#psyker-class
1 messages · Page 557 of 1
I don't get your logic of hating BB but picking quicken
i dont get what is confusing at all about that
you and your team kill stuff, you're going to get 6 stacks very fast regardless
when you don't need the stacks, you wont get them, it doesn't matter
the very premise was that we hate BBing
when you're melting a horde, you get 6 stacks reliably fast
if BB is not the optimal weapon in a situation, I don't want to feel obligated to use it
then dont
My primary and secondary are for horde clear. I use BB in this case for anything bigger than a human. Or heavily armored (mauler).
I also dislike picking communion over aura
I have three curios that get CDR on my ability, and with this level of BB spam, I can use it all the time, while making it easier to kill the big uglies.
i guess have fun bb'ing 6 times every time you hit F then??
3*
I'm not obligated to BB when I use my ult
kinetic barrage is a strict upgrade to what you already have
the entire convo is centralized around picking KB over quicken
KB?
the faster BB lvl30 feat
kb = keep up boi
the reasons why I dislike BB are its low DPS compared to the other options
but when it does help bridge the distance and has a faster speed, then I don't dislike it so much
Quicken is also viable.
that's what Kinetic Barrage is for--decreasing its clunkiness
Especially when it comes to monstrosities.
it's not like I comically dislike BB for no reason
why would I BB enemies when I can rush them down with my staff or melee just for the purposes for getting warp charges
idk where this logic comes from but you're suggesting you take no warp charge on proc talents and not to take quicken, so every time you ult, you have to hit g and hold the button 4-6 times to acquire full warp charges, but also say you dont want to BB so im at a loss
But you can always sit back and BB.
I take Flayer instead of communion
and communion only gives warp charges when there's trash around to be killed
flayer is pretty garbage but i guess to eacht their own
it's an expected value of 1 warp charge per 25 enemies killed, and I strongly dislike the RNG
it's good enough to maintain warp charges
when the other options are wildfire or 2 more maximum warp charges (+8% damage only unless you pick Inner Tranquility or Quicken), it's a fine feat
it's good enough that i hit F key, hold purge staff at a horde, and within 7.5 seconds, have another F key already available with 6 stacks
and thats all i need it for
cause i want to repeatedly hold flame at 100% peril and risk exploding every time
because 6 stacks + full peril is the most damage you can output with flame staff
(and the most you can with your sword, too)
simple as
Does anyone else use Psykinetic's aura? Or is that just me?
its like one of the two people pick
psy aura prob pretty good with like wildfire and asc blaze
and that 8% damage is going to only be impactful if it helps you reach breakpoints
does psy aura proc if your teammate kills the elite tho
cause you aint melting elites that often right
no
yeah bro, breakpoints with my burn staff lmao
really worried about that
and yes you are able to melt elites/specials that often
damn I can't engage in a conversation where you interpret my statements in good faith eh
it's pretty clear that I'm talking about weapons that dish out hits in rather discrete quantities
not really, when you parrot things like breakpoints in a game where you play with 3 other players
Wait what? PA should give you cooldown by allies killing elites
e.g., melee attacks with the damage being the difference between 2 or 1-shots
because it says "Allies in coherency"
I can't expect my teammates to run certain weapons
breakpoints cool in the test tube thingy, not super critical in practical application
that's just a case of the terminology being used inconsistently
So how is "Allies in Coherency" being used?
only if the psyker with psykinetic aura gets the elite/special kill does the CDR proc for the entire team (including yourself)
like your allies get the 15% reduction when you kill an elite
and it's nice to have things work the same whenever I play
No, because for the Ogryn, he gets toughness regen 100% based on number of teammates in aura.... And I also seem to remember benefitting from allies killing elites when I ran bb build.
not all tooltips are the same
welcome to darktide
BRB while I go double check this... I gotta know now for certain.
if I know that every time I do X thing and get Y result at the minimum, then I can assure myself to a certain playstyle
cool bro, i'll play the team game, you play the singleplayer game, we just built diffy ig
in case of Ogryn's lynchpin feat, they're using "Allies in Coherency" to refer to the toughness regeneration from coherency, not that it applies to the entire team
again my pov is simple - flame staff, hold right click @ 100% peril as often and as long as i can, hope for 10% reduction procs, and if not, always have F key to save myself from going boom
and if needed, sword at high peril does insane damage as well
the game almost is at the point where it doesn't even give you a second to breathe anyway, so constantly burning mobs with a 4% proc rate is still insane, esp when you get 2 charges per
and even then, there is almost always a good reason to hit BB when approaching a group - some target is in a pack worth hitting
I dislike BBing groups because it has the tendency to spread them out and the aggro can be inconsistent if I'm not close to them
Just confirmed, "Allies in coherency" means that allies do trigger the CDR for you.
this is from the perspective of a trauma user
unless it's a group of crushers/bulwarks where picking them off from a distance is usually the ideal way to deal with them
where/how
I just went and tested it
maybe with the weirdo staff i suppose
used my ability and waited until an ally killed an elite in shock gauntlet
It works as intended.
intended is a strong word lol
i'm looking through my footage and it does not work that way
Idk man, I just tested it.
damn I'm getting shade thrown my way for no reason
(i wasnt the one who said it didn't btw)
you'll have to record footage for me to believe it since it contradicts with what I have on footage
or, you know
you can both just believe what you believe
and one of you can be wrong xD
no
royale with cheese's guide says
"When Psykinetic scores and Elite or Special kill, grants cooldown to Psykinetic and anyone inside Psykinetic's Coherency.
Benefit the whole team."
and there are no patch notes saying this has been changed so
thats the final answer IMO
though even royale with cheese's guide used to be wrong before it was updated to that description
and fatshark tends to have undocumented changes for god knows why
(you're arguing with yourself rn)
wait what doesnt it give cd for the person that got the elite kill?
no one gives the cdr to anyone else
The CDR procs only if the Psyker with Psyker Psykinetic gets the kill. This CDR is applied to everyone in coherency with you (including yourself)
It's hard to see the effect because NumericUI won't update the ult bar of teammates, so you'll just see their bar be at 80% completion and just jump to being refilled
Give me a sec and I'll have some footage for ya
First game crashed because of bandicam, second game was a wipe on spawn.
Got it, uploading
Sorry for the audio, at the end you will see that someone else gets the kill, and the CDR functions as I claimed.
i'll argue that the other psyker likely has psykinetic's aura
What difference does it make?
i'm trying to find some recent footage
I claimed that it affects the entire team
taken just now
recent footage of MY OWN
and without another psyker teammate
here's my claim
- The effect affects all players in coherency (including yourself)
- The effect is only procced when the Psyker with Psykinetic's Aura gets the killing blow
is 17% max toughness or 20%? havent ever really looked at toughness curios but only ever seen 15s
17
21% is max health
You're going need to show that with a non-psyker getting the kill that reduces your cooldown to prove your point. Should be easy if you are right.
Working on it.
Trying to find a match
just play with bots, they can shoot, will kill a elite eventually, just keep your ult on cd. easy proof
here's some footage, albeit without audio https://streamable.com/www1sd
malachai (zealot) is in coherency with me while they get the kills, and you can see him rush the gunner down with his axe on-screen
I receive no CDR
and you can see that I have psykinetic's aura taken because of the CDR from killing that trapper
that's a game from patch 1.0.52 (this patch)
Unfortunately, I have kids to tend to (you can hear in the audio of my video). If you're still here and around when I get back, I'll test it out.
Wife calling for aid.
Current staff, I just got a purgatus with both Flurry and Nexus at level 4, which one should I take to put on this, or wait for something else?
Okay, back. Gonna go test myself.
blessings are staff type specific, so you can't.
Aw, I thought if the blessing had the same name it would transfer
Not for psyker staves, yes for force swords.
since it seems to be that voidstrike/trauma/purgatus/surge all belong to different weapon families
but it doesn't help that no family has more than one weapon, and their cosmetics being transferable between different staff families
the sign of a pre-planned system
Staves have tiny blessing pools, so even without transfers it is the easiest class to gear up by far.
Yeah melk just had a purgatus with those level four blessings so I grabbed it to put on this, oh well. I guess if I ever want to run purgatus again I've got a good staff for it
i just really prefer voidstrike
The question is, do those other psykers have aura themselves?
it's very likely that they'll need aura
there is a mod that can show your teammates talents, can use that to test if you really want.
loadout monitor
here's a psyker killing a gunner while in coherency with me at the beginning https://streamable.com/aingpt
and I get no CDR from it
So, if 4 psykers have it..
is free money
I remember a pretty fun instance with another psyker that had kinetic barrage + psykinetic's aura and I got my ult back after we were sniping a bunch of gunners while my kinetic barrage buff was still up
If only they stacked.
I think kinetic barrage does stack
I had an instance where I ulted while my BB killed an enemy, but my ult didn't fire and refunded itself
then I ulted again and got BBs that felt faster than usual
I'll have to try to recreate it to see if it really does stack
Oh wow
anyone have suggestions for either of these? They're both decent imo
I mean they need some love, yeah, but they're decent.
I've heard Raking Fire is garbage due to how the damage calc is done
apparently it's only 30% of the base damage (103) with no other modifiers applied
I'd replace it with Ghost so you can get that immunity to ranged fire
AKA Vet with Unwavering Focus
Huh, never thought of using ghost... Sounded too unreliable. How close is "close?"
here's a demonstration of t3 ghost by tinyangrycrab #psyker-class message
prob asking about dumdum
ah
from what I'm reading from commissartyr, "close range" is 15 meters or less
For laspistol and hand canon, how much of a percentage is the "give" before it starts making a huge difference for its stats?
ghost is ranged immunity on weakpoint hit...hit n run is ranged immunity on close ranged kill. they come on different weapon types
when you do get the opportunity, the best option for Voidstrike is Transfer Peril+Warp Flurry
but Rank 2 is... not ideal
ye the close threshold is 15m
I hear there is a way to build the psycher with the brain burst on any attack ability, but up its proc. above 10%, so it pops off all the time. Dose anyone know how to do that?
u talking about the level 25 feat?
Wtf, Damnation Hi Intensity Shock Trooper is all sorts of madness. Mutant, mutant mutant, bomber bomber, mutant, bomber, dog, sniper, flamer, flamer, sniper.. and people are bored and want a higher difficulty still?
no. That's not a thing. Kinetic Flayer is what you're thinking of, and it has a hard cooldown of 15 seconds across all targets.
its only real consistent value is in making it so that you don't need to actually BB to keep up stacks
it's fun, right?
if you have a team of decent players, it's not too hard if the team sticks together and clears each other
^
you need four people who know what the fuck they're doing and never split up, even for mats, unless the coast is absolutely clear or they're using a buddy system
it's just the nature of public matchmaking and players not having 200+ hours making it hard
like, in my HISTG run last night, there was that one scaffolding area where we went in two directions because of how the mats are laid out, 2 and 2, across each floor
but one of the four (the one without 100+ levels) died during the very first gauntlet for the third time (after starting the event early for no conceivable reason) and immediately ragequit (which kinda helped because it gave us a bot)
you get one of those people in the group and they can absolutely tank it with sheer fuckheadedness
but it can be completed with pugs and no direct coordination, provided everyone knows exactly what they're doing and what they're capable of
the spawns also not being non-stop, even on hishock, helps to give a lot of breathing space
true
they always spawn in predictable waves that gives the team some leeway to group up even if split
I feel pretty comfy roaming alone in hishock since I'm usually in running distance to my team
right after a gauntlet spawn you have about a minute or two before the next one
and any specialists that spawn at that point are just the typical "random standalone spawn" or the "split from coherency and triggered a spawn"
i just tested this because it sounds funny and yes it does stack, i was able to get 4 KB stacks up at once in the meatgrinder. you get hyper-fast brain bursts though it is technically capped by the cast finish animation so you'll never get infinite insta-brainbursts
it'd be really rare to even get 2 stacks up at a time in a game though, and even if you do it'd only be for a few seconds max
Whatchu talking about with KB stacks? Like you're killing Elites fast enough to proc Psykinetic's Aura to get another ult?
ye; in my case, my ult bugged out and allowed me to fire two ults in rapid succession
And the feat stacks? That's great
dream team with 4 KB psyk aura psykers
you do have to be very quick though, as you have to kill 7 elites in under 10 seconds and ult again just to get a couple of faster brainbursts out
time to meme around in the meatgrinder with trauma and poxbursters
its also funny because each brainburst generates like.. 6% peril
Yeah, only my 2nd time trying it, but fun. Also.. .suuuper stressful as a Surge. =/ We didn't make it though. Everything went to hell at the end, in Vigil Station. The section after the final data interrogator, that small run to the exit elevator was just a chaotic mess of mutants and bursters.
ah, shame you died in the final stretch
that's the only time I get actually angry with a wipe under normal circumstances
lost a Low Int to the final hallway because people just charged headlong into a fuckton of Ragers and Crushers ,and I wasn't in position to lock them down
and we all died in seconds, 20 feet from the elevator
lost last night*, that is. It's not something I've been dwelling on for months or something XD
vigil's finale became extremely sketchy when they made it so that hordes spawn from up top, and I can absolutely see a specialist spawn wave fucking you during that corridor
I almost had a wipe in refinery delta's finale during the run through the corridor to the elevator because of the horde + ranged/elite spawns ahead + special spawns
do u guys think this is worth it
this is mostly just a collector's item i dont really use void
i also got caught off-guard when they added those horde spawns to the top of vigil's finale and the team almost got wiped in that instance
vigil station oblivium?
ye
mhm
that too
ive been playing since release and i always remember there being enemies up top
they usually just came from the bridges
I know that specials were able to come from up there
tbh im not really a fan of that entire map layout
just kill em
but I always remembered the finale as an extremely free pass until a particular update to the maps
still pretty ez
its kinda awkward and people can get combo'd by specialists into being knocked off the top
yeah very claustrophobic layout but you're also encouraged to just stand your ground
I'm not a fan of claustrophobic layouts if you're not incentivized to move through them like with hab dreyko
hab dreyko would be my favorite map if plasteel wasn't something you had to collect and was just a reward
yeah, pretty much just have to give up on a good portion of plasteel unless you're actively combing through each room
i hate maps/rooms that are like that
where you have to back track to get everything
or you have a premade where 1 teammate is just loot goblining
thats what i do every time
minimal objective play on the first section
and i just run around the rooms grabbin shit and running back to get disablers off my teammates
i had a nice knife zealot that did that in one game while the rest of the team pushed ahead
the one time they come in handy
10/10 player who was aware of their role
i like the scanning sections of maps i just hate what happens in pubs
didn't even do that bad in damage
yeah having to run around in an area and fighting with melee is pretty fun
cuz nobody has any fucking idea where the objects to scan are even with the minimap thing
its way worse on vigil station oblivium though
at the elevator
oh yeah especially when there are multiple scan objects in the same direction
i think "im gonna go grab this far away scan so the rest of my team doesnt have to", and its a 1/3 split
and every goddamn time
those 3 players get overwhelmed
and the 100 dropdown points for enemies
that fucking area by the respawn point is so god damn annoying
ranged spawns from over the fence, to the right, to the left, or from fucking above
its so annoying if you don't have people locking down spawns yeah
that arena is made for fucking ripperguns/bolters
and that midevent spams so many ranged enemies
cuz u just magdump shit the second they run over a fence or jump down a ledge
the void psyker trying to solo hold the elevator while everyone else goes to the building on the left
had that happen in a game
can you guess who went down?
lmao
(it was them. to a sniper)
untrue
true
when i play ogryn the only time i get netted is when we wipe
and all ive been playing for 4 days is ogryn
in NA west, it's pretty common for my teammates to hold at the elevator even when I ping to one of the side areas
the ripper gun will stagger a trapper on their ass so long as 1 shot connects
i can say the same on na east servers
i always ping to the left
and there's at least one fucking person who thinks they can do it
they. cannot. hold. there.
every single time
built diff
see
if you wanna hold elevator
you have people camp spawns
because you can melee all the snipers and gunners n shit
To this day I don't think I've ever felt like I've done the plague scanning right for some reason. It feels clunky to hold right click, then hold left click, and then wait for the thing to register complete.
the scanner just gets interrupted really easily
you have to absolutely keep the center of your screen on the object
the push becomes your friend
shove enemy with auspex -> turn and scan immediately
if there's 1-3 poxwalkers coming from 1 direction u can do this to speed up the process of doing the objective
I've learned the truth for this, where you don't do this. I only do it when the whole team does so I don't get caught out alone, and I don't like doing it.
I always thought that dodging interrupted it until I realized it's just cuz my crosshair was leaving the scan object
I can usually handle being solo in the side areas
if i am the only one standing in that area then im just spawncamping the shotgunner spawns on the left
thats my excuse
the one time where I died was because of a random ass mauler that came from behind and three gunners
if all 3 players go down right there its their fault
you should be able to 3 man a spawn wave for like 45 seconds without wiping
(not even a full spawn wave if you're on the left or right and spawncamping)
We both know better than to expect competence in pugs.
they usually just get hit by a sniper immediately
and it's straight up downhill from there because they can't kill the sniper
if my team cannot handle that i would know already
because i run off to grab loot
and i would thus adjust accordingly to let them die anyways so they can floortank while i kill stuff
what mission are we talking about
vigil station oblivium mid event
^
auspex scans and wait for elevator
uh is that the eyes at the end
I especially hunt down the barrels to murder then at the end event
no that one has the data interrogators
the auspex machine thing at the end, with a bridge you go across halfway through
where once you finish that you hold in that tower with 2 bridges
oh espionage
yeah
this dirty little fucking area
either you speed through it or you spend some hot minutes there as the team gets slowed by ranged spawns
espionage mission ez, but I suppose sometimes the game spawns 2 billion enemies at the elevator
see
what i do is hold on the left and clear as much as i can
the second the elevator is down i run like a goddamn madman
i dont wanna be in that arena
i have this extremely scuffed game where my teammates died during the midevent and I keep trying to revive but then some ranged enemies descend upon me from heaven and I hate it there https://youtu.be/dTdVX_QUfkE?t=1451
An extremely scuffed Hi5 game.
--Chapters
0:00 - The Boring Part
21:00 - The "fun" begins
and then they decide to hold out at the center, and at least one teammate has the good sense to run towards me when everything is going to shit
instead of reviving
you can always push your luck
and go up the elevator
cuz the next rescue spot is in that first room
yeah pretty much
and now that I run the trauma, I'm not too scared of melee elites when going up that elevator
since back then when I tried to go up that elevator solo with purg, I just got fucked by ranged + melee elite patrols
yeah the sides of the elevator are nice
though I didn't think I was short enough back then to take cover behind it
anyone run laspistols? Melk has heard my complaints about giving me too many recon lasguns so now I have a near-perfect stat laspistol 
Siblings, I bid you well.
yeah infernus isnt a very good blessing especially if its only t3
ghost and dumdum or ghost and reassuringly accurate are two good combos for it
In the interest of damage output for a lightspam weapon for horde, does 20%dmg really matter?
not particularly
though assuming 4 warp charges + warp unleashed (+26% dmg) at 0% peril, you'll need 3 t3 slaughterer stacks instead of 2 for the 54% damage illisi to begin one-shotting poxwalkers with weakspot lights
Just to make triple sure, Soulblaze and the purgatus staff don't apply the same debuff right?
Purgatus applies soulblaze, its the same thing with purg having a higher stack limit than most other ways of applying it
yup; purgatus and feats apply the same debuff
if you apply 7 stacks with purg and ult with 4 warp charges and ascendant blaze, AB will add 4 more stacks onto that enemy and make them have 11 stacks
I didn't believe that Fatshark would make things synnergistic...
ikr
It wasn't, at release
Milkie is going all in with the shitty memestaffs nowadays huh?
Thrust bugfix and thats it
lmao
Aaaaand Thunder Hammer back on the shelf lol
It should've never been taken off the shelf
Zealot chat copers really love the thammer smh
Memestaff Voidstrike is funny, mine has Surge and Soulblaze haha
I feel bad for Zealots, we get fantastic Illisi and Deimos while the get a worse version of their average weapon
Yea it rarely crits but when it does, 6 stacks of Soulblaze lol
Can only quell cancel with wildfire
I'll be honest, I find Voidstrike to be the most boring of the staves
The Voidstrike feels like the first staff they designed. Easy to implement, point and click, it's basically a gun in staff form.
I'd make it more fun by making the projectile bigger and more damaging but slower like some floating orb of death
But no fun allowed in DT hehe
Make it crazier. 😛 Have the Alt fire still chargeable, but make it ping pong so you can bounce it around corners
Alright, where do I go from here?
replace ranged crit and terrifying barrage, right?
I have a level 4 Warp Flurry and Transfer Peril... Peril?
Terrifying to either flurry or Peril. I think the general consensus Peril
yeah, every little bit to help peril not go over
Need to find the list of perks and see what I should reroll into... and get the mod to have it do it for me
Although if I'm not mistaken, I think Flurry / Peril is the combo of choice, but I'm not that familiar with Voidstrike
yeah that's what I was told earlier, but I don't have a staff with high enough blessings to do that combo
so nexus/peril it is for this one
Crit damage to flak, so a full charge kills dreg bruisers on a headshot. TB into transfer peril
I've been running in Damnations just fine, so this will only make things a little sweeter now
thanks
I gotta say, having a block build so you can tank a plague ogryn on shock gaunt hi int damnation is so damn satisfying
Rather, a strong purgatus staff, with curios and block sword
Almost perfect....
Fuckin Kidding me? Im looking at this toughness build Im doing, and we only get 58 extra toughness?
Better be some godly awesome toughness regen
I'm at 82%
is this worth rolling up again to see if it rolls slaughterer or unstable power?
sure
nvm Im sold
the regen speed is insane
and regen speed is better if you have higher cap
holy shit wrack and ruin absolutely clutched the fuck out of my last hi int shock troop mission
coherency regen is flat but having a higher toughness buffer and regeneration from feats is always nice
we were in such deep shit and i pulled my bb out in the middle of a melee mosh pit and managed to tag 4 or 5 ragers and got a 149 kill combo as everything just evaporated and i managed to get the rest of the team up. god that mission was so brutal from start to finish
Eh... You don't really have to be blocking it, it's quite easy to dodge if you have the aggro
I think it got transferred to my shop 😅
nah trash. See, at least you didn't miss out on the disappointment
Lol, check this out. I can't figure out how to get audio to play through my Nvidia instant replay, but:
The zombies that seem to be walking in the air, were actually ragdolled by a point black psyker scream.
There was no audio cue for what happened next.
Moment of truth soon
And they didn't even touch me.
Are we getting the update tomorrow or just the coms link
I even had time to tag them, swing and back off. I felt so badass there.
comms, would guess the patch will be tues next week, if i had to guess
Ah gotcha… RIP
welp… hope they add some stuff
I’d like that 2 handed sword
I just wanna bonk stuff
Yeah, however low your expectations are it is probably best to lower them.
What blessings are good for the pergatus (fire) staff?
I figured out why I don't have audio, because I'm running audio software and those aren't a part of the system audio, I'm using THX 7.1 surround sound that go with my headphones (and it really does provide surround sound.)
So, NVidia won't record that software, nor can I tell it to.
And what's worse, their overlay won't even let me take a screenshot to show what I'm talking about! lmao
I'm going on a vacation soon, so if the update isn't out by the time I'm back I'm going scream and cry and throw up and beat my little fists on the ground, just warning everyone.
but when the update is there it has to compete against diablo 4 ....
for crappy cosmetics, who cares
i dont care about diablo 4
blizzard trying to patchwork the holes in the ship
I find it somewhat funny that blizzards blunders are what is turning the game to looking bad from looking good:
Companies clearly cant just release finished projects without shady pratices.
This goes out to all my fellow purgatus staff siblings out there: https://www.youtube.com/watch?v=WUhOnX8qt3I
The masked arsonist known only as "Pyro" has always been the most unknowable of the Team Fortress mercenaries. Until now. Today the mask comes off. Metaphorically. That's right: It's time to Meet the Pyro.
Team Fortress 2 is Free to Play. For more information about the game, visit our website: http://www.teamfortress.com
Get the free download ...
Should I switch out sustained fire on this staff?
Yes. For flurry.
pysker laspistol
I like it
beautiful
my saga of devil claws with really good stat distributions continue
trauma staff has +unarmoured as a perk which is nice but both blessings are not good for it; nexus only if you want to go for a blazing spirit + nexus build whose efficacy I do not know about
both blessings are meh
god damn melee elites getting aggroed from narnia during excise vault's midevent
have you tried making less noise
siblings what are your hopes for the patch/comm-link/reveal today?
I don't have high hopes but I hope for more different weapons and maps. And with different I mean different and not just slightly changed weapons and the same map from another direction
What's wrong with the same map from a different direction? They play very differently and have different events
Something to keep me playing/progressing after all the gear is BiS/maxed 🥹
same sibling, same
eh id agree if the objective/ final events were not reused aswell, hitting nurgles pustules and scanning etc
if they were tuned to be even slightly different from eachother gameplay wise id be happy
even in vt2 the 2 cart missions one moves automatically while others search buildings for bombs while the other is essentially a escort the entire time

purgatus staff best staff
no
more like worst staff
trauma is the only reason why I'm not calling it the best
¯_(ツ)_/¯
They play with bloom not my fucking problem
Also voidstrike is much worse lmao
Ever had voidstrike explode in your face?
Hurts your eyes and your ears
All while doing fuck all gameplay wise
I dislike purge visibility even with bloom off, I have modded flames now
Purge is the best, if damage in mixed hordes matters more than cc.
I mean purge CC isn’t even that bad
You can effectively CC everything besides mutants and crushers
I played a game with crit blaze void and used the spam macro, could not hear a damn thing the whole game
love the reroll mod
Mighty fine void you have there
thanks, now I need to work on perking/blessing my illi
erm…. trauma is the worst staff… boidstrike is achtually the best
Trauma is good for 2 things, horde control and vet control
I'm going to pour water into the drawer containing your socks
Jokes on you, I’m barefoot 24/7
spam macro?
it is only me or every mission on V if i start with 3 vets end the same way - they rush and we all die in first 5 min ...
yeah you can make a macro to spam uncharged void super quickly
There's a few marco that can be used to boost your dps
I just play void because good brain chemicals release when you hit that perfect line of enimies 
why would you want transfer peril tho - wouldn't you want crit + surge and just manage your peril as high as possible? transfer peril seems way too easy to float at low peril and lose damage
In the few games I played since that I found it helped keep me around 70-90 without needing to actively quell
Surge doesnt really do much, even when you proc it. It lets you kill dreg gunners randomly with 1 crit, and thats about it
It never took me back to zero
Unless you're wiping out hordes, where you probably don't need the high peril bonus, Transfer Peril should keep you fairly balanced?
ah thats lame then
Popcorn/firecracker sound is best sound
i used to play vs a lot but since switching to purg with deimos in game i really cant imagine playing anything else
Purgatus just doesn't do it for me 😦
yeah i get that as a personal pref but the combo is hilariously broken
I played a lot of purg but after running void I can't go back.
Funwise, I'm Voidstrike > Trauma/Surge >>>>>>>> Purgatus
(may be overstating the number of > on purgatus)
purgatus is only staff that can clear 2 man damnation high-intense shocktrooper
i can't imagine that with void, trauma, surge
wot
My favourite staff for HiShock5 is an infantry lasgun lol
the real question is why would you subject yourself to 2 man hishock
you gotta be doin that shit solo
not using shredder as gun psyker is just throwing
I treat voidstrike as the "Idk what other people are using" staff. Since it can do a lot well enough but isn't great at anything aside from thinning a horde before it gets close and flash banging the zealots.
fat shart won't let us
Well we can't lol
I completed all the Vermintide 2 content solo, why can't I do the same for Darktide? Oh right, because muh dedicated servers
the fact you cant make a private match while solo is mindboggling
I would love a no latency solo run, but fat shart says no
i use laspistol from time to time
though the nerf to burning kinda hurt alot
I'm convinced that the only reason disablers are dangerous enemies is because you can't host for no latency
solo'd high intense blackout drako, and that's my faraway line
it certainly would take all the air out of doggos and snipers and mutants and trappers
those things are easy to dodge with no latency
When the Emperor gives me an Autopistol worth a damn, I'll give it a try, but for now, it's infantry lasgun
What are some Puragtus tips and tricks for someone who only barely recently started using Purgatus after being a fire hater this whole time? (like it on my team, hated using it)
Show me your staff
primary attack gives a lot of stagger, same as brain burst if that hit
Run n' Gun is probably the least useless on that staff in particular, and if you have Warp Flurry, feather the first two werfings of flammen before you fully charge
well if you knowing korean i can give my post... but that's should be almost impossible
will put it back to flak, wanted to see if the 5% crit was noticable
That's a beast, I love it
this is what i usually roll with on hishock5, wrack and ruin lets me go long stretches without ammo and still massacre hordes no problem
I would not use Crit Chance myself though
man you get a few elites in a horde and you get 16-20 stacks of soublaze goin? let me tell ya there aint a horde anymore
good one, crit will give 2 stacks of soulblaze at once
I prefer Warp Unleashed so my Brain Burst is still viable as a long range attack for Specialists
Ooh, they're showing the new Darktide stuff
but i prefer vsflak if you had to choose between crit chance
I always wondered, how long does the power boost from pinning fire last? For as long as they are staggered?
i use wrack and ruin because it will still one shot all the elites that dont die to bb with the fire dot, and it spreads around to every other enemy around, and when there are several maulers, or ragers or ogryns i can get just all the stacks goin and kill all of them with fire rather than havving to bb each one of them
That makes sense
its got a timer for stacks, as long as you are staggering enemies it refreshes and you can keep stacks through reloads so its in practice a permanent damage boost as soon as you start shooting
two new missions, chaos spawn, QoL + bug fixes, pretty uninteresting if that's all
warp unleashed boost deimos force sword's mutator one shot
So 2 new maps, some kinda of challenge and earnable cosmetics shop
if they ever were to nerf autopisol they should really nerf the immense stagger power of the autopistol rather than pinning fire. it would bring it down but not gut it]
Gotchya, thanks! I've been wanting to do something fun like this recently but still not super informed on how everything works.
Please tell me they are Investigation and Repair maps
Did they say when the content drops? I thought I heard "during skulls".
also the damage boost from pinning and blaze away boost your active soulblaze as well so you can get your soulblaze goin at almost 200% damage per tick
chaos spawn? finally
I didn't hear any timetable
But should be soon since even the banner in the shop advertises the dlc
i wouldnt be surprised if it dropped later todayt
but probably next week if we talkin classic fatshark
Next week
the new areas do look neat
I didn't catch all the details about the "challenge" though. Some sort of community thing?
Probably similar to the Vermintide community things, so like the community has to kill x enemies and then they get a frame or whatever
Something about 3 challenges, the reward is Ascension Riser 31
finally I can be something else than just blue or red
oh damn you're ssmart i shoulda screenshotted too
Remix mission: Ascension Riser 31 is part of our first community event. Players will unite to achieve 3 challenges. Each challenge will unlock a reward; the last will be Ascension Riser 31.
That middle one looks like a VT1 Kerillian skin
I am just happy we can finally get recolours of the heresy+ gear
Shirtless had better be in that damn shop!
looks like there might be some new stuff too?
yeah there's backpacks
At last
So basically we get one mission first and then the other mission after the community hits these 3 challenge goals
indeed
i was hoping for a promo code tho im kinda dissapointed
for the skull backpack andd frame
Fatshark when the community doesn't reach the in-game goals (the game doesn't have a community anymore)
let's be honest here. Any time there's a "community goal" in any game in the past 15 years, it's always represented as a percentage and adjusted to however many people are playing so that it releases on a timed schedule that we "worked for"
"The votes don't matter, it's who's counting the votes"
the last "community event" in any game I can ever recall that had an actual chance to not be completed "on time" was the vanilla WoW Scarab Lord questline
- donald j trump on truth social
where underpopulated realms legitimately could not complete the war effort properly and required direct admin intervention (which they changed in Classic WoW to avoid such a scenario)
It wasn't a global event?
war effort in WoW was a per-server event
but had the same turnin numbers on all servers
that man needs to be banned from all social media forever so he can do something without making himself look like an absolute moron
That sounds frustrating
so the servers without a lot of people took months to complete the war effort or worse
it was. It was also 17 years ago.
i hope the update drops today and not next week
especially with the three day weekend
Devs have learned since then to pin "community completion events" to percentages and timescales
Damn, what was I doing in 2006? Playing Halo 2 probably
so if there are 3000 people doing whatever these challenges are, or only 30, it'll still all mysteriously be completed within X weeks
too busy playing wayfinder
Memorial Day is an American holiday so it should be okay
Unless the Swedes also have a holiday around this time
the Swedes have a holiday every week, it seems
I'd be lying if I said I wasn't envious...
for whoever wants to take a look at the new stuff again from the trailer https://www.youtube.com/watch?v=V60qlQMPAZI
The latest drop for Darktide offers new content, including new missions, a new enemy in the foul shape of the Chaos Spawn, a revamped earnable cosmetics shop, and Crossplay, which will be rolled out soon. Players can now play with others regardless of where they choose to play the game, Steam or Microsoft Windows Store.
And I'm sure someone will post something dumb and it will show up on r/AmericaBad also
Oh good there's crossplay
he's saying this because he wants to play the new content on the 3 day weekend?
where did you hear this?
Crossplay is definitely not happening now but at a later date
whoever wrote that probably just misinterpreted what was said
well to be fair it does say both "soon" and "now"
I found other comments elsewhere saying that they're working deliberately toward working out remaining crossplay kinks and will have an announcement date for it soon
"soon TM" but still something
for the eight remaining GamePass players 😛
let's see how the level 20 does on damnation... at least it's LI?
is that a new version of the mod?
my post-30 numbers don't look anything like that
True Level with Prestige
what is Prestige?
how many times you've gone from 1 - 30 after the first round
got it. Guessing that's an option in the mod I didn't enable
aye the black armor is coming
Mine looks like "30 (+___)"
so as to my comment earlier about percentages of completion, I guess they didn't learn that lesson either
yeah you can change that
either that, or "missions completed" counts four times over for every 4-player mission
because apparently the threshold for the second map is 1.4 million completed missions
if each "completed mission" counts as a single standalone mission completion regardless of number of players in the mission, and we also assume that most missions have 4 players per
then we have approximately ~1000 4-player teams' worth of players on Steam per 24-hour peaks
it'll take each player 1400 missions to finish the event
yeah aint no way we're meeting that 1.4 mil goal
tomato lookin ass
this guy knows what's up
Difficulty levels multiply the amount each mission counts
even if they count a mission four times over, that's still ~350 missions per active player
which is absurd
So one damnation completion counts as 5 missions
So if the devs were actually honest and we didn't hit 1.4 million missions, do they just throw the whole mission away?
that makes more sense. Where did you see that?
Rejects, This is Catfish, Darktide Community Manager, here with another comm-link update! We established these comm-links to answer some of the community’s questions and to give information about upcoming patches. Our next update ‘Rejects Unite’ will feature both a patch and a content drop, which we will release during the Warhammer Skulls Even...
oh, I see it now
Playing on higher difficulties will help you reach the goal faster, with sedition providing a 1x bonus, Uprising 2x, Malice 3x, Heresy x4, and Damnation 5x to any points acquired. Once this goal has been reached the mission will be unlocked in game for all players.
so that's 280,000 Damnation missions
that's still a goofy amount of missions for the number of active players
if it counts per player and not per lobby its only about 70k damnation games
and I am somewhat happy with what they're adding, but there's no way in hell that this sort of addition does anything to facilitate an active player renaissance
if. If that's true, then the numbers are very feasible
guess it depends entirely on how they count things
steal the event, stop the count!
I suspect it will not be per player, so that they have... as much time as possible to make sure the map works 😮
Excuse me, I only play on Sedition high intensity shock troop gauntlet.
XD
I love the concept of if the community doesn't reach the goal
our content drop gets cut in half
because we will only get one of the two maps
they'll just fudge the numbers and not tell us how they're actually tabulating
5k playerbase per day… so only 56 damnation runs per player 😂
and it'll take 2-3 weeks to unlock
5k is optimistic. It's down to 4k at peak and sub-3k throughout the day.
Lets be optimistic maybe new patch + community "event" will inflate the player numbers
I mean that 5k players play this game each day
definitely optimism. Again, I'm happy myself with them adding these things, but this isn't some sort of fundamentally game-altering content drop that would bring in thousands of wayward souls
20 successfull damnation runs a week per player
https://steamcharts.com/app/1361210 and I mean that it's only barely peaked at 5 for brief periods a few times in the past month, and stabilizes at sub-3k
we haven't had an average player count over 5k since January
You also got Gamecast dudes
all 8 of them
Gamepass
The players will archive it because fatshark will tune numbers
we can either very easily complete this 1.4 million threshold, or never complete it at all, based on how they tabulate "missions completed" vis-a-vis number of players
Wait I did a mistake 😂😂😂
and they'll always make sure we complete it, so if we don't actually do so in the time frame they've predicted, they'll just say we did
It’s completed missions so playerbase must be divided by 4 😂
so I'm guessing they have the most liberal counting method possible
What are they gonna do? Not release the level? At worst it will be late. ... Well, I suppose anything could happen ...
correct. Unless, again, each individual player's completed mission "counts", such that a 4-person Damnation mission gets 20 points
Even then it’s hard
y'all are naive and forget there's some legit psychos in this discord alone that played a cartoonishly high amount of levels before to unlock some of those gimmicky portraits
I think they were clever and counted what the playerbase is doing atm
"some legit psychos" don't have enough manpower to do it for everyone
I'm taking them into account
the stream said content drop during skulls event?
I'm also taking into account that "peak player count" includes 2000 people who sign on in a given day without playing a single mission because they got on to buy something from Melk
Next week is the drop
and a thousand who never go above Malice because they're scared
Maybe its each mission completed for each player
so one malice mission is actually 12 points
kekw
aka a 4-time inflation of counting
what would the math be with that
which means an easy threshold that we'll get in a few weeks
which is what I'm betting on, because they'll want to release this in 2-3 weeks to maintain any sort of momentum/enthusiasm
yep

welcome blooddrunk
and a mob
Even then every player would have to complete 56 damnation runs per week and 5000 players would be needed for that each week
I mean if we genuinely wanna hardcore grind I have a feeling malice speedrun is prob the way to go
Tbh I don’t even try 😂
where lock changes
Malice and such only go fast when all four people are there as a premade with a common goal
no clue
where subclasses
where endgame
maybe its in their "QoL changes"
in pugs they are only marginally faster than Damnation missions because the pugs you get are either lowbies, incompetent, or otherwise not there to speedrun
kek
there is no endgame and there never will be
so the only real benefit they give is that they're unfailable and can be soloed
oh btw @cyan notch its not 2 maps
its 1 map
we gotta work and grind for the 2nd one lmao
how many missions was it again that the community had to clear?
You'd best start believing in endgames, Miss Turner. You're in one.
they need time to finish the second map
1.4 million
1.4 million
with several asterisks
wheres solo mode
beautiful
QoL is you spawn more closely to mission board…. Like in front of the cash shop 😂
damnation difficulty = 5 points btw
where is stay as fireteam option
off to play speedfreaks instead ig
that's one of the asterisks
ah how very subtle lmao
Blooddrunk is grieving
I believe this is the
"denial" state
Same honestly
jokes on you they got their money already so they dont care
i booted up the game rerolled some contracts didnt get what i wanted and was like fuck it alt f4
i bought cosmetics, i have 434 hours in the game and im sure i'll nearly double that in the next 365, no regrets at all
then again im not a weirdo that thinks that a single game should suck up all of my free time for the entire duration of a full year for $40 and have no issue bouncing between games as new things come out 
idk who thinks that but yeah
Tbh Elden Ring has sucked up my free time for like half a year
and that games only like $20 more
kek
literally everyone complaining about "how little" was released and "how little" each update is, i suppose
its more that
a lot of what's being released is purposefully content held back since launch
it's a carrot strategy rather than a whole package to bait people back in over and over
Yeah because they released jack shit over the course of half a year
chaos spawn being a new monster isnt really a big "WOAH holy smokes" announcement it's more of "well about time"
thats a big stretch lmao
"we knew this was going to happen"
i mean u dont have to main darktide to see how little has been added since launch
they released like what 6 maps and 4 weapon variations?
remember when "subclass every quarter" was a thing
even if we take the delay due to crafting into account
its been half a year, 2 quarters
to add: in the soundtrack files there's literally a set of music that represents a fully new zone they still haven't released yet
and the whole weird story trailer that they released yet uh...

still going to try out this new update tho
there's just some genuine frustrations that honestly probably would have been resolved if the game went
I will wait for patchnotes maybe they get rid of locks and buff the hell out of a few weapons
"we're in early access" lmao
why do u have to do 3 runs
its rule of 3 I guess
I give a new map 3 runs
unless I absolutely hate it
also gives me time to see the chaos spawn atleast once I guess
1v1 in creature spawner
Maybe but thats not the same as getting it for the first time in game
like when Daemonhosts were first introduced
also they cant even give us a date
just uhhhhh errrrr sometjme in the uhhhhhh event errrrr skulls uhhhh
Next week, most likely
the cranium event
4 days for the event
so
if we wanna huff ultra cope maybe they drop the update a day early
im in no rush

no clue lmao
"Our next update ‘Rejects Unite’ will feature both a patch and a content drop, which we will release during the Warhammer Skulls Event, stay tuned for the release date!
Here is some of what you can expect from it:"
cause this commlink was supposed to be last week's commlink
Released at the skulls event
oh yeah

someone mentioned how they didn't even bother editing it
that the comms link still was referring to the skull event in future tense or wte
kekw
yea fs probably need another year of development
mfs aint even release console version yet

I wonder if Game Pass players are just dead in the water
who tf even knows
I've seen posts about how gamepass players literally couldn't find a match patch malice for months now
it was like that on launch
i know cuz i played it there first
i doubt it got better
stuck with level 1 bots with no curios no feats and antax no blessings no perks and laspistol
cuz fuck you
also they stand in fire and dont res you
cuz fuck you x2
Yeah the bots are something
better than B4B bots atleast but
thats not a particularly high bar
quick question; what's best blessings for voidstrike?
flurry + transfer peril
hehe soooo....I got this as an emp gift
mod rating is hot trash but the blessings are....nice to say the least
which one should I take
ok sounds good
tbh voidstrike is the weakest staff but flurry is pretty much what makes it decent
tho you will want a transfer peril of atleast 3 imo
yeah I'm just giving other staves a shot
honestly the stats are deceptively pretty decent. Blast Radius being low kinda sucks a bit, but VS has a max cap anyway, Charge Rate does basically nothing for VS, Warp Resist is sorta lowish but he's got Rank 4 Peril, and Damage is a good roll. It's far from a perfect staff stat-wise, but it's also more than good enough to use by itself until he happens to find one with better BR/WR rolls.
blast radius is the dump stat on voidstrike
the big problem is the charge rate
damage is also not that good
Charge Rate does, like, nothing for VS
pretty sure charge rate is important
¯_(ツ)_/¯
maybe my memory is hazy with the voidstrike
pretty sure the dumps were quell speed and blast radius
I think you're thinking of Trauma
looking back on it I guess voidstrike has 3 different dump stats
I'll get online to check mine. But iirc, the difference between a CR of 60 and 80 is, like, 0.1 second
and 72 Damage isn't perfect, but it's a decent roll.
Nah perks ruin it
Its
alright
Meh Idr I don't use voidstrike enough
but I def know that those perks are trash
1.66s at 80 CR, 1.71s at 62 CR
and I agree the perks are not great, nor am I advocating for using VS in the first place
just that the stats are deceptively more decent than one would think looking at it
4 if you count quell speed
its only really big flaw with stats is the WR, which is still at least close to 70
if you dont actually know something with complete certainty why even bother answering someone?
because it means literally nothing in the grand scheme of things
charge rate is more important than blast radius
damage isn't good
perks are bad
yeah you are if you aren't sure about something you are talking about
the only thing I didn't get spot on was how valuable charge rate actually is
all I'm saying is be more certain or dont say anything ata ll
ah yes
and thats how you get nothing said
and everyone gets the wrong idea
whats number 4, I counted quell speed, charge rate, blast radius
warp res
lmao
13.5/4.2 at 80, 13.9/4.68 at 72. Extrapolating down to 67 gets you about 14.2/4.9. Definitely usable. Generating about 2% more peril per cast, which is mitigated by rank 4 Transfer
I mean the idea is that whatever increases damage is important
thats literally just
damage and charge rate
so yes I still stand by the advice I give
charge rate turned out to be less important than I originally thought
changes nothing
people say things that they think are true without being 100% sure of it. I've done so myself. There's no intrinsic malevolence or incompetence involved.
sometimes you misremember something
454 for 80% damage max charge secondary. 443 for the 72 roll. Losing 11 damage off the top end per cast.
not that every point of damage doesn't count, but people advise Trauma as using damage for a dump stat because it loses one point of damage per percent, and Voidstrike loses ~1.3 points of damage per percent.
my central argument being: Voidstrike has a high floor. All of its stats are simultaneously "important enough" and "not really that important," so if you have one with high 60s or better in all categories, it'll do you just about as well as maxed 80s. The perks are, again, unfortunate, but VS is designed to hit weak spots and Unyielding damage isn't worthless, so it's better than having one that has, like, +1 stamina and 6% crit damage
and it has R4 of the two best blessings available for VS. It's a usable staff, insofar as it's usable if you want to use VS.
why maniac and not a different one
maniac puts illy in one tap territory for the most annoying enemies
mutants are maniac and those fuckers are annoying
I suppose you could also go for infested with an unstable + slaughterer illisi if you also wanted to one-shot 20 poxwalkers with a heavy-special to their heads
I'm actually losing my mind trying to do cliffhanger.
I've been told there's no special trick to it, just get on a skinny bridge and push a hoard. Doesn't fucking work. So many times ive done this and only 5 fall.
I'm so mad it's crazy
u can use your ult
Ult.
On Chasm Logistratum Raid, I think, there's a small bridge right at the start. Let your team bait a horde on that bridge, you take position on a little balcony next to the bridge. Ult and at least 5 fall down.
Always use the ultimate and did it on all maps recommended and all spots other ppl say they got it.
Highest was 5
It's so fucking frustrating
Sorry. I did it where I described and got ~ 7 on the first or second attempt.
Make Every Shot Count, though? nah...
Thanks anyway
ur not the one holding the horde in place are you
this one
also ult push strength depends on warp charges so better to have it maxed
funnel them in with the team, fall back and around, use burst. Voila.
I did it back when it was unnerfed, and then some. Knocked like 50 over at once.
if you want to, I can help you on saturday when I get off work
I've had full charges and still the game shit all over me about it
That's nice of u. But I can't wait that long, I'm so worked up and angry about this bullshit pen that I'm not stopping till I get it.
kk ^^
I have to head off to bed now cuz 24h shifts starts tomorrow, so good luck to you
Hey you realize the ult doesn't need to be what knocks them off right?
You can just push a bunch of shit off a cliff with your weapon push
Yeh, but ult is easiest at this spot, tbh
Thanks. Night
How is the soulblaze blessing on voidstrike? i've got blazing spirit on a decent voidstrike staff with warp flurry and thinking of switching it out for warp nexus just for fun, but wanted to ask before hand just to see
It's just ok
I did that one in the interrogation room in the Chasm Logistratum raid. The broken elevator actually has a ledge where the horde spawns and I got it inadvertently with a voidstrike staff just shooting zombies in the chest
It's really not gonna contribute much damage with how few targets you can light up when you do actually crit
Warp nexus makes it decent enough but if you wanna use blazing spirits the way to go is pretty much only trauma staff
Or illi force sword with blaze and either shred or bloodthirsty
Yeah it's frustrating how cool soul blaze is and how weak it is on the blessings. I may just keep it around for if/when they buff it, I don't use voidstrike much anyways. Also yeah still trying for wildfire on trauma
I find it more frustrating that Soul Blaze has multiple dedicated feats, but only one staff is dedicated to Soulblaze
surge is the blessing
Watch damn she loaded the ap left clicks and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
sometimes it procs
surge is definitely one of the blessings of all time
Watch WAIT A SECOND? STEVE? GARY??? and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
sometimes surge summons 2 bonus dudes
instead of shots

i dunno what is my fov
its an fov
but more importantly
if i turned up my fov those 2 wouldn't have spawned
because i looked away for 1sec and it put them on the bridge

and i suppose the answer to what are htey doing oculd be in this pic
im running knife surge voidstrike

so the 3rd person mod means they cant bullshit you with spawns
i think it probs only checks the camera
HES LOOKING AT US GUYS WE CANT SPAWN IT HERE
i cant remember the exact thingy
but yeah it does spawn stuff out of cone of vision lol
and that example is particularly egregious because it tries to keep that away from the team but im so far ahead the ai director thinks nobody is here yet
yea they thought ur with ur team
but im not... im fighting steve and gary...
but ur team is fighting for their life trying to go down some stairs
stairs are hard
surge was definitely worth getting
30% of the time i one shot random elites
which is just the best way to roll dice
30% of the time i kill them every time
Did they not announce anything today? after that pointless week delay? man
