#psyker-class

1 messages · Page 369 of 1

digital narwhal
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Mutants and Ragers walking up to say hello.

summer prairie
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plus you can sneak in some hits while they are stunned

echo turtle
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Hence imo + flakk and + unarmored is ideal damage perks for it

static epoch
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If you're quick enough Trauma does that job better.

echo turtle
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uh naw

summer prairie
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well mutants you stun once and then headshot a few times with the knife

hybrid solstice
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trauma doesnt do so well when enemies are elevated though

echo turtle
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its not gonna deny flamers trappers and bursters

summer prairie
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ragers just die anyway

gleaming comet
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Trauma takes some precision and sucks against elevation, but it's still really cool and good imo

static epoch
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Aiming within geometry yes, it's not great.

still hearth
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Like I think Surge can be fine but I just don't like the lack of AoE

hybrid solstice
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also i dont think trauma staggers dogs very well, if at all

still hearth
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Compared to the other staffs

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If someone is already bringing a flamer then Surge is great

static epoch
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But having to maintain a target with surge is not preferable to putting something on the ground in the same time, but with damage.

echo turtle
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Surge is amazing at what its amazing at

static epoch
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Because in that time you can already close the gap and kill it.

digital narwhal
echo turtle
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but thTs why you pair with an axe

static epoch
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Get a knife and trauma. It's insane.

echo turtle
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knife is GoaT

still hearth
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Filthy melee users.

digital narwhal
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Oh also

echo turtle
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mlol

digital narwhal
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I hope the improve the Trauma Staffs blast radius.

echo turtle
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get on our level

digital narwhal
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Since the AOE is still borked iirc, right?

summer prairie
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it's kind of funny how large the non-epicenter radius is

hybrid solstice
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i have a trauma staff with max AoE stat and it still feels pretty small at times

still hearth
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Trauma is like

gleaming comet
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I'm unsure what melee I want to pair with Trauma tbh. DS is great mobility, but FS seems to be better at killing elites in melee (plus being able to actively quell with melee wep out seems very useful)

still hearth
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2.5m epicenter

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8m radius

static epoch
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It's just hard to use, for many reasons. It's also not going to stagger anything that has received resistance from other blows. That to me is the only downside other than jank geometry and lack of epicenter visuals.

digital narwhal
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at 80% it's 2.3m epicentre and 8.4m radius.

echo turtle
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whatever melee you like. knife or axe or if you prefer not to actually fight, a FS

gleaming comet
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I have melee brain permanently turned on because I main Zealot, so keep that in mind

leaden thunder
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tbf

digital narwhal
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I just like the Chainsword with Trauma.
The sound effects release happy chemicals in my brain.

leaden thunder
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being able to melee brain

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is a good skill in this game

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that's why so many vets just get folded

static epoch
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I am playing a lot of brittle on trauma with backstab and rending knife.

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Big boost for whole team.

hybrid solstice
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also

static epoch
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But having bleed on knife is very hit and miss when you don't get that team mate that benefits from it.

echo turtle
leaden thunder
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fair

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there is just a lot of vets

echo turtle
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Everyone is a melee class and everyone needs to fight

hybrid solstice
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the left click shots on the non purgatus staves should fly like two times faster imo

echo turtle
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Oh man

leaden thunder
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so it's easy to notice

hybrid solstice
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like at least

gleaming comet
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the one thing I've tried to fit into my Psyker play is fixing the big problem I have with other Psyker players when I'm playing my Zealot

echo turtle
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I laugh so hard at shot vets dropping to 5 walkers

hybrid solstice
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maybe even 3 times

summer prairie
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bleed is basically just boss damage for psykers, but that's fine because knife blessings are very lackluster

echo turtle
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or cant fight a plague ogryn

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Bleed + mercy kill is op

gleaming comet
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in that I'm out there clearing a path with my Ogryn buddy or another Zealot and things are going great, we see that the Psyker went down, and it turns out they're 2 rooms back

echo turtle
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my dagger crits muties for 2700

still hearth
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I just found out

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That Surge

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Wont bounce

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If it doesn't have a minimum distance

gleaming comet
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lol

hybrid solstice
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wow

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rip

still hearth
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If enemies are compacted it doesn't bounce

static epoch
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Yeah my knife too, also around 600-1700 on carapace heads.

echo turtle
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that doesn’t seem right

still hearth
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Idk how big that distance is

static epoch
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After a trauma use.

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Got to have max charges though 😄

still hearth
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It might only be when enemies are literally inside of each other tbh

echo turtle
hybrid solstice
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bro fatshark what is up with all the dollar store staves

digital narwhal
echo turtle
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mine only got that high with uncanny

idle bay
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Some random good soul tricked me into Damnation missions ... twice! Finished both decently.
Yes i'm filthy Heresy casual with 1000 + missions who avoided playing Damnation all this time because i'm lazy 🙂

static epoch
static epoch
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meanwhile a surge staff would have just stunned one pack and done 30% hp damage in that time

leaden thunder
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I recently started to do more damn

echo turtle
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if you like heresy better, there should no shame in that

still hearth
#

So yeah

gleaming comet
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Heresy is comfy and easy, can't blame you for wanting to stick to it if you're not feeling up to doing Damnation all the time

still hearth
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If enemies are inside of each other

leaden thunder
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and the jump isn't that big compared to malcie to heresy

still hearth
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Surge only bounces to two targets

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Idk why it does that

summer prairie
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don't think I've ever noticed that in-game

hybrid solstice
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damnation is pretty comfy if everyone is on top of killing specials

echo turtle
digital narwhal
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I play Damnation pretty comfortably because I've just gotten used to it

still hearth
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They have to be

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Literally inside of each other

echo turtle
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I’ve yet to have a psyker using a trauma or void beat me on a scorebaord

still hearth
#

Like on the same pixel

echo turtle
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not even close

still hearth
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So its not applicable in game

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Unless

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You hit them when the drop down

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In the same spot

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Maybe

static epoch
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That would make sense if you were the only player on the team.

echo turtle
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Seems like its not something we need to worry about

hybrid solstice
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i definitely notice the other players' characters trigger their compliment dialogue way more often when i am using purgatus

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it just clears so much harder

echo turtle
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knocks everything around even better but also kills tons of shit

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doesnt die as much in Cc

hybrid solstice
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would you still rather have him if he brings a shield :^)

static epoch
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Why not get both have the ogryn do 25% more damage.

static epoch
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Because of brittle on the trauma

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And still do more damage than a surge.

echo turtle
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I find, I trauma users underperform.

hybrid solstice
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trauma can apply brittle, no idea if that is even useful, i have never looked into it

echo turtle
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nothing about the staff appeals to me personally, but I see a lot of people love it

gleaming comet
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Brittle is very solid

hybrid solstice
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but otherwise it just doesnt hit as hard or as wide

echo turtle
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its not really

leaden thunder
static epoch
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Across the weapons I've tested it's about 25% more damage on most targets that have armor.

echo turtle
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that adds a small damage buff

leaden thunder
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and if they relize it aplies it

echo turtle
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depends on the weapon

leaden thunder
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if you have like

echo turtle
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if ur weapon already pens, it doesn’t add much

digital narwhal
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Especially Trauma.

echo turtle
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Surge is a versatility staff too

leaden thunder
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a bolter zealot, plasma vet and some kind of clob ogryn

still hearth
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Brittleness can never add more than the % it has

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But it can add much less

leaden thunder
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it isn't gonna do much

hybrid solstice
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trauma's like idk
it's okay, ive used it a few times, but then, i didnt super enjoy conflag in vt2

digital narwhal
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Surge is a support tool.

still hearth
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A weapon with 100% pen gets nothing from Brittleness

echo turtle
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Naw

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thats not how you surge

digital narwhal
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It doesn't do anywhere near as much damage as Trauma or Voidstrike.

static epoch
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It's just different ways of enabling your team.

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Personally I'm done with surge because it's braindead.

summer prairie
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you enable yourself too

echo turtle
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I have a scoreboard where I run surge and top the board with “leaser enemy kills”

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with 450

digital narwhal
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Wrong message-

still hearth
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Surge kills certain things very well.

digital narwhal
still hearth
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But I think it has too high costs.

echo turtle
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it does certain things well, and can support well

still hearth
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And too low cleave damage

hybrid solstice
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surge can kill some things easily but then other things feel like they take 0 damage from it

digital narwhal
echo turtle
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you use it as part of your toolset

hybrid solstice
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it is odd

echo turtle
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when I run surge, I run barrage

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I burst a lot, I fight a lot

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it’s a very active build. and it deals@with everything by using all the tools you have

still hearth
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Unarmored and Infested

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Take like

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20% damage

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From Surge

hybrid solstice
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tbh i run barrage on everything that isn't purg

digital narwhal
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Also, this is a good set up for Trauma Staff, ye?

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Haven't played Psyker in a couple months so-

still hearth
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I'd run 6 warp charges

digital narwhal
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Wanna make sure.

still hearth
#

Over KB any time

echo turtle
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why would you use it on infested and unarmored?
#I think a full charge is 120 to the first target

still hearth
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Especially with communion

echo turtle
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so, unless its a dreg gunner, you don’t use it on them

hybrid solstice
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flaying used to be the pick but then they altered warp charges to fall off only one at a time

still hearth
#

Dreg gunners are flak btw

echo turtle
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communion no

digital narwhal
echo turtle
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psykinetic aura

digital narwhal
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But I'll give Warp Battery a go

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I only ever used it with Purgatus

echo turtle
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barrage and aura chefs kiss

still hearth
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The stacks fall off one by one now

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So there's no reason to run KB other than being lazy

digital narwhal
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Fair

echo turtle
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theres a reason

still hearth
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Since 2 more stacks is 8% more damage and 12% peril resistance

echo turtle
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purgatus builds, using essence harvest

gleaming comet
summer prairie
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the peril resistance and damage may not do anything for you though

echo turtle
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fire trigger regen

summer prairie
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especially the extra damage

still hearth
#

How do you even need more warp charges

summer prairie
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probably doesn't hit any breakpoint

still hearth
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On Purgatus build

echo turtle
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for regen

hybrid solstice
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the BB from flaying also procs any BB related feats but a lot of them kinda are doody atm so it doesnt matter that much

summer prairie
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and with just communion you aren't going to sit at 6 charges

still hearth
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Yeah but you already get charges constantly

echo turtle
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its jot total charges it’s consistent procs of the regen

summer prairie
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you are going to frequently drop to 3, 4

echo turtle
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from what?

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flaming?

digital narwhal
still hearth
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Yeah

echo turtle
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you arent always flaming

summer prairie
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unless you babysit with BBs

still hearth
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Flame all the time

echo turtle
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lol

still hearth
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Yes you should be

echo turtle
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no

still hearth
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Anything you hit should be burning

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Even if you swap to melee

echo turtle
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nope

still hearth
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There's literally no downside to flame once

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It stays for 8s

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And you get 10% chance to get a warp charge

echo turtle
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Thats not true

still hearth
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Uh, yes?

echo turtle
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flame actually needs to kill it

gleaming comet
still hearth
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Nope

echo turtle
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Prove it

still hearth
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People have tested this

unreal dust
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6 stacks of Flame Burst is enough to kill poxwalkers 100% to 0%

hybrid solstice
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it could be a case of the text saying it needs to kill to work, but y'know how fatshark coding be sometimes

echo turtle
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yeah, hence warp bat with ascendant

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its solid

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you can nuke a whole horde and face sonething else

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it also drops snipers

hybrid solstice
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love AB

summer prairie
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anyway, if you aren't running AB and don't hit any breakpoints with the extra 2 warp charges

echo turtle
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barrage is good tho

hybrid solstice
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it definitely is

summer prairie
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warp battery isn't particularly useful

echo turtle
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but I am skeptical that anything that does while on fire has a chance to give you a charge

unreal dust
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So!

hybrid solstice
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if nothing else it's a free burst of boss damage

echo turtle
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I didn’t test it extensively but it appeared that it didn’t work when I tried. I would love to be proven wrong

summer prairie
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there have been many clips that show it works

still hearth
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I'll shoot the next person that talks about breakpoints gunmorning

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More damage = always good

summer prairie
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no

echo turtle
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yeah

still hearth
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Yes

unreal dust
summer prairie
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and with just communion you won't have 6 charges most of the time anyway

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you may have fewer average stacks than with 5-3

echo turtle
hybrid solstice
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bros my hollow-point breakpoint rounds...

echo turtle
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people keep saying they just have to be on fire and die

summer prairie
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unless you are BBing and paying attention

echo turtle
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but I am@pretty sure they have to die to the stack ticking

unreal dust
hybrid solstice
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i find that when i flame a horde i get up to 6 stacks pretty easily

unreal dust
echo turtle
summer prairie
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yes with purg you are going to be sitting at 5-6 most of the time

long osprey
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Do terrifying barrage on the void staff works if you are far from your target?

summer prairie
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but with just 4% and something like trauma, no

unreal dust
hybrid solstice
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there also tend to be enough shooters throughout each level to get you to 6, since you will have to be bursting them anyway

echo turtle
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blaze gets lots of charges with purge. I use essence harvest which means AB gets me regen. Which is why I dont tKe barrGe

unreal dust
echo turtle
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You swap out AB for barrage and now you don’t get those charhes

unreal dust
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What I run currently. So I ALWAYS have 5+ stacks

echo turtle
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making essence regen significantly lower

fair kayak
still hearth
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So I definitely got a charge from AB

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Stabbing that guy

hybrid solstice
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i run mind in motion lel

echo turtle
#

ew

unreal dust
#

Fuck Peril resistance. I tried it heavily while going for Pick and Mix penance. I hated it. Force Weapon damage for life

echo turtle
still hearth
#

Yes

fair kayak
still hearth
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I never run communion

fair kayak
#

Inner Tranquility is bae

still hearth
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Idk if it has to be on the sack tick as the flame though

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That's possible

olive ember
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Communion is fine for purge

still hearth
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But I've definitely gotten stacks

echo turtle
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innter tranq so much better

fair kayak
#

Inner Tranq is the only talent I NEVER change

olive ember
unreal dust
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Hate it. Hate it so much

fair kayak
#

its 100% on all the time

echo turtle
#

If you take a FS you could@maybe make an arguement for the damage bonus.

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but like

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its so small

fair kayak
unreal dust
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I go Force Weapon with my Crits blessing on Purge Staff. Everything dies.

olive ember
#

Don’t

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It’s useless on purge staff

summer prairie
#

you can make the case that with surge 2-1 is ok, you are going to be sitting at high peril and quelling only to the safe threshold

echo turtle
#

thats a pretty bad combo

olive ember
#

The purge direct damage is 9-11 per tick

echo turtle
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like, you could build it weaker if you tried I suppose

olive ember
#

Force weapon gives you at max like maybe 2 more damage a tick

echo turtle
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Two whole damage!!

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on a full charhe, thats like 20 more

fair kayak
#

See thats the problem with this game. Its too opaque, no one knows how anything actually works and then they run around thinking they are doing 15% extra damage and they are actually doing ducking nothing

olive ember
#

Yeah it was something I tried testing in meat grinder

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Like a while back

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Force weapon is completely useless save maybe trauma staff? Even then probably not

summer prairie
#

no, only useful for surge but questionable even then

olive ember
#

It really isn’t

summer prairie
#

or maybe void

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if you don't need it due to transfer peril

fair kayak
#

Force Weapon is ALWAYS the wrong choice

olive ember
#

Surge does like no damage and the warp resist serves it much better

summer prairie
#

surge does plenty of damage

olive ember
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For chain CC

fair kayak
#

Inner Tranq is always the right choice

pine relic
#

If you have kinetic flayer you can melt mutants

summer prairie
#

peril resistance doesnt do anything when you are already at max peril and only quell down to safe threshold

fair kayak
summer prairie
#

800+ crits on flak

olive ember
#

And idk about voidstrike but most people run transfer peril so I would assume not

summer prairie
#

with 40+ crit chance

fair kayak
#

Peril Resistance = more uptime on staff attacks and brainburst

summer prairie
#

800+ is good vs a bunch of elites

fair kayak
#

Peril Resistance IS more damage

olive ember
#

Surge is still better with peril resistance because you spam the damn thing

gleaming comet
#

unless you're always edging

summer prairie
#

I just said that if you have transfer peril, you may not get anything out of it

olive ember
#

Also quelling takes like 3 seconds

summer prairie
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and with surge you are always at 90+ peril and jump back to 100 anyway

olive ember
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Not rly

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Atleast now how I play surge

fair kayak
#

press F

summer prairie
#

I use inner tranquility with surge fyi, but there is a case to be maed

fair kayak
#

Kinetic Barrage

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there is NO case to be made for not taking Inner Tranq

olive ember
#

I mean I can test the numbers when I get home but

fair kayak
#

Never ever

summer prairie
#

how many extra casts do you think that 24% gets you

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with surge

olive ember
#

Atleast one or two I’d believe

fair kayak
#

enough to make it the best talent in the row

summer prairie
#

probably

fair kayak
#

in every situation

hybrid solstice
#

what if my case is that taking force weapon is funny

olive ember
#

The only way I’d imagine force weapon being useful is if it significantly buffed surge breakpoints

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Currently it takes like 4 full charges to kill a mauler

echo turtle
#

auto crit + flames on crit could be dece if thats right abour blaze triggered on any death if on fire

olive ember
#

No crits

echo turtle
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really go buck wild with regen

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but eh

fair kayak
#

Whats really gonna blow your mind is when you find out Essence Harvest is the best lvl 5 feat

echo turtle
summer prairie
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EH is the worst

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quietude best

olive ember
echo turtle
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oh lol

#

no

olive ember
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But I don’t think it would be unless it hit a breakpoint

unreal dust
summer prairie
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surge breakpoints are fluid because your charge time vary

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it like can help vs scab shooters

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but yeah if you are at high peril you are going to mostly min-mid charge

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at least until warp flurry is fixed

echo turtle
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near 40% less quelling downtime is better than 10% less damage

summer prairie
#

it's not 40% less though

echo turtle
#

its not even close

#

36

summer prairie
#

unless you always quell back down to like 50

echo turtle
#

depends

olive ember
#

To be fair that’s like 2 seconds of quelling which you could prob do

#

Unless you are getting screwed by two mutants and their dogs

unreal dust
#

So! I decided to do some more testing

#

Force Weapon Vs Not

echo turtle
#

uptime dps

unreal dust
#

W/ Force Weapon, your burn ticks get about an extra 20 damage at max stacks

#

Per tick

hybrid solstice
olive ember
#

You mean the DoT?

echo turtle
#

meh

unreal dust
#

This is against Unyielding Reapers

hybrid solstice
#

fatshark mislabeled their pyromancer class on god

echo turtle
#

lol

olive ember
#

I can run it back but it didn’t seem like it affected the DoT at all last time I checked

summer prairie
#

you aren't going to be at max peril with purge most of the time

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so you are probably getting more like 10%

olive ember
#

Both times a full charge against a mauler the burn ticked for the same amount

fair kayak
unreal dust
#

And I'm burning bodies to quell

hybrid solstice
unreal dust
#

Battle Meditation, 10% chance to quell 10%

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It generates more than you think!

hybrid solstice
#

Ironically i dont think KB is the best unless you're not using purg

unreal dust
#

Bumps me down to 90%, and I just keep rolling

olive ember
#

I don’t use purge so yeah KB is best for me

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Purge runs AB rly well

echo turtle
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though its still good with purge

unreal dust
#

Kinetic Barrage is super consistent, yes.

fair kayak
olive ember
#

Nah most people run AB

unreal dust
#

But having that 6 stack waveclear is hot. But if you don't -need- that 6 stack, you can probably run something else

fair kayak
echo turtle
#

Most people running it means its probably not the best

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lol

olive ember
#

AB + warp battery is a good synergy that gives your purge the ability to deal with shooters

unreal dust
#

If Kinetic Overload were more consistent... I would consider KB

hybrid solstice
echo turtle
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kb deals with shooters

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better lok

olive ember
#

Not nearly as quickly

echo turtle
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it does pretty fast

fair kayak
olive ember
#

When you have 15 shooters AB is better

fair kayak
#

However in most situations KB is much much better

olive ember
#

Unless they are literally on the other side of the map

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But that’s the vets job

echo turtle
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if they are nice enough to all line up gor the nova

fair kayak
#

especially now that you can sit at 6 stacks the whole time

olive ember
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Meh you gain stacks back so quickly I’d argue AB is just generally better

hybrid solstice
#

thing is, i dont even take AB for deleting shooters, though it certainly can do that, it just lets purgatus keep 6 stacks of warp charge easier, and for free

safe crystal
# echo turtle kb deals with shooters

This is just a hot take, and you know it. You can always time your KB dealing with 30+ shooters vs AB if you want, i guarantee its slower 100% of the time. They dont need to line up, its a cone to 30m in front of you

olive ember
#

It’s gives you the ability to clear an entire room of trash with one key

echo turtle
#

its not a hot take I run ab all the time

#

you usually dont snare that many in the cone

safe crystal
#

Well, then time KB dealing with 30 shooters faster than AB. Until then, its a hot take

echo turtle
#

an will catch maybe 10

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thats a straw man and you know it

hybrid solstice
#

If i am not using purg for any reason though, then i just take KB

safe crystal
#

Well, then time the 10 instead. Again, AB is faster

echo turtle
#

that’s like a karate guy saying. i’ll show you the power on karate. grab my wrist exactly in this way

#

i will show you my move

safe crystal
#

Im giving you leeway here mate, time the 10 that you say you'd catch with it

echo turtle
#

you gitta grab it just like this

olive ember
#

To be fair alot of people here are purge staff mains

#

I’m like the only surge staff main sadge

hybrid solstice
#

KB's advantage is that it works immediately and independently of your currently held warp charge stacks which is good if you cant take advantage of the passive soulblaze part of AB

echo turtle
#

I run purge, surge and guns in T5 aye day

#

lean purge for hi-5

olive ember
#

AB is a lot more general use in the sense that you can use it on hordes, you can use it on shooters, you can even use it on elites to immediately build burn stacks

#

I run surge but after failing two damnation games where I had auto pistol zealot and another with revolver zealot due to mixed hordes

unreal dust
# echo turtle kb deals with shooters

Did more testing just to make extra extra sure.
Without warp Charges: 138 vs 157 per tick against Reapers/Unyielding. Both tests are done at 100% peril

olive ember
#

I’m starting to think about switching

hybrid solstice
#

I use purg, but i did a few T5 runs with trauma today

echo turtle
#

so it effects burn ticks, cool

unreal dust
#

I've seen Trauma used well. But it definitely needs the right blessings

echo turtle
#

good to know

olive ember
#

Idr it affecting burn ticks but

#

Meh in lecture

#

Gotta go home to test for myself

echo turtle
#

i still think the peril reduction will result in higher dps

#

but thats great to know

unreal dust
#

Peril is greater sustained DPS. Force Weapon is definitely greater burst DPS

#

But this calculus gets screwy once you take Battle Meditation into account

echo turtle
#

another argument for kb on purge, dropping 6 stacks to nova drops ur dps until they are back up

#

kb + psykinetic is strong sf. and helps the team

unreal dust
echo turtle
#

not always

#

especially when used on gunners

safe crystal
#

Mans just full of hot takes today

unreal dust
#

Disclaimer: I also run communion

echo turtle
#

or used to quell

hybrid solstice
#

i also run communion

unreal dust
#

I find Communion + AB + 6-stack burst puts me to full stacks almost instantly if I aim it well

coarse dagger
#

only 600+ refines and no tier 4 perk lol

olive ember
#

@safe crystal my hot take is that Quicken is BiS for Surge

echo turtle
#

lol

#

wuicken is trash

digital narwhal
torpid olive
#

Why do some traits have a red lock on them on my stuff?

echo turtle
#

wis always

unreal dust
olive ember
safe crystal
river sand
#

surge staff is AB and 6 stacks for sure

hybrid solstice
#

my decision wasnt that thought out, half the playerbase are vets and their ult CD is short af anyway, they'll live without the CD reduction

unreal dust
olive ember
#

Zealots get double charges and aren’t in coherency half the time anyways

fair kayak
summer prairie
coarse dagger
#

pls servitor me hadron i cant do this weird system anymore

echo turtle
#

toughness regeneration does not interact with essence harvest right?

river sand
unreal dust
olive ember
#

That is true technically

#

Idk if it’s worth it

#

By it’s true

hybrid solstice
#

i use force weapon because i use mind in motion

olive ember
#

I forget you gotta do like a charged heavy swing to the tiny ass face of the mutant

digital narwhal
#

Reckon I should replace Savage Sweep with T2 Rampage or T3 Shred?

#

Just got those two Blessings, so

#

wanna hear some opinions.

olive ember
#

The chainsword user is back

digital narwhal
#

Yes

#

I am

olive ember
#

Honestly dunno since I don’t use chainsword

digital narwhal
#

Chainswords are cool

olive ember
#

Lemme go check vet chat for blessings

fair kayak
#

The best part about this whole discussion is that it proves that the Feats dont really matter

#

you can pick the worst feats and still clear damnation

#

I think thats probably a good thing

digital narwhal
#

Damnation is very much down to player skill

#

Builds just tailor to playstyles

#

To a certain extent

hybrid solstice
#

but like unironically though, the other two feats in that section with mind in motion are the wound curios of feats

fair kayak
#

much of the power is baked into the base mechanics of the weapons

digital narwhal
#

If you have shit weapons, then you're gonna have a harder time still

olive ember
#

Yeah there’s barely anything about chain sword blessings even in chat history

echo turtle
olive ember
echo turtle
#

You can do that without deflection too

olive ember
#

It also lets psyker clutch a lot better cuz it lets them revive through

echo turtle
#

you would be shocked how littlw you actually get hit

olive ember
#

You can’t spam push attacks

echo turtle
#

yeah you can

olive ember
#

Not really I’ve tried on zealot atleast

unreal dust
#

You can definitely spam push attacks with Force sword...

echo turtle
#

psyker push spam is due to the stam regen

olive ember
#

Well yes

#

The FS is the FS

echo turtle
#

KD is only active the faction of a second you block before shoving and attacking

olive ember
#

The push on that damn thing is ranged and knocks literally everything over

echo turtle
#

75% of that cycle your Kd does nothing

#

FS push spam isn’t that great imo as it has poor followup

olive ember
#

It’s also good for revive clutches since it stacks like 10 extra stamina bars

echo turtle
#

butbyou can spam push and buy time for your team to do something

hybrid solstice
# fair kayak elaborate?

It's basically 33% reduction on damage you should be avoiding (and wont necessarily be available on demand) and the other is you get to RP as a slab shield ogryn

echo turtle
#

I don’t even bother trying to clutch revives like that

unreal dust
#

See... I'm addicted to KD though. I like being the budget store ogryn and walking into a gun line so the vets can be brave enough to actually shoot

echo turtle
#

they just go right back down most of the time

#

KD is great

#

I used it most of the time

unreal dust
#

Also because Purge leaves me desperately range limited >.>

leaden thunder
#

KD

olive ember
echo turtle
#

but look at your scoreboard

unreal dust
#

And I gotta close that gap

leaden thunder
#

makes you a better shieldgryn

echo turtle
#

how many times you block all game?

olive ember
#

peril blocking and shield both have some functionality

echo turtle
#

13 blocked attacks?

unreal dust
leaden thunder
#

do bullets show up on that\

#

if you are using defletor

olive ember
#

Peril blocking is just a good safety net if some Garbo happens and shield is… well I think it’s meh but alot of people don’t so

#

I’ll leave shield at that

leaden thunder
#

Imean

echo turtle
#

You have a fs, dodge

fair kayak
echo turtle
#

why are you standing and blocking qhen you can dodge

leaden thunder
#

it's meh in a vacuum

#

but it's ok for pskyer

olive ember
sinful vector
#

Yeah mind in motion is a weird QoL perk in a row of defensive perks that you can kinda make redundant with dodging, that perk never made sense to me

unreal dust
olive ember
#

It’s the oh the mutant threw me into the pox Walker horde moment

#

Where deflector can let you clutch

digital narwhal
olive ember
#

And it’s a safety net I’m willing take a perk for

unreal dust
#

And you can't really 'dodge' gunners and reapers that effectively. They do land hits

olive ember
#

You can but only for a distance from my experience

unreal dust
#

And I will admit I am not so pro that I feel comfortable risking shotgunners without it

olive ember
#

So if you are in the damn open for wte reason

leaden thunder
#

slide againt shooty lads

olive ember
#

Deflector on FS with peril blocking will have utility

#

I do

echo turtle
olive ember
#

Also people shit on shield ogryns but there are genuine uses. Like when I tell my friend to revive the Garbo veteran rando while I block the gunner shooting at us

hybrid solstice
echo turtle
#

lol

unreal dust
echo turtle
#

would have been more helpful if the shield ogryn killed the gunner

leaden thunder
#

becuase it can target you

hybrid solstice
#

but as things stand i think it's pretty great

leaden thunder
#

behind the shield a lot of the time

unreal dust
echo turtle
#

I have seen a psyker use deflector@to block for a revive one time where it actually worked.

The psyker COULD have just killed the gunners

unreal dust
#

And then just shove the scabs until my team can safely engage

hybrid solstice
#

KD + Deflector is excellent for daemonhosts

olive ember
#

Meh it’s worked for me, whether that’s just me getting lucky with aggro kr not

echo turtle
#

deflector does nothing in that situation

#

and you can solo a host with a knife

#

not with a fs

hybrid solstice
#

It gives block efficiency

olive ember
echo turtle
#

block efficiency only affects stam blocking

olive ember
#

Even if you can solo it you take half your health via passive corruption

echo turtle
#

not peril blocking

olive ember
#

I’m p sure people said it affected peril generation

hybrid solstice
olive ember
#

Block efficiency that is

hybrid solstice
echo turtle
#

go test it

#

stam affects peril blocking, efficiency doesn’t seem to

hybrid solstice
#

well then idk

echo turtle
#

thats what reddit says, I haven’t tested it since, I think deflector is a waste considering dodging exists

hybrid solstice
#

KD + Deflector if you wanna block a room full of shooters i guess

#

Idk i dont run it

echo turtle
#

I kill them

#

so

fair kayak
hybrid solstice
#

that's what i do

unreal dust
hybrid solstice
#

which is why i dont run it

echo turtle
#

both

#

the shooters also dont just target you

olive ember
#

I can run both mostly run surge but the 10/10 elite inquisition members I find recently have been making me reconsider

echo turtle
#

they target the team aswell

summer prairie
#

No, block efficiency affects all blocking

echo turtle
#

both are good. Surge needs you to be great at melee to succeed

hybrid solstice
summer prairie
#

Never reddit

echo turtle
#

its easy ti test

olive ember
leaden thunder
#

sometimes reddit

#

but most the time not

unreal dust
#

If I ever get Bloodthirst Blessing, then I -might- drop deflector

hybrid solstice
#

i probably wouldnt run KD either way, so eh

unreal dust
#

But until then, I rather like KD+Deflector

summer prairie
#

It's super easy to test now with creature spawner

echo turtle
#

KD is great, I an trying some builds with shield. but only becuase I stacked 55% sniper and gunner resistance

#

mind in motion is WiS

sinful vector
#

mind in motion should just be reworked imo

unreal dust
olive ember
#

MiM is nice QoL but yeah if you take it off and can get used to the movement the other two offer more utility imo

echo turtle
#

hence why I run 80% resist to them lol

hybrid solstice
#

nah the other two are like skill issue

echo turtle
#

MiM should be a blessing not a feat

#

that would be dope

sinful vector
#

Maybe a perk that lets you quell with normal melee weapons would be interesting or something idk im not a game designer (although switching to staff to quell is usually no issue)

echo turtle
#

instead we get run ij gun. which allows us to take +25% damage while we shoot

#

yaaaah

hybrid solstice
#

To me it's like why as a psyker do u need to block like a pseudo slab ogryn

echo turtle
#

^

#

dodge exists

leaden thunder
#

to flex on the slab ogryns

#

and show them how it's actually done

olive ember
#

I mean same thing could be said about anything in the tree

echo turtle
#

FS with KS can get a theoretical 83% DR while dodging and sliding

hybrid solstice
#

right so i see no point in KD unless you are trying Deflector jank out with it

olive ember
#

Why do you need the extra toughness, just dodge lol

echo turtle
#

I would not run KD with a FS

olive ember
#

Why do you need the move speed while quelling? Just dodge lol

echo turtle
#

KD with knife or axe is lit tho

sinful vector
olive ember
#

The entire column is basically utility

echo turtle
#

Dodge works in all directions and takes 0 damage from@missed shots

#

block is a 45 degree angle in front of you and you’re moving slo

olive ember
#

One is for clutching (KD) one is just consistent Toughness DR (KS) and one is QoL (MiM)

hybrid solstice
#

Dodging is good but it can only be done in intervals

olive ember
#

Choose which utility you prefer

echo turtle
#

FS has best dodge interval

#

you shake targetting

olive ember
#

I will say since I run Deflector FS I have no reason to run shield because I’d rather just block with deflector in between dodge intervals

echo turtle
#

Unless you bind a macro to get block slides with the deflector Imo its a huge waste

olive ember
#

So maybe that’s why I’m hard biased towards kinetic deflector

#

Meh I’m used to it

echo turtle
#

deflector sword users are our shield ogryns I guess is what I’m saying

leaden thunder
#

nah

echo turtle
#

KD is great

olive ember
#

How dare you I contribute

echo turtle
#

deflector blessing I think is lame

leaden thunder
#

yeah

#

deflector users are generally more useful

#

generally

echo turtle
#

well

leaden thunder
#

then a shieldgryn

echo turtle
#

when they get downed

#

they have 1k health

#

so enemies focus on them

#

for a while

#

pretty handy

leaden thunder
#

I mean

olive ember
#

I mean the difference between shield ogryn and deflector FS users is that shield is literal trash, the FS isn’t

leaden thunder
#

I actually helped the team by going down

#

like once

#

becuase the entire hoard gathered around me

olive ember
#

It’s why people moan about shield ogryns because taking shield is full on gimping their capabilities

leaden thunder
#

comparitvely

olive ember
#

Well the FS by itself offers a good push and elite killing

leaden thunder
#

the fs is like

echo turtle
#

i bet you shieldgryns and deflector bros score similarly

leaden thunder
#

several times better then the shield

unreal dust
olive ember
#

And it’s hoard clear isn’t that bad

echo turtle
#

on scoreboards

leaden thunder
olive ember
#

I wouldn’t know cuz I can’t be assed to use mods but a good deflector FS user would score similarly to any other oshker

leaden thunder
#

they bring a bullbutcher or paul

#

and either kill everything'

echo turtle
hybrid solstice
#

i think it's more accurate for me to say i feel the QoL is stronger than what you get out of the other two, like vet gets 75% ranged reduction for hitting F and clicking heads and with this talent you get 33% only if your charges are up

leaden thunder
#

or control everything

leaden thunder
#

dying less

#

then psyker

olive ember
#

Basically the shield on a deflector FS is an extra safety net/ utility option while sacrificing a damage blessing

#

The shield on a shield ogryn is literally the only thing it has

echo turtle
#

you mis spelled crutch

ornate hamlet
#

force sword is seriously anemic without slaughterer tbh

olive ember
#

Well yes slaughterer is first perk you want

echo turtle
#

you could run crutchflector with slaughterer

leaden thunder
#

unless you are trying a fun build

hybrid solstice
#

also psyker has like the lowest toughness in the game as it is so that 33% feels like, tiny bandaid tier

leaden thunder
#

sluaghterer is basically required

#

shit is so broken

unreal dust
leaden thunder
echo turtle
leaden thunder
#

but compared to what psyker has it's decent

echo turtle
#

but I’m not convinced its the way

olive ember
#

I mean it’s either slaughterer + bloodthirsty or slaughterer + deflector

echo turtle
#

Bloodthirsty every time

#

5 seconds of autocrits

#

or the ability to cosplay the worst ogryn

olive ember
#

But idk I kill just fine with a deflector FS

#

Idk I like blocking bullets

#

Kekw

leaden thunder
#

bottom line is

#

kinetic shield needs a buff

unreal dust
#

Block go BRRRRRRT

echo turtle
#

according to scoreboard I have seen. FS users kill less than non Fs users

#

yeah, if it worked off charhes instead

leaden thunder
#

I am not gonna lie

#

the score board isn't that indicative

#

of effectiveness with weaponry

olive ember
leaden thunder
#

more so the skill of the players

echo turtle
#

i mean, it’s a measurement and tally of what they did

leaden thunder
#

again

#

that can be equated to skill

#

what they use is certainly a part of it

echo turtle
#

so Fs users are also less skilled?

leaden thunder
#

don't get me wrong

hybrid solstice
#

if it were 33% dr on both toughness and HP i'd think differently of it

leaden thunder
#

the ones you see are perhaps

echo turtle
#

hard to get kills when you’re downed I guess

#

kek

safe crystal
#

The only important stat for player skill on the scoreboard mod is damage taken, period.

olive ember
#

I mean my experience in damnation is that I’m either at full hp or I’m at none

near wyvern
echo turtle
#

eh, I find you stop sprinting and do more dodges

#

you don’t drop@to 0 immediately all the time

olive ember
#

There’s never a “half hp” or “1/3 hp” I’m either full, or a damn horde spawned behind me and I took 5 hits and I’m dead

olive ember
#

Dunno

#

Never tested

leaden thunder
#

iirc

#

it does

#

at least for the melee damage

#

becuase afaik there isn't actually a ranged toughness reduction

#

only a toughness reduction

#

this is as least true for vets

#

I could be wrong

torpid olive
#

What's the difference between the different duelling swords?

leaden thunder
#

different movesets

olive ember
#

Mk V is best

leaden thunder
#

and one of them has a different set of modifiers

olive ember
#

It’s heavy attacks are slashes instead of pokes

#

That’s the only thing ik about em tho cuz dueling swords are kinda trash rn

torpid olive
#

I like mine

#

let's me dodge

vale nacelle
#

Slide tech is 👌

leaden thunder
#

they are usable

olive ember
#

Slide tech got patched out

leaden thunder
#

just worse a decent bit worse thne other options

olive ember
#

Unless they re introduced it

torpid olive
#

I'm sure you're just refering to how they play at highest difficulty

vale nacelle
leaden thunder
olive ember
leaden thunder
#

one of the knives movetechs

#

the heavy attack speed up is still a thing afaik

vale nacelle
#

Before it got patched out and I missed that part of the notes CalliDerp

olive ember
#

I mean basically dueling swords sacrifice horde clear for dodge distance which most people don’t rly need

echo turtle
#

dunno about for hp tho

leaden thunder
#

yeah it's not for hp

#

but I believe it also applies to melee

echo turtle
#

also, anyone know if toughness regen affects essence harvest? I asked earlier but not sure of anyone chimed it

olive ember
#

Oh yeah if it was for hp even I might take it

echo turtle
echo turtle
#

does it make you get the 30% in less than 5 seconds

leaden thunder
#

it shouldn't no

echo turtle
#

This is a tide game

#

not a should game

olive ember
#

Should give you more regen in 5 seconds iirc

leaden thunder
#

it doesn't for everything else that works the same way

olive ember
#

But not sure

echo turtle
#

Anyone test it or know for sure if the toughness regen perks affect essence harvest at all?

leaden thunder
#

it doesn't effect vets elite toughness regen nor zealots

#

so it like 99.9%

echo turtle
#

ah ok cool

leaden thunder
#

doesn't work on it

olive ember
#

All I know is that I got the damnation border so my opinion matters more than all you non damnation border holders

leaden thunder
olive ember
#

Now follow me into the glory of the autogun + tac axe mind in motion psyker

leaden thunder
#

laspistol is legit now

echo turtle
#

I think you need to be a vet to make it work

leaden thunder
#

works on zealot as far as I could tell

echo turtle
#

A head hunter i think will@out dps a pistol so hard

olive ember
leaden thunder
#

las pistol's crit weak spot hits are insane

olive ember
#

Idk what’s the worst gun now since they all got buffed

leaden thunder
#

revolver probably

olive ember
#

Recon las?

leaden thunder
#

recon las

olive ember
#

Oh shit you right

leaden thunder
#

revolver has more use cases tbh

#

recon las is just kinda

#

it's either the recon las or like one of the crappier autoguns

#

like the really fast firing one

safe crystal
olive ember
#

Autogun + tac axe psyker, running warp absorption, force weapon, wrack n ruin, mind in motion, warp battery, quicken

#

Damnation border Psyker approved 👍

leaden thunder
#

nah autogun + claw sword

#

better hoard clear

echo turtle
#

KB + aura > quicken + whatever

leaden thunder
echo turtle
#

is there an arguement for the claw at all?

leaden thunder
#

it's joke

digital narwhal
olive ember
#

I think with good blessings it’s actually got decent horde clear and ease of use

#

But not worth the effort

leaden thunder
#

I come at it from a zealot perspective

digital narwhal
#

Speaking of which; someone in a mission I was in tried bragging after the mission was done about how good they are at killing hordes.
They used the Flamer, and when it came to melee, they lost tonnes of health if not just getting downed to Poxies.

leaden thunder
#

so the claw is really jsut a crappy heavy sword

olive ember
#

Yes

leaden thunder
#

but you can run crit on it

olive ember
#

That is literally the claw it’s the 1h version of the heavy sword

leaden thunder
#

heavy sword is one handed

olive ember
#

Is it?

leaden thunder
#

more or les

#

it's the same size

#

some attack use both hands

#

but the claw does as well

olive ember
#

What fuck my day is ruined

hybrid solstice
olive ember
#

I thought I was using a two hander on my zealot

#

Now I’m using a one handed like the rest of the plebs

#

My day is ruined

echo turtle
leaden thunder
hybrid solstice
#

ah i see

leaden thunder
#

this is part of why vet is so broken

#

they can just

#

not take damage

safe crystal
#

Doing a quick test for KS, just a second

leaden thunder
#

while not sacrificing anything for it

hybrid solstice
#

i fully expect it to get fixed eventually assuming it's not intentional

leaden thunder
#

maybe

#

it should be

gentle rose
olive ember
#

The vet nerf we’ve been waiting for all this time

leaden thunder
#

instead they are using their very powerful gun

echo turtle
#

watch as the psyker buff is a change to the tooltip pn KS to also apply to melee

leaden thunder
olive ember
#

Don’t worry clearly the psyker buff is the make kinetic deflection reflect damage back

#

All you have to do is hold rmb to kill now

digital narwhal
#

I have T2 Warp Flurry and T2 Rending Shockwave on my Trauma Staff.
I like both of these, and so if I were to lock one and upgrade the rating of the other (if I find a higher tiered version of 'em), which should I buff up?

#

I have a feeling Warp Flurry-

#

But wanna make sure.

leaden thunder
#

ye

#

warp flurry

digital narwhal
#

Ye Ye

#

So I had the right frame of mind

safe crystal
#

Yep, KS is for both melee and ranged. Pothead deals 57 toughness damage with KS, 62 without at 0 peril

olive ember
#

Someone said it affect burn ticks on purge

safe crystal
#

I dont have a way to get consistent crits Sitgryn

#

I dont have any rare blessings for psyker

olive ember
#

Just get a 280 staff with no crit

safe crystal
#

Wait,you mean the tier 2 talent?

olive ember
#

Idk he just mentioned that force weapon the 5-15% damage one affected burn ticks

echo turtle
#

tight

#

shield more interesting

safe crystal
#

197 with max stacks with and without warp unleashed. Tested on reaper, but no, it doesnt affect burn

echo turtle
#

force weapon affects burt, I hear also so does the + damage you have on the weap

#

so if ur weap has + unarmored or whatever it will deal extra to those types

still hearth
#

I believe force weapon damage didn't affect burn?

#

But the + damage types does

#

And power/damage blessings do

echo turtle
#

we saw that it did according to one person testing

still hearth
#

Okay NODDERS

#

I haven't tested so I'll believe it

olive ember
#

That’s the thing is that I remember specifically testing for it and it didn’t affect burn

echo turtle
#

weird

safe crystal
#

Well, heres my test results : it doesnt work, just tested it.

echo turtle
#

well maybe they were lyin!

olive ember
#

That’s why I was confused

echo turtle
#

bahahaha

still hearth
#

Or they misunderstood how things work

safe crystal
#

Only power affects burn damage

still hearth
sinful vector
#

btw does the damage stat matter on the purgatus staff or do I want to get max burn stat only?

echo turtle
#

probably that

still hearth
#

It does but not a lot

leaden thunder
#

max burn

still hearth
#

Damage is a dump stat

sinful vector
#

good to hear

echo turtle
#

Max burn only matters vs bosses and ogryns

still hearth
#

Radius is prio, burn secondary.

sinful vector
#

found a decent one with low dmg high other stats

echo turtle
#

everything else dies before you hit max stacks

fierce sinew
still hearth
#

Doesn't warp charges affect burn too

safe crystal
pearl lion
#

Im curious what capstone talent people are taking. With the boost to warp charges, the one that doesn't consume charges feels best for me now

fierce sinew
#

the second row feat?

#

perks are on weapons

leaden thunder
echo turtle
#

its a joke

echo turtle
fierce sinew
#

warp charges do

safe crystal
#

AH, you're right. My b, damage vs armour and power* are the ones that affect it

#

Warp charges are + damage

still hearth
#

Quicken is terrible. AB is okay, best on Purge. KB is always good.

safe crystal
#

So yes,they do

olive ember
echo turtle
#

supposedly power does, so some@people said slaughterer makes the damage go up

leaden thunder
#

if you have

pearl lion
#

Huh interesting

leaden thunder
#

the crit apply soulblze

still hearth
#

Warp Charges are power? I've never heard this before.

leaden thunder
#

and a sluaghterer fs

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it would increase the burn

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iirc

sinful vector
#

KB with full brainburst build with 6 warp charges and the 15% ability cd hasnt failed me yet

pearl lion
#

Yeah charges give a % bonus to all damage

olive ember
#

It is I think cuz warp charges is a flat damage increase to everything

safe crystal
still hearth
echo turtle
#

lacerations is whack

still hearth
#

Power would increase cleave and stagger too

olive ember
#

Oh nvrm then

echo turtle
#

your dps is better by taking aura for more barrage triggers.

olive ember
#

Take aura for most builds except maybe purge

echo turtle
#

power increases cleave?

leaden thunder
#

yeah

fierce sinew
#

generally anything with the relevant bonus in your hand works. Slaughterer, limbsplitter, etc

sinful vector
#

aura is hilarious sometimes you brainburst a couple elites and you practically have your ult back

echo turtle
#

I’m leaning back to the deginator head taker antax

#

for a 75% power bonus

olive ember
#

Oh yeah headtaker is BiS as well iirc

#

Just that for psykers specifically a lot of em run peril blocking push attack spam so limbsplitter is better in that scenario

still hearth
#

Do Headtaker + Decimator

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Pair it with Purge

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Stack it while you have max stacks on boss

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Do 75% more damage with burn

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Profit

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Even more since its multiplied with your Warp Charges

olive ember
#

This what you do on zealot?

still hearth
#

Ehh

fierce sinew
#

stacking power bonuses for specifically that reason on a dedicated bossing weapon could be fun

still hearth
#

If you want to

leaden thunder
#

zealot you have blaze away on your flamer

still hearth
#

But its not really worth the effort

leaden thunder
#

so you don't need to

safe crystal
#

I just whack bosses with the funny hammer, i like the thoomp

still hearth
#

I just love using flames + Thrust