#psyker-class
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good
Indeed
thats good to hear i like plasma
Itโs fun af
I always be bayoneting with that gun
They did a good job balancing most of the guns this update. Everything is somewhat viable I think.
Im just waiting for shotgun buffs so i can enjoy Vet ๐
You can one shot crushers with hellbore III with proper build
I can cut em in half as psyker
Wait but really how people building their trauma sticks in the new world?
shotgun zealot was pretty fun, but i last used it pre patch so idk if its stil lviable rn
In a couple swings
i went assail dome warp charges
Take about 2-3
I would imagine same as last patch mate
There's very few things a hellbore CANT one shot
why are people saying electric staff sucks!
Even monstrosities
they get sliced in half
Take almost half their health in a weakpoint
Because they comparing it to broken Voidstrike (not a comparison anyone should be making seriously)
idt it does? ive seen ppl use it, but i havent myself
I didnโt play last patchโฆ or several before ๐ last time I played seriously there was one force sword
Class Overhaul - Auric Maelstrom Damnation Gameplay๏ฝWarhammer 40,000: Darktide
00:00 Psyker tries to save his team, but can't control Peril..
3:53 Psyker Saves the Team
7:54 Great teamwork to conquer Monstrous Hab Dreyko
21:12 Final Event is Crazy
28:42 Build and Talent Trees
Discord: https://discord.gg/GbN5ZzjRQE
Leave a follow at https://ww...
Surge Staff? It doesnt. It's just different.
see assail needs to be nerfed
^
Exactly
I just feel like it's too easy tbh
I beleive Nexus/Blazing is the go too for many
assail doesnt need to be nerfed, smite and brainburst need to be buffed
empowered smite is actually so good ๐ญ
Nah
getting like double/triple the damage my team is doing just from assail
Nerf assail
No, Assail definetly needs a nerf
Smite n burst are fine
Assail is ok, a little overtuned but it's basically braindead to use effectively.
I think Assail just need it's Shard Cooldown lowered. It's damage should be powerful, but it charges so fast you can use it as a primary.
can just hold charged smite at 99 peril forever while empowered
I feel like that's just a bug tho
"assail doesnt need to be nerfed"
Thats a bug. THey are gonna fix that.
Make it less aimbotty, reduce the damage, keep the short cooldown is what i would do
gonna enjoy it while it lasts
Assail gamers 
smite is bad compared to the other options
smite seems underwhelming compared to assail
Using this with Scrier's gaze
Its pretty funny that so many ex-vets are now playin Assail Psyker aye
like why would oyu not just take assail and use it as a primary at this point
I agree with it being less accessible but only slightly because it's a fun ability.
I love smite myself
I think the aimbottyness is fine actually. I think Damage is fine too. It just need to reload WAY slower. Right now you get a shard every second. It should be 1 shard every like 3 seconds.
Thats because one of these things is broken
id say just make it take longer to recharge spikes

Because assail ruins the lobby
Auto pistol/bolter abusers always gotta find the cheesiest stuff to play. 
time to recharge spikes should be like double or triple 
By being overtuned
Oh wait that's me. Xd
I would rather strong stuff has a skill ceiling higher than the floor myself, but there we go
I'm just having fun ogrynning man.
Right
Big guy is op and tanky af.
feels fun to play ogry and save team tho
Hmm I have but not loving yet
Always has been ๐
I had to save the og last run
Damage on the stick is meh, but blast radius and charge rate are good
Despite Assail being as broken as it is I still prefer Smite way more. It's just way more useful and lets my other teammates actually have fun and kill stuff.
Im a nice guy like that
Veteran: "Press F to Rescue Downed Team"
He got swallowed and nearly puked up off the map
i think assail is fine, i think it just needs more damage, but less richochette, make it super powerful but only bounce once
lol
I don't need the heavy hitter keystone at all. Already doing so much damage from bleed and heavy attacks. Feel no pain is just op tanky.
Maybe lean into how strong it is by tuning it further and have it be "Cooldown" based.
Like, you use peril to summon a group of shards and can unload them faster than you can now, but actually have downtime.
Yeah i run that too, super good skill
either make the recharge on assail longer, severely reduce max crystals or make it do less damage to flak/unyielding. one of those. ONLY ONE.
this is fatshark however so i anticipate all of them being done
assail is anti-fun your teammates don't get to shoot anything
smite is pro-fun your teammates get to shoot everything ๐ด
My mk1 bully 4 heavies a crusher already without thrust meme.
What is your build?

It already does shit dmg to flak. THat's the point of flak armor - to avoid shrapnel
i would be ok with higher damage per shard, but doesnt bounce to as many targets
Smite is anti-fun your teammates that go to melee a group of pox walkers get to have 20 frames
Yeah MKI Clob is up there with the best weapons the archetype has along with MKIV knoife (the london special) 
Not going to happen fear
less to unyielding then
It already does to much
I'm playing haymaker skullcrusher. 
i've spent some time on zealot now and trying to kill specials with an assail psyker around is unfun
Todd Howard: What you guys don't have 4090s? Casual.
I hate long heavy charge so I can't deal with thrust.
Matter of fact, if it doesn't look human, I don't use shards on it.
Unless they're Maulers, then I don't throw them at armored humans either.
idk it seems to do pretty great against ragers
You'll hate the other two clobs then, they've yet to see a buff to heavy spool-up :/ Soon tho
I cant wait for MKII to be usable
Mk1 is just nice to play. I horde clear with light heavy spam.
Since haymaker keeps stack now it's so op.
This look decent?
Where can I find a chart of how much damage how many soulblaze stacks do
Ragers are human-ish. Human targets it does great on. Unless they're wearing thick armor.
A few of those blessings are now really good because of that change
I have that one!
the tankiest human enemies are maulers and the flak zerkers, idk what they're called
Does Surge even work on the RMB?
maulers yeah, assail doesn't do great against
or just LMB?
assail w empowered psionics
I don't really like cleavers that rely on heavies
im just trying to make a full support psyker, its actually working well
They're really impactful when the attack FINALLY comes out but I'm impatient.
Right click to Shock targets and do massive damage. Left click to pew pew.
i run revolver for the pesky armored enemies
I wanna mash left click 
Gimmie weapons that do best with combos of heavies, lights an special attacks all day
I was talking about the Blessing Surge, on that Voidstrike staff
Yeah, basically, if we see skin/cloth on a human it dies to it. It does okay against ogryn heavy gunners. But I wouldn't use it on anything else.
Still undecided what I prefer between shovel and mk1. I think shovel does more damage to single target but because of this haymaker change bully club actually horde clear faster.
i've been putting some time into gold damnation now though, and damn running ability cooldown trinkets with the dome makes me feel like a hero
telekine shield is bugged with warp charges
Stun barrier is godly too.
Shovel with BM will do it faster than Clob tbh, but MKI is deffo better at bonkin bigger things. Shovel however has the uppercut which is like THE single target CC attack in DT
if you have 6 charges it gives you a 100% cooldown reduction
How so?
what about buffing the shield, the one that gives toughness to allies, can we have it like the new zealot relic thing, so it also gives overshield?
I know 4% is okay but it feels so bad using a curio perk for such a low number.
I wish it was higher.
instant cooldown, i've seen someone put up like 12 domes simultaneously
45s CD is still 4.5 seconds.
get 6 charges, and you can cast the sphere shield twice back to back
i like dome but there is such a thing as too much dome
Well yeah of course. I dont think thats a bug though.
yeah, the shield is great
If you use all 3 curios for it, yeah.
it is
I have bm and skullcrusher on me shovel. I use the mk1 in melee only modifier tho it feels nicer to bonk and stagger big dudes.
warp charges are very bugged
How do you figure?
becuase they dont work with scriers gaze and are not supposed to give you 100% cdr
Oh in that modfier specifically MKI clob is 100% the best pick, no contest
The sphere shield is bug you can spam it as long as you get one charge in between
I just personally think that there's so many disproportionately higher value perks still.
yeah
That modifier is so fun man
I think there's a reaction for that.
its supposed to be 7.5% iterated 6 times
tbf we have disproportionately higher value perks across all the classes
30% toughness regen is a staple ever since its buff
Gonna play shovel this round.
but if if wasnt bugged and you took all the CDR you could you could keep sphere uptime near 100% for a while which is pretty cool
Am I a bad person if I unskill 50% coherency aura range, in favour of 30% faster assail charges?
i would
Here's the culprit to your bug.
Damn thats a nice pooperscooper right there
Ogryn weapon in psyker canal ?
you sure? I dont think thats the issue
This includes dogs, packs of gunners, ragers, etc. There are MANY CDR options for psyker, bubbles have a high uptime before collapsing.
Ogryn strongest. 
How so
For curios
I get charges and cast, its already back up without ills
Most of the long term players multi-class mate so discussions end up in all channels periodically
20 seconds
So if you are throwing tons of voidstrike down a hallway at specials and elites, you could easily spam bubble with Curio CDs, talents, etc.
I am top 0.5% in all classes (apart from vet)
Who cares about angry cadian tho?

What am I looking for?
they are bugged with both shield and scriers
Scriers I know doesn't work correctly.
Can't abuse bolter anymore on vet.
30% toughness Regen has been a must since the games inception. It's just it's been easier to get since they changed crafting
i feel like veterans are a little under tuned this patch, but they ironically make for great supports with the stealth skill
Whats menna be wrong with Scriers? Ive not had a problem with it so far?
they can get crazy revive speed with 2 charges of stealth
It wasn't that strong originally. That perk was buffed later in the beta.
Explain
I was talking with someone else about the whole bit with warp charges.
It makes a lot of people explode but i wouldnt call that a problem 
One run, I think, I'll be a support boi, and keep stuff smited, instead of spamming assails. And I get a veteran that's allergic to taking out snipers. Aaaaah.
Still going to report this to my local Inquisitor 
And what I meant to say was, it doesn't make sense to have the cooldown start when peril ends.
i feel like scriers maybe doesn't give enough reward for the amount of risk you take on
Why not
Oh yeah, that i deffo agree with
It should start cooling down as soon as its cast
Like Volley fire used to
@last sleet run assail, its a better support skill, if the enemy is dead, it cant deal damage
It punishes your gameplay which is centered around getting headshots for CDR and whatnot. So in spite of all the work you did while you had it active, you don't get to benefit from the increased dmg to heads while using the ability.
assail doesn't stun crushers
Well considering you can keep it going the entirety of it's cool down duration........it has to start at the end.....
So you can only earn your CD when scriers isn't active. Can be tricky to get the buff passivley.
You cannot
Just saying, it feels clonky.
warp charges do not reduce scrier cooldown, and give 100% CDR to shield. The skill is really bugged atm
So, how are people using assail now? Just spam it endlessly or save it for elites etc?
Can really screw up rotation.
Im gonna test what you said, because I seriously doubt
get the gaurenteed crit and toss a few out
go nuts
its repeatable and others in chat have verified it
Best defense is more dakka.
I tested with 6 charges, you pop sphere shield and its off cooldown instantly
You can get 4 quell cycles with Scriers before all you're doing is quelling and that is just not viable for a gunpsyker to be doing, more time quelling = less time shooting
In a horde you can keep scrier going with a transfer peril void staff for almost 2 minutes........
assail is spam until you see a bigger enemy, use void (i like electric more IMO) on those bigger enemies
That is one instance, for every other build, that is non-viable, particularly those with guns, and i kinda doubt 2 mins
So what exactly am I testing? Because 100% CDR while you have one charge of .. bubble? Doesn't make sense. However, if you're talking about having a shield with two charges, then if you have 1 charge, then yes. Of course its 100% cdr, that's the point, you have a charge ready.
dont nerf psyker, they have been the bottom of the food chain since launch, let them have their fun!
True Aim?
Also yes warp charges don't affect scrier peril....because you aren't generating that peril the ability it.
That's really not helpful at all.
Zealot was bottom last patch
I wanted to clarify what you said in your speech because what you said didn't make sense.
Psyker has been good for ages, just people have crippling skill issues
And Im not going to beta test a thing that I've seen to work fine for you.
not healthy for something to be overly strong
Psyker was god tier when they released the Illus and Deimos.
we've been through this era with vet already
its a pve game, strength doesnt matter
sure it does
Easy game = boring game, boring game = no players
its why borderlands was so great, because you could make OP builds that could 1 shot bosses
because it's encroaching "my teammates don't get to play" territory
Arcotash still going strong, I see! Got any funky builds going?
Borderlands very much had that issue too
not all pve games are the same or intended to be played like that
Thats a by product of BL having so much jank that the community has embraced.
Its not by design
am sticking to the meta as usual; I'm running Assail + Mk4 duellies
jank is the best design!
There is just so much of it that the devs couldnt hope to fix it all
Oh sorry I took norfleet gaige, sorry you don't get to play the game
Or just playing any Sal' build
Pretty much
double norfleet gunzerker, or double heralds!
Can a curio roll with more than 1 wound on it
The MK4 is meta now? ๐ฎ
No
It does good work
Did the nerf the force swords?
they buffed the heavies in them and they're better than the other duelling swords
Cool
no changes to the force swords
The meta question makes me unreasonably angry and wish people wouldnt be so direct looking for shortcuts
No, I said that the interaction is bugged and you repeatedly said I was wrong. Then you said you doubted me again and said you were going to go test it yourself. After that you asked me to walk you through how to replicate the bug becuase you don't even understand what you're testing
Sweet
warpcharges give 100% cooldown reduction to shields, its a bug. simple as
Enemy Healthpools did get buffed so it's not gonna 1shot as much as it used too
Its alright mate, i dont much like it neither, particularly when people say XYZ is crap when compared to an obviously broken meta
Ah! That's what I'm seeing.
here's a comparison between the deimos h2 and mk4 duelling heavies #psyker-class message
Very helpful, thanks!
and here's the mk4 compared to the other duelling swords #psyker-class message
This is with 2 shield add-on for shield or even with sphere one?
I'm asking what any standard tester would ask. They want explicit instructions on how to replicate the bug. If you can't articulate that because you don't know how, then you're making a subjective observation.
Sphere
Hopefully it gets hot fixed by right now warp charges with shield is nuts
Also hopefully the charge scriers interaction gets a hot fix, as I was trying to make a scriers build but I need the CDR from charges and ATM the don't apply
when you have 1 warp charge, dome shield gets 100% cooldown reduction, its very easy to have 5 or more domes down at once
scriers doesnt go on cooldown when you use it, so the cooldown isnt applied
it may never be changed
Yeah that sounds pretty broken, I so far had not run game with Warp charges + Dome since I was testing the other new additions.
its the best for non smite builds
if running smite you want empower to get 100% peril reduction and free channel to lock down everything
That's not a bug with scriers and WC. WC peril reduction only applies to peril YOU generate. Scrier peril is generated by the ult itself and thus isn't reduced
Also, I've been testing since we spoke about this, I have consistently found that due to how you kill Specialists consistently (am doing headshots) not only do you actively get active cooldown, but you're able to dump those warp charges for more cooldown on your next cast. I've noticed that you do get an overlapping CD bubble, but only once was I able to get a third before I ahd to build up my CD again.
gettign 30 stacks with scriers is almost impossible, unless you are using a melee weapon that has a reduced peril on weakspot hit
With all of the cooldown options that I have, (am running the +4cdr in curios as well, I am not surprised I am getting such efficiency.
Which path on this one is usually the best? ๐ค
Yeah I was going to mention I noticed that being a thing recently when people argued if it was intentional.
Here's my question, we all know the Smite 100% Peril Reduction is a bug, but when they fix it will Smite still be worth using with it or should we switch to Warp Charges for the Peril Reduction?
yes, because its still more than 10 seconds of lockdown
It's still great when it generates peril
What does you assail build look like? Warpcharges, shriek and creeping flames?
Try using a recon lasgun, the single shot variant... like this: you can do it really easily with this and the Mk IV
i'm sticking to the right side so far, and I don't have enough points to invest into warp charges ๐
here's my build so far #psyker-class message
Thanks a bunch ๐
i keep forgetting to paste the message link
You also need to use Disrupt Destiny and get the the bonus where headshots give you 2 stacks.
Well my idea is this. Warp Charges give you more Peril Reduction and Damage and can stack up to 6. If you have full stacks of Warp Charges is it more damage than the 30% from the Empowered Psionics?
disrupt destiny and scrier's don't interact that way
yeh but getting 30 stacks on scriers isnt consistant when playing with competent allies, getting 25 stacks is no problem during large battles, but chews thru ammo
also until DD marking is fixed we are stuck with only 15 stacks for 30 seconds for it cause getting to 30 stacks is near impossible
It works insanely well together
Because once they fix Empowered Psionics all it will do for Smite is give 30% Damage and it chains to enemies faster.
Warp Charges will give Peril Reduction AND Damage letting you chain it for longer
Maybe I need to complain about not getting 31 stacks of soulblaze more often
This is true, but the Detiny thing is great because it highlights enemies in blue, making headshots really easy, and are usually done on distant enemies.
gettign 30 stacks for scriers isnt consistant unless you waste ammo into trash hordes
Well there you go
there's a bug where it doesn't make marked enemies glow
And that's why the single shot lasgun is so great - is because it's so ammo efficient.
Interesting, I have not experienced this. I've seen them on the other side of walls or floors, but that's because they're within 25m.
its still wasteful, especially when multiple people need ammo
i've killed a non-glowing enemy and gotten DD Stacks from them
also marks cycling thru 5 enemies in 3 seconds because reasons
I use laspistol and Im sitting on 30 stacks every time I use scrier. It's not hard
and this has happened consistently
It's not wasteful when the monstrocities appear and you're chunking it faster than anyone else getting 1100 crit dmg per shot with the rifle.
I always forget which Lasgun does what with the dumb naming system this game has.
There's the PEW Lasgun
The Pew-Pew-Pew-Pew Lasgun
and the BRRRRRRRRRT Lasgun
I have a feeling that dd highlights are bugged. They tend to not spawn in horde scenarios even though clearly stacks are being made
The test was for the bubble shield.
I was not testing the wall shield.
that works in dome as well
DD only marks human-sized elites, bruisers, and ranged shooters as far as I can tell
I can see how someone might think that is bugged
lol
which i think is dumb, is should mark ogryns, dogs and pox bursters too
that's what i noticed too
whats the best dueling sword
Wow, our warp siphon is so efficient at cdr, that we have this shield with two stacks (which I believe have separate CDs) that one siphon can get us that much reduction? And one siphon affects both?
this is without the toughness regen node
4
you don't get double shields with the dome
HOw many times can you cast it back to back?
its bugged, for venting shriek it does what it is supposed to do
for dome its 100% per charge
as long as you have 1 warp charge between each cast, 1 charge is isntant recharge
as long as you have at least 1 warp charge, you get an immediate CD
my ult indicator is the blue diamond in the middle of my screen
it goes black and shows a timer whenever it goes onto cooldown, which doesn't happen because the ult comes back immediately
Is there any point to running voidstrike and brain burst
Void is strongest staff right now, and BB is great for taking out elites and specials
Think he means together
So that leaves the issue that without Warp siphon, you only get one dome. So, we can rule out that this isn't an issue of the code thinking that there's two charges.
Whatโs a really good weapon/ability for Monstrosities?
They overlap pretty hard rn
Yeah I meant at the same time
what about smite and voidstrike
Feels like you'd be stuck using smite for too long
Is it true Surge has really good single target damage? Is it good for monsters?
does surge staff not stop mutants anymore or was i getting no reg?
E.g. using assail and voidstrike, you can kill a horde using assail and pull out your staff when a special appears
But using smite and voidstrike, you're smiting a horde but if you see a special appear you can't do much (I think) because you gotta keep holding down smite, and the horde you're smiting isn't dying all at once anytime soon, and if you pull out your staff all the enemies you were smiting will overwhelm you before you can deal with the special
But idk I haven't used smite much at all
like one mission then decided I didn't like it
Smite really doesn't do much damage
Assail makes me want to marry psyker so much and live with it forever and ever owo
Yeah but it makes the game not challenging
staniel
It's hella fun and you still gotta manage a bunch of resources
Hi arco owo notices you
You have a horde ? : Assail
You have an elite ? : Assail
Armoured enely ? : Ok I'll take my voidstrike out
hi
Psyker doesnโt have any good boss options does he?
Not great vs monsters, but fantastic vs elites, specials and ogryns
What's poppin
The m1 on surge is also amazing if you know how to quell cancel
That's what it feels like, from what I saw the least underwhelming one is voidstrike
Whatโs that?
it staggers 2 targets
its best against anything with armour
I prefered the old surge, the new one feels like it doesn't do much (personal opinion)
are you high? we lost 6 target stunlock that did midling damage, and now we have 2 target stagger with a lot more damage
smite ability is also way better than old surge
Pressing r after every cast cancels the cast animation letting you immediately shoot again. You can shoot the primary like a machine gun with this method. Surge has a 54% crit rate with perks and the crits do 500+ damage
old surge was dogshit
Hot damn whats a good build for it?
old surge was good at its job, that smite now does
CC muties, crushers, and maulers
Yeah when you do maelstrom or shock troop gauntlet it's really good to have only 2 target when there are 6ragers on your face
Thatโd be awesome thanks.
its job is not to CC targets anymore, its to take out priority targets at mid and close range
if you are getting swarmed by ragers, then its a skill issue
I'm not at home but I can dm mine to you later
๐
Is the tooltip of Psykinetic's Aura accurate wrt giving allies CDR still?
Meh assail just does Surge staff but better
ive heard about it not working for other squad members in some cases, and working in other cases
needs more testing
Surge can 3 shot crushers and 2 shot all other elites some of them are 1 shot
assail cant harm crushers at all
Void is overtuned, everyone already knows this
surge is a decent staff, it does what its supposed to do pretty dam well
Yay, time to swap this to Flak and crit
Is there any use for the purgutus staff?
its fun for a horde clear psyker build
Probably good for brain burst
Honestly it wasnt even very good at that
It could also only deal meaningful damage to 20% of enemies
Was proper ass before
Purgatus in high intensity is only good against hordes + for stun you roll a dice so it's not reliable
agreed
its great to stagger a tonne of enemies so the Ogryn can shred the fuck out of everything you stagger
allthough they add on the stagger too
any but purgatus
there are so many more versatile options other than purgatus with psyker purgatus is just not up there
Purga is the worst staff, and its still viable in all content
Some guns are better than purgatus so at this point can it really be called viable
you can do all content with a soulburn build
its viable
you are mixing up viable with BIS
Well when you compare to every other options and other classes before & after patch purgatus is not made for maelstrom nor shock troop gauntlet
especially with the dice roll for stun
i disagree with you
purga/soulblaze did gfreat
Tested Warp Siphon on Vent Shriek. 1 Stack of warp siphon gave mea 23 second cd with all other perks, talents, etc. When I had 4 stacks, It was 17 seconds, when I use 6... it had 13 seconds. The base CD of the shriek is 30 seconds. Clearly, in this instance, it's working as intended. The CDR of scriers gaze works as written - only when peril reaches 100% - then the CD starts. With and without warp siphon, does not change the cooldown of 25 seconds.
So, if warp siphon works on one ult at least one, it isn't warp siphon that's bugged, it's the ability that it's interacting with. The ability is bugged, not warp siphon itself.
4 stacks* it was 17
its warp siphon thats bugged in conjunction with the abilities
Shield gets 100% cooldown instead of 7.5%
Scriers gets nothing because it doesnt go on cooldown until after it reaches 100% peril
It works exactly the same
I also believe that the CDR bonus that you get is not multiplicative of the newer CD, but additive of the base cd.
I played purgatus only from like lvl25 to lvl80, when I tried other things the impact was just there no more randomness of ragers getting to you because you rolled poorly for stun
Scriers gets nothing regardless of how many warp siphons it has.
because it doesnt go on cooldown instantly like the other 2
Purgatus is a trash weapon, it has no range, no damage, no nothing
The cooldown is frozen at 25s until the peril goes to 100.
Cool, you can kill bosses and hordes with it.
Its the same 25second cd no matter how many warp siphon you have.
Oh and I forgot when you play purgatus, YOU SEE NOTHING
skill issue
on maelstrom melee only
you cant just bring purga
you have to spec into all damage feats
Lmao you say skill issue when 90% of your screen are flames
so? What i was saying? You can kill hordes with it? Cool man?
look at my elite kills
dont get me wrong, its not the best choice you can make, but its still viable in all content
build
So, this is a bug on the interactions of the abilities, as it works as intended for vent scream. The function of the warp siphon does not change for other programs its still programmed to do a thing. Because of the nature of Scrier's gaze, the language is not triggering for any stack of warp siphon at all.
i only play at high peril
Purgatus having flaws doesn't make it trash, it's a fine weapon
Oh, you can use whatever you want, i really do not care about it
But you can't go around telling newbies "oh the purgatus it's a great staff"
it is pretty gr8
has assails in it and says purgatus did most damage 
yep
I mean I can tell newbies whatever I want
FUCKING ASSAIL
i barely use assail
AND YOU GO FOR ELITE KILLS
sincerely, i barely use it
we are not saying its a great staff, i said ealier its the worst staff
its still viable in all content
i don't think it's the worst either
Brain Rupture with Kinetic resonance can shred apart a monster
Oh it's by far the worst
im not even specced into assail buffs
as long as your team makes some space for you
not the worst nor by far
Surge and trauma are tied for 2nd/3rd and Void is best
of the 4 its the worst
its still viable in all content
So Iโve spent some time finally learning trauma staff and I actually kinda like it
i barely use assail
based.
Trauma is great!
But am I missing something? I thought trauma was supposed to stagger muties
no
secondary, drop it on them, and hit them with the middle of the blast
its not easy to do at all
not the chargers. It staggers the ogryns.
Purgatus staff is great and i will die on this hill
Trauma is good, you just need to understand how to use it
I like it a lot
I gotta be honest with yall I was in here talking mad shit about Trauma like two days ago but I said I was gonna use it seriously for two days and I think it's my favorite staff by far. @near wyvern I award you a delta my friend
just trying out the new patch, love smite, being able to just stop an entire horde dead, including shit like hounds is amazing
So Iโma repeat, can trauma stagger muties specifically
no
Thatโs what Iโve seen but Iโve read on here it could in the past
wat
i've played since january
it never could
you could never stagger mutants
trauma could never ever stun muties ever
HOWEVER: I still think it could be less janky for sure
you're confusing it with the surge
only surge staff could do that
only surge stun muties
Surge staff is good?
and stun consistently
trauma used to stagger space marines but they also took those out of the game
hot take you don't need to stun muties they're easy as shit to deal with
It Compliments being built around BB alot. you can headpop anything chunky, and just roast the horde
Dump stat is quell speed if you get increased peril quelling
You do when thereโs six of them
nah I let my dueling sword handle it
https://cdn.discordapp.com/attachments/309164964579377153/1160405784094580786/image.png?ex=65348b1a&is=6522161a&hm=b85ac199d065bd5ff4317762befd33a0afac24fd769ee1e31906e113a33aeeb5& ah. yes. the strongest psychic power "immersion break"
untranslated lingua technis
counterpoint: URGH UGH URGH GR UGH GR UH GRUH
I'm poking muties left and right like im moonwalking
Well for me both Assail and voidstrike needs nerf
Yeah Iโm bb/shriek/warp charge trauma rn
Lightning, empowered psionics
I think ima swap bb for smite. BB is super useful but I need that massive cc
It's so damn good
I'm all in on my dueling swords, duely heads rise up
if you can't solo a mission using only peril explosions are you really a psyker main
I wish theyโd give us a pistol and saber loadout where your right and left are stab and block and the alt is a pistol shot
i realized why i like the dueling sword so much
like rapier
i was a witch hunter main in vermintide
I was a barbecue babe
btw, does Inner Tranquillity works for Scrier Gaze? Pretty sure no, but i can't be arsed to test it :v
Roastin and toastin
minigun bardin was my go to
Wait gonna sound dumb, but how tdo you get that to pop up
i really liked Engineer but he was so reliant on a good team to make space for you

i only broke him out when i was running with a pre-made with my buddies
ah

Clientside only?
80km of infinite dodge with good combo and good damage?
finite dodges
cause it functions exactly like the weapon i used for like, 80% of my vermintide career
any tips for the "keep your distance" penance?
git good?
Engi mains don't die instantly to an SV overhead after dumping their ult into a horde of slave rats challenge [IMPOSSIBLE]
thats what the flamethrower was for
at worst, just use smite+EP
and bug your way to a win
thanks bro
i made my own space lol
ok yeah, the fact that its only melee elites, thats a much easier penance
ragers are the primary elites to worry about
No. Scrier peril works for quell peril tough Regen but not peril generation regen
id recommend running BB, you kind of naturally keep your distance
BB?
brain burst
gotcha
i usually stay behind and brainburst any elites i see
i kind of just naturally got the penance done
I did all the penances and forgot them
Yeah just tested it out of curiosity
Fully paid up psyker
ima need to get a group together eventually to get malleus done
Play on Damnation, take shield with the double charge perk, take the bb speed up on blitz perk, then spank shotty mobs with bb
Yeah scrier peril is it's own thing and isn't affected by anything that reduces peril generation or things that ask for peril generation
i run it with the bubble/toughness regen for self/allies
Yay! Central heating is online...
There is a black leather jacker that good with that hat
Like if youโre a psyker trying to get the โpop four mobs fast with bbโ cheevo, Iโd do it before the next patch cuz it is mad easy rn
I am too from back when it was the good idea
Pick n mix?
Yeah, i just realized it now xd
Thinking about switching to toughness or something
did yall know that Assail can actually crit against a crusher and do like 800 damage
Do 3 17% toughness with 30% toughness regen
i got pick n mix done accidently as well lol. thanks to facing down like 8 ragers at once, had a OGryn buddy with a shield just bracing and kept popping away
Yes. But it's unreliable to rely on
Yeah toughness stacking right now is ๐คฏ
(it's always been that way)
I got mine randomly as well - i was in team that lacked ranged damage and there were 2 packs of gunners like 200m away and just poped thier haeds randomly
Did they change Thoughness regen?
then there is me, stacking HP and touhghness regen on curios sitting only 50 toughness less than yall
Because all it used to do is simply increase the regen of the passive toughness you get in coherency
and it was utterly fucking garbage
is there any advice for completing warp battery?
It's still the same and still great
???????????????
stacking toughnes wont help when you take a hit
We have literally thoughness on peril generation and removal
immaculate drip.
Gonna have to cop this look
Just went into a game with assail. Immediately got called names and then the guy left. People are starting to get toxic it seems
Oh man, hadnโt even considered how ass the Warp Battery penance is now that Quicken is mandatory
i have managed 144 sec so far for warp battery
the head and chest are paid cosmetics, just a warning.
I got yelled at for taking Smite. "Dude, you should be using the dagger one bro..."
Whole point -is not to take hits ๐
tbh both of those blitz invalidate so much of the enemies
what is your toughness at?
Used to be 105 and it was enough ( +3 stamina and 2 health curios).
idc if you run meta, but if you yell at others for not being a meta-slave. i will immedietely make fun of you
me n my 200 toughness
๐ค
Swiping Intensifies
are you allowed to put like healthbars and stuff in the normal game? weird that its only in the testing area
People will always be Toxic if you arent following the meta Verbatim.
How did red arrow get a higher team score than green arrow, do enemies staggered way so heavily as for 10 points? I would think a knockdown would be worse than 350 staggers which are stupid easy.
I was using the most meta build lmao
Currently using stamina + toughness + health but thinking on going back to stamina + x2 health because of karking snipers
Health station health with higher percentage would tell me that you're using it most efficiently if your percentage is higher.
the healthbar mod has been allowed so far since mods were implemented (i think January) so it's fine
It's the Death korp Chest, and Trader hat. the legs are in game from the penance "keep away" or whatever the name is
im only 25% health and toughness regen with this
do you need a seperate program for that or is it in game?
ah well just your natural dumbass hater
mods
I so wish they would allow mods on Steam like on Vermintide 2
nice. thanks.
you'll need to install a few other things
I really can't stand nexusmod
can i just find it on nexus mods?
here's a text/gif guide for installing mods https://dmf-docs.darkti.de/#/installing-mods
The Darktide Mod Framework is an open-source, community-run framework of modules that provides enhanced modding capabilities and support.
ty
people have made some video guides if you're into those
I go full toughness in mycurios
~ 170 toughness Psyker?
its called scoreboard
I think so.
Whats great is that we generatetoughness with almost everything we do.
glad to see more games are allowing cosmetic mods rather than punishing for it and taking 3 years to put it in themselves
Whatโs the dump stat for Surge?
Yes we do. But i forcing myself to play better, leaving very little window for failure so each and every mistake really hurts
i have 175 toughness, 185 hp
stay bad
Either quell speed or warp resistance
Something something grimdark, something, something, living the dream... enjoy the pain.
Aight.
Do blessings rank up if I increase the rarity of an item?
no
And i seeing myself actually getting gud ๐ It's very staisfactory
Shit.
Right? I love the single shot lasgun, whats your fave?
suffer
You're basically an ogryb
which one from sir milk? or neither
surge
I did a build with all toughness curios and got health and T on all of them too. Just shy of 200 health 200 toughness, Plus stacking all the toughness DR I can get
Wanna have fun? Get the deimos blade with slaughterer and shred. Never block during scriers, just go full fury.
I'm building around - killing as many things as possible as fast as possible. So yeah.. using dirtiest weapons and passives. Void and Assail and Illsi. Boring meta things. Not the FUN things like laspistol... sigh
if nothing else just to puill surge out of it
gotcha thanks
Used to love BM Antax V
@spice veldt what do you think of that approach? Stacking toughness and the toughness damage resist?
The context is I am doing that with the sphere shield
also to be a walking tank, hold quell peril while in scriers.
right one
you can just constantly recover toughness
buy warp flury 4 as well to pull it 
good retreat option
Also when i hae this thing - it's impossible not to use it
https://cdn.discordapp.com/attachments/1046914150363844779/1159042421557055498/image.png?ex=652f955f&is=651d205f&hm=57572bb034a35579b3bb9666fd65c53f487d54ec1dfb9e3aa03af39c6b37c03b&
charge rate sad
Like Big E himself made it
It's managable
my void
seems fine since that's roughly what I do
Do you feel it holds up to the punishment?
Nice, here's my juicy boi quite similar to yours!
And do you think tossing some gunner or sniper rez is worth it or not so much at this point
Got lucky and made it on my first voidstrike after I hit 30
Ogryn is like 200/550 ๐
i've been rumbled and tumbled when i accidentally stepped into fire and lost 120 hp from a single bruiser hit
yall should swap Flurry for Surge on those Void staves
Then I'd have to swap my whole spec to crit
1 shoting a Crusher on a crit is worth it
I can 2-shot crushers without a crit
gunner/sniper res seem like decent picks; I wouldn't take more than 1x gunner res if you have something you like
I don't really get hit by snipers too much nowadays (though I got sniped by a silent shot yesterday)
I never used reistances curios... if i die i die ๐ Just Toughness regen , combat Ability regen and Corruption resist
i take 1x gunner res just cuz
warp siphon with 6 charges is stronk
I got one of those
Though its more fun to use a stubber ๐
Ain't as long as a staff... but boy oh boy... is it thicker...
Free 24% damage that easy to maintain in target rich enviroment ๐
Less clicking involved ๐
a greater margin of error for skill
But lower rate of fire on Stubber than you can get on Void ๐
Yeah I was leaning 1 gunner and 2x CDR or 1 gunner and 1 sniper and 1 whatever else
Yeah man on Damnation it's basically at a full 6 stacks for like 95% of the mission
Warp charges feel good yeah I like them a lot
Going sphere shield with charges and leaning into the Regen/Damage resist with cool down reduction for shield uptime feels like it could really really good
I was messing with Empowered psionics+bio-lodestone for extra assails but the free permanent 24% damage and -32% peril gen on warp siphon is just batshit insane
Bit annoying that there's 200 head pop achievements, considering I don't use head pop at all any more.
with -8% peril on headshot I can literally never stop firing my voidstaff
I recall you always favoured toughness and damage resist so I thought I would see how you feel @spice veldt how that's working now
Good afternoon. Tell me now is it really possible to get the achievement "Malleus Monstrum"?
you need to go into a private game with a friend
I go for essense harvest - i learned Peril build up tempo to compensate for lack of that resistance.
preferably an Ogryn friend with a shield. find a demonhost. let the ogryn piss it off and then brace his shield. Then you just BB it till its dead
Just need to be less enthusiastic with staff and assail

Thank you
is Spireside 13 generally considered a hard map?
๐ค
have not had a game yet where randoms could make it to the first medicae
pugs are brutal rn
They are learning - give them time ๐
Purge staff warp flurry or terrifying barrage?
Fair enough! Doesn't that feel redundant when you're generating 15% toughness on warp kill, 5% per 10% quelled and 2.5% per peril gained, plus passive regen anyway (especially with %regen speed if you have it on trinkets). Then again, that's if you even have those talents in your build!
They are! But I wish they would listen when I hop on the mic and yell "PLEASE LVL 21 VETERAN DONT SHOOT THE WHISPERING DEMON"
I felt that way for the first two days, rn I think I have a higher win rate
terrifying barrage is terrible on purg and I have no idea why anyone ever thought it was good
never ever terrifying barrage
terrifying barrage is useless
literally useless
Maximum toughness overflow ๐
Imagine that happening twice and you some how barely scrape by
staves already supress
i think its one of those things that on paper it sounds good, but in execution, isnt.
There's a usecase for surge TB now.
terrifying barrage is like not having a blessing at all
Oh rly I thought itโs useful when suppressing bunch horde or is it just burn thatโs has the cc
i am struggling to figure out what blessing to run on the purgatus staff
I suppose, Most people don't realize that purg already is good at suppression
the burn already kind of does it
run'n'gun and warp nexus.
not useful at all. useless. does nothing extra
I see it
I'm not mad at newbies at all, I think it's great consoles finally have the game. But, I wish Fatshark gave me more than 3 plasteel for getting 3/4 a way through Damnation+
So basically I have been running one blessing
Purgatus staff supress enemies BEHIND you ๐
All along
it's feeling good so far, though my primary use case for toughness stacking is now gone
I stacked toughness primarily because of ranged patrols, but now that Assail is a thing, I don't have a reason besides my personal preference for toughness to stack it
XD
yes
Crit rate flak or crit rate maniac
Has anyone else noticed a big increase in scab machinegunners or is it just me. Tho I have been away a while before patch13
Or crit dmg?
It feels like every other pack as 1-2 machinegunners now
more brains to give anuerysm, im good
Patch 1.2 increases a lot of elites spawn.
I feel like I'm getting ~15 per room minimum lmao
Especially in auric maelstrom. It's elites city.
More elites - more toughness regen and ability cooldowns!
There is also lots of + toughness in the skill trees, does that get applied after the curio %
Melee only condition is the hardest modifier now. It's just waves upon waves of crushers and bulwarks.
ye, it seems
This is what made me a Trauma staff believer
I don't think the +health node does though because it's a percentage
Funniest as well for Psykers with Void - they turn it around on it's head
BB go brr
and in which mission is it better to look for a monster?
for achievement
iunno the name, but theres that mission where you have to turn off all the AA guns in the end
Smite just stopping entire hordes like ther in a drive thru lol
it guaruntees a monster spawn at the end
consignment yard?
yeah that one
you also get a ton of monster spawns on heresy in general, at least i have been lately
any suggestions for a psyker smite build
Assassinations count as monstrosities.
if u run smite you need damage, simple as
deimos sword + Voidstrike, Trauma Staff, Surge etc. revolver is also great
dueling sword, illisi, chainsword
Yep. The Soul Flame perks with Soulflame Venting Shriek also helps alot.
Yeah I don't run anything except Venting Shriek tbh
Scrier's gaze feels super tedious to me
i like it but the bubble comes in clutch so often
I personally like the bubble shield just because I want to full support. But honestly it's a toss up.
Shields are VERY good imho, but I like the vent a lot
Scrier's is def made for Gun Wizard builds.
It's very good melee too actually
Yeah Im only running scriers on my revolver build but staves are my thing rn
Hittin that bubble bong with the warp charges for maximum humor
I was running it with purge and a shred weapon
Only problem is the interaction with warp charges is bugged and you do not get the cool down reduction which limits the buff uptime
Casually have 5 bubbles dropped at the same time
It would also be solid with an infernus recon las to melt bosses
If I wanted to use a gun I would have played Vet. I WANT TO BE A WIZARD! ZAP!
honestly hate playing with an assail psyker, they trivialize the game so much
how do i improve this vs?
Yeah, I tried running assail a few times with friends but they mentioned how boring it felt to play with. Ever since I switched to Support Smite build everyone seems to be having alot more fun. I stunlock and they have fun putting them down.,
you want Surge blessing
You want Surge Blessing (IV) and Warp Nexus (IV): Increased crit chance, scales with Peril, and Surge makes it so that crit shots are two hits
an assail psyker just chops off a huge chunk of diffuclty. i dunno why how its fun for anyone involved.
You can't really do anything with that staff imo
That's really good tbh, not "meta" but it'll kill all the same
Already locked in
Shame about the rolls
How well does this interact with scriers gaze?
This is technically a fine staff, but you really want Damage and Blast Radius to be as close to 80 as possible. Warp Res and Quell Speed aren't all that important, and charge speed is useless after 60
Sacrifice it for Surge blessing
keep rolling for new Voidstrike
diminishing returns
im running the left tree not the scrier's gaze 
.6 is a ton
In practice, it is not
Point being, if you get a perfect voidstrike with high stats all over the place? great. but it is absolutely not a priority stat
well i have 80/80/80/80/58 where 58 is the charge speed
and i can definitely feel the charge speed
If anything, blast radius feels like more of a dump stat to me
as someone who edges 100% peril all the time, i dont care how slow it is, the animation to start quell is the part i care about ๐
i only tap quell to drop down to 85% or so to go again
thats what i feel like
Mine isn't very high and it's still easy enough to line up hits
blast radius affects projectile hitbox?
Actually, I'm wrong, it's not even close to .6
only how big the explosion is when you hit the target
it's way less than that
then thats kinda useless
Oh it doesn't even affect the projectile hitbox lol
The charge rate for Voidstrike has a range of 1.9 - 1.6
where can you actually push 7 trash mobs off the edge for the penance? multiple times ive stood them on the edge and they dont even stumble off
inspect your staves, mouse over the modifiers, it tells you exactly what you get from them
use venting shriek to do this one easily
I donโt like using void because one time it crashed my computer tbh
I can feel the lag when it impacts
oh i didnt know venting shriek increases push range, ty
now for the real pain, putting together a party of 3 other players who will let me rip an elite pack apart with bb alone and then kill a monstrosity with only bb
The scanning mission has a section at the end where the spaceship blows up two bridges. A buttload of mobs spawn after that section right near the edge. You can F them right off it easily
Use the LFG channel, and you can do the other one in a normal Damnation mission
Blapping shotgun mobs with BB will give you it quick
i take back everything i said about las pistol yesterday, after actually playing las pistol on tier 5, its kinda shit
you should be able to do the elite one in t5 without a special team, but yh gl with the monstrosity
SEE
I knew I wasnโt crazy
The fucking thing doesnโt headshot for beans
the gap between tier 4 and tier 5 in terms of what builds you can run
is kinda large
I think it's kinda small now? After the patch???
The damage breakpoints are different
if youre level 30 you can do basically anything in t4 and still survive
isnt auric supposed to be 30 only? is it bugged (like everything else) cause i keep seeing 20s inthere
And Damnation has a tendency to shit out absolutely massive elite hordes
Jesus Christ I wish that were true, Iโve seen some realโฆ salt of the earthโฆ in heresy
yes
If they party up they can do any mission.
probably just skill issue on my part but i dislike how fragile you are in t5
Las pistol bad ๐ก
a single kick from a flamer
How the fuck do i load mods onto Vortex, dear god
Power level in auric. 
His boots are made for walkin and thatโs just what theyโll do
One of these days these boots are gonna walk all over you
but in all seriousness it is quite silly
but i guess this mode does need to be challenging for the ultra skilled players
I run 3 wound psyker to make fun of health users
i can't seem to use slides right for psyker
No mods damnation is still pretty easy for decent players
Going out with a. Bang is really funny ๐
Lads, are their 3 volunteers to help an ogryn with a penance?
Ask in the LFG channel
It's less about "skill issue" at T5+ and more about just minimizing the tiny mistakes they let you get away with at T4 and below. I don't think the jumpt to T5 is all that significant once you start addressing the part of your playstyle that likely hasn't been practiced yet: positioning.
I see people in T4 who don't know how to melee properly and get away with it.
Is Brainburst a weakspot hit, technically? 
because theres no modded difficulties, you can literally just play 3 or 4 zealots and run through the map barely killing anything because of how much movement speed and toughness regen you have
Whats auric
Yeah not just ignoring the stuff behind you is a big part of it
This vs any good?
GOOOOOOOOOLD
I wish but me in bed rn
Yes but run n gun has gotta go
Dear fuck that thing
Anytime I see lad I think โdo you want to bet on the rattay tourneyโ
I I thought that not got any blessings yet but what should I replace it with?
Does venting shriek proc quietude? (Toughness on quell)
Yes and itโs very handy
Im in the situation where im too scared to ask what auric is i assume a difficulty above damnation
youre going to be looking for the T4 Surge blessing, and you wanna run that with Warp Nexus for crit chance that scales with peril
Damnation with a guaranteed shit kicking
So i thought f it il ask instead of google to give u lads a laugh
Is it damnation with a mutator ?
yup
Got it so replace warp flurry with the surge and replace run n gun with nexus? Ty
That's what I would do, your modifiers are absolutely fine tbh
So I can't be the only mad lad who likes bringing a surge/vent build to damnation+/auric runs. Reddit keeps making threads calling surge trash
the auric mission board is just a board where all the missions are guaranteed to be hi-int (including the maelstrom)
I have old bis voidstrike with peril reduction on weak spot and warp flurry urgh gota get surge and peril now i guess
Oh wow that sounds sweet
@narrow crane thank you for the tips I appreciate it
So, I would like to hear how anyone makes the stubber work on scriers gaze due to its supid long reload time
this is fine too, I just prefer going for crits cus Surge is nutso
Buy or ignore?
All goods chief :)
buy it, keep it for memes when you get bored
I was very underwhelmed by surge when I tried it
Felt like void cc'd crushers good enough while doing way more damage
Surge kills crushers in like 2 charges
This is my bad boi
Because void is op and gonna get nerfed soon 
Maybe my surge sucks lol
it kills them in one charge
I enjoy trauma. Trauma staff is cool too I guess
Imo trauma is the funnest staff to use it just feels so good
Your surge is asleep at the wheel
ohhh sorry thought you meant surge blessing on void
Surge (staff), Surge (blessing), Surge (smite)
we are going to fucking die
Fatshark's fault
Yeah this is my best surge staff
Anybody know warp attack can crit? I mean the brain burst / after selecting the upgrade : brain rupture can crit?
i think if you get the small 5% crit it can?
in psykhanium brain burst is yellow number doesn't that mean it's a crit by default
yellow is weakspot
ah
orange is crit
The only Psyker Blitz that can Crit is Assail
other way around
other way round
whoops, other way around, then
are weakspot crits displayed as yellow then
ye
think in vermintide those are red
wtf is this
Is it just me or are heresy teams dumber than lower difficulty teams ๐
do i need to relog or something
green
I would call that monkey puke green
Green
it's too bright to be baby poop green
Heresy anything is harder than a regular damnation
personally the dumbest, bottom of the barrel scum exist in malice
they without fail will always trigger the demonhost
just..ignore medicae or some reason
alright Psykers, we all know we know more than the other classes
how to make this Eviscerator better for my zealot?
get Savage sweep
Do blessings only work while the weapon is held?
In almost all cases yes, the few it doesn't is a bug.
im also not much a fan of bleed to be honest, though thats personal preference
Could be better but it certainly could be worse ๐
also someone else can answer this that might know better, but i dont think the eviserator is great at hitting weakspots?
It's the same as other weapons
It has side to side sweeps, so aim higher?
I don't think it has great weakspot multiplier anyway so its kind of a waste to try hard for it
yeah, it doesn't do great damage, even with head hits
i just dont know its interaction cause when you rev it, it kind of drags
didnt know if that affected it being a weakspot hit at all
Is it a weak spot hit when your chainsaw is now in the middle of their guts
I was mostly kidding
yeah thats my point cause you can land the hit on the head, but during the chainsaw chewing them it can move
i also wonder how effective getting carapace damage on it would be. cause it already mulches anything unarmored
getting bonus armored damage might help boost its effectiveness accross the board
It's not going to one shot a crusher by default

