#psyker-class
1 messages · Page 626 of 1
You'd be surprised. I'm often operating between 50 and 100 during active fights the entire time.
when I need DR the most, is usually frantic melee, and perils tend to be lower during those moments
aswell, toughness is either max or 0 at those times lol
i use the illisi, so I have a bunch of peril during melee
If I need more the Illisi is easy to special spam and for Deimos I just QQ
I am using the illisi, often doing a charge is uh, not ideal
at 40% peril, you get 19.2% toughness DR or +23.8% effective toughness
i find that I can usually comfortably get a special off as long as I'm spamming dodges
I did play a few games drunk and just got fucking demolished in melee because I lost my ability to spam dodges
yeah, I'll do that and a quick slash for the heals
as I run absorbtion
a quick slash usually gets me 40-60% toughness back
i spammed it even with quietitude cuz it's usually the best option anyways with regards to damage/stagger in most scenarios
Man what am I even gonna replace my two toughness perks with lol
Yeah i think a lot of people are doing this more now esp if your running unstable power
there isn't a clear optimal imo
for instance, I run a shredder, so I will get different mileage from perks
as I don't use perils for my range slot
if I were playing ultra safe, I'd probably run at least 1x gunner res, 1x sniper res, and 1x toughness regen
and stack toughness/hp in the other slots
I got a god rolled Vraks 7 the other day that I'd love to gun psyker with, but not in a Maelstrom mission which is all I've been doing lol
I'm not always getting hit by snipers or gunners, but I do always want toughness
and health
these are the two setups that I'm considering
no i'll rely on god and anime to protect me
if you get +1 stam an ur weapon
and simply pray that chaos spawns either don't spawn or are weakened
thats probably fine
Psyker stam already nutty too.
instant regen on psyker stam
if you play perfectly, psyker's stam regen is enough to block a chaos spawn over time
though I have been whiffing insanely hard in actual games
🤨
I have high hopes for this weapon
Yeah you can just keep up with a chaos spawn with stam regen
Dodging can also take some pressure off stam
Also what's the best way to dodge the chaos spawn grab, ignoring the times that he pushes me into something and i get stuck i rarely get the timing down
i think the safest way is to preemptively distance yourself away from the spawn
so that you have an easier time just getting away
since it does take some time before starting up an attack/grab after each combo
Yeah fair i am trying to dark souls dodge the grab lol
the grab is basically undodgeable as far as I can tell
have to physically move away from that bullshit
You can dodge it, it just comes out slow.
People dodge on the wind up instead of the swing.
But still better to just be putting distance.
you need to dodge->slide
i have this 1v1 video against the chaos spawn with the illisi since I have no stam/kinetic deflection and was doing it for practice https://www.youtube.com/watch?v=ys4eujyB82M
No block efficiency either, but did have one stam regen perk.
Not really practical because the Psykanium is such an open arena. In an actual game, I'd have less space to kite, though I'd also be able to get hit and rely on quietude and my ult for some decent regen.
Some remarks:
At the end of his combos, you'll always want to back away or move ...
most normal dodges won't generate enough distance
oh i meant that the attack has a high dodge catch
rather than that you can't react to it and physically move your character away from the hitbox
i'm pretty sure you cant iframe it
i should just call it i-frames
I need to start practiciing vs the bosses like that
Yeah its def reactable
i only did it because of my greedy ass setup for stamina/kinetic deflection
I assume that people with stam/KD have a significantly easier time
because 3 bars of leeway is not that much, especially when I often forget about stamina in real games
AUGH
Tbh chaos spawn is the only i can imagine practicing vs i find plauge ogryn easy af to dodge and nurgle i can just outrun
Although idk how to get away from plauge ogryn charge
Other than find something to hide behind
you can dodge it, but it's better to block it most times probably
Although unless it launches off the map it does nothing
I always just block it. Preferably with my back to a solid object lol
If I have dclaw I parry
I forgot those can parry
plogryn dodge https://streamable.com/q4lovr
you have to do it early, and the plogryn also seems to speed up as he charges so the timing will be even earlier if you're a bit far away
but yeah blocking seems to be better just so that you can stick close to the plogryn, unless you need to get away or conserve your stamina
Yeah with +3 stam ill probs just block
the charge isn't a guardbreak attack (so the damage won't go through your block and into your tough/hp); it just deals a shit ton of stamina damage it seems
I would be inclined towards the stam and no KD, but I want KD for picking up allies in game
I'm considering the +revive speed, I can't count how many times I was 95% done picking someone up to get hit
what's a good second blessing on purg staff with warp flurry?
Doesnt kd not make a difference when reviving or am i thinking of something else
Warp nexus
oh sweet, I was just rolling with that 'cause it seemed hard to go wrong with xd
just fishing for higher ranks of warp flurry now
Yeah nexus/flurry is almost always good
the +25% unarmored enemies seems a little... unnecessary though lol
this is the sekret i needed to do a plogryn fight solo with no damage taken with hammer
if i can ever get it to work
it may or may not be easier if you run to the side and then dodge into the other direction
cuz I think the plogryn's charge will lead into where it thinks that you're going to be at
maybe
yeah esp with the track record you have against it
Yeah i wouldn't trust it either
that was mean 😦
there's this but i'm not sure if it's placebo https://streamable.com/m9ypda
anyways the plague ogryn has some animations that are incredibly hard to read
that can 180 on the spot
owned
Wow thats insane lol
dude you know this shit's old when the old blessing icons mod is active
yeah I do not trust going near plogryns when they're doing the charge
i do not trust developers to make good hitboxes
i wish i could say the same but like
can opener mf
my brain is so fucking empty headed when i play this game im mostly working on instinct
Reminds me of the rat ogre 1 frame 180 degree down slam.
its so wonderful
with how many fucking ledges there are
this is like the only time i've ever been able to go "damn that was bullshit" when a boss knocked me off a ledge cuz the other clips of it happening are avoidable
chaos works in mysterious ways and sometimes it wants you dead
I've had mutants throw me into demon hosts that spawned behind me in previously cleared areas.
Arco is never gonna live that clip down
so, stamina modifies the block efficiency with kinetic deflection right?
is that still the calculation?
i haven't heard anyone remark on it being changed so prob
do you know how much each stam augments it?
lmfao
I am going to take kinetic deflection, and am thinking of taking +stam on a weapon
so you don't really have to clear the whole model
on the illisi, I have either the +stam or +25% vs flak
I dont remember exactly but I think stam was more than block modifier
I dont remember how much block modifier is by max.
block efficiency is not very good in this game
when using KD, stam reduces the peril cost of blocking
Yes
efficiency does nothing for it, as far as I know
correct, but it's better to get max stam
I know the usage
i made this reddit comment if the calculation still applies https://www.reddit.com/r/DarkTide/comments/10dzfgk/the_emperor_has_bestowed_upon_me_this_godtier/j4qtumq/
cuz he smacks me in the face and it dont do shit
Getting more stam is good, but I think taking KD and a stam curio is overkill
(ignore the opinions at the end of the comment)
Im wondering how important yall think +flak damage is on an illisi
very
if you're spamming it into scab ragers/maulers
I use the illisi as my main weapon, so I'm doing that frequently
cuz it helps a lot with mixed
illisi I would prioritize the 2 perks + slaught
over the 2nd blessing
if you're not doing it much, you could have the 2nd perk be whatever
flak is the #1 perk priority eh?
maniac is my #1
god i love how in the psykh you can completely bug out the plogryn
flak maniac
Id do maniac first yeah
I have maniac, tho running shredder I am not sure I need it
oh yeah
you do lol
prob don't need maniac with ap
because sometimes you can't pull out the AP
besides saving ammo or if you're not reloaded
and if it's a lone mutant it's better to use melee to save ammo
yeah, muties are a real thing
might be a concern on the mutant wave maelstroms if you don't have pinning fire stacked or enough damage buffs
though the reload on the ap is only 2 seconds
Id use sword anyway for the infinite dodges with 10 muties lol
its fast, and the illisi cant reeally deal with muties in that situation well anyways
you can one-shot them since they have 40% hp than normal https://streamable.com/y1vf95
It can if you have unstable and +maniac which allows for oneshots, 2 shots on normal
ah I didnt know that
40% hp than normal
I have been taking deflector, just for suvival
read your message
huh
HUH
what magical powers do you u have
i think some modders remarked on enemy pathing in the psykhanium being questionable
yes
the map geometry has some weirdly laid out points that make enemies do stuff like this
I wonder if it has to do with enemies usually being in there
which is why on top of all the other things that make the psykh bossfights not very useful instructionally
there's also that
even for a flat plane the pathing is fuckin strange and the AI behavior with it gets a little nuts, as u can see here
General consensus is unstable + slaughterer is where it's at eh?
Ye
thank u arco i have now made formula for effective toughness despite not being good at that shit lmao
i'd probably run deflector if I were playing to win and if I were running kinetic deflection
Deflector is good so it can be swapped with unstable
Through pure brute force and my phone calculator
Seems like deflector + KD or Unstable + KS
or with stam
However i like funny damage
instead ur playing to steal grims and discard them (and ur body)
since with just 3 stamina bars, it's fairly easy to get guardbroken by random ass ranged attacks all the time
ur not even a psyker main
go away
if I wasn't running deflector I would run some stam
i am a very greedy person
i dont appreciate your unwelcoming behavior
also like if ur not runnin KD what the hell is the point of deflector unless u stack 3 stam curios
like are u gonna block singular shotgunner blasts
cuz if u can do that consistently u may as well just... dodge
dodging helps
I wouldnt run KD without deflector
pellets from shotgunners deal their damage over time it seems
i think maybe the hitbox lingers or some shit
so you can still take damage once your i-frames are up
i've never had it matter but maybe some people aren't playing with the muscle memory of a singular shotgunner being the most dangerous enemy in the game
i wouldn't want to get guardbroken in the middle of a ranged patrol though
i miss being vibe checked by the 3stack of shotgunners doming u at 20 meters
god damniit
good thing they nerfed their toughness multiplier from 3x to 2x and their base damage
At least you can still get blasted in melee by them and get lauched back
they used to fucking annihilate all of my toughness and half of my HP in a single shot
close-ranged snipers
ikr
they were brutal
woe be upon the fatshark devs. i miss them
You just liked to watch arco get blasted by shotgunners didnt you josho
Oh i figured you guys always played
i met josho around when his femboy arc started
don't believe any of the words he tells you
like 3-4 months ago?
I do not know josho pre femboy arc
few do
some timeframe around then
it was when you were being gaslighted about that invisible trapper
that was funny for the first 2 days and then it got old
Wasn't that a thing for a while
well there are certain denizens of the two psyker chats that suck at coming up with new jokes
🦟
that was closer to 3 months ago
i think
so josho is a trap
he is a real femboy
trapboi
man
i can't beat a single maelstrom lmao
my pubs are dying to poxwalkers
while i'm fighting a spawn, a flamer and a mutant at the same time
i've got three wins so far in ... shit idk
20 attempts maybe
two were real close but we did not make it
it really is pretty much the weakest link
(but we did beat the mission objectives so i guess you could count it, we just didnt make it out alive)
yeah you can tell who's actually performing to task
ill try to shore up the shortcomings of others but sometimes they are just too heavy, sadly
i did run into an absolutely incredible helbore vet yesterday
like sure, a super strong or 'meta' weapon is nice but in the end what these things test is your ability to perform the basics 1,000 times a second without making a mistake
so i dont evaluate based on the equipment, it's purely the outcome i care about. that said that helbore vet was gawddamn out of my expectations lmao
I havent done many but managed to win one of the monstrosity ones
Does maelstrom offer any more plasteel than a regular damnation? That’s all i really need at this point
plasteel is the same
Damn, they shouldve increased plasteel drops in them too
A higher tier plasteel pickup just for maelstrom
nah. i mean i get the logic behind it, it checks out with the rest of the curve
but VT2 showed the value in separating the rewards from the difficulty curve at a point when it comes to player bases
cause Legend is full of sweaty fuckers who get antsy about losses or dying with a Grim because they're still trying to grind, whereas Cataclysm, having the same rewards as Legend but being harder, only had people who love having their balls twisted in a vice
Yeah cata the same as legend
Think ill just stick with quick play bonus regular aurics missions
i wanna see people play these modes to play the mode itself, and not to try and take an efficiency shortcut for a build or something
besides, even if you tripled the reward right now, the win rate is atrocious lmao
you'd still do better running regular damns
Speaking of bad players, it's me. I can't consistently do T4s today.
I'm usually not Good™️ at this game, but I am full garbage today. 💀
Figured out what my problem is. It's brain fog. I just tried to throw away a pair of socks.
Which type of curio do you recommend for a psyker ( I'm using force sword + purgatus)
I wouldn't worry about curios until you're level 30
Damn, even with the true level change I'm in a lobby with a 946 psyker... which one of you is that?
can someone explain why force block does not always block bullets?
so it cant block snipers
newp
only the sniper damage resist on curios
oh not with snipers i meant for the sword
slaughterer if you use your force sword to fight lesser enemies for a meaningful amount of time, but you're also using purg so it's whatevs
which force sword is this?
deimos mk IV
Another question: what's with the hype for the deimos force sword? Quite like the other two, just haven't gotten around to that one yet
More mobile than the other two? That is mobile
you can go L1 into H2
mightiest melee dmg in the game i think
light combo is better, the light stab is more accessible, and it has a heavy stab
u wanna go light -> heavy -> light -> heavy and aim for heads with it
that combo does the most dmg
i'm bringing that shit to monstrosities maelstroms; but I otherwise prefer my psyk aura as usual
I don't maintain my warp charges well enough to get the two-shot BP on crushers and I'm running trauma usually anyways
yeah
I am atm running with flayer so charges are always up
I am just wondering what is likely better for the party, CL or aura
Intriguing all round, will have to give the thing a go
I do like the OG one, despite it being way less useful than the Blaze so the Deimos sounds quite nice
the effect of psyk aura probably won't be felt by your teammates since they might not know about psyk aura and whatnot
and the general mentality of conserving your ult, which I do as well
depends
yeah true
I like psyk aura because of the very strong personal benefit it has
especially since i also run kinetic barrage
I am also running barrage
but I am absolutely bringing it to monstrosity maelstroms
solid
this is the build I am messing with atm
Shredder/illisi
deflector, which is why I have Kinetic deflection
How I would change it based on the channels feedback is
drop deflector for Unstable on the illisi
Take 6 charges, take aura or communion, Take kinetic shield
is that about how you would change it up, assuming you have a Slaughterer/Unstable Illisi?
yeah that's what i run except for flayer with trauma/illisi
you keep flayer?
i am very bad at warp charge management
I hve been liking it
I could do better but I have it since I can't be assed to brain burst sometimes
I notice I tend to drop charges during some engagements, so I don’t rate 6 charges highly unless I have some passive regen
Sometimes like, you’re too busy to be bursting
I notice flayer proc when I need it to a lot aswell
With rending from Uncanny strike, it uses the base damage value, ie. unarmoured, is that affected by +25% unarmoured perk? or does target still use its base perk mod?
yeah the usual perk stuff still matters
rending doesn't change the armour mod being used
my explanation of rending #psyker-class message
my shredder/illisi setup if you're looking to see what other people use-
so using the example from my link, +40% rending and +25% carapace means that you'll deal 79% * 125% = 98.75% of your base damage to carapace
so smacking a mauler with +100% rending, an unarmoured perk won't help
it's only zealot's ult that gets downgrade thingy, which is a separate thing from rending
and even with the downgrade, it only makes it so that the base damage uses another armour mod
but if you, say, are using a flamer on a crusher and ult, the +carapace perk on your flamer will still boost the damage on the crusher while ulted
getting bored of force-sword master-race, trying to find some way to make duelling-sword not feel like such a massive downgrade
wait for november content+balance patch
is probably the play
the deimos does everything the dueling sword does but better
daggers still have some play if you get Lacerate + mercy Kill 4, but even then the rashad is probably the best all rounder
duelling sword's single-target isn't too terrible
and I think the armour modifiers on it are pretty meh so uncanny strike seems like a decent option regardless
it can get decent output with uncanncy, but the dagger out performs it
its single-target damage isn't bad, but, since it doesn't have much stagger, its still risky
except vs crushers
your only defence is to dodge backwards, but, if there isn't space to do that, youv'e got nothing
unless they patched it out, rending% will boost your stagger, though I have no idea whether the extra stagger from rending% will push the DS past any breakpoints
yeah, but even with +100% rending, you can't stagger anything important
still, when compared to a diemos, it is very lack luster
fuckin 3rd light on the MKV DS has more stagger than its heavies
if you like the dueling sword, I would reccomend giving the knife a go
with mercy kill and lacerate, it can do massive weakspot damage, in addition to being as mobile as the DS
I will warn you though, without mercy Kill 4 and lacerate, it
is not amazing at all
does that not struggle with maniacs tho? would Uncanny be better to deal with maniacs?
mfing shieldgryn backseating
i met him in an earlier game but wasn't in the mind to block him before the mission ended
i never keep voip on, simple as
it was in chat and the mf was talking about how we all needed to deal with snipers
like no shit but i'm also dealing with melee before I have the space to BB
i was clutching a game yesterday when a dude left just as i was rezzing him. i assumed a crash but apparently he had been vocally shittalking my build the entire game + clutch and i guess he couldnt eat his own words
Idk why some people care so much about builds, if i do fine with devils claw and revolver does it matter
peeps be whack
I also think people get too caught up in people filling there "roles" which leads to the shieldgryn arco played with
Like yeah ogryn probably cant deal with snipers but he can help deal with whatever is preventing arco from dealing with the snipers
BOX
"shield"..... "help".......
Chuck that shit across the map
I had that on a game last night or the night before, 2 or 3 snipers on the other side of the bridge at the start of Ascension Riser and I couldn't get space to BB. Gory asked if anyone brought range and I responded I was trying, which I was until I dodged myself off the side. The zealot had a fire shotgun and I don't remember who else was there, but I wasn't getting any close range cover to be able to BB.
or just moving forward, because there's a blindspot to the snipers
just the issue of getting lvl <100s who don't know how the movement system works
lvl 41 vet who went down 5 times and couldn't use the bolter for the life of him to kill snipers
and continuously walked into where the bursters were coming from so I couldn't even kill them with my trauma
and we wiped because i made the stupid mistake of trying to save his ass and went into a bad position
people who can't aim should just play psyker
idk, ogryns can counter snipe
you have a box lmao
There's even a seer line about not really aiming and having a good time. 😂
Also accurate.
and im both!
fair but i was giving them the benefit of the doubt and thinking they might be out
yeah that's a good benefit of the doubt to give
i looked over at my footage and the mf was at white nades during and after the sniper section
11 Views. Watch Sharing your lunch box with sniper and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
ik i was mostly joking
cuz clips like this are just too funny
too bad chainsword is shit
best to buy the good ones and sit on them until buff, theres no max inventory
i have so many shitty weapons just waiting for their time to shine
i hope fatshark notices them
I have one that I kept. I recently melted everything for a cosmetic I don't use.
sounds right
psyker specific chain sword blessings when
ikr, it's so good on a weapon that already has a great offensive blessing
not sure about blaze away, but pinning fire still slaps
Nah i think BA is still good lol
I have heard rumors that it will be nerfed, but I don't expect that anytime soon
being able to regen toughness in a pinch is too good. I don't know why anyone other than a vet would take something else
I suppose cavalcade makes sense for a zealot using crits for DR
Nobody uses the crit dr talent
And reapers/boss if you need to dump
Yeah though as psyker I bb monsters.
It also is very strong if zealot needs to deal with 2+ crushers in a pinch
Anyway for me blaze away over inspiring barrage.
Completely personal preference
I have both pistols built heh
You're stronger against some stuff
And weaker against others
interesting, I’ll have to farm more pistols
So
How much damage does a brain burst actuslly do?
It doesn’t seem to scale, at least looking at playing on different difficulties
Need to have charges
1100 base damage
and always targets the head, so head hitzone multipliers apply
e.g., it'll deal 770 damage to daemonhosts since they take 0.7x ranged damage to the head
which perk should i roll
I'd say unarmored to maniac
i made it
Is that the psykanium?
yeah
How the hell do u get up there lol
i used some skill
interestiing
i used a mod to spawn bursters, alot of them and just kept spawning them until i launched up and landed there
there's another mod which lets you set gravity either very low or even to zero, so you can jump up there.
more fun to launch yourself with bursters
I keep forgetting that mind in motion is a skill because of how useless it is
he likes flying
that didnt take long
yeah just kept smacking bursters and 3 of them launched me up so high
no since they dont attack you when your out of the map
my next mission is to get on top of the psykanium
be warned that exploding too many bursters will crash your game
havnt crahsed yet
but u how do u put ur character above the burster or put burster under you to go upwards?
put about 12 ish burster underneath me
then u turn off invisibility and fly?
my invisibility is always off i just spam them
if ur a chad psyker, you can explode them all at once with trauma
but then i gotta change to psyker and then go back in
perks for curios?
they are great
which ones are best?
toughness, health ones
You are in the psyker channel but not playing a psyker??! 😮
i switched to psyker
traitorous
playing as psyker
aight turning on invis and then using trauma is like setting of a nuke
did they nerf illisi?
dont notice it
i wanna try and get on top of the entire thing
nah
i did it
+Toughness and +health perks can give them an extra boost; toughness regen massively speeds up your coherency regen; stamina regen can be worth a look if you like running extra stamina (however, psykers have a very short regen delay and not much stamina by default, so not so necessary if you're not already boosting it); gunner and sniper resist work well as those classes work by doing a lot of direct damage (but the others are pretty worthless, as those classes don't do much direct damage, but instead screw you over by letting other things damage you); corruption resist is potentially okay (but grimoire resist is useless, just slightly slowing down how long it takes to deal its full corruption); and ability regen is maybe okay if you're stacking it with other feats that help reduce cooldown, but is underwhelming otherwise.
Full on essay
Ogryn: Gunner, Sniper, Tregen
Psyker: Gunner, Sniper, Tregen
Zealot: Gunner, Sregen, Tregen
Vet: Sniper, Sregen, Tregen
I run a lot of stamina regen on my psyker, but then I love being able to spam a heap of pushes to knock down a horde.
Toughness regen is pretty good, but the fact it only works on coherency regen means it suffers a lot if the team gets split (or just won't stay together), so I only run it on two of my psyker's curios, not all three.
Use the unlimited dodge with psword and go sideways
The ogryn looks the best, the other look rather weird
They are all so shit.
Lmao psykers head is literally reused from other set
Now i have a discount for new set because of it
The jacket too, but in a different color...
Yeah, but here they atleast changed the material (this one is leather, previous was cloth) and color scheme. Head is just completely same
In the end, there's very little variety when you consider all the outfits available in the lore.
I wonder why the don't release all the unseen sets 1st, and THEN cycle, there are a lot of sets in files, that just sit there ready
😍
3 options
2 imo
Keep flak replace the 2nd one with unarmored imo
Swap nexus with flurry
Alternatively replace transfer with blazing spirit and groaners with crit chance
how very considerate of the emperor
Your not level 30 right
Ok was gonna make sure lol
it was sudden cuz this came from heresy level
I like that gun however its not meta
honestly i might use it for shits and giggles
autofire go brrrr
oh so i didnt know that the right click of brain burst is more stronger
I was using that gun ln and had some really weird bugs going on
On reload my total ammo count would fluctuate between like 120 and 1200
new one
If you only play meta then you only use illsi / caxe and shredder pistol
I was tempted by the jacket, except that now grandpa is full leather ! 🤣😐😏
Waiting for my sisters of battle full spandex outfit with a whip
Only available for Ogryn.
(Still disappointed we didn't get lady ogryns. I want a hulking lady ogryn with an Austrian accent).
can you put blessings from a voidstrike staff onto a trauma force staff?
No
All staffs have a different blessing pool even if they have mostly the same blessings
thank you
What build do you have for using the laser pistol ? I've seen quite a few psykers use it and it intrigues me.
I do 1-1-1-2-3-3
Thank you !
Hello anyone doing the malleus monstronum penitent ?
I am at a loss on what to sacrifice
Gotta either sacrifice that warp flurry 4 from either staff or transfer peril
tier 4 warp nexus for purga worth picking up from melk?
I'm so out of the loop of what's good for staves ._.
okie, thanks
came back from a break, noticed psyker has 2 new melees, how are they
aww, just ran into a group of 3 kind souls who would've done malleus monstronum with me but they didn't realize I already had it and you need to do it in a private lobby now((( ah well, at least the lad got proper dodge training
I was thinking why the other two wouldn't come help with the daemonhost until later when they asked about the achievement
What’s the strat/reason with purgatus warp flurry anyways? Trauma I understand
Same logic. There's also just not much competition in the blessing pool.
faster charge = more uptime of flames
it's mandatory for difficult missions
Not sure if anyone else is running Cerebral lacerations much, but I am really enjoying being able to reliably double tap crushers
comes a big cost
you drop the ability to use anything except KB at 30
and you also don't get psy aura
Really stonking stats, and could potentially replace my Psyker's current MG12, but I'm terrified to give Hadron a chance to ruin it:
Also, to be honest, I already know I need to replace that ranged Crit damage.
So the chances of Hadron not bricking it are basically zero.
KB is the best
yeah, I do miss psy aura
just rolled this and I am PUMPED
Well, replace Carapace Damage at least, then decide whether you more want to upgrade Blaze Away or replace reload speed. (Sometimes that quarter of a second on a reload makes the difference, so I wouldn't call it terrible, but it's probably not going to do as much as a damage buff).
can someone scream at fatshark so they can hotfix these damn loadouts bugs AGAIN?
how do they keep rebreaking this shit
over and over and over and over again
Yeah my loadout 2 is locked
I dont have Blaze away4, so I will probably replace reload speed or just wait
the reload is, OK
its between that and + specialist damage I think
maybe + flak
Iirc that gun has high maniac damage base
I swapped carapace for maniac
So if you have to pick between the 2 probs flak
Yeah, it's been a while since I used one, but I don't think the shredder needs that much help with Maniacs.
But flak/maniac is ideal
thats what I'll do, I dont think olding out for =eventually getting BA 4 is wise
I just took this into the meatgrinder
wowie
when both the buffs are ramping up
it guts nuts
i love having to go to the psyhcanium to swap which loudout im forced to use
yeah, PF and BA are probs gonna get nerfed at some point
To be honest, many of the stacking power blessings need a nerf.
Pinning Fire is grossly overtuned. Blaze Away isn't that crazy tbh
Right now, things like Slaughterer are "if you don't have this, the weapon's basically bricked".
Yeah pf is the big thing
Nah loads of weapons can serve a function without Slaughterer. Slaughterer is simply very good.
Take off pf and keep blaze away the guns pretty mid
Imagine if Slaughterer gave you stacks of that level per hit and lasted 3 seconds.
That's how Pinning Fire do.
Completely stupid Blessing right now, especially on Shredder, where farting out five rounds instantly doubles your EVERYTHING and you can maintain the buff through a reload. Just goddamn silly.
I do think slaughterer is pretty insane
People love when it's working but forget to notice when it isn't.
Easy thought experiment -- four players, all run Slaughterer. Who's going to actually be able to maintain max stacks and when?
In a horde that's pretty easy. In a mixed group of Elites, not so much.
Against three Monstrous Specialists, nobody.
I flamed a guy for not just going to the elevator at the end of a round and he flamed me back. 
So he didn't do any of the scanning at end event and was just voidstrike staff around. And in the end he didn't go in the lift and still farming trash mobs.

Not that his void holds a candle against my blaze trauma 
I hate when people refuse to get on the elevator
They just kill trash mods till 46 elites show up and kill them and now we have to wait for him to die
One of the worse map for it is hab dreyko.
Or go get him
People love to farm the horde at the end.
Complex?
I want t4 blazing spirit on trauma staff so bad.
4 stacks to maximum of 8 stacks would be real nice.

blazing spirit vs brittleness?
i feel like bosses and such might make it worthwhile
but ive never had a good trauma, rolling currently
trying to get all the arguments for blessings, so when it does happen i can be informed
i don't think so lol
the question that you need to ask is
is there any time I would not run this blessing
Yeah when memeing.
I don't think that's ever a consideration for PF or slaught
if you have it you run it lol
Yeah, just had an Auric Heresy HiInt party for Vigil Station Oblivium who - while I don't want to slag them off - were rusty on some of the fundamentals of the game.
- Even if you know where it's going, the servo skull doesn't go anywhere if you're not accompanying it, so don't all go down the left and leave one player on their own to actually follow the skull.
- When your psyker is down to their last wound, please don't shoot the poxburster they're about to push back.
- And when you do rescue your psyker, please don't shoot the two lone dreg melee trash they're trying to brain burst to get their warp charges back up.
Someone tell me that this is good. Because I know it is. But I've been wrong on so manyy things that I thought were good before. I'm using this on maelstrom and mowing down specials/elites/chargers. This thing does double dmg on crit ~700 on headshot. Not hard to do, and if you're hitting that at like whatever the refire is, like 2.5 shots a second? In two seconds you've done 3500 dmg assuming all shots hit, but you still do huge damage on torso anyway.. THat is my case, headshots do massive damage, high refire rate, big magazine, big reserve. Couple it with automatic Brainburst, and go with a rapid brainburst build for monstrosities or situational combat coupled with amplified damage from brainburst, you have a really hard hitting build... What do you guys think?
1750 max dps.
I use this for carapace armored
I guess you could say that Im going for a rapid specialist sniper build. I have found that the staves don't really cover that to my satisfaction as direct targeting and damage. Voidstrike hits other things before hits the target in the back. Lightning hits who's closest. Trauma doesn't go far enough, and flame is great, but not for getting those guys in the back. Brain burst, you have targetting issues because of guys in your face. Brainburst comes in handy when you have something big in your face. Thus, the amplify damage perk.
With the SMG, that I tried, it was good, but I found that I ate through too much ammo and used it more as a horde clearing tool.
I tried the Revolver but, my accuracy wasn't as good at that as I liked, and I kept knocking everything over which I guess is a bad idea.
Didn't like the autolasgun because it felt like death of a thousand paper cuts.
Not a big fan of the autoguns. Their ammo is too low for my taste and they don't have a refire that feels "right" to me.
Those are more on matters of taste and preference
But the staves are functionally unviable, unless I missed something.
not sure what to reroll Infested into, maybe Carapace? unless it's better to just change blazing spirit and keep infested % I want to save 1 to get t4 slaughterer if i ever find it. it still 2 hits mutants, so i wasn't keep on changing it to maniac %
I was told the BS perk was hot garbage.
So I kept one in my close cuz I thought it was awesome.
closet*
MG12's can be great, but there are definitely some problems here: +Carapace is utterly useless on it - almost nothing is carapace, and boosting carapace damage so awful that even a crit headshot barely does anything against the things that are. Against a Crusher, BB it. Against a mauler, shoot it in the body.
I also don't like any of the crit blessings on the MG12. Crits are too random on a slow firing precision weapon, and frequently just results in overkill. (And when it doesn't, it's messing with your breakpoints in a way where your muscle memory is probably already going to fire a second shot anyway).
Thats true...
low damage and finesse rolls tbh just replace replace whatever until u find a replacement
You're right, I dont argue that...
But.. how much of a difference does this make if it works?
Im confused
and under the influence of a cannabinoid.
or however you spell it.
mathematically it's good, the problem is that you can't just convert ammo into damage
which is the whole point of automatic weapons like the autopistol or brauto
which means that if you're in a high pressure situation with multiple high prio specials close to you, you may have trouble clutching
ye you got rekt
This person I notice isn't on the roster anymore either.
the stats on deimos matter a lot more than the perks/blessings, I would focus on getting one that has 80% dmg/finesse/first target
and then fixing the blessings after the stats are good
ya, make sure u only listen to me
call me daddy
i should really unmute the discord or i'd keep missing mentions
rng is awful to me
This is my current favourite MG12 for my psyker. Admittedly, there are blessings that could do more damage, but this Blessing combo does a lot to make up for not having the Vet's ridiculous feats for resisting ranged damage/suppression:
https://cdn.discordapp.com/attachments/1046914150363844779/1133688552912322580/Kantrael_MG_XII.png
ya marco has the right idea
i'm somewhat certain that the stagger values on kant12 are not high enough to reliably stagger and activate no respite as well.
If I could change it freely, I'd try it with +Elites rather than +Reload, and would possibly trade some Mobility for Ammo... but it's not bad this way. The MG12 already has a lot of ammo, and the high mobility does give you slightly better accuracy on the move.
I did just get this one earlier, but I've not yet worked up the courage to have Hadron ruin it: https://cdn.discordapp.com/attachments/1046914150363844779/1139610760528527490/image.png
i think standard flak maniac will be good too
Does the blitz stuff on maelstrom effect psyker at all?
Reduced Peril on BBs.
It's not bad against Maniacs straight up, and I think that +Elites would push it to get headshot kills on Gunners/etc at slightly lower Warp Charges.
(At Heresy at least. It might even push it to headshot them at Damnation with Warp Battery/Unleashed and no Peril, but I'm not a reliable Damnation player yet).
once you start doing some 5s you'll start to feel the downsides of the 12 a lot more
the reverse distance damage scaling and the necessity of needing to headshot starts to feel really tough to deal with
You'd still want no respite though to kill reaper and bonbon.
I'm entirely happy with Between the Eyes/Ghost for those jobs. If you've got a target with an easy to hit weakspot like a Reaper's head or Beast's back, you basically ignore any amount of ranged fire until they're either dead or your mag runs empty.
(And as a psyker, if I can't see the Beast's back, I'm using BB).
True I'm purely basing my opinion on vet. I don't use mg12 in anything but that class. For me it's unarmoured flak and opening salvo no respite for maximum damage.
I think mg12 unable to 1 shot dreg shooter when not playing as vet make it a really difficult choice.
keep in mind he says he does play on heresy
so breakpoints are prob different
On vet with unarmoured it has to be in volley fire. So as psyker with unarmoured even in heresy I don't think you can get that 1 shot body shot breakpoint.
Don't have unarmoured high damage stopping power roll on my psyker to test.
#jealous
Awww. Baby.
What should I roll for on a las pistol?
Flak then unarmoured/maniac/critchance
stopping power doesn't affect unarmored. but 80% damage is 255-317 base.
With 6 WC and 10% boost from WU which I believe is additive with each other; that is a 34% damage boost = 341
I believe the unarmored shooters have 400 hp
blessings don't really matter on the laspistol, you care mostly about perks and stats
80 damage, 80 stopping power, 70-80 ammo
Is the push from las pistol any good? I haven't been able to use it effectively.
Eh. So this one's weak then?
blessings you can take infernus + dumdum; but I would literally rather use one without blessings if it has good stats + perks
Does the 20% make all the difference in this case?
it affects damage so IMO yes lol
Hey did anyone else have technical difficulties with unlocking the redemption raiment?
which is redemption
I'll try it out.
Pick and Mix I think its penance is called, kill 4 specials with brain burst
On Heresy, with that lasgun (so no unarmoured). I originally tested it with maxed out Warp Charges, but then I thought I should test it with none:
Wut heresy is op
Warp Unleashed is still active, but at least at this distance, it drops them in one.
Damnation you can't drop them with no warp charges, but with six charges and 0% Peril Warp Unleashed you can if you're not too close:
And that's still with no +Unarmoured.
And I have no idea where my health bars have gone in the Psykanium. Must be a mod messing with it, but I'll have to work out which one.
Testing it, you can be at about half this distance and still get one hit bodyshots at Damnation with six Warp Charges and WU.
That (fairly) static +34% from Warp Battery and Warp Unleashed is not to be sniffed at.
I'm starting to become somewhat reliable on Heresy HiInts, so I should probably try doing more Damnation.
you'll clear auric maels in no time
i am a filthy psyker revolver user and i cannot stop myself
Is there still low int damnation available? It gets you acclimatized to the higher health pools, but it's easier than a hi int heresy, really.
Well, I went and played a Damnation, and it went well until the end. The Vet and Zealot legged it on ahead, left a load of enemies in the way of the Ogryn and me as we were trying to act as a rearguard to stop a load of specials catching us up. I get hit from behind, the ogryn gets overwhelmed and then the Vet and Zealot just sat in the lift waiting for us to die.
Technically still a victory, (so not saying they should have risked rescuing us), but not so impressive when we had two unnecessary deaths because we completely forgot teamwork in what should have been the last thirty seconds of the map.
It's generally as people have said; Damnation felt like a much smaller jump than Heresy did.
(And yes, the MG12 still held up reasonably well, even if you have to double tap some of the elites you could have headshot at Heresy).
i only ever stay behind for lagging teammates cuz I use the trauma
otherwise, I'm booking that shit
often a rear guard isnt needed, you can just sprint to the end to finish the match
Well, I'm not too unhappy with my overall performance from the run, although that is a hell of a lot of overkill damage that implies I'm mostly killing things and then having to smack them again:
Second run was a lot cleaner, although my stats are less impressive:
With two rumblers and a revolver on the team, this was one of those missions where I ended up mostly on anti-shooter duty.
While also having to be fairly sparing on ammo.
What do yo uthink the best blessings for the Accatran MK7a Recon lasgun?
recon lasgun is not considered by most to be very good
if you wanted to use it, I recommend focusing on the perks + stats moreso than the blessings
What gun would you reccomend using?
On Psyker? Probably the autopistol or staves
How's this Autopistol?
it's not bad
replace +1 stamina with maniac damage and replace cavalcade with pinning fire
Revolver isnt bad imo but autopistol will be infinitely better
But revo is fun
Melk selling garbage again
i mean that's good imo
i'm glad they made the progression moreso based on brunts + consecrating
rather than checking shop every day lol
Brunt needs to sell higher modifiers.
man ever since these server/matchmaking changes I've def noticed some lag issues
Game is dead so they probably pay for fewer servers.
Fecking gamed trolled me good with the loadout bug.
I had my build loaded in the morningstar to try out a new staff.
LOL. Loaded into a game with a different loadout. That was my last game for the night. No new toy try outs tonight.
yeah I checked the player stats the other day, ~2500 average players daily
Splitting between normal and auric also doesn't help.
But they need to get new classes out soon..
man nurgles blessing really fucks with my shit
burgled bosses be like
the specials are the real terror
you can get 3rd person? 
Yeah, I couldnt' get a full auric lobby today yet
Nurgle mutants are my nemisis so far
we were fighting CS and im doing overwatch. trapper shows up, can't stun it, i dodge. second one, also buffed, cant stop it, nets teammate aggrod by spawn. dog shows up, i ult it before it jumps but it too is buffed and eats me. blessed mutant shows up from behind and scoops our ogryn and smashes him til death
all in about four seconds
Yes, the Perspectives mod gives you a third person mode.
this was before auric but my favorite down so far was when a mutant grabbed me, threw me, and a sniper shot me mid air
Lmao ive been thrown like a ball into a hounds jump before too
still gets a laugh from me
Well, I quite like it. Lots of people insist you've got to turn up FOV to improve your situational awareness, but I find wide first person FOV makes me nauseous, so I prefer the third person approach.
im fine with how the game is i guess, plus i am horrible at installing mods 
FWIW mods are very easy to install for DT
i wouldnt know where to start tbh
i'd just end up placing it in the wrong file and breaking the whole game probably
I mean yeah I guess if that's your attitude why even try
Installing DT mods is a lot easier than it is for some other games.
Yeah, the thing with the initial system, as much as people complained about not always having challenge difficulties available was that it channelled everyone into the same games.
There's video's on installing mods.
If it's something you're interested in, I believe in your ability to do it. It is tedious at first.

:D

true
and well bg3
haven't touched dt in a week
@thorn cedar
Anyone have a tutorial for staff mouse 1 macros? Or is that not allowed. Maelstrom making me need to tryhard
How's the Psyker life these days?
i have fallen in love with the surge staff due to the maelstrom missions
that should about sum it up
I've been so invested in telling people Surge is bad in the past
I can't get over it

why tho
Because it was bad
its pretty good bc of all the omega special spam waves
It has never been bad, as long as you understood that you were a melee build with a CC tool
i still never liked it because of the target limit
(i also don't like void for the same reason, though it's a cleave limit in its case)
Right. So it was bad.
It was and is an excellent CC tool.
Sure. And it makes things dance which is fun to watch while everyone else is killing things.
usable? put what, flak and unyielding or something on that call it a day?
I like it, personally I prefer critting with the thing and getting blaze off of it... but that's me.
Fire Trauma is wonderful
the OH NO message and left strike team message were within the same second
comedic timing
completely pro and worth it strat - jumping during a push while blocking moves you faster than if you walk while blocking https://streamable.com/kvwj4k
ignore the peril gen (and my stamina, and all of my block efficiency, and the complete wastage of stamina)
is this decent for shitty mobility?
You have 1 less dodge.
ưhats that mean?
Go to weapon breakdown. I think it's v. Then hover over mobility.
is haymaker the good second perk for a bleed build preacher on the knife? or should i go with a crit chance dodge perk? im just asking cause i saw the sweet ass knife
What's an ass knife?
what is the dueling saber used for and whats a good set of perks for it i feel it does pretty good with a hoard but idk if its good with armour i havent used it much yet
the duellies have below-average hordeclear; decent single-target; good mobility/block
they have the Uncanny Strike blessing with an easy activation condition that stacks up to 100% rending (my explanation of rending if you don't know what it is since the game explains about nothing #psyker-class message)
though their base damage is still very meh
if you're bringing out the duellies, it won't be for their damage but mostly for their mobility
and drip
i'm not sure about the duellies in particular, but you generally want +maniac on all of your psyker melees unless you're running a gun with good maniac damage (e.g., autopistol) for the express purpose of killing mutants faster
Are you doing math again
it will be to your pleasure that I don't know much about the duelling swords enough for that to happen
To continue my adventures on Damnation, I have to report that there are still some complete muppets. With two of the team already wounded, let's deliberately trigger the daemonhost.
im about to put maniac dmg on this bitch cause i hate maniacs
This happens at every level of play tbh. People do just be stupid, vastly overestimate their skill, or rely upon being carried.
Then again, sometimes people just have a bad game/session. It happens
also its alright but it felt better than my force sword cause my force sword was a sword i got from like level 25
i just need to farm money now to reroll my shit
i have level 3 unchanny on my sword which seems good rn
if it's the obscurus and it doesn't have slaughterer, then yeah it'll prob be the same-ish even if performing the optimal combo on it
i like the illisi
same
the special is just a power sword sweep and its just so good
The illisi just feels like a slightly more balanced powersword, and is pretty great yeah
i didnt have good blessings on it either just shred 2 and deflector 3
defelctor seems good untill i realise i dont block much unless im in melee range and then it dosent matter aboout bloocking ranged
i also dont use the infinite block stamina but uses peril perk
Well, Deflector can be quite useful, but it does rely a lot on the combination with Kinetic Deflection (and quite possibly a Stamina curio) to have it be more than a very brief shield.
There is the neat chain where Deflector can go through Kinetic Deflection to Quietitude to actually have incoming fire replenish your toughness.
really?
intresting
i think im not that interested in the perk tho so idk il look for something else to work with
also i just got a profane roll illisi in the shop thats nearly perfect
kinda goated
Why it so hard to keep warp
Probably because you're not running any of the feats that helps you maintain them.
just brain burst small guys to keep it up
Just pop their mental cherry 🍒
if you're impatient like me, you can always sprint-slide while channeling BB and dunk on some random poxwalker in the corner while moving at a brisk 5 m/s (or a little less than that)
That's assuming there isn't an Ogryn mowing everything down with a heavy stubber
you get a warp charge even if the enemy dies prematurely as long as you've charged to at least 50%
so you only need a 1 second lock on an enemy for a warp charge
No one truly cares about duelling swords
I wish my loot rolls felt the same
What is the better staff between Surge force and Purgatus, or just preference ?
Unless you know what you're doing with Surge, then Purgatus.
its just preference, the surge is utility and stuns and the pur-flametrower staff is for killing shit, they both have their uses
force sword only? prob illisi + 2-1-X-X-X-X
deflector + kinetic deflection prob mandatory for dealing with ranged if you can't use brain burst/staff
It's good when you have to solo clutch.
Just got my ass handed to me by gnolls raid party in bg3.
😦
refer to my secret op technique with deflector #psyker-class message
I mean, it always comes down to preference, they focus on different things.
Purg is for hordes, but lacks range. The primary has really good stagger but it falls apart on ogryn enemies.
Surge not for hordes. Has the strongest CC and can even stop a mutant when half way charged. Really good against metal armors. Primary is decent.
Surge is bad at hordes, huh.
Purga is op in this scab only no ammo pickup mode.
horrendous at hordes
Just burn all the scab maulers and ragers.
purge annoys me when i cant blue ball the enemy from a distance
does anyone have the always attack first mod?
👀
I had thought the surge force was similar to Zealot nade on groups, guessing it has a cleave limit?
Yeah. It can stun like 6 targets and only really damage two. The damage is weaks against unarmored and laughable on infested.
That being said, when you get a pack of scattered shooter you can stun the feck out of them and close the gap for melee.
Alright, surge for armored lads, flames for everyone else, thankey!
Purg is definitely easier to use and easier to manage peril. It is strong enough to have any feats too.
You can build to focus on BB or push your soulblaze even further etc.
I sorta like the electricity for not blinding everyone with cyan clouds
It's true.
That's a mod for the flames, but it only helps your vision
I always blow myself up with surge, I can't seem to figure it out. I do love my void though. Clears hords and can stagger a lot of specials to interrupt them.
Yeah.
Peril builds quickly with surge and it builds after casting that can send you past 100%.
trauma instant 3 stacks is really good. You can wait for a crit and then swap to a power axe and trash will die just from the 3 stacks very quickly
Surge building peril quickly can work well with Warp Unleashed.
Power up your Illisi.
This is real thats the main reason i dont use purg it blows and kills my frames
VOID STAFF SUPREMACY
I don't remember names, but my void has the blessing to quell on critical hits. My feats are specced towards high peril damage.
I love when I hoard shows up and I can launch charged attacks into then. Aim low to let the power increase, and then aim at heads and I can consistently keep the peril around 80/90 without needing to ult or actively quell.
Then I'm charged up for any specials that drop in with them.
dude honestly i dont even know. All i see is three stripes and I just think its good enough
Fr dude i love the transfer peril perk it does so mych work
Lol i saw another perk that stacks more bleed on crit hits so you can be permanently applying multiple stacks of bleed at all times, but i really dont know
Transfer Peril is the blessing that quells on weak spot hit.
It's satisfying. Launch ball at questionable high peril and then be relived that you didn't explode.
Can the surge staff stop a mutie charge? I just picked it up for the first time ever and I think I did fine on my first mission, other than facetanking the mutant a couple of times xd
Yes. Charge half way then you can. Timing can be tricky tho. Stopping a mutant out of position can cause problems.
Huh, pretty sure I had mine charged to full but it just clapped me regardless. I'll do more testing
To be fair, it can be inconsistent. I forget which patch, but mutant stunning became fussy after some changes.
I see, thanks, I'll go bully some muties
just rolled this boyo https://i.gyazo.com/821492eea1b6733b1c88b88fc83a1e6b.png
didn't do anything to it yet
the void staff is my favorite because of the meaty crunch it makes when I fire it into a crowd
Oh right. The stun happens at the end of the casting animation. So a mutant can grab you mid cast.
ah, makes sense, I might've timed it poorly then
now that you said it yeah, it would be rather obvious 
Again tho, the charge amount feels inconsistent. So I don't blame you on being confused.
I told my team I'm rocking this setup for the first time so they probably understood why I'm facetanking muties left and right
illisi + surge feels so weird after playing 200 hours of obscurus + void
Oh I bet. Different beasts.
Like making popcorn
I did the same when I tried surge and did terrible. Jumping into a hi shock 5 for my first attempt might have contributed to my inefficiencies though...
I had the foresight to hop on a diff 4 assassination
I sent this to my friends after that run
thats actually really fuckin clever tf
FINALLY, B-HOP PSYKER
This run was so reaper heavy. Regular T4 with 6 reapers just strutting out. 😂
Holy shit, applies to all force swords?
ye, cuz pushing makes you temporarily move at 5 m/s or so
and you'll jump with that speed
Faster than dodging?
Anyone runs psykinetics aura for auric/spec gauntlet? I tried it for 1 mission with 12% cooldown reduction on top, and it felt pretty strong, entire team spammed ults a lot more
ye i always do except for monstrosity maelstroms since it's nice to have your ult always up
and to just spam it to use it aggressively
What's that one do?


