#psyker-class

1 messages · Page 554 of 1

near wyvern
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Pinning Fire more important

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But even with Pinning Fire 3 it hits like a truck

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You pair that with Ascendant Blaze and press F to delete everything on screen except crushers

feral verge
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i'm trying to hit 50k plasteel today

near wyvern
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And obviously some not on screen as well cause it goes through walls

near wyvern
feral verge
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weekend is the only time i can play really, atm

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my og goal was 30k

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but that was before i knew there wouldnt be anyt new weapons for this update

near wyvern
feral verge
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lmao

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you are exactly o nthe money

near wyvern
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There will be new weapons coming?

feral verge
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nah, there isnt supposed to be any new weapons

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that's from last week or weekend

near wyvern
feral verge
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for the cope

near wyvern
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Cause I just pick a random 370+ from inventory and see what I get

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Every time I have the plasteel

feral verge
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im hoping that in this supposedly big update, crafting will be changed

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and we';ll be able to unlck blessings/perks with plasteel/diamantine

near wyvern
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Well, it's just the com link so there will be time after that as well, it's not like the patch will be out fast after the com link

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Would be the first time if it is like that

feral verge
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at this point, my main weapons are all really good and i'd rather save my plasteel for updates/content drops than spending it on trying to get 100% perfect weapons

near wyvern
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They release it just before their summer holidays, then call someone in on their first holiday to revert some change because it completely fucked up the game and let the players suck on some copium through their holidays

feral verge
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haha poor

feral verge
near wyvern
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Wishing for combined currencies for my characters

feral verge
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i say surge lightly, because it's really just my super melee focused zealot wannabe build

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i only use surge literally 10% of the time

ornate hamlet
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Should I keep or give to Hadron?

near wyvern
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Can't trust strangers to deal with shit

near wyvern
feral verge
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2hp, 1 stam curio

lilac tapir
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btw not sure if it's a bug or not but I cannot see Blaze Away 4, it's just 3, at lvl 4 it shows me Inspiring Barrage, which apparently only has lvl 4, it doesn't exist at lower lvls

feral verge
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i've been meaning to try toughness

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ik it will make kinetic shield even better

ornate hamlet
feral verge
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cool

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dump precog

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the only thing stopping it from being the ultimate deimos (for my taste at least) is the high warp resist

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i love low warp resist + unstable power

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and toss out crit chance for maniac damage

ornate hamlet
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Replace it with what?

feral verge
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i told you lol

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crit damage for maniac damage

lilac tapir
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he meant for precog

feral verge
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precog for unstable, or perhnaps deflector

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opoh

ornate hamlet
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Also, I have this for some reason.

edgy kite
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Good enough to try upgrade? I figure warp charges cover the weaker stopping power

ornate hamlet
vestal raven
feral verge
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maniac always

ornate hamlet
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Unyielding?

left hare
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Trauma staff is aoe dps?

feral verge
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flak and maniac

left hare
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I'm tired of using surge

feral verge
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go to perks

left hare
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What's the trauma rotations

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Is it a short charge or big charge

ornate hamlet
feral verge
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Ther s a mod for that

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Can't link rn cuz I'm playing

ornate hamlet
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Also this

ionic frost
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I wasted hours rerolling before I got that mod...

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one time it took 40 minutes to get the perk i wanted...the mod takes 1-2 minutes

heady garnet
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Most nomanus staff guides say to run crit and flurry, but if I wanted to go PURE cc would focused channeling be better than warp nexus?

ionic frost
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focused channeling is only for if you're bad and get hit a lot =)

heady garnet
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It's perfect for me then 🥲

ionic frost
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warp nexus will let you stack burn faster and kill faster because of it

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but when i first took focused channeling off, i missed it

heady garnet
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I'm referring to the lightning shock staff, not the purgtorus flame staff

ionic frost
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o

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same basic concept

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it can help you charge up a full charge without it being interrupted

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tho you can always dodge while you charge when you get good =)

heady garnet
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I only started playing 2 months ago, never touched difficulty 5

ionic frost
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usually you'll want to use melee weapon if the enemy's close enough to melee you

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though sometimes you'll want to stun them instead

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a quick secondary charge can give you some space to do a full charge for more damage

heady garnet
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My boyfriend plays vet and complains about me blocking shots and not being able to see through purgatorus so I want to see if I can min nomanus

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Main*

ionic frost
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there's a mod for that

heady garnet
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So he would have to download?

ionic frost
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yeah

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but then he won't be bothered by teammate's flames ever again =)

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just enemy flames

ornate hamlet
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...

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You know, I am not going to trust myself in activating mods.

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The last time I did, uh...

lilac tapir
ornate hamlet
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Let's just say that I am inept in setting it up.

ionic frost
heady garnet
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I suggested it to him already but apparently last time he installed a mod his game wouldn't work

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@ionic frost I'll def take a look 🙂

ionic frost
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I use 75 mods right now...

ornate hamlet
heady garnet
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Hopefully my laptop doesn't take a shit from it

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Using weak aura packs on WoW drops my frames from 200 to 60

ionic frost
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I didn't notice any framerate reduction using mods

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there are mods to make it run smoother too, and take away annoying things

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like the screen greying when on last wound

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that always bothered me

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now it's gone =)

heady garnet
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One thing I do like about lightning staff is I def feel like I'm less in the way

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Compared to flme staff

ornate hamlet
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So, I've downloaded the Mod Loader

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Anything else to do?

ionic frost
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you need Darktide Mod Framework too

obtuse moth
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some perks are still definitely rarer than others and its still a terrible design as currently implemented to expect people to interact with

ionic frost
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They need to just make it a list to pick from.

ornate hamlet
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How to activate them?

thick beacon
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and if you haven't, fill out the mod load order file in the mods directory

obtuse moth
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or use the vortex extension to do all of it

ornate hamlet
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What's the darktide install dir?

thick beacon
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Are you on Steam or Game Pass?

obtuse moth
ornate hamlet
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Steam-

fresh steeple
thick beacon
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Right click Darktide, properties, local files, browse

fresh steeple
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(also I recommend you make a shortcut for it in another location)

obtuse moth
ornate hamlet
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Should I be looking for something?

thick beacon
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Copy the contents of the mod loader zip in there. Run the toggle_darktide_mods.bat file. Any mods you download, copy the contents of those to mods/ and add them to the mods/mod_load_order.txt file

ornate hamlet
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Uh...

thick beacon
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the mods/ directory is included in the mod loader zip file

ornate hamlet
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I don't know what I'm doing, even with a guide :/

thick beacon
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If you open the modloader.zip file, you can drag/drop the files into the darktide directory, and it'll unzip them there for you

ornate hamlet
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A

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It's working, I think

thick beacon
ornate hamlet
thick beacon
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Now you just need to drop your mods into the mods/ folder, and add the name of each mod (the folder name) to mods/mod_load_order.txt and you're good to go

ornate hamlet
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Folder name?

thick beacon
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Ye - if you look at the screenshot I uploaded earlier, each mod comes in its own folder - add that folder's name to the text file, to load the mod or step 7.3 of the reddit post linked

hardy tulip
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There is specific way of getting Warp Battery penance?

thick beacon
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If you use the Illisi, you can spam charge (without attacking) to build peril fast

ornate hamlet
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Welp, I think I got lost.

obtuse moth
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i find generally just holding right click with brain burst works pretty well then switching to a force weapon for the pop worked for me pre-illisi

hardy tulip
obtuse moth
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its an amazing sword

hardy tulip
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Well atlest for now.

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Not telling is bad or something, just found it akward to use.

thick beacon
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In that case, take noth's advice to build your peril and... kaboom. If you're playing quickplay, just mention it/ask for help in chat, so they don't accidentally interfere with your attempt

hardy tulip
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Ok, thx for advices.

thick beacon
ornate hamlet
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Yeah, that I don't know where.

thick beacon
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Okay. I think you can just install mods now and you're good to go. If you open the reroll_until_rarity zip file you downloaded, then drag/drop the contents of the zip (it should be 1 folder) to your mods/ directory

lilac tapir
obtuse moth
feral verge
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a decent empra's gift, for once

kind jay
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emperor offering a crumb of that unlimited power

olive ember
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Does he have unlimited power tho?

kind jay
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does the emperor use a surge staff

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if yes, then unlimited power

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if no, skill issue

naive ember
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How to do this?

spice veldt
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play on lower difficulties and/or have teammates with thunderhammers

late yew
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Why those 2?

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Laspistol does not make any sense for psyker

wet belfry
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I was level 5

late yew
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After using trauma a lot more, especially with warp resistance, i gotta agree that surge is subpar

wet belfry
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Was there really to many options?

spice veldt
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should've used the superior 2.5 second charge speed trauma staff, though I forget at what level you unlock it

wet belfry
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I belive its pretty early

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but it was between laspistol and trauma staff

spice veldt
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yeah I'm also picking the laspistol lmao

wet belfry
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Other weapons i wouldnt even consider in the equation

cyan notch
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7

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pretty sure its trauma 7 surge 9

wet belfry
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I think trauma is at level 4

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Deimos though at level 6 is insane

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l1, h2 are chefs kiss.

near gale
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Guys, I found my new trauma staff

lilac tapir
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question to Vortex users: if I already have all my mods installed manually (without Vortex), is there a way for Vortex to "detect" all the mods in the Darktide mod folder rather then me having to manually redownload all 44 mods and install them again via Vortex?

long wharf
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no

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it doesn't work like that

lilac tapir
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thanks, thought so, but wanted to double check

knotty sage
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Which one and why? I could earn blessing from one and then have Barrage IV and naxus IV in the end.

feral verge
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terrifying barrage is bad

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the one on the right has good stats

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you want burn to be 76% or higher

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cloud radius to be as high as possible too

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52% cloud radius is bad

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youi want warp nexus and warp flurry

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this is pretty close to what the ultimate purga looks like

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terrifying barrage is bad because our staves already suppress enemies

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so it's like the blessing isn't even there

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if you have that on a legendary staff, it may as well be a purple staff

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pretty much an empty blessing slot

knotty sage
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@feral verge All right, thank you so much for the explanation ❤️

formal ridge
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keep block efficiency or 6% weakspot

feral verge
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Weakspot bad

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Really bad

formal ridge
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ya but if im not blocking with it...

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i mean should I be ? no deflector

feral verge
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You block when you revive

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Replace weakspot with maniac

formal ridge
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ill probably get rid of block efficiency

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your argument isnt convincing

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but thank you

feral verge
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You will literally do 1 more points of damage

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With weakspot damage

formal ridge
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ultimatley it comes down to a lot of breakpoints

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how many warp charges, whats my peril

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id rather have a tiny bit of extra damage than block efficency that I will never block

feral verge
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You block when you revive lol

spice veldt
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6% weakspot damage adds 3.36% more damage on weakspot hits

formal ridge
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I can put block efficiency on my curios lol

formal ridge
formal ridge
spice veldt
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true

formal ridge
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and its an 80 80 80 weapon

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so may as well tip the scale

spice veldt
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I personally like my block eff since I don't like to get guardbroken, but they also fixed the block cost on force swords

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so it's whatev

formal ridge
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you're right i wont change it yet

spice veldt
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hmm, the numbers in the calculator and in-game differ

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an 80/80/80 sword for me has 309 weakspot damage in the damage tables and presumably gets rounded up to 310 when smacking enemies with healthbars enabled, but the calc says it's 311.02

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and 130.68 * 2.3 is 300.564, not around 310

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oh nvm i equipped the wrong sword

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damage tables line up but the weakspot multiplier eludes me

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it seems that the actual weakspot multiplier is higher than what is actually given on the finesse stat

viral solstice
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weakspot the stat

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or the finesse stat report

spice veldt
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finesse stat report

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a force sword with 1.82x weakspot power actually has a 2.1x weakspot multiplier if I just do the math

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I guess "power" is a different thing?

viral solstice
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its probs a 1.82 multiplier of a base weakspot value

spice veldt
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huh

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well that's fun

viral solstice
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this is just a guess too tired to check code but broadly

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i suspect thats the easiest way to do it

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so they can tweak just like

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"how muhc weakspot does this weapon do finesse and character stats independent"

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and

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"how much does finesse scale that"

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separately

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but ill check it tomorrow once insomnia abides

spice veldt
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seems like they get some modularity over changing the flat/relative bonus to weakspot damage

lunar hollow
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melk wtf is this

dire hare
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is this worth upgrading?

lilac tapir
raven marsh
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best map for push kills?

dire hare
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I got it on the data skull one at the end where you run on a giant pipe

raven marsh
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thanks!

formal ridge
spice veldt
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you lose out on some damage on the LMB but crit bonus doesn't impact the RMB that much

dire hare
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Thank you I’ll go through with it

thick beacon
# raven marsh best map for push kills?

Vigil Station finale, once you enter the central room IMO. Smelter complex finale has a lot of edges to push over, but there's more room for enemies to spread out

marsh kayak
raven marsh
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got it!

near gale
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What's the dump stat on the trauma staff?

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quell speed?

spice veldt
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I personally treat damage as my dump stat since you can hit the breakpoints on non-elite/special enemies with 60% damage

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since damage scales from 300 to 400, and that's not a particularly large range

near gale
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I knew charge rate and blast radius were important

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And I was guessing warp resist was, as well, if you wanted to use it more than 3 or 4 casts >.>

spice veldt
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here are some numbers for quell speed

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you can usually expect battle med to proc with a warp flurry trauma, but against ranged engagements, it's nice to have quell speed for quietude

near gale
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I wish the charge rate on the voidstrike did more. Like... 2.00 to 1.40 would be more than it does now... for amount of time reduced per extra %

spice veldt
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yeah quite underwhelming

near gale
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1.90 to 1.60 is... 0.3 that covers the entire 0-100% stat...

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Then you have the surge staff, which charge rate(last I knew) was the dump stat on... which governs a 0.9 amount

spice veldt
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I know that Bad Karma has an inner tranq warp flurry trauma build where they treat quell speed as the dump stat

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yeah I also didn't realize how absolutely wide the charge rate scaling on the surge was until later

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I kinda ignored that stat for a while

near gale
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I mean: my current best surge staff has the dump stat as quell speed. Sure it's slower, but, with how much they buffed the quell rate it doesn't matter as much now

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Ever since I started using the deimos force sword I have been a lot more comfortable going without a +3 stamina curio. The dodge distance on the deimos is so nice, for extra mobility when needed.

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Personally I choose warp resist as the dump stat on my illisi and deimos. The illisi more for building peril quickly for quelling, when I have the autopistol. The deimos more because you can't charge it again without losing the warp attack first.

raven marsh
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best weapon to shove with?

spice veldt
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at least on the deimos, you can swap off and repeat that

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used to spam my god blessed obscurus for that free peril

raven marsh
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I had about 20 pox walkers next to an edge

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and my psyker could not push them off

spice veldt
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probably a weapon with impact or power blessings

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since impact/power also influences the stagger strength of your pushes

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and with regards to your Ultimate, warp charges will scale the strength of its stagger

sudden pollen
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Do you need a full strike team to do private games?

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None of my bros play darktide so im wondering how many randoms I need for the private game penance

heady garnet
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currently running an ilisi v, just got a decent deimos 4, how does the demios do?

ionic frost
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just need 1 other person

frozen osprey
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Does anyome know anything about these? I don't remember ever seeing them in the shop but I might be dumb

spice veldt
feral verge
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i did it

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50k plasteel

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ig i go play my zealot now

heady garnet
feral verge
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with only a mere 10k plasteel

spice veldt
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enhance

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not t4 unstable power

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come back later, kiddo

feral verge
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can we ban this guy

heady garnet
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considering switching to the blue staff as i think warp resistance is the dump staff? Or should i stick with the stats of my current one

feral verge
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coping hard

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just need fatshark to remove locks

spice veldt
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I also like my quietude, so I always favor quell speed over warp res

heady garnet
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I just yoinked a warp flurry 4 that I was planning on putting on my current staff

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are blessings reusable?

spice veldt
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yep

heady garnet
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oo nice

spice veldt
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they are also shared across all accounts

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however, it does come with a strong caveat

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blessings earned from one weapon family can not be used on another weapon family

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e.g., tactical axe blessings can't be used on combat axes

heady garnet
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oh i didn't know they were BoA

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thats super neat

spice veldt
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and on Psyker, each of our current staffs belong to different weapon families (Trauma, Voidstrike, Purgatus, Surge)

near gale
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Is warp flurry important on the trauma staff?

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I feel like if I had t3 or 4 warp flurry it would make the staff feel a lot better. Currently I only have t1

spice veldt
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the charging process generates the largest proportion of peril for the overall cast

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at 80% warp res, the number is something around 20% for a full charge and 5% on cast

near gale
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Oh, so warp flurry would make me reach max peril faster?

spice veldt
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oh warp flurry reduces the peril generated while charging

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since you generate peril per second while charging, and flurry cuts down on the time without modifying the peril per second generated in that process

near gale
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Ah

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So it is important for the staff, is what you are saying...

spice veldt
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ye

near gale
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No wonder why it's a bit difficult to use, atm, with only t1 warp flurry

spice veldt
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I personally don't use warp flurry on my trauma since I use it as an anti-melee elite and anti-ranged weapon, so it's fairly situational that I ever need to use it

near gale
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The other thing is that I am still learning how to aim it, currently

spice veldt
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trauma also has the fastest charge time compared to the other staffs at 80% charge rate, so it's pretty good by default, though you are also more incentivized to charge it to full compared to the other staffs

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simply have 1k hours with trauma to aim it properly

near gale
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Does Rending Shockwave do much for it?

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I have the t4 version of it, in my pool

spice veldt
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for the trauma itself, not really

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since it already deals 100% damage to all armour types except infested

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but it does debuff enemies like crushers for your teammates and your BB/melee

near gale
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It would be cool if Surge made it so you got 2 explosion aoes from crits...

lunar hollow
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it does one thing and its beautiful

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the shitty mgxii vets who shoot crushers can be effective

near gale
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It would also help an autopistol zealot who used their career, but, it wore off before they killed the crusher

spice veldt
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hell yeah

near gale
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I've been a deimos enjoyer for a while, now. I only bring the illisi if I have my autopistol, tbh. The deimos is way more useful with staves, imo.

spice veldt
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the trauma's stagger is very useful for making a team survive melee elites and improve your win rate, but it can sometimes be a bit much in normal situations

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so I defer to the Illisi in the majority of situations

near gale
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I feel like the trauma staggering enemies to make it easier on allies is similar to the surge staff zapping them.

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Only it does more concentrated damage to the center of the aoe

spice veldt
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it does knock them to the ground which also gives you time to whack them

near gale
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and doesn't suck vs enemies that aren't flak/carapace

ember hornet
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it doesn't make bulwarks randomly flail around

near gale
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which makes them randomly block your attacks because it changed where the shield was x.x

lunar hollow
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or when your team is an awkward spot and a horde spawns and pulls a bunch of ads

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there's also a big difference in the kind of CC it does, because trauma knocks it over and you get to do other stuff while they get up

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whereas with surge u have to stand there like a dumbass and keep zappin stuff

near gale
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Tru

spice veldt
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I used to get games where the team just gets squished by melee elites into a corner because we didn't have enough anti-armor DPS

near gale
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I'm trying to learn the trauma staff, but, it's difficult since I never was a fan of the confligration staff in vt2

spice veldt
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and I would like to avoid that again

lunar hollow
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i hated trauma until i messed around with the other staffs on psyker

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and came back to it

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and realized that it is a completely different weapon when u hit 30 and can get good stuff

lunar hollow
near gale
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I mean... when I first tried the trauma it was on a lights out mission, when I didn't know the maps or what I was doing

spice veldt
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anti-trauma propagandists on fatshark giving trauma a lower boundary of 2.5 seconds on its charge rate

near gale
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This was also WAY before it was buffed

spice veldt
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indoctrinating new players into not liking it

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I liked the trauma when it generated 47% peril

near gale
spice veldt
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can you also tell that I used quietude back then

near gale
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Then it at least charged, a bit

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I don't even know what stats my first one had

spice veldt
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I think I used the trauma staff once at lower levels and then straight up didn't use it again until 100 hours later when I got bored of the purg staff

lunar hollow
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same

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the darkest days was running purg/dueling sword and struggling through low5s

near gale
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I didn't try running the purgatus without a force sword... which made me not like using the purgatus since the 1st force sword was so bad against hordes

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A leveling force sword without slaughterer was horrible vs hordes, if you had to use your melee

lunar hollow
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most levelling weapons are kinda painful

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except for maybe stuff like flamer and power sword (i cant comment on anything released after january cuz thats when i got all my classes to 30)

spice veldt
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if comparing without blessings, then a profane obscurus was ok for hordeclear

near gale
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not compared to the dueling sword 2 or 4... the 5 had that strikedown which could mess you up

spice veldt
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just had to rely on the 2nd heavy with its chad 6 cleave

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and sometimes the overhead if the horde was dense

near gale
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I found it more problematic that helpful

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I ended up liking the mk 4 the best

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which is ironic because I could never aim Saltpyre'z rapier stabs very well in vt2...

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but I was doing okay with the dueling sword 4's stabs

lunar hollow
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the only thing i could ever get the dueling sword to be good for was that feat that BBs on hit

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cuz u could lightspam a crusher super fast and then he would suddenly drop dead

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which was somewhat safer than just BBing it normally

near gale
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Didn't it always have a cooldown, though?

lunar hollow
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thats what the uncanny strike is for

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it would let me normally do enough to kill it with BB

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though that would require more heavies to be thrown in

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all around the weapon never felt that good to me except as basically a tool for not instantly dying

near gale
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That makes more sense, now.

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The dueling sword 4 felt good for me on malice, but, only okay for me on heresy

lunar hollow
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i only ever ran it on t5

near gale
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By the time I was learning damnation on my Psyker I already had changed to the Antax

lunar hollow
#

i have 0 idea what melee i used to level psyker

spice veldt
near gale
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For me it was the dueling sword, mostly, while I was leveling

lunar hollow
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it took me a long time to figure out the force sword push for some ungodly reason

near gale
spice veldt
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ye

orchid shadow
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Holy.. how low a graphic setting is that??

near gale
#

I never used an obscurus with slaughterer

spice veldt
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all low with DLSS max performance

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makes sense

near gale
#

Even with slaughterer on it... I would have still prefered the Antax/Dueling Sword 4 personally

spice veldt
#

though obscurus even with slaughterer struggled against dreg bruisers since you couldn't rack stacks quickly, which was what I used the pre-patch bloodthirsty for

#

I preferred the obscurus for its above-average hordeclear and infinite dodges

#

and the 200% flak damage on the special

near gale
#

Interesting heresy missions, available.

spice veldt
#

at least they're the two maps that are probably the least impacted by lights out

#

one is hab dreyko and the other is 90% corridors

lilac tapir
#

are these HI Shock Troop with lights out?

spice veldt
#

nah just normal hi

lilac tapir
#

ah ok, it says Gauntlet so wasn't sure

spice veldt
#

I think it's usually gauntlet when two modifiers are combined?

#

I know that vent purge sniper is also appended with gauntlet

lilac tapir
#

you're probably right, I usually don't pay attention to the naming

spice veldt
#

the terminology catches me off guard since I'm used to the meaning of gauntlet from l4d2 (basically just events that are part of the map where hordes spawn)

vale trench
#

what are the best blessings for voidstrike staff?

late yew
ocean cipher
#

hey if two psykers named Phobos and Deimos are in this discord i wanna give props to y'all

#

ran into them by random chance last night and they made for a super fun round

karmic reef
#

Why do people use dueling sword, isn’t Deimos better at what it does in nearly every way?

ornate hamlet
#

Yep

#

It's pretty much for novelty, but that thing needs a hard buff

karmic reef
#

Is it available for other classes?

#

(I only play ogryn other than psyker rn)

spice veldt
#

the drip is accessible to only psykers

karmic reef
#

But if it is, I’d like to use it on vet

#

Darn

plucky harness
#

thanks beloved!

robust jungle
#

made this beauty. what should i do for perkz?

rigid needle
#

I'd remove the invested

#

You already eat through hordes most likely

long wharf
#

you want crit chance

opal badger
#

Flak armored isnt the best ether since fire doesnt really do to well against them without crit

spice veldt
#

soulblaze is quite fine on flak given its 150% damage modifier on them

rigid needle
#

Guys, the suppression on close range kill perk is considered weak (for a reason). But has someone tried how noticeable the suppression is on surge staff. Since we already use it for CC not any serious dmg

opal badger
#

suppression on close range is clutch on damnation

#

i use it

#

also i didnt know about thr 150

spice veldt
#

yeah the game doesn't tell you it at all

opal badger
#

classic lol

spice veldt
#

I only know about it from other people; here's the armour table for soulblaze

opal badger
#

1.5 to unyielding too? wow purgatus is better than i thought

rigid needle
#

Yess, annoyingly so, as it is the least fun imho

ornate hamlet
#

Granted, the health pool for unyielding is much bigger than flak's

spice veldt
#

soulblaze itself is quite average, but purgatus having infinite cleave in a conal area makes it extremely strong

#

the only things stopping it are its limited range, walls, and (shielded) bulwarks

opal badger
#

I love voidstrike and trauma. Trauma is the worst but still fun af to use. Love the aoe

ornate hamlet
#

Though I do wonder which is better for bosses, since I once saw someone spamming purgatus on a boss and it made me wonder if they knew something about it that I didn't

#

I always just spammed BB

spice veldt
#

on plogryn, an 80/80 dmg/burn purg did about 380 DPS without warp unleashed

#

illisi light-spamming did about 380 dps as well

rigid needle
#

Which boss? The traitor guardsman is carapace, so you spam purgatus there only for the trash mobs

spice veldt
#

the assassination boss' HP is Flak

ornate hamlet
#

Unyielding bosses

rigid needle
#

huh

spice veldt
#

ye

rigid needle
#

mb

opal badger
#

I thought it was flak

#

yeah

spice veldt
#

it's why the obscurus/deimos special deals ridiculous amounts of damage to his HP

#

cuz of the obscurus/deimos' 200% flak multiplier on their special

opal badger
#

why is this not listed in the frickin game lol

rigid needle
#

Cause Fatshark don't bother

opal badger
#

thats vital info for endgame builds

spice veldt
#

simply spend 24 hours every day living and sleeping in the meatgrinder

opal badger
#

your sacrifice is appreciated

spice veldt
#

though in my case, I'm mostly just pulling information from other people who have done htat

ornate hamlet
#

eating in the grinder, drinking in the grinder, pissing and shitting in the grinder as a result of eating and drinking

spice veldt
#

i shidd

ornate hamlet
#

psykers are more susceptible to demonic control while taking a bigshid

spice veldt
#

it suffers from hard stat scaling, as its charge rate scales from 2.5 seconds to 1 second

opal badger
#

im over here grinding my meat, i got lotion on my meat rn

spice veldt
#

The epicentre of its blast radius similarly scales from 1.5 metres to 2.5 metres (and the outer area from 2 meters to 10 meters)

ornate hamlet
#

in another news

rigid needle
#

I find it unwieldy

spice veldt
#

true, the aiming system is funky

rigid needle
#

purely mechanically

ornate hamlet
#

all the pizza places I order from are closed right now, so I'm needing to try one that doesn't have chicken on the menu

opal badger
#

Aiming at the sky to long range kill enemies with trauma staff moment

ornate hamlet
#

nor a cheddar filling in the edges, borders or whatever people call the outermost part of the pizza that's a bit puffy

#

am sad

opal badger
#

the crust?

spice veldt
#

it's a beautiful sky

ornate hamlet
#

I suppose so loregryn

#

cheddar crust is pog

rigid needle
#

Who fills the crust?!

opal badger
#

bro have you ever eaten pizza before?

rigid needle
#

Americans are inventing yet another whole new dish and calling it pizza

ornate hamlet
#

surprisingly a handful of restaurants here

opal badger
#

how tf do you not know its called crust lol

ornate hamlet
#

I mean

#

I practiced conversational English, not vocabulary loregryn

opal badger
#

Lolol fair enough

grizzled jasper
#

It’s called sushi

opal badger
#

That came out last patch

tidal scaffold
#

question time, whats yalls favorite staff

ornate hamlet
#

Sushi but people take out the raw fish and cook it

opal badger
#

Voidstrike. 100%

ornate hamlet
#

Laspistol

grizzled jasper
#

Deep fried sushi

opal badger
#

sushi but instead of fish its made out of beef and has bread on the top and bottom of it

ornate hamlet
#

It's a weirdly tiny staff and the warp is red for some reason, but a staff nonetheless

opal badger
#

laspistol is chad psyker behavior

tidal scaffold
#

I like your answer

spice veldt
opal badger
#

also chad

spice veldt
#

getting squished into a corner by melee elites will never happen ever again

ornate hamlet
#

I want psyker to get a melee staff like some sort of monk

opal badger
#

I just like the crack noise of heashotting stuff with voidstrike

ornate hamlet
#

So when people go "hurr durr ur a gun psyker" in-game I can pull out the melee staff and go "no?"

opal badger
#

"oh look a random dreg 200 meters away" CRACK

ornate hamlet
#

Voidstrike has to be my favorite because of that

#

It's like you're going bowling every 10 steps

rigid needle
#

Yes, very rewarding

spice veldt
#

any staff that doesn't has a charge secondary would be welcoming

opal badger
#

So visceral. But id like to see some more staffs soon.

#

Psykers canonically have ass loads of powers. They have plenty to work with

rigid needle
#

yeah but canonically they don't depend on staves

opal badger
#

that is also true. But if they went canon on that regard theyd have to have like 50 subclasses

rigid needle
#

Their force weapons are more diverse - rods, axes, hammers,

opal badger
#

kind of wish illisi was an axe. mind as well be one

ornate hamlet
#

Void could be a Megaman staff

#

Primary is normal funny ball and charged funny ball when holding

rigid needle
#

Honestly, in 40k Imperium psykers are often not the biggest killers, they are often defensive and/or support in their skills

ornate hamlet
#

Right-click to idfk do something else

#

Maybe a black-

#

OH YEAH

rigid needle
#

bursting heads and breathing fire is weirdboy domain

ornate hamlet
#

Make it a black hole that pulls enemies together

#

Boom

opal badger
#

Id love to see a healing or biomancy psyker in this but it wouldnt probably swing well with fart shark

rigid needle
#

Just have a staff that channels a shield on somoene

ornate hamlet
#

TF2 medic

rigid needle
#

mhm

#

but just shield

opal badger
#

That would be clutch. And maybe after so much damage the shield explodes. Like quen from witcher

ornate hamlet
#

ngl tho, the less healing we have, the better

rigid needle
#

^or you explode if it raises your peril

ornate hamlet
#

I'd hate for people to start making their own metas with "we need a healer in the group"

opal badger
#

healing would trivialize the the game too much for sure

rigid needle
#

That's why I suggest absorption instead. We already have damage mitigation mechanics

opal badger
#

unless! temp health

#

like V2

ornate hamlet
#

Toughness

opal badger
#

Thats fair. Idk how theyd work it in

cyan notch
opal badger
#

nonetheless i want more staves

ornate hamlet
#

I think the game benefits from staying close to the core combat of dodge/block/push/attack as a means of defense

#

Delegating the damage avoidance to the player ensures they are the ones responsible for their own safety most of the time

#

Sure, when someone else just lets a guy get hit from behind it's a dick move, but those fall into team issues

#

The game theoretically has the tools for the player to do a map without taking a single hit

opal badger
#

It can be done. but have i done it? absolutely not.

#

Thanks random infested spawning from a door behind me

ornate hamlet
#

Even for that the game plays sound cues tbh

#

If the player is real fucking cracked, they don't get touched

opal badger
#

Not for me. I blare music while i play so im deaf lol

cyan notch
#

this is the way

spice veldt
#

since one could argue that because the game offers so many damage mitigation tools, having another one wouldn't be that broken, especially when that mechanic is specifically only tied to the abilities of a particular subclass or whatever other limitations that you impose to make it not as generally applying

agile garden
#

I had blazing spirit in place of slaughterer but with wildfire it didn't seem to be procing and spreading on kill like i expected it too. the dps on this seems lower than anticipated, what am i doing wrong?

spice veldt
burnt maple
#

feels good upgrading 5 voidstrike staves to orange just to keep getting Run N Gun, Surge, Terrifying Barrage and other garbage blessings

"And what do we have here?" clown_hadron

"trash."

"Spleeeendid" clown_hadron

ripe sky
#

Any way of making the dueling swords work? they seem a bit underwhelming...

spice veldt
#

their base stats in everything except mobility, block cost, and fashion are very meh

spice veldt
#

and wildfire will attempt to distribute these soulblaze stacks as evenly as possible; if there are >4 enemies nearby, it will give 1 soulblaze stack to 4 enemies rather than dumping 4 stacks onto a single enemy, which somewhat works against the exponential nature of soulblaze damage

ember hornet
#

wow that's dumb

light quail
#

the stab from alt fire has very good stagger and one of them has an overhead heavy that messes stuff up

burnt maple
#

i can't really see using them vs one of the force swords we have, though?

ripe sky
light quail
#

dsword has way more swagger than force

ripe sky
light quail
#

styling on a mauler with some well struck duelling hits is always fun

burnt maple
#

lol i mean, sure that counts, why not

light quail
#

that's the best part of playing for fun
weaker gear makes you a better player in the long run imo, more versatile and better with the meta shit when you decide to pick it up

burnt maple
#

yeah, i get that

#

i just use whatever works best for me. and for me, right now, that's an Illisi w/ Deflector and Slaughter, and a Purg staff with flurry and nexus

spice veldt
#

though other players having pimped out gear reduces the opportunity for practice

#

i want my solo privates

formal ridge
#

man i hope they fix the whole... having to not kill stuff just so your teammates can also kill stuff problem...

#

one of the devs said dthey didnt want ot change the misison board but dude... no hard modes is just mind boggling

#

oh good shock troop is on

native stirrup
#

Oh. They patched out the shirtless option...... now I cant run around with eye tattoos and a blindfold yelling about how I dont need eyes because I am a wizard

#

Guess I need a new gimmick to be crazy about.

north cradle
#

We lost shirtless and got Skeletogryn. Not worth it at all

native stirrup
#

I suspect the heretics have infiltrated Fatshark* to steal our fun

#

Unacceptable. Someone call the inquisition D:<

north cradle
#

Fatshit be like

native stirrup
ionic frost
#

New veteran shiny:

#

=)

shy prairie
#

where is my
WITNESS YOUR DOOOOOM

tight saddle
#

what are the purgatus enjoyer feats?

#

is it really 1 1 1 1 1 2?

cyan notch
#

sure

#

or 3 first column

timber bolt
#

Anyone use bloodthirsty?

#

I’ve only ever used purge with Psyker and warp battery is great

#

Also the blessing that makes the next charge up faster is crazy good

spice veldt
#

not too great on the deimos/obscurus since the crit only lasts for a single swing with some viability on illisi

lunar hollow
#

ow

spice veldt
#

if only I didn't use my ult moments before and it would've made for a cool save

lunar hollow
#

i had a grenadier gently toss a nade at their feet as i meleed them to death

#

then a mutie came and pinned me in the flames

#

that was a very bad moment and i almost alt f4'd

#

i couldnt dodge cuz of the stagger from the detonation

spice veldt
#

oof

#

also happens when teammates kill/stagger a bomber early as you're about to whack his ass so his grenade drops and you're just caught in the blast radius

#

i don't think I've ever been wombo-comboed into fire

lunar hollow
#

i have multiple times

#

i have a clip where the only reason it happens is because i didnt turn my camera fast enough while dodging

#

and then i get grabbed by a mutie and tossed into flames and go down

vestal raven
spice veldt
#

it has ghost, but everything else is kinda meh

#

i would ration your milk bottles

vestal raven
#

milk

latent loom
#

this good?

spice veldt
#

toughness regen speed is very nice; corruption resistance is a bit more niche unless you know you're going into something like a grim mission, as Infested enemies (Poxwalkers, Poxbursters, Poxhounds), monstrosities, and daemoneye sections are the only other sources of corruption off the top of my head

tawny cobalt
# latent loom

this is very good, i'd probably have gone for orange tier b4 rerolls but corruption resist and toughness are both just generally nice to have

obtuse moth
ionic frost
#

good thing they don't have tox bombers...

spice veldt
#

having the bombers be doubled up would be so god damn annoying

ionic frost
#

knowing fatshark they'd let the aoe stack for double damage too...

vestal raven
#

oh god tox bombers

#

thanks for the nightmares

#

keep the crits? or gun for peril transfer

forest coral
#

transfer

#

I dont think vs has a good base crit rate, whilst transfer is unlimited firing at headshot until it hits armor

obtuse moth
#

if you want to keep one of them, flurry is a better one to keep

spice veldt
#

yeah voidstrike only has +30% crit damage by default, so you expect an additional +6% damage with +20% crit chance

obtuse moth
#

i generally try to keep both until i get a second copy of one of the two

#

then i know which other one i can earn or preserve

ionic frost
#

I'd only use crit on voidestrike if it's warp nexus + blazing memes =)

#

and I'd want flak + crit chance for perks

#

that one looks good with transfer peril + warp flurry

plucky harness
#

Anyone have any experience building into Deflector, as in block efficiency perk on the weapon and curios combined with Kenetic Deflection?

forest coral
#

kinetic deflection is enough

#

you definitely don't need curios or sacrificing perks for it

plucky harness
#

gunners tear through your peril though, so I wondered if having the extra efficiency would help

spice veldt
#

with some dodge-sliding, you'll dodge most of the ranged attacks with deflector covering the gaps

midnight warren
#

Yeah the practical effects of Deflector on a weapon you can infinitely dodge with is a bit niche

spice veldt
#

since you can completely ignore the downside of dodge-slides counting twice towards your dodge limit

midnight warren
#

I would say the only time I've ever seen Deflector as useful is when it was mistakenly bugged into the two newer swords and you didn't need to use a blessing slot for it

cyan notch
#

that doesnt make sense

midnight warren
#

I'd actually be interested in seeing them make a sword variant that actually does have it baked in

forest coral
#

Yeah, don't hold up block and expect to be a tank

spice veldt
#

if we're talking about the usefulness of deflector, then I'd say it's pretty top-tier

#

especially when diving ranged enemies

forest coral
#

it's more of a cover tool for u to close distance or find actual cover/ revive

cyan notch
#

not useful but when its free its useful?

spice veldt
#

I personally just prefer more DPS so I don't run it

astral lark
#

Does deflector work while you revive people

spice veldt
#

but if I wanted to win games, I'd run deflector

midnight warren
forest coral
#

for the melee aspect of it, yep

#

not ranged tho

spice veldt
#

especially when diving 5+ shotgunners

forest coral
#

u can tank alot of pox hits when reviving with kd

spice veldt
#

where a single blast can kill your momentum and prevent you from sliding from a dodge

midnight warren
#

Absolutely depends on your playstyle and I'm speaking for my experience, not everyones

cyan notch
#

but since u say "the practical effects of Deflector on a weapon you can infinitely dodge with is a bit niche" then it doesnt matter you if u have it or not

#

so i dont see how its suddenly useful when u have it for free

midnight warren
#

I have two hands. I get to carry two items to the checkout. I pick the two most useful items to buy because I only can carry two things. I suddenly grow a third hand and can take the third thing for free.

#

Am I going to take the third thing? Sure! Would I take it over basically any other ability? No

cyan notch
#

i mean sure

#

u can say that about any blessing too

#

yeah its gonna be useful when u get something for free

spice veldt
#

the offensive blessings besides slaughterer are fairly milquetoast

#

+20% power at >80% peril, a single crit after a special kill, +100% rending on a sword that has 100% damage modifiers for pretty much every armour type except carapace on heavies/specials

orchid venture
#

Alright, that's every single psyker penance done, 2/4

astral lark
orchid venture
#

Shame that i lost the last run though, but what can you do when both of your ogryns have shields and can't block a sniper shot

#

Overrun by 6000 dudes, 1 mutie that hated me, and one sniper

spice veldt
plucky harness
#

for my playstyle Deflector is a must lol, I take so much more damage if I don't have it. Im going to make a block efficiency build and see how much it can tank 😄

orchid shadow
#

On the subject of shield ogryns, can someone explain the whole I'm-gonna-stand-right-here-in-the-middle-of-everything-and-still-die? I've never tried the shield before so I don't know what the mechanic is. But I just got out of a damnation game where I swear, the ogryn must've had the shield planted 50% of the whole game. I felt it had to be a joke or some sort of troll.

#

Like, was he bored? We would be standing at the airlock and he'd still be off down a corridor just holding the shield down with no enemies around.

vestal raven
#

thanks

#

Also how do u even proc rampage on the dueling swords

spice veldt
#

their push-attacks have 6 cleave (it also has the same cleave distribution as their lights)

vestal raven
#

run that with uncanny?

spice veldt
#

i've never really used duelling swords but it sounds like a decent combo

vestal raven
#

ill give it a shot we'll see

#

go the light attacks have some cleave?

#

seems like a small amount

spice veldt
#

2 cleave

vestal raven
#

lmfao

spice veldt
#

iirc, the lights on all marks have 2 cleave, though some of the marks have different heavies that have varying cleave values

#

regardless, the highest cleave on any light/heavy is 2

vestal raven
#

if only it was one more

spice veldt
#

fatshark knew it would be too powerful and limited it to 2 cleave

elfin nexus
#

rampage shred on the mark 5 dueling sword actually works pretty well

#

its a fun change from force swords

orchid venture
#

Dueling swords walked so the ilisi could sprint at an honestly ludicrous pace compared to dueling swords

spice veldt
#

"psyker melees suck big doodoo pls fix"
"say no more fam"
or something like that

orchid venture
#

p much

#

I'm kinda wondering how big the update this week is gonna be, can't remember what they've said will be in it

#

I know new level, that's about it

#

They'll come out with a massive content drop with new map, 4 brand new weapons, buffs to every underperforming weapon, a reworked ogryn shield, massive engine optimizations, and a free 800 dollar check in the mail for everyone

cyan notch
#

dude stop

#

youre singlehandedly draining the worlds copium levels to unsustainable levels

ornate hamlet
#

Copium and its derivation hopium are both renewable resources

tight saddle
#

Is damage still the dump stat? I've been gone months.

vestal raven
orchid venture
#

It's still not a bad purg staff, perfectly serviceable

safe crystal
#

Patch this week? Thats just pure copium

#

Iirc it was at the end of month, and for Megalodon, thats next week

orchid venture
#

I'm not sure there's any blessings on a purg staff that make or break the weapon, all it really needs is the stats

tight saddle
#

yeah I hated Purg a long time ago, but now that Deimos exists I'm willing to finally craft a Purg, I just forgot most of this game's details when I uninstalled a long time ago.

safe crystal
#

Nexus and flurry at least do something on it, so aim for those

orchid venture
#

There's a new feat made for purg staves now too, it's not like, top tier, but it makes it pretty fun

tight saddle
#

I don't care for Deflector so this made me sad.

orchid venture
#

It's not really like deimos needs anything

#

It could be grey with stats like that and be a top tier weapon

spice veldt
#

uncanny strike is nice for killing crushers since you'll be relying on your normals quite a lot on the Deimos

orchid venture
#

Yeah, BB is still best for crushers I'm pretty sure, but if they're in your face it's good backup

tight saddle
#

What perk should I replace? I don't know how strong this weapon is, this is the first one I crafted and I'm about to use.

#

carap for flak?

spice veldt
#

yeah maniac + flak is pretty reliable on melee

#

the 1st light is the same as the obscurus' 3rd light (deals 2x damage compared to the usual sweeping lights), and the 2nd heavy is a thrust that deals 2.5x damage compared to the usual heavies

orchid venture
#

Nah, honestly I'd just make maniac 25%

late yew
orchid venture
#

It doesn't really struggle with any flak enemies. Hell, it doesn't struggle with any enemies

late yew
#

Deflector is great

#

it allows you to be so much more agressive

#

and guarantee saves

orchid venture
#

I guess maulers can be a problem sometimes

late yew
#

you one shot them with special lol

spice veldt
#

prob easier to one-shot scab ragers with +25% flak with the h2

orchid venture
#

You 1 shot them with special, yeah, but they always seem to come in groups of 3+

late yew
#

so you use 3 specials

spice veldt
#

wonder if you can do the dodge-slide tech with the deimos lights/heavies

late yew
tight saddle
spice veldt
#

since doing a special into an enemy won't stop your movement if you're in the middle of a slide

orchid venture
#

Wait, does deflector work while rezzing?

spice veldt
#

nah

late yew
orchid venture
#

How does it guarantee saves then

late yew
#

Instead you could face tank them and get into melee

vestal raven
#

^^^

late yew
spice veldt
#

normal ranged enemies don't have nearly enough push-force to prevent you from sliding unlike gunners or reapers

tight saddle
#

and the deimos fucking zooms holy shit just tried it in the meat grinder

#

no wonder people talk up this weapon lmfao

orchid venture
#

Ah, i thought you were doing the saving in this scenario

#

All of the force swords have infinite dodges too, they're kinda nuts

spice veldt
#

yeah the deimos has a higher dodge distance than the other two force swords

orchid venture
#

Ilisi is pretty much power sword for psykers too

#

literally feels like using a bull butcher on Ogryn

late yew
#

While i personally love deimos, illi is way better

#

Deimos also the best against captains

orchid venture
#

Yeah, deimos is cracked in specific situations, since it can one shot charging muties with a Slaughterer blessings

#

It's also fantastic for dodge dancing plague ogryns

normal sequoia
#

bosses too

forest coral
#

They block something alright

#

Their team mates trying to shoot out the door they are blocking

feral topaz
#

"Get down mr heretic!"

orchid venture
#

But like, even if Ilisi was an average weapon, you can pair it with the quell=toughness feat and get back 50% shields at will

#

That alone makes it stupid good

normal sequoia
#

bless their hearts, since I know they're just trying to be helpful

#

but shield still needs a major rework

forest coral
#

The saddest thing I’ve witnessed was a shieldgryn who didn’t know how to plant shield and got juggled around by a daemonhost

#

But ye

#

The whole shield thing is non functional atm

orchid venture
#

Oh i should also say, if it's been that long since you last played, trauma staff was also buffed by alot

forest coral
#

Or it doesn’t really belong in a tide game

normal sequoia
#

Vermintide 2 shields also took some time to be made into less shit, iirc. They're still meh now, but a lot more useful

#

I foresee the slab shield being the same down the road

forest coral
#

Hopefully

spice veldt
#

the no-stamina cost block doesn't exactly promote aggressive play

forest coral
#

Even if it’s buffed to point of kruber sns it’ll be miles better than what it is atm

#

And that’s like a ‘support’ weapon

orchid venture
#

I want a shield on Zealot still, that'd be fun

#

Fulfill my paladin fantasy with the sword and board

forest coral
#

I do that by playing paladin in ff14

orchid venture
#

Enjoy your new buffs in 6.4

gilded magnet
#

which perk should i roll?

tight saddle
#

I just want a Bretonnian Longsword Force Sword

#

That's my dream.

orchid venture
#

My brain says unyielding to flak, my gut says maniac to even stronger maniac

crude trout
spice veldt
#

perhaps

gilded magnet
#

and how about a mutie throwing you into a dh 😛

spice veldt
#

perrrhaaaps

crude trout
#

wait just want to confirm, wombo combo is the term used when a move is used that combos to another , distinct unit's move right?

orchid venture
#

One time a mutie threw me, and a sniper shot me out of the fucking air

#

I felt what a clay pigeon feels

crude trout
#

wonder if anyone here was thrown by a mutant into the air, then shot by a sniper, then fell down from the railings of the map

orchid venture
#

I've definitely been just straight up thrown off the map by a mutie before too

#

there just wasn't somewhere safe to throw me, so he got fucking rid of me "I don't want to play with you no more" style

gilded ember
#

by far the best force sword i got

tight saddle
#

They'd dribble you a bit before passing you to the next Mutant.

vestal raven
#

then swap out carapace for maniac dmg

lucid horizon
#

is this worth?

gilded ember
lethal cave
#

First orange on my Psyker after getting to 30
Tips/changeup advice?

graceful eagle
ornate abyss
#

thoughts

gilded ember
#

never used those, always went with Force sword or Axe

ornate hamlet
#

Finesse and penetration a bit low, but uncanny 4 is a really good blessing to have there

fading galleon
ornate abyss
ornate hamlet
#

Rampage

ornate abyss
#

there a list on these things?

uneven drift
#

If thing have power blessings, take them. If not, take dmg and whatever blessing suits you best in your mind.

#

Never take +weakspot/crit dmg at perk/blessings tho. It's utter trash.

vestal raven
#

to make them viable

ornate hamlet
#

It's more that the way the game calculates the bonus is annoying

#

But they'd need to be buffed pretty hard to be good

safe crystal
uneven drift
#

In current system with current values any weapon with high weaskpot/crit dmg will still benefit less from bonus than from +armortype dmg.

#

So like you need to buff base values as said on around 200-300% for bonus step in competition. And then if you want some weapon lean more toward crit/weakspot dmg you need to nerf just a base dmg values and power blessings most likely if they are avaliable for weapon.

#

So current calculations doesn't really allow you to make any good changes to weakspot/crit dmg imho.

ornate hamlet
#

Crit damage should at least be the equivalent of armor damage multipliers, just on crit

#

Specially since stuff like +25% carapace also makes your crit 25% better against carapace by buffing the whole value

#

While 10% crit damage makes the crit addition better by 10% instead of the whole number resulting from a crit

#

And I'd love for it to work like armor damage, so the player would have an inconsistent general bonus to enemies or a consistent bonus to a specific type

gilded ember
#

oh i got one question

#

what are the best blessings for Purgatus

safe crystal
gilded ember
#

this mine atm waiting for a better nexus blessing

strong thicket
#

25% on flak counts on any flak hit. 10% weakspot does not seem that big of a deal on all enemies considering you also need to hit weakspots

#

Same for cri dmg considering it's a chance

late yew
#

16% warp resist lol

#

exploding after 1 valley

ornate abyss
#

"I'm buzzing"

gilded ember
white cedar
gilded ember
#

Only if you're bad :P

white cedar
#

I think it can do 2-3 full charge. if you are not spamming it then that's fine

gilded ember
#

4 to 5

#

With warp res per stack

sharp kraken
#

You know. One thing I cannot appreciate darktide enough is how much better the peril system is compared to vermintide

#

Nothing used to infuriate me more that having to take damage when quelling, and instantly blowing up on 100%. Even worse If you tried to play unchained

graceful eagle
#

looool just dont take damage 4head

ornate hamlet
#

I got this for free

#

Which blessings should I change?

rotund flint
#

hammerblow I guess, devastating strike is more usseful for horde

white cedar
#

"Impact" make mob sway, right?

uneven drift
#

Yes, it's stagger.

thick beacon
#

I wish FS made the difference between the 2 clearer (or just not have both Impact and Stagger)

graceful eagle
#

on psyker? i woudnt

ornate hamlet
#

Stats are nice, perk and blessing nah

#

Maybe you can gamba

fresh steeple
#

only two 380s?

#

that Voidstrike's distribution is really nice

#

not perfect, but close to it

vestal raven
#

upgrade this or else

frozen osprey
#

I just got the force greatsword in the randomizer bros. it has all horizontal attacks 👀

fresh steeple
frozen osprey
#

well. sort of

fresh steeple
#

I mean weapons specifically. I know there's something that can show cosmetics

frozen osprey
#

this is the only unreleased weapon it's seemed to work with so far

fresh steeple
#

link pls

frozen osprey
#

but the force great sword is the only one that seems to work

frozen osprey
grizzled jasper
#

Finally psyker subclass

fresh steeple
#

hmm I see. How do you know it has nothing but horizontals? It actually gives you a copy of the weapon to use?

frozen osprey
fresh steeple
#

huh. kk.

frozen osprey
#

heavy attack is two sweeps perfectly horizontal and light combo is two at an angle coming down

#

special activation seems to work the same as the illisi

ornate hamlet
#

No screenshot?

frozen osprey
ornate hamlet
#

Yooooooo

#

That goes hard

frozen osprey
#

fr

#

i dont have any way to record so sorry i didnt take a video if it in use 😔

fresh steeple
#

classified as a power weapon instead of a force weapon?

frozen osprey
#

it built peril and charged just like the other force swords

fresh steeple
#

probably a visual glitch like all the others, then

frozen osprey
#

it is also clearly unfinished it uses 1 handed animations

ornate hamlet
#

Lol ogryn cleaver symbol in the bottom right KEKW_ogryn

grizzled jasper
#

Didn’t they say we aren’t getting any new weapons this coming update

fresh steeple
#

this is definitely nowhere close to being a released weapon

#

it's just a ghost in the machine

frozen osprey
frozen osprey
grizzled jasper
#

I mean… they could break something and accidentally release it whatthefuck_heresy whatthefuck_heresy

frozen osprey
frozen osprey
ornate hamlet
#

Can you do force-shovel

frozen osprey
#

no ):

vestal raven
#

what a fucking start

#

whats the other blessing on this thing

fresh steeple
#

?

#

who would use a heavy laspistol on a Psyker?

vestal raven
#

uhh cuz why not

#

goober

fresh steeple
#

your second blessing should therefore be Speedload

ionic frost
#

Reassuringly Accurate =)

fresh steeple
ionic frost
#

stupid 79 ammo

fresh steeple
#

actually has one more point than the mod stat says it does

ionic frost
#

Is that last shot that uses 1 ammo half power?

fresh steeple
#

I like those

#

I have a few 381s+ for the novelty

ionic frost
#

oo nice

#

Note: I've had this laspistol for two months but haven't used it yet. =)

#

Laspistol is funny on preacher with attack speed boost from low health.

#

Hard to do a single shot with full-auto mod... =D

#

Have to let go of mouse button really quickly.

cobalt narwhal
#

I don’t play psyker as much as the other classes so I’ve got no clue on perks and stuff for the weapons. Any general rules of thumb I should consider? Currently grinding out levels

#

This is in regards to staffs and force swords

tidal scaffold
cobalt narwhal
#

Well yeah, I never really cared much for the whole perk thing much till my zealot, my vet and Ogryn are totally just random and unmodded in that regard

#

I figure zealot and Psyker probably care a little more for perks and modifiers than the other two

tidal scaffold
#

zealots perks can completely change up their playstyle, and yea i'm getting the feeling psyker is similar

gloomy yarrow
#

30 I’d say 2 or 3 but if you’re a fucking dipshit like me take 1

#

All of them can work but quicken needs the most effort

cobalt narwhal
#

See uh, these numbers don’t make a bunch of sense to me? I don’t have em memorized or anything

#

Maybe I should look at an online tutorial or something

gloomy yarrow
#

The number is what talent you take

tidal scaffold
gloomy yarrow
#

I don’t have the names memorized

tidal scaffold
#

i'm looking at the screen right now

gloomy yarrow
#

Essence harvest is a single time buff unlike vets only lv5 perk

tidal scaffold
#

oh man i just saw kinetic barrage i cant wait to get that, i really wanna do a full brain burst psyker

#

with a bit of staff

cobalt narwhal
#

Oh I wasn’t talking about feats, I was talking about weapon perks and stuff

gloomy yarrow
cobalt narwhal
#

Good to know though

tidal scaffold
cobalt narwhal
#

The deimos force sword

dim lava
#

Sibling, what should I change on this trauma staff ?

cobalt narwhal
#

Been my go-to as I level

tidal scaffold
#

i can do both

#

6 warp charges is 25 and lower peril and faster brain burst is 30

lunar hollow
dim lava
lunar hollow
#

np

fresh steeple
gloomy yarrow
#

Forgot which one that was

fresh steeple
#

Unarmored is also fine, I guess, but a max damage max charge staff will handle most unarmored targets in one hit