#psyker-class

1 messages · Page 703 of 1

autumn smelt
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when quelling

pallid smelt
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itd look like a half life 2 speedrun lol

olive ember
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eh I mean before it was competing with kinetic deflection and kinetic shield so literally no one picked it

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except noobs or trolls or people with interesting tastes

pallid smelt
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" accelerated peril b-hop "

olive ember
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now mind in motion is

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well its a trait you can pick up

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its probably useful if you quell to zero alot

pallid smelt
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it going from worst pick to basically free is a huge plus

potent echo
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It's the default pick if you go assail

plucky flax
potent echo
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There's nothing better you can pick

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So it's fine

pallid smelt
olive ember
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I run assail and ngl I unironically can't feel or see the difference between with and without mind in motion

potent echo
olive ember
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then again normally if I'm quelling mid combat I'm more focused on the shit thats in front of me

spice veldt
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his combustion was perilous

potent echo
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It's useful if you do the horrid blitz quell

plucky flax
potent echo
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But you should ALWAYS do staff quell

pallid smelt
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i wish warp siphon didnt spend stacks for ability

plucky flax
fast timber
pallid smelt
potent echo
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HUD tweaker?

keen harbor
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Revolver hip fire has pretty good accuracy

pallid smelt
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i used to main vs when it was shit

pallid smelt
plucky flax
full egret
olive ember
keen harbor
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Yeah, I only hip fire occasionally on command vet

pallid smelt
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I Hope they dont nerf surgical

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its so good

keen harbor
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I don't see why they would. It's 3s to hit 100%, which is a lot of wasted DPS

pallid smelt
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how does the crit bonus stat work?

keen harbor
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before the patch, it was like 40% dmg increase, wasn't it?

pallid smelt
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cuz i swear i get 100% crits at 5 or 6 stacks

sullen bobcat
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I switch between melee and ranged way too much to use surgical

keen harbor
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There is also innate weapon crit chance

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laspistol having the highest

odd siren
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honestly, I hate farming for good blessings guys

keen harbor
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but IDK what it is on revolver

pallid smelt
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i only use surgical for dealing with bosses and crushers

odd siren
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probably least favorite part of the game

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so grindy

keen harbor
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There was a bug in last patch were hadron refunded you 75% of the cost

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They should have kept it that way

pallid smelt
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being able to 4 shot crushers is so impotant for me

hearty dagger
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Daily reminder that if you die from too much peril, it's not because you're bad, it's because you achieved a decisive krieg victory

odd siren
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I wish when you de bless an item you'd get crafting material back

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LOL

pallid smelt
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could not agree more

keen harbor
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wow, you only have 1500 surplus diamantine

pallid smelt
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i was here during the diamante drought

odd siren
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is the far right keystone good or bad?

keen harbor
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useless

odd siren
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I thought i was ok with assail but I couldn't tell

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hmm

pallid smelt
spice veldt
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disrupt destiny is fine but marked enemies won't glow after some time

pallid smelt
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only usabe with lingering influence

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cuz ppl will steal ur kills

jovial lark
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lads, does the surge "two shots on critical hit" work with the secondary fire of the voidstrike staff?

spice veldt
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I always take True Aim so the opportunity cost for me to take disrupt destiny is low

keen harbor
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I don't even know why I bother picking up diamantine

whole oxide
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yes, that's basically what makes it super-OP

odd siren
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god I need surge on my void stike. haven't gotten the blessing once

plucky flax
odd siren
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is the best way to farm blessings buy specifc staff from shopp, upgrade to blue and pray you get the blessing you want?

jovial lark
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ye

odd siren
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lame

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I was hoping there was better way

plucky flax
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Also buff your meme duelling sword.

keen harbor
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buy trash green weapons, upgrade them

spice veldt
keen harbor
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shop will also sell lvl3 blessings very rarely

odd siren
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yeah ofc

keen harbor
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and some weapons show up more often than other

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Like I haven't even completed T2 blessings for knife

odd siren
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I've also never gotten, like ANY good melee blessings

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ever

glossy hazel
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Most of the time my psyker's shop is 70% recon lasguns and 20% tactical axes

odd siren
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Fr

jovial lark
keen harbor
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Oh, and Playing damnation will usually net you 1 gold weapon per match

pallid smelt
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as you were saying

keen harbor
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I want that to show up on my vet

glossy hazel
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They really wanna push that brainburst every 15 seconds with a 10% chance build

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With recon las

keen harbor
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because recon lasguns are now meta for vet

glossy hazel
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It's still dogshit compared to MG12

odd siren
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what does finesse mean on force swords? never understood the stat

glossy hazel
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"Buh muh crit no ammo cost"

keen harbor
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Finesse makes the swing animation faster

whole oxide
odd siren
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then wtf does this blessing mean lol, +55% finesse damage on dodge?

plucky flax
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Finesse is weakspot and crit damage.

glossy hazel
odd siren
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hmmm i see

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any NA boys wanna join a strike team?

stable silo
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is assail really that good?

full egret
odd siren
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apparently

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Thats what I was asking early

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scroll up

jovial lark
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@hazy locust idk where to dump suggestions that get ignored anyway so this is best way, will you guys (please) up the weighting on class specific weapons in the shop? i currently have a shop without a single psyker weapon in it and this has happened many times
or at the very least lower the weighting on lasguns for psykers...

full egret
jovial lark
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you can see people with the same sentiment if you scroll up a bit btw

glossy hazel
spice veldt
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still gr8 on higher difficulties

plucky flax
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Assail is crap don't use it. whatthefuck_heresy

full egret
jovial lark
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assail is mvp against the dog modifier on auric missions

full egret
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Once I get crit headshot damage blessing on it I expect it to be less than a second under ideal conditions

spice veldt
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auto-aim weapon that is range- and. positoning-agnostic

full egret
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If fucking melts everything but bulwarks due to shield invuln

glossy hazel
spice veldt
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assail is psyker's autopistol to me

jovial lark
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i came a bit the first time i tried it

spice veldt
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turns out that dogs suck when their main advantage of being fast is countered by a smart pistol

full egret
full egret
plucky flax
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Oh yeah that's for sure.

jovial lark
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has anyone figured out how to make scriers gaze not low tier god yourself yet? i figured out you can keep the overheat somewhat functional with high siphon charges but it seems rubbish

full egret
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Reddit is wanking to assail though

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I haven’t been successful with scriers yet

spice veldt
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the main downside is that you can't exit scriers without being at 100% peril

plucky flax
full egret
jovial lark
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also just asking in general, isnt disrupt destiny just worse warp charges? only upside i see is movespeed

glossy hazel
spice veldt
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p much it seems

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for me, the main advantage is that I already take True Aim so I have enough points to invest into disrupt destiny

plucky flax
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Don't worry vet is still the weakest class. It only has 1 really strong build. whatthefuck_heresy

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Everything ogryn do is just op this patch.

olive ember
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smh everyone knows you go for the mk VId for maximum bullet spraying

crystal sky
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Ah yes

olive ember
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recon is in an alright place

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could prob do with a bit more buffing to its unyielding and maniac damage imo

glossy hazel
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For a laser pointer that you just point in the general direction of the enemy it shouldn't deal that much damage to carapace

plucky flax
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Don't let your eyes deceive you young padawan.

olive ember
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wait

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what is your build

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teach me your ways

plucky flax
olive ember
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I'm psure it takes like 2 seconds longer for me to melt a crusher

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headhunter

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interesting interesting

plucky flax
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It's the secret sauce.

olive ember
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yeah I was running fucking recon las today

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and genuinely was smoothing my brain

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like towards the end of the mission I wasn't even meleeing the poxwalkers anymore

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just

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haha recon go brrr

plucky flax
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This game is balanced with assail, recon las, ogryn heavies / guns spam, and zealot fast af bois.

olive ember
plucky flax
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Okay I can check.

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Alright it is about 1 second. staregryn

olive ember
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amazing

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also I just realized

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but what is that sight

royal granite
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all my homies context.warpcharge_vent undefined

plucky flax
plucky flax
royal granite
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damn fatshark said accatrans rights

plucky flax
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Volley fire vs crusher above.

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It's not broken. whatthefuck_heresy

royal granite
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it is nuts that they nerfed the bolter

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that is like the one vet gun where it's okay for it to be strong as hell

plucky flax
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At least you had to control the recoil on bolter a little bit.

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RIP me sustain fire.

olive ember
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Recon deserves to be stronk

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After so long where it was laughed at for being trash meme

plucky flax
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Random low level guy invited me to his party. whatthefuck_heresy

royal granite
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forgeworld accatran makes specialized lightened equipment for drop troops, it kinda makes sense that it wouldn't pack as much power as an mg12, say

sullen bobcat
plucky flax
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Yeah gonna help this dude out with some auric memes.

soft notch
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how was the bolter nerfed?

olive ember
plucky flax
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Oh lord I am the only level 30. whatthefuck_heresy

olive ember
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Idk about shattering impact

plucky flax
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Didn't think everyone was going to meme.

royal granite
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nerf by omission as well i think, since enemy health has gone up

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and the bolter doesn't seem to have been brought up with it

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yeah bolter is absent from the patch notes

astral oracle
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Shotgun rights still pog

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shake my greasy smiting hand, cin

echo turtle
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The crit chance and move speed is wild when you stack crit everywhere else, I have over a 50% crit chance sometimes

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I run brain burst, scriers, war charges. Feels good.

Also taking a fire staff and wildfire

echo turtle
echo turtle
thorn tapir
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Ive never played around with dueling sword, what set ups do you guys use?

whole oxide
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Vet is honestly still wild, it's just not braindead easy anymore and therefore all the salt and tears

plucky flax
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It ain't much but it's honest work just helping low level guys. peepoFatRun

pallid smelt
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you keep so many stats on ur score board

spice veldt
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nice melee damage

strong gulch
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Just dragged three vets through T4 investigation. That's unfortunate because I'm only ok at this game. 😂

As strong as void is right now, I needed all of the CC that trauma provided.

potent echo
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how is illisi a good weapon staregryn

outer magnet
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i know it's not the best but i like the weapon so i don't care, is suppress + uninterruptable one of the best bless combos for a purge staff?

compact plinth
plucky flax
compact plinth
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ah.

plucky flax
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I actually use melee weapon when I play zealot. It's only when I play psyker it's staff/blitz only. whatthefuck_heresy

spice veldt
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fatshark gib Psyker more global damage buffs it'll be balanced

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shame that we have warp damage buffs and illisi is the only warp melee that will take advantage of them

plucky flax
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Zealot shits out so much melee damage this patch.

potent echo
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also, nexus and flurry

spice veldt
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a lot more offensive melee talents n stuff?

potent echo
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yea we need melee talents

plucky flax
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Yeah and the momentum keystone is really strong.

potent echo
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not a single attack speed talent

outer magnet
plucky flax
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It makes you go fast af and do more damage. whatthefuck_heresy

spice veldt
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jorts

outer magnet
potent echo
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everytime i play veteran i wish i had an autopilot brainoff option for every encounter

plucky flax
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Just use recon lasgun.

ornate hamlet
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Best 2 perks on Voidstrike Staff and Duelling Sword?

spice veldt
fluid knot
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Good shit FS, good shit

plucky flax
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Yeah it's good in a way that's not overtuned like psyker or ogryn.

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Reward you for going fast and being aggressive in melee.

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The nerf to holy rev was good also. I'm sad cos I can't full heal anymore but it's fair.

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Also bm nerf so people can't cry about zealot left click with combat axe anymore.

fluid knot
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Yeah i agree, it was a bit silly being able to bonk something once with TH an instantly get a full heal, also makes the heal after damage taken skill much more competative

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Eh, BM is still very strong, but being capped to 4 saves a lot of balancing headaches

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Been good for the shovel on Oggy though

plucky flax
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Yeah I use to run headtaker decimator on antax pre-patch. Now I run bm headtaker.

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The new decimator is good and bad in a way.

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You can only get 1 stack at a time now so it's slow to build up. SadgeCry

fluid knot
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Slower, its still very good, an it doesnt drop stacks on special attack anymore which is a definate improvement

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We can actually use the full moveset of weapons that can roll it now without nerfing ourselves

plucky flax
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Yeah and push attack doesn't drop stacks. If only they can squeak in the multi stacking too. whatthefuck_heresy

fluid knot
copper charm
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||Quick question. When it'se best to use Scrier's gaze?||

fluid knot
plucky flax
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Anyway headtaker works better for me now even tho I lose damage cos sometimes I miss a swing.

spice veldt
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and when you won't need to use any peril stuff 10 seconds afterwards

copper charm
fluid knot
spice veldt
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since the risk of scrier is that you can't exit it without having to go to 100% peril

potent echo
fluid knot
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Being able to hold heavy swings to make sure you dont miss is helpful ofc

plucky flax
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Now it's 10 swings if you drop stacks. FeelsStrongMan

fluid knot
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More noticeable vs a bruiser pack than owt else

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New bruisers are actually pretty dangerous tho, which is cool

plucky flax
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I've yet to try a melee vet build in a game.

grand scroll
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Hm.

fluid knot
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Nah me either, but Hank said he managed to set one up that could oneshot mutants with Catachan Sword KEKW_ogryn

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So thats pretty nuts

grand scroll
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Smite seems great for crowd control, but I don't see high Damage on a single charge.

fluid knot
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Its not for damage @grand scroll

plucky flax
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Hrm with high finnese devil claw you only need 2 hits. Not sure how to 1 shot when not having rampage going.

fluid knot
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Ahh the single target is kinda bugged yeah

grand scroll
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._.

fluid knot
grand scroll
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Anyway POWER! UNLIMITED POWER!!!

plucky flax
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Yeah maybe it was a crit.

fluid knot
grand scroll
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fluid knot
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This version of the patch is an older one so there is a lot thats subject to change

stable silo
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warp rupture vs creeping fl;ames halp team

outer magnet
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I'm still not sure if infinite lightning is intended but I hope it isn't removed

spice veldt
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creeping flames

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since that has actual synergy with your feats and will stack with potentially existing sources of soulblaze

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(soulblaze counts as a warp attack)

fluid knot
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^ warp ruptue deals pitiful damage at the moment

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200 doesnt even one shot groaners now idt

plucky flax
grand scroll
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They're going to buff it, right?

fluid knot
outer magnet
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lame

fluid knot
plucky flax
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Maybe he took all the melee damage nodes.

fluid knot
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To be fair, might been in stealth coz that gives a damage boost too

grand scroll
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Other than a flat increase in damage, what else might they add to it?

plucky flax
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I missed 1 I think.

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But I am like hybrid support melee build. Still taking ammo aura for the ogryns. SadgeCry

fluid knot
fluid knot
grand scroll
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I mean Warp Rupture.

fluid knot
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O

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Probably give it more damage so its actually relevant

fluid knot
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Yeah, idt they'll do anything else for it

plucky flax
fluid knot
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But if the damage boost is similar to the total applied by stacks of blaze then it'll be very competative

fluid knot
plucky flax
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I got boxes back tho as ogryn.

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Not sure about the big nade but I got the boxes back.

fluid knot
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Hmm... thats weird, Fireant an Hank were sayin yesterday it was outdated, maybe its been coded not for bomba but only for boxes then

plucky flax
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I swear on me oggy mum. staregryn

fluid knot
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Ofc rocks regen naturally so it wont apply to those

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Ask em, Fireants in Ogg chat atm

halcyon creek
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Tired: “UNLIMITED POWAAA”
Wired: “WITness your DOOOooom!”

fluid knot
plucky flax
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Hrm I played the other day and specifically asked me mate to pick demolition team. I'll check it again when I play with someone next.

fluid knot
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Dewit, be curious to see whats going on there

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Damnnit Melk, you were so close to perfection (its on Psyker)

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Rip

cyan notch
ornate hamlet
spice veldt
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nah just the duelling sword

plucky flax
ornate hamlet
fluid knot
spice veldt
#

I don't use voidstrike so you'll have to wait on the vstrike users to come online

fluid knot
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Surge is a solid pick if you dont want to use the blatantly broken Voidstrike

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Way better post-patch

plucky flax
spice veldt
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my homie trauma

fluid knot
plucky flax
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Voidstrike go full meme. Crit chance surge and the true aim talent.

spice veldt
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I use the Trauma staff since it's the staff that I enjoy the most out of our currently selection

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I use it primarily as a stagger though; I never use it for hordeclear and whatnot

grand scroll
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Now that I thought about it...

spice veldt
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in regular missions, I'll only take it out once or so. It gets much more use on melee maelstroms though

grand scroll
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Warp Rupture is basically you yelling a very bad insult at the heretics.

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Like Vicious Mockery times seven.

plucky flax
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Blaze trauma is more op now with so many soulblaze talents.

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Voidstrike and assail getting all the heat and I'm skating by. peepoShyhide

grand scroll
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I smite.

plucky flax
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What makes unlimited power? You take empowered blitz and that's it? Any specific node there?

grand scroll
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I have no idea 😄

cerulean cave
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Empowered Psionics Keystone

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if you use smite with a EP stack

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UNLIMITED POWER

final fiber
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What blessings or perks should I reroll onto this staff?

cerulean cave
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so I wanted to buy one, to check the blessings on it and also cause...why not just have one, right?
I bought a single one from Brunt...

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not super optimal stats, sure

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but literally my first pull on a VS and I get a 379 XD

cerulean cave
still hearth
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You'd have to roll like a 1000 staves to get a better one

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What

spice oar
still hearth
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The Voidstrike blast radius is bad

cerulean cave
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¯_(ツ)_/¯

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surge user

still hearth
#

It literally does nothing ok

cerulean cave
#

never bothere with VS

still hearth
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It only staggers in the explosion

plucky flax
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If its not over 70% all stats don't bother.

spice oar
cerulean cave
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okay yea it hardly gets better

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damn

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so it is a damn good pull

still hearth
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No even

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If it was big

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It still does 0 damage in the aoe

still hearth
cerulean cave
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nono

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not to you

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but the amount of pulls i had to do to get my other staves

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and now this

still hearth
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Nah I'm crying about the AoE being sad.

cerulean cave
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for a staff I dont like

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XD

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oh XD

still hearth
#

1.3m isn't enough to hit multiple enemies ever

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You can literally shoot the floor next to enemies and do 0 damage

cerulean cave
#

see that's why I personally never liked VS.
And why I now prefer Surge + Assail.

still hearth
#

I mean its basically objectively better rn but

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You do you

cerulean cave
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surge doesn't need to have perfect accuracy, it jumps to other enemies providing CC

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yea cause it's busted jfc

still hearth
#

Ye

cerulean cave
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can't wait for the whinging in a few weeks

still hearth
#

Voidstrike users enjoying it while it lasts

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Ehhh

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Most people are too hooked into Assail

cerulean cave
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I meant VS users.
Assail is likely gonna be knocked down a bit as well

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but the more pressing issues are deffo the bug

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bugs*

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especially the infini-dome one

still hearth
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Smite users will cry when they have to actually let enemies move

cerulean cave
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yea but honestly, if they fix the EP bug for smite, they have to give it something else.

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cause that's the only thing putting smite on par with Assail, IMO

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just eats too much peril

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and the actual EP bonuses are...redundant

still hearth
#

I've ran it a lot without the EP

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And its really good at what it should do

cerulean cave
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25% spread speed does fuckall mostly, cause you're fully charging anyways. And 30% damage? 30% of what? 10/sec?

still hearth
#

I think if they make the LMB actually do damage like Surge

gusty kestrel
still hearth
#

It will be fine

cerulean cave
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but yea as an old surge fan, smite is fun

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buuuut...so is assail with new surge

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just need to adjust your targetting a bit, to CC the right targets

fresh crater
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i must have missed something whats up with the void staff?

still hearth
#

It does 1.4k

cerulean cave
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voidstrike is overtuned af

still hearth
#

To anything it hits

cerulean cave
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that's it

still hearth
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At all

fresh crater
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ah

still hearth
#

And you can get confirmed criticals for the surge blessing

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So you can do 2.8k

fresh crater
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jesus

still hearth
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Or even more tbh

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So you can one-shot crushers on crits

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It's pretty fun

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Though I don't use it because everyone and their mother already builds anti-crusher stuff

cerulean cave
#

I mean

still hearth
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And I also can't get surge blessing ever

cerulean cave
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Surge kills crushers in 3-4 full charges or so

still hearth
#

I wish Surge wasn't overshadowed by Voidstrike

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It's so nice now

cerulean cave
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only a matter of time

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and ngl

still hearth
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Why does the single target staff do less damage than the cleave one

cerulean cave
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I've never seen VS safe a pub situation

fluid knot
cerulean cave
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but surge I did

fresh crater
cerulean cave
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yea surge deals between 700 and 1.1k damage per full charge to a crusher, on Damnation

fresh crater
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whats everyone use on the surge staff as far as perks go?

cerulean cave
#

just tested it

cerulean cave
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average of 4 charges for one crusher

thorn comet
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Smite bug fixed yet?

still hearth
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No

thorn comet
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Lol

fresh crater
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mines not to bad off then

cerulean cave
#

flak damage is nice

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Carapace dmg you dont need

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as said

gusty kestrel
cerulean cave
#

crit is optional, but I got it from consecrating and didn't bother to swap it.

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yea

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Im in the meatgrinder rn

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4 full charges to kill one crusher, depending on crits, 700-1100 dmg

gusty kestrel
#

then again. looks at my infinite palpatine hands of crowd control I have no rights to speak

cerulean cave
#

crit

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that was one full charge for 750, then the crit

fresh crater
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god im gonna have to farm so much fucking plasteel

cerulean cave
#

already almost dead

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2 charges for maulers.

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FS don't look at this, pls

spice veldt
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hmm the shield also stops trapper nets

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very nice

gusty kestrel
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i just Smite and point in their direction. usually works... when my teammates arent dumber than the average servitor

bold patrol
#

the dome shield or the wall shield?

still hearth
#

Dome everything

bold patrol
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the dome is mid

gusty kestrel
#

no reason not to dome tho

still hearth
#

The dome is way better than the wall

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Fight me

gusty kestrel
#

unless you really need that point

spice veldt
#

i personally just run without upgrades to the shield ult

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since it is what it is

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the dome is nice for ganking the beast of nurgle and preventing bombers from blanketing your area

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bonbon is whatever though and I think just the flat version is good enough for many situations

fresh crater
#

lol i must be wierd for using the burning force push then haha

ashen schooner
#

nah that's still solid

gusty kestrel
bold patrol
#

Does the dome stop mutants from charging?

gusty kestrel
#

it and purg staff is a great combo

ashen schooner
#

specially if doing other soulburn stuff

fresh crater
#

every other psyker i play with in pubs uses shield

spice veldt
bold patrol
#

The flat shield is way better than

spice veldt
#

unless that was rhetorical

bold patrol
#

it was

spice veldt
#

mutants are whatever though nowadays

bold patrol
#

Yeah but the dome is basically useless

spice veldt
#

marginally less HP and everyone's baseline damage was raised up

#

I also don't like the flat shield upgrades

#

two things can be meh at the same time

bold patrol
#

I guess it’s all personal preference and play-style

gusty kestrel
#

what i DONT like is that scream doesnt stagger them out of charges

bold patrol
#

I just feel like the wall is more useful in more situations

spice veldt
#

i'd go for dome specifically for monster maelstroms in case the team gets locked down by a bonbon + other stuff but otherwise I'm not taking any of the shield upgrades

gusty kestrel
#

bonbon?

spice veldt
#

beast of nurgle

#

bon bon bon

gusty kestrel
#

oh, lol

lunar hollow
#

since they made it harder to avoid being vomited on and the massive hp increases makes u really feel the dogshit hitzone multipliers that cover most of its body

#

can chunk a cspawn or plogryn for 15k damage if i hit all 4 shots with a gg, cannot do that to a bon

spice veldt
#

yeah one of the more annoying bosses to fight and way more dependent on the map section

gusty kestrel
#

is that why it always felt horrible trying to dodge?

spice veldt
#

like if it's an open area, the bonbon is whatevs

lunar hollow
#

it was super easy to avoid before

#

now as much now

#

and it seems more prone to spamming vomits everywhere

spice veldt
#

but if it's a corridor (a good portion of map sections), it's very peepee poopoo

#

yeah it is less prone to meleeing it seems when you're up close

#

which is very annoying

gusty kestrel
#

and it seems like they increased how much it slows you, but that just might be me

lunar hollow
#

hi would you like to fight an enemy that you can only do good damage versus when its facing away from you

#

in an area where you do not have enough space to get someone on the other side of it

gusty kestrel
#

Cries in Vet main

lunar hollow
#

hey at least

#

bomber nades don't stagger u

#

nor do muties when they happen to jump near you

spice veldt
gusty kestrel
#

also, question, where exactly is the spawns weak spot?

#

because i know they have one because i get the hitmarkers, i just dont know where

lunar hollow
#

there's a kinda-tiny head hitbox that hides for some of the attacks

#

funnily enough the 2nd highest damage area as far as hitzones go is its ass iirc

gusty kestrel
#

I'll... wait that actually explains a lot

spice veldt
#

yeah they've got this mouth/head thing

gusty kestrel
#

i have chainsawed a lot of chaos spawn ass

spice veldt
#

it has armour on its model, but it counts as unyielding

#

kinetic deflection not generating toughness from warp expenditure is very peepee poopoo to me

gusty kestrel
#

always wondered why the damage was so good from behind

#

guess the spawn is secretly slanesshi

lunar hollow
#

no real reason to take more than that

#

although im ngl battle meditation has been the single best perk for my survival

molten halo
#

Best psyker build??

cerulean cave
#

yes

molten halo
#

which one?

cerulean cave
#

depends on what you like

lucid fulcrum
#

having an incomparable mind normally is the best

gusty kestrel
molten halo
#

i'm pretty new..

cerulean cave
#

the one with warp attacks

lucid fulcrum
#

assail is the strongest rn, voidstrike and surge too have gotten good

cerulean cave
#

test around, try the different staves

spice veldt
lucid fulcrum
#

psykers just good in general

lunar hollow
#

who needs toughness when u have the power of frantically dodging

spice veldt
#

i'm currently taking all of the toughness regen talents

#

shlerp

lunar hollow
#

im still proud of when i had to 1v1 a plogryn with a dueling sword and we had this like long epic fight because half my team died

#

in the middle of a boss spawn + horde

gusty kestrel
lunar hollow
#

we lost afterwards but i felt like a chad

gusty kestrel
#

its what i did, and now i have a decently effective build

lucid fulcrum
#

how good is the dueling sword rn actually as been meaning to nab one and upgrade it

spice veldt
#

mk4 heavies got buffed to heaven

cerulean cave
#

been enjoying my MK5

spice veldt
#

they're roughly similar to deimos's h2 now

lunar hollow
#

been stabbin motherfuckers with the mk4

#

feels nice

molten halo
lunar hollow
#

that was the original psyker weapon i built for after crafting came out

molten halo
#

this one is good?

spice veldt
#

deimos h2

#

mk4 heavy

lucid fulcrum
#

oh hell yeah, I have a mk5 but gonna need to grab the mk4 and test that out then

#

oh shit yeah thats good

spice veldt
#

it is easily one of the best and cheapest nodes that you can afford to take

molten halo
#

Perilous Combustion?

spice veldt
#

otherwise i guess it's a warp charge build so it is what it is

cerulean cave
molten halo
#

ok thx.

spice veldt
#

the soulblaze from perilous combustion will ramp up quite a lot if you kill elites/specials quickly in a small area

gusty kestrel
#

wait the mk4 has unlimited dodges?

spice veldt
#

on melee maelstrom, it is essentially a must-have

cerulean cave
#

btw which missions are you guys usually running just for plasteel grind?

humble urchin
#

which dueling sword got buffed again?

spice veldt
lucid fulcrum
cerulean cave
humble urchin
cerulean cave
#

oh wait that's mk 5

#

mb

gusty kestrel
#

well, it says unlimited.

cerulean cave
#

where? o.O

spice veldt
#

oh you mean force swords?

molten halo
#

is there a tips to make lvl fasteR?

spice veldt
#

yeah force swords have infinite dodges

gusty kestrel
cerulean cave
#

oooh

gusty kestrel
#

that explains why they felt better at least

cerulean cave
#

yea force swords have infinite

cerulean cave
#

higher difficulty = more XP

spice veldt
#

exp rewards scale linearly which is meh, so I'd just run difficulties that you can reliably clear at a brisk pace

humble urchin
spice veldt
gusty kestrel
#

T4 pretty much needs a competent team

lucid fulcrum
#

can also go into the lfg on here and get a group that way to help

gray kelp
#

gotta say ive been running soulblaze crit-oriented trauma staff and I think it's pretty good actually

gusty kestrel
#

I'll have to try out the VS staff eventually tho

#

I used it before buffs, and only remember it being bad

plucky flax
cerulean cave
# spice veldt

wish they'd finally buff plasteel drops...everybody's sitting on thousands of diamantine with fuckall to do with it...

gray kelp
#

it really helps finish unarmored stuff off in hordes and the soulblaze stacks can ramp up to kill a lot of things just by itself

#

easier to generate warp charges to shotgun stuff with wrath + 6 soulblaze stacks too

lucid fulcrum
#

soulblaze my beloved

gray kelp
#

I played a lot in the first 1-2 months then stopped playing until recently so idk what was considered meta in that time

gusty kestrel
#

dont be chained to the meta bud

plucky flax
#

Strongest psyker build pre patch was blaze trauma.

gusty kestrel
#

tis a way to end up adding to the salt

gray kelp
#

and back when I played trauma was underpowered lol, like 50% peral gen on charged

#

oh yeah idc about meta much

#

im just playing around seeing what works

gusty kestrel
#

new question: Is Smite any good with Gaze?

gray kelp
#

gaze peril ramps up quickly

#

and smite generates a lot of peril

gusty kestrel
#

seems like it might let smite actually kill things in less than 3 business' days

gray kelp
#

I feel like you'd be micromanaging peril too much for it to be worth

gusty kestrel
#

eh. thats what empowered psionics is for

#

negates peril on smite

#

or it has been for me...

gray kelp
#

I think that's not intended so I don't really consider smite currently

gusty kestrel
#

that is fair

#

nowhere does it say its supposed to

outer magnet
#

yea it's nuts OP right now

#

you can completely trivialize an area forever with the empowered biden beam

gray kelp
#

i hope they buff scrier a bit tbh, i havent tried everything but it feels like you can't get a lot of value out of it if you are doing stuff that generates a non-trivial amount of peril

gusty kestrel
#

on the otherhand, EP kinda screws over smite with what it DOES say it gives it, which is a measly +30% damage, and faster spread

gray kelp
#

i want it to be good so bad cus of the movespeed lol

outer magnet
#

yeah it's pretty much useless with how much peril it costs otherwise

#

your choice is use bugged op lightning or not be able to use it for more than 10sec

gusty kestrel
#

Yeah, before i got keystone i mostly used it to stop stuff that incapped

#

trappers and dogs usually

outer magnet
#

big swag

plucky flax
#

I had a super smooth auric maelstrom yesterday only 24 mins long cos there was an unlimited power psyker.

#

He stopped all the dogs and muties trains.

outer magnet
#

easy mode fr

gusty kestrel
#

its just to bad that ive gotten so many stupid teammates

plucky flax
#

Doesn't reflect on scoreboard damage but he was the real mvp.

gray kelp
#

i gotta say though the amount of fotm psykers that have no idea what they're doing i see in damnation is crazy

gusty kestrel
#

like, rex the guy whos down while i stu- no, stop killing shit!

gray kelp
#

like they read assails was op on reddit then queue for damnation then die instantly if anything gets into melee range lol

spice veldt
#

i wonder if they've updated the tutorial

humble urchin
#

I find the combination of assails plus voidstrike staff fits the glass cannon role very well lol

spice veldt
#

beginners would be better at melee combat if the game just told them how dodges worked

gray kelp
#

i mean voidstrike is basically goku firing ki blasts

#

might as well be infinite dmg right now lol

humble urchin
#

I still haven't get the surge blessing yet, can't wait giving it a try when I got one lol

gray kelp
#

hell yeah 3 veteran lobby in damnation lets go

spice veldt
#

uh oh the tutorial is still the same and lies to you about the toughness

spice veldt
#

something along the lines of "you don't take health damage until your toughness is completely broken"

raw token
#

oh

spice veldt
#

and if you get hit by the scab shooter's melee attack at <100% toughness, you take no melee bleedthrough

#

the tutorial is running on a far outdated version of the game

raw token
#

was that first beta or before first beta

#

i cant remember

small bronze
#

Buff Smite please 🥺

gusty kestrel
#

it was also only today i learned that shriek/wrath can get you out of perils...

plucky flax
#

Yeah its handy man.

dawn sphinx
#

The shriek is handy if you mess up your peril, which happens to the best let's be honest, but I personally love the two shields - despite how jank and unreliable they can be. If they work - they work.

plucky flax
#

Shield is op for muties train modifier indeed.

spice veldt
#

the shield blocking flamers, bonbon's spit, and trapper's net is a very nice utility to have

#

esp as the center ult that i can take to avoid scrier when coming from the right side

plucky flax
#

Also op for dogs modifiers.

#

Dogs running into wall. whatthefuck_heresy

small bronze
#

Call PETA

#

Abusing doggo

gray kelp
#

what perks do you guys like to run on trauma? damage vs. flak/maniacs maybe?

plucky flax
#

I only use blaze trauma and I recommend crit chance flak.

#

I dunno the bad rending build.

dawn sphinx
#

I just like it to make sure I can delete the mutie before he can cause trouble, honestly.

#

Mutie grabbed my mate? I can say no to that. Mutie train running at us? I can also deny them. Trappers can't do shit about it and snipers? Well they usually just pierce through it - ESPECIALLY on stairs.

strong gulch
#

I second fire trauma. Crit chance + flak and Nexus + Blazing Spirit

dawn sphinx
#

I just hate that you sometimes can't place it - or can't dodge afterwards until you swap weapons.

spice veldt
#

also i just realized that you can rotate the placement of the shield with LMB while holding F

#

very neat

plucky flax
#

Good rip.

#

Tip

raw token
#

assuming maniacs dont count as unarmoured?

formal hill
#

Maniacs count as maniacs

spice veldt
#

yeah, "Unarmoured" is its own armour type

#

not the best choice of terms for discussions especially when involving colloquial but it is what it is

magic slate
#

Is this surge worth keeping?

still hearth
vestal fulcrum
magic slate
#

what would you swap the perks too?

#

maniac carapace?

#

or crit carapace?

still hearth
#

Keep one and swap Terrifying to the other Warp blessing

still hearth
#

Crit chance won't really help that much rn

#

Yeah

#

You already have like 40-50% crit chance

#

5% more isn't really that beneficial

magic slate
#

true lmao

still hearth
#

So probably carapace/unyielding instead of stam

magic slate
#

I know VS is broken atm but wanted to try new surge

still hearth
#

New Surge feels so good

raw token
#

new surge is rly good

still hearth
#

But yeah VS is dumb af

#

Surge should be doing like 4x more damage rn

#

To compete

formal hill
#

Just use smite like a real man

frigid sparrow
#

This is going to probably sound redundant, but I have a level 30 psyker and haven't played this class since release. Is there a cookiecutter build that I can use to get my bearings straight again?

formal hill
#

I don't always play psyker but when I do, I only ever use smite

still hearth
#

Getting used to not having peril removal on the other ult is big

#

(Don't run Scrier's)

young spear
#

voidstrike is so nutty

#

grahh voidstrike

barren dome
#

what curio perks do we like? Currently running health/toughness/block efficiency.
Thinking about swapping either health or toughness to toughness regen

young spear
#

i like stamina regen and tough regen

#

though the stam regen is probably not necessary because psyker stam regen is super good

still hearth
#

Gunner Resistance

#

Though if you're running Assail it probably isn't that bad

sharp maple
#

So uhh, how does smite work exactly? Does charging the lightning just make it deal more damage per tick?

still hearth
sharp maple
#

Im not really noticing a difference

fresh reef
#

Just making sure my math checks here, at max stacks (30) of Disrupt Destiny, is BB getting an effective 105% damage increase since it always hits weakspots?

still hearth
#

The RMB use is the same but AoE and stronger

sharp maple
#

Yeah, the charge up is so fast I didn't really see the point in lmb

summer prairie
#

disrupt destiny doesn't mark specialists, kind of artificial

sharp maple
#

I was just wondering if I was misuing it because visually its basically the same DogKek

summer prairie
#

and horde enemies

young spear
#

i have a really hard time keeping disrupt destiny active

spice veldt
#

yeah if not horde enemies I wish it marked special enemies

young spear
#

feels so inconsistent

still hearth
#

It is

#

It's super bad rn

spice veldt
#

i'd take it over EP if you're not doing assail spam (which tbf why wouldn't you do assail spam if already running assail)

young spear
#

i like the idea of diving, bagging your stack, and then getting a speed boost to gtfo

summer prairie
#

10% toughness is kind of laughable too, might as well not be there

young spear
#

but the tagging just never appears

still hearth
#

Apparently that's bugged

#

So the glow doesn't show

spice veldt
#

yeah just the glow for some reason

sharp maple
#

Scriers gaze looks difficult to use SweatyOhBoi

young spear
#

yeah i noticed, i just meant like

#

situations in which an enemy will be tagged

spice veldt
#

I also think there's some leniency if a teammate kills your marked enemy but you dealt damage to them

still hearth
young spear
#

like during climax events where no elites spawn during waves, you'll never get any disrupt stacks

still hearth
#

But for melee and gun builds maybe

sharp maple
#

First time playing since the patch so I am still trying stuff out, can you keep quelling during scriers gaze or uhhh

raw token
still hearth
#

Idk about insane

raw token
#

it is

still hearth
#

Especially since comboing it with Warp Charges is silly rn

empty onyx
#

What exactly is Finesse damage and how relevant is it?

summer prairie
#

you can keep quelling but eventually it generates as much (or more) peril as you quell

young spear
sharp maple
#

Ah okay so it ramps up over time

spice veldt
#

and going to 100% peril being the only way to exit it

still hearth
#

Finesse is crit, weakspot and critweakspot damage

summer prairie
#

sciers gaze should have e.g. 45 cooldown but it should start the cooldown as soon as you use it rather than when it ends

sharp maple
#

Oof does the cooldown only kick in when you exit it?

still hearth
#

Yep

#

And probably because of that

sharp maple
#

Yikes. Yeah that'd require a really specific build

still hearth
#

Warp Charges CDR doesn't work on it

spice veldt
#

being able to press F and exit it immediately would also be a very nice boon

sharp maple
#

I think i'll stick to the shield / shriek

summer prairie
#

disrupt destiny stacks are probably super easy to keep up when it actually highlights targets properly

young spear
#

is there a bug with warp charges and the shield

#

or, i have a clip

still hearth
#

Yes

spice veldt
#

yeah it's essentially a dice roll to get DD stacks

still hearth
#

If you have 1 or more warp charges it has no CD

young spear
#

gotcha

#

i put down like 7 shields in 5 seconds

summer prairie
#

since even if your ally kills the target, it will immediately pick another near you and there will usually be random non-horde ambients all over

#

with 30s duration stacks anyway

raw token
#

even with the bug, gunker keeps the stacks up easily

summer prairie
#

but only the precision bonus aspect of it actually matters and even then only when your stacks are high

#

the chance to quell on killing a marked target is laughable, that has an effective value of 3 peril per marked target killed

spice veldt
#

worse battle meditation

#

should be deterministic at least

#

100% chance to quell 5% peril or something

summer prairie
#

100% chance to quell 10 and maybe it would be worth picking, probably not even then

#

there's only one marked target available at any single time and peril management is barely a thing

#

I mean you quell all the time, but it's there more to be a fun loop rather than a problem

spice veldt
#

yeah mostly a scrier's gaze thing

fresh reef
#

I wish the stacks didn't all fall off at once. Disrupt Destiny + BB would be great for bossing if it didn't require the constant upkeep of "kill this enemy or lose all of your bonuses"

summer prairie
#

I guess you save 250ms or something when it triggers but then you have to pay attention to that

#

movement speed duration should be at least doubled and it should be toughness dr instead, probably

spice veldt
#

maybe replace the +toughness replenishment with the DR

still hearth
#

Make Disrupt Destiny just stay forever

#

But it's bonuses are much smaller

spice veldt
#

I think the movement speed is nice as a "you dive for this kill now you get to run away" sort of deal

still hearth
#

But the cap is much higher

#

Have Psykers sit in the start begging people to not go

spice veldt
#

id let specials get marked

still hearth
#

"Guys just let me get my 500 destiny stacks first"

spice veldt
#

or make it a node

raw token
#

is it really worth taking purloin providence if youre using scriers?

spice veldt
#

no, and I wouldn't build around scrier's

raw token
#

nor would i

#

except for gunker

drowsy slate
#

You should get the stacks when someone in coherency kills the marked dude

spice veldt
#

there's some leniency if a teammate gets the kill but I don't know the exact mechanics surrounding it

still hearth
#

That would make it a bit too easy to upkeep

long wharf
#

Scriers would be a lot nicer if the peril gain didn't accelerate

spice veldt
#

yeah, even if the peril gen didn't accel, it would still be good enough of a downside

fluid knot
#

The getting a kill stopping the generation element im not even sure works tbh

spice veldt
#

I suppose it's to balance out the stacking buffs

empty onyx
fluid knot
#

You can get 4 quell cycles out of it if you're on the ball, its decent in that respect, but given the damage boost isnt all that high ehh

spice veldt
#

I'd just remove the stacking buffs and make scrier's gaze just something to boost psyker's neutral game for a bit of peril

fluid knot
#

It should be longer duration or higher output buff, one of the two

patent steeple
lunar hollow
sharp maple
#

Did they change surge staff? This def feels different DogKek

fluid knot
fluid knot
#

Imo, much improved

#

You're not deadweight vs 80% of enemies anymore

sharp maple
#

Does it chains at all? Or is it pure single target

fluid knot
#

It chains a couple dudes, 3 if you got the Smite perk, but it only does beeg damage to one

spice veldt
#

maybe scrier's gaze should also make non-force attacks count as warp attacks

fluid knot
#

It feels really good now tbh

sharp maple
#

Alright sick, thanks

fluid knot
#

o7

spice veldt
#

so that it can benefit from malefic and perfect timing

fluid knot
#

More synergies

spice veldt
#

and remove the peril gen behavior by default and move it to the nodes

#

or a node that opts out of it in exchange for making it weaker

#

since the other ults are essentially just time-gated stuff

#

none which have a straight up detriment like scrier's

summer prairie
#

maybe you can keep the peril build up but have it reset on elite/special kills or something

spice veldt
#

hmm, peril build up but gain +50% peril resistance for all other peril gen?

#

as a default behavior

summer prairie
#

Ok, hitting a DD marked enemy refreshes the stacks

limpid lily
#

I gotta say, I find it rather silly that with the new charge speed of Surge staff, you can basically full charge BEFORE your peril bar even registers the fact that you're charging, is pretty crazy. Basically just quell like 2-3%, full charge, and ur still fine xD

spice veldt
summer prairie
#

so with something like purg you are probably going to get hits in

#

but it's bad for purg

spice veldt
#

let DD mark bosses whatthefuck_heresy

frigid sparrow
#

How exactly do these asail crystals work?

#

I can left click or launch with right click? Does right click do more dmg?

summer prairie
#

You should just spam left click unless there's a target far away you really want to kill

#

and move your cursor over the intended targets

spice veldt
#

RMB is purely for a lock-on up to 50m; no extra damage or anything

frigid sparrow
#

and it looks like surge is a single target thing now?

#

With no animation cancels 😦

fluid knot
#

You're not deadweight vs 80% of the enemies any longer by bringing it

frigid sparrow
#

I like it

#

I really like it

summer prairie
#

It's good at least as long as assail remains viable as your main ranged

shrewd comet
#

I go illisi, surge staff, assail, psychic scream 😛

fluid knot
#

Sure it wont reach out across a whole map, but its more than enough for 90% of scenarios

#

Besides, Assail loses a lot of its effectiveness beyond the range where Surge stops grabbing enemies

summer prairie
#

Granted I haven't tried using just surge as my primary ranged for the whole map, but it felt more like something I want to switch to against specific targets

fluid knot
#

You can do the whole game with it now tbh, its been a really nice buff

shrewd comet
#

Yeah I use surge staff on them carapace dudes

#

And assail for everything else

fluid knot
#

Surge + Smite is what i been running these last couple of days an its got such high carry potential, super fun build

empty onyx
#

And Revolver.

#

Wait, that's wrong.

frigid sparrow
fluid knot
balmy kestrel
#

i havent played yet what are all 3 ults?

orchid nest
#

I think purg is going to be a sleeper hit right now that ends up at the top after a round of changes. It's already pretty strong with the damage buff and being able to take everything talent wise you need now, but having smite with it when they fix the single target function and other stuff relative to it is toned down and I think you will see a lot more people running it.

balmy kestrel
#

i was thinking crystals, XI Shotgun, any dueling sword, and the barrier

fluid knot
orchid nest
spice veldt
#

psyker's arms are too weak to wield shotguns 😔

fluid knot
#

Its the "entry level" staff, an pretty much always has been

#

Not too much thinking required, doesnt demand much in the way of target priority or positioning

balmy kestrel
spice veldt
#

sadly not

balmy kestrel
#

ill run a lasgun then

orchid nest
#

It has an extreme ability right now in the new talent tree to incinerate entire swaths of elites and specials sans crushers with the new tree and I think many people haven't even tried it yet and when other stuff is nerfed and smites single target ability lets it have damage against crushers at the same time it will be relatively stronger than it is now. The skill level isn't even really relevant to that part of the discussion, but yes it is easy to play.

wet belfry
#

I dont understand actually why psyker never got shotgun

frigid sparrow
wet belfry
#

It feels far more synergstic with psyker then many of the other guns do.

frigid sparrow
#

How does smite fit into that? Is it the horde weapon?

fluid knot
balmy kestrel
#

what guns does psyker have access to

lucid pewter
#

can psykers daggers crit? is it worth building for crit on the skill tree?

fluid knot
#

Purgatus has really not changed in terms of how much output it can put out relative to the enemy buffs because of the new feats, it sits in a very similar position to what it was before

orchid nest
# fluid knot Its pretty much what it already did mate

Yeah it does it even better now though. The new talents play into it better. AB is easier to use at 6 stacks, you can have it and warp battery at the same time and it's bundled in with quicken so you can fire off another 6 charge one very quickly. You get wildfire for free instead of it being a choice you had to sacrifice for etc

wet belfry
fluid knot
spice veldt
summer prairie
#

with 30 stacks of DD assail weakspot crits can do 1400

frigid sparrow
balmy kestrel
#

thanks, ill be able to play tomorrow so yea

frigid sparrow
#

Apparently I have antax's too lol

fluid knot
fluid knot
#

Its fuckin OP tho so i dont like using it

frigid sparrow
#

Oh man, yall got a new sword? When did that happen?

fluid knot
#

Deimos clears a horde very well an can poke out muties eyes if you want a less OP force sword

#

Idk number of months back now

frigid sparrow
#

I played psyker back when everyone was still learning that you can infinite block with the blaze sword waaaay back in the day lol

orchid nest
frigid sparrow
#

And everyone was pouring their mats into trying to roll one of those swords

fluid knot
spiral lion
#

Blaze sword?

frigid sparrow
#

Yeah, it had this blessing where you could blocked ranged attacks and use your feat for peril gen on block

#

And everyone was trying it out to see if it was OP or not

spiral lion
#

it's deflector...

frigid sparrow
#

We talking like a month after game release lol

fluid knot
#

Its still a thing, though it was toned down a bit i believe, though i cant say ive used it really ever myself

sterile saddle
#

deflector is still really strong

fluid knot
#

More damage more betterer on melee imo

sterile saddle
#

still can't block a crusher tho

#

so.. not really worth it

orchid nest
sterile saddle
#

if you're runnign a gunner heavy map it's useful if u get caught out in the open

#

or if u want to bait an attack so ur vet can shoot stuff

#

but u can also just.. shield

fluid knot
# sterile saddle still can't block a crusher tho

They're a bit of unique case though, they have spillover, so any damage past what breaks your toughness goes straight to HP an you can ofc block their overheads. I think Maulers are the same just to a lesser extent

frigid sparrow
#

Any chance you would be willing to post your build Dorfus?

fluid knot
#

Yer gimmie a sec

fluid knot
sterile saddle
fluid knot
fluid knot
naive imp
fluid knot
balmy kestrel
#

other than the scream and the barrier, what ult is there?

fluid knot
balmy kestrel
#

oh right its the meditation thing

sterile saddle
#

I still feel like if you're specialising into toughness and dmg mitigation, not being able to block at least ONE overhead chop is absurd

#

ur sacraficing a lot to be beefy and dude just punts u

fluid knot
sterile saddle
#

Yeah, i know, i'm just salty cause I really wanted it to wkr

lucid pewter
#

I like playing with only assail, is my build okay?

sterile saddle
#

god no

#

ur missing warp rider

spice veldt
fluid knot
plucky flax
#

Yeah take walls and then dd.

#

Pew pew.

spice veldt
#

Purloin is also quite bad

sterile saddle
#

Warp rider is like.. mandatory.

raw token
#

so are walls better than bubble?

sterile saddle
#

eh.. it's preference

plucky flax
#

I prefer walls cos they stop specials but it's preference.

spice veldt
#

Id take dome for monster maelstroms but otherwise no comment

lucid pewter
#

alright I got warp rider, anything else to change?

lucid pewter
spice veldt
orchid nest
#

they can be for sure it kind of depends on the map though. walls certainly is clutch if you're doing auric to break up special spams. it's pretty funny having the dome trivialize a beast of nurgle though too

sterile saddle
#

dome is a bit better at handling open spaces too

#

plus gives toughness regen

#

and it is useful for corralling your team when they have a tendency to split up

#

"Oooh, giant bubble.. LEts go stand there!"

orchid nest
#

yeah for sure, that is what I was getting at for the map. even though I would lean on walls being more useful in general the dome can make certain sketchy events a lot more comfortable

sterile saddle
#

I also run wall tho

#

u get 2 lol

#

hands down better imo

#

if ur getting smeked from all sides.. u probably should move

orchid nest
#

dome is also good for saving some damage on a team mate that got caught by a mutant but you're still closing distance which is nice

#

the toughness regen really limits the health damage they will take from the smashes

sterile saddle
#

u can actually drop a shield ontop of the mutie

#

and cancel action

#

it stunlocks them inside the shield

#

like watching a boomer moonwalking backwards XD

orchid nest
#

yeah that works it they impact the other inside wall of the dome haha

#

pretty cool

sterile saddle
#

dome blocks muties?

orchid nest
#

it doesn't block them coming in but it seems like they crash into the other side of the dome as if it were a wall

sterile saddle
#

huh

orchid nest
#

not like a stagger, just a regular stop

sterile saddle
#

bro slows down to scratch his head

#

he really wanted to pop that bubble

#

i got untouchable yesterdaty

#

feeling pretty proud

orchid nest
#

I admittedly don't run the dome very much so maybe I was just not noticing it right, I can test it I guess

sterile saddle
#

i've been playing zealot recently too

#

so much fun

#

i mean, i'm not using anything particularily new, just bleeding stuff and critting