#psyker-class

1 messages · Page 627 of 1

flat shadow
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Before I watch did you ledge 59 enemies

lyric burrow
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no

idle aurora
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15% recharge reduction of your ult (and to teammates in your radius)

flat shadow
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Darn

flat shadow
idle aurora
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Ye, on auric/spec gauntlet it works really well, did another run with it, with 12% from curios it's actually insane how fast you can get ult back when action is hitting

thorn cedar
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i'm the same as arco, i pair it with Kinetic Barrage

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you basically get the ult back as soon as the effect runs out and can put out another chain of BB's

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presuming all the BB's you landed were on the right enemies, ofc

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10s duration of KB, roughly five BB's out in that time span, ezpz

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i find it INCREDIBLY HARD not to use PA + KB

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i detest losing all my warp charges along with half my peril for pressing F with the other ults

thorn cedar
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such a massive dip in your damage/survivability

lethal folio
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Max damage Trauma with full warp charges and peril, +25% infested damage just barely misses the breakpoint to kill a maelstrom poxburster with the outer explosion.

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Adding specialists is possible.

lyric burrow
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+dps on bosses is really good with it

tight mesa
stuck finch
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Dodging while executing a charged heavy swing with the Illisi feels so badass

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Grimdark fruit ninja

strong gulch
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Are dogs supposed to be able to launch at you while you're stabbing them?? Is that new or have I just been lucky to not have that happen?

granite mauve
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sometimes servers have their moment

strong gulch
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KK. Just making sure there wasn't a new mechanic.

lyric burrow
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theres a 99% chance for some random non functional shit to happen with dogs every time you interact with them

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1% chance they work right

harsh salmon
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what staff is the flamethrower?

lyric burrow
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purge

harsh salmon
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👍

harsh salmon
strong gulch
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Colloquially known as purg

lyric burrow
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yeah i def dont remember when you unlock it

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been a long time

hidden crystal
lyric burrow
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Idk if im just playing bad or these new auric level malestorm missions are hard

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Had my fill of poxbursters

ornate hamlet
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Yea but you have the high ground.

hidden crystal
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That kind of thing is just fun with my Between the Eyes/Ghost MG12.

autumn smelt
# idle aurora Ye, on auric/spec gauntlet it works really well, did another run with it, with 1...

THATS what I should do
I should build my curios for tough regen, gunners, and ult regen
I defaulted sniper instead of ult regen and I've always felt that been a waste, since I rarely get hit with snipers anyway cuz I just ult and blow up his pancakes with wrath before he can hit anyone anyway
I should really slap that extra 12% on there, I already use wrath and aura in nearly every build I have

idle aurora
autumn smelt
shadow wigeon
hidden crystal
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I didn't even get on to the Murge lasgun.

lyric burrow
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same for flamers

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i could be remembering wrong but i think thats the case

autumn smelt
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Yeah I remember just being told bomber and flamer resist was useless

idle aurora
autumn smelt
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And that might be why I got the idea of toughness damage only

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Cuz both instagib your toughness

idle aurora
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Maybe my positions where a bit different

autumn smelt
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Oh hold on

idle aurora
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Its stupid that we cant test damage sources in meat grinder

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Unless creature spawner mod allows to spawn 1 bomber that will attack you

autumn smelt
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You literally do not recieve damage in the meat grinder

lyric burrow
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oh ok if they patched it i was unaware

autumn smelt
lyric burrow
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they do patch things and just not include some stuff

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like when they change text for shit or small changes like that

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arco always finds them lol

autumn smelt
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Arco the investigator

idle aurora
autumn smelt
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by spawning a billion bursters iin the same spot and trauma-ing themselves into the stratosphere

hidden crystal
lyric burrow
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i remember seeing those posts constantly on reddit

autumn smelt
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anytime i see stuff like that i just wish i had a good pc so i could run mods lmao

idle aurora
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It would be cool to test damage resists etc. and maybe just have an immortal bot who will get you up from downed state

autumn smelt
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cuz somehow it would worm its way into the actual game

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so youd have a bot that just cant die and keeps picking you up

hidden crystal
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The Will of the Emperor mod has fervency mode that gives you self revive.

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In self hosted lobbies, anyway

idle aurora
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So all current crazy mods that are available force you into single player + disable progression

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they probably can expand the meat grinder functionality, if more people will ask for it

idle aurora
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whait, lol, they literally have this mechanic during training, where you get downed and bot revives you

autumn smelt
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oh true lmao

idle aurora
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Guess ill tag catfish on monday so she can pass this request/idea for damage tests

autumn smelt
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imagine how huge it would be if you could crawl when downed

lyric burrow
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havent been able to get a good deimos in days of trying pray that hadron does not brick this one once i get the plasteel

steel flame
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I randomly found this lol

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also after 20 FUCKING SWORDS i finally got my first slaughter perk, and its level 4 as well :D

olive ember
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aye nice

autumn smelt
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melk actually rolled up with a really nice sword

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but mine is just a little better tho sadly

lyric burrow
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i finally got a good illisi so i cant really complain but this game does not want me to have a good deimos

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no i dont want precog and executor on my perfect deimos for the 8th time

steel flame
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Well speak of the fucking devil

lyric burrow
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that is quite good so long as they dont change how illisi special works with first target

spice veldt
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yeah even in normal hishock, your team can just die if they get unlucky with their positioning when a special wave comes, and then you have all this other stuff tacked on

autumn smelt
spice veldt
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and poxbursters are 1.4k hp mfs which might be painful if you don't have any explosive damage

autumn smelt
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anytime the payout is 83k dockets, that mission is just not getting done

spice veldt
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monstrosity maelstrom be like

autumn smelt
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truly

lyric burrow
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ill even do the heresy ones for all the stuff it gives you

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i dont find the monstrosity ones to be too bad but maybe im getting good teammates

upper galleon
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monstrosity requires a monster killer, thammer zealot or bolter vet

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maybe a club ogryn with thrust 4

autumn smelt
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from 0, im pretty sure it can kill a weak monstrosity before 100%

lyric burrow
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yeah if you have WB + KB you can delete the weakened ones before even needing to quell

dawn crypt
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Are there any theories as to why so many underqualified fresh level 30s join high int shock troop or maelstrom?
Is it 1) expectation to be carried 2) greediness for extra rewards 3) noobs feeling adventurous 4) not giving a shit about losing and wasting time

Theres no possible way a level 37 has enough hours invested to acquire gear from this loot/crafting system to handle hishock

primal fjord
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Now that we can actually make decent custom Curios easily. Would any Psyker build benefit from using 2-3 stamina Curios? 🤔

snow scaffold
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They probably bought the game during the Steam sale and think they're good enough

dawn crypt
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My friend whos way better than me however does use +2 stam on his veteran and no other classes

spice veldt
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maybe if you're not running kinetic deflection

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though I think that one stam curio is adequate in the case, specifically for blocking ragers/chaos spawn

lyric burrow
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yeah i just use one +3 stam curio

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if you run deflection its more than enough

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even without it is

autumn smelt
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ew
the auric mael mission is vent purge

lyric burrow
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either that or older players are coming back to see the new modifers/slightly changed crafting and are going to the hardest stuff because they used to be able to do it

harsh urchin
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give it like 2 weeks

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For all of those ppl to stop playin

strong gulch
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Fresh 30s and below notwithstanding, people get better at x difficulty and condition by playing those.

I know it's a different server situation compared to VT2, but not being able to just fool around on a map to practice without the worry of negatively impacting others would be helpful.

Yes, I know mods exist. Even creature spawner is not a replacement for that because the psykhanium doesn't have ping issues the way a live map does, AI seems a little different there, and you don't learn map layouts and spawn points.

edit to add "not "

restive slate
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Im helping my friend level his Psyker, at what levels do you unlock Illisi and Deimos?

autumn smelt
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i know you unlocked one of them at 15

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i think that was the illisi

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and if thats correct then deimos was around 10ish

zealous sierra
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Swapped out Nexus for Deflector and I really feel that damage drop

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Can't even find deflector 4

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Been running trauma without peril resist for that 10% damage

plucky flax
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I don't see how you feel the damage drop with such a nice sword.

zealous sierra
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and I suck at psker

plucky flax
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Light spam against groaners, and thin poxwalkers only.

zealous sierra
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Yes but when I had unstable

plucky flax
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When the horde get thick time to spam specials

zealous sierra
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I could l spam a hoard of pox

plucky flax
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Hrm when you light spam you don't have high peril so unstable doesn't do anything then.

zealous sierra
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It's usually after I swap from staff

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So I have like 50-80

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Then I do the occasional special to keep peril going cause of that trapper hidding in a hoard

restive slate
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I personally use Shred

zealous sierra
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But yea, I just suck at Psyker. Definitely still better on vet, zealot and ogyrn than Psyker

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🥲

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This weapon is like a treasure given to a rat that can't use it properly

plucky flax
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Tru it takes practice. Psyker is squishy when I play like a tard as if I'm playing zealot.

zealous sierra
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Blowing myself up doesn't help other than the times I walked into a crowd of crushers and blew em up

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Is there a way to instantly blow up? Cause idk if it's a glitch but I instantly went boom once or twice

spice veldt
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if you die, swap your weapon (such as getting blown up by a barrel/burster), and such, you'll immediately blow up
I think i've read about people instantly blowing up outside of these circumstances though

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i've always went through the animation unless the above things happened so I can't speak for that

upper galleon
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if you cast at 100% peril you will blow up after a short animation with your hands, giving you time to press F, also instantly blowing up is caused by trying to weapon swap or getting blown up

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also psyker tip, your F is more effective the more peril you have when used. Tbh I think it should stagger monsters if you use it at 100%

autumn smelt
upper galleon
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So can the slight cc from a dog pouncing an ally next to you or a mutant going up/down

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Honestly just practice edging your perils and only go into blow up mode when you have F ready and a good spot to use it

autumn smelt
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this should be you

eternal cargo
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Edging your perils is the best workout.

zealous sierra
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Also what's everyone curio looking

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Now that u can refine 2 of the stats

spice veldt
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i've got 3x tough, 3x hp, 1x gun res, 1x block eff (cuz I don't run stamina or kinetic deflection), and a flex slot for whatever

ornate hamlet
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XP gain

magic hull
zealous sierra
grizzled jasper
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Players: lolknife

magic hull
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psykers drip is the reason i play

sacred harbor
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what are good bessings for a purge staff?

plucky flax
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Nexus and flurry.

digital loom
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of course you're going to feel a damage drop when you switch an offensive blessing with a defensive one, what a stupid statement to make...

spice veldt
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40 minute game on excise vault

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now i realize why people hate it

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open ass spaces that can take long to clear if a ranged patrol spawns there and the team can't bumrush them

spice veldt
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I had trauma, but it was just me and a flamer/thammer zealot up until the midevent where another player joined (and then the 4th joined about 3/4ths of the way through)

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and I was in the business of winning this time, so I was playing it safely by dealing with the special waves first before starting the events

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the midevent was started at 16 minutes and the finale finished at 39:20

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having no single-target DPS for reapers is so sad

meager plinth
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reapers when they manage to not shoot at a wall are quite spicy fr

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more psyker driptide

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we need more less fancy psykers

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gotta be unhinged

ornate hamlet
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How many skins does psycher weapons need

worldly chasm
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ty melk?

pliant heath
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rip blessing for sure at least but if you don't have one better than that it's not terrible

ornate hamlet
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How do u brain burst faster or do it to enemies u cant see

eternal cargo
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For faster brain bursts you need to have the level 30 feat.
You always have to see an enemy initially but once you have targeted them you can get out of line of sight.
Alternatively you can pre-charge a brain burst so that you can hit an enemy the moment they enter line of sight.

eternal cargo
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Hold right mouse button, then press left mouse button on top of an enemy when it's charged.

ornate hamlet
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Tyty

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What is warp charge?

meager plinth
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@ornate hamlet

ornate hamlet
meager plinth
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warp charges are part of the warp siphon passive, they buff your damage by 4% each, they can be acquired by killing enemies with bb, warp communion and ascendant blaze

ornate hamlet
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Ah i see

spice veldt
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you can also sprint while brain bursting, though you won't move much faster until you slide

ornate hamlet
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Ty for the tips i just started using psycher today

meager plinth
eternal cargo
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Warp charges can also be expended by two of the three level 30 feats for either a quicker recharge or soulfire, though in the case of soulfire you'll want to have 6 warp charges as it will maximize your damage.

meager plinth
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kinetic flayer is also good instead of 6 charges since it gives random bursts of damage which supplement your normal damage

velvet stratus
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Which of the dueling swords can deal with hoards the best?

zealous sierra
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Illisis

upper galleon
ornate hamlet
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This is why I've been preaching to the vets to bring a gun that can kill those guys Sitgryn

upper galleon
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Can't believe we were outplayed by a squad of ogryns

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Also wildfire isn't bad anymore post rework

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Especially in hi density, you'll just soften up all the enemies since it chain spreads

eternal cargo
upper galleon
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Better for damage, slightly worse than 6 charges

eternal cargo
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But I haven't really touched the duelling swords in quite a while.

upper galleon
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Hell, if there is ranged trash behind a horde, usually wildfire will have them burnt up by the time the horde dies

eternal cargo
upper galleon
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Yee, I just started taking Illisi and abandoned Deimos, cleaving special is just too good

eternal cargo
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Since most of the difficulty is being shifted to quantity over quality, being able to affect as many enemies as possible has definitely become all the more important.

analog solstice
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anyone know how 25% damage to for example flak works on purgatus? does it affect the burn damage as well or just the low impact damage

upper galleon
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For purge staff you want unyielding or maniac + crit chance

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Crits with purge staff apply double soulblaze stacks

analog solstice
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yeah, i have crit, i was just curious if the 25% damage also affects the brunt of the damage which is the dot

upper galleon
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I'm not exactly sure I'm just following zealot flamer logic

eternal cargo
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Hm.. Do you think that Wildfire also makes sense on a gun Psyker build?

analog solstice
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kk

upper galleon
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But!

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You can go blazing spirit trauma or void staff

analog solstice
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wasnt lucky enough to choose the perks i wanted but this should be pretty good still

upper galleon
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And both are great

spice veldt
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the perks on your currently held weapon affects DoTs (burn/soulblaze/bleed)

analog solstice
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i see, thanks

eternal cargo
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Now that I think about it, I don't think I've ever seen Blazing Spirit for Trauma or Voidstrike. Quite a shame.

upper galleon
analog solstice
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Is it usually better to use purgatus over brain burst on monstrosities? Im relatively fresh when it comes to psyker

spice veldt
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they reverted the nerf to flak for soulblaze to a degree, so it deals 1.5x damage to flak instead of the period where it was nerfed to 1.0x

upper galleon
analog solstice
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I feel like brain burst usually does more damage but might be my eyes deceiving me since its dot dmg

upper galleon
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You build up stacks of flamer then swap to BB

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Max stacks is 16

spice veldt
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prob a mix of both, but purely brain burst will beat out purely purgatus on plogryn/beast of nurgle/chaos spawn

analog solstice
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Alright, ill try and mix them

spice veldt
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it didn't used to be this case, but they buffed the hitzone damage that the plogryn/bonbon took to their weakspots

analog solstice
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Beast is such a joke lol

upper galleon
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And you can test what your maximum dot value is in psykanium, and if you have the damage number mods you can swap back and forth as needed

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Beast is a joke until it spawns in some terrible spot where it's nearly impossible to flank

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Which is like, 1% of the time sadly

analog solstice
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On my main, zealot a chastise + bolter mag dump on the pimple melts it so fast

upper galleon
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I've seen both blazing spirit trauma and void strike, likely they also had max out warp nexus and crit chance perk for consistency

eternal cargo
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On a slightly related note, I wish Voidstrike would get a slight buff for the sake of consistency.

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Mine is only 90% perfect but it still feels like it's just shy of being in a good position.

spice veldt
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prob a bump to some of its numbers

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but I think the core design of the weapon is problematic

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it's a 6 cleave weapon with no damage falloff for each target hit

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in exchange for having moderately high cleave and no damage falloff, it has a fairly moderate damage/low fire rate

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and these just aren't great attributes for a ranged weapon especially at the higher difficulties

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maybe increasing the damage of the outer explosion

eternal cargo
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A more damaging explosion and some more direct damage would definitely help alleviate some of my concerns with the weapon.
Same goes for the Rumbler, kinda.

lunar hollow
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the way to make the voidstrike better is to delete it i hate that fucking thing

spice veldt
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+200% brightness on termination

lunar hollow
spice veldt
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reducing the charge time as well

analog solstice
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voidstrike feels really good to use, purgatus feels a lot stronger though

spice veldt
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what infinite cleave does to a mf

analog solstice
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launching those fireballs down packed corridors had such a meaty crunch

eternal cargo
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In terms of power level I personally rate them as following:
Purgatus > Trauma > Voidstrike / Surge
None of them bad, but you definitely notice the shortcomings in the long run.

spice veldt
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yeah voidstrike/surge are also at the bottom for me

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surge coming out ahead because it has a target limit instead of a cleave limit, making it more useful against enemies with >1 hitmass

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though I do not like the non-deterministic targeting at all

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pub psykers who use it also irritate me, so that docks a point off for it

analog solstice
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without the wildfier feat purgatus would probably be in line with the others or probably weaker

spice veldt
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nah

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wildfire isn't even really needed for purg

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infinite cleave means that it's not stopping for any elite or whatnot that's inside a horde

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unlike the voidstrike RMB which gets stopped by a single scab rager even when fully charged

upper galleon
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Surge is just shit cause the players are shit

whole oxide
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nurgles blessing completely invalidates surge :/

upper galleon
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Also if it had it's unique tier 3 blessing that was in the data but not available

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Which gave it double lightning on crit

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Not really, you just need to charge longer and keep shocking (and know when to pull out Illisi)

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They aren't immune to stagger, they just need more of it but you shouldn't use surge as a sole cc option

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It is good vs shooters, since you can shock them without LoS and it chains through cover/terrain, just distance

eternal cargo
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The target limit and inability to properly choose your targets is a big drawback the more enemies get piled onto you, though.

upper galleon
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Yee

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Running it properly makes you more of an illisi build

spice veldt
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it's also problematic that, when I think of bringing the surge, I also just ask myself why I don't just bring a gun

upper galleon
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Than a surge build

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You don't want to be that surge psyker your melee teammates hate

spice veldt
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me on my way to block every surge psyker that i meet

upper galleon
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Wait till ragers and bulwarks are close enough so your melee doesn't have go out of position

eternal cargo
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What I loved the most about Surge Psykers is when I was in position to push a Poxburster, only for the Surge Psyker to push the Poxburster away, before it ignites.. "Now what?" I think to myself as I stand there either waiting for the Poxburster to get back up, or waste ammo on killing it.

gloomy gulch
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this is fine right lol

spice veldt
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or straight up attempted murder on you with a poxburster

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because they're standing opposite of you, and they decide to surge a burster between the both of you

spice veldt
lunar hollow
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hi yes hello i was called upon

spice veldt
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I personally wouldn't use it, but if it's your only illisi with good warp res, then sure

lunar hollow
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i had attempted assassinations performed on me many times before i finally broke and became what i am today (the victim of arco's evil deeds)

spice veldt
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surge psyker see enemy GO

gloomy gulch
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nah I have one with a dump in first target that is fun and has 80 warp resist

lunar hollow
spice veldt
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yeah i'd prefer the one that dumps first target (because it only affects the first target, and the whole illisi bug)

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the damage scaling on Damage and First Target are the same, in that they scale the damage by 1.0x to 1.4x

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so a 60/80 dmg/firsttarget force sword is going to deal the same damage to the first target hit as an 80/60 dmg/firsttarget force sword (for illisi's normal attacks)

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or when they surge a bunch of dogs/mutants far away

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I just leave them and/or the other teammates when that happens now instead of jogging my ass to them

gloomy gulch
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yeah it feels really good

spice veldt
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since I also don't trust them to be good on their peril and know to quell from 100% to spam the surge continuously

gloomy gulch
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been trying to roll one iwth flak an maniac tho

spice veldt
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yeah that's insanely painful

upper galleon
gloomy gulch
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I have flak and like carapace

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which is alright I guess

spice veldt
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i've been trying to get some upgrades to my current illisi and none of them have been getting flak/maniac (along with my desired blessings)

upper galleon
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but yea that's another surge psyker gripe where they WON't STOP USING THE STAFF

spice veldt
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i think i've only met a single surge psyker on NA west who had more melee damage than their ranged damage

upper galleon
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if you want the cc utility in this game you have to constantly use damage cause damage is always the most important thing in this game AND FUCK i hate how some players dont see this and go like "but i'm cc'ing!"

lunar hollow
spice veldt
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tru

upper galleon
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but he opened my eyes to the light, that, like most veteran players, there is simply a skill issue

eternal cargo
gloomy gulch
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I have been using hte Rashad with my surge and it has been good lol

spice veldt
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and ultimately being a detriment because they're occasionally preventing enemies from grouping up

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for my 20 cleave illisi

gloomy gulch
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everytime I use my rashad though it becomes my main weapon...

eternal cargo
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I mean, in most cases you should stick to melee, regardless of class.
You should only really switch to your ranged weapon if you A: don't have ammo concerns or B: can't safely deal with the target with melee weapons.

gloomy gulch
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half way through the match Im like oh yeah I have a staff

spice veldt
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same

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i have a habit of avoiding my trauma because I don't want to troll with the stagger

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though that's been biting me in the butt with regards to specials

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an argument could be made for vet because of their insane ammo economy

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and esp if they're running the autopistol

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i know that Darcy just runs out with the autopistol for 90% of the match and doesn't run much out of ammo

velvet stratus
thorn cedar
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It's unfortunate how a Veteran completely trivializes ammo economy/scarcity. It's one of the things I see people fail at most often.

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You should not be dumping your Brauto into a Mutant that's three feet from you and doing squats.

whole oxide
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pretty absurd how on the maelstrom with no ammo pickups, vets can still magdump everything and not run out

thorn cedar
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They scale with more elites/specialists so it's not absurd in that sense. But their passive is already 1% rounding up, so balance is hard.

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Wish they'd just give them a new coherency passive and adjust ammo drops on the map.

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Cause yeah, some players are really good ... unless the team has no Veteran.

spice veldt
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even the +40% reserve ammo is pretty good already

whole oxide
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without it, alot of other weapons become garbage

spice veldt
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since that's also +40% ammo on pickups

whole oxide
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ofc you could rebalance them to account for no vet passive, but, that'd require doing something

thorn cedar
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This isn't a new problem anyway. Ranger Bardin was the same in VT2, but ranged economy was very different.

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An ammo pack was a static map object with bottomless reusage and was not broken. That same thing here would very much be lol

eternal cargo
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Ammo usage is definitely way higher in Darktide. But that also makes a Veteran so important to have in a lot of situations.
I'd honestly be fine if they replaced the ammo regen with something else, to make it easier to balance ammo pickups and bang per buck.
Like, a Rumbler is only really worth bringing if you have a Veteran on the team.

onyx lotus
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I tried deimos/autopistol psyker for the first time last night. That was a wild experience. Still not sure if I like it.

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Its the one build I've run into so far where I feel like I really should rebind my keys.

lyric burrow
#

i had a game last night where like 90% of my kills were in melee cause im trying to melee more

lyric burrow
eternal cargo
#

I need to get myself a perfect Illisi
I have a near-perfect Deimos but not an Illisi, still shreds though

lyric burrow
#

Im the opposite where i spent a million gold and like 15k plasteel to get my perfect illisi but still cant get a perfect deimos

plucky flax
thorn cedar
#

Gross. Cat caught a cicada and started cronching on it.

onyx lotus
#

Fair nuff. I was more just struggling to figure out what best to use where. I watched the vid (and update vid) about it. Just hard to do under pressure.

thorn cedar
#

I say caught but it flew into my chest and basically fell into her mouth.

lyric burrow
thorn cedar
#

Google says it's generally ok if she eats it but I would rather not lol

thorn cedar
#

She's definitely pleased with herself.

plucky flax
#

Rip warp resistance.

#

And low damage mod D:

onyx lotus
#

Am I mistaken that you want low warp res to keep peril up?

plucky flax
#

No you spam specials so you want it high.

thorn cedar
#

Not mistaken but it's preference.

eternal cargo
strong gulch
#

Depends on build and how you play with warp resistance.

eternal cargo
#

My cat caught a moth some weeks ago and played around with it before it cronched.

#

..He plays too much with his food.

thorn cedar
#

I wouldn't mind her doing so if she wasn't adamant about bringing it inside

strong gulch
#

For special spam, you for sure want high resist.

thorn cedar
#

I ain't allowing that lmao

strong gulch
#

fluffy little bug eaters

astral junco
#

hi quick question does the malleus mostronum penance also work on weak monsters?

thorn cedar
#

Absolute terror.

strong gulch
#

Hello lil monster

eternal cargo
#

My cat is an absolute careful scaredy cat that doesn't want to leave the safety of his home, and I'm all in favor of that

#

But he's also a little shit who wants to play too damn much

lyric burrow
#

yeah damage is slightly unfort and i want low warp resistance cause i like to be high peril

#

but with this game ill take that lol

magic hull
#

is deflector on this thing even worth it

gloomy gulch
#

flak or maniac

#

fire sword mark 2

#

actually I guess I should replace the 10% with crit chance

strong gulch
strong gulch
# magic hull is deflector on this thing even worth it

Deflector is a preference thing. It has a lot of utility and gives you some forgiveness when you're position is bad.

If you don't need it because you have consistently good positioning and i-frame use, then you're probably better off with a damage blessing.

spice veldt
brazen warren
#

i got deflector as a base blessing before the update, so while i would prefer a damage blessing to pair with slaughter it is still quite solid

magic hull
#

which is the most sought after upgrades?

strong gulch
#

For me on psyker knife, blessings are Lacerate + Mercy Killer.

You don't get bleed or increased crit chance from feats and you have anti armor options with BB or CC from staves.

Plus WU and warp charges affects dots.

#

I also like maniac because of mutants.

lyric burrow
#

@spice veldt do you know the difference between a 71% damage roll on an illisi and 80%? I can check the damage values in the weapon breakdown and it doesnt seem like a huge deal but idk if im missing any breakpoints/if the damage is calculated in a way where 146 heavy attack damage vs 148 actually matters

#

cause i know some things scale harder than others even with a difference of 9%

urban hearth
#

give the devils claw lacerate fat shark

strong gulch
#

give us fire knife too

spice veldt
#

besides that, it prob doesn't matter besides requiring less peril for some things

lyric burrow
#

ok cool

#

ty

spice veldt
#

i've recently run into a situation where being able to more consistently two-shot mutants would've been nice, so there's that

#

though I'm not sure if any extra dmg would've helped there

lyric burrow
#

i think i generally can with t4 unstable and +25 maniac if i headshot

#

heres the weapon in question if it matters

#

obv slaughterer makes it matter less

spice veldt
#

my current force sword has t3 unstable and is missing some desired stats

lyric burrow
#

ah ok

spice veldt
#

i dumped all of my money into traumas and got nothing in return

lyric burrow
#

yeah might need to be at some specific spots to 2 shot

spice veldt
#

so now i'm dumping my money into illisis

lyric burrow
#

yeah ive been dumping into deimos now that i finally got a good illisi

#

need to get a good trauma too

#

mines pretty meh

spice veldt
#

dis is what i'm using

lyric burrow
#

not bad

spice veldt
#

yeah pretty good

#

i mainly picked it for the high warp res

#

but man am I itching for a bit more damage for those damn mutants

lyric burrow
#

25 maniac might be screwing you over on those mutants yeah

#

i am a low warp res degen

spice veldt
#

tsk

#

tsk

#

tsk

lyric burrow
#

i must be at 100 peril at all times

#

also i fucking hate the surge staff

#

daily psa

#

ik it can be good but i never know when you use it cause it would either stun stuff out of position or i could just melee the problem in question and kill it

#

like i fundamentally dont understand

spice veldt
#

or bring a gun

lyric burrow
#

yeah or that

#

or trauma

#

i hate being asked to bring surge idk what im doing with it 😭

spice veldt
#

people ask you to bring surge in games?

#

good thing i'm not matched with these people

#

i have an idea of what to do but i don't feel like using it at all

lyric burrow
#

i got one today cause we got a bunch of psykers in a lobby and shockingly enough i just melee'd the whole time then when we wiped he said to use it more

#

like

#

he was probably right

lunar hollow
#

tell them no

#

if they further annoy you find a way to kill them in game

lyric burrow
#

but we also got all unarmored enemies and i think i would have hit the target limit anyway

spice veldt
#

yeah there are some situations where surge has nice delaying power

lyric burrow
#

yeah i should probably just not use it or practice it

spice veldt
#

but DPS checking enemies with melee works surprisingly well

lyric burrow
#

i do think it has its uses

#

but psyker melee is so cracked i just dont use it

willow escarp
#

i never use surge but whenever someone else shows up with it things feel pretty ez

lyric burrow
#

if they know what they are doing then yeah you can kinda just sprint into everything

spice veldt
#

i'm a melee psyker so i get tilted off the face of the earth whenever i encounter a bad surge psyker (99.99% of all surge psykers)

lyric burrow
#

if they dont it actively makes the match harder

#

i do not want to run across the map to melee my enemy

willow escarp
#

usually am using trauma as psyker, combined with someone spamming surge feels real safe

spice veldt
#

i'm pretty sure that I have half of all the psykers on NA west blocked

lyric burrow
#

i havent blocked anyone yet

#

maybe one day

#

but yeah i also melee a lot

#

i think psykers could abuse it more generally

lyric burrow
spice veldt
#

probably

lyric burrow
#

i wouldnt send enemies behind them or anything but i probably blinded them lol

#

i did not realize it would blind people at first

zealous sierra
#

Someone called me noob for using trauma staff

willow escarp
#

I used to worry about that with purge

zealous sierra
#

🥲

spice veldt
#

yeah that's another reason why I don't like using the trauma in most situations

#

blinding and stagger

willow escarp
#

but then whenever I’m not psyker or using a staff it never bothers me because it’s killing or ccing everything near me anyways lol

spice veldt
#

i have my bloom off and my graphics settings set to potato, so it's not that bad for me personally

#

but I know that some people will get absolutely flashbanged

lyric burrow
#

yeah i def stopped doing it now

thorn cedar
#

ugh, bloom

zealous sierra
#

Turn off gibs depending

#

Cause blood mists are blinding

zealous sierra
spice veldt
#

trauma/void's stagger can get annoying because it'll spread enemies around and lower their density

thorn cedar
#

wot

zealous sierra
#

Please gib advice 🙏

spice veldt
#

the one you have currently equipped looks good

zealous sierra
spice veldt
#

unless you want a lower warp res for queititude and whatnot

thorn cedar
#

wish i had better advice cause yea

#

i am still doing testing with low warp res. IF I COULD GET SOME.

zealous sierra
#

Gotta either sacrifice that warp flurry 4 from either staff or transfer peril

spice veldt
#

o

thorn cedar
#

the weird issue i have with void is that i cant actually build any fuckin peril up with Transfer Peril since it's so efficient

thorn cedar
#

i would put a transfer peril of any level on that one

#

yea but like, without switching off of anything

#

yknow

#

ideally i'd like to be able to stay above 50% with consistency

zealous sierra
#

O

thorn cedar
#

cause yea my builds use Warp Unleashed or Kinetic Shield or both so not being able to keep my peril high kinda hurts

#

it's a weird complaint to have, that my staff is killing everything in a straight line too efficiently

#

but when one shooter shatters your toughness it's a real issue

zealous sierra
#

I keep forgetting what kinetic shield is

thorn cedar
#

10-33% toughness res

zealous sierra
#

Never touched it

lusty nymph
#

got this beaut today

thorn cedar
#

Toughness Value + (Toughness Value x (1 ÷ (1 - Toughness Damage Resist) - 1))

zealous sierra
zealous sierra
#

Probably failed math

thorn cedar
#

yea i put that in the wrong place but have a free formula

#

shit i got demolished by math

#

straight up stopped taking it after grade 9

spice veldt
#

if you have 166 toughness, 33% DR means that you have 247 effective toughness

thorn cedar
#

ye

spice veldt
#

with the caveat that you only get that at 100% peril

#

but it's still pretty neat

thorn cedar
#

even the base 10% for locking in the feat is pretty big

#

and if we just assume 50% peril to make things easy, it's substantial

zealous sierra
#

Then that 1.25 extra dmg for sprinting

spice veldt
#

ye 100 base

#

+17% toughness as the main perk, then 5% as the side perk; then multiply that by 3 to get +66% toughness

thorn cedar
#

so at its worst it's giving you 11 extra toughness

zealous sierra
#

I go for brain dead option

#

Deflector

thorn cedar
#

that is the brain dead option imo

#

just set it and forget it

#

dont overthink the extra from peril

zealous sierra
#

I would do it only for vet

#

200% toughness funni

#

332 toughness is pog

#

Gunna go try it

thorn cedar
#

with just 17% toughness from a curio you're at anywhere from 130 to 174 toughness

#

and that covers pretty much all the important breakpoints

harsh urchin
#

Its not very good to go all in on one stat generally

thorn cedar
#

yeah i am always sadge at the sight of a 300+ toughness Vet

harsh urchin
#

The stuff that punches through toughness will still do the same

thorn cedar
#

they eat one burster and they're on the edge of death

harsh urchin
#

On vet i actually think its better to go hp/hp/toughness

thorn cedar
#

i used to do H/H/S

harsh urchin
#

Allowing you to hit the breakpoint for snipers

zealous sierra
thorn cedar
#

now i just do H/H/H

zealous sierra
#

8 bursted fucked my teammates

spice veldt
thorn cedar
#

what's 166 tho

#

your toughness?

spice veldt
#

ye

#

0.33 being the DR

zealous sierra
thorn cedar
#

damn u rite

#

i really wish i kept up with math

#

oh well, ill jsut keep smokin this weed

zealous sierra
#

Without sniper resist?

harsh urchin
#

Or toughness breaks and it does full hp dmg

thorn cedar
#

Vet with UF is at 800 Toughness by default

zealous sierra
#

I know that much, just didn't know how much toughness needed for sniper

thorn cedar
#

1225 iirc

spice veldt
harsh urchin
#

196 with UF and 2x resist, so you generally want to get a slightly more than 200 for buffer

#

And pump rest of your stats into hp

#

For general tankiness against other stuff

thorn cedar
#

i always laugh when a toughness stacked vet loses 1/4 of their entire HP to three ticks of a fire barrel

ornate hamlet
#

What is UF

harsh urchin
#

University of Florida

thorn cedar
#

unwavering focus

#

... of Florida

ornate hamlet
#

Lmao

zealous sierra
#

75% reduction during volley fire on vet

ornate hamlet
#

I forgot if i got thwt active or not

zealous sierra
#

I never run that nowadays since I only use boltgun or a revolver

ornate hamlet
#

Do u guys queue public lobbies to do maelstroms

zealous sierra
#

Yes

ornate hamlet
#

Works sometimes

zealous sierra
#

Seen so many people < true level 50

ornate hamlet
#

Wdym level 50

#

U mean 30?

zealous sierra
#

True level mod

ornate hamlet
#

Ah

zealous sierra
#

Helps gauge how stacked that character is

ornate hamlet
#

Do u count the default 30 + the test

#

Rest

#

im around level 86 on my vet after the upsate

#

No

#

96 i think

zealous sierra
#

Pain

ornate hamlet
#

Do u wanna run some in a bit i always play woth ramdoms never actualy join a strike team

#

And i have no idea how good i am at the game

zealous sierra
ornate hamlet
#

Damn how much hve u played 500 special conditions

ornate hamlet
#

I use speakers

zealous sierra
#

And?

#

Just mute urself in vc

ornate hamlet
#

Yea and the people talking just distracts me

zealous sierra
#

Well coordination is important

#

Having someone call out their being dogged while I'm busy does help me to help them

ornate hamlet
#

True that

whole oxide
#

if voice-comms wasn't 95% russians screaming and snorting, i might unmute it

plucky flax
#

When I play in a strike team it's no vc strike team. monkaW

ornate hamlet
#

Fr

thorn cedar
#

I never turn it on

#

Pretty much nothing anybody says isn't already said to me by the sound design.

#

But if I do turn it on I'm sure to hear a whole lot of useless shit that'll make me miss important sound cues, even if what's said is intended to be useful.

steel flame
#

Should I replace Riposte with something? Or get a better perk?

thorn cedar
#

The rest is game sense that comes with practice and not being stubborn. It's way better to be in the wrong place with your team than in the right place alone, for example.

#

So there's no need for me to listen to some dude roleplay being an Overwatch shot caller.

lyric burrow
#

riposte with unstable or deflector

#

although tbh you screwed in some way no matter what you probably wanna just re roll it

#

unless you only care about blessings being perfect

steel flame
#

I only really care about blessings, Im probably not gonna use this for anything except mobbing trash enemies or using the special

lyric burrow
#

then unstable/deflector over riposte

plucky flax
thorn cedar
#

Yea that happens lol. Usually not tho

steel flame
#

Or does it go up like the other one with the staffs?

spice veldt
#

ye like warp nexus except with power%

steel flame
#

nice

#

ty

fresh reef
#

disconnect
attempt reconnect
crash

#

awesome

ornate hamlet
#

How do u get lightning as a psycher

steel flame
#

The surge staff

ornate hamlet
#

Ty

harsh salmon
#

how do these work if you have full stacks?

thorn cedar
#

first one will always trigger when one is gained, even if you're maxed. second one, nothing happens.

#

when you're maxed out it will refresh the duration of your stacks

broken carbon
#

doesn’t it just refresh your

#

yeah

harsh salmon
#

ah so when PC procs at full stacks EH doesnt

#

sad

broken carbon
#

combined you’ll still get the essence harvest though

broken carbon
thorn cedar
#

it will, yeah

harsh salmon
#

oh cool

#

okay

broken carbon
#

i just realized that’s what you were asking lol

harsh salmon
#

i cant read XD

#

is it worth it over the other sustain options?

thorn cedar
#

uhhh.

#

psyker is sort of hard to evaluate because they're all pretty valid depending on how you spec.

#

just try things out and see what seems to be working for you the most often/at the right times

broken carbon
#

personally i only ever use the toughness on warp attacks

thorn cedar
#

imo Quietude > Warp > Essence, but even then, very loadout dependent.

#

and none are bad, strictly

meager plinth
#

experiment and get a feel with em for each builds

hidden crystal
#

Even as a gun psyker I've started using quietitude these days; If essence stacked (either simultaneously or consecutively), it'd be a bit more interesting, but trying to recover large amounts of toughness with it is impractical.

nova locust
#

Ok, so force sword push uses stamina before peril. Even spamming it, I found it difficult to get to Peril usage. UNLESS you have max peril, in which case it makes you go pop, no matter what. Is this a bug or typical chunkytuna behavior to magic users? (haven't played the VT's, so I've only heard about this supposed slight)

strong gulch
nova locust
strong gulch
#

Valid.

#

I don't mind warp resistance being low, but this is too low. staregryn

#

Hadron is trolling. Please save this from being a meme.

#

Too be continued...

wheat wren
#

Any viability in using the voidstrike staff?

strong gulch
#

Sure. All stave are viable.

Some really enjoy it, but it's not my thing. It feels lacking to me in terms of CC or dealing with high threat targets.

lyric burrow
#

Its not the best staff by any means but its fine

wheat wren
#

Still a blue so I need to upgrade it but was asking due to this.

#

It looks decent enough.

ionic shadow
ionic shadow
#

no need 4 quell speed if you have transfer peril

spice veldt
autumn smelt
ionic shadow
# spice veldt no

in my personal opionion i know the fire staff is the like meta one

autumn smelt
#

but once the horde is next to you, youll have a harder time being able to use it as often without having to swap to your melee

autumn smelt
ionic shadow
#

feet

autumn smelt
#

wouldnt the trauma staff do that more effectively?

ionic shadow
#

and they all cower for a moment so i can keep full charge blasting fools

#

i hate the trauma staff cause its weird positioning or what ever

#

it feels like such a hassle to use

spice veldt
#

trauma is my pick for the best generalist

#

once you get used to the aiming system and figuring out the spots where it's easier to aim it, I find it fine

autumn smelt
spice veldt
#

trauma beats the void through the sheer fact that it has infinite cleave and the voidstrike does not

ionic shadow
spice veldt
ionic shadow
#

but in a pinch it works fine

spice veldt
#

in which case the delaying power of Trauma is very well appreciated

#

and dealing significantly more damage to a mixed horde than the voidstrike ever will

ionic shadow
#

ive got no clue what infinite cleave is btw

autumn smelt
spice veldt
#

basically means that it will hit through any amount of targets

ionic shadow
#

it just aim for heads and the voidstrike goes through the horde

spice veldt
#

voidstrike's RMB has 6 cleave when fully charged, and Scab Ragers have 6 hitmass, so a single scab rager will stop the projectile completely

ionic shadow
autumn smelt
ionic shadow
#

i still dislike the trauma staffs rmb placement thing

autumn smelt
#

like way larger than the actual circle iirc

spice veldt
#

yeah the targeting system sucks

ionic shadow
#

i think thats most important

autumn smelt
#

that honestly is the main reason why i dont use it

spice veldt
#

though my only gripe is because of the fact that the "width" of the targeting thingy is infinitesimally small

ionic shadow
#

yep

spice veldt
#

but you can occasionally finesse it

autumn smelt
#

but also because i like to not aim so i surge and purge lol

ionic shadow
#

that sounds fun

#

i like the big boom from the void strike

#

makes it feel more powerfull

spice veldt
autumn smelt
#

even if its not my favorite, all the staves are just so unique

spice veldt
#

it also means that you can afford to give up stamina/kinetic deflection to get revives off during a horde

ionic shadow
#

interesting

autumn smelt
#

and have such unique interactions with the game as a whole

ionic shadow
autumn smelt
#

instead of "how fast gun fire bullet for thing to die" like most other weapons

spice veldt
#

yeah it's certainly more interesting than most guns

ionic shadow
#

i hate that all the staffs have the same M1

spice veldt
#

though it might've been for balancing purposes or limited time that the other human classes don't have explosive weapons

autumn smelt
ionic shadow
#

like add some variitey

autumn smelt
#

it has a quick blaze

ionic shadow
autumn smelt
#

which is enough to stagger p much any non elite

spice veldt
#

yeah the staff bolt is nice for stagger, but I also want to do single-target damage occasionally

#

and without it being a horrible projectile

#

you have the initial delay on cast + ping + projectile travel time

autumn smelt
#

its great for a quick puff in their face for a stagger before you slice their head off

autumn smelt
#

it fills in that damage profile that surge lacks

#

even if it isnt the best

#

so you can stun say a trapper or a mutie and then go to town on their head with light shots from a distance

nova locust
#

The thing everyone leaves out about the void stopping on a rager is that that means the bolt explodes, staggering the rager and anyone in arms reach of him.

#

Also the cracked rapid fire mode

spice veldt
#

yeah, it staggers them

#

it also deals almost no damage to them

#

and charging the voidstrike's RMB scales both the damage and cleave

#

so it's not as good as it sounds unless you're running a blazing spirit build on iut

nova locust
#

I've switched to surge n support thanks to y'all telling me not to have fun, but I certainly wasn't having problems when I loved the void.

whole oxide
#

its the least useful staff stagger, its too short to follow up with anything, all you can do is RMB it again, and again, until after 20 hits you've killed it

spice veldt
#

e.g., if you're spamming the void from a min charge, you'll deal somewhere in the ballpark of 50-60 damage per shot (with an 80% damage staff)

spice veldt
#

i'm not saying that you can't use it

#

i'm just saying that i would put it at the bottom of the list in terms of strength

#

it has its appeal to newer players in the form of the range and suppression against ranged patrols

#

but those strengths are significantly less appealing if you're comfortable with the movement

wheat wren
#

How is purge the meta? Surge is fantastic. Isn’t our main role cc and horde clear? Surge can do both and has a great stun

spice veldt
ornate hamlet
#

Lmao don’t go around zapping hordes

wheat wren
#

Wait what

whole oxide
#

its an interesting thing how perceived strength changes as you go up the difficulty levels, even just between regular HIT5 and Auric Maelstrom there's a big difference

spice veldt
#

here's the damage breakdown for the surge's RMB

#

note the extremely low damage on Unarmoured and Infested

wheat wren
#

Oh Jesus

spice veldt
#

it also only targets 5-10 enemies per cast

#

and those numbers are for a full charge

wheat wren
#

I assumed that the stun would’ve made it worth

autumn smelt
spice veldt
#

the surge has one of the slower charges, requiring 1.98 seconds to fully charge with an 80% charge rate staff

#

for reference, the voidstrike requires 1.66s and the trauma 1.3s at 80% charge rate

autumn smelt
#

i typically notice a few scabs at the start of a horde and i surge those guys before getting a stun on the frontline of walkers to give me time to charge my illisi then get into the fray

spice veldt
#

though at the same time, I'd just want to use my illisi just to build slaughterer stacks first

autumn smelt
#

cuz surging a horde is just a terrible idea like 90% of the time

autumn smelt
wheat wren
#

So then the stun doesn’t make up for it

spice veldt
#

slaughterer has this weird thing where it doesn't actually give you stacks proportional to the amount of enemies you kill

whole oxide
spice veldt
autumn smelt
spice veldt
#

but against elite patrols, Trauma is the better generalist

#

and even against specials, trauma is fine

#

surge works, but it's not something I would use because of how fairly specialized it is

autumn smelt
wheat wren
#

Shit. I’m gonna have to try purge then. Surge has been working pretty well for me at stopping hordes so that my team mates can clear. I’ll see how big of a difference it becomes

whole oxide
#

even on pox maelstrom, trauma is more useful. surge can't deal with a line of bursters if there's just a few poxwalkers in the way

autumn smelt
#

absolutely night and day

spice veldt
#

yeah, the other advantage of purgatus is that it has infinite cleave

autumn smelt
#

purg imo is quite possibly the best horde clearing weapon in the entire game across all classes

spice veldt
#

so if there's an elite that's not a shielded bulwark, then it's going to spread soulblaze to everything near you

autumn smelt
#

honestly youd be surprised how many elites and specialists in general get staggered by just a few ticks of soulblaze

spice veldt
#

yeah, the purg also has its LMB

autumn smelt
#

like dogs, flamers, and trappers can be stunned and quickly burned to a crisp even in a horde if you target most of your flames their way

#

can you tell most of my playtime is with this staff yet kys

spice veldt
#

purg/flamer is also not as chaotic beyond being a flashbang if your teammates have Bloom turned off

#

it's not like the trauma where it'll throw maulers around, fucking up the aim of all of your teammates

whole oxide
#

the issue i have with purgatus, is that the situations in which its really good, are generally not the situations where the team is liable to wipe

spice veldt
#

it depends, since purg can deal with ragers/maulers, leaving the crushers/bulwarks to be cleaned up

#

pushing a map with it can be painful, which is why I don't run it

autumn smelt
#

psykinetic wrath allows me to just have a massive fuck you button for specialists, which is the main reason shit goes wrong

spice veldt
#

it's one of those staffs that I would only ever run in a premade

autumn smelt
#

having a weapon that decimates hordes ultra quick helps by removing that hindrance asap

spice veldt
#

yeah things can get sketchy if there's even a few poxwalkers that block your movement

autumn smelt
spice veldt
#

esp when I'm trying to melee some specials and oh no I have dodged into some poxwalkers

whole oxide
#

nevermind poxwalkers

#

the number of times i've got caught by something due to 1 foot high box on the ground blocking dodge

spice veldt
#

or mutants rounding a random ass box

#

and then being unable to dodge it

autumn smelt
#

i just heard a vet say SCRIPTURES and an ogryn say MEDICAE STATION

#

im on the mourning star, i havent even played a mission yet

#

what

lyric burrow
#

im pretty sure the game is coded to make me get stuck on some random shit when i want to make space to get away from chaos spawns grab

wheat wren
#

Wrack and ruin vs warp unleashed for purg?

autumn smelt
#

wrack and ruin requires not using the purgatus, and only adds 4 stacks

#

where warp unleashed buffs, your purg, your melee, your bb, everything

wheat wren
#

I fucking appreciate yall

whole oxide
#

wrack and ruin need kinetic barrage to work, but you're probably running ascendant blaze with purgatus

spice veldt
#

and Purg providing that infinite cleave option

autumn smelt
autumn smelt
whole oxide
#

i generally prefer barrage, but AB is definitely nice to have up your sleeve too

#

wrack and ruin is really satisfying in a few very niche situations, and is otherwise mostly useless

#

they need to make it just trigger on any BB, not just elites

spice veldt
#

and if they need to balance it, reduce the amount of Soulblaze stacks given when hitting a non-elite

whole oxide
#

actually, though, thinking it through, you probably don't want to encourage people to BB literally everything

spice veldt
#

TRUE

autumn smelt
#

oh yeah, on the same note of soulblaze, wildfire with purgatus is also too minimal to be worth it compared to the other two options you have to choose from

#

kinetic flayer can both be a lifesaver when it brainbursts and instantly kills a rager or something that has you in a bad spot, as well as an easy way to consistently maintain full charges with the tickrate of the purg

whole oxide
#

make wrack and ruin 10 stacks, but, put it on the same 15s cooldown as Flayer

#

solved

autumn smelt
#

and 6 warp charges is just nice extra damage if you can maintain charges easily, or are using either of the charge consuming ults

thorn cedar
#

wrack is already pretty goddamn strong in its niche tbh

whole oxide
#

its strong for 1% of the mission

autumn smelt
#

i just find it too hard to justify giving up the other options

#

passing up, quite literally, free damage
or passing up a large amount of peril resist

autumn smelt
#

i just loaded into the maelstrom with 3 surges and an ogryn

whole oxide
#

that right there is by far the biggest reason to not run surge

autumn smelt
#

its literally all modifiers that surge is good against

#

dogs, mutants, bursters

spice veldt
#

3 surges sounds painful

#

i hope your teammates know how to melee

autumn smelt
#

sounds like a fun challenge

spice veldt
#

i would prob leave if it took too long

autumn smelt
#

nvm none of them knew how to melee

spice veldt
#

i've never left a game until recently at the midevent of consignment yard, where two of my teammates were just sitting in the overhang and lasgunning

#

so I couldn't do an interrogator at all because they weren't fighting the horde away, besides one vet

#

so I just completely gave up on that team

#

I should've blocked the other two players

autumn smelt
spice veldt
#

yeah it was a lasgun vet and a lasgun zealot sitting in a tree, k-i-s-s-i-n-g

autumn smelt
#

if someone else was doing it i left elite killing to them and helped with the data thingie

spice veldt
#

i almost always rush to the interrogator because I don't trust any of my teammates to want to do it

#

even though I always run the trauma

#

I never leave that shit to to them or hope that they'll do it

quick python
#

Why even hang back as a zealot

#

I dont get it

spice veldt
#

and this was a hishock game, so I wasn't having any of it for the later sections

prisma perch
#

I've got a few different trauma staffs here and was just wondering if these other two might be worth using over my 380 one?

spice veldt
#

your current one seems to be the best among them

#

not having charge rate is generally painful, and losing warp res means that you won't be able to take advantage of warp flurry as much/requiring 3 ticks of quelling from 100% to get a full charge off

lyric burrow
#

3rd one is usable but tbh idk about that warp res

#

as arco said

prisma perch
#

okie dokie! thank you guys 🙂

lyric burrow
#

only staff i care about it on really

#

just cause it generates so much

prisma perch
#

yeah trauma is a peril beast for sure 😮

spice veldt
#

it's so painful to get my desired perks/blessings on a trauma that doesn't have my ideal stat distribution

prisma perch
#

I totally understand 😞 I just keep rolling them with all my ordos hoping to get an improvement! Still haven’t gotten t4 rending shockwave either..

plucky flax
#

Try making a good blaze trauma. That's especially painful.

#

This 'crafting update' is so shit its making me play the game less.

lofty escarp
#

For the perks what could I change cause I was thinking of saving one for nexus

hollow current
#

man, why can't the fetish collar on psyker be optional?

plucky flax
#

Both perks are super mid. I'd say change specialists to flak and slap nexus 4 on.

lofty escarp
#

aight thank you

#

trying to figure out how to fix this thing in the best way possible

fresh reef
#

it's a lore thing

steel sluice
#

Beloved confirmed furry?

fresh reef
zealous sierra
#

Psychic Communion doesn't seem to work sometimes

wise cave
#

What is the best build to get "going out with a bang" as soon as possible?

zealous sierra
#

Trauma or Illisi spam

near wyvern
#

Nah, surge

#

You gun stun them while you explode so they don't kill you prematurely

hollow flame
spice veldt
zealous sierra
autumn igloo
#

Surge staff perk 10% "crit hit" or "weak spot" damage pairing with crit chance?

sterile vale
#

Neither, surge staff's lightning doesn't hit weak spots and +crit damage usually only adds a marginal amount

#

Not entirely sure what's best for surge, my immediate thought would be either flak, carapace or maniac damage

autumn igloo
#

i usually run with flak, maniac on surge. kinda just try out other perks

spice veldt
#

power matrix monstrosity maelstrom

#

i sure hope that this map doesn't have a midevent with notoriously high special spawns

gaunt flint
sterile vale
#

Hmm, maybe it did earlier, I've used it a chunk and never had that happen

near wyvern
hearty python
#

did hadron just junk both my fresh Illisi swords, even with the updated crafting?

steel sluice
#

no one is sure which

#

afaik

magic hull
#

time for a space ninja purga psyker loadout, admittedly i dont even know what im doing.

hidden crystal
hidden crystal
# spice veldt i've never left a game until recently at the midevent of consignment yard, where...

I will admit that that is a favourite position for that map, as it's got good line of sight to two spawn areas where shooters otherwise get good cover, and it also means someone's up there with what's sometimes two interrogators.
(And in a playthrough I recorded recently, the single interrogator up there failed three times).

... but I will still eject myself from the window if there does seem to be a more hands-on issue.

magic hull
#

its a nice purge so far, cant think of ways to improve it further

spice veldt
#

i prefer to run into the shooter spawns since I don't trust the team to deal with them quickly

grizzled iris
#

You could get 80 cloud instead of dmg

#

And swap terrifying and level up the nexus

spice veldt
#

and I've had painful games where we just got bogged down, though that was also back when I didn't know about i-frames

magic hull
grizzled iris
magic hull
#

fuck yeah

#

we do a bit of ninja

quartz sky
#

best feats for gun psyker?

#

I'm lvl 22 and I'm 1-1-1-1 atm

whole oxide
#

depending on how comfortable you are BBing/maintaining warp-charges, might want to change psychic communion to one of the other 2 traits, you're giving up a lot by not taking them just for the convenience of not BBing every 30s

#

although you'll probably only really notice the benefit of them once you unlock Flayer/Barrage, so, you're fine for now

quartz sky
#

I really don't like BBing all that much... especially because at Malice+ I noticed a lot of elites take 2 brain bursts to die

#

like, uprising keeping the stacks up is fine. Harder than that I'm essentially using BB on normal enemies

#

feels like a chore

spice veldt
#

yeah it's a utility weapon at best and I myself don't like warp charges being attached to it, but you get feats to help with it which Is whatever

whole oxide
#

it becomes easier once you get your L30 feats, so at that point I'd look to swap it out. On the harder Damnation modifiers, you'll definitely want either psykinetic aura or cerebral lacerations, there's so much stuff happening that upkeeping warp charges isn't going to be your main problem

spice veldt
#

you can sprint and thus sprint-slide to move faster while dunking on a random poxwalker

hidden crystal
# quartz sky best feats for gun psyker?

At present, I run 311113. (Albeit with the somewhat uncommon combination of an MG12/Illisi)

While your current Essence Harvest/Psychic Communion combo might seem like a synergy to get toughness back out of gun kills, Essence Harvest doesn't stack (either consecutively or simultaneously) if you get multiple warp charges, it just resets the timer, so Essence Harvest struggles if you need to recover a large amount of toughness - even more so if you're relying on the randomness of Psychic Communion to provide those charges.

Quietitude works quite well in general, as it triggers on all forms of quelling - be it active, passive, Psykinetic's Wrath, Battle Meditation, etc - so as long as you make efforts to use a force sword's special or your brainburst every now and again such that you keep some peril built up, even the passive tick-rate of quelling gives you back a little toughness over time.

Also, having peril boosts your damage with Warp Unleashed, so even there's a bit of a conflict between wanting peril built up for WU and quelling it for Quietitude, gunpsykers do benefit from mixing in peril generating attacks in between their shooting, so "I've got a gun, I'm not generating Peril" isn't the way to think when it comes to Quietitude.

eternal cargo
#

And yeah I agree, more often than not Quietitude beats out the other options.

hidden crystal
grizzled iris
#

They should reduce BB cast time and dmg by 50%

thorn cedar
#

... no?

hidden crystal
#

With a recent change to my curios, I've noticed they're very samey:

thorn cedar
#

I noticed yesterday that the item number on Curio doesn't add up

#

Not sure where or why that's happening now.

#

You'll have 75 + 75 and the total is 190.

hidden crystal
#

There's some multiplier that's being applied so that a maxed out curio has rating 200.

#

Not sure what the point of that is, but that's how it is now.

spice veldt
#

i have a 208 rating curio cuz i'm pro

thorn cedar
#

It's weird since I had Curios with three tier 4 perks before, but it's not until I reroll one of them that it suddenly magically gains 40+ points

spice veldt
thorn cedar
#

Yea what even is that lol

spice veldt
#

there was a minor bug before and it somehow got fucked even more

#

make numbers add up properly """"CHALLENGE IMPOSSIBLE""""

#

how hard is it to make 73 + 75 = 148

#

though it is nice to have these refined curios have such a high rating so that they're at the top of my inventory when sorting by rating

thorn cedar
#

Maybe they represent nepotism

fallow dawn
thorn cedar
#

Not bad honestly.

#

Good, actually.

hidden crystal
#

For the sake of me not having to spend time testing it in the psykanium, what attacks remain unblockable even with the memeiest max stamina, max block, kinetic deflection, deflector build?

fallow dawn
#

crushers smash

#

plagueogryn stomp

thorn cedar
#

Overheads, yeah.

fallow dawn
#

mouler smash as well

#

dog jump if not pushed

#

traper obv

thorn cedar
#

Just search Block bypass on that page

hidden crystal
#

Right, I knew someone would have a list somewhere.

gilded radish
hidden crystal
#

Well, curio crafting has now become a lot less painful.

#

Because you can now replace (rather than having to reroll) two perks, so no more reroll until rarity mod, and you only need one solid perk on it rather than having to pray your one reroll is enough to make it good.

#

These three are toughness, HP, and Stamina, with the perks mostly being a mix of stamina regen, toughness regen and gunner/sniper resist.

#

I used to run a wound one, but I'm trying to wean myself off that. While it is sometimes useful, it relies on you being got up twice on higher difficulties to pay itself back vs a decent HP curio.

plucky flax
#

Hp is op as you don't need grim resistance if you max stack hp.

hidden crystal
#

+20% Health gives you +30 HP on your first wound, and +15 on the second, whereas +1 wound is none to start with, +25 on the second, and +50 on the third...

... so it doesn't pay off until the final wound.

Also, I think +HP affects your downed health, giving longer for a revive? But I may be not paying attention there.

#

As much as someone might want a low warp resistance for powering up warp unleashed, this might be a little low:

plucky flax
#

You don't spam special on deimos anyway.

#

At most probably 3 specials in a row.

wheat wren
#

Any psyker main YouTubers you guys recommend?

thorn cedar
#

Ryken XIV

fresh reef
#

Does anyone know if Cerebral Lacerations stacks with itself?

#

ie, if multiple psykers are using it

olive ember
#

eh I just don't use CL

fresh reef
#

Hits a couple of the same breakpoints at 6WC if you decide not to take the feat that increases damage with peril (forgor the name because 90% of psyker's feats are just "Peril Warp Buzzword Psykinetic"

olive ember
#

Not really sure tbh though if you are using CL most things will die in 2 BB anyways

#

only thing of note would be against bosses but idk

fresh reef
#

It lets you twoshot crushers and reapers

#

Though again, irrelevant if you're running the aforementioned feat

#

Personally run wrack and ruin, and don't see much value in the other options for column 3

olive ember
#

Wrack and ruin is

#

well its a feat

hearty python
upper galleon
#

nah for maelstrom

#

you just have to use illisi IME

#

too much stuff to be worth getting stuck for a second and Illisi still does plenty of ST damage

magic hull
#

Fellow psykers which is your favourite fit:

lyric burrow
#

3

plucky flax
#

I don't use my sword for them.

strong gulch
#

3

shadow wigeon
olive ember
#

Maybe, I just used tranquility tho