#psyker-class

1 messages · Page 506 of 1

north cradle
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Voidstrike and Purgatus keep the kickass armour

cyan notch
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we aint getting it next week sadly

blazing oak
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Just give me a cosmetic that has a coat that goes around the legs

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Like medic from tf2

void mural
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Previously I'd heard that bomber and flamer flames weren't coded to work with their respective curio resists, but someone in vet chat says that they do (outside of the instant toughness break). Can anyone confirm either way?

north cradle
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Will Ogryn get his chunky metal chestplate finally?

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I don't really like the crop top

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I just went back to the Malice penance undershirt

digital loom
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no its fine

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change s ustained f ire to that blaze on crit ability

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change sprint efficiency to crit chance

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and run wildfire/ascendant blaze

blazing oak
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Defense psyker class?

void mural
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from datamines there's a planned class called something like "protectorate" or something

valid marsh
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Worth upgrading?

onyx frigate
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yes

valid marsh
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Ammo's a bit low but it's just one mag so its pretty negligible

onyx frigate
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replace other blessing with pinning fire

valid marsh
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Fortunately I got a tier four today

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wish Psyker had an ammo ability but oh well everyone plays veteran enough to regen my ammo anyway

onyx frigate
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then it's pretty much almost perfect

onyx frigate
valid marsh
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true

potent echo
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I just thought, what if mind in motion let's you move at full speed when charging brainburst

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Maybe it would be an actual pick

blazing oak
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More than that

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Full speed while charging staffs bb and while blocking. Allows you to spring while quelling charging staffs and charging bb

potent echo
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Bb while blocking 👀

blazing oak
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No

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How would that work

cyan notch
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why stop there

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more speed while charging

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u move 150% faster while charging bb

potent echo
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Starts levitating

blazing oak
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Move through walls

spice veldt
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probably just remove being able to sprint with trauma/purg/surge while casting the secondary and tie that to mind in motion

blazing oak
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You sprint at slow speed though

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Would need to bump that up to full speed

spice veldt
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the important thing is that it allows you to sprint-slide

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since staffs only have a dodge limit of three

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I find sprint-sliding to be almost always necessary when pushing into shooters with trauma

blazing oak
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Imagine not normal walking into the line of fire like a true psyker

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Mind over matter

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Pain is temporary

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Me when wyrdvane psyker comes out

steel flame
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holy sheet that new psyker cosmetic is fire

potent echo
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Can't wait to drop Winston bubble shields around tertium

spice veldt
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i hope it also blocks my teammates' bullets

onyx frigate
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if that happens we can pretend we're doing the suicide mission

blazing oak
magic hull
spice veldt
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from today's comm-link which teased at some new cosmetics

magic hull
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bro looked like homeless assasins creed

blazing oak
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Looks like desert raider tomb explorer

vagrant frigate
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@blazing oak my psyker is kinda as close to medic/lab coat as i can get

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i hope the new pants match this

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theres no good pants

spice veldt
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I quite dig the ones that were teased

vagrant frigate
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ill probably rock the new pants

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they would go well w my drip

spice veldt
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not a fan of the bracers since they'll probably bulk up the 1st person viewmodels

vagrant frigate
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i dont have the green pants from character creation otherwise id run those

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eh might not work

primal plume
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How good is this?

vagrant frigate
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depends on what build u wanna run

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it has potential

primal plume
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what perk should i replace the flak armor with?

vagrant frigate
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heh, thats the thing

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im not sure carapace is the way to go

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but i could be wrong

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i wouldnt know

steel flame
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i mean, replace it with flak but better

vagrant frigate
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yeah

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theres not anything else u want besides crit chance

naive junco
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bruh.. what is with these vets who refuse to pull their swords out when they get swarmed by walkers. im trying to do hadrons bidding and i look away for 2 seconds and theres a fkn horde meleeing me to death while theres 3 vets in separate corners of the zone trying to stay alive with guns out..

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one guy even clears a path to me gunning trash down with his oh so trusty shredder.. and he stand in the middle of the horde reloading.. oh boy

vagrant frigate
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when theyre swinging their powerswords and still getting hit

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cuz you can do it forever

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and its 360 shove

forest coral
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I just hope we can have proper challenge maps or runs down the track which kinda forces u to learn melee mechanics and spacing

naive junco
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melee only modifier

vagrant frigate
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i need something harder than t5 high int shock

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if you have 2 good players on your team total its wraps

forest coral
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In vermintide there is no nades you can fall back on except for single consumables that are there by chance. It was mostly knowing when to push, block, dodge and fight back against mixed horde

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No sliding or sprinting either 2b_sweat

vagrant frigate
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i miss witchhunter captain

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deimos is the closest thing i got

spice veldt
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a better and updated tutorial would probably suffice

vagrant frigate
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tbh my build just plays like whc

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now that i think about it

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i naturally made my build just exactly like whc

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pokey melee, high dps reliable quick secondary, ult to knock people away

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even ulting to proc pinning + brainrbust on hit to 1shot crushers

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is like ulting to get your crit on whc

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same flow

potent echo
vagrant frigate
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stabby, my beloved :>

potent echo
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Play revolver psyker

vagrant frigate
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revovler got gutted

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played it extensively before it got deleted

potent echo
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I use it and somehow still get top offensive KEKW_ogryn

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Probably illisi slaughterer

vagrant frigate
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illisi is less aesthetic

potent echo
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Deimos slaughter equally good at horde clear actually

vagrant frigate
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thats what i use

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slaught 4

potent echo
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Half the time I use illisi I wonder if special is even worth it

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For horde I mean, still amazing for crushers or mutants

spice veldt
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illisi heavy-special

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illisi heavy-normal

potent echo
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Yea its great vs bosses and elites

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Against horde I don't see the value

spice veldt
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light and heavy specials having 10.5 cleave

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compared to the normal 6 cleave

vagrant frigate
spice veldt
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lemme go do the math on the net damage dealt

potent echo
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Yea but in the time you do a special heavy you can do a heavy light

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Also value in the extra stagger

spice veldt
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I should just compile this information in my onenote so that I don't have to recalculate it all the time

potent echo
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Perhaps

clear heath
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It's definitely worth it at the start when you don't have slaughterer stacks yet and you want to gain them quickly. Plus there's no reason not to just use it as you're approaching the horde

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as for during the fight, it's also just nice to build peril

potent echo
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Yea I kind of only use it during melee to build peril

spice veldt
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here's a comparison without slaughterer

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the asterisk indicates that I brought the damage down to 300 if it was greater to that to a particular target

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e.g., instead of 354.5, I just changed it to 300, the HP of a poxwalker

valid marsh
spice veldt
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@potent echo with max t4 slaughterer stacks this time

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so the difference between them is less the more power you have, at least on poxwalkers

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a WU + Unstable Power + Slaughterer illisi also hits the breakpoint for one-shotting groaners on a bodyshot with the minimum cleave damage

vagrant frigate
spice veldt
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so on groaners with those specific blessings and WU, the special is probably more worthwhile than normals

vagrant frigate
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112132 is the fun build

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for shred

spice veldt
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the special is also less APM to reset back to h1

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I do think that the special is better in most cases, but you do run into issues of extreme overkill

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hmm yeah, QQ cancelling the 1st heavy at max t4 slaughterer stacks is probably better if there's not that many enemies

naive junco
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i dont understand what ppl did to get to damnation assassination.. who still dont drop medpack and melee the boss. instead dude is dodging around shooting poxwalkers on him instead of keeping the trash off the guy meleeing boss. How do you spend 2 minutes just running around the boss area killing trash coming after to you and not even killing specials

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that in itself is a fkn skill

blazing oak
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S rank in the Fcking Useless skill

forest coral
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because in wise words of player who did not do any horde control during damnation assassination and caused collective team to wipe "If you hit the boss faster, we could have won quicker"

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my mind expanded that day

magic hull
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because hes doing side quest

naive junco
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theres horde control.. then theres running away from the horde and boss and hiding in a corner cuz theres 4 poxwalkers chasing you

blazing oak
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Sounds like they need to equip the camo perk

magic hull
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cant blame him when theres so much going on

blazing oak
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Makes sense. They were the victim here of the game

forest coral
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everytime you just had one player controlling the trash hordes coming in near end of first shield break, assassination is so easy

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like if a special and elite wave spawn in, sure everyone gotta focus those first but like

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this aint supposed to be hard at all

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you can literally have one player 1v1 the boss

blazing oak
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Sounds like it needs more shooters

naive junco
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especially full grenades as a zealot, blows my mind

spice veldt
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tbf, I don't blame vets of all classes to run away to where they need to for recovering stamina

blazing oak
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Train station new tweak: random point in the mission a train will crash through the wall, killing any players it hits. Boss is immune. Good luck

magic hull
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cool we need more booby traps

forest coral
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"that time a train crashed through the wall and we reincarnated a few rooms in ahead"

north cradle
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This is a fucking Bigfoot sighting on camera

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I got a dialogue line that's relevant to my character backstory

pearl lion
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Gib Ogryn Cadian lines

blazing oak
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Absolute witchcraft

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Loner psyker explaining where they first realized their “incomparable” mind when?

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Give voice line

north cradle
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Veteran: I practically grew up with it
Zealot: [can't remember dialogue line]
Veteran: [see above]```
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Why are these so rare dammit

naive junco
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dont you have to be paired to a specific character type to start dialogue with each other?

blazing oak
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My favorite voice line is loner psyker being better at high gothic than fanatic zealot

blazing oak
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How would you talk to someone who isn’t there

cyan notch
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seer psyker does it fine

blazing oak
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The emperor is not a playable personality

naive junco
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i mean the background stories are paired between classes.. so class 1 background 1 can converse with class 2 background 4, but c1 bg1 cant convo with c2 bg2 and such. so its a dice roll each game

north cradle
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That's awfully restrictive

naive junco
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they mentioned it to keep the conversation that do happen to be random isntead of once every match

stable silo
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slight upgrade

fallow falcon
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What's an ideal build for the laspistol? I want to combo with a force sword for some jedi knight action

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Or is the answer lol lmao just use a shredder?

twin pond
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there's a pinned gun psyker build. just use the laspistol instead of lasgun

spice veldt
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though that's from last year

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and WU now affects all damage

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for the laspistol, there aren't really any great options for blessings besides ghost

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it's not a gun I would really recommend, but it is there and not totally terrible; just a bit RNG

fallow falcon
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Being able to combo a deflector sword with a ghost laspistol seems decent in theory

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Line up headshots while behind your guard

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Then just chain ghost on shooters

kindred knoll
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I want to start psyker as a beginner, any tips?

spice veldt
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what class did you play before? Or is this your first class?

copper torrent
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I havent used laspistol since i was leveling. @fallow falcon can laspistol kill stuff?

blazing oak
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Tip 1: don’t listen to the voices at high peril

spice veldt
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off the top of my head, laspistol has something like a 3x crit multiplier

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so it can do some good damage if it procs a crit

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the problem being that psykers don't have Deadshot

kindred knoll
spice veldt
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as a brief overview, Psyker has CC force staffs as their ranged weapons; most of our DPS is in our melee

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we have Brain Burst as our grenade-slot weapon, which is good for targeting enemies that run around and killing Bulwarks (who have shields) and Crushers (who have Carapace armor)

stable silo
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best tip i ever got was stick with it u feel really strong at first then really weak then really strong

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well atm i think we are always really strong after our buffs

spice veldt
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yeah, this is probably the best state that Psyker is ever going to be in

stable silo
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but early on psykers were weaker until great statage

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ya lol theres only going down from here IMO

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although they did nerf PS into still being the best weapon just not the fully undisputed best weapon then buffed plasma

kindred knoll
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ive seen some people with lightning and fire and stuff, I just have the smite thing and my guns

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I don’t want to seem stupid

spice veldt
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you'll unlock those weapons as you level up

kindred knoll
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oh ok

stable silo
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each staff has different powers u get em as you go

spice veldt
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you get your last staff somewhat late; at level 15

kindred knoll
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I see I see

stable silo
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trauma is lvl 8 i think right?

blazing oak
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Some heretics will say that gun psyker is good

kindred knoll
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what are the good staffs

spice veldt
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as a warning, the first staff that you unlock (the Trauma staff) is quite bad at lower ratings

blazing oak
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All of them are good

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It’s play style dependent

stable silo
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i shoot for the emp my friend my gunker build is strongk

fallow falcon
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Force push on the laspistol is better than I gave it credit, it works from 10 meters away

blazing oak
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Take your primitive weaponry and shoo

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Not a real witch

stable silo
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i dunno man insta proc BB while shooting suppresing entire hordes generating tons of ammo with elite kills feels very nice

kindred knoll
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so I’ll try to get a staff first huh?

blazing oak
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If you wish

stable silo
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staffs kinda suck at lower stat levels

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but feels beter now that peril managment was buffed

blazing oak
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Surge (lightning) is your full cc staff

stable silo
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like that but no power just more standing around

blazing oak
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Use lmb headshots

stable silo
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i wish u could just keep channeling it like the purge haha but hten what would the diff be

blazing oak
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Surge has much longer range

kindred knoll
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is staff what makes psyker good?

spice veldt
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the trauma staff will initially feel quite bad because it has really bad charge scaling; a 0% Charge Rate trauma will take 2.5 seconds to fully charge, and an 80% Charge Rate trauma will take 1 second

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I'd say the staffs have their strengths

kindred knoll
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what makes psyker good

blazing oak
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Feats are a big part

spice veldt
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Psyker has some good toughness Regen feats and melee

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we have the fastest stamina Regen delay among the classes, and our force swords have infinite dodges

blazing oak
near wyvern
cyan notch
near wyvern
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And because of Brain Burst there are multiple loadouts that can do this

spice veldt
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I think quietude is pretty comfy

cyan notch
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no constant healing ewew like zealot no ultra stacking elite killing regen like vet no literally hit anything 20% regen like ogryn

spice veldt
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and is a very generalist Regen feat

blazing oak
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Quietude is nice for when your Allies buggered off on heresy difficulty and got themselves mulched

shrewd nest
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Also you can take warp absorption and cleave a horde getting your entire toughness bar back from nothing

worn cypress
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quietude has the on-demand at any situation tier reliability that none of the classes have

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which is really nice

shrewd nest
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Illisi special with warp absorption fucks, and it's good for just general killing things, it and quietude I both like a good bit

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That with a surge staff to keep any bigger nasties off you and I think it's a better melee build than anything zealot does, and probably better than ogryn too for that sake, it's really nice

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Had a friend call psyker the "single target class" when complaining I wasn't killing the sniper he walked directly into the open to get hit by while I was trauma staffing a horde with bulwarks and crushers

forest coral
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its a funny state of balance atm, the force melee weapons psyker has is def stronger than zealot

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but zealot has the feats to turn the average melee weapon into decent performers regardless what they are

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only definitive outlier being the thunder hammer vs monsties being the one thing that psyker wont keep up with

vagrant frigate
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now thats a lot of damage

orchid shadow
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Oof, everyone plays at FOVs that makes my eyes twitch

vagrant frigate
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120

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unplayable any lower

potent echo
cyan notch
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was not fun

near wyvern
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Another episode of why I have to do everything by myself

vagrant frigate
cyan notch
vagrant frigate
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lol

bold flint
vagrant frigate
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on deimos its funny

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not good

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just funny

idle bay
bold flint
vagrant frigate
bold flint
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oh, you can do heavy 2 out of push attack

north cradle
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HiS5 is insane

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Are we calling it HiS5? High-Intensity-Shock Gauntlet Damnation?

spice veldt
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i vote for hishock5

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HIS5 is a bit too abbreviated for my tastes

bold flint
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huh, stacking all the damage i can, i can oneshot ragers with deimos heavy 2

river sand
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you can drop the 5 cause who the fuck plays any lower than damnation ?

river sand
bold flint
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yeah i reckon if i put maniac damage on i could hit that breakpoint much earlier

river sand
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only bad thing is the weak spot damage. i need 6 warp charges and 20% peril with warp unleashed to reach the bp

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only mauler/ogryn types cant get oneshot from it

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all the ranged elites die even from a light 1

cyan notch
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i think just hi shock works

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just assume its damnation unless stated otherwise

stable silo
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new sword > old sword ?

ionic needle
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I'd reroll Block Efficieny to Maniacs and Blazing Spirit to Deflector on the first one and go with that

pearl lion
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Very funny playing a game and all 3 others are constantly on orange ammo

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Whilst also shooting every horde with a flamer and every blue head with a plasma

ionic needle
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HI T6 without a Vet is quite a curse

pearl lion
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Like I have a VS guys

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you dont need to flamer the single entrance horde

ionic needle
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I see too many people in pugs shooting literally everything, it's so unnecessary

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And risky! Melee has a block and better dodging for a reason

half iron
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must shoot random lone poxwalker urgh!

north cradle
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Check out my new dig

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How does Mk VI compare to Mk III as far as moveset anyhow

lucid olive
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slaughterer makes the most difference

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for those two

north cradle
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Yeh

magic hull
north cradle
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By being good at shooting

magic hull
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no how do u get the stats table

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idc about ur skill

spice veldt
north cradle
spice veldt
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fastest in the west

north cradle
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Drat

magic hull
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damn why cant dev just implement this

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the most basic thing

north cradle
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Because in the process of trying to not make the weapon system like Call of Duty, they made the metagame like Battlefield 2042 by not implementing a scoreboard

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So we got the worst of both

magic hull
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no because its 40k

spice veldt
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though I reckon it's just a lack of time and resources, since they do seem to be stretched a bit thin on both

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and it's a bit down on the order of priority

magic hull
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i need to check the stats to feed my ego wdtm low prio, heresy

cold geode
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ooo hab high shock

north cradle
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I was never really good at Investigation Hi-Shock

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It's really close quarters

radiant lance
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Man, really good blessings and perks. Damage a killer here?

chrome arch
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Looks good enough for my eye although never used voidstrike just yet, so far only stuck to Purgatus and Surge staves

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Don't have a screenshot but I got 379 Accatran mk II recon lasgun, good stats dispo, 25 flak 25 maniac, has III dumdum on lock and I gave it III sustained fire for now...

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...should I unironically use it for some gunker plays or not worth it?

tired estuary
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Its generally considered stinky but tbh just try it and see how you feel, worst thing that happens is you're stuck with a weapon you don't like for a match that might end early anyways

ionic needle
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I'm very disappointed in FS for not including the scoreboard as a baseline, I loved collecting green circles in VT2

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The scoreboard mod just doesn't have the same feel to it, I want my green circles damn it

late yew
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What should i be doing against assassionation bosses?

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Spam BB? Melee? Clear horde?

potent echo
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It has really weird scoring as well, spraying the autopistol gives team score like why

late yew
potent echo
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Usually flamer/purg

spice veldt
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assassination bosses take extra damage from melee

late yew
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And if your team has none of those?

potent echo
late yew
late yew
spice veldt
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still melee

potent echo
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All 4 dodge dancing around the boss while meleeing

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Hope one guy doesn't bring the bosses overhead attack onto another player KEKW_ogryn

spice veldt
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teammates can just hold off hordes wherever they happen to spawn

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on chasm terminus, it's a bit more sketchy, but sometimes you can get lucky with the boss positioning and spawns

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e.g., the horde comes from 1 side and you've got the boss on the other

ionic needle
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When I'm running cerebral lacerations I usually spam BB to keep the damage buff on the boss, otherwise I melee the boss or help out with any special spawns

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Shooting the boss is usually not a good idea because he swaps to ranged and starts blasting

spice veldt
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and I'm pretty sure the boss' void shield takes extra damage from melee

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so melee him either way

potent echo
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I would argue to try to focus boss damage on chasm because of how messy things get if it drags on, depends on how comfortable the team is

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2-2 split is definitely bad, maybe 3-1

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3 bosses dps, 1 horde killer

spice veldt
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well that's the dream

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but sometimes the team doesn't melee

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and I have 0 trust in randoms to DPS the boss down

potent echo
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Bring non illisi force sword to carry their asses probably the next simplest solution

late yew
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well horde no biggie, it is specials what fuck things up

potent echo
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You shouldnt use special on the shield, but special them once the shield goes down

spice veldt
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hope that your team sticks together then

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or pay particular attention to special spawns to catch the occasional sniper/trapper

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there really is no definitive strat unless you're playing in a premade

potent echo
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It would be good if more people default to meleeing the boss

late yew
late yew
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Never seen anyone shooting its shield

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So why unyielding is good on void?

spice veldt
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I have had many teammates who just shoot the shield

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the void shield is its own armour type

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the assassination boss is flak (hence why the deimos/obscurus special deal particularly high damage to his HP)

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or psykers who stay at the very back and just brainburst the boss

cold geode
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never again, i see a shield im dropping

late yew
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So why unyielding is good on void?

spice veldt
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oh you mean voidstrike

potent echo
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No clue, I know some pubs shoot balls into gryns but its like a 6-8 headshot breakpoint

spice veldt
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idk, probably because the other options are meh

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you already one-shot non-elite/non-special enemies with a full charge

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well, dreg gunners have an unarmoured head

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could also just be bendking referring to the +25% Flak and not the +25% unyielding

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since they can always refine the unyielding into another perk of their choosing

potent echo
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Even if they do take it for boss damage, I think brainburst would probably out dps due to consistency (not having to aim)

cyan notch
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void boss damage is garbage

spice veldt
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since the epicentre doesn't seem to be explosion damage, and only the bon bon takes extra damage from explosion dmg anyways

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well, bonbon also takes reduced damage from BB

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I think he took 550 damage last time I checked?

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hmm yeah

karmic copper
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Shit damn i didn't know bon took such reduced brain

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Fek

spice veldt
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I suppose if you could consistently hit the bonbon's weakspot, you would deal more DPS than with brain burst maybe

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I forget the damage modifiers on its body parts

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maybe not, since voidstrike probably counts as ranged damage

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i should just go test the damage numbers

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huh, the beast of nurgle takes 770 damage from BB now it seems (with WU taken off)

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80% damage voidstrike without WU into its weakspot is 458 damage

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yeah it's more worth to BB now

potent echo
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Does voidstrike actually have weakspot multiplier?

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Nvm it does

spice veldt
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though it's quite shit

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really only a 1.3x damage boost over a bodyshot

late yew
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fuck you hadron

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also why i cannot jerk deimos like i can illi...

ornate hamlet
#

Hey, 30% is 30%

late yew
#

wat

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no

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The only T4 blessings i get are garbage ones

lethal folio
idle bay
# late yew fuck you hadron

There is big neon counter hanging in Fatshark's office. Each time hadron bricks 370+ weapon - it adds 1 to counter making an evil person in charge of this design - to smile.

spice veldt
#

ooh you added some more details

supple sable
#

emperor blesses me

kind jay
#

more like excommunicated you

digital loom
#

some weird things are happening

#

when servers get janky i get random jumps of peril

#

a blast will take 30% instead of 15% and explode me for example

#

but only when the game is so nuts the server is melting

idle bay
digital loom
#

it doesnt happen often'

#

sometimes it will happen several times in the span of a few minutes and then none at all for the rest of the game

idle bay
#

Hit registration is always wonky

granite dust
#

Sword need some changes (in blessing and perks) but i'm pretty happy with my crit staff

ionic needle
#

That's a sick staff

long osprey
#

The Deimos with pareil based damage is nice

#

Same with the illisi and quell on hit

#

You jerk off your sword then go fighting

tepid umbra
#

What should I look for on a Purgatus Staff?

#

Both perks and blessings

drowsy wharf
#

and you want burn to be 76% or higher

rare furnace
#

New drip time 🕰️

#

So in a month we get new shop skins too?

drowsy wharf
#

that's from the commlink forum post

rare furnace
#

Driptide is coming

rigid sky
#

Can anyone give any advice on surge staff? What blessings and perks should I aim for?

river sand
#

best for surge staff is replacing it with trauma/void/purg. but if you really wanna be the cc bot then going flurry/nexus and perks flak + carapace/unarmored is ok

olive ember
#

screw you

#

surge staff is great

olive ember
river sand
#

its fun but you dont kill anything thats not flak / carapace. so you gotta go with an illisi and then you dont have the marvellous deimos

still hearth
olive ember
#

Well I hate the deimos anyways

river sand
#

i wish they give us some sort of beam staff thats visually in the lightning theme

olive ember
#

.>

#

lazorr hasn't been talking about my surge staff lately

#

because surge staff is great

west galleon
#

Anything that doesnt kill a regular enemy with one full charge is träsh

olive ember
#

see

river sand
olive ember
#

surge staff is amazing

#

fuck the deimos

river sand
#

that man gotta be banned from this server !

west galleon
#

Nooo

forest coral
#

Ban the heretic

idle bay
#

Exile him to GENERAL CHAT

safe crystal
#

The dreaded general chat

forest coral
#

What even happens in general chat

river sand
#

nobody is allowed to talk down the glorious deimos !

deft gorge
#

how did i do

twilit flicker
# deft gorge how did i do

Ya did good, boss. Just throw slaughter onto exorcist and flak dmg onto crit dmg and you should be even better.

long osprey
#

Just wish we could spam charge deimos sword but it would be OP

olive ember
#

ugh deimos smh

lethal folio
#

qq cancel the charge is ok.

rigid sky
olive ember
#

look at all these fake surge enthusiasts

#

truly the darkest time line

idle bay
#

i'm wondering about new Penances.
While being totaly resonable and auto-complte type - it will be a BLOODBATH and kill-stealing angry rants for elite/special kills 🙂

#

It will take years to complete for average camo-vet 🙂

modern bronze
#

On higher level runs theres gonna be like four to five specials on screen at once

idle bay
#

Or even more 🙂

#

Enough for everyone 🙂

#

Also Gauntlet

rain saddle
#

not if you are still in the same volley fire

olive ember
#

I only play malice

idle bay
late yew
late yew
idle bay
#

Psyker chat- talking shit about"blunts" 🙂

rain saddle
#

im just thinking of how many times i volley fire and murder all shooters and the 5 elites and it is up for over a minute

late yew
#

Magic > pew pew

wet belfry
#

Magic and pew pew > magic > pew pew

late yew
#

no

#

fuck pew pew

#

entirely

#

unless it is really BIG pew pew

#

or it is BOOM BAM

idle bay
#

When AI director descides tht it will be shooting dregs after shooting dregs after shooting dregs for few rooms and pattrols

rain saddle
#

mag dump shredder speedrun

idle bay
#

I'd love to shotguns as Psyker 🙂

#

take away lasguns and give us Shotguns

summer prairie
#

Weird that there is only a t3 version of Supeority

granite dust
worthy moon
#

Just got level 25 on Psyker. Using Purgatus and Mk2 Force Sword, what feats should I use? Currently running: Quititude, Warp unleashed, Psycic communion, kinetic shield and warp battery

summer prairie
#

That's fine though kinetic deflection is usually preferred

worthy moon
#

What level 30 feat should I take? I’ve found the two weapons that I love on Psyker so just going to build around these 2

summer prairie
#

ascendant blaze usually with purg

#

I personally prefer kinetic barrage for high intensity shocktroops even with purg but that's more specific

wet belfry
#

Pretty sure fatshark just decided shotguns dont belong to their design of the psyker

olive ember
#

yeah we had shotguns in the CBT

#

they were actually good back then too

tropic lagoon
#

and with 6 warp charges and more damage at high peril, you can CHUNK bosses with kinetic barrage

olive ember
#

AB is mostly used to deal with shooter packs

#

got hurt a bit since stupid global burn nerf but

#

6 stacks used to be able to kill everything up to ragers in combination with warp unleashed etc. etc.

#

especially if you boosted it by swapping over to a FS and proccing slaughterer

blazing oak
tropic lagoon
#

Does purgatus soulblaze stack with warp unleashed / warp charges?

olive ember
#

yep

#

they changed it like 2 patches back so warp unleashed is just a global dmg buff

#

warp charges have always been a global dmg buff

radiant lance
#

What talents do you guys never take on Psyker?

wet belfry
#

Wrack and ruin

wet jacinth
#

Ruin and Wrack

#

Any psyker who runs it is likely listening to the voices and obeying them

radiant lance
#

Do you ever run Inner Tranquility over Warp Unleashed?

steel wren
#

I like the voices

ionic needle
#

Wrack and Ruin is such a weird talent, like... People who choose it know that Warp Unleashed and Inner Tranquility is right there, right?

near wyvern
#

Warp Unleashed is just too strong to pass on, enjoy it while it lasts.

#

You can get those sweet BB one shots on Ragers, Bursters and Flamers with it

radiant lance
#

Yeah it's great. Hope they don't nerf it and instead buff the others on the row.

#

Also... It is just me or is Wildfire bugged? It doesn't seem able to push a unit above 4 or so stacks.

heady relic
#

it says right on the ability, limit 4

radiant lance
#

What I mean is if say, 2 units die next to a unit, it doesn't go up to 8 stacks.

#

It stays at 4 stacks even if 50 units with 10+ stacks die next to it.

heady relic
#

nope, wont go past 4

radiant lance
#

Isn't that a bug? Because that's not what the description says.

hollow steeple
#

the breakpoint is 76% burn, isn't it?
this is so close to being incredible :(

olive ember
#

rip too much quell speed

hollow steeple
#

i'm still gonna pick it up
I don't really see myself playing anything over regular damnation for a bit (regular damnation is still a bit scary sometimes lol) so I doubt it's a HUGE difference

edgy kite
#

Out with a bang and pick n mix are fucking impossible to get

#

People are just constantly gung-ho with their guns

hollow steeple
#

Use this discord and find people to help you get them
That's how I got them

edgy kite
#

It's just bad design

#

"hey team if you could not play for a minute so i can get this"

#

I'm sure i'll get it eventually, but fucking helll

hollow steeple
#

I mean you only ever have to do them once
I do think that penances should generally be more about stuff you'd do anyway
but I wouldn't go so far as to call it bad design

edgy kite
#

The new ppenance we're getting is what they should've all been like

thorny socket
#

They're more like classic vermintide 2 challenges where they're things you do over time rather than something weird in one mission

#

Pysker cosmetic looks kinda bad though

blazing oak
#

For pick n mix

#

And going out with a bang

hollow steeple
#

I actually really dig the shirt and pants combo o the psyker
not so sold on the hat but I'd need to see it

thorny socket
#

Idk how I feel about the colors being so bland

edgy kite
#

Going out with a bang i've repeatedly been running intno a pack of gunners with Illisi special spam, but people just gun em down instantly

#

even if i say what i'm trying to do

hollow steeple
#

so I think they are going to actually add recolors to the armory with this, too
but that might just be me misreading the statement

blazing oak
thorny socket
#

Yea that last statement was confusing for me too

edgy kite
#

Cheers

blazing oak
thorny socket
#

Idk if they were referring to the Vet or Ogryn since they get two penances

blazing oak
#

There’s more

#

That they haven’t shown us

thorny socket
#

Which I'm hoping means they're gonna add that armor we still don't have

#

But the zealots also missing two sets

radiant lance
#

I'm posting a feedback thread on Psyker talents, anyone wanna give feedback on it before I post?

blazing oak
#

Mind in motion best perk

radiant lance
#

Will do so when it's posted, was hoping for feedback before I post potential nonsense.

radiant lance
#
edgy kite
#

👍

radiant lance
#

I definitely might be wrong about stuff here. Would appreciate corrections.

fresh steeple
#

noticed it only because he had BBed a Crusher at the beginning of the map, and it procced W&R. I see Soulblaze on the adds thinking "That's odd, he was really far away, how do they have— Oh, my God-Emperor, no."

sick light
#

Uh Ijust came back to the game. Please don't tell me the purgatus isnt good anymore lol

edgy kite
#

I'd only say that Kinetic deflection is fine as is, it's incredibly strong, especially with a force sword with deflector.

fresh steeple
edgy kite
#

Inner tranquility is pretty strong too under the right circumstances, mainly used with the surge staff to perma stagger anything

clear heath
#

being able to build peril by blocking is actually pretty nice utility on its own

fresh steeple
#

main problem with Purgatus is that the Flamer nerf to Zealots two weeks ago indirectly nerfed Soulblaze as well, so it does worse against Flak targets now

#

which stinks

#

My comment was not about the Purgatus staff. It was that he was running W&R.

radiant lance
edgy kite
#

I disagree, i use it all the time, it's incredibly useful to help you close the gap between loads of gunners

leaden thunder
#

well thing is you can do that anyway

radiant lance
#

Hmm, you can do that with your infinite dodge sliding though

#

Though somewhat less safely

fresh steeple
edgy kite
#

True, but you're still lgonna take some damage, and on higher difficulties gunners are the main issue as they just shred your toughness

leaden thunder
#

dodge slide, running at an angle (with stamina), making sure they are suppressed

#

etc

radiant lance
edgy kite
#

Or just hold right click and push W 😉

clear heath
leaden thunder
#

tbh kinetic shield is actually quite good

fresh steeple
leaden thunder
#

considering how little you block if you don't have deflector on your force sword

blazing oak
#

Also why replace mind in motion when you can just buff it to apply to many more things

#

And allow you to sprint while doing those things

fresh steeple
#

you may be mistaken into thinking it only affects ranged damage because of the shitty tooltip. It's actually toughness reduction from all sources of damage.

leaden thunder
#

that is also true

#

but that may be fixed in the future

clear heath
#

or they might just change the desc

leaden thunder
#

on pskyers it should stay as both

#

imo

clear heath
#

yeah i think it's fine as is

fresh steeple
#

for high peril Psykers, that's a 33% flat full damage reduction with no meaningful condition. If they had kept Faith Restored at 75% reduction on Zealots I could imagine them buffing KS, but they clearly did not want situations where people are passively mitigating large chunks of damage on Damnation and must use move tech or cover to survive

blazing oak
#

Why replace mind in motion instead of leaning all in to the mobility route

leaden thunder
#

I mean

#

faith restored needs to be buffed rn to like 66%

#

but that's another conversation

#

I think for other psyker talents

#

wrak needs to either apply more stacks for just work on anything

fresh steeple
#

Mind in Motion would be a very cool tech if it allowed you to use staff secondaries while moving at full speed

#

or BB

blazing oak
#

Allow you to sprint at full speed while quelling charging staffs and charging brainburst

#

That’s my suggestion

#

Just remove movement penalties

fresh steeple
#

yup. Basically "your Warp-related actions no longer reduce movement speed"

leaden thunder
#

wildfire needs it's stack transfer limit removed

leaden thunder
#

quicken is actually pretty solid now

fresh steeple
#

I was so excited to use it, and so disappointed when I learned about the crippling cap

clear heath
#

i feel like that's a bug

fresh steeple
#

I agree Quicken is alright. It's mainly a QoL thing for "I don't want to have to brain burst." It basically turns Warp Charges into automatic permanent gains with Psychic Communion

leaden thunder
#

kinetic flayer needs to have it's chance reduced(or something) but change the cool down to be per target rather then over all

#

maybe make it not generate warp charges or generate less or something

#

to prevent just using the fasest firing weapon you can and just instantly stacking it

edgy kite
#

I really don't want it to NOT generate warp charges

#

That's the main reason i use it

fresh steeple
#

I fear it may be a bit too powerful if this change happened, but frankly I think it would be good with simply changing the cooldown to 5 seconds, and still having it be one target.

#

functionally that would mean that trying to proc it on a specific mob would still take some time, as it would be a 1 in 10 chance and not be remotely likely to proc within that 5 second window several times over

#

but it would be nice in horde scenarios to get Warp Charges running quickly. Maybe alongside a "prioritizes elite and specialist enemies" modifier

#

that is, if it hits 10 targets and activates a proc, then that proc would be reoriented to an elite/specialist. But fighting a lonesome Crusher, for instance, won't do anything meaningful.

blazing oak
#

No problem

#

Revised patch wishlist:

  1. Chaxe buffs
  2. Surge buffs
  3. Mind in motion buffs
cyan notch
#

chaxe

blazing oak
#

Chaxe

steep shuttle
#

folding chable

blazing oak
#

Zealot chat needs to be quarantined

wet belfry
#

It would have been interseting if quicken actually changed the “shape”of the ult. Ex instead of the abillty being applied in a cone shape it was instead applied in a circle shape.

sick light
timber cairn
#

purg+AB < Surge staff

#

I get as many mob kills as a purga psyker by just using special heavy on blaze V sword

fresh steeple
blazing oak
#

I really need to see if the Purgatus staff caps my turn speed while flaming like the flamer does

#

I hope it doesn’t because then I can windmill flame

fresh steeple
#

the new Force Swords basically trivialize the one thing Purgatus was good at

sick light
#

Ya cuz I like both purga and surge. Setting things on fire or throwing lightning at them is fun.

blazing oak
#

The only bad thing about surge is that the lmb isn’t lightning

fresh steeple
#

that's the main problem with it. It's niche is Zealot-styled conal horde clear, and both Illisi and Deimos Force Swords (especially Illisi) do so faster, and safer, with no ramp-up

ruby plover
#

chaxe?

#

dawg

blazing oak
ruby plover
#

thank u for uploading my 15 minute messages all at once

#

thank u discord

fresh steeple
#

but if you do take Purgatus, you still should not take W&R. W&R is a dumpster talent compared to the two alternatives, even with its "buff"

sick light
#

Lmfao fuck W&R. All my homies abhor W&R

radiant lance
#

If W&R had like twice the radius it would probably be fine I think.

#

Two headpops would kill all the nearby trash.

summer prairie
#

It was fine until WU buff and flak damage nerf

fresh steeple
#

make it so that killing any target with BB applies 3 stacks of Soulblaze at a wider radius

blazing oak
#

Kinetic barrage synergy

fresh steeple
#

or a higher number of stacks. 3 stacks is useless. Gotta get it at least twice over for small mobs.

fresh steeple
blazing oak
#

Wait but then that would make the fire ult perk useless

fresh steeple
#

lets you target small mobs for Soulblaze chains if you can't target specialists/elites

summer prairie
#

3 is still decent damage but not like you ever just BB once when running that

blazing oak
#

The fire ability perk consumes the bb stacks right

blazing oak
#

Yeah then no I ain’t using that

summer prairie
#

A T2 feat shouldn't nuke everything in a huge radius

north solstice
#

Bro ascendant blaze is fucking crazy

fresh steeple
#

you aren't using it anyway, then?

#

AB loses charges regardless of what other stuff you have going on

radiant lance
fresh steeple
blazing oak
north solstice
#

Surge staff?

blazing oak
#

Yes

north solstice
#

Youre using surge staff for dmg?

fresh steeple
blazing oak
#

I’m at an airport right now

north solstice
#

Lol

fresh steeple
#

why would you run Surge with Ascendant Blaze, regardless of what other talents exist?

blazing oak
#

I don’t

radiant lance
#

Alright, updated the post with some of the feedback from here, thanks!

fresh steeple
#

okay. Then why are you spouting out nonsequiturs?

blazing oak
#

I don’t run surge with ascendant blaze

#

I didn’t?

fresh steeple
#

"I won't run buffed W&R because then Ascendant Blaze will lose my BB stacks and I need BB for Surge."

#

that was your thought process. And I can't fathom it atm.

blazing oak
#

????

#

I never mentioned wrack and ruin

#

For this

fresh steeple
#

we were all literally talking about it, and then I described a buffed vversion of it, and you said, and I quote, "Wait but then that would make the fire ult perk useless"

north solstice
#

I mean i run ascendant blaze because i cant be be bothered to swap my feats when i use surge KEKW_ogryn

fresh steeple
#

followed by "Yeah then no I ain’t using that"

blazing oak
#

I wanted to edit that

fresh steeple
#

followed by stuff about Surge staff

blazing oak
#

Not for wrack and ruin

#

What I meant was kinetic barrage and w&r buffed would be good alternative to AB. I used too strong a word

fresh steeple
blazing oak
#

Yes and I regret using that strong of a word

fresh steeple
#

okay

#

well, I'm glad you didn't mean to say what you said, because what you said was cuckoo pants

north solstice
#

"Cuckoo pants"

blazing oak
#

Yes I meant that it would be a good alternative to AB, which is nice because I don’t like using AB as it consumes my bb stacks which add a bit more damage to my surge staff which can help it kill more scabs

dusk pilot
fresh steeple
#

correct. You shouldn't. AB isn't for any builds except Purgatus and meme Blazing Spirit stuff

dusk pilot
#

This is pretty good right 🤔

radiant lance
#

AB is for Gunpsyker though

fresh steeple
#

also meme Gunpsyker

radiant lance
#

Is it a meme though? seems quite strong

#

Though I don't have Pinning Fire so I can't test it

fresh steeple
# dusk pilot

it's okay. Focused Channeling isn't that necessary. But it's not terrible either.

blazing oak
#

Bendking. You mention you arent sure how much more effective sprinting while brainburst and whatnot can be. I believe it would let you slide while doing it

dusk pilot
#

Also got this one but I plan on replacing the run n gun since quite frankly it's useless on a staff

blazing oak
#

Do I need to use the sprint button to dodge slide

dusk pilot
#

Also terrifying barrage with uh, I dunno actually

fresh steeple
#

a Psyker who looks at the ranged options that they have available to them, as a ranged wizard class, and decides to pick up autopistols instead, is running a memey build. Doesn't mean it can't work. I'm not really saying it as a necessary pejorative—meme builds could well be strong in a niche—but it's still memey

dusk pilot
#

I haven't played since the beta and they've added in new perks

#

:v

north solstice
north solstice
#

Additionally you want higher cloud radius imo

blazing oak
#

Run n gun would be good if the lmb for the staves was unique to each one and more impactful

fresh steeple
#

both blessings are bricked, unarmored damage is unnecessary, critical hit damage does nothing at all for purg, and warp resst+cloud radius being dump stats is horrible

blazing oak
#

Actually just remove run n gun and add it to mind in motion

fresh steeple
#

just get a new purg

dusk pilot
#

I prefer having focused channelling on all my staves mostly because of convenience

fresh steeple
summer prairie
#

it's good

#

not really on surge though

fresh steeple
#

if you're getting hit by targets enough to stun you, you should just move instead

#

it's sorta okay on Purg to keep a channel going

blazing oak
#

I use it on my surge because surge sometimes doesn’t stun a guy right up close to me but I still need to stun the guys behind him and being staggered sucks

fresh steeple
#

the other three, no

radiant lance
#

Btw, if you agree with most of the feedback here, perhaps consider living a like to get more attention from FS.
https://forums.fatsharkgames.com/t/underwhelming-psyker-feats/78439

summer prairie
#

it's fine on trauma too

blazing oak
#

I wouldn’t need focused channeling if surge staff wasn’t a bit buggy

#

Does dodge sliding require sprinting?

fresh steeple
#

it's not that it provides no benefit ever. It's that it provides a demonstrably marginal benefit compared to other much stronger blessings, that only becomes useful alongside bad gameplay

summer prairie
#

not true

hoary lagoon
fresh steeple
#

like putting dodge on the sprint button and jump elsewhere?

blazing oak
#

Also everyone says to rebind dodge off jump to do dodge sliding. Is this actually required

#

Or just makes spamming it easier

hoary lagoon
#

it's helpful if you dodge a lot so you don't jump unintentionally, yes

blazing oak
#

But it’s not required

#

I don’t have any more button space to put dodge in its own key on the steam deck

#

Except left stick click but that is not a good dodge button

fresh steeple
#

don't really think it's required, but it will require you to have substantially smoother personal inputs to be able to seamlessly toggle dodge+slide at the same time from different buttons

hoary lagoon
#

best control change i ever made was moving crouch to MB5 and off the keyboard

fresh steeple
#

it's much easier if you have both on one button

#

but you can in fact still do it with good timing

north solstice
#

I mean i play damnations and i dont use it so its not required but i also have no idea how it affects play

blazing oak
#

@radiant lance sprinting while brainbursting would let you charge a brainburst while running away from the beast of Nurgle attacking you

fresh steeple
#

it makes melee psyker movement safer and smoother. I don't use it either, though

dusk pilot
#

Couldn't I just bind jump to something else and primarily use space bar for dodge

leaden thunder
#

yes

dusk pilot
#

Since I rarely need jump

leaden thunder
#

that's what I did

#

dodge on space jump on alt

blazing oak
#

Me looking at all you pc people with more than 17 buttons for keybinds

summer prairie
#

now consider dodge slide quelling

blazing oak
#

Did you know the default darktide keybinds puts sprint on left stick click?

fresh steeple
#

problem solved

blazing oak
#

No

radiant lance
blazing oak
#

But I’m already a heretic as I use loner psyker so fleeing from battle is acceptable

summer prairie
#

you should be forward slide BBing stragglers when there's downtime

near wyvern
#

I always peek a corner with slide charging my trauma

#

You never know if there is a pack of rangers

leaden thunder
#

6 crushers

near wyvern
#

And the charge rate for trauma even at 80% is a tiny bit too slow to fully charge them if you don't pre cook it with sprint slide

summer prairie
#

though I once caught a DH a mile away when I was doing that

near wyvern
#

6 crushers is ez

#

I am more worried about 6 dreg autogunners

leaden thunder
#

fair

near wyvern
#

Or 6 scab riflemen

leaden thunder
#

6 crusher is more intimidating tho

near wyvern
#

With trauma nah cause I know they can't touch me

#

Ranged units on the other hand like to take me on the spot

blazing oak
north solstice
#

Just run deflector KEKW_ogryn

summer prairie
#

crushers are a non-threat in general unless maybe you are completely surrounded

near wyvern
#

I do but it is quite narrow, dodge sliding works more consistently than deflector tbh

cyan notch
leaden thunder
#

crushers are generally a non threat but sometimes you get some dinguses that don't bring anything to deal wiht armor

near wyvern
#

When you get body blocked by trash and see that mutant coming for you

leaden thunder
#

it's mainly turning a corner and they are just right there

north solstice
#

Theyre like bears

#

Stand your ground and they wouldnt dare charge you

blazing oak
#

L4

cyan notch
#

you dont have to hold it down theres an option to click once to initiate sprint

subtle linden
#

please melky i need a blaze away IV to extract

leaden thunder
#

good luck with that

blazing oak
#

Eh it’s still more convenient to use l4 than press down hard on the stick

leaden thunder
#

you'd be the only one to have it

fresh steeple
#

it's T3 only

subtle linden
#

oh is it?

fresh steeple
#

TYL

subtle linden
#

blaze away probably the best

#

ive heard of cavalacade

#

but dunno

leaden thunder
#

cavalcade is bad

#

thing a)crits enough as is with how it's crits work and b) crits aren't hat good

near wyvern
fresh steeple
near wyvern
#

Crits work different with guns and melee

subtle linden
#

eh the moment they nerf shredder ill just go back to my trauma staff

near wyvern
#

And knife has crazy multipliers for weakspots and weakspot crits

#

Most guns get only a minor bonus damage on crits

subtle linden
#

or roll for a fun revolver

near wyvern
#

Dum revolver

#

Dump a mag on elite to kill it

#

And reload for the rest of the fight

subtle linden
#

just 4 fun

near wyvern
#

+3%

blazing oak
subtle linden
#

one day

ionic needle
#

I'm thinking of going terrifying barrage or the one that restores toughness instead of blaze away on my shredder

digital loom
#

terrifying barrage on any staff but purg seems to work

#

its just that why tho

ionic needle
#

Feel like my build needs some extra survivability

digital loom
#

i can see its use on surge i guess

#

randomly killing some trash mob while you're spamming will trigger it

#

now that i think about it i can think of several situations where it would have helped me

#

if they ever let weapons have 3 blessings then i'll probably get it

subtle linden
#

suppression is a one way street in darktide

#

only players get suppressed

digital loom
#

ignorance

blazing oak
#

Dreg shooters recovering so fast from staggering that they immediately shoot before I can surge them again

#

Pain

digital loom
#

its shit like that that makes automatic weapons king in this game

blazing oak
#

If I could buff surge staff without increasing target number I’d make it so the stun lasted longer after the surge so you can quell more before surging again

digital loom
#

you can just brute force the shitty code with spam

ionic needle
#

Yes that one

fresh steeple
#

it's hot garbage on almost all weapons

ionic needle
#

Aww too bad

leaden thunder
#

it's not terrible on the auto pistol

fresh steeple
#

the "toughness regen" in question is just a modifier to coherency regen

leaden thunder
#

but it's not worth it

#

it activates coherency regen

fresh steeple
leaden thunder
#

so if you take damage it stops

ionic needle
#

So blaze away and pinning fire are literally the only good ones?

leaden thunder
#

yes

void mural
ionic needle
#

Very boring

void mural
#

Yeah

ionic needle
#

Would be interesting to have some defensive options on shredder

fresh steeple
#

the real reason they have the blessing lock: they'd need to come to terms with the fact that all players would always take two specific T4 blessings if locks weren't a thing

blazing oak
#

Common win for chaxe squad

fresh steeple
#

and therefore have to actually balance blessings

void mural
#

Would be interesting if we had actual choices!

fresh steeple
#

though some weapons do have three good blessings

#

in rare occasions, even four

#

very rare occasions

void mural
void mural
fresh steeple
void mural
#

I will ruin all of your fun thoughts with logic!

fresh steeple
#

stupid thing with that consensus is that there are actually a lot of things to experiment with

sick light
blazing oak
fresh steeple
#

even giving me almost immediate access to true BiS versions of a weapon would simply allow me to try new weapons

void mural
fresh steeple
#

instead of pigeonholing days or weeks of resource generation into a singular version of a singular weapon comp

#

it's not like it would make me play less. I'd play substantially more because of all of the new toys.

leaden thunder
#

I mean

ionic needle
#

Yeah I mean VT2 didn't have any of that AND it had the red weapons

leaden thunder
void mural
ionic needle
#

I was done gearing after like 100 hours, still got 700 hours or so out of that game

leaden thunder
#

is that they'd play more if the locks where gone

#

I'd be 100% fine with it

#

but i'd also be fine with just being able to upgrade the locked blessing

#

oh and remove perk locks

#

becuase perks are boring as fuck

#

and can make or break some weapons

cyan notch
#

upgrading locked blessings aint good enough for me

#

what if they nuke your blessing

void mural
#

If they want locks, make it so locks are removed when you consecrate, so you can incrementally get the weapon you want as you upgrade it

cyan notch
#

shits bricked

ionic needle
#

I want to be able to use resources to upgrade the base stats

leaden thunder
#

I mean they also need something to like

#

prevent you from getting fucked

#

if they nerf the blessing

fresh steeple
#

the suggestion I sometimes see about Diamantine unlocking a blessing/perk is a nice one. Still gives Fatshark a grind component for artificial retention, but also makes upgrading a specific base more deterministic. You found a "good enough for now?" weapon. Roll on a good blessing and save your mats. You found a "this is the one" weapon? 8,000 diamantine to unlock the second perk/blessing, please.

leaden thunder
#

like if they significnatly change a blessing then unlock any weapon they has it

fresh steeple
#

I could definitely live with that

leaden thunder
#

at least temporarily

cyan notch
#

8k seems prohibitively expensive

fresh steeple
#

I threw out a random number

cyan notch
#

considering 1 damnation gives u 300 max

#

youd need like 30 perfect damnation runs lmao

leaden thunder
#

like how in warframe if they nerf a weapon or warframe then they give forma to people with forma on that weapon/warframe

fresh steeple
#

30 perfect damnation runs to make one weapon fully rerollable is not a bad trade to me. But again, I just threw out a random number.

leaden thunder
#

again ideally they just remove the locks

fresh steeple
#

yes, ideally

cyan notch
#

they wont

leaden thunder
#

they might tbh

cyan notch
#

cuz they hate fun

fresh steeple
#

but if they are obsessed with their artificial retention, that's a way to do it

blazing oak
#

Ideally they overhaul the system

fresh steeple
#

I think they actually will change it in a few months as a desperation gambit

timber cairn
#

how the F do you get the slaughter blessing? Been consecrating swords like crazy and can't find the fuckin thing

void mural
#

My thought is that they remove locks, and then plasteel could stay for upgrading a weapon and changing perks/blessings. They always start at t1 when you change them on a weapon.

Diamantine then could be used for upgrading the tier of the perk/blessing, and shifting the base stat bars of the item.

blazing oak
fresh steeple
ionic needle
#

The grind and focus on gear feels a lot more like a focus in this than VT2 at least

cyan notch
#

idk they said they were exploring some options which doesnt seem like its gonna be a removal entirely

blazing oak
#

ignores l4d
ignores DRG
ignores VT2

#

Looter shooter coop game

fresh steeple
#

it's bog standard gacha development tactics to lock highest power levels behind a combination of RNG that is half-deterministic, half-"get fucked"

#

and if it's true that their lock system was a player retention tactic, they could maintain it by providing unlocks for mat exchanges, because that would still be a retention tactic. Just a less "get-fucked" version

void mural
# blazing oak Are they actually or is this just a community thing that was speculated and spir...

It's quite obvious that a lot of game systems in darktide are built around player retention, and the cash shop.

The reason why the player hub got changed to a shitty thing that requires a server login is so that they can have players with cosmetics mingling with everyone and showing off the shiny purchasables. It's also why the hub is in third person, so you can see your crappy free gear directly compared to the shiny whale's cosmetics right next to you.

The entire crafting system is built around RNG that you have have to keep rolling the slot machine endlessly, trying to get the thing you want, so potentially endless player retention. That's not how it works in practice, but it's the system in place behind why it's so shitty.

blazing oak
#

I think they should overhaul the system and make each weapon where you play with it and unlock more power for it

#

Like DRG

digital loom
#

makes me laugh when a game that will shut down one day and deny everyone access to their save data or ability to play the game that they thought they bought, is concerned with player retention and stretching play hours. any way you look at it, it's predatory

#

"we want you to spend all of your time and money on our game but one day we will take a huge gigantic shit on your sense of investment and sense of security on that investment by just packing up and leaving"

void mural
#

That's the point. The people at the top making decisions don't actually care about the players. The player retention is introduced to keep players on the hook so that they have longer to be tempted by the cash shop

#

It's the problem with big gaming companies currently. You get business people running things at the top, not devs who want to make a good game

digital loom
#

you know when you think about it, the only difference between a perma ban and the game shutting down is time difference but you lose everything either way. In the end everyone gets perma banned, they just don't realize it yet

#

so why give a shit about your time investment at all

#

play to have fun or dont play

void mural
#

I really wish that more companies could decide to make "enough profit" instead of "all of the money, damn the consequences!"

digital loom
#

you dont get rich by having morals or a conscience'

#

the only way they get along with everybody else is if you give them a common identity with everybody else

#

or else they just shit in everybody's yard

#

one of the negative effects of stock market especially, perhaps not in this case because idk about fs

#

you've got foreign investors shitting in every single country on the planet through the stock market

#

globalism indeed

blazing oak
digital loom
#

probably yeh

subtle linden
#

drm

#

digital rights media

autumn smelt
# leaden thunder they might tbh

i feel like an avenue they could take is making you lock a single perk or blessing, which will enable the other 3 to be able to be changed

#

dropping the total number of locks on a weapon from 2 to 1

#

say you get a banger roll on a weapon and you upgrade it to max

#

and you got 25% flak but the other perk was block efficiency and both blessings were absolute shit

#

you could lock that flak, allowing that block efficiency to be changed, as well as both blessings

#

allowing for RNG still, but not quite the level we have now

#

cuz its a lot more common to get at least 1 thing we want rolled on a weapon, as opposed to 1 perk and 1 blessing we want

ionic needle
#

Yeah, getting good stats and at least one good thing is pretty common

autumn smelt
#

something i can see them doing is more than doubling the cost of replacing perks and blessings

long wharf
#

the whole locking concept is stupid for Darktide

autumn smelt
#

if they do go that path

long wharf
#

Darktide isn't fundamentally a looter

autumn smelt
#

i wouldnt be too peeved about it

long wharf
#

nobody is playing Darktide to "collect them all"

autumn smelt
#

because id be trading gambling for an mostly ensured way to get what i want

long wharf
#

and trying to reinforce that style of gameplay just turns away the kind of people that would otherwise play Darktide for the long haul

olive ember
#

I hate the locking concept

long wharf
#

anybody with any sanity does

olive ember
#

Fk I forgot to farm for Arknights

bitter escarp
#

Does anyone remember if reds were released well after the main game in VT2?

long wharf
#

"well" = years

bitter escarp
#

Yeah, I expect that last 20% of the stat bar will be some time coming

#

Fucking contrarian dingleberries on reddit going "but akchually I love the taste of boot polish"

long wharf
#

some people love dick, there's nothing wrong with that

bitter escarp
#

Not that many granted, but enough

summer prairie
#

V2 reds were in the game on release

long wharf
#

but there's not enough of them to support a game