#psyker-class

1 messages · Page 557 of 1

tender terrace
#

thus, quicken bis

spice veldt
#

I don't get your logic of hating BB but picking quicken

tender terrace
#

i dont get what is confusing at all about that

#

you and your team kill stuff, you're going to get 6 stacks very fast regardless

#

when you don't need the stacks, you wont get them, it doesn't matter

spice veldt
#

the very premise was that we hate BBing

tender terrace
#

when you're melting a horde, you get 6 stacks reliably fast

spice veldt
#

if BB is not the optimal weapon in a situation, I don't want to feel obligated to use it

tender terrace
#

then dont

ornate hamlet
#

My primary and secondary are for horde clear. I use BB in this case for anything bigger than a human. Or heavily armored (mauler).

spice veldt
#

I also dislike picking communion over aura

ornate hamlet
#

I have three curios that get CDR on my ability, and with this level of BB spam, I can use it all the time, while making it easier to kill the big uglies.

tender terrace
ornate hamlet
#

3*

spice veldt
#

I'm not obligated to BB when I use my ult

#

kinetic barrage is a strict upgrade to what you already have

tender terrace
ornate hamlet
#

KB?

spice veldt
#

the faster BB lvl30 feat

tender terrace
#

kb = keep up boi

ornate hamlet
#

:/

#

That's KuB

spice veldt
#

the reasons why I dislike BB are its low DPS compared to the other options
but when it does help bridge the distance and has a faster speed, then I don't dislike it so much

ornate hamlet
#

Quicken is also viable.

spice veldt
#

that's what Kinetic Barrage is for--decreasing its clunkiness

ornate hamlet
#

Especially when it comes to monstrosities.

spice veldt
#

it's not like I comically dislike BB for no reason

#

why would I BB enemies when I can rush them down with my staff or melee just for the purposes for getting warp charges

ornate hamlet
#

Distance.

#

You may not always be able to rush them down.

tender terrace
#

idk where this logic comes from but you're suggesting you take no warp charge on proc talents and not to take quicken, so every time you ult, you have to hit g and hold the button 4-6 times to acquire full warp charges, but also say you dont want to BB so im at a loss

ornate hamlet
#

But you can always sit back and BB.

spice veldt
#

I take Flayer instead of communion

#

and communion only gives warp charges when there's trash around to be killed

tender terrace
#

flayer is pretty garbage but i guess to eacht their own

spice veldt
#

it's an expected value of 1 warp charge per 25 enemies killed, and I strongly dislike the RNG

#

it's good enough to maintain warp charges

#

when the other options are wildfire or 2 more maximum warp charges (+8% damage only unless you pick Inner Tranquility or Quicken), it's a fine feat

tender terrace
#

it's good enough that i hit F key, hold purge staff at a horde, and within 7.5 seconds, have another F key already available with 6 stacks

#

and thats all i need it for

#

cause i want to repeatedly hold flame at 100% peril and risk exploding every time

#

because 6 stacks + full peril is the most damage you can output with flame staff

#

(and the most you can with your sword, too)

#

simple as

ornate hamlet
#

Does anyone else use Psykinetic's aura? Or is that just me?

tender terrace
#

its like one of the two people pick

#

psy aura prob pretty good with like wildfire and asc blaze

spice veldt
#

and that 8% damage is going to only be impactful if it helps you reach breakpoints

tender terrace
#

does psy aura proc if your teammate kills the elite tho

#

cause you aint melting elites that often right

spice veldt
#

no

tender terrace
#

really worried about that

spice veldt
#

and yes you are able to melt elites/specials that often

#

damn I can't engage in a conversation where you interpret my statements in good faith eh

#

it's pretty clear that I'm talking about weapons that dish out hits in rather discrete quantities

tender terrace
#

not really, when you parrot things like breakpoints in a game where you play with 3 other players

ornate hamlet
#

Wait what? PA should give you cooldown by allies killing elites

spice veldt
#

e.g., melee attacks with the damage being the difference between 2 or 1-shots

ornate hamlet
#

because it says "Allies in coherency"

spice veldt
#

I can't expect my teammates to run certain weapons

tender terrace
#

breakpoints cool in the test tube thingy, not super critical in practical application

spice veldt
#

that's just a case of the terminology being used inconsistently

ornate hamlet
#

So how is "Allies in Coherency" being used?

spice veldt
#

only if the psyker with psykinetic aura gets the elite/special kill does the CDR proc for the entire team (including yourself)

tender terrace
spice veldt
#

and it's nice to have things work the same whenever I play

ornate hamlet
#

No, because for the Ogryn, he gets toughness regen 100% based on number of teammates in aura.... And I also seem to remember benefitting from allies killing elites when I ran bb build.

tender terrace
#

welcome to darktide

ornate hamlet
#

BRB while I go double check this... I gotta know now for certain.

spice veldt
#

if I know that every time I do X thing and get Y result at the minimum, then I can assure myself to a certain playstyle

tender terrace
#

cool bro, i'll play the team game, you play the singleplayer game, we just built diffy ig

spice veldt
#

in case of Ogryn's lynchpin feat, they're using "Allies in Coherency" to refer to the toughness regeneration from coherency, not that it applies to the entire team

tender terrace
#

again my pov is simple - flame staff, hold right click @ 100% peril as often and as long as i can, hope for 10% reduction procs, and if not, always have F key to save myself from going boom

#

and if needed, sword at high peril does insane damage as well

#

the game almost is at the point where it doesn't even give you a second to breathe anyway, so constantly burning mobs with a 4% proc rate is still insane, esp when you get 2 charges per

#

and even then, there is almost always a good reason to hit BB when approaching a group - some target is in a pack worth hitting

spice veldt
#

I dislike BBing groups because it has the tendency to spread them out and the aggro can be inconsistent if I'm not close to them

ornate hamlet
spice veldt
#

this is from the perspective of a trauma user

#

unless it's a group of crushers/bulwarks where picking them off from a distance is usually the ideal way to deal with them

ornate hamlet
#

I just went and tested it

tender terrace
ornate hamlet
#

used my ability and waited until an ally killed an elite in shock gauntlet

#

It works as intended.

tender terrace
#

intended is a strong word lol

ornate hamlet
#

Regardless.

#

It works as I originally suggested.

spice veldt
ornate hamlet
#

Idk man, I just tested it.

spice veldt
#

damn I'm getting shade thrown my way for no reason

tender terrace
spice veldt
#

you'll have to record footage for me to believe it since it contradicts with what I have on footage

tender terrace
#

or, you know

#

you can both just believe what you believe

#

and one of you can be wrong xD

spice veldt
#

no

tender terrace
#

royale with cheese's guide says

#

"When Psykinetic scores and Elite or Special kill, grants cooldown to Psykinetic and anyone inside Psykinetic's Coherency.
Benefit the whole team."

#

and there are no patch notes saying this has been changed so

#

thats the final answer IMO

spice veldt
#

though even royale with cheese's guide used to be wrong before it was updated to that description

#

and fatshark tends to have undocumented changes for god knows why

tender terrace
#

(you're arguing with yourself rn)

spice veldt
#

I'm arguing against the evidence that you're using

#

not against the overall argument

vestal raven
#

wait what doesnt it give cd for the person that got the elite kill?

#

no one gives the cdr to anyone else

spice veldt
#

The CDR procs only if the Psyker with Psyker Psykinetic gets the kill. This CDR is applied to everyone in coherency with you (including yourself)
It's hard to see the effect because NumericUI won't update the ult bar of teammates, so you'll just see their bar be at 80% completion and just jump to being refilled

vestal raven
#

ah ok

#

if only we could have multiplayer test ranges

ornate hamlet
#

Give me a sec and I'll have some footage for ya

#

First game crashed because of bandicam, second game was a wipe on spawn.

#

Got it, uploading

spice veldt
#

i'll argue that the other psyker likely has psykinetic's aura

ornate hamlet
#

What difference does it make?

spice veldt
#

i'm trying to find some recent footage

ornate hamlet
#

You claimed that PA only benefits the one with the talent?

#

That IS recent footage

spice veldt
#

I claimed that it affects the entire team

ornate hamlet
#

taken just now

spice veldt
#

recent footage of MY OWN

#

and without another psyker teammate

#

here's my claim

#
  • The effect affects all players in coherency (including yourself)
  • The effect is only procced when the Psyker with Psykinetic's Aura gets the killing blow
tropic vigil
#

is 17% max toughness or 20%? havent ever really looked at toughness curios but only ever seen 15s

ornate hamlet
#

17

tropic vigil
#

ok

#

burt has one so i might as well get it

vestal raven
#

21% is max health

cyan portal
ornate hamlet
#

Trying to find a match

cyan portal
#

just play with bots, they can shoot, will kill a elite eventually, just keep your ult on cd. easy proof

spice veldt
#

malachai (zealot) is in coherency with me while they get the kills, and you can see him rush the gunner down with his axe on-screen

#

I receive no CDR

#

and you can see that I have psykinetic's aura taken because of the CDR from killing that trapper

#

that's a game from patch 1.0.52 (this patch)

ornate hamlet
#

Unfortunately, I have kids to tend to (you can hear in the audio of my video). If you're still here and around when I get back, I'll test it out.

#

Wife calling for aid.

snow coral
#

Current staff, I just got a purgatus with both Flurry and Nexus at level 4, which one should I take to put on this, or wait for something else?

ornate hamlet
#

Okay, back. Gonna go test myself.

cyan portal
snow coral
#

Aw, I thought if the blessing had the same name it would transfer

cyan portal
#

Not for psyker staves, yes for force swords.

spice veldt
#

since it seems to be that voidstrike/trauma/purgatus/surge all belong to different weapon families

#

but it doesn't help that no family has more than one weapon, and their cosmetics being transferable between different staff families

#

the sign of a pre-planned system

cyan portal
#

Staves have tiny blessing pools, so even without transfers it is the easiest class to gear up by far.

snow coral
#

Yeah melk just had a purgatus with those level four blessings so I grabbed it to put on this, oh well. I guess if I ever want to run purgatus again I've got a good staff for it

#

i just really prefer voidstrike

ornate hamlet
#

Conf @ Arcotash

#

Other psykers trigger as well as yourself.

cyan portal
ornate hamlet
#

Unclear if you just need a psyker who has ssaid talent

#

or just a psyker

spice veldt
#

it's very likely that they'll need aura

cyan portal
#

there is a mod that can show your teammates talents, can use that to test if you really want.

#

loadout monitor

spice veldt
#

and I get no CDR from it

ornate hamlet
#

So, if 4 psykers have it..

spice veldt
#

is free money

#

I remember a pretty fun instance with another psyker that had kinetic barrage + psykinetic's aura and I got my ult back after we were sniping a bunch of gunners while my kinetic barrage buff was still up

ornate hamlet
#

If only they stacked.

spice veldt
#

I think kinetic barrage does stack

#

I had an instance where I ulted while my BB killed an enemy, but my ult didn't fire and refunded itself

#

then I ulted again and got BBs that felt faster than usual

#

I'll have to try to recreate it to see if it really does stack

ornate hamlet
#

Oh wow

#

anyone have suggestions for either of these? They're both decent imo

#

I mean they need some love, yeah, but they're decent.

hollow jolt
#

I've heard Raking Fire is garbage due to how the damage calc is done

#

apparently it's only 30% of the base damage (103) with no other modifiers applied

#

I'd replace it with Ghost so you can get that immunity to ranged fire

#

AKA Vet with Unwavering Focus

ornate hamlet
#

Huh, never thought of using ghost... Sounded too unreliable. How close is "close?"

spice veldt
hollow jolt
#

close?

#

it's just straight-up immunity

spice veldt
#

prob asking about dumdum

hollow jolt
#

ah

spice veldt
#

from what I'm reading from commissartyr, "close range" is 15 meters or less

ornate hamlet
#

For laspistol and hand canon, how much of a percentage is the "give" before it starts making a huge difference for its stats?

ionic frost
fresh steeple
#

but Rank 2 is... not ideal

ember hornet
dark marsh
#

I hear there is a way to build the psycher with the brain burst on any attack ability, but up its proc. above 10%, so it pops off all the time. Dose anyone know how to do that?

vestal raven
#

u talking about the level 25 feat?

orchid shadow
#

Wtf, Damnation Hi Intensity Shock Trooper is all sorts of madness. Mutant, mutant mutant, bomber bomber, mutant, bomber, dog, sniper, flamer, flamer, sniper.. and people are bored and want a higher difficulty still?

ornate hamlet
#

Because they don't play that one

#

They want a middle ground.

fresh steeple
#

its only real consistent value is in making it so that you don't need to actually BB to keep up stacks

spice veldt
#

if you have a team of decent players, it's not too hard if the team sticks together and clears each other

fresh steeple
#

^

#

you need four people who know what the fuck they're doing and never split up, even for mats, unless the coast is absolutely clear or they're using a buddy system

spice veldt
#

it's just the nature of public matchmaking and players not having 200+ hours making it hard

fresh steeple
#

like, in my HISTG run last night, there was that one scaffolding area where we went in two directions because of how the mats are laid out, 2 and 2, across each floor

#

but one of the four (the one without 100+ levels) died during the very first gauntlet for the third time (after starting the event early for no conceivable reason) and immediately ragequit (which kinda helped because it gave us a bot)

#

you get one of those people in the group and they can absolutely tank it with sheer fuckheadedness

#

but it can be completed with pugs and no direct coordination, provided everyone knows exactly what they're doing and what they're capable of

spice veldt
#

the spawns also not being non-stop, even on hishock, helps to give a lot of breathing space

fresh steeple
#

true

spice veldt
#

they always spawn in predictable waves that gives the team some leeway to group up even if split

#

I feel pretty comfy roaming alone in hishock since I'm usually in running distance to my team

fresh steeple
#

right after a gauntlet spawn you have about a minute or two before the next one

#

and any specialists that spawn at that point are just the typical "random standalone spawn" or the "split from coherency and triggered a spawn"

compact bluff
# spice veldt I think kinetic barrage does stack

i just tested this because it sounds funny and yes it does stack, i was able to get 4 KB stacks up at once in the meatgrinder. you get hyper-fast brain bursts though it is technically capped by the cast finish animation so you'll never get infinite insta-brainbursts

it'd be really rare to even get 2 stacks up at a time in a game though, and even if you do it'd only be for a few seconds max

north cradle
#

Whatchu talking about with KB stacks? Like you're killing Elites fast enough to proc Psykinetic's Aura to get another ult?

spice veldt
#

ye; in my case, my ult bugged out and allowed me to fire two ults in rapid succession

north cradle
#

And the feat stacks? That's great

spice veldt
#

dream team with 4 KB psyk aura psykers

compact bluff
#

you do have to be very quick though, as you have to kill 7 elites in under 10 seconds and ult again just to get a couple of faster brainbursts out

spice veldt
#

time to meme around in the meatgrinder with trauma and poxbursters

compact bluff
#

its also funny because each brainburst generates like.. 6% peril

orchid shadow
# fresh steeple it's fun, right?

Yeah, only my 2nd time trying it, but fun. Also.. .suuuper stressful as a Surge. =/ We didn't make it though. Everything went to hell at the end, in Vigil Station. The section after the final data interrogator, that small run to the exit elevator was just a chaotic mess of mutants and bursters.

fresh steeple
#

ah, shame you died in the final stretch

#

that's the only time I get actually angry with a wipe under normal circumstances

#

lost a Low Int to the final hallway because people just charged headlong into a fuckton of Ragers and Crushers ,and I wasn't in position to lock them down

#

and we all died in seconds, 20 feet from the elevator

#

lost last night*, that is. It's not something I've been dwelling on for months or something XD

spice veldt
#

vigil's finale became extremely sketchy when they made it so that hordes spawn from up top, and I can absolutely see a specialist spawn wave fucking you during that corridor

#

I almost had a wipe in refinery delta's finale during the run through the corridor to the elevator because of the horde + ranged/elite spawns ahead + special spawns

lunar hollow
#

do u guys think this is worth it

#

this is mostly just a collector's item i dont really use void

spice veldt
#

i also got caught off-guard when they added those horde spawns to the top of vigil's finale and the team almost got wiped in that instance

spice veldt
#

ye

lunar hollow
#

the one with the uhh

#

u know staircases

#

n data interrogators

spice veldt
#

mhm

lunar hollow
#

or am i being stupid

#

oh ok

spice veldt
#

that too

lunar hollow
#

shut up!!!!!

#

was there a time when hordes didnt spawn there

spice veldt
#

pretty sure

#

or at least very very rarely did hordes ever spawn up there

lunar hollow
#

ive been playing since release and i always remember there being enemies up top

spice veldt
#

they usually just came from the bridges

#

I know that specials were able to come from up there

lunar hollow
#

tbh im not really a fan of that entire map layout

cyan notch
#

just kill em

spice veldt
#

but I always remembered the finale as an extremely free pass until a particular update to the maps

cyan notch
#

still pretty ez

lunar hollow
#

its kinda awkward and people can get combo'd by specialists into being knocked off the top

spice veldt
#

yeah very claustrophobic layout but you're also encouraged to just stand your ground

#

I'm not a fan of claustrophobic layouts if you're not incentivized to move through them like with hab dreyko

lunar hollow
#

hab dreyko would be my favorite map if plasteel wasn't something you had to collect and was just a reward

spice veldt
#

yeah, pretty much just have to give up on a good portion of plasteel unless you're actively combing through each room

lunar hollow
#

i hate maps/rooms that are like that

#

where you have to back track to get everything

spice veldt
#

or you have a premade where 1 teammate is just loot goblining

lunar hollow
#

thats what i do every time

#

minimal objective play on the first section

#

and i just run around the rooms grabbin shit and running back to get disablers off my teammates

spice veldt
#

i had a nice knife zealot that did that in one game while the rest of the team pushed ahead

lunar hollow
#

the one time they come in handy

spice veldt
#

10/10 player who was aware of their role

lunar hollow
#

i like the scanning sections of maps i just hate what happens in pubs

spice veldt
#

didn't even do that bad in damage

#

yeah having to run around in an area and fighting with melee is pretty fun

lunar hollow
#

cuz nobody has any fucking idea where the objects to scan are even with the minimap thing

#

its way worse on vigil station oblivium though

#

at the elevator

spice veldt
#

oh yeah especially when there are multiple scan objects in the same direction

lunar hollow
#

i think "im gonna go grab this far away scan so the rest of my team doesnt have to", and its a 1/3 split

#

and every goddamn time

#

those 3 players get overwhelmed

spice veldt
#

and the 100 dropdown points for enemies

#

that fucking area by the respawn point is so god damn annoying

#

ranged spawns from over the fence, to the right, to the left, or from fucking above

lunar hollow
#

its so annoying if you don't have people locking down spawns yeah

#

that arena is made for fucking ripperguns/bolters

spice veldt
#

and that midevent spams so many ranged enemies

lunar hollow
#

cuz u just magdump shit the second they run over a fence or jump down a ledge

lunar hollow
#

had that happen in a game

#

can you guess who went down?

spice veldt
#

lmao

lunar hollow
#

(it was them. to a sniper)

spice veldt
#

you of course

#

to a net

lunar hollow
#

untrue

spice veldt
#

true

lunar hollow
#

when i play ogryn the only time i get netted is when we wipe

#

and all ive been playing for 4 days is ogryn

spice veldt
#

in NA west, it's pretty common for my teammates to hold at the elevator even when I ping to one of the side areas

lunar hollow
#

the ripper gun will stagger a trapper on their ass so long as 1 shot connects

lunar hollow
#

i always ping to the left

#

and there's at least one fucking person who thinks they can do it

#

they. cannot. hold. there.

#

every single time

spice veldt
#

built diff

lunar hollow
#

see

#

if you wanna hold elevator

#

you have people camp spawns

#

because you can melee all the snipers and gunners n shit

orchid shadow
#

To this day I don't think I've ever felt like I've done the plague scanning right for some reason. It feels clunky to hold right click, then hold left click, and then wait for the thing to register complete.

spice veldt
#

the scanner just gets interrupted really easily

#

you have to absolutely keep the center of your screen on the object

lunar hollow
#

the push becomes your friend

#

shove enemy with auspex -> turn and scan immediately

#

if there's 1-3 poxwalkers coming from 1 direction u can do this to speed up the process of doing the objective

near gale
spice veldt
#

I always thought that dodging interrupted it until I realized it's just cuz my crosshair was leaving the scan object

#

I can usually handle being solo in the side areas

lunar hollow
#

thats my excuse

spice veldt
#

the one time where I died was because of a random ass mauler that came from behind and three gunners

lunar hollow
#

if all 3 players go down right there its their fault

#

you should be able to 3 man a spawn wave for like 45 seconds without wiping

#

(not even a full spawn wave if you're on the left or right and spawncamping)

near gale
spice veldt
#

they usually just get hit by a sniper immediately

lunar hollow
#

hence

#

45 seconds

spice veldt
#

and it's straight up downhill from there because they can't kill the sniper

lunar hollow
#

if my team cannot handle that i would know already

#

because i run off to grab loot

#

and i would thus adjust accordingly to let them die anyways so they can floortank while i kill stuff

ember hornet
#

what mission are we talking about

lunar hollow
#

vigil station oblivium mid event

near gale
#

^

lunar hollow
#

auspex scans and wait for elevator

ember hornet
#

uh is that the eyes at the end

near gale
lunar hollow
#

no that one has the data interrogators

near gale
lunar hollow
#

where once you finish that you hold in that tower with 2 bridges

ember hornet
#

oh espionage

lunar hollow
#

yeah

spice veldt
#

this dirty little fucking area

#

either you speed through it or you spend some hot minutes there as the team gets slowed by ranged spawns

ember hornet
#

espionage mission ez, but I suppose sometimes the game spawns 2 billion enemies at the elevator

lunar hollow
#

see

#

what i do is hold on the left and clear as much as i can

#

the second the elevator is down i run like a goddamn madman

#

i dont wanna be in that arena

spice veldt
#

and then they decide to hold out at the center, and at least one teammate has the good sense to run towards me when everything is going to shit

lunar hollow
#

instead of reviving

#

you can always push your luck

#

and go up the elevator

#

cuz the next rescue spot is in that first room

spice veldt
#

yeah pretty much

#

and now that I run the trauma, I'm not too scared of melee elites when going up that elevator

#

since back then when I tried to go up that elevator solo with purg, I just got fucked by ranged + melee elite patrols

lunar hollow
#

u can kinda LOS shit into that elevator

#

unless there's a bomber

spice veldt
#

yeah the sides of the elevator are nice

#

though I didn't think I was short enough back then to take cover behind it

dusk sierra
#

anyone run laspistols? Melk has heard my complaints about giving me too many recon lasguns so now I have a near-perfect stat laspistol CHRIST

austere crest
#

Siblings, I bid you well.

elfin nexus
#

ghost and dumdum or ghost and reassuringly accurate are two good combos for it

ornate hamlet
#

In the interest of damage output for a lightspam weapon for horde, does 20%dmg really matter?

spice veldt
#

not particularly

#

though assuming 4 warp charges + warp unleashed (+26% dmg) at 0% peril, you'll need 3 t3 slaughterer stacks instead of 2 for the 54% damage illisi to begin one-shotting poxwalkers with weakspot lights

runic python
#

Just to make triple sure, Soulblaze and the purgatus staff don't apply the same debuff right?

safe crystal
spice veldt
#

yup; purgatus and feats apply the same debuff

#

if you apply 7 stacks with purg and ult with 4 warp charges and ascendant blaze, AB will add 4 more stacks onto that enemy and make them have 11 stacks

runic python
#

I didn't believe that Fatshark would make things synnergistic...

spice veldt
#

ikr

long wharf
#

It wasn't, at release

safe crystal
#

Milkie is going all in with the shitty memestaffs nowadays huh?

olive ember
#

Woooo tmrw is comms link

#

what are we gonna get copium

safe crystal
#

Thrust bugfix and thats it

olive ember
#

lmao

restive slate
#

Aaaaand Thunder Hammer back on the shelf lol

olive ember
#

It should've never been taken off the shelf

#

Zealot chat copers really love the thammer smh

restive slate
#

Memestaff Voidstrike is funny, mine has Surge and Soulblaze haha

olive ember
#

Thats like double meme lmao

#

not even nexus

restive slate
#

I feel bad for Zealots, we get fantastic Illisi and Deimos while the get a worse version of their average weapon

#

Yea it rarely crits but when it does, 6 stacks of Soulblaze lol

#

Can only quell cancel with wildfire

#

I'll be honest, I find Voidstrike to be the most boring of the staves

orchid shadow
#

The Voidstrike feels like the first staff they designed. Easy to implement, point and click, it's basically a gun in staff form.

restive slate
#

I'd make it more fun by making the projectile bigger and more damaging but slower like some floating orb of death

#

But no fun allowed in DT hehe

orchid shadow
#

Make it crazier. 😛 Have the Alt fire still chargeable, but make it ping pong so you can bounce it around corners

snow coral
#

Alright, where do I go from here?

#

replace ranged crit and terrifying barrage, right?

#

I have a level 4 Warp Flurry and Transfer Peril... Peril?

orchid shadow
#

Terrifying to either flurry or Peril. I think the general consensus Peril

snow coral
#

yeah, every little bit to help peril not go over

#

Need to find the list of perks and see what I should reroll into... and get the mod to have it do it for me

orchid shadow
#

Although if I'm not mistaken, I think Flurry / Peril is the combo of choice, but I'm not that familiar with Voidstrike

snow coral
#

yeah that's what I was told earlier, but I don't have a staff with high enough blessings to do that combo

#

so nexus/peril it is for this one

safe crystal
#

Crit damage to flak, so a full charge kills dreg bruisers on a headshot. TB into transfer peril

snow coral
#

I've been running in Damnations just fine, so this will only make things a little sweeter now

ornate hamlet
#

I gotta say, having a block build so you can tank a plague ogryn on shock gaunt hi int damnation is so damn satisfying

#

Rather, a strong purgatus staff, with curios and block sword

#

Almost perfect....

ionic frost
#

still shiny

#

look out for snipers =P

ornate hamlet
#

Fuckin Kidding me? Im looking at this toughness build Im doing, and we only get 58 extra toughness?

#

Better be some godly awesome toughness regen

#

I'm at 82%

crude cape
#

is this worth rolling up again to see if it rolls slaughterer or unstable power?

cyan notch
#

sure

ornate hamlet
#

nvm Im sold

#

the regen speed is insane

#

and regen speed is better if you have higher cap

steel flame
#

holy shit wrack and ruin absolutely clutched the fuck out of my last hi int shock troop mission

spice veldt
#

coherency regen is flat but having a higher toughness buffer and regeneration from feats is always nice

steel flame
#

we were in such deep shit and i pulled my bb out in the middle of a melee mosh pit and managed to tag 4 or 5 ragers and got a 149 kill combo as everything just evaporated and i managed to get the rest of the team up. god that mission was so brutal from start to finish

near wyvern
cyan portal
#

I think it got transferred to my shop 😅

#

nah trash. See, at least you didn't miss out on the disappointment

ornate hamlet
#

Lol, check this out. I can't figure out how to get audio to play through my Nvidia instant replay, but:

The zombies that seem to be walking in the air, were actually ragdolled by a point black psyker scream.

There was no audio cue for what happened next.

timber bolt
#

Moment of truth soon

ornate hamlet
#

And they didn't even touch me.

timber bolt
#

Are we getting the update tomorrow or just the coms link

ornate hamlet
#

I even had time to tag them, swing and back off. I felt so badass there.

cyan portal
#

comms, would guess the patch will be tues next week, if i had to guess

timber bolt
#

Ah gotcha… RIP

#

welp… hope they add some stuff

#

I’d like that 2 handed sword

#

I just wanna bonk stuff

cyan portal
#

Yeah, however low your expectations are it is probably best to lower them.

left crater
#

What blessings are good for the pergatus (fire) staff?

ornate hamlet
#

I figured out why I don't have audio, because I'm running audio software and those aren't a part of the system audio, I'm using THX 7.1 surround sound that go with my headphones (and it really does provide surround sound.)

#

So, NVidia won't record that software, nor can I tell it to.

#

And what's worse, their overlay won't even let me take a screenshot to show what I'm talking about! lmao

orchid venture
#

I'm going on a vacation soon, so if the update isn't out by the time I'm back I'm going scream and cry and throw up and beat my little fists on the ground, just warning everyone.

river sand
#

but when the update is there it has to compete against diablo 4 ....

ornate hamlet
#

Which isn't hard.

#

THey're doing that stupid battle pass system for it.

river sand
#

for crappy cosmetics, who cares

karmic delta
#

i dont care about diablo 4

shy prairie
#

blizzard trying to patchwork the holes in the ship

wet belfry
#

I find it somewhat funny that blizzards blunders are what is turning the game to looking bad from looking good:

#

Companies clearly cant just release finished projects without shady pratices.

ornate hamlet
#

This goes out to all my fellow purgatus staff siblings out there: https://www.youtube.com/watch?v=WUhOnX8qt3I

The masked arsonist known only as "Pyro" has always been the most unknowable of the Team Fortress mercenaries. Until now. Today the mask comes off. Metaphorically. That's right: It's time to Meet the Pyro.

Team Fortress 2 is Free to Play. For more information about the game, visit our website: http://www.teamfortress.com

Get the free download ...

▶ Play video
acoustic trench
#

Should I switch out sustained fire on this staff?

uneven drift
#

Yes. For flurry.

vestal raven
#

pysker laspistol

celest glacier
#

I like it

shy prairie
#

beautiful

ornate abyss
#

Any of these worth buyin?

#

Also got a cool axe

spice veldt
#

my saga of devil claws with really good stat distributions continue

spice veldt
# ornate abyss

trauma staff has +unarmoured as a perk which is nice but both blessings are not good for it; nexus only if you want to go for a blazing spirit + nexus build whose efficacy I do not know about

spice veldt
spice veldt
#

god damn melee elites getting aggroed from narnia during excise vault's midevent

ember hornet
ornate hamlet
spice oar
#

siblings what are your hopes for the patch/comm-link/reveal today?

broken plinth
#

I don't have high hopes but I hope for more different weapons and maps. And with different I mean different and not just slightly changed weapons and the same map from another direction

cyan portal
#

What's wrong with the same map from a different direction? They play very differently and have different events

knotty sage
spice oar
#

same sibling, same

spice oar
#

if they were tuned to be even slightly different from eachother gameplay wise id be happy

#

even in vt2 the 2 cart missions one moves automatically while others search buildings for bombs while the other is essentially a escort the entire time

celest glacier
#

More hats

#

🤠

wet jacinth
fervent cedar
#

purgatus staff best staff

karmic delta
#

no

river sand
#

more like worst staff

spice veldt
#

infinite cleave is good

#

but I won't generally call it the best

olive ember
#

I mean it’s pretty much the best

#

The only competitor is trauma

spice veldt
#

trauma is the only reason why I'm not calling it the best

karmic delta
#

People complain about Purge fire

#

hehe

olive ember
#

¯_(ツ)_/¯

#

They play with bloom not my fucking problem

#

Also voidstrike is much worse lmao

#

Ever had voidstrike explode in your face?

#

Hurts your eyes and your ears

#

All while doing fuck all gameplay wise

obtuse moth
#

I dislike purge visibility even with bloom off, I have modded flames now

#

Purge is the best, if damage in mixed hordes matters more than cc.

olive ember
#

I mean purge CC isn’t even that bad

#

You can effectively CC everything besides mutants and crushers

ember hornet
snow coral
#

love the reroll mod

karmic delta
#

Mighty fine void you have there

snow coral
#

thanks, now I need to work on perking/blessing my illi

lucid terrace
gloomy yarrow
#

Trauma is good for 2 things, horde control and vet control

spice veldt
lucid terrace
#

Jokes on you, I’m barefoot 24/7

granite dust
#

it is only me or every mission on V if i start with 3 vets end the same way - they rush and we all die in first 5 min ...

ember hornet
meager plinth
#

There's a few marco that can be used to boost your dps

graceful mantle
#

I just play void because good brain chemicals release when you hit that perfect line of enimies chefkiss

tender terrace
# snow coral love the reroll mod

why would you want transfer peril tho - wouldn't you want crit + surge and just manage your peril as high as possible? transfer peril seems way too easy to float at low peril and lose damage

snow coral
#

In the few games I played since that I found it helped keep me around 70-90 without needing to actively quell

safe crystal
#

Surge doesnt really do much, even when you proc it. It lets you kill dreg gunners randomly with 1 crit, and thats about it

snow coral
#

It never took me back to zero

thick beacon
#

Unless you're wiping out hordes, where you probably don't need the high peril bonus, Transfer Peril should keep you fairly balanced?

thick beacon
tender terrace
#

i used to play vs a lot but since switching to purg with deimos in game i really cant imagine playing anything else

thick beacon
#

Purgatus just doesn't do it for me 😦

tender terrace
#

yeah i get that as a personal pref but the combo is hilariously broken

snow coral
#

I played a lot of purg but after running void I can't go back.

thick beacon
#

Funwise, I'm Voidstrike > Trauma/Surge >>>>>>>> Purgatus

#

(may be overstating the number of > on purgatus)

glass oriole
#

purgatus is only staff that can clear 2 man damnation high-intense shocktrooper

#

i can't imagine that with void, trauma, surge

steel flame
#

wot

north cradle
#

My favourite staff for HiShock5 is an infantry lasgun lol

steel flame
#

the real question is why would you subject yourself to 2 man hishock

steel flame
#

you gotta be doin that shit solo

graceful eagle
graceful mantle
#

I treat voidstrike as the "Idk what other people are using" staff. Since it can do a lot well enough but isn't great at anything aside from thinning a horde before it gets close and flash banging the zealots.

tight saddle
north cradle
steel flame
#

lol

#

THANKS FATSHARK

#

-_-

north cradle
#

I completed all the Vermintide 2 content solo, why can't I do the same for Darktide? Oh right, because muh dedicated servers

steel flame
#

the fact you cant make a private match while solo is mindboggling

tight saddle
#

I would love a no latency solo run, but fat shart says no

steel flame
#

though the nerf to burning kinda hurt alot

north cradle
#

I'm convinced that the only reason disablers are dangerous enemies is because you can't host for no latency

glass oriole
steel flame
#

those things are easy to dodge with no latency

north cradle
tight saddle
#

What are some Puragtus tips and tricks for someone who only barely recently started using Purgatus after being a fire hater this whole time? (like it on my team, hated using it)

north cradle
#

Show me your staff

glass oriole
north cradle
#

Run n' Gun is probably the least useless on that staff in particular, and if you have Warp Flurry, feather the first two werfings of flammen before you fully charge

glass oriole
#

well if you knowing korean i can give my post... but that's should be almost impossible

tight saddle
north cradle
#

That's a beast, I love it

steel flame
#

this is what i usually roll with on hishock5, wrack and ruin lets me go long stretches without ammo and still massacre hordes no problem

north cradle
#

I would not use Crit Chance myself though

steel flame
#

man you get a few elites in a horde and you get 16-20 stacks of soublaze goin? let me tell ya there aint a horde anymore

glass oriole
north cradle
#

I prefer Warp Unleashed so my Brain Burst is still viable as a long range attack for Specialists

orchid shadow
#

Ooh, they're showing the new Darktide stuff

glass oriole
#

but i prefer vsflak if you had to choose between crit chance

graceful mantle
steel flame
north cradle
#

That makes sense

steel flame
summer prairie
#

two new missions, chaos spawn, QoL + bug fixes, pretty uninteresting if that's all

glass oriole
#

warp unleashed boost deimos force sword's mutator one shot

orchid shadow
#

So 2 new maps, some kinda of challenge and earnable cosmetics shop

steel flame
#

if they ever were to nerf autopisol they should really nerf the immense stagger power of the autopistol rather than pinning fire. it would bring it down but not gut it]

graceful mantle
north cradle
#

Please tell me they are Investigation and Repair maps

orchid shadow
steel flame
graceful eagle
#

chaos spawn? finally

summer prairie
#

I didn't hear any timetable

#

But should be soon since even the banner in the shop advertises the dlc

steel flame
#

i wouldnt be surprised if it dropped later todayt

#

but probably next week if we talkin classic fatshark

north cradle
#

Next week

spice veldt
#

the new areas do look neat

orchid shadow
#

I didn't catch all the details about the "challenge" though. Some sort of community thing?

summer prairie
#

Probably similar to the Vermintide community things, so like the community has to kill x enemies and then they get a frame or whatever

normal sequoia
orchid shadow
#

Something about 3 challenges, the reward is Ascension Riser 31

normal sequoia
#

finally I can be something else than just blue or red

frozen osprey
summer prairie
#

Remix mission: Ascension Riser 31 is part of our first community event. Players will unite to achieve 3 challenges. Each challenge will unlock a reward; the last will be Ascension Riser 31.

north cradle
#

That middle one looks like a VT1 Kerillian skin

normal sequoia
#

I am just happy we can finally get recolours of the heresy+ gear

orchid shadow
#

Shirtless had better be in that damn shop!

normal sequoia
#

looks like there might be some new stuff too?

frozen osprey
north cradle
#

At last

summer prairie
#

So basically we get one mission first and then the other mission after the community hits these 3 challenge goals

normal sequoia
frozen osprey
#

for the skull backpack andd frame

north cradle
#

Fatshark when the community doesn't reach the in-game goals (the game doesn't have a community anymore)

fresh steeple
north cradle
#

"The votes don't matter, it's who's counting the votes"

fresh steeple
#

the last "community event" in any game I can ever recall that had an actual chance to not be completed "on time" was the vanilla WoW Scarab Lord questline

tender terrace
fresh steeple
#

where underpopulated realms legitimately could not complete the war effort properly and required direct admin intervention (which they changed in Classic WoW to avoid such a scenario)

north cradle
#

It wasn't a global event?

fresh steeple
#

but had the same turnin numbers on all servers

steel flame
north cradle
#

That sounds frustrating

fresh steeple
#

so the servers without a lot of people took months to complete the war effort or worse

fresh steeple
steel flame
#

i hope the update drops today and not next week

#

especially with the three day weekend

fresh steeple
#

Devs have learned since then to pin "community completion events" to percentages and timescales

north cradle
#

Damn, what was I doing in 2006? Playing Halo 2 probably

fresh steeple
#

so if there are 3000 people doing whatever these challenges are, or only 30, it'll still all mysteriously be completed within X weeks

tender terrace
north cradle
#

Unless the Swedes also have a holiday around this time

fresh steeple
#

I'd be lying if I said I wasn't envious...

normal sequoia
#

for whoever wants to take a look at the new stuff again from the trailer https://www.youtube.com/watch?v=V60qlQMPAZI

The latest drop for Darktide offers new content, including new missions, a new enemy in the foul shape of the Chaos Spawn, a revamped earnable cosmetics shop, and Crossplay, which will be rolled out soon. Players can now play with others regardless of where they choose to play the game, Steam or Microsoft Windows Store.

▶ Play video
north cradle
#

And I'm sure someone will post something dumb and it will show up on r/AmericaBad also

#

Oh good there's crossplay

tender terrace
fresh steeple
north cradle
summer prairie
#

Crossplay is definitely not happening now but at a later date

#

whoever wrote that probably just misinterpreted what was said

#

well to be fair it does say both "soon" and "now"

fresh steeple
#

I found other comments elsewhere saying that they're working deliberately toward working out remaining crossplay kinks and will have an announcement date for it soon

#

"soon TM" but still something

#

for the eight remaining GamePass players 😛

snow coral
#

let's see how the level 20 does on damnation... at least it's LI?

fresh steeple
#

is that a new version of the mod?

#

my post-30 numbers don't look anything like that

snow coral
#

True Level with Prestige

fresh steeple
#

what is Prestige?

snow coral
#

how many times you've gone from 1 - 30 after the first round

fresh steeple
#

got it. Guessing that's an option in the mod I didn't enable

bold flint
#

aye the black armor is coming

fresh steeple
#

Mine looks like "30 (+___)"

#

so as to my comment earlier about percentages of completion, I guess they didn't learn that lesson either

snow coral
#

yeah you can change that

fresh steeple
#

either that, or "missions completed" counts four times over for every 4-player mission

#

because apparently the threshold for the second map is 1.4 million completed missions

frozen osprey
#

i guess that'll be when the patchie drops folks

#

but I WANT IT NOW

fresh steeple
#

if each "completed mission" counts as a single standalone mission completion regardless of number of players in the mission, and we also assume that most missions have 4 players per

#

then we have approximately ~1000 4-player teams' worth of players on Steam per 24-hour peaks

#

it'll take each player 1400 missions to finish the event

frozen osprey
bold flint
frozen osprey
sterile vale
fresh steeple
#

even if they count a mission four times over, that's still ~350 missions per active player

#

which is absurd

sterile vale
#

So one damnation completion counts as 5 missions

north cradle
#

So if the devs were actually honest and we didn't hit 1.4 million missions, do they just throw the whole mission away?

fresh steeple
sterile vale
#
fresh steeple
#

oh, I see it now

sterile vale
#

Playing on higher difficulties will help you reach the goal faster, with sedition providing a 1x bonus, Uprising 2x, Malice 3x, Heresy x4, and Damnation 5x to any points acquired. Once this goal has been reached the mission will be unlocked in game for all players.

bold flint
#

well it says points

#

which arent missions

fresh steeple
#

so that's 280,000 Damnation missions

bold flint
#

i asked for clarification in the thread

#

waiting on a response

fresh steeple
#

that's still a goofy amount of missions for the number of active players

bold flint
#

if it counts per player and not per lobby its only about 70k damnation games

fresh steeple
#

and I am somewhat happy with what they're adding, but there's no way in hell that this sort of addition does anything to facilitate an active player renaissance

fresh steeple
#

guess it depends entirely on how they count things

bold flint
#

steal the event, stop the count!

shadow wigeon
olive ember
#

so basically play malice

#

lmao

twilit flicker
#

Excuse me, I only play on Sedition high intensity shock troop gauntlet.

olive ember
#

XD

#

I love the concept of if the community doesn't reach the goal

#

our content drop gets cut in half

#

because we will only get one of the two maps

fresh steeple
#

they'll just fudge the numbers and not tell us how they're actually tabulating

drowsy slate
fresh steeple
#

and it'll take 2-3 weeks to unlock

fresh steeple
olive ember
#

Lets be optimistic maybe new patch + community "event" will inflate the player numbers

drowsy slate
fresh steeple
olive ember
#

kek

#

this is going to be a shitshow kek

drowsy slate
#

20 successfull damnation runs a week per player

fresh steeple
#

we haven't had an average player count over 5k since January

drowsy slate
#

You also got Gamecast dudes

fresh steeple
drowsy slate
#

Gamepass

timber bolt
#

i think well be able to do it

#

i hope so

drowsy slate
#

The players will archive it because fatshark will tune numbers

fresh steeple
#

we can either very easily complete this 1.4 million threshold, or never complete it at all, based on how they tabulate "missions completed" vis-a-vis number of players

drowsy slate
#

Wait I did a mistake 😂😂😂

fresh steeple
#

and they'll always make sure we complete it, so if we don't actually do so in the time frame they've predicted, they'll just say we did

drowsy slate
#

It’s completed missions so playerbase must be divided by 4 😂

fresh steeple
#

so I'm guessing they have the most liberal counting method possible

twilit flicker
#

What are they gonna do? Not release the level? At worst it will be late. ... Well, I suppose anything could happen ...

fresh steeple
copper raft
#

y'all are naive and forget there's some legit psychos in this discord alone that played a cartoonishly high amount of levels before to unlock some of those gimmicky portraits

drowsy slate
#

I think they were clever and counted what the playerbase is doing atm

fresh steeple
#

I'm taking them into account

tender terrace
#

the stream said content drop during skulls event?

fresh steeple
#

I'm also taking into account that "peak player count" includes 2000 people who sign on in a given day without playing a single mission because they got on to buy something from Melk

drowsy slate
#

Next week is the drop

fresh steeple
#

and a thousand who never go above Malice because they're scared

olive ember
#

Maybe its each mission completed for each player

#

so one malice mission is actually 12 points

#

kekw

fresh steeple
olive ember
#

what would the math be with that

fresh steeple
#

which means an easy threshold that we'll get in a few weeks

#

which is what I'm betting on, because they'll want to release this in 2-3 weeks to maintain any sort of momentum/enthusiasm

cyan notch
#

is that it

#

2 maps and cosmetics

olive ember
#

yep

cyan notch
olive ember
#

welcome blooddrunk

fresh steeple
#

and a mob

olive ember
#

we get reskinned chaos spawn

#

WOOOo

drowsy slate
olive ember
#

I mean if we genuinely wanna hardcore grind I have a feeling malice speedrun is prob the way to go

drowsy slate
#

Tbh I don’t even try 😂

cyan notch
#

where lock changes

fresh steeple
#

Malice and such only go fast when all four people are there as a premade with a common goal

olive ember
#

no clue

cyan notch
#

where subclasses

olive ember
#

cope for patch notes

#

and pray

cyan notch
#

where endgame

olive ember
#

maybe its in their "QoL changes"

fresh steeple
#

in pugs they are only marginally faster than Damnation missions because the pugs you get are either lowbies, incompetent, or otherwise not there to speedrun

olive ember
#

kek

tender terrace
fresh steeple
#

so the only real benefit they give is that they're unfailable and can be soloed

olive ember
#

oh btw @cyan notch its not 2 maps

#

its 1 map

#

we gotta work and grind for the 2nd one lmao

#

how many missions was it again that the community had to clear?

fresh steeple
summer prairie
#

they need time to finish the second map

olive ember
#

1.4 million

fresh steeple
#

with several asterisks

cyan notch
#

wheres solo mode

olive ember
#

beautiful

drowsy slate
granite mauve
#

damnation difficulty = 5 points btw

cyan notch
#

where is stay as fireteam option

tender terrace
#

off to play speedfreaks instead ig

fresh steeple
olive ember
#

Blooddrunk is grieving

#

I believe this is the

#

"denial" state

cyan notch
#

i am absolutely not depressed

#

i havent played the game much in like 3 weeks

olive ember
#

Same honestly

tender terrace
#

jokes on you they got their money already so they dont care

cyan notch
#

i booted up the game rerolled some contracts didnt get what i wanted and was like fuck it alt f4

olive ember
#

Eh i got my worth out of the $40 game

#

big rip to all the cosmetic buyers etc.

tender terrace
#

i bought cosmetics, i have 434 hours in the game and im sure i'll nearly double that in the next 365, no regrets at all

#

then again im not a weirdo that thinks that a single game should suck up all of my free time for the entire duration of a full year for $40 and have no issue bouncing between games as new things come out shrug

olive ember
#

idk who thinks that but yeah

cyan notch
#

thats what people have been doing lmao

#

doing other shit

olive ember
#

Tbh Elden Ring has sucked up my free time for like half a year

#

and that games only like $20 more

#

kek

tender terrace
copper raft
#

its more that

#

a lot of what's being released is purposefully content held back since launch

#

it's a carrot strategy rather than a whole package to bait people back in over and over

olive ember
#

Yeah because they released jack shit over the course of half a year

copper raft
#

chaos spawn being a new monster isnt really a big "WOAH holy smokes" announcement it's more of "well about time"

olive ember
#

thats a big stretch lmao

copper raft
#

"we knew this was going to happen"

cyan notch
#

i mean u dont have to main darktide to see how little has been added since launch

olive ember
#

they released like what 6 maps and 4 weapon variations?

cyan notch
#

mfs said they were doing seasonal content

olive ember
#

remember when "subclass every quarter" was a thing

#

even if we take the delay due to crafting into account

#

its been half a year, 2 quarters

copper raft
#

and the whole weird story trailer that they released yet uh...

#

still going to try out this new update tho

olive ember
#

I mean I probably will

#

but literally my plans are

#

3 runs

#

and done

copper raft
#

there's just some genuine frustrations that honestly probably would have been resolved if the game went

drowsy slate
#

I will wait for patchnotes maybe they get rid of locks and buff the hell out of a few weapons

copper raft
#

"we're in early access" lmao

cyan notch
#

why do u have to do 3 runs

olive ember
#

its rule of 3 I guess

#

I give a new map 3 runs

#

unless I absolutely hate it

#

also gives me time to see the chaos spawn atleast once I guess

cyan notch
#

1v1 in creature spawner

olive ember
#

Maybe but thats not the same as getting it for the first time in game

#

like when Daemonhosts were first introduced

cyan notch
#

also they cant even give us a date

olive ember
#

its 3 days i think

#

thats what the launcher says

cyan notch
#

just uhhhhh errrrr sometjme in the uhhhhhh event errrrr skulls uhhhh

safe crystal
#

Next week, most likely

olive ember
copper raft
#

the cranium event

olive ember
#

4 days for the event

#

so

#

if we wanna huff ultra cope maybe they drop the update a day early

copper raft
#

im in no rush

bold flint
cyan notch
#

oh cool its in the launcher

#

why not put that shit in the commlink

olive ember
#

no clue lmao

wet belfry
#

"Our next update ‘Rejects Unite’ will feature both a patch and a content drop, which we will release during the Warhammer Skulls Event, stay tuned for the release date!
Here is some of what you can expect from it:"

brittle karma
wet belfry
#

Released at the skulls event

olive ember
#

oh yeah

cyan notch
olive ember
#

someone mentioned how they didn't even bother editing it

#

that the comms link still was referring to the skull event in future tense or wte

#

kekw

cyan notch
#

yea fs probably need another year of development

#

mfs aint even release console version yet

hollow jolt
#

I wonder if Game Pass players are just dead in the water

olive ember
#

who tf even knows

#

I've seen posts about how gamepass players literally couldn't find a match patch malice for months now

cyan notch
#

it was like that on launch

#

i know cuz i played it there first

#

i doubt it got better

#

stuck with level 1 bots with no curios no feats and antax no blessings no perks and laspistol

#

cuz fuck you

#

also they stand in fire and dont res you

#

cuz fuck you x2

olive ember
#

Yeah the bots are something

#

better than B4B bots atleast but

#

thats not a particularly high bar

agile acorn
#

quick question; what's best blessings for voidstrike?

olive ember
#

flurry + transfer peril

agile acorn
#

hehe soooo....I got this as an emp gift

#

mod rating is hot trash but the blessings are....nice to say the least

#

which one should I take

olive ember
#

stats are mid

#

perks are even more mid

#

both are useful but imo warp flurry first

agile acorn
#

ok sounds good

olive ember
#

tbh voidstrike is the weakest staff but flurry is pretty much what makes it decent

#

tho you will want a transfer peril of atleast 3 imo

agile acorn
#

yeah I'm just giving other staves a shot

fresh steeple
# olive ember stats are mid

honestly the stats are deceptively pretty decent. Blast Radius being low kinda sucks a bit, but VS has a max cap anyway, Charge Rate does basically nothing for VS, Warp Resist is sorta lowish but he's got Rank 4 Peril, and Damage is a good roll. It's far from a perfect staff stat-wise, but it's also more than good enough to use by itself until he happens to find one with better BR/WR rolls.

olive ember
#

blast radius is the dump stat on voidstrike

#

the big problem is the charge rate

#

damage is also not that good

fresh steeple
olive ember
#

pretty sure charge rate is important

#

¯_(ツ)_/¯

#

maybe my memory is hazy with the voidstrike

#

pretty sure the dumps were quell speed and blast radius

fresh steeple
olive ember
#

looking back on it I guess voidstrike has 3 different dump stats

fresh steeple
#

I'll get online to check mine. But iirc, the difference between a CR of 60 and 80 is, like, 0.1 second

#

and 72 Damage isn't perfect, but it's a decent roll.

olive ember
#

Nah perks ruin it

#

Its

#

alright

#

Meh Idr I don't use voidstrike enough

#

but I def know that those perks are trash

fresh steeple
#

1.66s at 80 CR, 1.71s at 62 CR

olive ember
#

so its got 3 dump stats

#

amazing

#

typical voidstrike moment

fresh steeple
#

and I agree the perks are not great, nor am I advocating for using VS in the first place

#

just that the stats are deceptively more decent than one would think looking at it

spice veldt
#

4 if you count quell speed

fresh steeple
#

its only really big flaw with stats is the WR, which is still at least close to 70

formal ridge
olive ember
#

charge rate is more important than blast radius

#

damage isn't good

#

perks are bad

formal ridge
#

my point is you are adding "noise" to the conversation

#

instead of adding value

olive ember
#

except i'm not

#

because the point in the end still stands

formal ridge
#

yeah you are if you aren't sure about something you are talking about

olive ember
#

the only thing I didn't get spot on was how valuable charge rate actually is

formal ridge
#

all I'm saying is be more certain or dont say anything ata ll

olive ember
#

ah yes

formal ridge
#

it just adds confusion to noobs

#

then they repeat the confusion

olive ember
#

and thats how you get nothing said

formal ridge
#

and everyone gets the wrong idea

olive ember
spice veldt
#

warp res

olive ember
#

lmao

fresh steeple
#

13.5/4.2 at 80, 13.9/4.68 at 72. Extrapolating down to 67 gets you about 14.2/4.9. Definitely usable. Generating about 2% more peril per cast, which is mitigated by rank 4 Transfer

olive ember
#

I mean the idea is that whatever increases damage is important

#

thats literally just

#

damage and charge rate

#

so yes I still stand by the advice I give

#

charge rate turned out to be less important than I originally thought

#

changes nothing

fresh steeple
#

sometimes you misremember something

#

454 for 80% damage max charge secondary. 443 for the 72 roll. Losing 11 damage off the top end per cast.

#

not that every point of damage doesn't count, but people advise Trauma as using damage for a dump stat because it loses one point of damage per percent, and Voidstrike loses ~1.3 points of damage per percent.

#

my central argument being: Voidstrike has a high floor. All of its stats are simultaneously "important enough" and "not really that important," so if you have one with high 60s or better in all categories, it'll do you just about as well as maxed 80s. The perks are, again, unfortunate, but VS is designed to hit weak spots and Unyielding damage isn't worthless, so it's better than having one that has, like, +1 stamina and 6% crit damage

#

and it has R4 of the two best blessings available for VS. It's a usable staff, insofar as it's usable if you want to use VS.

ionic needle
#

Finally got slaughterer 4

#

Only one billion Illisis later

timber bolt
#

why maniac and not a different one

kind jay
#

maniac puts illy in one tap territory for the most annoying enemies

spice veldt
#

mutants are maniac and those fuckers are annoying

#

I suppose you could also go for infested with an unstable + slaughterer illisi if you also wanted to one-shot 20 poxwalkers with a heavy-special to their heads

digital ledge
#

I'm actually losing my mind trying to do cliffhanger.

#

I've been told there's no special trick to it, just get on a skinny bridge and push a hoard. Doesn't fucking work. So many times ive done this and only 5 fall.

#

I'm so mad it's crazy

cyan notch
#

u can use your ult

earnest bough
#

Ult.
On Chasm Logistratum Raid, I think, there's a small bridge right at the start. Let your team bait a horde on that bridge, you take position on a little balcony next to the bridge. Ult and at least 5 fall down.

digital ledge
#

Always use the ultimate and did it on all maps recommended and all spots other ppl say they got it.

#

Highest was 5

#

It's so fucking frustrating

earnest bough
#

Sorry. I did it where I described and got ~ 7 on the first or second attempt.
Make Every Shot Count, though? nah...

digital ledge
#

Thanks anyway

cyan notch
cyan notch
#

also ult push strength depends on warp charges so better to have it maxed

fresh steeple
#

funnel them in with the team, fall back and around, use burst. Voila.

#

I did it back when it was unnerfed, and then some. Knocked like 50 over at once.

earnest bough
#

if you want to, I can help you on saturday when I get off work

digital ledge
#

I've had full charges and still the game shit all over me about it

#

That's nice of u. But I can't wait that long, I'm so worked up and angry about this bullshit pen that I'm not stopping till I get it.

earnest bough
#

kk ^^

#

I have to head off to bed now cuz 24h shifts starts tomorrow, so good luck to you

steel flame
#

Hey you realize the ult doesn't need to be what knocks them off right?

#

You can just push a bunch of shit off a cliff with your weapon push

earnest bough
#

Yeh, but ult is easiest at this spot, tbh

digital ledge
#

Thanks. Night

warped kernel
#

How is the soulblaze blessing on voidstrike? i've got blazing spirit on a decent voidstrike staff with warp flurry and thinking of switching it out for warp nexus just for fun, but wanted to ask before hand just to see

steel flame
#

It's just ok

safe tusk
steel flame
#

It's really not gonna contribute much damage with how few targets you can light up when you do actually crit

#

Warp nexus makes it decent enough but if you wanna use blazing spirits the way to go is pretty much only trauma staff

#

Or illi force sword with blaze and either shred or bloodthirsty

warped kernel
#

Yeah it's frustrating how cool soul blaze is and how weak it is on the blessings. I may just keep it around for if/when they buff it, I don't use voidstrike much anyways. Also yeah still trying for wildfire on trauma

limber silo
#

I find it more frustrating that Soul Blaze has multiple dedicated feats, but only one staff is dedicated to Soulblaze

viral solstice
#

surge is the blessing

#

sometimes it procs

cyan notch
#

surge is definitely one of the blessings of all time

viral solstice
#

sometimes surge summons 2 bonus dudes

#

instead of shots

cyan notch
#

i have so many questions

#

what is that fov

#

what are your teammates doing

viral solstice
#

i dunno what is my fov

#

its an fov

#

but more importantly

#

if i turned up my fov those 2 wouldn't have spawned

#

because i looked away for 1sec and it put them on the bridge

#

and i suppose the answer to what are htey doing oculd be in this pic

#

im running knife surge voidstrike

cyan notch
#

so the 3rd person mod means they cant bullshit you with spawns

viral solstice
#

i think it probs only checks the camera

cyan notch
#

HES LOOKING AT US GUYS WE CANT SPAWN IT HERE

viral solstice
#

i cant remember the exact thingy

#

but yeah it does spawn stuff out of cone of vision lol

#

and that example is particularly egregious because it tries to keep that away from the team but im so far ahead the ai director thinks nobody is here yet

cyan notch
#

yea they thought ur with ur team

viral solstice
#

but im not... im fighting steve and gary...

cyan notch
#

but ur team is fighting for their life trying to go down some stairs

viral solstice
#

stairs are hard

#

surge was definitely worth getting

#

30% of the time i one shot random elites

#

which is just the best way to roll dice

#

30% of the time i kill them every time

wide tiger
#

Did they not announce anything today? after that pointless week delay? man