#psyker-class

1 messages · Page 396 of 1

still hearth
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While Antax you can just chop

olive ember
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Idk if they get rid of BM on antax then it goes straight down

still hearth
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Yes

olive ember
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You can hit like 2 targets with the lights on the antax

rocky cedar
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If BM was straight removed I guess you'd be running HT + decimator which is kind of a damage buff in a way

olive ember
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Doesn’t matter since cleave

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I’m not taking an antax for the single target

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I’ll tell you that much

still hearth
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Well you should be

olive ember
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Meh

rocky cedar
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You'd still very much consider it with like Purg

still hearth
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That's how the axes are

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Then they added a broken blessing

olive ember
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I’d rather just use a FS

rocky cedar
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I'd still consider it with autopistol

still hearth
rocky cedar
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Head taker + decimator + warp charges is a LOT of single target damage

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Or even HT + Thrust potentially

olive ember
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I’d rather just use another axe at that point ngl

still hearth
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That's fine

rocky cedar
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I've been considering making a HT + Thrust axe to see how it would be as is

olive ember
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I don’t bring melees for single target in general tbh

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Except the FS

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So yeah getting rid of BM would mean I’d move to some garbage like the shovel on vet I guess

cyan notch
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why not power sword

olive ember
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Because I fucking hate how the power sword plays

rocky cedar
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I'd like to see Claw buffed a bit

olive ember
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Idk it feels jank as shit, boring as shit, and yet I play worse with it then I do with the FS cuz the shitty charge every few swings screws me

still hearth
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Claw is like

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Antax but bad

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It wants to do everything

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But it does it poorly

olive ember
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I mean it can’t deal with carapace, or even flak

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I wouldn’t even say it wants to do everything

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It wants to do one thing which is horde clear

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And it can’t even do that

still hearth
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It has so many strikedown attacks

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For no reason

rocky cedar
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It's solid on maniac and flak

still hearth
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And the parry thing is like a 1v1 option

rocky cedar
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It should just be a bit better against hordes than it is

still hearth
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Since you can't parry more than one attack at a time

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Claw has some serious impact on swings though

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It'll stagger hordes nicely so you can slowly chip away at them

rocky cedar
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If devastating hadn't been nerfed I'd consider in on Vet

olive ember
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It acts more like a hammer except hammer has better cleave and impact and a useable special

rocky cedar
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Could theoretically get decent DS if it still had a duration due to his crit chance

cyan notch
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with shred

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spamming heavy on mk1

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ez mode

olive ember
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Actually tbh if Antax gets nerfed hard it just means I play less classes

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Cuz currently it’s the only melee weapon I like on vet lmao

cyan notch
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doubt theyre gonna nerf it

olive ember
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I use the FS on all my psykers so yeah

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Except las pistol psyker but that’s a complete meme

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Well either way we can only wait

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What you think will be coming in the next major patch LateMarchTM

cyan notch
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no idea

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waiting for next thursdays comm link

uneven drift
forest coral
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Hi fellow psykers, what’s going o-

ornate hamlet
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hey

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whats teh best staff to run?

near wyvern
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kek

ornate hamlet
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please dont be cringe

near wyvern
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purge is the over performant of the 4

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all are usable

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surge is a support cc stick

forest coral
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Purge horde control and just general best option

near wyvern
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void and surge fall off a bit at damantion hi

forest coral
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Void if you can headshot/ map have long open areas

near wyvern
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but other than that all usable

forest coral
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Trauma is like… weird Jack of all trades, arguably more reliable than surge as cc stuck in hi intense

summer prairie
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I don't think so, hi damnation likes to spawn double disablers, so you can get double mutants and hounds at the same time

cyan notch
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i think i got like 4 mutants once

summer prairie
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yes

cyan notch
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pretty funny (not pretty funny)

forest coral
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4 pox bursters at once through a door right next to team

still hearth
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That's' the ideal situation for Trauma

near gale
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Is this dueling sword 5 any good? It's in Melk's shop

still hearth
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Bang, poxbursters gone.

forest coral
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The perks and blessings kinda rip

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Otherwise stats are good

near gale
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At least the 20% block efficiency helps with block peril, at the very least

still hearth
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Riposte okay

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Precog bad

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Crit damage bad

near gale
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So reroll Precog, got it.

still hearth
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Block eff meme

near gale
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Crit damage is easily rerolled to something like flak damage or maniac damage >.>

still hearth
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Yeah I mean its fine

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Though low modifier roll

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So idk if I'd buy it

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Depends on how rich you are

near gale
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Block Efficiency is at least somewhat useful. Not for stamina, but, for peril generated

forest coral
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Maniac would be my choice for it but I think it’s preference in this case

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Can 2-3 shot most things with the heavy attack in damnation

near gale
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I'm kinda poor, I only have 915 melk bucks... but I have 2290 more coming from the 3 contracts I have left and the 1k for all 5.

summer prairie
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don't buy it then

near gale
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I would have had more, but, I used most of my previous amount of melk bucks to get the t3 lacerate for my zealot. xD

cyan notch
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nah its pretty mid

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ideally youd want high def low mob

edgy heart
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What exactly is defense?

still hearth
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Push and sprint cost I think

obtuse moth
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hit v and then on the botttom hover over the defense stat bar

edgy heart
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I'm not in the game rn, that's why I'm asking. Thanks for the pic

summer prairie
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Also block cost, but not shown

still hearth
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Wait

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It affects block cost?

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Without telling you??

summer prairie
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Yes

still hearth
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Lmao

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Doesn't change much in my eyes but that's funny.

edgy heart
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It does say it affects stamina efficiency

near wyvern
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the game has a lot of hidden variables, for example it doesn't telly you which resistance types have an armour modifier (that can be affected with rending)

still hearth
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All of them do though.

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At least I'm pretty sure that's a thing that's just a messy situation with certain things and rending should work on all armour types.

still hearth
near wyvern
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as an example, rending does nothing with combat blade vs unyielding but it does increase the damage of devil's claw against unyielding

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BB and soulblaze only have armour modifiers vs crushers

still hearth
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Ye but Knife does 100% to Unyielding already

near wyvern
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yes but some weapons that for example do not do their full damage against flak or maniac will still not benefit from rending

still hearth
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Do you have any examples?

near wyvern
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because someone thought it would be a good idea to have a resistance and an armour modifier and not tell the players which one is it and how much, but still have this buffs

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lemme log in and check for a weapon

median elk
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If the defence is low why even bother with mk5?

near wyvern
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ok I take that back, it seems weapons indeed do not have hidden modifiers

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so it's only for soulblaze but possibly for burn and bleed as well

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and then there are the explosion hidden modifiers for explosive weapons as well

faint vault
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Looking for some input on terrifying barrage on a purg staff. Does it actually do much? Doesn't seem to.

median elk
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It may be just the basic staff suppression tho

still hearth
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And its actually that Soulbalze does over 100% damage

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To most armor types

faint vault
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Hard to test in the psykinarium.

near wyvern
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or I mean it could be correct BUT

still hearth
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Well it doesn't increase on certain ones

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Because those already take 100% or more

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Would make sense

near wyvern
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the damage formula wouldn't be in line with the code leaks

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how I found it was that flack has a "flammability" of 1.0, the rest have this value as 0.625, 0.75 and so on

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and on top of that crusher has an armour modifier of 0.1

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while rest have 1.0

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the base_damage formula was hinted by the code leaks and I confirmed it with testing to be true

still hearth
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Hmm

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I won't say I know enough about the code to make any claims there.

near wyvern
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the formula I have there does nothing with rending if armour_mod is not below 1.0

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which is inline with how rending works

lethal folio
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What the fuck nonsense is that table.

near wyvern
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?

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wdym

lethal folio
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local burninating_adm = {
[armor_types.unarmored] = 1.5,
[armor_types.armored] = 2,
[armor_types.resistant] = 1.5,
[armor_types.player] = 0.125,
[armor_types.berserker] = 1,
[armor_types.super_armor] = 0.1,
[armor_types.disgustingly_resilient] = 1.25,
[armor_types.void_shield] = 1,
[armor_types.prop_armor] = 0.75

summer prairie
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so his table just has them halved

topaz tiger
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Fine as it is? Or would u change blessing/perk?

summer prairie
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Is assault_warpfire_armor_mod just for the non-dot damage of purg

near wyvern
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so this might indeed be for the direct damage portion

summer prairie
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Anyone has access to all the lua just from the local files if you run two utilities

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Tyr's values are definitely for the dot, I was talking about a different table

near wyvern
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for the burning dot or the soulblaze dot?

summer prairie
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both

near wyvern
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is the base damage formula in the code still x * x * (3-2 * x) * 500 ? cause it should be lowered to 250 in this case

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otherwise it makes zero sense and doesn't line up with the damage numbers in the game

summer prairie
near wyvern
summer prairie
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I know your table makes your formula match the observed values

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but something else is probably off

near wyvern
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there must be a hidden multiplier of 0.5 somewhere

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otherwise the values by tyr inserted into that formula in the code will yield double the damage than what is observed

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is it a bug??? xD

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should blaze do double the damage it actually does?

still hearth
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Please fix bug Fatshark

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Make Purge 2x as strong

summer prairie
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Does flamer do identical damage with same stacks

near wyvern
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no idea, never tested

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let me hop in to check

zealous sierra
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blessing steal?

near wyvern
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flamer does more against crusher than soulblaze

steel flame
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Part of me really wants bigger soulblaze damage numbers, but another part of me realizes that could get really out of hand

summer prairie
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how much more

steel flame
near wyvern
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well, I dont't hive to give you the accurate answer to that, but the approximate answer is for example against maniacs, 11 stacks of soulblaze shows 73 damage per tick in ui where as for flamer 11 stacks does 116 damage per tick.

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the amount may also change by armour type variation

summer prairie
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Ok, it's 1.6 as I expected

near wyvern
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and also, flamer has the same thing as purg, if you crit on the last application you will get one extra stack on the enemy

summer prairie
lethal folio
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Warpfire has half the default power level of 500

near wyvern
lethal folio
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500 is the normal power level of everything. it get ratioed to that.

near wyvern
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so updating guide once more tomorrow :/

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then I still need to solve the double perk thingy and when that is done I can get rid of the approximate name in the formula and call it accurate

steel flame
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Oh I remembered something

still hearth
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So flamer does 150 more damage than purge

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(Except that's not even possible atm)

summer prairie
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1.6 times more and tics more frequently

still hearth
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Flamer supremacy

forest coral
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(Haha take that psykers)

still hearth
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But Psyker can reach more stacks so idk

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Acutally

forest coral
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acksually

still hearth
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How does Wrack and Ruin work on bosses?

summer prairie
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it doesn't

still hearth
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Of course

leaden thunder
still hearth
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Thanks for giving it

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No niche

summer prairie
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unless you have elites next to it I guess

still hearth
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At all

lethal folio
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You can use kinetic overload to maximise soulblaze stacks

steel flame
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Infernus kinda being weird. I get it to proc on every crit in training range but I can't get it to proc nearly as often in actual missions. I dunno if it's lag or if I'm just getting unlucky with crits missing or what

still hearth
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I tried to get use of it in a game last night and man

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I didn't get to kill anything

summer prairie
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KO is too slow even if you take the boss to 31

leaden thunder
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wait

summer prairie
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it's worse dps than just hitting with your melee while maintaining 15 stacks

leaden thunder
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why is that gif not the same one as mine

cyan notch
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theres a bunch of gifs

lethal folio
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Wrack is pretty good in situations where you have some kind of elite patrol.

summer prairie
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Yes

lethal folio
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Any crusher you wrack twice and it clears his buddies.

near wyvern
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until the vet decides to shoot on sight killing the elite and scattering the minions

cyan notch
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if u have a horde with a monster and u are flaming them kinetic overload can probably stack up quick

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although u gotta be in 15m

still hearth
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Does it even prioritize monstrosities

summer prairie
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it does

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but it's still not particularly great dps on the boss

near wyvern
summer prairie
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but if you are dealing with a horde, it's decent

steel flame
near wyvern
near wyvern
leaden thunder
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I often kill things on the infernus proc on the laspistol

still hearth
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I don't think laspistol has anything special with its crits.

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Aside from huge damage

lethal folio
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Infernus laspistol performs excellently for me.

steel flame
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I can shoot almost 100 shots and only proc infernus twice on a monster......with a 25% crit chance. How da hell does that math out

leaden thunder
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simply a skill issue

near wyvern
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at times the visual bugs out

leaden thunder
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not getting crits

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smh

steel flame
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Fair

near wyvern
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if you have healthbar mod on that should help to notice

steel flame
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I'll rng harder then

leaden thunder
steel flame
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If it's a visual issue that might explain it

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Wish we had a way to see damage numbers on a boss

near wyvern
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healthbar mod

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and there you have it

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altho it will show everyone's damage on the boss

steel flame
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Does it actually conver mosters? I'll have to look through the menu

near wyvern
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I would need someone in a private game actually to test out how different soulblazes stack

steel flame
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If so, dope

summer prairie
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it's off by default because there's already a health bar

near wyvern
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like if you have 2 psykers, one has +armour other doesn't

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both hit with soulblaze

summer prairie
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but you only get the damage information if you enable it for the mod

near wyvern
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how does that work

steel flame
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Lol

near wyvern
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yeah you need to enable the boss bars, they are off by default

steel flame
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Do psykers have their own max caps or do the stacks share same cap

summer prairie
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for what

steel flame
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Soulblaze

summer prairie
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both are max 31 but flamer can't get there

steel flame
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Well purge tooltip says 16 at 80%

summer prairie
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sure

cyan notch
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yea ive been trying to see it with other random psykers but its hard to tell with all the damage stacking

near wyvern
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that's the limit for the staff

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not for the soulblaze

still hearth
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Oh yeah I was going to do that

cyan notch
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asia

steel flame
near wyvern
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any EU player here wishes to test some psyker shit on Saturday evening? xD

summer prairie
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only wrack can get over the cap so you have to reverse the order

near wyvern
still hearth
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Doesn't AB also do it?

near wyvern
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so for max stacks you max out staff first then get blaze by other means

summer prairie
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well not only, but in this case only

still hearth
near wyvern
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staff also cannot refresh stacks larger than the count on it

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the only thing that can is FS blazing spirit (refreshes but doesnt add more than the cap) unless they have stealth patched that one

steel flame
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So other stacks from other psykers count towards your staff soulblaze count?

near wyvern
steel flame
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I'm down

near wyvern
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Saturday evening, 21 CET

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I will be online and available for testing

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for like 4 hours

steel flame
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Not in EU but I do live with nightshift so just as good

near wyvern
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xD

river sand
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Ladies, big question. Voidstrike Flurry + transfer peril. Warp Unleashed vs Inner Tranq - tranq lets negates your peril generation as long as you hit 1 head, warp unleashed is nice dmg boost. I need some input

leaden thunder
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on void

near wyvern
leaden thunder
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warp unleashed imo

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it's 10% more damage even at 0% peril so it's decent

near wyvern
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it's for those moments when you want to keep a gunner down while mowing down horde

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warp stacks + warp unleashed stacks up and can make it 1 or 2 less balls to kill the elite

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obviously if you need something to be deleted absolutely now you use BB

leaden thunder
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also probably reduces the needed charge to 1 shot poxies

still hearth
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I can't live without Inner Tranq

leaden thunder
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but that's hard to figure out on the fly (at least for me)

still hearth
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The BB cost is too damn high

summer prairie
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with barrage?

near wyvern
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my BB says hello at 97, also quietitude doesn't mind large peril costs

river sand
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the amount of bb's you get out with barrage and 6 stacks is quite a factor too

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and theres not always a horde, with tranq you can hunt shooters endlessly

near wyvern
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my void build currently is:

  • quietitude
  • warp unleashed
  • cerebral lacerations
  • kinetic deflection
  • kinetic flayer
  • kinetic barrage
still hearth
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Inner Tranq + Barrage feels very nice. But you can definitely just

near wyvern
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void to delete horde, kinetic barrage to delete the specials accross the map, cerebral lacerations for deleting bulwarks always in 2 BB and kinetic flayer because at times you shoot an elite with void and it fucking dies

still hearth
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Have Transfer Peril on Void

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And be fine anyway

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Also I'm going to build the dumb All or Nothing Voidstrike soon

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Lets go

river sand
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all or nothing ?

still hearth
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It applies the Power to all your actions

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So you have it on an Axe or something

river sand
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hmmm

still hearth
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And then Voidstrike can cleave 1 more poxwalker at full charge

near wyvern
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omegalul

still hearth
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Is it worth it? Probably not.

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But it sounds funny

river sand
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but you have to use a shitty axe

still hearth
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You guys use your melees?

river sand
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knife slide for life

near wyvern
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is it really +5% power?

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games lantern does not always tell the truth

summer prairie
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it is

near wyvern
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+5%

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that's like

safe crystal
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It did affect the damage, it was 705 with and 684 without iirc

near wyvern
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1 warp charge

river sand
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its 5% if you got your staff, a but 25 if you stack it with axe right ?

still hearth
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Ye but its also Power

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No its 5% at max

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It goes from 0% to whatever it says it is

river sand
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i thought its just the wording "5 stacks" thats missing

safe crystal
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Punishing people who run + stam curios

summer prairie
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yes and no

still hearth
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You get more out of the blessing

near wyvern
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705/684 = 1.03, +3%

still hearth
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But the blessing is so insignificant

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Idk if they tested it with a Tier 4 though

safe crystal
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I had a T3

still hearth
#

That should've been 4% then but

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Who knows how the game works

near wyvern
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the numbers were their recollection so might not be accurate damage values there

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but magnitude is correct

summer prairie
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the damage numbers are always rounded up

near wyvern
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3% not 30%

safe crystal
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I had the numbers here yesterday at some point, lemme check if i can find them

summer prairie
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though that doesn't matter here

safe crystal
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705 and 678

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I was a bit off

still hearth
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The YT video that showed it specifically showed it two-shotting crushers

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With BB

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And Laceration

near wyvern
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705/678 = 1.0398 so +4%

still hearth
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So it is correct

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If All or Nothing was 5 stacks that would actually make it top tier.

safe crystal
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These were, of course, full charges on reaper with this staff

still hearth
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Though they'd remove the use case for it adding to your other stuff

near wyvern
still hearth
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Since we can't have blessings like that

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You hit a breakpoint with BB

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And you also get more cleave on hordes

safe crystal
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Its the missing 64 damage at 6 stacks lacerations

still hearth
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So its not entirely useless

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But you also have to run lacerations for the BP

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And tbf I use my Voidstrike as a melee weapon anyway

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Aside from chopping muties

near wyvern
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the +5 % might be enough on some points to make it, since it's multiplicative

river sand
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but we all agree there is no alternative to running warp battery ?

near wyvern
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with 6 warp stacks you have a multiplier of 1.24
with 6 warp stacks and +5% power it's 1.302
with 6 warp stacks and CL you have 1.55 for follow up BBs
with 6 warp stacks , CL and +5% power you have 1.6275 for follow up BBs

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so there might be some breakpoints met

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even without wrack and ruin

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which means you can get a warp charge

near wyvern
summer prairie
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6 stacks + wrack is enough to kill both ragers

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and poxburster of course

near wyvern
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but you don't get guaranteed stack

still hearth
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You can one-shot burster

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With 6 stacks and 4% power

near wyvern
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interesting

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only if Unstable Power would work passively as well

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I could be sitting on 97-100 all day

still hearth
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And also 2 shot Crushers

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So T3 is enough for most BP it seems

near wyvern
still hearth
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You also 2 shot Bulwarks but idk if you did that before

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You need Lacerations for Crushers yes

near wyvern
still hearth
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Could you two-shot them without CL at 6 stacks before?

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You can't one-shot flamers even with 5% I think

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4% left them at around 84 HP

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You do hit 3-BB on Mutants with CL

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Just the fact that you can one-shot pox bursters is kinda worth it to me

near wyvern
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didn't test but the math is not even close

still hearth
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Yeah I figured.

near wyvern
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1433 should be the ui label with +5%

still hearth
#

It went from like 130 left to 84

near wyvern
#

and 6 stacks of course

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but you can one shot them, 10% of the time

still hearth
#

Well all you need is a quick staff blast

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And you can BB them

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I do LOVE that you can keep "sprinting" while charging BB

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Except all it does is drain your stamina

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And zoom out your game

near wyvern
#

6 stack and +5% should not one shot ragers

cloud sequoia
#

KEKW_ogryn my best psyker

near wyvern
#

you would need +8% power to be able to one shot ragers at 6 stacks

still hearth
#

The upside is that the one-shot BP is so small you just need them to take any damage basically

near wyvern
#

yes

still hearth
#

But still

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Sadge

near wyvern
still hearth
#

Basically my take is:
Worth because pox bombers die in one BB

near wyvern
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and because crushers become 2 shot

still hearth
#

That's also very neat, though I find its much more rare that I am the only one killing crushers

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All or Nothing does not let Voidstrike cleave one more poxwalker

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Sadge

leaden thunder
near wyvern
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with +5% power, CL and 6 stacks, you have:
One shot:

  • Burster

Two shot:

  • Bulwark
  • Crusher
  • Flamer
  • Mauler
  • Hound
  • Rager
still hearth
#

Though you already 2 shot all but the Crusher without All or Nothing I believe.

near wyvern
#

no you don't

near wyvern
#

with 6 stacks and CL Crusher is left with 63 HP

still hearth
#

That's

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That's what I said

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All except crusher were already 2-shots

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Mutants being 3-shots is another BP for All or Nothing though

wet jacinth
#

Just give Psyker a Force Hammer

still hearth
#

Make it like a reverse Thunder Hammer

wet jacinth
#

One shot daemon host like lore

near wyvern
#

I am an illiterate

wet jacinth
still hearth
#

Words are just hallucinations anyways

near wyvern
wet jacinth
#

(Funnily enough a friend told me Tham's in lore can destroy tanks and shit one shot)

still hearth
#

We clearly have barely functional ones

#

Built from scrap

wet jacinth
#

I still wait for Ogryns Great 2 handed Chain Power force Weapon

near wyvern
#

where is my two handed force cleaver

wet jacinth
near wyvern
#

special, activate to apply a stack of soulblaze on every hit

still hearth
#

Force Saber

near wyvern
#

buff lasts for 0.75 seconds and min swing speed is 1 second

still hearth
#

Legally distinct from the Light Saber

toxic crater
#

Do y’all think we’ll get the 2 handed force sword on psyker?

wet jacinth
near wyvern
#

that's what I think

wet jacinth
#

Isn't there one already in the files technically?

toxic crater
#

Yes

#

That’s why I’m askin

still hearth
#

Give Psyker throwing knives

toxic crater
#

2 handed chain axe, 2 handed power and force sword

still hearth
#

I mean content patch end of March

#

Lets go

idle bay
#

Telekinetic Stabby-stabby

still hearth
#

Its in the code

#

Release it

idle bay
#

They are not ready yet. They are not confident enough.
Signal for new stuff will be release of new cosmetics in cash shop.

#

Recent reviews at 50%
All time 54%.
I think they do it quite soon.

near gale
#

How good is this surge staff? It already has 25% flak and it has 80% warp resist and quell speed so it looks potentially good to me, but, idk.

still hearth
#

Crit is important for damage on Surge

near gale
#

Kind of wondered if that was a problem. I did notice how often it was critting, the last time I used it in the meat grinder.

#

I've been having a lot of fun using the 15% cd on elite kill from anyone in my coherency, instead of the 4% chance of warp charges from kills in my coherency. It does mean I have to manage my warp charges more, but, I am able to get my career back much faster and it just... it feels more fun, imo, currently.

still hearth
#

I'm starting to feel

#

That all feats on that tier

#

Are kind of whatever

#

The CDR is nice but sometimes it doesn't matter. The 4% is nice but sometimes doesn't do anything. The CL is good but often times my team hits things to the breakpoint anyway.

#

And I play so much with thunder hammer zealots that bosses aren't a problem

near gale
#

It helps even more since I also am using Kinetic Barrage so I can get a lot more brain bursts out, with less time spent vulnerable per cast

echo turtle
#

The 4% triggers your regen frequently. and keeps stacks up. This is real good when running ascendant blaze in particular

still hearth
#

You can't really build around getting a 4% chance.

#

It just happens.

echo turtle
#

essence and AB both synergize well with it

still hearth
#

Essence

echo turtle
#

essence harvest rather

still hearth
#

Ew.

echo turtle
#

its the BiS

still hearth
#

That means every 5s I have to BB

#

Or run AB

#

Which means I don't take damage because I'm running Purge

wet belfry
#

Just having tons of damage stacks up constantly is pretty good.

echo turtle
#

If im not running blaze I’m running barrage

#

1 charhe generated is about the same as quelling. You aren’t generating charges between quells?

wet belfry
#

Warp unleashed is +10. Warp charges can reach to +24.

rocky cedar
#

I presume warp unleashed is additive with warp siphon yeah?

still hearth
#

Should be.

#

1 charge generated also takes 5s to get 30%. Quelling is faster and something I can do around a corner. And also doesn't fall when I BB a target and some other jerk takes the kill

#

But sure if you build around EH.

#

And you run Lacerations too

wet belfry
#

My aim right now is to stack all the damage buffs with a force sword that is running executor and slaughterer.

#

It should give it an insane damage modifer.

rocky cedar
#

Unstable might be more reliable than executor?

ornate hamlet
leaden thunder
#

generally

#

at least

#

I have seen a couple of t3s

ornate hamlet
#

ok, almost always come with trash blessing

leaden thunder
#

granted

#

they where shitty t3s as well

azure goblet
#

im actually wondering about that

leaden thunder
#

KEKW_ogryn all or nothing

azure goblet
#

b.c the first perk and blessing i consecrate are always trash anyways

rocky cedar
#

Did you see the all or nothing BB talk before Sean?

leaden thunder
#

it wasn't on my psyker

ornate hamlet
#

you're going to get run n gun if you upgrade it anyway

#

i get run n gun fucking EVERY time i swear

leaden thunder
#

but I only glanced at the talk

#

does all or nothing buff BBs

rocky cedar
#

It applies to everything weirdly

leaden thunder
#

that's funny

rocky cedar
#

Ranged too

leaden thunder
#

still not great

#

but it has potential if they make it more then 5% power

rocky cedar
#

It's gives you just enough to 2 shot crushers

echo turtle
leaden thunder
rocky cedar
#

With CL and WB

#

Still not really worth the blessing slot

echo turtle
#

At least the way i play I get significantly more total regen from Harvest.

rocky cedar
#

But kinda a neat break point

still hearth
echo turtle
#

Harvest can also proc when you aren’t actively cycling, sush as in melee etc

#

Yeah depends on the weapons and builds too

#

like running fire, No contest

#

running something like surge, it can rack up a lot of perils

rocky cedar
#

Harvest doesn't stack so for quick consecutive KB BBs quietude probably isn't far behind in total healing

echo turtle
#

KB and aura though is absolutely money. That build though only shines if you are doing lots of bursting

vestal rose
#

yo hold up all or nothing lets me two shot crushers??

#

this is huge for the "stare at your hands" build
all my teammates will love me

echo turtle
#

whaaaat

rocky cedar
#

I enjoy essence harvest for my auto Pistol build with communion and flayer, it's just very automatic and you kill a lot fast so communion does a lot of work

echo turtle
#

harvest is the only choice for gun builds I think

echo turtle
#

pffft

#

guns are dope

rocky cedar
#

Game is easy and guns are effective

vestal rose
#

we're several months in with no real content
gotta get your kicks somehow

leaden thunder
#

autopistol goodthumbsup_ogryn

echo turtle
#

same with headhunters

rocky cedar
#

No need to be elitist about what people run

leaden thunder
#

also, the colomnus might be kinda legit if you can hit heads

rocky cedar
#

Unless it's shieldgryn

echo turtle
#

Yeah fuck those guys

leaden thunder
#

after some like very basic testing the colmnus rips if you hit headshots

ornate hamlet
echo turtle
#

wouldn’t the Headhunter be even better if you’re gonna get headshot tho?

leaden thunder
#

still very not ammo efficent

feral verge
rocky cedar
#

Agrip though?

leaden thunder
#

idk the Iags have really realyl high headshot mods

rich rose
#

Running a Antax Mk V on my psyker and want to replace Brutal Momentum III for a IV....which should I replace it with, Decimator or Shred? its my options currently lol

wet belfry
#

I like how in early darktide the shield was really recommended

echo turtle
rocky cedar
#

Shred is super eh

leaden thunder
#

ideally you want headtaker

wet belfry
#

Now its rightfully viewed as the most awful weapon.

rocky cedar
#

Head taker or decimator

#

Head taker for ease and consistency

leaden thunder
#

HT is generally better on non zealots

echo turtle
rich rose
#

I don't have HT so not an option

echo turtle
#

head taker i agree is better

rocky cedar
#

Decimator for max damage potential

echo turtle
#

miss a swing, bye bye power bonus

leaden thunder
#

if you can't get HT then get deci

rocky cedar
#

Axe crit mods are eh

echo turtle
#

crit adds like 10% damage

rocky cedar
#

Shred only makes any sense for Zealot crit build

ornate hamlet
#

headtaker is better than decimator because it builds stacks faster,
but it builds half as much power as decimator
ideally, you have both headtaker + decimator

ornate hamlet
#

same

gray island
#

Whats everyones perfered curios?

leaden thunder
#

when are we getting this

#

for axes

echo turtle
#

4 shot a mutie withouteven a weakspot it

rocky cedar
#

Max damage axe sounds fun but few people will fuck with axe without bromo

feral verge
#

Thoughts on the best dueling sword blessings?

wet belfry
echo turtle
#

you wint even notice Bm missing most of the time

rocky cedar
#

Yes I know

#

You definitely will

echo turtle
#

BM is over rated.

ornate hamlet
echo turtle
#

killing shit is the ultimate CC

rocky cedar
#

Your lights will still only hit like 3 things max

gray island
wide tiger
#

Oh I definitely notice not having brutal momentum

echo turtle
rocky cedar
#

As opposed to gliding effortlessly through crushers

ornate hamlet
#

54 becomes 87

echo turtle
#

Power ramps up and overhead chops stagger lock crushers

#

fucking amazing

rocky cedar
#

But yeah I do want to try full damage axe

ornate hamlet
#

and if you calculate it, it adds up to exactly the power % total

leaden thunder
#

thrust + limpsplitter whatthefuck_heresy

rocky cedar
#

More tempted by head taker + thrust though

echo turtle
#

Head and limb for a push block spam axe is ok if you want to be a tazmanian devil

rocky cedar
leaden thunder
#

that's the idea

ornate hamlet
#

power tooltip, like.. for example if it's going to give you +40% power at max stacks, what that equates to if you test, is a direct 40% boost to the damage.

leaden thunder
#

could also doe thrust + ht or deci

echo turtle
wet belfry
leaden thunder
#

if you don't want to qq to reset

rocky cedar
#

Decimator takes a while to build

#

Limbsplitter + thrust is instant

leaden thunder
#

it'd be like for a swap and pop a guy set up

rocky cedar
#

I could see it being ok

leaden thunder
#

idk how good it'd be

#

but it'd be interesting

echo turtle
#

-10% power on alm attacks after the first

#

janky cancelling decreases dps

rocky cedar
#

Yeah I could see it with like Purg

echo turtle
#

just use head taker

rocky cedar
echo turtle
#

charged heavies are still chains

leaden thunder
#

ideally you'd be 1 shooting most things with the first heavy

rocky cedar
#

Like probably less than 10%

leaden thunder
#

this is all just a theroy

#

and it probably isn't very good

#

but I want to make one to test it

echo turtle
# ornate hamlet yep

I ran that axe in a party with 3 zealots. The comments were “ 4 zealots make the runs so smooth”

#

I was welcomed as a zealot

rocky cedar
#

Thrust limbsplitter Rashad

leaden thunder
#

thrust + bm on an achyls might be ok as well

rocky cedar
#

Be the ultimate Chad

ornate hamlet
#

@echo turtle yeah, unfortunately most groups i'm in i'm usually having to carry hard, the better you get at darktide the more you realize how bad most other players are.

echo turtle
#

overhead chops are only better vs ovryns

ornate hamlet
#

it's honestly hard to motivate myself to play

echo turtle
#

I had a vet the other day absolutely obliterate

#

I was just like, wow fuck. I forgot what a good player can do with that class

leaden thunder
#

shit's broken man

echo turtle
#

thats what he said

leaden thunder
#

love just walking at like

#

30 shooters 4 gunners and 2 reapers

ornate hamlet
#

i get on, i run a mission, it's always 2 vets and me and the 4th player (a non veteran) are carrying the 2 vets so hard i often end up literally just hitting Alt+F4 out of frustration

wide tiger
#

And not losing any tough

leaden thunder
#

and killing them all while taking no hp damage

echo turtle
#

rashad has horizontal chained heavies right?

rocky cedar
#

I've gotta try duck and dive Vet some time

leaden thunder
wide tiger
#

Gross

echo turtle
#

ah whatev

rocky cedar
#

Seems like the only interesting way to play Vet

leaden thunder
#

I think only the achyls has a horicontal heavy

echo turtle
#

thrust is not great imo on the combat axes

still hearth
echo turtle
still hearth
#

Except

echo turtle
#

then*

still hearth
#

It has 0 cleave

echo turtle
#

well

still hearth
#

Literally 0

echo turtle
#

nvm

leaden thunder
still hearth
#

For some reason it has less cleave than the other heavies

#

But BM exists

echo turtle
#

Best dps I have seen is with Deci and head

leaden thunder
#

like cleave damage spread?

#

or hit mass cleave

#

for the h1

still hearth
#

H1 has hit mass cleave 0

echo turtle
#

I have 379 rated axes with Deci/head.
thrust/head and BM/deci

#

deci head was the best

still hearth
#

The cleave value on it is also garbage

ornate hamlet
still hearth
#

The first two hits, 280, 173

#

That's nice

#

Then it does 13

#

How does this make sense anywhere

rocky cedar
#

I could swear Rashad had vertical heavies?

ornate hamlet
still hearth
#

Rashad are all overheads

ornate hamlet
still hearth
#

I'm pretty sure

rocky cedar
#

Yeah that's what I thought

#

Crab has legit inspired me to craft a Rashad

ornate hamlet
#

@echo turtle let me clue you in on something a lot of ppl still don't realize but i figured out a long time ago, tried to tell people about, but they kept trying to argue with me instead lol

the recovery time from certain animations with each combat axe is different, as is shown in the link i posted.

still hearth
#

Well axes are getting reverted

#

So enjoy your S tier weapons again

ornate hamlet
#

if you compare the recovery animation time when you swing with various combat axes,

MK II is fastest, MK VIII is second fastest, MK V is slowest.

#

for this reason, if you are spamming heavy attack, MK II is fastest, MK VIII is next, and MK V is slowest

#

on top of this fact, MK II and MK VIII have finesse

#

which increases their actual attack speed as well

#

i've been trying to emphasize to ppl that MK II and MK VIII are much better single target dps than MK V for this reason 😛

still hearth
#

Idk how people thought Mk 2 does more damage

#

Rashad outperforms it in single target damage

#

Even if you don't hit weakspots

#

Like its so easy to test

ornate hamlet
#

MK V is nice for horde clear, if you use surge or something that is crap for horde clear.

if you use purg, you should use MK II or MK VIII if you don't like MK II's hitreg issue

#

@still hearth i think you typod in your last post

#

rashad and mk II are same thing

still hearth
#

Ah

#

Yeah

#

I don't use psyker words

#

I'm used to Antax, Rashad and Achlys

#

But Rashad > Antax by far in single target

ornate hamlet
#

MK II is the superior combat axe for single target DPS
if you can manage to land weakspot hits with it, but it takes a lot of practice to make it work (because it's hitreg prioritizes body hits over headshots)

MK VIII is much easier to use, and still superior to MK V for single target

MK V is superior horde clear, but worst single target dps

still hearth
#

Even if you don't hit weakspots Mk 2 beats Mk 5, idk if it wins against Mk 8 though

#

I'd assume that it only wins if you hit weakspots

feral verge
#

think i know the answer but

#

trauma staff

#

unarmored? or infested

still hearth
#

I think Infested since it won't easily one-shot them without it

rocky cedar
#

Infested break point is easy to hit with just warp charges

still hearth
#

Though if you run Warp Unleashed then idk

feral verge
#

no wapr unleashed for me

#

warp battery tho

#

which i always keep up

rocky cedar
#

With a good damage roll I think like 3 warp charges hits the breakpoint?

#

Something around there

feral verge
#

the staff

still hearth
#

Max damage it does 285 to infested at full charge

cyan notch
#

2 charges

rocky cedar
#

For max damage yeah

still hearth
#

Yeah with 77 damage you need 2 charges

#

And full charged blast

#

And you kill infested

rocky cedar
#

So perk really not needed

#

Go for unarmoured

summer prairie
#

the other perks aren't particularly impressive either. Flak maybe lets you hit some two full charge elite breakpoints

still hearth
#

Why not flak

summer prairie
#

this is the point where people just give up looking at the damage

#

and go flak must be good

cyan notch
#

go for infested

still hearth
#

Flak do be good

#

Infested also good

rocky cedar
still hearth
#

Unarmored also good

rocky cedar
#

2 warp charges is very reliable to have

feral verge
#

my othere trauma has unarmoured and infested

still hearth
#

Infested lets you charge less than 100% and still explode them

feral verge
#

but it has the warp fire perk

rocky cedar
#

Yes that is true

feral verge
#

whatever its ca lled

#

which i never see proc

still hearth
#

It really depends on what you want to do

cyan notch
#

its up to you i like consistency for horde garbage

rocky cedar
#

One shotting dreg stalkers is nice though

ornate hamlet
#

(Combat Axe Heavy Attack spam breakdown once you are on the 3rd swing and beyond)
MK II heavy attack spam has 1.03s recovery time
with 80% finesse it gives 11.76% attack speed buff as well
MK VIII heavy attack has 1.13s recovery time (this is approx 10% more recovery time than MK II)
with 80% finesse it gives 11.76% attack speed buff as well
MK V heavy attack spam has 1.23s recover time (this is approx 20% more recovery time than MK II)
it has cleave instead of finesse, so it's better for horde clear but it's going to be 11.76% slower attack speed compared to MK II and MK VIII and has the most recovery time on animation when spamming heavy attacks.

still hearth
#

With 6 stacks you need 90% charge to oneshot infested

ornate hamlet
#

(full breakdown above)

still hearth
#

If you have Infested you can have 0 charges and one-shot at 90%

feral verge
#

i'll try both

still hearth
#

And you still one-shot down to 70%

#

However useful that is

#

Really is up to you

cyan notch
#

yea id probably go with unarmoured and infested

#

cuz fuck dregs

#

scabs those guys are bearable

summer prairie
#

hitting the dreg bruiser breakpoint is pretty good

ornate hamlet
summer prairie
#

and stalkers need some help too

still hearth
vestal rose
#

so uh
anyone know where i can buy a run and gun blessing for purg staff
i am losing my mind
i am ready to pay 3k melkbux for it ;-;

cyan notch
#

buy greys from brunt and upgrade to blue

ornate hamlet
vestal rose
#

i have upgraded
SO
MANY
staves

feral verge
#

psykinetic aura vs cerebral lacerations? never really tried cerebral lacerations

vestal rose
#

if anyone needs a spare t4 warp nexus i have one lying around

cyan notch
#

if you really want i guess you can buy it

#

assuming you have a ton of melk bucks

still hearth
#

I've used it in psyk

ornate hamlet
still hearth
#

And it does way more dps on all axes

ornate hamlet
#

i'd use it with MK VIII if i were you, if you're going to do that

still hearth
#

So it really depends on how luch ats works for it

#

The issue with achlys macro

wet jacinth
#

Finesse attack speed is no joke while you also get crit/weakpoint bonus damage

still hearth
#

Is that heavy 1 damage profile

#

Is funky

wet jacinth
cyan notch
#

its mostly attack speed

wet jacinth
#

New ogryn emote

cyan notch
#

the addtional crit is pretty pathetic

wet jacinth
still hearth
#

Especially since you need over 50% for it to be a bonus

#

Half of it is a penalty

#

Compared to antax

cyan notch
wet jacinth
rocky cedar
still hearth
#

Big Fatshark moment

rocky cedar
#

Aura is pretty great though

ornate hamlet
#

i never actually did my own tests on how much finesse boosts weakspot and crit damage, but i believe the numbers that were posted last time we talked about it

#

attack speed still makes it important

still hearth
ornate hamlet
#

the thing about attack speed is, it can prevent you from being hit

rocky cedar
cyan notch
#

although antax also has that 50+ needed for cleave targets to match the others

ornate hamlet
#

a ~12% boost to attack speed is very significant, and can often mean the difference between you getting your attack to land in time to stagger versus too late and you getting hit

cyan notch
#

although although its not that big a deal with bm

wet jacinth
#

What "should" be stronger?
A Heavy Ogryn Bonk/Box Throw?
Or
A Vet Helbore/Plasma Damage build

devout axle
wet jacinth
wet jacinth
#

It wasn't shadow buffed lol.

ornate hamlet
#

honestly, because you only need 50%+ in cleave for MK V to be a good roll, it's one of it's advantages.

it's easier to find a good MK V than it is to find a good MK II or MK VIII for that reason

rocky cedar
#

When?

leaden thunder
#

didn't it always do that

wet jacinth
#

Read patch notes

leaden thunder
#

but it didn't say it did

clever lynx
#

Which dueling sword is best for horde clear?

devout axle
ornate hamlet
digital narwhal
ornate hamlet
#

straight up honest answer

clever lynx
#

I see. what perks for that weapon?

cyan notch
wet jacinth
cyan notch
#

with rampage + uncanny strike/shred

ornate hamlet
#

sorry i will never use dagger

devout axle
still hearth
lethal folio
#

Dueling sword II is slightly faster to do the pushattack/light horde clear combo, but I like IV's patterns more.

cyan notch
#

yea mk2 has diagonally up/down left and right while mk4 is just diagonally down left and right

rocky cedar
still hearth
#

5s isn't very long

#

And it's more like 4s probably for the Psyker

#

Because of animations

cyan notch
#

have a bb slave teammate

#

ez

rocky cedar
still hearth
#

What if you're all cerebral Psykers

#

+100% damage

gray island
#

for purge?

still hearth
rocky cedar
cyan notch
#

it doesnt do anything to the dots but it affects the direct flame damage

still hearth
#

Ye

lethal folio
#

Switch to wrack.

still hearth
#

So basically nothing

gray island
#

it should affect the fire damage

still hearth
#

The flames do like 60 dps

#

The DoT is the real damage

cyan notch
#

idk about warp absorption too id go essence harvest or quietitude personally

#

warp unleashed is nice for ur fs if you run that though

#

if u have unstable power too then boom 1 shot heavy bodyshot muties

still hearth
#

Warp Unleased being just damage when

cyan notch
#

i think +maniac too

ornate hamlet
still hearth
#

Overload

cyan notch
#

2nd column is up to you i dont mind wrack and ruin either it helps gets more blaze on stuff

still hearth
devout axle
#

Also, interesting fact-
This setup can (technically) kill a Reaper with two BB on Damnation with 5-6 charges. Wrack and Ruin does enough damage now to burn them for the last bit of their life if left to burn for a couple seconds.

rocky cedar
#

I can never give up KD I'm addicted to the filthy invincible revives

ornate hamlet
# gray island for purge?

with the build i posted you'll do significantly more DPS, more burn, and because you're using psychic communion you'll get more toughness regen - especially if you're maintaining coherency with your team, and you'll get toughness regen even when you're getting melee kills as well. (even with an axe)

still hearth
#

Have you guys not accepted All or Nothing for the BB breakpoints

leaden thunder
#

smh my head

still hearth
#

Disgusting.

#

I bet you use a primitive weapon too

#

Not your incomparable mind

cyan notch
#

gimmick that might be patched and now u have a garbage blessing on your melee

still hearth
#

Jokes on you I always has garbage blessings

rocky cedar
#

Imagine killing crushers in 3 hits. So embarrassing

still hearth
#

Basically useless

summer prairie
#

actually I headshot them 15 times with my dagger

ornate hamlet
#

imagine not staggering them when you attack them lol

rocky cedar
still hearth
#

Surge enjoyers

cyan notch
#

dagger with uncanny can probably kill them before 30mins i assume

ornate hamlet
#

imagine not 1 shotting bulwark in damnation

rocky cedar
#

Uncanny dagger fucks crushers up pretty damn fast

ornate hamlet
summer prairie
#

Still haven't seen uncanny on a dagger

cyan notch
#

i have t2 lacerate + t2 executor

rocky cedar
#

It's like 6-7 push attacks to kill a crusher

#

If head shotting

#

Depending on crits

cyan notch
#

i realise im not getting any blessings now the shop has garbage blessings

ornate hamlet
#

every patch i'm like, should i login and actually play?
i do, barely, play, and regret logging in at all

#

usually it's the other players i wind up with in pugs, the other times it's just disappointment with fatshark

cyan notch
#

quickplay is pretty fun

#

usually u mow through everything in a premade

ornate hamlet
#

that's all i use, because i sometimes have to spend less time carrying when i join mid-run

#

i guess my problem is that i never premade

echo turtle
grizzled jasper
#

We living in that Puglyfe

forest coral
#

i just quickjoin out of sheer laziness

#

honestly, it's an adventure on its own

echo turtle
#

Uncanny is better for maulers and crushers. Mercy and lace is better for maniacs and even ragers

grizzled jasper
#

I don’t even know all the maps name only quickjoin chadogryn

forest coral
#

i only remember hab dreyko and relay station

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others is like, Oh its that one

clear hamlet
#

preferred blessings on purgatus?

wide tiger
#

nexus and whatever

forest coral
#

ye

knotty lion
#

what exactly does the surge blessing on voidstrike do?

summer prairie
#

Purg can do a full charge at 100% and then quell with the passive or ult if you don't get a proc, so you can get the full +20% crit out of nexus. Not exactly optimal for AB though

ornate hamlet
#

What do you guys think, warp battery or kinetic flayer? Are the extra warp charges worth it?

clear hamlet
#

emporer blessed me with this shit but it's my only purgatus. keeping it until I get a better one so I can extract nexus

ornate hamlet
#

I've been rolling warp battery because of ascendant blaze but I'm thinking of going back to kinetic flayer because that BB is pretty sweet

safe crystal
feral verge
#

trauma kinda fucks

runic gate
#

I rarely use flame staff, but is damage actually the dump stat for this weapon?

safe crystal
#

Yes. Most of your damage comes from burn

summer prairie
#

burn doesn't do much either though

runic gate
summer prairie
#

yes your damage is dots, but you don't need 12+ stacks before most things are dead

safe crystal
#

True, i'd take a high cloud over high burn, but i'd like them both to be above 70

summer prairie
#

and the burn application rate goes from 0.31 to 0.34 at 80%

viral solstice
#

spurgo? no spurdo

forest coral
feral verge
#

hope they fix warp flurry on purga soon

forest coral
#

no more warp flurry

#

only suffer

feral verge
#

this purga would fuck

worn cypress
#

is warp flurry + warp nexus bug fixed?

feral verge
#

nope

worn cypress
#

oh ye just saw that

#

sad

twilit flicker
#

Lets hope they fix it in the next update

feral verge
#

and then they break something else

worn cypress
#

aint fatshark otherwise

twilit flicker
#

I cant think of any examples of that, care to cure my ignorance?

#

It would be comedic in a sad way though.

viral solstice
#

something like that

#

i dont use trauma tho so i made that up

worn cypress
#

its a pretty long history in VT2 where they break something else constantly

viral solstice
#

or did i

twilit flicker
#

Interesting, its kind of like stepping stones, isnt it?

worn cypress
#

which is where the memes are from

feral verge
#

they broke warp flurry

#

then fixed it on void and trauma

#

and broke it for surge and purga

sinful stream
#

Does ascendant blaze seem to be broken for anyone else? I'll hit F. Light up 30 enemies, and proceed to kill them all with my voidstrike staff, I end up with 0 warp charges. And I'm using psychic communion so it's even wierder that I have 0 charges

#

The last like 10 psyker games I've played its felt this way

gray island
#

it has to die from the flame as far as im away

spice veldt
#

at least in the grinder, it works fine

sinful stream
#

According to that guy who makes the hidden mechanic guide on steam it works as follows "if the psyker kills an enemy with soulzlaze on them, the soublaze itself doesn't need to kill them

spice veldt
#

maybe there's some shenanigans making the expected probability lower, but I got warp charges just fine in the Meat Grinder by setting enemies on fire and murdering them with another weapon

sinful stream
#

And you had psychics communion off right

ember hornet
#

I assume quell speed is the dump stat?

spice veldt
#

yeah the Soulblaze does not need to kill them for AB to generate warp charges

worn cypress
#

that looks great

runic gate
#

People are saying Damage is dump stat.

cyan notch
#

nah quell is good

spice veldt
#

yes, I ensured that communion was off

worn cypress
#

quell isnt as dump anymore after the quell change

#

but thats nbd

runic gate
still hearth
#

Damage is dump stat NODDERS