#psyker-class

1 messages · Page 626 of 1

echo turtle
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unless you're cycling BBs against a shooter wall

thorn cedar
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You'd be surprised. I'm often operating between 50 and 100 during active fights the entire time.

echo turtle
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when I need DR the most, is usually frantic melee, and perils tend to be lower during those moments

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aswell, toughness is either max or 0 at those times lol

spice veldt
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i use the illisi, so I have a bunch of peril during melee

thorn cedar
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If I need more the Illisi is easy to special spam and for Deimos I just QQ

echo turtle
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I am using the illisi, often doing a charge is uh, not ideal

spice veldt
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at 40% peril, you get 19.2% toughness DR or +23.8% effective toughness

echo turtle
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if you're cornered

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thats dece

spice veldt
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i find that I can usually comfortably get a special off as long as I'm spamming dodges

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I did play a few games drunk and just got fucking demolished in melee because I lost my ability to spam dodges

echo turtle
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yeah, I'll do that and a quick slash for the heals

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as I run absorbtion

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a quick slash usually gets me 40-60% toughness back

spice veldt
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i spammed it even with quietitude cuz it's usually the best option anyways with regards to damage/stagger in most scenarios

thorn cedar
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Man what am I even gonna replace my two toughness perks with lol

echo turtle
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try different stuff

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it really depends on your play

lyric burrow
echo turtle
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there isn't a clear optimal imo

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for instance, I run a shredder, so I will get different mileage from perks

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as I don't use perils for my range slot

spice veldt
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if I were playing ultra safe, I'd probably run at least 1x gunner res, 1x sniper res, and 1x toughness regen

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and stack toughness/hp in the other slots

echo turtle
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I am running toughness/HP as my perks on all my curios

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seems just all around good

thorn cedar
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I got a god rolled Vraks 7 the other day that I'd love to gun psyker with, but not in a Maelstrom mission which is all I've been doing lol

echo turtle
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I'm not always getting hit by snipers or gunners, but I do always want toughness

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and health

spice veldt
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these are the two setups that I'm considering

lyric burrow
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Yeah maelstrom is brutal

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You dont like stam?

spice veldt
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no i'll rely on god and anime to protect me

echo turtle
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if you get +1 stam an ur weapon

spice veldt
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and simply pray that chaos spawns either don't spawn or are weakened

echo turtle
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thats probably fine

thorn cedar
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Psyker stam already nutty too.

echo turtle
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instant regen on psyker stam

spice veldt
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if you play perfectly, psyker's stam regen is enough to block a chaos spawn over time

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though I have been whiffing insanely hard in actual games

lyric burrow
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🤨

spice veldt
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shut up

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shush

echo turtle
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I have high hopes for this weapon

lyric burrow
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Yeah you can just keep up with a chaos spawn with stam regen

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Dodging can also take some pressure off stam

echo turtle
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it interrupts the regen tho

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which, isnt a huge deal

lyric burrow
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Also what's the best way to dodge the chaos spawn grab, ignoring the times that he pushes me into something and i get stuck i rarely get the timing down

spice veldt
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i think the safest way is to preemptively distance yourself away from the spawn

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so that you have an easier time just getting away

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since it does take some time before starting up an attack/grab after each combo

lyric burrow
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Yeah fair i am trying to dark souls dodge the grab lol

spice veldt
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the grab is basically undodgeable as far as I can tell

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have to physically move away from that bullshit

thorn cedar
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You can dodge it, it just comes out slow.

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People dodge on the wind up instead of the swing.

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But still better to just be putting distance.

harsh urchin
spice veldt
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i have this 1v1 video against the chaos spawn with the illisi since I have no stam/kinetic deflection and was doing it for practice https://www.youtube.com/watch?v=ys4eujyB82M

No block efficiency either, but did have one stam regen perk.
Not really practical because the Psykanium is such an open arena. In an actual game, I'd have less space to kite, though I'd also be able to get hit and rely on quietude and my ult for some decent regen.

Some remarks:
At the end of his combos, you'll always want to back away or move ...

▶ Play video
harsh urchin
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most normal dodges won't generate enough distance

spice veldt
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oh i meant that the attack has a high dodge catch

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rather than that you can't react to it and physically move your character away from the hitbox

harsh urchin
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i'm pretty sure you cant iframe it

spice veldt
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i should just call it i-frames

echo turtle
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I need to start practiciing vs the bosses like that

lyric burrow
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Yeah its def reactable

spice veldt
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i only did it because of my greedy ass setup for stamina/kinetic deflection

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I assume that people with stam/KD have a significantly easier time

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because 3 bars of leeway is not that much, especially when I often forget about stamina in real games

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AUGH

lyric burrow
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Tbh chaos spawn is the only i can imagine practicing vs i find plauge ogryn easy af to dodge and nurgle i can just outrun

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Although idk how to get away from plauge ogryn charge

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Other than find something to hide behind

spice veldt
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you can dodge it, but it's better to block it most times probably

lyric burrow
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Although unless it launches off the map it does nothing

thorn cedar
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I always just block it. Preferably with my back to a solid object lol

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If I have dclaw I parry

lyric burrow
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I forgot those can parry

spice veldt
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you have to do it early, and the plogryn also seems to speed up as he charges so the timing will be even earlier if you're a bit far away

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but yeah blocking seems to be better just so that you can stick close to the plogryn, unless you need to get away or conserve your stamina

lyric burrow
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Yeah with +3 stam ill probs just block

spice veldt
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the charge isn't a guardbreak attack (so the damage won't go through your block and into your tough/hp); it just deals a shit ton of stamina damage it seems

echo turtle
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I would be inclined towards the stam and no KD, but I want KD for picking up allies in game

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I'm considering the +revive speed, I can't count how many times I was 95% done picking someone up to get hit

mint oracle
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what's a good second blessing on purg staff with warp flurry?

lyric burrow
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Doesnt kd not make a difference when reviving or am i thinking of something else

mint oracle
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oh sweet, I was just rolling with that 'cause it seemed hard to go wrong with xd

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just fishing for higher ranks of warp flurry now

lyric burrow
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Yeah nexus/flurry is almost always good

mint oracle
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the +25% unarmored enemies seems a little... unnecessary though lol

lunar hollow
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if i can ever get it to work

spice veldt
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it may or may not be easier if you run to the side and then dodge into the other direction

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cuz I think the plogryn's charge will lead into where it thinks that you're going to be at

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maybe

lunar hollow
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i don't trust anything about plogryn targeting

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to be honest

spice veldt
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yeah esp with the track record you have against it

lunar hollow
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it's the only boss i've seen that can 180 in incredibly

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why

lyric burrow
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Yeah i wouldn't trust it either

lunar hollow
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that was mean 😦

spice veldt
lunar hollow
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anyways the plague ogryn has some animations that are incredibly hard to read

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that can 180 on the spot

spice veldt
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owned

lyric burrow
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Wow thats insane lol

lunar hollow
spice veldt
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yeah I do not trust going near plogryns when they're doing the charge

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i do not trust developers to make good hitboxes

lunar hollow
spice veldt
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can opener mf

lunar hollow
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my brain is so fucking empty headed when i play this game im mostly working on instinct

spice veldt
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same tbh

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simply have a better empty head

hollow current
lunar hollow
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with how many fucking ledges there are

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this is like the only time i've ever been able to go "damn that was bullshit" when a boss knocked me off a ledge cuz the other clips of it happening are avoidable

hollow current
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chaos works in mysterious ways and sometimes it wants you dead

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I've had mutants throw me into demon hosts that spawned behind me in previously cleared areas.

lunar hollow
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@spice veldt was not long for this world

quick python
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Stunning a roger only for it to 180 slam and down the elf

lyric burrow
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Arco is never gonna live that clip down

lunar hollow
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@spice veldt huh so you can like matador this shit with hammer

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cool

echo turtle
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so, stamina modifies the block efficiency with kinetic deflection right?

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is that still the calculation?

spice veldt
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i haven't heard anyone remark on it being changed so prob

echo turtle
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do you know how much each stam augments it?

lunar hollow
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lmfao

echo turtle
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I am going to take kinetic deflection, and am thinking of taking +stam on a weapon

lunar hollow
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so you don't really have to clear the whole model

echo turtle
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on the illisi, I have either the +stam or +25% vs flak

steel egret
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I dont remember how much block modifier is by max.

harsh urchin
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block efficiency is not very good in this game

steel egret
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I'm just gonna guess 20

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so stamina is like 25

echo turtle
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when using KD, stam reduces the peril cost of blocking

steel egret
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Yes

echo turtle
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efficiency does nothing for it, as far as I know

harsh urchin
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correct, but it's better to get max stam

lunar hollow
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@spice veldt

steel egret
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I know the usage

lunar hollow
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i wonder

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if the hitbox is literally just the head

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for the charge

spice veldt
lunar hollow
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cuz he smacks me in the face and it dont do shit

echo turtle
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Getting more stam is good, but I think taking KD and a stam curio is overkill

spice veldt
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(ignore the opinions at the end of the comment)

echo turtle
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Im wondering how important yall think +flak damage is on an illisi

harsh urchin
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very

spice veldt
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if you're spamming it into scab ragers/maulers

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I use the illisi as my main weapon, so I'm doing that frequently

harsh urchin
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cuz it helps a lot with mixed

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illisi I would prioritize the 2 perks + slaught

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over the 2nd blessing

spice veldt
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if you're not doing it much, you could have the 2nd perk be whatever

echo turtle
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flak is the #1 perk priority eh?

spice veldt
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maniac is my #1

lunar hollow
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god i love how in the psykh you can completely bug out the plogryn

harsh urchin
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flak maniac

lyric burrow
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Id do maniac first yeah

echo turtle
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I have maniac, tho running shredder I am not sure I need it

spice veldt
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oh yeah

harsh urchin
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you do lol

spice veldt
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prob don't need maniac with ap

harsh urchin
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because sometimes you can't pull out the AP

spice veldt
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besides saving ammo or if you're not reloaded

harsh urchin
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and if it's a lone mutant it's better to use melee to save ammo

echo turtle
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yeah, muties are a real thing

spice veldt
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might be a concern on the mutant wave maelstroms if you don't have pinning fire stacked or enough damage buffs

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though the reload on the ap is only 2 seconds

lyric burrow
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Id use sword anyway for the infinite dodges with 10 muties lol

echo turtle
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its fast, and the illisi cant reeally deal with muties in that situation well anyways

spice veldt
lyric burrow
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It can if you have unstable and +maniac which allows for oneshots, 2 shots on normal

echo turtle
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ah I didnt know that

lunar hollow
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40% hp than normal

echo turtle
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I have been taking deflector, just for suvival

spice veldt
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oh right phrasing

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hmm

lunar hollow
spice veldt
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40% of their normal hp

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shut up

lunar hollow
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🙂

spice veldt
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HUH

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what magical powers do you u have

lunar hollow
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psykh COMPLETELY breaks plogryn targeting

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it will fucking stand INSIDE you

spice veldt
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i think some modders remarked on enemy pathing in the psykhanium being questionable

lunar hollow
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yes

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the map geometry has some weirdly laid out points that make enemies do stuff like this

lyric burrow
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I wonder if it has to do with enemies usually being in there

lunar hollow
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which is why on top of all the other things that make the psykh bossfights not very useful instructionally

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there's also that

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even for a flat plane the pathing is fuckin strange and the AI behavior with it gets a little nuts, as u can see here

echo turtle
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General consensus is unstable + slaughterer is where it's at eh?

lyric burrow
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Ye

thorn cedar
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thank u arco i have now made formula for effective toughness despite not being good at that shit lmao

spice veldt
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i'd probably run deflector if I were playing to win and if I were running kinetic deflection

lyric burrow
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Deflector is good so it can be swapped with unstable

thorn cedar
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Through pure brute force and my phone calculator

echo turtle
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Seems like deflector + KD or Unstable + KS

spice veldt
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or with stam

lyric burrow
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However i like funny damage

lunar hollow
spice veldt
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since with just 3 stamina bars, it's fairly easy to get guardbroken by random ass ranged attacks all the time

spice veldt
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go away

echo turtle
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if I wasn't running deflector I would run some stam

spice veldt
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i am a very greedy person

lunar hollow
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i dont appreciate your unwelcoming behavior

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also like if ur not runnin KD what the hell is the point of deflector unless u stack 3 stam curios

echo turtle
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on maelstrom, I am feeling the need to have deflector

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sometimes, my god

lunar hollow
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like are u gonna block singular shotgunner blasts

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cuz if u can do that consistently u may as well just... dodge

spice veldt
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dodging helps

echo turtle
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I wouldnt run KD without deflector

spice veldt
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pellets from shotgunners deal their damage over time it seems

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i think maybe the hitbox lingers or some shit

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so you can still take damage once your i-frames are up

lunar hollow
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i've never had it matter but maybe some people aren't playing with the muscle memory of a singular shotgunner being the most dangerous enemy in the game

spice veldt
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i wouldn't want to get guardbroken in the middle of a ranged patrol though

lyric burrow
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Yeah thats death

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Thank god for sliding

echo turtle
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ah wtf, I used to have unstable power 4

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I must have blessed over it

lunar hollow
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i miss being vibe checked by the 3stack of shotgunners doming u at 20 meters

echo turtle
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god damniit

spice veldt
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good thing they nerfed their toughness multiplier from 3x to 2x and their base damage

lyric burrow
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At least you can still get blasted in melee by them and get lauched back

echo turtle
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whatever, I'll stick with deflector for a while

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its fine

spice veldt
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they used to fucking annihilate all of my toughness and half of my HP in a single shot

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close-ranged snipers

echo turtle
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they got nerfed?

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thank god

spice veldt
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ikr

echo turtle
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they were brutal

lunar hollow
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woe be upon the fatshark devs. i miss them

spice veldt
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oh yeah the nerf was also undocumented

lyric burrow
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You just liked to watch arco get blasted by shotgunners didnt you josho

lunar hollow
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i didnt play with arco during this time

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i simply enjoyed the suffering

lyric burrow
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Oh i figured you guys always played

spice veldt
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i met josho around when his femboy arc started

lunar hollow
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don't believe any of the words he tells you

spice veldt
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like 3-4 months ago?

lyric burrow
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I do not know josho pre femboy arc

lunar hollow
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few do

lunar hollow
spice veldt
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it was when you were being gaslighted about that invisible trapper

lunar hollow
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that was funny for the first 2 days and then it got old

lyric burrow
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Wasn't that a thing for a while

lunar hollow
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well there are certain denizens of the two psyker chats that suck at coming up with new jokes

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🦟

lunar hollow
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i think

spice veldt
thorn cedar
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so josho is a trap

spice veldt
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he is a real femboy

cosmic sigil
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trapboi

harsh urchin
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man

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i can't beat a single maelstrom lmao

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my pubs are dying to poxwalkers

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while i'm fighting a spawn, a flamer and a mutant at the same time

thorn cedar
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i've got three wins so far in ... shit idk

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20 attempts maybe

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two were real close but we did not make it

harsh urchin
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it really is pretty much the weakest link

thorn cedar
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(but we did beat the mission objectives so i guess you could count it, we just didnt make it out alive)

harsh urchin
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cuz if you have one bad player

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you just really feel it lol

thorn cedar
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yeah you can tell who's actually performing to task

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ill try to shore up the shortcomings of others but sometimes they are just too heavy, sadly

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i did run into an absolutely incredible helbore vet yesterday

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like sure, a super strong or 'meta' weapon is nice but in the end what these things test is your ability to perform the basics 1,000 times a second without making a mistake

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so i dont evaluate based on the equipment, it's purely the outcome i care about. that said that helbore vet was gawddamn out of my expectations lmao

lyric burrow
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I havent done many but managed to win one of the monstrosity ones

analog solstice
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Does maelstrom offer any more plasteel than a regular damnation? That’s all i really need at this point

thorn cedar
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plasteel is the same

analog solstice
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Damn, they shouldve increased plasteel drops in them too

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A higher tier plasteel pickup just for maelstrom

thorn cedar
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nah. i mean i get the logic behind it, it checks out with the rest of the curve

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but VT2 showed the value in separating the rewards from the difficulty curve at a point when it comes to player bases

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cause Legend is full of sweaty fuckers who get antsy about losses or dying with a Grim because they're still trying to grind, whereas Cataclysm, having the same rewards as Legend but being harder, only had people who love having their balls twisted in a vice

analog solstice
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Yeah cata the same as legend

thorn cedar
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yuuup lol

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so i'd rather keep it separated

analog solstice
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Think ill just stick with quick play bonus regular aurics missions

thorn cedar
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i wanna see people play these modes to play the mode itself, and not to try and take an efficiency shortcut for a build or something

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besides, even if you tripled the reward right now, the win rate is atrocious lmao

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you'd still do better running regular damns

analog solstice
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True, maelstroms got about a 20% chance of actually finishing

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With randoms

strong gulch
#

Speaking of bad players, it's me. I can't consistently do T4s today.

I'm usually not Good™️ at this game, but I am full garbage today. 💀

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Figured out what my problem is. It's brain fog. I just tried to throw away a pair of socks.

rugged fiber
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Which type of curio do you recommend for a psyker ( I'm using force sword + purgatus)

harsh urchin
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I wouldn't worry about curios until you're level 30

snow coral
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Damn, even with the true level change I'm in a lobby with a 946 psyker... which one of you is that?

rustic pewter
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can someone explain why force block does not always block bullets?

thorn cedar
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gotta be facing the direction of fire

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snipers also dont count

rustic pewter
#

so it cant block snipers

thorn cedar
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newp

rustic pewter
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any blessings that help with it

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ty btw

thorn cedar
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only the sniper damage resist on curios

rustic pewter
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oh not with snipers i meant for the sword

spice veldt
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slaughterer if you use your force sword to fight lesser enemies for a meaningful amount of time, but you're also using purg so it's whatevs

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which force sword is this?

rustic pewter
#

deimos mk IV

echo turtle
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whats the stance on Cerebral Lacerations in here?

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on the auric level

past locust
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Another question: what's with the hype for the deimos force sword? Quite like the other two, just haven't gotten around to that one yet

echo turtle
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its very mobile

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insanely good stab attack

spice veldt
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l1 deals 2x damage, and h2 deals 2.5x damage

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it's essentially a better obscurus

past locust
#

More mobile than the other two? That is mobile

echo turtle
#

you can go L1 into H2

rustic pewter
#

mightiest melee dmg in the game i think

spice veldt
#

light combo is better, the light stab is more accessible, and it has a heavy stab

rustic pewter
#

u wanna go light -> heavy -> light -> heavy and aim for heads with it

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that combo does the most dmg

spice veldt
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I don't maintain my warp charges well enough to get the two-shot BP on crushers and I'm running trauma usually anyways

echo turtle
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yeah

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I am atm running with flayer so charges are always up

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I am just wondering what is likely better for the party, CL or aura

past locust
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Intriguing all round, will have to give the thing a go

spice veldt
past locust
#

I do like the OG one, despite it being way less useful than the Blaze so the Deimos sounds quite nice

spice veldt
#

the effect of psyk aura probably won't be felt by your teammates since they might not know about psyk aura and whatnot

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and the general mentality of conserving your ult, which I do as well

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depends

echo turtle
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yeah true

spice veldt
#

I like psyk aura because of the very strong personal benefit it has

echo turtle
#

Helpful for a vet

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but otherwise yeah

spice veldt
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especially since i also run kinetic barrage

echo turtle
#

I am also running barrage

spice veldt
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but I am absolutely bringing it to monstrosity maelstroms

echo turtle
#

solid

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this is the build I am messing with atm

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Shredder/illisi

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deflector, which is why I have Kinetic deflection

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How I would change it based on the channels feedback is

drop deflector for Unstable on the illisi

Take 6 charges, take aura or communion, Take kinetic shield

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is that about how you would change it up, assuming you have a Slaughterer/Unstable Illisi?

spice veldt
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yeah that's what i run except for flayer with trauma/illisi

echo turtle
#

you keep flayer?

spice veldt
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i am very bad at warp charge management

echo turtle
#

I hve been liking it

spice veldt
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I could do better but I have it since I can't be assed to brain burst sometimes

echo turtle
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I notice I tend to drop charges during some engagements, so I don’t rate 6 charges highly unless I have some passive regen

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Sometimes like, you’re too busy to be bursting

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I notice flayer proc when I need it to a lot aswell

whole oxide
#

With rending from Uncanny strike, it uses the base damage value, ie. unarmoured, is that affected by +25% unarmoured perk? or does target still use its base perk mod?

spice veldt
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yeah the usual perk stuff still matters

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rending doesn't change the armour mod being used

harsh urchin
spice veldt
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so using the example from my link, +40% rending and +25% carapace means that you'll deal 79% * 125% = 98.75% of your base damage to carapace

whole oxide
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so smacking a mauler with +100% rending, an unarmoured perk won't help

spice veldt
#

it's only zealot's ult that gets downgrade thingy, which is a separate thing from rending

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and even with the downgrade, it only makes it so that the base damage uses another armour mod

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but if you, say, are using a flamer on a crusher and ult, the +carapace perk on your flamer will still boost the damage on the crusher while ulted

whole oxide
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getting bored of force-sword master-race, trying to find some way to make duelling-sword not feel like such a massive downgrade

harsh urchin
#

is probably the play

echo turtle
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daggers still have some play if you get Lacerate + mercy Kill 4, but even then the rashad is probably the best all rounder

spice veldt
#

duelling sword's single-target isn't too terrible
and I think the armour modifiers on it are pretty meh so uncanny strike seems like a decent option regardless

echo turtle
#

it can get decent output with uncanncy, but the dagger out performs it

whole oxide
#

its single-target damage isn't bad, but, since it doesn't have much stagger, its still risky

echo turtle
#

except vs crushers

whole oxide
#

your only defence is to dodge backwards, but, if there isn't space to do that, youv'e got nothing

spice veldt
#

unless they patched it out, rending% will boost your stagger, though I have no idea whether the extra stagger from rending% will push the DS past any breakpoints

whole oxide
#

yeah, but even with +100% rending, you can't stagger anything important

echo turtle
#

still, when compared to a diemos, it is very lack luster

spice veldt
#

fuckin 3rd light on the MKV DS has more stagger than its heavies

echo turtle
#

if you like the dueling sword, I would reccomend giving the knife a go

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with mercy kill and lacerate, it can do massive weakspot damage, in addition to being as mobile as the DS

#

I will warn you though, without mercy Kill 4 and lacerate, it

#

is not amazing at all

whole oxide
#

does that not struggle with maniacs tho? would Uncanny be better to deal with maniacs?

spice veldt
#

mfing shieldgryn backseating

#

i met him in an earlier game but wasn't in the mind to block him before the mission ended

thorn cedar
#

i never keep voip on, simple as

spice veldt
#

it was in chat and the mf was talking about how we all needed to deal with snipers

#

like no shit but i'm also dealing with melee before I have the space to BB

thorn cedar
#

i was clutching a game yesterday when a dude left just as i was rezzing him. i assumed a crash but apparently he had been vocally shittalking my build the entire game + clutch and i guess he couldnt eat his own words

lyric burrow
#

Idk why some people care so much about builds, if i do fine with devils claw and revolver does it matter

thorn cedar
#

peeps be whack

lyric burrow
#

I also think people get too caught up in people filling there "roles" which leads to the shieldgryn arco played with

#

Like yeah ogryn probably cant deal with snipers but he can help deal with whatever is preventing arco from dealing with the snipers

thorn cedar
#

BOX

lyric burrow
#

Maybe not with shield tho

#

Box is the most fun sniper killer

whole oxide
#

"shield"..... "help".......

lyric burrow
#

Chuck that shit across the map

hearty python
# lyric burrow Like yeah ogryn probably cant deal with snipers but he can help deal with whatev...

I had that on a game last night or the night before, 2 or 3 snipers on the other side of the bridge at the start of Ascension Riser and I couldn't get space to BB. Gory asked if anyone brought range and I responded I was trying, which I was until I dodged myself off the side. The zealot had a fire shotgun and I don't remember who else was there, but I wasn't getting any close range cover to be able to BB.

spice veldt
#

just the issue of getting lvl <100s who don't know how the movement system works

#

lvl 41 vet who went down 5 times and couldn't use the bolter for the life of him to kill snipers

#

and continuously walked into where the bursters were coming from so I couldn't even kill them with my trauma

#

and we wiped because i made the stupid mistake of trying to save his ass and went into a bad position

#

people who can't aim should just play psyker

autumn smelt
#

you have a box lmao

strong gulch
#

Also accurate.

lyric burrow
spice veldt
#

yeah that's a good benefit of the doubt to give

#

i looked over at my footage and the mf was at white nades during and after the sniper section

grizzled jasper
autumn smelt
strong gulch
#

best box

#

So many chainswords.

digital loom
#

too bad chainsword is shit

#

best to buy the good ones and sit on them until buff, theres no max inventory

#

i have so many shitty weapons just waiting for their time to shine

#

i hope fatshark notices them

strong gulch
#

I have one that I kept. I recently melted everything for a cosmetic I don't use.

digital loom
#

sounds right

brazen warren
#

psyker specific chain sword blessings when

echo turtle
#

@spice veldt good call on inspiring barrage on the shredder

#

it has helped SO much

spice veldt
#

ikr, it's so good on a weapon that already has a great offensive blessing

lyric burrow
#

they also nerfed FF didnt they

#

er

#

blaze away

echo turtle
#

not sure about blaze away, but pinning fire still slaps

harsh urchin
#

Nah i think BA is still good lol

echo turtle
#

I have heard rumors that it will be nerfed, but I don't expect that anytime soon

echo turtle
#

I suppose cavalcade makes sense for a zealot using crits for DR

harsh urchin
#

Nobody uses the crit dr talent

plucky flax
#

Blaze away is a damage increase against unstaggerable enemies.

#

Like muties.

harsh urchin
#

And reapers/boss if you need to dump

plucky flax
#

Yeah though as psyker I bb monsters.

harsh urchin
#

It also is very strong if zealot needs to deal with 2+ crushers in a pinch

plucky flax
#

Anyway for me blaze away over inspiring barrage.

harsh urchin
#

Completely personal preference

#

I have both pistols built heh

#

You're stronger against some stuff

#

And weaker against others

echo turtle
#

interesting, I’ll have to farm more pistols

vestal stirrup
#

So

#

How much damage does a brain burst actuslly do?

#

It doesn’t seem to scale, at least looking at playing on different difficulties

upper galleon
#

Need to have charges

spice veldt
#

1100 base damage

#

and always targets the head, so head hitzone multipliers apply

#

e.g., it'll deal 770 damage to daemonhosts since they take 0.7x ranged damage to the head

dawn crypt
#

which perk should i roll

upper galleon
#

I'd say unarmored to maniac

dawn crypt
#

k

#

thanks

gilded radish
#

i made it

dawn crypt
#

Is that the psykanium?

gilded radish
#

yeah

dawn crypt
#

How the hell do u get up there lol

gilded radish
#

i used some skill

dawn crypt
#

interestiing

gilded radish
#

i used a mod to spawn bursters, alot of them and just kept spawning them until i launched up and landed there

dawn crypt
#

ohhh lol

#

smart

cedar cove
#

there's another mod which lets you set gravity either very low or even to zero, so you can jump up there.

gilded radish
celest hedge
#

I keep forgetting that mind in motion is a skill because of how useless it is

dawn crypt
gilded radish
#

iam tryna get up the statue

#

i made it on the statue

dawn crypt
#

that didnt take long

gilded radish
#

yeah just kept smacking bursters and 3 of them launched me up so high

dawn crypt
#

3 burster at once is a stronger push but

#

wouldnt it alter ur trajectory

gilded radish
#

no since they dont attack you when your out of the map

#

my next mission is to get on top of the psykanium

dawn crypt
#

so u use creature spawner

#

adjust ur position for direction

spice veldt
#

be warned that exploding too many bursters will crash your game

gilded radish
#

havnt crahsed yet

dawn crypt
#

but u how do u put ur character above the burster or put burster under you to go upwards?

gilded radish
dawn crypt
#

then u turn off invisibility and fly?

gilded radish
#

my invisibility is always off i just spam them

spice veldt
#

if ur a chad psyker, you can explode them all at once with trauma

gilded radish
#

but then i gotta change to psyker and then go back in

pallid smelt
#

perks for curios?

gilded radish
pallid smelt
#

which ones are best?

gilded radish
#

toughness, health ones

dawn crypt
gilded radish
dawn crypt
#

traitorous

gilded radish
#

i always just made it out of the entre thing

#

from the bottom

gilded radish
dawn crypt
#

hehe

#

just teasing

gilded radish
#

aight turning on invis and then using trauma is like setting of a nuke

pallid smelt
#

did they nerf illisi?

gilded radish
#

idk

#

i did itt i launched myself out of the map

#

crashed my game aswell

dawn crypt
gilded radish
#

@dawn crypt

dawn crypt
#

hahaha

#

omg

gilded radish
#

i wanna try and get on top of the entire thing

spice veldt
gilded radish
#

i did it

hidden crystal
# pallid smelt which ones are best?

+Toughness and +health perks can give them an extra boost; toughness regen massively speeds up your coherency regen; stamina regen can be worth a look if you like running extra stamina (however, psykers have a very short regen delay and not much stamina by default, so not so necessary if you're not already boosting it); gunner and sniper resist work well as those classes work by doing a lot of direct damage (but the others are pretty worthless, as those classes don't do much direct damage, but instead screw you over by letting other things damage you); corruption resist is potentially okay (but grimoire resist is useless, just slightly slowing down how long it takes to deal its full corruption); and ability regen is maybe okay if you're stacking it with other feats that help reduce cooldown, but is underwhelming otherwise.

gilded radish
#

Full on essay

grizzled iris
#

Ogryn: Gunner, Sniper, Tregen
Psyker: Gunner, Sniper, Tregen
Zealot: Gunner, Sregen, Tregen
Vet: Sniper, Sregen, Tregen

hidden crystal
#

I run a lot of stamina regen on my psyker, but then I love being able to spam a heap of pushes to knock down a horde.

Toughness regen is pretty good, but the fact it only works on coherency regen means it suffers a lot if the team gets split (or just won't stay together), so I only run it on two of my psyker's curios, not all three.

gilded radish
ornate hamlet
gilded radish
#

The ogryn looks the best, the other look rather weird

plucky flax
#

They are all so shit.

idle aurora
#

Lmao psykers head is literally reused from other set

#

Now i have a discount for new set because of it

warm mica
idle aurora
warm mica
idle aurora
warm mica
plucky flax
#

Or don't remove old sets at all.

#

There are some stuff I want but missed out.

zealous sierra
lyric burrow
#

2 imo

zealous sierra
#

hmm

#

What perks do I need

loud garnet
lyric burrow
#

Swap nexus with flurry

#

Alternatively replace transfer with blazing spirit and groaners with crit chance

wheat acorn
#

bruh

#

emporer gave me this

brittle timber
#

how very considerate of the emperor

lyric burrow
#

Your not level 30 right

wheat acorn
#

nope

#

lmao

#

18

lyric burrow
#

Ok was gonna make sure lol

wheat acorn
#

it was sudden cuz this came from heresy level

lyric burrow
#

I like that gun however its not meta

wheat acorn
#

honestly i might use it for shits and giggles

lyric burrow
#

But its fun

#

Hard on your fingers tho

wheat acorn
#

autofire go brrrr

#

oh so i didnt know that the right click of brain burst is more stronger

willow escarp
#

I was using that gun ln and had some really weird bugs going on

#

On reload my total ammo count would fluctuate between like 120 and 1200

zealous sierra
grizzled iris
warm mica
#

I was tempted by the jacket, except that now grandpa is full leather ! 🤣😐😏

grizzled iris
#

Waiting for my sisters of battle full spandex outfit with a whip

hidden crystal
#

(Still disappointed we didn't get lady ogryns. I want a hulking lady ogryn with an Austrian accent).

rustic pewter
#

can you put blessings from a voidstrike staff onto a trauma force staff?

lyric burrow
#

No

#

All staffs have a different blessing pool even if they have mostly the same blessings

rustic pewter
#

thank you

warm mica
#

What build do you have for using the laser pistol ? I've seen quite a few psykers use it and it intrigues me.

warm mica
subtle swallow
#

Hello anyone doing the malleus monstronum penitent ?

zealous sierra
#

I am at a loss on what to sacrifice

#

Gotta either sacrifice that warp flurry 4 from either staff or transfer peril

tacit jungle
#

tier 4 warp nexus for purga worth picking up from melk?

#

I'm so out of the loop of what's good for staves ._.

lyric burrow
#

Yeah thats worth

#

You want nexus/warp flurry for purg

tacit jungle
#

okie, thanks

lucid rock
#

for purgatus you wanna have this

edgy heart
#

came back from a break, noticed psyker has 2 new melees, how are they

thorn cedar
#

The best.

#

Like unironically.

tacit jungle
#

aww, just ran into a group of 3 kind souls who would've done malleus monstronum with me but they didn't realize I already had it and you need to do it in a private lobby now((( ah well, at least the lad got proper dodge training

#

I was thinking why the other two wouldn't come help with the daemonhost until later when they asked about the achievement

willow escarp
#

What’s the strat/reason with purgatus warp flurry anyways? Trauma I understand

thorn cedar
#

Same logic. There's also just not much competition in the blessing pool.

lucid rock
#

it's mandatory for difficult missions

echo turtle
#

Not sure if anyone else is running Cerebral lacerations much, but I am really enjoying being able to reliably double tap crushers

harsh urchin
#

comes a big cost

#

you drop the ability to use anything except KB at 30

#

and you also don't get psy aura

hidden crystal
#

Really stonking stats, and could potentially replace my Psyker's current MG12, but I'm terrified to give Hadron a chance to ruin it:

#

Also, to be honest, I already know I need to replace that ranged Crit damage.

#

So the chances of Hadron not bricking it are basically zero.

echo turtle
echo turtle
#

just rolled this and I am PUMPED

hidden crystal
#

Well, replace Carapace Damage at least, then decide whether you more want to upgrade Blaze Away or replace reload speed. (Sometimes that quarter of a second on a reload makes the difference, so I wouldn't call it terrible, but it's probably not going to do as much as a damage buff).

steel flame
#

can someone scream at fatshark so they can hotfix these damn loadouts bugs AGAIN?

#

how do they keep rebreaking this shit

#

over and over and over and over again

lyric burrow
#

Yeah my loadout 2 is locked

echo turtle
#

the reload is, OK

#

its between that and + specialist damage I think

#

maybe + flak

lyric burrow
#

Iirc that gun has high maniac damage base

echo turtle
#

I swapped carapace for maniac

lyric burrow
#

So if you have to pick between the 2 probs flak

hidden crystal
#

Yeah, it's been a while since I used one, but I don't think the shredder needs that much help with Maniacs.

echo turtle
#

yeah, flak is solid

#

I want to be able to drop muties as fast as possible with it

lyric burrow
#

But flak/maniac is ideal

echo turtle
#

thats what I'll do, I dont think olding out for =eventually getting BA 4 is wise

#

I just took this into the meatgrinder

#

wowie

#

when both the buffs are ramping up

#

it guts nuts

steel flame
lyric burrow
#

Yeah shredder is the best gun in the game for a reason

#

Why go to meat grinder

echo turtle
#

yeah, PF and BA are probs gonna get nerfed at some point

lyric burrow
#

For me i just cant use loadout 2

#

Others are fine

hidden crystal
thorn cedar
#

Pinning Fire is grossly overtuned. Blaze Away isn't that crazy tbh

hidden crystal
#

Right now, things like Slaughterer are "if you don't have this, the weapon's basically bricked".

lyric burrow
#

Yeah pf is the big thing

thorn cedar
#

Nah loads of weapons can serve a function without Slaughterer. Slaughterer is simply very good.

lyric burrow
#

Take off pf and keep blaze away the guns pretty mid

thorn cedar
#

Imagine if Slaughterer gave you stacks of that level per hit and lasted 3 seconds.

#

That's how Pinning Fire do.

#

Completely stupid Blessing right now, especially on Shredder, where farting out five rounds instantly doubles your EVERYTHING and you can maintain the buff through a reload. Just goddamn silly.

lyric burrow
#

I do think slaughterer is pretty insane

thorn cedar
#

People love when it's working but forget to notice when it isn't.

#

Easy thought experiment -- four players, all run Slaughterer. Who's going to actually be able to maintain max stacks and when?

#

In a horde that's pretty easy. In a mixed group of Elites, not so much.

#

Against three Monstrous Specialists, nobody.

plucky flax
#

I flamed a guy for not just going to the elevator at the end of a round and he flamed me back. whatthefuck_heresy

#

So he didn't do any of the scanning at end event and was just voidstrike staff around. And in the end he didn't go in the lift and still farming trash mobs.

#

Not that his void holds a candle against my blaze trauma whatthefuck_heresy

lyric burrow
#

I hate when people refuse to get on the elevator

#

They just kill trash mods till 46 elites show up and kill them and now we have to wait for him to die

plucky flax
#

One of the worse map for it is hab dreyko.

lyric burrow
#

Or go get him

plucky flax
#

People love to farm the horde at the end.

lyric burrow
#

Logistratum mid event also

#

People always go to medicae and die

plucky flax
#

Complex?

lyric burrow
#

Er yeah

#

Bad at remembering map names

plucky flax
#

I want t4 blazing spirit on trauma staff so bad.

#

4 stacks to maximum of 8 stacks would be real nice.

faint sigil
#

blazing spirit vs brittleness?

plucky flax
#

Brittleness/rending only helps your team.

#

Since trauma ignores armour type already.

faint sigil
#

i feel like bosses and such might make it worthwhile

#

but ive never had a good trauma, rolling currently

#

trying to get all the arguments for blessings, so when it does happen i can be informed

harsh urchin
#

the question that you need to ask is

#

is there any time I would not run this blessing

plucky flax
#

Yeah when memeing.

harsh urchin
#

I don't think that's ever a consideration for PF or slaught

#

if you have it you run it lol

hidden crystal
# plucky flax

Yeah, just had an Auric Heresy HiInt party for Vigil Station Oblivium who - while I don't want to slag them off - were rusty on some of the fundamentals of the game.

  • Even if you know where it's going, the servo skull doesn't go anywhere if you're not accompanying it, so don't all go down the left and leave one player on their own to actually follow the skull.
  • When your psyker is down to their last wound, please don't shoot the poxburster they're about to push back.
  • And when you do rescue your psyker, please don't shoot the two lone dreg melee trash they're trying to brain burst to get their warp charges back up.
ornate hamlet
#

Someone tell me that this is good. Because I know it is. But I've been wrong on so manyy things that I thought were good before. I'm using this on maelstrom and mowing down specials/elites/chargers. This thing does double dmg on crit ~700 on headshot. Not hard to do, and if you're hitting that at like whatever the refire is, like 2.5 shots a second? In two seconds you've done 3500 dmg assuming all shots hit, but you still do huge damage on torso anyway.. THat is my case, headshots do massive damage, high refire rate, big magazine, big reserve. Couple it with automatic Brainburst, and go with a rapid brainburst build for monstrosities or situational combat coupled with amplified damage from brainburst, you have a really hard hitting build... What do you guys think?

#

1750 max dps.

#

I use this for carapace armored

#

I guess you could say that Im going for a rapid specialist sniper build. I have found that the staves don't really cover that to my satisfaction as direct targeting and damage. Voidstrike hits other things before hits the target in the back. Lightning hits who's closest. Trauma doesn't go far enough, and flame is great, but not for getting those guys in the back. Brain burst, you have targetting issues because of guys in your face. Brainburst comes in handy when you have something big in your face. Thus, the amplify damage perk.

#

With the SMG, that I tried, it was good, but I found that I ate through too much ammo and used it more as a horde clearing tool.

#

I tried the Revolver but, my accuracy wasn't as good at that as I liked, and I kept knocking everything over which I guess is a bad idea.

#

Didn't like the autolasgun because it felt like death of a thousand paper cuts.

#

Not a big fan of the autoguns. Their ammo is too low for my taste and they don't have a refire that feels "right" to me.

#

Those are more on matters of taste and preference

#

But the staves are functionally unviable, unless I missed something.

acoustic osprey
#

not sure what to reroll Infested into, maybe Carapace? unless it's better to just change blazing spirit and keep infested % I want to save 1 to get t4 slaughterer if i ever find it. it still 2 hits mutants, so i wasn't keep on changing it to maniac %

ornate hamlet
#

I was told the BS perk was hot garbage.

#

So I kept one in my close cuz I thought it was awesome.

#

closet*

hidden crystal
# ornate hamlet Someone tell me that this is good. Because I know it is. But I've been wrong on ...

MG12's can be great, but there are definitely some problems here: +Carapace is utterly useless on it - almost nothing is carapace, and boosting carapace damage so awful that even a crit headshot barely does anything against the things that are. Against a Crusher, BB it. Against a mauler, shoot it in the body.

I also don't like any of the crit blessings on the MG12. Crits are too random on a slow firing precision weapon, and frequently just results in overkill. (And when it doesn't, it's messing with your breakpoints in a way where your muscle memory is probably already going to fire a second shot anyway).

ornate hamlet
#

Thats true...

cyan notch
ornate hamlet
#

You're right, I dont argue that...

#

But.. how much of a difference does this make if it works?

#

Im confused

#

and under the influence of a cannabinoid.

#

or however you spell it.

harsh urchin
#

which is the whole point of automatic weapons like the autopistol or brauto

#

which means that if you're in a high pressure situation with multiple high prio specials close to you, you may have trouble clutching

ornate hamlet
#

I think someone trolled me then.

#

Someone told me to put carapace on that.

harsh urchin
#

ye you got rekt

ornate hamlet
#

This person I notice isn't on the roster anymore either.

harsh urchin
#

and then fixing the blessings after the stats are good

harsh urchin
#

call me daddy

acoustic osprey
#

i should really unmute the discord or i'd keep missing mentions

#

rng is awful to me

hidden crystal
harsh urchin
#

ya marco has the right idea

#

i'm somewhat certain that the stagger values on kant12 are not high enough to reliably stagger and activate no respite as well.

hidden crystal
#

If I could change it freely, I'd try it with +Elites rather than +Reload, and would possibly trade some Mobility for Ammo... but it's not bad this way. The MG12 already has a lot of ammo, and the high mobility does give you slightly better accuracy on the move.

harsh urchin
#

i think standard flak maniac will be good too

burnt granite
#

Does the blitz stuff on maelstrom effect psyker at all?

hidden crystal
hidden crystal
#

(At Heresy at least. It might even push it to headshot them at Damnation with Warp Battery/Unleashed and no Peril, but I'm not a reliable Damnation player yet).

harsh urchin
#

once you start doing some 5s you'll start to feel the downsides of the 12 a lot more

#

the reverse distance damage scaling and the necessity of needing to headshot starts to feel really tough to deal with

plucky flax
#

You'd still want no respite though to kill reaper and bonbon.

hidden crystal
# plucky flax You'd still want no respite though to kill reaper and bonbon.

I'm entirely happy with Between the Eyes/Ghost for those jobs. If you've got a target with an easy to hit weakspot like a Reaper's head or Beast's back, you basically ignore any amount of ranged fire until they're either dead or your mag runs empty.

(And as a psyker, if I can't see the Beast's back, I'm using BB).

plucky flax
#

True I'm purely basing my opinion on vet. I don't use mg12 in anything but that class. For me it's unarmoured flak and opening salvo no respite for maximum damage.

#

I think mg12 unable to 1 shot dreg shooter when not playing as vet make it a really difficult choice.

harsh urchin
#

so breakpoints are prob different

plucky flax
#

On vet with unarmoured it has to be in volley fire. So as psyker with unarmoured even in heresy I don't think you can get that 1 shot body shot breakpoint.

#

Don't have unarmoured high damage stopping power roll on my psyker to test.

ornate hamlet
#

What should I roll for on a las pistol?

lethal folio
#

Flak then unarmoured/maniac/critchance

ornate hamlet
#

and the blessings?

harsh urchin
#

I believe the unarmored shooters have 400 hp

harsh urchin
#

80 damage, 80 stopping power, 70-80 ammo

ornate hamlet
#

Is the push from las pistol any good? I haven't been able to use it effectively.

#

Eh. So this one's weak then?

harsh urchin
#

blessings you can take infernus + dumdum; but I would literally rather use one without blessings if it has good stats + perks

ornate hamlet
#

Does the 20% make all the difference in this case?

harsh urchin
#

it affects damage so IMO yes lol

urban copper
#

Hey did anyone else have technical difficulties with unlocking the redemption raiment?

ornate hamlet
#

Given your recommendations, I'd rate this gun a B

amber vine
#

which is redemption

ornate hamlet
#

I'll try it out.

urban copper
hidden crystal
plucky flax
#

Wut heresy is op

hidden crystal
#

Warp Unleashed is still active, but at least at this distance, it drops them in one.

#

Damnation you can't drop them with no warp charges, but with six charges and 0% Peril Warp Unleashed you can if you're not too close:

#

And that's still with no +Unarmoured.

#

And I have no idea where my health bars have gone in the Psykanium. Must be a mod messing with it, but I'll have to work out which one.

hidden crystal
#

That (fairly) static +34% from Warp Battery and Warp Unleashed is not to be sniffed at.

hidden crystal
meager plinth
#

you'll clear auric maels in no time

thorn cedar
#

i am a filthy psyker revolver user and i cannot stop myself

shadow wigeon
hidden crystal
#

Well, I went and played a Damnation, and it went well until the end. The Vet and Zealot legged it on ahead, left a load of enemies in the way of the Ogryn and me as we were trying to act as a rearguard to stop a load of specials catching us up. I get hit from behind, the ogryn gets overwhelmed and then the Vet and Zealot just sat in the lift waiting for us to die.

Technically still a victory, (so not saying they should have risked rescuing us), but not so impressive when we had two unnecessary deaths because we completely forgot teamwork in what should have been the last thirty seconds of the map.

#

It's generally as people have said; Damnation felt like a much smaller jump than Heresy did.

#

(And yes, the MG12 still held up reasonably well, even if you have to double tap some of the elites you could have headshot at Heresy).

plucky flax
#

Okay so imo just gtfo asap

#

I'm usually the one waiting at the lift/raptor.

spice veldt
#

i only ever stay behind for lagging teammates cuz I use the trauma

#

otherwise, I'm booking that shit

meager plinth
#

often a rear guard isnt needed, you can just sprint to the end to finish the match

hidden crystal
#

Well, I'm not too unhappy with my overall performance from the run, although that is a hell of a lot of overkill damage that implies I'm mostly killing things and then having to smack them again:

#

Second run was a lot cleaner, although my stats are less impressive:

#

With two rumblers and a revolver on the team, this was one of those missions where I ended up mostly on anti-shooter duty.

#

While also having to be fairly sparing on ammo.

vestal stirrup
#

What do yo uthink the best blessings for the Accatran MK7a Recon lasgun?

harsh urchin
#

if you wanted to use it, I recommend focusing on the perks + stats moreso than the blessings

vestal stirrup
#

What gun would you reccomend using?

harsh urchin
#

On Psyker? Probably the autopistol or staves

vestal stirrup
#

How's this Autopistol?

harsh urchin
#

it's not bad

#

replace +1 stamina with maniac damage and replace cavalcade with pinning fire

lyric burrow
#

But revo is fun

strong gulch
#

Melk selling garbage again

harsh urchin
#

i'm glad they made the progression moreso based on brunts + consecrating

#

rather than checking shop every day lol

plucky flax
#

Brunt needs to sell higher modifiers.

snow coral
#

man ever since these server/matchmaking changes I've def noticed some lag issues

plucky flax
#

Game is dead so they probably pay for fewer servers.

strong gulch
#

Fecking gamed trolled me good with the loadout bug.

I had my build loaded in the morningstar to try out a new staff.

LOL. Loaded into a game with a different loadout. That was my last game for the night. No new toy try outs tonight.

snow coral
plucky flax
#

Splitting between normal and auric also doesn't help.

#

But they need to get new classes out soon..

thorn cedar
#

man nurgles blessing really fucks with my shit

spice veldt
#

burgled bosses be like

thorn cedar
#

the specials are the real terror

snow coral
#

Nurgle mutants are my nemisis so far

thorn cedar
#

we were fighting CS and im doing overwatch. trapper shows up, can't stun it, i dodge. second one, also buffed, cant stop it, nets teammate aggrod by spawn. dog shows up, i ult it before it jumps but it too is buffed and eats me. blessed mutant shows up from behind and scoops our ogryn and smashes him til death

#

all in about four seconds

hidden crystal
main jolt
#

ah a mod

#

nvm then

snow coral
#

this was before auric but my favorite down so far was when a mutant grabbed me, threw me, and a sniper shot me mid air

thorn cedar
#

Lmao ive been thrown like a ball into a hounds jump before too

#

still gets a laugh from me

hidden crystal
# main jolt nvm then

Well, I quite like it. Lots of people insist you've got to turn up FOV to improve your situational awareness, but I find wide first person FOV makes me nauseous, so I prefer the third person approach.

main jolt
#

im fine with how the game is i guess, plus i am horrible at installing mods Peepo_Wheeze

snow coral
#

FWIW mods are very easy to install for DT

main jolt
#

i wouldnt know where to start tbh

#

i'd just end up placing it in the wrong file and breaking the whole game probably

snow coral
#

I mean yeah I guess if that's your attitude why even try

hidden crystal
#

Installing DT mods is a lot easier than it is for some other games.

hidden crystal
strong gulch
#

There's video's on installing mods.

If it's something you're interested in, I believe in your ability to do it. It is tedious at first.

spice veldt
#

mankar a binch

kindred anchor
feral verge
#

:D

cyan notch
cosmic sigil
#

and well bg3

#

haven't touched dt in a week

zealous sierra
primal radish
#

Anyone have a tutorial for staff mouse 1 macros? Or is that not allowed. Maelstrom making me need to tryhard

still hearth
#

How's the Psyker life these days?

autumn smelt
#

i have fallen in love with the surge staff due to the maelstrom missions

#

that should about sum it up

still hearth
#

Oh no

#

Not the Lightning

still hearth
#

I've been so invested in telling people Surge is bad in the past

#

I can't get over it

still hearth
#

Because it was bad

cyan notch
#

its pretty good bc of all the omega special spam waves

fathom adder
#

It has never been bad, as long as you understood that you were a melee build with a CC tool

spice veldt
#

i still never liked it because of the target limit

#

(i also don't like void for the same reason, though it's a cleave limit in its case)

fathom adder
#

It was and is an excellent CC tool.

still hearth
#

Sure. And it makes things dance which is fun to watch while everyone else is killing things.

faint sigil
#

usable? put what, flak and unyielding or something on that call it a day?

ornate hamlet
#

I like it, personally I prefer critting with the thing and getting blaze off of it... but that's me.

restive slate
#

Fire Trauma is wonderful

autumn smelt
autumn smelt
# autumn smelt

the OH NO message and left strike team message were within the same second

#

comedic timing

spice veldt
#

ignore the peril gen (and my stamina, and all of my block efficiency, and the complete wastage of stamina)

magic hull
#

is this decent for shitty mobility?

plucky flax
#

You have 1 less dodge.

magic hull
#

ưhats that mean?

plucky flax
#

Go to weapon breakdown. I think it's v. Then hover over mobility.

ionic shadow
hidden crystal
#

What's an ass knife?

ionic shadow
#

what is the dueling saber used for and whats a good set of perks for it i feel it does pretty good with a hoard but idk if its good with armour i havent used it much yet

spice veldt
#

the duellies have below-average hordeclear; decent single-target; good mobility/block

#

they have the Uncanny Strike blessing with an easy activation condition that stacks up to 100% rending (my explanation of rending if you don't know what it is since the game explains about nothing #psyker-class message)

#

though their base damage is still very meh

#

if you're bringing out the duellies, it won't be for their damage but mostly for their mobility

#

and drip

#

i'm not sure about the duellies in particular, but you generally want +maniac on all of your psyker melees unless you're running a gun with good maniac damage (e.g., autopistol) for the express purpose of killing mutants faster

young ridge
#

Are you doing math again

spice veldt
#

it will be to your pleasure that I don't know much about the duelling swords enough for that to happen

hidden crystal
#

To continue my adventures on Damnation, I have to report that there are still some complete muppets. With two of the team already wounded, let's deliberately trigger the daemonhost.

ionic shadow
past locust
ionic shadow
#

also its alright but it felt better than my force sword cause my force sword was a sword i got from like level 25

#

i just need to farm money now to reroll my shit

#

i have level 3 unchanny on my sword which seems good rn

spice veldt
#

if it's the obscurus and it doesn't have slaughterer, then yeah it'll prob be the same-ish even if performing the optimal combo on it

spice veldt
#

same

ionic shadow
#

the special is just a power sword sweep and its just so good

past locust
#

The illisi just feels like a slightly more balanced powersword, and is pretty great yeah

ionic shadow
#

i didnt have good blessings on it either just shred 2 and deflector 3

#

defelctor seems good untill i realise i dont block much unless im in melee range and then it dosent matter aboout bloocking ranged

#

i also dont use the infinite block stamina but uses peril perk

hidden crystal
#

Well, Deflector can be quite useful, but it does rely a lot on the combination with Kinetic Deflection (and quite possibly a Stamina curio) to have it be more than a very brief shield.

#

There is the neat chain where Deflector can go through Kinetic Deflection to Quietitude to actually have incoming fire replenish your toughness.

ionic shadow
#

really?

#

intresting

#

i think im not that interested in the perk tho so idk il look for something else to work with

#

also i just got a profane roll illisi in the shop thats nearly perfect

#

kinda goated

zealous sierra
#

Why it so hard to keep warp

spice veldt
#

because your character eats them and is an impatient eater

#

nom

hidden crystal
#

Probably because you're not running any of the feats that helps you maintain them.

ionic shadow
#

just brain burst small guys to keep it up

stuck finch
#

Just pop their mental cherry 🍒

spice veldt
#

if you're impatient like me, you can always sprint-slide while channeling BB and dunk on some random poxwalker in the corner while moving at a brisk 5 m/s (or a little less than that)

stuck finch
#

That's assuming there isn't an Ogryn mowing everything down with a heavy stubber

spice veldt
#

you get a warp charge even if the enemy dies prematurely as long as you've charged to at least 50%

#

so you only need a 1 second lock on an enemy for a warp charge

young ridge
stuck finch
#

I wish my loot rolls felt the same

zealous sierra
#

Anyone made a only power sword build?

#

🥲

north pike
#

What is the better staff between Surge force and Purgatus, or just preference ?

hidden crystal
#

Unless you know what you're doing with Surge, then Purgatus.

ionic shadow
spice veldt
plucky flax
#

Just got my ass handed to me by gnolls raid party in bg3.

#

😦

spice veldt
strong gulch
#

I mean, it always comes down to preference, they focus on different things.

Purg is for hordes, but lacks range. The primary has really good stagger but it falls apart on ogryn enemies.

Surge not for hordes. Has the strongest CC and can even stop a mutant when half way charged. Really good against metal armors. Primary is decent.

north pike
#

Surge is bad at hordes, huh.

plucky flax
#

Purga is op in this scab only no ammo pickup mode.

spice veldt
#

horrendous at hordes

plucky flax
#

Just burn all the scab maulers and ragers.

thorn cedar
#

purge annoys me when i cant blue ball the enemy from a distance

agile acorn
#

does anyone have the always attack first mod?

plucky flax
#

👀

north pike
#

I had thought the surge force was similar to Zealot nade on groups, guessing it has a cleave limit?

strong gulch
# north pike Surge is bad at hordes, huh.

Yeah. It can stun like 6 targets and only really damage two. The damage is weaks against unarmored and laughable on infested.

That being said, when you get a pack of scattered shooter you can stun the feck out of them and close the gap for melee.

north pike
#

Alright, surge for armored lads, flames for everyone else, thankey!

strong gulch
#

Purg is definitely easier to use and easier to manage peril. It is strong enough to have any feats too.

You can build to focus on BB or push your soulblaze even further etc.

north pike
#

I sorta like the electricity for not blinding everyone with cyan clouds

strong gulch
#

It's true.

snow coral
#

That's a mod for the flames, but it only helps your vision

#

I always blow myself up with surge, I can't seem to figure it out. I do love my void though. Clears hords and can stagger a lot of specials to interrupt them.

strong gulch
#

Yeah.

Peril builds quickly with surge and it builds after casting that can send you past 100%.

rain saddle
#

trauma instant 3 stacks is really good. You can wait for a crit and then swap to a power axe and trash will die just from the 3 stacks very quickly

strong gulch
ionic shadow
snow coral
#

I don't remember names, but my void has the blessing to quell on critical hits. My feats are specced towards high peril damage.

I love when I hoard shows up and I can launch charged attacks into then. Aim low to let the power increase, and then aim at heads and I can consistently keep the peril around 80/90 without needing to ult or actively quell.

#

Then I'm charged up for any specials that drop in with them.

magic hull
ionic shadow
ionic shadow
strong gulch
#

Transfer Peril is the blessing that quells on weak spot hit.

It's satisfying. Launch ball at questionable high peril and then be relived that you didn't explode.

tacit jungle
#

Can the surge staff stop a mutie charge? I just picked it up for the first time ever and I think I did fine on my first mission, other than facetanking the mutant a couple of times xd

strong gulch
tacit jungle
#

Huh, pretty sure I had mine charged to full but it just clapped me regardless. I'll do more testing

strong gulch
#

To be fair, it can be inconsistent. I forget which patch, but mutant stunning became fussy after some changes.

tacit jungle
#

I see, thanks, I'll go bully some muties

#

didn't do anything to it yet

obsidian girder
#

the void staff is my favorite because of the meaty crunch it makes when I fire it into a crowd

strong gulch
tacit jungle
#

ah, makes sense, I might've timed it poorly then

#

now that you said it yeah, it would be rather obvious benislmao

strong gulch
#

Again tho, the charge amount feels inconsistent. So I don't blame you on being confused.

tacit jungle
#

I told my team I'm rocking this setup for the first time so they probably understood why I'm facetanking muties left and right rofllmao illisi + surge feels so weird after playing 200 hours of obscurus + void

strong gulch
#

Oh I bet. Different beasts.

snow coral
tacit jungle
#

I had the foresight to hop on a diff 4 assassination

snow coral
#

I sent this to my friends after that run

meager plinth
strong gulch
#

This run was so reaper heavy. Regular T4 with 6 reapers just strutting out. 😂

restive slate
spice veldt
#

ye, cuz pushing makes you temporarily move at 5 m/s or so

#

and you'll jump with that speed

restive slate
#

Faster than dodging?

spice veldt
#

nah

#

at best you're moving at the same speed as while sprinting without stamina

restive slate
#

Ahh

#

Its an option at least, especially for deflector users

idle aurora
#

Anyone runs psykinetics aura for auric/spec gauntlet? I tried it for 1 mission with 12% cooldown reduction on top, and it felt pretty strong, entire team spammed ults a lot more

spice veldt
#

ye i always do except for monstrosity maelstroms since it's nice to have your ult always up

#

and to just spam it to use it aggressively

flat shadow
#

What's that one do?