#psyker-class
1 messages · Page 650 of 1
tbh i wish it was easier for me to know wtf is the difference between unarmored and groaners/poxwalkers
because i usually just slap unarmored extra damage on because i feel that covers more ground
groaners have 200hp and are Unarmoured; poxwalkers have 300hp and are Infested
Poxwalkers usually have larger horns sprouting from their head and are more pale on average
Groaners usually have purple-ish skin and are slightly smaller in size on average
would be nice if the game just flat out told me that in the meat grinder or something
it tells me armor class but not what counts as what name wise
kinda assumed poxwalkers were the ones that look more, well, nurgle like with the horns and stuff, doesnt help with trying to optimize perks though when i dont know for sure
Typically it won't ever matter in a gameplay sense. It tells you that those enemies are infested, which is enough for perks. I wish we had a glossary showing terms and also having picture examples for enemies. Outside resources should become ingame resources.
eh i just feel it would help a lot in general to know for sure what is what name wise
the specials are easy enough with the pinging system but other ones that are specific in perks but not in game are rather annoying
it would also be a nice way to introduce people unfamiliar to 40k into some very basic lore to get them a little more immersed and interested in 40k in general
because not everyone who plays darktide is a huge 40k lore buff, myself included
yeah no glossary at all or even a name indicator in the meatgrinder
if I had not read up on external information, I would know absolute jack
hell i already get annoyed with the whole dregs and scabs thing, like i know elites and what they are but the counter goes up way more for those weekly missions than the amount of elites i kill
its teamwide
right but it goes up like a lot after every mission and i know there arent that many elites
idk theres quite a lot of elites
dregs and scabs
after playing a lot i generally consider dregs as the yellow rags and scabs as the flak armored looking dudes
have non elites
trash shooters, stalkers (shooters that don't take cover) and bruisers
still annoying though that i have to even play a lot of games to figure that out though, there should be a glossary so you can find out that information before going into games
non horde, non elite melee enemies
tbh I'm skeptical of even fatshark's own internal documentation given the mistakes that are made
lol fair
that is very fair
idk would just be nice to have newer people join and not have to play tons of missions before they generally figure out what is what
see dreg stalkers being highlighted by counter fire, but not scab stalkers
probably some simple patchwork nerf to ult extensions
where is this from
given their unusual priority list since even one-line bugs were left to fester for a few months
the gunplay in the game is just odd in general lol
gunner AI is all over the place and sometimes they hardly even bother with the whole suppression mechanic and ignore you firing at them
suppression does work but the rules are not that well known, probably because no one bothers with them and would rather just DPS them down
that and most classes just end up getting a weapon that makes suppression not even matter anymore
it does occasionally work, as I've seen with the bolt LMB with psyker's staff
p much
flamethrowers and weapons that ignore cover altogether
or diving with melee and not caring about that stuff
tbh most of the time gunners do next to no damage to toughness anyway so yeah easier to melee if it isnt too out of your way
well it says short range fighter not melee
i was paraphrasing, but you get the point
the short range fighter when he shoots me point blank with a las rifle
just to immediately be one shot by my sword
i like that they don't melee at close range, since getting shot is usually safer unless they're scab shooters (green eyes)
force sword lights being uninterruptible attacks and all anyways even if your toughness gets peeled
eh, idk about the much higher difficulties, but on malice at least most of the basic enemies dont really do much regardless what attack they hit me with
most attacks on malice deal 50% damage
and the ranged damage reduction mechanic is more lenient on lower difficulties
i would play higher difficulty but i can never find a good party, i refuse to play with randoms
been trying to get the redacted penances for psyker
malice is the best way to earn consistent money while playing with your brain turned off
which is why i play it lol
i've just been playing bolter vet lately
easy and still challenging enough for fun
20 minute rounds usually
made the pro move of swapping to the easier class in the meantime
i want to try out heresy more but yeah randoms just never seem to be able to keep up
i only just picked up vet and psyker, started out as zealot main dabbling in ogryn
i pretty much exclusively play psyker, kind of stubborn and am a huge sienna main in vermintide
i was originally a vet main, went into psyker, and now I've swapped back to vet
i like the high risk gameplay
psyker's lack of ranged single-target DPS without a gun really does feel limiting at times
thats what the brain burst is meant for
BB feels fine to me, especially with kinetic flayer
brainburst's DPS is rather shit
it takes a bit of time and isnt like super DPS but its super high damage
it's 1100 damage every 3 seconds (2 seconds for the channel + 1 second downtime)
almost too good considering you only need to pixel peek an enemy for literally 1 frame to start BBing them
and depending on your build some staffs are fairly decent at ranged damage
and the damage/stagger also isn't frontloaded
you have to channel for 2 seconds before getting access to it
i usually run purgatus but recently been trying out a voidstrike staff with surge blessing
being able to preload a BB and instantly execute it on a special or something, though, absolute perfection
the stagger is frontloaded if you use the RMB -> LMB trick, but the RMB channels slower (3 seconds) so you're missing out on damage if you use that trick
maybe with the upcoming update there will be builds that make brain burst a bit different
RMB is good for instant shots on a target you can hear but have no LOS
so it isnt just straight slow single burst
on the other hand, the RMB costs 10% more peril and the sound cues in this game are unreliable
looking forward to getting UNLIMITED POWER as the blitz ability tbh
unlimited power + surge staff
and you are unable to lock onto an enemy past 100% peril or you'll enter the perils of the warp (if battle meditation doesn't proc)
peril generation is less of a concern nowadays with quelling buffs, but it does matter in situations where you really need to have your peril freed
i usually quell for a quick second when im at 100%, as long as you start the burst before 100% you are good
yup, but sometimes using my staff is the better option, and the milliseconds of needing to quell can be the difference between getting owned and whatnot especially for the situations that I put myself in
eh fair, just need some teammates who can help take some of the load
siblings, what perk should i replace the 20% against unarmored with?
i'd rather be at lower peril than at higher peril if I can help it, and while you can use BB before 97% peril, i'd rather be at least below 75% peril to get a trauma blast off
i have zero trust in the teammates that I get
i would keep the 20% against unarmored and replace one of those blessings
i dont think warp nexus pairs well with purgatus, burn DOT doesnt profit from crits if i remember correctly
crits apply two stacks of soulblaze
^
i think u should just leave it
eh probably fine then if thats the case
true, esp with the update coming up
just upgrade the perk there or replace with whatever the other chump extra damage thing is
personally i like focused channeling on my staff to ensure they dont interrupt my flamethrower
i'd either upgrade warp flurry or swap unarmoured to unyielding (though brainburst will be better for every boss except the daemonhost/captain anyways), and you're only getting -2% charge time from elevating it to t4 flurry
so yeah waiting on the update would be my choice for now
i usually just use my deimos special for unyielding, that and brain burst
and my purgatus for hordes
deimos/obscurus' special doesn't do that much DPS except against Flak enemies because of the 200% damage bonus against Flak
please whatever you do dont put unyielding on the purg staff lol thats bad advice
brain burst is still relatively useful against daemonhost, captain it kinda sucks though
you're better off using l1->h2 for everything else
my deimos sword still does more against unyielding than my purgatus would anyway lol
doesnt have as much bonus damage but still
i'm not particularly concerned about kill time with purg since soulblaze is spread to everything and has a good amount of stagger
brainburst will always do more against uny than that staff
might as well have a marginal benefit against bosses
the zealot flamer is a bit different from what i was told but with purgatus yeah
uhh no its bad advice dont tell people to do that its a dead perk
i wouldnt say dead perk but for the purgatus yeah not a good idea
no
just better for the entire team for you to sit and brain burst
at least for any boss other than captain
just stay in malice then plz
it's just for a marginal benefit against the monstrosities and I don't particularly care about kill times on everything else
no
then why wouldnt you put crit chanc eon it if you want stacks
i feel i get stacks easy enough anyway, i brain burst a basic enemy here and there and burning enemies fill in the rest easy
west avoid pubs like this
damn, one perk choice you disagree with and it's a lobby avoid?
i see the benefit of having extra crit chance with the one feat but like, idk how hard it is really to keep your warp charges for you guys lol
i never had an issue with it
no avoid people that offer bad adivce and dont know its bad lol
if youre putting uny on that staff youre clueless im leaving and not wasting my time with you anymore
flak enemies take 1.5x damage from soulblaze, so I'm not concerned about them dying faster
have fun in malice
flak enemies i usually just hit with my melee anyway, especially the elites

everything except maniac and carapace has >1x armour mods from soulblaze
owned
beyond crit chance, unyielding would be what i'd slap onto my own purg
well you shouldnt really be sitting trying to burn down a carapace enemy lol
yeah, and it wouldn't matter with an uncanny build since you're going to hold your melee out most times
maniacs are easy enough given they dont really have armor
maniac enemies tend to be the ones that are more difficult to stagger, but yeah there's brainburst for trappers, melee for mutants, and dreg ragers are the ones that remain
but most people you team up with are probably going to want you as a psyker to brain burst the carapace enemies
dreg ragers are easy if you use deimos or obscurus, the special attack one shots them if you have decent stats on it
its what i usually do if im tasked to kill them
the answer is flak, unarmr, infes, crit chance those are the perks worth looking into
doesnt really matter much what u put tbh
its meant for horde use it for horde you have better single target options than mindlessly putting uny on it
doesnt hit any insane bps
infested really only covers poxwalkers, and that's not much of my concern
the only thing that "matters" is crit chance to upkeep your warp charges easier if you need it
and laying down a purg for 2 seconds (~6 stacks) is enough to kill poxwalkers anyways
anything else really doesnt really matter too much because the staff doesnt do much direct damage
perks also affect the damage of soulblaze while your weapon is held out
and the extra damage hardly applies much to the burn DOT from what i can tell at least
thats the thing i usually swap from my weapon not long after because some enemies get closer to me
i usually just have my purg out all the time
since soulblaze is going to tick down on the enemies that I ignore
eh i just use my deimos for most everything regardless, i only really pull out my purgatus for horde waves
slaughterer blessing makes my deimos pretty much chew through everything easily enough despite not being a cleaving sword
force sword lights being fast and hitting the one-shot bp on trash enemies w/ slaughterer anyways
god bless slaughterer
best blessing
wish i knew how good it was sooner, didnt realize how powerful that much power stacks was
Haven't tested this, should be pretty easy to test. Generally for Trauma, Void and Surge the damage versus peril used is better the longer you charge them.
could never really get into trauma staff personally
trauma staff + illisi is great for getting toughness through quitetude, and I love how much it stuns enemies
@true lake focus channeling and nexus are the blessings you'd want flurry is useless on purg
stacking toughness + quitude + kinetic shield is the tankiest psyker I've tried yet
Flurry is overkill
or warp absorption along with trauma + illisi
ehhhh, if shooters are really bothering you it can be hard to fully charge trauma for the kills for toughness. Quitude lets you spam partial charges to stun the enemies and get breathing room while your toughness regens
i stack toughness along with kinetic shield so I have a large time window to get a trauma blast off
as long as I don't take a horrendous initial engagement, I can sustain enough toughness throughout a fight
Focus channeling is overkill on purg flurry better.
you dont need focus channeling
you wont get staggered out of purging, only when charging afaik
source: all the ragers that hit me while i burn them
i like focused channeling

thats
well its a take
Putting unyielding on your purge staff is fine, but just understand it’s for the comparatively niche purpose of boss damage
your job with purgatus is to isolate elites from the crowd so your team can kill them easily, not much point to make them elite killing imo
I mean they kill elites fine
during messy boss fights purgatus should focus on controlling the horde and not boss dps
A full charge kills maulers or weaker
Only ogryns, mutants, and bosses are a problem with purge staff
Everything else dies
yea, but even if a crusher comes you shouldn't swap to bb, continue to burn the horde behind the crusher
unless the crusher is alone, then you can do anything
Well it depends on the exact situation, normally I press F and swap to melee or BB
though soulblaze deals 10% damage to carapace so that's not the fairest comparison to unyielding
I have had a vision
Blessing rebalance and crafting lock removal coming with the 4th
Huffing large amounts of copium
are reapers considered unyielding
Blessing changes are basically confirmed
Yes
yeah soulblaze targets their unyielding
Wait fr?
but their body is flak 
Reapers, bulwarks, bosses
Pretty much confirmed iirc but no details
Apparently precog will be… better…
they have some unyielding under their flak so I guess they picked that
How much better no clue
from all the localisation undefined blessings im guessing those are the ones getting changed
slaughterer isnt touched
I'm not sure how you could make precog worth using without just making the effect trigger on dodge
but things like surgical are
prob not all of the description changes made it in
would be rather wild for slaughterer and the like to not be touched on if they're changing the other stuff
especially when this is their one chance to batch in a nerf to the broken blessing along with the other stuff
i rather they just make all the blessings strong so you cant really build wrong
yeah crab alluded to a buff to even precognition so I expect to see some buffs
the regular pub has no idea what blessings or perks are but still queue for damnation+ all the same 
I’m rly hoping the “blessing balance” isn’t just nerfing all the good ones and then giving us peanuts in return for the shit blessings
Main issue I think is the +power blessings
They should be reworked entirely
perhaps
power would be fine if it was just in small amounts
since even +1% cleave will change a breakpoint
but my heavy sword with +65% power and +50% dmg goes brrrr
As long as they provide a flat damage increase, they remain BiS until they're unusably bad, like +1% per tier
though tbh i'd pick damage if it had a higher value purely for the single-target
power is just real fucky because it changes damage and cleave by the same amount and is also multiplicative with damage%
so there's that to consider especially with the passive damage buffs that classes tend to have
I think Unstable Power and Thrust are good examples of what +power blessings should be
Strong, but you need to consciously use them
Instead of just shit like slaughterer where it's just braindead busted
i like thrust, thematically and mechanically
slaughterer/headtaker you just get power from attacking 
Also praying they making earning blessings universal
meaning?
I have T4 bromentum, but exclusively on the Rashad
Make it so you don't have to hunt down blessings for each individual weapon mark
but you dont need to?
unless its tactical axe vs combat axe
all combat axes share the same blessing pool
same as all helbores
Can't imagine it working as even Blessings under the same name are balanced differently for each weapon
I want the entire damn crafting system including blessings to be reworked so it’s not garbage rng
10k plasteel to get fucking flurry on voidstrike and I only did it for testing
What a waste of my time
sorry thats only coming in darktide 2
2 years and it will be good trust me
i think it's fine to have a universal unlock on a blessing even if they're balanced differently
there's still the grind on stats and the weapon needing to have at least two good perks/blessings
and then there's the grind on curios as well
On the other hand you have Blessings that do the same thing under a different name
Deathblow and BM iirc
true
seems that they're adding weakspot damage to deathblow to distinguish it at least
here's some examples of warp absorption being fairly adequate for me https://streamable.com/rpqgqt
don't worry
this is a non issue come 10/4
then we can take both quietitude AND warp absorption
ez win
hell yeah
psyker toughness W
hopefully there aren't any other appealing options so that I don't feel like I'm missing out by allocating extra points into another toughness feat
All the psyker toughness feats. Basically refill your toughness with one brain burst.
22.5% from quietitude, +15% from warp absorption, and +30% from essence harvest
67.5%
toughness builds will be interesting and funny
maybe
eh will it be interesting
depends on how much we can stand in ranged fire
playing hishock without using dodges or blocks with a toughnesss build
MMMM with the ability to get more base toughness on psyker especially
with toughness curios and then kinetic shield
hopefully ranged enemies don't get buffed in the next update as well
I'm certainly tempted to see how well it works with my MG12 builds, where I often alternate between BBs and shooting at shooters, in order to buff WU (which just about pushes me to body shot kills on various scabs) and have something refilling my toughness (currently quietitude, but stacking EH with that would buff it significantly).
I mean, ideally I chain the headshots for Between the Eyes, Ghost and the one shot kills regardless of Peril, but sometimes you miss.
yeah, if they keep the current values and don't touch the damage of ranged enemies, then going all into toughness for builds that otherwise lack it would be an interesting tradeoff to make
without needing to rely on weapon-specific blessings like inspiring barrage and whatnot
I'll have to see what all the new options are; it may be there's new stuff that I really want to take instead, rather than just more of what we currently know about.
yeah there'll come a point where you're going to have more toughness than you need anyways
tripling out current options (and some more)
maybe more specific toughness feats scattered around the tree for specific interactions
rather than all of them being at the top
If you are a vet main (🤮) why do you help in psyker (😊) so much
the personal damage options will certainly be the appealing to one such as me
i must extend my pro gamer skills to psykers in need
i only have 1/6th of my playtime in vet
Fair enough
lvl160 compared to lvl960
How many hours do you have Arco?
1.9k hours, but I spend a lot of time in the psykhanium and afking
probably only half and more of that is spent playing
My main hope right now is that something similar to my current build remains viable, rather than the new tree forcing a complete change of playstyle.
Sure, I may in the long run end up changing to something different, but I don't want to be shoved into doing that.
How did you guys earn the Malleus Monstronum penance
You mean 11111, surely.
Sweet jesus
Im at 256 and i still got 1 finger left hold up
Still haven't.
Kinda gave up on penances a while ago unless they gave me something I vaguely cared about.
This was partly driven by just how painful the implementation of Flawless Execution is.
i got mines by playing with people on here
lvl 160 malice psyker can't believe it
stay in malice
stay bad
fucking taking unyielding on purge staff
there are usually people that occasionally pop on here to ask for help with their monstronum, so you could join with them when they do pop up
Random chance. Back before it was set to private lobby only (very stupid change) I had coordinated with the team to let me handle the next boss that showed up.
3 ogryns watching me kite a plagryn around a crate was a funny sight to see
Main thing is that you need to have 4 players, or no bots
yeah and thats what im having a problem with
"oh bots won't deal enough damage to invalidate the penance" yes they will. Yes they fucking will and they will do it every single time
When it comes to Malleus Monstronum, I also have the headache that I'm on the Europe servers and my ping gets horrible on any other server, so actually sorting out a team for that just sounds too huge a hassle.
I just want my cool silver pysker armor
Aight im at 442 and i aint done counting on just my fingers yet
is that too much
Hope I didn’t fuck up
I'm running the game through a (wired) hotspot. If I tried helping players cross-region my poor phone would cry
and can you only use brain burst or do you just have to finish it with brain burst
binary counting?
1023 is the decimal equivalent of the maximum value a ten-bit integer can take.
my physics teacher taught me that but I forgot how to lol
I taught myself out of boredom lol
You start on your right hand thumb as 1
Well if i didn’t forget what number i was on i would have found that out
Im so ashamed in myself rn
Barely over half way
if it makes you feel any better im proud of you
Thank you
you know more than me
You could learn
Its fun
I have no practical reason to know it
Yet i have for the past 4 years
I was gonna look something up but I accidentally opened my warhammer tab and am now on gw website
escape before the minis tempt you
no dont do it
okay nvm go for it
my personal project would be tzeentch demons
The weakened will of a warhammer fan at its finest
I still have some death guard
And maggotkin
And skaven
And tyranids
And salamanders
And sylvaneth
And nekrons
im so ready for emperors children
Im excited for haemonculi covens
i want a proper fucked up space marine
give that scary gross body horror that noise marines are known for
God roll?
i think thats for soulblaze
burn affects the max amount of soulblaze stacks that you can put onto a target and the rate of soulblaze application, so it does matter
people generally like to dump damage on purg since it doesn't scale that much and soulblaze often does most of the work
Guys
What are the odds the dueling swords will get buffed
Next month?
You think they give it slaughterer or head taker?
i think they might
precognition buffs
that would be nice to have
lmao
it would need an entire rework ngl
like how much weakspot dmg and crit would you need for it to even remotely compete with the meta blessings
you jest, but just you wait
though he's obviously meming with that
of course he does enjoy those weapons himself
I mean yeah nothing we can do but wait
but i think he's aware that other people do not have the same tastes as him
but he also has a penchant for running off meta stuff
yeah and he makes it decently clear that he's doing it because he enjoys it
and not because of any performance
he's gone on record many times shitting on the dclaw's performance
so basically precog won't be complete dogshit
mhm
but not complete dogshit to actually good to meta is a stupidly wild margin
sure that depends on fatshark to balance it well
tho tbh I'm not one to talk lmao, I was thinking about making a knife for zealot in prep for assassin subclass on zealot
but we can expect some buffs and perhaps for it to have some appealing property than what it is now
esp considering the other options on the duelling sword
it doesn't take much to make precog competitive unless the buff is like +1% weakspot/crit
well when i said compare to meta i mean meta in general
cuz when you take a dueling sword you are comparing what you can get on it compared to every other weapon
if they give precog the ability to ignore bullets then suddenly dueling sword will be interesting kekw
people still take the duelling sword for its mobility and it's always going to be lacking in offensive because it has its eggs in that basket, but it'll prob appeal to a wider range of people
i'm not saying that it's going to be a meta blessing/weapon, but it'll be better
one can always trust in fatshark hotfixes to make it worse
don't worry clearly this just means all these blessings are getting buffed
Лист1
{...:%s} = number or %.
Devastating Strike,loc_trait_bespoke_infinite_melee_cleave_on_crit_desc
Ignore Enemy Hit Mass on Critical Hit.
+{hitmass:%s} Cleave for {time:%s} seconds on Critical Hit.
Vicious Slice,loc_trait_bespoke_increase_stagger_per_hit_in_sweep_desc
+10% Impact to Target ...
speculation from reddit users? im not too sure exactly
For dueling swords ?
opinion? What to change?
crab was remarking on a knife, but duellies and force swords also get it so we'll see
i'd swap both perks if i were you
the whole staff because the burn isn't 76+
but assuming you are stuck with this staff
stamina to flak
and nexus to IV imo
reason for specifically 76+?
its how you get the max burn stacks
hm
though missing out on one burn stack is roughly ~10% damage which is eh
and that's on enemies who are able to survive when you're done applying max soulblaze stacks
so rather upgrade this one?
Or just continue rolling for a 380/Damage dump?
so WN is good to keep on it?
crits apply 2 stacks of soulblaze so yeah
warp flurry + warp nexus is meta for purge
checks out, gotcha
this has a low cloud radius which is
E
the two most important stats on a purge are 76+ burn and 80 cloud radius
everything else can be considered a dump stat one way or another, tho obviously the higher the numbers the better
technically I can also dump Quellspeed, yea?
and warp res too
fyi with 41 quell, make sure to quell with brainburst and your force sword
just tryna make the most of the staves I rolled, cause I hate pumping dockets into Brunts' void
Just give dueling swords heavy swords head taker fatshark
We got rampage if we get that too
We will have heavy sword for psyker
new blessing or just buffed blessing
so optimal perks for Purgatus are Flak and Unyielding then? I remember the discussion a bit ago about optimizing dmg, putting max stacks on bosses, then BBing or something like that?
precognition is an existing blessing on the duellies and force swords
uh huh
idek is weakspot damage even good on the ds
less than the knife iirc
cuz knifes are one of the few weapons where weakspot damage is amazing
alongside like what
laspistol?
Wtf
lmao
That's unfair!!!
I mean it is the knife
Give us at least 2.5
prob a duelly buff in the next update
it's one of the weapons that i'd expect a slight buff for
Yeah I dont wanna be called weirdo whenever a psyker wirh elissi sees me...
since even baseline obscurus is better than them in terms of offense even if you ignore slaughterer
wonder how the deimos and duellies are going to be changed
if they remove my mutant one shot I am gonna hold a memorial
eh I won't call you a weirdo if I see a ds
well I will if I see you use the ds and then not use its mobility
but if I see another fucking knife revolver psyker
I will mald
no slaughterer changes have been spotted so far
but we never know
doesn't need slaughterer for the one shot
oh what does it need to one shot
or are you talking about weapon buffs in general
ik zealots need slaughterer on their thammers for their lights to be oneshot against trash
depends on your rolls, +25 maniac and +10 special on perks is enough to oneshot at 6 stacks with WU at 0 peril
just warp unleashed and warp charges
which is hilarious
I mean +10 special is
even +8 special will do
75% peril, 4 wc, and 80/80/80 deimos will one-shot a mutant with the h2
that with perks or without?
oh right with +25% maniac
Actually
If we are talking about dueling sword buffs
Then I can also cope about obscures buffs
Some dude was like why you running ds and mark 4? At aleast run mark 5 it's clearly better...
I think mk V is considered the best one
I have no clue why tho
Something about how it’s heavies or push attacks are overheads instead of stabs iirc
Cuz its heavies
Are the most damaging
best mobility and best damage on heavy swings, also the heavy swings are cutting from top to bottom so piss easy to hit heads
but even then it cannot match the huge damage of Deimos
I run duelling sword sometimes it's good just use your staff 95% of the time.
Which of the psyker swords do people rate as best for farming the directives for melee kills now?
scabs and dregs, the usual for coin
contracts probably
illisi by pure body count
Illisi then easily yeah
make sure to spam the special on the illisi if you can afford the peril and there is sufficient density
Sorry yes, contracts.
Running on little sleep, words not working 😄
Special on the Illisi is basically power sword, right?
ye
Presumably deflector + ? (going to craft one, only have a crappy 450 one)
the times on the special-heavy to clear 40 poxwalkers stacked on top of each other is roughly double that of the normal-heavies, though that's of course with all of them stacked on top of each other
slaughterer is the other one you'll want
for the moment, the first target stat is bugged on the illisi such that it does not scale the damage of the first target hit by the special
yes slaughterer for the win, either heavy-heavy or heavy-light and when they start to pile up, dodge back ,special up and do a heavy swing
first target still matters for the normals, but if your warp res is high enough to spam the crap out of the special for trash mobs, then it's good nuff
if you have the APM and aren't at 100% peril (since dropped inputs may result in EXPLOSION), then you can QQ-cancel the first heavy a bunch of times
Ty!
Haters gonna hate but I must admit, I do enjoy 111112 Revolver + Deimos
The revolver is not the easiest weapon to work with but god damn you can keep all non-ogryn elites and specials down with Deimos + Revolver + Brain Burst.
What is the difference for mk II and IV force sword? I know mk V is for horde but the first two seem to work almost identically.
the stabs deal extra damage
on deimos, the stabs are the l1 and h2, so they're fairly easily accessible
the light stab deals 2x damage and the heavy stab deals 2.5x damage
Obscurus (Mk2) was the first force sword that was released, although it currently holds no significant value over what a newer addition, Deimos (Mk4) offers
Dam it's that bad?
the obscurus has a shittier light combo and the stab is hidden away as the 3rd light behind the uppercut
it's not really that bad, it's just way worse than the other two
It’s still a force sword, but its attacks are objectively lower value than that of Deimos’
and the obscurus doesn't have a heavy stab at all
you can run obscurus np, it just isn't excellent in anything unlike the other two
I see. Should I pair deimos with surge staff?
you can do whatever, normally surge should go with a horde clearing weapon tho (illisi) since it doesnt excel at that
you're welcome bud 
I experimented a few days back with just how quickdraw quickdraw really is:
https://cdn.discordapp.com/attachments/1046914150363844779/1146960964147757219/2023-09-01_01-04-57.mp4
we can go faster
I fucking
Why
An AB revolver build
Just out of curiosity, thought I'd ask other Psykers. Which one would you use?
The left-most one. I’d also swap Maniac to Crit chance
left for sure
they seem all mostly the same in all honesty given you can't modify any of them anymore
but left would be best for now at least until you can afford to build up a new one
Dafuq with those wounds
Revolver struggles with ranged squads spread around so 6 stack AB works wonders to deal with such situation. It also functions as a ctrl+A delete if things get too heated, especially if you start smacking shit with the Slaughterer Deimos.
And you want to be at 6 stacks anyways to meet one shot thresholds for flamers etc.
With the revolver
revolver is great for long range sniping of specials, but as a psyker you already have brain burst to handle that
BB is so freaking slow
I feel the utility of most staffs are far more than the utility of a revolver
just pairs better with feats
and you don't have to suck ammo dry
If a bomber starts their throw you can't interrupt it with BB in time but you can still one shot them with revolver to prevent the throw, similar for flamers. Also revolver goes through enemies so you can hit that sniper through gazillion heads instead of trying to find the lock. I use both. BB if I have time, revolver if it needs to die right now.
Oh, that's the Will of the Emperor mod. Only affects self-hosted lobbies, but it's got a load of options to muck with parameters.
That's Fervency mode, which ups your wounds to 10 and means you self-revive. I usually have it on for tests where I want invulnerability off so I can see what damage I take, but also don't "fail" if I do go down.
I guess with bomber scenario it makes sense, just haven't really had that many situations I guess
If there is a veteran on the team I don't need to pick up ammo at all. If there isn't, I only need leftovers, so no, revolver does not drain ammo from team. Unless you unload it on every head you see of course.
I'm just used to running my very paranoid load out because my random lobbies always be tripping
have had randoms of nothing but ogryns
all running gun centric builds
I have just found that it's usually a flamer, bomber, trapper, sniper or a mutant that ends the run. Therefore my gunker loadout is kitted to deal especially with that since dealing with horde is trivial anyways. The only thing I miss with the build is the amazing control you can have on ogryn elites with Trauma.
for me its almost always the trappers
haven't had as much issues with bombers but they definitely can split the party up
In auric the bombers can get really painful if the game spawns 3 of them while you are fighting a horde.
I'm too scared to do auric lol
As showcased here #psyker-class message, revolver is really quick to draw and fire so it's easy to do force sword push -> bang to kill a special
Discord is the easiest way to communicate over voice, video, and text. Chat, hang out, and stay close with your friends and communities.
need good teammates
basically only played auric with randoms so far, finding good players is not that unusual dw
you will eventually find a vet that keeps shooting bursters when you are pushing them, wipes the party this way and then flames, but what can you do 
The reason I tend to run an MG12 psyker is because of the number of public lobbies I've been in where no-one's come decently equipped to deal with waves of shooters.
And I cannot be bothered to have to grind up decent gear for a vet.
Run blaze trauma and deal with everything.
this. definitely this. gunners clear can make or break lobbies
or blaze void 
I almost always top smol shooters killed with trauma.
Unless when there's a really decent vet.
I've never got on with the aiming on trauma.
1 blast = 6 or 7 shooters ded.
It's extremely good when they're caught off guard just chatting.
But yes, it's not unusual for me to join a lobby where the others have brought some combination like a flamer, surge and kickback.
Many of the short range weapons can make a mess of shooters if you get close, but that often means breaking cover and coherency.
If only MG12 could one shot flamers and gunners but unfortunately you can't seem to do both
Yes but after hundreds of missions it gets stale to stare at your feet every mission
That's when I mix it up with illisi surge or duelling sword purg.
Or right click and chill with helbore mk2 on vet.
Alas, it's not perfect, but a headshot with a follow-up body shot isn't too dire.
Wait I don't stare at my own feet that much.
It's effective but do it enough and it gets boring
I do full charge blast.
Ah yes now that's my fav.
It's either one or the other, nothing in between
Yeah, this is part of why I don't run Trauma.
How do you think surge staff illisi psykers feel
Carrying the game obviously cuz surge staff best staff
I dunno, I run Deimos with Surge because people lack brains to follow up
Nearly 500k damage in 31 mins that's op.
wait there is an actual breakdown screen?
212 smol shooters killed 
Scoreboard mod
And there are like additions to it
bruh is it so hard for fatshark to add it
you can customize what you see on it iirc
I have a mod that shows the feats and weapons used
it's just a board with numbers
that would lead to toxic behaviour 
iirc they’ve explicitly stated they don’t want to add it
Yeah, it's more that they deliberately removed it.
meanwhile vermintide having it for years with 0 issues
If only. VT was often plagued by people chasing the green circles or criticising players who scored less well.
every player in VT2 is toxic wdym
that's why they made darktide in the first place 
and even then darktide has a block system
just block the toxic guy
bruh this is 40k we talking about, almost everyone is racist or otherwise toxic in some way regardless lmao
nobody ever seems to have deaths/downs on their scoreboards I notice
I've certainly encountered players who I'm sure were competing with the team because of the Scoreboard mod.
It doesn't matter who gets the flaming kill, stop exploding poxbursters in my face!
Idc scoreboard it's just for memes.
where do I get the scoreboard mod
I only want plasteels.
I mainly just like having a breakdown because it gives me an idea how effective my load out is in actual games
the meat grinder doesn't simulate teammates and their shenanigans
I personally think you should be able to determine that by playing
Same place as you'd find most mods for the game. Nexus.
your scoreboard is going to likely tell you more about your teammates than yourself, as playing with pubs they will be the variable
Yeah, to be honest, that's what I find.
if you have a bad team and you win, you almost certainly will kill more and have a higher relative score than if you have a good team
it doesn’t mean you played worse in the latter game than the first
I mean eh, I still like having it as a sheet to reference more specifically how effective I am against certain things
besides I can easily tell when my teammates suck anyway
Play for yourself don't trust team unless you're squad up with the Bois.
Let them die don't even bother to ress if it's slightly risky.
without a scoreboard, you can absolutely more easily determine how effective you are than your teammates are
would probably turn off other teammates stats if the board lets me
scoreboard would give you better insight into them
that's what I mean though I like having more specific insight
“them” being your teammates
by all means, use it if you think it’ll help you gauge your performance
I definitely see how it could lead to toxicity ofc
My MG12/Illisi loadout swings heavily in the scoring depending on what role it's best for me to fit into.
If I'm on crowd control, it's not uncommon for me to get the most kills... but if someone's turned up with a Purgatus staff, I just can't compete with that. At that point, I'm more likely to switch to keeping shooters under control, which isn't going to give me impressive kill stats but it does let other members of the team keep doing what they're best at.
Sometimes I'll get the most Special/Disabler kills - I'm a psyker, brain burst is decent at that. But if there's a bolter vet there, probably not.
just helps me more specifically though
Plasteel grind 
tbf I was joking before, the amounts of players that actually flame you for score is basically none, if they really care that much they boast about it in discord usually 
Sigma plasteel grindset hab dreyko memer
usually yeah
this holds true for me as well
most "toxicity" I have had over in vermintide was someone alt f4ing because they got downed after running off by themselves and getting hit by a gutter
almost like the game isn't balanced around being alone, crazy
the altf4 happens a lot here
As I'm running a fairly generalist build with the goal of being able to at least somewhat fill whatever gap the team might have, my scoreboard mostly tells me what the other players weren't doing.
unfortunately in DT the game is also 1/3 scavenger hunt
and it actually can save you, some days ago i had a run that went to impossible to win just because of 2 players dcing after being downed and getting subbed by bots (maelstrom btw)
yeah botting is a real thing esp in premades
at least in vermintide the collectibles are guaranteed spots
darktide just picks whatever it feels like
and maps have varying amounts of it as well
yeah and plasteel hunting is constant
I play with some real scavengers so we usually end like 700-800 psteel per game lol
I need more c u b e s
Then you yourself need to grab more. My highest I think was nearly 700.
fair enough 
And we usually do that in sub 25min
hey all, just made a psyker for the first time. I know there is info pinned but if any can be more direct with me, looking to start off with a melee psyker kind of build. what is the most effective?
I just had an epiphany regarding Wildfire that I hadn't thought about before: Every time you spread even one stack to another enemy that's another 10% chance to get a charge when you kill them.
illisi for melee, surge in order to stun the big threats and have fun
examples of staves builds
as for class specific melees you got illisi for horde clear and deimos for single target (obsucurs is outclassed)
Trauma Staff and Deimos Force Sword
Purgatus Staff and Deimos Force Sword
Surge Staff and Illisi Force Sword
if you wanna lean into melee, I suggest Surge/Illisi
builds tend to be similar to other classes perkwise, flak and maniac rule
Surge by itself isn't super strong, that's a fair assessment of the weapon.
the meta blessings are slaughterer, unstable power (every 20% peril gets you the x%) and deflector if you want more defense
But that's also only assessing it based on damage.
Surge is great for hard crowd control. You can stop multiple mutants in one charge. Trappers, flamers, and dogs.
And illisi lets you do the horde control aspect with a super powerful activated heavy 1 attack
saw a psyker use a sword that one shot muties
deimos
That's the Deimos
You need 25% maniac
Light 1 into space
follow up with heavy attack
the heavy attack is a stab
And does incredibly uber damage to everything on a headshot
Blaze trauma with illisi superiority.
I find that it doubles up on the same job
Trauma deletes hordes
and Illisi does too
And Illisi lacks single target damage
So it gets annoying when you need to fight mutants
No it's really good against muties.
2 specials per.
1 special for other specialists.
yeah or I could just stab them in the face
you 2shot mutys with illisi
and kill them in one hit
fair enough
Never had problem.
having a one-shot tool that costs no peril in mutant train maelstrom is incredibly important to me
Been running illisi blaze trauma since the og days.
Probably because I'm bad at edging peril
you kind of always have the 0.5s of R-ing to vent, at least I didnt find myself in any peril-related issue thanks to illisi
I dunno the activation cost limit of the staffs yet
I would be a terrible beedeeseem partner 
Well I hope you open your eyes to crit chance flak superiority also.
I don't believe in this being superior over Flak/Unarmored due to the current meta
Maybe if Fatshark ever releases difficulty 6
Then the DPS gain from more soulblaze stacks will actually matter
But as it stands, Trauma already shits on damnation waves

And unarmored lets me blow up dreg stalkers better
along with scab stalkers
Fuckin leggies
Already 1 shot dreg stalkers.
Yeah but it lets you get away with less than full charge
It also hits dreg machinegunners
Same deal, less charge and less attacks in general to delete them
Does it 1 shot dreg gunner? No so it's still 2 charges.
Yeah and you lose damage against everything else with lack of crit chance. But it's fine it's your build.
surge illisi is a very good combo while leveling, i'd suggest to grab them asap! have fun 
surge illisi is a nice all round combo
Hmm
HMM
Well, fatshark at least gave me a replacement for my other two crit surge voidstrikes
in a perfect world
voidstrike doesnt have 60% maniac damage, more cleave and has built in surge
in a perfect world
every psyker runs blaze void
there are no other weapons
just blaze, and void
Sparkies, how should I build a rending shockwave trauma staff
flak and unarmored
Anything I should aim for on the second blessing?
warp flurry
I think some people its dump stat since it doesn't change the charge attack terribly much
charge rate numba wan
How about voidies, pretty all my psykering has been doing my best Palpatine impression.
for voidstrike? you want to get blazing + nexus, crit + whatever honestly and spam charge (with R cancels), occasionally charge to full
blaze is the only correct way, delete rn 
this is the better build if you're chasing zeros
Its definitely the best Voidstrike
You get to shoot it infinitely
peril mechanics need not apply
you heatens
running void without blazing spirit is like running shred deflector on illisi
Aight and
What feats pair well with a rending staff.
Not that it'll matter in 3 weeks
gotta say, really digging psyker
how do you reduce peril besides not using abilites?
If you're using a staff, hold R
quell
when using a force weapon or staff
Yeah!
thx
༼ つ ◕_◕ ༽つ gib
gib grenade gauntlet and shield ༼ つ ◕_◕ ༽つ
what about feats? only unlocked to 2nd bracket. I know for the first for zel and vet that there is one thats really good (or best of the 3). that the same with psyker?
Feats are very dependant on preferences and loadout with psyker when compared to everyone else.
just something to help with lvling
thx
first two tiers are very flexible, all of them have a good case in some builds
yes. nom nom
we love voidstrike with surge blessing
Why tho
You can accidentally cancel the proc when quell cancelling
can someone
give me a build
i can go with
dueling swords?
and i mean feats
this is the class i got the least knolwdge on
because hitting two crit blasts is funi
Duelling sword purg staff. 21x122
thx
Only use your sword to move around and heavy slaps on specials.
does the psykinetic aura affect just allies or me as well?
Affect allies but you have to be the one landing the killing blows.
oh so i reduce ally cd if i kill elites
And yourself aye.
It's very strong for hishock and maelstrom.
Uh generally if I use it with a deimos I run 311122.
Oh, crit chance flak, warp nexus warp flurry.
thx
76% burn and as high cloud radius as you can. Damage is dump stat.
It's super meta.
oh okay
scab stalkers and dreg gunners count as flak to the trauma
same stuff as the rumbler
Ah okay
good to know

fyi aura and combat ability Regen from curios stack multiplicatively
meaning?
so with 0% CAR, you'd get 4.5s of cooldown per elite kill, but with 12% CAR, you'd get 3.96s of cooldown per elite/special kill
so if you're getting a bunch of elite/special kills over a game, it's not as great as it sounds (though I still like combat ability Regen with aura myself)
oh so basically i dont need the cd reduction
p much
still nice to have if your team is getting the elite/special kills but not as good as it could've been 😔
Imagine taking car
not even a problem
i use that 12% on both my zeal and vet. does wondors for them. with psyker gameplay so far, i'm always sniper with brain burst if possible
also notice, none of the staffs have range
primary fire and void strike
i like it on vet since the ult is the invincibility mode
prob cuz you rambo and keep killing range units
True
I just rambo
i don't run counterfire, so my ult doesn't always get extended
and my crippling lack of knowledge about bolter breakpoints tends to gimp me
but there have been times where there wasn't range, accidently popped early. then suddenly lots of range/elites/specials, now i gota wait for 20+secs and hopefully not get overrunned
counterfire let’s you do robocop RP
yeah psyker's staffs are kind of depressing in the range and single-target department
which one void strike? dont think ive used yet
fires a big ass ball
oh yeah, don't use the trauma at lower levels/ratings
it's one of the weapons whose stats scale REALLY hard
really like it tho
yeah it's nice
if it's doing fine for you, then that's good
I do think it's still a fine staff with all of those stats
but in case that you were feeling that it was a bit sluggish, it'll get quite a bit better
e.g., the charge rate on trauma scales from 2.5 seconds to 1 second (1.3 seconds at 80%)
yea, just trying to play with the combos while lvling
just tried illis and surge. I like but again, dealing with range would be nice
boltt stafffff pleaseeeeeeee
gotta rush them which is fun but feel like the low stam messing me up
yeah not as much stam for sprint and whatnot
regens almost instant tho
if you like to be aggressive into ranged patrols, I recommend focused channeling on your staffs since it gives you the effect of zealot's TWBS while channeling your staff
i have never seen someone recommend focused channeling before
I'm trying all the styles then seeing what i like most
i do it occasionally
it's soul crushingly annoying to get since its a t2 blessing so u have to check the armory requisition fucking constantly
focused channeling makes sense to me
then, I want to do whatever mix/match to build a survival loadout
What's the cutoff point for burn stat soulblaze stacks? 76%?
more impactful than rending on trauma in a lot of cases
ye 76%
I want to have a chance to clutch no matter how dire the situation
Another focused channeling
only feel like i can with zel
Gonna start grabbing some garbo grays
the mosquito pops up to shit on any mention of focused channeling
it's getting real tiring when all you have to say is to be a downer every time I talk about it
on an alt psyker
illisi and surge/trauma would be best probably
and use shared resources to grind focused channeling
yeah and it's your fault for being a mosquito
this is literally all he does and its always annoying and he won't stop
little shi
focused channeling is def underrated idk why people act like it’s a dead pick over rending
yeah and the dclaw doesn't have any remarkable DPS in the first place
Currently have a T4Nexus/T3Flurry purg with good bars and BiS perks
but I wanna try to get the same thing with Focused Channeling, for the meme
all you need usually is the knockdown for the crusher
i almost never see claw zealots
100% dclaw damage is still like
heresy?
nothing
weapons like the bolter and ripper get a massive benefit because of their inherently high DPS
so they can reload the bolter lo
i get dclaw players here and there but they're usually fine
and even on the bolter shattering impact is situational as fuck
the deflector deniers really lose me tho
you can run stuff like surgical/deadshot and make up for not having it just fine
I moved back to using it on my illisi and it just seems silly not to
its respectable on heavy attacks
I don't like deflector because I don't like force swords 
ripper has actually balanced armor modifiers so can opener provides a decent bonus vs anything that isnt infested or unarmored, but is only hugely meaningful for carapace
Also wait wtf @spice veldt I don’t always shit on focused channeling
its just that light attacks are literally pointless
I just do it when you are around
which is a problem
70 unarmored body damage 
Literally a wet noodle
Its a god damn sword. That shit'll chop your arms off
ive seen enough liveleak videos of british men fighting each other with swords in the streets
dclaw is just sad
In fairness, have you seen some of the rejects arms?
They're not exactly too far past noodle status themselves
But they have holy fervour
and that somehow makes it better
musculature character settings when
I mean

