#psyker-class
1 messages · Page 597 of 1
yeah chainsword is fun
It can do pretty well against crowds too
ive never used AB so thats something ill have to get used to
i pretty much just pop it on hordes when i get 4 charges right
if i even need to with illisi
if you have an Illisi, you could just use Kinetic Barrage
that and wrack and ruin you can melt patrols
Wrack and ruin recommended for cowboy Psyker?
makes sense it is since you arent playing with peril as much
although with illisi you could just take it out to increase peril and get the benefits of WU
you have less chance to maintain high peril and it lets you save up a LOT of bullets on mixed hordes
Aaah never considered that
then go back to revolver
that might be overkill though
you probably dont need high peril to hit revolver breakpoints now
get a few wrack n ruins procs on groups while you keep your revolver handy for disablers, snipers and gunners
wrack and ruin builds SB stacks on kill with BB right?
how many stacks does it actually build
4 stacks every brainbursts on elites/specials
What about lvl 25 feat?
just usage ye
so it would be for ogryns then since it one shots gunners
if you get 3 brain bursts that is 12 stacks
very useful on groups of crushers, maulers, bulwarks, ragers
Does wildfire help then?
not really
if you want wildfire, use shredder with pinning fire
im guessing your running flayer cause theres not much point in the other 2
the stacks will fall off too much otherwise
and also because flayer lets me 1shot muties in damnation ER with my chainsword
if im lucky enough to get it to proc
the sawing damage is really good at getting it to active on chainsword specials
ah that makes sense
Chainsword... shred and savage sweep I assume?
might not get the normal BB damage without WU but i dont really need it given the revolver/illisi takes care of anything not ogryns which the W&R takes care of
this is a situation where I can use both of my tools at their best
idealy I would of 1shotted all the elites if I had clearer aim, but flayer let me 1shot that rager that I bodyshotted
actually if i run WB/Barrage would it just be worth to run WU anyway since i could maintain stacks
esp with communion
communion is just there to help supply myself with toughness
might need to do some testing
100% im still tweaking all my stuff rn
i do want to try W&R
otherwise its just my normal build but with a revolver
if im running WB/barrage
ok yeah ill try your build otherwise i might as well just BB instead of use the revolver
now that i think about it
I highly encourage experimenting cuz this is pretty far from meta, use whatever you enjoy the most
im even considering using terrifying barrage for my second blessing, it might have a use
Yeah i just like revolver and have used my fair share of staves
Wanted to try something new
Off meta builds most fun builds
just be mindful of your ammo count
if you dont have a vet, your shots are limited
tiny ammo boxes only give 8 ammo so I recommend leaving those for your teammates
Yeah itll def just be for elites and disablers and whatnot
Normal gunners can get BB'd
Or slide into with illisi
tho if you find fun and interesting comboes, let me know!
Yeah i can def try and play around with feats
Might even be some interesting melee options
Dueling sword for maximum mobility lol
revolver and MkV dueling sword
slaughterer already nerfed, its dead to me
killed proc from soulblaze, was the best thing about it
hadron please dont brick
I'm assuming transfer peril does nothing on trauma staff since you can't hit weakspots
and if I give it up to hadron it won't unlock to other staffs, right?
since they all count as it's own weapon type
also correct
PLAYING EVERYONE'S FAVORITE GAME
WILL IT BRICK
oh ffs, I could use tier 4 transfer peril just not on damn trauma. Thanks, hadron
Protectorate?
Protectorate is the datamined name for a psyker class
tbh
didn't they datamine the staff that has warp shield in the name or something of the sort
so, more support psyker?
revolver blessings are so mid ill hold onto surgical and put crucian on it
yea thats a good combo
Rifthaven Mk IIa Pyrocast Force Staff
Rifthaven Mk VI Shield Force Staff
Nomanus Mk XII Force Staff
idk what that Nomanus is
Unarmored is viable since it improves your range against snipers
otherwise, flak/maniac for ragers
it gave me t3 flak
I think thats good enough
probably go with maniac
what was the other perk?
id say its more important than unarmored esp since BB takes care of gunners
specialists
so thats going lol
So just to clarify, we reserve Revolvers for Disablers, Shotgunners and Maniacs then BB gunners and Ogryns?
add shooters to the list, but only to pick up stray or grouped ones
and it can be used to finish off priority threats
like to finish off an ogryn
What of boss damage?
never tried myself, would run out of ammo
I assume you chainsaw or bb most of the time?
I use all of them pretty equally
If you also have a Zealot i reccomend trying Crusher/Revvy combo
Smash 'em down, shoot 'em dead
Am I a bad person if I named my Psyker "Jimmy"?
jimmy neutron?
Yes.

chainsaw is pretty bad against bosses, even in openings it leaves you too open
maybe with bleed
But with bleed you have to sacrifice Shred or Savage Sweep haha
i have seen several jimmy neutrons
i think its funny
BRAINBLA-
how do you even revive with a psyker. YOu have enough stamina to take maybe 1 tickle from a poxwalker
this has been an annoying aspect for me
psyker is actually the best at reviving rn
just use your ability and everything will get staggered
in what way. You run out of stam in about one microsecond
yeah if you just like F and then have kinectic deflection youll always res
Kinetic deflection is fuckin busted
kinetic deflection makes it so that blocks give you peril instead of draining stam
well, F only staggers in front. And even then sometimes iffy about who it choses to stagger
You can tank a demonhost while reving people
ah you're talking about a feat
if you have trauma, you can knock everything on the floor
so long as there isnt a ton of dudes behind you thats usually fine
I kinda like having toughness DR though. Psyker is so squishy
its a wide radius
I usually do trauma explosion -> rez, and if I have kinetic deflection it'll usually go off
with peril
Run 150ish toughness. Problem solved.
purge can do the same thing with M1
I run two toughness and one health right now on curios, but it's a work in progress. I'm bouncing between vet which is my main, and getting other classes in shape and geared up
my issue with boosting toughness with curios is low base
although i dont run deflection
you get twice the return on vet for example, because of high base. You kinda get very little on psyker
so stam can be nice sometimes even if i dont block super often
20 toughness from curio if you're lucky
Kinetic shield + 3x toughness curios effectively gives you over 200 toughness
though toughness regenerates, which puts it very high in my eyes
yeah toughness curios plus the regen
is very good
esp with how good we are in melee
esp with how insane the illisi is, you become rather durable with how much toughness you can Regen from melee
I use 3 toughness with Illisi with warp absorption, it feels pretty solid
nothing you do will be the same level as vet with his feats where he has essentially infinite toughness but its still very good overall
but it does take some building around
I use warp absorbtion too, it's nice to be able to regain toughness quickly without switching to melee
I use deflection and deflector with my revolver build to play aggressively. But also warp unleashed and quicken. I just don't know how to use barrage and ruin properly.
overall I definitely feel like psyker is the squishiest of the bunch, which is okay considering the role and what you can do. Definitely takes time to get around that playstyle
i love barrage for when patrols show up or theres a bunch of disablers running around
yeah they are squishy
thats the weakness
I feel safer with my psyker than my vet or my zealot...
once they get through your toughness your in danger
Psyker can have arguably the best active defense in the game tbh
i agree on zealot but with vet you can kill one elite and be invincible
Though I never played ogryn, so that's why I don't declare psyker the best at it
psyker is def second for me though
That's a problem
I dunno, dude. I feel damn invincible on ogryn, or zealot. Vet will punish you for mistakes, but overall it's way tankier than psyker
really only squishy against things that can catch you off guard and whatnot, like snipers and bursters
I'm pretty comfy with infinite dodges
Because I'm competing with other vets or zealots or ogryns to kill a fucking elite
And honestly. That's a pain.
They should give dueling swords infinite dodges, just to be sure 
ogyrn is also very tanky but his defensive options feel a bit worse just cause he cant use cover and gets lit up by gunfire sometimes
I feel safest on my zealot. 163 toughness, 227 HP. Holy rev. 2x ult, which regenerates 50% toughness instantly. Just so many get out of jail free cards
hes a beast in melee tho
I'd rather have ewew or warp absorption
I can play extremely aggressively with hsword and do gremlin shit
true
you can even proc the passive res on purpose to get back to full life in a horde
esp with hsword
thammer gets all your health back in one hit lol
I run right into the middle of hordes. I don't kite them. I will get surrounded on purpose
With hsword
idk if hsword is actually better than illisi but it feels more broken
like
i am shredding hordes with just lights
both are insane
I think hsword is better because you can just m1 spam
but hsword feels like cheating
For illisi you atleast have to charge it up for max effectiveness
hsword lights do so little damage though
i had a 1.3 kill game with hsword
Mine do a fuckload
and i was running agripinna shotgun with it
yes the moveset is easy, but m1 spam on hsword feels meh
so it was all hsword
Rampage and headtaker
its broken with ramage/headtaker
Mine hits like a truck
one shots every infested you hiit
I mean it's like 65 damage as a base, it won't really hit that hard
there's only so much you can boost it
No
not when it has 75% power and 50% damage blessing lmao
Hsword get around 260% dm increase
It's basically a lightsaber saber
No not broken, perfectly balanced sshshhhh
you will never have issues with hordes if you run that, i think you would never lose in an infinite horde gamemode
Though Illisi has infinite dodges...
Not a lightsaber... A heavysaber
Lmao
infinite dodges are cool and balanced
me when i go into -7/4 dodges on every other weapon and keep dodging anyway
Same
crab-walking psykers with deimos are weird
being able to just offload dodge management from your brain is very nice
Me
i am capable of using other weapons i just have to remember to push more rather than dodging constantly
weirdo
I just like getting out of spawn quickly
weirdo
And getting straight to the killing
true
I am a well balanced individual who can be trusted with weapons
Straight to bussiness
hey were all here to kill heretics
I have been zealot moding for awhile
But maybe once I hit 250 missions penance (I'm at 245) I will be back on my psyker shit
good
My main build got nerfed this patch
Purga
They nerfed dots triggering slaughterer and shiet
My strat was putting a gust or two on hordes or using AB
lmao
Then pulling out Deimos with slaughterer and unstable power
And watching them evaporate
I mean, just get Illisi and jump in the horde
damn you killed that horde like 3 times over
Does unstable power affect Soulblaze?
I never tested, just kinda assumed/hoped that it did/does
it should, they just prevented getting stacks from soulblaze/other dots afaik
What about something like No Respite of a Headhunter?
if they are staggered maybe but I never tested
soulblaze is boosted by all active power/dmg boosts and perks etc
Even the Salvo blessings?
the activation window is salvo is so small idk
unsure, would need to test that
possibly?
at some point i'll get around to testing fire frenzy / death spitter on autogun, might be a fun off meta gun build
I run that or FF stripped down on the brauto
its not bad
With the latest robozealot gear. And I walk slowly.
the other auto gun i use is like vraks mk 7 which i dont use that on obv
Purposely slowy.
i think i have it on braced columnus as well
Robozealot cosmetic looks so damn cool haha
do you use a pistol
What feats do you use with it?
I never used vraks 7 on another class than vet. But god I love the vraks3 on the zealot
robocop style
i was talking on vet if your asking me
Yeah I did that just yesterday 😄
Revolver hsword
i wanna try it on psyker soon
i was about to till they buffed revolver
80 80 25 flak 25 unarmored opening salvo4
damn
Speedrunner build
Still 4 warp charges for AB to kill a horde right? Haha
yep
depends which horde
Heard some say the range felt less, not sure
Mixed hordes definitely not haha
Bruisers and Stalkers gonna survive
newly infected are unarmored with lower hp, 4 stack kills. pox walkers are infested with more hp, 4 stack doesn't kill.
Hence the pinning fire autopistol build
That's why I'm wondering if there's another power blessing build that can help boost AB damage
For ranged I mean
heavy sword, dirty zealots invading out chat
Now I just got to get a staff with warp Flurry IV. Don't know how good the 10% ranged damage (Elites) is..
probably rip nexus off that one. low resist isn't ideal. elite is fine though, esp good if running aura
already got nexus blessing. spent 750k gold and this was one of the only ones that met requirements
what were your requirements?
figured I would just run with it till I hit the lotto of rng bs
76% burn plus with good damage and high cloud radius. Qell is whatever
I don't think low warp res is really a problem
dmg doesn't really matter
I don't notice a bigg difference from 80% to 54% on warp R
I know damage is not the stat you really want I just happened to get it with high %
Yep, we just lost because the zealots didn't grenade the hordes.
i am sure that isn't why you lost
That was a crusher horde?
It 100% was, actually. We had someone go down, and both of them rushed over, didn't grenade the horde, just tried to pick the guy up.
Oh
And by 'someone', it was the other psyker with a zap-staff.
what did you do?
I had a recon las, I was trying to mow down as many as I could and got backed into a corner.
Why didn't you illisi the fuck out of them?
Wat
did you ult to stagger horde to help the zealots get off the rez?
I mean why mowing down a horde with a recon?
Oh, that. Yea, it was on cooldown because I had to brain blast the heavies.
Other psyker wasn't helping with them.
was this on heresy?
It should have been on Malice, that's what I quickplayed for. But I think it was Malice with the elites modifier, because there were a lot of ogryn and gunners.
Like. 4 to a group.
Good lord
what exactly is the point of wildfire. Yea, it spreads the soulblaze but stacks it transfer deal virtually no damage. On the opposite I'm trying warp battery with purgatus and you deal so much more damage with burn on 6 charges vs 4
That explains
The point is to take either battery or flayer 😬
wildfire was good when soulblaze triggered slaughterer stacks, can't think of a good use case now.
Either way, I got just enough XP to grab the VIIa recon las, so I can mow down hordes effectively now.
it feels like there should be some synergy with wildfire
but it's not there, or not there yet?
because just spreading soulblaze that ticks like 2 damage a second seems pointless
You should mow down hordes with melee... Or AB
Or, I could just go brr and shoot them.
maybe you're lost? vet channel is up two from here.
That's not really efficient
I'm here.
I paid for my las-packs, I'm gonna use my damn las-packs.
Its just not great atm due to its capped nature
I enjoy running a gun-psyker and saving brain blasts for heavies, and melee for when I'm getting mobbed and need to move.
4 stacks does more than 2 dmg, except maybe vs a crusher
Gunpsyker is fine till you get to higher tier settings, then its much less fine unless you use Autopistol, an even then, when Pinning Fire gets nerfed, it will gut the build entirely
well, it doesn't transfer all 4 to all targets from what I can see. It transfers 4 stacks. If there's 4 targets- that'll be one per. Totalling to fuck all damage
The 7iia is better used against shooters and flak. It's very accurate too.
Meanwhile I do hi intensity with a revolver...
you can do anything with anything, it doesn't mean it's good. I get the fun aspect of it, but gun psyker is a gimp for a team honestly
Im sure, but thats familiarity with the game, your average player is going to get rolled doing that, more to the point, you'd be hard pressed to be as effective with Revvy as a good player using a staff
shredder psyker is one of the strongest loadouts in the game
But it is also going to be gutted when Pinning gets nerfed, so dont get comfy with it
at least those who spend a lot of time in melee are tolerable. Most just vacuum all the ammo on the way, basically destroying ammo economy
That's what I'm using.
Meanwhile I usually get the most disablers and elites killed and the least damage taken... Unless I'm playing with good vets or purge psykers..
if they nerf power buffs everything meta is going to get hit
I would wager also someone who knows what they're doing with KB
Dont fixate on the scoreboard either, that isnt giving you an effective measure, funny yellow number does not always mean you were useful to the team
i mean what other metric are you going to use
instead of nerfing they should just think of ways to make completely shitty blessings more appealing to use. For example why would a signature blessing for a chainsword be shit on chainsword? Revv it up should be good. But alas, it's pointless
I only look at damage taken and elites disablers killed
So is Inner Tranquility worth it for mass-blasting?
The most relevant thing on the whole scoreboard is damage delt, an thats only for a gauge to see if a loadout is crap or not
both nerfs and buffs
Elite/Specialists dont mean a whole lot
It's easy to inflate numbers with horde killing and Spawn camping
What?
Because I was going for soulfire spreading, but I agree that it doesn't seem very effective.
tbh killed elites, and specials is a better metric than trash kills. Killing hordes is really a non issue, and many people just pad their numbers for a...mod? Since game doesn't have a scoreboard. It's funny
Thats something every class can do effectively. But psyker has crazy fast clear speed in melee and with ranged options, which is a LOT more helpful in the grand scheme of things than chasing special kills because if they aint kept back, the specials dont die neither
I also find that killed elites also isn't a very good metric, since it's easy to just swoop in and get the last hit on something someone else had nearly solo'd.
Elites and specials are what is ruining your run if you let them do. Not hordes...
i mean, if I can kill a special, I'm going to kill their asses
flamers, mutants, trappers, dogs, etc. are so fucking dangerous
Get in a lobby where everyone is specc'd for single target damage an that is very much not the case
I am always going to chase those kills if I can
you can kill specials fine without having to spec into single-target
reading scoreboard requires understanding roles, if vet isn't topping elite/disabler dmg they are not doing their job, if zealot isn't topping melee dmg they are not doing their job, if purga isn't topping horde clear etc etc.
I dunno, man. Packs of scab shooters spread over large area nastier than a few maulers tbh. But yeah, just hordes of zombies do nothing really. Just like in VT2 they are just an obstacle, a distraction
Fact of the matter though, sadly, they do, even if they dont need to, and lobbies like that are not hugely uncommon
I don't consider packs of shooters as horde
you can engage slowly into ranged enemies most times unless it's at a finale like relay station or silo cluster
elites/specials pressure you and may come at an inopportune time
yeah, that's why i always run a generalist build
packs of normal shooters also spawn randomly
you can't just always pick your range
sometimes 15 of them just...show up. Can be behind you
they spawn at predetermined points, but they can be hiding in closets
and they fuck you up so fast due to their stagger
and if you're killing shooter packs with a revolver, you are fucking up the ammo economy for the other classes because thats a very costly endevour
Yep, you can, but its very rare i see people playing psyker ever push shooters to melee tbh
I mean, sometimes you can. Sometimes you won't be able to
that's what I do, even if I run the trauma, because I prefer having the toughness regen of melee
Agreed, but its not the norm
but there's no problem shooting trash shooters with revolver though. If I run revolver on vet I still clear shooters, you just have to be a good shot
whether it's the norm or not is of no concern
whether you can do it or not is the concern
and you can
i can shittalk pub players all day, but that conversation is going to go nowhere at the end of the day
Absolutely it is, but if the player is running a ranged weapon, they are 90% of the time going to choose to use that over potential death by pushing up
The point being, you can run a gun on Psyker, but unless you're well above the average skill level, you should avoid it, at least in higher settings
if you're comfortable enough with melee and the movement system, then you can run it
you don't need to be skilled to press dodge or crouch
you just need time
I'd just avoid it in pubs altogether, because you never know what other people run. You might end up with a horrid team comp and run out of ammo almost instantly
and then what, you're...melee psyker mostly? Kinda defeats the point of a class tbh
You need spatial awareness and the ability to reasses threats on the fly, thats not something that can be expected of most Arco, thats not just pugging, that applies to people learning the class too
defeats what point?
well....i have this now. thanks emperor
force swords have the point of infinite dodges; the illisi has powerful hordeclear, good armour mods, and stagger
point being having infinite resource for ranged pressure and crowd control
The whole unlimited ammo aspect staves posses...
yeah and I run the trauma even with a melee focus
Meanwhile I'm the one who rez and let other heals and manage chokepoints. Seriously, what are the pubs you're playing with? And who has single target loadout in damnation ffs?
because I prefer melee for pushing into ranged enemies for the sole purpose of melee-locking them
and the toughness regen that I get
I can count on half of one hand the number of useful gunpsykers ive seen in 1000hours.
Most of that, being pugs
I've seen none yet. There's lots of good staff psykers
sure, but my point is that you don't need to be skilled, because those are things that you can just learn with time and muscle memory
I'm in Oceania so the pool is small. But every gun psyker I run with are goods. Staff is the mixed bag.
We're not including people who crutch on autopistol
In my experience, at best, they're not a nuisance, and at worst they are amongst the most detrimental players you can have, im not sayin you are, im saying most of them are
So you should not count vet and zealot shredder users
I tend to leave games fairly often if i see autopistol, usually because its wielded by players who otherwise wouldnt be able to cope in Damnation plus
vets with autopistol is a meme. I'm sorry, but there's no point having a vet if he can't hit things quickly and reliably from 20m. For all the things autopistol can do, there's a few it can't
on zealot I understand
not much need to engage with things beyond 20m
ranged enemies don't do that much damage at that range
It makes more sense on Zealot for sure, but it still lets a lot of players punch way beyond thier weight class
I can comfortably engage with ranged enemies at that range in the open with the trauma
(20m being the limit of the trauma's range)
Vet shredder should be played aggressively. The real problem is carapace
there is quite often. If you have a bunch of reapers and gunners just pounding one doorway you could wait for psyker to BB them slowly, or as a vet with a good weapon you could just kill them twice as fast
veteran also has unwavering focus
At that point just play a shotgun, and you know, actually have fun
it's not as though vets couldn't make up the shortcoming of the shredder, and you don't need to hit heads with the shredder to kill
True. That's why I do not really have fun with shredder vet.
I do use kant shotty on my vet quite often, it's not amazing in terms of numbers. But it is very fun
reapers are a large target, and the autpistol doesn't have good weakspot modifiers anyways
Another problematic thing. As much as Pinning is
the great mutant clowning of the year 42023
I just don't see the point. Things shredder can do many other weapons do better on vet. Mk3 helbore will kill armor faster, and it can absolutely destroy carapace. What shredder does extra? Clear a horde? That's a useless trait in a gun for a vet
i have seen a lot of people shitting on gunpsyker here and vet chat
It clears hordes real fast
When I'm in a pinch, I dump the shredder on a horde and watch everything melt
guys it's not pvp
good ease of use (doesn't require headshots), pinning fire, fast reload
funny stagger values
bork ass stagger yeah
so it's easy to use, I guess that's the main argument
Another reason to take shotgun, Manstopper go brrrrrrr, kills 20 trash enemies an that annoying gunner an two of his shooter pals at the back, after going straight through two crushers like they didnt even exist 
in combination with pinning fire and its stagger
but yes, ease of use is a strong determining factor
otherwise, the agri IAG would be pretty up there given its high weakspot mods
I don't run manstopper on kantrael, but it'll kill through hordes regardless
it will also leave a massive hole in a horde, with just one shot
It'll kill through a few, Manstopper entirely removes the cleave limit
Vs any armour type apart from Bulwark shield
I run fullbore and no respite, it works best for me
Also v good
but honestly even bone stock kantrael with no blessings is pretty decent
you just have to make your shots count
Thats not why people shit on it. They shit on it because its a resource drain with half the effectiveness as a Veteran
it's stagger value is hilarious. Doming a crusher and watching it fly on it's ass never gets old
people shit on it but have trouble separating it from a player issue vs a build issue
half the effectiveness?
Agri' does that a lot better tbh
and not being a chain smoker
does it? Kant can stagger crushers in one shot. How much better can you do
Agri' actually deals damage to Crushers through the armour, but in most other cases it falls off vs Kanty, particularly in the primary fire dept'
Bit of a weird thing to say
that must be a question of skill because i usually let other feed ammo first
especially bolter vets and ogryns
kant also does. But maybe it's deadshot and crits working. I've not used other two shotties much as their damage becomes a bit meh in damnation. At least lawbringer has that funny thing vs unyealding
it's a fun metaphor for their 1.25 second stamina regen delay
Worth trying the Agri' for a bit, its not amazing, or top tier like Kanty, but the slug is a hell of a slap
i don't think it's weird to say that
a bad shredder user will be bad on every class
it's just hidden on vet because you have sustained and more ammo
I'm working on getting other two shotties with something half decent, I want to have a trio to choose from
Duck + Dive is a thing ya know...
Provided somethin is shooting at me, stam is an absolute non-issue on Vet
i'm aware that vet doesn't have any trouble against ranged enemies
esp with the stamina regen mechanic on hit
honestly if shotties just shot their special round when you press a key for special they'd be used so much more often, and be more viable. This whole thing with loading one round into a chamber each time is so meh. Even lawbringer's meme special would be useful if I could just blast 4-5 of them into a horde quickly
but vet has a slightly harder time when caught fighting in melee without space
stamina is whatever, but it does have that minute effect on safety in melee
It would work for Law, i dont think so on the other two tbh :/ Flame shell is pretty damn powerful vs a mob an the downtime is needed to balance that, for the Slug... not a chance should that be a thing because it would surpass pretty much every other ranged weapon for burst damage, not all of em, but a good 95%
Which is unlikely to happen outside of getting mutied or barreled, and even then in most occasions that salvagable without too much trouble
balance it by making flame round and slug slightly worse, just spammable. It's fine if shotty has burst, you're still stuck reloading after
Idk man, personally i think they'd be a lot less fun if they were neutered to make room for that
i feel more comfortable roaming solo as a psyker than as vet
Though i do agree it would help the lawbringer out, not to mention make it stand out as a choice a bit more beyond the other two
of course, that's just a personal anecdote and what i feel
honestly vet is too good in melee with psword. I feel like weapons like shovel or chain sword is where he should be. Psword ruins the balance, and makes him also a menace to anything that comes close. It just needs to work like illisi where one charge is one swing
Shovel is unironically as good as PSword, though in a different way
it's...uh, not really?
Very high stagger, hits a lot of dudes in a heavy an you can stunlock near on anything, its also hyper mobile
it's utterly useless vs carapace and unyealding, for once
yes, you can stunlock a horde. But psword just kills a horde, and all the flak/maniac/carapace inside it
it's honestly still way too good
what does that do again
ah, well. If game explained what rending means it'd be swell. Or impact, or any other fancy terms they use in blessings with zero explanation
Crushers got a lot of health, but that dont mean a whole lot if you can stunlock them an deal with them with relative impunity
Basically detracts from the armour protection, put really simply
last I tried shovel doesn't put crushers on their ass easily
rending explanation #psyker-class message
rending% also alters your stagger, if nothing has changed since
less than 50% rending, you get less stagger. More than 50% rending, you get more stagger
It dont put them on thier ass, but it staggers them enough to not be attacking you (including out of the beginning of spooling attacks), with the special poke, you can juggle two or three and never be touched
and deal what, like 20 damage with a poke?
you'll die of old age by the time you kill them lol
psword can just cleave through all of them, and a horde. And be done in seconds
The poke is what keeps you safe, the other parts of the moveset are for damage
Yes, but PSword also has the mobility of an anemic snail
shovel deals fuck all to carapace, what other parts. If by that you mean pulling out your ranged weapon then yes
both heavies and lights from shovel do very little to carapace
i'd rather us a caxe with headtaker or decimator
I refer you to the posted blessing
Also a solid choice
I mean, caxe is the only weapon coming close to psword. Shovel is situationally good
Shovel is one of the best all-round melee weapons in the game imo, great balance between viable offence and effective defence
either way, I'd rather them bring psword down a notch so there's more variety to see. I'm so tired of psword swinging vets in every single run
Can run circles round Spawn an DH with shovel, you aint doin that with C'axe or even remotely with PSword
Kek, i had one earlier that caused a wipe, wasnt even using it, was trying to clear horde with a plasma gun whilst being stood int middle of it 
you can dodge spawn with spot dodging, apart from grab. Which means it doesn't matter you have more mobility on shovel. Unless you're pressed into a corner you can dodge as effectively with anything
Then posted this lil gem..
The distance of the dodges are FAT mate
Its comparable mobility to knife
Dodgeslide back/diagonally is by far the most effective way to dodge spawn
Just gotta be cognisent of the map layout
Was that in damnation?
It was, sadly
Wow
Mobility on the psword is... Well it's sad when you're used to axe, Illisi or even hsword (Deimos doesn't count, it's in another plane of existence)
Fridays night are the worst for me
I can see that too tbh, people been out on the lash an come back totalled an hop on for a few 
That and drunk players
do you guys prefer running deimos or illisi with your trauma staves?
i run the illisi, though melee is my main weapon and trauma is mostly my enabler/anti-ranged; and I don't run warp absorption so the toughness regen from melee is nice
I waffle but ended up sticking to Illisi for awkward horde situations, ultimately rarely use it with trooma, however.
noted!
there's also the stagger of trauma being both a blessing and curse, so I usually use the illisi for my hordeclear unless it's a mixed horde or a spot where they're climbing up/down
Yeah trauma is great at horde clear until it suddenly isn't, and then Illisi comes in handy.
my issue with trauma is the same as with similar staff in VT2 - it just throws enemies too far, often they end up behind your allies and you. It just needs to drop enemies to the ground on the spot
Well, you should practice NOT tossing them forward / or at least begind your lines.
i prefer it this way since it's one of those things that boost your win rate but are annoying to use in general
the stagger allows you to clear yourself for a revive if not running stamina/block eff/kinetic deflection
and you have the option to just use your melee
as I do
you can practice, but sometimes it just does it regardless. Not to mention not blasting it mid horde but on the edge you really don't damage much
but I do like it
it's funny to see blobs of enemies just fall apart
@meager plinth i like your revolver build, i ended up going with the WB/Barrage with W&R. First game on it went very well
score got a little boosted cause one guy left after 3 people died but the game still went very well
i got lucky and actually got ogryn patrols so i could see W&R with barrage actually work
with Illisi?
niiice
yeah it was a lot better than i expected
current volver is really good
i wasnt using revolver a lot but when it made sense to use it it worked really well
in what scenario were you using it?
to pick off one annoying gunner or reaper or w/e
if i was in melee and something was in the back
if peril was too high to get a BB off cleanly
but mostly to pick off elites or gunners that were in a tight spot where BB would have been more awkward
same with just regular shooters
its extremely fun to trivalize shotgunners too
i could have used it instead of BB in some spots but wanna watch the ammo
they spawn in groups, so getting multiple per shots is great
yeah the pen is really nice
If I have deflector t4 on a Illisis force sword could I earn the blessing and put it on a deimos force sword ?
Yeah, all force swords share the same blessings.
Quite unexpected when I discovered that but quite welcome.
A shame it's not the case for force staves.
because every force staves are a unique pattern
as far as i can tell, the latter part of a weapon's name indicates their weapon family
trauma staffs being distinct from voidstrike staffs
OK thank you! I dint wanna Earn it and then not be able to use it
the naming convention goes like this
Name of planet it was manifactured from - Mark number - Pattern name
which is extremely convoluted for no fuckin reason
not specifically
What blessings for deimos then ?
Any Force Sword blessings you earned by sacrificing the weapon to Hadron will be shared across all Force Swords that you wish to re-bless.
slaughterer, unstable power, shred, deflector and uncanny strike are those that work
*blaze force swords
the 2h one will prob also be a force sword but with a different word at the start
So uncanny strike/deflector would not be a good combo ?
mostly depends on how you want to use it
For single target
on crushers?
id recommend more unstable power with deflector + flak/maniac
lets you get to the mutie 1shot breakpoint easier
unyielding is for ogryns and bosses
carapace
Carapace for crushes?
yes
carapace is specifically for mauler's head, crushers and some specific bodypart of reapers and bulkwarks
experiment with both, tho unstable power has more common use than uncanny
also, fun lil tidbit
since rending is a self buff, it can work with active soulblaze stacks
letting you damage crushers with the damage over time
With the flame staff ?
yep purgatus
dw, the naming convention isnt easy
its gonna get even worst the more marks we get
its easy to say purgatus rn but when we will have 2 other marks for that pattern it will suck
Haha true
When ever that is anyway lol at this rate maybe Nov for another weapone update 😅
its anyone's guess at this point
finess is a bit too low on that dueling sword and you are gonna need every bit of it
get that shred 4 tho, that one is really good
So I have this now. Thanks emprah...I guess
for that force staff you can replace blazing spirit by transfer peril to counterbalence the low warp resist
emprah's gifts?
which one you replace?
Is it safe to say, Darktide is going to be updateless for the next month plus?
The next month, pretty likely
We will maybe be told when the next comms link is this week
Or the next
ya
sweden gets their month of for summer
Let's see if Darktide survives this lol
ive been waiting months to use this revolver, time to brick it
You gotta melee to keep slaughterer stack up. It's good mane
does block efficiency affect kinetic deflector?
ye
that's nice
The thing with wildfire is it's bugged and underwhelming.
It's clearly intended as a feat that allows you to reduce the ramp up time during hordes, but it fails terribly at this due to the hard cap of 4 stacks and the one stack bug.
I just think there's some interaction that should be in place that would synergize with the amount of targets affected by soulblaze
like maybe giving you +1% of...damage? Peril resist? Burn tick damage for each target affected by soulblaze?
then wildfire would make sense, maybe even in it's current state
so if you set 20 enemies on fire the burn damage ticks for 20% more. It would only make sense, well it does to me
would add a little bit of something to a whole soulblaze thing. As of now it's just kinda...there. Unless it comes from a staff it seems pointless
Revolver is somewhat viable now. This is damnation hi stg, we failed at the last event cause the veterans splitted up from the team.
Can I get the mod on nexus? 👉 👈
scoreboard? yes
is the voidstrike staff any good?
also what's the best melee for psyker in your guys' opinion? If force sword, which variant?
voidstrike has hordeclear, range, and suppression, but it doesn't deal with elites/specials all that well which is a strong mark against it, at least in my book
i would personally say so because of its rather generalist nature
its range is not much a problem given that the only Psyker subclass has Brain Burst in its back pocket
yes but it falls of at damnation hi / stg if you don't have a bolter vet in team
and ranged enemies don't do all that much damage at 20m (the end of trauma's range)
what would you guys say is the best staff for psyker?
also this
purgatus and trauma
deimos and illisi
Illisi for Guns & Surge, Deimos for Purge / Void / Trauma.
Illisi always with Slaughterer, Deimos always with Unstable Power.
thanks
what's the difference between the two swords?
they all serve their purpose, the best all around staff is Trauma
the easiest to use effectively is purgatus
I'm still a beginner psyker so I've yet to get many perks and blessings, yet
deimos has some stabs in its light/heavy combo that deal bonus damage
illisi has a special with a different damage profile and cleave that is extremely good
also is the obscurus force sword the worst?
cheers
comparatively yes
couldn't even try out my new gear cause the game disconnected me :/
good upgrade?
No. Perks are worse, stats are slightly better, no desirable T4 blessing on it. Not worth the milkies
Worth considering. The only perk that you really need on this weapon is 25 Vs maniacs and it has native deflector which means you can add on unstable power which is imo the best blessing combo for this weapon.
The stats actually do matter as well on this weapon for hitting breakpoints as well
Idk if 8% Vs elites does anything. I'd test it Vs the crusher
If it doesn't 15 Vs sprint speed isn't awful.
You'll lose some damage Vs bosses but that's not the worst trade for optimal blessing combo
If you will still have over 4k milk bucks after buying it, then buy it, imo.
I have plenty
Ty yall
I keep getting error 2014, I cant play Darktide as everyone is Tposing and walking through walls
Anyone else or is it just me?
change riposte to unstable and sprint to maniac and then you have a deflector sword until you find something better
or you can just keep rolling swords on your own, you'll get one like that eventually
That's what you want
I run deflector slaughterer on both deimos and illisi 
Same
Unstable is the one you want on Deimos, the other blessing is then Slaughter/Deflector
Eh I feel like slaughterer > unstable
I guess depends on how you use the deimos but literally 1 slaughterer = 3 unstable, and you only need 2 kills to outperform
Okay something weird, I keep crashing as Vet when I change to my ranged weapon. So far happened with Helbore Mk 1 and 2
Never heard of that happening before ngl
Ok it might be with Crosshair remap mod, I'll see if its on/off
Confirmed its Crosshair Remap mod
siblings, what have your experiences been with warp absorption on a "I camp illisi" style
excellent
i use either that or quietude
if i run exorcist or deflector it's the one i take
for everything else, warp asbsorb
I use Warp Absorption on Trauma and Purgatus, love it on both of those. Feels great on both of those as it allows you to be aggressive and shits toughness in the process
Eh it’s cool but imo it’s either overkill or not enough, either you swing at a horde and get like 70% toughness back a swing, or you get barely nothing if Theres no horde around
I prefer the consistency of Quietitude regen
Quietude is fine on Surge and I guess? Voidstrike but on the other two it just takes away your tempo against shooters
trauma is pretty good against shooters I feel already
but I also run 3 toughness and kinetic shield, so I'm not hurting that much during combat
It's more than if they shoot you while you are casting and you lose toughness, you blow them all up and get that toughness back to 100.
I also run 3 toughness, and being below 100% on my psyker never feels comfortable
yeah having that burst tough ess is amazing
I do have a bad habit of not using my trauma sometimes, so I haven't taken full advantage of warp absorption when I ran it
I'm asking because I'm testing it out with Illisi/Trauma and 3 toughness curios and it feels really good
Soulblaze kills proc it, right?
They do ye
whats your guys favorite feats for trauma?
ive been using 312233 with a focus on my illi
but kind of want to try a more trauma-focused build. wondering if I want Inner tranquility or nah
arco the 312233 build i adapted was yours i think right lol
There’s a warp flurry build and a blazing crit build
Prob ask @spice veldt and @near wyvern respectively
Just don’t listen to arcotash when he preaches about focused channeling
feel like the crit build is gimmicky, maybe tho i should farm it to try it need a weapon with the blessing
ya the current build im using is arcos, ive just been using it for so many weeks now i kinda forgot what the 'normal' staff build is. its like 311113 or 321113 i guess right
I have played with arco and I've seen him take damage and go down
So his opinion is invalid and cannot be trusted
TRUE
be quiet Mr fell-down-a-pipe
We DO NOT talk about that
That was a heroic moment
Showcasing my chivalry, bravery and courage
been thinking of trying a +3 stamina curio
but been running 3x toughness recently
what sub stats are critical, do you guys run toughness regeneration speed for psyker? and is more than 1 good, or if i have more than 1 should i swap it for maybe a sniper resist or base 5% more tough?
i spent so long rocking 3x HP
and thinking it was good
lol
questioning all my curios now
3HP is good
i used to like it, but arco convinced me to swap to toughness
Its no less viable than running x3 toughness
As for stam it has its uses, but it wont buy you much survivability unless you're already capable of doing missions with basically zero damage taken
im thinking of swapping a gunner resistance to sniper resistance.
Then I have a 30% toughness regeneration speed. Is it worth it? Wondering if im better off rocking 5% toughness, or a 2nd sniper resist...
also have a locked 4% combat ability regeneration, feel like stacking a 2nd would make it more useful
Toughness regen is BiS secondary perk regardless of your layout
ya, i def go down. but im pretty reliable in damnation or high int damnation. Shock troop is another story tho
do i want only 1, or more than 1 is good?
Ideally, on all three
Its a passive DPS increase because you aint gotta pull yourself out of combat to regen so often
doesnt it ONLY benefit the in coherency regen?
It does, but you shouldnt be outside of coherancy all the time anyway
Particularly not when you've only got a small HP pool
lol found sniper resis 298/299 rerolls
ok ill have to try running multiple
i have 1x 30% toughness rn
don't make fun of me I don't have any 17% toughness curios lol, they NEVER drop. I've even spent melk bucks when i approach 20k. I rolled curios down to 15k and got 0 17% toughness
ofc not perfect, but any obvious rerolls?
gonna work on replacing the one with combat regeneration first. Ideally that would be 30% toughness, a 5% toughness, and a second sniper resist or maybe gunner. I would love to have 17% toughness, and a +5% toughness on every one
They're alright yea
Bit of a shame about the one on the left coz poxhound resist is utterly worthless, as is comb' regen
But yeah, they're good enough
oh i didn't know pox hound resis was useless
figured it helped a bity
and ya 3% is like, <a second lol
hunting for a replacement
i recently switched off much better 3x HP
i blame Arco
we played and i saw him using max toughness and tried it, now gotta start the curio grind again
Curio grind is horrendous, they'd lessen some of the awful impact of RNG if they were to unlock just the curios alone
I run 311122 on blaze trauma 
I also run 3x hp
260 hp psyker 
Top to bottom
Yup
side to side bb
I like down to up just to sow 
Why are people so opposed to nerfing the blantantly broken stuff in the game (pinning fire/slaughterer/headtaker + rampage hsword)
Like am i just the crazy one who thinks this stuff invalidates the game too much
Because they're idiots
Sorry, but its true
The concept of effective game balance is utterly alien to many people, they just want power fantasies an nothing more
because they dont care about the health of the game
and they dont know how game balance works
it's the same people
who review bombed the game when the PS nerfs came
i think there are a few here
yeah that^
Let em burn
slaughterer is not a priority like pinning fire in a sense PF is ranged and need less commitment, melee will always be risk and reward in despite of thoses who say "lol i clear full melee t5 HI with grey catachan"
There is just no reason to have any blessing go beyond 25% capped power or damage
It should be 20-25 max
^
I think imo superiority being 15% per stack up to 75% is ok cuz the condition is much harder
slaughterer is not a priority, the ilisi design is stupid itself
yeah fair, i forget some people play casually and just want a power fantasy without knowing how to actually play
I dont think illisi design is stupid lol
its basicaly power sword
Illisi is overtuned because of slaught
ilisi core is OP
Baseline illisi is supposed to be good against hordes
But slaught lets it kill everything
illisi just does its job with no slaught
Actually clueless redditors smh
put slaughterer on thammer, even x5 it still suck ass vs horde it just maes its barely ok in horde
slaught it what makes it braindead and one shot everything
I’ve played a heresy match with a white illisi and I had no problems
Yeah.. i suppose that one having a higher level isnt too bad, but imo there is something fundamentally wrong with that being a melee blessing, the odds of every managing to stack that up to max are uhh.. slim to say the least. Imo it would fare far better as a ranged blessing an still be witheld to a lower total cap
Heresy
yes because its built to one shot bosses lol
it shouldnt have good horde clear
My psyker was a low level at that point 
same way illisi shouldnt kill non trash the way it does
thats the point, the core weap is what it made a wep op, not the bless
Imo I think 75% is ok if the condition is harder
TH, even with Slaugherer kills horde slower than Crusher kek
real
Superiority condition is fair at 75%, slaughterer i think needs to be 20-25% to be fair
Like yeah nah i dont disagree with you there, but it just feels a bit out of place, its very rare you'll ever be capping that out
yeah blessings are balanced weirdly with conditions
its either specific or you get it naturally
Like an almost always on 25% is still going to be a net positive on a very temporary, and very hard to reach 75% simply because ease of use which still leaves the blessing in the effectively "will not bother with" puddle
But thats the point lol
If you kill 1-2 elites, which is standard case; you're already competitive with a 25% boost thats easy to fulfill
But if theres a case where theres like 10 ragers, you can stack it hard
Aye but comparing that to Slaughterer being at 25% thats gonna be basically always on which is where the issue lies, you'd always be better off with that than with Superiority
Then put slaught at 20% instead
Idk i think it can be adjusted
Just fatshark doesnt have it as a priority
you delusional, 20% is irrelevant
even with headtaker x20 i cannot os a fucking shooter with thammer
x5
Eh, maybe, im not sure, but yeah given its conditional nature Superiority is largely irrelevant vs many other things because uptime on blessings across a level is gonna be significantly better an thusly your overall output over said mission will be vastly higher
instead of nerfing better to start buff wonki weps like evis
i think nerfing stuff as well as buffing the really bad stuff would be best
A good balance team would do both together
its fatshark, they cant do both
i dont want bad weapons but i also dont want hi int shock troop invalidated
Nerf the problem setups and bring the bad ones a bit more up to speed with the desired power level
Unstable is 20%
Its absolutely not irrelevant
esp with how easy it is to get
with slaughterer*
People use unstable on deimos for example to hit mutang bp
At the end of the day though, until they shit out the console release, we're not going to see much in the way of balancing, that will probably be their first port of call after tho
20% power is not irrelevant lol
it is for some wepaons
Yeah far from irrelevant, im with Dis on this one
20% power on weapons like illisi/BB/Psword/deimos would still be good
and for other it still will suck
If you need a 100 percent damage boost on your weapon to use it, either you, the weapon, or both is the issue
And herin lies the issue.. busted blessing bonus', in many cases, let players punch way over the bracket they would otherwise be playing at
and thats precisely the point of buffing weapons THEN nerfing instead of nerfing
I dont think +20% power is bad we are just used to +fucking 260% damage increase on Hsword
20% power is good lol. Unstable is 20% at 100% heat
Thats why many people are returning to the less obvious choices. Because there is some player skill involved, not just riding on stupid high buffs
People are just too used to 75-100%
It is weird going from that level of Hsword and then back to a TH with Hammerblow and Thrust
There are honestly so many perfectly usable weapons in this game if you haven't tainted yourself by only using broken weapons since release.
i think doubling power in general is too much like
Absolutely nobody needs slaughterer or PF to do well if they're actually good
that doesnt even sound like an intended design
Paul on Ogryn 
i main evis and mk8 graia
Love the Paul
But ya theyre probably scared to do nerfs
What is PF im blanking
Cuz theyll get review bombed again
I use bb a lot on Ogryn but I take frequent breaks from it to use other weapons
At this point idk if it matters. Losing half the player base which is imo a generous expectation of whiney people too attached to crutches is still only losing 2k players lmao.
just natural selection, they are so slow to nerf or fix things, ppl get used to it and appropriate stuff then whine
better to dev xbox version t han fix pc hu

Vets are going to MALD when pinning gets nerfed in like 2 years
As a Vet main, gut pinning
they already malding for psword
PS is still broken
yeah
100%
i use rashaad axe or catachan on vet instead
I actually think PS is fine lmao
not that rashaad isnt also insane
It dumpsters ypur mobility
So you're absolutely terrible against certain situations
okay hear me out on this one
Rashad is as busted as PS I'm ngl
Like bosses
yeah i just use it cause i enjoy it more ill go with catachan if i wanna think in melee
I use a Tac Axe


