#psyker-class
1 messages · Page 369 of 1
plus you can sneak in some hits while they are stunned
Hence imo + flakk and + unarmored is ideal damage perks for it
If you're quick enough Trauma does that job better.
uh naw
well mutants you stun once and then headshot a few times with the knife
trauma doesnt do so well when enemies are elevated though
its not gonna deny flamers trappers and bursters
ragers just die anyway
Trauma takes some precision and sucks against elevation, but it's still really cool and good imo
Aiming within geometry yes, it's not great.
Like I think Surge can be fine but I just don't like the lack of AoE
also i dont think trauma staggers dogs very well, if at all
Compared to the other staffs
If someone is already bringing a flamer then Surge is great
But having to maintain a target with surge is not preferable to putting something on the ground in the same time, but with damage.
Surge is amazing at what its amazing at
Because in that time you can already close the gap and kill it.
God I love the Trauma Staff.
It feels so meaty.
but thTs why you pair with an axe
Get a knife and trauma. It's insane.
knife is GoaT
Oh also
mlol
I hope the improve the Trauma Staffs blast radius.
get on our level
Since the AOE is still borked iirc, right?
it's kind of funny how large the non-epicenter radius is
i have a trauma staff with max AoE stat and it still feels pretty small at times
Trauma is like
I'm unsure what melee I want to pair with Trauma tbh. DS is great mobility, but FS seems to be better at killing elites in melee (plus being able to actively quell with melee wep out seems very useful)
It's just hard to use, for many reasons. It's also not going to stagger anything that has received resistance from other blows. That to me is the only downside other than jank geometry and lack of epicenter visuals.
at 80% it's 2.3m epicentre and 8.4m radius.
whatever melee you like. knife or axe or if you prefer not to actually fight, a FS
I have melee brain permanently turned on because I main Zealot, so keep that in mind
I just like the Chainsword with Trauma.
The sound effects release happy chemicals in my brain.
being able to melee brain
is a good skill in this game
that's why so many vets just get folded
I am playing a lot of brittle on trauma with backstab and rending knife.
Big boost for whole team.
also
But having bleed on knife is very hit and miss when you don't get that team mate that benefits from it.
psykers too.
people think the psyker is a mage and the vet from counterstrike
Everyone is a melee class and everyone needs to fight
the left click shots on the non purgatus staves should fly like two times faster imo
Oh man
so it's easy to notice
like at least
the one thing I've tried to fit into my Psyker play is fixing the big problem I have with other Psyker players when I'm playing my Zealot
I laugh so hard at shot vets dropping to 5 walkers
maybe even 3 times
bleed is basically just boss damage for psykers, but that's fine because knife blessings are very lackluster
in that I'm out there clearing a path with my Ogryn buddy or another Zealot and things are going great, we see that the Psyker went down, and it turns out they're 2 rooms back
my dagger crits muties for 2700
I just found out
That Surge
Wont bounce
If it doesn't have a minimum distance

lol
If enemies are compacted it doesn't bounce
Yeah my knife too, also around 600-1700 on carapace heads.
that doesn’t seem right
Idk how big that distance is
It might only be when enemies are literally inside of each other tbh
you running uncanny?
bro fatshark what is up with all the dollar store staves
Trauma Staff go brrr.
mine only got that high with uncanny
Some random good soul tricked me into Damnation missions ... twice! Finished both decently.
Yes i'm filthy Heresy casual with 1000 + missions who avoided playing Damnation all this time because i'm lazy 🙂
this ❤️
noice
play whatever you like
meanwhile a surge staff would have just stunned one pack and done 30% hp damage in that time
I recently started to do more damn
if you like heresy better, there should no shame in that
So yeah
Heresy is comfy and easy, can't blame you for wanting to stick to it if you're not feeling up to doing Damnation all the time
If enemies are inside of each other
and the jump isn't that big compared to malcie to heresy
don't think I've ever noticed that in-game
damnation is pretty comfy if everyone is on top of killing specials
Surge has a different time and place to use. Learn how to use it and it you will outperform a trauma user
I play Damnation pretty comfortably because I've just gotten used to it
I’ve yet to have a psyker using a trauma or void beat me on a scorebaord
Like on the same pixel
not even close
So its not applicable in game
Unless
You hit them when the drop down
In the same spot
Maybe
That would make sense if you were the only player on the team.
Seems like its not something we need to worry about
i definitely notice the other players' characters trigger their compliment dialogue way more often when i am using purgatus
it just clears so much harder
I would rather have an ogryn than a trauma psyker
knocks everything around even better but also kills tons of shit
doesnt die as much in Cc
would you still rather have him if he brings a shield :^)
Why not get both have the ogryn do 25% more damage.
you got me
If trauma is the way you maximize your ability to help the team go nuts
I find, I trauma users underperform.
trauma can apply brittle, no idea if that is even useful, i have never looked into it
nothing about the staff appeals to me personally, but I see a lot of people love it
Brittle is very solid
but otherwise it just doesnt hit as hard or as wide
its not really
depends on what weapons your team is using
Across the weapons I've tested it's about 25% more damage on most targets that have armor.
that adds a small damage buff
and if they relize it aplies it
depends on the weapon
if you have like
if ur weapon already pens, it doesn’t add much
Well the point of those staffs is versatility; they're not gonna be topping scoreboards vs specialised weapons, but they're gonna be good in most or all situations.
Especially Trauma.
Surge is a versatility staff too
a bolter zealot, plasma vet and some kind of clob ogryn
it isn't gonna do much
trauma's like idk
it's okay, ive used it a few times, but then, i didnt super enjoy conflag in vt2
Surge is a support tool.
A weapon with 100% pen gets nothing from Brittleness
It doesn't do anywhere near as much damage as Trauma or Voidstrike.
It's just different ways of enabling your team.
Personally I'm done with surge because it's braindead.
you enable yourself too
I have a scoreboard where I run surge and top the board with “leaser enemy kills”
with 450
I never liked Surge because it lacks killing potential.
Wrong message-
Surge kills certain things very well.
Meant to reply to this one.
But I think it has too high costs.
it does certain things well, and can support well
And too low cleave damage
surge can kill some things easily but then other things feel like they take 0 damage from it
I wanna be able to kill everything very well :(
you use it as part of your toolset
it is odd
when I run surge, I run barrage
I burst a lot, I fight a lot
it’s a very active build. and it deals@with everything by using all the tools you have
tbh i run barrage on everything that isn't purg
Also, this is a good set up for Trauma Staff, ye?
Haven't played Psyker in a couple months so-
I'd run 6 warp charges
Wanna make sure.
Over KB any time
why would you use it on infested and unarmored?
#I think a full charge is 120 to the first target
Especially with communion
so, unless its a dreg gunner, you don’t use it on them
flaying used to be the pick but then they altered warp charges to fall off only one at a time
Dreg gunners are flak btw
communion no
I ran KB to more consistently stay at high stacks, since the shockwave is great at triggering it-
psykinetic aura
barrage and aura chefs kiss
The stacks fall off one by one now
So there's no reason to run KB other than being lazy
Fair
theres a reason
Since 2 more stacks is 8% more damage and 12% peril resistance
purgatus builds, using essence harvest
I'd personally run Wrath at 10 and Aura or Lacerations at 15, but that's just me
the peril resistance and damage may not do anything for you though
fire trigger regen
especially the extra damage
How do you even need more warp charges
probably doesn't hit any breakpoint
for regen
the BB from flaying also procs any BB related feats but a lot of them kinda are doody atm so it doesnt matter that much
and with just communion you aren't going to sit at 6 charges
Yeah but you already get charges constantly
its jot total charges it’s consistent procs of the regen
you are going to frequently drop to 3, 4
I prefer 2-2 over 2-1 because it lets me spam Trauma more lol
Yeah
you arent always flaming
unless you babysit with BBs
Flame all the time
lol
Yes you should be
no
nope
There's literally no downside to flame once
It stays for 8s
And you get 10% chance to get a warp charge

Thats not true
Uh, yes?
flame actually needs to kill it
fair enough. I just like 2-1 because it helps out with BBing and will (if I go back to FS) help more with the sword's own damage
Nope
Prove it
People have tested this
6 stacks of Flame Burst is enough to kill poxwalkers 100% to 0%
it could be a case of the text saying it needs to kill to work, but y'know how fatshark coding be sometimes
yeah, hence warp bat with ascendant
its solid
you can nuke a whole horde and face sonething else
it also drops snipers
love AB
anyway, if you aren't running AB and don't hit any breakpoints with the extra 2 warp charges
barrage is good tho
it definitely is
warp battery isn't particularly useful
but I am skeptical that anything that does while on fire has a chance to give you a charge
So!
if nothing else it's a free burst of boss damage
I didn’t test it extensively but it appeared that it didn’t work when I tried. I would love to be proven wrong
there have been many clips that show it works
no
yeah
Yes
The trick is they have to die to flame stacks--not the staff.
and with just communion you won't have 6 charges most of the time anyway
you may have fewer average stacks than with 5-3
this is what I’m talking about
bros my hollow-point breakpoint rounds...
people keep saying they just have to be on fire and die
unless you are BBing and paying attention
but I am@pretty sure they have to die to the stack ticking
They must die to stack ticking. I have sat and ultra-broiled things in Psyk and never gotten a stack
i find that when i flame a horde i get up to 6 stacks pretty easily
In fairness this is easy to do with a horde
This is what I found too, but multiple people here are stating otherwise
yes with purg you are going to be sitting at 5-6 most of the time
Do terrifying barrage on the void staff works if you are far from your target?
but with just 4% and something like trauma, no
Like I actually got really bored. And sat there for 10 minutes. Making sure I Broiled the pack in Psyk. You don't get a stack if they don't die to stacks
Watch Finally and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
there also tend to be enough shooters throughout each level to get you to 6, since you will have to be bursting them anyway
blaze gets lots of charges with purge. I use essence harvest which means AB gets me regen. Which is why I dont tKe barrGe
You swap out AB for barrage and now you don’t get those charhes
What I run currently. So I ALWAYS have 5+ stacks
making essence regen significantly lower
eeeeeeew wtf is that
i run mind in motion lel
ew
Fuck Peril resistance. I tried it heavily while going for Pick and Mix penance. I hated it. Force Weapon damage for life
did you make sure to turn off communion
Yes
did you have to go to school to be that wrong or does it just come naturally
I never run communion
Inner Tranquility is bae
Communion is fine for purge
But I've definitely gotten stacks
innter tranq so much better
Inner Tranq is the only talent I NEVER change
Force weapon at lvl 10?
Hate it. Hate it so much
its 100% on all the time
If you take a FS you could@maybe make an arguement for the damage bonus.
but like
its so small
well you need to git good then
I go Force Weapon with my Crits blessing on Purge Staff. Everything dies.
you can make the case that with surge 2-1 is ok, you are going to be sitting at high peril and quelling only to the safe threshold
thats a pretty bad combo
The purge direct damage is 9-11 per tick
like, you could build it weaker if you tried I suppose
Force weapon gives you at max like maybe 2 more damage a tick
See thats the problem with this game. Its too opaque, no one knows how anything actually works and then they run around thinking they are doing 15% extra damage and they are actually doing ducking nothing
Yeah it was something I tried testing in meat grinder
Like a while back
Force weapon is completely useless save maybe trauma staff? Even then probably not
no, only useful for surge but questionable even then
It really isn’t
Force Weapon is ALWAYS the wrong choice
Surge does like no damage and the warp resist serves it much better
surge does plenty of damage
For chain CC
Inner Tranq is always the right choice
If you have kinetic flayer you can melt mutants
peril resistance doesnt do anything when you are already at max peril and only quell down to safe threshold
define plenty
800+ crits on flak
And idk about voidstrike but most people run transfer peril so I would assume not
with 40+ crit chance
So you play Malice then?
Peril Resistance = more uptime on staff attacks and brainburst
800+ is good vs a bunch of elites
Peril Resistance IS more damage
Surge is still better with peril resistance because you spam the damn thing
unless you're always edging
I just said that if you have transfer peril, you may not get anything out of it
Also quelling takes like 3 seconds
and with surge you are always at 90+ peril and jump back to 100 anyway
not if you arent playing like a retard
press F
I use inner tranquility with surge fyi, but there is a case to be maed
I mean I can test the numbers when I get home but
Never ever
Atleast one or two I’d believe
enough to make it the best talent in the row
probably
in every situation
what if my case is that taking force weapon is funny
The only way I’d imagine force weapon being useful is if it significantly buffed surge breakpoints
Currently it takes like 4 full charges to kill a mauler
auto crit + flames on crit could be dece if thats right abour blaze triggered on any death if on fire
No crits
Whats really gonna blow your mind is when you find out Essence Harvest is the best lvl 5 feat
stun the maulr then hit with something else
it is
by far
Nah someone was saying force weapon might be useful on surge
But I don’t think it would be unless it hit a breakpoint
Surge runs so heavy on peril gen though
surge breakpoints are fluid because your charge time vary
it like can help vs scab shooters
but yeah if you are at high peril you are going to mostly min-mid charge
at least until warp flurry is fixed
near 40% less quelling downtime is better than 10% less damage
it's not 40% less though
unless you always quell back down to like 50
depends
To be fair that’s like 2 seconds of quelling which you could prob do
Unless you are getting screwed by two mutants and their dogs
uptime dps
W/ Force Weapon, your burn ticks get about an extra 20 damage at max stacks
Per tick
it synergizes with ascendant blaze which synergizes with the best staff
You mean the DoT?
meh
This is against Unyielding Reapers
fatshark mislabeled their pyromancer class on god
lol
I can run it back but it didn’t seem like it affected the DoT at all last time I checked
you aren't going to be at max peril with purge most of the time
so you are probably getting more like 10%
Both times a full charge against a mauler the burn ticked for the same amount
it also synergizes with Kinetic Barrage, which is the best lvl 30 feat
I am always at max peril with purge. Because I'm not running inner tranq, lol
And I'm burning bodies to quell
It does do that too yea
Seems like an error
Ironically i dont think KB is the best unless you're not using purg
Bumps me down to 90%, and I just keep rolling
agree
though its still good with purge
Kinetic Barrage is super consistent, yes.
I think KB is actually BiS with purge
Nah most people run AB
But having that 6 stack waveclear is hot. But if you don't -need- that 6 stack, you can probably run something else
I know, but they are wrong
AB + warp battery is a good synergy that gives your purge the ability to deal with shooters
If Kinetic Overload were more consistent... I would consider KB
well im sure there are cases for it but you could barrage and BB several shooters or you could have AB and just hit F
Not nearly as quickly
it does pretty fast
I would stipulate that IF your team comp is relying on YOU to kill shooters, AB is better
When you have 15 shooters AB is better
However in most situations KB is much much better
if they are nice enough to all line up gor the nova
especially now that you can sit at 6 stacks the whole time
Meh you gain stacks back so quickly I’d argue AB is just generally better
thing is, i dont even take AB for deleting shooters, though it certainly can do that, it just lets purgatus keep 6 stacks of warp charge easier, and for free
This is just a hot take, and you know it. You can always time your KB dealing with 30+ shooters vs AB if you want, i guarantee its slower 100% of the time. They dont need to line up, its a cone to 30m in front of you
It’s gives you the ability to clear an entire room of trash with one key
its not a hot take I run ab all the time
you usually dont snare that many in the cone
Well, then time KB dealing with 30 shooters faster than AB. Until then, its a hot take
If i am not using purg for any reason though, then i just take KB
Well, then time the 10 instead. Again, AB is faster
that’s like a karate guy saying. i’ll show you the power on karate. grab my wrist exactly in this way
i will show you my move
Im giving you leeway here mate, time the 10 that you say you'd catch with it
you gitta grab it just like this
To be fair alot of people here are purge staff mains
I’m like the only surge staff main sadge
KB's advantage is that it works immediately and independently of your currently held warp charge stacks which is good if you cant take advantage of the passive soulblaze part of AB
AB is a lot more general use in the sense that you can use it on hordes, you can use it on shooters, you can even use it on elites to immediately build burn stacks
I run surge but after failing two damnation games where I had auto pistol zealot and another with revolver zealot due to mixed hordes
Did more testing just to make extra extra sure.
Without warp Charges: 138 vs 157 per tick against Reapers/Unyielding. Both tests are done at 100% peril
I’m starting to think about switching
I use purg, but i did a few T5 runs with trauma today
so it effects burn ticks, cool
I've seen Trauma used well. But it definitely needs the right blessings
good to know
Peril is greater sustained DPS. Force Weapon is definitely greater burst DPS
But this calculus gets screwy once you take Battle Meditation into account
another argument for kb on purge, dropping 6 stacks to nova drops ur dps until they are back up
kb + psykinetic is strong sf. and helps the team
Non-issue. Because you have roasted an entire horde with 6 stacks, you are getting rolls on that entire horde. Its usually back to 6 within 5-10 seconds
Mans just full of hot takes today
Disclaimer: I also run communion
or used to quell
i also run communion
I find Communion + AB + 6-stack burst puts me to full stacks almost instantly if I aim it well
only 600+ refines and no tier 4 perk lol
@safe crystal my hot take is that Quicken is BiS for Surge
Worked out much better
Why do some traits have a red lock on them on my stuff?
wis always
I have... never heard of anybody taking Quicken on purpose.
You can only change one blessing and one perk and the other one gets locked and can’t get changed
Not the dreaded quicken surge, destroyer of meta
surge staff is AB and 6 stacks for sure
Ah alright, thank you
my decision wasnt that thought out, half the playerbase are vets and their ult CD is short af anyway, they'll live without the CD reduction
This I see a lot, just to handle poxwalkers
Zealots get double charges and aren’t in coherency half the time anyways
I never heard of anyone taking Force Weapon on purpose either, but then I met you.
Low blessing rating does that
big true
oh so its tied to that
pls servitor me hadron i cant do this weird system anymore
toughness regeneration does not interact with essence harvest right?
it might not be the best way, but i damn sure feels good to at least sometimes beeing able to do anything against horde ^^
Besides. Taking Force Weapon also lets me do funny things... like one-shot mutants on Damnation with my Force Sword
i use force weapon because i use mind in motion
I forget you gotta do like a charged heavy swing to the tiny ass face of the mutant
Reckon I should replace Savage Sweep with T2 Rampage or T3 Shred?
Just got those two Blessings, so
wanna hear some opinions.
The chainsword user is back
Honestly dunno since I don’t use chainsword
Chainswords are cool
Lemme go check vet chat for blessings
The best part about this whole discussion is that it proves that the Feats dont really matter
you can pick the worst feats and still clear damnation
I think thats probably a good thing
Damnation is very much down to player skill
Builds just tailor to playstyles
To a certain extent
but like unironically though, the other two feats in that section with mind in motion are the wound curios of feats
much of the power is baked into the base mechanics of the weapons
If you have shit weapons, then you're gonna have a harder time still
Yeah there’s barely anything about chain sword blessings even in chat history
elaborate?
2-3 of the players in the quad need to have good feats still
Deflection is the best because it lets you spam push attacks and can get you out of bad scenarios
You can do that without deflection too
It also lets psyker clutch a lot better cuz it lets them revive through
you would be shocked how littlw you actually get hit
You can’t spam push attacks
yeah you can
Not really I’ve tried on zealot atleast
You can definitely spam push attacks with Force sword...
psyker push spam is due to the stam regen
KD is only active the faction of a second you block before shoving and attacking
The push on that damn thing is ranged and knocks literally everything over
75% of that cycle your Kd does nothing
FS push spam isn’t that great imo as it has poor followup
It’s also good for revive clutches since it stacks like 10 extra stamina bars
butbyou can spam push and buy time for your team to do something
It's basically 33% reduction on damage you should be avoiding (and wont necessarily be available on demand) and the other is you get to RP as a slab shield ogryn
I don’t even bother trying to clutch revives like that
See... I'm addicted to KD though. I like being the budget store ogryn and walking into a gun line so the vets can be brave enough to actually shoot
they just go right back down most of the time
KD is great
I used it most of the time
Also because Purge leaves me desperately range limited >.>
KD
Nah mind in motion is QoL but it’s functionality is redundant since you can dodge and slide while quelling
but look at your scoreboard
And I gotta close that gap
makes you a better shieldgryn
how many times you block all game?
peril blocking and shield both have some functionality
13 blocked attacks?
I lose count. Gunners go BRRRRT
Peril blocking is just a good safety net if some Garbo happens and shield is… well I think it’s meh but alot of people don’t so
I’ll leave shield at that
Imean
You have a fs, dodge
I like KD with Deflector Force sword
why are you standing and blocking qhen you can dodge
You can dodge while blocking too
Yeah mind in motion is a weird QoL perk in a row of defensive perks that you can kinda make redundant with dodging, that perk never made sense to me
So the vets can shoot. Its a team game
It’s the oh the mutant threw me into the pox Walker horde moment
Where deflector can let you clutch
Man, I love watching enemies explode into giblets.
And it’s a safety net I’m willing take a perk for
And you can't really 'dodge' gunners and reapers that effectively. They do land hits
You can but only for a distance from my experience
And I will admit I am not so pro that I feel comfortable risking shotgunners without it
So if you are in the damn open for wte reason
slide againt shooty lads
lol, Shield ogryn best ogryn right
Also people shit on shield ogryns but there are genuine uses. Like when I tell my friend to revive the Garbo veteran rando while I block the gunner shooting at us
that's true but you can do both of those and also move at normal speed at the same time which means your movement is more consistent. You can live without it of course. It'd probably be worse if this game didnt have so many objectives that require simultaneous combat and movement
lol
This is a thing that KD+Deflector lets me do
would have been more helpful if the shield ogryn killed the gunner
execpt it doesn't actually do that
becuase it can target you
but as things stand i think it's pretty great
behind the shield a lot of the time
It troo though! So many times I've been stuck on long catwalks like Smelter map. And I just say 'fuck it' and walk forwards because we don't have a Zealot or Ogryn
I have seen a psyker use deflector@to block for a revive one time where it actually worked.
The psyker COULD have just killed the gunners
And then just shove the scabs until my team can safely engage
KD + Deflector is excellent for daemonhosts
Meh it’s worked for me, whether that’s just me getting lucky with aggro kr not
deflector does nothing in that situation
and you can solo a host with a knife
not with a fs
It gives block efficiency
Tbf I don’t use that argument because you shouldn’t be aggroing a daemon host anyways
block efficiency only affects stam blocking
Even if you can solo it you take half your health via passive corruption
not peril blocking
I’m p sure people said it affected peril generation
it's more of a you can, not you should
Block efficiency that is
Oh i didnt know that, rip
well then idk
thats what reddit says, I haven’t tested it since, I think deflector is a waste considering dodging exists
KD + Deflector if you wanna block a room full of shooters i guess
Idk i dont run it
its not necessary most of the time but sometimes its massively clutch
that's what i do
Do you run purge or Surge?
which is why i dont run it
I can run both mostly run surge but the 10/10 elite inquisition members I find recently have been making me reconsider
they target the team aswell
No, block efficiency affects all blocking
both are good. Surge needs you to be great at melee to succeed
zamn
whom do i believe
Never reddit
its easy ti test
I’m going to believe you because otherwise I’d have a useless perk on two of my gold curios
If I ever get Bloodthirst Blessing, then I -might- drop deflector
i probably wouldnt run KD either way, so eh
But until then, I rather like KD+Deflector
It's super easy to test now with creature spawner
KD is great, I an trying some builds with shield. but only becuase I stacked 55% sniper and gunner resistance
mind in motion is WiS
mind in motion should just be reworked imo
Sigh. I really do wish Deflector at least reduced sniper damage. Sometimes I get caught at the worst time...
MiM is nice QoL but yeah if you take it off and can get used to the movement the other two offer more utility imo
hence why I run 80% resist to them lol
nah the other two are like skill issue
Maybe a perk that lets you quell with normal melee weapons would be interesting or something idk im not a game designer (although switching to staff to quell is usually no issue)
instead we get run ij gun. which allows us to take +25% damage while we shoot
yaaaah
To me it's like why as a psyker do u need to block like a pseudo slab ogryn
I mean same thing could be said about anything in the tree
FS with KS can get a theoretical 83% DR while dodging and sliding
right so i see no point in KD unless you are trying Deflector jank out with it
Why do you need the extra toughness, just dodge lol
I would not run KD with a FS
Why do you need the move speed while quelling? Just dodge lol
KD with knife or axe is lit tho
Thats actually lowkey true tho
The entire column is basically utility
Dodge works in all directions and takes 0 damage from@missed shots
block is a 45 degree angle in front of you and you’re moving slo
One is for clutching (KD) one is just consistent Toughness DR (KS) and one is QoL (MiM)
Dodging is good but it can only be done in intervals
Choose which utility you prefer
I will say since I run Deflector FS I have no reason to run shield because I’d rather just block with deflector in between dodge intervals
Unless you bind a macro to get block slides with the deflector Imo its a huge waste
deflector sword users are our shield ogryns I guess is what I’m saying
nah
KD is great
How dare you I contribute
deflector blessing I think is lame
well
then a shieldgryn
when they get downed
they have 1k health
so enemies focus on them
for a while
pretty handy
I mean
I mean the difference between shield ogryn and deflector FS users is that shield is literal trash, the FS isn’t
I actually helped the team by going down
like once
becuase the entire hoard gathered around me
It’s why people moan about shield ogryns because taking shield is full on gimping their capabilities
U sure about that Xd
comparitvely
Well the FS by itself offers a good push and elite killing
the fs is like
i bet you shieldgryns and deflector bros score similarly
several times better then the shield
Also this. I feel bad for Ogryns doing almost no damage
And it’s hoard clear isn’t that bad
on scoreboards
that's why good ones don't bring the shield
I wouldn’t know cuz I can’t be assed to use mods but a good deflector FS user would score similarly to any other oshker
shield ogryns die less than fs users from what I see
i think it's more accurate for me to say i feel the QoL is stronger than what you get out of the other two, like vet gets 75% ranged reduction for hitting F and clicking heads and with this talent you get 33% only if your charges are up
or control everything
that's likely due to ogryns in general
dying less
then psyker
Basically the shield on a deflector FS is an extra safety net/ utility option while sacrificing a damage blessing
The shield on a shield ogryn is literally the only thing it has
you mis spelled crutch
force sword is seriously anemic without slaughterer tbh
Well yes slaughterer is first perk you want
you could run crutchflector with slaughterer
unless you are trying a fun build
also psyker has like the lowest toughness in the game as it is so that 33% feels like, tiny bandaid tier
This is my current
yeah in a vacuum the 33% is quite bad
thats why I stacked gunner and sniper. now its 80%
but compared to what psyker has it's decent
but I’m not convinced its the way
I mean it’s either slaughterer + bloodthirsty or slaughterer + deflector
Bloodthirsty every time
5 seconds of autocrits
or the ability to cosplay the worst ogryn
Block go BRRRRRRT
according to scoreboard I have seen. FS users kill less than non Fs users
yeah, if it worked off charhes instead
I am not gonna lie
the score board isn't that indicative
of effectiveness with weaponry
No no everyone loves shield they need to buff kinetic deflector
more so the skill of the players
i mean, it’s a measurement and tally of what they did
so Fs users are also less skilled?
don't get me wrong
if it were 33% dr on both toughness and HP i'd think differently of it
the ones you see are perhaps
The only important stat for player skill on the scoreboard mod is damage taken, period.
I mean my experience in damnation is that I’m either at full hp or I’m at none
Yeah 30% toughness reduction on things that take 160% off your toughness bar is still all toughness gone
eh, I find you stop sprinting and do more dodges
you don’t drop@to 0 immediately all the time
There’s never a “half hp” or “1/3 hp” I’m either full, or a damn horde spawned behind me and I took 5 hits and I’m dead
Someone was arguing something about how shield affects regen and it also reduces melee damage but
Dunno
Never tested
iirc
it does
at least for the melee damage
becuase afaik there isn't actually a ranged toughness reduction
only a toughness reduction
this is as least true for vets
I could be wrong
What's the difference between the different duelling swords?
different movesets
Mk V is best
and one of them has a different set of modifiers
It’s heavy attacks are slashes instead of pokes
That’s the only thing ik about em tho cuz dueling swords are kinda trash rn
Slide tech is 👌
they are usable
Slide tech got patched out
just worse a decent bit worse thne other options
Unless they re introduced it
I'm sure you're just refering to how they play at highest difficulty
Nvm then they’re trash.

When was last time you used them this was patched out a while ago along with knife move tech
Before it got patched out and I missed that part of the notes 
I mean basically dueling swords sacrifice horde clear for dodge distance which most people don’t rly need
I hear thatbthe DR for shield is also for melee
dunno about for hp tho
also, anyone know if toughness regen affects essence harvest? I asked earlier but not sure of anyone chimed it
Oh yeah if it was for hp even I might take it
I dunno, anyone ever test it?
in what way?
does it make you get the 30% in less than 5 seconds
it shouldn't no
Should give you more regen in 5 seconds iirc
it doesn't for everything else that works the same way
But not sure
Anyone test it or know for sure if the toughness regen perks affect essence harvest at all?
ah ok cool
doesn't work on it
All I know is that I got the damnation border so my opinion matters more than all you non damnation border holders

laspistol is legit now
I think you need to be a vet to make it work
We also using quicken? 
works on zealot as far as I could tell
A head hunter i think will@out dps a pistol so hard
We use force weapon as well
las pistol's crit weak spot hits are insane
Idk what’s the worst gun now since they all got buffed
revolver probably
Recon las?
recon las
Oh shit you right
revolver has more use cases tbh
recon las is just kinda

it's either the recon las or like one of the crappier autoguns
like the really fast firing one
Yeah, i was about to say mkV infauto
Autogun + tac axe psyker, running warp absorption, force weapon, wrack n ruin, mind in motion, warp battery, quicken
Damnation border Psyker approved 👍
KB + aura > quicken + whatever

is there an arguement for the claw at all?
it's joke
Ye like.
Someone who's not that great can walts up and kill a horde with a flamer, meanwhile a skilled player can effortlessly take out a group of shooters.
One has more kills, the other had more impact.
I think with good blessings it’s actually got decent horde clear and ease of use
But not worth the effort
I come at it from a zealot perspective
Speaking of which; someone in a mission I was in tried bragging after the mission was done about how good they are at killing hordes.
They used the Flamer, and when it came to melee, they lost tonnes of health if not just getting downed to Poxies.
so the claw is really jsut a crappy heavy sword
Yes
but you can run crit on it
That is literally the claw it’s the 1h version of the heavy sword
Is it?
more or les
it's the same size
some attack use both hands
but the claw does as well
What fuck my day is ruined
the text just says ranged attacks so if it does that this is the first i'm hearing of it
I thought I was using a two hander on my zealot
Now I’m using a one handed like the rest of the plebs
My day is ruined
text says the same for vets but it affects melee
vet's also says ranged but applies to melee
ah i see
Doing a quick test for KS, just a second
while not sacrificing anything for it
i fully expect it to get fixed eventually assuming it's not intentional
they have to sacrifice using their stupidly broken melee weapon for the period that they are not taking damage 😛
The vet nerf we’ve been waiting for all this time
instead they are using their very powerful gun
watch as the psyker buff is a change to the tooltip pn KS to also apply to melee

Don’t worry clearly the psyker buff is the make kinetic deflection reflect damage back
All you have to do is hold rmb to kill now
I have T2 Warp Flurry and T2 Rending Shockwave on my Trauma Staff.
I like both of these, and so if I were to lock one and upgrade the rating of the other (if I find a higher tiered version of 'em), which should I buff up?
I have a feeling Warp Flurry-
But wanna make sure.
Yep, KS is for both melee and ranged. Pothead deals 57 toughness damage with KS, 62 without at 0 peril
Test force weapon burn for me?
Someone said it affect burn ticks on purge
I dont have a way to get consistent crits 
I dont have any rare blessings for psyker
Just get a 280 staff with no crit
Wait,you mean the tier 2 talent?
197 with max stacks with and without warp unleashed. Tested on reaper, but no, it doesnt affect burn
force weapon affects burt, I hear also so does the + damage you have on the weap
so if ur weap has + unarmored or whatever it will deal extra to those types
I believe force weapon damage didn't affect burn?
But the + damage types does
And power/damage blessings do
we saw that it did according to one person testing
That’s the thing is that I remember specifically testing for it and it didn’t affect burn
weird
Well, heres my test results : it doesnt work, just tested it.
well maybe they were lyin!
That’s why I was confused
bahahaha
Or they misunderstood how things work
Only power affects burn damage

btw does the damage stat matter on the purgatus staff or do I want to get max burn stat only?
probably that
It does but not a lot
max burn
Damage is a dump stat
good to hear
Max burn only matters vs bosses and ogryns
Radius is prio, burn secondary.
found a decent one with low dmg high other stats
everything else dies before you hit max stacks
damage perks
Doesn't warp charges affect burn too
The 2nd row talent, warp unleashed, does nothing for burn
Im curious what capstone talent people are taking. With the boost to warp charges, the one that doesn't consume charges feels best for me now
yeah quickening is terribad
its a joke
i never checked but always assumed they would
warp charges do
AH, you're right. My b, damage vs armour and power* are the ones that affect it
Warp charges are + damage
Quicken is terrible. AB is okay, best on Purge. KB is always good.
So yes,they do
KB for general use, AB I personally think is better on specifically purge but people disagree
supposedly power does, so some@people said slaughterer makes the damage go up
Both are good
if you have
Huh interesting
the crit apply soulblze
Warp Charges are power? I've never heard this before.
KB with full brainburst build with 6 warp charges and the 15% ability cd hasnt failed me yet
Yeah charges give a % bonus to all damage
It is I think cuz warp charges is a flat damage increase to everything
Yup, my b again, its just damage

lacerations is whack
Power would increase cleave and stagger too
Oh nvrm then
your dps is better by taking aura for more barrage triggers.
Take aura for most builds except maybe purge
power increases cleave?
yeah
generally anything with the relevant bonus in your hand works. Slaughterer, limbsplitter, etc
aura is hilarious sometimes you brainburst a couple elites and you practically have your ult back
Oh yeah headtaker is BiS as well iirc
Just that for psykers specifically a lot of em run peril blocking push attack spam so limbsplitter is better in that scenario
Do Headtaker + Decimator
Pair it with Purge
Stack it while you have max stacks on boss
Do 75% more damage with burn
Profit

Even more since its multiplied with your Warp Charges
This what you do on zealot?
Ehh
stacking power bonuses for specifically that reason on a dedicated bossing weapon could be fun
If you want to
zealot you have blaze away on your flamer
But its not really worth the effort
so you don't need to
I just whack bosses with the funny hammer, i like the thoomp
I just love using flames + Thrust

