#psyker-class

1 messages · Page 577 of 1

graceful eagle
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what the point of hp on psyker anyway

spice veldt
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there are attacks that completely strip your toughness, and you might take consecutive hits, and there's a mechanic that reduces the ranged damage you take for a period after your toughness being broken

graceful eagle
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not very convincing

tropic vigil
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id imagine it would pair well with warp absorbition and illisi

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ill give it a go

spice veldt
polar grail
coarse dagger
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what do ya say fellow psykers

spice veldt
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yeah it has a similar special to the power sword

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similar damage, cleave distribution, and armour modifiers as far as I can tell

polar grail
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Damn thats neat

spice veldt
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but it activates faster and has faster heavies than the power sword

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and having the infinite dodges that all force swords have

lunar hollow
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illisi has better vs carapace

tropic vigil
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my dumbass had to watch it like four times to find where the shields/hp was at

lunar hollow
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iirc

spice veldt
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yeah, power sword's special is ~68% against carapace and illisi's is 75%

tropic vigil
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so should i slap carapace on this then? i was going to put unarmored but that seems lil excessive

lunar hollow
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and in terms of pure TTK illisi gets stuff like warp charges

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warp unleashed

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and unstable power

spice veldt
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with unstable power, you won't need +unarmoured as long as you're also running warp unleashed

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you'll one-shot groaners with the minimum cleave damage if you have enough warp charges and peril

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I'd personally reroll unyielding into +maniac for dreg ragers and mutants

ornate hamlet
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just passing by to flex

tropic vigil
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on this build im currently running wrack and ruin since its a brain burst spam build. i do run unstable on my purg build though.

spice veldt
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smh 539 not even 550

kind jay
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crit hit dmg

ornate hamlet
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Also pulled another funky from Melk

coarse dagger
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whats the highest rating a weapon can get anyway?

ornate hamlet
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550

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120 from tier 4 blessings, 50 from tier 4 perks and 380 from base

harsh urchin
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rating doesn't matter

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it's like grades in high school

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if they're shit it's bad, but you have to read the lines to see if an item is good

small whale
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IT DOES MATTER

near gale
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for warp flurry do I have to let the entire animation play out after each purge cast, where I do nothing before charging?

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or can I release m2 and click it again to charge faster?

steel flame
near gale
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So I can release m2 to use the staff faster?

steel flame
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Doesn't care about how long the m2 is, it still adds stacks

near gale
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I mean to cancel the delay between casts

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where you're just standing with your hand out

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doing nothing

steel flame
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It does actually need to start the cast to stack

near gale
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So, uh, I upgraded a trauma staff I had...

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<.<

steel flame
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Oofers

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I'd wait for one with max blast radius

near gale
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Imagine if that blessing worked with the m2, tho

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That would be like finger rolling was like in vt2, with the conflag staff

steel flame
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That cool

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Alas

near gale
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Is warp absorption at all worth taking over quietitude, for the purgatus staff build?

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As much as I like ascendent blaze... I feel like I avoid using my career skill a lot because of it burning up to all 6 of my warp charges

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the up to 14% chance of a warp charge, or w/e it is, on burning kill feels good tho

tropic vigil
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i swapped to warp absorption a while ago, havent gone back.

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id recommend it over quietitude at least.

harsh urchin
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it doesn't really work with deimos

near gale
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Can you get multiple procs on the illisi's special attack?

harsh urchin
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and a lot of the time WA is triggering when you're killing everything with flames

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rather than when you're trying to make a play, in which case the toughness from quiet is much more useful

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yes, i would use it with illisi

spice veldt
harsh urchin
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but illisi+purg is a little bit non-traditional

lunar hollow
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quietude lets u bank toughness in the form of peril whenever u need it

near gale
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I do the deimos with staves

harsh urchin
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exactly, quietude basically let's you bank 30-50% toughness for when you need it

near gale
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I like quietude a lot more with the surge staff or the illisi, since both of those are good at building up peril quickly

lunar hollow
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warp absorption procs when ur already killin stuff

harsh urchin
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exactly

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and when you're forced into a situation where you're not using staff

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trying to recover a situation

near gale
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I take quietitude with the purge staff, but, I was just wondering about warp absorption

harsh urchin
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the WA is much less useful than the banked toughness i've found

near gale
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I mean quietitude lets you build toughness from safety if needed

digital loom
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makes me laugh when people think there is safety in this game

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too much time spent playing halo on console and hopping behind solid objects i guess

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"i'll just spend 30 minutes in the same spot slowly killing things one at a time"

swift vault
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"let's defend here and let them come to us" the veteran man says.
"Lol," quoth the psyker. "Lmao."

willow hazel
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I used to be in the Quietude camp, but WA with the Illisi very strong. You can tank a lot of damage as long as there is something to hit.

calm sapphire
# digital loom makes me laugh when people think there is safety in this game

it depends

It'd be one thing If pubs are honkering in a corner while there is an obj that needs to be completed asap like scanning / shooting plagues.

Positioning into a good spot when things are about to go south is a smart thing to do. Just don't spend 10 minutes staring at the wall and let the carry handle everything.

digital loom
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in my experience

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when i have to do everything, the run will end the first time i have to do more than two things at onceee

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if lucky, maybe not

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its not a point of ego

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its just that if i am dealing with a monstrosity and several specials at the same time,

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I won't be available to deal with the sniper or ranged

minor verge
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uh guys 20% dmg on infested or 8% dmg on specialist? deimos sword

harsh urchin
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just gotta git gud

minor verge
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probably infested?

digital loom
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infested might be able to one shot dogs l1 depending on build

harsh urchin
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deimos already one shots dogs

minor verge
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aight then im rerolling specialist dmg to maniac

digital loom
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with the heavy yeah, but light is faster

minor verge
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thx

calm sapphire
# digital loom when i have to do everything, the run will end the first time i have to do more ...

It's all about what to prioritize first though planning goes out the window when in battle

IMO doing 2 things at once isn't too hard as long as u aren't tunnel visioned like most pubs are. The most common scenario for this would be a pub focusing on a sniper / dog but forgets to check his right side in which a horde is coming from where his teammates let a few slip through.

awareness is key whether by using sight or audio cues

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Also, if things get out of control, you can always retreat to a safer spot if needed. Sometimes staying in the dead zone just isn't worth it. Very useful tip, especially when all of your teammates are downed.

white sky
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How do yall feel about the voidstrike?

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It's the first staff I've used and enjoyed a lot

sacred cypress
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Feels like I'm bowling

spice veldt
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I'm not much a fan of it

tropic vigil
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it is fun. i find it slightly more engaging than purg.

spice veldt
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it's actually balanced and has finite cleave, which is meh; I already dislike all staffs for the fact that their secondaries all require you to charge, and I don't get enough mileage out of voidstrike to counteract that dislike

vestal rose
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its goofy fun but falls behind on higher difficulties
you'll have a harder time succeeding with it is all

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which isnt necessarily a problem!

harsh urchin
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imagine using balanced weapons

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instead of overtuned ones

spice veldt
white sky
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So, it's gonna require more input

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Idk, I enjoy it so far, Lighting Staff is cool looking but not interactive imo

lunar hollow
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its interactive alright

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interacting with the enemies to kill teammates

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(this clip is from a long time ago do not ask wtf me or that vet is doing i have no idea)

spice veldt
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pub surge psykers are menacing

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i've almost gotten blown up by two separate surge psykers

lunar hollow
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a gratifying eruption.

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surge psykers in pubs are like

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evil

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up there with shield ogryns in terms of playing as if theyre deliberately conspiring with the enemy to fuck me over

tropic vigil
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last one i played with was actually pretty solid

lunar hollow
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last one i played with had 1000 levels

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so uh

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yea

tropic vigil
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but ive accidentally killed my fair share of ogryns

white sky
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I'm kinda interested in the flamethrower for a BB feats build but I don't have it yet, get it next level

spice veldt
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i've had a 1k level surge psyker just spam the surge the entire level and basically not swap to melee

lunar hollow
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crusher 2-BBs my beloved

spice veldt
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12k melee damage by the end of the match

lunar hollow
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luv me cerebral lacerations + battery/warp unleashed

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ran it like once ever though

white sky
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Yeah, I wanna try that out, it seems fun

tropic vigil
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its super fun.

white sky
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Psyker seems to change a lot with feats which is cool

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I basically only use 1 set for Og and Vet

tropic vigil
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really useful too. i look forward to when they add more staffs to use it with

lunar hollow
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i tried to like autopistol on psyker but i realized i was basically using illisi 99% of the time

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so i figured

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why not find something that works better with illisi

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and ive never swapped off trauma since

white sky
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Don't have the illisi either but I like the deimos, reminds me of saltz rapier a lot

lunar hollow
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the illisi is just insane

white sky
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I've seen it, PS on crack cocaine

lunar hollow
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the heavy 1 is the most satisfying thing in the game for clotheslining a moving hound

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this is psyker when u use 100% of the brain

white sky
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I just am not a fan of trauma staff

spice veldt
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smh trauma-ing the dog further away from you

lunar hollow
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the intent was

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that i would keep both of them controlled

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cuz there's a person right there

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and then i realized

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hounds don't give a fuck

spice veldt
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that's time that your teammates could use to kill the dog

lunar hollow
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and had to improvize

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yea that was the intent

spice veldt
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smh smh

lunar hollow
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and then i had to remember i cant trust nobody

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i just like this clip cuz i pressed literally every button on the keyboard

white sky
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I assume you use Wrack and Ruin on a BB build?

lunar hollow
spice veldt
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true

flint pawn
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Quick question: This is my current best Surge Staff. Which of these perks should I refine, and what should I refine it to?

lunar hollow
spice veldt
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i had a game where I turned my back to a dog and did a cool dodge without looking at it

lunar hollow
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kinetic deflection and quietude can be swapped for whatever

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i think warp unleashed help hits breakpoints on 1 shots

white sky
lunar hollow
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np

white sky
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Imo quietude is just free toughness

lunar hollow
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some people run the other 2 for some reason

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idk why cuz its basically a free half+ toughness bar

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but i am close-minded

tropic vigil
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cuz kill more = more toughness thumbsup_ogryn

spice veldt
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quietude is a safe option, but I see the appeal of warp absorption

white sky
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Warp absorption might not be bad tbh

lunar hollow
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never looked at it ONCE

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get on my level

white sky
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I like aggressive builds so I'll give that a shot

spice veldt
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the cool hound dodge was from a game way back then

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lemme upload

lunar hollow
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this is one of the dodges im most proud of

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cuz i had to fight my shitty internet to get it

flint pawn
lunar hollow
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thats pretty good as far as they go

flint pawn
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I'm just wondering since both perks aren't tier 4, which should I change? And to what?

lunar hollow
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uhhhhh

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well surge isnt really a damage staff

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if i had to choose anything i'd just reroll crit to 5% since ur helping it proc more often and i think the crit modifier on surge is ok

flint pawn
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Sounds fair. Thanks

spice veldt
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back in the days of slow ass quelling

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(2 seconds to quell 50% lmao)

lethal folio
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Unarmoured so you can kill dregs with headshot bolts

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or crits.

formal ridge
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just put surge skin on my voidstrike because yeah its a surge staff

silver root
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What type of force sword is best? havent really played since they added the new ones

digital loom
spice veldt
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Deimos if you're looking for single-target; Illisi for hordeclear

silver root
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ty

cosmic sigil
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Arco, i ran voidstike illisi yesterday with 3 1 1 1 1 1 1... I didn't know which feat I should chose 😬

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So what should I have done?

spice veldt
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smh quicken smh smh

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lazorr is corrupting you

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that looks like a fine set of feats to run tbh

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I personally prefer aura + flayer + barrage

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I don't really run other feat setups so I can't make a comparison or say what's better than this or that

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but I do find that my ult cooldown needs are usually fulfilled by Aura, enough that I'd take it with flayer over Communion + Battery + Quicken; and Barrage is nice to have for guilt-free ult usage and for speedier BBs

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maybe wrack & ruin so you have an infinite™ cleave option with voidstrike

olive ember
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whats this about a fucking quicken user

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This is why we disregard takes from psyker chat 2 when regarding psyker smh

lunar hollow
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why run quicken when u can spam BBs on bosses with kb

olive ember
lunar hollow
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laziest boss damage ever

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its great

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why run hammer when u can pop brain

steel flame
olive ember
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its

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something

steel flame
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On a build where you arent going to be using bb as much quicken rules, especially on a trauma spam build

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I don't use warp battery either, 12 seconds is more than short enough.

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Makes trauma build super tanky since you can do loads of burst toughness regen

cosmic sigil
ember hornet
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don't worry

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arco isn't real

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his brain is far too small to either write an essay or understand the undeniable power of quicken

cosmic sigil
spice veldt
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you're both not real

cosmic sigil
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Maybe I do not spam bb that much. But i like being able to have warp charges on the ready and gain twice as much

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I'll give kb a try

feral verge
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I only use quicken on my melee build

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Because I'm lazy

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I don't have any other feats that allow fast warp charge gain

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I don't actually use it for the faster cooldown lmao

steel flame
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I use it for toughness Regen so I can go unga bunga mode with peril and just charge headlong into everything discount zealot style

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I have it on one build with an illi sword and revolver and go full melee with revolver for special kills

ember hornet
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I would actually rather walk up to a special

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than use the revolver

near gale
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Gotta love it when the credits shop trolls you with useless t3 blessings. >.>

ember hornet
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remove terrifying barrage from the game when

white sky
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I've decided I'm a fan of illisi and voidstrike

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Feel like they go good together

elfin nexus
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wait till you discover illisi and trauma

wheat quartz
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how is trauma now, I remember back when it was in "never use this" category

neat summit
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It’s good

spice veldt
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peril on cast has been dropped, so it's roughly 24% peril per fully-charged cast at 80% warp res (compared to the 47% before)

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and the buffed quelling speeds make its higher peril generation not that detrimental (especially when using Quietude)

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it still has its infinite cleave and pretty good stagger

wheat quartz
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nice, that sounds like a considerable increase in usability

crimson dust
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worth it?

steel flame
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Yes

wheat quartz
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lol this t4 slaughterer/t4 unstable illisi is hilarious

lunar hollow
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this mod is incredible

shadow surge
lunar hollow
shadow surge
white sky
elfin nexus
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its perfect for packs of shooters

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which is where i take the most damage personally

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it just takes getting used to at first

floral relic
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Question,
So my cousin who got me into this game is like a hyper Vet main, and wants to run Powersword + Boltgun

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I feel like I am struggling a lot with laser dudes, those that shoots you

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If I'm running Illisi, what should my ranged weapon be?

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I currently have a pretty good Voidstrike, but using it to counter snipe lazer dudes feels a bit painful

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I wonder if I should pick up like a Kantrael 12 or something... on psyker...?

elfin nexus
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any staff works well but i guess surge and trauma are the best for killing stalkers

floral relic
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Yeah, stalker and shooters

elfin nexus
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autopistol psyker is good atm otherwise you can try mg12 or laspistol

floral relic
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For me currently, often times I can see a gang of stalkers who haven't even spread out yet

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But they are just out of Illisi reach so I couldn't push them

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So I just had to hold up my Deflector sword and watch them spread out to encircle me

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Felt painful

elfin nexus
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abuse the sliding if you arent already

floral relic
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So yeah, I'm thinking about trying Autopistol or Kantreael 12

elfin nexus
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helps close distance with ranged enemies

floral relic
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I see

elfin nexus
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and youre immune to ranged damage for the duration of it

floral relic
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Sliding makes me take a lot less damage?

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Oh cool

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Never knew that

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But yeah, I don't think Purge works for my build

elfin nexus
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yeah if youre using illisi its best to chain slides until youre close enough to charge up a heavy or light attack

floral relic
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So the options are Surge Truma Autopis and MG12

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I think MG12 is a lot less ammo hungry than Autopis?

elfin nexus
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purgatus can still work because your mouse 1 attack staggers enemies

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yeah

floral relic
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Neat

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But yeah, I don't think Purge works for my built right now

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I'm gonna try build a MG12 psyker a bit

elfin nexus
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make sure you get the ghost blessing if youre crafting an mg12

floral relic
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It's a bit "we have powersword + kantrael 12 vet at home", but it should work a bit

elfin nexus
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makes you immune to supression on weakspot hit

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supression is worse on psyker than vet because your aim goes all over the place

floral relic
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I see, just click heads and I become invincible?

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Neat

elfin nexus
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for a short time

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so you should chain headshots together if you can

floral relic
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I see

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Yeah I feel pretty comfortable clicking heads on hitscan

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Played too much FPS

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Clicking heads with Voidstrike was suprisingly hard tho

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Especially since I'm inside China right now and minimum ping is 100ms

elfin nexus
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yeah i think with voidstrike you have to aim slightly above where their head actually is

floral relic
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Yesterday got carried hard by a gang of American, Italian, and British

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I was like "hun darktide is suprisingly playable at 300ms ping!"

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Yeah, also I turned my FOV too high

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And my monitor isn't my 2160p one in Canada, it's a 1080p one

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So there is like, literally 3 pixels for each head FiaDed

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But yeah, you know, like in Darktide, I think hitscan records if you hit the enemy locally

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So if you aim at a head and fire, the game records that hit the enemy then sends this into to the servers

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But with projectile weapons... the game only sends the fact that you fired a shot to the server

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So the projectile literally appears 100-200ms later after you fired your weapon

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Very, life of a psyker main

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just use precognition to aim at where the enemies will be it's easy!

cosmic sigil
floral relic
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Honestly that’s kinda what we were doing lmao

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It kind of works… I guess? I never used Bolter so I don’t know

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How is Bolter’s ADS accuracy? If you use it as a Kantreal 12?

cosmic sigil
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Hu...

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Kantreal has more ammo and struggle against carapace

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Bolter has less ammo and does not struggle (more so if you have pinning and shattering impact)

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But one shot ads is very precise with the bolter. It's the following shots where you have to manage sway/recoil

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But that should be ok for a vet

fresh reef
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god I fucking hate surge so much

cosmic sigil
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You one shot sniper with a bolter basically

cyan moth
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:D

fresh reef
cyan moth
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Trauma doesn't do that

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Cause only surge does it consistently

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Is it good at killing? Na

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But that's why I got brain burst

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Or my melee weapon

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And my teammates

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I am a TEAM PLAYER

fresh reef
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Stunning Muties I've found to be extremely inconsistent, when it actually matters

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and everything can be staggerlocked just as easily with trauma while being able to nuke a horde simultaneously

cyan moth
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You've gotta hit mutants for the full duration

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So like a second or two

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Surge I mean

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I never have an issue stunning enemies

fresh reef
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I forgot to record the clip, but I've attempted to shock a mutie only for surge to target literally exactly 5 trash mobs in front of it

cyan moth
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Hm

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Weird

fresh reef
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even then, genuine question

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when is stunning mutants ever useful?

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they're going to run into a wall anyway

cyan moth
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And it isn't just mutants

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It's pox hounds

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Crushers

fresh reef
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nah, mutant stagger is the one advantage it has

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trauma doesn't have a target limit like surge does, so it can stagger the mixed bag shock gauntlet brings with it

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oneshotting bursters is also especially nice in that scenario

willow hazel
fresh reef
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Why not just swap to melee, is the point I'm trying to make

old field
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i was wondering if someone have an idea to make surge more consistant ?

old field
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ok i found a way to boost surge with riposte on a dueling sword

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but if there is more effectif way i am here to hear it ^^

shy prairie
burnt maple
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voidstrike staff is pretty dang fun

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Surge is kinda wack, i tried making a build with it, to machine the LMB, if you find something post it here

signal jay
#

New voiceline for psyker: “So many socks to sniff!”

old field
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with voidstaff xD

old field
spice veldt
ornate hamlet
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riposte bad, don't use riposte ever

near wyvern
# old field i was wondering if someone have an idea to make surge more consistant ?

Surge is just bad by design. To get it more consistent you gotta stack it with Warp Nexus and stay at high perils. You can get it to statistically happen every 3 or 4 shots.

This means you can utilise quell cancelling to accelerate your shots a bit. However, if you quell cancel too fast, you will also cancel the bonus cast on a crit.

Against trash mobs it usually provides no value since you will usually just hit a wall. Against Elites and Specials it still doesn't pump up the void DPS to any meaningful level. You would be much better off using Blazing Spirit as that will actually provide much more extra damage off from a crit due to the target that stopped the ball getting 6 stacks and mobs around it and before it getting 3 stacks instead of mostly shooting an extra ball to the wall. This helps to soften the enemies around where you just hit and spreads your damage more to the sides.

On top of that you cannot accidentally cancel the Blazing Spirit effect by quell cancelling, so you can go for as fast cancels as you can without any penalties.

near wyvern
# ornate hamlet riposte bad, don't use riposte ever

It wouldn't be bad if it activated always on dodge but since it requires the enemies to actually finish their attack animation that was aimed at you you rarely get it. Usually you want to attack and interrupt them to kill them and when you do that, no procs.

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@old field you sure it works that way? If I recall they changed all buffs to be tied to the weapon being active. You may have the buff counter going while wielding a ranged weapon but the stat boost should not be active if you have a ranged weapon out.

spice veldt
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the blessing icon is active when swapping to your staff, but I'm doing some basic testing rn and I don't notice an improved crit rate when attacking with the riposte buff up

burnt maple
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oh yeah, that's true. if you swap weapons everything goes away

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otherwise, Slaughter would be funny for one shot lol

near wyvern
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There are some other blessings that have the icon active showing the counter how much they have left but the actual effect is not active unless melee weapon is out

spice veldt
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presumably, the game does have a system for melee vs ranged crits, so it can just bother showing you the blessing icon unlike power blessings

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and being able to melee with your ranged weapons (no matter how wholly ineffective they tend to be)

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hmm, does bloodthirsty still make your staff melee a guaranteed crit

near wyvern
spice veldt
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yes it does

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god bless

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the staff melee meta is alive

near wyvern
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Lmao

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How much did you bonk with a crit. 30?

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I imagine Slaughterer works with bonk too?

spice veldt
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HMMMM

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nope

near wyvern
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Sadge

spice veldt
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yeah seems that power blessings do get fully deactivated when swapping off their weapon

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yeah 30-ish

near wyvern
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Called it KEKW_ogryn

spice veldt
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well actually that was with some peril

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15 non-crit dmg

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17 crit damage

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that's against unarmoured

near wyvern
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Huge

spice veldt
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DEVASTATING

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but of course, the most important thing is that it gives rending against carapace armour

floral relic
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But I see now

near wyvern
#

Akira if you haven't checked you might want to check The Psyker Atheneum in the pinned messages here. Lotta information Fatshark doesn't tell you.

spice veldt
#

sussy wussy

#

slides give you very good protection against ranged attacks, but they also make you vulnerable to melee enemies

#

in addition, starting slides from sprints is risky because ranged attacks (and melee) will always interrupt your sprints (unless you're a Zealot running a certain feat)

#

so you might end up in a scenario where you try to sprint-slide but get shot out of it, and then you just eat 1 million shots as you get staggered

#

dodging doesn't have this particular vulnerability (besides Gunners and Reapers pushing you so much that they kill your speed and prevent you from initiating a slide because you no longer have the speed for them)

#

I dodge-slide a bunch in the beginning, but then I get scared about being hit with a melee attack with all of my toughness gone, so I begin spamming dodges instead even if it means I end up taking more ranged damage, since melee damage is more damaging

floral relic
#

I do often feel like dodge slide feel inconsistent sometime

#

Like, sometime it ends super fast

#

Even when counting dodges

old field
spice veldt
#

depends on the weapon as well

#

since dodge-slides count twice towards your dodge count

#

and some weapons (like staffs and Brain Burst) prevent you from dodge-sliding past a certain dodge count

#

on staffs and BB, you can only dodge-slide two times from 0 dodges

old field
digital loom
#

my surge void is pretty good

#

but trauma blaze iss better

#

blaze void is interesting if you do the cancel spam, but still not as good as trauma blaze

#

imo

floral relic
#

Yeah, I’m using Illisi, I think it’s that, if I hold dodge and dodge slide, the slide ends early?

#

If I tap dodge then slide, the slide is longer

old field
spice veldt
#

oh it's probably tapping crouch that's making you not enter a slide at all

#

sprint-slides allow you to enter a slide from a sprint by just tapping crouch for an instant

#

but for dodge-slides, you need to hold crouch from a dodge for a few milliseconds

#

so that weird technical difference is probably messing with you

floral relic
spice veldt
#

Psykers have such good legs

#

they don't get tired from dodging

floral relic
#

Like, when life gives you 100 toughness and 150 hp, you kinda just adjust

old field
#

btw pretty awsome on psyker

spice veldt
#

superior legs to every other class (when holding a force sword)

floral relic
#

Yeah like you know those Chinese Wuxia black magic fuckery

#

Where you stand on the sword and ride it

old field
spice veldt
floral relic
#

Yeah same type of technology

old field
#

and with 20% crit rate chance this pretty good

old field
floral relic
#

But yeah, I think I should practice horizontally dodge sliding forward into enemies

#

I don’t know why, I feel like the dodge slide going backwards is further than horizontal

#

Not sure if it’s just because a super wide FOV causing weirdness

spice veldt
#

I think it's prob just the FOV messing with your perception for the most part; I think people have remarked on either the sideways or backwards dodges being longer than the other?

#

though a movement mod I'm using seems to say that the difference between the dodge distance between sideways and backwards dodges is apparently the same

#

no wait, backwards dodges are a little shorter it seems

#

by like 0.05 meters

#

so not a noticeable difference

orchid venture
#

Whenever there's a couple shooters just out of range, I usually do like, a dodge shimmy to get closer

#

dodging left and right alternately, but aiming my camera so I'm moving towards them diagonally

vague grove
#

is this worth buying Thunk base stats a bit lower but blessing and perks seem better and can be improved more

burnt maple
#

if you don't have Slaugtherer 3 or 4 already, maybe. Infested is worthless, it's pretty much the just the pox hounds that you'll get value out of

vague grove
#

i dont have any slaughterer

spice veldt
#

i'd say you've got a decent chance to get t3 slaughterer through consecration; but if you just play the game on/off enough to stack a bunch of milk coins relative to your playtime, then feel free to go for it

ornate hamlet
raven gate
#

windows + shift + s
to take a cropped screenshot

ornate hamlet
#

A

late yew
#

sigh

near wyvern
#

It's a lot more work to get it functioning properly than flurry peril but the pay off is increased versatility

#

Flurry peril is much easier to play effectively

floral relic
spice veldt
#

it reports on how far my dodge went and all that stuff

feral verge
#

knife zealot high intens

#

let's see how this ends

raven gate
#

well if u cant carry a zealot thru hi intensity then ur not a real psyker

feral verge
#

lol a shieldgryn joined during loading screen

#

i left lmao

spice veldt
#

smh

#

all those kills would've been yours

floral relic
#

I feel like when I hold dodge to dodge slide, the game tries to dodge again while I am already sliding

#

Which cause all my momentum to suddenly stop

spice veldt
#

I usually just tap dodge (press down and immediately let go of it), then crouch

floral relic
#

Yeah I’m not sure what I did wrong, but I often do those very short slides, even when my dodge counter mod shows I still have good dodges

spice veldt
#

maybe you're pressing crouch too late into your dodge?

#

you can begin the slide from a dodge pretty much as soon as the dodge starts

near wyvern
# feral verge i left lmao

Why? Not all shieldgryns are bad. I have seen some good ones. One came to be a temporar wall between me and shooty boys when I was low on HP and about to be executed. That was the only time during the match he deployed the wall.

spice veldt
#

hmm well it should be fine in that case as well I would think

floral relic
#

Hun, could be, the timing of the slide matters a lot?

spice veldt
#

possibly

floral relic
#

I do think my timing is pretty close, my dodge is on mouse thumb button and crouch on alt

#

I wonder if pressing them too close can be an issue

#

Like I know the dodge happened, but if the dodge happened at the same time I try to crouch… would that be an issue?

near wyvern
floral relic
#

I see

#

Anyway, it’s impossible to dodge slide forward or diagonally forward I assume?

near wyvern
#

There is a minimium and maximum slide distance and if you let go of crouch you will always get minimum. The moment you let go crouch between minimum and maximum the slide ends immediately and if you keep holding down you will slide up to the maximum (end of momentum)

near wyvern
floral relic
#

I see

near wyvern
#

Or I mean it's not possible to dodge slide forward or diagonally forward

floral relic
#

I see, sprint sliding into gun fire do feel risky at times

near wyvern
#

But you can sprint slide

floral relic
#

Punny Psyker being staggered by lazer noises

near wyvern
#

Yes it's risky. You usually only wanna do it against a single shooter, the moment you see muzzle flash you gotta initiate the slide put you have to be already sprinting

floral relic
#

I see

#

Yeah, I’m more trying to learn to be more sussy

floral relic
#

How do you say that meme again?

near wyvern
#

Also if you get hit during sprint you take more toughness damage than usual

floral relic
#

Yeah casually approach lazer bois

#

Wait what? More toughness damage when you get hit?

#

But yeah I feel like to be a sussy psyker I need to learn how to casually approach stuff

#

The smooth sliding and moving center of mass up and down

floral relic
near wyvern
#

Yes Psykers take +25% toughness damage when sprinting and -50% toughness damage during a dodge and a slide.

#

So even if you mess up a dodge or a slide you still take half than what you have normally would to your toughness

spice veldt
#

and I run Trauma and Illisi, both of which generate a lot of peril relative to other options

near wyvern
#

Quietitude with staves, Essence Harvest without a staff, with the exception that Essence Harvest can also work if you use Purgatus staff with Ascendant Blaze.

Warp Absoption is bad because it gives you toughness when you don't need it and none when you need it the most.

Psykers are really good for dealing with horde and melee units due to Illisi and the amount of horde control we have on Void, Purge and Trauma, so only ranged units pose a threat to your toughness bar.

There are no good warp attacks to quickly kill a bunch of ranged units outside of 6 stack AB. So if you get pinched by a group of ranged units you can't make a come back without getting chipped or getting help from the team.

floral relic
near wyvern
#

Embrace the Crab walk

floral relic
#

Yeah, always felt Quietitude is the default option,
I was wondering if I’m running both Illisi and Staff, Warp Absorb would be worth it

near wyvern
#

You can try it or just believe me that it's not

#

Same outcome KEKW_ogryn

floral relic
near wyvern
#

Essence Harvest is really good if you do the one build for a gun psyker (not for shredder tho)

#

I mean you can and should still use EH for shredder but not the one build

floral relic
near wyvern
#

111111

floral relic
#

Wait wtf?

near wyvern
#

The one build

floral relic
#

Lmao

late yew
#

Does unstable power hits some bps along with slat 4 on illi?

#

wondering it is worth at all

floral relic
#

Honestly I’m already running something similar, 3-1-1-2-1-1

#

I call it my professional leeching build

#

All I do is find a group to carry me and I stand in the middle, throw some random Voidstrike balls, push some stuff with Illisi

near wyvern
# late yew Does unstable power hits some bps along with slat 4 on illi?

I believe you can get it to one shot mutants but it's a bit rare to happen in the wild. Mostly you just pick it up because when you get used to infinite dodging, deflector is not that essential and then you can use unstable power to get you going for the first few strikes when switching to melee and then Slaughterer takes over as your Battle Meditation and Auto quell kicks in

floral relic
#

And my teammates are like “wow you are much better than a bot!”

#

Teammate: “Wow it’s super comfy carrying Akira!”

spice veldt
floral relic
#

I do however wonder if I’m just calling “support” playstyle as “leech” playstyle lmao

#

But yeah, I guess it’s not really a problematic playstyle as a beginner, I notice I found a lot more success on higher difficulties by playing less proactively

near wyvern
#

Everything works on malice and below

floral relic
#

Because teammates aren’t bots and everyone else wants to take the lead and play proactively, so I just kinda adjust and fill the void

near wyvern
#

Herecy jumps a bit in difficulty but IMO herecy is harder than Damnation because of the player quality in there

floral relic
#

Yup, I joined a gang of an American, an Italian, and a British carrying me yesterday for Damnation

#

I was like, hardcore leeching

#

Just stand in the middle and spam Illisi push, clear some trash, BB the carapace stuff, and BB spam the bosses

near wyvern
#

The hardest part of Damnation is to convince the team to stick together. It doesn't really matter if someone is not mechanically good or has very poor game sense. As long as the team sticks together and makes sure they are not trapped if there is a flamer, bomber or burster, it's smooth sailing.

floral relic
#

Yeah, for some reason our Zelot often go off by himself to loot, but surprisingly he just never dies while doing so,
I guess it’s experience

near wyvern
#

Also, the moment someone wonders off the director spawns in a special. This happens less on low intensity and in hi intensity it happens immediately and there are often multiple spawns.

#

I mean you can solo stuff, it's just if you make a single mistake you are dead and you could have prevented that by tagging along with at least a single team mate.

feral verge
#

if the team sticks together there's a 90% chance of victory

floral relic
#

Neat

feral verge
#

but that remaining 10% is jsut when ya'll get an unlucky wombo combo of specials/unfortunate events

feral verge
#

his secret? he barely used shield. just used heavy stubber most of the time

near wyvern
#

8 Bulwakrs closing in with 3 mutants charging through from behind them and then a bomber + flamer litting the place up. Yup it happens, always have a back door. Always.

feral verge
#

and had overall great game sense

near wyvern
#

That's why many choose not to carry a deflector because it's only in case someone fucks up

spice veldt
feral verge
#

i am a slaughterer + unstable power stan until the day of my death

near wyvern
#

Nothing wrong with that. I use it with my Deimos for Void

#

Makes easy chop chop of mutants

feral verge
#

what's your deimos look like?

#

ik what you reccomend for deimos

#

im just curious abotu yours in particular

near wyvern
#

With Nexus Spirit trauma I use Unstable Power Deflector Deimos since I play it in the front line

floral relic
feral verge
#

my deimos on my main build (purga). i am front line 75% of the time

near wyvern
#

@feral verge

For Void I have it purely tuned in for mutant one shot. 8% vs special damage, 25% maniac, Slaughterer 4 and Unstable Power 4.

For Trauma it's a mutant + tank stick so +20% maniac (wish it was 25) and +1 stamina with Unstable Power 4 and Deflector 4.

floral relic
#

Yeah probably

spice veldt
#

I do have a couple of months in this game to build up my muscle memory

feral verge
#

i'm debating on trying for a perfect (for me) deimos

spice veldt
#

and I do spend a lot of hours in the meatgrinder messing around

feral verge
#

but i'm afraid that if i spend all my mats trying for it, in the next patch fatshark will let us unlock blessings/perks. making it pointless

near wyvern
feral verge
#

yeeee

#

i almost forgot about reds

#

AND if they let us have a shared resource pool between characters

floral relic
#

I mostly wish the two tiers of crafting mats both have uses

feral verge
#

(though i only really play zealot, other than psyker, and my zealot already has 30k plasteel)

floral relic
#

Instead of the squares being infinitely overflowing

feral verge
#

squares lol

late yew
#

And you can be more agressive with it

#

just face tank huge groups of shooters

floral relic
#

Yeah I don’t even know what’s it called, it’s always just plasteel and more plasteel

late yew
#

and slaughter them in melee

#

dodging is not reliable against big groups

feral verge
#

i'm extremely aggressive without deflector

floral relic
#

Removing those cubes form the game won’t change a single thing

spice veldt
#

big groups are pretty safe to dive because they block each other's bullets

feral verge
#

in most damnation games on average i take about 200 damage

near wyvern
feral verge
#

without deflector

spice veldt
#

and you can regenerate toughness by killing them

feral verge
#

and playing very aggressive

spice veldt
#

it's the spread-out groups that are dangerous, even if it's just 5-10 shooters

late yew
#

which is a good thing

floral relic
feral verge
#

dead game

#

its 8am est saturday morning

spice veldt
#

5 am on west coast 😔

feral verge
#

LMFAO THIS DOOD REALLY DO BE LIVING IN THE PAST

spice veldt
near wyvern
feral verge
#

i want to get it accidentally

#

i dont want to actually try for it

near gale
cosmic sigil
#

i use essence harvest with the shredder

cosmic sigil
#

what is the toughness stealer setup illisi btw?

#

low warp resist unstable and exorcist?

lucid plinth
#

I'm now convinced Voikstrike is the best staff

#

can't explain why

feral verge
spice veldt
#

steal toughness by taking the souls of your enemies (by sliding a blade into their body)

feral verge
#

i'd only bother with exorcist if you have exorcist iv

#

because then its 1-for-1 toughness regen

#

know that the special doesnt proc exorcist

#

you will have to light spam

#

to get lots of toughness

cosmic sigil
#

i do spam lights yeah

feral verge
#

heavies are better for hordes

#

cuz cleave

cosmic sigil
#

i need to find slaughterer 4

feral verge
#

that's a pretty good sword

cosmic sigil
#

i do use heavies, buuuut, sometimes

#

you know

feral verge
#

i'd dump sprint eff. for maniac dmg

cosmic sigil
#

not flak?

feral verge
#

maniac is priority number 1

#

flak is priority 2

cosmic sigil
#

same as my axes then

spice veldt
#

if you're not running a gun, then melee is going to be your main method of killing muties

#

and i hate mutants

#

i wish upon their quick death

cosmic sigil
#

i run a gun 90% of the time

feral verge
#

here's my melee illisi build

#

surge staff

#

i use melee 90% of the time, ofc

#

surge only for specials sometimes, and elite groups

#

sometimes shooter groups

#

i use quicken not for quick ult cooldown, but because im lazy

#

so i can easily maintain 6 warp stacks

#

(becasue this build doesnt have any passive ways to gain warp charges)

cosmic sigil
#

that's my mutant/specialist killer

#

i have a similar setup with a bolter for shock on my vet 😄

#

i want them to die FAAASST

feral verge
#

it'd be even more sexual if you put unstable power on it

cosmic sigil
#

i put it

#

on this one as well

#

and i came back to deflector

#

the reason is that i pug i do not trust the teamates to take care of the shooters as fast as possible

#

i do slide dodge and take cover and all of this

feral verge
#

i dont trust them either

#

you really can dodge atleast 80% of shots

#

if oyu literally dodge like a crack addict

#

and dodge diagonally to shooters

cosmic sigil
#

maybe i could without

feral verge
#

if you sprint sideways to shooters, they will miss every shot

#

crab has a video showcasing it

cosmic sigil
#

yeah i saw it

feral verge
#

deflector isn't bad at all, but it isn't necessarry

#

giving up deflector made me better at the game

#

i'm seeing psykers with deflector taking more damage than i do

#

i take 200 dmg on avg per game, in damnation

#

no deflector

cosmic sigil
#

you run tg or hp?

feral verge
#

2x hp, 1x stamina

cosmic sigil
#

same as me

feral verge
#

my hp is 210

cosmic sigil
#

and kinetic defletion

#

?

feral verge
#

i am about to try 2x toughness 1x stam

#

yes

feral verge
cosmic sigil
#

hmmm

feral verge
#

ive never tried toughness stacking on psyker

cosmic sigil
#

only loadout with toughness i have is the thammer zealot

feral verge
#

but it in theory should be really good on a high peril kinetic deflection build

#

because Kinetic shield pretty much boosts your toughness by 33%

cosmic sigil
#

how so?

feral verge
#

so if you have 150 toughness + kinetic shield

#

you have almost 200 toughness

cosmic sigil
#

is't that kinetic shield?

feral verge
#

oh thats what i meant

#

i run kinetic shield

#

sorry for the confusion

cosmic sigil
#

i think that's lazorr setup

#

2tg 1hp kinetic

spice veldt
#

33% toughness DR roughly translating into 1.49x of your current toughness

feral verge
#

im still gonna run stam i think

cosmic sigil
#

i should try that maybe

feral verge
#

N O

cosmic sigil
#

but i like my deflection

feral verge
#

it's my buidl, it's my idea, you cant take it, its mine

cosmic sigil
#

i'll try without stam

feral verge
#

kinetic deflection is really good. however it isn't necessary. in fact, it can be counter productive

#

if you revive someone in a horde, chances are they are gonna take alot of damage when revived, OR they will just end up getting downed again

#

so it's always good principle to clear the horde off of them

#

but at that point...

#

kinetic deflection isn't required to revive them successfully

#

unless they patched it, kinetic shield protects you from all damage btw

#

not just ranged

#

like it says in the tool tip

cosmic sigil
feral verge
#

if so, i reccomend trying kinetic shield instead

#

especially if you are always at high peril anyway

cosmic sigil
#

i do a lot of blocking and pushing

feral verge
#

thats pretty much 33% damage negation at all times

#

(if you have toughness ofc)

#

i started taking alot less damage when i put kinetic shield on

cosmic sigil
#

i run shield with the purgatus

#

because i'm always at high peril

#

with the shredder not that much

#

and sometime spaming the special is not at option

#

like activating the power sword

#

but that may be a lack of practice because i could do a powered push and activate

feral verge
#

chaos critter threw me thru a wall/ceiling

azure oar
feral verge
#

freg wizred

proper raven
#

So where does the white Psyker chest with no sleeves comes from? I've seen it a couple of times but I can't locate it.

near wyvern
proper raven
#

Oh but the store rotates doesn't it?

near wyvern
#

Ahh yes they started rotating it

proper raven
#

Well, another one for the bucket of stupid ideas.

grizzled jasper
#

they do the rotation for your benefits

#

do you have any idea how confusing it gets when you have to scroll down

near wyvern
#

Mean while in my inventory...

grizzled jasper
#

i have to vid my inventory

#

its just and endless void of garbage guns

feral verge
#

our inventories should have a rotation

#

where items are chosen at random to disappear for a week

cosmic sigil
#

that wasn't bad but i need to readjust lmao

feral verge
#

i've done that too

cosmic sigil
#

i'm not really a queller

feral verge
#

i think i find warp absorption more impactful

#

that's what im using now

cosmic sigil
#

i'll try that

#

what did you say you needed exorcist 4?

feral verge
#

yes, atleast for use with quietitude

#

because it become as one for one exchange

#

exorcist 4 is 5% peril

cosmic sigil
#

damn i only have 3

feral verge
#

quietitude is 10% peril = 5% toughness

cosmic sigil
#

break the lock ffs

harsh gust
#

shredder op

grizzled jasper
cosmic sigil
#

just did a 3 psyker 1 zealot, 3 shredder 1 purgatus... that was fast

ember hornet
#

nerf autopistol when

feral verge
#

@near wyvern

#

do oyu know if there are diminishing returns for damage resistance perks?

#

i believe i've read that somewhere on here before

#

i have 50% sniper resist

spice veldt
#

yeah it's diminishing because they stack multiplicatively

#

so if you've got 3x 20% sniper res, you'll take 51.2% damage instead of the 40% that you would expect if it had been additive stacking

#

in other words, you get 48.8% damage res instead of 60%

feral verge
# ember hornet nerf autopistol when

also @ember hornet we disagree on hr vs twbs so i hate you and cannot trust you . sorry kid, you should've adopted my opinion without question or thought. mods, can we ban this guy

feral verge
#

i am no good at math

#

and actively refuse to become good at math

spice veldt
#

here's the maffs for 3x 20% sniper res

feral verge
#

roight

spice veldt
feral verge
#

ew

spice veldt
#

that's the damage you'll take

feral verge
#

hurts my lizard brain

spice veldt
#

and just 1 minus that is the damage resistance that you get

near wyvern
#

Sniper resist is still bis change my mind

spice veldt
#

"simply don't get hit"

#

i'm really greedy, so I haven't been running sniper res for other perks

near wyvern
#

Yeah say that to the no scope 360 hacker who shoots you through walls

spice veldt
#

i've never ever been shot by a sniper ever in the 1 million hours that i've played this game

#

could never happen to me

near wyvern
lunar hollow
#

tbh if i get shot by a sniper either im playing super bad and will thus go down either way

crystal jolt
#

whats the damage spread like for a sniper with toughness vs health? i.e. is it just a flat number that comes out of toughness then into health or does it do more damage to toughness then damage to health?

lunar hollow
#

or the game is fucking with me/my ping is really bad

#

and thus i will die

feral verge
#

thoughts @near wyvern

spice veldt
feral verge
#

this be what i running

spice veldt
#

you either fully absorb the damage with your toughness, or you take full damage into your health

spice veldt
#

snipers also deal 10x damage to toughness and deal 122.5 base damage on damnation

#

so you'll need 1225 effective toughness to absorb the hit, which only vet with toughness curios or sniper res and with unwavering focus can do

near wyvern
#

Also using one stamina curio

#

Cuz stamina so good

feral verge
#

yeah i tried toughness stacking for the first time lol

#

earleir today

#

after 700 hours

near wyvern
#

It's really nice with kinetic shielding

spice veldt
#

hell yeah

near wyvern
#

Okish with kinetic deflection

feral verge
#

yeah i liked it on my melee build

near wyvern
#

With my blue fire void I run kinetic shielding and just live at 80-100 peril. Rarely drop below 50% toughness.

feral verge
#

it's just i like my perks on my hp curios

#

i'm too lazy to crop these

near wyvern
#

Yeah, Psykers have really good stam regen tho so it's not really necessary to have them on curios

feral verge
#

but this is the best i got for toughness curios, really

feral verge
#

but i kinda like it. just more of a good thing

bitter escarp
#

it's a bit of an overinvestment

lunar hollow
#

but if u think about it... psyker has highest stamina regen. which means u get the most out of the stamina regen buffs

#

compared to any other class

bitter escarp
#

as in, you pretty much regenerate it all in a blink anyway

spice veldt
#

highest stamina regen delay

#

zealot is the one with the highest stamina regen

lunar hollow
#

wouldnt know i sprint everywhere

#

i am incapable of anything but forward motion as zealot

spice veldt
#

i've accepted the life of having weak cardio

bitter escarp
#

regen stats affect both, no?

spice veldt
#

the trauma staff protects all

bitter escarp
#

delay and regen speed

spice veldt
#

that's been confirmed for toughness regen speed so far, though I haven't checked for stamina regen

#

time to check brb

bitter escarp
#

cheers!

feral verge
#

in theory, what could i change stam regen out for

near wyvern
#

Having one on all three is almost like an extra curio

#

Especially for +toughness

feral verge
#

yee i used to do that

#

stacked hp curios

#

260 hp

near wyvern
#

If you wanna meme do 9 stam with block cost reduction KEKW_ogryn

feral verge
#

i have that lol

#

well, minus block cost reduction perks on curios

spice veldt
# bitter escarp cheers!

recorded without and with +10% stam regen (3x +10 stam regen) and both the stamina regen delay time was ~0.5 seconds

feral verge
#

thanks for testing

spice veldt
#

so I guess toughness regen speed is an interesting case

#

not that there are other "speed" things to test

feral verge
#

should i replace the sniper resist curio for gunner resist

#

note: i have 50% sniper resist in total with the sniper resist curio on

#

and 15% gunner resist

feral verge
#

if i went with the gunner one, i'd have 30% sniper and gunner resist% + 5% hp

bitter escarp
#

tried a budget version and it got absolutely bodied by one gunner

feral verge
bitter escarp
#

deflector 4 too

feral verge
#

because you can facetank bosses

#

and hordes of gunners

#

with the shield build

spice veldt
#

fun fact: block cost reduction also has multiplicative stacking

bitter escarp
#

huh

spice veldt
#

god gave us reductive effects but multiplicative stacking

bitter escarp
#

I still want to see push/force sword push attacks scale with max stamina

feral verge
#

and stam curios

#

something like this would help

bitter escarp
#

the 9 stamina is an added buffer

#

not rawdogging it on stamina

#

I'm assuming that the damage keeps getting distributed across perils and stamina like a hot potato

near wyvern
#

If it did affect shotgunners it would be a solid option

feral verge
#

yee ik

#

there have been a few times though where i drop down somewhere, or some shit

#

then there's a gunner behind

#

and get annihilated

spice veldt
#

smh

feral verge
#

smh my head

spice veldt
#

smh smh

feral verge
#

im shaking my smh so much rn

spice veldt
bitter escarp
#

people keep asking for plague marine bosses

#

I fear the heretic scout marine squad more

#

astartes shotguns galore

feral verge
#

tomboymomygothgf

bitter escarp
spice veldt
crimson dust
#

Idk if I fucked up but I spent all my mats upgrading weapons lol

ember hornet
#

also

#

it's not a disagreement if you are just wrong

spice veldt
#

there's not much else to spend your mats on besides getting good nuff curios and weapons

crimson dust
#

I was upgrading staffs. I’ve been using blues this whole time

feral verge
#

Only staff not worth dedicating time to upgrading thoroughly is surge staff

#

Cuz it's a tool, not a true weapon

#

A perfect orange surge staff will only be 10% better than a regular grey surge staff

crimson dust
#

Oh I thought it was good

olive ember
#

How dare you

#

Surge staff is great

#

just that its blessings dont majorly affect it since you use it for the CC

#

so having faster charge time (flurry) and extra crit chance (nexus) on a staff that you spam uncharged rmb to stun shit isn't that useful

cosmic sigil
#

is uncanny strike good on the illisi?

kind jay
#

not really

#

the only thing illisi cant straight up 2 shot are crushers really

cosmic sigil
#

yeah that is clear

tropic vigil
#

vendor feeling generous

raven gate
#

gettin curious is too damn hard. and the +curio chance is either broken or helps too little

tropic vigil
#

is curio reward % efficent?

#

if you wanted to farm curios

#

seems like only way is just get lucky at vendor

raven gate
#

doesnt feel like it. ive been running 3 + curio chance on my main and i still barely see them

#

they might outright be bugged and not helping

tropic vigil
#

i ran % curios a few times and it felt as if i was seeing them the right amount, but that was a few patches ago.

#

not a big fan of the perk

crystal jolt
#

i was thinking of switching to it after farming dockets for the new cosmetics, so it's good to know ahead of time that it's probably not worth it.

tropic vigil
#

id rather just get a weapon i can at least harvest a maybe good blessing from than a curio thats ass

crystal jolt
#

true but i have like pretty solid weapons across the board and the curio grind is way worse than the weapon grind.

#

if it doesn't work, i'll just have to stick with whatever dogshit melk / vendor serves me up and dump resources into bricking more of them.

tropic vigil
#

it couldnt hurt to try

#

i think level 4 for curio chance is 20%? or 15?

raven gate
#

i dont have the game open but i think its 20

crystal jolt
#

Yeah.

#

Maxes out at 60%

#

On 3 curios

burnt maple
#

why are people doing 3x +3 stam curios?

spice veldt
#

memes

#

you are an insane person if you actually use three stamina curios

#

(I used to use three stamina curios back when they all gave +1)

burnt maple
#

lol

raven gate
#

ladies and gentlemen, I present u
ARCOTASH: the living meme!

spice veldt
#

i only used three stamina curios for like 50 hours

#

i'm a reformed person

raven gate
#

debatable

karmic delta
#

The Seer has repented!!!

feral verge
karmic delta
#

The grind for it paid off. A sense of completion.

raven gate
#

repented? oh thats nice, guess atoma is safe now and there are no heretics? OH WAIT, THERES HORDES OF THEM
get back to slaying

karmic delta
#

true

#

omw back to Tertium I guess..

raven gate
#

damn right. wake up psyker, we got a planet to purge

kind jay
#

need a 40k version where instead of keanu it's morrow

white sky
#

So, how do we feel about Deimos vs Illisi? Cause the more I use Illisi I think I prefer Deimos

#

Deimos reminds me of Saltz rapier moveset

karmic delta
raven gate
#

well the demios is like the 2nd coming of salts rapier moveset

kind jay
#

it's the reverse for me.

karmic delta
raven gate
#

let me make it clear as to why
clears throat chapter one:

karmic delta
#

Usually I spam the first light attacks just because how damaging it is

white sky
#

Illisi is a great horde clearer but I feel like with minimal effort the Deimos does it just as well

karmic delta
white sky
#

Deimos moveset also feels better into elites and whatnot

spice veldt
#

against a horde of sufficient density, the Illisi will be measurably better in terms of hordeclear

#

I personally like the illisi because of its generalist nature and killing a bunch of enemies, which is nice when diving ranged enemies and regenning toughness

white sky
#

I believe that, the moveset is very lawnmower

spice veldt
white sky
#

Yeah, I believe that, but my preference for the Deimos comes from the moveset. I was a rapier Saltz main for a long, long time so it's very comfy to me

spice veldt
#

deimos takes a bit more brain from me

#

partly because I have to aim with it

white sky
#

That's why I like it, very satisfying

spice veldt
#

yeah it's certainly more interactive

karmic delta
#

Illisi with Deimos skin

spice veldt
#

it's the paid skin of the newest psyker cosmetic set

#

it was 100 aquilas so i grabbed it

#

I don't particularly think that illisi's model fits the moveset

#

the thin blade being the one with the sweeping moveset

white sky
#

I love the illisi model tbh

spice veldt
#

the handguard bulk is too much for my preference

karmic delta
#

I think the Deimos more like Longswords

kind jay
#

it's too similar to obscurus

spice veldt
#

I like the obscurus model among them all

karmic delta
#

Longswords are primarily stab weapons

nova dirge
spice veldt
#

nah, I don't think the deimos model fits the illisi moveset either

nova dirge
#

Well, barbed

white sky
#

Frankly the Deimos is just very Freudian imo

spice veldt
#

if I had my way, I'd give the illisi the model of obscurus, deimos the model of illisi, and obscurus the model of deimos

nova dirge
#

Doesnt the deimos and the obscurus have a pretty similar moveset anyways?