#psyker-class
1 messages · Page 712 of 1
2 full hp chaos spawn
what the fuck man
that's auric for ya
Auric rocks lmao
Id take them over swarm of hounds 😂
I feel that
Don't kill specials. No bosses. Big brain
walk into standard damnation
2 sub level 30 psykers, both running assail
ugh
as long as they are carrying their weight
I have never not had to pull sub level 30 players off the floor constantly in damnation
I was just testing this talent node in Psykhanium and it didnt trigger for me at all while I was running my Soulblaze loadout, but when I'm running my non-Soulblaze loadout it does trigger
oh no I'm certain I'd be pulling them off the floor
it's just that they're going to somehow manage to murk hordes effortlessly
Is this talent somehow blocking the Battle Meditation procs?
Honestly I'm fine with it most of the time but two assail psykers? I'd be very concerned
Psyker is a wet napkin in damnation
What's the build for assail right now?
Seeing a lot of different builds but mostly surge assail right now.
my point
they'd be being downed constantly, while still killing the horde
They'll learn eventually, hopefully
it's the first weekend since patch rolled out, so I expect this weekend (which is thankfully ending already) to be a total shit show
Ok i give up on Scrier's Gaze and Disrupt Destiny, they are both utter shit
scriers gaze is fun wdym
Scrier Gaze only real use is a dps pump during shitty hordes
anything that Assail cannot deal well like Ogryns and Bosses
disrupt dest is not fun tbh
Gaze is great for crit builds
and Disrupt Destiny is just a bugged mess
It only procs on ranged enemies
And since everyone sees them, good fucking luck keeping more than 1 stack up
Ive yet to try Empowered Psionics myself, I like my Warp Charges too much
EP is really good for BB (and bugged for smite)
Empowered psionics is good
still waiting for them to fix that smite bug so i can test how Smite works with empowered psionics
Destiny is just trash
ive been using empowered psuonics, i like it much more than warp charge
It just shifts you to more blitz though
There's nothing good about it
The stacks are so rare due to them being ranged enemies only
you're rarely at more than 5
im always consuming my warp charges from using my bubble to stop my team from getting peppered by the 14 Scab gunners
Scrier's Gaze could be decent, but in reality it's only useful if you use 0 Peril
And even then, the only way to stack it up is just going full melee
40% damage and 30% finess is nothing to scoff at and its fairly easy to constantly get
My friend keeps telling me how overpowered smite is even though he doesnt even run Empowered Psionics, cause he apparently frequently gets to cast smite without it giving him any peril at all
they should make the whole warp charge reduce ability cooldown into a talent on their own rather than having it by default
That only happens with EP
^
he uses Warp Charges, same as me, but still gets it
100% he doesn't.
doesn't smite generate a lot of peril by default?
That's not what's causing infinite smite
Yes
When I play Smite Psyker with him I need to constantly quell peril if I need to keep doing it for long periods of time
Honestly, i've realized that it's better just using Right click with smite
even with 6 stacks of warp charge reducing the peril it is still a lot of peril
(unless you use the bugged EP)
Left click is straight garbage
A gunner won't die from the time you hit 100 peril with the left click
i wish left click smite gives it more damage so the two are more distinct from one another
Bugged Smite feels so dirty
it appears to be green
I don't use any of the bugged bullshit because it's a crutch that'll be removed
What do I do with this unrolled/modified sword?
What Staff would you guys run with a Smite Build (Pretend Psionics doesnt give Infinite Smite)
I've seen him get it on Discord stream, and he is very certainly running Warp Charges
I played with someone named Palpatine who literally only used smite the entire run
i like the surge staff
i run trauma with smite
I'd swap glthe melee damage on pox to maniac damage
for maximum lightning
Uncanny strike is really good
blessings? Crit dmg?
I guess my question boils down to do I want single target or aoe damage on my staff
Then again, he also uses the Dome shield, maybe that bugs smite as well?
I personally run uncanny + deflect, but deflect is more of a personal choice
SHould mention that this is a horde killer with scriers gaze.
trauma is both thats why i use it
Run void and get both 😎
(cuz you get a lotta headshots, which is what you want)
Don't use deimos for horde clear
You want a combination of Horde clearing, Elite/special clearing, and Monster/ogryn clearing
Use illsi
not sure if I have a preference between the 2 hmmm
but when you run void you kind of nullify the need for smite imo since you just clear out horde so effectively
theyre both S tier
My goal is to CC hordes
I just want to not hate my life when a single tanky thing shows up
Deimos is suited for elites/special/ogryn/boss
Illis is suited for horde, but can do elite and special
I mainly use Smite for Hounds/Houndpacks and when that 6x Crusher+3x Bulwark ball shows up
Otherwise I do voidstrike hordes
and then there is voidstrike, which does everything
been using that thing before it was cool lol
is there any peril difference between Void staff and Trauma?
yeah I think i generally want to rely on smite way too much even though I shouldn't
or like, blessing differences?
you need a horde clear sword
void and trauma have similar peril generation and blessings, I thought?
i like to run trauma with smite because its a supporting build, so i use rending shockwave which really helps the team clear while i stun everything
Rending Shockwave
Target receives up to 2-8 Stacks of 5% Brittleness, scaling with charge time of Secondary Attack. Lasts 5s.
This?
Yeah Battle Meditation just does NOT proc if the build already has In Fire Reborn in it
yep
purgatus + smite
If I have Toughness Regeneration Speed and Damage Resistance (Snipers) on my curios, does anyone have a good idea for what the last slot should be?
DR gunners is always nice
that too
block efficiency is garbage, I thought
It is
depends what you do, I like to run Deflect Fsword with Kinetic Deflection so Block Efficiency is something i value highly in my curios
only time I have block broken is from DH
I'm running Smite / Assail / Illisi for what it's worth
You simply get more value from flat +stamina or stamina regen due to the way block efficiency is calculated in this game
so youd do a circle and then swap to smite?
👆
or I ran out of stamina running to block a pox burster
So block eff is a dead stat
by block pox burster, I mean push it
well i smite most of the time and when anything tanky comes along i apply brittle and go back to smiting pretty much, pull out the melee whenever i need to defend myself
+Stamina is largely irrelevant with Kinetic Deflection
Is there any point to running more Health%? Is stamina or gunner res better?
as in do one secdonary attack and go back to smite?
You use stamina for moving around and pushing
Very rarely for blocking lol
yeah or multiple if there are a lot of elites that one wont hit them all
need a good psy build
Stamina regen, toughness regen, and ability cooldown aren't particularly good. So you end up with +HP, +toughness, or +resistance
You very rarely ever need to block, and even without KD blocking isnt a huhe problem
Rending Shockwave and Focused Channeling? Or Warp Flurry?
Ideally I mean
You just very rarely run out due to the ability to dodge slide
i use warp flurry
Hmm. Health pool is nice. Gunners are sometimes problematic...
but focused might fit the build more
What modifiers are important on a surge staff?
BTW, in this patch, it feels like I have enough HP. Before you used to only get 80ish to work off of
I run Deflect Fsword so I am basically a Diet Ogryn, I can just walk up to reapers/gunners who are shooting at me :P
There is a perk called warp rider. It is above the middle bottom psyonics. It is increasing the incoming damage to me? from all sources by 20% ? Or the talent explanation is wrong?
So 1x 20% HP curio, and then do +5% toughness perks on all 3 curios, IMO
I really have liked HP since I've started running it
Nice combo with the multiple toughness buffers too
Very tempted to just buff it further
The +17% toughness curio would be nice, but I run +3 stamina so I can run around
left only does up to 4? targets, while right is infinite
Well, once you get to higher difficulties, you'll find that "tanking" isnt really a thing
And its much more efficient to just kill threats
left doesn't cause massive FPS drops, while right will tank FPS to single digits with a large enough horde
Left sounds like a shitty surge staff
it is, there's no point using left click smite
I mean left click is near instant vs right clicks charge up right?
so if timing matters I could see left click
but it charges up in one or two dodges?
Well maybe if you're stopping your friend from getting overheaded
I definitely panick surge save my friends all the timr
an oh shit button is better than a no shit button xD
back dodgeslide feels so good
I need more opinions. If Im running Trauma staff as a support build with Rending Shockwave, would Focused Channeling or Warp Flurry be better?
How good are you at dodging
Its not that I do it often, sometimes its just needed in Heresy+ . Below Heresy a Veteran can tank a gunner or a Reaper for a long enough time to shoot them without an issue
Dodging mutant is always so inconsistent for me
you can come to a conclusion on your own, would you want very slightler faster charges, or easier peril management
Peril management???
dodging mutant feels a lot easier to you dodge into slide
wut
rather than trying to double dodge
sorry i was thinking of the wrong one
ah
i would definitely not take focused
I always just do one dodge ffs
but Heresy and Above we've found it better to let the Vet charge his helbore while a Psyker is blocking all the shots
Im guessing it boils down to "get gud"
highly recommend making dodgesliding a habit
Left click or right click for smite? I genuinely can't see a difference
covers a lot more distance and extends dodge duration by quite a bit
i just find it very rare to get hit while charging
Cheers
My fingers find it hard to do because unless I bind slide to another key bind
I just asked the same thing xD
Most of the time I get caught out of a dodge I've accidentally jumped and not dodged
if you need to rebind, try it out I'd say it's worth it
I have dodge on shift because it is what I always used on vermintide lol
shift ctrl does sound a lot more awkward 😭
It is lol
I have Crouch on Mouse4 because thats where I bound it in Warframe
for Bulletjumping
C crouch masterrace
This game needs double binding
I wish there was a separate button for Hold Crouch and Toggle Crouch
I'm so used to having C as toggle crouch in other FPS games I play
Numpad 9 Crouching Master race even masterer
Wtf
Lefty player?
HERETIC
That’s a mutant right there inquisitor!
You can unless you're talking about something different. Options -> Input -> set "Hold to Crouch" to off.
Im just imagining normal WASD and then a right hand on num 9 for crouch like wut
don't think dodgeslide was in training whatsoever
I want to have Hold to Crouch in a separate button and Toggle Crouch in a separate button
but it's so useful I can't stop spamming it 😭
I just thought you could only slide forward out of sprint
sliding backwards out of dodge goes crazy
im untouchable
dodge slide just goes against my muscle memory of bullet jumping from Warframe ( Bulletjump = crouch->jump )
so if Im running Smite, Trauma Staff for support, what would I want for my melee?
horde clear? single target?
Trauma is kinda aoe and single target right?
The slide keybind just doesnt work at all :<
Atleast I couldnt get it work, both from fullsprint and after dodge
Afaik game doesnt unbind other things that have the same key
make sure 2 keys arent bound to the same thing
I did
k
I moved Crouch to C for testing
But the Slide keybind just doesnt seem to do anything
24% rending excuse me wtf
There is a perk called warp rider. It is above the middle bottom psyonics. It is increasing the incoming damage to me? from all sources by 20% ? Or the talent explanation is wrong?
what would you do instead?
increases your damage dealt
rending is probably BIS for melee weapons, cause that is how you kill crushers and maulers quikcly
not taken
I'm in awe
Thanks. Just the explanation is confusing.
im using this myself
got bored of the Illisi
... how are people getting double 4 blessing raw rolls
what does rending acc do
Pray to RNGesus
luck
doing dodge slide with Hold to Crouch off is cursed, you just become crab after slide
rending is downright amazing for any enemies using armour, only thing its not useful for is the monstrocities
was gonna do this
Rending is stupid strong now
cheers
they should make an armored monstrosity 
fairly sure Monstrocities are unyielding, but i might be wrong
Didn't beta have an armored chaos spawn or something
they're unyielding yeah
yo where do i report a bug for this class?
This is the kind of crap Fatshark needs to cut it out with. How is a new player supposed to know that?
They just need a glossary explaining all of the terms
it shouldnt be that hard
I mean all of the functions have to exist to begin with right???
so shouldnt how they work also exist
yeah but
This is fatshark....
too fat huh :3
does fatshark really even explain what anything is
No lol
in general psykhanium shows enemy type but monstrosities aren't in there
nope
yes
Are we ready for memes?
it took me an embarassing amount of time trying to discern what enemies have what armor types where before giving up and looking it up
Meh, no, even with a full on Voidstrike build, Scrier Gaze is just shit
have a programming degree to read the code to understand what rending is
Negative dodge distance
the damage you get is honestly useless
ohh thats easy, go to the Psykanium Meatgrinder and hit enemies
scriers would be good if you could use purge with it
1200 damage with an infantry lasgun is not shit.
cause it would be super synergistic
it took me less time and effort to just look it up
I honestly don't bother with the meatgrinder at all
Scrier's Gaze you need to use a gun with to get any use out of it.
I probably spend mroe time in the Meatgrinder than I spend in missions
Yeah, good luck keeping the higher buff up with Lasgun anyway
Or voidstrike staff
I do.
11a w/rending? i personally am a huge fan of it
super stable and pumps out rounds
Cool man.
Everyone staggers.
yeah but its unreliable
And when you're shooting ragers, it totally is
have u seen the math in staggering enemies?
the checks are absurd
Does Smite electrocuting count as a stagger?
Yes
oo yeah
anything that causes an enemy to pause is a stagger
trauma staff doesn't care about math 👴
Have you tried using Warp CHarges with - Peril Gen + DMG and Vampire perk?
Vampire?
I forget the perks name its vampiric something. Makes it so teammates can give you charges too
I hear people talking about duelist swords, whats making them good right now
thats what I was going for tbh
ty
ending up with like 50% peril reduction
mk4 heavy attacks I believe
there are three stages of stagger.. sort of. 'pause' 'stumble step' and 'trip' but on top of that there are also stagger times (within each of the stages) depending on ur stagger.. On top of armor type and weapon types effect each armor type and weapon type differently.. on top of light attack and heavy attack affecting each stage differently.. On top of each perk and the stats that they provide affect differently (some perks, ignoring mass or removing armor, can render your stagger on your weapon useless) cause it requires a specific armor type..
mk4 duelling sword in particular got its attacks buffed
here's a comparison between the deimos h2 and mk4 duelling heavies #psyker-class message
oh wow, 861 weakspot damage
You gotta nail weakshots tho
but dueling isnt a force sword ;-;
i'm filthy trash, so I just use an axe
I use the Chainsword. BRRRRRRRRR
nice
that is funny that it hits harder than the diemos blaze
chainsword is pretty sexy
I just like using Peril lol
i might give it a shot lol
Im a mage damnit lemme use 40ks version of mana
you cannot even fathom my power
You are
dueling sword poking shit in the helmet stagger is pretty funny at least
lemme guess, uncanny strike and shred are meta blessings?
i find deimos' attack chain pretty weird to use. Are you suppose to just heavy chain for elites?
uncanny and rending
my recommendations for the mk4 DS #psyker-class message
rending isnt a blessing
deimos light attack chain is pretty similar to dueling swords
usually people grab a power booster
That clip of the guy stunlocking lik 6 Chaos Ogryns by poking them in the eyes one after the other lol
havent seen 😭
no power booster on dueling swords
Precog keeps showing up on my swords and ruining my day
yeah, 2 seconds after a dodge is pretty much one hit right
doesn't it work on dodges from empathic evasion
Help I got bored with psyker and now I dunno what to do
Smash heads with ogryn
Ogyrn is the only class I don't enjoy
when this happens you eat the skin inside of ur mouth and anxiously await psykers impending nerf
Spam Chorus with Zealot
that is all we can do
Maybe ill do max speed zealot w/ knife
Youll be just as bored
Dying 5 miles away from your team and being cuffed isnt fun :3
Ah yes. The race to the fastest death
I dunno zealot is the easiest solo but also I only played it with thammer
Maybe fastest zealot with a heavy sword
Should be more doable
Heavy sword feels so good now
Id love feedback on this build https://darktide.gameslantern.com/build-editor?id=9a52ef6f-d048-4c6c-ad31-64d916260bca
Idk what to do with the last point or curios
Yeah once I get my Psyker to 30 I'm def making a Zealot.
Which Zealot personality is the best one for Female?
For Psyker it's the russian one
thats talks shit
what does brittleness do 😭
what are best blessings for duelling sword
brittleness i think makes armor less effective on enemies so basically you do more damage
same thing as rending?
Rending is do more damage to armor, Brittleness is ignoring armor afaik
damn 👩🦲
Once again, Fatshark adding unnecessary modifiers to confuse you.
The only thing I'm not used to on zealot using the heavy sword is that big guys take quite a few hits to kill
would be fine if they described effects
Not really
the math can be different between the 2
rending shockwave trauma staff gonna go crazy
they describe weapons and their attack patterns and all that but kinda annoying to not know what certain buffs/debuffs do
They made rending way more straight forward
+10% damage is not the same thing as ignoring armors damage reduction
sounds like ignoring armour is better
rending is you have armour peircing, brittleness is the enemy has less armour (they function the same)
considering most weapons have much lower damage against armour
except they dont
when you do maff
yes
yeah they effectively get rending against that target
perfect
100 damage +10% Rending = 110 Damage
100 damage * 50% Brittle Stripped Armor = 200 Damage, not 150 (as a basic example)
Ima play vet with a plasma rifle
It's been forever since I've touched it
Wonder if it got a buff
found this in the armory, thoughts?
If you literally don't have a surge staff
its one of the best weapons, if you are good at reload cancel to speed up reloading
Are the toughness regen on crit/warp damage on crit only good if you have +crit % and warp nexus rolled on a staff?
both work with Assail too
Aha gotcha
you can get crit from this too
considering you get so many hits, it's enough
crit from true aim, means every 2nd assail will crit minimum
only right clicks go for weakspots, left clicks just hit whatever they hit
Anyone got a smite build
also can't really go that and EP in my build
(plus i'd be wasting a point on the obv made for deflector talent
is the talent empowered psionics bugged foir smite?
im getting 100% peril cost reduction but it doesnt say in the description

yep
yee
either that or its missing from the desc, which do you think is more likely?
i'd have to take off empathetic evasion which I'd rather have for crits
Ew games lantern hahaha
Im not taking 3 freaking pics to share my build lol
ehh toughness regen is.. meh? idk, only affects coherency so i'd rather just get 5% flat toughness
i think its missing from the description czu the other two all have 100% reduction
I will laugh my ass off if thats correct
hell if its a simple missing description Id think the devs wouldve said so by now
cause flat toughness increases how much your talents regen for since they are all % based and helps vs stalkers and shotgunners
if you dont go % toughness curios the 3 5% give less than 10 toughness
I run 2x toughness 1x hp
other issue is I have one more talent point and when I look at every option they all suck lol
i prefer my 105 toughness and 278 HP
toughness just feels better when you get good at targetting flamers and bombers and hopefully your team doesn't fuck you over with bursters
I am so confidant at dealing with bursters
I always prefer toughness especially now that they made the wise decision of letting us have every tough Regen under the sun
i prefer hp so a empowerd mutie doesnt insta down me if it grabs me and slams me into ground
get to a wall
as a vermintide player i usually go for hp/dmg reduction vs gunners + stamina regen + block cost
especially on higher diff block cost helps a ton with monsters and heavy hitters
wtf is this
Can someone send me a smite build?
oof rip shredder modifier
Thanks!
if only shredder was swapped with mobility and it had better perks and better blessings rofl if only
did they add the audio ques for combat?
cause maybe I just got a little better, but they are awesome
and they save my life like 8 times a match
combat's been had audio cues
I guess I just never listened
it's redefined my combat tho
i can turn around and block cuz i here 'woosh' sounds
and i dont go down as often
did you get headphones recently by chance
did you have your volume change up from what you had it before?
music is the best part of the game tbh, its hard to not turn it up
you LOWERED THE MUSIC??
only a little
sinful
okay that makes sense, guess you were blasting the music before 😄
Oh yeah dude
my sound is pumping. Those boss fights change my reality
it's like.. "OH SHIIIIT"
could this be useful as psyker? I havent used autopistol as one yet
it's nice that hounds are less bullshit now
hounds are still pretty nuts
whoever designed the moveset is crazy
just start screaming and run into it swinging and dodging left and right
when it works it's awesome
blocking and dodging and chopping
the 180 degree slide?
just the fact that their stagger moves them a fair distance
makes followup attacks difficult
then again I guess them being hard to hit is part of their schtick
yeah
oh well, aint nothin some smite gaming can't fix
How do I do the Warp Battery Penance? What are warp charges?
bottom left of the tree for warp charges
dont use your ability at all since it comsumes warp charges when you have them active
Oh. So basically, I need to hit level 20-30 before I can do that penance
yeh
And even then, that sounds… tricky
its easier the higher you go in dificulty, Auric and normal damnation has so many specialists/elites you can maintain it easily
I can’t even complete a single heresy difficulty yet
I don’t need the Warp Battery talent do I?
you need it for that particular pennance, but otherwise no
That penance was bad enough in the old system, I shudder at how people will do it in the new one 😂
Probably just getting carried
some of them are way easier now than before, pushing 20 enemies of a cliff or 5 elties in 10 seconds was difficult
the thinking of some of these people man
im at the assassination target and im mowing down all the poxwalkers with my purgatus
and this dude is zapping away at them with me with his surge staff
as if that does anything
He’s helping!
let him do his job, like giving an unplugged controller to a younger sibling
I mean yes he could help more by meleeing the boss but 😂
uhh surge staff is probaly his better choice for hitting a poxburster
its quick and does decent damage
if you are talking about the guys that run at you and explode, they are poxbursters
im clearly not
sorted 
👍
looks like the Devs call them poxbursters in the patchnotes
Hey @steel flame ya able to send that surge build?
Still at work
i dont think you understand
theres two types of horde basic enemy
Nother hour probably
😂
ones infested and ones unarmored
Poxwalker bombers
This is a pretty funny miscommunication
Take your time.
the infested horde enemies are called poxwalkers
just discovered that nurgle blessed mutants ignore shield stun
thankfully they don't infinitely pin you anymore or I'd be fucked lmao
only misunderstandings in this neighbourhood
Well at least we can all agree that the best way to deal with poxbursters is clearly pushing them away with laspistol force push
Clearly time for a Jedi mind trick
“You were bursting that pipe”
“Hrbbr djdhdhd glubglub blope”
run at them and give em a hug n a smooch

blow them up with your own perils explosion
man I really gotta stop going for rescues that get me killed
assert dominance
"oh the Ogryn's trapped, surely I can just unnet him and live"
the 3 gunners stunlocking me so I get netted as well
beloved preserve me
whats the best/most fun gun-psyker weapon?
all staves are fun but voidstrike is probably best
revolver imo
revolver and laspistol are both fun
how are the autoguns?
they can perform quite well overall, especially with some feats from the exile side of the tree
on any class besdies psyker, great
in my experience they're just alright on Psyker
and you can use your blitz to compensate on what ur prefered gun sucks at
brain bursts on weapons with horrid anti-armor for example
what ability is good for revolver?
how about melee?
Illsi
you can get some pretty insane dps with scrier's, the utility of the shields is nothing to scoff at for breathing room and venting shriek is just a good pick overall
it's personal preference. I like the chainsword, others like the force swords or the dueling swords.
huh?
The illsi force sword
melee you have a lot of choices, the Mk4 Duelling sword is insanely good rn
chainsword too
knife with bleed has potential, idk myself for the t-axe but the combat axes are as good as ever
does anyone have a build for gunker?
A gunker, or a kind of use a gun while assail is on cooldownker?
Gunker meaning Psyker with guns? Gun Wizard?
ye
look at the thread
wasnt aware
its all good, i'd link it but i dont know how
I wouldn't really build bleed on psyker just because there's not much to do with it. It's only useful for bosses
No real bleed synergy on psyker
most gun psykers run force sword and gun of choice
cause u can peddle peril with the blade
You'll kill the target with just stabbing faster than bleed can do anything
and give urself 20% dmg free
this is what I use, with Mk4 duelling sword and MkIIa revolver
i kinda just wanted to use mostly guns but eh
that squash looks so cursed
that build can take you to haz5 damnation auric Maelstrom missions
oh 100%, I can make it even more squashed
sounds good ^^ Have fun sibling!
how many skill points does it take to get to the bottom of most trees?
🇼 🇮 🇩 🇪
20ish if you beeline it
about 18-20
ah okay, i was wondering how tf people get so many extra points
Feels like you really want surgical on the revolver
Don't get too much before reloading if you don't crit every shot
just got this out of a mission, how is it?
might want to swap one of the blessings for Uncanny Strike
but otherwise its a good weapon
does chain hit mean just hitting the same enemy or does that mean you have to light spam?
both heavy and light, the buff lasts about a second and when it ends all stacks fall off
okay, not bad i guess but i cant think of anything im going to poke more than twice
so do we build our curios for health or toughness these days with the new trees and their overall stats? i saw a pin about it but not sure if it's up to date
you can maintain it with heavy attacks, as long as you hit with each
As someone who enjoys using guns on psyker, I wish Pskyer had access to braced autoguns.
tbh its preference, some have toughness others have hp
both work
i went all in on HP so i have 278hp and 105 toughness
others prefer the opposite
with how easy it is to regen toughness on psyker i might just go 1 wound and 2 toughness blessings
I don't see the point in wounds
Nevermind not playing vet. The ability doesn't highlight ogryns anymore and that's a joke.
Don't see many people playing vet rn
just so that i wont die instantly if we pick up grimores
I liked one thing about vet and that was plasma rifle gaming
Dunking on enemy ogryns
Smite doesnt seem to benefit from any damage boosting talents
its job is to lock down a group of enemies, not kill them
ok I have a bit of a broad question
Not the point
I noticed a lot of people play with some UI and info mods but I'm not at all familiar with modding this. Can I get some suggestions on what to get?
spec'ing into dome instead of shield makes carrying randos much easier
or maybe it does benefit. hard to tell with how the game pops up its numbers
it does gain damage from talents, but it does less than 20 damage per tick, so boosting it doesnt do much
maelstrom is just impossible right now, haha. So many brand new 30s trying it
these are the most popular
first 3 are required for everything else
Dome feels more impactful
although the wall is really good for stopping mutants on demand
Thanks!
that's nice to have, but you can still stop mutants on demand
not as safely, granted, but dueling sword special will stun them with a weakspot hit for an easy kill
yeah but the wall is more satisfying
true
also hilarious is letting them hit a wall first, and them putting them between a rock and a psychic hard place
half the time it just breaks their ai and they have no idea what to do
dueling sword can 1 tap them with a weakpoint hit, if they arnt empowered
Does anyone know if something has been said about the current Psyker bugs relating to Psykinetic Wrath/Blessed by Fate?
always funny how this ability turned into a CC focused one
when all descriptions describe it as a powerful killing attack
the trailer even has them cast a small amount and pop a rager's head lmao
lethal
i go full toughness because it regen. Depends on playstyle. I rely on kill to regen.
at launch Psyker were supposed to be the Elite Killer class, and then the Veterans were killing them before we had a chance 😄
FS have a habbit of doing this
I'm here again cause zealot chat is lore accurate.
For using shroudfield with thammer - To make it super good I just have to hit enemies from behind?
to be fair though in higher level difficulty, mote toughness doesnt mean jackshit.
whats the meta when it comes to curios? toughness, wound, health? full toughness?
it depends on what you prefer, some here like Toughness, ohters like myself perfer going all in on health
go for the balanced one. I find the 21 health, 3 stamina and 17 toughness works well for me.
buthe rest is just gunner resistance, stamina regen, and toughness regen.
i havent even seen 1 with 21% yet 😄 still on 3x20s with 5% perk for 75% increased HP
do u still need stamina if your in love with kinetic deflection?
but if you are overwhelemed, you are fucked eitherway you know?
it helps i suppose
i like my almost 300 hp 😄
Wounds are for people who go down, and i get enough toughness regen from talents to keep me at max
i like to be able to survive mutie hordes
hp is nice, you can make mistakes but you cant regen regularly. All Toughness curio is like... you can take more hits, but if you fucked up, you fucked up haha.
melee ignore toughness, and that is usualy what hits me
yeah, thats why im a bit iffy about toughness right now
always thought its meta but, idk i do better with a balanced curio nowadays
Is it typically better to rock toughness or health on your curious, or is it a preference
wounds are for people who cant stay up
toughness or hp are preference
stamina is nice to have, but it costs you at least 20% hp/17% toughness per curio
id rather run at least 1 extra wound. shit happens and i dont wanna be on deaths door because of shit
correct me, how many hits from a grunt in damnation clears out your toughness? I think 2-3 hits? Rocking all toughness curio wont make any major difference.
larger toughness means faster toughness pumping from % restoration sources, no?
theres one time I was like 80% toughness and i was hit like once or something. I got downed instantly.
I think toughness regen is so much more important
to be fair psykers are made of wet tissue
melee ignores toughness
how fast your toughness regen snd how much it regen > toughness capacity
doesnt matter how much you have if you get punched
Isn't your toughness only ignored under 100 toughness?
^
getting back to 100% with a small amount of toughness might be better than having a lot of toughness 😄
has anyone been going a crit build with the new tree?
every build i have is a crit build 😄
i havent used assail even once 👴
i aint and i fuckin just clock out when i get into a game with an assail psyker
its so fucking boring playing with one
busting makes me feel good
Empowered Psionics vs Disrupt Destiny for the Assail build? Pros and Cons?
lol i have one i have been messing around with and it has been feeling great, sword has +5% crit chance and up to +17.5% crit chance on chain hit, and like 14% base, gets pretty high
up ot like 40% crit chance, same with staff
wouldn't it be better to have both higher toughness regen and higher toughness at the same time since more toughness cap = gaining more toughness w/ regen since toughness regen is percentage based
if i were trying to do pick n mix what would be the best way to go about it? now that they changed BB.
what difficulty you on
it will only really matter for gunners but it's better to just not get hit
has anyone tested if empathic evasion can trigger on dodge weapon blessings yet?
i got it naturally on heresy tons of bastards to headpop
it has to be tier 4 or above
ah right
when something says "reduces peril generated by 20%", does that mean a 10% peril ability only generates 8%? or is it additive (i know the answer is probably yes but i just wanted to ask anyway)
yes 8%
Anybody know a good build for the penance pick and mix? The one that you need to brainburs 4 special or elite in 12 sec.
keep in mind nothing that reduces peril will affect Scriers gaze peril generation
not a clue, when i bother to use bb again after a year of having that as my only option ill let you know what i figure out XP
wot
i use laspistol
crit go brrr
seen people use void staff
everyone still figuring it all out
we are all in the experimentation phase rn
despite what some people state
right just didnt seem like i needed a staff with assail
i had a problem with asail, and void staff, no CC. So i run voidstaff with smite, but probably a trauma with asail so you can CC heavy groups
trauma has a wierd thing where it can funtion perfectly fine as your only weapon
lol true
Empowered psionics with guaranteed charge on specialist kill
voidstrike is my favorite, but I use it in the same situation as I would assail, so running them together felt redundant.
i like surge go brr
And also venting with the cast speed
i havent tried the new surge yet, how is it?
like i havent touched staff with assaail so far so was tryign to figure out like why i still need astaff
What blessings should I get on a surge force staff? Warp nexus and Warp flurry?
what difficulty? its not enough depending on high intensity mobs and you need CC for your team to do the damage
assail fizzles out after a point for me, on like malestrom damnation or auric with high intensity, need the CC
running a assail build is fun in auric, just need to be able to kill stuff other than trash at the same time
surge staff is really nice, tosses out casual 1k shots on specials and such. and also you can do this https://streamable.com/sp0hb4
sword i am running for my crit build
dont you do more damage with secondary even with the half second charge time
i run assail in concert with my laspistol in auric and it performs very well. many times ill use assail to stagger things and put them into oneshot range for my las and finish them with that. makes for a super fast kill time build
it depends, on single stuff i use the zap, but in hordes i can just mow them down with m1
never tried using that as a quick back up to finish off, maybe it would work better for me
try out either revolver, laspistol or shredder pistol, all 3 are pretty good as a backup for assail build
revolver has a lot of downtime with reloads
ill probably make a crit shredder at some point to try out with my build
ill have to give it a try. the staffs just feel so good. i love being a space wizard lol
in an assail build, you only pull out a gun to deal with crushers, maulers, reapers and monstrocities, reloading quickly isnt an issue at that point
i guess
i use my las as much as my assail
both deal rediculous damage
just depends on the situation
Can extracting a blessing fail?
No
Weird. I extracted a rank 3 and didn't get it and the weapon is gone.
between the same weapon family
how does one make the revolver reload better?
if you're extracting blessings from a staff, it's because all of the staffs we have belong to different families
Wait, so if I extracted from a trauma force staff, I can't apply to a surge force staff?
welcome to psyker life
That's a silly billy way to live.
nobody said we were sane
So, what do I do to get good surge staff blessings. Just buy and upgrade surge force staffs? :D
well good new
news
there are only 3 t4 surge blessings
so you wont be hunting for long
maybe
But the play is: buy staff, upgrade staff, canibalize staff?
Also: Once I "earned" a blessing I can apply it as often as I want right? it's not an "once" thing?
I was guessing that might be so, was just trying to figure out at higher levels what staff / secondary should I run with. Before blance patch I was doing the surge force staff.
oh thats fun, just realized i can aim assail to the side of a bulwark then aim back at the bulwark and then the rocks hit him in the back and stagger him
well shit
thats even easier than doing bb
Btw, what's best curio wise for assail psyker? 3 x toughness, with +5% toughness, and toughness regeneration speed?
Dont need to go so deep into toughness
Probably still needs too many assails to be worth it. I've been swapping to my surge staff and charging right clicks. Keeps 'em CC'd too.
1 assail dagger staggers them
Right now I have 2x toughness, and 1x wounds, but I'm just not sure what's optimal.
it's a bit random on whether assail guardbreaks them
I think the assail has to come from the front
Wounds not optimal
so it has to fly up and loop around
im getting them to stagger by looping them in from behind
huh
its pretty consistant
woundmaxxer
I like 1x wound and 2x health
this is my wounds copy-pasta: For this reason: Imo wounds are playing with the intent of failure, in a way. It's better to prevent going down in the first place, either with HP, toughness or even stamina for pushing. With more HP or toughness you are less likely to go down. With 1 extra wound, you need to go down twice in order for it to actually benefit you. Whereas toughness or HP will always be helpful. Typically in those games where you go down twice, the round is doomed anyway. Even on damnation I feel med stations are plentiful enough where + wounds are unnecessary
Yeah I'm trying to get rid of the wounds one, but I'm not sure what to get. With all the toughness regen in the tree going max toughness on curios seems the best. I don't understand the value of max HP at all, since most HP loss comes from wounds or other purple stuff. I usually find the blue health more usueful than the white health.
that is what I run as well, toughness is what all the scaling is
i dont think max hp is worth it at all
and you have toughness damage reduction in the bubble shield
Sure but I think you still have to throw assails for days at them. With a surge staff however he's dead in 3 attacks.
melee ignores toughness if you are not at 100%
an empowered Mutie can kill you with the triple ground smash from 100% hp and toughness
ya but that is such a niche situation to forgo what the increase in toughness gets you all around
if i dont dodge one of those attacks at least, `i deserve to go down lol
have you been hit with a mutie horde yet?
plenty but i got 161 toughness and 1510 health and i dont have issues
That is true, I have been clobbered from overhead smashes to nothing when I wasn't careful. But what will help there? More max HP will help what, like once? And then it's gone, And if you pick up a grim, then the effect is essentially lost too, so you're better off with more toughness no?
thats my reasoning
You have 1510 health on psyker?
How?
im not using a surge staff on my assail build 😛
lmao mistype, 150
which is why this is nice
health does let you skim off more anyways
so you have 70 more toughness than me, but i have 120 more hp than you
151 toughness 165 health*
I have 173 health and 132 toughness and 1 extra wounds.
at least for melee, toughness and melee are roughly equivalent up to the second hit last time i did the calculations, but nowadays our base toughness varies
I can recommend it. What are you using?
this is my laspistol, assail crit build
Still at work?
i like being to play stupidly into ranged patrols so I like my toughness
I just mark gunners/snipers, brain burst and dodgeslide behind cover
this is my crit build, i use surge for other things
And trauma spam to keep them quiet
i need to figure out if empathic evasion can trigger riposte while being shot at
why would you give up Soulstealer?
that would be very silly
Can I see the surge build?
is there a way to make dueling sword penatrate flake better?
try to get these blessings
because i dont need it
Thanks
this is my Surge build
i like crits
crit sounds make my brain wobbly
all i need is the penance for pushing 7 enemies off the map and ill have all my psyker penances done. which maps have outdoor extracts so i can hold my team hostage until they let me do the challenge lol
@viscid matrix but yeah i found that soulstealer was just overkill for my laspistol build and the point was better spent on warp rider
you are lucky, its so much easier now, it used to be 20
I forget the name but I got that on that one map with the two bridges that lead to the last console you need to data interrogate
it doesnt apply to laspistol kills, only staves, blitz's and soulflame
Hm. Not really what I'm going for.
My Idea here is maxing time I can throw assails and empowered assails. if I ever get swarmed in melee, Illisi force sword clears pretty well, if I meet reapers, crushers or bullwarks, surge staff seems to have the highest DPS in getting rid of them, resulting in well rounded build.
back at launch, we had to knock of 20 enemies at once for Cliffhanger
also PicknMix was 5 elites in 10 seconds
The mission with the two bridges connecting to the centre room right before extraction, idk the mission name 😭
that too. besides im getting 5% off every crit which is every other shot, another 10% on a crit kill, and both peril generation and quelling from assail, so the extra little bit from soulstealer just wasnt needed
fair enough
You can push them off the bridge
thats terrible lol theres no way you can actually do that. calling it a push is an overstatement, at best it makes trash slightly stumble backwards a foot
Reminds me can I see the stats on the surge staff and melee?
Either with psykinetic grasp or trauma staff
wdym?
we did it 😄 the trick was a ogryn with shield or psyker with a lot of stamina stand on a mini bridge off the side of a bridge
its v
For the surge build
thats wild lol
Thank ya
does upgraded push increase distance based on peril?
ye
thats underwhelming, still cant tell the difference at 100 peril
Just use trauma staff
how do i make this better
Send those suckers flying
blaze over transfer
blaze what
whats that
Jazz hands is the name of the build once you get the middle last orbs your basically set if you let go of the attack you use one of them up use voidstalk and walls to deal with getting the orbs needed
makes things go fwoosh on crit
oh
transfer peril is fine too
sets em on fire
its a trauma staff mr deaf
aint nobody need transfer peril on a trauma staff
bis blessings are nexus and blaze?
i dont realy know how to use trauma i just know its good lol
you should try it out before making changes
also yeah, how coud you even hit a weak spot with trauma
Smite would be so good if you could get Kinetic flayer with it.
M2 all day everything falls over
just spam eruption?
what about t his, how ake better
so if im spamming eruption, whats the build? since i wont be using assail
Assail is love, assail is life.
can someone confirm if Kinetic Deflection + Deflector 4 on my sword gives me 55% BCR
How does this look?
Don't have my build on hand to post but it's just brain burst with cast speed on ability, venting strike and empowered psionics with guaranteed charge on specialist kill
Fair
warp resistance isnt huge but youll noitice it that low
What would you say is the least important stat on Deimos? Mobility or Warp Resist?
Less warp resist is ideal
Just grabbed this, but if you think I can do better I'll keep rolling
I have this, but im working on a better one, the quell on weak spot lets me never stop firing but I need to find a higher tier.
What build is everyone playing with the voidstrike staves? Because I feel like for assail, surge is the better option.
i use smite with the psionic charges, for unlimited lightning/stagger, because the psionic charge reduces the cost by 100% to channel
It will be patched out though
voidstrike hits everything far away, and smite hits closer and chians CC
I am using smite, but that's only because I want the two skills below it
I dunno if it should be patched. Smite is so weak without the infinite spam.
It's not that weak
the fact that smite is only decent because of a bug is exactly why it should be patched
what does fire frenzy do since its icon is bugged?
Ofc stronger with the bug but still alright without it
doesnt make them cry long enough without the bug lol is the problem, maybe if they reduced the peril by 50% with psionic charge
Yeah that'd be nice
the unlimited is too much, as much fun as it is lol
i have dodged to keep moving fast to hold it for so long lol
looking sideways, moving like a crab down the map
Think that's why i started dodgesliding backwards so much
What guns would you recommend for a gun psyker?
a voidstrike staff
is knife generally outclassed now thanks to mk4 dueling saber buffs?
it depends on how you want to build.. the MK2a recon is pretty potent if u go for crit and stack BB, u'll get crits from your weapon AND the occassional BB smeking enemies for a pretty reliable dmg cycle. Only problem is ammo control. Alternatively you can go for a different recon gun with more ammo/less dmg since you're proccing crits and BB... Alternatively you can run handgun, same thing, it peirces mobs so you can shoot specials through anything and still proc crit and BB
Does warp flurry do anything for Purgatus staff
I have always been very skeptical of 10% chance to BB an enemy every 15s. Is one-shotting a random poxwalker or scab really that helpful?
i tried it and it rarely procced on anything useful, id rather just allocate the talent point elsewhere honestly
I can see it being okay if it was a 15 sec cooldown per target
anything thats chunky im manually BB'ing anyway
Universal 15 sec cd is just unfortunate
it's just a free plus, the dmg is still there with warp charges giving you free 24%
yea that node seems pretty bad, they could lower it a bit or just give it a cd per enemy, would make bb more even with the new blitz options. i know bb enthusiasts will say its amazing but its really not as good as assail or smite and i dont mind using it for challenges but it definitely lowers carry potential compared to the other 2
BB is terrible this patch. Can no longer two tap crushers.
Without empowered?
I don't see much use for it outside of the bug. It gives a moment of respite sure, but so do other abilities that actually kill the enemies. To me it feels balanced in it's bugged state, because while you channel it, you kill nothing. Even just a poxhound going from 0 peril to 100% removes less than a third of it's health. You basically take out 1 source of damage completely for CC.
If it's not infinite, then it needs to actually do respectable damage.

