#psyker-class
1 messages · Page 580 of 1
i'm amazed it works, at least with my exorcist quietude kinetic shield setup
yeah i have another full hp build
Nice nice
i'm trying different things and well 90 dmg taken in damnation i'm quite proud of myself
nice to see that it's working out for you
you'll probably be very sad when your toughness gets peeled by three flamers descending upon you though
has happened to me many a time
well, it's the same for every character tbh
I honestly think the base toughness buff you can get on curios should be bigger than HP because at the moment the only class that really gets a choice 100% of the time between tough/HP is Oggy
You can do it on other classes sure, but it'll never go as far as HP will
toughness feels fine as long as you can avoid taking hits in melee while your toughness is peeled, which is doable by spamming dodges with force swords
you get better regeneration from feats and melee, which lends itself to, for example, killing enemies faster than they kill you
and I dislike having my toughness fully broken because of everything under the sun staggering you whenever you take hp damage from ranged
Im not sayin its not workable by any stretch of the imagination, but when one pool is finite and the other one isnt and both the percentile boosts are pretty similar you'll generally get more milage outta HP
An ye, toughness break stagger anims can be pain indeed
I'm saying that if you can get more mileage out of toughness if you can avoid its weaknesses and play along with it
thy wrath is excellent for that reason
I like this clip as a humourous example of something that I didn't expect to go well and yet it did https://streamable.com/kwcqps
if I took HP damage there, I would've taken more damage all-in-all because of the stagger potentially interrupting the interim between my dodges, though one could argue that I had my ult to quickly regen toughness to take advantage of the ranged damage reduction
more toughness means that I theoretically get to do more of those situations without ever having to trade out of hp
and I can play more recklessly and clear ranged patrols faster
For sure, but when you do take HP damage its that much more punishing, but i guess its down to preference
Would you say running more than 1 Toughness curio is worth considering?
yeah the probalistic element of taking hp damage and the higher penalty needs to be factored in
I'm a toughness stan
Also, I assume there are no offensive curios in this game yet? All curios are defensive?
but I also have 1k+ hours of experience with the game's melee system and spamming dodges
Yeah, I do feel that whenever I take Hp damage, I take like 50% anyway
Personally that would result in me playing a lot more carefully due to taking said whack when it does happen, a little chip suits me better than fuckin up once an having half your HP dissapear to a poxwalker
in my head, it would be definitively better for newcomers to take HP instead of toughness, since you won't get to take advantage of toughness regen from melee kills as much since you're presumably going to play a bit safer against ranged patrols and not monkey into them
you're also probably going to get caught by enemies who do more toughness damage, like mutants peeling your toughness with their 2x toughness damage
it's a recommendation that's hard to make without any actual statistics
for me, I found myself getting more comfortable with lower hp and more toughness as I played
I used to play 1hp/1tough with psyker, then 2tough, and eventually 3tough + kinetic shield especially with Trauma + Illisi; where I use Trauma to cover the weakness of 3 stam, and I've practiced 1v1ing the chaos spawn in the psykanium to avoid getting hard punished for it
Im at about 800 hours at this point, cant say ive made any effort even to dick about with curios after getting them set. It'd be more worth doing if they werent such a bitch to roll, but i dont see a reason to swap them out if its workin fine, let alone with the time investment involved to do so
I'm generally fueled by an intense dislike of combat with ranged enemies
more toughness = I can be on the playing field for longer before having to scurry back to cover; and if I can manage to generate more toughness than I can lose it, then I can potentially clear a ranged patrol without ever needing to retreat or play slowly
it probably won't matter if you're running something like warp absorption with illisi with regards to diving ranged groups, but I wanted the benefit of higher toughness regen from melee kills while running quietitude
which, in exchange, gets me punished harder for any continuous hits I take or flamers/bombers/snipers/bursters
oh yeah, I guess I'm better at not getting blown up by bursters or getting sniped with my higher playtime (on average)
i put 5 toughness on all my curios so technically i run 3 tg curios and 1hp 
yeah, pretty much all the curio perks are defensive (damage res, toughness, hp) or support (sprint eff, stam regen, etc.)
something like combat ability regen is at best indirectly offensive, and even that bonus is very marginal (12% max or 3.6 seconds for Psyker)
there's nothing like +crit chance or anything of the sort
Oh yeah i feel that one... spend 80% of missions with burst as a result
Staff for quickly deleting horde, Illisi for melee specials/backdoor gankers, brainburst for shooter control
Honestly I don’t think there is a much difference, the psyker life just means that once your HP gets touched, it’s gonna be 50%
So like, you really only gets a single “backup life” and you can make one minor mistake once, the 2nd mistake gets made and you are down anyway
which is why i also think having such op weapon as illi is justified
psyker is glass cannon
Yeah, like Psyker’s nature is being sus
Move in sus ways and slide though danger
Yeah I think I’m gonna try run without HP curio
Straight up the best melee weapon in the game
Since I feel that as a new player, the extra toughness means I can make more misplays when getting trapped in poking gunfire
this dude writing essays in psyker chat but not irl lmao
don't you have a cat to take pictures of
Who wants to write essays about IRL shit?
btw I’m assuming you are mostly talking about a Quietis playstyle?
And in general, I think Quietis work pretty well with Deflector?
You go out, use Deflector and do sus shit like LMB spam, then get back into cover when you are full Peril,
And Quietus turns Peril into Toughness, then you go out and repeat
yeah, that seems to be what some people do
here's an exaggerated demonstration by Syllogism https://streamable.com/beu3o7
I primarily bring Quietitude for when I can't recklessly engage into ranged patrol (too numerous and/or spread out), so it's nice to have it as a form of consistent toughness regeneration
this is all a ruse and you just want more cat pictures don't you
I also run Trauma and Illisi which both generate a lot of peril
I could never
just a regular family photo taking, nothing to see here
lol
you are truly disgusting and vile
Holy fuck Psykers are so sus
Also random question
But are the other 3 class channels also like psyker
Just felt out channel is super active
Like even more than #gameplay-help
I haven’t been inside them, but I imagine them to be like
Vet: META GAMING
i mean. all class channels have "spikes" of activity eveyr so often i guess
i do feel like ogryns have the most fun
like most of the time i go there, there are pictures and memes bneing thrown around
Neat
Meanwhile psyker channel is like “game is easy just learn to be sus and out sus the heretics”
“Embrace the sus and become the tank”
ok, that's pretty cool
also damn, these graphics
yeah, you can tell by the graphics that this isn't my footage
simply have one thousand hours
Ogg chat is alright, but this is the official discord, if you want the best advice, its in the smaller, more dedicated communities
Too many cooks spoil the broth and what not
so should we just let nurgle cook the broth then?
What did you expect from a kinetic shield and quicken user
and yet, you are somehow worst
quite false but then again that’s typical of a Josho take
also you god damn bastard
forgive my sins for i'm playing graia m8 iag with my psyker

so sad ammos suck, i love this weapon 😢
it does kinda feel nice
my mates enrage
"why you dont play purgats"
when they have ogryn butcher and zealot heavy sword

sure ogryn cannot solo entire horde by spamming left clic only

i guess i'm cursed and must carry all of my games
Bring void an delete horde before they even get close to it 
Surge + Nexus go brrrrrrrr
Also @spice veldt You're pretty seemingly knowledgeable, Feels like when Surge procs on void it dont just give two projectiles, feels like it also doubles the splash radius, can you confirm please?
I assume its not just because its two projectiles because its not like they split apart from one another
I've seen video of hitting 2 completely different things with it
Heres a theory, Surge staff still has a use in hordes because unlike Vermintide 2, they cant clip through each other. ive notice when using it it can kinda create a sort of safe zone
Splash stays the same. Even if the splash would get increased radius, its still a 15-20 damage per splash.
Yeah, but thats likely because the orbs have a big ol' radius to their hitbox
the knowledge about surge that I have is from other people unfortunately, because I accidentally bartered the only voidstrike with surge before I could earn and test with it (no, i'm not an idiot; perish such thoughts from your mind)
Wait wut
like 60 degree difference or something
Ahh ok, just a bit weird how its playin at the moment
Yeah ok thats very bizzare, not had nothin like that happen yet, been using it a couple weeks
Maybe it is related to that actually
My combo with void is Warp flurry and Warp nexus
Though i havent seen it be that extreme
@viral solstice probably has clips
i like consistancy in my weapons
well the timing is pretty specific I think
If you're going for consistancy i would put Peril Transfer on it
You should be hitting domes with Void anyway, so by using Transfer you're getting a massive sustained DPS boost
Aight ye that makes more sense
Honestly in higher settings vs a dense horde you get almost the same effect without transfer due to a skill tree mechanic, not as reliable as Transfer, but still
They should rename the Surge Blessing to something else
gets confusing when it shares the name of another staff
I love void but my biggest issue with it is that it becomes fairly ineffective with good and fast players
I found that initially, but changed my playstyle to revolve around brain burst for 80% of the mission, quick dispatch of problem units an helps Vets out with shooter management, use the Void just for when there is a big horde
Man why did they have too make monstrum a private lobby penance 
Trust me thats better
Voidstrike crits in general are bad. You dont hit any meaningful breakpoints with crits, and surge sometimes being able to oneshot gunners and shotgunners, and this usually means you cant oneshot either scab or dreg gunners because you have to sacrifice flak or unarmoured for the 5% crit, and you sacrifice infinite spamming that gets faster with flurry and transfer peril. The crit damage increase is about ~70-100
shield?
when I play with zealot buddies or a vet, everything is dead before I even have time to void like 2 things and the team is already running ahead
Yeah dont aim it at single targets, only big, dense groups
https://youtu.be/fbOBcHGwWDg?t=59
It better be something like this
The Two Cities Update is available November 21st, 2013. Mann vs. Machine lets you and five friends fight a lethal horde of robots on new maps, with the opportunity to upgrade abilities and weapons along the way. Go to http://www.teamfortress.com/twocities/rottenburg for more information.
Available on Steam: http://store.steampowered.com/app/440/
If your positioning is good you can clear a horde with it faster than an Oggy with a Slaughterer stacked BB
Ye legit
i am extremely skeptical of that
voidstrike only has 6 max cleave when fully charged
Get them in a choke an line them up you can rinse through them
Nahhh that dont seem right for what im gettin out of it, its a lot more than 6
there are no chokes there is only holding W in games I play
It cleaves a maximum of 6 hitmass
Ah right, gotcha, hitmass, not targets
it's 6 unless the server is lagging; during which it will technically have infinite cleave for a moment before the projectile disappears
Was gonna say
Well when i aim at domes on a horde, it will pass through anything thats not an elite or special and hit the back wall
probably not
Line em up and i dont think anything else has the potential to wipe so many dudes so quick
line em up and itll kill 6 dudes
go test it
hitting the head changes nothing about the cleave
or 12 groaners
Well then Surge is doin summat funny, because it appears to just keep on goin
Isnt groaner hitmass 0.75?
the only example of location affecting cleave is when you hit the carapace head of maulers, because carapace stops any and all finite cleave
It cleaves 8 groaners
I thought it was 0.5
i put 1 cent towards 0.75
Normally yes, but its really annoying when you have an actually competent squad of randoms who are down for it
Instead of changing the penance from being stupid they just shut it into an closet to hide
Just ask em to squad up after the mission if you find people who can do it. if you're on later this evening, hell, i'll even help you get it
its .75
Already done it for like 4 others so no skin offa my back, should only take a couple missions
That would be amazing, I did all the other ones before it got changed
It might actually be a little bit harder than before because maybe get a spawn which changes target real easy, but any of the others should be quite simple, though slug takes a while
But ye no worries, drop me a DM now an i'll get back to ya later
yes, it has a use because surge did not exist in VT at all 
Doesnt bonbon take more damage from BB now, after they gave the weakspot at the back a higher damage modifier?
I might be wrong on this
Im saying the stunned enemies can limit where enemies can attack from.
Thats probably the best monster to do malleum nowadays
I dont know honestly, but even if not, its not hard to do, just tedious, not like it moves particularly quick
Ikr, i did it in january and kited one around on damnation for a few minutes 
Thats before factoring in warp charges?
no warp unleashed or warp charges
Oh well yeah fuck, it'll be a breeze then
x6 stack charges, ez clap
I really feel like they need to change how the stack cap on Wildfire works now i think about it because its a hard sell vs Warp Battery
I love sticking on a Wildfire build, just watching the fire go a stupid distance
Aye its a cool concept, but its held back by the "Stacks cannot exceed those on the dying enemy" bit
actually demon is way faster
just gotta have ogryn with shield
If it just had an X chance to spread all stacks to a nearby target that would be a way more valuable choice
Oh imagine the carnage, just shredding ragers with 4 soulblaze stacks just dropping on them
Kinda how it is now with a good purga
But either way you have to wait for the DoTs to build up, so it wouldnt ever be that ridiculous
How is DH faster? It takes half the damage (770 v 1320), and has around the same health (32 k vs 35k)
Warp Flurry and Barrage max level on my Purge is my go to atm, nothing can hit you half the time and you just spew fire faster each time
Apparently Barrage isnt workin on some weapons, though im not sure the extent of that
For purge I find it a little too effective tbh, sometimes it procs on enemys on fire instead of you
so some horde 40 metres away get stunned instead of the ones around you
which won't do much to them
let a man dream hahaha
Do yous know about the funni with Purga?
because you will never have to run away from demon
Extra funny? I'm all for it
Well basically you can turn crushers into puddles with it
Oh, is this when they are in a horde and ALL the stacks go to them
If you apply a number of stacks to them, then slap them in the chops with an Uncanny Strike Force Sword, the DoTs will get buffed because of the armour debuff, this applies to any Carapace or Flak target on fire at the time you proc Uncanny
WHAT
Fair, if whoever tries this isnt in a perpetual state of sliding. You're also locking one extra person down while doing DH though, so theres a higher chance of getting overrun
So you can wipe out whole groups of Crushers simply by burning them and bonking one of them on the head
Guess what I'm trying tonight hahaha
also dots are buffed by slaughterer
For extra funni, bring a pal with a Trauma + Rending shockwave 4 (we did this the other day and neither of us had to swap out out staves for melee at any point in the mission, 100% stave uptime)
Oh thats interesting.. that makes it even more cracked lel
The zealot tech with an extra hoop 
that combo also one shots teammates with barrels
Gotta love slaughterer
Oh thats cool too, can be rid of those knobhead vets who only target enemies about to be bursted
Will make good use of that
void should really have a cleave blessing as well as enough base cleave for like, 2 ragers
I really wouldn't mind it having infinite cleave I guess if the damage stays as is
what should I be looking for on a deimos force sword?
Flak/Unarmoured or Flak/Unyeliding, as for blessings probably Slaughterer + Unstable unless you're a stickler for Deflector
should i put slaughterer instead of executor or instead of shred?
Personally i would keep Shred as it has synergy with other blessings, but opinions might vary on that
I would take maniac/flak on deimos
With +maniac you can hit some nice breakpoints with the deimos
ok thanks
Definitely get slaughterer on the Illisi, thing shreds through hordes with it
Slaughterer with Shred might actually be mad good, just slaughter a horde, turn around and BONK someone into the next realm
Well i do have a shit ton of very good Illisi right now.. so I'm trying different things
I try unstable slaughterer rn
Nice
Very nice
Not bad rip blessings tho
Nnnnoooo you gotta go maniac with Deimos. One shot mutant heads with some warp charges and peril. The more you have the other the less you need the other.
Deimos likes +Maniac and Unstable Power
But you don't have to take my word for it. See for yourself.
This is the story of a Force Sword which was rejected even before arriving. However, this shiny blade proved us all wrong with the mighty speed of warp and a jab that hits like a truck.
is there a set feat list I should run?
No one uses unarmoured except on maybe trauma
Warp Unleashed is all you need.
3-1-2-1-3-3 is always a decent starting feat
Tho purge staff notably I’d recommend using 3–1-1-1-1-2
Btw @near wyvern did you ever test out if blazing crit trauma can compete with the more standard flurry rend trauma
I'm newly capped, is there something I should be doing first before starting the grind for trying to get optimal gear?
like any "good enough" stuff I want to nab asap so I have stuff to work with?
Only for like 200 hours so I'd say I have done my testing on that.
Flurry rend wins on pure DPS race Vs horde but flame trauma wins if you gotta protect your team or deal with ranged as well.
Flame trauma packs more burst damage tho since you can quite easily hit a group of elites with 3 + 6 stack AB = 9 stack flames, so there is a built in oh shit button.
Flame trauma is much more versatile so that's why I roll with it even when you lose out on some DPS under ideal conditions.
@spice veldt the future is now old man
What build you use? Same as typical purge build?
...
So basically if your team is good, flurry trauma does more DPS, if they are not amazing, blaze trauma does more.
🤔
post it again
what does this mean?
It means you are #1 sibling! Well done!
woohooo!!!!
man, i thought there was a influx of players or something
So you need to wait in line to use it
But the population playing this game is so small so you are the only person in line
Like you go to a lonely restaurant and you wait to get seated, even if you are the only person in line
The food is pretty good I guess
I can second these statements. its pretty much would ive found in my time using it. honestly though i prefer blazing spirit over flurry brittle. its very good at multitasking, i can still lock down big enemies with stagger while also keeping a 6 stack of SB going on the surrounding horde, and AB for 10 stacks can clean up the rest. i think flurry brittle out performs it on lower intensity maps, but on hi intensity and hi shock troop it beats flurry out
i know pygex prefers warp battery in t5 but i find wild fire to be much better at cleanup with fire trauma
Warp battery everyday all day
i just dont get it
still cant belive people use fire trauma on t5 is not just as meme
Apparently it’s actually good enough to contend with flurry shockwave
Oh yeah @near wyvern do you use warp unleashed or tranquility since you have 6 stacks from WB and trauma has rly high peril gen
Yeah, i know you can OHK a mutie with it, but its not all that consistent and building around somethin that might only happen 50% of the time dont do it for me personally
i believe we both use warp unleashed and do the fast quell animation cancel to stay borderlined at 80%
Meh but I wanna be lazy
cant argue with that
With flurry you have to go inner tranq battery or you cannot use the flurry properly
With Nexus spirit you go warp unleashed and quell cancel
Exuse me wtf, not consistent???
To me it happens multiple times every match
You gotta aim to the lower right jaw when it comes
And then you can also do it through the back as well if it got a friend before you got there
Nah i get it, i know other people who can pull it off regularly, but for me it aint, its like half the time on a good day 😅
So thusly i take something that is gonna be more usable if an when its needed
Besides, its pretty funny to poke a Reaper's eyes out with it
This is correct
Aim to the lower right
Crab tested it for me
.
Here's his post that helped me figure it out
Maccabian Mk V Duelling Sword
- What Perks?
- What Blessings?
- What stat priority? Mobility first
I picked this weapon because I like the dodge profile, is Precognition and Riposte good choices? Thanks for the help
First of all. You might want to try Deimos. A bit similar dodge pattern but infinite dodges, cleaves better and does more single target DPS.
If you still want to go with the Mk V Duelling Sword, I would take +maniac +flak and Rampage & Uncanny Strike for blessings.
Precognition and Riposte are 💩 because they require an enemy to go through their attacking animation while targetting you. That means if you (or any of your allies) push them or attack them and interrupt their attack you get no buff.
In general you always want to stop the enemy from attacking and use dodges when that fails.
When I used the mk5 I liked uncanny/ shred, but when the deimos came out I realized it's just a better duelling sword
Shred is also an option yeah
shred is just a pretty bad blessing
that isn't true fyi
And if you hit multiple opponents with one swing you get multiple stacks
With Duelling Swords you seem to cleave more the last time I tested it
Dunno if that has changed since I haven't touched one since Deimos was released
this is the popular War Hammer 40 000 video game DARKITDE™
yeah i have god roll deimos and illisi, just wanted to try something new
me playing psyker in diablo
how lol
I literally have 0 clue
best guess it was a suicide move. maybe he hit a barrel? or his peril reached 100% and he still brainburst lilith
lol
maybe I blew something up idk
I run shadowblight corpse explosion
so I can't fucking see half the time
10% dmg on specialist or 20% on infested on deimos?
it says slain by environment for those usually
pretty sure infested does nothing
Pox hounds
....
And pox bursters
Not that you really wanna be Killing poxbursters with diemos
So i now have blown myself up multiple times by freeaiming BB starting at less than 96% and targetting before the channel was done... Is the peril threshold different for freeaim?
by nothing I mean nothing meaningful, obviously
I think you just need a target at 97, could be wrong but fairly sure
thank you
I thought it was changed to be anything less than 100? Pretty sure I’ve done BB at 99 plenty of times and haven’t blown up but maybe I got lucky with quell proc chance
If your charging and not locked on you need to have a target before 95 otherwise you go boom when you cast bb
bb has a weird mechanic where you can hit 100 twice before it triggers perils
On brand for psyker
on the power sword, does this mean that when you kill with your special attack you gain a 100% crit chance for your next attack, or does this mean that you special attack has a 100% critchance period.
sounds more like the former. but since its fatshark that wrote this. I would double check in the psykanium
or does it mean that if you were to get a crit on the special attackand it would be fatal to the enemy then it would make the hit crit 100% (???)
I dont have this blessing rn
its the first one
get a special kill and your next swing will be guaranteed crit
even if u miss
all my kills are special 🙂
ahh I was wishing it was the latter, would be too good tho
okay question 2
on this when you have this feat
does the block cost reduction affect the peril gain
yeah
u know its something i always assumed it did but now that i think about it. i never tested it
kinda a hassle to test it too
though it makes sense that it does
The Peril gained is based on the cost % cost of Stamina lost.
so its a yes?
I wrote cost twice there, anyway --
can we get a third cost?
Yes, and that also means more actual Stamina also reduces the Peril cost.
nice
thanks guys
love you
So if you wanna mega-meme about it, 3 +3 Stamina Curios with Block Efficiency on them + your weapon basically makes you unkillable with right-click
Guns will still absolutely demolish you though, I don't know what their math is exactly but bullets are very expensive to block.
lmao kinda wanna test that
Hello, Siblings. I have rolled this Trauma. Now, the conventional wisdom says to reroll maniac to flak, but I am wondering if I should keep maniac on it and reroll unarmored sepecially with 6 warp charges?
with 80% damage, you'll need +18.42% damage to one-shot dreg bruiseres (450hp); so if you can consistently maintain 5 warp charges, then go for it
thanks, roll unarmored then to flak for scab ragers or +cara for crushers?
I personally like +flak to two-shot dreg gunners
you could go for carapace if you want though depending on how much you use trauma on dreg gunners
a british greeting
Seems right on point
@spice veldt did you see how the new meta for trauma is blazing crit?
is it a new meta
Yes
The future is now old man @spice veldt
doesn't have focused channeling so i disagree with it
you're a let
a let down
mfer prioritizing killing the trapper over rescuing me with the approaching burster
ofc I prioritize the trapper
there was nothing nearby anyways besides the burster you were fine anyways
yeah and if anything else besides the burster did come by?
the willpower it took to hold myself back from typing in capslock in chat
this is one of my pet peeves
i had 2 incidents yesterday
one, i got trapped. there's a reaper in front of me
a vet proceeds to walk over to me, st and right on top of me
and just starts shooting at the reaper lol
actual stereotypical vet
if u get trapped with an enemy next to u its best to klill the enemy
u take fuck all for damage from the net
the anger that it evokes is enough for me to want to strangle them
the other one, i got trapped ofc. ogryn runs over to me, proceeds to kill the trapper. ogryn was like.. level 45 i think
yeah and we're both psykers who have basically a guranteed catch on the trapper
esp when it's reloading right on me
i always kill the trapper first cuz like
i tell him in chat: i reccomend saving the netted person first, takes 1 second
and he said 'nah im always gonna kill trapper first
and i end up getting netted
skill issue
if u dont have a shit weap u kill it literally instantly
its squishy af
but then again some people just let shit wail on u
while ur netted
and i dont do that
never
trapper probably wont get away
but if it does? so what
yall know about it
you will be ready to kill it next time
when they reset their net, it's really loud
and if the netted person is smart, they will have marked'spotted the trapper
so it can be hunted and killed
its far faster to remove the net
yes to freeing the trapped person cuz you'll have two people that's up
than it is to revive the trapped person who got downed
especially when derpy is that close to me
you should always free trapped person first
if you don't do that, you are fuckn ape brain
if it took the standard revive time to save a netted perosn, then yteah i think i'd say to kill the trapper
but it literally takes half a second
so, no excuse imo
^
Y'know, if someone didn't tell me he was shanking Dooku...
I'd think things worthy of the zealot chat
and idk, when im trapped, i'm thinking "free me, free me!"
and also a chance that another person gets trapped by different trapper, or grabbed by mutant, or by dog
not "oh please make sure that trapper is dead"
yeah
FREE ME YOU MOTHERUFCKERNIAJFNJIKASFNKJJKFASF
plus if you really want tto kill the trapper
you're more likely to kill it when there are 4 team members gunning for it
yes
lastly, i find it's really rare for a trapper to actually net someone and get away to net someone else again
that scenario almost never happens
trapper either dies as it makes it'
s escape
or enroute to trap the 2nd person
it rarely ever succeeds the 2nd time
It literally didn’t matter
To me
There was no threat to you so killing trapper or freeing you was same priority to me
you're a psychopath so that's why
the only time i will not free the person first is if there are 2 trappers, or if i heard the trapper reload
Well actually kill the burster away from you was my first priority XD
3m away from me and you couldn't walk yourself over to me
I was also in fucking shock that you got trapped ngl
WHAT
the trapper walked right into my face
I didn't expect it to invade my personal space
You walked towards it ffs
I thought you were trying to melee it didn’t even realize you were BB’ing it until you posted the clip
regardless of whether I approach or not, trappers usually fire at you once you enter a certain range
it was presumably that pillar that messed with their pathing
Well either way I take care of trapper first, especially if there’s no threat
yes, trapper that has shot his load is lowest priority
The amount of times I’ve seen team let trapper get away when it’s a free kill
no perceptible threat
sometimes I even rezz teammate and then just leave
And then it shows up later once a horde spawns
and let them take care of it
I was watching your behind
also it would've taken you less than a second to run up to me
if they get trapped again then i'm just letting them die lul
this isn't a scenario where you're far away
Also if shot really got bad I had ult ready if there was a horde to pull you up
ye but if u untrap someone
and they get trapped again by the same trapper
then you should just let them die
Idgaf about that the only thing I care about is “there’s no threat, kill the fucker which takes 3 seconds to ensure they don’t show up and fuck us over later”
trapper actually standing on top of me
not even moving
also, it would've taken less than 3 seconds to run up to me and pick me up
I could’ve picked you up, but then I’d have to deal with burster and idk where trapper would’ve fucked off too
wow, it's almost like there would've been a second person
to deal with the trapper
HMMM
So I did the order of events that ensured the cleanest outcome
Yeah well I’m used to brain dead teammates so
¯_(ツ)_/¯
What blessings and perks for purgatorus staff?
Nexus + flurry, flak + maniac/unyielding/crit chance
Also there was no threats anyways, you were full hp pretty much, I was watching the other direction when you got trapped and there was nothing
Thanks man
I mean yes theoretically I could pick you up and then there’s 2 people but in that particular instance there was zero threat and killing the trapper first, pushing burster and then picking you up pretty much guaranteed cleanest thing without this variable known as “teammates”
I also had zero trust in your ability to push the burster
Almost perfect. Damn perk
Lmao well you’re the one who got trapped so you aren’t in a position to complain
And things ended up perfectly fine anyways so yeah
you're a peepee poopoo
Josho knows this all too well
well you enjoy it first of all so your opinion doesn't matter
i have never enjoyed it once thats all lies and deception
perk is bad, also doesnt hit the burn breakpoint
it is funny
The stats are actually a bit mid so you would’ve replaced it sooner or later
(You want 76+ burn and 80 cloud radius)
Yeah hence the "damn perk"
Also @spice veldt just be glad I didn’t surge staff the trapper and poxburster
Could’ve just sat there and t-bagged while I slowly surged them to death kekw
Maybe throw in some staff lmbs too
you're a proper menace

seggsual predation
what did i do
you have too much rizz for your own good
You rubbed off your net hugger habits onto arco
yeah i sniffed too much of josho
i cant help it 😭
Truly the Fortnite generation has doomed us
First it was “we like Fortnite” now it’s “rizz”
i have done absolutely nothing to deserve arco's harassment
existence itself can be justification
no
Robin finally experiences drip, a magical coolness that comes from wearing sneakers, and soon seeks out the ultimate pair. Watch Teen Titans Go on Cartoon Network.
Episode: The Drip
About Cartoon Network:
Welcome to Cartoon Network's YouTube Channel, your destination for episode clips, behind the scenes footage, how to draw tutorials, toy vi...
Straight drippin bro 😎
very true
So Siblings, what is your favorite staff atm? For me it's Voidstrike, it's so versital and effective. The ability to pierce through hordes flooding towards is so powerful, the other staves seem medicore by comparison.
Anything besides voidstrike
Voidstrike is the worst of the 4 staves
Perhaps soon to be 5 unless the datamined staff is dogshit
Autopistol
(For serious answer, it's actually Trauma)
is headhunter even good?
But Trauma really only shines against densely packed, mixed enemies, like all staves it's horribly inefficient if the enemy is even somewhat dispersed
Yes but not ideal on a 12
I recommend trying to get the thing that gives HS bonus damage flat out
trauma is still pretty good against dispersed groups of ranged enemies because of the 8.4 meter radius outer area
so at the very worst, you'll just interrupt their volleys (for a very brief moment) and take their aggro
Deadly Accurate + Headhunter is BiS on Mg12 for a Vet.
Not sure what the Mg12 does for a psyker.
i disagree, illisi or deimos with slaughter and shred is really good
shred stacks disappear when you activate the special of the illisi unless you've got soulblaze ticks proccing it
and special spam being generally the best way to use the illisi if you've got peril to spare
since when was that BiS
pretty sure ghost has always been BiS for lasguns
Maniac, flak and opening salvo for all the good XII bps
Heavy spam on Illisi still slaps when you're got Slaghterer stacks lets be fair
At least for anything up to a Maniac rager anyway
and QQing the first heavy for heavy spam will drops shred stacks anyways
Its still a DPS increase which gives it more value than a number of other blessings
Amazing it is not, but i wouldnt say its bad
Opening salvo take a fucking ass long time to reset tho. It's not as worse on the x12 than the others but still...
Ehm, don't know. It always kinda made sense to me since Vet has higher base crit, inbuilt Crit multiplier and dat ult.
I'm sure Ryken made a video on the Kantraels and ran the maffs, go check it out.
@lethal folio - Opening Salvo takes a smidge too long for my taste on the 12.
Tbh. I'm not sure opening salvo is necessary on the x12. What bp does it help you achieve?
it's the only reliable damage blessing
There's this question too. I ran it for a while, then dumped it and never looked for it again... But I'm no bone 'ead, so yeah...
At the expense of faster firing rate
Afaik it also resets with the recoil so its somewhat exploitable on more accurate, slower firing weapons
It was one of the dreg elite hs, and stalker bodyshots.
But it's better on zealot or psyker than vet
It is not tied to recoil.
Its not?
It is just a set number.
Seems like it is on HH
Wait. What?
HH treats the word "salvo" in a weird way. 😄
It feels like the HH but worse.
Ahh that might be the case
HH OS has a very very fast reset in ads
Coz on the semi-auto one, opening salvo is up a huge amount of the time
for vet opening is what, like 25% damage boost?
Still kind a wack gun tho
15% on T4, but idk how that works out on Vet
On vraks 7 ads it.s 0.25s
it's power so 15%
is multiplied by vet damage boost
from sniper and F and whatever else
power, not dmg. But yeah. 15% i think
probably works out around 25% damage
power is dmg, stagger, cleave and morning coffee, afaik
Yeah that would check out Lazorr
To reset?
Yeah no wonder it gets a lot of uptime then
Better than a morning bj.
Anyway, here: https://www.youtube.com/watch?v=aj06iYvPuA4&t=1s
And for the HH: https://www.youtube.com/watch?v=fcdrDgWBk7U
A workhorse of any player's arsenal, the Kantrael Infantry Lasguns are a simple class of weapons - that can punch above its weight when built correctly! We uncover the secrets that make these guns a force to be reckoned with no matter the difficulty!
This will also be the first of my multi-weapon reviews!
Timestamps:
0:00 Intro
0:34 Damage Pro...
The Vraks Mk III Headhunter Autogun is probably one of the best ranged weapons in the game. Not because it has crazy damage or is obscenely overpowered, but because its so easy to use while being a Damnation-worthy weapon! In the review, we uncover the things you need to know about this 3-shot burst rifle and how to build it to become a staple h...
ugh
Oh look its Ryken' stuffs
the clickbait thumbnails hurt so much
He's a cool dude
I forgot
Ryken is solid.
what is the reset time on mg12 opening
too long
Clickbaitclay
i mean even if you disagree, the mechanics on it is that the stacks fall off if you block or special
Sooooooo long
which is objectively terrible lol
I dont wanna be that guy but there are very few DT content creators who have thier shit together, Ryken is certainly one of them tho
shred is for light spam
1.2 seconds
No, 1
youtubers?
But if you dodge light spam it's good. There's situations where i just can't activate the special. Or wont bother.
damn it, make up your mind @lethal folio 😄
Hellbore is 1.2
Ngl the fact that they don't mention ghost is kinda sus
Youtubers/Streamers, Telopots is another good un
yeah but you still have to block
ghost literally lets you ignore shots and just stand there and kill things
its fucking stupid
like if you're gonna tell me you don't block, then i don't believe you
Ghost is great on the Laspistol, with +Crit and Unyielding and any other blessing
They put the clear time in the spread template section for no discernable reason.
I block I block
Its the same deal as "decimator" on axes, its easy to drop stacks, but its also easy to get em back again
Worrying about losing your 5 Shred stacks on a weapon that gets them all back on the 2nd or 3rd swing is a bit silly.
I mean let's be honest, nobody blocks but everyone pushes, same issue though
decimator is a considerably better blessing than shred for all purposes
The one reason you don't want ghost on laspistol is you go unwavering focus/deadshot on vet, because whe you take a hit you get stamina back
I don't block on ogryn
but I do tend to block alot if im not oggy boi
Buy yesterday I discovered the joy of high toughness, high peril, kinetic shield. I dodged a lot more and pushed when necessary.
Yes' nt, though its not the best thing in the world by any stretch, having a sword that can semi-reliably set people on fire is cool as fuck and i wont ever change that opinion 😂
regardless unstable is on average better than any other secondary blessing
I make a case of exorcists + quietude
Like T'axes already crit a shitton, so its very easy to use it to proc more bleeds and thusly have more crit
Also claw yeah
except crit zealot is literally just worse than any other option unless you are doing it for fun
Most of the time yeah
The vet chat pointed me to a funny build - Ghost + Duck and Dive >> Deadshot. Ghost registers incomming shots as "dodged" after headshots, hence feeding your Duck and Dive >> Deadshot.
taxe is basically just a shittier caxe with the illusion of 'mobility'
opportunity cost also should be factored in, as there is the comparison of other blessings like Unstable Power, which does work on your special swing without any conditions like soulblaze
I swear by duck and dive
Ehhh, nah i dont agree with that, some of the T'axes have lovely movesets
it is
But I can't deny unwavering is broken.
taxe is just worse caxe
yeah... it's way too good
Duck and Dive + Ghost is the only build I know of that makes it work well.
In any other case - unwavering and forget. 😄
taxe already has infinite cleave
That would be actually really dope i wont lie
Crits are pretty fkn fat my guy, depending on the weapon anyway.
crits are fat
not with regards to hordeclear
for vet
And laspistol gets enough headshot kills you can stack it with exhilarating takedown
and only vet
Plasma Gun for exaple, not so much
Exactly.
crits are extremely shit for hordeclear because of the reduced crit multiplier on successive targets hit
crits are super fat iirc on automatic guns cuz they make the next 4 shots crit
More valuable when dealing with a properly mixed horde i find, less so when its just trash
plasma gun has this depressing problem where u have 0 incentive to ever try to use crits or weakspots on anything that isnt an ogryn cuz ur not ever gonna hit a BP with it
Like when a bunch of ragers or maulers wander into the middle crits are certainly a big plus
They don't do this except for the burst Headhunters.
not true
they do
many many weapons crit chain
Whaaaat
Name them! 😮
automatic weapons normally have crit chains of variable length
Void + Crits i rate (might be an unpopular opinion tho) simply because of their kinda pre-determined nature if you crit on one dude with Void, you also crit on everything else that orb touches
I've not noticed crit chains on shredder. And I have a +crit/ Cavalcade one on the vet for the lols
if they are going to use relative damage which I think is less than ideal, then they should also include multipliers from feats
crits are only +30% damage on the voidstrike
The search for the elusive unstable 4 slaughterer 4 low warp resist still continue
hi i'm new to the game and i just have a question! i've leveled my psyker to 30 and am looking at weapons in Sire Melk's thing. I'm playing psyker and am curious as to what stats to be looking out for on staffs so i know what's worth picking up. Any help would be great as i'm sure many of you in here are pretty experienced at the game. IDK if this is the right place for this or not so i apologize.
10% crit on autopistol is something like 30% effective crit cause the chaining
Best i have is 61 low warp with that setup...
and you are improving the chance of getting the crits, not making it a certainty
Yeah its not a massive increase, but its well distributed across multiple targets which gives it a lot more value
Alright, as usual, I believe in the Lazorr.
with +25% crit (20% from nexus and +5% as a perk), you're only getting a benefit of a 0.25 * 0.3 = 7.5% damage increase on average
Look at the pinned comment about the steam guide first i think. No?
thanks i'll check that out
unless you're hitting notable breakpoints with that and consistently so, I don't see it as a something noteworthy
That is before factoring in the double shot from the Surge blessing though, so it can be higher a decent amount of the time
this is part of why autopistol is best way to get the crit stun kill penance for zealot
You can check Ryken XIV yt videos too @narrow fossil
i don't know how surge exactly works, but assuming that it's basically just a copy of your projectile, then the benefit that you get is going to be 0.25 * 1 = 25%
pretty sure it's just a copy
as far as i understand it thats how it works, i dont think it runs the damage calculation twice though i guess if i was patient enough i could probably work it out
technically the only way to increase average damage per shot on void
and tbh probably better cause I always have 0 time to sit there and spam void on good teams
Yeah whilst i adore it, its incredibly situational, very good if you've got the space to position yourself properly, but even then i end up running 80% of the mission with burst/Illisi
exactly, I just find myself turning into illisi bot most of the time
Thats not a bad thing though when its got such great killing power and a wicked moveset
it's a bad thing for relative game balance imo
Plus your oggys thank you for contributing more to shooter control with burst/Kinetic Barrage
it's fairly boring when the optimal way to use it is pretty much always special spam
also brain burst is such a slow way of dealing with shooters
yeah
just dive them with melee
I just charge at shooters and press F on psyker lol
It is slower, but its also safe, which is kinda good because your team has to worry about you less
if only staffs had LMBs that weren't god awful outside of purg
presumably, your team is also in the fight
if you're forward, you can take aggro or melee lock them
which provides opportunities for your team to do damage without gaf
nothing is safer than enemies not being on the screen
So useful against snipers in vent purge.. on the other hand
if you have a good zealot, shooters should not be a huge threat
unless the map section has a lot of verticality, you can almost always rush them
Well, if they actually decide to swap to thier melee weapon anyway 😂 They gotta fix that problem
they do pretty consistently swap if your melee is out
yeah that problem is mostly fixed
and I prefer to take ranged damage over melee damage
Yeah it works, but sometimes it feels like you're five foot from a dude who is still shootin at you
Particualrly with scabbos
stalkers (non-elite ranged enemies without glowing eyes) have low base damage in exchange for their high toughness damage, so I don't mind getting shot by them
@spice veldt are u playing or are u sitting in the psykhanium or some gay shit
Yeah, maybe up to a point, its even safer having a Zealot with Indignatus, sure stuff int dying fast, but its not molesting anyone either
i'm testing shit mf
eat my ass
rude
guess im gonna have to go conscript some other aura user so that i can be the most annoying ogryn ever and spam bullrush on everything
You tryin to do penance aye?
Reminds me actually i need to help someone get thier malleus
I think my brain has decided that warp nexus surge void is actually better in a good team
no josho is just being the stereotypical pub ogryn using bullrush unnecessarily
when u dont blow urself up anything is better
it is not unnecessary when pub players bash bulwark shields in
look I can't just not play psyker for a month and not blow myself up when I'm stroking my sword that hard
and besides
You will actually have the space to use it more often its certainly true
are u seriously gonna tell me not to charge every group of shooters/gunners
exactly
you can do that
i have to knock em around so trauma users can't inflate their scoreboard
im not fuckin stupid
smh
1984
If you wanna chase yellow numbers, just block like ten attacks and you'll be on the top of the board, at least in current scoreboard iteration
my ogryn stops for NOTHING
One can cream
does ogryn's bullrush grant ranged dodge
no
Nope
u go so fast ur not really taking damage
f
true
it literally took me like 3 games of playing ogryn again to realize how absolutely shit ogryns are at using F
420 would have been better
i had 421 and then i upgraded to a better curio
imagine running health curios on ogryn
You do have "Non-Stop Violence" as an option though too, so if you're charging a wall of shooters even if they manage to peel your toughness you have it all back when connecting with said wall

sorry let me give up 144 extra health for like 12 toughness
on a class that instantly regens toughness the second u swing ur melee twice
exactly why would you run health
Can leave medicae's for Psykers is my main reasoning
You can be on 40% HP an still have more than most Psyker's full bar
shouldve healed faster smh
Personally dont have an issue with any class mechanics other than Vets
nerf vet into the ground when
Godmode vs shooters is not ok its true
illuminati?
u dont get to react to my messages until u come be my cdr slutt
smh
It also stunts thier mechanical knowledge hard because the class also has fuckin camo expert which is an awful perk that needs to go
I tried to argue in vet chat that ignoring 90% of game mechanics was not healthy for the game, but they didn't like that
Oh yeah i bet they didnt.. talk about kicking the hornets nest
i dont go to vet chat anymore lol

it's insanely toxic
vet chat is hell
it was better when people would tell u to shut up for talking about the game
and i've blocked 0 from rest of this server
tfw duck n' dive exists but also competes with unwavering focus, and there's a mechanic in a game that gives you stamina back when taking damage (including toughness dmg)
they are exactly the same chat
it's cuz zealot and psyker are good
I literally just go to whichever chat has the current most active people I know that are in both
zealot is the worst class in the game and also responsible for all balance issues if u ask some people in vet chat
They're the two most interesting classes to play lets be honest
psyker chat is psyker chat and zealot chat is psyker chat
i've seen motherfuckers in vet chat say the only way to be effective on zealot is to use thammer
kek
and that the psword nerf hurt other classes
interesting
like bro if u dont play other classes
do not fucking talk about them
there's one person in vet chat who talks out their ass about the game constantly and whenever theyre in there i just click off
something something because vet got weaker in melee... other classes suffer because vet is now more passive... something something zealots complaining
its mind-numbing
zealot outclassed by ogryn in melee 
as if psword isn't like one of the strongest melees in the game still
who review bombed over a nerf and who didn't review bomb over a bugfix?
lol
I was like...
psyker melee be like
ive seen a handful of people say thammer is useless cuz no more bugged thrust
and those people probably all sucked at using thammer
and didn't understand anything about the weapon
it's the same ppl who fotm super hard
Darcy was still moaning
I wanted to slap him so hard
damage reduction
ignore everything darcy says about game balance its probably all trolling
none of it is real its all intended to start stupid arguments
speak your wisdom
so i have to actually rely on op weapons and shit
this is all wholly dependent on player skill
alright you can stay quiet now
u put a hsword zealot and a bb ogryn in a box with optimal feat/blessing/perk lineup and the variation in damage will come down to who is better at the game

you've had your podium
this is
perhaps the worst fucking thing ive ever seen someone say in a single sentence
lol
hitting u with that dumb shit about misunderstanding thammer
and then
dropping the self report
"id rather use my dagger"
I play with a zealot taxe shredder running 212123... who just outdamage and outrank everyone. Except bolter+ps vet.
So yay. Skill.
if ur not outdamaging people with an autopistol u have a problem
Oh no thammer can't one shot without x anymore, better use a weapon that can 137 shot a mutie instead 😔
except he was also reporting
tbh half the people who use autopistol do the most gremlin shit ever
that he used ironhelm
and just spam it on everything
When there's 3 shredder it's hard! Targets go down so fast!
because crucis can one shot muties with just thrust fairly easily
like brother u did not need to kill a single scab bruiser in the corner
ogryn is arguably skill issue friendly so u can just do pretty good in melee even if u suck at melee
meh
bad players on ogryn oftentimes suck at positioning to keep enemies from hitting them
it requires a modicum of braincells to swing your camera to keep everything staggered and also not surround yourself
one interesting thing that has happened recently
just hand a new player BB with slaughterer and confident strike and tell them to press lmb
i've noticed
is that randos are now better on average than my friends
i have a higher success rate solo than playing with my friends now
what kind of friends do you have?????
solution: stand behind cover
I thought we were friends....
he runs unyielding/poxwalkers and terrifying barrage on his brauto
lock your friends in a basement and keep them in until they can win hishock5 solo
holy fuck
its so bad
i got him to cahnge it to flak LOL
But what if you hand it to an experienced zealot?
https://forums.fatsharkgames.com/t/ogryn-is-kinda-broken/81022
**TL;DR Ogryn is OP. Gorgonum needs a nerf, BB is insane. ** Disclaimers: Due to the increased number of seemingly invincible Ogryns (Running BB and Ripper MK V) running ahead of the team and decimating everything without much damage taken basically solo, I’ve decided to try it out myself. Because I promised @Deisu, I collected some end-game ...
what in the actual fuck
i have this other friend
brauto is a substitute for the flamer of course
and she refuses to buy items from brunt
she only wants to use items that she drops
from mission completions
interestingly philosophy
unless you are extremely lucky
EMPEROR'S BLESSING
guaranteed orange item XDD
emperor's gifts are 99% of the time dogshit
445 recon lasgun 
emprah blessing drops a 380 perfect god roll weapon 
my buddy got a natty 380 stubber, total 520 from empy in December
I have never gotten anything close to that
buddy just discovered that meta weapons are good lol
if you run a meta loadout on any class you can top a scoreboard by playing aggressively
flexing on pubs with my illisi
yea instead of nerfing every viable weapon how about they buff the other half of the weapon roster that just suck to use
do both nerfs and buffs
Anytime I play psyker is flexing mode
they dont need to nerf weapons lol

