True Aim stacks
imagine the dopamine of critting with bb
1 tap crushers
Skills Kinetic Flayer, and In Fire Reborn do not stack. Seems to be bugged
wdym they dont stack
ahhh
yeah makes sense
i used to use both for a period of time
and could never get warp charges with my soulfire build
considering the other trees are bugged, I would assume this is also a bug
is this good ish for surge?
psyker is just in such a bad spot rn. hes really good, but so janky
i would say psyker is in a weird spot atm. everything feels so overtuned and undertuned to the point where i dont wanna get comfy with my current builds
i'm enjoying my BB flame staff set up the auto BB tends to proc alot cause of fire.
Does anyone have advice for doing some of the Psyker penances? The one where you need to get Brain Burst kills with max Warp Charges just seems impossible unless your teammates go out of their way to leave all the elites/specialists for you
a handful of things needa change with psyker and a specific staff that feels too strong rn
Fatshark fucked up brainburst
its a weird time
I'd wait to do Warp battery until they revert the warp charges change
How
pretty much have to do that, should be relatively ez to find a premade in this disc to help you out. Took our friend two games just giving them all the special/elite kills on hi-int heresy lol
Warp Charges are only granted on elite and special kills. Venting Shriek automatically dumps all warp charges if you grab it as a keystone.
Basically, they made Warp Battery impossible to do, outright.
i keep my warp charges full most of the time fire staff works wonders with wildfire still
It was already an incredibly tedious penance to do when BB granted Warp Charges on all enemies.
But it being shunted to elites only, though granted any attack leading to the kill grants the warp charge, is like what P47 said, basically impossible if your team isn't being extremely concious of their psyker.
Just. . . a really dumb change all around.
um, i just tested this and, why is smite infinite if i get it empowered?
bug
Its bugged.
Its very likely that the Empowered buff is granting all the effects for each individual Blitz but to each ability.
MIght be why Assail is doing so much damage too.
But the main part is that Smite is benefiting from the 100% Peril cost reduction thats meant to be for BB and Assail
So what is the shield bug Ive been hearing about?
Aaaaah
because thats how warp charges work?
they reduce the cooldown by 7.5% per charge
7.5 x 6 does not equal 100
lmao
did u even read the description
You still believe people read descriptions AND can do math😂
Funnily, even in an unbugged state, it'd provide almost enough cooldown reduction that you would almost be able to place back to back shields if the first one managed to stay up for its full 20 seconds lol
real life ogryns behind the monitor in this discord fr fr
hey all, should i trade out the right for the left, and if so what blessings/perks would you recommend I change?
This is why weapon stats were indicated by just bars originally, no reading required
Does left one shot headshot mutants
idk if theres an actual like infinite shield bug im missing but the warp charges shield thing def doesnt seem bugged
what is the difference of auric level heresy and atoma prime heresy
I run maniac damage on mine to be able to do that, and it makes a huge difference when you're getting run down by a mutant horde
without maniac, no
Hmmmm
i haven't altered it yet
I'm assuming the way to go would be changing unyielding to maniac, and rampage to uncanny?
not a bug btw https://streamable.com/ax5vy9
god intended for you to deploy 20 domes in a minute
Unyielding isn't the worst perk to have
7.5x1 btw 
And with uncanny stacked up you might still be able to one shot mutants
infinite smite is fun
oh damn havent seen that
Gun? On psyker? You might be looking for Veteran. :D
Sounds neat
There it is! How do you do this? Wanna experience before it gets fixed
get a warp charge and pop shield and repeat it looks like
Are the new darts as powerful as people are saying?
Btw, playing assail, is there anything I can do to help in an assassination mission? I'm running Illisi, Surge and assail and I feel like actual boss damage is pitiful.
People feel like they're op. I feel like they're for sure the strongest psyker build, but maybe not OP.
I think basically every class is overtuned by now.
I literary just ran to the end of a damnation mission yesterday as zealot.
try a voidstrike staff its more damage for single target(my opinion)
If you do 800k+ dmg using nothing but your grenade ability, it might be slightly op
well it's sure too good, but smite is my best friend now, infinite cc, no peril at all,too.
yeah, that's also a bug
If its just instantly refreshing the cooldown, its bugged to hell.
If its just reducing it by near half as it should be doing and letting you chain them by virtue of properly reduced cooldown .. Then its behaving as normal lol
I hate warp charges so i havent tested it myself lol
does the toughness regen stack
Which one of you is over here making Redditors mad 
i think i just thought it wasnt bugged because i wasnt spamming them every time i got a single charge
dude if these smite psykers werent out here holding back these 8 bruisers
i'd be so dead.
is the smite one bugged, too ? im always using the smite with warp charge which still increase my peril, but then im using the one i forgot the name, it's in the middle, empowered something, which literally let me use smite for my whole life.
As a man who unbound his dodge key, I agree
empowered psionics is def bugged for smite
Smite is getting the 100% peril reduction when it shouldnt be.
Even soul flame is bugged (but in a negative way)
i see, i thought i just find the thunder god build but it's too good to be true
Honestly, i hope they just tweak Smite to behave a little more the Purgatus (Or i guess old surge staff?) where you charge up the attack and you can hold it while the charge ticks down and then you have to charge it and cast again
its still good even with peril gain
like josho says holding back 8 bruisers is a llifesaver lmao
And then just leave the peril reduction in there. No more infinite hold and we get to have parity wioth it removing peril cost across the board
well, i wish they keep the smite like it right now
probably decrease the tick damage it deal
Decrease it from 18 per tick to how low exactly? it already does SFA for damage lol
love to hold elites,hordes and specials for my team to kill them
Make it do even less damage?
maybe ?
time to subtract from 0
Nah, the real and only good change is to limit how long it can be held for before needing to be charged again
I fucking doubt smite is going to get a nerf before assail
That way we get to keep it functionally as it is now with its bugged Empowered effect without encouraging people to just hold it and sidehop for an entire mission
I mean it has a known bug.
Can't wait for the "omg can't believe they needed bubble!" When they finally fix that l9l
Nerfed*
It’s goodish, replace terrifying barrage with warp flurry if you can deal with adds. Perks would probably be flak maniac. I’d test in the psykhanium if you can comfortably one shot elites and specials. If you can’t one shot most specials with your build, either change it or use maniac
But its good regardless of said bug for CC.
refer to what I said after
Not true, you can also get them from either a 4% chance on all enemies or 10% from soul blaze
melee the boss and call it a day
His shield takes 3x melee damage, 0.5x ranged. His HP takes 2x melee damage and 1x ranged.
Warp Charges were always terrible. I find it hilarious that they managed to make them even worse XD
At least i can just choose not to deal with them and be happy
The guarantee makes warp charges really usable tbh on auric missions
Also, CC with trash damage is overrated and has been since launch. See Ogryn shield until this last patch. For the first 2 months of this game all of reddit thought shield was god tier and the only way to play Ogryn
well, they also make that penance which you have to have full warp charges for 300s harder just because of that
Its better in that you get from kills rather than specifically BB, but on the flip side, it makes them progressively harder to maintain as you step down difficulty where fewer elites/specials spawn lol
exactly
But it maintai8ns its old crappyness of not being able to proc them against bosses/monstrosities unless youre also getting spawns of specials
Point being, Warp Battery went from a tedious penance to. . . why the fuck would I even bother trying for this because the consistency of warp charge gain is so low.
I feel bad for all the new players. Penances are bugged due to new equipment, damn near impossible to do because of nerfs, or just super fucking moronic because of ability changes.
well the 10% from soul blaze is bugged
Zealot flesh wound penance is still locked to private lobby btw
New solo players can get wrekt
So Im building a Rashad axe to complement my Purgatus, what should I change?
Just change it to On Hits for everything a chance to gain a charge and then leave it specialist/elite kill always generates one.
That way you can gain them passively through regular hits and force proc them on elites/specials.
That’s a completely valid perspective, however saying it only can come from elites (or specials) is straight up misinformation. This being a discord where there’s a lot of new players coming in for advice, means that statements of that nature should be corrected for their benefit.
terrifying barrage on purgatus is redundant right
soul flame takes a while to kill, and terrifying barrage only procs on kills
Its not misinformation.
Getting WCs from any source other than an Elite/Special kill is something you have to specifically add in via additional talent picks.
Fair enough.
ic
mhm
Been around the long time players long enough that I tend to speak in generalities cause I know they'll get the drift.
I'll work on it.
According to Jsat you don't need to be the one to kill enemies with soul blaze. As long as they are on fire it should work
IIRC, thats basically how it worked in the old talent system right?
@spice veldt https://streamable.com/99xyk7 i got the ole yettus deletus
I think? been too long and I know FS has changed the way a lot of stuff works in this patch
People seem to like it just for that, personally dont use it.
trajedy
I mean yeah, there is nothing else to use it for but CC
framerate drop too I guess
Kind of.
I think people who really like it play on malice where it probably does enough to kill at.. some pace.
All psykers in the mission using Wildfire and/or Ascendant Blaze got all the benefits regardless of whose skills killed the enemies.
i love that even now after warp charges have stopped affecting every aspect of psykers kit, its still all anyone talks about
The problem is that Fatshark took choice away.
huh?
Venting Shriek drops all warp charges regardless of you wanting it to or not.
explain that one to me
TBF people didnt like Ogryns with shield because a lot of them would simply walk forward with Shield up doing literally nothing of value unless the entire team was standing directly behind him.
SHield is great now becaause it can actually force things to hit the shield
Whereas last patch you had three options, and only two of them dropped warp charges.
All we talk about is voidstrike and assail
well good thing there is the option.....to just not use warp charges
or not use venting shriek
The fact that it has like triple DPS now due to bleed buff also helps
The venting shriek keystone shouldn't drop warp charges automatically. All three of psykers old level 30 feats should've been keystone modifiers
They literally cant make WCs good lol, they sucked before and they suck now XD
But alas alas
does voidstrike work better with EP or warp?
If you couldn’t shoot through psyker shield I think people would also be disliking it a lot when players use them
For sure. Though all melee weapons get that bleed on heavy fdrom the perk IIRC.
Its bloody nice on the shield, really helps shore up its lack of hit damage.
eh. ill stick with my speedy Ddestiny stonks thanks very much
Is the electric bonk stick any better now?
being a dodge tank with crits spam is just disgusting
Difference being that a weapon that used to have 0 dps now has very decent DPS due to the buff. Oggy's other melee weapons don't rely on it nearly as much for total DPS
Nah, unless it also blocked LoS, people would just learn to slide in and out of the shield to snipe stuff.
Hiding behind an ogryn (Except staff) just means wasting ammo on his ass lol
Disrupt destiny is still a worse dps talent then warp charges for most purposes.
Im pretty sure its bugged though.
It only seems to mark gunners, ragers, maulers.
warp charges are also a bigger point commitment for most builds
probably intended
it marks human-sized non-specialist enemies that aren't groaners/poxwalkers
basically a keystone for pushing the map
I havent seen it mark scab or dreg melees.
it marks them and makes them glow when it works
but often times, they will straight up just not glow at all
(but will still get DD stacks from them)
if you spawn a bruiser in the psykh with invisibility off, you'll see that they get marked by DD
yeah, I've noticed this. 10/10 bug and defeats the whole purpose of the keystone
oh the bp calc was updated
wooo
i need some help im running psyker with illisi force sword and assail im in need of a gun that reliably kills crushers which one could i choose?
Surge Staff or Voidstrike to the face 😛
guess theres no gun option? xD
voidstrike staff
Well you can use a gun if you like but im not sure the ones we get as Psyker deal well with armor lol
kk will take a look which of the staffs i like more then ^^
voidstrike is just a good ole charge-boom
any sword or axe with rending blessing.
I also tried the vraks 3 psyker build.
It was alright but it lacked the dps to push beyond alright.
i am trying to run a scriers gaze build with unstable power force sword, what 2nd blessing should i go for if i'm making this a more melee focused build?
Mainly in horde clearing department.
so people are complaining:
Assail ruin the fun in the game
Smite ruin their fps
am i supposed to only play BB builds lol
i mean you could just leave it at "people are complaining"
idgaf about assail. Smite ruining FPS is a fact tho
Honestly.. .Assail shouyld have just been a new ranged force weapon for us instead of a Blitz. People wouldnt be crying as much about it that way lol
assail go fwing twing and kill the horde
i mean i tend to pick what i feel like atm since im only doing T4 missions
the complaints just annoyed me lol
What am I supposed to say about your complaints about the complaints 
Why is the game giving me 378 las pistols, Jesus. :D
if you want to run something, just run it
Same reason ive gotten 14 axes in a row.
well i do complain how people who wanted to have fun ruin my fun 💀
ignore what people say if it's limiting your build choices
complaining about the complaining is just adding to what is annoying you, just play what you want
Is 16% toughness the max? I never saw higher on a curio.
ye i just started playing whatever i feel like instead of compromising lmao
17% is the max
whats a good melee to pair with a voidstrike?
is this too low even for mobility
if these stats matter to you then it could stand to be higher, otherwise your damage stats look decent
a lil bit when im trying to get away, i'll try it out and see it feels
is this a calculator or smthing btw
oh u mean inspect shows those got it
yeah
can any of the duelling swords proc rampage on anything except push attack?
some of the swipes have a hitbox that can be dragged a little big. you might be able to swivel cut into a horde and get it, but unless you can track it well, it will be weird to do reliably
this is the best save ive ever done
Watch no doggy and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
not an important one
but sheesh
Only the push attack can initially proc rampage. Lights can proc it once it's active but mostly only against groaner hordes
man surge really generates peril now
yeh, but that balances it, otherwise it would be a little to strong
dont compare it to void, void is massivly overtuned
that would be cool
senna had one in vt2
give psyker a mechanically interesting staff (CHALLENGE IMPOSSIBLE!!!)
People will say Trauma
idk if id call trauma interesting
true trauma's 2.3m epicentre is vewy hard to aim
Clunky as shiiit
the playstyle needed to use it well is interesting, but the staff not so much
Trauma has dogshite targeting for the circle, looking at the ceiling to target enemies far away is shit
peril generation is kind of a non-issue now
I think lights can proc it if they crit?
they made surge staff into an ability, so why not do that for all staffs. give me a yondu needle staff and a bb staff pls
except that you can't see the line, and the "hitbox" of where it lands on is infinitesimally small
pretty sure rampage doesnt need to crit to proc
I know that you can proc rampage off of staggered groaners
What peril generation, oh you mean my toughness regeneration?
since staggered enemies now have lower hitmass
staff peril generation
No but I think ctits have increased cleave which can cause rampage to proc
peril is good. it builds the nexus for damage
The context was surge peril generation
Cause duelling sword cleave is ass other than push attack
And you need to cleave to proc rampage
fair, i think you can just use a light, and hit 3 enemies close together, but only if its a trash horde
Not gonna work on poxwalkers, perhaps on groaners it will
ds attacks have at most 2 cleave and groaners have 1 hitmass nowadays
I'm not getting any rampage procs with light crit procs, I don't think they increase cleave
maybe
you need to stagger groaners for lights to hit 3 groaners
what do I change on this?
oh stagger
yeah it was a real vine boom moment when I was testing the ds attacks earlier and I noticed that my attacks were hitting 3 groaners sometimes
and then I remember that particular line in the patch notes
exorcist for double blessing changes, or weak spot for another damage bucket?
i think they have to be at least medium-staggered or whatever though
on some pushes, they didn't seem to be "staggered enough" for it
will you be putting weapon information into the steamguide with suggested blessings and perks like the Ogrynomicon?
It doesn't work if you have invisibility enabled in the grinder so didn't notice it
Keep exorcist for scrier memes 
block perk, might as well make it a good block weapon
Ew.
tbf i dont block often. mostly dodge out of harms way
if i block its to rev a teammate
a good block weapon will let you survive a demonhost, on par with a ogryn with a shield
If there is enough interest. I am planning to put out info on blessings that don't work as described or have odd side effects, hidden caps etc.
cant you survive dh by just rotating around it still?
its melee used to be jank and focused to one side
and with force sword infinite dodge spam, you just keep spinning around forever until your team kills it
yes, but for less skilled players a block weapon with peril instead of stamina will sufice
thats fair
I don't think rotating around it was ever 100% reliable
it worked for me, but i couldve just been lucky
Just dodge far enough and its easy
iirc the other strat was to run around an object
some real benny hill style shenanigannery
so keep quell for scrier memes, and the other recommendation was more block instead of weak spot?
That's some big memes right there
tbh illisi isnt a great single target weapon, so going for block and defensive weapon is probably better
This still works for sure, have done it once after patch cause some idiot woke her up
tbh i would sacrifice the warp nexus on the staff for Surge blessing
then drop the extra chain on smite node to get the 5 weakpoint for guarenteed crit node, so you can still 1 shot crushers
some idiot always wakes them up
i thought warp was the bis for all staves
if i drop warp i may as well drop the on-crit based nodes as well
guarenteed crit after 5 weakpoint hits fixes that, since you always aim for heads with void staff
dont get me wrong nexus is bis for all staves, but surge on void is actually more important
what does surge do?
hits twice when you crit
ah, ok
so if you crit headshot a crusher you can instant kill it
crit headshot i think is like 1500 damage before damage buffs, with surge its 3k
its absurdly strong
so spam light attack 5 times then full charge a chunker?
guess i gotta farm even more plasteel now
Always charge
i thought it only pierces 1 thing now, or does a weakpoint explosion count as weakpoint for all?
secondary does 750 damage on a body shot with secondary its still amazing
chargininingg also scales the amount of cleave the RMB has
unlimited pierce
someone lied to me
it has 10 cleave
the calc shows 12 for some reason
spooky
the fact it does 100% damage to all targets is the absurd part
they should have left the 75% 60% to flak carapace maniac
its minimum damage is 25 higher that its max it had before the patch, dam didnt realise they raised it that much
so a default secondary with no charge does more damage now than a fully charged from last patch
10 seems correct though
DFidnt make much sense that its projectile pierces all it hits, but wasnt effective at hitting armor lol
can cleave 8 poxwalkers
poxwalkers have 1.5 hitmass now irrc
not 1.25?
@viral solstice how much hitmass do poxwalkers have nowadays?
secondary explosion does like 200 damage, so a lot of them die to that anyway
1.5
huh, so it's actually 12 cleave then?
Why does minion_difficulty_settings.lua show different values
under minion_difficulty_settings.hit_mass
so 1.25
hmm my fsword heavy can only hit 5 groaners
smite is way too safe
+55% power (40% from slaught and 3 unstable power stacks) is enough for a force sword light to hit 3 poxwalkers but not +50% power
i hope the devs don’t neuter smite when they patch it and assail
smite doess need to be fixed as far as the empowered capstone goes though
i feel like even empowered it only tickles the enemies, and that the only reason to use empowered with smite right now is for the infinite palpatine
I think the RMB damage element is fucked rn as well
exactly. imo they should lessen the peril generation by a good amount on smite and patch the infinite hold
i like the feel of the infinite, but it def shouldnt be truly infinite
ideally more damage, and a max hold timer or something
Wait, the lua file has another minion_difficulty_settings.hit_mass section that has different values
I mean the LMB is meant to be "single target high damage"
But that's clearly not implemented

Seems like a mistake...
guys whats your thought on keystone for voidstrike? Warp siphon or Disrupt Destiny ?
Warp
Disrupt Destiny is too cumbersome rn
either way, it does pisspoor damage, and is currently just a cc god
actually i have it on max stacks a lot more than WS. thing is WS needs so many points so its difficult to get true aim (5 headshots = 1 crit)
hmmmmmmmmm
Idk how its difficult unless you're taking all the toughness regen nodes
The difficulty settings lua basically initializes all the settings twice, with different values
The tool tip says charge to deal high damage/impact, which is RMB iirc
who knows which ones are intended, probably the ones that get initialized last
probably the 1.5 hitmass one for poxxies assuming that force sword lights still have 2 cleave
groaners 1.25 and pox 1.5 sounds right and matches the second values in the file
what talent causes the smite abil to generate lots of weird purple smoke clouds?
The infinite casting from Empowered Psionics, probably
Does toughness regen on warp charge gain stack? Like if I get 6 charges at same tike I get 180 tough reg over 5s?
the node says getting a charge refreshes the timer
can the purgatus staff proc soulblaze effects?
isnt that what the purg staff is?
it's when u retarget it too fast
gets fixed
i think if its the "dies" it does
ahh rip rave floor 
john carpenter directed disco
can smite crit with mettle to generate lots of toughness?
You'll get more reliable toughness generation from the Peril related nodes tbh
smite can't crit sadly
On the topic of toughness, Iwonder how much toughness you can generate with scriers gaze while actively quelling. Not necessarily a useful way to use scriers gaze, but...
New regen overwrites previous regen as I understand
scriers seems a very weird abil, are there any builds that work really well with it? I never see anyone take it
with 80% quell speed, you quell 12.31% peril every 0.25 seconds
so 24.6% with quietitude and 36.9% with warp expenditure per second
the quell speed node lowers the tick time by 30% rather than increasing the amount
quite a nice surprise
This is a sad day
Imma stay with less heat gen than
That's impressive, tbf. Not sure I'll find a time when quell tanking is the right thing to do, but it's good to know that you could if you wanted to
peril resistance doesn't seem useful anymore, I'd probably always grab the toughness on gaining a charge instead
At the same time you get toughness from breathing on Psyker now
Use peril resistance.
waste of a point IMO, especially if you have the regens from the top of the tree
which node is peril resistance?
Inner Tranquility. One of the lockout modifiers after taking Warp Charges
Peril resistance is a bigger waste
Less of a waste than toughness regen tbh
one assail shot gives you like 50 toughness back how is it regen better
If its bugged, thats another thing entirely.
But if its working, -36% Peril generated in fairly noticeable
Maybe if you are running shield and barely ever use it
I heard this was really good, this with the essence harvest node?
Who said regen is better, just comparing the options when pathing through the tree
im exaggerating but regen just does not seem worth with all the psyker nodes that give raw toughness
prob remarking on assail being able to kill 3 targets (ideal case), and with soulstealer that amounts to 45% toughness
Hey gamers, quick question. Does the "Empyrean Empowerment" from the Warp Siphon keystone (Left one), also increase the damage of the Assail?
Peril doesn't matter anymore because you quell so fast and when you are already at 100 and just quelling down to ~80%, resistance does nothing even when you have the stacks. You always want to have high peril anyway
it's a global damage buff, so yes
😩 very nice, thanks!
If you want to quell to 0, maybe it can help but then you are losing damage buffs for nothing
If you run shriek, you are losing your charges all the time
i dont run shhriek really
assail shriek has been good to me
gonna pick this up in advance for the distant future when we get more levels
Calm down Chester
riposte and precog
What blessings do I want on Rifthavn staff?
precog I like in theory but the duration eesh
Want some firepower to go with my smite build so figured flame staff would be nice
Perks, not blessings
Just go voidstrike fam. Twoshot crushers on damnation 
no
maniac covers what exactly? only ragers?
flamers too iirc?
All the sus specials.
not sure about bombers
thanks
guaranteed mutie oneshot for example
really nice for muties
Ragers, Flamer, Trapper, Muties, Tox flamer
what do dogs count as? specialists?
infested
aah
you can see all this in the meatgrinder
was thinkin since they had audio cue
they are specialists and infested
oh lol
kind of a funny mental image
like these dogs have a doctorate in something
... a dogtorate
beside maniac, there is not the one and only option, depending on your talents you could go with block eff or flak
boo-urns?
oof, also a good blessing to pick up for claws 
thunderstrike 4 and shred 4, melk wants my currency
Probably gonna roll off Terrifying barrage, just tryina decide what
actually yeah, that sounds great
its got Flak armor dmg on it, im wondering if re-fining the crit chance to something else might be better
or just re-fine it to tier 5, cause its only tier 4 rn
yeah could do
tier 3/4*
I'd do that yeah
go for refine the crit roll, and rebless the barrage
the only sad thing about that staff is the burn stat
but what a godlike perk and bless setup
yeah tbh its really only here to mulch crowds to give me room to BB priority targets
Elites:
- Crushers - Carapace
- Bulwarks - Carapace arms and boots and shield, Unyielding everywhere else
- Reapers - Unyeilding, Flak Chest, carapace boots and glvoes
- Scab Gunners - Flack everything except thighs
- Dreg Armoured Gunners - Flak body and head, unarmoued arms and legs
- Dreg Unarmoued gunners - Unarmoured
- Dreg Shotgunners - Flak body, unarmoured head, arms and legs
- Scab Ragers - Flak
- Dreg Ragers - Maniac
- Scab Maulers - Carapace head, flak everything else
Specialists:
- Poxburster - Infested
- Scab Flamer - Maniac
- Dreg Flamer - Maniac
- Scab Bomber - Flak
- Scab Sniper - Unarmoured
- Scab Trapper - Maniac
- Mutants - Maniac
- Poxhounds - Infested
there we go
and link for all the images
https://imgur.com/a/AR0Nxo4
gonna make this a block centric thing I think, roll block efficiency on it and then get some curios setup
prob put slaughterer over shred
Feels like since patch its head is no longer anywhere close to the back spot damage?
which one?
ohh its all unyeilding, but back is the only weakspot
pretty sure all mobs have changed slightly with damage modifiers on hits
anyone messed about with this at all? wonder if it has a max stacks of like 8 or something, and if it ends up in comedy situations if mutliple people run it
just imagining a group of 4 slapping everything about like crazy
no max stacks, but everything dies befoer it gets many stacks or it gets 0 stacks
I mean if you had 4 people applying it
would die before you could apply more than 8
thinking about monsters
maybe we;d need a voidstrike in there or something to set the initial stagger
but then just 4 dudes standing around in a circle slappingit while it chain staggers because insane impact
prob 8 max stacks
I know that Skullcrusher has a max stack of 8, so presumably Thunderstrike has the same limit
that's what I was thinking of, but wondered if anyone happened to know for sure
probably best to ask in #zealot-class or #ogryn-class since they use weapons that have that blessing more
we use finnese weapons more than blunt
dreg ragers are maniac
scab ragers are flak
poxbursters are infested
fixed 😄
Are scab ragers not ALSO maniac, flak overrides it completely?
no theyre just flak
I finally got a chsword for my crit psyker build, beside Shred what blessing should i get on it ?
rampage
No need for the extra cleave ?
rampage is also more cleave
It's jsut more dmg
nah more power too
isn't power the one that give dmg and cleave ?
ye very good
Not sure if shred is worth taking over even more cleave though
What are the good combos on chsword though ? light spam ? or should i use heavies too
I'm going scryer's gaze, crits are my way to get toughness back
definitely heavies when density is high
Didn't even reroll a single thing, it's promising
this stat distribution any good or is burn too important?
burn should really be 76+
how important are the burn, damage and cloud radius stats on a purgatus?
Damage dump stat. Burn 76+, cloud radius as high as possible.
why is dmg dump?
cloud is probably most important in most scenarios, but might as well also go for burn 76+
sadge
Because damage affect the direct damage not the burn damage.
in practice purg stats barely matter but might as well go for a good one when you have to spend resources
On zealot flamer, high dmg apply burns faster, it's not the same on purgatus ?
yeah but isnt direct dmg still good? i literally never use purg so idk
No on both it only affect the direct damage. The burn is from crit (double stack), or just an interval.
do you know if it is still bugged and the crit double stack still happens only on left click uncharged?
I didn't play for 5 months but it definitely isn't bugged now and wasn't then
No the scaling is really bad, it's like 1 or 2 between 60% and 80%.
this isn't the worst roll is it?
Warp resistance is probably the least useful stat on purg
i've literally never futzed around with purge so
Scrier's Gaze is just a warp-barbarian rage, change my mind
no
is gaze actually good?
psykers are not in the business of changing people's opinion, we are in the business of splattering people's opinions all over the floor
Would you change something on this one ? (scryer's gaze crit build)
I'd save the other reroll
are these good for a crit catachan build? or is bleed just not worth running even with weakspot damage
It has the affectionate nickname of "Thundershite" because, well, its shite 😄
for melee and guns yes, for staves and blitzes no
its not bad, try it out, see how it goes
i have no idea what that means
gotcha. my Kantrael DMR build might be viable?
googling gives me the inkling that this is some kind of sigma male thing
if its a Kantrael XII sure
sigmar balls
is this max or is 16 stacks max?
mg12 aint goin anywhere
15
its max, 16 stacks is if we could reach 100
kinda stupid that they limited us to 80%
this is weird, purge feels somehow more responsive than when i tested it way before the patch
they should have put it to 100% and max of 500
then make stuff stronger
certainly is. got weakspot damage bonus and something else i need to change
all staves got a responsiveness patch
The good side is that it makes everything a lot clearer /s
if they actually increase the cap to 100 now that i already have so many good weapons i will die
can you elaborate?
weakspot damage and crit burn is good, or crit chance blessing of some kind
neat
infernus? or something else?
but its just more-er
infernus is nice
Headhunter is probbaly best tho
infernus is terrible poopoo
infernus doesnt exist on a kantrael
never take it
trying to figure out how to best make use of this thing with gunker. still farming blessings
i know you can get +4 burn on crit on a Kantreal la
oh.. poo
and anything that got crit is probably dead anyway
so only for bosses, and deadly accurate is way better
dont do it 
is burn DoT warp damage?
tbh you dont really need the crit blessing if you have True aim for 5 weakspot hits becomes a guareneteed crit
we can get 9% crit from our talent tree
5% from weapon
so 34% by default while scriers gaze is active
Soulburn is
not sure about normal burn
but i doubt it is
Which blitz do people like to go for in damnation runs or auric?
assail
depends on build
if you are damage, either assail or brain rupture
if you are support, smite
I personally make the enemies shake my greasy lotioned up electrified smiting hand
but
assail
Speaking of
assail is good enough to be a main weapon
Ahh nice, thanks for the answers fellow psykers
chialde shake my greasy lotioned up electrified smiting hand
go on
you know you want to
will it let me edge my peril better?
Though, is it true that smite will tank your fps?
swap it for Headhunter or Infernus
That's the power of the warp calling on their PCs
its good for CCing hordes
No its only 71% burn apprently I needed 76%...
sacrifice it to hadron for that completionist blessing window
the dif isnt huge
It's nice that the patch made psyker skills feel really good, I redownloaded the game just for the new patch
use it until you get a better one
ur not missing out on a great deal of burn and u have to hit some real tight margins to get an actual upgrade on it
Any Psykers doing cliffhanger and want to join me and 1 other Psyker to help each other without randoms interfering?
best bet, ask in the #vox-lfg-lexicanum channels
I did but they are mildly dead compared to this one
And people often ask about penances here
I see yeah
I got cliffhanger first week the game came out, back when it was an absurd amount.
it was 20 😄 was annoying to get
i was lucky asf
pick n mix was the most annoying one to get back then
I'm not, had the espionage mission, in the finale a zealot was just flaming everything on both bridges....
use voice channels, get a group, and let them know you want to attempt that at least once during that mission
inspect them, and mouse over the yellow bar of the modifiers
modifiers are differnt for each weapon
finally i can make my friends' ears bleed with this staff



