#psyker-class

1 messages · Page 650 of 1

gusty furnace
#

so its pretty pointless even in that role

thorn cedar
#

I just do Overpressure and Fan the Flames

#

they blink the most on my hud

true lake
#

tbh i wish it was easier for me to know wtf is the difference between unarmored and groaners/poxwalkers

#

because i usually just slap unarmored extra damage on because i feel that covers more ground

spice veldt
#

groaners have 200hp and are Unarmoured; poxwalkers have 300hp and are Infested
Poxwalkers usually have larger horns sprouting from their head and are more pale on average
Groaners usually have purple-ish skin and are slightly smaller in size on average

thorn cedar
#

groaners are more dressed up than poxwalkers

#

thats how i look at em

true lake
#

would be nice if the game just flat out told me that in the meat grinder or something

#

it tells me armor class but not what counts as what name wise

#

kinda assumed poxwalkers were the ones that look more, well, nurgle like with the horns and stuff, doesnt help with trying to optimize perks though when i dont know for sure

indigo portal
#

Typically it won't ever matter in a gameplay sense. It tells you that those enemies are infested, which is enough for perks. I wish we had a glossary showing terms and also having picture examples for enemies. Outside resources should become ingame resources.

true lake
#

eh i just feel it would help a lot in general to know for sure what is what name wise

#

the specials are easy enough with the pinging system but other ones that are specific in perks but not in game are rather annoying

#

it would also be a nice way to introduce people unfamiliar to 40k into some very basic lore to get them a little more immersed and interested in 40k in general

#

because not everyone who plays darktide is a huge 40k lore buff, myself included

spice veldt
#

yeah no glossary at all or even a name indicator in the meatgrinder

#

if I had not read up on external information, I would know absolute jack

true lake
#

hell i already get annoyed with the whole dregs and scabs thing, like i know elites and what they are but the counter goes up way more for those weekly missions than the amount of elites i kill

cyan notch
#

its teamwide

true lake
#

right but it goes up like a lot after every mission and i know there arent that many elites

cyan notch
#

idk theres quite a lot of elites

upper galleon
#

dregs and scabs

true lake
#

after playing a lot i generally consider dregs as the yellow rags and scabs as the flak armored looking dudes

upper galleon
#

have non elites

#

trash shooters, stalkers (shooters that don't take cover) and bruisers

true lake
#

still annoying though that i have to even play a lot of games to figure that out though, there should be a glossary so you can find out that information before going into games

upper galleon
#

non horde, non elite melee enemies

spice veldt
#

tbh I'm skeptical of even fatshark's own internal documentation given the mistakes that are made

true lake
#

lol fair

upper galleon
#

that is very fair

true lake
#

idk would just be nice to have newer people join and not have to play tons of missions before they generally figure out what is what

upper galleon
#

see dreg stalkers being highlighted by counter fire, but not scab stalkers

cinder moon
#

"stalkers are melee focused"

  • fatshark
#

also stalkers:
shooting you from 2m away

spice veldt
#

probably some simple patchwork nerf to ult extensions

cyan notch
spice veldt
#

given their unusual priority list since even one-line bugs were left to fester for a few months

true lake
#

the gunplay in the game is just odd in general lol

upper galleon
#

stalkers do better in melee than standard shooters so

#

technically right

true lake
#

gunner AI is all over the place and sometimes they hardly even bother with the whole suppression mechanic and ignore you firing at them

spice veldt
#

suppression does work but the rules are not that well known, probably because no one bothers with them and would rather just DPS them down

cinder moon
true lake
#

that and most classes just end up getting a weapon that makes suppression not even matter anymore

spice veldt
#

it does occasionally work, as I've seen with the bolt LMB with psyker's staff

#

p much

true lake
#

flamethrowers and weapons that ignore cover altogether

spice veldt
#

or diving with melee and not caring about that stuff

true lake
#

tbh most of the time gunners do next to no damage to toughness anyway so yeah easier to melee if it isnt too out of your way

cyan notch
cinder moon
#

i was paraphrasing, but you get the point

true lake
#

the short range fighter when he shoots me point blank with a las rifle

#

just to immediately be one shot by my sword

spice veldt
#

i like that they don't melee at close range, since getting shot is usually safer unless they're scab shooters (green eyes)

#

force sword lights being uninterruptible attacks and all anyways even if your toughness gets peeled

true lake
#

eh, idk about the much higher difficulties, but on malice at least most of the basic enemies dont really do much regardless what attack they hit me with

spice veldt
#

most attacks on malice deal 50% damage

#

and the ranged damage reduction mechanic is more lenient on lower difficulties

true lake
#

i would play higher difficulty but i can never find a good party, i refuse to play with randoms

#

been trying to get the redacted penances for psyker

cinder moon
#

malice is the best way to earn consistent money while playing with your brain turned off

true lake
#

which is why i play it lol

spice veldt
#

i've just been playing bolter vet lately

true lake
#

easy and still challenging enough for fun

cinder moon
#

20 minute rounds usually

spice veldt
#

made the pro move of swapping to the easier class in the meantime

true lake
#

i want to try out heresy more but yeah randoms just never seem to be able to keep up

cinder moon
#

i only just picked up vet and psyker, started out as zealot main dabbling in ogryn

true lake
#

i pretty much exclusively play psyker, kind of stubborn and am a huge sienna main in vermintide

spice veldt
#

i was originally a vet main, went into psyker, and now I've swapped back to vet

true lake
#

i like the high risk gameplay

cinder moon
#

i liked UNLIMITED POWER

#

not even a star wars fan but that scene is funny

spice veldt
#

psyker's lack of ranged single-target DPS without a gun really does feel limiting at times

true lake
#

thats what the brain burst is meant for

cinder moon
#

BB feels fine to me, especially with kinetic flayer

spice veldt
#

brainburst's DPS is rather shit

true lake
#

it takes a bit of time and isnt like super DPS but its super high damage

spice veldt
#

it's 1100 damage every 3 seconds (2 seconds for the channel + 1 second downtime)

cinder moon
#

almost too good considering you only need to pixel peek an enemy for literally 1 frame to start BBing them

true lake
#

and depending on your build some staffs are fairly decent at ranged damage

spice veldt
#

and the damage/stagger also isn't frontloaded

#

you have to channel for 2 seconds before getting access to it

true lake
#

i usually run purgatus but recently been trying out a voidstrike staff with surge blessing

cinder moon
#

being able to preload a BB and instantly execute it on a special or something, though, absolute perfection

spice veldt
#

the stagger is frontloaded if you use the RMB -> LMB trick, but the RMB channels slower (3 seconds) so you're missing out on damage if you use that trick

true lake
#

maybe with the upcoming update there will be builds that make brain burst a bit different

cinder moon
#

RMB is good for instant shots on a target you can hear but have no LOS

true lake
#

so it isnt just straight slow single burst

spice veldt
#

on the other hand, the RMB costs 10% more peril and the sound cues in this game are unreliable

cinder moon
#

looking forward to getting UNLIMITED POWER as the blitz ability tbh

true lake
#

unlimited power + surge staff

spice veldt
#

and you are unable to lock onto an enemy past 100% peril or you'll enter the perils of the warp (if battle meditation doesn't proc)

#

peril generation is less of a concern nowadays with quelling buffs, but it does matter in situations where you really need to have your peril freed

true lake
#

i usually quell for a quick second when im at 100%, as long as you start the burst before 100% you are good

spice veldt
#

yup, but sometimes using my staff is the better option, and the milliseconds of needing to quell can be the difference between getting owned and whatnot especially for the situations that I put myself in

cyan notch
#

skill issue

#

simply dont get in those situations

true lake
#

eh fair, just need some teammates who can help take some of the load

leaden pier
#

siblings, what perk should i replace the 20% against unarmored with?

spice veldt
#

i'd rather be at lower peril than at higher peril if I can help it, and while you can use BB before 97% peril, i'd rather be at least below 75% peril to get a trauma blast off

spice veldt
true lake
#

i would keep the 20% against unarmored and replace one of those blessings

#

i dont think warp nexus pairs well with purgatus, burn DOT doesnt profit from crits if i remember correctly

spice veldt
#

crits apply two stacks of soulblaze

leaden pier
#

^

cyan notch
#

i think u should just leave it

true lake
#

eh probably fine then if thats the case

spice veldt
#

true, esp with the update coming up

true lake
#

just upgrade the perk there or replace with whatever the other chump extra damage thing is

#

personally i like focused channeling on my staff to ensure they dont interrupt my flamethrower

spice veldt
#

i'd either upgrade warp flurry or swap unarmoured to unyielding (though brainburst will be better for every boss except the daemonhost/captain anyways), and you're only getting -2% charge time from elevating it to t4 flurry

#

so yeah waiting on the update would be my choice for now

true lake
#

i usually just use my deimos special for unyielding, that and brain burst

#

and my purgatus for hordes

spice veldt
#

deimos/obscurus' special doesn't do that much DPS except against Flak enemies because of the 200% damage bonus against Flak

blazing urchin
#

please whatever you do dont put unyielding on the purg staff lol thats bad advice

true lake
#

brain burst is still relatively useful against daemonhost, captain it kinda sucks though

spice veldt
#

you're better off using l1->h2 for everything else

true lake
#

my deimos sword still does more against unyielding than my purgatus would anyway lol

#

doesnt have as much bonus damage but still

spice veldt
blazing urchin
#

brainburst will always do more against uny than that staff

spice veldt
#

might as well have a marginal benefit against bosses

true lake
#

the zealot flamer is a bit different from what i was told but with purgatus yeah

blazing urchin
#

uhh no its bad advice dont tell people to do that its a dead perk

true lake
#

i wouldnt say dead perk but for the purgatus yeah not a good idea

spice veldt
#

no

true lake
#

just better for the entire team for you to sit and brain burst

#

at least for any boss other than captain

blazing urchin
#

just stay in malice then plz

spice veldt
#

it's just for a marginal benefit against the monstrosities and I don't particularly care about kill times on everything else

spice veldt
blazing urchin
#

then why wouldnt you put crit chanc eon it if you want stacks

spice veldt
#

well you get two perk slots

#

and you can have crit chance on the other slot

true lake
#

i feel i get stacks easy enough anyway, i brain burst a basic enemy here and there and burning enemies fill in the rest easy

blazing urchin
#

west avoid pubs like this

spice veldt
#

damn, one perk choice you disagree with and it's a lobby avoid?

true lake
#

i see the benefit of having extra crit chance with the one feat but like, idk how hard it is really to keep your warp charges for you guys lol

#

i never had an issue with it

blazing urchin
#

no avoid people that offer bad adivce and dont know its bad lol

#

if youre putting uny on that staff youre clueless im leaving and not wasting my time with you anymore

spice veldt
#

flak enemies take 1.5x damage from soulblaze, so I'm not concerned about them dying faster

blazing urchin
#

have fun in malice

true lake
#

flak enemies i usually just hit with my melee anyway, especially the elites

cyan notch
spice veldt
#

everything except maniac and carapace has >1x armour mods from soulblaze

cyan notch
#

owned

spice veldt
#

beyond crit chance, unyielding would be what i'd slap onto my own purg

true lake
#

well you shouldnt really be sitting trying to burn down a carapace enemy lol

spice veldt
#

yeah, and it wouldn't matter with an uncanny build since you're going to hold your melee out most times

true lake
#

maniacs are easy enough given they dont really have armor

spice veldt
#

maniac enemies tend to be the ones that are more difficult to stagger, but yeah there's brainburst for trappers, melee for mutants, and dreg ragers are the ones that remain

true lake
#

but most people you team up with are probably going to want you as a psyker to brain burst the carapace enemies

#

dreg ragers are easy if you use deimos or obscurus, the special attack one shots them if you have decent stats on it

#

its what i usually do if im tasked to kill them

blazing urchin
#

the answer is flak, unarmr, infes, crit chance those are the perks worth looking into

cyan notch
#

doesnt really matter much what u put tbh

blazing urchin
#

its meant for horde use it for horde you have better single target options than mindlessly putting uny on it

cyan notch
#

doesnt hit any insane bps

spice veldt
#

infested really only covers poxwalkers, and that's not much of my concern

true lake
#

the only thing that "matters" is crit chance to upkeep your warp charges easier if you need it

spice veldt
#

and laying down a purg for 2 seconds (~6 stacks) is enough to kill poxwalkers anyways

true lake
#

anything else really doesnt really matter too much because the staff doesnt do much direct damage

spice veldt
#

perks also affect the damage of soulblaze while your weapon is held out

true lake
#

and the extra damage hardly applies much to the burn DOT from what i can tell at least

#

thats the thing i usually swap from my weapon not long after because some enemies get closer to me

spice veldt
#

i usually just have my purg out all the time

#

since soulblaze is going to tick down on the enemies that I ignore

true lake
#

eh i just use my deimos for most everything regardless, i only really pull out my purgatus for horde waves

#

slaughterer blessing makes my deimos pretty much chew through everything easily enough despite not being a cleaving sword

spice veldt
#

force sword lights being fast and hitting the one-shot bp on trash enemies w/ slaughterer anyways

#

god bless slaughterer

true lake
#

best blessing

#

wish i knew how good it was sooner, didnt realize how powerful that much power stacks was

near wyvern
#

Haven't tested this, should be pretty easy to test. Generally for Trauma, Void and Surge the damage versus peril used is better the longer you charge them.

true lake
#

could never really get into trauma staff personally

broken quail
#

trauma staff + illisi is great for getting toughness through quitetude, and I love how much it stuns enemies

blazing urchin
#

@true lake focus channeling and nexus are the blessings you'd want flurry is useless on purg

broken quail
#

stacking toughness + quitude + kinetic shield is the tankiest psyker I've tried yet

blazing urchin
#

Flurry is overkill

spice veldt
#

or warp absorption along with trauma + illisi

broken quail
#

ehhhh, if shooters are really bothering you it can be hard to fully charge trauma for the kills for toughness. Quitude lets you spam partial charges to stun the enemies and get breathing room while your toughness regens

spice veldt
#

i stack toughness along with kinetic shield so I have a large time window to get a trauma blast off

#

as long as I don't take a horrendous initial engagement, I can sustain enough toughness throughout a fight

plucky flax
#

Focus channeling is overkill on purg flurry better.

potent echo
#

you dont need focus channeling

#

you wont get staggered out of purging, only when charging afaik

#

source: all the ragers that hit me while i burn them

cyan notch
#

i like focused channeling

olive ember
potent echo
#

your job with purgatus is to isolate elites from the crowd so your team can kill them easily, not much point to make them elite killing imo

olive ember
#

I mean they kill elites fine

potent echo
#

during messy boss fights purgatus should focus on controlling the horde and not boss dps

olive ember
#

A full charge kills maulers or weaker

#

Only ogryns, mutants, and bosses are a problem with purge staff

#

Everything else dies

potent echo
#

yea, but even if a crusher comes you shouldn't swap to bb, continue to burn the horde behind the crusher

#

unless the crusher is alone, then you can do anything

olive ember
#

Well it depends on the exact situation, normally I press F and swap to melee or BB

spice veldt
#

though soulblaze deals 10% damage to carapace so that's not the fairest comparison to unyielding

fresh reef
#

I have had a vision

Blessing rebalance and crafting lock removal coming with the 4th

Huffing large amounts of copium

potent echo
#

are reapers considered unyielding

olive ember
#

Blessing changes are basically confirmed

olive ember
spice veldt
#

yeah soulblaze targets their unyielding

fresh reef
potent echo
#

but their body is flak KEKW_ogryn

olive ember
#

Reapers, bulwarks, bosses

olive ember
#

Apparently precog will be… better…

spice veldt
#

they have some unyielding under their flak so I guess they picked that

olive ember
#

How much better no clue

potent echo
#

from all the localisation undefined blessings im guessing those are the ones getting changed

#

slaughterer isnt touched

fresh reef
#

I'm not sure how you could make precog worth using without just making the effect trigger on dodge

potent echo
#

but things like surgical are

spice veldt
#

prob not all of the description changes made it in

#

would be rather wild for slaughterer and the like to not be touched on if they're changing the other stuff

#

especially when this is their one chance to batch in a nerf to the broken blessing along with the other stuff

potent echo
#

i rather they just make all the blessings strong so you cant really build wrong

spice veldt
#

yeah crab alluded to a buff to even precognition so I expect to see some buffs

potent echo
#

the regular pub has no idea what blessings or perks are but still queue for damnation+ all the same KEKW_ogryn

olive ember
#

I’m rly hoping the “blessing balance” isn’t just nerfing all the good ones and then giving us peanuts in return for the shit blessings

fresh reef
#

They should be reworked entirely

potent echo
#

perhaps

spice veldt
#

power would be fine if it was just in small amounts

#

since even +1% cleave will change a breakpoint

potent echo
#

but my heavy sword with +65% power and +50% dmg goes brrrr

fresh reef
#

As long as they provide a flat damage increase, they remain BiS until they're unusably bad, like +1% per tier

potent echo
#

maybe something like unstable power on FS

#

max 20%

spice veldt
#

though tbh i'd pick damage if it had a higher value purely for the single-target

#

power is just real fucky because it changes damage and cleave by the same amount and is also multiplicative with damage%

#

so there's that to consider especially with the passive damage buffs that classes tend to have

fresh reef
#

I think Unstable Power and Thrust are good examples of what +power blessings should be

#

Strong, but you need to consciously use them

#

Instead of just shit like slaughterer where it's just braindead busted

potent echo
#

i like thrust, thematically and mechanically

#

slaughterer/headtaker you just get power from attacking wtfgryn

fresh reef
#

Also praying they making earning blessings universal

potent echo
#

meaning?

fresh reef
#

I have T4 bromentum, but exclusively on the Rashad

fresh reef
potent echo
#

but you dont need to?

#

unless its tactical axe vs combat axe

#

all combat axes share the same blessing pool

#

same as all helbores

hoary badge
olive ember
#

I want the entire damn crafting system including blessings to be reworked so it’s not garbage rng

#

10k plasteel to get fucking flurry on voidstrike and I only did it for testing

#

What a waste of my time

cyan notch
spice veldt
#

i think it's fine to have a universal unlock on a blessing even if they're balanced differently

#

there's still the grind on stats and the weapon needing to have at least two good perks/blessings

#

and then there's the grind on curios as well

hoary badge
#

On the other hand you have Blessings that do the same thing under a different name

#

Deathblow and BM iirc

spice veldt
#

true

#

seems that they're adding weakspot damage to deathblow to distinguish it at least

olive ember
#

don't worry

#

this is a non issue come 10/4

#

then we can take both quietitude AND warp absorption

#

ez win

spice veldt
#

hell yeah

#

psyker toughness W

#

hopefully there aren't any other appealing options so that I don't feel like I'm missing out by allocating extra points into another toughness feat

hidden crystal
#

All the psyker toughness feats. Basically refill your toughness with one brain burst.

spice veldt
#

22.5% from quietitude, +15% from warp absorption, and +30% from essence harvest

#

67.5%

#

toughness builds will be interesting and funny

#

maybe

#

eh will it be interesting

#

depends on how much we can stand in ranged fire

#

playing hishock without using dodges or blocks with a toughnesss build

#

MMMM with the ability to get more base toughness on psyker especially

#

with toughness curios and then kinetic shield

#

hopefully ranged enemies don't get buffed in the next update as well

hidden crystal
# spice veldt 22.5% from quietitude, +15% from warp absorption, and +30% from essence harvest

I'm certainly tempted to see how well it works with my MG12 builds, where I often alternate between BBs and shooting at shooters, in order to buff WU (which just about pushes me to body shot kills on various scabs) and have something refilling my toughness (currently quietitude, but stacking EH with that would buff it significantly).

I mean, ideally I chain the headshots for Between the Eyes, Ghost and the one shot kills regardless of Peril, but sometimes you miss.

spice veldt
#

yeah, if they keep the current values and don't touch the damage of ranged enemies, then going all into toughness for builds that otherwise lack it would be an interesting tradeoff to make

#

without needing to rely on weapon-specific blessings like inspiring barrage and whatnot

hidden crystal
#

I'll have to see what all the new options are; it may be there's new stuff that I really want to take instead, rather than just more of what we currently know about.

spice veldt
#

yeah there'll come a point where you're going to have more toughness than you need anyways

#

tripling out current options (and some more)

#

maybe more specific toughness feats scattered around the tree for specific interactions

#

rather than all of them being at the top

regal jasper
#

If you are a vet main (🤮) why do you help in psyker (😊) so much

spice veldt
#

the personal damage options will certainly be the appealing to one such as me

#

i must extend my pro gamer skills to psykers in need

#

i only have 1/6th of my playtime in vet

regal jasper
#

Fair enough

spice veldt
#

lvl160 compared to lvl960

regal jasper
#

No idea what those mean

#

I only can count to 30

spice veldt
#

true

#

we only have 7 digits

regal jasper
#

Unless i use my fingers for binary

#

Then i can count to……..

fresh reef
regal jasper
#

And……

spice veldt
#

1.9k hours, but I spend a lot of time in the psykhanium and afking

#

probably only half and more of that is spent playing

hidden crystal
#

My main hope right now is that something similar to my current build remains viable, rather than the new tree forcing a complete change of playstyle.

Sure, I may in the long run end up changing to something different, but I don't want to be shoved into doing that.

unborn mural
#

How did you guys earn the Malleus Monstronum penance

hidden crystal
regal jasper
hidden crystal
unborn mural
#

That is entirely fair

#

its the last psyker penance I need

hidden crystal
#

This was partly driven by just how painful the implementation of Flawless Execution is.

spice veldt
#

i got mines by playing with people on here

olive ember
#

stay in malice

#

stay bad

#

fucking taking unyielding on purge staff

spice veldt
#

there are usually people that occasionally pop on here to ask for help with their monstronum, so you could join with them when they do pop up

fresh reef
unborn mural
#

my hope was to get 3 ogryns with slab shields

#

and kill a daemon host

fresh reef
#

Main thing is that you need to have 4 players, or no bots

unborn mural
#

yeah and thats what im having a problem with

fresh reef
#

"oh bots won't deal enough damage to invalidate the penance" yes they will. Yes they fucking will and they will do it every single time

hidden crystal
#

When it comes to Malleus Monstronum, I also have the headache that I'm on the Europe servers and my ping gets horrible on any other server, so actually sorting out a team for that just sounds too huge a hassle.

unborn mural
#

I just want my cool silver pysker armor

regal jasper
#

Aight im at 442 and i aint done counting on just my fingers yet

unborn mural
#

is that too much

regal jasper
#

Hope I didn’t fuck up

fresh reef
unborn mural
#

and can you only use brain burst or do you just have to finish it with brain burst

fresh reef
#

90% of its HP with brain burst

#

And afaik, Monstrous Specialists modifier counts

unborn mural
#

im sure I could do it if i had a group

#

ah well

regal jasper
#

Im gonna cry

#

I lost count

#

I got to 590

unborn mural
#

binary counting?

regal jasper
#

Yeah

#

Using my filangies

hidden crystal
#

1023 is the decimal equivalent of the maximum value a ten-bit integer can take.

unborn mural
#

my physics teacher taught me that but I forgot how to lol

regal jasper
#

You start on your right hand thumb as 1

regal jasper
#

Im so ashamed in myself rn

#

Barely over half way

unborn mural
#

if it makes you feel any better im proud of you

regal jasper
#

Thank you

unborn mural
#

you know more than me

regal jasper
#

You could learn

#

Its fun

#

I have no practical reason to know it

#

Yet i have for the past 4 years

#

I was gonna look something up but I accidentally opened my warhammer tab and am now on gw website

unborn mural
#

escape before the minis tempt you

regal jasper
#

Too late

#

Starting a new army

unborn mural
#

no dont do it

regal jasper
#

haemonculi covens

#

Look fun

unborn mural
#

okay nvm go for it

regal jasper
#

Id love to paint them

#

Aka prime them and put them with the others

unborn mural
#

my personal project would be tzeentch demons

regal jasper
regal jasper
#

And maggotkin

#

And skaven

#

And tyranids

#

And salamanders

#

And sylvaneth

#

And nekrons

unborn mural
#

im so ready for emperors children

regal jasper
#

Im excited for haemonculi covens

unborn mural
#

i want a proper fucked up space marine

#

give that scary gross body horror that noise marines are known for

livid root
#

God roll?

regal jasper
#

That burn looks low

#

Idk if thats the dump stat tho so idk

unborn mural
#

i think thats for soulblaze

spice veldt
#

burn affects the max amount of soulblaze stacks that you can put onto a target and the rate of soulblaze application, so it does matter

#

people generally like to dump damage on purg since it doesn't scale that much and soulblaze often does most of the work

unborn mural
#

i like to think I've got a pretty neato staff

#

it works for what I need

scarlet timber
#

Guys

#

What are the odds the dueling swords will get buffed

#

Next month?

#

You think they give it slaughterer or head taker?

unborn mural
#

i think they might

spice veldt
#

precognition buffs

unborn mural
#

that would be nice to have

olive ember
#

it would need an entire rework ngl

#

like how much weakspot dmg and crit would you need for it to even remotely compete with the meta blessings

spice veldt
#

you jest, but just you wait

olive ember
#

also its crab

#

he gets hyped over claw swords

spice veldt
#

though he's obviously meming with that

#

of course he does enjoy those weapons himself

olive ember
#

I mean yeah nothing we can do but wait

spice veldt
#

but i think he's aware that other people do not have the same tastes as him

olive ember
#

but he also has a penchant for running off meta stuff

spice veldt
#

yeah and he makes it decently clear that he's doing it because he enjoys it

#

and not because of any performance

#

he's gone on record many times shitting on the dclaw's performance

olive ember
#

so basically precog won't be complete dogshit

spice veldt
#

mhm

olive ember
#

but not complete dogshit to actually good to meta is a stupidly wild margin

spice veldt
#

sure that depends on fatshark to balance it well

olive ember
#

tho tbh I'm not one to talk lmao, I was thinking about making a knife for zealot in prep for assassin subclass on zealot

spice veldt
#

but we can expect some buffs and perhaps for it to have some appealing property than what it is now

#

esp considering the other options on the duelling sword

#

it doesn't take much to make precog competitive unless the buff is like +1% weakspot/crit

olive ember
#

well when i said compare to meta i mean meta in general

#

cuz when you take a dueling sword you are comparing what you can get on it compared to every other weapon

#

if they give precog the ability to ignore bullets then suddenly dueling sword will be interesting kekw

spice veldt
#

people still take the duelling sword for its mobility and it's always going to be lacking in offensive because it has its eggs in that basket, but it'll prob appeal to a wider range of people

#

i'm not saying that it's going to be a meta blessing/weapon, but it'll be better

near wyvern
#

one can always trust in fatshark hotfixes to make it worse

olive ember
#

speculation from reddit users? im not too sure exactly

scarlet timber
cerulean cave
#

opinion? What to change?

spice veldt
#

crab was remarking on a knife, but duellies and force swords also get it so we'll see

golden frigate
olive ember
#

but assuming you are stuck with this staff

#

stamina to flak

#

and nexus to IV imo

cerulean cave
#

reason for specifically 76+?

olive ember
#

its how you get the max burn stacks

cerulean cave
#

hm

spice veldt
#

though missing out on one burn stack is roughly ~10% damage which is eh

#

and that's on enemies who are able to survive when you're done applying max soulblaze stacks

cerulean cave
#

so rather upgrade this one?
Or just continue rolling for a 380/Damage dump?

cerulean cave
golden frigate
#

crits apply 2 stacks of soulblaze so yeah

olive ember
#

warp flurry + warp nexus is meta for purge

cerulean cave
#

checks out, gotcha

olive ember
#

E

#

the two most important stats on a purge are 76+ burn and 80 cloud radius

#

everything else can be considered a dump stat one way or another, tho obviously the higher the numbers the better

cerulean cave
#

technically I can also dump Quellspeed, yea?

golden frigate
#

and warp res too

cerulean cave
#

so 80 cloud, 78 burn and 70 damage/warp

#

with 41 quell

spice veldt
#

fyi with 41 quell, make sure to quell with brainburst and your force sword

cerulean cave
#

just tryna make the most of the staves I rolled, cause I hate pumping dockets into Brunts' void

scarlet timber
#

We got rampage if we get that too

#

We will have heavy sword for psyker

olive ember
#

heavy sword for psyker is just illisi

#

except you heavy spam instead of light spam

olive ember
cerulean cave
#

so optimal perks for Purgatus are Flak and Unyielding then? I remember the discussion a bit ago about optimizing dmg, putting max stacks on bosses, then BBing or something like that?

spice veldt
olive ember
#

also weakspot dmg is alot more important on knife

#

so

#

its not a 1 to 1

#

actually

spice veldt
#

uh huh

olive ember
#

idek is weakspot damage even good on the ds

spice veldt
#

less than the knife iirc

olive ember
#

cuz knifes are one of the few weapons where weakspot damage is amazing

#

alongside like what

#

laspistol?

scarlet timber
#

I really really like Mark 4 Sabre tbf

#

Gives me saltspyre vibes

spice veldt
#

weakspot multiplier on duellies is roughly 1.75x

#

knife has roughly 4x on average

scarlet timber
#

Wtf

olive ember
#

lmao

scarlet timber
#

That's unfair!!!

olive ember
#

I mean it is the knife

scarlet timber
#

Give us at least 2.5

olive ember
#

nope

#

1.75x best you get

spice veldt
#

prob a duelly buff in the next update

#

it's one of the weapons that i'd expect a slight buff for

scarlet timber
#

Yeah I dont wanna be called weirdo whenever a psyker wirh elissi sees me...

spice veldt
#

since even baseline obscurus is better than them in terms of offense even if you ignore slaughterer

#

wonder how the deimos and duellies are going to be changed

near wyvern
#

if they remove my mutant one shot I am gonna hold a memorial

olive ember
#

well I will if I see you use the ds and then not use its mobility

#

but if I see another fucking knife revolver psyker

#

I will mald

olive ember
#

but we never know

near wyvern
#

doesn't need slaughterer for the one shot

olive ember
#

oh what does it need to one shot

#

or are you talking about weapon buffs in general

#

ik zealots need slaughterer on their thammers for their lights to be oneshot against trash

near wyvern
#

depends on your rolls, +25 maniac and +10 special on perks is enough to oneshot at 6 stacks with WU at 0 peril

spice veldt
#

just warp unleashed and warp charges

olive ember
#

which is hilarious

near wyvern
#

even +8 special will do

spice veldt
#

75% peril, 4 wc, and 80/80/80 deimos will one-shot a mutant with the h2

near wyvern
#

that with perks or without?

spice veldt
#

oh right with +25% maniac

olive ember
#

Actually

#

If we are talking about dueling sword buffs

#

Then I can also cope about obscures buffs

scarlet timber
olive ember
#

I think mk V is considered the best one

#

I have no clue why tho

#

Something about how it’s heavies or push attacks are overheads instead of stabs iirc

scarlet timber
#

Are the most damaging

near wyvern
#

but even then it cannot match the huge damage of Deimos

plucky flax
#

I run duelling sword sometimes it's good just use your staff 95% of the time.

sharp lava
#

Which of the psyker swords do people rate as best for farming the directives for melee kills now?

olive ember
#

Directives for melee kills is

#

What exactly?

sharp lava
#

scabs and dregs, the usual for coin

spice veldt
#

illisi by pure body count

olive ember
#

Illisi then easily yeah

spice veldt
#

make sure to spam the special on the illisi if you can afford the peril and there is sufficient density

sharp lava
#

Running on little sleep, words not working 😄

sharp lava
spice veldt
#

ye

sharp lava
#

Presumably deflector + ? (going to craft one, only have a crappy 450 one)

spice veldt
#

the times on the special-heavy to clear 40 poxwalkers stacked on top of each other is roughly double that of the normal-heavies, though that's of course with all of them stacked on top of each other

#

slaughterer is the other one you'll want

#

for the moment, the first target stat is bugged on the illisi such that it does not scale the damage of the first target hit by the special

near wyvern
#

yes slaughterer for the win, either heavy-heavy or heavy-light and when they start to pile up, dodge back ,special up and do a heavy swing

spice veldt
#

first target still matters for the normals, but if your warp res is high enough to spam the crap out of the special for trash mobs, then it's good nuff

near wyvern
#

same for ragers etc, dodge back ,special up and golf time

spice veldt
#

if you have the APM and aren't at 100% peril (since dropped inputs may result in EXPLOSION), then you can QQ-cancel the first heavy a bunch of times

sharp lava
#

Ty!

near wyvern
potent echo
#

Psyker revolver is fun

#

Esp since the buffs that made it actually have breakpoints KEKW_ogryn

supple salmon
#

What is the difference for mk II and IV force sword? I know mk V is for horde but the first two seem to work almost identically.

golden frigate
#

illisi = horde clear

#

deimos = oneshotter

#

obscurus = sadness

spice veldt
#

the stabs deal extra damage

#

on deimos, the stabs are the l1 and h2, so they're fairly easily accessible
the light stab deals 2x damage and the heavy stab deals 2.5x damage

vestal fulcrum
#

Obscurus (Mk2) was the first force sword that was released, although it currently holds no significant value over what a newer addition, Deimos (Mk4) offers

supple salmon
spice veldt
#

the obscurus has a shittier light combo and the stab is hidden away as the 3rd light behind the uppercut

golden frigate
vestal fulcrum
spice veldt
golden frigate
#

you can run obscurus np, it just isn't excellent in anything unlike the other two

supple salmon
#

I see. Should I pair deimos with surge staff?

golden frigate
#

you can do whatever, normally surge should go with a horde clearing weapon tho (illisi) since it doesnt excel at that

supple salmon
#

I see

#

Thank you

golden frigate
#

you're welcome bud thumbsup_ogryn

manic halo
#

we can go faster

olive ember
#

Why

#

An AB revolver build

plain turret
#

Just out of curiosity, thought I'd ask other Psykers. Which one would you use?

vestal fulcrum
thorn tapir
#

left for sure

true lake
#

they seem all mostly the same in all honesty given you can't modify any of them anymore

#

but left would be best for now at least until you can afford to build up a new one

near wyvern
# olive ember An AB revolver build

Revolver struggles with ranged squads spread around so 6 stack AB works wonders to deal with such situation. It also functions as a ctrl+A delete if things get too heated, especially if you start smacking shit with the Slaughterer Deimos.

#

And you want to be at 6 stacks anyways to meet one shot thresholds for flamers etc.

#

With the revolver

true lake
#

revolver is great for long range sniping of specials, but as a psyker you already have brain burst to handle that

near wyvern
#

BB is so freaking slow

true lake
#

I feel the utility of most staffs are far more than the utility of a revolver

#

just pairs better with feats

#

and you don't have to suck ammo dry

near wyvern
#

If a bomber starts their throw you can't interrupt it with BB in time but you can still one shot them with revolver to prevent the throw, similar for flamers. Also revolver goes through enemies so you can hit that sniper through gazillion heads instead of trying to find the lock. I use both. BB if I have time, revolver if it needs to die right now.

hidden crystal
# near wyvern Dafuq with those wounds

Oh, that's the Will of the Emperor mod. Only affects self-hosted lobbies, but it's got a load of options to muck with parameters.

That's Fervency mode, which ups your wounds to 10 and means you self-revive. I usually have it on for tests where I want invulnerability off so I can see what damage I take, but also don't "fail" if I do go down.

true lake
#

I guess with bomber scenario it makes sense, just haven't really had that many situations I guess

near wyvern
# true lake and you don't have to suck ammo dry

If there is a veteran on the team I don't need to pick up ammo at all. If there isn't, I only need leftovers, so no, revolver does not drain ammo from team. Unless you unload it on every head you see of course.

true lake
#

I'm just used to running my very paranoid load out because my random lobbies always be tripping

#

have had randoms of nothing but ogryns

#

all running gun centric builds

near wyvern
#

I have just found that it's usually a flamer, bomber, trapper, sniper or a mutant that ends the run. Therefore my gunker loadout is kitted to deal especially with that since dealing with horde is trivial anyways. The only thing I miss with the build is the amazing control you can have on ogryn elites with Trauma.

true lake
#

for me its almost always the trappers

#

haven't had as much issues with bombers but they definitely can split the party up

near wyvern
#

In auric the bombers can get really painful if the game spawns 3 of them while you are fighting a horde.

true lake
#

I'm too scared to do auric lol

near wyvern
true lake
#

need good teammates

golden frigate
#

you will eventually find a vet that keeps shooting bursters when you are pushing them, wipes the party this way and then flames, but what can you do KEKW_ogryn

hidden crystal
#

And I cannot be bothered to have to grind up decent gear for a vet.

plucky flax
#

Run blaze trauma and deal with everything.

golden frigate
golden frigate
plucky flax
#

I almost always top smol shooters killed with trauma.

#

Unless when there's a really decent vet.

hidden crystal
#

I've never got on with the aiming on trauma.

plucky flax
#

1 blast = 6 or 7 shooters ded.

#

It's extremely good when they're caught off guard just chatting.

hidden crystal
#

But yes, it's not unusual for me to join a lobby where the others have brought some combination like a flamer, surge and kickback.

plucky flax
#

Surge is also op against shooters. staregryn

#

Make them dance then slide in to illisi.

hidden crystal
#

Many of the short range weapons can make a mess of shooters if you get close, but that often means breaking cover and coherency.

near wyvern
near wyvern
plucky flax
#

That's when I mix it up with illisi surge or duelling sword purg.

#

Or right click and chill with helbore mk2 on vet.

hidden crystal
near wyvern
#

90% of Nexus Spirit Trauma gameplay:

plucky flax
#

Wait I don't stare at my own feet that much.

near wyvern
#

It's effective but do it enough and it gets boring

plucky flax
#

I do full charge blast.

near wyvern
#

Oh right the other pov:

plucky flax
#

Ah yes now that's my fav.

near wyvern
#

It's either one or the other, nothing in between

hidden crystal
#

Yeah, this is part of why I don't run Trauma.

olive ember
#

Carrying the game obviously cuz surge staff best staff

near wyvern
olive ember
#

Lmao true but illisi single target ain’t that bad

#

It’s like a two shot with illisi

plucky flax
#

Nearly 500k damage in 31 mins that's op.

true lake
#

wait there is an actual breakdown screen?

plucky flax
#

212 smol shooters killed whatthefuck_heresy

near wyvern
#

And there are like additions to it

true lake
#

bruh is it so hard for fatshark to add it

golden frigate
#

you can customize what you see on it iirc

near wyvern
#

I have a mod that shows the feats and weapons used

true lake
#

it's just a board with numbers

near wyvern
#

Sorry talents

#

Cause they changed the name pogryn

golden frigate
willow escarp
#

iirc they’ve explicitly stated they don’t want to add it

hidden crystal
#

Yeah, it's more that they deliberately removed it.

true lake
#

meanwhile vermintide having it for years with 0 issues

hidden crystal
#

If only. VT was often plagued by people chasing the green circles or criticising players who scored less well.

golden frigate
true lake
#

and even then darktide has a block system

#

just block the toxic guy

#

bruh this is 40k we talking about, almost everyone is racist or otherwise toxic in some way regardless lmao

willow escarp
#

nobody ever seems to have deaths/downs on their scoreboards I notice

hidden crystal
#

I've certainly encountered players who I'm sure were competing with the team because of the Scoreboard mod.

It doesn't matter who gets the flaming kill, stop exploding poxbursters in my face!

plucky flax
#

Idc scoreboard it's just for memes.

true lake
#

where do I get the scoreboard mod

plucky flax
#

I only want plasteels.

true lake
#

I mainly just like having a breakdown because it gives me an idea how effective my load out is in actual games

#

the meat grinder doesn't simulate teammates and their shenanigans

willow escarp
#

I personally think you should be able to determine that by playing

hidden crystal
#

Same place as you'd find most mods for the game. Nexus.

willow escarp
#

your scoreboard is going to likely tell you more about your teammates than yourself, as playing with pubs they will be the variable

hidden crystal
#

Yeah, to be honest, that's what I find.

willow escarp
#

if you have a bad team and you win, you almost certainly will kill more and have a higher relative score than if you have a good team

#

it doesn’t mean you played worse in the latter game than the first

true lake
#

I mean eh, I still like having it as a sheet to reference more specifically how effective I am against certain things

#

besides I can easily tell when my teammates suck anyway

plucky flax
#

Play for yourself don't trust team unless you're squad up with the Bois.

#

Let them die don't even bother to ress if it's slightly risky.

willow escarp
#

without a scoreboard, you can absolutely more easily determine how effective you are than your teammates are

true lake
#

would probably turn off other teammates stats if the board lets me

willow escarp
#

scoreboard would give you better insight into them

true lake
#

that's what I mean though I like having more specific insight

willow escarp
#

“them” being your teammates

#

by all means, use it if you think it’ll help you gauge your performance

true lake
#

I definitely see how it could lead to toxicity ofc

hidden crystal
#

My MG12/Illisi loadout swings heavily in the scoring depending on what role it's best for me to fit into.

If I'm on crowd control, it's not uncommon for me to get the most kills... but if someone's turned up with a Purgatus staff, I just can't compete with that. At that point, I'm more likely to switch to keeping shooters under control, which isn't going to give me impressive kill stats but it does let other members of the team keep doing what they're best at.

Sometimes I'll get the most Special/Disabler kills - I'm a psyker, brain burst is decent at that. But if there's a bolter vet there, probably not.

true lake
#

just helps me more specifically though

mossy surge
golden frigate
plucky flax
true lake
#

usually yeah

golden frigate
true lake
#

most "toxicity" I have had over in vermintide was someone alt f4ing because they got downed after running off by themselves and getting hit by a gutter

golden frigate
#

lmao yes

#

or going down and flaming before alt-f4ing

true lake
#

almost like the game isn't balanced around being alone, crazy

willow escarp
#

the altf4 happens a lot here

hidden crystal
#

As I'm running a fairly generalist build with the goal of being able to at least somewhat fill whatever gap the team might have, my scoreboard mostly tells me what the other players weren't doing.

willow escarp
golden frigate
# willow escarp the altf4 happens a lot here

and it actually can save you, some days ago i had a run that went to impossible to win just because of 2 players dcing after being downed and getting subbed by bots (maelstrom btw)

willow escarp
#

yeah botting is a real thing esp in premades

true lake
#

at least in vermintide the collectibles are guaranteed spots

#

darktide just picks whatever it feels like

golden frigate
#

and maps have varying amounts of it as well

willow escarp
#

yeah and plasteel hunting is constant

#

I play with some real scavengers so we usually end like 700-800 psteel per game lol

golden frigate
#

lol lucky you

#

w/ randoms i usually get 4/500, which isn't that bad but meh

true lake
#

I need more c u b e s

plucky flax
mossy surge
#

And we usually do that in sub 25min

knotty willow
#

hey all, just made a psyker for the first time. I know there is info pinned but if any can be more direct with me, looking to start off with a melee psyker kind of build. what is the most effective?

empty onyx
#

I just had an epiphany regarding Wildfire that I hadn't thought about before: Every time you spread even one stack to another enemy that's another 10% chance to get a charge when you kill them.

golden frigate
#

examples of staves builds

#

as for class specific melees you got illisi for horde clear and deimos for single target (obsucurs is outclassed)

gusty furnace
#

if you wanna lean into melee, I suggest Surge/Illisi

golden frigate
#

builds tend to be similar to other classes perkwise, flak and maniac rule

gusty furnace
#

Surge by itself isn't super strong, that's a fair assessment of the weapon.

golden frigate
#

the meta blessings are slaughterer, unstable power (every 20% peril gets you the x%) and deflector if you want more defense

gusty furnace
#

But that's also only assessing it based on damage.

#

Surge is great for hard crowd control. You can stop multiple mutants in one charge. Trappers, flamers, and dogs.

#

And illisi lets you do the horde control aspect with a super powerful activated heavy 1 attack

knotty willow
#

saw a psyker use a sword that one shot muties

golden frigate
#

deimos

gusty furnace
#

That's the Deimos

#

You need 25% maniac

#

Light 1 into space

#

follow up with heavy attack

#

the heavy attack is a stab

#

And does incredibly uber damage to everything on a headshot

plucky flax
#

Blaze trauma with illisi superiority.

gusty furnace
#

I find that it doubles up on the same job

#

Trauma deletes hordes

#

and Illisi does too

#

And Illisi lacks single target damage

#

So it gets annoying when you need to fight mutants

plucky flax
#

No it's really good against muties.

#

2 specials per.

#

1 special for other specialists.

gusty furnace
#

yeah or I could just stab them in the face

golden frigate
#

you 2shot mutys with illisi

gusty furnace
#

and kill them in one hit

golden frigate
#

fair enough

gusty furnace
#

and not spend any peril on them

#

The peril adds up in Maelstrom

plucky flax
#

Never had problem.

gusty furnace
#

having a one-shot tool that costs no peril in mutant train maelstrom is incredibly important to me

plucky flax
#

Been running illisi blaze trauma since the og days.

gusty furnace
golden frigate
#

you kind of always have the 0.5s of R-ing to vent, at least I didnt find myself in any peril-related issue thanks to illisi

gusty furnace
#

I dunno the activation cost limit of the staffs yet

#

I would be a terrible beedeeseem partner KEKW_ogryn

plucky flax
#

Well I hope you open your eyes to crit chance flak superiority also.

acoustic osprey
#

illisis recon las gun

#

oh i didn't scroll down jk

gusty furnace
#

Maybe if Fatshark ever releases difficulty 6

#

Then the DPS gain from more soulblaze stacks will actually matter

#

But as it stands, Trauma already shits on damnation waves

plucky flax
gusty furnace
#

And unarmored lets me blow up dreg stalkers better

#

along with scab stalkers

#

Fuckin leggies

plucky flax
#

Already 1 shot dreg stalkers.

knotty willow
#

gotcha

#

gonna check back in when i got some lvls

gusty furnace
#

It also hits dreg machinegunners

#

Same deal, less charge and less attacks in general to delete them

plucky flax
#

Does it 1 shot dreg gunner? No so it's still 2 charges.

#

Yeah and you lose damage against everything else with lack of crit chance. But it's fine it's your build.

golden frigate
true lake
#

surge illisi is a nice all round combo

gusty furnace
#

HMM

#

Well, fatshark at least gave me a replacement for my other two crit surge voidstrikes

feral inlet
#

in a perfect world

#

voidstrike doesnt have 60% maniac damage, more cleave and has built in surge

golden frigate
#

in a perfect world

#

every psyker runs blaze void

#

there are no other weapons

#

just blaze, and void

fresh vessel
#

Sparkies, how should I build a rending shockwave trauma staff

hollow current
#

flak and unarmored

fresh vessel
#

Anything I should aim for on the second blessing?

hollow current
#

warp flurry

fresh vessel
#

Thank you!

#

Oh yeah what's the absolute lowest we can cut off for on damage

hollow current
#

I think some people its dump stat since it doesn't change the charge attack terribly much

fresh vessel
#

Oh wew

#

Makes it much easier to build than I feared

hollow current
#

charge rate numba wan

fresh vessel
#

How about voidies, pretty all my psykering has been doing my best Palpatine impression.

golden frigate
#

for voidstrike? you want to get blazing + nexus, crit + whatever honestly and spam charge (with R cancels), occasionally charge to full

gusty furnace
#

Don't let anyone lie to you

#

This is the only correct way

golden frigate
#

blaze is the only correct way, delete rn staregryn

gusty furnace
#

this is the better build if you're chasing zeros

#

Its definitely the best Voidstrike

#

You get to shoot it infinitely

#

peril mechanics need not apply

untold spade
#

I have one just like that

#

infinite bloodthirsty marble spam in hordes

golden frigate
#

you heatens

gusty furnace
#

But yeah, I'd probably say that Blazing Spirits>Surge

#

It just hits more enemies

golden frigate
#

running void without blazing spirit is like running shred deflector on illisi

gusty furnace
#

Surge is just funnier

#

Nothing like two shotting a reaper because RNG blessed you

fresh vessel
#

Aight and

#

What feats pair well with a rending staff.

#

Not that it'll matter in 3 weeks

knotty willow
#

gotta say, really digging psyker

#

how do you reduce peril besides not using abilites?

gusty furnace
#

wait

#

or hold R

fresh vessel
#

If you're using a staff, hold R

untold spade
#

quell

gusty furnace
#

when using a force weapon or staff

knotty willow
#

staff

#

can you do it with force melee?

fresh vessel
#

Yeah!

knotty willow
#

thx

gusty furnace
#

that falls under "Force weapon"

#

Which only includes three swords right now

fresh vessel
#

Just force swords for now.

#

gib force axe

gusty furnace
#

No force axes or force mauls

untold spade
#

༼ つ ◕_◕ ༽つ gib

fresh vessel
#

gib grenade gauntlet and shield ༼ つ ◕_◕ ༽つ

knotty willow
#

what about feats? only unlocked to 2nd bracket. I know for the first for zel and vet that there is one thats really good (or best of the 3). that the same with psyker?

fresh vessel
#

Feats are very dependant on preferences and loadout with psyker when compared to everyone else.

knotty willow
#

just something to help with lvling

gusty furnace
#

something like this

knotty willow
#

thx

whole oxide
deep gorge
true lake
#

we love voidstrike with surge blessing

near wyvern
#

You can accidentally cancel the proc when quell cancelling

scarlet timber
#

can someone

#

give me a build

#

i can go with

#

dueling swords?

#

and i mean feats

#

this is the class i got the least knolwdge on

true lake
#

because hitting two crit blasts is funi

plucky flax
scarlet timber
#

thx

plucky flax
#

Only use your sword to move around and heavy slaps on specials.

knotty willow
#

does the psykinetic aura affect just allies or me as well?

plucky flax
#

Affect allies but you have to be the one landing the killing blows.

knotty willow
#

oh so i reduce ally cd if i kill elites

plucky flax
#

And yourself aye.

knotty willow
#

oh and myself

#

so i can stack that with a total of 12% cd from curios?

plucky flax
#

It's very strong for hishock and maelstrom.

scarlet timber
#

whats the build

#

on purge staff?

#

@plucky flax

plucky flax
#

Uh generally if I use it with a deimos I run 311122.

scarlet timber
#

no

#

i mean the

#

blessigns and such

plucky flax
#

Oh, crit chance flak, warp nexus warp flurry.

scarlet timber
#

thx

plucky flax
#

76% burn and as high cloud radius as you can. Damage is dump stat.

scarlet timber
#

thats meta right?

#

not your own build?

plucky flax
#

It's super meta.

scarlet timber
#

oh okay

plucky flax
#

But you can trust me I am top 0.1% psyker.

olive ember
#

Uhuh

#

I can’t help but notice that you recommended fucking wildfire

plucky flax
#

Yeah it's good.

#

I run wildfire on blaze trauma too of course.

spice veldt
#

same stuff as the rumbler

gusty furnace
#

good to know

spice veldt
spice veldt
#

so with 0% CAR, you'd get 4.5s of cooldown per elite kill, but with 12% CAR, you'd get 3.96s of cooldown per elite/special kill

#

so if you're getting a bunch of elite/special kills over a game, it's not as great as it sounds (though I still like combat ability Regen with aura myself)

knotty willow
#

oh so basically i dont need the cd reduction

spice veldt
#

p much

#

still nice to have if your team is getting the elite/special kills but not as good as it could've been 😔

olive ember
#

Imagine taking car

knotty willow
#

i use that 12% on both my zeal and vet. does wondors for them. with psyker gameplay so far, i'm always sniper with brain burst if possible

#

also notice, none of the staffs have range

broken carbon
#

primary fire and void strike

upper galleon
#

I don't feel it on vet

#

But I could see it on zealot most everyone uses 2 charges

spice veldt
#

i like it on vet since the ult is the invincibility mode

knotty willow
upper galleon
#

True

upper galleon
spice veldt
#

i don't run counterfire, so my ult doesn't always get extended

#

and my crippling lack of knowledge about bolter breakpoints tends to gimp me

knotty willow
#

but there have been times where there wasn't range, accidently popped early. then suddenly lots of range/elites/specials, now i gota wait for 20+secs and hopefully not get overrunned

willow escarp
#

counterfire let’s you do robocop RP

spice veldt
#

yeah psyker's staffs are kind of depressing in the range and single-target department

knotty willow
broken carbon
spice veldt
#

oh yeah, don't use the trauma at lower levels/ratings

knotty willow
#

oh...

#

been doing that

spice veldt
#

it's one of the weapons whose stats scale REALLY hard

knotty willow
#

really like it tho

spice veldt
#

yeah it's nice

#

if it's doing fine for you, then that's good

#

I do think it's still a fine staff with all of those stats

#

but in case that you were feeling that it was a bit sluggish, it'll get quite a bit better

#

e.g., the charge rate on trauma scales from 2.5 seconds to 1 second (1.3 seconds at 80%)

knotty willow
#

yea, just trying to play with the combos while lvling

#

just tried illis and surge. I like but again, dealing with range would be nice

broken carbon
knotty willow
#

gotta rush them which is fun but feel like the low stam messing me up

spice veldt
#

yeah not as much stam for sprint and whatnot

knotty willow
#

regens almost instant tho

spice veldt
#

if you like to be aggressive into ranged patrols, I recommend focused channeling on your staffs since it gives you the effect of zealot's TWBS while channeling your staff

broken carbon
#

i have never seen someone recommend focused channeling before

knotty willow
#

I'm trying all the styles then seeing what i like most

spice veldt
lunar hollow
willow escarp
#

focused channeling makes sense to me

knotty willow
#

then, I want to do whatever mix/match to build a survival loadout

fresh reef
#

What's the cutoff point for burn stat soulblaze stacks? 76%?

willow escarp
#

more impactful than rending on trauma in a lot of cases

spice veldt
#

ye 76%

knotty willow
#

I want to have a chance to clutch no matter how dire the situation

olive ember
#

Another focused channeling

knotty willow
#

only feel like i can with zel

fresh reef
#

Gonna start grabbing some garbo grays

spice veldt
lunar hollow
#

if u wanna get real deranged

#

level to like the min u need to access crafting

spice veldt
#

it's getting real tiring when all you have to say is to be a downer every time I talk about it

lunar hollow
#

on an alt psyker

broken carbon
lunar hollow
#

and use shared resources to grind focused channeling

spice veldt
#

yeah and it's your fault for being a mosquito

lunar hollow
spice veldt
#

little shi

willow escarp
#

focused channeling is def underrated idk why people act like it’s a dead pick over rending

spice veldt
#

because somehow the 40% from shockwave will be impactful

#

in a pub game

olive ember
#

With the mouth breather claw zealots I get

#

Yes

#

Yes it will

spice veldt
#

yeah and the dclaw doesn't have any remarkable DPS in the first place

fresh reef
#

Currently have a T4Nexus/T3Flurry purg with good bars and BiS perks

but I wanna try to get the same thing with Focused Channeling, for the meme

willow escarp
#

all you need usually is the knockdown for the crusher

broken carbon
lunar hollow
#

100% dclaw damage is still like

broken carbon
#

heresy?

lunar hollow
#

nothing

spice veldt
#

weapons like the bolter and ripper get a massive benefit because of their inherently high DPS

willow escarp
#

so they can reload the bolter lo

olive ember
spice veldt
#

i get dclaw players here and there but they're usually fine

lunar hollow
willow escarp
#

the deflector deniers really lose me tho

lunar hollow
#

you can run stuff like surgical/deadshot and make up for not having it just fine

willow escarp
#

I moved back to using it on my illisi and it just seems silly not to

gusty furnace
fresh reef
#

I don't like deflector because I don't like force swords chadogryn

gusty furnace
#

dps? its not stellar

#

but the heavy attacks on dclaw are mostly fine

lunar hollow
#

ripper has actually balanced armor modifiers so can opener provides a decent bonus vs anything that isnt infested or unarmored, but is only hugely meaningful for carapace

olive ember
#

Also wait wtf @spice veldt I don’t always shit on focused channeling

gusty furnace
#

its just that light attacks are literally pointless

olive ember
#

I just do it when you are around

gusty furnace
#

which is a problem

#

70 unarmored body damage KEKW_ogryn

#

Literally a wet noodle

#

Its a god damn sword. That shit'll chop your arms off

lunar hollow
#

ive seen enough liveleak videos of british men fighting each other with swords in the streets

#

dclaw is just sad

fresh reef
#

They're not exactly too far past noodle status themselves

gusty furnace
#

Yeah

#

the reject models leave a lot to be desired

blazing echo
spice veldt
gusty furnace
#

musculature character settings when

olive ember