#psyker-class

1 messages · Page 601 of 1

meager plinth
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I want to have fun with those

spice veldt
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duelling swords and force swords having uppercuts in their light combo is a pet peeve of mines

meager plinth
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it makes no sense for finess weapons

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its a flat decrease in damage since it benefits less from crit and weakpoint

spice veldt
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duelling swords having a better crit chance would be a step towards carving out a niche unless they decide to give them a damage makeover

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though i guess that would overlap with the knife

meager plinth
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they could buff crit chance, boost their finess a bit further and make the blessings like riposte and precognition better

ornate hamlet
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I think that, at a bare minimum, if you push its damage with uncanny strike, rampage and infested damage, it should one-hit poxwalkers on the head

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It can't even do that

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It also has lower base damage than the illisi, lower finesse multipliers than the illisi and a lower heavy finesse multiplier than its own light, which illisi doesn't have and has both at the same absurd value

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So its modifiers are inherently worse, what about the rest?

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It has a fixed cleave value that cannot cleave 3 poxwalkers reliably to activate rampage, needing a push attack and being extremely unintuitive because of it

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The multipliers for unyielding are also better on the illisi, maniac is offset by the special attack and the dueling sword special attack has little to no purpose

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Oh yeah, and it doesn't have slaughterer or any other power blessings to increase its cleave

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By all accounts it's a dog shit weapon even among other competitors like the devil's claw, which is just a really mid weapon due to what else we got

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It also comes to the whole shtick about underperforming and overperforming

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I think it's a case of both in the comparison, where the illisi is too good and the dueling sword is too bad

ornate hamlet
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Darktide Psyker Origin Story.

strong gulch
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If you really want something different. You could try illisi blessings Shred and Blazing Spirit and feats Warp Absorption and Wildfire.

Is it really strong and meta? No. Is it different and satifying in its own way? Maybe.

lyric burrow
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Hey ill always take new stuff

snow coral
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wow surge is a lot harder to play than void

cosmic sigil
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somone has tried the iag mk1 on a psyker?

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or the vraks3?

burnt maple
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Vraks 3 is good, if you can aim well. If you're mostly getting body shots, it's only Okay

wet jacinth
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iag mk1 iirc is the hardest hitting variant.

strong gulch
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Surge requires more head swivels and has more blow up potential for sure.

cosmic sigil
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i wanted to try something different

burnt maple
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Psyker would benefit from feats that specifically work for guns

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the popular psyker guns are the autopistol and the revolver now, i'm sure others work

cosmic sigil
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I use both of them (well, I take the shredder to hiSG, never tried it with the revolver)

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But I was wondering what kind of bp I could reach with unleashed, battery and kinetic presence

robust sierra
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what level 20 talent is the best?

ornate hamlet
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Which line is that again?

robust sierra
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kinetic deflection, kinetic shield, mind in motion

ornate hamlet
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Kinetic deflection is absolutely fucking goated

robust sierra
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yeah?

ornate hamlet
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Kinetic shield is the alternative for people who don't really do funny block shenanigans, and contrary to what the description says, it's a blanket reduction to the toughness damage because Fatshark for some reason coded melee and ranged attacks to not have any difference in those feats

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It's also what makes unwavering focus on the vet so fucking busted

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It says 75% ranged, but in fact it's 75% melee and ranged

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So the vet presses the button and can eat 4 times more toughness damage from melee

robust sierra
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vet?

ornate hamlet
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Kinetic shield puts your toughness better than a base zealot's, but slightly worse than benediction zealots

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Yep

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They have a feat like kinetic shield too

robust sierra
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ah I see

ornate hamlet
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It activates when they pop volley fire

robust sierra
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unwavering

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got it

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i didnt catch that part

ornate hamlet
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Psyker's is peril-based, so it's really sweet for melee spam with illisi's special

robust sierra
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anyways I was inclined to pick mind in motion because I like to go fast but I see how a flat stamina block increase could be good

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but idk I feel like my peril would get too high

ornate hamlet
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The lack of mind in motion is something you just get used to

safe crystal
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You can quell while sliding, so MiM is worse than it looks

cosmic sigil
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Deflection + deflector is so busted my god

robust sierra
robust sierra
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I just leveled up to 20

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I just think it sounds good in theory

ornate hamlet
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Kinetic deflection also makes psyker the funny boss tank and team reviver

robust sierra
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I see

robust sierra
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I should quell, no?

ornate hamlet
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Ogryn is built for it, psyker is just that one mage guy that can nearly outlast a wall of pure muscle

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Well, you can wait until you're below 97% and do a special again to hit 100

robust sierra
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yeah

ornate hamlet
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They turbobuffed passive quelling in a patch and it's been really good since

strong gulch
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Depends on play style for higher peril game play. There are feats that dovetail with higher peril like innter tranquility, psykinetic's wrath, and your own peril management. Can't remember blessings off hand.

cosmic sigil
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I did a hi intensity where I blocked like 68 attacks with deflection... Spamming push and rezing people...

robust sierra
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ok so kinetic deflection is good because it basically allows me to take a lot more blocks at the expense of minor peril increase. I know this is a stupid question, but what purpose is there to keep my peril higher? I've seen people talk about it a lot

cosmic sigil
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I almost blew myself while pushing

safe crystal
safe crystal
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Damage reduction*

robust sierra
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also I'm not quite fully leveled on my psyker so I have yet to get blessings

robust sierra
strong gulch
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There's also higher peril with psykinetic's wrath, cerebral lacerations, and kinetic barrage for faster head pops that deal more damage and debuff unyielding.

robust sierra
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I don't have anything else

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so is warp unleashed better than wrack and ruin?

ornate hamlet
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Warp unleashed has a minimum of 10% damage at 0% peril

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It's basically free damage

safe crystal
cosmic sigil
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To all weapons

strong gulch
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Do what feels good, but also what works in lower teir doesn't nessicarily scale up well with increased difficulty.

ornate hamlet
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You'll notice that psyker is filled with little things like that

safe crystal
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You cant normally one brainburst ragers on damnation for example. Warp unleashed lets you do that if you start your cast at 40% peril or higher

ornate hamlet
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There's that thing that is actually decent, but then there's something even better on the same choice

robust sierra
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so i could get flat damage increse with warp unleashed, but is soulblaze not worth it?

ornate hamlet
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Wrack and ruin is nice, but warp unleashed is vastly more useful

safe crystal
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Soulblaze with low stacks does very low damage

cosmic sigil
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It will be better later

robust sierra
safe crystal
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Low stacks being anything below 6

robust sierra
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thanks

ornate hamlet
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Eh, don't really stress with peril micromanaging

robust sierra
robust sierra
safe crystal
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1st talent is considered "worst", but they're all decent

ornate hamlet
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You can play at 0% just fine, and if you want to hit 100% you just grab the illisi and spam the special, or grab a staff that doesn't use flurry and just quell each time you use the secondary and hit 100%

safe crystal
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Quietitude is what most people use since you can get it whenever you need it

robust sierra
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I see

strong gulch
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Build can vary wildly tbh.

I don't personally Wrack and ruin because you have to get the kill for the fire, and that specific fire source is not worth it on it's own. Elite kills can and will be "taken" from you often.

ornate hamlet
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Quietitude with the illisi is fucking goated

robust sierra
safe crystal
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The reason its considered "worst" is because its a win-more type of a perk

robust sierra
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I like it's cleave

safe crystal
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You're already winning, it just makes you win even more

robust sierra
ornate hamlet
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Illisi is fine on single-target and you also got the brain burst to cover it

robust sierra
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right

ornate hamlet
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Also you can stagger multiple ragers with the illisi special, which is, I stress, goated

safe crystal
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Quietitude, i ran essence harvest for a long time, but changed after they buffed quell

robust sierra
cosmic sigil
robust sierra
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thanks

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ok, I think my build is mostly set then

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might as well ask now before I level up, but what 25 and 30 talents do you guys think are the best?

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I don't have them yet but I'll remember

safe crystal
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Flayer or battery are the go-to

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Flayer if you want to manage your warp charges a bit less

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Battery if you're fine with managing them

robust sierra
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yeah I've kind of been sleeping on managing them

strong gulch
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Quietude is the most adaptable for sure.

Been liking Warp Absorption with illisi for more melee sturdiness.

robust sierra
safe crystal
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Every 50 seconds, just before you lose a 2nd stack

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But more or less yes

robust sierra
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right

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and as for level 30?

strong gulch
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Some builds are more stack dependent than others, but there are passive ways to get them too.

safe crystal
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For 30, kinetic barrage is the most straightforward and doesnt nuke your warp charge stacks on use

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But they're all good

robust sierra
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alright cheers

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thanks for the help

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back to brainbursting

cosmic sigil
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But yeah. WA all the way now.

strong gulch
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Kinetic Barrage is generally my go to.

Agree that they all work well depending. Real helpful I know.

robust sierra
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by the time I reach trust level 30 on my psyker I'll probably be back asking what blessings to use on my sword and staffs

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lol

strong gulch
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Probably lol.

safe crystal
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If you want more info on a lot of the more obscure mechanics of psyker, Pygex has made an excellent guide you can find in the pins, the Atheneum

strong gulch
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There's a lot of ways to play and build.

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Ryken xiv on youtube also has some helpful content.

Going to look into Pygex.

ornate hamlet
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My rule for level 30 is

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I depend on warp charges to hit BB breakpoints

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I cannot adjust BB damage in any way outside of feats

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Two level 30 feats remove my warp charges and nuke my BB's damage

west nacelle
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magic missile for psykers grenade when

burnt maple
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i'd be nice if Illisi could get the Thrust blessing

strong gulch
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Wish the block on force swords didn't impact visibility so badly. I'd get it if deflector didn't require a blessing.

Force swords are already strong, so idk about making deflector built in; but let me see while blocking.

meager plinth
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There’s a mod which can remove the vfx from force block

burnt maple
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the vfx is pretty annoying and blinding

strong gulch
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Love mods that address things, but dang it that feature should just be there.

burnt maple
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yup

meager plinth
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100%

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I’m slowly waiting for updates that make me remove stuff from my modlist

burnt maple
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there's even a stock setting that lets you tone down the peril warp effects

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so...????

strong gulch
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Right. It took awhile to get, but I don't see why it (force sword block visual adjustment) is not in the game.

I don't know anything about code or what not. So idk.

frozen lance
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hey, non-psyker player here, what the hell are the little breezy things you guys sometimes have on you for?

meager plinth
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warp charges

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its a active damage buff

frozen lance
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for you or in coheason?

meager plinth
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basically when we head-pop some baddies we do more damage

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us only

frozen lance
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wow, fatshark must hate psykers to make that your thing

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good luck!

strong gulch
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Head-pop kills. That's why so many of us cry about it.

meager plinth
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oh if you think that they hate psyker you should of seen psyker at launch

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nerfs after nerfs

strong gulch
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Peril on block was a lot.

strong gulch
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Oh wait, it was on push. Peril on push was a lot.

broken carbon
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oh my hoodness

meager plinth
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That is beautiful

broken carbon
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i wish it was one power higher

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then itd be my first 550

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but

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im happy with that

chrome arch
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Well done Sibling, such beautiful colours!

broken carbon
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now to roll a purgatus staff to match it

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any recommendations for flame staff blessings

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i dont use it too much

cold hornet
# broken carbon

curious about why you'd run Uncanny of the Deimos, is the h2 and special hits not enough to run through armoured enemies?

broken carbon
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so it builds 4 stacks of uncanny strike on one special

cold hornet
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oh right, completely forgot about that

broken carbon
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so you can really melt crushers

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yeah

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though it isnt really necessary and im probably gonna be swapping it to and from deflector

strong gulch
plucky flax
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No peril no warp charge for consistency

broken carbon
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one minute and ill telly ou

plucky flax
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My deimos without uncanny but with + carapace can 2 special heavy headshots a crusher. It does just about 50% damage each.

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With uncanny however no carapace I'm curious to see.

spice veldt
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rending doesn't affect the damage of the obscurus/deimos specials

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since they deal >100% damage to all armour types (200% to flak and 100% to everything else)

plucky flax
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Oh rip

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I suppose the play with uncanny is special heavy then light heavy follow up.

broken carbon
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1044 with uncanny

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but you can finish them off with just a light and a heavy

plucky flax
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My deimos without + flak can 1 shot heavy special all flak elites.

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I know people prefer light heavy but I'm noob so I just special heavy. staregryn

broken carbon
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lmfao

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light heavy combo is very nice to learn

plucky flax
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I am illisi force sword user. whatthefuck_heresy

broken carbon
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the illisi is very fun

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i was using it before i rolled this deimos

clear ginkgo
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im still just tryna understand everything lmao

plucky flax
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I use deimos only when I run purgatus

young ridge
# clear ginkgo im still just tryna understand everything lmao

Oh please, it all makes perfect sense! You use the not sharp stick to get the space magic that's kinda nice sometimes, but not other times. You use the sharp stick for using the same space magic but it's different. You do this everytime, except for when you don't. And sometimes you do the magic but don't do the stick. Simple as. Also you will suddenly explode sometimes but that's just the economy these days.

restive slate
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Capitalism makes Psykers explode, got it!

light quail
fading galleon
silver oar
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did they remove that annoying visual effect on the surge staff yet

shadow onyx
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poll : which force sword you use mainly and which blessings ?

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for science

meager plinth
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^ @shadow onyx

shadow onyx
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which blessing tho ?

meager plinth
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beside unstable and slaughterer thats a good question

shadow onyx
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i 'm pretty sure its the meta

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i think most of main psy play that but i guess some play slaughterer /deflector too

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i guess its 40/60

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40 with deflector

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60% unstable

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some niche like me use slaughterer + crit

young ridge
young ridge
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I feel like deflector is underrated by many players. The argument "just learn how to deal with shooters" and all that. I find it incredibly useful to be able to create a short term barricade for yourself and your team when you need to revive or push through a corridor.

meager plinth
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barricade?

shadow onyx
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but otherwise its very nice alternative

lyric burrow
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Yeah deflector is what id use if i didnt run slaughterer unstable

plucky flax
shadow onyx
plucky flax
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Deflector increases its value massively when you gotta clutch to save a run.

cyan portal
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I've been running uncanny on my deimos, very handy with purga to kill crusher packs

blissful ore
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I think deflector is kind of ass I stopped running it for shred/executor depending on the weapon

hidden crystal
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The utility of deflector depends somewhat on the rest of your build.

lyric burrow
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Does uncanny really do anything on illisi

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Id imagine nothing great

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Ik it can do work for deimos

blissful ore
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Nothing worth rolling for imo

meager plinth
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Uncanny lets you damage crushers through carapace

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but thats it

lyric burrow
blissful ore
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Yes

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Slaughter/shred usually

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Executor is good too but works better on demios

lyric burrow
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Yeah ik executor is a bit finicky

hidden crystal
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As someone who mostly runs an MG12 (or sometimes Vraks VII)/Illisi gunpsyker, I'm generally specced for either mid-long range, or up-close, and having deflector as portable cover for the mid ground helps a bit.

(Not that either of those guns are terrible at short range, but it's not their strength).

lyric burrow
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Hey im thinking about running vraks 7 too

blissful ore
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It would be cool if psyker had some sort of inherent stability buff or something

meager plinth
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why stability?

blissful ore
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Just a neat way to have using guns be more viable without taking away the ability for them to add a gun psyker class in the future

lyric burrow
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Makes using stuff like columnus mk 5 better on not vet

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I do think psyker is already pretty insane

blissful ore
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All my best mission drops on psyker are guns I'll probably never use

hidden crystal
# lyric burrow Hey im thinking about running vraks 7 too

Vraks VII is decent at lower difficulties (great flak armour damage, but it helps to have +unarmoured to hit breakpoints on certain dregs - however, reasonable rate of fire that keeps it viable versus hordes, where the MG12 struggles), but it's got poor maniac damage that holds it back a lot at higher difficulties.

lyric burrow
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I love it on vet

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But pysker is not vet

hidden crystal
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So, which is better depends partially on difficulty, and which melee choice you have.

With an Illisi for hordes, the MG12's main weakness (other than carapace, but that's what brain burst is for) is largely abated.

lyric burrow
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I do run damnation exclusively

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For difficulty

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I would probably use illisi admittedly

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Seems like the best pairing id imagine

inland sand
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Having brain burst and kinetic barrage in the back pocket opens up a lot of patker builds

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Psyker*

mild lotus
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To think at some point the antax axe was the meta melee for psyker and people used to be okay with being a stun and push attack bot while playing a space wizard character...

hidden crystal
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At damnation, I'd stick with the MG12 over the VII, unless at some point they buff the VII's maniac damage.

inland sand
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Eh, I used it with surge and it was fine back then

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Hell I used og force sword with the fire staff at damnation and that was fine as well

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The QoL changes the psyker got in that one patch is really what brought it into the light

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For a lot of people anyway

mild lotus
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If the space wizard is good only as a spam bot and with a regular axe of which they use only one of the move 80% of the time then there's no point in having a space wizard at all

hidden crystal
mild lotus
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I'm happy it's no longer the case now

hidden crystal
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It does theoretically mean you've always got a formidable long range option. Although part of the reason I usually run some kind of DMR is because of how often I seem to end up in teams where the ogryn's got a shotgun, the zealot a flamer, and veteran an autopistol.

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And none of the staves are great for range, and there's only so fast you can pop heads with magic.

mild lotus
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Laspistol or revolver

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For the drip

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Did they allow shotguns back for psykers?

hidden crystal
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Oh yeah, kickback ogryn/flamer zealot/shotgun zealot was a combo I encountered yesterday.

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And, while they were a fun team, they did have a habit of shooting at things outside their effective range.

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So ammo quickly became a problem.

ornate hamlet
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no shotgun psykers yet

hidden crystal
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I'd got an MG12 - my damage goes up at range (and with warp charges and warp unleashed, enjoys a consistent buff), but I often didn't have much ammo to capitalise on that.

ornate hamlet
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fatshark doesn't want you using a shotgun as a shotgun

mild lotus
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It's joever...

hidden crystal
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Being able to have a semi-permanent 34% damage buff from 6 warp charges and warp unleashed - regardless of range, hit location or your ult - actually makes gunpsykers a decently viable long range build.

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Admittedly, without the same toughness bonuses vets get, but then we get to block bullets.

near gale
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Do you guys have any tips I could give to a player who just started ~3 days ago and chose psyker as their first class?

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They are struggling, I think, with knowing when to quell, when to use their staff, and when to melee

meager plinth
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do they have preferences for their loadouts?

near gale
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I don't think so, yet. I kind of strongly suggested that they use the deimos since they can't use the illisi yet

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I think that they were using the trauma staff, last night

meager plinth
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the Illisi trivalizes every melee situation

near gale
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They aren't a high enough level

meager plinth
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trauma struggles a lot until you get a good roll, I dont recommend that one since the early scaling is horrible

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what level are they rn?

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theres 2 main builds Id recommend rn

near gale
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11 or 12, I can't remember

meager plinth
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if they want staves, the purgatus is the best one for early game, since damage isnt tied to the weapon itself

near gale
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I made the mistake of leveling my Ogryn a 2nd time

meager plinth
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otherwise the MkXII Kantrael lasgun is perfect since it lets you deal high damage without being an ammo drain for your team

near gale
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Not having the gorgon sucks

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I just got that last night after they turned in for the night

near gale
meager plinth
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for early game yea

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what are they struggling with the most?

near gale
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I would suggest autopistol, but, they don't have pinning fire t3 or t4.

meager plinth
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nah, autopistol isnt good for learning

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it trivalizes enemies and it will make them dependant on it

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they will struggle in other situations without it if they dont learn how to deal with em

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like rager groups

near gale
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It also is harder to use, I think, at first

meager plinth
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shredder??

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no its basically ez mode

near gale
meager plinth
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that means that you did learn

near gale
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Just poorly

mild lotus
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Shredder is hidden op since launch

near gale
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Most of the time: switch to ranged and murder the rager

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Or use the special on melee weapons to stagger them

near gale
meager plinth
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it has high mobility, high damage and tons of ammo

near gale
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I am not a very aggressive player

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It does help me to be more aggressive

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Vermintide 2 kind of taught me to be somewhat defensive since everything was so lethal

bronze ice
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so whats the psykers role

ornate hamlet
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Clutch

bronze ice
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lmao thats what ive gathered so far

ornate hamlet
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He waits until the team is dead so he can show what 3 weapons and infinite block can do

bronze ice
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so do the different force swords have different attacks

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or like

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why r there different versions of the force sword

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wait

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infinite block?

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wut

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what is this awesomeness of which u speak

ornate hamlet
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Different marks have different movesets and force swords also get different specials

bronze ice
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ohhh

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thanq

cloud star
# bronze ice infinite block?

There's a feat that makes blocks add peril instead of draining stamina - until you reach critical peril, then you use stam. Since kills have a chance to reduce peril, you can block a disgusting amount without really ever having to wait for your stam to regen.

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And force swords have infinite dodges, which pairs nicely with the above.

near gale
steel flame
# bronze ice so whats the psykers role

Psyker has the unique ability to whatever the hell he wants really. Stupid good melee damage, stupid good ranged damage, stupid good defensive options all wrapped up in a paper thin deranged person

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I've got melee centric dive headlong I to everything builds, gun builds for melting elites and specials in seconds, long range wave clear with void staff and trauma, close range crowd clear with purge staff, CC king built around stunning and controlling every enemy in the trauma. BB centric builds supported by laspistol. Just about everything

lyric burrow
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I would also agree

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I actually learned with void/dueling sword

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As psyker

harsh urchin
lyric burrow
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And that wasnt too bad although i had moved off it by the time i started running damnation

harsh urchin
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Sure theres situations certain setups will handle easier

lyric burrow
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Most classes can handle most situations

harsh urchin
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But ideally you should be able to handle any situation the game throws at you even if your teammates are afk or dead

lyric burrow
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If they arent brining a build thats has one job

steel flame
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I like knife myself. With peril block and even on builds without it I can put on an unbreakable defense and also weasel myself out of a situation if it gets too hot

lyric burrow
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Like a hsword flamer zealot or something

harsh urchin
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I hate flamer lmfao

lyric burrow
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Me too

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Ik illisi invalidates hordes but jesus christ

harsh urchin
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The exact situation where i had to clutch but a sniper or two snipers ruins my life

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Has happened 3 times

lyric burrow
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Yeah

harsh urchin
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With a flamer

lyric burrow
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I run agripinna shotgun for a reason

harsh urchin
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And zealot has no BB

steel flame
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I love how good Illi is at killing but I don't love how meh it's defense and mobility is when shit hits the fan

lyric burrow
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I find its mobility fine due to the dodges

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I can just dodge out of most situations

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Esp if i can ult first

steel flame
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It's not bad it's just not great

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Diemos is better defensively but they both lose out to knife once you figure out all the movement techs you have at your disposal

lyric burrow
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Yeah knife is good for that

#

Wont clear a horde in 2 swings but you fly around

#

Illisi is actually so good ill gaslight myself into thinking im bad in melee and just carried by illisi

#

Although i have used other weapons

steel flame
#

Sometimes I like to lean into melee and I'll use illi but many cases where I'll be putting my killing power into ranged, having illi can be detrimental vs something that can enable my ranged DPS to be where it wants to be able to deal max Carnage

lyric burrow
#

I actually feel like most of the staffs pair better with deimos cause 3 of 4 are capable of good horde clear with void being the only one that might have some awkward spots

harsh urchin
lyric burrow
#

So i only run illisi when i feel like playing heavy melee for hordes

#

Even if trauma can take care of it anyway

harsh urchin
#

I recommend a 70+ mobility roll and a +3 stamina curio to fix mobility+defenses

#

since the psyker base stat of having 1 stamina is rough

steel flame
harsh urchin
#

having 3 only bars of stamina baseline means you can't fuck up your stamina management at all

steel flame
#

I use 0 stamina 2 toughness and a wound and manage mobility just fine

spice veldt
#

if you run trauma, you can avoid worrying about your stamina since you can always save yourself with the trauma, provided that your peril also isn't capped

harsh urchin
#

well you were literally just complaining about it lol

lyric burrow
#

I dont find stam neccasary since the stam regen is good but +3 stam doesnt hurt

spice veldt
#

it sucks that I can get caught off guard by ragers, but I don't die from it

lyric burrow
#

I run it with a health and toughness curio

steel flame
#

I'm saying I'd rather not sacrifice a hand full of things to make illi mobile when I can pick something else and have all the mobility in the world

lyric burrow
#

Thats fair

#

Obv illisi gives you a lot

harsh urchin
#

fair enough lol

#

i decided to sac the wound curio

#

for stam

#

so I can run more

#

block chaos spawn better

steel flame
#

God spawns are annoying

#

Better hope to God your never the last one alive with one

lyric burrow
#

Yeah i also gave up wound curios

#

Chaos spawns can be annoying

#

I got like 8 in 3 missions the other night

harsh urchin
#

at least they're relatively squishy

lyric burrow
#

There not too bad on there own they can suck with other stuff tho

#

Yeah 6 warp changes + barrage gets good damage on them

#

Does good damage on most things although trauma on beasts of nurgle might be slightly better but im not sure

#

Assuming you have flurry

upper galleon
#

psyker may not be the best

#

but it's fun

#

up there with ogryn for sheer fun potential

#

love illisi build, love purge build

meager plinth
#

Amelia how would you rank all 4 archtypes rn?

upper galleon
#

like, staffs?

meager plinth
#

classes

upper galleon
#

oh that's easy

#

Zealot is my main, 2nd is a tie between ogryn and psyker, and i really didn't like playing vet at all!

#

but usefullness wise?

#

Vet->Ogryn->psyker/zealot tied

lyric burrow
#

I would go vet-pysker-zealot-ogryn

#

Ogryn and zealot are close tho

#

So thats kinda interchangeable

upper galleon
#

thanks big E

#

ogryn and psyker are probably the biggest obvious skill differences between good at bad players

#

gamesense wise

#

of course veteran is mostly aiming

fluid knot
meager plinth
#

MkII is pretty bad atm sadly

upper galleon
#

oh and current purging staff

#

vets are often also the carries

bronze ice
#

as in carrying or being carried

upper galleon
#

like, an autopistol and bolter vet duo could probably 2 man the entire game if they take cycler

fluid knot
#

Sometimes, more often than not, no because they get into melee, and die instantly KEKW_ogryn

upper galleon
#

yee that is true but that is also player skill which makes calculations all fucky wucky

bronze ice
#

whats cycler

meager plinth
#

until one of them dies and they cannot clutch anymore cuz their kit works best when things are in their favor

#

Power cycler for power swords

upper galleon
#

i think veteran has the biggest discrepency between the best and worst players

bronze ice
#

ohh

fluid knot
upper galleon
#

then psyker and ogryn, zealot seems to be the closest to a consistent class

#

i hate bad shieldgryns and surge psykers

fluid knot
#

But its worth pointing out, when you have a stacking instant 25% toughness dump, and then another 25% over time AND 75% DR to ranged toughness damage, yeah.. thats a crutch

upper galleon
#

but occassionally there will be that chad lightning cock

lyric burrow
#

Im pretty sure a bolter vet could solo a game

#

Unironically

bronze ice
#

wut

bronze ice
#

how

upper galleon
lyric burrow
#

Esp if its like hounds

meager plinth
#

nah, fatshark wont shy away from nerfing things

upper galleon
#

like i saw an autopistol camo vet in my damnation game a few days ago

#

legit

#

autopistol + camo staregryn

lyric burrow
#

They might after all the back lash on psword

bronze ice
#

what backlash

upper galleon
#

psword needed a nerf tho

fluid knot
#

I would like to see Vet slapped so hard with the nerf bat it actually raises the skill level of the class, because as it is, its the fuckin floor

upper galleon
#

complaining about psword nerf is like mercy mains complaining

lyric burrow
#

Yeah there feats need real tweaking

#

Like psyker has broken shit too

meager plinth
#

vet mostly need reworks, not nerfs

bronze ice
#

at what level is it safe to go into malice

meager plinth
#

depends on your skill

spice veldt
upper galleon
#

level 1 (which you can't)

lyric burrow
#

Which ever level your comfortable

meager plinth
#

you cant go in malice at lvl 1 (oops)

upper galleon
#

so as soon as possible

fluid knot
#

You can with people

bronze ice
#

ive done malice on my vet but not my psyker

upper galleon
#

heresy when you have the key feats of your build

lyric burrow
#

Like power wise probably 7ish but tbh you could be capable as soon as you unlock it

upper galleon
#

and damnation when you have your baseline gear level 30 gear before you start minmaxing

bronze ice
#

baseline?

meager plinth
upper galleon
#

basic stuff, level 30 axe with BM, no respite rifle, etc etc

bronze ice
#

ah got ha

upper galleon
#

finding even a rank 1 bm is really easy now

bronze ice
#

ok whats bm

#

lol

fluid knot
lyric burrow
#

I really just want confirmed kill tweaked down

fluid knot
#

Levelled up fast tho

spice veldt
#

i have the same sentiments; confirmed kill and unwavering focus needing to be toned down

fluid knot
#

Yup

lyric burrow
#

Unwavering too

#

Thats the name

fluid knot
#

Unwavering should be no suppression, take that offa the Ult and make it a feat

upper galleon
#

brutal momentum, pretty important blessing for axes

#

turns them from single target only to potential horde shredders

fluid knot
#

Issue with C'axe isnt BM, its the fact it deals high damage to all targets

#

Damage profile needs tweaking, not BM

spice veldt
#

i'd just stick with the original design intent and nerf BM

#

i don't see the problem with weapons having good armour mods and damage

fluid knot
#

When a C'axe is dealing comparable damage to carapace as some power weapons, thats a problem

spice veldt
#

i do see a problem with infinite cleave

meager plinth
#

it makes the weapon perform too much in situations where it shouldnt

spice veldt
#

what's the DPS of a decked out rashad on a crusher

fluid knot
#

Problem is, if you gut BM, C'axe will go into the "Do not use" pile, see; Alchys version (though i think its good you'll hear people squall about it if you say its good)

upper galleon
#

Caxe would suck if BM gets nerfed too hard

lyric burrow
upper galleon
#

but i think taxe would manage? certainly would be hit hard

spice veldt
#

well, alchys isn't used since it has a shittier light combo and worse heavies in comparison to the other CAxes

unreal harness
#

Tfw you get all the cool outfits

fluid knot
upper galleon
fluid knot
#

Alchys sings like an opera girl in ER lobbies

upper galleon
#

which perk do i reroll here hmm

fluid knot
#

Weakspot

upper galleon
#

oh yea

#

i forgot the calculation for it is FUCKED

lyric burrow
#

Weakspot doesnt calculate yeah

upper galleon
#

thanks witch

spice veldt
#

as far as I can tell, achlys lights and heavies have the same stats as the rashad barring the h1

fluid knot
lyric burrow
#

Rashaad is still pretty nutty

harsh urchin
#

it gives 100% of the effect for 1.5-4.5 seconds depending on the tier

#

it'd be much more balanced if they had to stack the effect up to 100%

spice veldt
#

and achlys' h1 has worse armour modifiers against carapace and unyielding in exchange for mildly better maniac damage

#

as far as i can tell, its damage profile is worse than the others on average

harsh urchin
#

like if they stacked 25% ignore hit mass per hit

#

I think rashad is the winner after the hitbox adjustments due to the extra 10% attackspeed from finesse

spice veldt
upper galleon
#

PRAISE

#

154 CLICKS SAVED

#

first hishock on ym psyker and it's torrent assassination

lyric burrow
#

Hi shock on the chasm boss makes me

#

Really sad

hidden crystal
#

I do wonder what the statistics are on how difficult each mission is.

#

There's presumably got to be some that are failed more often/have more deaths/more people are downed.

#

The assassination missions certainly feel like I've failed them more often.

harsh urchin
#

Lower skilled players can get through a lot of missions that're just like "defend this area" or "kill stuff"

harsh urchin
#

by getting carried

#

but let's say their teammates are busy dealing with other shit

#

you literally need to be able to deal with a dog/mutant by yourself

#

or you need to not die to 4 poxwalkers

#

i've literally seen that happen in damnation

#

i cleared a horde for someone and left cuz there was like 5 poxwalkers left

#

and they died to that

fluid knot
#

Dogs i can forgive people for fucking up with because latency to server can vary which can really fuck pushing them, but muties less so unless they're the silent ones, which is annoyingly frequent

#

Though its endlessly funny when someone is stood on a spawn door an gets ragdolled immediately

hidden crystal
near gale
harsh urchin
#

the other thing is just dealing with a lone boss without panicking lol

#

like if there's a horde + chaos spawn

fluid knot
#

One person baits the spawn, give the others time to clear, ez

harsh urchin
#

if the person who has the aggro can just hold the aggro for like 10 seconds, I can clear all the threats and come back

near gale
harsh urchin
#

but a lot of the time, they pull the spawn into the horde

#

because they panic or whatnot

fluid knot
#

I still for the life of me dont get why people stuggle to dodge the spawn, like slidedodge is super effective

upper galleon
#

god savant native

harsh urchin
#

and everyone gets fucked

upper galleon
#

is so nerdy

#

"thriving drama scene"

fluid knot
#

Its no harder than plogryn to get away from

near gale
#

I know what the patterns are

#

but I have trouble dealing with them efficiently

fluid knot
#

Literally wait for the flurry spool up an slidedodge back/diagonally

#

Rinse an repeat

#

Just be aware of your surroundings ofc

#

Else you get cornered an then it can fuck you up

near gale
#

I don't know how to dodge-slide very well, against a large melee attack like that

fluid knot
#

Practice in psykhanium, its pretty simple, just do it in a direction away from the spawn

near gale
#

I would, but, I wanna play lol

#

I don't want to sit and test and test and test and test and... you get it lol

harsh urchin
#

you want to try to get close to bait out the slams

upper galleon
#

damn the soul blaze build feels so good

#

but damn

near gale
#

Which one is the slam and which one is the slashes?

upper galleon
#

shooters shred me if i don't have eyes in the back of my head

near gale
#

Is the slam when he smacks both "arms" down?

harsh urchin
#

since they're the easiest to dodge and the least distance moving

#

slam is 1x

#

slashes = 3x

#

he either does slam or grab if you're close

near gale
#

Doesn't it have 2 3 attack comboes?

upper galleon
#

also 0 death hishock

harsh urchin
#

correct

upper galleon
#

let's goooo

harsh urchin
#

he does a crawling 3x or a standing 3x

#

but functionally they're similar

near gale
#

so those are both slam attacks?

upper galleon
#

oh and if your teammate is grabbed

harsh urchin
#

no

upper galleon
#

get in melee range or nade the spawn

near gale
#

I bait the swing attack from it

harsh urchin
#

the 3x can be blocked pretty easily

upper galleon
#

getting munched gives a TON of corruption

near gale
#

It lets me get a free hit or two on it as well

harsh urchin
#

3x just moves him a lot

upper galleon
#

you have to bait the melee or whoever is grabbed might as well be dead

near gale
#

as it goes to throw the player after the 3rd swing

harsh urchin
#

which makes it harder for your team

#

to deal damage

upper galleon
#

^

harsh urchin
#

the slam breaks your block; but doesn't move him much

upper galleon
#

not even the person's with aggro problem but Chaxe is unplayable vs spawn

#

thing will constantly break your latch, basically impossible to get a rev'd hit off

harsh urchin
#

and if someone gets grabbed

fluid knot
#

You can dodge the swings when a player is grabbed and stay in close range, there is a downtime after the swings before he chucks the player which is the time to get some solid hits in

near gale
#

What you do, Ell, is have 3 Ogryns. Get your t4 thrust heavy charged, hit the spawn as the 1st ogryn stuns it

#

do it again, then the 2nd ogryn stuns it

harsh urchin
#

you have 2-3 seconds to either knock him down via grenade or just walk up to him and he'll throw the grabbed player

near gale
harsh urchin
#

you dont want to let him eat

near gale
#

I try to never let the spawn eat at all

#

Even if it means I risk getting hit by one of his swings

fluid knot
near gale
#

It is worth that risk

harsh urchin
#

the swings dont do much dmg iirc

near gale
#

Yeah, but, I don't need to take the hits

upper galleon
#

i've seen a munch bring an ogryn to full corruption

near gale
upper galleon
#

it does not mess around

#

also it heals the thing

#

but questoin for psyker mains

#

unstable power doesn't cap out at 5% right

fluid knot
#

No, it stacks

upper galleon
#

ok thank god

fluid knot
#

Tooltip is badly worded

harsh urchin
#

5% per 20 heat, max at 80 heat

near gale
upper galleon
#

yea i figured as much

#

staring at that tooltip made me wtfgryn

harsh urchin
#

basically it all comes down to slaught being overpowered

#

lol

upper galleon
#

double checking burn breakpoint for purge staffs is 76% right?

harsh urchin
#

lazorr gives me shit every time i say slaught is gonna be nerfed

#

but there's no way it can exist at 75% while shit like unstable is at 20%

harsh urchin
fluid knot
near gale
fluid knot
#

Slaughterer has no buisiness being that good with that little setup

harsh urchin
#

i'm ok if they buff superiority to slaught levels

#

so superiority is 75%

#

is fine

#

but slaught condition is too easy to be 75%

shadow onyx
upper galleon
#

err i'd say both are OP

meager plinth
#

blessings that massively boost power by doing what you already do with the weapon shouldnt exist

fluid knot
#

^

meager plinth
#

blessings like tenderizer make much more sense

#

you want the bonus power? work for it

upper galleon
#

err

#

i don't like this either

fluid knot
#

And all "Power" should be damage, else it is automatically BiS due to the multiple stats effected

meager plinth
#

that too

upper galleon
#

i still have precog 4 ptsd when i'm trying to roll knife blessings

shadow onyx
meager plinth
#

thats an issue with thammer

shadow onyx
#

butcher cleaver or ilisi have already huge base stats + OP cleave

meager plinth
#

weapons should not require power% to work effectively

fluid knot
#

TH would behave exactly the same during horde clear kek

shadow onyx
#

thammer need to have slaughterer to be decent in horde

fluid knot
#

Slow as fuck

#

No.. because its target capped

#

You're killing one per swing, same as you would without Slaughterer

shadow onyx
#

thats another issue, thammer and evis stupid cap

harsh urchin
#

i dont think target cap is bad necessarily

shadow onyx
#

i think it is, especialy on evis

fluid knot
#

The point being Slaughterer does nothing for TH clear speed against basic bitch enemies

harsh urchin
#

I think that overabundance of power, and it affecting cleave is bad

#

and evis just needs buffs

#

the target cap exists because it's supposed to be a single target weapon

#

but the saw sucks so much it can't even kill anything

#

in one rev

shadow onyx
#

put thrust on evis + remove cap and add bonus dmg on unarmoured/infested

fluid knot
#

Idk, i do think the target cap on Evisc' should be raised a fair bit

shadow onyx
meager plinth
#

evis yea

fluid knot
#

Its a giant fucking chainsaw, like c'mon now

shadow onyx
harsh urchin
harsh urchin
#

not all weapons are meant to be good against everything

fluid knot
harsh urchin
#

they're designed to have weaknesses

shadow onyx
#

evis is meant to be jack of all trade weapon

#

except horde is barelylike thammer

#

one of the worst melee for zealot to deal vs horde

#

you kill 30 poxs in 25sec ish

#

with ideal conditions

upper galleon
#

taxe is how you do a jack of all trades

harsh urchin
#

iirc all the chain weapons are supposed to be more single target focused with the rev, and evis is supposed to deal with hordes better than the other chain weapons

#

due to swapping out finesse for cleave

shadow onyx
#

i disagree

#

chsword yes

#

not evis

#

its a damn signature wepon for a melee focused career and its a gigantic 2 handed sword

#

with barely any vertical move

#

even the special is designed to deal in horde

#

thats why they copy pasted it on ironhelm

#

youre supposed to slice into trashs like butter

#

in one big swing

bronze ice
#

so is there a specific staff thats better than any others? or are they all good at different things

meager plinth
#

all good at different things

bronze ice
#

gotcha

#

is the voidstrike staff the flame one

spice veldt
#

i'd put surge, purg, and trauma over the voidstrike since those at least have the ability to deal with elites in some way

#

whereas voidstrike only has range, suppression, and hordeclear

bronze ice
#

ohhh

#

ok

spice veldt
#

voidstrike is the ball one

#

purgatus is the flamethrower one

bronze ice
#

i see

meager plinth
#

voidstrike has the ability to deal with shooters at range which can make it really good

#

and above cover

spice veldt
#

but even that advantage is reduced when you become more accustomed with the movement system

meager plinth
#

100%

spice veldt
#

and a staff like trauma has a maximum range of 20m, but shooters also don't do that much damage at 20m

#

and as long as you're playing on the psyker psykinetic subclass, range isn't an issue for dealing with snipers

meager plinth
#

trauma has half decent suppression so it sorta helps on enemies you miss

spice veldt
#

yeah the outer area is quite large

lunar hollow
spice veldt
#

yeah i dropped it on the ground

#

just bend down to pick it up

lunar hollow
#

try harder than that

meager plinth
ornate hamlet
#

One is gayer than the other

meager plinth
#

I dont remember if this one is outdated or not

lunar hollow
#

well

#

its all shit from december

#

they havent added more class stuff since then

meager plinth
#

yea nope

#

the only thing they added was gun information which they removed

lunar hollow
#

yea

meager plinth
#

they added some stuff regarding flash missions recently

#

but its been pretty barebone

lunar hollow
#

i just want a melee vet subclass

#

catachan crackhead

#

cmonnn

granite mauve
#

squad leader with powerfist

#

that's all you get

#

powerfist being his ability with cooldown

#

or his grenade

upper galleon
#

i cannot get a good deimos base to save my life

#

bold of you to assume it won't be another SHOUT ability

#

like the handful we had in vt2

#

curious as to what tho

lunar hollow
#

i kinda hope for a shout

#

literally just let me res people with ult like merc could iirc

upper galleon
#

level 30 feat is commisar shout and you just execute the psyker

lunar hollow
#

execute psyker, everyone else does 2x damage due to boosted morale

#

3x if your psyker is a savant

meager plinth
#

let psyker fight topless, everyone does 2x damage cuz they are motivated by warp entities

lunar hollow
#

warp entities

meager plinth
#

fkc, should of thought of that one

lunar hollow
#

its ok, we can't all be as funny as me

meager plinth
#

yea, some of us have to be cursed with good looks instead hug

lunar hollow
#

lj;WGR NADS K;/GSHFRAJ;'ASDNG BJ

#

O[vsdfjhA

meager plinth
#

Gotta represent

lunar hollow
#

we'll call this a draw

meager plinth
#

Deal blahaj

mild lotus
#

Just saw that warp charges now vanish one at a time rather than all at once!

#

We're barack!

meager plinth
mild lotus
#

By the emperor, psyker's feats are now decent, dare I say good.

upper galleon
#

nah

#

just decent

meager plinth
#

The freak deserved it

mild lotus
ornate hamlet
mild lotus
#

quicken is finally a viable choice and kinetic flayer has a good enough cd that you can keep your stacks up

upper galleon
#

I love that voice line

#

imo

ornate hamlet
#

I prefer camelid racing

upper galleon
#

MIM should be baseline

#

game is too fast paced

ornate hamlet
#

this tvg

#

tbh

mild lotus
upper galleon
#

change it to faster MS at higher peril

#

god some days

#

i just switch back to pyschic communion

#

or else i'll join the most efficient veterans on the planet

#

yea, i totally didn't need that random poxwalker in the middle of the road to build up my stacks

lunar hollow
#

instead u run kinetic flayer

#

and have it trigger on a DH

meager plinth
#

exactly

#

it adds spice to the mission

#

if its going too well

lunar hollow
#

like @safe crystal did when trying to brainburst the DH once for funny

upper galleon
#

is blazing spirit even worth it at 5% crit chance on swords

meager plinth
#

the immediat lmao is on brand

lunar hollow
#

i was laughing

meager plinth
#

if you use blazing spirit you need shred

lunar hollow
#

i wish i had audio on

upper galleon
#

yea

#

that's what im thinking

#

slaughter is just better

lunar hollow
#

blazing spirit + shred co exists with like unstable + slaugh

#

which just kills more

upper galleon
#

would be funny for a "themed" psyker

#

where you just all in on soulblaze, damn being good

meager plinth
#

some peeps enjoy blaze trauma with blazing spirit Illisi

lunar hollow
#

u deserved it

safe crystal
#

I guess i did

#

Its still 3-0

plucky flax
#

For the more burn damage. RIP pre-nerf wildfire ascendant blaze slaughterer stacking.

lunar hollow
safe crystal
#

Taking credit for someone elses shit, smh

lunar hollow
#

u know thats not how it happened

#

i manipulated u

harsh urchin
#

Whatif you had 2 melee weapons and they shared 4 blessings

#

Thatd be so overpowered but thats the only way to make blizing spirit work

#

Cuz its so ass

lunar hollow
#

even then ur still gonna get way more out of unstable + slaught

#

its doin the heavy lifting

#

soulblaze being mostly cosmetic

safe crystal
#

So i'll leave it at this

lunar hollow
#

smh

upper galleon
#

how i sleep at night when i'm a hypocrite and steal BBs on other classes

meager plinth
upper galleon
#

3 bombers

#

wiped our squad

#

at that stair section

#

woops

meager plinth
#

what happened?

upper galleon
#

2 bombers spawned behind us, one in front of us, and like 3 reapers and all the shooters

#

we were on the stairs down to the next part so literally nowhere to go

#

archivum

#

horde spawned also but my 3 comrades were already down on the floor and I wasn't going to be able to salvage that

near gale
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Oof

mild lotus
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worth investing in, right?

lyric burrow
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Finesse is a little lower than id like but i havent used obscurus since launch so idk how important it is actually

ornate hamlet
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Very

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Finesse on power swords has bullshit high values

lunar hollow
#

sir these are force swords

ornate hamlet
#

true

lyric burrow
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True

ornate hamlet
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I played too much vet recently

lunar hollow
#

dummy

ornate hamlet
#

my brain melted and I am putting it in the freezer again to reshape it

mild lotus
#

So, is finesse that important? seems not to me

lyric burrow
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Id want at least 70

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If finnese and warp absorption were swapped itd be perfect

ornate hamlet
#

Warp resistance

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Everyone's becoming like me

patent steeple
#

btw, which lvl 15 feat is better on a Ascendant Blaze build?

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i myself have used Communion for a long time regardless of what psyker build i use so i don't have to worry about vets stealing my BB/burn kills.

hidden crystal
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Well, Communion will help refill your soul stack; Psykinetic's Aura letting you fire off Wrath more often isn't hugely helpful if you've not got any souls to apply burn with.

lyric burrow
mild lotus
#

you caught the stupid

#

also know as the big dumb

hidden crystal
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Communion will still trigger on Soulblaze kills (although I think it's independent, so a kill with Soulblaze can potentially net you two charges).

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Certainly, Communion can proc on BB and net you two charges.

ornate hamlet
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I think lacerations is good for AB because it counteracts the lower DPS of lacking kinetic barrage

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Practically I didn't benefit much from psykinetic aura, despite it being really good with kinetic barrage

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Communion is nice for passive charges, but at the same time it'll mean no lacerations and your brain burst DPS will suffer

wicked inlet
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Can someone please explain the terrifying barrage blessing to my dumb jock brain

ornate hamlet
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It forces a very short suppression effect on nearby enemies when something kicks the bucket

broken carbon
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for a very short period

wicked inlet
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Thanks 💪

strong gulch
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Yeah definitely. Having Psykinetic's Wrath and Lacerations with 3+ warp charges hit some break points in higher difficulties too. 2 BB on crusher vs 3, BUT the whole team "should" be contributing to damage.

lyric burrow
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I usually use communion cause im not bbing enough to keep them up generally and when i am bbing its mostly because i proc'd barrage and i want to have my charges up for when i need to take out a bunch of stuff with bb

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But aura is probs better

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I just have no charges when i dont run communion

strong gulch
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Valid. Playstyle and team comp play a big part.

full bane
#

I was bored so I decided to make this, what do you think Spark’Eads?

ornate hamlet
#

paul(plural)

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Contributed to a wipe because this time the 97% blew me up chadogryn

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Thanks Fatshark

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This definitely doesn't make me incredibly paranoid about using kinetic barrage to its fullest

lyric burrow
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I always did 94 as the highest

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To be safe

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But ik i can go a little higher

strong gulch
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I don't trust 97 because of that.

pine relic
#

Finally finished this one

plucky flax
#

Did you not do it with vet?

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No hp damage taken.

pine relic
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Nah, i did it with psyker

burnt maple
#

I almost did it by accident on Psyker. But the stupid corruptor eye increases your corruption by a tiny amount when you attack it and that ruined it

upper galleon
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sniper gauntlet is fun

idle aurora
#

Unless you dont have a single person with proper ranged weapon. The amount of shotgun pellets those snipers ate gave them food for years ahead

burnt maple
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The slug round shotty does okay

upper galleon
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i mean

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we had 2 psykers 2 vet

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and we nearly got stumped at that overhang on the torrent map

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cause they could shoot us without us being able to get a BB lock

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on the upload fake data mission, after you climb the towers and stuff, that hallway to the one way drop

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yea that was f*cking bs

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8+ snipers literally underneath us

hidden crystal
bronze ice
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do u guys prefer force swords or duelist swords

fluid knot
#

I think the unanimous answer is Force Swords mate kek

bronze ice
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lmao seems like it

lyric burrow
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If you mean meta wise its force swords and its not close thanks to illisi and deimos

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I enjoy both tho

upper galleon
#

they should give dueling sword an alt fire like saltz sword

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except instead of gun, it's a magic bolt

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parry is overrated anyways

lyric burrow
#

Id also like if they really leaned into mobility on then

upper galleon
#

yee

lyric burrow
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Like they have good mobility but i can infinitely dodge with force sword so it still feels worse

upper galleon
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give like, the bolt enough power to one shot headshot basic shooters/stalkers at 4 charges i think would be a good power level

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i rolled past 25% maniac

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on my deimos

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ok

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only took me 6 more to get it back thank god

lyric burrow
#

I will never not understand why you cant just pick from a list

#

Thats basically what it is its just what you land on is random so you do it till you get what you want

lunar hollow
#

because the perk reroll system was designed with the idea that each subsequent reroll would get more expensive

#

they scrapped that

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and then kept the shitty rerolling thing that becomes pointless once it becomes free

lyric burrow
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Ngl thats better than it getting more expensive 😭

#

got a decent mk4 in light of it being talked about recently

upper galleon
#

damn surge psyker shocked a burster into me

strong gulch
#

While leveling at lower difficulty, and when you could easily perma tank and DH, I enjoyed dueling swords.

Now if I want that type of thing, I opt for a knife.

#

Knife is just more fun for me. It feels faster and less clunky.

upper galleon
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ugh i hit a new level of scuff

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with that last damnation sniper run

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3 peril explosion

sour jetty
bronze ice
#

what can psykers do to kill elites

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or is that not our job rly

upper galleon
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BB spam

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deimos

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Should be oneshotting gunners and shotgunners in damnation if you are charged up

#

at range you also have void staff

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and mid-short range trauma

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also gun psyker

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with autopistol shreds everything besides carapace armor

strong gulch
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BB spam for sure. Below 97% peril for BB chain without exploding. I do below 95% or lower because just in case.

Some staffs have more CC like Surge and Trauma.

upper galleon
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Honestly Surge is all CC and dealing with short/mid range shooter swarms

#

isn't really good at killing elites

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rather just do a quick surge stun, then swap to BB for the safe finisher

strong gulch
#

There's also a rending blessing that your teammates can take advantage of for carapace armor.

upper galleon
#

true

lyric burrow
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deimos/illisi/trauma/BB all kill elites quite well

upper galleon
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technically players in damnation should be good enough to not hit carapce armor with soemthing that does no damage baseline to it

strong gulch
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Surge is good at pausing Crushers and contributing to significant damage vs crushers.

upper galleon
#

but i've seen things

strong gulch
#

true

lyric burrow
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the ogryn dumping his entire stubber clip into a crusher

upper galleon
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surge damage isn't significant tho, that's the main problem with the staff

#

yes, the cc is godsend if used right

lyric burrow
#

its actually got good armor damage

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its damage vs everything else is mid

upper galleon
#

yee, but that is mostly better vs flak enemies who have much lower HP pools

bronze ice
#

how do you spam bb more than twice without overloading on peril

upper galleon
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you can cast BB at 98% peril and be fine

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just don't try to use anymore and quickly quell

lyric burrow
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Can also use barrage

bronze ice
#

ohhh ok

#

barrage?

lyric burrow
#

Level 30 feat

bronze ice
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ohh gotcha

lyric burrow
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Makes it come out twice as fast and use 50% less peril

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For a short period

strong gulch
#

Yup yup that.

Kinetic Barrage is pretty good. Inner Tranquility is a lvl 10 feat that gives you more peril resistance per warp charge, but I don't recommend it for BB spam because you can tap your quell to get quell enough to be able to BB again quickly.

Warp Unleashed is also a lvl 10 talent that gives you more damage based on increasing peril with a minimum of 10%. So that's hard to pass up.

bronze ice
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i didnt even think to use that feat