#psyker-class
1 messages · Page 660 of 1
Technically does against infested but that's basically never relevant so 🤷♂️
Trauma doesnt do full damage against infested?
75%
With 80% damage still kill poxwalkers in 1 full charge blast.
So aye that's irrelevant.
with 380 you're missing out on a bit
itll help your teammate spamming mg12 vs a crusher
with 71% or more dmg, it'll only take 2 warp charges tho
(and 3 warp charges if you have 58% or more damage)
prolly with good enuff dmg
Eh my 80% damage staff kill poxwalker with 0 warp charge 0 peril.
Just checked it in the meatgrinder.
with WU?
To be honest bud, i kinda suspect them to revisit crafting an rework it in the future, particularly when all the patches related to it have been essentially band-aids to slightly lessen how obtuse it is. They also wanted something vastly different to how it ended up, much like skill trees
Big damage stat is not needed for that, even
true, our crafting stuff could also be a band-aid
I have like a 60-something trauma and it also can effortlessly kill Poxwalkers, although it requires full charges more often than not
one of my other hopiums is a UI rework
because we had a better psyker peril meter in the closed beta
Oh?
and i assume that they were in the middle of doing UI stuff but haven't gotten around to it
How did it work before?
I always full charge for the big fire spread with wildfire. 
Oops I said it. 
dis thingy
This is the way 
The wildfire police are coming.
Hmm, something between that an what we have now would be good
yeah
I still don’t understand why that UI element disappeared
i personally have hudtweaker so I can always remove the things i don't like
Eh, its one of those, i can understand why some dont like it because it can be hella janky, but in the right setup it can also be very valuable
maybe the bar moved too much with how peril currently works
Red zone = I am truly dangerous (to myself and my team)
since you generated and quelled peril significantly slower in the closed beta
Sedition level player UI here.
Despite the not-great UI element, the way peril functions now is pretty good overall
25% BBs where are you now 
some better color change thresholds would've been nice
i modded crosshairhud's peril meter for some better color thresholds at 97% and 100%
https://streamable.com/5y7cji
good
perish
i figure that my right eye is the dominant eye so i might as well have it to the right
and it's flush with the charging bar that way
Yup. All I need is to look at the number if it's 85 or 97. 85 is safe for my trauma to max charge and 97 is safe to BB without ult.
This is how I feel every time I share my completely factual and definitely not subjective findings about staffs here 
https://cdn.discordapp.com/attachments/1155274566873120900/1155274748306149416/TwLvbMB.mp4?ex=65135ff3&is=65120e73&hm=bebab8d92337bb426f94d1ca824dca72cdf7dbeb8d8b3e2186f339996bf5ff77&
functional but it looks a little out of place, and I don't need to have my eyes directly on the bar to get a general idea of what my peril is at
e.g., as with stamina and health/toughness
insane person
Tbh the only thing I need to know about peril
Is whether I'll blow up if I release it

you get to live another day, blooddrunk
Wait there's a mod that changes the charge bar color after fully charged?
that's the peril meter from crosshairhud i think
i've forgotten how the default peril meter looks now
Don't do it when it's 97.8% D:
its just a skull with numbers underneath
Force greatsword better come out tomorrow
Why tomorrow of all days to release a force great sword?
Idk, devs just felt like it
no new weapons as far as we know next update
xbox launch, talent trees, and blessing balance+ the standard bugfixes and stability (attempted) fixes
thoughts?
what blessings do I want on this one?
I think I'll swap out 8% elite for flak
Idk much about blessings but peril transfer(?) is really good on voidstrike
sustained fire to warp nexus, elites to crit chance
or change both blessings to flurry + transfer peril
crit build, cool
and keep the perks
the 2nd one is probably better but
🤷
fun is fun and meta won't matter in a week
True
fun build it is
This stick worth considering siblings?
what other mods u got
for ui

New staff
Voidstrike is such a good staff
sustained fire and elite damage probably not that optimal
Warp flurry + whatever the peril reduction on headshot is called blessings are best in slot on void strike by far
Anything else is mid or shit
you sound like somebody who hasn't yet received the blaze void gospel 
pot meet kettle
You will be eradicated
many have tried
I am your annihilation
that many have failed
Oh don't take my quote
cultural appropriation
there's enough culture for everybody on the blaze void way 
Wtf is happening here
I think it is psyker talk, but it does sound... off if it weren't for that
I think it’s the best staff
how wouldn't it be the best staff
Its the most versatile
lightning staff? mediocre. knockdown staff? as usueless as your teammates. fire staff? subpar.
Close range it’s a shotgun, long range its a grenade sniper
Of course
more blue more beautiful
Flame staff is only good for hoards I’ll die on this hill
it would be only good for hordes if there wasn't void. throw ~5 balls per second to their faces and clear rooms in half the time
if u need to get rid of hoards of stuff then a flamethtower will probably be good
it then becomes subpar, outclassed, and unadvisable
That's a weird hill to die on, but at least you're dead. 
Honestly though I'd love to hear what makes you think that.
Oh dear, is it that time of the week already?
no this a repost
we're just missing the COPEATUS USERS WHERE guy
worst opinion ever spotted
ur saying people hold and use you??!????
we don’t need to know that man
ur weirrddddd
i wish
I'll squeeze you til you pop like a BB, bb
lmao
lmao
lmao
lmao
josho is actually the ultimate flamer
lmao
This is my favorite post.
So real for that
"Hinders the vision of veterans"
The guys that gets to toggle on outlines

And shouldn't even be where you're flaming anyways
Since you're flaming
So they can just stand behind you if they're so inclined
It’s not good at long range
Guy is kinda right in the context of Purga being the least versatile tho
Void Strike 4 isn’t as strong against hoards but its much better at range while still being effective against hoards
You can achieve solid burn with Blazing on both Void an Trauma, only neither of they are witheld to being obnoxiously short ranged
Ah yes.
Look I think Voidstrike is second best staff but its just not good enough at murdering hordes to make up for it.
Purg just kills everything. All of it. At the same time.
Void is strongest against horde compared to anything else. Its pretty measly when it comes to dealing with specials outside some minor CC, its similar to Purga in that its kinda geared for hordes. That being said, you can indeed kill said horde at any distance an still be able to poke shooters
Lmao
it has 7 damage cap
Void isn't even strongest against hordes
the only reason it sometimes works vs horde is a bug
It kills 7 poxwalkers per shot and you need to have warp flurry stacked to use it.
Void isn’t but it’s still more versatile
where the void projectile gets unlimited pen
In terms of its damage profile you'll have more luck killing horde with it than everything else
wat
The only versatility void has is that you can occasionally hit stuff from far away and kill them
void isn't bad, but it's, on par with surge
BB is your sniper tool. maybe in the update void staff will get some love
Voidstrike melts through hoards
but RN trauma is king
I dispute this target cap thing quite heavily tbh, at least when i use fully charged shots it seems to cleave through a lot more than 6 or 7
7 poxwalkers at a time?
Voidstrike melts through hordes 
it's a bug
basically, void will randomly pen infinite
Damn its also bugged
but relying on that is dumb
Is that why it made the massive explosion noise
purg handles hordes way better
purge melts through hordes and spreads wildfire
no that shit was an audio bug
Don't take wildfire though its a lie.
Way better in close range, you're not killing anything at any distance
and has good unstoppable damage so you can bounce between BB and burning monsters
hordes are close range tho
it isn't in auric damn
Nah, I take Wildfire an WnR, kinda slaps once it gets going
How are you consinstantly trying to kill things 19m+ away
Not all the time
I'm literally constantly
wildfire scales with enemy density
In close range with anything
You can often wipe a good portion of it with Void before it gets within bonkin distance
yes all the time when it matters
Yeah but its hard capped and you're already mowing down the horde so...
it does
it's really not
when it spreads through shooters and shit
on maelstroms i've had snipers lit on fire
from chaining wildifre
in normal damnation 6 charges is better
I mean we've literally tried it several times so unless they messed up something after I left for a while
but higher and higher density (also map dependant, wildfire likes tight maps)
uhh
psyker got a big talent overhaul
Alright fine I'll go into psykarnum
wildfire, WaW, ascendant got fixed
psykanium isn't really accurate to what wildfire does in game
it's hard to describe, it just lets you top the damage charts
btw I actually met a revolver psyker in Auric today, they were running illisi while I was running deimos & purg, and I died constantly, mostly because I very much suck at dealing with melee situations with deimos...
deimos is great in melee?
Wild fire is good but is it better than kinetic flayer?
Yeah but damage doesn't mean much
On Purg every time lmao
Kinetic Flayer is the worst option there
The distribution from Wildfire an WnR becomes infinitely more valuable in hiSTG/Maelstrom where you need as much damage being pushed out as possible at any given moment. It doesnt matter that its not a huge amount to start with, once it starts spooling up it reaches very good overall output
flayer is a joke off like, a full auto psyker
*in hordes, since no sweeping attack...
its the same shit
So people are somehow mistaking how it works?
Imo, psykahnium is a bad place to test something that relies on volume anyway tbh
I mean its nice to spread damage so people don't have to have optimal weapon 2000 to reach breakpoints.
see I don't go WnR cause A) I don't BB unless needed cause I want to apply burn stacks and B) warp unleashed gives 25% more damage on everything
But the first few stacks of fire is not that great.
it's not hard limited in anyway except number of stacks
and vs squishier targets i only need 2-3 passthroughs to start killing trash shooters, not including direct damage sources
With a burn build wrack and ruin is good, otherwise its garbage.
well duh we are talking burn rn
Wrack and Ruin is pretty much always the worst option.
why theres volume there
I use pretty much selectively Void, so using BB is part an parcel, you have to do so to cover the staves weakness' vs specials, the thing with WnR is the functionally uncapped stack limit, i beleive there is one, but not one you can reach in any actual ingame situation
it's the same thing as ogryn rumbler
it scales into higher density
sure but goofy ah ah fire
Not at all, you can stack significantly more DoTs on targets surrounding what you burst than even the purga can put out
The more specialists there are in a mission, the more value it holds
Uh- okay.
If you say so.
thats not what i was talking about when i replied to vanessa
I'm sure the 3s charge time means that it stacks more fire than Purge which stacks 3 soulblaze per second in a 19m cone.
rumbler was considered shit before auric update cause it sucked in normal damnation, then when auric dropped rumbler and wildfire found usefullness in the denser difficulty
You take KB aswell...
Okay so you're not even running the burn build.
Say there is a mixed horde including Ogryns, you burst the three Ogryns, an everything else around them dies
Because it spreads the damage an when enemy volume is that heavy, thats more valuable in most situations than just picking one thing off at a time
yeah but most things die instantly anyway after you burst it
While everything dies
I dont rate AB personally
not in damn
BB has to work to get breakpoints
warp unleashed, 6 charges, something
One at a time, or that thing you just bursted and all his little pals... im taking the later every single time
you need one or the other imo. I might try WnR again
but WU was fixed to buff soulblaze so i swapped to it and never looked back
true
felt better for wildfire
Do, hiSTG + Maelstrom is where it starts to overtake other options
i mean, I run exclusively hi stg or maelstrom
I’m mostly playing Heresy
but your build is a bit unique
yea that explains a bit thanks
Kinda. Its just "jack of all trades" mentality built
anyways, trauma also exists
and trauma has 2 viablo builds, blazing nexus or rending flurry
Blazing/Nexus Void, WnR, Wildfire, KB
trauma is very mid tho
i have 3 builds, one for guns with KF, one for fire, and one for KB
This is the weirdest thing I have ever heard.
Don't believe the trauma stans
blazing build can match purge in fire spreading cause it actually kills things
It'd be considered "off-meta" by most, but its highly effective
They are all melee psykers
by great you mean mid
just don't use trauma on the front of the horde
wrack is ok but then u give up warp unleashed and then if u dont get the kill its oof
your melee will not appreciate it
you play heresy and think void melts hordes
I doubt it but if you say so.
a 7 target cap weapon
yes
that you need to full charge
skill issue
The thing is WnR is always as good as it is because its not witheld to a peril counter. Sure WU is also extremely valuable, but ehh, even if you dont immediately get the kill, everything around what you burst is fucked an it doesnt take much to finish them off
Single target vs spread
I maxed out Voidstrike does do pretty well against hordes in ideal conditions because of the explosion
but that is surge which isn't even a weapon, it's just a utility tool in your weapon slot
But is it faster than Purg? Lmao no
it does well
but it's slower than what trauma and purge can do
especially if you don't get lucky and never hit a bugged void shot
Not by the massive gulf people make it out to be tho
void is just in an awkward spot
Infinite cleave vs 7 targets
it's not even bad
It could use a buff for sure, but its far from bad as people make out it is
Thats pure cope
Listen its not even that Void is terrible
sometimes it matters theresbig difference between 1 shotting flamers and bursters vs leaving them 1 hp
better accuracy and more cleave cap
Purg is just OP
hehe, no
hehe, yes
Purg is a one trick pony
so more people likely to run surge+nexus as a sidegrade
Purg's trick
yes and so is heavy sword
just know when to pull out melee or BB which you should be practicing juggling anyways
cause it's core to psyker performance
It doesnt tho.. i see more faliure rates in Maelstrom from Purga Psykers than any other stave user personally
mixed hordes with elites in front? void gonna do 2 damage and not pierce
And Purg can stagger anything but maulers and crushers that other staffs can.
Okay, but have you considered
That people are bad?
i mean, there is also a popularity factor
basically, popular weapons will be dragged down because the average person is stupid and bad
Thats why Blazing is best in slot for Void imo, 3 ticks from the hit, 3 ticks from the explosions, so you're instantly pushing out enough DoT power to start killing things
kanty shotgun isn't better than shredder autopistol or bolter on veteran
but kanty had a higher winrate than both in hi stg
so…. worse purge with extra steps?
yea... trauma blazing is better
You can shoot one shooter sometimes
Not really, its got reach, Purga is like a ten foot cone an thats it
It's a 19m cone
But same thing I guess
you got purge and trauma blazing to compete with
it can stagger one of them, not a whole pack of 10+
Idk I tried it and trauma blaze never did anything before my team already took everything
???
Trauma is pretty gud for sure
Purg has no reduced stagger on multiple targets
need to stack crit like a weirdo
the range is really not that big a deal
you aren't going to stagger a pack of 10 elites with purg
nexus 4+ crit chance perk and you are on 30% (same with void
??? purge stagger doesn't fall off
and you have F
and a sword
Uh yes?
Just line them up
And if you don't have them grouped up
No other staff do that either??
if they line up perfectly, sure, but that isn't a real scenario
Only difference there is Void puts the DoTs out much faster in exchange for lower direct damage
move, lol
Idek if Trauma has an effective quell cancel tbh
Okay but they're apparently in a tight formation enough that other staffs can stagger them
ehh pretty sure void and trauma have the same charge time
lol
trauma/surge will stagger packs of elites that purg can't
and trauma is a massive fucking aoe
Yes, but quell cancel on Void is rapid
You can shit out tons of balls in not long at all
u can just flame like 180 deg in front of u
yee but that's like saying evi is good horde clear cause you can h1 qq h1 qq
it's weird and most players aren't gonna pick up on it
Probably because the long animation after you cast
void is ultra fast with min charge quell cancel to fish for blazing stacks
but u gotta macro that shit or have rsi
Not really, sure quell cancelling is a little bit weird, but its another tool on whats basically the "Swiss army knife" staff, loads of different ways to use it across all ranges an situations, for that you pay in direct damage hits
go into psykanium, spawn 6 ragers, turn invisibility off. with surge/trauma this fight is trivial, you don't even have to move. with purg, while it's do-able, it is not easy or quick
and the reason its trivial is that purg can't keep those 6 ragers staggered when they spread out
Haha, Deimos go brrrr
u dont have to move with purg either
surge trivial
LMAOOOO
Why are they spreading out when they're meant to run at you?
yea glacially slowe
because thats what the AI does
and failing if there is more than 6 things on your screen
the AI is programmed to spread out slightly
They don't run around to flank you lol
ehh?
Yeah that's still fine
In all seriousness, Surge is probably the weakest staff in a vaccum
just go and try it if you don't believe
Surge is the weakest staff in practice
this is such a shit test
surge is a utility staff that has only one damage scenario
and that is scab shooters
If your team needs support they're playing crappy shit and should use better builds
in fact, it's the best weapon for scab stalkers in the game

In normal Damnation sure, less so in Hi-STG and upwards
every "surge" game I play is KB build and I swap between sword and BB constantly
Its even worse in Hi-STG
In those two difficulties you often live an die as a team, the support isnt a weakness, often a nessesity
Idk what you're talking about
my point about the 6 ragers scenario is that purg is incapable of keeping even this number of things staggered. purg stagger is kinda shit
It literally gets worse the more enemies exist
it is tho
not saying it isn't good as a utility option if you know what you are doing, but majority of surge players just spam into hordes thinking they are helping
have u tried lmb
yea just left click em before they start to combo
but it does

have you?
The only reason Surge isn't garbage
go and try it, and record it, i'll be here
Is because you run Illisi
Lmao surge simp here
yea
to flame purge staff, deja vu
Thats kinda the point... the number of builds that can single handedly deal with every situation Maelstrom or STG can thow at you can be counted on half of one hand and they often include broken shit
i literally use purge and surge in hi stg, I need to get a better trauma and void staff but rn i have no will to keep playing
you aren't keeping 6 ragers staggered with LMB. by the time all are staggered, first is off stagger and swinging again
before oct 4th
So you pick the ones that can deal with the most important factors.
what
Which is not Surge
yeah, exactly, you have to run away
you aren't just keeping them staggered
As a general rule no, but in modifiers like the waves or muties of poxbursters, it holds a lot of value, but it doesnt change the fact it needs team support to really shine
purge probably kills quicker too
the stagger is basically a non-issue, you're fighting them with all your other tools
dude, just go into psyk now, and try fighting 6 ragers with each staff, without getting hit
spawn 20
spawn 3000
Why do you have to stand still to make a weapon good??
because cadia stands
This is just a random addition for no reason. Moving is key in this game
i didn't say it wasn't good, i said the stagger wasn't good
and link your scoreboard
you made a specific claim about the stagger
I mean for real though, there are not many situations where not manuvering round the level can be considered valuable anyway
But it literally staggers anything in a line that isn't a mauler or crusher
How is that not good
but purge does stagger? Not as instantly or heavy as surge but it staggers LMAO
because it only staggers in a very narrow line
not shotgunners either but that's just cause shotgunners don't
get higher cloud radius
Okay so stand around a corner
Or a hallway
lmao don't even entertain the narrow line comment
if you have to do all sorts of movement shennanigans to compensate, what does that say?
cloud radius on purge is huge and it ain't no narrow line
that you understand positioning?
Yeah walking 3m is an insane accomplishment
I agree
That you're willing to avoid getting boxed in unnecessarily?
obviously, you should try to avoid that, but, sometimes shit happens
no you don't get it, surge is better cause it can stun lock 6 ragers standing still, while purge has to kite 20 ragers to chain stagger
like not to divert back to voidstaff, BUT IM GONNA, but its like saying it's bad because plinking off twenty separated enemies takes forever
maybe hes a camo vet enjoyer

you just ... dont do that
you aren't going to chain stagger 20 ragers
yes you can
it's really easy to slide
you absolutely could
and move around
you still need to
Nah man
🤷
once they stun too you can easily shift around to keep them aligned
Well i mean.. depends how useless your Vet is in all honesty 😅
Which I also don't see how trauma will do that since they'll be spread out
Guys if you cant 1 shot a slime puppy on damnation with just your pinky finger you don’t know how to play psyker
I guess you can fire it off under your feet?
i'd just KB and BB tbh, less frustrating and you cant miss, yknow
trauma takes alot longer to recover from stagger than purg
(while not moving)
Aye, it is sometimes the way if they're pinning you down
(while not moving)
Err no, LMB staggers without having to kite...
oh for 6 sure
for 20? spread out like they would in a normal game,
you are gonna have to at least backpedal
Quell cancel exists
h1 qq h1 qq h1 qq
also thanks for jumping into the convo but I was being sarcastic
Just making sure no miss information is spread
anyways I made a comprehensive list of what surge can CC that no other staff can. Mutants.
thanks for listening
what about mister information
I killed it with Purg so its now CC'd permanently

but i bet you had to move smh
He can be shared all you want
No I play this game without moving
Just to confirm for my small brain u cancel it via swapping to something else so the anim and slowed movement is “canceled” ye?
no u just press quell
quell cancel is a mechanic but I don't like counting it in testing
since the average player isn't going to naturally figure out how to quell cancel
it's inorganic
So I’ve been doing it a fancy way for no reason 
you mean unorgasmic
Quell cancelling is also liable to be removed
Like they killed our poor thunder hammer
Damn
I saw that
You were moving
I love flame staff stagger 
Clearly unfair
idk seems fine
silly exhil now do it while standing perfectly still and hopping on one foot
now try it with the armoured ones
same result
i'm trying it now, and it seems theres a big difference between dreg and scab
lmaoo
thats about 300 steps taken too many
i can produce the same result on the unarmoured ones, but not on the armoured
you moved so huhh
it doesn't stagger the same
A tackle vs a light shove
And this isn't even with quel cancelling
I feel ya
Smh
record it
i am, it'll take a moment to upload
No, you tap quelling and then release as soon as the animation changes:
Steam Guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2917274959
0:00 Intro & List of Techs
0:12 1.1 Dodging
0:38 1.2 Sprinting
1:03 1.3 Third Eye
1:13 1.4 POW Abuse
1:34 2.1 Sliding
2:08 2.2 Quell & Channel movement
2:35 3.1 Quell Cancel
3:07 3.2 Slide Quell and 3.3 Slide Casting
Works on all staves
Huh thank u for the video I’ll check it out when I’m back from college
Fingers crossed most of this info ain’t invalidated on the oct update
ok
Will be sad if i cant spam burn ball anymore
now do 360s between each cast
It did take a fair bit longer to kill them tbf
but i'd like to see the same with the armoured ones
Because it staggered too good 
Can't have shit without being aggressive.
not armored
he's just standing still
still dregs
Consider instead just running shredder and killing all 6 of those ragers in the time it takes to stunlock them through 1/4 of their health bars 
just use bolter lol
You take out Illisi because its broken af
Illi- yes that haha
I'm too fast.
What do you do when there's 9000 poxbuesters?

Press F to pay respects
trauma
And push them into the veteran
Oh look, its the new Ogryn grenade 😄
Alright I'll make a new tier list for staffs:
Purg
Trauma / Void
Surge
I'll take no questions.
that's what happens with the armoured ones, they don't stagger-lock, and spread out
Why is a mid staff on the top?
and purg stagger won't keep them away
My beef with purg and surge is that you have to keep spamming them to cc, and why commit time to cc when you can just kill shit and move on


Yeah Purg doesn't kill stuff its true.
Look at my psyker staff collection! I named them just now.
Void strike>all other staffs
but maybe i'm doing it wrong, maybe you'll post a vid of easily stun-locked 6 armoured ragers
cant you just purge them then f to knock them back ?
Heresy players don't get a say
you should do enough damage to kill them before they have time to come back and mess yoy up

I just did a mission on damnation with my voidstrike with no issues
do monstrous specialist with 1 hand tied behind your back 
if you have to use F to kill 6 ragers, it's not a strong argument for the staff being good. you can easily manage it with melee/BB, but, the point wasn't whether its possible to beat 6 ragers
I put it up there with trauma
From what I'm seeing, it's looking like Warp Unleashed needs to be stacked first. I wasn't really here for the argument I just wanted an excuse to open the game. With specifically Scab Ragers and Maulers you'd want a Surge for killing them if they were only in groups of <6. Anything beyond that and the Surge staff suffers the same. I'd still rather take a Purge here since it can kill them fairly fast while also dealing with neighboring enemies, but the Surge would be better for isolated groups of a handful of flak armored enemies.
If it doesn't work on 3 out of all the enemies in the game that other staffs can stagger that's kind of
Y'know
Okay
Damnation isn't even that hard so I don't know what the big deal was
It staggers pretty much everything you need to stagger through literally anything
except it demonstrably doesn't. I'm not saying Purg is bad, its fine, it's good, but its stagger isn't what makes it good
And it also has the craziest suppression out of all the staves

But no one said its stagger is what makes it OP??
Because it kills almost anything in a 19m cone, suppresses the rest and tucks you in at night.
And it can stagger most enemies that are annoying at a distance
Hey look, im a Void stan too, but it is not better than all other staves. Its more or less equal in some situations and downright bad in others. If we didnt have BrainBurst to cover its weakest aspects it wouldnt be so equal
Does it suck me off too?
No, you suck it off.
L move
Because its worth it
no surprise that infinite cleave staffs are better than the rest
Imo purg and surge should both get way longer durations on their cc
yea
I also picked up at some point that for some reason the Purge primary was being compared to the Surge secondary, so I wanted to add this to show the difference between the two primaries. Performs about the same.
surge needs a damage+ numbers buff
Surge needs a rework
yee
Id take damage too, but then it just becomes another trauma staff
but fatshark won't
If it wants to have any identity the cc needs to be better
You could solo them with a sword
i just hope they add things like vt2 had where every class had damage bonuses to staggered enemies feat
because they're the stagger attacks on their respective staves?
That is not the point of the argument.
It's a staff comparison.
I must have missed it
cause imo, in the game current state
See stun + shock or chain-lightning-on-hit debuff would make surge interesting
zealot crusher needs to be thrown in the bin
It's less about damage and more about the target cap as well.
if it made carapace enemies lightning rods
again, I'm not saying Purg is bad, but if you think it's stagger is even slightly comparable to surge/trauma, you haven't been playing hard enough
Yeah that'd rule. As it is surge is a mid ass staff because spending time to spam cc means you're wasting time keeping a tiny portion of the fight in stasis
I could argue that Trauma is better than both by a large margin because it's stagger attack obliterates those ragers.
Trauma is pretty handily the best staff imo
What makes it better than voidstrike?
that its not limited to 6 targets, and can knock over things that void can only momentarilly stagger
no target limit
multiple viable builds
Voidstrike does diddly to elites too
Range is too valuable to me
I am a voidstrike fan but it really really doesnt compare 😦
but uhh before anyone takes adam seriously, he only plays on heresy and thinks void melts hordes
well you have BB
I don't actually
I mean void does melt hordes 🥹
if only it actually did
like, i'm a BB fan but it's the worst staff overall, surge might suck but it's not a bad utility option if you don't use it like a primary
It does, it just sucks shit vs elites an specials
(Huffs copium)
Damnation is generally easier I'm finding now because your team actually works together
7 target cap
it doesn't even melt hordes, a good blazing-trauma will match it easily
having to rely on a random bug for infinite cleave just to do the same amount of trauma and purge can do all the time
isn't that you just being carried?
like without scoreboard how do you know your own performance
Not quite buddy
scoreboard is misleading anyway, people get big damage farming hordes and think that means they're doing well
It's a team game, unless I'm playing a different game than you
Well, I just had to. It's even in 1080p!
scoreboard is important for relative performance
cope
seethe
Trauma kills hordes better but it does have shorter range. Voidstrikes target cap isn't that bad because you can crank out plenty of fireballs. And it is okay against scabs and dregs at range too. Note that i am not actually saying it's an even halfway okay choice past like heresy
scoreboard is so toxic- redditors spamming recon into crushers
void is, ok in damn+
but it's the worse overall for a reason
not really tho, if you consider Void, it'll be able to grab the damage on hordes before anyone else can, which will make it seem like its doing more damage, but that horde would've been managed easily anyway, so it's a false contribution
surge is more likely to be used worst
Finally a valid point
Big damage number generally is a good sign because at least that player is contributing, the thing that fucks me off most about the scoreboard is that it weighs things like attacks blocked highly, like who gives a fuck an why is that apparently relevant? There are a few things on there that are just meaningless
yee i just look at individual stats not the score
So like, what sparked the Purge vs. Surge debate in the first place? Seems odd to compare them since one is a Flak/Stun focus and one is a crowd removal tool.
Yeah i enjoy void its just probably the worst ranged weapon available to psykers even including las pistol and shotguns and shit stuff lol
fuck if i know
It's really just a choice between better ranged or better close combat
well, psyker has BB and access to guns
Ballin vs aoeing I guess
Both are good
but that is it
Whats purg?
We are psykers we must at all times be comparing staves to one another
We have been doing this since beta we must never stop
its not an equivalent choice though, the difference in close combat is MASSIVE, while the difference at ranged is irrelevant
Hot take, all staves are good in their own way, none of them are outright useless

Surge is really good there's just too many bad psykers.
I love the pur staff
Surge is mid
Except Surge
My favorite is the pu staff
In a vaccum sure, less so in a game with you know, the rest of the team
No it sucks worse in game 
This is my hill to die on
You are already dead.
I'd rather you just used your melee all the time than take out the Surge staff.
Watch some of Selfish's gameplay ngl
Surge is okay
That convinced me a while back that Surge has a place, i hated it prior
Not bad, not great.
Who
#psyker-class message This person
But it has some really distinct drawbacks that can't be mitigated by the player.
In any way whatsoever.
So its just ultimately clunky to use.

Surge is mitigated
Pls no flame it was just sedition.
surge is best used as a non-weapon
I tried to make surge work in auric so hard, but it sucks going into pug groups with a tool that just makes it a bit easier for everyone else to carry me. With auto pistol or trauma i feel way more like I'm actually contributing
except vs spread out shooters
otherwise, it's the absolute most mid weapon in the game
bad teams? You are down a primary weapon to kill shit with
again, just to test, spawn 100 poxwalkers, invisibility off, which staff kills them fastest? answer: purg >>>> blazing trauma > blazing void > flurry trauma > flurry void
good teams? You are just making it slightly easier for players who know what they are doing
Surge with friends:
Okay if everyone is already doing well but then you could just take a better performing option
Surge with pugs:
Okay if everyone is already doing well but then you cou- hang on
Used to love Illisi, but as time goes on i prefer Deimos more an more, big damage poke is kewl an gud
mid teams and proper usuage can carry
Tbf its also pretty dumb but at least it doesn't one-shot 21 poxwalkers
No, but it can one shot muties an nearly all other non-ogryn specials
Deimos i pair with trauma, illisi for gunker
Also you can 1v1 monsters with it which is hilariously fun
Killed like 5 plogryns with the poke day before yesterday 
Yeah but that's not the full picture. Range is what makes void strike so good.
penis staff
sex staff
trans staff
vagina staff
you have BB
Why is the "but purgatus has short range" thing still popping up
Nothing makes void strike so good because it's not so good 😭
How does it keep recycling
ferret psykers
Because its lowest range staff.
it does have shorter range than flamer
Surge has like 17m on RMB
By like 3 meters, its true.
but flamer doesn't have synergies like soulblaze does
My ex missus used to have some ferrets, fuckin smelly bastards they were, truly children of nurgle
And flamer also doesn't teleport out of thin air and let you shoot immediately
Imagine worrying about the range of your staff
But the range thing is sad
yee, you gotta get em descented when you get them fixed
imagine using a staff for range when you have BB
it's not invasive or bad or anything, just removes their stink gland
whats BB
Imagine caring about range when you have infinite dodges and block bullets
all i know is
@kindred anchor sorry to @ you, curious, how you been liking psyker? still playing it?
Just dodge up to them
brainburst
Crab all the way up in their face
dodge key -> dodge key -> dodge key -> activate special -> attack once
if you're not joking
cause they are related to skunks
Aye ive since heard, strange animals
they just passive stink instead of active stink
The cope is strong
this has been going on for more than an hour are u surprised
purgatus' short range actually matters against specials
Trappers and Flamers will both attack you from beyond your flame staffs range
Which is really annoying
I couldn't find the original uploaded anywhere, if you find it, comment and i'll take this one down.
"Hurr, Cringe! Durr, Cringe! Cringe!"
Is that all you shitposting fucks can say?!
"ugh, based based based cringe cringe cringe based based cringe cringe"
I feel like I'm in a fucking asylum full of dementering old people, that can do nothing...
Trappers attack from like 5m away
cope
Purgatus not killing specials quickly also matters for specials 
or even further
at least watch the video first before you let the stick up your ass bother you
I've never once had them shoot outside of my purg range
It staggers them
So idk
which is the more important bit, in a twist
If you can't outright kill something
you better fuckin be able to stagger it
and the purg does
It sure can
Which is the problem with MGIV, MG1a, Graia and Colomnus Brautos, Graia and Colomnus IAGs etc
Yeah but you can just kill them with other weaps
Just keep flaming my friend
They can't stagger anything
What level is your psyker huh?
Or swap to your Rending weapon
So their "DPS" sucks
neither can void or surge

because enemies just run into cover
hell trauma can't kill a crusher quickly
at least 2.
Purg on the other makes enemies stand still
Yeah after about half an hour the crusher with be at half health
surge has decent damage to carapace if you put flak and carapace perks you can kill crushers
And they'll just stand in place and cry
except shotgunners
trust me from experience
can
Shotgunners aren't shooters
They're nightmares
I walked around a corner
Instant 3 shotgunners
SHOTGUN!
just like how, purge can, and void can, and trauma can
but wont 
Dont you dis my MKVI lasgun! 
Its crap, but its so fun for real tho
just swap to BB fucking space nerds
Reminds me of the sniper duo special
Literally none of the staffs are better at killing crushers than BB
Trauma is good because it stuns other shit
Void is
Turn a corner u already got 2 lasers on ur head
if I take carapace on my surge staff I need to be put down
Surge also stuns I guess
Voidstrike actually has comparable DPS
I think its almost exactly the same DPS
Its just less damage over more attacks
i have carapace and flak on my surge i can kill armored enemies like they aren't even there
almost as good as bolter magdump
i made some niche calculations when running rending trauma back when EliteResistance was around, and you needed to hit the crusher twice with the trauma and then kb them to kill the crusher solo with cerebral
like it was a very specific breakpoint
Voidstriking crushers is great too because it staggers them.
cause flak enemies typically have lower hp
but the only carapace enemy in the game
is crusher
You can keep people meleeing them from getting overheaded
other enemies can have carapace pieces
Finally somebody gets it
rofl, no
Cool
it staggers ONE crusher, with a headshot
i think its 4 full charges to kill a crusher with surge ? idk its been a while since i actually had to surge a crusher
Their head takes up like half the screen
why take a void staff to do the exact same as BB?
I'm just pointing out that Voidstrike is actually comparable to BB when attacking crushers
4 full charges
Which you tried to say wasn't true
Because range
which was pain
I guess less windup
That’s just me spitballin tho
not with KB
I mean at this point why take any staff when you can just use illisi 90% of the time and take a revolver
Voidstrike's biggest issue anyway is that it doesn't ignore arms
This but why would you ever take a revolver
100% charge
Hit dreg stalker
1 pixel of ball touched arms
-50% damage taken
Fuck OFF fatshark 
according to data on reddit it's the most succesfull gun for psyker 
You should ALWAYS be aiming at heads if you're charging it
Never torso
Probably because 3 people use it
The ball is so massive that you have to be aiming well above enemies
And next data it'll be the worst gun because redditors used it
That is true yeah

its a fucking ridiculous mechanic
Thats how to play voidstrike
According to reddit trauma or purg better?
Trauma better, purg below mid
Well.. yes'nt, personally i spam ball with Blazing to both get lots of stagger and burns out
Reddit is famously a reliable source
According to reddit, asterisks attached
Damn purg users hopping on the copium
Ah so its not actual data
But just
"I played X amount of games and this is what I saw"
The cope is incredible
I said that as soon as i read it 😄
If you mean the tierlist thing anyway
I just searched for data on darktide reddit and the only ones I found were ones that used X amount of games to get data
It's a fairly small statistical sampling yes. Not oure garbage data but with a whole lot of caveats that mean it's not great to take it at face value with additional support
i mean, 2500 games, isn't a meaningless dataset
this list is to be taken with a pinch of salt because different maps may require different staves to be effective
indeed
like any mission in the hourglass for example I want purgatus
magistrati oubliette ? trauma it is
But also surge and purg are mid 







