#psyker-class
1 messages · Page 673 of 1
we are so fucking back
close your eyes https://youtu.be/5YDMoqhOZqI?t=414
Warhammer 40k Darktide New Psyker Class gameplay with The Biomancer, the Protectorate, and the Exile using Palpatine Lightning Smite and Telekine Knives. New Psyker abilities and weapons are on display in this new Class Overhaul Darktide gameplay on Patch 13. This stuff is ridiculous fun!
Warhammer 40000 Darktide New Psyker Gameplay
Class Overh...
Yeah im watching it
Wrack and ruin?
4s of soulblaze in an area on elite kill
triggered by anything
now if there were to be a hgue pile of dreg gunners
and you kill 3 with knives
they all have 12 stacks of soulblaze on now
and that... that kills the dreg gunner
Knives lighting things on fire!
how does the new surge staff feel
Sounds fun
I can only become so erect
crab does
it looks neat
i dont like the new surge but its ok u zap one guy quickly
he's an influencer
😮
famous
i haven't played the preview build but its the same as test build from like 6 weeks ago

so yeah
is it still only good against armor/flak
or does it work on unyielding as well
neg its got pretty even adm
Its gonna be hard to pick between knives and biolightning
As per the vid it is a single-target taser stick now
unyielding damage is baseline
can it onetap and/or stun muties?
its 2-targets by default, but the upgrade nodes to bio lightning work on smite staff

It sorts feels with our blitz like you almost have a entire second ranged rather then a blitz
so its 3 targets with those nodes
That's cool as shit
code re-use
Does it still stun muties like current surge/
ez clap
or does it only do damage now?
it does but only on full charge and at the end
its worht noting more things stun mutants now
duelling sword special... shovel special... tac axe special...
Ah cool
on headshot
oh all those stagger specials actually do something now? That's cool
So bio lightning is better for stuns? Surge better for damage?
What about staff special headshot? Does that stun muties? 
yep thats the idea
ragers? get back to me in a month

I am very excited to play in about 20 hours
Scrier's Gaze with Smighting for crowds and Surge for single targets
run a typical illisi just in case of too much overcrowding
The knives look like so much fun
I prefer palpatine
ep knives basically means opting out of the ammo and peril limitations the moment u see low tier elites
and u just spam them
but if u are destiny disrupted ur using them more for quickswap damage and to patch holes in ur weapons
how many EP knives do you get
does it cost one charge per or is it like
10
EP knives are free
u get 10 normal knife charges
yeah i just meant like how many of them are boosted
zero charge consumed, and zero peril
when EP procs u get a stack of EP, and u can have 3 stacks. if u throw a knife while u have a stack it is consumed and u throw a 50% more damage knife that costs no peril or ammo
but knives hit multiple targets
homing missile
is that default or do you need the +1 pierce
true other one sucks
if you lock onto a target does it pierce and come back to hit twice?
necessarily
So it doesn't pierce by default but its so good you always take it if you take knives
u cant hit same target twice
ah ok
does the targeted mode have any kind of changes other than "focus this enemy"
lower firerate etc
the big issue with targeted mode is its slow from swap
Watching it it looks like it throws one knife really fast at a guaranteed enemy. I didn't notice in the vids the knife actually piercing at all afterwards but it might still?
knife just throws and then chases whatever enemy you have moused over
and it will try and go backwards
so you can throw past bulwarks and then hit them from behind their shield
thats sick af
im honestly probably still going to run brain burst
since it has 50% more damage compared to current patch
ill definitely try the others but i dont think they'll top the crunch for me
I’ve never jived well with Brain Burst
Assuming everyone stays in, so rip for zealot D:
It looks like you can get BB to like 200-300% of what it does now with empower and stuff 😄
All the psychics look fun. Knives and bio lightning seem like they nearly can replace your gun slot lol
They might make me not take staves
Yeah milk holds it for like a billion years when hitting some of the enemies before they pop
But im leaning towards knives
I see pink lighting as more of a suppression tool.
wait so is surge the blitz no
yeah its CC. The staff is more direction damage now iirc
smite is better old surge because it can pop enemies, surge is now targets two enemies for high damage
I wonder what guns are good for psyker, i never use guns
Mk3 vraks pewpew
If im gonna lean heavily on knives, it might be good to get a gun for a very specific situation
if ur not sure, revolver
What does the revolver specilize in killing?
everything
Oh yeah the gun psyker talent
That’s gonna be a sleepy build
Just saw the news about the ability and character reworks
thinking about our random theory crafting from half a year ago now, how surprisingly on-target we got
Does the patch make any adjustments to our Illisi?
Slaughterer nerfs will hit is a bit, otherwise will probably remain the same.
Same unlimited dodge?
Between the sienna reveal and the new darktide stuff Im gonna have a hard time picking what game to play in the coming months
That might be the target of a nerf. I don't really consider that to be a core issue with the balance of the weapons, rather just the cherry on top of an already quite powerful weapon.
RIP plasteel bug, you will be missed
Wut 
That's a pretty funny oversight. Probably pretty powerful though considering the Surge staff rework lol.
So the elites that die to soulblaze spread more soulblaze, wildfire is back?
it has per-target damage like a cleave weapon so the third target added takes like 100
but its a bit of extra cc
Wildfire is an upgrade

if elites die to any of your sources, they will spread soulblaze
it's the new iteration of wrack & ruin
wildfire exists elsewhere on the tree
Oh wildfire still exists, I'm still trying to read the spreadsheet on mobile 
oh yeah dogs 1400hp
Did they ever revert the indirect nerf soulblaze got against flak?
That's a decrease of max hp right...?
it went from 2x damage to 1x and then it now settles at 1.5x damage
derpy will be happy
dogs also work basically perfectly
u can slide under them
u can stationary duck their jumps
Wtf real 
Moon dogs?
if the trailer was good it would have been 2 minutes of dogs behaving correctly
and everybody who plays darktide would have been like
god DAMN son show me more of those dogs
whoa!!! an enemy finally functioning normally and not bugging out 1 year after release
im buying 4 darktides rn
Dogs finally done flying vertical upon the smallest touch?
Did they figure how stairs work though
Also did trauma staff figure out how stairs work either 
ill be real i hate trauma and didnt bother checking
but imagine that its fixed (its probably not fixed)
It's not probably fixed
😔
find a way to play the entire game without ever touching stairs
itll take em another year to just revert it to conflag aiming
that also the reason why until these day, they still randomly killbind themselves to see the ragdolls, it still funny
Quick question, is trauma staff still bad?
i saw a teammate hiding under stairs during a hunting grounds match just spamming surge staff, it actually made me lol
it was a short section of stairs on relay station exterior with only one way in, was kinda smart tbh
Yes
For the next 19 hours it is meta
And then it will still be good but not meta
Hey, if it works, it's not dumb 😄
seemed to work out pretty good, though you never know with this game
have had teammates stolen out of the elevator at extract
how are psykers looking right now
knives seem like the anti-range answer psykers have always wanted
Wasn’t trauma buffed?
There are a lot of new choices for Psyker
Using your blitz as a primary weapon is a reasonable move
Yea kinda, I think a few months back
No more damage falloff within the circle, pretty good for consistency
Flurry was buffed. But void is now super buffed
Unless you are talking about current trauma
And not tomorrow trauma
Who knows. But yeah, flurry is better. I still bet blazing trauma will be good with the soul blaze synergies
What’s the change to flurry?
The chain isn’t interrupted by stuff like blocking now. It is on more of a timer
Feels more smooth and organic
did they happen to fix terrifying barrage?
or buff some of the other blessings like run n gun
Oh right that’s a change to every chained hit blessing
cuz flurry is already the best option most of the time
Well, with quell canceling nexus/blazing is better and you can still get fast charges
How do you do trauma quell cancel anyway? Hold RMB, LMB, R, LMB?
Just tap quell once after you do a charge shot. So it goes (hold rmb, lmb, tap r, hold rmb)
You can get the timing down super easy
OK so you release RMB before R?
I do, I think. I am not playing so can’t confirm that. It is now just muscle memory for me
Ok gotcha. I think that’s what I was missing then
this was always true for trauma
the only buffs that trauma directly received was the decrease to its peril generation on cast and the addition of a charge bar indicator
It's a stealth change, documented by ryken as well
ooo nice
It wasn't the case until relatively recently
yeah except I already talked to him and brought up videos that contradicted it
the trauma was always like that
You constantly hold RMB. There is input priority in the game, quell > LMB > RMB.
Steam Guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2917274959
0:00 Intro & List of Techs
0:12 1.1 Dodging
0:38 1.2 Sprinting
1:03 1.3 Third Eye
1:13 1.4 POW Abuse
1:34 2.1 Sliding
2:08 2.2 Quell & Channel movement
2:35 3.1 Quell Cancel
3:07 3.2 Slide Quell and 3.3 Slide Casting
Ya, I was just trying to do it in bed haha. I hold rmb
just blow up enemies with funny staffs
and don't press lmb if you're above 85% peril
All of the stupid psyker "tech" is just tryhard bs that doesn't have any noticeable impact on gameplay unless you're chasing single percent gains in DPS
protect your hands
live the ogryn lifestyle - with added peril
Considering I can output 600k damage with trauma with zero tech
Massive x to doubt
you can press LMB as long as you're below 100% peril
Ohh ok so I’m doing it right it’s just not a big difference
it's that that impressive, but it is noticeable
I like leaving room for BB
I knew with void it was a big speed increase
the downtime after each cast is ~0.6 seconds, and quell-canceling will cut that downtime to ~0.3 seconds
So I tend to only use staffs up to ~85ish peril
But seeing it in the video helps since that just looks like what I’m getting
I don't do it because I use warp flurry and also I can't be assed to do it
Shorter casts have greater difference due to you sitting most of the time in the after cast animation. If you do low or mid charges it's very noticeable.
no i mean if you quell cancel on the LMB bolts, it's a massive dps increase for whenever you need to kill targets out of range of your right click
Oh, and sword activations
Light 1>Heavy 2 with deimos is funny on crushers
but just activating it is a two shot
on the right click i agree it doesn't make much diff
Oh
yeah I only have been doing it on blaze trauma w small charges
I literally don't use staff primary attacks
only their charge attacks
sometimes on purgatus
if I really need to stagger something real quick
i didn't until i learned quell cancel on the LMB, brings it from useless to actually pretty good imo
m1 cast would be good if it weren't so stupid inaccurate
be 5ft away from a dude and your incomparable mind fucking misses
Ball is inaccurate?
All of the staffs need their mouse 1 attacks reworked
Purgatus aside
since its, you know, the only one that's actually staff based

the m1 could use some mild tracking tbh
I like trauma ball
it has random distribution
trauma could just have like uh some force push shit rather than a projectile
It goes anywhere in the aiming triangle
ball is perfectly accurate
surge m1 does what it wants
I don't think so? It always flies to the dot
The problem with LMB is that the projectile direction is locked in when you start casting but it goes off only when you release, so if you move you will fuck up your shot by moving the point where it starts from but not the direction it travels. Not to talk about the slow travel time.
Yeah, i was about to say
delay between your mouse click and the projectile spawning + delay from ping + delay from the projectile travel time
a very terrible-feeling attack with no proper reward
And that's never where you want it to
That's like using helbore and saying it's inaccurate
makes sense that the times it's worked how i wanted where when i was standing still
helbore hipfire is stupid, it goes wherever
Because it only goes off when you release the button and not when you click it
Uh
🤔
But that's ACTUALLY random
MG12 is that but 10x worse
I mean charge shots
Helbore is okay compared to the MG12
except lasers are hitscan?
ass compared to anything else when hipfiring
Yea but just compensate idk
There's no compensating for literally random distribution
Game has game mechanics
also yeah i hate mg12, thing sucks
helbore is so inaccurate when hip firing that you may as well be hipfiring in RS2 in full auto with an m14
Sorry I really need to tag my replies properly 
NJaw
its more useable than that
i genuinely prefer using the bayonet to hipfire
perfectly "okay" out to about 10 meters
Imagine hipfiring a Helbore, couldnt be me
So you can nail things like crushers and ragers
brah i've had it miss bruisers literally in front of me
when you start ramping up rof in hipfire it goes hogwild
Hipfire charged shots are decently accurate
yeah charged shots are fine, and usually the first hipfire shot is fine, but when you start spamming it's useless
I wish psyker can use helbore hahaha
Considering the helbore crosshair takes up something like 70% of a human enemy at point blank
that's called "get rnged on skrub"
The vast majority of the time, it'll hit enemies in hip-fire within arm's reach
i'm just used to guns that do what i want
because the projectiles go in the direction the barrel is pointing
You're coming at this problem from the wrong genre
that's all I've gotta say
take off the milsim kit like gravy seal 6
Does knite want a perfect weapon? Cause if helbore is pinpoint when hipfiring then its pretty perfect... sights aside
and put on the mountain dew cap
it's a stupid balance mechanic that doesn't really translate to good gameplay
i love the sights on the mk2
i'm a weirdo who actually enjoys bead sights
I agree hahaha
i can't stand the mg12's optic because the crosshair obscures the target
Hellbore is not the same. Hellbore obtains direction and start of travel after the delay, staff LMB (non purge) obtains direction on cast start but start of travel after the delay. It would be miles better if it also obtained the direction after the delay but it doesn't and that makes it 💩
Mostly though
the correct solution is to just change staff mouse 1 attacks
to be faster versions of their charge attacks
Keep the ball for voidstrike
has surge staff rework been shown in video?
make a quick electric "stab" that only hits one enemy for surge
i know m2 cast is no longer CC
2 targets
Make a floor based explosion thats for stagger only on trauma
And hurts a lot
CC ability goes to biolightning
Rest in Peace elite/special CC
Its a significant buff lmao
no it kills stuff now
Cause it's an ult on hands now
It was never about the killing power
it does kill stuff now, after like 20 seconds
It is a single target anti big weapon

and that was the fundamental issue with the weapon
Fatshark wouldn't give it good CC
and the community rage babied over the CC anyway
but the surge staff still exists as the smite…
If you want more CC, usd bio-lightning
You can have both
Surge staff is better than ever before
they probably wanted it to be like its reworked status, but since biolightning wasn't in, it got "left behind"
If I wanna kill things, I'd rather just use Voidstrike
and delete whole hordes
or trauma staff
well
i love seeing lightning idc what it's doing
which also deletes whole hordes
Voidstrike does that better too now
The two target cap seems really dumb
Trauma staff deletes a small circle
and makes it, on paper, worse than void and trauma
Surge and bio doesn't make that much sense since you can only use one at a time
And surge is objectively better, with a standout use
Tickle hordes to death?
trauma used in conjunction with surge is actually pretty good rn, you just need someone who can horde clear reliably while you work on larger units
Being a single target weapon is much better than tickling hordes
Or just trauma bb the good old
Charging is also significantly faster
Granted, it also depends on peril cost per attack
if its like. . . 10
Then okay, I can kinda see it
tbh i prefer wnr with wildfire
someone who can horde clear? But you have trauma staff. Or am I misunderstanding you
And also Surge has the anti crusher damage buff
surge/trauma focusing on grouped elites/specials
i don't like the surge but just know that I have a strong problem with what you've said

yeah I don’t know how anyone could have any other impression
it is also good at killing elites
I bet its because they're not attacking the front of hordes
So they're spreading the horde out
instead of consistently pushing it one direction
but it just ruins hordes
so they can't get good follow ups
the new surge apparently has fairly even armour damage modifiers, according to crab #psyker-class message
in which case, quit being bad at that particular staff
I’d hope most ppl figure out quickly detonating it in center of the horde sucks lol
i didn't mean trauma is bad at horde clear, just the combo of trauma/surge is extremely good for dealing with grouped specials while someone else focuses on not letting the casters get ganked
Yeah, I fucking hate that shit
"Let me just push random enemies behind my frontline teammates"
"yeah, that'll be a good move"
fucking REEEEEEEEE
trauma is also a lot of safety
but I still see ogryns on damnation that bull rush poxwalker hordes
I mean, I do
because I know it puts them on the floor
and I can attack the sleeping enemies with BB
Okay:
Surge went from the worst staff to a good staff with the ability to kill singles easily
Bio lightning (the new blitz) inhereted the old surge, and does it better, as well as having a more painful (but still worse) extended zap
there are 2 types of bullrushing a horde
BB doesn't particularly care if people are standing up or laying down because of the attack animations
the one where u press s to stop before it flings them everywhere and u just chestbump them
and the ones where dipshit pubgryn knocks everything around in a crowded area
Situational, if your team is getting body blocked and there is a mutant coming please do explode it on your feet, otherwise you want to aim it such that you throw people at your melee not array from them
the only problem is that the crack cocaine version of the vstrike is also in the next patch
and accomplishes very little
Since I'm in psyker chat, I mean BB mk3
the ogryn knife
there’s times where it’s appropriate sure im assuming you aren’t like seeing an unaggroed horde of poxers on the bridge and bull rushing straight into them which is what I’m thinking of
not brainburst
I assume purge is untouched?
Oh, I bullrush passive groups of poxies because its funny

but I also have 1100 hours
and understand what I'm doing
and the opportunity cost attached to it
I just want dopamine

Force greatsword... where are you...
I am absolutely running through an entire horde of poxes
You cannot stop the pain train
It's okay if they clean up afterwards
Choo choo motherfucker
now imagine if bull gore would kill that horde
I am very much a "Do as I say" player
Also I kill the poxes with my knife afterwards
I make tons of dumb decisions all the time because I know exactly what I'm doing
and what sacrifices I'm making for those dumb plays
I will chastise the shit out of anyone trying to copy me because I know they're not thinking it through
I make tons of dumb decisions because I am dumb
that said with this new barrage ability I’m def gonna mag dump some hordes needlessly
no no, you rush through the crowd, then continue on triggering checkpoints and aggroing patrols without cleaning them up
Like diving groups of melee elites with trauma staff
so I can stand in the middle of it
and make all of them sit down
Use yourself as bait to create tight balls of enemies
Nope.
I absolutely clean up hordes that I knock
I first kill the dangerous looking things, then the walkers
you're not rping ogryn hard enough sorry
Oh yeah, I'll never bullrush a group of enemies and then NOT kill them
that's just bad manners
and your rush ends right in front of a trapper
Okay but I like killing
this guy gets it
And then you punch the trapper
That shit is the worst though
nah, just describing a good 40% of the ogryns i see in heresy/damnation
When you do a short rush on the like 8 maulers approaching you
and there’s one trapper behind them you can’t see
my favorite is when audio starts spazzing out and you get silent trappers/dogs/flamers
“ITS KRUMPIN TI—- fuck”
back to empty room with a single door?
front of you is a horde with a billion things in it?
have fun getting trapped from behind by the trapper you didn't even know was there
my favorite is when you get the glitched out cybernetic trapper voiceline
when there's like 5 of them that just spawned and they all have the same voicelines?
Stompin
Snive-
dogged
Guess that must be it
But yeah sounds like a robot on the fritz
yeah lol
upd8 2morrow
Only 1 sleep more till update
<t:1696381200:R> <t:1696381200> in OCE
ehhhhh 1am where I'm at, update releases today. Should probably sleep soon
16hrs
j_sat went live on Twitch. Catch up on their Warhammer 40,000: Darktide VOD now.
@spice veldt god DAYUMN son warp absorption + quietude looks nuts
wait our mods will still work?
of course
so i dont have to remove them for the update, phew
some will undoubtedly break though
keep that in mind
we'll try to keep a list on the Modding discord when we find out about them
dont have the modding discord, got a link for that?
ty
kek assail can cause a burster to get knocked forward into you and your team, because it goes behind the target and come back into the target
Allow the fans to see the trees indepth 2 days prior to public release and this shit happens
hmmm seems like the mk2 recon is the "most" efficient of the recon lasguns, atleast in damage per ammo pickup. Mk7 damage bonus doesn't justify the double ammo lost per shot while the mk6 just has flat lower damage with same ammo capacity
Seer psyker said he has a secret language with 15 vowels. Do you think they come first like in the yeti language from Legend of Kyrandia book II The Hand of Fate?
mk 2 is also the worst
because it has the lowest dps
mk VId rly maximizes its bullethoseness for crit fishing etc. (good when infernus was good)
mk 7 is just damage
I'm happy to see that surge is single-target dps now for psyker. Can really embrace the lightning now proppa.
Mk2 may have the lowest dps but not by that much, still shreds non-carapace quickly. Running outa ammo seems like the bigger issue especially if vets start running things other than ammo regen
Man psyker gets a lot of crit modifiers now, Mettle seems like it would be great for survival if you are using an automatic weapon and just spitting out crits
preacher knives are supposed to be single target
psyker knives are
well
kill everything that is weaker than a mauler from what I've seen from the youtubers
How does the bio-lightning look in comparison?
it basically takes the place of what Surge did
but presumably it should be better than old Surge
and the surge staff is a single target damage staff now or something
But more possible targets i think?
yeah you should theoretically be able to blast hordes with it for control
Jsat said it’s kinda meh
I did see how some just explode from it lol. Shame it was not what weird headpop explosion
He's clearly not a Sith fan.
I can see most people taking headpop or assail tbqh
recommended blessings on dueling swords? Got one with Rampage IV
I mean you say that but redditors love CC
but there will always be a niche for stunning a room full of Ogryn
I’m ngl, the updates out in like 15 hr
so tru...
Everything is gonna change
uncanny strike will be a fairly important pick
Yeah, I'm just asking based off what we already know from the last year of the game here
Uhh
probably the crit chance blessing because of how it could synergize with new talents
Rampage is good but iirc you only proc it with push attacks
I don't expect a huge blessings meta overhaul tbh
Hear the update siblings? We're getting to show our prowess at last!
Because duelling sword rn only has enough cleave to proc rampage on push attack iirc
But again this changes in 15 hr cuz blessing rework and weapon rebalancing so
Once again, will be shocked if the blessings change THAT much
It’s pretty significant
Some of the blessings have been leaked for like a week
Personally i think Rampage and Shred will be goated together on the dueling swords
In classic FS, hardly anything will actually change about which are the best
But all of it is conjecture so who knows until the 15 hr mark
Yea, that's why I'm just asking what's good rn
But flurry for example seems to have been reworked to be duration based
Alas siblings, it releases 12am for me with work tomorrow 
Doesnt mk2 have an actual cleave modifier stat
uncanny strike will probaby be a very nice pick
Rip
That I’m not familiar with
the duelling mk4's heavies will deal more damage than the deimos' h2
it's Cleave Damage, which is just a really shittily named stat
one of the dueling swords does actually have cleave on it
Cleave Damage just affects your armour modifiers against Unarmoured, Flak, and Infested enemies
Which is uncanny strike again?
how do u know this
Not sure how good/relevant it is or if it can proc rampage
basically according to jsat his idea of meta rn is magic knives, psyker push, and then voidstrike
uncanny strike is +rending% per stack
Rending blessing
because voidstrike is a fucking rail cannon taht can one shot ogryns apparently
Ohh, ofc rend
in the new version
crab
i dont believe tiny
I'm a bit confused over surge vs voidstrike tbh
Psyker push with the new damage addon seems like it would actually be good
but interesting
cuz both seem to have been changed to single target damage
i am going to assume voidstrike can cleave heads and surge cannot
Wait
j_sat went live on Twitch. Catch up on their Warhammer 40,000: Darktide VOD now.
@cyan notch
yeah voidstrike has cleave
look at 21:38
Void is single target now? No explosion?
it also has the Surge blessing
the new psyker tree has the True Aim talent, which gives a guaranteed critical hit after 5 weakspot hits
neat
so True Aim + Surge Voidstrike = ...
I think i would leverage that with a gun though
the giant tldr is that everything is overtuned apparently
ogryn is broken
psyker is broken
idk about vet or zealot
surge + blazing spirit for maximum soulblaze
With a recon you can aim at a horde at head level and proc so many crits
the ogryn shit is the funniest, im ngl
Zealot is broken af
Been too long since I played, but the Trauma right click can't crit right?
zealot is also amazing
and then they gave it a bunch of stuff that makes it WAY stronger
the RMB can crit; just that it can't proc the Surge blessing
like flame DoTs that do a shit ton of damage per stack
i hope to god, they adjust the enemies or everything is gonna be so easy and boring
That always was so whack to me
another gun that you may be interested in is the vraks MK3 headhunter
Oh yes that too
because crits are rolled for the entire burst, the Deadly Accurate blessing was buffed to +100% crit weakspot damage, and Headhunter was buffed to +20% crit per stack
well i think the range varies; it looks like there's a lot of strong stuff (with a high concentration of it on ogryn) but some of the other stuff seems mid
like zealot flame nades or the psyker shield
Anything that would get consecutive headshots without too much recoil-fighting
bruh psyker boss damage according to jsat is duelling sword, bleed knife, voidstrike crit build or mk 7 vraks
the psyker shield looks pretty fragile. idk if its that great
Could be sick
Did he say which dueling sword and what blessings
@olive ember did you see the changes to "on chained hit" blessings
probably a mk 4
but not sure
its great to make a way to take out snipers from safety
I have a really good dueling sword that i barely use
Almost godrolled stats (literally one point off at a 379 BST)
you can now swap off a staff and still keep warp flurry up, for instance, though it isnt quite as strong as it used to be
but subpar traits
Bring back prime dueling sword movement tech
Force swords and antax have just been too good though
oh yeah I'm on that part rn
Force sword users needing to learn about dodge count when going back to other weapons 
its gonna take like a week atleast to decide the discord meta breh
I can't believe I have to waste my time making a duelling sword now
dies of cringe
Metas are boring
Just max out movement speed as psyker
oh funny thing
Run past the entire map???
this isn't like, a final iteration or anything
oh yeah ik
there's changes already decided on not yet in the game
because they couldnt get it in time
nerfs/buffs etc
kind of glad i lucked into one, i had totally just resigned myself to probably not using much if it all it since really had no advantage
j_sat went live on Twitch. Catch up on their Warhammer 40,000: Darktide VOD now.
Id hope so, but doubtful. Hounds have aimbot
They're fixed
apparently lag compensation and frame rate is better now
crab remarked that they were basically ok now
@olive ember there will be even MORE evi buffs later down the line
supposedly
get FUCKED
FS going to "accidentally" give us the version of the game with even more broken dogs
dogs have 1.4k hp now
eh i mean with BB damage buff that should be fine right
yeah
assail looks cracked af vs patrols
they have less hp now
Already clearing auric maelstrom with duelling sword.
im ngl i was prepared for empowered psionics to be ass tier
and then i was enlightened
Why mid
i like the dueling sword but force sword and antax have just been so ezmode in comparison
Why did surge even need a change?
how fucking dare you
because they turned its functionality into a blitz
So that makes smite bad? Its CC
good change, imo, i'd rather not have weapons that are way too relegated to a CC role
voidstrike is wildly overtuned on patch 13's live
Smite is just CC which is no different than surge was
Duelling sword has swag and really good specials damage.
one tapping crushers is egregious
People are just disappointed then. Got it
reasons jsat gives smite for smite being mid (off the top of my head): apparently its CC so it doesnt kill, doesn't spread enough, too much peril gen, doesn't scale with horde density so it feels like it gets weaker on higher difficulties
i mean people in this discord thought surge staff was useless so
Yeah, you already have that for single target nukes... IDK how I feel about surge change
its consistent
It was bad
So yeah

.>
❤️
thats very true, i've just gotten used to literally deleting hordes with perfectly horizontal left clicks at head level that illisi allows, it'd made me so lazy haha
meh I'll learn how to use the duelling sword
assail hordeclear 
I only use horde clear staff with duelling sword.
did u see
u can troll urself with assail
vs bursters
ye
if u aim with shards in mid air
force swords will still be fine
u can launch a burster into urself
yeah purgatus is cool too
dude im gonna abuse the fuck outta that on teammates
you motherfucker
die
right now ive been using purgatus with deimos
nuh uh
just u wait
you lil shit
will probably change come tomorrow
its coming
nuh uh
its so TRUE
nope
gremlin spotted
I just want to see if my Deimos loses it's oneshot breakpoints 
I can understand it being called mid for not spreading enough, i hated surge for that even if it was apparently said to be useful because of the stunlocks. Just hope if thats the case, Fatshark will quickly buff it because the new brainburst in the game and assail are just goated
Hate inconsistency
true
It might lose bruiser BP 
also @lunar hollow you realize everything you said here can also be applied to yourself right
what did i say

if i get memed on by an assail psyker
i will invoke the ancient rituals
none shall be left standing
u simply havent seen what ive gotten up to
I just want to put down a shield for a team of 3 Ogryns to throw rocks behind.
They might just buff smite after feedback to release now
stone the heretics
"you might even be able to convince yourself that revolver is playable"
fucking jsat poppin off
true
smh wow what a not team player
Will revolver ever be playable with a reload like that
I hope
No but it will be fun so it will always be popular among the fun lovers
Loading bullets one at a time like that is cool but in practice it would be a much better weapon with a speedloader reload
Well, even if some guy says 'mid tier' i will still use it. Do like shooting lightning
favorite Darktide patch was when the surge was bugged
Reason i never ever used the revolver was because of its shitty reload
It was intentional to make it 'feel better to use'
My eyes hurted
get speeloader on it and maxed reload stat, ez
lol that was so trash
btw
they either need to give it a speedloader or make the bullets pierce at least half way deep into a horde
So why are people recommending the MKIV dueling sword now? It was always the MKV in this server in the past
they do pierce like 8 deep, i've killed specials through hordes using revolver
rework makes mk iv heavies stronger than deimos
only the mkIV?
atleast thats whats being said through the grapevine
and it clears too?
well we dunno, but what we've heard is the mk iv duelling sword got that damage
melk had this for sale today
uh buy it for sure
It's probably because of the stab heavy doing insane damage
and I think the IV has only the stab
oh yeah that new one kicks its ass
right now it does like half the damage of a Deimos stab right? That means the buff tomorrow is going to be insane
Anyone ever wish that our loadout weapons displayed on our character both in a match and in the morningstar
Shield is useless its over
after all they engender passivity
everyone
We need to bully fatshark into making this a reality
I hate how barren the characters look while they wouldve obviously looked much chunkier with all that gear theyre carrying
IDK if you guys heard about Diablo 4, but loading in every weapon could make the loading screens take 10x longer 
Its a small detail, but it goes a long way. Too bad its probably not happening anytime soon
I still just want an offline hub so my loading screens are instant... like Vermintide II
Or at least give a toggle for it
Or just... You know, use the third person models that show on fellow teammates? You dont need to add any more loading lol
I wish there was something to do in the fucking multiplayer hub
like if you are gonna make a multiplayer hub than make it have a function
wdym, you got emotes 
The function of the multiplayer hub is to make you hate your forsaken existence everytime you have to walk to a shop or the mission terminal

For the morningstar? it would def require more if it wanted to accurately load in everyone's weapons. Just loading in the drip is already the extent of Fatsharks technical limits.
doesnt have a function
thats why u use hub hotkeys and dont move
everything can be accessed from a menu
this
Honestly, mass skill issue
mods fixed that issue months ago
The entire dev cycle of this game has been one. 
True
I wouldnt even need full detail weapon models to be displayed, 50% detail would still be fine, but i get your point
Wish the game ran better
B o t h
I wish the stances at end mission showed the weapon i am using, not default one
use the weapon that is being used in your stance 
N e v e r
Can't wait to get carried by xbox players.
So true
Op aimbots.
I’ve never been on the pc side of a game before it mingles with console
Am i allowed to hate
Can't disable cross play as pc gamer
kinda wish there was a psyker version of this with the weapons and new tree https://steamcommunity.com/sharedfiles/filedetails/?id=3044646170
Fartshart discrimination.
Thats cringe
cant be any worse than the people who just quickplay and are silent now
Im blocking xbox mic kids
pc players already do that
dam, and muting is awkward as hell too
you guys hear people on voip? the last guy i heard was trying to compliment my outfit but his mic was too quiet so none of us could actually hear him
its a casual player thing
I own a steel series artic pro 2019 so im chillin if i need mic
Should I change slaughterer to precognition?
No??
Especially not before patch
This game has so much replay ability
there could be 🙂
just need to get a team together to write it
the whole point of the skill tree is to use what you want
xD
maybe I'll make some guides and the actual experts here can call me a casual
🙂
can't wait to theory craft
true, but look at that ogrynomicon, its amazing
the version we have in the pins doesnt compare yet
i hate being in coherency of ogryns cause they just make a mess knocking everything over
the throw poxwalkers behind you constantly so you are surrounded 360 instead of just killing them from the front
too much knockback.
psyker has the most troll knockback now
assail on a burster will go thru and come back and knock it forward into you
whenever there is an ogryn i feel like i have to stop whacking the thickest part of the pack to turn around and kill some zombie halfway in a wall getting up
assail build looks fun
but I'm gonna be a 100% uptime dome psyker day 1
thats so cool
2 charges!!!
dome is mutually exlusive to the double charges
its ok if you mash the passive point hard enough itll glitch on
so either 2 wall shields that cc specials, or dome shield that regens toughness for everyone
The dome seems really good
it can be, but there is so much toughness regen for group on every class thats available now, i think its overkill
ehhhh
seeing jsat deploy the shield against 1 gunner, and it breaks in like 3 seconds
The dome?
it was the regular flat shield
oh the hp is low??
ah
but nothing indicates that the dome has more HP
Well worst case scenario, FS ups the HP in the future
Does the Dome block Bomber Grenade, if yes, then it's
siblings!!
nothing on the tree mentions more hp for the shield, so it might just be great for dropping and then killing the snipers from safety
i didn't realize it had hp 😦
why do that, when we can just assail it and kill it
wierdly, dome looks like its most useful agaianst melee
kinda disapointed that Smite is mediocre compared to assail and bb
them bomber was trained by a CSGO Pro AI i'm sure. mfs throw stuff off map all the time
Sadly not much can be done about that, even with zero knockback stuff is gonna slip through the cracks, just the nature of the game
when i play solo that isn't a problem
No sense in pointing the finger at other classes for it, even less so when the game literally spawns things on you
Maybe they were afraid that such an ability would be really easy to make OP?
What are you playing solo? Malice? Because even with the best plays in Damantion+ stuff ends up behind you all the time
you can def corral the horde into a blob. auric damn?
You can, but its not gonna stop stuff ending up behind you a lot of the time
Thats just how the game works
And why blocks are 360*
they move in a really predictable pattern and usually only come from one or two directions
its harder on something like the finale of the train raid mission
idk I'm pretty good about having 360 degree awareness
I would say thats on of the easier bits tbh, coz you can get in one of the few spots where stuff can only come from one direction
that's why i find it so annoying
cause I SEE THEM go behind me
its just a pet peeve
well grenades kill
yea i hate that too
just knocks everything everywhere
without killing
very annoying
They kill a few... i wouldnt say Vet grenades are very good atm because the epicenter, or rather, killzone, is so small
Most of the stuff it hits gets yeeted
not as bad as trauma lol
No, true, not as bad as Trauma, but misuse of AoEs is rampant amongst the community overall
hopefully assail hordeclear is good so that I can say goodbye to melee hordeclear
its alright
so that I don't need to care about enemies getting knocked around
atleast from the twitch clips
if you go empowered keystone, it def looks like it can
if you really want horde clear just run a purge staff kekw
yeah should be pretty good esp if I quick swap between my melee and shards
or voidstrike
Im kinda hoping its got a thing that makes it only target Elites/Specials, but i havent looked up exactly whats in teh new trees yet
bleh
actually
how strong is AB now
like if you super spec into AB with wildfire and CDR with fire kills
it targets based on who you look at
Voidstrike is looking fucking cracked now from the little ive seen of it



