#psyker-class
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had to dig a bit to find it again
Why not against dh too?
against DH, it deals 770 base damage
thats a fat BONK
it's still good since the DH likes to move around, but I think spamming the illisi special might be competitive?
i never really compared them tbh
not worth the corruption for like
and no one wants cooties
a small increase of dps
yeah its competitive for the dh in the sense that it gets to beat my ass
No balls is what Iโm hearing 
i would never make terrible trades of my health for marginal increases of DPS
space aids
this was, i think, maybe 5 minutes after the patch came out?
maybe longer
so i was getting bodyslammed and didnt know what to do
thunder ham
@spice veldt you are correct this dude survives. 
With possibly very very little hp left.
Tested my trauma of 79% damage and 20% flak against all trash mobs.
maybe if you had 80%
That's at 0% peril and 0 warp charges though.
So in a real game more than likely I am at higher peril + some warp charge and thus it's easily 1 shot.
Always keep 6 charges minimum
Can't with wildfire. 
very sad
You guys think Flak would be the best perk to put on this staff?
tbh im not sure whats better on surge between flak and crit chance
The numbers in the inspect tab make it seem like a crit vs flak is 569 while a normal body shot against flak is 495... So, 25% damage to flak would permanently be more damage than if it crit more?
this is sort of fun to use
@gloomy gulchWhy carapace for that sword?
just havent re rolled it
why is everyone so fucking determined to not get on the elevator on the comms plex map after the first hacking event
i swear i lose 1 or 2 teammates there everytime cause they are trying to get to the medicae or dicking around fighting everything and then go down in a horrendous spot
Yeah duelling sword is op.
pls stop
Stop what?
lol
what're the good perks/blessings for this thing again?
haven't upgraded one in ages
pretty sure rampage/uncanny is still the best
at least uncanny is
perks usual flak/maniac for me
I like shred uncanny. You don't use it for horde clear so no need for rampage. Also to activate rampage you have to push attack.
Perk is maniac + specialist if you want to 1 shot headshot flamers. Otherwise carapace or flak to synergy with uncanny.
Time to play lore accurate Mortarion in DT
is it just me, or is playing as the only psyker in the group more fun?
very hyped for next patch lul
I spent like 1 mil gold and 12k plasteel on swords yesterday and didnt get anything if it makes you feel better

Oh gods. Yeah, that's been a disaster, to the point now I always watch to make sure noone runs off to the medicae on their own.
Yeah i want to follow them its just such a bad spot esp when the people that dont follow die
Such an open area
Rest of the map is fine too
There was one time someone wouldn't get in and then a burster leapt into the elevator while the rest of us were trying to provide cover fire.
Yeah the spawn door right next to the elevator is brutal if your sitting there
Lore accurate Mortarion gameplay is not nearly as dreadful as I expected it
As in, only BBing anything Ogryn sized
Only pressing F on super low health
And never using the force charge on my sword
That bit is terrible for wipes or near wipes, when in theory it's just a 50m walk from cogitator to elevator.
Do the psykers like or hate hadron?
Yes
The medicae being on the other side, right next to a spawn door and with the stairs usually throwing a load of elites between there and the exit, is terrible for splitting the team and people getting overwhelmed.
Before you ask, yes they yes
Anyone who's tried to craft more than two items hates Hadron.
Yeah that was my inventory lol
All i want is one perfect illisi
I dont think ive gotten any perfect weapons 500 hours in
My vets axe might be perfect actually
I'm 100hours in and I got one
but I think they recently upped the probability to get a good rating
I have a ton of very good or near perfect weapons
But good stats + 2 t4 perks + 2 t4 blessings even if i have the blessings available has eluded me
Longest 3s Xd
I will not lie im glad i found this discord watching people talk about the best stuff on illisi on reddit is giving me brain rot
Swap unstable 4 for executor ๐ญ
Or that using the special to horde clear is bad
reddit is where people says psyker has no melee build
Psyker proceeds to reduce an entire horde to mincemeat
i ran executor for a while, it was quite easy to proce it
Its easy to proc but so is unstable and unstable gives you like 2 shot break points on mutants
Unstable + slaughterer is such an absurd power boost and executor drops easily iirc
Whereas i pretty much always have unstable up
never had a problem to maintain it
but yeah, unstable is better as a power blessing
Even if you dont want unstable i think deflector would be next best
I might be confusing executor with a different blessing
you lose exec for a single body hit or a missed swing (including hit regs)
Ok so i wasnt going insane
also drops on special activation
god damn lightspammers
Yeah i do not understand
Like i wish that there were more than 3 good illisi blessings
But there arent so if i see someone say exorcist executor then i know they light spam
Although tbf even light spam can get the job doen
yeah slaughterer puts in that work
but they could also have (idealistically) 2x faster clear times with special spam
like if you're just going to spam the normals, then why not just use the deimos
i must spread my low graphics settings so that people set their ragdoll limit to 1 and get a more accurate perception of how weapons are performing
Lol
I forget what mines set to
So when you swing the illisi special heavy does everything literally dissapear
i think the minimum that you can set in the UI is like 3 ragdolls
going into the user_settings.config lets you tone it down to 1 (setting it to 0 crashes the game)
p much
i also have a video of a trapper immediately disappearing after death because my teammates were killing othe renemies at the same time
Thats great
yeah you should fear me
i have this power and I should be appropriately feared for it, but that doesn't mean that I'll misuse it (unlike a certain someone else)
Does josho just spawn to give arco shit
probably; he seems to use the same spawning system as specials in darktide
he likes it
i don't misuse it, it's only done to deserving CRIMINALS like people who constantly barrel me
I dont think arco barrels you
I feel like i always hear about arco barreling himself or you doing it
josho actually running a disinformation and slander campaign against me
notice how I carefully dodged that barrel
pro intentional dodge
is a victim of oppression not supposed to feel pride at throwing off their shackles
Double Kill!
u literally admitted to accidentally killing cica
you god damn murderer
man
i dont like vent purge
it does make the game harder, yes, but in an unenjoyable way
its just annoying lol
esp when it pretty much takes off all of the high intensity modifiers off the board
i do find the visibility ones to be a little gimmicky
i actually like lights out more because it has a really nice atmosphere although it does suck only certain guns have flashlights
vent purge is too scary for me as somebody who doesn't run hp or sniper res
i think lights out would work a bit better if they modified ranged enemy behavior a bit
it's a mode that seems like it would be better if it placed a bit more emphasis on melee and toned down the aggro range of ranged enemies or their ability to see through the dark
they did do this
im pretty sure
at least for the aggro part
that makes sense since I could always just run into melee
i would like patrols to be more 'ambush' oriented, like they have a faster move speed or are more common or something
but I wasn't sure if I was surviving through sheer stupidity
and are oriented around trying to take you off guard
kind of give it a more horror feel
An ambush is supposed to be unexpected by definition, and that actually sounds fun
Just don't make it a bunch of maniacs lol
My poor force sword can only do so much
this is a huge part of it honestly
Hey, quick question regarding surge staff, what's the best perk lineup for it?
Blessings too
its a mode where it feels like you should be bringing close range stuff to quickly deal with stuff you can see, but the opposite is true, you have to have long range cuz thats whats really going to shit on you, not even taking into account the snipers
which sucks as a psyker, cuz youre forced to brain burst way more than you feel you should
Flak/crit(cara if you really want it for w/e reason) and warp flurry/nexus
Ah, excellent
I've got level 3 flurry and nexus saved up from crafting
How about force swords?
My current one has deflector and I'm trying to get slaughterer or exorcist
Is that good?
deflector is fine if you feel the need for it, but most top psykers I know go unstable/slaughterer
no
Actually no, I see it
exorcist is not needed and can actually harm your damage output
if you were going for special spam, i'd prefer high warp res over taking exorcist as any of your blessings
deflector is good if you're not too comfortable with the movement system
or if you have the APM, swapping to your staff and quelling will achieve a similar functionality
especially with how good quelling is nowadays
they really should buff exorcist
What about the swords themselves? Any outliers like there are with the shotguns? (Lawbringer, for example)
generally obscurus is the least favored, illisi for better hordes, deimos for better single target. both of them can adequately do the other's job though
I prefer the deimos myself because you can fairly easily hit the one-hit breakpoint for mutants
i'm an illisi stan, though mainly because I primarily use melee more than my staff
if you're using the illisi, make sure to use the special
otherwise, if you are barely using the special, just use the deimos instead
Deimos has 2x damage on its 1st light and 2.5x damage on its 2nd heavy
I enjoy using the special, so I'll stick with the illisi
Should I heavy with it or just spam special and light?
I've found success with both, but if I ever want to do a damnation run I want to know everything mecessary to not be a burden
these are my numbers without buffs, but the proportions are roughly the same with buffs
for ragers/maulers, you want to spam specials to repeatedly stagger them anyways
for maulers, if there are two or more of them, make sure to bodyshot them
because their carapace head will stop your finite cleave
maulers have 10 hitmass, and illisi's special has 10.5 cleave by default, so you can hit through a mauler and to another enemy
but there are situations where it will depend yeah
if I have slaughterer stacks up and enough buffs, I'll know that I can one-shot flamers with normal heavies
THOUGH
There's also stagger 
I mean for the combos
One of the benefits of using H1L2, despite being marginally faster than light and heavy, is that you get to line up heads and use the heavy's increased cleave
Though I didn't realize special heavy was that far ahead, though it makes sense
Things are being very thoughlike today for me

bread
my numbers are assuming that you can make use of the ~18 cleave that you have with full slaughterer, but I think there's quite some leeway even if you don't get to hit that many poxwalkers
and the whole stagger/cleave thing
What is the cleave on the lights at full slaughterer?
3.5 cleave (2 base cleave)
Okay, then I really didn't misjudge it
it's mostly the fast attack speed and the ability to one-shot poxwalkers with weakspots that makes force sword's light combo so good
unlike, say, the duelling swords (lamayo)
Yeah, it's why I use it occasionally on smaller crowds
Can't be arsed to line up stuff, so I just twitch around and one-shot slightly spaced poxxies
i sometimes just special spam even if there's only one poxwalker cuz i'm too lazy to switch combos
Quite unlike a certain weapon seemingly intended for dueling
and to dunk on that mf
I personally enjoy using my surge staff for hordes
It's extremely satisfying electrocuting the bad guys
Staggering the big guys is a nice bonus as well
Just wish I knew how to maximize the damage and utility of the staff
Right now I just kinda brain burst for stacks between hordes and spam lightning
Oh, what about feats?
if you press r after every cast you can spam the m1 really fast for big damage
A trick I still have yet to master...
put warp nexus and 5% crit chance on there along with unarmored or maniac and you can stun then tear shit apart
quell canceling charged attacks is alot eaiser
its trying to quell cancel that m1 thats the real challenge ๐
Yep yep I can never get the timing of those right
My Psyker ends up looking like he's second guessing shooting at the enemy
Imagine if Surge Staff had double shot blessing
sure would be nice with that effective 45% crit chance the surge has
im considering chasing a gun to get for my psyker cuz im getting a little tired of being put in positions where im just getting gunned down and i either dont have the range to deal with it/time to charge bb, or just cant hit the damn left click projectile consistently enough vs hitscan
what gun goes well on psyker, and what would you want on it?
the #1 ive seen gunpsykers using is that shredder smg
ok yeah i might try and build an autopistol now
tested the good base i had as well as looked at some videos of a fully crafted one in action
looks spicy as hell
i kinda forgot this gun existed cuz i remember it being so shit when i was leveling
smg + pinning fire 4 is one of the strongest weapons in the game rn
oops
obviously not the best, could be better
that t3 pinning fire could be raised to t4
but the combination of t4 cava with a t4 ranged crit is quite a nice pairing
is it actually
Only increases the bonus damage from crit
And shredder crit is only like, 1.13 damage
still, the roll is better than i expected it to be
Even standard crit weapons have average 140%
So the perk is only 4% more damage on crits
I'd say cavalcade to IB or BA (ba only goes up to 3)
And then crit damage to maniac
but carapace is pretty much doing jack shit for me on this
id think thats what id want to change, cuz even tho crit damage barely does anything, it still does something on the weapon
whereas carapace, 25% increase of 2 damage still rounds to 2
plus i cant think of a situation where id decide to shoot a crusher or smth over using bb or a melee
Only reason to do it is to proc flayer if your running that
i typically am, mostly because i run purg staff in most missions
prolly will still run it with gunpsyker cuz i dont see myself consistently staying at 6 stacks, and wildfire would be useless on that build lol
but that still doesnt justify having carapace on the autopistol, cuz the damage of the gun itself still doesnt change
oh yeah i wouldnt run carapace on it
this is the roll im working with
bandit was telling me that crit damage on the autopistol was dogshit, but like
carapace
on a pistol
its a lose lose
You may as well keep the crit
at least the crit is doing something, albeit barely anything
You have no reason to shredder a crusher
at the very least, im dipping into it a bit more with cavalcade
in the 2nd half of a magazine, im critting 80% of the magazine
the last 3rd of a muties hp is crit heaven
Carapace is greater than crit damage sadly
with max crit stat on Surge staff you have a base 25% crit chance, add 5% crit chance perk along with Warp nexus and you will usually be running around 45% crit chance
Id keep it for now cause shredder is blessing reliant not perk reliant
And find a new one when the crafting update drops
Hoping u get that luck
tbh i just grabbed 3 rolls, upgraded them if they were above 355 to blue, if they had a good blessing i kept going
this was the only one that went past blue
and im like "good enough"
never used this weapon outside of leveling, which was before the buff
so im just seeing how it goes
now lets see of hadron fucks my 380 base illisi raw
blazing spirit t3

im going to blow my brains out
3 in a row
Go to orange
Two of them even have the same perk 
o7
i actually dont really know what specific blessing combo people use on the illisi tbh
i just know what doesnt go on it when i see it
like blazing spirit
Well, while Slaughterer is as ridiculous as it is, you want that. People vary on the second, but it's usually either unstable power or deflector
Depends if you want maximum murdering, or utility.
There is a blaze illisi meme build.
Its not as good as slaughterer but sometimes you just want to meme.
It's op against groaners horde. If it's poxwalkers those guys are thicc so you'll be overwhelmed with just light spam. Best to mix in some specials here and there
https://www.youtube.com/watch?v=iyZCldGYaFI
i had never looked at the blessings it can get, so i actually had no idea that it could come with it
cuz yknow
i keep getting blazing spirit
as you can see
I don't think fsword needs uncanny
Your active ignores armor any ways and that's what you should be doing against mixed hordes anyways
Slaught unstable, slaught deflector, slaught executor
Uncanny is mostly for carapace, but at that point... brain burst
Well, looking at the breakdowns, the Illisi's light attacks already have 75% damage against light armour, and 100% on heavy, so Rending can't boost them that much.
Carapace yes, it would make a big difference... but yes, when we have brain burst in the arsenal (or you can smack maulers in the torso instead)...
How good is Executor on Illisi?
I think shred is better.
It relies on repeated weakspot hits on a weapon which is strongest when cleaving through multiple targets.
Chaining those hits is not particularly practical most of the time.
Slaughters is overtuned and THE choice.
That being said, I can see a few of the illisi blessings being better suited to different play styles.
But as we've all been saying, the crafting system doesn't allow for easy experimentation.
I am sure hopeful that we will have more freedom later with reds (when we get them; I'm not talking about the upcomthing patch).
I feel reds won't change too much, the least I can think of is a third blessing/perk
Hoping for being able to max out a stat to 100%
that crit scalings actually really fucking high
I think the Finesse on this one is 71%, not sure exactly what multiplier that equates to...
... but then the score board tells me I average about forty crits a Heresy mission, so it's not really a big boost.
And the armoury seems to be offering me Trauma staffs right now:
The first one seems like it might be worth a pop, but the second has some underwhelming perks/blessings to start with.
For Melee weapons: is it still just illisi power sword or bust? Been really feeling the dueling sword + surge staff combo lately but I'm wondering if I'd be better off with a different melee there
Blaze trauma my beloved.
I like duelling sword with purg.
Cos it can't horde clear for shitzzle
Also side note can FS change psykers to always be able to quell peril on every melee weapon and not just warp powered ones? it genuinely annoys me so much when I have to swap to my staff to quell when I use duelling sword, Ik its for lore accuracy yadda yadda; just gimme the quality of life buff. I'm sure psykers can focus real hard on not turning into a chaos spawn while holding a regular sword without it breaking the lore of a universe where Fungus men can literally will scrap metal into functioning as a spacefaring ship
Sorry for ranting but this has been driving me nuts
Yeah I've been kinda using it to stun things then spam duelling sword headshots, probably not the most effective clear but its been getting me by
If that that's what's you're vibing with and having fun with, keep doing it.
If you mean "better off" as more quickly and efficiently, then Illisi or deimos is going to be your picks.
Yea I just don't wanna be "that guy" in higher difficulty runs who has a bad loadout and can't do their job y'know (Looking at you, 95% of Ogryn players).
I do feel the lack of clear compared to my normal purg + power sword loadout I might see if I can use a better horde clearing melee with surge
I mean, you can use dueling sword until you get tired of lacking in horde DPS
I did that
Fun weapon, not fun to just get the constant feeling of "this is so slow"
i like the force sword with the face stab
coz you an switch to and 1 shot any regular goon thats in up your ass
and it kills elites in a couple of charged hits
But lightning sword go boom
Pair it with purga or trauma.
And as previously mentioned i like boom
melee weapons kinda redundant with purgatus
just better to hit em with the toothpaste beam 99% of the time
If you like the move set of dueling swords, Deimos is pretty close.
You can also pair dueling sword with a horde clear staff.
Those are both compromises tho.
Playing Genshin reminds me how much worse gear and crafting could have been in Darktide. ๐ฅฒ
Same with trauma which is why you carry a Deimos with you:
https://youtu.be/zlUkBoKxY10?start=35
This is the story of a Force Sword which was rejected even before arriving. However, this shiny blade proved us all wrong with the mighty speed of warp and a jab that hits like a truck.
i am a little biased because I run Unstable Power which lets me hit a one-shot bp on them with the minimum cleave damage with enough buffs, meaning that I can potentially one-shot like ~26 full hp groaners
and if I know I have those buffs, I can dodge into a groaner horde and kill everything before they can hit me
26? 
on illisi i just do h1 l1 h1 l1 over and over again
i reach that breakpoint with 4 warp charges, >40% peril, and 5 t4 slaughterer stacks
or just special h1
that's 19.425 cleave with +85% power,
since groaners have 0.75 hitmass, that means that I can hit 25.9 (rounded up to 26) groaners
How are these staffs? Is brittleness worth it, or should I just try to get a higher crit rate perk for the blaze application?
I don't use the Trauma often, but I think Charge Rate is considered a pretty bad dump stat for it because of how wide the scaling is (I think the 0-100% range is 2.5s down to 1s).
As such, the second seems like a fair upgrade, somewhat reducing the need for Flurry (also increasing the Blast Radius that's also pretty important)... but yes, maximum crit rate is what you want if you're going for the Blaze Trauma, so try to get a better version of Nexus and max out that crit perk. (You can use the reroll mod if you don't already... which will supposedly be redundant with the next patch, but in the meantime it makes things so much easier).
Both of them are borked I'm afraid.
Collecting +3 Stamina curios for when the patch hits.
(Most of my existing curios will be able to be upgraded to triple T4 perks that I like when the patch hits, but my existing Stamina curio isn't quite there, so it's going to need replacing).
i got this gr8 one sitting here
i've been just buying curios since the start of the game, so I'll be happy to no longer need to do that
ooh i've got another one
+10% HP, +44% toughness, and +36% gunner res from these two curios alone
I've got a toughness curio sitting to one side with T3 cooldown reduction sitting on it which is certainly underwhelming if you're not running any other reductions, and I'm planning to swap that out for either sniper resist or stamina regen.
But my current stamina curio has got both T3 Sniper and Gunner resist locked onto it already, and I'd like both of those to be T4.
Me chilling in the corner but the other 3 together just die and 1 rage quit. 
https://www.youtube.com/watch?v=w1XIuvzyn5s
At the moment, I've got three T3 gunner resists, which stacks to 38.5%, barely more than the 36% that two T4's stack to, so yeah, I'd like to pare that down to two T4s to free up the other space for something else.
he gave up
for some reason, I can only do that if I'm looking at the sniper and moving left/right
but I can't do that by walking in a circle and looking in the direction I'm going
and here we see the nerd in his natural habitat
performing some strange mating ritual
you be quiet
no but you also have no rights
recon lasguns having a collateral stat is like one of the funniest things to me
I have to re roll the one on the right to maniac. Both have low damange, which one should I use hmm
Yeah right, then in game when I dodge on my screen they just still hit me at times
it's joever
this also bricked but at least I got t4 nexus out of it
going for a burn trauma build for funsies
just out of curiosity though, this is pretty solid right?
Yeah I suppose although I am not a fan of rending build.
Since you don't actually increase your own damage.
Not a huge fan of cdr due to how the psyker playstyle
Since generally the ult is a "hold until you need it" unless you're using AB
Ended up only running cdr curios on vet
my rationale is that disablers are the only thing that I need to worry about, shaving off some seconds can count, and a faster CD means that I feel less pressured to save my ult for later
Since that's the only class where I'm spamming the button waiting for last 1-2 seconds
Fair enough lol
and I'm becoming more comfortable with using my trauma staff more instead of trying to stick to my melee all the time
so i've been trying to use my ult more offensively
and paying attention to when i'm sprinting so i don't get fucked into that bug where my ult doesn't stagger because my player character themselves are staggered
I think I just play a bit differently than you do
prolly
i run psyk aura + kinetic barrage because I'm insanely greedy for elite/special kills and I like guilt-free ult usage
Oic lol
I also tend to be wildly out of position all the time, so having my ult is basically necessary for not dying to dogs/trappers sometimes
well my positioning is a lot better nowadays
Yeah makes sense LOL
I also only have my purg and gunpsyker built out
Since i dislike the staves in this game ๐ฟ
yeah I don't like the staffs but I find trauma to be a good mix of damage + stagger
the only problem I run into with trauma are bosses
i'm swapping to the warp glock staff the moment we get it
At least you have option of BB spam lol
true
just wish we had a bolter-like DPS ranged option to chunk their HP
without relying on my teammates
Like a bolter staff
I had a string of 3 games where my teammate just fucking keeled over during a boss spawn leaving me alone
I just wished the vs staff was more like fireball staff
and a game where i got a rescue off but the teammate I revived kept on following me instead of rescusing the other player
Voidstrike staff idk just feels so... Feeble
Like u charge it up all the way and shit doesnt die
Compared to fireball staff which one shot stormvermin
In aoe
it's a weird weapon that deals the same damage to all targets hit and has decently high cleave compared to most other ranged weapons
but this same-damage-done-to-all-targets and moderately high cleave value lends itself purely to hordeclear and nothing else really
a single scab rager (6 hitmass) will eat a fully charged voidstrike
so, in the end, that cleave distribution doesn't matter when you're only hitting a single target
does Kinetic Shield still scale off of peril or did they change it back to warp charges?
not sure if the description is correct
still peril
wack
yeah you are completely right to be skeptical
peril is called "warp charges" in the code, so they got that mixed up when editing the description
that never ceases to get me
since they removed "ranged" from the description to more accurately describe the fact that kinetic shield affects all toughness damage instead of only ranged
yeah it is SO weird, and this is not the first time that this has happened
+6% peril resistance per Peril 
it happens. EVERY. SINGLE. PATCH.
you go into the game file. and you make notations in the file so people who arent you know what they are looking at and it prevents stuff like that
i had to make a game with a group as a final project for a design class in college and we did exactly this so we all stayed on the same page with each other
its not that hard
or having one person that proofreads changes to descriptions
that too
But doesnt fireball staff penetrate everything
i feel like just having one person do double checks would solve a lot of things
And also demolishes armored
stops on elites and specials
yeah fireball is my favorite sienna staff
getting the arc just right to delete entire hordes is beyond satisfying
Ye i wish the staves in dt were more like vt tbh
i wouldnt mind if we had varried m1 attacks like in vermintide instead of the INSERT GENERIC FIREBOLT M1 HERE
we had shotguns, machineguns, burst fire
granted some of them were worse than others but thats mostly because the heat generation on some of them sucked ass and you are punished for quelling in vermintide 2
pair it with deflection so you dont lose your stamina immidiatly
Siblings, help me decide - yet to reroll the perk on staff 2
Carapace to flak or unyielding
aye but which burny stick?
Up too you
the special on the obscurus is not bad tbh
the special on the obscurus is not bad tbh
the obscurus is a fine weapon
I've never liked the special because of how it locks you in place, but the 200% bonus against Flak is very neat
im using it with the void so I can remember the good old days
a clip from before the new force swords dropped https://youtube.com/clip/UgkxfpShoQ5ZoeJ6UrPQYmqHod0oLm2Wrn5M
22 seconds ยท Clipped by Arcotash. ยท Original video "Damnation | Smelter Complex | Trauma + Force Sword" by Arcotash.
the days of when bloodthirsty lasted for all swings within 5 seconds ๐ฅฒ
lol and Deflector was built in
nah the before before times
It's idiotic that it has a duration now. Either make it next hit without any time limit (state saved on weapon swap) or revert back to 5 seconds without any hit limit.
yeah having both is just so painful
Not using psyker exclusive melee weapons. 
listen the rashad slaps
1-800 we slapping
also just rolled this, time to slap slaughterer 4 on it and flak woooo
RIP no flak maniac.
Wait for FS to let you reroll 3 things. 
:(
I mean deflector and slaughterer + flak instead of weak spot is just sub par, nexus or bust
I would go maniac instead of flak on that.
Personally I hate muties and want to kill them asap. D:
Fair enough
Yeah nah, Deimos is the king
I forget the damage on my illisi, but it take 3 special lights to take out a mutie on damnation. That's with or without damage to mutants.
Can't remember for heavies.
I want some diversity in my psyker melee weapons but then I just keep rolling fun slightly different illisis
if you have +maniac and unstable power, you can two-shot a mutant with a weakspot and bodyshot special-heavy
instead of requiring both hits to be a weakspot
Yeah PSA if you get a good Illisi with +flak +maniac perks don't touch that shit at hadron before update, a few weeks and you can have a +flak +maniac Illisi with any two T4 blessings you desire
Like look at these all fun
I did re roll the blazing spirit one to maniac
Too bad about the carapace in the first one but hey what are you going to do
First target is bad but like all I do is spam special
Never ever hit a Crusher with it, probably.
No swag mane.
I spam special into crushers
It's alright
change run n gun to flurry or nexus, then idk what to change stamina to
could do manicas, but i dont think youre using it on them in the first place right? at least from what ive observed.
I mean meh? I dunno lol
My usual trick with the Illisi and Crushers is "push them over, so I have time to switch to brain burst".
my trick with illisi is brainlessly swing it at everything that moves
same
Including team mates.
and barrels
trust no one
I love how much I can spam special on this thing
If they will dress in brown rags, I can't be blamed if I swing at them occasionally.
yeah I always think the Kreig vets are baddies
or the psykers with capes are snipers
i wish game had friendly fire tbh
Poor people deserve to get to be shot
All these ppl wearing rags and not paying for skins
This is part of the reason I still mostly dress in the old penance cosmetics. Red at least stands out.
I do want FF tbh
FF probably needs some tuning though
It probably needs to be like vt where its only ranged
Oh definitely not on melee. Probably not on grenades either tbh
I did buy part of one of the store sets because I figured I should spend my Imperial Edition Aquilas on something (and it's actually got some armour to it to explain surviving all those bullets), but I've not worn it much.
Still have some left over, so trying to work out if I like this head gear to go with it. (I don't hugely like the one in the full version of the set).
I have a peg leg yar
She needs a brown paper bag head cosmetic asap 
That would not be in accordance with approved protocol.
Laspistol Psyker...
Neither is ideal, but both have their arguments. Stamina can potentially be useful if you're running Deflector. Specialist damage covers quite a lot of things, assuming you get close enough to actually hit them with a sword.
I would remove stamina
I would keep stamina
What are the blessings? ๐
+1 stamina gives you 33% more stamina baseline if you're not running curios
And 10% specialist is not a meaningful amount of damage against anything really
well it does stack up
Yeah +Specialist only really shines if you pair it with +Maniac on just a handful of weapons.
But functionally we're talking about a class of enemies that are either quick, far away, or that you want to STAY far away from, so having that damage on your sharpstick doesn't equate to much.
Muties will come to you.
does first target matter on deimos or is it like illisi
It matters
Arguably it also matters on illisi
Since realistically you aren't going to only be using the special
There are times when you have to use uncharged swings
Yeah i first target on deimos def matters
One of the 3 stats i care about on it
I don't like anything below high 70s
hello fellow DARKTIDE gamers
i have completed the
Going Out with a Bang penance
but i have not recieved the cosmetic reward
I have tried swapping characters and it hasn't worked
maybe you've got the cosmetic but just haven't noticed ?
the penance doesn't show up in the log for whatever reason
you should get "storm witch's duty raiment"
play veteran until you get plasma gun /half joke
anyways, just tell your team you need the penance and just blow up near an elite pack. Usual maulers is what you are going for. Hi int malice is the best and look for a doorway or something you can get them all nice and congested with and go for it
so yea, either, you didn't kill 3 elites in one explosion, or you did but it wasn't malice or higher
Isnt it one now
I for sure got the achievement and the penance for it.
FRESH OUTTA THE OVEN BAYBEEE
Pfft. Good thing I had plot armor. After dropping from a ledge and before I touched the ground, there was a sniper callout and I was shot. That was after I was also sniped through the floor. Later I was grabbed by a mutant after it passed me and netted out right as it was tossing me.
a veteran just killed me with his plasma gun selfexplosion
which cost us the game, cuz it left 1 person alive after both of us got our asses eaten by maulers
oh the achievement on steam is wrong
it's 3 elites not 1
so you have the achievement and not penance
they nerfed the penance to 1 elite
i think my brain is rotted from playing psyker almost exclusively since launch
ive been trying to get into vet and the power sword feels absolutely awful
like a weak version of the illisi that cant dodge for shit
actually i kind of struggle to use anything without infinite dodges, i dont really understand how to reset the dodge counter if anyone is feeling kind enough to explain
psword has it's niche only with power cycler
yeah im missing that blessing, just have slaughterer and another blessing that i forgot
the dodging thing seems like it'd still be an issue though
there is dodge tracking mods
that show a little fragmented meter on your screen
i dont use em but i know they exist
that would be so helpful
but alas
pc poopoo
so i run darktide through geforce now
is it just me, or does dodging an attack thats coming from behind just
not work?
cuz 90% of the time, i still get hit anyway
most of my deaths in general arent some wild situation that results in the heat death of the universe
its always constant chip damage, slowly whittling me away because theres always something behind me that is guaranteed to hit me, regardless if i dodge/block/push/hit the person
against melee attacks, dodging basically just shortens their reach
so you'll still get hit if you're too close, and this shortening is on a per-attack basis
running attacks will infamously tend to hit you because they'll follow you and have a generally decent dodge catch
it's why I like to hold out force swords for basically the entire game and spam dodges so that I don't need to GAF about anything around me
i know about the running attacks, which is why i never actively dodge backwards more than once from an enemy
the main issue is when im using my staff
yeah that can be sketchy
I usually just play it safe nowadays and swap to my force swords to dodge or to do a push
like at this point im getting close to just accepting the fact that im just gonna take the damage
since swapping to your melee is almost instantaneous, and pushes also come out instantly on the keypress
or I rely on melee kills to regen toughness before I take another hit
even blocking, doing a 180, pushing and dodging, when i do have my force sword out, i still somehow still take the damage
even when i take see that theyve been pushed
bad internet?
shouldnt be, gameplay is via geforce now so it should be linked to a really good connection
idk ive just always been dicked on even when doing what, in theory, you do to avoid a hit from behind
this last game just took it up to eleven where every time i turned around the audio cue played again, so i was constantly being hit left and right and left and right, cuz the only people that were swinging were the ones coming from behind, the luxuries of infinite force sword dodges didnt help in the slightest
dont get surrounded lol
it was the mid event of chasm station lmao
prob just have your melee out at all times or stick near a wall
the center area is a bit eh but even that has one side covered by the interrogator thingy at all times if you're sticking close
or be faster on swapping to your melee since it sounds like bad internet/ping if attacks are coming through even if it looks like you've staggered them before they swung
I do not like to play in a reactionary way because I can't be assed to pay attention to what enemies are doing unless it's something like an overhead, so I just spam dodges all the time as long as my force sword is out
this is what I do and it works as long as you're not dodging into an enemy https://streamable.com/9tz38g
my shit reaction time is another reason why I don't bother playing in a reactionary way, but you can still go through hordes without even worrying about reacting to them as long as you feather the ever-living crap out of your dodge button
Push with force sword is awesome.
Often I will just spam a heap of pushes because it keeps the horde locked while we try to sort ourselves out.
Nah dodging creates iframes
against ranged
And melee
you'll still get hit by melee attacks if you're too close
Courtesy of @viral solstice
8 Views. Watch imagine bein this crusher and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
Clear i frames
yes
you don't need to move for the reach to be shortened
i'm not talking about the player
i'm talking about the melee attack of the enemy
Iirc some attacks are "undodgeable"
I.e. they ignore dodge iframes
So you actually need to get out of the way
i can't find a more clear comment, but here's a comment where crab remarks on "dodge reach"
and you will absolutely get hit by that crusher overhead if you were closer
like if you were hugging that crusher, you will get hit even if you're in a dodge state
that's the reach shortening that I'm talking about
I'm aware that if you're far away enough, this has the same effect as i-frames
but it's important enough to know that you still need to physically move away from an attack to avoid getting hit
just that dodges will give you significantly more leeway on most attacks
oops forgot to link #veteran-class message
as a simple test, you can spawn a crusher inside one of the psykanium walls (to make him stay in place instead of moving around) and attempt to dodge his attacks at different distances away
you will find that it is impossible to spot dodge his attacks if you are too close
whereas if you are a decent distance away (but, of course, close enough for his attacks to hit) , you will reliably dodge his attacks
From my testing dodge has true i-frames for ranged attacks but not melee
Same for sliding
Also dodging in meatgrinder and in a game is very different. The fs servers are fucky
which psyker sword is the horizontal one?
the horizontal charged swing?
illisi
Left one would be good if you can reroll 3 things.
Which 3


With how crafting is right now you make it to a decent rending trauma. Put unarmoured over crit damage and rending over terrifying barrage.
Although imo blaze trauma is better.
Am I the only one here just stocking up my mats so once the patch hits I can just upgrade all my 370+ blues to purple
Unless they change rng chance to get better perks/blessings it wouldn't matter if you upgrade to purple now or after patch.
Yeah, but if I do it now I will forget what I get
Too many weapons
Easier to do it then when I can straight go and pick the one with the best perks and slap double T4 blessings on it
T4 blazing spirit on trauma 
purgatus should have a blessing that causes it to apply soulblaze and burning
Purgatus should have a blessing that causes it to not apply soulblaze and burning.
Maybe gunge instead, for the full 90s kids TV look.
I finally got Inspiring Barrage on my Autopistol, any suggestions on changes for blessings and perks?
You could wait until patch to get double t4 blessing but still miss out on + flak.
After patchie I only need one of the three perks to be good
is 80 base max for a curio?
pairs well with this when I can re-roll that sniper resist to 20 as well
I don't understand curio base ratings. The same blessing and tier can have different numbers.
Some of that Fartshart magic
hey, do I need to install Darktide Vortex Extension each time there is a Vortex update?
Nein.
I might reroll my 45% sniper resist to 60% after patch too.
Tickle me sniper daddy.
I have no idea what I need
Surge sucks
what perk do I need
I hereby escalate your skill issue to a performance problem

Oh yeah, perks
Idk, I don't know staves

lmao
I challenge you to a mission
I challenge you to cancel the challenge
Cracks knuckles
I'll beat you to a pulp hun
Joke's on you, that's my fetish
Great, then lets begin

to be precise
@spice veldt @golden tartan the situation with dodge is like this
by default when u dodge u dont get hit
but each attack has essentially a series of sanity checks
and these are LOTS of different things
the crude thing most attacks share is
- a reach (how close u can be to the attack root) and 2) possibly an actual space filling box for eg a pogryn slam
these are not the visual extent of the attack
this is why u will phase thru most attacks
the attacks with long reach are not dangerous
they are 1) poxwalkers/bathrobe bois 2) rager combos 3) some other random attacks chosen at random from a hat u no how it be
the key point is this is nothing to do with tracking
and the use of "tracking" is fucking stupid and confusing
and it was fatshark who started it and what people think it means is like
dark souls "boss is turning to track ur movement and stops*
but it doesnt change his hitbox behaviour or wahtever
what happens in darktide is literally a lot of attacks kinda say "u can dodge it if u started dodging in this period, if it was too early u cant, if ur too close u cant, etc"
but this is why u can be cocky as fuck in front of a crusher
and also u absolutely can dodge into a crusher... if u do it right
in general any high threat attack - so any overhead - u can be inside it
5 Views. Watch das kinda cool and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
in general when people say "does a game have iframes" what they actually mean
is "is evasion about timing or positioning"
well, darktide is both
but more timing than anything else in the situations people really need to fucking dodge
and the illusion people had (and in some cases still have) is that "if u get hit u get hit lol"
in this case
the hammer is so far thru my fucking body i can see the end of it emerging out my chest
but im k

the core takeaway is in the end
u arent neo u cant spot dodge a horde of zombies
which is actually good and intuitive
but crushers? plogryns? yeah ur kinda neo
oh yeah and this is like, true while adsing too
or being slowed
Watch zero distance bodgies and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
thats from like 8 months ago
Watch perhaps too boutique and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
So it's normal for me to be shit at just dodging hordes 
Also
overhead from the left
MY BROTHER IN CHRIST WHAT ARE YOU DOING WITH THAT
yeah hordes are like space filling attacks
i was just like ok i killed 7 ill just slap the last one to death cos its funny
thats not the single target rotation
The others don't deserve the love
This is like one of the most fun things to do on vet
thats a hellbore 3 with no onslaught
i was reliably informed u could not kill multiple crushers with it and it was a bad anti armour weapon
ADS a helbore and just dance point blank with it

I'mma be like real honest
I don't think I noticed a difference with onslaught on the mk3
u would notice if that had it
No, I mean like
cos i would have sat in ads
I had I think a tier 4 one on mine
I removed it and was like "wait, this is the same thing"
it makes a huge diff on the 3
The mk1 was noticeable with onslaught 3, but I swear I couldn't notice onslaught 4 on the mk3 last time I used it
It's supposed to, yeah
i mean
It's why it puzzled me
a lot of people are only getting 1-2 shots in a given ads cycle
first shot no benefit second shot still 90 %
the way u feel it is by sustained ads
or sustained hipfire
because hb3 shoots less per unit time u have to deliberately maintain ads
because every time u go in or out onslaught drops
Wait, that's a thing?
Speaking of, I didn't actually remember it being a thing, but I'm glad surgical doesn't stop when you're charging a shot
Woulda been silly stupid dumb otherwise
Wait

I need to see that in my vet later, I swear the game has like the most fucked up interactions possible
havent checked in last 2 months
but surgical would stop when u started chargin ga hellbore
because u fired it
and start its charge cycle again
until u release
ok just checked surgical doesnt reset any more cos they changed the fire action but onslaught breaks on ads
so if u wanna use it
either ads... or dont
and yeah for 3
taps stack onslaught
so just tap two guys then go to town while ads or hip fire and u will notice onslaught
Yeah onslaught is my fav
Ik it sucks vs unarmored but i just use the ult to compensate
Give psyker helbore
Amazing analysis :D
hellbore is one of the best balanced guns in the game
incredibly powerful, all 3 variants are usable and have people who enejoy them, but very clear limitations
too bad only 1 class can use it
That's a really nice helbore. I'd put unarmoured over unyielding.
quick question is the loner the one who talks to the subtitles? (character creation)
yes
thx
if only we could customize our scopes
if only...
It would be optimal but beasts of nurgle get memed and its funny
BonBon already memed with just no respite.
Yeah bon isnt the toughest lol
I've figured that with Trauma that Warp Resist does nothing to help my [full charge - vent] loop, so that's now my dump stat.
Just need enough vent speed to get the two tick threshold.
depends on the stat generally
certain weapons that dump mobility you want 50+, since that is the threshold to go from 3 dodges to 4
for something like warp res on force sword, it can pretty much be 0
I like high warp res on the illisi since spamming the special is usually the best option
at the very least, I'd like 51% warp res since that's the threshold for getting 5 specials from 0% peril
Embrace the light spam life.
depends if you're playing Blazing trauma or Flurry/Tranq, you don't want to loop charge/vent with Flurry, defeats the purpose
^Advice for void strike plox
Surge is doo doo sadly. But is visually amazing if nothing else.
Flurry is good. You'll want Transfer Peril instead of Surge.
Keep Maniac and throw on some Flak. Not much else to it.
I'm literally checking breakpoints myself rn lol
as far as feats go ... whatever you want, i guess?
ive ran a voidstrike with every possible build and they all do what you'd expect
no feat felt mandatory for the staff in the way that a trauma staff super wants warp resistence
so it's whatever you want. lately ive been doing Warp Unleashed, six warp charges, fast brain burst ult
just the mostest damage possible out of the orbs and still having strong brain bursts for maniacs since it's not the best for killing them
Ok you need +Flak if you want to be able to 1s bodyshot Scab shooters.
That's it. But also this is assuming you have zero warp charges and no other power ups like Warp Unleashed.
And also good luck with that cause the phat death orb loves to eat arms first at a juicy 50% damage loss
Better aim for the head
Nothing else of note that I can see.
Oh, +Unarmored gets you very close to body shotting Snipers. Also the same for Dreg Shooters. But again, the above applies.
Well I got my illisi for mutants
Do u run resistance and 6 warp for trauma?
The fact u can easily blow urself up with it
I don't run Trauma at all, hate it lul. Hate it like I always hated Sienna's Coruscation staff.
I find it fun to play
Aiming it makes me angry.
The aim needs work
If only there's a way to make the ground circle look more visible
Depth perception be hard
it's what happens when it passes through enemies and has an infinitesimally small ass marker thing
i like that it passes through enemies, but they could give it some "width" so that it doesn't pass through the smallest gap of stairs
Just using my fire sword and an auto gun ๐
maintaining the high ground is almost mandatory for comfy usage of the trauma
I have chosen arsen today
like even if I'm a single foot below a platform, it'll be hard to see where I'm aiming on the platform without relying on my muscle memory
Me with a team I had to carry on high dam
And I have no idea how it sends bulwark flying
Or do damage
Sometimes it doesn't do damage to them
yeah it seems that it uses the player's position to check if you can deal damage to the bulwark
similar bug for zealot's nade before they fixed that
HUH
I've got one more breakpoint for you. With +Flak and around ~40% bonus damage from Warp charges and WU combined you can 1s headshot shotgunners.
i don't bother using my trauma for bulwarks anyways since I don't trust my teammates to target staggered bulwarks
How it work for the zealot nade
That's the exhaustive list I have after twenty minutes.
if a bulwark was facing you and had their shield up, the zealot nade would not affect the bulwark (even if the nade was behind the Bulwark)
Bruh
How much did a single warp give again?
4% per warp charge
this damage stacks additively with the damage% from warp unleashed
Yeah WU always provides a base of 10. So 34% is reliable.
it stacks additively with the damage from warp unleashed, so 134%
Ah
Hypothetical max is 49%
But that's at 100% peril right?
I say hypothetical only because actually doing stuff at 100% is mostly a fluke, dangerous, or short lived.
Yeah
Hahaha
you get another 10% against elites/specials from class
I always fkn forget about that
i've smacked an elite, wondered where this extra damage came from, and only figured out where it was from after a few minutes
I was just wondering myself
Why the shotgunners were a 1s but the bomber is not
It made no sense but ah, here we are.
?
Thanks for the help though
@spice veldt btw I love the setting u gave
My game doesn't have that weird lightning fog
And I can see 20 ft infront clearly now
i'm proud to convey low graphics to people



