#psyker-class
1 messages · Page 408 of 1
Sooo close
chrage rate
I got fucked in the ass by the game
That's so close to perfect
With max damage you'd probably not roll anything better in forever.
LMB for better stagger, RMB for better Soulblaze application
gawd damn
cool
now let Hadron brick it
how could Hadron brick it?
yeah
idk if it's possible to get double t1 blessings while consecrating
nah quell speed is kinda important on trauma
for me, it's not more important than the other stats
bet would be 80 dmg 75 rest
damage is the dump stat for me
since you can still reach important breakpoints with 60 damage as long as you have +Unarmoured and +flak
with 60 dmg and unarmored/flak dont you miss the breakpoint for poxers ?
I don't use my trauma staff for hordeclear, and the outer radius damage will finish them off anyways
bruisers/stalkers/shooters are more dangerous
other more important question for trauma: Flurry or no flurry. traumas peril generation doesnt let you pump out to many blast that flurry really shines, wouldnt it be better to animation cancel for shorter delay ?
I can get like 15+ blast off in a horde
with flurry
also if you hold rmd and quell the stacks stay
quelling drops your flurry stacks
I use flurry for a minor boost in cast speed even if I can't make use of max stacks
so that I can repeatedly interrupt stalkers/shooters from volleying
or I can ult and maintain my flurry stacks (as long as I'm holding RMB)
and the warp res stat on my main trauma staff isn't good enough for 4 full charged blasts without flurry
sure, but animation canceling gives a significant speed boost. at least with void i knows flurry is better than canceling after 5 casts. so wouldnt it be good to ignore flurry, animation cancel and get something like nexus ?=
trauma's charge scales much more harder than voidstrike
because the damage and area scale massively with charge
if I'm blasting a single enemy I'd probably do low charge blasts on them, but I definitely want full charges if there are two or more
in fact the shorter overall cast time of trauma make canceling even better cause the delay between casts that you get rid of by canceling has more impact on the attackspeed
btw animation canceling doenst mean to spam low charged attacks
you mean quell cancelling between RMBs?
yeah
i don't like nexus because it's crits, and it's not as though it has a good multiplier on trauma
consistency is much preferred because I'll know that I can kill a shotgunners with a full charge followed by a no charge
and being able to do 8 continuous blasts with ult is extremely good for starting engagements
my ult is basically used as a kinetic Barrage for my trauma staff
I also run focused channeling to ensure that my casts aren't interrupted
if you don't, then I see how flurry is useless
Y'all don't stack flurry with LMB or specials? Smh.
punching air
Any time you hear a horde you can just punch air 
we need some serious theroycraft guys here. i can imagine, something like rending + nexus/focused with quellcancel might give higher dmg output
I forget about that tech every time I start up the game lmao
Though if we're talking about Trauma
I don't know nothing
Rending seems garbage though
I don't recall quell cancelling to be massive with trauma staff at least
you dont get benefit from rending but your team
your melee benefits
Muh team can use armor pen weapons if they want to armor pen
I use my BB
Or just my trauma stick
I guess
I see rending shockwave as the "I have friends" blessing
There's no way that quell canceling is faster than 1/2 charge time though
And you don't get the 50% discount on peril
maybe even something like nexus/blazing and running AB might work
I wish Brittleness was a per player stack
So you could get 40% each
For over 100% damage
i wish trauma had rending and not brittleness
I mean it was "rending"
But that would make it even worse?
before
I mean, trauma has a huge ass aoe
nah rending would give the dmg boost for urself on the inital cast
it's basically rending for every enemy that you hit
Trauma staff doesn't benefit from rending because it deals 100% damage against almost every armour type
rending is not a damage boost
Idk if the 40% at full charge would even be impactful against infested.
it is an armour ignore
that might be true
about what?
Just make Brittleness 2x value
rending?
If you can give 80% Brittleness
Now we're talking
Anti-carapace
40% is nice on weapons that don't do carapace damage
But people wont hit carapace with those (except Vets)
rending + Purg teammate
I run the force sword so I get basically no personal benefit from rending shockwave
first game on new psyker
for melk store
i never knew the las pistol had a unique force shove lol
all this time
smh you haven't used the las pistol's special until now?
i probably did when i first got the game
in nov or whenver it came out
but i forgot
and havent used las pistol since
smh no photographic memory
smh my head
it was pretty memorable to me cuz I came from veteran
and I was like cool maybe other weapons might be like this
and then I got jebaited

should i pick antax 5 over catachan 3 blade
combat axes deal good unyielding damage and have decent hordeclear with brutal momentum
if you like that, then sure
ok\
i feel like im always doing subaverage as psyker, am i not using voidstrike properly?
can you guys tell me how to use voidstrie efficiently
point at head height and blast away
spam?
aim higher than you'd expect
i always full charge so thats prob the problem
charge it up to 50-75%
if you have time (like far away enemy) go ahead and full charge
the explosion part of the voidstrike is
not very good
but the main projectile will punch through like 8 pox walkers
sorta it's still a big hit box on it
and for stragglers far away should i just let my team deal with those
the normal shot will often 1 shot them with a headshot
I just get lazy and BB running enemies whenever I use voidstrike
If its just one enemy at mid-long range
I often use BB instead
Because their movement kind just
Sometimes they stop randomly
Or start moving randomly
In fact if there's several and they're spread out I also BB often, too.
It's too bothersome to lead the shot
it's also why I use the trauma staff instead of voidstrike
of course, there are new aiming difficulties to deal with
voidstrike is a dopamine factory tbh
getting the trauma circle onto the step of a stair sparks joy for me
omg your tips worked
i actually feel useful
and i got all 3 dodge this achievements within like 5 seconds
lol
Im not sure if it's cause im in Oceania, but the LMB on voidstrike etc feeels very janky
It feels like there's about a 10th of a second of delay on clicking attack and it actually leaving your hand
Its kind of like how I VERY OBVIOUSLY dodge a dog or a mutant and still get pounced. I suspect that there is no Oceanic server and they just use some kind of peer to peer shenanigans to make the game mostly feel not laggy
It always happens
what is your ping to the server usually
Im not sure, I've never checked
you should, for science
Its weird though, the game never feels laggy really except for dogs, mutants, LMB staff attack and occasionally snipers
Not at home rn or I would check
Does it display in numbers somewhere?
Or is it an option you need to enable/mod
you'll need a mod to see your ping
That'd be why
so you know how credit shop weps only have lvl 2 perks on them now, does that extend to the perks that are possible to get on them if we upgrade one?
Getting t3 and 4 perks from upgrading is very rare if I recall correctly
Wrong
I think the blessings from upgrades may be tied to the items base level?
Also wrong
literally 70 ping is enough
so yeah
Amazing
Yep thats basically my experience
I literally watch a dog go past me, like I can see it's side in front of my face and
boomf
Wait a second, you can backwards dodge a sniper shot??
literally every day
dodging makes you immune to a lot of different attacks
lmao
Yeah but not backwards
Fark, this actually makes me pretty mad
no it makes you in a state that makes you immune
I get it
I asked the CMs to clarify if there was going to be an Oceanic server and they were so coy about it
I think it's stupid
Never got a straight answer
I knew getting dedicated servers was going to make the game worse for me
you ask a video game cm a question expecting a straight answer, you deserve the disappointment you receive
sometimes you make your own luck
f to OCE players
lmao I don't hate myself that much
You don't like freedomland that much?
I dont want to get shot
prefers triple digit ping and spiders apparently
WHAT THE FUCK IS A KILOMETER
FREEDOM UNITS WOOO
Its a thing that pretty much the entire world uses
Alexa, how many ounces are in a pound
A civilised metric
Is it??
do you have a script doing this or are you actually selecting, by hand, unrelated pictures of bald men to attach to everything you say
I'm trying to get a sense of what kind of autism I'm dealing with
It's legit kind of annoying spamming those pics
Do you not know Dean Norris
is this store brand or like
Ive seen Breaking Bad yes
Not referring to you then, obviously
international sanctions, highly enriched, no peaceful purpose autism
im level 4 now
just lost the first malice run at the end of an assasination mission
braindead zealot
no one has questioned the malleus monstronum armor
i was hoping to be accused of hacking
they probably think it's premium armor haha
that's what i was thinking
emprah's gift a trauma staff with terrible statline, and both blessings already unlocked 
on the other hand
finally gonna consecrate this fella
not sure what to reroll on perks
the armor account bound?
yes
seems like it works on trauma
W for equinox staffs
I have two traumas atm I can't decide between
blazing spirit one had something like run n gun on the other slot or whatever
I don't think I'd want to use flurry on trauma without 80% quell or close to
Nah you still want flurry
faster charge time also means less peril gained
its double duty
yeah, but instead I can just run at max peril
and rinse the 25% damage and 16% crit
I find it hard to picture not using it really even with the wrack and ruin buff
is warp unleashed good on trauma even? I thought the only use for it was so you could start killing with voidstrike earlier, or to help with FS along
well 25% damage is huge
mind you, talking does remind me
trauma crits are kinda ehhhhh
it only rly matters if it hit breakpoints tbh
so maybe flurry nicer even at high peril
especially since its competing with warp resist
with a flexible charge you're always able to breakpoint schmuck mobs faster if you were needing full charge before, and for bigger mobs you're doing more in the team context
warp res not really gonna mean much to you if you're slingshotting
I just can't see passing up on such a big damage buff for trauma and also FS
especially after the buff
used to sometimes leave it for void but after they boosted it not even sure about that
you can skin them
the only two camos are red and black camo i thought
yeah but you can use purg on any, or void on any, etc
doesn't need to match the staff type
probably the blue camo since that one is basically unnoticeable
as you can see...
so you can change how the staff physically looks ALONG with red camo or black camo?
i tried hounds malice on new psyker
it went okay
until one of the other psykers opened up a door
yeah
while hounds were ocming
thats cook
oh yeah youre right for orgryn i could make my bull butcherer look like a krourk mk 4 or krourk mk 6
if its of the same 'type' of weapon you can make it look like any of those of the same class
which is pretty cool
I tried to make funny crit voidstrike work, definitely noticeably worse than big power with transfer peril
crit/flame
drip must remain online at all times
oh my god
they made refining worse????
need to re-click the perk to reroll every roll???
:^)
I'm ready for him to give me fucking nothing like always
nah
fuck the milk man
I have more milk money than I can use
oh it's in one more hour LOL
very cool daylight savings thank u
he keeps giving me great blessings
but
I don't have any currency ho ho
warp flurry 4, warp nexus 4, just watched them float by
i've only ever bought one thing from melk lol
yall running the same feat build on surge and purge staffs?
I build mainly around my Force sword so I dont change my feats
What kind of build you running? Psyker is my least played class sadly. Running 1-2-1-1-1-2 right now
D: D: D:
thats a funny lookin staff
Learn to block people, I sure do
My surge staff build uses 3-2-2-1-3-3
My purge staff build uses 1-2-1-1-1-2
My MetaPsykerTM build uses 2-1-2-3-2-1
what about splurge staff
wait, why take 2-1? you aren't using any force weapons?
Because its Meta
warp absorption so whenever I kill someone with BB I get that instant toughness
essence harvest sucks cuz its over time
makes sense
Force weapon honestly because everything else in that column sucks, wrack and ruin is a meme according to everyone else and I don't need warp resistance
communion?
what are the chances
never get triple vet
then reading about others getting triple camo vets
and man it's death 
I've had a game where I crashed while loading in
you take that back. dont you dare talk to me or my child ever again
all 3 vets were downed by the time I came back
shut it filthy wrack and ruin user

destroyed in seconds
Picked up this little th ing on reward, replaced sprint efficiency and hit and run
rate my build
1/6
being tall definitely makes you feel slower
my main og psyker, mai is short af
and she feels fast
this new psyker is tall af
feels slower
but ik its not
Wanna feel slower? Decrease FoV to min.
being small is good, but have you tried just throwing your body away?
many times
when i went to the barber and asked him to trim a bit off the bottom, this is not what I wanted
so op it should be bannable
the psyker looks awful sus
my mind may be incomparable but my body do be trash. it had to go.
optimal psyker
Which blessings are regarded as bis for voidstrike? What feat build do people run with it?
You'll want warp flurry and transfer peril
And as for perks, unarmored/infested and flak
already have a better one, but i'll probably buy the new one to strip pinning fire 4 off it so i have access to it and blaze away
they really need to revert kinetic shield to be based on warp charges
Sustained fire is also good on voidstrike.
Transfer peril and warp flurry are 100% bis
If it doesn't, I retract.
i'm psure sustained fire only works on lmb
Warp Flurry still broken for Purgatus and Surge, right? What other bis blessing other than warp nexus?
warp flurry works for purg
Yeah it appears to work on purga
yea they are theres that delay
you still get some benefit though
If sustained fire does not work, that would be a bug. It should infact be effecting Only the secondary fire
I'm using all staves to fill up all build slots haha
Even if sustained fire worked I wouldn't use it
So, uh. Whoever is saying purg flurry works, care to elaborate exactly how its supposed to be working? The charge time remains the same with the first 3 casts unless you do small RMB puffs that do practically nothing, and by the time you have done 4 of those to get that one fast full charge, you're already casting your second full charge without it. And you lose the stacks immediately if you decide to go full charge after gaining max flurry stacks, requiring you to repeat it again.
Not a fan of the dueling sword but put this together
Why not, it is effectively as good as warp flurrying.
I really hope they add more force melee weapons
@rich rose precog sucks unfortunately
@feral verge You think this is worth the bucks then?
Force glaive or something would rule
I'd get it
It could use Krillains glaive move set
Warp flurry is faster and it lowers your peril gain
Still trying for slaugther 4
Do you not see how that reducing your time to charge is equivalent to increasing your effectiveness per charge?
Voidstrike already effective for it's job
I'd rather it be faster
Then do more direct damage
Warp flurry + transfer peril means never wasting time with quelling
I do wonder if they do make more force weapons if they'll still use the same single target killing special, or if we might see some weapons that have a special closer to the power sword
Just shot after shot after shot
A metaphor: is doubling your speed better than reducing the distance by half?
I've never heard anyone recommend sustained fire
Warp nexus broken on trauma yes? The show buff mod seems to say that you can only get 2 stacks until you are on like 98% peril then suddenly 4 stacks
Warp nexus in general works like this
Yea I noticed that too
Voidstrike is already capable one oneshotting pox walkers and shit
Ok once that's fixed my Blazing spirit staff is gonna be so much fun
Rather let balls loose faster to stagger more
Sustained fire only does extra damage on the 2nd and 3rd shots. Thats it
In that case why is reducing your charge time with flurry helping you. If you already one shot them.
Not anything after that
It also reduces peril generated, afaik
So you move onto the next group with speed
It does
If you do more damage, you do not have to charge as much, savvy?
I don't charge
Only on 2 shots, then you have to quell to reset, or quick swap
If you don't charge, why are you using warp flurry?
Speed
.
You are a walking contradiction.
You're reading too far into it
No, please explain it to me.
I won't change your mind so no
Why do you want warp flurry if you don't charge attack?
.
.
And what does charging the voidstrike do?
I'll leave it with this. I've never seen anyone but you recommend sustained fire. I've seen tons of people here recommend warp flurry + transfer peril. That tells me sustained fire doesn't do anything revolutionary in comparison, after months of ppl of testing
So how are you not getting that doing more damage means you don't have to charge as much, which is equivalent to charging faster to do more damage.
I would honestly take faster charging over more damage on 2 shots specifically. Mainly because flurry reduces charge time and peril generation, because its tied to charge time. You get way more out of your boomstick that way
Sustained fire is only the second and third shot in a volley then you gotta reset, and isnt it like 15% extra damage? its pretty low value compared to 50 extra charge rate
Again: Doing more damage means you don't have to charge as much, which is equivalent to charging faster to do more damage.
hell I'd rather do nexus surge
if im just looking for big damage
granted nexus sucks right now but thats gotta change down the road, hopefully
charging the voidstrike also affects the epicentre cleave
.
and you only need two warp flurry stacks to get an advantage over sustained fire
Why would i want to do more damage to things that die in one hit without the blessing?
which you can charge by primary fire (unsure if this a bug or not for flurry)
their point is that the relative damage per time spent charged is going to be the same/better
but even that is moot by the time you get two flurry stacks
Nono, we are numbers aside here.
He said that charging faster is strictly better than doing the same damage at less charge.
Curious as to the reasons, what breakpoints do they help with?
well there's also the cleave thing
and while I hate the outer blast radius, that's something that you might want
Aside from the fact that sustained fire is meant to give the charge level stat.
Which means it is boosting it exactly the same way.
oh it's mechanically different on the voidstrike than guns?
The other question, and I dont know this, is the damage increase linear for time charged?
Yes, but I supect it is being overriden by the default buff template and giving ranged damage instead.
No idea
But ik carapace is shit
So not much else you could put on
Maniac is generally good, covers lots of important targets
Yeah not a bad call
I BB them anyway
So I take unarmored/infested and flak when available
Just in case it meets breakpoints
Maniac, Flak, and Unarmored to me seem like the universal "best perks", disregarding specialty cases like crit, carapace, etc
Sustained fire doesnt work on voidstrike RMB right now, so the entire debate was pointless 
Maniac is primarily for melee since mutants are the big spooky men that you want to DPS down
Unsurprising
I like maniac damage on the vraks mkIII because it doesnt need flak
and it struggles with maniacs
Unarmoured and Flak are for dreg/scab enemies, which should probably be put on your ranged
smh guns
flamers i believe are maniac
yes
...vet
yeah; though flamers take 3x melee damage so I just run them down
Can we ban this guy
😄
No vet players please
"hey can I copy your homework"
Psyker chat is a safe space from vet degeneracy
Sometimes i like to do double damage for half the effort
i have a lvl 30 vet with like 70 hours on it
until I learned that Psyker could block bullets
I mean vet can too, take the 75% DR and go in perma ult
I have a level 11 vet
toughness blocks bullets
i was actually saddened to go from 200 toughness to 100 toughness
I absolutely adore being able to stand in the middle of the field with a ton of shooters shooting at me and just laugh it off
and return fire, i dont even need to block
vet moment
Coming from psyker it was quite an awakeninng
Imagine stacking stamina regen on vet
Then its one weakness would be largely negated
Tbh I would play vet if there was a personality I really liked
I did health curios, toughness/tough regen/stam regen perks
toughness perks give more value than health perks
Ik
because you can have hp curios that give 21%, but toughness curious give 17%, but both perks give 5%
So i just went purely mathematical value wise
honestly either health or toughness perk is fine
the priority was tough regen/stam regen
if snipers didn't exist, I would stack toughness
If snipers didn't exist I would still stack hp because of hounds, bursters, mutants
but snipers -- facetank with hp? 😛
yes
roger
i literally do not have the reaction time for them lol
for whatever reason, I can't build for muscle memory for snipers
I find hounds the worst because i actually try to dodge out of reflex
annd it never works
Tell that to the dumbass bolter vet and autopistol zealot who shoot the burster I was pushing
dodge, dodge snipers dogs and mutants, push bursters.
Im guessing you arent a VT vet then haha
i basically have the same problem with dogs that you have with snipers
hehe
i try to dodge dogs and it never works
hounds are actually pretty fine for me cuz of the force sword
i can just light-special them as they leap for me
mutants and hounds have funny ping hitboxes
Dodging + block when you hear the backstab sound becomes second nature after awhile. Sniper has the same thing going on
yeah if i remembered to just swing my weapon at hounds instead id be so much better off
Im pretty sure what can happen is a sniper can lock onto a team mate
and then if the team mate dodges
he instaswitches and fires
and you dont get the beam
its actually when they los the sniper
Ive never had a clear answer to this actually
Cause i had one time where i walked through a door on my psyker and got instadeleted
I mean idrc how it happens
was a good laugh
it just happens
Do Trappers sound like they shoot multiple times for you?
only if they get stagger locked
not rly, unless maybe you staggered em mid windup or wte
and reset
Cause when they're prepping a shot I hear the shot sound and then when they actually shoot I hear it again
I've been caught out dodging on the first sound
I mean I base it off timing
so I hear the windup and I use that as timing
more than the actual shot sound
If im not facing them/dont know they're there, I'll dodge if I hear it
And then the shot sound plays immediately again
well like 2 seconds later
Maybe I should verify my game files or something, its quite annoying. Been this way since release though
Got to work with yuh got. LOL
🤔 tbh i don't really recall hearing a double shot
tho tbh at this point I'm like half spaced out when playing darktide
yeah I only hear the double shot when they get staggered right before they shoot
presumably your teammate shot the trapper or something
if you play with friends, maybe they're gaslighting you or something
One message removed from a suspended account.
fucking axe user
yep, those are axes
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I forget how important penetration is on axes tbh
they are pretty similar tbh one has more pene one has more crit
so imo its up to blessings
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of which both are kinda meh
ideally you want atleast two t3 blessings, and I believe axe meta is BM and headtaker or decimator
tho thats for the antax idk if its any different with the mk 8
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brutal momentum
the more of those I see the less time I have for the "high modifiers = high blessing tier" speculation
whatever relationship there is (if any) has to be so minor
when you blow up will it one hit specialists or will i need to get them low first
?
for penance
I'm not sure if it's because my level was too low or because there's damage falloff with distance but I had to hit mine a bit for it to work
thays probably from the store which has 99% t1/2
good question, try a bit of both
supposedly you should be able to kill em with just the explosion on malice
but its jank AF and the explosion falloff range is very harsh
so yeah
group hugs
30 missions away from life leech 5 (250 missions as psyker)
last penance
i've finally been trying out quietitude
i actually kinda like it
malice might be harder than damnation
cuz ur fighting the hordes of nurgle AND your team
we have sometihng from our very on pygex
@whoever just made that post asking for a writeup guide
Thanks on mobile and the message was all garbled so I deleted it.
nw
finally dipping your toes into the malice experience?
@agile garden this is what im running on damnation and im having alot of fun and success
Malice is still fun to carry, heresy tho, that chat gets salty af as soon as ppl start dying 😆
to level up Richter, my psyker alt yea
how does it feel to have clueless teammates
its bizarre
alls people have to really do is stick together
if they can do that, that's 75% of the battle
Damn so you are saying I should run my meme build in heresy not damnation
For entertainment, yez
man my MetaPsykerTM build runs columnus cuz its a meme gun
but I think the laspistol stands out more
like its easier for people to see you using a laspistol
Running meme builds in damnation gets a GLHF from me
I'm surprised the Pygex guide isn't pinned
Someone pissed off a daemonhost and when I BB'd it went invis
The most ammo efficient team out there xD
1 purgatus, 1 voidstrike and 2x Trauma staffs
Damnation btw
Sounds like an extremely comfy team comp
Is there something for best blessing per weapon? I am trying to decide on how to go with a rapier, flurry seems buggy
For duelling sword rampage + uncanny is usually what you want
Whats a good roll for a Dueling sword and Trauma staff for Psyker and a good build to go with it?
Also trying to figure out good melee weapons that combo well with each staff.
Purg-antax surge-antax void-antax trauma-antax
Trauma is armour agnostic so run whatever melee you like with it
Why not combat axe mk v?
You may not like it, but this is what peak performance looks like
IMO
Purg: knife, Caxe, FS
All roughly equally good options
Void pretty much the same
Yeah I like the feel of antax. I cannot get into force sword.. feels bad to use
In what way?
Surge probably anything that kills fast to make up for Surge
So like bromo Caxe or power stacking force sword
Trauma I just like to have mobility to pair with it
I enjoy DS and chainsword but again Trauma does decent damage to every armour type so run it with whatever you like
Antax is just a numerically overtuned do everything weapon, mobility is the main reason to use anything else imo (DSV, knife)
The push attack throws me off my loop. I heard the horde clear rotation was light, heavy, blockpushshove repeat. But once I got that block push shove it throws me. Also the sometimes tipping me into blowing up sucks too
Chainsword is good for finishing off elites your trauma knocked on their ass
Pusha ttack keeps uou super safe, that is the combo you just gotta practice it. Very safe weapon with decent Horde Clear and great single target damage. Its a well rounded weapon
???????
For Caxe V?
You literally just mash M1
for Force Sword
Ohhhhhhhh
You can skip the shove usually
Yeah just block cancel
No the fs. My loop for caxe is blockpush attack. Heavyor light. Repeat
You can just block cancel but if you have the stam Pusha ttack keeps you real safe. I use it a lot
Or with enough power stacking you can probably just mash light or heavy into a horde with FS and get away with it
Nah its suboptimal too many single target attacks. Light, Heavy and block cancel/push is great and easy to do
So what blessing and perks do you want on DSV, blade, combat axe? (And fs I guess)
With enough power nothing is single target 
DS V: rampage + uncanny
Bump
This will be very funny
Knife: uncanny + whatever(probably executor or something)
Caxe: bromo + decimator
Trauma: Warp Flurry + Rending
Force sword: Slaughter + preference
I think limbsplitter is best then decimator brutal or headtaker
The push attack is a start of chain then everything is always a new chain
i had a fun time learning that assassination bosses regenerate their shield slowly if they aren't hit every-so-often like our toughness
thought I could just leave him alone as I whittled down the horde that spawned but no
what blessings should i shoot for on trauma?
Rending
got this rn, not the best but ive played this game for 500 hours and havent touched psyker except to level to 30 
warp flurry, focused channelling, rending shockwave
perks are meh but at least you got warp flurry
what perks to shoot for as well?
+unarmoured is the highest priority for dreg enemies
and +flak as secondary priority for shotgunners/gunners (yes, dreg shotgunners/gunners have a base armour type of flak for some reason)
aight thanks friend
since you'll want to use your trauma staff as an anti-shooter staff
and if you want to spec particularly hard for anti-shooters, replace terrifying barrage with focused channelling instead of rending shockwave
I wish there were more weapon guides stickied with optimal perks / blessings
a centralized resource would be nice
whats good on purgatas staff blessing wise?
Ok force sword is actually funny
No
Push attack is noticeably weaker than normal lights
You should be avoiding push attack where possible
To spam lights
Which is made much much worse by limbsplitter
For the first 3 targets cleaved by the lights or push-attacks, the net damage they do is comparable. However, push-attack has a minimum cleave damage of 0. Beyond the 3rd target, it will do 0 damage to every other target.
The light attacks on the other hand have a nonzero minimum cleave damage.
So you'll want to prioritize light attacks for hordeclear,.
here's a demonstration of push-attacks versus light attacks
https://streamable.com/97v23e
Warp nexus. Then some day when it works warp flurry as well.
Does anyone have experience of getting a random player in team that just keep blabbering some nonsense in mic, while foulmouthing everyone in a team?
Yesterday i've got one of those 🙂
Only problem was - broken UI was not showing for a while who was that. So it took a while to mic symbol to pop near his portrait for immidiate vote-kick
Anyway, beautiful morning here. Blue sky, bright sun, warm -7C weather with a light breeze:)
best blessings/perks for a purg staff? what are ppls opinions?
@rocky cedar whats that gunker build with the auto pistol you've been playing around with?
Should I stick with Slaughterer over Blazing Spirit? Having trouble deciding on good blessing to go with deflector
looks like slaughter is locked in
I know just wondering if I should work for another
I'd say keep the slaughterer and stack it high enough to use w/ BB
Unless you're dead set on using force sword more than staff
Here you go. Swap out communion OR flayer based on preference if you'd prefer to be a bit more effective and do a but more micro. It has an answer to everything I love it. Don't forget to BB -> pistol blast bulwarks for style points.
https://darktide.gameslantern.com/builds/98ad11dc-060e-480c-b556-577da42bdf62/auto-gunker
slaughterer is pretty much the best blessing on the force sword if you want to use it for hordeclear
or as a power stick for purgatus
W & R probably also a legitimate choice over inner tranq if you like it
Oh also knife probably isn't optimal pairing but I enjoy it and with uncanny it's a solid crusher deleter
i use wrack and cerebral but otherwise same
thanks
I’d just use a bromentum axe
I do need to actually experiment with W&R and see how I actually like it
If horde gets dense enough for it to be a worry autopistol is honestly super efficient for that
But yeah everyone knows bromo Antax is S tier for everything
I wish that wasn’t the case. Weapon diversity would be more fun
You might be surprised how quick uncanny knife push attack spam butchers Crushers though
It's like 6 push attacks (to head) average to kill one, probably less with executor
Or lucky crits
I just lean to slow weapons because fast weapons give me carpal
Takes about 3 seconds or something silly
Also you have KB though so you don't really have to spec against crushers if you don't want to
Finally bothered making a good Caxe with bromo + decimator and yeah it's pretty silly
NICE TRY BUDDY
why do ppl take stamina curios? psyker stamina returns basically instantly, you can chain push forever
intimidation factor
ppl on ur team see 150hp 100 toughness and 2 wounds
and they know theyre dealing with some fucker whose stamina bar looks like a fuckin ruler
that inspires fear
if you don't consume the full stamina needed, then your pushes are weaker; this means that you might not be able to stagger enemies like shotgunners with your pushes, and the stagger is significantly shorter on the enemies that you do stagger
On weapons with good push efficiency (Duelling Swords, Combat Blade, Force Sword), they have lower max stamina in exchange. Of course, two of those options (Duelling Swords, Combat Blade) have their default block cost cut in half.
But for the Force Sword, the default block cost is 50% higher than usual
this is nothing to do with the reason tho, the actual reason is this.
u see that
i get a shiver just seeing it
Or maybe psyker wanted to use deflector blessing without taking feat that change stamina cost to peril cost
Duelling Sword or combat blade with even one +3 stamina curio makes melee combat trivial.
u knopw what else makes melee combat trivial
To my understanding KD peril generation seems to kind of scale with max stam
That's what's in the lua yea
One stam curio makes me feel like I can guarantee revives under almost any amount of pressure
That's why I value having it
Getting guaranteed revives feels game changing sometimes
If you don't use your stamina for pushing much, you can skip kd and just run one stamina curio and it's not too different.
Probably makes sense for voidstrike
I'm struggling to imagine knife with +3 stamina having nearly as easy a time without KD
push-attacks smh
Well if you push attack obviously it's not the same
I dunno when I'm running other melee again I'll see how things feel without KD
But kd knife with no stamina is effectively 10 stamina though the ult also changes things
But you still get the stamina to block with after the peril is maxed out by KD so no question it's significantly improving what you can get away with regardless
taking a single +3 stam without KD feels fine to me with the force sword, but I also stack all three stamina perks on my curios
I have a knife with +3 stamina and KD. I mainly have the stamina for just running mats but it does make Daemonhost extremely safe.
Heyyyyy LMAO
hell yeah
make that shred t5, put 5% crit on instead of unarmoured (u cant let down the theme)
and go hard as fuck
unarmored is locked for the carapace
Yup
Finesse is the crit dmg stat too
so im uber hype
attack speed suffered a bit, but the crit dmg rolls were pretty juicy
Now time to work on getting my stubber revolver
See those values in grey?
It means that with the max roll, they could have been those max values, depending what their counterpart rolled.
Yes because they're assigned for a stat of 100 at max
And your stats don't go above 80
So no you are literally maxed
I think you're missing it.

\Light attack critical/ ws power could've gone up to 1.25
Had HV/Lght atk spd been lower, they could've gone higher
No they can't lol
no those values are just lerped between 0 and 100 and the max value shown is the value at 100
That's not how stats work
because the orange tier isnt the max tier
Your DS is maxed in both attack speed and crit multipliers
theres going to be a tier with 100%
its just not in yet
but they set the items up to have the 100 so u get horny for the big boi items
Yeah most likely because we will have access to 100 stat weapons one day
fabricated and untrue
but ye 0.75 + 80% of 0.5 (the 0-100 range)
is indeed 1.15
true true they will never let u hit 100
fatshark are just going to dangle it in front of us
huh
THey really need to communicate better
I don't think it's guaranteed that there will be 100 stat weapons
until they say something i aint gonna take it as "its coming one day"
Because this shit is fucking counterintuitive.
But it's definitely a solid possibility
maybe they really like the number 80
Yes
Anyway enjoy your maxed finesse DS with the knowledge it is indeed maxed
When does this whole system make sense?

in 3 years
in the last 40
now if i had slept more
Crab go to bed
i did
For fucks sake
i'm surprised you're functioning
telling the audience to get fucked is a chad move tbh
insomnia is a motherfucker
respect
Just Sleep Lol
Crab is a higher being

Have You Tried Just Closing Your Eyes
im old greeeeeeeeeg
Those words came to my head when I read what you wrote
"Im gonna hurt you." lmao
16 years...
Never thought of just closing my eyes
i dont understand that reference
no the dude with the lipstick

this one seems pretty good, no?
Holy shit this sword is just smacks lips Mmm.
Just ran a mission with it
Nothing touched me in melee
+weakspot is not good because of how it's calculated
if a weapon does 100 base dmg and does 120 on a weakspot hit, then +10% weakspot will give you 2 damage because it's adding 10% of 20, not 120
What blessing should I replace on this thing?
raking fire imo
that is what I have heard suggested before here
Blaze + Pinning is what you want
Ideally a higher tier pinning cause it does a lot of the heavy lifting
But I know with the system so have that's much easier to say than do....
Yes
YES





