#psyker-class

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leaden thunder
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flak + maniac is pretty much always a safe bet

obtuse moth
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you know thats almost a 20% dps increase

past brook
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that's if you include a 100% roll, which isn't possible atm
for me, my 55% charge rate is 1.73s, the max 80% charge rate roll would be 1.66s
delicious 0.07s difference

faint vault
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That's where Nurgle lives. In those milliseconds.

past brook
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nurgle can suck my force sword

hexed ether
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i have these 2 staffs should i transfer flurry to the 512 staff or nexus to the 481 staff? 481 has ass perks kinda unlucky

kind jay
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transfer to the 512

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actually no

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wait

north solstice
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lol

kind jay
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yeah id go with the 512

hexed ether
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i rlly like the stat spread on 481 but ye

north solstice
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you can always make another later!

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but yeah id go with 512

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if im not mistaken surge doesnt even do enough damage to worry to much about the crit bonus

kind jay
#

it does

north solstice
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i dont use surge for damage* šŸ’ā€ā™€ļø

kind jay
#

full charge surge feels slow (i think thats what probably turns people off) but it puts in work

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or spam quicks for stunlocks

hexed ether
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ye flurry makes it feel great

north solstice
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full charge surge just doesnt deal enough damage for me to feel like its worth while

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its def. in need of a buff

kind jay
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100%

north solstice
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i really wanna use it (cuz i got really lucky) but just compared to other staves im not touching this for a while

long wharf
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what did you roll off?

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that's a very good surge staff

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no reason not to use it

river sand
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well being the surge staff is reason enough not to use it, isnt it ?

supple skiff
vital compass
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would you guys buy this? Swap riposte to deflector or shred3 and block to +carapace?

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or put slaughterer on this instead

supple skiff
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first target on the second one is rough

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idk how important mobility is on demios given that you can dodge for days with one, so probably stick slaughter on the first

vital compass
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I was thinking the one in the shop looks better yea

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was going to scrap the other for it's deflector and put it on the first

supple skiff
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going to go commit heresy with this siblings

hexed wedge
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Those blessings are a fun mix

glossy bough
#

So, how are the new force swords, after some time to build and test them?

spice veldt
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illisi is a more mobile and faster power sword. Very nice with surge/guns or you like a pure melee build.

obtuse moth
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deimos is so strong you can one shot mutants on damnation without empowering it

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theyre both absolutely strong weapons. i wouldnt say its overpowered though since it does require a very specific build (decent roll, +25 maniac, high stacks, high peril or damge blessing) with a headshot on the second heavy to accomplish

steel flame
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This good for Psyk?

spice veldt
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it's ok

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not something I'd use milk bottles for

deft gorge
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any recommends for an illsi/gun build? talents etc

fading patrol
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Buy or not? Sadly finesse is the dump stat

olive ember
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ehh

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mmm

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ehhh

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probably not?

fallow dawn
ancient gust
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Anyone please have top tier purgatus build these days. Seems to be dominant

north solstice
cold geode
half crater
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observe, a godrolled staff

sour bison
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Not lvl4

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Not 80% important stats

half crater
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well its base

sour bison
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How is it godroll?

half crater
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warp resistance is a dump stat

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its literally unrefined

north solstice
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you need 79% charge rate to be meta

half crater
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thats pretty godrolled before any reblessings or refining

north solstice
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sorry you didnt make the cut

ember sentinel
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i need that staff

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good voidstrikes continue to elude me

stable silo
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actually quell speed is generally the dump stat now

half crater
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no way, its for sure warp resistance so you can ramp the damage faster

stable silo
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but u cant stay that high as long the trick is to keep firing and letting battle meditation drop you back down a bit then get more shots off on high peril

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same with transfer peril to keep spamming

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IMO anyway

orchid venture
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Really all i need on a voidstrike is transfer peril, that makes it pretty good

stable silo
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flurry and transfer peril are great blessings to run on it

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turns it into a minigun bowling ball generator

hollow current
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yeah warp flurry + quell on headshot and you can run warped unleashed while spamming still.

stable silo
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this is what my peak performance looks like you might not like it but its mine (ignore blazing spirit ) thats a flurry now and 25% maniac to

orchid venture
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I got to the end of a hab dreyko, and they're was a bug of infinitely spawning poxwalkers coming from the rafters.
We were actually able to beat that mission cause i was holding off the massive tide with infinite bowling balls launched at them thanks to transfer peril

hollow current
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this is what I ran before switching to full time Trauma.

orchid venture
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Tbh though, if the ogryn had a bull butcher they probably would've handled it better

ember sentinel
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bull butcher do be melting hordes

manic palm
midnight bluff
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can i improve the tier of blessings

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this is in my shop

spice veldt
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unfortunately not

midnight bluff
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that hurts

spice veldt
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is very sad

steel flame
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holy shit

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playing psyker in 3rd person is hella fun

golden elbow
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oooh

steel flame
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makes the game feel totally different

golden elbow
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thats the only way to make it more like lego starwars

steel flame
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even shooting feels super nice with the perspectives mod

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then again im only using a shredder pistol and that doesnt have sights anyway

golden elbow
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third person is oddly satisfying when shooting, like somehow more accurate

steel flame
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will have to try with laspistol too

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if nothing else it certainly feels cooler

golden elbow
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you ever play fortnite? you might like it

steel flame
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absolutely not

golden elbow
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lol

steel flame
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over my dead body

golden elbow
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you WILL play fortnite

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they all do.

olive ember
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lmao fortnite

golden elbow
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youre right, it is Love More Arbitrary Ordinances

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and before you say anything, yes, i dont know what half of that means

steel flame
golden elbow
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if i say anything else, i will be imprisoned for heresy, destined to level up to 30 only so i can waste all my money to get best in slot god rolls

cinder obsidian
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Man, I want to like soulblaze but DoT just seems lackluster

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And there’s not much to really make the stacks themselves more effective

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Yeah, there’s perks to get more stacks from more places

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But they usually don’t give a lot of stacks, and by the time the DoT does anything, they’ve been dead from something else for a while

golden elbow
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PREACH

cinder obsidian
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Psyker needs a way to actually use the stacks, not just get more

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Or, if they’re just gonna give more stacks, at least give them in easier ways

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Like ā€˜melee attacks apply stacks of soulblaze to nearby enemies’ or something

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I really like the idea of a way to detonate soulblaze stacks

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But that’s because they made it seem like there was a way to do that in the psyker trailer

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But they were really just using the flame staff on a barrel

golden elbow
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or like let us stack higher

cinder obsidian
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By the time you actually get that high of stacks, whatever you’re attacking is already dead

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Though, really, for the love of god, let my flame staff just keep shooting. I hate the charge up mechanic for its secondary fire. So annoying having my protective wall of fire drop in the middle of being swarmed and struggling to charge it back up before getting hit

steel flame
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a good example is shredder with pinning and blaze away

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you ramp up and your soulblaze is also doing 200% more damage

cinder obsidian
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I use exclusively the flame staff because it’s cool

steel flame
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fair enough

cinder obsidian
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I never think about the stacks it’s applying

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Because the fire kills them fast anyway

steel flame
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im confused. is it lackluster or good XP

cinder obsidian
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I use it because it’s cool

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And I’m stubborn

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Soulblaze stacks as a whole, however, are just… not worth it

spice veldt
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soulblaze is fine as long as you're using the purg

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but it sucks if your only source of soulblaze generation is from feats

cinder obsidian
spice veldt
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i do agree that it could be more interesting than just blue burn

cinder obsidian
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The feats felt like dead weight

steel flame
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i like wrack and ruin, for getting loads of sb going, only problem is that is now competing with one of psykers best perks atm

cinder obsidian
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I get more synergy by using the ā€˜random brain burst change’ feat, because at least that can proc while I’m using my fire

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Like, I don’t even think the perks came up

steel flame
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its better with not purge staff builds

cinder obsidian
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I tried to use ā€˜brain burst on elites applies soulblaze to nearby enemies’

steel flame
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you really want warp unleased with fire

cinder obsidian
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But I couldn’t get enough brain bursts off for it to be useful

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And when I did, nobody was around

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But that’s the eternal psyker problem of everyone dying before brain burst even goes off

steel flame
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i use wrack and ruin with a shredder build with kinetic flayer and kinetic barrage

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can get 18 stacks of sb goin sometimes, really melts hordes

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but warp unleashed has so much value right now there isnt much reason to take it even with KB

cinder obsidian
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Again, I have a hard time actually procing wrack and ruin

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Because the elites I try to use it on either die before it goes off, or aren’t in a horde

steel flame
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like i said pinning fire+blaze away ramped to max makes even 3-6 stacks just obliterate everything

cinder obsidian
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And even then, I could accomplish the same thing with my flame staff

steel flame
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its good for alpha strike

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or at the start of a horde you can get the elites to set everything on fire while they wade through the middle. and while you ramp your shredder stacks off the eleite as they run towards you your stacks on the horde then melt the rest of the stuff

cinder obsidian
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Or I could just walk at them with my flame staff

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And do the same thing, but better

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And likely faster too

steel flame
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well yea. there isnt any reason to use wrack with a flame staff build

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other builds exist

cinder obsidian
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The problem with soulblaze isn’t even particularly damage, it’s that it’s a DoT in a game where you want to deal with enemies as quickly as possible, not wait for them to die

steel flame
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the dot ramps exponentially with more sb stacks on a target

spice veldt
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well, the idea of DoTs is fine

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in the case of purg, you get infinite cleave, and the true advantage is being able to spread it to every enemy so long as your line of sight is not blocked by a wall or bulwark within 16 meters

cinder obsidian
steel flame
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with flame staff? about 5 seconds

cinder obsidian
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I don’t think I’ve met many enemies outside mini bosses which take five seconds to kill

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And the performance of soulblaze on mini bosses from my experience is… poor

spice veldt
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being able to indiscriminately target enemies and deal with them even while they're inside a horde is quite powerful

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e.g., mixed hordes with ragers and maulers mixed within

cinder obsidian
spice veldt
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or crushers at the front whose carapace armor will block the cleave of any and all weapons with a few exceptions

steel flame
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most of your damage is coming from your dot anyway

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the actual damage from the staff is quite poor

cinder obsidian
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But I’m not using the flame staff for the stacks

steel flame
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sb stacks are doing most of the damage not warp charges

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we seem to be on different pages

cinder obsidian
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They don't really stay alive long enough for the soulblaze to do much of anything

steel flame
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because they have like 14 stacks of sb on them

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they die almost instantly

cinder obsidian
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I've tried testing soulblaze in the meat grinder

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and they get maybe one tick of soulblaze damage before they're dead

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perhaps two

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which sorta defeats the point of it being a DoT

spice veldt
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that's if you're continuously using the purg

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but if you've got 6+ stacks already applied onto the poxwalker, you can swap off to do something else and let it tick down

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I do agree that people underestimate the direct damage dealt by purg

cinder obsidian
spice veldt
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crushers/bulwarks

cinder obsidian
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it takes a decent amount of time to charge up the staff, why would you not just use it for a fraction of a second more and actually kill them

spice veldt
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because you could spend that time doing something else that may or may not be more urgent

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I'm not saying that you're going to swap off in all situations

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but it does come up

cinder obsidian
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that's what your melee is for

spice veldt
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and that's where the fact that it's a DoT will be an advantage

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whaddya mean melee

cinder obsidian
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If you just need to smack a dude and do something else, your melee is faster in actually killing them then charging your force staff and applying only a few stacks

spice veldt
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well, I did specifically refer to crushers/bulwarks

cinder obsidian
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that's what brain burst is for

spice veldt
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and there are enemies such as bombers/snipers which usually not in melee range

cinder obsidian
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the purg staff sucks at taking them out

spice veldt
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i think we have a misunderstanding here then

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I'm just saying that there are some situations where you may have to swap off, and that's where the ticking damage from soulblaze does it work while you go do something else

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and I don't think that the DoT has to necessarily be that important

cinder obsidian
spice veldt
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eh

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dodge or wait for the stagger invuln on crushers to wear off

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you can always swap to melee for a quick push and then swap to BB

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since you are instantly actionable when swapping to melee

cinder obsidian
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Or just... keep on them for the fraction of a second it would take to kill them

spice veldt
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I'm not talking about the horde or enemies that get affected by soulblaze

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I'm talking about enemies that are either outside the range of purg or don't get affected by soulblaze

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e.g., situations where swapping off to purg is probably better

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e.g., the aforementioned crushers/shielded bulwarks/snipers/bombers

cinder obsidian
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It seems like you're trying to construct a possible scenario where they DoT might actually be useful

spice veldt
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they do happen, and I'm not saying that it happens all the time

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I'm just saying that they do happen

worn ravine
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is low warp res good if youre not running quietude?

spice veldt
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I suppose there's warp unleashed or kinetic shield, but probably not

cinder obsidian
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because as I'm reading it: IF you are getting attacked by a horde, AND there is an elite outside of the reach of your purg staff, AND nobody on your team is helping with the elite and/or horde, AND you don't have half a second to finish off the horde, AND you don't have the time to do a melee swing or two to finish off the horde, THEN you MIGHT get some use out of the DOT while you switch focus to the elite

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like, so many things have to be going wrong already for the DoT to maybe have a use case

spice veldt
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sure?

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but I'd rather have some of the damage as a DoT rather than being purely as part of the direct damage

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for the rainy day situations where it is needed

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and you pretty much admitted that it does help in bad situations

cinder obsidian
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That's...

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Alright, it's obvious you aren't reading what I'm saying

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so no use in continuing this conversation

olive ember
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eh

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pinning fire + AB is

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well its not bad i guess

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just meh now

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the main point of AB imo was the clear packs of shooters and stalkers etc. etc.

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and I think pinnging fire with 4 stacks + warp unleashed can't even kill stalkers

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or was that pinning fire + 4 stacks w/o warp unleashed

olive ember
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low warp res is actually considered "meta" by some players because they are trying to stay at 80 peril as much as possible to maximize warp unleashed for +25% dmg and unstable power on their FS for +20% power

orchid venture
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hmmm.... melk has a Deimos with Slaughterer3 on it, with 369 stats...

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sadly, Damage is the lowest, but it's only 67% which isn't abysmal

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I think i'll get it, if just for Slaughterer

worldly iron
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Two Damnation Run loot and Modifications Are these weapons good?

spice veldt
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nice perks on both; Duelling Swords are a bit meh unless you're specifically looking for mobility and block cost out of your melee weapon. I'm not sure about the blessing meta on duelling swords, but rampage is nice.
Both blessings on the Illisi are a bit meh (Blazing Spirit requires another crit blessing to work, and it's not really that good even then; Executor stacks are easily dropped and I dislike it for this reason), but replacing one of the blessings with Slaughterer should make it work pretty much as best it can. You lose some minor damage/utility from not having Deflector/Bloodthirsty/Unstable Power as your second blessing, but it's whatever.

worldly iron
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alright and thanks

slate oasis
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any thoughts on what I should do with the perks on this?

cold geode
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reroll melee to mutant to one shot muties?

autumn smelt
#

maniac you mean?

cold geode
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yea

autumn smelt
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just loaded into a hi5 shock and was greeted with a mission failed screen

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looked at my docket count and it was up by 4k

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epic

ornate hamlet
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If I'm making a dedicated Tank Psyker, which Curios should I focus on? Toughness or Health?

olive ember
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depends on your playstyle rly

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I run health, someone like Arcotash runs toughness

steel flame
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Wish toughness curio values weren't worse than health values for REASONS BEYOND MY COMPREHENSION

olive ember
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@ember hornet see

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toughness sucks

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its because toughness can regenerate while hp cannot

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also theres traits which give toughness DR

steel flame
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Like wtf does toughness cap at 17 while health caps at 21

ember hornet
ionic needle
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What do I do with this now?

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Played gun for too long, forgot how to staff

steel flame
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Kill heretics

ember hornet
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peril block instead of DR is trash, everyone knows this

olive ember
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lmao okay lazorr

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also

steel flame
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Wot

ionic needle
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What's a good melee weapon for it? Deimos?

olive ember
ionic needle
#

Yes, I wanted a crit staff

olive ember
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for voidstrike you are better off running warp flurry + transfer peril

steel flame
ember hornet
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anything except quicken....

olive ember
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oh then by all means the staff is pretty good

ember hornet
#

trash

olive ember
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Use the illisi or the deimos

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both are good

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or if you are based like me

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run the obscures

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šŸ˜„

steel flame
ionic needle
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Quicken???

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Why

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I love KB too much

olive ember
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he's meming

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don't use quicken

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pls

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thx

ember hornet
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I'm busy making fun of the game for illisi and autopistol being overpowered

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and quicken makes it more funny

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cause I just spam force push

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with illisi

steel flame
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Quicken is top notch for surge and trauma and illi. Your durability and ability to spam your staff is absurd

olive ember
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pls stop

steel flame
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No

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I shall not be silenced

ember hornet
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it's hilarious, I can basically infinitely knock everything over and kill with illisi

olive ember
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No one besides the fucking zealots use quicken

steel flame
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Lol

olive ember
ember hornet
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I mean am I not gonna have max peril with unstable and 6 warp charges

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no

steel flame
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Yeah........ autopistols living on borrowed time right now

ember hornet
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cause I want to 1 shot everything

olive ember
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unless you are playing melee only psyker

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just use KB

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bleh

ember hornet
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keyboard and mouse way better I agree

steel flame
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Why in the world would I not use quicken with trauma staff

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Heresy I say

olive ember
#

also

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how is it 60 degrees F

ember hornet
olive ember
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at 2 AM

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why is it so hot in April wtf

steel flame
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Lol

cold geode
#

global warming

ember hornet
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I mean April kinda hot here and there

olive ember
#

its been 90 for the past 5 days

cyan notch
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quicken is…fine

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but i dont like dropping stacks

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so i aint ever using it

steel flame
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I personally like my 14 second cool downs

olive ember
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just run KB with aura

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its a 15% CDR for you and everyone in coherency whenever you kill an elite

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3 gunners and you already got 45% of your CD back

steel flame
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If I'm running void or guns I do. Except laceration is just better

ember hornet
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quicken is best jedi build smh

olive ember
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oh yeah @ember hornet you run quicken or warp absorption

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dude you say that but you don't even take peril blocking to block bullets like a jedi

ember hornet
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bunch of people thinking psyker isnt a melee class

steel flame
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I like it with surge and diemos since damage inst the goal anyway and you get the stacks back almost instantly so

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You stay at full health forever and you can cc forever

ember hornet
olive ember
#

You talk like jar jar wasn't a sith lord smh

ember hornet
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imagine being such a biitch that you replace jar jar with dooku as sith lord

olive ember
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its an actual theory tho lmao

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Its my head canon

ember hornet
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jar jar was definitely the OG sith lord

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wdym theory lmao

steel flame
olive ember
#

most new psykers forget how fragile they are when they get hit

steel flame
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True

ember hornet
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simply infinitely dodge

steel flame
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It's there for a reason xP

olive ember
steel flame
#

Been running laspistol again as of late with illi and dear God it's fun. Especially with the 3rd person mod

ember hornet
cyan notch
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i remember people here were telling me no wounds was bad

olive ember
steel flame
#

I prefer 1 wound to account for bullshit personally,

olive ember
#

I do too

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Don't listen to these

ember hornet
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the only class I could ever possibly maybe potentially be ok with 1 wound is psyker

olive ember
#

elitists

cyan notch
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id rather not go down

ember hornet
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but the only reason I could see 1 wound

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is that I just can't stop stroking my sword

steel flame
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Lol

cyan notch
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and even if i do go down im probably not gonna go down again and die before a medicae

ember hornet
olive ember
#

It also protects against those funny clips where you get revived into a sniper

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or into a crusher overhead

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so

steel flame
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Yup

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#bullshit

fierce sinew
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just stack health in a way that leaves you at an odd total

cyan notch
steel flame
ember hornet
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let's count the number of times I've been meme revived

cyan notch
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0

fierce sinew
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you get most of the benefits of the wound

ember hornet
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twice? In 750 games

fierce sinew
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you can go down twice without dying

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with zero wound curios

steel flame
river sand
#

with wounds you expect to die so you're not meant for damnation difficulty anyway

cyan notch
#

i tested it and i died

fierce sinew
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your first death leaves you above your wound

steel flame
#

Something smells fishy

fierce sinew
#

you obviously can't take any corruption damage

olive ember
#

It's weird cuz sometimes when you get revived you have like

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a sliver of white health left

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never tested it tho

cyan notch
fierce sinew
#

unless there's fractional health being tracked

cyan notch
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u still die if u go down again

olive ember
#

all ik is that having a wound is funny

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cuz you can do stupid shit twice instead of once

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and its great

cyan notch
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i blew myself up at the start of a mission twice before and got full killed

fierce sinew
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you can't even, you wasted your first stupid shit taking a wound curio

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only one left, same as before

olive ember
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smh

river sand
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wound gives you nothing 99% of the game (as long as you know what you do)

steel flame
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Hmmmm. Pox walkers deal corruption so they would remove that sliver of you ever lost health to them. Sounds like it's not worth it

olive ember
#

Look at these elitists smh

river sand
#

there are tons of medi stations. if you die once just heal at the next

olive ember
#

I’d replace my wound curio with a stam but I’m too lazy kekw

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Maybe when they add curios to brunt’s

steel flame
autumn smelt
#

its so fun when vets get downed on hi5 shock because they were alone in the middle of the room holding w and left click

fierce sinew
#

once burster stagger resistance is changed even that scenario is no longer threatening

cyan notch
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there is no magical health pixel giving u a free down it doesnt work

olive ember
#

I mean imo the actual question is ā€œdo you take more than 1/3 hp corruption before you go downā€ cuz I’m assuming I’m playing with not shit tin tbh

fierce sinew
#

people die to them now because they get memed by their team

steel flame
#

True

olive ember
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So as long as I’m getting use out of the wound it’s worth it

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Optimal nah but then again

worthy moon
#

Just got to level 30 and rolled this as my first grey upgrade. Is it worth upgrading further?

olive ember
#

I think I’m good enough that the difference between 30 more hp and an extra down won’t make a difference tbh

olive ember
river sand
#

poxers shouldnt reach you anyway. pushing them is kinda inconsistent nowasays so you can : trauma insta explode em, void full charges always knocks em back and low charge knocks em back while jumping, purg and surge knockem back easy as well

steel flame
#

At the very worst I get a blow up without immediately being put in the danger zone and that's more than enough value for me

worthy moon
#

@olive ember only from level 24

olive ember
#

Erm

#

Probably worth for now then

worthy moon
#

or shall I keep pulling greys

olive ember
#

But def not like a god roll

worthy moon
#

only got 100k left from leveling

olive ember
#

Stats are mid cuz burn radius is <70

#

Perks are bad cuz crit hit damage is useless

worthy moon
#

I will wait 4 mins for shop to update and see what is in there

olive ember
#

But warp flurry is good and it also hits the >76% burn

#

So it’s usable but

worthy moon
#

and then pull a few more greys

olive ember
#

I wouldn’t say it’s a god roll

river sand
#

you can use it for now but i wont upgrade it further

#

wow first time melk sells a curio with 3x t4 perks and they are all shit

olive ember
#

Eh I mean I’d say it’s worth upgrading to gold tbh

#

Fish for blessings n all that

#

Also it’s prob most efficient to run Damnation so I’d say he’d want atleast a half-decent gold

steel flame
#

It's not like purge is super dependent on perks anyway

#

They are a nice bonus but honestly you can always swap to a melee with better perks of you really want that burn to do more damage

worthy moon
#

is something like this worth upgrading at all?

#

sorry for 21 questions so early

steel flame
#

Do it

cyan notch
#

yea thats great

olive ember
#

It’s more to fish for nexus

#

Yeah damage could be higher but that’s for like a literal god roll

steel flame
#

Damage doesn't matter

#

Much

worthy moon
#

onto the next stage of RNG

olive ember
#

I mean it does just not that important

cyan notch
#

nah it doesnt

worthy moon
#

should I upgrade to legendary?

olive ember
#

Pray to rngesus

twin pond
#

what to replace uncanny strike with?

steel flame
#

Pray hard

olive ember
#

Prob get to legendary

spice veldt
steel flame
spice veldt
#

I vote for unstable power

olive ember
#

I vote deflector

twin pond
#

thanks y'all

cyan notch
desert mortar
#

What's a psykers best source of stagger?

olive ember
#

Surge staff kekw

twin pond
#

unstable power sounds trash, 4% power thats it?

spice veldt
#

that's fatshark description-itis

worthy moon
#

Guessing that is a GG?

olive ember
#

Psyker has stagger in pretty much everything

naive junco
#

in 20% intervals

steel flame
olive ember
#

All staffs stagger psyker ability staggers

spice veldt
#

it stacks 4 times; you get a stack at 20/40/60/80% peril. You get 4% power per stack

olive ember
#

The fucking auto pistols stagger

twin pond
#

i see

spice veldt
#

trauma is a good source of stagger

olive ember
#

Every forcesword has a force push that staggers

cyan notch
desert mortar
#

Heh, thanks.

olive ember
#

Just a lot of stagger

steel flame
#

It's so stupid how much stagger the autopistol has

#

Once the pox burster change happens it should be able to knock them back too

worthy moon
#

So re-bless the terrifying barrage to warp nexus rank 3?

olive ember
#

Nah

#

Wait

olive ember
#

Did we ever get any confirmation that terrifying barrage did nothing

#

Cuz in theory terrifying barrage is more useful than run n gun

cyan notch
#

no its shit

olive ember
#

Tf

#

It’s better than run n gun if it works

cyan notch
#

flametheower already suppresses

olive ember
#

The built in suppression on the purge is shit tho

steel flame
#

I mean it works but it's redundant on purge anyway

cyan notch
#

????

olive ember
#

It’s literally shit

cyan notch
#

surge psyker moment

steel flame
#

It's redundant shit

olive ember
#

Have you not been around for the past 5 months

#

.>

cyan notch
#

you have no idea how strong purge suppression is

olive ember
#

Choose wte both perks are kinda meh

#

Basically do you plan on ever lmb while sprinting

#

If so run n gun might be useful I guess

steel flame
olive ember
#

Even tho sliding exists

cyan notch
#

run and gun does something

olive ember
#

Terrifying barrage basically suppresses anything in a 15 m radius, this includes shit you aren’t purging and behind you etc etc

#

Imo way more worth than fucking lmb while sprinting

cyan notch
#

it doesnt suppress anything

olive ember
#

I especially since sliding exists

#

That’s why I asked if it worked in a practical situation

#

Bruh

cyan notch
#

only works on direct damage kills iirc

#

i told u it doesnt

#

and its shit

olive ember
#

You just told me it’s shit without saying it doesnt

#

Breh

#

Wte the tldr is both blessings or trash replace one for nexus

worthy moon
#

any good?

olive ember
spice veldt
#

it's decent; workable if that's the best you have

olive ember
#

Especially for the deimos

spice veldt
#

warp res being my dump stat for the deimos

steel flame
#

Mine too

worthy moon
#

Ooo maybe this for the RNG blender?

cyan notch
#

it literally says 6/7/8m suppression

olive ember
#

I got 8 m and close range kill mixed up

#

2 AM moment

steel flame
#

Most things can be 1 shot without diemos special anyway so there isnt much reason to spam it

naive junco
#

stat wise, which ones more worth it?

steel flame
olive ember
#

@spice veldt how important are maniac breakpoints on voidstrike

steel flame
naive junco
#

can always reroll the left for 25 flak too. im just really lazy to reroll if its not even worth it

spice veldt
#

idk i don't use voidstrike

#

i'm loyal to my trauma staff except for the times I'm not

worthy moon
#

have the gods answered my prayers?

olive ember
#

Right would be better except for the fact that it has weak point damage rolled

#

So that’s what makes it hard to decide

#

Is the extra bit of damage and 1 tier higher transfer peril worth the innately worse charge rate and loss of maniac

steel flame
olive ember
worthy moon
#

I just got it random

olive ember
#

When did you hit 30 on psyker

worthy moon
#

on the RNG upgrade

#

1 hour ago

steel flame
#

Hacks and heresy

worthy moon
#

Have I been blessed? xD

olive ember
#

@wide tiger @feral verge

#

Look at this guy

naive junco
#

lmao.

steel flame
#

This man clearly worships tzeetch

#

Burn him

olive ember
#

Yeah replace executor with unstable imo and probably replace groaner for flak

naive junco
#

its like getting a day 1 power cycler on power sword

olive ember
#

I’m not familiar with deimos actually

#

Is t2 maniac enough or do you need t4

steel flame
#

Maniac over flack.

olive ember
#

For breakpoints n shit

#

I mean he already has t2 maniac

steel flame
#

Mostly for mutants

olive ember
#

So it’s prob worth getting rid of the shitty 8% on poxwalkers

#

depends on maniac breakpoints

#

Is t2 enough or do you need a t4 maniac

cyan notch
#

you can 1 shot with just 15%

#

just needs a little more peril etc

worthy moon
#

So change the melee to poxwalker?

cyan notch
#

flak is good to 1 body light maulers

olive ember
#

Also good against assassination targets

#

Since they are flak

steel flame
#

That is true

autumn smelt
#

i feel like i should probably start gambling

steel flame
#

-_- you have stronger willpower than me

worthy moon
#

So just keep going for flak damage?

cyan notch
#

activate windows

autumn smelt
#

or just wait to see whatever they decide to do with the crafting system and just be juiced for it

autumn smelt
autumn smelt
steel flame
autumn smelt
#

i might just wait

worthy moon
#

2nd roll I got 20% flak damage

cyan notch
#

it does help if u already got the stuff u want

olive ember
#

T3 not bad

steel flame
#

Witch

olive ember
#

I mean I stop at t3 cuz I don’t use mods but

worthy moon
#

whatever is going on, I am going to keep rolling with it. Maybe I should do the lotto?

autumn smelt
#

i keep rolling till t4 manually

#

because im a PSYCHOPATH

olive ember
#

The reroll gets cheaper and cheaper until it’s free

#

That’s why people run reroll mods cuz it eventually is just 6000 rolls to get what they want or wte

autumn smelt
#

i think it costs close to like 250 till its free

olive ember
#

Nah no way it’s 250

autumn smelt
#

idk its like 90

#

then 50

#

then 30ish

#

i kinda stopped paying attention after 50 lol

worthy moon
#

so now just change executor for unstable power?

steel flame
olive ember
#

Yeah

#

I just don’t use mods and I’m too lazy to set it up for darktide so yeah

steel flame
#

I would have been there for an hour otherwise

worthy moon
#

to try and get an unstable power blessing, is it worth upgrading greens from quests to blue and see what I get?

#

or just wait and see what I get as I play a bit more

olive ember
#

Idr what the consensus on farming blessings was

#

Was it higher rating = higher rarity blessings?

steel flame
#

That diemos is great rn it will only get better when you find unstable

#

No rush

autumn smelt
#

i didnt know it was anything more than rng i aint gonna lie

olive ember
#

Cuz I remember there was this whole thing about replacing your first blessing with a useless t4 to try and inflate weapon rating

worthy moon
#

Maybe I will try and get a better staff now then :>

olive ember
#

Idek lmao

steel flame
#

I do not understand why we can't just pick the perk we want after rolling it till it's free.

olive ember
#

Cuz the reroll system was never meant to be free

steel flame
#

Like fuck modern game design man

naive junco
#

this is endgame. its like sitting at the slots in a casino

olive ember
#

In the original post talking about crafting way back in December

worthy moon
#

is it worth upgrading curious when I hit 30? and what should I be looking for on those? max health and toughness?

olive ember
#

Rerolls were supposed to get more expensive

steel flame
#

Hah

olive ember
#

Probably changed it cuz backlash but originally speaking they weren’t supposed to be free

#

Yeah in a post introducing the crafting system way way back

#

Was it December or November

olive ember
steel flame
#

Thank God they backed up on that

#

Fuck slot machines

olive ember
#

Post from 11/25

steel flame
#

Wow. That is some of the most bullshit pr speak I have ever heard

#

I have an extreme urge to punch whoever wrote that

river sand
#

imagine pushing the roll till t4 maniac dmg and the mods gives you the attempted in 476 rolls ... with increasing cost ....

olive ember
#

but yeah i've seen people ask why they don't let you choose a perk when its free and then they assume stuff like "oh well clearly its for farming player retention"

#

the good news is "congrats, its probably just an oversight when they decided to remake crafting system"

#

the bad new is "the old system that this reroll thing came from was much worse"

steel flame
#

So so so much worse

river sand
#

its a fat shark thing, in vt2 you rerolled 2 perks at once and were hoping for the right combination ...

steel flame
#

Imagine having to roll power cycler or t4 slaughter.....multiple times. I shudder at the thought

olive ember
#

I wasn't even a fan of the VT crafting system

#

a bunch of rng, if you wanted to actually get a red weapon you would have to farm for vaults which required grims which I personally hated

cyan notch
#

it didnt require grims

olive ember
#

I mean no

#

but then you have like a 1% drop chance?

steel flame
#

I didn't care for reds much

olive ember
#

idr the actual rates but yeah

cyan notch
#

its not a 1%

olive ember
#

pretty sure it was

steel flame
#

They added barely anything

cyan notch
#

nope

steel flame
#

To the weapon

#

The only good thing was that perks could roll the highest value. The matters to like none of the weapns

worthy moon
#

Is it worth upgrading the staff on the left over the right?

olive ember
#

The big thing VT2 crafting had over Darktide crafting is that you basically couldn't brick a weapon

worthy moon
#

or is the 4% cloud better?

olive ember
#

I'd say upgrade it just to see what blessings you get

ionic needle
#

Burn won't make a difference above 76 right?

cyan notch
olive ember
#

I was looking at peasant's instead of commoner's

olive ember
cyan notch
#

the stuff in red doesnt have enough sample size

olive ember
#

fair I suppose

cyan notch
#

since u are never gonna just get peasants unless u speedrun glitch or something

worthy moon
#

xD

ionic needle
#

Warp nexus is awesome

olive ember
# worthy moon Is it worth upgrading the staff on the left over the right?

Either way the one on the left is worth upgrading to see what blessings they get. If you get either warp flurry or warp nexus as one of the two blessings then that staff is better since you can replace the other blessings. Another thing is you might be able to get better perks on the staff (flak/maniac/crit chance)

#

worth trying to upgrade, but the game can just as easily brick your staff so yeah

ionic needle
#

Roll carapace -> crit and run n' gun -> warp flurry and that staff is insane

worthy moon
#

I am also really sorry for asking so many questions, I just got to 30 and I am loving the game. I really appreciate all of your help šŸ™‚

cyan notch
olive ember
#

and yeah

ionic needle
#

Not sure about the carapace -> crit roll but yeah

olive ember
#

thats rly good

#

for purge staff specifically even tho its a crit staff you want +flak

#

cuz of the stupid nerfs to global burn dmg to flak

#

it helps hit flak stalker/bruiser breakpoints when using something like AB (I'm assuming they are using the typical purge + AB build)

worthy moon
#

So change the 20% carapace/armored to flack damage?

cyan notch
#

yea

#

carapace is useless

olive ember
#

Burn damage is rly bad against carapace

worthy moon
#

The finished product

olive ember
#

in fact, the whole reason why they nerfed burn dot against flak from 200% -> 100% was because a certain class had the ability to downgrade Carapace into Flak

olive ember
worthy moon
#

Not bad for just hit level 30 šŸ˜„ thank you all for your advice šŸ™‚ just need a nice unstable power for the sword

olive ember
#

prob replace executor with unstable power when you find it and yeah

#

and if you do choose to download mod and use the reroll perk mod then get a t4 flak dmg on your purge staff + a t4 warp flurry when you get that

#

and etc. etc. but yeah at this point its all just min maxing

worthy moon
#

Is it worth upgrading curios to yellow?

cyan notch
#

good ones yea

#

otherwise theyre really expensive to do so

olive ember
#

they're rly expensive, lots of rng, even easier to brick

#

basically you have 1 main attribute for a curio, where its already super rare to get a max roll (+21% hp or +17% toughness or even +3 stamina) and then a yellow curio has 3 perks

#

of which you can only choose to change one

worthy moon
#

more RNG 😮

olive ember
#

its just layers upon layers upon layers of rng. You can't even buy via brunt's you gotta actually check the store which cycles on an hourly basis (the old fashioned way)

#

basically min max BS

worthy moon
#

I got this is it worth having a go on that?

olive ember
#

thats not bad tbh

worthy moon
olive ember
#

Its dumb but at this point if you plan on only using purge psyker then yeah curios would be the next point of min maxing

worthy moon
#

those are the only 2 that have max health

olive ember
#

its really up to you tbh

#

for perks you want

cyan notch
#

i wouldnt upgrade the 18% health

olive ember
#

sniper resist > gunner resist > hp/toughness/ability regen/stamina regen > everything else

#

unless I'm missing something

#

but basically sniper resist is rly useful given how squishy psyker is. With enough sniper resist they only do like 1/3 of your hp? Thats compared to normally where they can basically do 90% in a shot iirc

#

gunner is kinda meh but its something

cyan notch
#

yea ability regen is in everything else tier

olive ember
#

is it? some people rly like stacking ability regen apparently

#

I remember asking before and some people swear by it

cyan notch
#

12% if u stack everything

olive ember
#

eh wte

cyan notch
#

thats like 3s

#

your 30s cd is now 27s woohoo

steel flame
#

It's.....ok ability Regen also got shadow nerfed when quicken was buffed.

olive ember
#

you talk like people actually run quicken tho

#

kekw

steel flame
#

So it will only take 1 second off a 4 charge ult

olive ember
#

hp/toughness is just padding your stats a bit to give you a bit more survivability

#

stamina regen is just decent for people who use stamina alot

#

and then everything else is kinda useless

#

except for ordo dockets

worthy moon
#

Managed to get this and now I am out of materials. They are a lot more!

olive ember
#

some people apparently swear by ordo dockets

#

not bad

#

your third perk you can basically reroll so that curio is guaranteed to not be useless

worthy moon
#

I just love purg staff so going to build around that until I got some nice gear in every slot šŸ™‚

#

I will do the same when leveling up another class and just save everything for level 30. I doubt I will get as lucky this time xD

cyan notch
#

if u compare 3s off ur ult compared to 15% toughness or 15% health or 60% sniper resist

#

its pretty f tier

olive ember
#

tru tru

#

also stuff like grim resist is a trap. Besides BoN grims are probably the main source of corruption

#

but they actually do a set amount of hp

#

so if you are stacking grim resist you are prob better off just stacking hp

#

as for bombers and flamer resist. They don't work.

#

Or more specifically, the only attack where the resist actually works is the kick they do if you get too close to them

#

and then everything else is a meme like more exp which is literally useless or more curio chance etc. etc.

naive junco
#

4% more plasteel

olive ember
#

Lmao I wish

worthy moon
#

What sort of items should I be fishing for from the weekly rewards vendor?

#

is it for t4 perks etc?

cyan notch
#

blessings yea

#

or high stat items

river sand
#

never seen a usable high base stat item at melks. but here and there you get some t4 blessings

near wyvern
#

I got my Illisi from Melk the day the patch did but other than that yeah never seen a 370+ on there

#

And I have been checking the shop every day since it was released

cyan notch
#

f tier distributions or f tier weapons tho

near wyvern
#

Good ol'Melk

radiant lance
#

Why doesn't Melk just give good things

#

Why can't even one facet of this game be generous

near wyvern
#

Padding player in-game time

#

Many players play until they get way they want and then quit. By making it RNG you lure them to come back regularly to try their luck in case they get what they want. Not disclosing the chances of getting that item means they also can't do "sheiiiiit that's such a low chance byeeeeee"

cyan portal
cyan notch
#

absolutely not

#

nowhere near as frequently as other things in that slot

cyan portal
#

Guess it depends how you play, i always dodge snipers but occasionally blow my head up

near wyvern
cold geode
#

or get crosshair hud

cyan portal
#

i have, it is most often to a bb triggering pop at 97%

near wyvern
cyan portal
#

yeah, apparently not always..

ionic needle
#

If your target dies right at the start of the charge and you start charging something behind it that might happen

spice veldt
#

I've died to a 97% before

near wyvern
# cyan portal yeah, apparently not always..

It is always. What you are experiencing is you start a cast at 97 but the target immediately dies so at 98 or 99 it starts a cast on another nearby enemy without you noticing which is death.

When you start a cast at 97 you need to immediately look somewhere where there are no enemies (floor, roof, walls, above enemies etc.) to make sure if your target dies it doesn't start a new one on another target.

spice veldt
#

and in my experience, it's been safe for a target to die and to restart my cast on a new enemy as long at 100% as I held down LMB

cyan moth
#

Sleeping on the force staff I see

digital loom
#

you know

worthy moon
#

anyone know a good guide to downloading mods for darktide?

digital loom
#

i'm starting to get the idea

#

that you can steal another psyker's blaze stacks with wildfire

cyan portal
ionic needle
digital loom
#

well i kill things on fire

#

then other things set on fire

ionic needle
#

Kind of annoying that you have two peril counters though

digital loom
#

i think purg/trauma combo is the way to go

#

because the purg staff makes the stacks and the trauma can spread it around fast

#

i've been using this and it's surprisingly fun

cyan portal
ionic needle
#

Oh that's the toughness? They were lining up at some point and I mistook them haha

digital loom
#

these two trauma staff look different

ornate hamlet
#

Made in different Atoman sweatshops

cold geode
#

you mean made on atoma? the whole hive city is a sweat shop

ionic needle
#

Is wildfire even worth it compared to warp battery?

cyan portal
#

So, testing in the meatgrinder with the 2 decimals turned on. if you're at 97.04% peril you will blow up from bb.

near wyvern
# cyan portal https://youtu.be/sm6TAaxOB4Y?t=950 for some reason it jumps even though it was j...

You are using TruePeril. That's your reason. The regular HUD always rounds up, TruePeril with decimals rounds according to the general rounding rules so that 97.0% you saw was actually something like 97.001 to 97.049% which the regular HUD would have indicated as 98%.

I don't use TruePeril since the only info I need is:

  • am I at 80+ peril (Warp Nexus 4 stack)
  • am I at 97 peril (still safe to BB)
  • am I at 100 peril or not (below 100 safe to let go of staff casts)

I don't do anything with the floating decimals, all I need is to now if I am in danger or not, for which the default peril meter does a fine job.

If you use TruePeril the 97 becomes 96 for you, but I am too used to the 97 and don't need that accurate info from my peril.

clear mason
#

yo what's with Saturdays and groups of 3 x psyker with staffs trying to cheese damnation. stop it witch scum.

digital loom
#

thats just euro hours

#

western hours get vet spam

#

europe hours get psyker spam

clear mason
#

oh

digital loom
#

russians really like vet too

magic burrow
clear mason
#

well i play in pretty good stretches of time.. didn't think the servers would be that diverse(apart of the obvious class choice) my gut told me they were all north American's.. but i guess they picked up bad habits

#

i see less and less vets honestly and the ones i do play with don't bolt or push f

stone pulsar
#

melk pls. stop giving me guns.

grand arrow
#

gunmancer soon

lilac raft
#

hey I have issue witj weapons name and shit my brain can't work. Is there someone that can explain to me the differences between the Forces swords?

grand arrow
#

deimos - dueling sword
illisi - power sword
obscurus - power/dueling hybrid

#

deimos and obscurus are more oriented towards single target, while illisi is very good all-rounder and can do both single target and hordes decently, similar to vet power sword since the special attack doesnt lock you in place

cyan notch
#

obscurus is absolutely not a power sword lmao

grand arrow
#

it has vanguard heavies

#

but assassin lights

grand arrow
cyan notch
#

the movesets are nothing alike

grand arrow
#

cap

cyan notch
#

lol

spice veldt
#

they do share the same 1st light and 2nd heavy (well, pre-patch obscurus' 2nd heavy), with the 3rd light being the deimos' 1st light

cyan notch
#

hes talking about powersword vs obscurus moveset

#

which is just absurd

spice veldt
#

oh

#

I also wish that the obscurus had a true horizontal

lilac raft
#

too sad I never seen a illisi D:

cloud sequoia
near wyvern
#

Yeah Illisi is great even with bad perks and blessings

cold geode
#

damnit its nearly 6 am, why is no one in damnation

ornate hamlet
#

yeah haha why

#

The only one I could find was sniper ventilation with a zealot that I think was multitasking because I joined on him AFK at the start and then a mutant grabbed me while he stared blankly at a wall

#

But he wasn't pushing and just kept dumping the shredder on ranged enemies Sitgryn

#

I was like "nah, I don't have the energy to do a two-player damnation like this" and now I'm playing DDO because even heresy is dead and I don't feel like joining a voice chat

#

Which is a fun game with the DUNGEONCRAWL code still being redeemable until April 23rd or sometime around that for most of the quest packs the game has

#

Because it's otherwise a pretty repetitive game and no regional pricing like Steam Sitgryn

ionic needle
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Trying out trauma staff, feels like I kind of need inner tranquility?

faint vault
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Dungeons and Dragons Online?

ornate hamlet
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Yep

near wyvern
faint vault
# ornate hamlet Yep

What a blast from the past. Had no idea that game was still around. Played it to death back in the mid 2000s.

radiant lance
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Does anyone here use Quicken and can explain to me why?

leaden thunder
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double warp charge gen is really nice

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also it lets you have some sort of crowd control up at all times

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it is worse then the other two

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but it's not bad imo

near wyvern
# radiant lance Does anyone here use Quicken and can explain to me why?

I use it on Surge build and on my infantry lasun psyker loadouts.

Surge pairing it with Kinetic Flayer you have an ult always ready to go for additional CC and instant quelling when you need it.

For lasgun loadouts, it's extremely important to keep up 5 or 6 stacks at all times so you can one shot 2/3 of ranged trash (MG IV) or 3/3 ranged trash (MG Ia) with headshots at a much faster rate than XII. Basically Warp Unleashed + 6 stacks makes your Ia a faster firing and more stabile XII. Psychic Communion + Quicken means you are always at 5/6 stacks without having to work for it because of the double stacks. And to start the match or after ult, you only need 3 BB to top it up, which you can do without quelling.

ionic needle
near wyvern
ionic needle
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I'm running flurry + the brittleness one, so I've speced into communion, 6 stacks and quicken to try and keep up the CC as much as possible while still doing decent damage

ionic needle
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That's the idea at least, but managing peril without inner tranquility on it felt like such a hassle

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Maybe I'll get used to it

leaden thunder
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yeah truama is the only staff I still blow my self up with sometimes

ionic needle
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I remember something about non-force weapons having faster passive quelling? Did I dream it?

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Thinking about dropping illisi for mk v combat axe if that's the case

near wyvern
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The thing with flurry on trauma is that you must run inner tranq to get the benfits of it, obviously pairing it with battery. The best ult choice with it is KB since you can use that without loosing flurry and stacks to keep the flurry going.

Trauma secondary cast had the largest charge cost of all staves. Since charging peril cost is a flat peril/second, the faster you charge the less peril you need to spend.

ionic needle
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PW is always castable while channeling staffs no? That's not unique to running KB

near wyvern
ionic needle
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But yeah, dropping stacks can hurt

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Trauma is fun though, I managed to kill like six ragers at once earlier haha

near wyvern
ionic needle
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Yeah that's what I figured

summer prairie
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not while ressing

near wyvern
summer prairie
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well in a sense

near wyvern
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It's a pure animation lock. Force Sword special is a soft animation lock. Still allows you to move a bit.

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Thus you still have some control over your character

ionic needle
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Oh and on ressing: Will deflector block bullets while I ress if I have my FS out when I start channeling? I tried finding this in the guide you mentioned

cyan notch
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no

ionic needle
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That sucks

cyan notch
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it used to but it got removed

ionic needle
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Guess I'm dropping deflector then

near wyvern
# ionic needle Guess I'm dropping deflector then

Deflector is a weird blessing. It can be extremely powerful when used correctly but it's also a noob trap. On top of that the block reduction from the blessing is bugged so Deflector 1 and Deflector 4 are currently identical.

The correct use for deflector is to cover a res under ranged fire. That is, you go and block shots in front of the downed player while another player secures getting them up.

Other than that the uses for deflector are basically just a bandaid solution for poor positioning or bad dodge skills. You have infinite dodges on the force swords so blocking shots just for yourself, as bad as it sounds, is a skill issue. Moreover the cone on the deflector is super low while the dodge slide makes you immune to ranged 360.

It's nice for blocking that occasional shotgunner shot but that should be an indication that your awareness / positioning was poor, not that the blessing is good.

The noob trap part of it is that people just start blocking shots and make a clown out of themselves when they could just hop behind the box next to them and start clearing the ranged.

ionic needle
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Yeah I find myself never using it for blocking shots since I started learning how to slide and dodge properly, the only reason I kept it around was for safely getting downed teammates up while being shot at

summer prairie
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the block reduction should work for ranged

cyan portal
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With a +3 stam you can tank a lot of ranged fire. If they're shooting harmlessly at you they aren't shooting your teammates. So it lets you function somewhat as a ranged tank, which is pretty handy if you're trying to carry. You could avoid being shot at with los, but then that pressure goes onto your team, who might be worse at dealing with it.

summer prairie
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you should be dodging while blocking, no point intentionally taking the shots unless you really want the peril. Lets you move around faster too. I don't think it's a bandaid solution, it's just another tool. Dodging doesn't make you immune to ranged and "better" positioning in many cases just means less aggressive play

ornate hamlet
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It's interrupted only by health damage, so a player can eat their entire toughness in ranged attacks before being interrupted

cyan portal
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Yup, dodging a sliding means you can tank many more. Often I'll over extend on purpose into a ton of entrenched shooters and purg them up, then switch to fs and deflect/dodge while slaughterer ticks up and they all die.

radiant lance
near wyvern
# radiant lance Interesting, why with Surge specifically?

With purge and (spirit nexus) trauma I use AB for the obvious synergies, with Void I use KB since Bulwakrs and Crushers are the thing it struggles most with and KB makes a quick work of those.

You wouldn't also use it with Flurry Trauma because you need to keep your stacks up for inner tranq to get the full benefit of flurry, so you would go KB there as well.

Why not KB/AB on Surge is because if I go surge I pick it for the CC. KB is single target DPS/CC which takes away from the time I could multi target CC with surge. AB is horde clear which I don't need cause I would have gone with Purge, Void or Trauma in the first place. Illisi is all the horde clear you need with Surge.

faint vault
near wyvern
faint vault
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Nice.

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Gonna try it out, been running without inner tranq, and absolutely do not like it.

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Do you run quicken with your surge build?

near wyvern
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Flurry trauma is the only build currently where you should run inner tranq over warp unleashed. On every other build you always go warp unleashed.

faint vault
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Yeah

near wyvern
dire coral
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on a voidstrike, if ya had a choise between surge or sustained fire T4, which one?

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idk how SF scales on VS

vestal raven
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never really tried quicken

near wyvern
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In short double stacks for KF procs and BB finishes, you have always ult up for extra CC and more surging

near wyvern
dire coral
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already have it

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But i was wondering if it was worth it, outside peril

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that's not optional

onyx frigate
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How do I turn off the peril sound effects?

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I can't find it in the settings

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Is it this one?

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I was under the impression it would just be hud related because... of the other hud options but I guess it has to be this one?

leaden thunder
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I think it should be both

onyx frigate
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That's odd

leaden thunder
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might go into the psyk and test it t make sure

onyx frigate
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I'll try it

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Yeah, it has to be both

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Because I can't hear the audio cue of reaching the peril cap and I think I'm seeing a bit less hud related stuff

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Oddly enough, even though the slider is at 0, you can still see a little bit of visual effects on the hud

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Anyway, this solves my issue, thanks

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You'd think they'd just make it two separate sliders and put each in video and audio separately, however...

unreal dust
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Rolled a new 379 Deimos from Brunt
Decent base stats
Consecrate is go!
.... ..... cries

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What absolute garbage

radiant lance
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Thank you for your thoughts, I'll give Quicken another go.

unreal dust
river sand
unreal dust
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goes hunting for patch notes

river sand
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yeah all burn effects do 50% dmg compared to before the patch to flak

unreal dust
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I guess I didn't really notice it much. I usually run 25% vs Flak on my Purg staff

leaden thunder
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you mean they do

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the same damage as they do to everything else

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instead of double damage

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ab still kills all shooters and stalkers with like any sort of damage boost

radiant lance
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And like I said, also to make up for the lack of ranged M1 on the Purg.

leaden thunder
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wasn't effected vs bulwarks really

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only flak damage was nerfed(which granted is most enemies)

unreal dust
# radiant lance Does AB kill Bulwarks?

The trick is this:
Charge up to medium or full on Purgatus
Let the Bulwarks get in range
Pop CD to break the guard
Hose them down while their shield is out of position
they die

unreal dust
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ymmv if you have an idiot Zealot who is keeping their guard up by beating on the shield rather than baiting a swing

radiant lance
unreal dust
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Also AB + Wildfire is a surprising amount of hotness. I used to love Warp Battery for just clearing massive Poxwalker packs, but Wildfire is a gift that keeps giving

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(assuming you run Purg. Warp Battery + AB for instant horde clear is still super viable on Surge Staff)

steel flame
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It can deal with bulwarks eventually

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But you'd be better off whipping out bb

golden elbow
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is blazing spirit necessary for that

steel flame
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The weapon blessing?

golden elbow
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yeah

unreal dust
radiant lance
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steel flame
radiant lance
steel flame
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Talking about fire staff

golden elbow
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MAXIMIZE THE BLAZE sounds like a fun build to try out

unreal dust
# radiant lance I found Wildfire barely does anything to be honest. Not meaning to discount your...

I played with it on and off. It didn't really show a big DPS increase initially. Then I went to post findings here on the discord--when I noticed the unarmoured horde pack was -still- burning and dying 5 minutes later. Wildfire shines best in Damnation Hi-intensity and Hi-Shock. Where the mob density reaches absurd levels. Because the stacks 'spread' it means a single maintained column of flame will catch that stragglers that spill around the horde getting pushed back. It also boosts the Kill efficiency of the entire team by softening things up.

If you run with any Ogryn ever, who generally has a ton of knockdown and low DPS, its becomes super-efficient since he will cause the stacks to keep spreading on their own.

radiant lance
unreal dust
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Wildfire gets it to 4 stacks. Your flame staff pushes it higher.

steel flame
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4 stacks is plenty. Ab is also 4 stacks without battery

unreal dust
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This is important when dealing with an incoming horde. As only 6 stacks are required to take Poxwalkers from full to dead (as tested with AB+Battery)

radiant lance
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Hmm, I'll do some more testing.

unreal dust
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Take it into the field

steel flame
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And you can ult on this 4 stacks to make them 8 if you really want

unreal dust
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You'll notice Ragers get a bit closer

radiant lance
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I did, didn't really notice a difference

unreal dust
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But the horde is much more manageable

radiant lance
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It's hard to tell with everything burning lol

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If it's making a difference, that is

unreal dust
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A lot of weapons and swings will get super-dense horde near death. Your flames do the rest.

radiant lance
unreal dust
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And because the flames self-sustain, you can juggle multiple fronts

radiant lance
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I'll take your word on it šŸ™‚

unreal dust
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Without Wildfire, you have to regularly sweep

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With Wildfire? You can just focus the door

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And with Wild Flurry, there's almost no DPS loss when charging up the next M2

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Because they die, spread the stacks, max out the incomers to 4, then your flame staff (which should be critting at high peril) rockets them up to another 14 stacks on top of that. Repeat.

golden elbow
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what kind of boosts can you add to soulblaze, i see theres warp unleashed for 25%

unreal dust
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IE: Light everything on fire, swap to melee when you can't cast anymore, watch the stacks tick up and also burn hotter?

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Sadly SoulBlaze on Deimos FS isn't very hotness

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Since the thing tends to overkill all the time

river sand
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soublaze on force sword is more of a fun build anyway. in almost every scenario possible you're better with slaughterer + unstable/deflector/uncanny

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2 things that are considered meme builds but are actually amazingly good are voidstrike nexus/surge and trauma nexus/blazing

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did some math, assuming the second shots hits as well surge/nexus out-dpses transfer/flurry even if you dont animation cancel on the first 8 shots, and with animation cancel you need at least 20 shots till flurry gets better

broken pollen
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first hi int shock troup gauntlet with my psyker character, at least i got through it lmao

tired estuary
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gj