#psyker-class
1 messages · Page 599 of 1
i dislike the current zealot melees
there's no power sword or illisi equivalent; there's the heavy sword, but the stagger on it is not as great as the power sword/illisi
It's just zealot is a much better melee fighter than psyker IMO. Apart from infinite dodges on fswords melee psyker doesn't have that much to reinforce the playstyle
the psyker can melee too, and tbh, i prefer using the illisi
that playstyle doesn't need much reinforcing, especially when melee has pretty good traits
you melee-lock ranged enemies and get 5% toughness from melee kills
the toughness regeneration alone is well worth it
and infinite dodges, and shield or deflection
Yes, psyker can melee very well. It's just it's a much less forgiving playstyle. Zealot can yolo into any situation and live
and melee is one of psyker's best DPS options
Psyker is a wet napkin
i feel safer playing the psyker
sure you'll have to play safer
can't dive into firing lines when gunners/reapers are alive
But honestly good zealot in melee is untouchable
stuff that knocks your toughness or ignores it is significantly more dangerous
then the zealot with hr and far far away zealot with twbs and then vet
but melee as psyker is otherwise very comfy and preferable
especially for rushing a map
I've seen a lot of gun psykers recently. It's a weird mix, too. Some with the autopistol and some with the revolver. They're always either really good or just worthless
Most of the time they are a burden tbh. There's a few decent ones. But I'll prefer a staff psyker on the team any day
laughs in pushing a crusher on its ass with 2 shoves
i forgot about punishment
One of the main reasons I like seeing or being a psyker is they normally don't need ammo, but both revolver and autopistol just tear through ammo pickups
that's wrong
it's at least as much ammo efficient as a zealot
and you have bb for long target sniping
or big armored target
flayer helps too
having a staff just eliminates ammo needs, I always see that as a downside on Ogryn or if we have like two veterans on the team
That's the thing, giving up the staff you give up a ranged pressure tool with infinite resource. I'd rather see ammo go to kickback or reaper ogryn, or a vet tbh. Much better used
and melee being extremely good against specials especially as a staff psyker
listen man, you may play with discount vet, but i never have an ammo problem, i'm the one feeding the others with my shares...
Lol
you also get ranged single-target DPS with a gun
it's a tradeoff
you might not be willing to make that tradeoff, but I think that tradeoff is well worth it
so never play with a zealot or an ogryn then
less ammo? just melee more and be careful ffs
It's be nice if we had feats that worked specifically for guns or let us use peril for ammo or something.
I like having a good ogryn
if I didn't prioritize melee here, I wouldn't have been able to snipe a few specials https://streamable.com/o1k1a5
the amount of wounds
ur team is a walking advertisement to leave when the match starts
arco is a pro uprising player
Nah, easy revives for the penance 

true
TRUE
already got it
im runing out of penances to get that arent the kills one and mission type exclusive
is this correct btw?
illisi is better if there are groups and those aren't crusher groups
and by tougher scattered I mean like scabs/dregs rather than poxwalkers, as well as single targets
yeah
you have enough cleave by default to cleave through two maulers/ragers with the illisi's special
Even in Teams with no psykers I rarely run out of ammo
I've yet to try the illisi
so yesterday we talked about the combos, illisi pairs well with staffs that don't do well hordeclearing+guns, and the deimos is good with staffs used to hordeclear
right?
p much
pull out the deimos for specials and all that
I think I'll use the trauma staff
my problem right now is getting melee kills on dregs for melk
my team keeps shooting them
before I can get there
i like the illisi for the stagger as well https://streamable.com/tb0hug
prob just have to be pretty forward
I would've wanted this if it weren't for the ammo.
I think there is enough ammo to kill everything, so its just a matter of who shoots. Unless you are particularly wasteful and shoot hordes and pox walkers.
i like to run ahead if i know my teammates are picking mats in the side paths
Bought
I noticed in the psykanium that the 2nd stab for the deimos did an incredible amount of damage
get FUCKED
yeah the deimos' 2nd heavy deals 2x damage
the 1st light deals 2.5x damage but has worse armour mods against maniac/carapace
😦
I see
huh yeah you wouldn't have really noticed that barrel
i forget since i didn't record it, but i think i was panicking cuz my toughness got peeled and i got smacked by a stalker
i was chillin
RIP bozo
like ok i get the warp charge and then i kill the reaper
and you just kinda decide now is the time to be the most unhelpful shit ever
the moment i turn sideways to go faster cuz bb is slow
owned
clearly that is your fault as you had 500ms to react to that barrel and to DI yourself into safety
i literally had sounds playing the entire time up until i turned to see the barrel
fucking bb sfx trolling me
that's what you get for managing your warp charges
If I want to get an SMG, it's either the Autopistol or the Columnus Infantry Autogun
infantry autoguns suffer from extreme lack-of-ammo-itis
i got pavlov'd by battle meditation
Imagine if they have a new unique Blessing that's based around ||their flashlights||.
prob good enough on lower difficulties if you can hit the one-shot bps on headshots
that would be pretty interesting
Like, either increased critical chances or weakspot damage when the flashlight is activated.
With the duration similar to the Chain Weapons' Rev It Up blessings.
iag has deathspitter/fire frenzy which are normally good however
the good one (agri) has the smallest mag out of all autoguns in the game
AND THAT'S BLOODY CANON.
The fact that even the Headhunter Autoguns have more ammo mags than the supposed "balance" Autoguns would've killed me via psychic aneurysm.
the headhunters also have worse crit/weakspot multis
their pre-buff recoil was also extreeeemely painful
sounds like a problem im too veteran sharpshooter to have
be quiet you not-psyker main
Yes, and that's damn ironic for something with the name Headhunter on it!
Says something racist
so true
i would main psyker if i enjoyed ruining my muscle memory on the other 3 classes
you're right you're a bitch
yea
ur bitch
look u fuckin killed me on accident and didnt apologize
u started the whole thing
Eggplant hosers
you monster
You both probably sucked eggplant juices.
i'm pretty sure you would've done that nevertheless
no i wouldn't've
given your previous track record in those few missions
those few missions
Together
of which all incidents occurred
after u did that thing to me
also u cant fucking tell me that DH thing wasn't funny
apparently all my fault
well im not like
yeah it was also funny how we all left you to die
(I don't know why I am potentially throwing fuel to the fire, but I don't feel like caring unless it gets me kicked)
u know that's not what im talking about
I also really had a blast after the incident, when we revived Josho
you're not real

arco moment
i do love how every time arco blames me for something (that isn't fully intentional murder of another teammate) i post the clip and he's like "oh no there's no way u couldve known"
its cute
He almost got me killed as well, i was incapacitated for a bit in the corner and the gunbois just shredded me
Incapacitated by laughter
not my fault that audio is weird in this game
perish
my death is a very serious issue
i rescued YOU and you laughed at my death
and then i rescued you?????
i laughed for way longer than that lmfao i just cut the clip off there
dont say that about me 😦
even more irredeemable
i dont think thats a fair judgement
i laugh at my own death just as much
as seen here
i think that was more laughing at your own stupidity to aggro the daemonhost
already dying of laughter before the dh even teleports to you
your reaction is what made that as funny as it was
it kinda reminded me of the door's stuck video
Now that i think about it, whenever we're playing i just see Arco getting absolutely annihilated by you and Redverse
Its only him as well
You just take flak from it afterwards
Weird coincidence it happens every time we're playing 
you deserve it
maybe if u like
didn't kill shit that's in my fov (and thus rightly mine)
we wouldnt have problems
maybe if you crouched and bended down such that you were looking at the ground
i love watching that clip of me stealing your shotgunner clip
i come out of nowhere to ruin your fucking day
hmm it is a tradeoff
i dont know
you psycho
MINE
this will teach you to have slightly better ping and internet
rude
i wish i had that clip of me using the kickback to knock a burster out of ur attempt to kill it
that was funny
binch
ogryn reaction time
no. i will not accept insults in this case. i was giving iceslow space to shoot it
I gave you space to shove it 
;lhyfgkjhfgjkhgl;ikyh l;jg
no
fuck you
you were already shooting i can't fucking tell your intentions WHEN IM NOT LOOKING AT YOU
Do you guys think the wildfire is worth using?
I'm still not sure how exactly it works
the only builds i've ever seen relied on slaughterer working on dot kills
and it doesn't do that anymore
I guess I'm gonna test it on the meat grinder to see if it actually lets you kill things faster
It’s main application would be in an ascendant blaze build but since you can’t really buff it with slaughterer now, it’s better to have warp battery so you can actually kill your enemies
yes, but i'm a man of science, i want to know the precise number.
ok, the creature spawner is still bugged, i have to do it another day.
i'm interested in your findings
I will tell you once they fix the crush thing.
this is a no crusher zone. get out.
Crushers are people too
I use it. 

I mean technically they're Ogryns, but close enuff
Wildfire does like nothing. When it just spreads one stack of soulblaze to nearby enemies it ticks like 2 damage per tick. Right now it seems utterly worthless
Not if you keep your slaughterer stacks up.
They need to bring some sort of interaction to soulblaze. For example a feat that gives you maybe 1% of extra damage per each target affected by soulblaze, something like that. Wildfire would make a whole lot more sense
Right now it feels like a dead end mechanic, outside of purgatus staff
And if slaughterer still works with it then it doesn't sound intended tbh
If Wildfire was X% chance to spread existing burn stacks from one enemy to another with the only cap involved being the number of stacks on the original target, it would be spectacular, else its kinda always gonna be a bit meh
You have to manually kill stuff with your sword.
So it's nerfed but if you press f then get in melee it's still good.
Melee psykers gang
I just think it's a lost potential. If there was a point in spreading blaze to as many enemies at once as possible it's be a whole new angle to psyker. Alternative way to play really
But it feels unfinished. Like they planned more, but now it's just few lame feats that lead to nothing
Blue flame is cooler than orange flame.
yeah, our current subclass has a bunch of soulblaze feats but wildfire is really the only one that interacts with it in a fun way
i'm not sure how much they wanted soulblaze to be a focus design-wise
I wouldn't call wildfire fun. It feels like a piece of a missing mechanic
i'm not even really sure what the identity of this subclass is supposed to be
I'm gonna just imagine a Psyker Class that's all about Soulblazes.
Psyker Pyromaniac.
well, more interesting than ascendant blaze or wrack & ruin, which are just basic application methods
Their special skill would be similar to the Pyromancer Sienna
Aka, A FRAKING FIREBALL
Or just an aura of fire.
maybe they can rework the subclasses when we get more force weapons
Just add Sienna with a Glock
Okay, imagine each target affected by soulblaze was regenerating tiny amounts of toughness. For each damage tick you'd get tiny bits of toughness back. Or as I said get damage. This way you'd want to have soulblaze spreading, but not strictly killing instantly. Because then you could chain wildfire and keep spreading it using melee, while keeping up the buffs
To me sounds more fun than whatever the hell we got
If folks want it unique, just give the Psyker an aura that constantly produced Soulblaze, affecting mainly melee enemies.
So all you have to do is block while Soulblaze eats them up
If it's a tick of soulblaze like we get from wildfire with no interactions then still kinda pointless
Is wildfire worth it with purgatus staff?
How about Staggering them per tick?
Or Soulblaze damage increasing with each tick while the Aura is active?
No, wildfire is just not worth it as it stands right now. I don't even know if it still interacts with slaughterer. The only saving grace for it was a mechanic that doesn't seem intended even
And that other feat that applies soulblaze to enemies around the elite you brain burst is a total joke too
wrack & ruin is fine in my eyes as an infinite cleave option if not running purg/trauma
the only problem with the feat is that trauma/purg exist
I now have a joke Psyker Class
I don't see it being good even if you use other staves tbh
pretty good if a pack of mauler/rager spawns
Corrupts yourself to use it.
But honestly on psyker you can run a wack build and still be very useful. Core kit is just good
it's one of those things that suck in general but will boost winrates (if you don't have any other source of infinite cleave)
Not sure how, but sure
Which amounts to really not much damage to even worth mentioning
soulblaze is fine once you've got some stacks
since it scales approximately exponentially for the first few stacks
i think it's a sigmoid function? don't quote me on that
Wait til you get 4 warp charges. Press f if you have ascendant blaze and melee horde. The stuff at the back of the horde will all burn to death.
*trash mobs
If it's a few crushers in a horde by the time you bb both of them you would've applied the puny soulblaze to maybe 10 poxwalkers. Lucky if it randomly picks the same ones and it kills it. Pretty sure it has a target hard cap
like i said, wrack & ruin is useless in the general case, but it'll be pretty good for dealing with maulers/ragers
Wildfire ascendant blaze trauma my beloved.
no one cares about killing poxwalkers when you can already do that with your weapons
And illisi :3
god bless fatshark's balancing team for giving us the illisi
no
this is fatshark's plan to make zealot mains migrate to psyker
and i agree with them
i foresee a future of all psykers
Rising conviction 5 stacks =25% damage.
Martyr 3 stacks = 18% damage.
Low hp = 30% extra attack speed.
Like canon
Imagine illisi with those + deflector slaughterer.
rising conviction maxes out at 20% and 3 marty stacks is 24%
Okay I haven't played zealot
good
Psyker main now btw zealot preacher is for chumps
HELL YEAH BROTHER
Infinite cleave? You need Manstopper 
This is what happens when you take two grims and no corruption resistance.
Man-stopper addict
But Yaga.. INFINITE CLEAVE
And blood fountains
Makes it a soup-gun like Kickback
i cri, someone runs off during hishock5 disablers spawn when we're down a person already. after im the only one left and get overwhelmed
i get this bigbrain reply
It seems that the guy mixed up the game with RoN or Ground Branch.. 
ADDICT
Heretic.
0 votes and 0 comments so far on Reddit
link without context?
its a poll
Poll without context!
Shut up you love me
i see its swung from illi to diemos
funny how that works once people figure out you can oneshot everything
WHOOOOO WE HAVE HORDES AGAIN
THANKS FOR NOT TAKING 3 WEEKS TO FIX THAT LIKE THE BROKEN LOBBIES FATSHARK I LOVE YOU
paid voters
Deimos has always been the true true
psy op
Psycho
The horde change is that noticeable??
Put my vote in for illisi!
ILLISI IS AHEAD WOOOO
Y'all sleepin on knife
What is that good for? I've never used.
Its good for looking like you dont know what you want to do in a mission
obscurus is decent but unfortunately the other force swords exist
Also yes.
Chainsword? No
Obscuri 
No, that has half a single target moveset and half a horde clear moveset, its more confused than your average twitter enjoyer
Tbh idk if it's better than anything else, even the special is out damaged by obscurus which can piece carapace
yeah i don't like the descriptor of it as the middle ground
the obscurus is just a worse deimos
Rip
rip in pepperoni
It has a few niche use that I like and it can perform pretty well in damnation
And ER

new femboy stats available in #general-chat message
how the fuck does ogryn chat have more mentions of femboys than psyker chat
I know, it's very surprising!
gotta work on ur stalking game bb
recent ones are you 😏
and so many are others going 'what is going on in Vet chat lmao'
yes I have said femboy a lot
Fembois
Usually because we're alarmed at the amount its mentioned in the other two 
I thought psykers are more into muscle mommys
Yknow, brawns to go for all that brains
May I suggest to you: Ogryns
"Sweet brute"
owo hello pretty
Can you get T4 Toughness Regen Speed on curios or is it capped at T3? I've done 3,000 re rolls and it hasn't come up yet
anyone else getting this error since the hotfix went live?
Yes, I got lvl 4 on all mine
make sure your curio level is high enough, if it's not a curio you acquired at character level 30 but earlier then it might not be able to roll Tier 4
i wish the ammo and collat was switched
From what I understand both Stopping Power and Collateral affect your dmg, so for ideal Shredder both should be as close to 80% as possible (but I might be wrong).
You can dump mobility but you want everything else above 70
You can get 30% toughness Regen speed at t4
Got it after 5,136 rolls. Thank god for mods
no collateral increases the knockback
which actually lowers your damage since the enemies will fall over and stumble around, causing you to miss shots
and ammo is lowkey important on a gun that eats ammo up
dmg, stopping and ammo should be 80 if possible
but now i'm thinking with pinning fire in mind, not just twin stubber
i'd say you want some collateral to consistently keep up pinning fire against harder to stagger mobs but all in all, it's your dump stat
its really not
you need that for specials too, mobs are gonna die before you knock em down anyway, what you need the collateral for is specials and elites
i think so too lol. it's not great against gunners in cover and snipers
but you need the collat
helps a ton against shooters
which i feel like are the most annoying enemies
youll need collateral to stop dogs, stagger bombers, stagger maulers and ragers out of attacks
the suppression mechanic at least
tbh you need all the stats LOL
mobility is also useful
not really
the shredder ive been using for ages with pinning and blaze only has 40% mobility, and mobility is never an issue with it
shredder also comes out really fast on the swap, so if you really have to you can lean on your melee for dodges before whipping the shredder back out
yeah nty
LOL
i think mobility is the biggest dumpstat
but i wouldn't use one with 3 dodges
think you need 50% for 4 dodges, mine has 55% and it has 4
let me check to be sure
sorry its actually 56% mobilty Shredder with 4 dodges
i was thinking of my old one
its this one
it could be a tiny bit better but its pretty close to perfect

my shredder is on my vet
sadly
the only good weapon i have on my psyker is my illisi
Thankfully a good Illisi is all you need. Pick up even a bad Surge Staff and treat it as a CC tool rather than a weapon
mine is this. would be ideal if Unyielding was Maniac but I'm having fun deleting those Reapers from time to time and extra dmg on bosses is nice as well (especially if there are other mobs around that you can stagger to trigger max PF stacks)
I play with 45 and 80ish collat... And that doesn't have any influence whatsoever on my stacks. What I like about having a bot too high collat is that the target stays in place. Everything dies fast...
Backend Error: Error signing in? Anyone getting this right now?
yep, keep spamming till you get in
took me 5 mins
beautiful
shame on the t3 shred, wished to have t4
What are perks you normally look for in chainsword?
Flak maniac no?
infested and whatever you prefer
you need infested to perform proper against hordes
maniac is pretty nice against muties
Hmmm never considered infested
infested does a LOT for the weapon
Okie dokes imma try it
crits are pretty nice on it too
thats why I got shred
my loadout is coming along pretty well
I've been running infested on mine and it does help a lot. Just keeping poxwalker hordes at bay is all you need. You kill thicker enemies with your ranged weapon of choice
And revved up attack is alright against crushers, if you just cc them with nades
Revolver Psyker so fun
And for a second I thought I'm in vet chat lol
I have more fun as Gun Psyker now
That's why I said make room with nades, put a crusher on its ass. I thought it's vet chat
Yea chainsword seems more suited to smaller targets
But yes, it does leave you exposed
and tbh im still pretty effective with my gun psyker
I like how u extol the chainsword
And then post a clip where you dont use it at all 🤣
well clips where I use it is usually just me mauling a horde
which isnt impressive on its own
I got a clip tho, gimme 1 sec
Chainswords heavies is something that you need to get used to for sure. The diagonal trajectory often misses heads where you feel you should've hit
How are you liking the revolver
Kinetic barrage seems very nifty though
I use my entire kit as much as I can all the time
I feel like Acendant Blaze help Revolver build a lot
Sad there's no way to boost AB like Pinning Fire of Autopistol
it helps soften crowds but tbh its not that useful I realized
Oh?
I can use it alongside wrack n ruin tho
How do you real with hordes then?
Savage Sweet, nic
Melee da hordes
I'm not sure I trust myself as a Psyker to deal with melee but that's worth considering
Can confirm, I got a juicer of a chainsword on my vet and it lets me free up the nade talents for the other options
do you have a pic of your chainsword shulby?
I do not, and the game isn't letting me log in so 🤡
backend error?
Nah, I'm past that and now in perpetual loading screen
Psyker has no melee talents so you either just gotta cheese it with op melee
Or play well lol
Restarted steam and everything
Force swords and caxe make it ez
yea but whats the fun in that
Currently using Caxe with Revolvet
Yeah, melee for Psyker is feeling good. Feeling happy with the options. Even if I do just spam Illisi
Warp unleashed / kinetic shield or deflection.
the brown one is good I think but I havent gotten one
That's what you want in melee
Oh? I'm using the blue recon
General consensus is that it's a nice buff for Recon but there are still things that are better at being a gun
Imagine if psyker had access to brauto
Or shotgun
They had access to shotgun during the cb
The DoT Psyker, kantrael shotgun, bleed melee, and ascendant blaze
You can do stuff with a vraks3 no respite tbh
I never got to use it, heard it was strong
Knife is actually really nice lol
If they added a staff that was good at everything
Like beam
I'd run knife beam for the mobility
Sienna momment
I dunno, I am spoiled with the unlimited dodges on the force swords. Just saved me from a wipe earlier today since I was able to back dodge and quell for free
You can still monkey walk with a Deimos or use a gun with stripped down 4 🤔
yeah but with a knife you dont even need to dodge lol
you just turn around and sprint away
and nothing can catch you
cuz you're sanic
Psyanic*
Psyonik
Psyker the Hedgehog
Valid, I'm just lazy and hate the weapon swapping sometimes.
Beam staff
We already have this in game
It's called the Accatran Recon Lasgun series
Another day another gun psyker argument. I don't want to start this again lol
I'll just say...nah, gimme beam staff
Chill sibling I was just making a funny
mg12 and autopistol psykers are unironically based
autopistol less so but it's still okay
mg12 is mainly carried by the fact that you're using the goddang mg12, it slaps so hard
I've been having a lot of fun deviating into MG4 and Recons lately
can you stack enough damage boosts onto psyker to get one shot bodyshit breakpoints on the mg12
does 6 warp charges + high perils get there?
I believe Ryken has a table in his lasgun video somewhere
But I'm mostly using the alt lasguns as a supplement to my main build around Wrack
doesn't look like scab shooters can ever be OHK
Wrack for elites, illisi for hordes and the lasguns to make quick work of shooter lines
With volley fire they can...oh wrong class 
But even then probably depends? How much health they got
how much of a buff is volleyfire again
Oh, also with XII it's got innate sniper hidden perk I think. It'll deal more DMG at a distance
Gotta consider range
because volleyfire gives you OHKs and i thought it was "only" 50%
so 6 warpcharges and high perils should be comparable?
All infantry lasguns have the sniper bonus, and I believe one recon variant has it too
you mean reversed falloff?
Ye
The MG12 is indeed awesomeness, at least if you win at Hadron's slot machine.
It's perhaps got fewer underwhelming blessings than some, but things like extra Critical Weakspot damage...?
This is my psyker's current MG12:
Which isn't perfect, but given how painful fighting the RNG is, I'm not expecting to find better unless they heavily change crafting or increase the caps.
its perfect for damnation
Oh, it's definitely very good, but it has technically got the potential to be better, if it was a full 380 and had everything at Tier 4.
But it's got most stats at near maximum, and ammo seems to be a very good dump stat for the MG12. (Still gets 32 shots per reload, and its ammo reserve goes quite a long way).
lasguns are really good for ammo efficiency, too
Psyker as a whole is really good for ammo efficiency
Most of the ammo sinks can be BB'd
Yes, it was a little odd in my last game where someone was emptying a laspistol into a Crusher while I was charging up a brainburst.
does the fire blessing on lasguns work with peril/warp stacks?
Soulblaze scales off those so I can't see why burn doesn't
yep, warp unleashed and warp charges affect all outgoing damage
does the crit meme fire build work for recons ? lol
It gives a slight bump to monstrosity damage output at most
Since two out of the 3 recons is resisted by unyielding
But anything else the base shots already melt well enough
Aside from maniacs
Can anybody log into the game
whats annoying me is that i got DC'd and now i cant get back in, and on top of that the error message keeps popping up, then the text box its in fucks up and i can't click it so it can retry with out having to reboot the game, so now if i want to get in i have to restart the game over and over again
its awesome
It's independence day, i guess I'm gonna go out the enjoy the firework
yeah the 6d
i'd thought that more people would chat here lol
Doesn't help the game is down
Psyker is most fun to play, thus less incentive to lurk in forums.
Playing psyker put me in the mood to roll one up when my RPG group swapped over to Dark Heresy 2nd edition recently. Alas, though, when I actually looked into it, it'd've taken ages to level one up to the kind of power level that would actually have been fun.
I eventually ended up playing a ratling instead.
I played a gun psyker / biomancer in DH 1st ed
I've got an interesting telepath/pyrokinetic psyker for the old "Inquisitor" tabletop game. Combines the two disciplines into a shock and awe style.
I am more active in this chat than zealot these days. Zealot chat became too weird..
Don't worry, in here we just scream about people thinking too loudly.
how so?
The Josho and Archo Show is on both chats
Too much femboy chatters and unrelated stuff.
oh true
(Suffice to say that most of the psyker voices are not the most sane people in the galaxy...)
vet chat was like that in January-February
was something with the logmein addon that was causing that error
nope
once i disabled that i could just try over and over again to get in, but the servers are still fucked
Yeah I was inactive in vet chat then because of that. It's okay I'm not judging for your preference but it's like bruh no one cares stop talking about it all the time.
Just me though
I do admit coming here more often
then someone is shitting on the gun psyker and i'm like ><
gunzealot bad too
hope the stam will be fixed
i hope they get the Commisar's ability to kill a team mate to remove suppression
Yeah illisi my fav
same
Love Illisi
yesterday i did an entire room of shooters and gunners, felt awesome
are the servers still fried?
would have died ten times with the vet
I wasn't sure what to pair with mine. I went with Surge since I had no good surge staff
I rolled this today
what's the perks/blessings for blaze trauma?
Crit chance + damage perk of your choice. Flak is best generally. Blessings warp nexus and blazing spirit
do you charge all the way?
You are a stunning bitch, everyone stops in their tracks when you're around
I do yeah.
Bigger blast radius, more burning stuff
But I melee way more
Keep the burn going with 5 stacks slaughterer
Slaughterer and Peril/deflector is common for Illisi
The fire procs based on the stagger radius which is the same no matter the charge, So fast charge spam is more optimal for getting fire going than full charges on blaze trauma
Best way to do that is quell cancel spamming min charge to get 6 sb going before going in with the FS with slaughterer. Although personally I do not use slaughter illi with my fire trauma build. I prefer laceration mercy kill combat knife
yeah but don't you need to macro that
someone here uses a macro that makes it like a machine gun
oh no that was with the voidstrike
I can proudly say I replaced my voidstrike build with Revolver build haha
I took both wildfire and ascendant blaze. Slaughterer deflector on sword.
Okie noted. Fast charge does no damage though I'd rather full charge for the body parts flying.
I quell cancel fire trauma as fast as it can go without a macro. Those posts with the macro were testing out quell canceling the m1
It's actually pretty easy to do once you practice it a bit
i would try it out, if the servers weren't crapped out
It's really fun. Its like illisi surge but you do more damage.
If your team has lots of fast damage already though then surge probably better.
I run flayer and barrage when I use surge also. So if my team seems to lack elites/specials sniping I'll go with surge.
@burnt maple
https://youtu.be/zcINF72qAdY
Steam Guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2917274959
0:00 Intro & List of Techs
0:12 1.1 Dodging
0:38 1.2 Sprinting
1:03 1.3 Third Eye
1:13 1.4 POW Abuse
1:34 2.1 Sliding
2:08 2.2 Quell & Channel movement
2:35 3.1 Quell Cancel
3:07 3.2 Slide Quell and 3.3 Slide Casting
I had a dream of playing Psyker and brain bursting then I woke up
Presumably due to my psyker main friend
Don't succumb to the warp bro.
wow, your accent? british?
Finnish
Some linguistical mistakes give it a away but a couple years of academic studies with English as the studying language and collaborating internationally for work does the trick I guess
yeah i wasn't completely sure
Can someone share the stat priority, Perks & Blessings for a Revolver? I'd like to try it out after the recent buff but never used one before (other than while levelling ages ago). Thanks.
Damage, Penetration, Reload Speed, Crit bonus in that order
Maniacs and Reload speed for perks
Blessings i personally like trickshooter and roulette but that has individual preference
@meager plinth help my man out
Mobility is the main dump stat but you can afford having a bit lower reload tho not too much
The other 3 are important for damage but idk the exact specifics for which % is acceptable for breakpoints
For perks flak/maniac is ideal mainly for ragers
Tho crit% and unarmored are also pretty useful overall
For blessings you mostly want more crit rate since that’s where your damage peaks
I personally prefer crucian roulette because it’s a guaranteed boost while surgical and point blank are conditional
I gtg rn so I can’t write more in details but if you have questions about anything just @ me

Thanks all
Sustained Fire not good at all? There is Tier 4 at Melk Store right now that I can grab.
It’s a pretty nice boost against bigger targets but for anything lower than a mauler it will be wasted since the second shot will kill anyway
Alright
So it can help a bit against ogryns and maulers
If you know that you aren’t gonna be in melee often to benefit from point blank or that you don’t need to hold your shots for surgical, it’s a really good option
Tho I would recommend against shooting Ogryns and maulers when you can since your ammo pool isn't too high, brain burst em when you can and use the volver to stagger or finish them off
well as a Psyker running with Illisi and with random groups I most def will be in melee often 🙂 so I guess I'm just gonna go with Roulette and Point Blank or Trickshooter I guess
and yea def not gonna try shooting Ogryns with it
It has its use to shoot em, but overall it's better to keep your revolver full while you brain burst them
Incase something attacks you won't be caught unready
Trickshooter is overall better with vet
They got more ammo to spare dumping in a weak spot of a boss
You can already 1shot most units in the game so this one encourages you to blast away on bigger ones
Bb ogryn then finish it off with revolver for swag
😄
My thanks kindred
Yaga in-game lucky charm
trickshooter doesn't really work unless you full on magdump, it has an insanely low reset time
like, not possible to chain headshots on multiple targets
Solid gun
Its High Noon
Its power on a headshot
I'll take it
Tbf i found revolver the easiest gun to rapid chain headshots with
Due to its innate head magnetism
Its also great how it doesnt just headshot something, it straight up removes their noggin
I don't even think trickshooter works unless you instantaneously chain a headshot
most consider it to be non functional
siblings is the Emperor memeing on me or is this actually useful
Got crazy good mobility, but its very much a single target melee choice
Cleave is pretty shitty, but its good just by virtue of easy repositioning
Its got better mobility than the Deimos, not by much, but you can use one of the attacks to add distance to your forward slides, which is niche, but lets you cover massive amounts of ground, its pretty similar to knife in that respect, but it kills stuff more safely without requiring you to be licking your target
Well, it has the best blessing (Uncanny Strike) just need to get rid off Rampage and get Shred 4 and its okay
which psyker voice talks to subtitles?
Male loner (German accent)
psychic subtitles? cool
spot the infernus staff
sometimes you get a party that just feels textbook
psyker does the infernus+wildfire heavy lifting on hordes
two vets both with mg12s deleting every single enemy rifleman and specials
And then a pocket ogyrn to keep everyone's noses clean
And Zealot stays home 🤣
RIP zealot
he's a fairly good all rounder with an mg12 or headhunter auto tbh
or even a bolter
he can't facetrade with enemy rifles like vets can though
Thunder Hammer to delete Monstrosities seems to be their best niche atm
yeah but the thing is you never get anything like, say
Vermintide twitch mode where "racing bosses" is actually a priority
like in vermintide twitch mode "ability to delete bosses" is a real niche because if you don't kill them fast enough twitch mode might spawn a second while you're fighting the first and that's just crazy
but without anything similar to that, the proper repsonse to a boss isjust to pull back to avoid pulling any extra patrols and then assassinate the boss by its lonesome which is usually trivial
almost always the correct response to a boss that's around other enemies is to focus purely on kiting the boss while killing all other trash
It's just nice to be able to remove bosses before it spawns a bunch of shit alongside. Also if you pull a Daemonhost it's basically impossible to DPS it fast enough without a Thrusthammer
yeah thrusthammer mercs pulled DHs
Unless a permablock Psyker or Shield Ogryn happened to be the one that pulled it
clearly what we need a true minibosses that are near immune to stagger, like tougher than crushers even
wodje think
Vets can only do that because a couple of their skills are significantly overtuned vs what they should be
gib me that sword , dont care about blessings
Class needs a solid whack with the nerf bat
What perk to swap
Could swap maniac to flak but both are good
My definitely sane Psyker that was certainly not named after the man who invented the electric chair
man, i have not played darktide in a long time. i have had too much fun grinding for reds in vermintide...
Sibling you should show us your radiant smile!
Idk what you mean being invincible while also doing more damage and regenerating ammo and grenades for most of the mission is fair and balanced
Ogryn is capable of most damage in the team by a fucking mile and can evaporate 99% of a mixed horde in a single Ripper mag 
Ogryn has biggest brain
Which staff do you all prefer right now?
beam staff 
MG12 staff.
They're all good. My favourite is switching between different staffs for flavour, and depending on team comp.
Most cartoon fun is void, but trauma can be entertaining if you learn to play it well. Making meat chunks is satisfying.
Purgatus is a powerhouse in most things
what perk should i change the 6% into
Yeah, flak.
Good Illisi right there
upgraded my Sizzle Stick
Right now surge, loving the constant stun
So, I've been wondering how exactly toughness and dodging works.
I've heard somewhere that only zealot has i frames on his dodge, but I've also felt like I've dodged on other classes and felt like attacks should have hit me and I was i framing through them. Do all classes get dodge i frames or some or what's up with dodges?
How does toughness chip damage work. I know that at 100% toughness, you can tank the next hit with no chip damage, but how does chip damage work when not at 100% toughness? Does flat 100 toughness have a breakpoint, or is it only at 100% toughness, no matter the maximum number?
all classes have i-frames on dodges
that's what I felt like
zealot just gets 100% toughness DR on slides unlike the other classes, which is a different system than i-frames
ahhh, so their slides are the special thing
melee chip damage depends on the percentage of toughness remaining; if you have 90% toughness, then you'll take 10% melee damage to your hp
in practice, does that mean that their slides have i frame-like use?
the exceptions are the crusher/mauler overheads, which have the spillover property such that if their damage exceeds your toughness, you will take the remaining hp damage even if you were at 100% toughness
slides, dodges, and sprinting perpendicularly (with stamina) has i-frames against ranged enemies
here's an example with dodging against ranged https://streamable.com/2lt083
tested this, clearly not the case for me in the meat grinder, i can have enemies completely out of range of min charge stagger and soulblaze proc. however if i max charge i can still affect them
dodging doesn't give you i-frames per se against melee, and I don't know the exact technicalities, but it basically shortens the range that melee attacks will have. The degree to which the attack is "shortened" is on a per-attack basis. E.g., bulwark swings have basically no dodge catch https://streamable.com/e905ne
ragers' 4-hit combos notably will catch you in your dodges if you're anywhere near them
huh, good to know
I always felt like it was consistent, yet inconsistent in certain cases sometimes, and I guess that's why
running melee attacks tend to have a long dodge catch
suuuuper long
does the direction of the dodge affect the range thing? Or its just that you can dodge perpendicular to the direction and not outrange it, but make it miss?
dodging also breaks the tracking of (some) melee (and ranged) attacks so that can work
ah, but you have to dodge during the time the tracking is going to make you get it, right?
maybe
i don't know the specifics, but anecdotally, it's usually pretty safe for me to dodge early
yeah, the main one I'm referring to is long wind up attacks, like running attacks
you break the "lock on", but the attack is still incoming, so it retargets after the lock on break before the strike lands
dodging backwards always gets me hit against a poxwalker's running attack
i still remember a clutch moment when I didn't know how dodges worked and I got downed by a single poxwalker
still makes me salty
haha, yeah
I guess that dodging backwards requires utilizing the shortening of the attack range part of the dodge, while perpendicular is the target lock breaking part of the dodge
so, it's much more forgiving to dodge the target lock early than to try to time the "fake" i frames late
backwards might also depend on dodge distance? No idea if there are edge cases where it's not possible to dodge.
you can also walk into the enemy as they're in the windup of their running attack to slow them down, and then dodge away since they'll be slower
oh, interesting
true, i'm thinking of a scenario where you're charging your BB and have short ass dodges
since that's how i did my testing
prob can just dodge backwards with most weapons
That's op man
Blaze trauma 
perpendicular dodges are so nice https://streamable.com/dfg8rx
yeah, force sword infinite dodges go!
pretty much, provided that you're at 100% toughness, since the damage resistance only applies to your toughness and not your health
presumably you'll also get staggered unless you're running TWBS
ohhh.... so it will still bleed through?
ye
good to know
Hits while sliding will trigger TWBS which is fun.
suggestions on what to reroll?
ty ty
Damn 80s damage stats
Shame 1 perk is kinda borked. Carapace maniac would be perfect.
Save it for when they remove the locks in 10 years 
uncanny 4 to dab on carapace 
think they'll actually remove the locks?
no lol
there's no possible way
the most they'll do is in like 6 months they'll add more ways to roll gear
ie: being able to set a weapon model as preferred so you have a higher chance to drop that one instead of others after missions
they want you to spend as much time grinding as humanly possible, and removing the locks basically removes all of the grind
I can see them removing the locks
But you need a lot of a new rare crafting mat
To unlock it
I can see it coming when they add T6 difficulty/T6 equipment tier
I would keep uncanny on Demios. Special procs it multiple times which let's you light special -> h2 to kill Crushers
not rolled purg staffs in a while, sitting on this. What do I want to min max it? (gonna roll for a better one) Blessings are correct right? (besides warp flurry 4, ofc)
and preferably i want 75% burn right?
what should I look for for better perks?
76% burn
ah ok
76% burn but thats a pretty good one, unyielding is great for bosses since the soulblaze can do a lot of damage when kept at max stack
ah unyielding is actually good?
makes sense
what aboiut the basic crit chance perk
seemed to synergize with nexus, since people like crit on burn anyway
but i know most weapons want double 25% dmg perks
is there anything better I would swap that to?
or would i literally be hunting for the same staff, with 76% burn and tier 4 warp flurry?
basically yea
god roll? or just close?
so BIS purg staff is
ranged Crit chance + unyielding perks
good stat pool, but min 76% burn
tier 4 warp flurry and warp nexus.
thats the meta build? Not like +flak dmg or something instead of crit?
its pretty equal for damage% vs crit% because a better crit rate = faster stacks
so you get better chance of higher damage
Either flak unyielding crit chance
^
All those 3 perks are good.
everything else will die
I'd say crit chance and flak damage
warp nexus is the only "mandatory" blessing
I start to think if I maybe don't need Warp Battery on some builds and Staves
Blaze wildfire trauma?
I use it on my Nomanus loadout but
I will always use warp battery
Warp battery is SO tiring
Yeah blaze trauma wildfire ascendant blaze. Burn baby burn meme build but it's kinda good 
Here, have a chance to MAYBE one shot pox hound, kark you
So I basically have a BiS staff except for tier 4 unyielding, tier 4 flurry, and 6% burn.
Might still roll for it since I got nothing else to farm for but maybe I should save my resources for new weapons
On purg full fire build I don't use warp battery
Even without warp charge generating feats, it's not that hard to keep 5/6 warp charges
I just consider quitting it from my Nomanus loadout
On damnation atleast
I already have a Bis trauma I mostly use. And the purg is close enough
Can you show it?
If not it's chill
Not blaze trauma 
OOOOF only 79% charge rate. Dead staff. Bricked. Sorry, hadron ruined it
I’ve heard people debate if infested is bad or better as something else but my understanding is it allows quick charge poxwalker 1 shots etc
And in testing it slaps
Damnit guess I’ll go back to the gamba machine
I heard flak unarmoured are best for rending trauma build.
I have bad meme- , I mean, Deimos roll
Has only one workable perk and 2nd blessing that is not slaughterer is 100%CC on special attack.
Deimos is so fun especially with purgatus in full fire loadout
1 tapping muties on follow up heavy...
All the cool people use illisi 
Ya maybe unarmored would be better honestly not sure but it clears all hordes no problem anyway lol
Don't get me wrong I use Ilissi on my zapzap staff loadout
Sometimes I wish it was +carapace for even faster crusher kills
I wholly respect Trauma Siblings
Top dogs they are
I think carapace not needed with rending 4.
🧠
I just use Nomanus because hahaha unlimited powaahh
⚡
And critting on nomanus sounds so pleasant
Love doing this purg + Deimos and trauma + illy are my two favorite psyker loadouts for sure
Why are you calling it nomanus 
The poke 1 shot on Arnold’s is super satisfying when you do it
Zap zap surge is Nomanus
Ah the manufacturer?
I’ve heard it’s a bad blessing mostly but fun - is it actually effective?
It’s a fun blessing idea
It is with wildfire I assume
Hopefully it gets buffed
There are no variations so I just use the weapon type. It's not like combat axes with antax, rashad, achylys
Honestly full fire psyker is so much fun, 4 stacks still do the job you just miss some breakpoints on damnation
I dunno I only like blaze trauma. Don't have a normal damage trauma one.
But can opener 4 on ogryn (8 stacks of brittleness/rending) eats up crushers
Like wise with boltgun.
Both those weapons don't need +carapace at all.
be careful mag we have 2 more staves that are made on Nomanus
2 more zapzap in the work?
Or at least one cos Equinox is both trauma and uhm voidstrike
The update psyker gets 3-4 new staves will be a good update
nah not zaps
IC
*nvm its 1 Nomanus and 2 rifthaven
Give big giga force sword with unlimited dodges 
Interesting





