#psyker-class
1 messages · Page 648 of 1
and not, your staffs
it's a BB build that you could technically run with any staff or even a gun
well, if you have to BB for charges
I can check the breakpoints again in like, 5ish hours. Highly likely I could be wrong
you are going to bb more
i use this build with my autopistol gunker
it's fun
I really gotta start prefacing my builds with "I know this is stupid but", don't I?
life is good because it is varied
True
No only meta build
Aka only surge staff
You’re not allowed to use anything else smh
but really, it's a fun build with pinning fire/blaze away autopistol
(mixed) horde? just F and magdump
specials/elites/monstrosities? just F and magdump
spend most of the time keeping WCs up by BBing random trash and all the patrol elites
You WILL stun the mutant
You WILL do nothing but cc
You WILL have a god complex about clearing 2 poxwalkers at a time with your staff
You WILL eat the corpse starch
SURGE STAFF BEST STAFF
nuh uh
Yuh uh
SURGE STAFF SUPREMACY
i aggree with surge staff supremacy but what is the build? i've been told here that i'm supposed to try and get some soulblaze in there, but i'm not really confident enough in my psyker knowledge yet
31x112
I think
That’s a great purge staff build idk why the fk anyone would use that for surge staff
@olive ember I'm assuming you run Illisi?
Illisi or obscures yes
Again, I don't run surge lul. I don't think I even have a yellow one in my inventory
It’s so fucking bad lmao
Elaborate
I mean the premise is that you use AB to supplement your horde clear
Except you have zero fucking charge gen from flames except for AB itself
And your communion is an rng component that doesn’t actually generate enough charges to supplement AB
Ah, so less of an killing effectiveness issue and more a time efficiency issue
It’s also why I don’t even like AB with autopistol tbh but the autopistol crutches on pinning fire buffing the burn so you only need 4 stack burn
Makes sense
So even autopistol AB builds have better charge gen because you can run communion + flayer
so uhm, imma ask the stupid question, but why not take the 6 charges perk and the one that makes you always generate 2 at the same time? that way you have basicaly permanent 24% damage, and you can place 2 ults in quick succesion if you're overwhelmed
Generally speaking you just get more value out of the other two options
Quicken isn't bad, but it is the worst
Quicken is kinds a meme pick that’s only used if you want to like
Super melee psyker
I run 312133 with surge + illisi.
Quicken gets rid of your warp charges so there’s no real way to actually gen your charges
It’s the same issue as AB except AB gives you a 10% chance to gen charges against enemies you burn
it’s why you use AB with staffs that normally burn enemies such as purge staff or blazing spirit trauma
yeah but are we really spaming ult that much? i've only been playing damnation, so no auric yet, it doesn't feel that bad
I feel like you put a lot more emphasis on charge generation than is necessary @olive ember
I mean the reason for quicken is that it gives you the ability to spam ult multiple times in a row
Especially on quicken, where it takes literally 9 seconds to go from 0 to 6
oh right quicken made charge gen double now
Yuppers
I completely forgot about that lmao
yeah that's kind of a big deal
so it's kinetic barrage over anithing else with the surge staff?
Even so it’s not generally worth the skill because every time you ult you spend your charges and you should be ulting kinda often?
KB barrage is nice because it supplements your BB damage, and it’s the only skill that doesn’t expend your warp charges
Surge staff is like
Well none of the 30 traits actually benefit it that much
Quicken is a meme because it gets rid of your charges every time you ult and all it gives is CD
AB isn’t that good because you don’t gen enough charges to use well
So KB becomes the default choice
need help here choosing wich one to try and re bless/re perk
alright, makes sense
warp resistance, just equip 3 +wound curios 😂
I’m ngl stat spread on surge staff is rly meh
If I had to choose probably charge rate but eh
true psykers kill with their head
But you could take a grey surge staff from lvl 1 and it would still work well up to like Damnation
Blessings for surge staff are warp flurry + warp nexus
For perks you got some flexibility you can choose 2 from flak, maniac, unarmoured, crit chance
quicken might be great in patch 13
just wait til post rework and you don't need a staff to go unlimited-power-mode
wait, do you just hold right click and spam left click or smth, why is charge time not important
or LESS important
You can spam it yes
@olive ember would you agree that surge is more a utility pick than an actual weapon?
Like I take mk5 dueling sword because its a boon for blocks and dodges, but it isn't great as an actual weapon beyond oneshotting the occasional flamer
Except against like mutants
it doesn't stun harder if you hold it
quicken and kinetic barrage. Endless BB spam
?
Nope just damage
wait really
first two attacks you use low charge, then you go full charge because nexus and flurry are proc'd
Well yeah
The only difference is like maybe mutants? Which are kinda weird and jank with how they get stunned
But otherwise you only rly charge to do damage
So like if you want to kill mauler or crusher packs you charge the staff
ie, you have to hit them with the full "duration" of the attack
I think only mutants need it be at like 50% charge, no? Because i saw them give 0 fucks when i spammed it
^^ yeah and sometimes an uncharged attack just doesnt count as the full animation/duration or wte it’s kinda weird
So I half charge against mutants to be safe
Tho once they are stopped you can just spam it to stun em
yeah i've felt that need to charge against mutants, but i thought it just meant you stunned harder everything by charging it
To my knowledge not rly
There is like some jank with animation canceling where you can deal damage more quickly if you animation cancel, but the stun gets diminished
do warp nexus/flurry exist as level 4 blessings
Yes
cause i've only found them level 3 after like, 50 staffs
It’s complete rng yeah
how the fuck did that get corrected to Ted?
I just spent like 10k plasteel the other day trying to grab flurry for my surge staff
kinda feel like i'm on vetteran looking for power cycler again
There is only 3 lvl4 blessings on surge, which makes it kinda hard to brick, lol
I typed yed by accident which got autocorrected to Ted
Ah yed, makes sense
If you have cash/mats just buy a bunch of greys and spam at hadron
yes that's the issu
i haven't played that much, so i'm not stacked on ressources yet
gotta get back to the grind
i only just decided to level psyker and vet, so i've been poor
same thing with psyker, been playing vet since release but finaly got psyker to 30 2 days ago
Yeah just run purge or surge on Damnation since those two staffs don’t need good stats and good blessings to be good
Trauma is annoying to get one with rly decent stats and blessings and voidstrike is a meme
even deciding to just focus on a couple weapons for builds and rolls has been terrible for my wallet
so voidstrike truly is useless? sadge
It’s
blazing voidstrike with quicken for ininterrupted 2mins cancel spam is top tier wdym
Well I’m terms of usefulness it’s not bad
It’s just mid af comparatively and
Worse than every other staff you can bring
trauma is underrated
Trauma has been considered meta for like half a year now lol
the rifthaven mk 2 purgatus
it honestly depends, it can be better than a purge if you play a map open enough and get lots of gunner spawns
I’d say try something like 3/1/1/1/1/2
There’s some variations to that but that’s like the basic bitch purge staff build
Autopistol at that point
But basically voidstrike is considered the worst because it’s damage is mid and it has a fucking cleave limit
Of 6
this 3 1 1 1 1 2 thing for the perks?
I don't bother with the flame ult on purge, KB is an easier way to clear peril without canceling charged while also boosting brain burst for medium range that purge lacks
your autocorrect should do a comedy routine, just sayin 
or rather, class perks
Feats
yeah those
So the class tree thing
Idk wtf it’s doin ngl
entertaining to me, so please continue
i cant play my psyker
nobody in here can, we just mire vets dw
wow
But basically voidstrikes had two strengths which is it’s ranged aoe clear and low peril gain
And peril gain is basically a non issue since like march cuz they buffed quell speeds
And it’s AOE clear turns out to not even be that good cuz cleave limit of 6
sound effects too tho, the pews are just so good
thanks fella, appreciate it
also, kind of a wide and fast stagger
You mean the explosions that breaks my ear the moment it explodes
Eh a trauma has even better stagger is the problem
takes more time
Not rly
oh also slurpee, do you know what the best perks/blessings for that staff are
For purge staff blessings are flurry + nexus
eh, i will test it in a sec but i think you can dish out a couple right clicks cancels in the time it takes a trauma to do a quick charge
Perks are flak + maniac/unyielding/crit chance imo
I mean are you full charging trauma? Cuz you can spam it and it will still knock everything away in a pretty big aoe
i was talking about a scenario in which you need a widew and fast stagger, trauma wouldnt be really up to par there
ofc if you can charge it trauma stomps the puny pews of voidstrike
No I’m pretty sure trauma creates space rly well in tight situations
Lemme see if I can find another guys clips
but when you or a teammate are about to get got and have only the time to react a couple void cancels do actually a lot
Counterpoint, Purgatus M1 spam

rng stagger 
It isn't rng what
It’s kinda rng with how stagger res builds up
Like trying to m1 purge stagger a burster is hit or miss lmao
Stuns attacking ragers 100% of the time with a single M1 in my experience
With purge staff you have options
Blaze. . . Sword?
That one's iffy just on how Bursters work with taking damage and stagger
You can use basically any of the force sword
Like a force sword that uses blazing spirits or whatever?
Don't use the illisi if you're using that build 
It kills so fast it gets 0 use out of Blaze
Oh
They are considered blaze force swords
Not calling them force swords 
I am pretty sure I’ve had ragers run through my m1 on purge before
What are the chances that FS reintroduce that bug that allowed Deflector to also block ranged dmg while reviving?
Especially when they super armor
Low but we can cope
though on another note, we are getting a dome shield, nvm then.
man dont let us dream
if its linked to F
The thing with purg's M1 is that it has multiple hitboxes that the stagger is split between
ie, if you're strafing, its much harder to apply the full stagger
hope the dome actually lasts a few seconds and not get shredded by shooters
If it’s hold to maintain it have to have something else to along with the dome for it to even be close to meta
But given the state of ogryn slab shield
I would truly be amazed if they made psyker dome a hold to maintain thing
Warp Damage buff to all projectiles passing through it - friendly only, of course
and I could see that being reasonable
Isn't the dome an upgrade to a flat shield?
Pretty sure they mentioned that in one of the articles
ngl im kinda interested in seeing how the shield will work, like stacking dome shields etc.
Oh right they did say that
Yeah, even deflector has issues with oblique angles
much like ogryn shield
so dome, in that aspect, gud
Tbh I’m not that interested in psyker abilities weirdly enough
I’m most excited for zealot
Martyrdom buffs WHEN
THP WHEN
LET ME THROW MY HP AWAY FOR BUFFS THAT ACTUALLY MATTER WHEN
Throwing knife blitz is a valid reason for unreasonable amounts of hype
I mean they got a assassin zealot and like a buff healer or support type zealot so
What are the ogryn subclasses again? There’s base ogryn and gun lugger and wats the third option
The minute the update comes out is when I finally take my zealot from 29 to 30
not sure, but an ogryn body guard or bullgryn type thing perhaps
99% sure that hasn't been discussed yet
Wait then wats skull breaker supposed be archetype wise
I thought skull breaker was the melee option
Isn’t that meta
No + crit chance perk so not quite.
I wanted unarmored instead of infested
Oh true
Don't get me wrong
trauma staff is kinda poopy against infested
So that helps
but I'd rather hit elites more efficiently
than poxwalkers
You’ll show those poxhounds what’s up atleast lmao
Eh crit chance is bis perk for blaze trauma, then flak.
I don't see that being true at all
especially since Warp nexus gets you to 1 in 3
at 80% peril
it'll proc soulblaze reliably enough to turn whole rooms blue without critchance
We did the maths just @ pygex.
He wrote a whole essay.
You can search his name or ping him I don't dare.
sorry, 1 in 4.

25% crit chance at 80% peril
Doesn't change the reality though. Consistent enough to turn whole rooms blue.
There's no reason to try and push that closer to 33% for 1 in 3 attacks
It's good read and true.
Yeah, my point still stands.
25% unarmored>5% crit
because chaff melting to fire is irrelevant
Erm not on blaze trauma.
They'll be dead long before the damage actually gets to ramp up from Soulblaze stacks
If enemies all had 1500+ HP sure
But they float from 200-4000
That's what the crit is for.
and most adds float between 200 and 400
It's for harder enemies.
That you just BB instead
Trauma staff on a rager isn't really meaningful
Or god forbid a mutant
Why bb during a big ass horde with elites/ogryns mix?
Because I can dodge backwards infinitely while quelling peril with my force sword
so I can focus on BBing the elites
while my team clears out the chaff
I haven’t read it but did pygex factor in that having +flak also affects burn applied by AB while crit doesn’t rly do anything for that
Because I know that was a fairly big thing for why you run flak on purge
When I play trauma psyker I just imagine I'm yelling at heretics to get down on the floor like it's payday
Or you can just do both with Wrack and Ruin #notsponsored 
Please don’t dear god
Wrack and Ruin is good and I will die on this fucking hill
i like lighting entire rooms on fire from like 150m away
I unironically run blazing void + wildfire for this
Wrack is good, just sad that it competes with two other ridiculously top tier feats.
People still use Inner Tranquility?
Like, Warp Unleashed I'm not arguing is absolutely godly and is better than Wrack and Ruin generally speaking
But Inner Tranquility and "ridiculously top tier" do not belong in the same sentence
The good ol days
I still remember the launch period when BB’ing past like 85% peril would blow you up
And there was no animation so you would just instant down without warning
Memba when Trauma generated 50% peril with a single cast? I memba
Any 1 up for malleus monstronum?
And then suddenly it went from unusable to meta as shit
I’m outside so can’t help w/ that rip
Starting with a trauma in the shitty trauma days didn’t help. I was turned off immediately and didn’t return to it until well after the buff
I used it pre buff, and I got a really good clutch once on a hi intensity Damnation mission
That's about my only fond memory of the staff at those times
Also back when people thought Warp Absorption was bad
Inner Tranq is hella strong. It's not a 'literal' DPS change but it's something like a mag-size increase for a gun, right.
And then the illisi came out
The thing is that Perils is so generous already for quell and overheat that you don't 'NEED' it, really.
Past me is huffing copium rn trying to defend it
Did they change Essence Harvest since launch?
Nope
dont think so no
They nerfed it from CBT tho
It used to be 50% per Warp charge back in the CBT
Got changed to 30 at launch and yeah
If they made the buff you get from it stack, that'd be a sufficient buff I think
And then maybe knocked it down to 25% per charge gain but that remains to be seen
Meanwhile vets have a 50% stacking toughness gen
No no that's okay because Vets have bad stamina regen 
Lmao
Bold of you to assume Vets know how to block
stamina is for sprinting only 
tell my brain that
hurdur right click go boom
and then I, in turn, go boom 
I have these two, what should I change on them?
Precog is a literal meme of a blessing
And neither of your force swords have slaughterer
I’m ngl
1st sword is bricked beyond saving, both perks and both blessings suck
2nd sword is also bricked but you can get a semi decent weapon if you change one of the blessings for slaughterer and swap one of the perks to maniacs or wte
okay thanks
isn't this crafting system so fun and engaging
Absolutely all the choices all the time
its so worthwhile right
fun and enraging 😄
Haha it’s my favorite 😄
Aint it just grand
Honestly most of the frustration would evaporate if people didn't immediately monkey brain at seeing a 370+ and slam the consecrate button to orange.
Even after the changes the approach is the same: three bad perks/blessings, stop.
so fun and engaging
If I haven't completed a sticker book I slam to gold
At some point Fatshark is going to readjust blessings
I have these two to fall back on
so completing sticker books isn't a total waste of time to me
That's an expensive way to do it but it sure is a way, yeah.
Right now with Plasteel bug it's pretty whatevs
I mean, its mostly just egregious on blessings that are rare for no reason
like Surge
Alright you aren’t going to like what I’m about to say
Power Cycler 4 being rare is fine I guess
I haven't dipped below 40k in weeks and I must have spent 7mil ordos
But 2nd illisi both blessings are bad
And 1st illisi blazing spirit is bad on illisi
yeah both swords are bad
but what are you gonna do
And granted
they're only bad compared to meta options
A slaughterer Illisi is still absolutely nuts
You don't really need the perks or second blessing if you lean into funny blue slash
Oh yeah he’s good as long as he has slaughterer on it but it’s still a big rip
I think I’m still running 360 weapons cuz I can’t be assed to engage with this crafting system
I did get lucky on my psyker swords though
I don't need to worry about upgrading any of them
The upgrades I will get out of them just won't be noticeable enough for me to want waste another 40k plasteel and 10 million dockets
obscurus buffs when

bad moveset, bad damage, bad activation
What a terrible, terrible weapon
It was actually a good weapon until they decided
“Hey let’s release the deimos and the illisi”
That's what happened to the Krourk Stubber
They released the Gorgonum
and it completely outclasses the other two stubbers so badly its not even funny
Fatshark's mark system is objectively a failure
that literally cannot be fixed
because it always going to breed "Well, this mark is just outright better than the others so whats the point in exploring the weapon options"
I think rippers are a good example of marks
and stuff like ironhelm, stubbers and las rifles are a failure
Force swords would be decent if you only look at deimos and illisi
and like, it may be a failure but there is room for improvement and niche marks
yeah rippers show it can work
mk2 needs a little love and then clubs would be good too
rippers the best example tho, all 3 have distinct feels and use cases and are all very good. which one is best imo is really situational
i mean broadly u have 3 types of mks. the ones where the guns are all made to have relative strengths and weaknesses via mechanical differentiation (rippers, to a less extent hswords, clubs), ones where the main difference is basically stats that are balanced in a decent way (helbores, headhunter autoguns if you don't count/when they fix agri), and then all the other mks where they fucked the execution of it
taxes are maybe the one exception in that the way they fucked it up imo is making them all feel too similar to each other
and then u can subdivide fucked up execution of the mks system into: released in a bad state vs brought new additions to the weapon family that outclassed the original
(stubbers, force swords, shotguns)
ideally there'd probably be a healthy mix of group 1 and 2, so some weapon families are like the ripper or clubs where they have the same base concept and then have their own sort of specializations, and then some where it's kinda just a matter of numbers
The problem arises that you can't differentiate regular guns
Unless Fatshark goes all in on DPS
and raise the firing rate cap on single shot weapons from ~6 clicks a second to ~15
And even then, average cps is probably down in the 3s and 4s, so that doesn't do anything for people anyway.
i mean like the problem with the weaker iags/brautos is straight up they have less damage per ammo counts iirc
yee
u get shafted by the fact fatshark didnt do the math very well
That and the Colomnus/Graia IAGs are balanced around headshot DPS
if u start fixing that problem you can then bring in the other relative stuff like differentiating gunfeel like they tried to do with the iags (but again, ur just doing less damage)
agrippina too, but it has good enough body DPS that it doesn't matter too much
they can always tweak the inaccuracy/recoil of the columnus/graia
High rate of fire, incredibly ass recoil, balanced around headshot dps
i do think that the slower firing weapons will win most of the time if everything else is equal
It just makes them objectively worse picks than the agrip
i really do not understand why the infantry autogun is the low ammo precision weapon
but that's just the nature of it
bullets heavy
vs the headhunter having shittier weakspot scaling and more ammo
energy battery not
some marks are going to be better, but the difference between each mark doesn't have to be the way that they are currently
Oh, I see. Comparing Headhunters to IAGs
Yeah, that's the other thing 
The problem though is:
Brauto vs IAG vs HH
Differentiating all three families, let alone all 9 marks in those families, is an effort in futility
Fatshark straight up forgot to do anything special on the Colomnus/Agrip Brace
it just gives you worse recoil for no benefit of raised DPS
there's some weird design choices for the brautos
should probably go back to the drawing board for the non-agri ones
the headhunters get away with the main difference being ur shots fired per mouse click which mostly works for the vraks 7 and 3 but they fucked up the agri hh through vile swedish sourcery
I mean, realistically speaking, Fatshark just needs to go back to the drawing board, straight up, for every single "human" gun in the game.
Bolter aside
Bolter just needs pinning fire dumpstered on
i think the helbores are mostly fine. the 3 is perhaps a bit niche compared to the other 2 but relatively speaking the guns do not have nearly as big of a gap in performance as like, an agri vs a graia iag
Ogryn, in this case, does not count for human
infantry lasguns/brauto/iag have varying degrees of conceptually stupid distinctions
simple numerical tweaks would be good enough as a mild fix to bring them closer
I still think the lasguns taking up 3 ammo per shot is. . . not good.
it's not like anything drastic has to be done for those weapons where it's some design issue
Conceptually its fine, but it makes it impossible for lay-people to actually see at a glance what damage they're doing/allowed to do per ammo
the iags are pretty interesting and i think the most easily fixable. since those can have easier/harder to control recoil patterns/differing fire rates/ammo etc
brautos need the brace to actually do something, for all of them
Graia doubles its rate of fire
and lasguns idk. the non-xii variants make my hand hurt idk why you'd use them
evidently that upside isn't enough
So that's neat
since nobody uses it
Well, it has the worst damage per ammo
true
its like. . . 50
the graias both get shifted
on flak
gonna be honest once i got full auto mod
i enjoyed vraks 7 HH more than the agri IAG
If they doubled the ammo count on the graia brauto, it'd be pretty strong.
If they gave it 50% more, it'd be okay.
one of these days
theyll fix the achlys having shittier damage profiles on top of a worse moveset
(for caxes)
achlys axe makes me laugh
that weapon is so sad
It takes 10 minutes in the meat grinder to see how fucking unuseable it is
Not even
like 2 or 3
and Fatshark couldn't even be assed to do that minimal amount of testing on it
having horizontal heavy is cool
having everything else the achlys brings
not so cool
This game clearly released two years too early
that's for sure
Because after the class update, we need a complete weapon overhaul
from the ground up
nearly every single mark in the game needs to be changed in one fashion or another.
Some are egregiously bad, some are mediocre at best
And then you get into things like gear acquisition, gear upgrades, weapon and curio perk balance, and weapon blessing balance on top of those issues
i truly hope we see a total crafting rework and they bring back some of the planned attachment system
Something something Escape From Tarkov 
This receiver has very little weight
That means you shoot faster
But since it has little weight, it can't handle larger caliber ammunition so you sacrifice damage
That isn't a total nightmare to balance either.
So I get why weapon customization was scrapped. The state of release was already straight dogshit.
Would be neat to see it come back though.
In whatever vision fatshark had for it.
yeah. i don't really anticipate anything major but they kinda surprised me with the direction they went for skill trees
Even after Hedge's funny comment
I wouldn't be surprised if they did end up going the CoD route.
Simple changes to weapons that bring different stat adjustments.
CoD's modern weapon customization is seemingly complex on the surface, but its really not once you spend like, a few hours with it.
i'd be curious to see how they handled moveset differences for melee weapons
or if they'd leave them mostly the same and just have gun customization
You can tell the amount of melee weapons shafted the movesets though.
Just look at VT2.
There's like, 30 or 40 total weapons in that game.
And each one feels unique, and has a place in matches - Dawi Flamer and Dual Pistols aside.
Mostly because they shit on THP gain 
i guess at that point you start having to figure out how to incorporate the progression currencies and stuff gets too complicated for a zoomer like me to figure out
This is why I will always say Tarkov has the best loot acquisition in an RNG loot game
dt has over 100!!! woo!!! (and half of them are reskins)
You just play for Dollars, Roubles and Euros
and then buy off a market
and buy customization bits and bobs off the flea market from other players
So you're only limited by your actual skill in surviving to bring money home(And not running into cheaters
)
a 40k escape from tarkov-style game set on tertium but you're all PDF soldiers would be funny
But there's no real arbitrary blocks in the acquisition process that keep you from getting what you want.
Like, literally everyone complains about the RNG at hadron and brunts
because its just blatantly unfun
Spend 10 hours grinding up resources
spend all of them for literally zero rewards
What a fun and engaging gameplay loop
having 3 competing currencies all designed to keep you bottlenecked is annoying
early on its plasteel, cuz ur just trying to get usable weapons, and then its dockets cuz ur chasing optimal stat combos
Not even optimal
and diamantine is some weird joke someone came up with
Just finding acceptable weapons is fucking infuriating
Like, "I want a 360 with the dump stat on mobility" for a melee weapon is already frustrating beyond belief
and then you need to take it to hadron for upgrades that align with killing things faster. And it just never happens in any timely fashion
Yeah i spent literal millions of dockets to get my illisi and 10k plasteel
i have my suspicions the solution for this will be red weapons giving you 100s in all stats
which would be kinda funny
I didnt really hate the system till i started trying to make perfect shit
inb4 the only way to get reds is from emperor gifts
inb4 they have a 0.1% drop rate
so it takes 1000 matches to get one red
i'd end it all

Cause thats when you realize how much needs to go right
just fuckin make it like 1-2k diamantine or smth
my first time grinding an autopistol
There's literally no use to diamantine at all
it took me so many tries
because this was before they stealth buffed blessing tier drop rates and you would constantly get t2 shit
me with my half-baked obscurus because I have literally 0 control over stat distribution
and almost no control over perks and blessings

Thank god I started trying to perfect roll after the recent patch
Still awful but better
and upgrading this will take another 1000 hours of gameplay
hammers, force swords, etc are just rolling a goddamn bolder up a hill
let alone my Illisi and Deimos
Hammer killed me
I could NOT get the stat distribution i wanted
it took me tens of thousands of plasteel for the hammer i wanted
Power Sword was my second
Yeah, the current system is very very Japanese/Korean/Chinese
smells like Tencent in here
I know they don't have an owning stake in Fatshark, but you can smell their paws all over "crafting"
deimos? spent 2 weeks not playing psyker. bought 10 deimos. rolled the best stat distributed one. damn near perfect
Im introducing my friend to darktide and spent like 3 days making sure he understood what he was getting into with crafting
So it didnt blindside him when he hit level 30
I bet that other perk was something stupid like +1 stamina
or some other useless bullshit
I just want maniac
its better than basically anything else besides flak
I was just giving you shit
perish
Or as Darcy would say:
"Shut"
true
the warp res on that is so nice. u activate -> qq -> activate and u have enough peril to 1 tap a mutie
well like
i had been trying on and off for weeks to get good psyker shit
stopped playing psyker cuz i got burnt out
and then i just, rolled this
like every time i play this game less i get better items
Yeah i spent forever getting a good illisi and deimos and burnt out on psyker
Even this isnt perfect
Cause warp res
But its very much fine
Havent gotten around to making a better one yet
i got lucky with mine and it has a first target dump stat of like 60
and since first target doesnt apply to special
it hardly matters cuz i spam that shit always
they probably will
I wonder how much itll affect or if it just means you need like 70 FT to 2 shot mutants
theres a chance it just stays in the game for years
and only gets fixed way later in the life cycle
Im kind of expecting that given the sort of things fs leaves untouched
Although illisi in general needs a nerf
the horde clear force sword still hitting a bunch of the same single target BPs as the single target force sword be like
slaughterer is a beautiful thing
Yeah you can basically solo a horde without even knowing how melee works almost
I only say almost in case someones out there getting there ass beat in melee with illisi and they read this
the problem with psword-style weapon activations is how fucking safe they are
it is actually deranged you can chain stagger as many ragers as you can cleave
But single target on it is absurd esp when it builds peril for free + infinite dodges
good thing that the psword/illisi specials don't have insane stagger to cover the next activation
like why is this weapon allowed to treat elites like theyre paper bags
FUCK wrong emoji
lmao
The power sword actually has the opposite problem
Psyker even has the stam regen to block ragers all day
its so good at killing things that it makes you unsafe
We dont need to stagger with the horde clear weapon 😭
Because enemies back-fill killed enemies so quickly
so you can accidentally overwhelm yourself with psword

eh I've never had that problem as long as I had dodges up
and I wasn't literally surrounded
i think to get to that point u also have to make bad positioning decisions
i do care about positioning more with the psword than the illisi
but that's relatively trivial
vet does not have the ability to enter greased up slide dodge everywhere and spam blocks mode
like psyker can
Its not something I deal with every vet match
just sticking to walls and making sure that you have at least one angle that they can't come from
so ur not allowed to play as stupidly
but its always something I'm wary of
Like, the Psword is so good it can go backwards a little bit
and I have to be concious of that
Holy shit this is validating
Usually ill put my back to something somewhat to cover one angle and ive had people say i shouldnt do it
Then they get surrounded
its only bad when trapper
Because you have to make sure one direction is clear 24/7
who tf is saying that
which can get tedious
Yeah trapper is awkward when your sides get covered
the only reason why I don't use walls is only because I'm greedy for kills and often overextend for them
Thankfully you only need a little room to dodge slide
but having one angle covered is always nice to have and almost always trivial because of the amount of walls and cover in this game
its nice how the game incentivizes different positioning based on what ur fighting generally
On the contrary they ALWAYS show up right as i wanna get away from chaos spawns 3 dodge sized grab
like the safest place to be vs a ranged patrol is directly in the center of them
unless they bug out
and firing squad u
and your melee is going to arc with a limited angle and cleave so you don't need enemies to come from 360 degrees
simply have a dpi button u can max out to turn urself into a human helicopter
Me with 16000 dpi
intense brrrr noises
(I play on 400 dpi)
Ranged enemies not pulling out melee weapons is the most frustrating experience in the game
I am not a helicopter
the second most frustrating experience is burster trains on maelstrom
because burster trains have literally zero counterplay 
i'm fine with ranged enemies not pulling out their melee weapons since it's usually safer than taking a melee hit (unless they're scab shooters)
Hope you have a shock staff psyker or just die
One grenade.
i don't find the ranged enemies thing too terribly annoying unless like
there's so many of them they break ur toughness
and ur not a twbs zealot
Push > F for psyker works well for me
that doesn't help when there's 10 of them and half of them run past your nade and the last 3 don't get hit by it 
but normally you can get most of them with incidental stagger or melee cleave
the problem with psyker's ult for that is that it's bugged so that it may not stagger if you ult while you yourself are staggered
you put yourself a safe distance away from a teammate and let them be the bait
so there's some inconsistency if you attempt to use psyker's ult defensively
and just shoot
sacrifice the psyker/plasmagun vet
I do wish bursters interacted with each other differently
just outright sacrifice a teammate to the burster murder squad
Thats you
one of the worst choices they made for this game
was letting bursters launch other bursters forwards into you
i'm a bolter vet 😎
Yeah thats the exact interaction I meant lol
its so fucking stupid. why is this happening
the only thing i can do is shove them away once they get to a certain point
Ill push 2 and the first one explodes the second into me
why the fuck is this thing being regurgitated by the ai director back onto me
Like what do i do 😭
Ive done it but it feels like luck
u have to have kinda specific burster positioning to do it
if theyre too close it goes very badly
I also want them to fix them not blowing up when you shove them randomly cause its always at a really awkward moment
thats because uh
sometimes
they target a person
who is not you
but you are the closest
so u think "oh god im in danger its gonna blow me up" and then u go to shove and it uh is not actually you who is in danger
there should probably be an override so that if it gets staggered it just detonates anyways
but i think that would have unintended stupid consequences
Maybe just make it detonate on push specifically
If they can separate stagger and push
depends on what its possible for them to do
cuz like, the stuff that counts for headtaker is way too forgiving
but theyve demonstrated being able to change that
optimally it would probably just be push but its fatshark and the monkey's paw curls and some stupid edge case comes up and u have randomly detonating bursters
Surge staff starts not doing anything to them
well i guess i can think of 1 already
if its push specifically u run into the scenario where doing like a caxe l1 and staggering it back
doesn't technically guarantee the explosion
but a push does
(the number of people who are fighting a burster not targeting them and not pushing them instead of using a melee attack to stagger is incredibly small, so i can't imagine it would be a major issue)
Yeah idk if ive even seen that
ive sometimes been forced into using an attack vs a burster like when i have to shove a hound away and immediately push-attack a burster
but really the intuitive thing to do is to shove them
Yeah shoving them makes the most sense to me
i'm always sketch about meleeing bursters because of the 3x melee damage multiplier that they have
and bursters can randomly get one-shot by a melee attack that doesn't have enough damage for that even when they haven't been damaged at all
their behavior is so fucking sketch and unreliable
Surge staff becomes even more stronk
ogryn has the perfect answer for bursters with a punch
you can safely 100% of the time hit a burster out the way with a l1 hsword unless it's already harmed
Unless it’s already harmed
You can push a burster away safely with force sword push as long as kinetic flayer doesn’t proc
I figured it was only on damaging moves yeah
No it def procs on non damaging
Because force pushes can def proc kf
Unless they’ve changed it I’ve had it happen before when doing a penance way back
and w/o uncanny?
go in the psykh and test it
it only procs on damaging attacks, it feels like that was added in an update, but it is how it works. it also makes recon lasgun even more sad on psyker because you cant proc KF on crushers without getting crits
what a sad state of affairs 
which accatran recon lasgun model do you want for the gunner build, and which blessings?
Just came back form long break, trauma seems really strong now, purg too, surge is same and now feels like void is in a bad spot, compltely different from last time I played, Iam i wrong with my observations?
VId
traums is really strong and has 2 builds, surge is a useful tool but it isn't "strong" it's more enables you to focus on your illisi force sword and BB
yeah, same as before
which blessings are good?
purge is the classic flamethrower so it is hasn't changed except the feat rework if you were here for that
throw darts on a board. infernus headhunter 🎯
trauma
cool
void just has a crap target cap
trauma can go the classic build with 6 warp charges warp nexus warp flurry
hmm I don't know if people take rendering
but I think some people do go rending+ warp flurry
or you can go blazing+ warp nexus
slower recharge speed, but you really spread fire if you go the soulblaze feats
trading killing power for spreading damage
trauma is probably the worst staff i got tbh, going with this
low warp resistance is good actually
since everyone takes warp unleashed
baseline 10% power with up to 25% at high peril
ill look out for a blazing one, I like fire
though being able to fire off more trauma blasts repeatedly is more worth than the bonus from warp unleashed
unless you're trying to hit a certain breakpoint
warp unleashed isn't a blessing
it's a feat
you are thinking of warp nexus
and that you only take with blazing spirit or if you don't want rending
so BIS, nexus + blazing
cool so I have a decent one for now, will focus on a blazing one. tyvm
uhh blazing spirit is a 3 tier blessing only, doesn't have a 1, 2 or 4
And people are still using lllisi with this build?
This is the one im rocking atm
i know of a bp for maniac with unstable
but I'd just take maniac to more reliably two-shot mutants w/o having to be at high peril
illisi already two-shots groaners by a fair margin so +unarmoured will take effect against dreg stalkers for the most part
and bruisers i suppose
cool ty guys
vet complains while down about how we're not killing specials
he has 2 special kills
lul
that's still
like, any vet worth their salt should be killing specials
free ammo free refreshes I'd die from laughing
and everything
hey guys gonna be playing ogryn but I complain about my teammates letting things melee me
Me when they have mk3 bull butcher
what do you guys think about 311132 revolver + illisi build
i thought about 311112 as well but wasnt sure
kinda a meme but it could work right?
using ascendant blaze kinda for fun but also just for the burn interaction on a horde/mixed horde to help that oh shit moment
revolver is faster than BB a lot of the time so kb seems bad
I run 3 3 1 1 1 3
But kb can be swapped out probably
WU over WR is fine too since your using illisi
I just like it for ogryn packs with kb cause it can melt them
Which revo isnt amazing against
I hate maelstrom

Well, more specifically, I hate that none of the maps were designed with the modifiers in mind
and Ascension Riser is just an outright bullshit map in general.
Far too much space between medstations 
very cool

This is also the worst part of maelstroms
a lot of spawns are tied to the buttons to progress
and people are fucking redacted
So they just wkeywkeywkeywkeywkey without thinking
Getting that authentic bad luck V2 experience where you get 2 healing draughts and 0 medical supplies.
Honestly, now that you say that. It really does feel like that map was made by some of the VT2 map makers.
The open spaces and long treks between medstations really feel like they were pulled from VT2 where you could loot individual heals out of boxes, or just get them as random spawns in locations
Like, the fact that there isn't a medstation right after the train-yard unblock area abso-fucking-lutely boggles my mind.
I know blazing spirit swords are generally memes, but how's this?
Actually pain
Mostly just the damage roll and groaners perk
I'm sure fatshark will do something to make Shred, and crit builds in general, better. A very small sure, but there's no way they plan to let it fester for literally the whole lifespan of DT
Hint: Fatshark, the way to do it is to let crit blessings stack forever, but the critical chance stack is dumped once you roll a critical hit
Yep
If only buckethead bruisers took extra damage from the surge staff
or, rolled on the flak table for damage
I could run Illisi but I feel like that's too basic bitch
even though it's optimal for surge
any suggestions?
You could do Bromentum/Headtaker antax mk5/rashad
at least its not another force sword kit
is dclaw worth trying?
No 
welp
Mostly the issue of hordes in Darktide being balanced around the stupidly overpowered melee options we have right now.
I am running this build with illisi/surge and I cannot be stopped
yesssss
why?
dear god hes using a wrack and ruin wildfire build
had a successful run with the build above
after finally getting around to yknow, trying the fucking staff
only issue I ran into was that having low warp res fucking hurts, so I rolled a new one with charge speed as the dump stat
Does surge have that weird quirk where you can start channeling m2 before 97% and still cast without exploding at 100%?
everything does
We enjoy edging perils.
guess I have some habits to break if I want to play surge more then
critical-peril.wav has become my cue to press r
i think as long as you're not at 100% when you start channeling and then use the staff/BB, you're safe
from what I can tell, it's fine as long as you don't actually hit 100%
yeah as long as you don't cast at 100% with a staff, then you're fine
it's 97%
the 97% threshold for beginning a cast is strictly only for BB
my bad
though staffs have their minimum cast time anyways that enforce some safe threshold
but yee i stick around 90 if my ult is on cd just in case
nothing like being at 100% peril doing a full charged staff attack, and pressing F
it's such a small difference that I guess I never noticed it, either it's 100% so I make sure to vent just a tiny bit, or it's like 10% or so from max
the peril meter also uses rounding to the nearest iirc
Is it weird that illisi makes me like lightning staff much more?
I have a mod that changes the color of my peril meter if the value is exactly at 100%, and I've activated the special on my force sword when the peril meter said 100%
the real pain is when staff primary attack
Oh, I'll swap to my melee for this bit of the fight
q
dropped input
mouse 1
explodes myself
fucking REEEEEEEEE fatshark
My favorite is when I press F to quell, hear the voiceline, and then notice that nothing actually happened
I will say all HP psyker is definitely comfier than +1 wound psyker as far as I've been able to tell
I can make dumb mistakes like dropped inputs
blow myself up, and come up with one wound left and still have as much HP as a normal psyker 
I just run +5% toughness on all my curios for shotgunner BPs
and dreg stalker BPs
Really nice taking a full load from a dreg stalker and still having 15 toughness left
can confirm, dropped weapon swap input is so frustrating on pskyer
top 10 reasons why i don't qq cancel the illisi anymore
Yeah on surge I go to 100% all the time. Failed weapon swap is the only thing that pops me on it.
last time i blew myself up I swapped and forgot push attack costs perils
i was at 100% 😦
Damn what a beast illisi. 80% warp resist op
why do the inputs drop. i find that i experience swap to melee inputs failing all the time, and it makes me take hits that aren't my fault.
the only time I'm experiencing these problems is playing with friends across the planet. Even then its intermittent. Not saying thats what your getting though. I'm on a fiber connection too which might mitigate some issues
brainburst has an unswappable portion that i'm too lazy to check, so if you're initiating a brainburst and whatnot, it can prevent you from swapping to melee
I have input drop and hit reg issues often enough on the nearest servers. Admittedly I'm playing over wi-fi, but the ping is still generally in the ~30 ms range, which shouldn't be too bad.
I think they need to work out a way to more trust what the users' systems think has happened.
Mmmm Delicious 😋
Range seems fine but if possible Id try running a wire and see if you get a different experience.
That's not easily done.
Yeah I figured or youd probably already be running wired
Oh you have flatmate issues yeh?
I have fully wired, fiber, inside a city, and this game still drops inputs like no other
The direct line path is very short - my computer isn't that far from being directly above the router, but the process of (neatly) installing a cable through the floor wouldn't be trivial.
And I have no idea about those powerline networks and how they'd work on our electrics.
Wired and very fast Internet connection, yesterday 3 thammers and some ranged hits didn't register for me at all, in the span of 2 matches. Stopped playing after that. qq cancels, or even q swaps, feel slow or unreliable at times. What's worse tho is the insane lag spike when somebody enters a map midway through, that shit has killed me a couple times
Luckily for fatshark there are a lot of masochists out there, what can I say
I have zero lag. The input drops to me dont FEEL latency related at all.
More likely to happen around time of new player joining
So a server load or server comes thing
I have a couple of friends who use powerline they prefer it to wifi.
That illisi is bearable as a special attacker, but finesse is absolutely not a dump stat!
pretty neat having slaughterer and flak, but yeah, finesse is also attack speed in addition to crit/weakspot damage
The second mode of using the illisi is spamming lights on trash heads
And finesse is super important for that
illis doesn't really have a dump stat, but I would sacrifice mobility, if anything.
It has inifinite dodge, so dodge distance does not feel as important
dueling sabre enjoyers rise up
D --------------------------------------------------------------------> ODGE
Then comes force sword Psykers dodging speedrun
If you are an unstable power enjoyer, than the dumpstat is peril resist
me doing some necromancy stuff
yep because i make sure my psyker look like a necromancer old man
Do you have a skull on your belt AND a skull on your hip?
I have a skull IN my skull. I'm THAT reverent
One of the grubby trousers has a supplementary skull
If you're a skullmaxxing necropilled omega psycel
Even the game admits wounds are purely inferior
I am slightly surprised it only goes up to one wound
purgatus staff: flak + infested or flak + crit chance ?
i'd go flak + crit chance
Or Flak unyielding.
turn off your brain and flak maniac every weapon in the game 
maniac on purge kinda 
that's because you are trying to use your brain; don't 
Bespoke my beloved
It's maximum warp charges, whatever your maximum currently is.
good thing about illisi you can keep stroking your sword to build up peril until you get to critical peril and eventually blow up
Huh. That theoretically means that an old sword of mine would now give me 8 stamina with my curio perks.
other swords don't let you stroke nonstop
Yes, keep stroking your sword until you explode.
preferrably at the start of mission, to assert dominance.
It's almost tempting to swap out the stamina Curio for HP or toughness and go back to that sword, if it's now got +2 Stamina... but then I wouldn't be able to tank hordes as well while reviving (given that your weapon bonuses don't count when reviving).
Might be worth a try, either way.
(It didn't have a great first target stat, but it was great being able to absolutely spam specials with 79% Warp Res).
i love my localization errors
