#psyker-class
1 messages · Page 647 of 1
But the specific meme idea of 'KF goes off on a thing that then takes CL damage and blows W&R all over' is uh
gambling, i guess is the word
i have been meaning to run CL on a Monstrous Specialists round but have forgot
Yeah, if you have an SAP, you'll trigger KF once in two reloads
statistically speaking
in practical reality, since fatshark has no rng smoothing, it could be all 50 shots, or 0 BBs in 500 shots
IME KF is somehow very generous since it's exceedingly rare that my Warp Charges dip below three lest there's literally just nothing around
plus it's a trigger chance on every target hit, not based on your attack itself
either way you dont really control it
you could have it pop as you kill targets on the way to that reaper in the backline
KF I'm pretty sure has elite/special priority w/ AoE weapons so it'll pop them pretty often. I love it with a Purge staff, it feels like it's being utilized constantly. Cerebral Lacerations feels like a boss support type talent, and W&R is in the same slot as Warp Unleashed so it doesn't give a whole lot of value ime.
I imagine a build with all three would be yeah, just neat. Doesn't seem good compared to alternative setups you could run though. Makes me excited for the Class Overhaul since you can have everything at once.
brainburst W not having to choose between warp unleashed and w&w
Is it possible to get 100% in all 5 stats?
Atm, no
Right now, it's not possible to get 100% in any stat.
Current caps are 80 in any one stat, and a 380 stat total (which is potentially four 80s and one 60, or five 76s).
2/3 - 1 - 1/2 - 1 - 1/2 - 2
The standard purge build basically with some variations
So the base build is X/1/1/1/1/2 for the six stack AB burn
Then some people went “oh well I already have a 10% chance for warp charge gen whenever I burn something thanks to AB, is that 4% more from communion rly that important?” And swapped communion for aura for more ults
and similarily some people went “oh 6 stack AB isn’t that important, I can extend how much shit I burn and soften other shit up by using wildfire” and so they swap warp battery out for wildfire even tho it’s bugged as shit.
Yee, 4% is great cause allies often steal kills, which won't count for 10%
iirc
it counts as long as an enemy dies while its still on fire via soulblaze iirc
it does? It feels like when I light up a horde but my team guns and slices them down
i barely get any charges
tooltip says Enemies killed by your Soulblaze effects (from any source)
so any way you apply soulblaze works
but it has to be from your soulblaze ticks or direct impact
yee i think
you have to get the killing blow somehow
I'm like 99% sure teammate getting the killing blow doesn't count
I mean theres old stuff like this from april
so its kinda weird tbh
but yeah shit like this is always hand wavey as shit and kinda hard to test
the nice thing with psyker, is that you can build the feats how you want
I mean easiest way to test would be to get in a 4 queue do like a 2 stack AB on a horde and then have your team mow it down with guns but eh
I notice AB procs often enough to keep using it.
Can't stress how important communion is actually
It doesn't count unless it's another purge psyker, it's really weird
With 2 purge psykers, both will get insane amount of stacks really fast
I'm guessing they just check for (soulblaze kill by psyker)
This is because purgatus has a 2 second ramp up time and if your team has something like a stubber ogryn or bolter vet they are just going to last hit all of them, leaving you with none
Yes that is what I said later thanks
Like it applies 3 stacks per second and only 6+ does considerable damage per tick
You can get kills here and there with 4 stacks but purgatus is more of a CC stick with damage component than an actual damage stick
Why not use wildfire!!!!
Cause that thing is bugged to hell, yes you can get some more last hits on trash but it doesn't matter as they are already mass CC'd. You would do a lot better with PA + KF for ult spam allowing you to improve the dot output + do a strong stagger on demand or run battery for those sweet BB one shots against flamers.
Uhh
We were talking about blazing trauma, and wildfire isn't that bugged it's more just unless you are on the highest difficulties it doesn't have the density to maintain itself
And it's not about last hits, not until the 2nd or more pass through, but the softening up of targets and dealing damage
And I can safely say from experience that's not true once you get into Auric damnation
And Auric maelstrom
6 stacks helps get last hits yes, but wildfire dps grows a shit ton with density
Me vibing with wildfire blaze trauma.
Makes that 3 stack hit almost as strong as unbuffed 4 stack and BB break points are really good. The fact that the blaze dissipates away in single stacks + it spreads evenly + 5m spread range means you just either have a funny visual or it fades away in no time
Also KF is just bleh
At least suggest 6 charges next time
I mean, as a blaze psyker of any type
It's far more important to be able to one shot BB that flamer from far away than to apply more DPS on melee trash
You are looking to stack and spread as much fire as possible
On auric
You have WU for that
Also unless you don't get a vet
They are gonna get mowed down by any competent Auric vet before your BB finishes
Wildfire is like Rumbler
Not white enough to be consistent
You want 5 stacks
Also no you don't take PA either cause of how bugged ascendant can be
I run 311112 for blaze trauma
Aka you or another blaze psyker must get the last hit, better to go communion and just get charges for free
Always at 5/6 stacks ready to one shot shit with BB
I don't run deflector so I take the shield
BB is ineffective and slow
If your team is relying on BB you should just all in on KB
And ignore blaze all together
Wildfire just has too much passive pressure and damage which adds up to way more value than 1-2 extra charges, not including things like catching shooters behind cover
I've had maelstroms so dense I've had wildfire hit a sniper
Yeah i prefer Wildfire on Purg and Blaze Trauma
im still not convinced wildfire does anything meaningful :s
which i really wish it did! but i just don't feel it addS much damage, just a bit of extra single stacks of blue
not that i can talk though
i run lacerations and flayer because killing bulwarks in one bb occasionally is funny
Probably the saddest deimos in the world 
If I were going to have to lock in anything other than a damage perk, I guess tier 4 block efficiency is up there for the memes
Why not maniac for Mutie harpooning
That 5 stack bp makes it pretty effective imo
80% warp resistance 
I rarely find myself in a situation where I need extra hordeclear with Blaze loadouts but I will feel myself wanting to secure specialist kills at times when my pub players have ranged deficiencies
And wildfire doesn't help at all in those situations
If the team has ranged deficiencies, they probably have melee deficiencies too 
that is a skill level joke
Which Blaze loadouts can take care on their own
keep second
(guns that make toughness are underrated)
Opinion? I know I have to adjust the perks, just not quite sure yet what I'll go for
Sigh. The latest batch of max blessing curios I've tried to refine has had Hadron has refused to give me a single T4 perk (let alone one I like) by purple, and the cost of consecrating all the way to orange on the hope that she finally does good is painful.
unstable power seems incredibly weak, even on lvl 4...and I'm doubtful of deflector's use to me, since surge takes care of most gunners.
Can deflector block snipers? Then I might consider it
No, deflector cannot block snipers.
think I'm just swapping out both perks then
since Exorcist has been kinda nice in hordes so far, to just keep powering it without needing to quell
I do however find Deflector very useful.
I don't
Deflector is a blessing for skill issue
Learn to play without it and get better
never played with it, just curious about it. The block efficiency is nice, I guess?
But I don't think I'll scrap exorcist for it
it's a blessing who's use is what you make of it, like focused channeling is
Unstable power is 20% power
the caveat to the block cost reduction from deflector is that it only applies to ranged attacks
5% power per stack; a stack is gained at the 20/40/60/80% peril thresholds
the description is just terrible
There's a lot more to it than the "Wah wah wah, I don't know how to dodge" that you seem to think.
Arcotash, can you take this one too?
I know we don't have the exact same standpoint on Deflector
well i agree with marco

Agree with what?
Saying that you agree with him/her is you saying that anything he says about it you agree with
You gotta expand
deflector can be a crutch but you can use it for a playstyle that you otherwise can't achieve
Deflector with peril blocking gives a psyker with non-effective teamates a good option against Scab Shooter packs in a coverless room
jfc
it is what you make of it
So...definitely unstable power>exorcist then?
Exorcist is just limited
I asked Arcotash
there's a use case for exorcist in the form of quelling from 100% after a followup of your special-heavy
You cut through the enemies head and hit the body of another mob next to it? You lose all stacks
yea that's what I found useful tbh
I personally prefer unstable power because it's a general damage boost and gets you to two breakpoints pertaining to groaners and mutants
but I am very much in a DPS mentality
hmmm...
I'll just swap out the 8% Perk for now then and leave the 2nd adjustment open for the time being
play with it a bit
the oct 4 patch will potentially shake things up pertaining to blessings, so that's a fine choice
My take on Exorcist, it requires 2x headshots in a row to proc, it lowers your peril which lowers your damage, you aren't using another dps blessing or another utility blessing
on the other hand, special spam is the best combo for the illisi in most scenarios when you can afford the peril, and battle meditation is not the most consistent thing
Imo Exorcist would become valueable for me personally if they removed the restriction of the "repeated weak spot hit"
yeah like with transfer peril on the staffs
Arguably, unless you're repeatedly smacking carapace armoured enemies with an Illisi, the groaner perk is actually slightly more useful.
but I suppose the blessing was conceptualized in a pre-quelling buff era
Yea I was hesitating there for a moment, considering my playstyle
Although you'd need to look at the breakpoints.
with Surge as my default staff choice...
Lost do you play with mods?
I usually go for either lightning to stunlock, if my mates are being hounded by crushers
or BB if I have the time
so the cara dmg doesn't really do much on my sword
i suppose +carapace might let you kill a crusher faster than you lose your slaughterer stacks
As I worked it out a while back, my Illisi (without +Carapace) needs just a hair over four charged heavy headshots to take down a Crusher, and with a Mauler you're still getting more damage by going for the bodyhits.
+Carapace is only really useful on a weapon where you'd want to use it on carapace to begin with.
in a scenario where a crusher is mixed with a horde
then again I could swap out both, to go for flak + unarmoured. Keep Exorcist, cause it's usage is literally just...hit heads in a horde. Auto-quell enough to charge again, before blowing up.
like. I already get up to +75% Power from Slaughterer 4
I don't really think I need the 20% from Unstable Power
yeah the +20% power at >80% peril would be a 1.14x relative increase to power once you have 5 max t4 slaughterer stacks
unstable power gets you to breakpoints pertaining to groaners (one-shotting them with the special-heavy's min cleave damage) and mutants (two-shotting them with a special-heavy weakspot and bodyshot, provided that you also have +maniac)
One upside to Unstable Power is that it takes longer to lose than Slaughterer stacks.
but +groaners will probably let you reach that breakpoint for doing the first breakpoint
yea, but 90% of the sword's usage is in hordes.
ngl, I'm pretty sure it does, cause I have yet to not one shot them with a charged heavy
or just a charged light to the head
ye i mean with the minimum cleave damage; aka being able to one-shot ~26 full hp groaners in a single swing
but that's not a very useful breakpoint since they die insanely quickly anyways
While that's its desired use case, if maulers or ragers turn up, you'll probably lose the Slaughterer stacks.
and I'm not one to build the illisi for hordeclear when it's already good at it
I use surge. Infinite dodges on sword, get behind a mate, or just far enough away, or just use F, then surge>BB
Then you definitely lose the Slaughterer stacks by changing weapon, but the peril from your staff can immediately keep your Unstable Power charged up.
illisi is fine for small groups of ragers/maulers since it has enough base cleave to hit 2 of them with a special
yea...I'm saying I don't need them to stay up outside of tightly packed groups
and it activates & swings fast enough to stagger ragers with repeated special-lights, so it's safe to do
cause I simply have other responses to such circumstances, with my playstyle
as well as force sword lights being uninterruptible attacks unlike psword lights
i think
damn i haven't played psyker in 3 days and my memory is failing me
so then. Since I'm keeping Exorcist for the utility
would you say just flak and unarmored for perks? Or something else?
just tested; fsword lights are uninterruptible by light stagger indeed
i'd probably go for flak + maniac if I had the choice, with maniac behind the priority because of mutants
if you're a patient person, then I'd wait for the patch
again...surge. I'd rather stunlock
if you're playing a premade and you trust your teammates, then sure
yea I mean Cara definitely has to go
but the new patch will probably fix illisi's first target presumably so your fsword will be less good
so it is what it is
eh, then we just grind out the next good thing
yeah
or I go back to my baxe
might as well use both modifications
caxe*
hello, i really like the lightning staff, but i don't understand what i'm actually supposed to be doing with it, i understand that it blocks dogs and mutants, but it seems useless against a horde, and doesn't really deal a lot of damage, i get that it's more of a utility weapon but i don't know what i'm doing, also what blessings/perks should i look for?
Illisi sword
Its an utility tool you whip out to either stun priority targets and start whacking them with melee while they're stunned, or kill small amounts of scab enemies, since surge deals decent damage against the armored enemies. You should be using your melee way more than you're using the staff. Avoid using the staff against hordes in general, since it has a target cap and does almost no damage to non-scab enemies.
For blessings, warp flurry and warp nexus are considered the best, and perks, flak + carapace/crit chance.
alright, my mistake was basicaly only using my sword when i was cornered, thanks
Slaughterer illisi is one of the best melee weapons of any char
Don't wait to use it
light attack spam vs trash
Stand 2metres behind front line and step in with reppeated special strikes when vs. armor
Hi psyker chat
Flurry doesn't make that much of a difference, surge has a heavy cast cost and low charge cost. Focused channeling is better IMO for surge.
Hm, fair. Im still on what was considered good on it early this year, and thought nothing had really changed
Focused channeling is needed because it does have one damage scenario
And that is scab stalkers and shooters
You could easily just say the wildfire with 4 warp charges and warp unleashed will catch the special and finish it off anyways. The most important specials to BB(bombers, snipers) don't need more than 4 stacks
But I don't get some y'all don't realize it's a preference choice
When I play Auric damn and maelstroms I use wildfire for more overall damage from enemy density
wildfire is beautiful when the trauma crit hits and suddenly the entire consignment yard is on fire
I'm not disputing the strength of wildfire, but I feel you're downplaying the strength of BB in your kit
It is downplayed when you have a competent Auric vet
Who is gonna mow down specials for ammo and refreshes
And steal your kills
well if you account for factors like that, sure
Like I'm gonna be honest besides for ranged pick offs, I don't BB
My sword has plenty of burst in melee and lighting everything on fire is very effective
me when all the vets using sustained fire + bolter and I have to kinetic barrage the wall of shooters
is a team based game, of course a class is going to do something better than another
It's a good back up tool and useful, but if I want a BB build I'm not going blaze at all
I'll go KB and 6 stacks then
but the vast majority of my pub sessions I have the ability to flex into roles instead of specializing
The fact I've lit snipers on fire from wildfire spreading is ridic
It's not about horde clear it's about sheer enemy density causing it to spread and soften, possibly killing enemies if it passes through more than once
and 1shot BB is gonna come into handy more reliably than wildfire spread
On what
Flamers?
That are left with 20 hp
Like yes I'm aware I miss that BP if my WU isnt maxed
is 1shot BB on dogs possible?
you have whole builds in this game that are made to eke out 1 shot on big targets, when the team is stress tested it will save lives
But I don't notice it in game cause usually players are competent enough in Auric games I never had a lost game where I go " damn, if only I had 6 stacks"
List them
List the specific breakpoints you miss at 6 stacks vs 4 stacks +WU
uh, like majority of all hard hitting weapons in the game?
Wildfire is more damage in denser games
Thammer, Plasma, Headhunters, Deimos?
I've tested it
Gonna say it, 6 stacks on blaze build is like taking flak thunderhammer
but you're overvaluing dps and undercutting the importance of breakpoints
1 breakpoint, 2 if you count both flamer types
Something that neither purge or trauma care about since it's really easy to follow up with them
Question, how many bb on reaper with 4 stacks + warp unleashed?
its like saying flame wizard the best class in the Vermintide when she can top green circles for kills and damage reliably but without a form of burst target eliminations a team is gonna fall appart
I believe 2
There's nothing stopping you from using BB at 4 stacks
I never said don't burst target ever
I've played with 6 stacks all this while, looking to diversify
But it's not your primary weapon unless you are running a completely different build
6 stacks WU is the best for BB damage IMO
Yea I agree
But... wildfire is ridiculous for softening up shooters in dense games so I swear by it
Since shooter trash is the most numerous threat
Neither did I emphasize it, but you are specifically pressing on topping damage charts when I don't see that as a priority in practice
But like all my Psyker builds I wish there's more variety
Well, DT isn't VT2
Gotta wait till October 4th
Ranged enemies in VT2 were a gag enemy
You can block arrows in vt2
not the point, but players commonly emphasized their green circles when the stats don't matter where it needs to
Dealing damage to wide swathes of shooters and weakening or even killing them is worth it
Ratling gunner is just one Reaper
So you are just doing like
Analysing me
Instead of actually talking about in game fights
Waiting for the day Terrifying Barrage is good, maybe reduces enemy accuracy and attack rate for a period of time
Cause reality 1 breakpoint isn't going to make your BB useless
You don't get attack speed or saving peril or anything from 6 stacks, just more damage which is great if you are building for it
Question, anyone uses the Quicken feat?
I meme'd quickem before but it I missed kb immediately
The push itself doesn't even last that long even if enemies fall over
And you can spam 100% peril F's
my whole point was to disagree against this point you made
Lol that's silly
Stop using it as an example when classes are way more hybrid
Yes I'm trading 1 breakpoint to significantly weaken shooters
I am aware of my trade
Revolver Psyker is how I solve slow bb without KB
If I have to play like my teammates are gonna be useless, I'll be stuck playing the hard meta
And not use blazing at all
I like to play off meta builds
Play surge 
Ew
You mean Illisi build with a taser
I swapped to it after another psyker brought purge
It still as ineffective as I remember it
Probably should have went trauma
Even though I heard Surge got buffed to chain two extra enemies, I don't really feel the improvement
Only two staffs I play now, Purg and Trauma
when I play like my teammates are useless, regular Damnation queue is enough for me to run my off meta builds
It kills me when I see psykers do the quick charge purge, they just give the horde a bbq flavour they ain't doing any damage 
Other way around, normal damnation is the new heresy
Auric pubs with non meta builds is asking to be shot in the foot, but even then I don't consider wildfire to be a meme build at all
Full of scrubs
Lmao wildfire is not non meta
It's a viable sidegrade just like the rumbler resurgence on ogryn
You did tho
Rumbler resurgence?
Non meta is surge quicken
did I?
"non meta"
At least use proper terms then don't try to gaslight me cause I'm just gonna block cause you stopped talking about darktide
that was in response to you saying #psyker-class message
Basically before the maelstrom update rumbler was considered pretty bad
How did maelstrom buff rumbler?
Like, it was probably as useful as it is in hi stg as it in auric
Just not a lot of people experimented with it
I only recently played Rumbler again so didn't notice
Sort of like how nobody really cared about the Helbores before now.
Auric and maelstrom prints infinite ammo if you have a veteran (very common)
Rumbler fun though as always
Helbores don't deal with mutants well (I think)
It does high damage, good blessings, stunlocks bosses while still dealing damage
Always fun to trickshot grenades to hit burster around an angle
in fact in that subsequent line you're the one saying blazing builds aren't meta
ok
if you're going to be putting words in my mouth then
I had a hunting grounds mission recently with two vets and my MG12 Psyker ended up not having to pick up a single ammo pack.
And in the hyper dense scenarios of maelstroms, rumbler is a great tool for creating space while still dealing damage
Helbores are bad mostly because Maniacs are plot armor: the class and does silly stuff like reducing damage on Helbores
No other armor class does this
Autopistol and brautos go brr
in fairness so does the gorgon but more of a dakdakdakdak
Gorgon for life
But achyls can deploy so quickly within a switch/slide
2 tapping shooters never goes out of style
I've been getting a few good Achylsi and been enjoying my time a lot with em
Also it has alot more ammo for horde brr
the Achyls (which I was using) was described to me as the Orgyn flamer without any of the benefits of being a flamer. The gorgon is accurate and packs a punch. love it
Ah yes that's accurate
me and my ogryn buddy ranks the Gorg as the least favorite of the stubbas for feel alone
A flamer without the infinite cleave
Yee but ogryn melee doesnt lack horde clear
when the game came out I always felt the Kourk played like a flamer
I use the slow ass bully club that has hella gaps between heavy swings
Yea haymaker can kill but you can't really hold a doorway
I love the paul but have been mainly using the BB mk3 Cleaver
you can't really pick off targets reliably with it but you stream it into a critical mass and stuff just dies
Arm guys arm ERM this is psycho chat not over and chat erm please go to Ogun chat
Kinda but it can pretend to be a ranged weapon too
Wanna check out zealot chat? 
True
Got sidetracked
Achlys is pretty fun if you use the quickdraw quirk. hold rmb +lmb while you swap to it and it skips most of the draw/brace animation and you go right into dakka
we is takin over da place... dis is a infa.. infi.. infoma.. infantry train!
zealots are talking... frogs?
INFILTRATION
woah, big man learned a big word
boss screamed it in me ear. shes a good boss
uh yea sure, please do
one thing about gaslighters is they really like to throw about the term with wild abandon
like wildfire
It's frustrating that a lot of weapons are "balanced" by nerfing their damage against an enemy type that has already always got a large health pool.
behold: my gunker
it's hard trying not to look like a 🅱️ondage enthusiast or a pile of robes
you can be both
most of the psyker gear is pretty wack; i saw that holster on the jacket, though, and knew what had to be done
wich blessings should i replace with slaughterer?
also, is damage not important for the surge staff, or should i keep rolling?
i’d say exorcist, and swap one perk for maniac
and if i remember right, damage is less important on the surge
here is my gunker loadout, sorta wild west style
I think mine is just
The other penance set except the face mask is just the basic bandana
dagger needs some buffs, I want this sucker to be good but Deimos is just a better dagger :/
Quick Charge surge attacks apply stagger, well, quicker
during boss fights, should i just be spamming brain burst?
Generally, but it depends
how to get the cape?
if you're using illisi its best to just spam lights or do charged ones, if you have purg apply the stacks and then go for melee, maybe brainburst every so often if you're running celebral
basically, if you have deimos and it's a plague ogryn, you do deimos l1h2, otherwise just stick to the BB spam unless you are tanking a boss
it's not best in terms of DPS but keeps you safe
and always focus ads first if boss is not on you
Stick !
you might wanna swap unarmoured for +infested or +flak
never thought I'd say this, but I wish we had a bit more red and black
The Inquisitorial color pallete is growing on me
Btw @near wyvern how’s the guide gonna be like once 10/4 drops and skill trees become a thing
Swapped to flak
Helbore is not bad maybe your helbore is weak.
Use a well rolled mk2.
gonna change it accordingly as I have the time but not gonna cut my sleep because of the patch
👍
what perk on surge ?
ty
imo maniac. It melts through flak already
Crit chance isn't too good either I'd go like, flak maniac
Flak is needed for a breakpoint on the chaining lightning
To one shot multiple shooters and stalkers
And one shot gunners with 6 stacks and warp unleashed I believe
what force sword is good for psykers? including blessings/perks
deimos or illisi, deimos for single target, illisi for horde clear
Flak/maniac for both, slaughterer for both and the second blessing is up to you, but most usually pick between unstable power and deflector
ohh, Deimos might be a fit for my build, since I'm mainly using a lightning staff for hordes
ehem... you don't need slaughterer on deimos if you are running trauma or purge
unstable power and +25 maniac is all you need
do I need to link the shit again?
This is the story of a Force Sword which was rejected even before arriving. However, this shiny blade proved us all wrong with the mighty speed of warp and a jab that hits like a truck.
i ain’t watching allat
that's why I time stamped the relevant portion
the rest is just repeat + some other memery
blehhhhhhh
blehbian
what modifiers should I prioritize on my deimos sword?
Why would I not take slaught for deimos wtf
Slaught isn't just for mutie oneshot it's for the insane ramp up in horde
It's like sure I don't need it, but it's the best blessing on fswords
On Illisi
Where else you going to get >50% pwoer from?
Unless you are running deflector unstable on deimos for like
Swapping power without the ramp up
But building up slaught is great
(plus I'm not a deflector gamer so I take unstable and slaught)
Deimos already kills what it needs to, and I don't use it on hordes so not building Slaughter stacks.
Yes
Ok
That doesn't like, it's just play style at that point
Do you want more power baseline when peril is high and you swap for one thing
Using Deimos on hordes is just slow, and it already has single target power with Slaughter.
Or do you want ramping power vs melee enemies like bruisers/mixed horde
Like deflector unstable play style I can see
But I take Unstable slaught, because fully ramped H2 is insane
slaught executor might be better for that
Eww
battle mediation eats away your unstable
Nah I'm keeping unstable for the "quick swap, swap back" power
I would not use Unstable there, it's not adding very much.
shrug
Takes a while to decay if you are edging 80% +
not really, goes surprisingly fast to zero
executor + slaughterer you can keep going as long as enemies come in
Executor sucks
It's not like knife where you can just aim at head level
Your swing goes into a chest through its arc and poof
but hit multiple heads with one swing and you get multiple stacks
it's better than 0
where can I find the new class overhaul stuff?
closer to release
Wasn't there a plan for a blog post this week?
Not that I'm aware of
Nothing official.
don't know who did the meme, all i did was the voice and edit
ok, this is too funny
eddgginnngggggggg
the deimos doesn’t really have any horizontal swings though right?
so you’d lose it anyway
woooo
its sooooo good
@south zephyr
this is like the saddest obscurus in existence
@gusty furnace
what should I change with this staff for perks? I haven't played since first month of release
Surge doesn't work on trauma's charge attack
it only works on the left click
so since it needs three changes, I'd just pull rending shockwave off it
Otherwise swap surge for Warp Flurry, and weakspot damage to flak
Tyy! Means a lot responding to my question so hastily
If you really want to play with that right now and want it to be stronger, you would replace Surge.
Surge looks cool but doesn't actually do anything great on any staffs right now.
I know it sucks to lost a lvl4 blessing, but if you do choose to replace it, you're not giving up something precious.
Surge is neat at best on the Voidstrike
Statistically speaking, 1 in 3 shots will be double damage if you stay at 80% or greater peril with tier 4 Warp Nexus
But that requires you to edge 80% peril even moreso than the other psyker builds
Otherwise you're just performing worse than a warp flurry voidstrike
It does WORK on Void, but it doesn't compare too well to Flurry/Transfer
I found that often the second shot had no target also
Which was disappointing
The whole attack has a second shot btw
so you can like
roll the second attack and cleave it into a berjillion flak enemies
and actually kill them if you hit their arms
mechanically speaking, its just double damage on the attack
a little higher, actually. The first ball is critical damaged, the second is regular damage
Sort of, it's less than double crit, so it's +100% base damage
The issue I found is that in hordes there wasn't always a target for the second bolt, if you are skipping off heads
If you're body shotting, which i guess you could, then you'll always get value
Yeah, sense you don't get transfer peril, body shots is the only way to get value out of it
or spamming it into crushers/reapers
and maulers/ragers all of which is literal pain because the baseline damage is so ass
Not headshotting Crushers will be worse damage though
mind you crushers you'll almost alwayas get that second hit, i guess
I dunno, it's neat but janky. Void just needs to be better, so that transfer/flurry isn't a default pick.
It is a fun staff
would this staff be viable for a duo t5 high intensity?
Any high stat Purg is very strong, yeah that's fine. You can obviously make one stronger but you will do loads of damage with that.
Duo as in 2 player 2 bots?
I would recommend a Deimos for your melee to deal with big things
yes two players. What would I improve for more damage?
Blows up pancakes with mind
Well +unarmored isn't going to matter much.
+unyielding is very strong against bosses.
Burn stat at 76% or more will get you one more stack, which is more damage on anythign big enough to burn that much (bosses mostly)
Terrifying Barrage isn't going to do much (you already have tons of suppresson with Purg)
Instead, Warp Flurry will help keep your flames by making charge faster (and therefore also a bit cheaper) peril wise.
But these are marginal gains on what you have
Focused Channeling is also great on Purg if you want to get right up in mobs faces and flame recklessly.
Thank youu! You dont mind me asking more questions for future refernce?
Go nuts
t4 shred and flak for meme build?
siblings, what do we think of this steam discussions take?
idiot steam forum user
I don't even touch forums, haven't for a decade
not worth it
like, reddit can be BAD
but steam forums are the worst people both skill and take wise
It's like the average stupidity of a level 50 veteran, condensed and then spread across the entire forum
like, if you think purge is cancer you need to turn off bloom
there was a thread asking for shredder nerfs on the fatshark forums
the first reply was a guy saying its fine because its bad against carapace
that shit sent me, im laughing again rn even
already imagining after the drama about power sword "nerf"
fuck em
Lmao
zealot F walks into the room
man the takes after the future blessing nerfs will be amazing
im totally fine losing some of these people
it will be the best time to be on reddit and this discord
I'm quitting after they nerfed pinning fire on my favorite gun from 100% to 50% power
make time on your schedule
inb4 Power Sword Review Bomb 2: Salt Mountain
like, I get it's a pve game, and people and devs like buffing over nerfing BUT
there is definitely a few over achievers that should be lowered or the game would be an entire clown fest if brought to their levels
i'm glad i hopped back onto vet to know that people saying that the psword was bad now were talking out of their asses
Fair and balanced weapon
i legitimately believe that people who think the psword was bad didn't use it after the nerf and/or don't know that you can sprint while attacking with melee
i like my 0 ammo picked up games on vet by just using the psword all the time
they are bad
like, I've spectated relaly, really bad vet players
my gf is one
but that's okay cause she stays in malice and i love her
damn, love can make you overlook bad vet players
people who can't aim should just play psyker
love can bloom on the battlefield
I still miss shots 💀
yeah missing shots here and there is fine since you get plenty of ammo and it's really only punishing with weapons like the bolter
but there are some people who just can't grasp the concept of shooting + doing something else at the same time or straight up have aim that is worse than brainbursting
like, I hopped back on vet after playing psyker for almost a year and got the same numbers that I did on psyker in my first few games
theres no way people actually thought psword was bad post nerf right
i figured they were just mad
all that changed was you maybe pushed before charging again
probably the same people who think a non-PC powersword is terrible
or just people who didn't use the psword after the nerf and just jumped immediately into the forums
me when psword has ramapge and slaughterer
miles better than most things
tbh i think PC psword is still worse illisi but both are stupid broken
neither require you to understand melee
that might be slight hyperbole but its close
if i had to only equip my melee and nothing else, I'd pick the illisi because of the mobility
but since the psword is also on the class with extremely powerful single-target, I'd rate it above the illisi
and sprint-sliding also circumvents some of the weaknesses of the psword
im introducing my friend to darktide and when he asked about force swords i was like deimos is single target and illisi is horde clear except they both do everything fine anyway lol
power creep moment
me when my special light one shots everything except a mutant
yeah psword is weaker on defense but its offense is so good its not a huge deal
plus vet gets strong defense
yee basically
less so in melee
illisi is the better sword, but vet is the better class
but hes still fine
2.5x damage than the usual heavies on deimos h2
confirmed kill+ unwavering is bullshit I love to abuse to grind mats now
7.5% toughness per melee kill goes brrr
i guess they were attempting to balance out the fact that vet has less relatively regen from coherency
im convinced FS didnt think about what hapened when you used CF and UF together
if VF didnt do 47 other things on top of that it would be slightly less stupid
even kf2 purposefully limits the # of times you can extend zed time
but grenade regen + ammo regen + immune to toughness damage + wall hacks + increased damage + potential free reload for slow reload weapons OR insane ogryn and monstrosity damage OR insane general damage + less recoil + its easy to always be in
is a little insane
just be like "you can only extend your ult 2-3 times" or some shit
yeah
i think its main issue is being in it 75% of the round for literally playing the game and doing your job
hell it can even make it so ranged enemies ignore you which is outright bad for your team and creates awful habits
the amount of vets i watch get melee'd in the back 5 times before realizing whats happening fucking kills me
theres like 8 things telling you your getting hit in the back 😭
when I imagine a vet complaining about melee being too hard
i just think of every pub vet i've ever been with
The ult not starting to recharge until it's over would also help.
(And also not for some reason having a shorter recharge than everyone else's).
My bad, poor wording
it doesn't, vet just has the longest base duration
same CD speed tho I believe
it recharges while the ult is active, and it has a 25-second cooldown compared to everyone else's 30-second cooldown
LMAO
it's still the longest base duration too like
wtf how do people bottom frag as vet
it's so broken
and they can't even go "Oh well you don't play veteran!" but I do I play auric damn and I top frag and I'm blind enough it is hard to discern enemies from backgrounds and my eyesight is blurry but I can still consistently top frag with even a vraks 7
i've done the pro move of playing vet so that I can see how broken it is for myself
new 30 psyker, whats best melee for mob?
illisi force sword; special-heavies are ideal for hordes and most other situations
I will concede that one thing it does sometimes do is screw you over by giving you an empty mag click two shots in. (Unless you take whichever Lvl 30 feat it is).
The other ults don't have quite that same "oops, no" opportunity.
Heavy light loop has great horizontal pattern
danka
Yup, Deimos is better at single target and Illisi is better at horde. However, Deimos can deal with horde surprisingly good (especially with Slaughterer) and Illisi with Single targets when you special up.
The thing is, if you already have a horde clear staff, having a horde clear melee doesn't add much, where as being able to annihilate mutants is extremely powerful.
How does quicken work with + ability generation
is this viable?
If your warp charges are measured logarithmically yes
I was sleepin on gun psyker (Admittedly I was funnelled, but still)
1-1-3-1-3-1 feats
what curio stats should I look for?
depends on how you play, i prefer toughness on psyker since your biggest threats are usually shooters (and quietude is really REALLY good, especially with kinetic deflection and deflector)
Ah, the "steal all the ammo" strategy.
nah without saying anything they just pinged ammo for me. kept trying to get them to pick it up. Zealot makes sense but vet I guess was just regening enough from all the elites/specials I killed
was hi int shock troop so there was a lot
Playing autopistol as vet and do more damage while using less ammo. 
playing vet and doing more damage because ranged weapons aren't passively nerfed to the ground
But even using autopistol when playing vet I'd have more than 80 melee kills. It looked like you just shoot at trash horde.
I shot everything
Yeah and still had less smol shooters killed than the other psyker and the vet.
You do you but it's one of the playstyle I truly hate.
ok
33k melee damage to 573k 🥲
and I'm not a fan of this playstyle
obviously i'm gonna try and utilize the part of the build i'm focused on
Anyone who uses auto pistol is pathetic
but i'm rich
I'm gonna take my leave now this is gettin toxic as hell lmao
yall should like.. go back to enjoying the game
I enjoy the game when I have ammo
It's not that. It's this guy literally only uses range weapon and barely ever touch his melee, using up all the ammo.
It's okay because I won't enjoy playing with people like you.
well I can since I have played with you, though you were fine as a zealot if you have the same steam name as your discord name
Okay so we've played together, so you know that I don't play like this? Why spout shit like it's absolute then
fact is, I enjoy having ammo even if I don't need pickups as a bolter vet
but I wasn't making a statement on you but rather on your playstyle
I literally pinged everything before picking it up
I'm fine using melee
they funnelled me
... I appear to have started something, and I did not intend to start something.
and I still don't like playstyles that use ammo when melee is appropriate
ur chill you didn't start this, this guy did lmao
especially for scenarios when bosses can pop up
everyone was at max ammo the entire mission
like... idk what else to say
the zealot didn't even go under half
got lucky with a lot of pickups
My role as psyker is to constantly blow myself up never pick off far elites and complain when i die die that it was everyone else’s fault right?
lmao
Oh also complain every time someone kills a enemy i was about to burst
Thats the psykers role in game if im correct
Personally I enjoy using trauma staff right on top of my zealot and ogryn teammates, really helps them a lot
Especially at minimum charge so it doesn't kill the enemies and they end up behind em
To be honest, with enough elites/specials and people staying in coherency with a vet, ammo does just appear out of thin air.
This was a Hunting Grounds game a few days back, and while one might interpret my zero ammo pickups as "Oh, it's a psyker", no, I did bring a lasgun:
https://cdn.discordapp.com/attachments/1046914150363844779/1148858746227933224/image.png
Yeah and the fact I was mowing down lines of elites contributed to that heavily
Vet's aura does completely break the ammo economy - which, to be honest, if you're being careful about it, isn't that bad to begin with on most difficulties.
Frankly I was just having fun mowing everything down with a decently rolled shredder since the one I got on vet is mid af and my zealot has a considerably better alternative to shooting
Also I have a mod that shows other peoples' ammo counts so really it was never an issue of not knowing my team was doing fine. Man now this guy's got me annoyed. Ignorantly spouting "wow you took all the ammo you're the worst kind of player" man piss off with that shit. talk to yall later fuck that guy
If it were up to me, I'd consider buffing the Vet's ammo capacity trait a bit more (at least a full 50%, but possibly more) and instead change their aura to something like extra weakspot damage.
Although also fixing how weakspot damage buffs work at the same time, so that it affects all the damage on a weakspot hit, not just the weakspot bonus.
Vets do need more ammo than other players (they're centered around shooting), but the "ammo out of nowhere" completely negates the drawbacks that are supposed to come with some guns.
Fuck you too buddy. 🙂
This would be more in keeping with how other auras work, which are otherwise slight bonuses to certain types of damage (or resisting damage) rather than "crapping laspacks everywhere".
I'm sure that change would result in much wailing, but it's game changing in a way the other auras... well, at least less visibly are.
As I've said in the past, I've often thought "I need to hold near the vet to get ammo back", but seldom have I thought "I need to hold near the Ogryn, I get more heavy attack damage" or even the vice versa of "Hey, I'll give them more elite damage if I stand near them".
that doo look sick
There are cool cosmetics they just cost real $
I am psyker with gun.
https://cdn.discordapp.com/attachments/1046914150363844779/1142539064508166154/image.png
I don’t like wasting ammo my teammates can use
And voidstrike staff makes me gillglr
Wtf
Giggle
I had a mini stroke typing that
Yes, but I use ammo that my teammates waste.
To be honest, I don't generally need much ammo with the MG12 (this one's got a 78% ammo stat) anyway, and how much I use it varies heavily depending on the team composition.
But I've joined a few too many games where no-one brought a decent anti-shooter option, and Vet hasn't thrilled me whenever I've tried to play it. (Let alone finding the energy to grind up decent gear on another class).
When u have 3 autopistol allies that dont know how to use melee
"Time to take the ammo for myself"
Nonzealot Autopistol sprays full clip into a Crusher
You don't waste ammo o_O
It’s to assert dominance
Yea I don't use gun psyker cause ammo less is fun
And you can pretend to be helpful when you ping every ammo for your blunt buddies
(and warp unleashed is just good)
The worst I've seen is a vet emptying a recon lasgun into a crusher. Which has a 0% damage modifier against carapace unless you crit - and even then the damage is awful.
Maybe with a vet's increased crit chance and ammo capacity, you could kill one before you ran out of ammo.
I can one up you
Ogryn without using/having can opener
Shooting mk2 ripper into crusher
2 whole magazines
Before I finally stopped staring and took my axe out
When it's an ogryn, I can pretend it's roleplaying.
He had a shovel and I dont know why there are gunlugger larpers
And like the noise is so bad when your bullet weapon doesnt hurt carapace
I remember the noise the ogryn made to this day
I love the sound of TING TING TING TING TING in the morning
Even if the tutorials miss out some details, the sound cues in this game are actually pretty good about "That doesn't work" or "you're about to be smacked from behind, pay more attention".
With can opener I can stab the Crusher to death faster probably
I think the tutorial needs to go over armor and general weapons
You most definitely can
Kickback and ripper besides 6 deal no carapace damage
Last I checked
Vermintide 2 prepped me for that, maybe its newcomers to Tide games
And ogryn doesn't have a high crit rate either
Then again... I still have friends who don't dodge
Might be b4b folk who only armor is just weakspot armor you need to hit off
Vet friend who would never swap to melee unless he literally didn't have ammo
i came from l4d2 with riot zombies being invulnerable from the front, so I'm always sus of mechanics like that
Ripper 6 deals carapace?? How come it's my first time hearing this
Maybe it doesn't?
I just know 6, doesn't go can opener
Fuck if I know I hated that mark
Rarely use 6 haha
Mk2 is just satisfying
MK6 is the high skill unique mark but I'm not playing ogryn to think
All of them are viable
More then viable
Ngl I tried the Full auto mod with Ripper 6, felt a little easier to use
Infact I dare say it's how weapon variants should be
VI is the weird kid but it's still good
I really do like the concept of mk6 with the spread of pellets when braced and such, just needs a bit more to compete with the other two
Could be wrong I only run slab shield on ogryn so
Just, different from the other 2
¯_(ツ)_/¯
Mk5 I just didn't care for compared to 2
Bracing mk2 and just wiping everything in front of you
5 can snipe which is fun
I've had comparatively few complaints in game about playing gunpsyker (and a few times have been directed that "No, you really can take that ammo").
Most gun Psykers are pretty efficient with ammo
I believe the center bullet is always dead on
Snipe with a cloud of pellets
Part of it is about knowing when to use the gun and when to smack something with a sword instead.
Psyker also got that bb to complement the weapons
Pretty balanced I say
More so than Zealot autopistol I dare mention
Autopistol Knife Zealots
People will be grumpy about a psyker shooting everything and using all the ammo, less so about one who quickly deals with a shooter pack and then gets back to chopping things to bits.
Poor gunpsyker
It is fun when a load of Reapers turn up and you have an MG12 with Between the Eyes and Ghost as blessings.
For a few moments, you can pretend you're a real vet.
If a staff has 80% warp resist do you need inner tranquality? I imagine theres diminishing returns
You only use inner tranquility for a specific build
Otherwise from a meta perspective you pretty much always go warp unleashed
inner tranq is fairly niche in a post-quelling buffs world
goodness I haven't played my psyker in so long I can't even remember what these things are
Mfw when I can do that
vet was mines, but I didn't initially like the bolter or potentially running into ammo-less situations with bad teammates
Well, I have a left feat and a right feat.
imagine my eyes rolling
Fucking Arco was a vet main all along
of course, now that I'm significantly better at this game, I've decided to hop back onto vet and enjoy my power trip while it lasts
Well. Surely it must.
Cringe
Main psyker
Zealots have been coping about eviscerator buffs since January and that hasn’t happened yet
though it's apparent that they don't really want to do piecewise buffs/nerfs (for a good reason) and that their development time has been split across a bunch of things
They're doing the class overhaul, and that may well include changes to the classes - and there's also talk of possible changes to weapon blessings.
So I guess I should actually use that Pinning Fire autopistol my psyker has before it gets nerfed into the ground.
they've got some playtesters for the upcoming patch, and crab has remarked about changes coming to blessings
but yeah i do think that their priorities have been pretty whack especially when it pertains to easily-fixed issues like one-line bugs and whatnot
Very honorable
well he has remarked on precognition becoming better
which makes me quite expectant that it'll receive an effect/buff befitting of its name
That’s a low ass fucking bar ngl
How can i get crab to spill his secrets
Fair
i've got some currently bricked transcendants that I hope will become well-performing with the next patch
i've also just been making use of the plasteel bug to spam consecrations on all my high rating items
Plasteel bug?
Heres the problem.
Its only god tier if ur a crab.
(Its duck n dive columnus IAG)
Crab claws better than human fingers confirmed
basically every time you reenter the mourningstar (e.g., going back to the Change Operative screen and back), a portion of stuff spent at Hadron's shrine will be refunded
lerp
What if you spend them in char selection with the mod?
i haven't tried that since i didn't risk it in case it was some specific interaction
arco what is your weapon wisdom for this morning
turn on bloom and use the purgatus for some nice visual stimulus to wake yourself up
sorry I'm married to the trauma staff

swap infested or unarmoured? and obviously swapping sustained fire for blazing spirit
i should get one of these..
neither of those blessings are very good on trauma, I don't think
Warp Nexus smacks on surge, because it has critical bonus though
im mkaing it into a blazing trauma
Infested to crit chance imo.
Just so you have an easier time against dregs shooters.
dunno the base crit of a trauma
its 5%
Flak + crit chance bis perks imo for blaze trauma.
It does work for me when I use blazing spirit
Yeah it increases your crit chance by 4/5%.
anyone need a surge psyk rn?
The Mourningstar's Warp Generators are always open to dedicated operatives, we're almost done with the last batch
Know how you get into the groove of Psyker and youre just vibing
and now this is my blazing trauma (weapon customization to make it look like a voidstrike)
Welcome to the Conflag gang
took me more tries to get blazing spirit than warp nexus4 and warpflurry4
Rending Shockwave made me actually work for it through grueling levels of Brunting
Still waiting on the next meta upheaval the moment they uncap the bars
hope they do'nt and its just auto-max reds
I've read it was conceptualized as an overclock system
I'm imagining being able to allocate points into uncapping specific mods while eating into your other mods at twice the rate
Or maybe you just download ram sticks blessed by the Omnissiah into your axe and it lets you slide better
the reason why i chose this voiceline character for the psyker
i come here again seeking knowledge
the fuck is soul blaze? what applies it and what does it do
soul blaze is applied by warpfire, purgatus, blazing spirit blessings
its a DOT that stacks up to 16 dmg
16 stakc
s
its pretty good
so no points in playing with it as a surge staff user i guess?
on the contrary ascendant blaze is pretty common pick on Surge to supplement its lack of hordeclear
Blazing with an XL Hexastacked Warp Battery will raze a handful of elites and anything else along with it to the ground
But please note that using the ult with 3 warp charges will fail to kill anything
Blessings could be better, but this looks acceptable at least
Any suggestions for an ideal duelling sword?
Shred uncanny strike. Maniac + specialist.
hoping and praying we get some new penance armors whenever October rolls around
Considering that the current penance armour is tied to your class abilities, its very likely that we'll see new ones for the new abilities
To clarify, uncanny strike is a rending buff on yourself right?
Yep. Let you deal with crushers pretty effectively.
Used to put it on my force sword. I wasn't an unstable power believer and didn't want any blessings that drop stacks on miss
I always run deflector slaughterer with force sword but if I was to not run deflector it'd either be shred and uncanny
Speaking about illisi cos I prefer it over deimos.
emperor just gave me this, anything worth saving?
Ehh
Duelling Swords are not in a good place right now. Better to bank it than sell it since you don't do anything with 1k dockets either.
word
hadron won't give me deflector 3 or 4 so i figured maybe emperor was trying to tell me something
Eh, Deflector tier means so little.
For a long time I was using an Illisi with T1 Deflector on it. I've got something else now I think is going to replace it, but as reports imply the block reduction is only for ranged or entirely bugged (I've heard both), T1 Deflector is entirely usable.
i've previously read that it's bugged, so i don't want to rely on a bugged feature
would rather have deflector 3 or 4 in the event it is bugged and gets fixed
I may try to test it in the Psykanium at some point to see what the circumstances are.
If it is bugged, I suppose it depends on how it's bugged, but unless they completely change how it works, the cost reduction still seems mostly tacked on to the basic "block bullets" functionality as a way to have tiers.
Now, if the different tiers did something like provide more resistance to Block Bypass, that would be a different matter.
(e.g. T1 could only block standard attacks, but T4 could block overheads or sniper rifles like an Ogryn shield - that would be a big consideration).
that would be interesting
is it possible to finish the monstrosity brain burst penance with the weakened versions in some maelstrom runs?
uh im not sure actually
assuming they still count as montrosities then probably although soloing one will be hard cause if pretty much anything damages it you wont be doing 90% of the damage
cause the health pool is so low
if they spawn as separate monstrosity entities with a lower HP pool, it shouldn't matter, but if they're the regular monstrosity entity that spawns at 75% HP or whatever, it might not count
shouldn't it be possible to get it on a daemonhost? just have a shield ogryn trigger it
is daemonhost the best way to go about finishing it on a private game?
it should proc on one, so i'd say yes
Not me I am veri pro.
alright, I'll try it out with a friend, thanks!
any notable feats that improve bb damage?
yeah you wanna have a shieldgryn pull the daemonhost and then you just BB it from distance
KB/WB/WU are your best bets
you can BB at 97% without blowing yourself up although unless you have true peril mod id do it at 96 since sometimes 97 can be inconsistent with darktides rounding of peril
WB is warp battery WU is warp unleashed and KB is kinetic barrage in case you dont know
actually i wonder if lacerations is worth?
I have true peril and blew up too many times at 97% now I'm doing below 95% just to be safe.
I duno if it's server or whatever but that shit is very annoying.
Yeah well when it's 97% I just do 1 more tick and usually that takes it to 92% or so.
Yeah its not a huge deal
I bet absolutely nothing that we'll get them
Whats the best things to have on a staff
also best build for psyker, asking for a friend
Depends on what staff you are using
what feats do i run with blazing trauma?
ive been using this (kinetic deflection because i have deflector)
That is typical
i take communion cause ascendant blaze generation is weird
but your build is great!
Personally I prefer 233223. Generally don't have much issue with keeping warp charges up
blazing trauma build
also wrack and ruin is just bad WU is great
I run the same build with both purg and blazing trauma
Disagree
WR stacks infinitely by itself, and the more mixed the horde the more value it generates
Cerebral lacerations is also there to cover a couple of breakpoints at 4WC
Namely hounds and flamers
Killing an Elite or Specialist with Brain Burst applies 4 stacks of Soulblaze to all enemies within 4 meters of the target.
oh does CL apply to the BB itself?
Is the description still fucked? It's on hit and on kill
I know it's on hit still
CL applies to all damage, so technically yes
that's not what I asked
To the initial hit, no
is it not like fullbore, where the BB that applies it doesnt get the boost
yea so what BP
hounds take 2, flamers take 2 with this
The 25% damage increase applies to soulblaze
It isn't efficient, mind, but it's there
the math doesn't check out
