#psyker-class
1 messages · Page 355 of 1
yeah its enough to protect them against the slings and arrows of outrageous fortune
Show me a T5 where you alone can fight in a mixed horde and not just stun cancel then use a staff
actually use the thing, not just stunning and dodging to flame shit down
I’ll stop@saying it’s a garbage weapon
I'm pretty sure even a BM Antax can't deal with that alone haha
the condition is using the weapon in melee
duh
any weapon can block push and dodge back
you think you can deal alone with a mixed horde in damn with a knife every time
what are you smoking
so, lets see the FS actually perform in the situations that matter
yet you're claiming that it's BAD and impossible to do with
dealing with a horde, and a mixed horde
Ah. I see we are on the: try to convince everyone FS sucks discussion today
where your team mates don’t just do it for you while you spam block
look guys he's spamming push-attacks with dagger therefore it has control therefore fs is bad
woohoo
The FS is my swiss army knife of awesome. I don't see the problem. >.>
Neither do I
Problem is the one complaining FS sucks without wanting to discuss with reason haha
It can do all the things
FS just need slaughter, otherwise, you will always get overwhelmed by the horde.
he thinks FS is objectively bad just because it can't do the boring-ass spam attacks that dagger does
Yeah, but I have a Purgatus staff for horde.
I can spam and kill, If you can spam@block and kill a horde thats fine
i guess everyone should play knife now
I do not have issues on t5 without slaughter
I’m saying no spamming to make space to use a staff
another day of "my weapon is objectively best" circus
There are many situations you have to do melee.
btw rhino out of curiosity you do know the fs push right?
i was pretty clear about that, so you gonna keep trying to put words in my mouth or fucking show me whats up?
oh i will
And 6-stack Psykinetic Wrath with Ascendant Blaze can, and will, 100% to 0% an entire horde
when i play later
if you deal with an horde using a melee weap you shouldnt play psyker anyway (unless you are a surge user) go play something else
K so stop the bullshit with trying to mischaracterize what I said
what do you think stops people from pushing mixed hordes and whacking in between?
lmao
That...a....huh??????
Are you insane
I wanna see horde clear qith the sword and clearing mixed hordes without the team doing it for you while you buy time
oh, i can do that easily, but here's the thing
why would you melee
that i keep repeating
I do use surge. but even with purgatus, clearing small horde with FS is much faster and elegant.
you keep saying FS is bad
DM me the link
Also the FS Push doesn't have a drop off for body-mass since its a shockwave. The Shove on top of that can even knockdown Crushers. Again. Not seeing the problem >.>
when you got it
I already said, I will stop saying it’s garbage
if you cant get a video tonight
you gotta say it’s garbage
once a day
Hell. I can Shove a Bulwark into breaking his guard roughly 1 in 3 shoves.
for 4 days
i bet this guy will be like no no you did it wrong it should be vs 6 bulwarks and 6 crushers LUL
Rhino literally got no consideration for other people's irl priorities outside the game
if you can deal with a mixed horde that has some ragers in it and some@kind of ogryn without the team bailing you out thats good enough
nah fuck your deadline, i am doing it soon but im not prioritizing it just because you're too arrogant to accept facts
Altering the deal to maximize that they'll win and prove their superiority
Buddy is pushing me for stakes. I didn’t suggest stakes
in fact i should be cooking lunch rn
i do plenty of melee horde clear along with my void staff in close combat. probably my most effective t5 build. this is objectectivly wrong
Don’t press me for stakes then man
Have a good lunch Ranni
even with your bs conditions
lmao
and then you'll just find an excuse
to say it's bad
the conditions of actually using the sword?
like bro you didnt kill 6 bulwarks its bad
doesn't count, the horde composition was in your favor, it needs to be THIS composition
Then fuck off lol

like this wholw time you’re misquoting me
definitely skill issue vibes
screw all you. im gonna go enjoy laspistol psyker supremacy
then you say you’ll show me up, then you want stakes, then You don’t want a timeframe, then it’s “you’ll say it wasnt good enough”
With full-stack slaughter, you can one-shot almost any unarmoured mob, it's much more efficient than using range weapons.
lmao
Does warp flurry work on purga? It is hard to notice a difference and wondering if anyone has timed it carefully
it really is. you can melt shit like butter with any melee weapon when you have warp charges galore
just to be clear, you think FS can't kill mixed hordes with melee right?
before you go all pedantic on me
K, then DM me when you got it, if ur gonna keep characterizing my intentions and saying I’m gonna do xyz then Lets just block eachother and move on
judges you in Psyker ... ... that said I do need to find a good weapon for "Light's Out" Maps. Preferably one with a torch on it >.>
k@man last warning
oh i wanted to block you earlier, believe me
your gonna talk to me@like that you can fuck right off
but i will do it just to prove you wrong
Trauma secondary? Haha
that slaughterer on fs can deal with mixed
even if it's not as fast other obvious horde clear weapons
K cool, dm me when you got it
But if it does not have slaughter blessing I would just use the duelling sword.
laspistol doesnt have a light. instead it has the best push in the entire game. it can kill bursters 25feet away and stop dogs. also it has a 20% crit rate with stupid high crit damage and can fuckin delete stuff like its nothing. also infernus is totally busted on it
I do like the force push on laspistol
if it didnt have a small delay on it it would be perfect
Hmmm
I will need to try it. Point is I still need a good primary for Light's Out nods
Dont temp me
warp absorption or essence harvest on trauma?
Just a bit sad that the quell for nonwarp weapons got nerfed, else it's free toughness with laspistol pushes
@floral solstice if ur on twitch I’ll follow you and watch a stream / past streams if you got them. I’m busy for a while tonight but I play most evenings
Why am I keep getting this stupid raking fire blessing
i dont even have a slaughterer fs yet so im building one LOL
sit quietly and wait there my dear
now im cooking lunch late because of all this "fs is bad" fiasco
feels like reddit moment
squints The push on this pistol doesn't even make Crushers flinch.
... that said the push does have an obscene range...
10m? That's respectable
its got the same force as a regular push
so of course it wont make crushers fall
but its got a 25ft range XP
10m is more like 30ft bruv
I hope they give Psyker force push on all weapons with push special
i know.
its not 10m though XP
20-25 feet
😛
can i piss you off enough with measurements
Psykhanium waypoint marker says 10m >.>
Maybe 11
I think we're all kinda tuckered out with arguments here for a while hahaha
DONT YOU WAVE YOUR PROOF IN MY FACE AND THINK IT PROVES ANYTHING
Is it damnation viable though, i have never seen anyone using it
Also funny poxwalker stuck mid air
Music starts
"You're probably wondering how I got here..."
I will say it has a very respectable magazine size too
Theres some combos you can do as a vet to get the damage up, for a psyker I don’t think it’s the best gun
aim is required so i wont be using it all the time. sometimes i can only manage ungabunga fire
vet has + ads crit + damage + weakspot it can stack in addition to the naturally higher crit
with lacerations its really good. it has no swap animation so you can use the full duration of laceration to deal damage
it can kill reapers in a few shots on t5
Ok, I'm gonna try it
Oh yea cerebral lacerations got buffed, right?
yessir
Fascinating...
From 15 to 25%
I am tempted to... if only so we can hard burn monstrosities
Gun Psyker build time
it takes a bit to get used to
i started out with a few matches in heresy, it went really well
then i did like 5 in damnation and it went really well
Imagine if the Infernus stacks for Psyker counts as soulblaze
What do you recommend for melee and curios?
id do some more tonight, but im so tired i cant aim straight
im still workshopping everything. so i was using deflector FS as my melee and my default curios, a wound and some stamina
something you can handle hordes with, and I reccomend a mix of health and T,
when I ran gunker I found kinetic barrage paired with the aura and flayer was very nice
ymmv
warp essence havest
Aite got it, might try with duelling sword
idk chainsword push attack is worse and special doesnt stagger consistently plus doesnt have deflector utility
My teammates are gonna hate me
Psyker gameplay has always been high effort haha
FS light attack has pretty ass hordeclear even with max slaughter stacks
but heavies are pretty decent at max slaughterer stacks
ive got a pistol with ghost and 10% toughness on headshot kill
and i felt pretty tanky as long as i was doin headshots
Its important to remember one of the main stats on FS
i know
"First Target"
i'm an advocate of FS being a single target weapon
but i'm talking about a situation where you use it for hordeclear
well it's definitely not the best horde clear melee psyker has
yeah, it's certainly workable though at max slaughterer stacks
still dont think it's a bad weapon like mr dumbo said earlier
Its horde CLEAR isn't great. But its horde MANAGEMENT is great.
pretty much yeah, the block and push are good
does cerebral lacerator still not count brain bursts as warp damage?
might make it a solid pick if your brain bursting often thhen i think with 4 -6 warp charges and that it can take an entire brain burst off a crushr kill
bb does count, sorry i just misread
it's been like that before afaik
nah was bugged a number of things including staff primaries didnt count as warp sources for it
What blessings are good for the MK V axe?
the one that kills people good
though fr i think alot of people love brutal momentum on the axes because it allows a bit of horde clear and control.. and the one for charged heavies and repeated strikes increasing power
It's sad I don't have stamina regen curios for my psyker
i have a.. cant remember the name, but increased poewer per strike blessing on my antax is a noticable decrease in time to kill for some of the beefier targets
i dont KNOW if its the best though
BB still counts as non-warp damage for lacerations, but on damnation, crushers are left with 63 hp after 2 brain bursts, reapers with 434. Technically still needs 3, but they're so low at that point a light breeze will kill them
ahhh i THOUGH it would take a brain bust off my mistake ty @safe crystal
though that combined with kinnetic barrage i wonder how fast a psyker could burn through a monster
not fast
it has burst potential but not that much burst potentian
maybe if you get a crit bb
but thats not something to rely on
really wish we had monsters in the shooting range
Get the flayer double BB procs kekw
ikr
The damage on lacerations + 6 stacks is 1364, plogryn has 32000 hp on damnation. It would speed it up, but would still take a while
It's funny flayer can trigger on BBs itself
Luckily in most cases there’s other people shooting at the crushers too, so 1-2 BB is plenty
Unless you’re playing with all ogryns or zealots
Which has its downsides when it comes to carapace management
i tend to rely on kinetic barrage brain bursts since staff primaries are iffy for consistent damage the secondaries charge is almost as long as brain burst and am squishy little psychic boy i dont wanna get in melle range
Kinetic Barrage is my bae for sure.
i kinda prefer playing with zealots when i do laspistol psyker. veterans feel entitled to any and all ammo even when they only need 10. so trying to find las ammo with 2 veterens is pure pain
for monsters that is
Especially when they game thinks it’s funny to dump 6 gunners in a room.
@steel flame 100% agree hence why i rarely gunpsyker SO many vets so many times they take ammo while im at red and theyre near full
Hahaha that’s me as veteran.
“I have the plasma, I get all the ammo”
If there are no veterans in my team I would use Psykinetic aura instead of lacerations
“Now watch me whiff this headshot”
hot take here. but i prefer playing games without a veteren in it period XP
Just in case six gunners show up
I actually really like psykinetic aura
I meaaaaan. So many vets like to play power sword only it does get frustrating >.>
i wouldnt quite agree with that i have ran into a good number of solid minded team oriented vets, theyre just..kinda rare
they play powersword only and still find time to take all the ammo
i want a force sword whose empower is similar for power sword
That’d be sick
theyres lore of force weapons cleaving material as effeciently as a powerfull weapon
like literarly cleaving into tank armour
My hopium is endless
with deflector
*as effectively as a power weapon...not powerfull
Limitless, one would say
i want a warp melle that can TRUELY take advantage of warp absorption like a power weapon honestly not just to give us a super solid crowd option
maybe a toggle where every swing costs x% of peril
or a straight up copy of press x swing four times then press x again
I really wish there was a Boss shield in the Psykhanium so I could test weapons on it...
i THINK it has the same proproties as flak armour witht he caviate of reduced range damage
It blocks bleeds. I want to know if it blocks soulblaze stacks
That
Soulblaze stacks up really good. Keep the puffs going as much as possible and he will burn to death
has run into the boss with a purugut and seen the stead tick damage while team mates were dealing with horde or getting beat by specials
Yep
Purg is one of my favorites especially for bosses and monsters
though surge also does good damage to his shield too
Ugh I love surge so much
infact i think every psyker secondary charge does decent damage to the captains refractor field
Worp
except maybe void strike? i havent tested that opne
it ok
though empowered force sword heavies straight up take out massive chunks of the refractor field pool
but then you gota get in melle distance... and ive been in groups where even the ogryn is daka dakaing at a distance
My favorite
Purg staff just barely doesn’t have enough range in open areas. You can get chewed up at range real quick even with good cover hopping
Surge staff just zippity zaps
true i hate that even with a max damage and critical bonus roll it can take 3 casts on unarmoured enemies, i get balancing its great anti eleite damage veruses hordes but cmon i wanna palpatine the squishies too
I think if purg staff more reliably applied the burning animation to stagger enemies at range it’d be better.
It’s finicky about how it likes to apply it
or could compete with a zealouts flamers range
I’d accept either
I dislike giving a puff of flames to hit 4/5 dudes with 2 of them not registering that they’re on fire so you’re taking shots from 3 when it should be 0 if it applied properly.
yeah the stagger is inconsistent
It really bugs me
Half is on fire and realized it
The other half is on fire but doesn’t care
And the 5th man somehow didn’t get touched by flames even though he’s right with all of them
Take Terrifying Barrage
Fixes that problem
is first target... important?
I don’t remember the axe cleaving much anyway even in animation but I’m not expert
yes, first target affects all the damage you do
whether you hit only one enemy or multiple
yeah its important
FS doesn't have a push attack, it just pushes a dude over. Which is better than the chainsword. Deflector is over rated. Sweeping strikes + shred or something makes the chainsword performance real good in comparison.
bloodthirsty + slaughterer is pretty good for FS
sure but they both have pros and cons its not as clear cut as "chainsword is objectively better than fs"
BRO DONT
blood
your brain cells, i care for them
dont lose them
dont entertain him even further

Entertain ME further
starts stripping
please
show them your alt names
crits don't seem to boost cleave damage by that much, but it pushes the FS cleave damage at max t3 slaughterer stacks over the threshold to kill poxwalkers in 4 2nd-heavy cleave hits
It depends what you value. DPS and attack animations CS wins out. Better/faster heavies, more cleave.
It loses deflector but gains a lot elsewhere.
they nerfed passive quelling for non-force weapons so passive quelling isn't a talking point anymore
Passive quell should be the same, but you aren't interrupting it with blocking or the push shove that generates peril
blocking only generates peril on kinetic deflection
that's not FS specific
I don't personally use the push-shove a lot
unless I want a crusher to fuck off when I'm meleeing a small horde
i would assume that all non-force weapons have the same passive quell speed
https://www.reddit.com/r/DarkTide/comments/1190df3/passive_peril_quell_comparison/
here's a comparison by commisartyr between a chainsword and forcesword
I also don't use kinetic deflection and just take a +3 stam curio instead, which is good enough until I join an assassination mission and get overheaded while i'm guardbroken
this is horrible news
which chain sword type is the best?
i switch to my staff (over 70% quell) to quell for few seconds, it's way more effective
there's only one, unless you also consider eviscerator on zealot
i do, yeah eviscerator and chain sword
which one is better?
i prefer evisc but im a bit biased there
more consistent with locking, sweep attacks, easier to headshot stuff compared to cadian chain
can't say much about 1h chain because im not into it but ive seen a few praise it and actually say it's better
Evis is nice
Except
I have to be a Shouty
And even then. I personally prefer the good ol Devil's Claw
But a normal chainsword would also do
i've always just actively quelling since I've run the force sword as my melee 99% of the playtime that I've been psyker, so the change didn't personally affect me
i still don't find it particularly impactful since the staff is usually the weapon that makes an impact during rough situations anyways, so you're going to be actively quelling to get more usage out of your staff
Emperor approved???
Khorne be feeling mighty jealous about now
chainsword special is much worse and push attack is worse
Chainsword, Evic, and Chaxe all have good arguments for them TBH. Gonna be fairly down to preference
Just don't bother with Chaxe without a good slaughterer blessing minimum
Slaughterer + Thrust and it's getting pretty juicy
alas, there is another
Lol. Way more people use Antax than you think. It's just that we are being overrun by zealot chat so you see their pointless dribble
damn thats a nice one
I just ripped a decimator off some trash sir milkers had
gonna put it on a BM antax
nice 😄
can someone recommend a nice build for damnation with Antax? been playing FS with surge or purgatus but looking to branch out a bit 🙂
121112 purge
ty ❤️
what's the most important stat modifiers on an antax?
damage first target pen
thank you very much
np bruh
ive woken from my nap. time to continue spreading my laspistol propoganda to the unwilling masses
It’s a pistol and it’s laser
Perfect for all occasions
Paper weight
Flash light
Door stopper
For all ages 2+
With what stat perk, blessings and warp stacks tho
4 stacks and laceration
no damage perks affecting reaper damage
no blessings that affect reaper damage
lots of crits
that's cool if you're making it work and you like it
just dont gatekeep/spread misinformation like some dumbo here earlier
wdym?
just some stupid discussion here earlier
dont worry you dont have anything to do with it
As long as you can back up what you’ve said 
well that too
I’ve yet to see a single laspistol in use that made me go “wow that’s amazing”
they'll most likely just make a subclass for guns
Hopefully
instead of reworking some stuff on our current feats
then again ogryn got a new feat, so there's some hope lol
sadly my recording software crashes my computer rn
what to reroll here?
if you like barrage then you can reroll nexus to a higher tier
also wtf why u guys so lucky with gear 
this was the only time I was lucky 😛
I'm not sure what I think about Terrifying barrage but it sounds like it would be kind of okey
try it out, some people say it's good
mine has focused channeling and im too lazy to rebless rn
😄
i tried to start recording with obs earlier and it literally bluescreened my computer 
ive been cursed it seems
Could try medal tv or shadowplay if u have it
trying to get surge
emprah gives me the most cursed psyker weapon of all time

i am indeed pleased hadron
or something
it's a gun
A new marvel awakens uwu
its a magic wand
ive actually never even bothered using a recon lasgun because theyre such a meme but why not
Hadron slapping a new emperor no.1 sticker on your weapon and telling you it hits harder or something for all your life savings
over 50% of psyker's ranged weapon pool are just bad for the character, including that one.
and set ppl on double fire
negatory
nothing is bad
if the omnissiah has blessed i t
in t4 or t5 using that you are a hinderance to your team
kek
i only play damnation
and im way more of a hindrance than that on the regular

im sure it will be a delight
is.. that an actual mod?
LOL
i just want a ui mod and health bars above enemies mod
and for chubby fis to give us a better force staff primary
also make the staff fu better
they bothered giving it almost a combo
make it sick
the special melle?
i tried seeing how high i could get the damage
i hit a 200 crit on something with it
abusing a bunch of pre-nerf overflow buffs
very op
i think they only gave it that cause every other weapon in the game has a special attack
i could see such better specials
a fire ball for the purgutus
a single long range zap for the surge ect
wait
the "killing an elite with brain burst splashes soul blaze"
that procs just on hit??
hell yeah
It’s a skill that makes u go
no it splashes
But why tho
ooh they fixed it then 😮 it wasnt spashing on hit for me just applying tyo primary target
but i havent tried it since right after patch though
i mean tooltip says killing
Watch amazing and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
but there u go it straight up is on hit
yeah patch notes mention that but that they didnt update the tool tip yet
ah
guess ill run kinetic flayer too
for random green fire
hell yeah i love it when a plan comes together
honestly i want it as a steady aoe option that applys on any mob hit, pepper an entire horde in warp fire by popping chaff when you killed the specials already, would make brain bust so much m,ore versatile
and be a fun brain bust only build
brain bust
now thats an upgrade
out of the 10 or so emperors gifts ive gotten from non li 5s tonight
all have been guns or axes
lets see if he will finally give me a staff
warp shenanigans is heresy the emporer is trying to guide you to redemption
UNBELIEVABLE DAMAGE

ticks for 8
now thats what i call a soul blaze
its the damage equivalent of will smiths cigar in miami
just for the look he doesnt light it
How's terrifying barrage on trauma?
i fucking died man
just rewatched the whole Miami video to see what u were on about
feeling my fuckin age lol
but also I can see why he gave up on his rap career
will smith always reminded me of the early hip hop which was all about being chill and goofy instead of the edgy east vs west "i have more money/bitches than you" anger rap
[parental advisory explicit content]
Dunno, haven't tried it on Trauma but I guess it can work
I just think it's a bit redundant
Fyi mods are now publicly available so you can now have stuff like creature spawner in the grinder. Has toggleble AI
hey guys, what would be your ideal blessings / perks on void ?
i like sustained fire+ transfer peril
perks wise I run unarmoured + flak but im not sure whats optimal
any other place that you've been downloading the mods from or is nexusmods the only place, cuz darktide mod loader has been quarantined and can't be downloaded for now
They have a discord
ooo
Link?
How are you liking the mods so far? Any issues?
No issues other than you can crash if you e.g. die in the grinder and don't hit the hotkey to revive/leave quickly
Scoreboard mod, nexus hotkeys and creature spawner are a++
It's in the instructions channel
hmm, i'm debating on whether i want healthbars or if that borders a little too closely to cheating
not against their modding policy at least, but yeah it technically helps
but so did something like numeric UI for players in V2
shieldgryn cosplay
ahhh the hotkeys for mourningstar menus is soooo good
can't wait for the equivalent of armory mod so we can get proper numbers on a lot of shit in the menu
enemies are noisy in the meatgrinder now, but I can live with that
if you're hugging a crusher, he won't do an overhead or swing it seems; he'll just smack you with his left hand or kick you
yes
thats how u parry bait him
7 Views. Watch example of forcing parry and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
is it useful... kinda
not really
good to know how he works
i'm sure there's a situation in the next years of my lifespan where I need this information
tbh with crushers it is actually useful
because there are situations where u want one or the other
and if ur outside the range of those attacks
he will always overhead and do a few steps to get to u
whereas the mauler can actually do a fast version of his overhead slam point blank
which is troll
fuk u mauler
i should get this mod to figure out the exact timing for the block parry transition on rager double hits
im pretty sure its not consistently possible because its inside 0.1s but it would be insanely swag to do
bored of waiting out the two horizontals until u can be cool and own him
ah i forgot about those fuckin ragers
gotta learn how to deal with them without purely relying on force sword special
broadly their attacks are good vs dodges
but suck vs blocks
so if all else fails...
but specifically they have weirdness where some of their attacks - not all of the attacks where they use both weapons, because that would be consistency - have 2 separate damage instances back to back
super fast
this doesn't matter for blocking
but it REALLY matters for parry which has an icd of like 0.45s
so if u try and parry those attacks u get a riposte but also eat damage
dafuq
his standard 4 hit combo of 2 horizontal overhead whatever
the 2 horizontals are both unparriable without taking damage
but the other two (also 2-weapon attacks) are parriable
what an oddly specific behavior
i guess they really didn't want catachans countering ragers?
now one of the interesting things about parry is that u can go from block to parry instantly
so in theory u can block tick 1 of those swings
and transition to parry before tick 2

ima test that out with the catachan to truly experience it with myself
except
EXCEPT
Watch rager1 and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
sometimes....
my guess is that theres a spacing
anyone already tried out the mods? How's the disable scren effects on psyker working out?
where only one of the hitboxes intersects with u
but because ive never had active monsters in da lab ive never found it
except it turns out that i actually was spacing ragers mostly like this because i didnt realise parry didnt work on those two swings until commisartyr posted examples of him being hit thru it
so its all truly fatshark.jpg
i think ragers have two combos
huh
oh damn yeah that shit is inconsistent
i thought it was gonna be like one combo having those multihit attacks
but no it seems random
so far at least
unless that was a new combo i just experienced
safest way in an actual game is to block the first 2 things they do whatever they are
then parry
less focus required
90% safe
hmm, does parry have a slight duration
yes
ah
parry lasts a while and locks out ur block
so the basic idea is u only parry when ur ending ur block sequence
because u can go block -> parry but not parry -> block
I always found it strange that catachan swords had parry instead of dueling swords
theres also an icd on parry so u cant go full kung fu on a poxwalker horde
and this is another source of frustration
instead of the parry having a just frame type setup
where if u hit the parry input 0.1s before an attack u always get a parry
so in theory with good timing u can parry multiple hits
its actually a weird like 1s duration block
so it requires very little timing merely a prediction of whether or not ur being hit by a parriable move and also a prediction that ur not going to be hit twice within 0.45s
however
it does have zero startup out of weapon swap
What is the preferred method for farming T4 blessings right now?
and it is basically the best way of stunting on random mobs
5 Views. Watch stunted on idiot and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
ive used the devil claw for like 200 hours and my conclusion is its really shit

but i love it
there are a few legitimate uses for the parry outside memes and rager 1v1s
styling on them haters
the first is that parry lets u carry on doing eg reloading or shooting longer than u could usually
because u can quickswap parry instantly
so u can be a little bit riskier with those kinds of things
the second is that parry is 100% safe vs a bunch of enemy attacks and always superior to blocking if u know they are doing them, or ur dealing with 2-3 normie mobs
also u cant parry out of the heavies but u can always interrupt lights into a parry
so if u wanna be a cool dude u can spam lights and fish for parries
6 Views. Watch whee and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
this is what i mean about how fast it comes out
so if u have a devil claw u can snatch back half a second here or there if u want
whew
yeah i used to run claw sword on my psyker too before i got a brumo antax
pretty decent enough for hordes and weaker elites but definitely could use buffs
its like a heavy sword with worse lights and no headtaker

hmm, rager combos are indeed undodgeable
ive been asking for a long time
There's basically no reason to use it on Zealot
but their non-combo attacks are dodgeable
hs on psyker when
yea they have the ignore dodge tag on some of that
and ridiculous reach too
so its actually unironically useful to learn the parry setups because it does let u farm them
Simply be a Zealot
plus u look cool
well i mean what kind of a weakling hasnt specifically started 3bot games to learn the rager attack patterns

exactly
what nerd would do that with such clear and explained mechanics
what nerd plays dt
see now i got the best axe in the world so im switching to a different way of life
i was debating putting 10% melee weak spot damage on instead of flak
simply as a statement of intent
true rashad fans ™️ know
its such a shitpost of a weapon
i love it
have u looked at the finesse stat on rashad
no
is it less than 1
its actually inspirational
yup
thank u for 0.59x crit and weakspot power

also the special attack claims it does "heavy damage" vs armoured enemies
translation: 90 damage to carapace
hell yea
yeah combat axe special is pretty nice
it layers the staggers
and they get the guard break stagger
broken rashad techmology
keep it secret
brutal momentum 4 rashad requiring pinpoint aim to unlock its potential
for true doom murderheads only
are u powerful enough to get a headshot on a poxwalker
apparently... i am not

50% of the time
it works every time
i was debating headtaker vs decimator
then i stopped pretending if i was going fo rheadshots i wouldnt sometimes miss at random

Jump attacks
u know what weapon really needs a jump attack
the thunder hamer
charged heavies from a jump do a ground pound
should add crits while jumping like minecraft
jumping meta
turns out that the inconsistency that i feel from dodging normal enemies is just because of their many attacks and wildly different timings from their startup anim to their actual swing
just that i've never noticed cuz i usually dodge away from them
if you spawn a bunch of poxbursters into a wall such that they are stuck and clumped up together, you can boost yourself to the top of the psykanium
h e r e s y
That is heresy
guys any idea how to avoid this one?
after the first scan location
before the med station
in transit hub
the right corner is a no pass (or only allow one to pass
the left seems even worse in term of distance to DH
at the very worst, daemonhosts have a timer before they're aggroed
wait for a poxburster to spawn and rocket over
if the daemonhost gets alerted, your team can go one-by-one
waitasec....
but we got two bot... and u know bot are...
That definitely looks like heresy. KILL IT! KILL IT WITH FIRE!
XD
Let the bots aggro it and die. It only kills 2
yeah, sadly the second one aimed my friend
i discovered the recon lasgun fires so fast it will instantly aggro a daemonhost
if u shoot a short burst near her
Wild
well in this case into her
best weapon
but it was at long range spraying into a crowd and literally 0.5s firing took her from not alert to coming for that booty
suppression will aggro DH
and ur torch
oh this was in an actual game? lol
seems that poxbursters will consistently enter their "explode until they get back up" state if they are staggered by two different sources of stagger (push and push-attack in this case)
also works if you staff bonk into a push from your melee quickly after
https://streamable.com/db9vug
also works with surge
yeah the endless poxwalker falling over surge stun
and im always just like
IS IT SAFE
IS IT SAFE
BRO U GONNA BLOW UP STOP FUCKIN FLOPPIN

they will always stand up and look at you awkwardlt
Yeaaaah.... its frustrating when you surge stun it forever and nobody kills it
and then 
you guys should spawn a bunch of mutants; it'll be real fun i promise
if you time surge while the burster is armed it will blow up on its own when it gets up, provided no one staggers it again while it's getting up
Wait creature spawner is available now?
yeye mods are available now
here's a message with the invite to the modding discord
since one of the mods needed for everything to work is quarantined on nexusmods (can't be downloaded), so it'll have to be downloaded there
huh
I'm at work, wanna see the disabled screen effects so bad right now, favorite mod in VT2 😦
anyone tried it?
if i had the mod that spawns bursters i can show it
sadly i dont have a clip rn
but one of jsat's true duo vids has it
i've downloaded it but turned it off for now; something to be warned is that when you initially install it, it has EVERY screen effect disabled which may or may not be a good thing. I'd turn everything back on and then flip the switch on the specific effects that you don't like
ngl im kinda worried about mods rn because im a dumbass with mods
i remember wrecking my skyrim playthroughs back then lmao
thanks! I think I'll disable 95% of them though, I can't remember a single screen effect I ever liked in VT2 and ever single one of them except DH frost in DT are making the game look bad
here you go, timeframe is around 15:46, he zaps it while it's armed and never looks back because it blows on its own https://www.youtube.com/watch?v=WK6lHrOOfSk
Surge staff combat blade gameplay.
https://www.twitch.tv/j_sat
Discord: https://discord.gg/Bwayuwa
0:00 start
5:18 clutch
8:30 bad room
17:00 boss 2
22:20 event 1
34:30 post event 1
37:55 event 2
46:10 escape
47:43 build
kind of a niche when your team usually just shoots it tbh but if no one else is available to deal with it/burster spawns on a nearby door then the delayed explosion gives you enough time to move away
after spawning a bunch of mutants, it seems that the worst mistake that you really can do with dodging is dodging diagonally instead of sideways
can you dodge them with any weapon or do you need to hit some dodge distance breakpoint
lemme look for a FS with doodoo mobility
even with a 17% mobility FS at -9.95% dodge distance, it seems fine to dodge mutants; no idea if it affects how easy or hard to do it though. video is still uploading
Hi, can anyone help my with few penances?
-Cliffhanger
-malleus monstrum
-going out with a bang
-pick n mix
🥲 🥹
Big question fellow siblings, what kind of anim cancel is this on Force Sword?
https://youtube.com/clip/UgkxQCbqjWd3lfUmC1lj7EG5_A7ogS2hmY2A
7 seconds · Clipped by Joe Joe · Original video "Darktide New Hunting Grounds Update - Damnation Gameplay - Veteran Bolter" by Skigz
Funnily enough I got Cliffhanger by random, was using Trauma Staff and just spamming a spawn door. Seems I "knocked" some enemies out of bounds that way and it counted haha
seems like they're just spamming the 1st light by swapping to another weapon back to their melee
That sounds... tiring, bet its a macro
Cliffhanger isn't hard. There's even a narrow bridge dedicated to it at the start of a map. Malleus, just ask your team at the start. I had a macro for it. They were all on board once they knew. Going out with a bang is mostly luck. I still don't have PnM
i have my ranged weapon on 'Q' and my melee on 'E'; it's manually doable if you have your keybinds set up on two different keys
Hmmmm, now I'm interested to try...
i like my keybinds set up that way for being able to quickly swap to one weapon and another, although you give up moving sideways in that particular direction
but it allows for anim cancelling
here's a video of me attempting to dodge a few mutants with a FS with -9.95% dodge distance
https://streamable.com/mcjfc5
Random, but nice Zudah display picture.
here's another video of me attempting to dodge mutants with an MK5 DS with 80% mob and 80% def
https://streamable.com/nclhe7
Its an OC design but yes, with the Zudah as base, thank you for the recognition
Ironically I got Cliffhanger with Surge
They got shocked while vaulting off the parked train before the ledge on the assassination mission.
And that... counted somehow.
Not actually a bad idea to macro and spam the first light of FS, it's the best horizontal swing it has
But obviously it's a bit cheesy that you have to rely on a macro
FS lights are actually kinda poopoo, even at max slaughterer stacks, but the heavies are pretty good
#psyker-class message
here's are the damage numbers with a 2nd heavy critical hit (from Bloodthirsty) + max slaughterer stacks
#psyker-class message
Is that really important when you can turn into a blender with a macro?
It slices. It dices. It also makes Chili and French Fries
I usually go light > Heavy for groups with FS, give it a split second to reset and do it repeatedly
It works well enough
you can also block cancel to reset your attack chain back to the 1st light/heavy
that's faster than letting your chain reset naturally
That's what she said
UGH
the modloader is still quarentined by nexus
PAIN
they uploaded the modloader onto the darktide modding server
the invite link is here
#psyker-class message
the mod loader file is at the bottom of the #instructions channel
get the creature spawner, and I recommend spawning a million mutants, snipers, and poxbursters
make sure to set up the keybinds for healing and reviving yourself before doing anything kooky
exploding too many bursters at once will crash your game *pikachu face*
focused channeling and warp nexus are good for extra burn
terrifying barrage is cool too, but burning enemies already get staggered anyways
I was going to ask the same. What should I replace the Warp Flurry & Free perk with?
higher tier flurry
Is it that useful?
Flurry doesnt work on purgatus,afaik
seemed to work fine last I tried, maybe even getting the full effect since the patch
in theory it's good anyway
so if/when it gets fixed it'll be a good option to just have
if it isn't already
I thought flurry did work on flame staff, I only charge it for half a second most of the time and I felt like I noticed a difference
doesnt work for me
I concede my knowledge on this is at least 2 months old, it didnt work back then, and i havent felt like i've needed it anyway
Warp nexus on a flame staff sounds rad as hell and you got a maxed out version too
ive recorded clips where i felt it was faster but going frame by frame from the start of peril increase to max charge its always been 1.4s for me
Are you holding rmb for the whole duration
Flurry currently works on void and trauma, surge and purge are bugged
the bar was moving considerably faster for me when I tested it
I assume terrifying barrage is an AOE around you which sounds nice in big hordes/open areas with a lot of areas to approach. I’m dumb and don’t pay attention so I don’t know if flames can suppress enemies that aren’t trash mobs decent well, so that might be good for specials in hordes
but I didn't spend much time on it, could be wrong
it seemed that way for me too but it turns out for me it was charging during the recovery frames of the previous attack sometimes
maybe the same issue as surge then
nah not as severe and it isnt super consistent i think
the bar didn't get stuck though
Mods are in
What what other Perk do you think I should aim for? Haven't really played Purgatus yet.
Hello new to psyker, do people usually go for toughness or health curios? And what toughness feat should I go for if I’m gunna be running surge staff?
I don’t think surge lands any killing blows as much as it makes any enemy easy to kill for your teammates so I don’t think the warp kills one’s is good, and you’d need communion to get value from toughness on warp charge and rely on teammates a lot there, so I imagine the best option is toughness on peril venting
That’s a straightforward and general one
Thanks
are you just manually BBing targets for toughness
I usually don't need to, but occasionally
your only source of toughness is 5-3 proccing every 15s
Correct
EH does seem very weak with that set-up.
I also play exclusively damnation
Like a 10% chance to maybe get a charge, or using ult to BB
when you are running 1-3 you get nearly as much toughness immediately when you ult anyway
Passively the solo proccing works fairly well at keeping me topped up, F followed by BBs is my "oh shit" button
3.2 is really underrated IME
almost everyone runs 3-2 now, especially with non-purg setups
I always run 3.2
ah
Even on Purge
tbh especially on purge(3-2 is the cdr one right?)
I want to run 3.3 though but 3.2 is too nice.
Yeah
3.2 is CDR.
Shout down a mixed horde, get ult back and full stacks back.
yeah i'd run it more for purge then the other staves
I like the barrage CDR too
but I am not the gold standard psyker
Maybe I'll give 1.3 another go but I've been lukewarm on it with every build I've used it with
barrage cdr is better synergy since you are free to ult whenever, but yeah I wouldn't run 3-1 with purg either
Ayy
I just realized
That with 6 stacks
Your death explosion
Hits breakpoints on shotgunners

huge
The +wound trinket guy was right all along
oh shit warp charges increases perils of warp dmg?
Keep this item for memes 🙂
I wish I had a 1% burn and cloud radius flamer on my zealot
aka a balance flamer

I'm more a fan of focused channeling
Should I just scrap this staff or can it be salvaged?
replace rn and gun with warp nexus and it's fine
I got 10% against Groaners and Poxwalkers on my Flame staff. What do you reckon should the other perk be?
You're everywhere! thank you for your help ❤️
just tried playing without the peril visuals and sound, incredible
no pointless visual clutter, no constant screaming if our chain BBs at high peril
am I wierd becuase I like those effects
but I also don't play psyker as much as the other classes
so it hasn't had as much of a chance to bother me
I always hate screen vignettes and such, in VT2 the "Neuter ult effects" ehich also let you disable other screen stuff honestly changed the game for me
stuff like the vignettes is put in to make it more "immersive" but for me it has the complete opposite effect
in vt2 I could 100% see getting annoyed by like the Warrior priest ult effect
that one is super intrusive
like blood splatter on screen just takes me out of the experience
I also feel that
I want the bloodsplatter
but I want to see
and there isn't like a lesser version of it
Quick test:
Heresy
10 dreg shootersvs FS with Deflector + KInetic Deflection = 13 Stamina + 53% Block Effeciency
Result - Block lasted for roughly 35 seconds.
Now worth it. Can upload video but it's 82. mb
well you aren't going to just sit there https://streamable.com/344tk8
yea u can ult for peril reduction too
Thank you!
Ult just delays the inevitable 🙂 It's a cool trick but i'll betted get 1 +3 Stamina and 2 + Health curios 🙂
I was interested how long character can last under intensive fire with more or less maximised defences
I'm sure you'll regret it when you need to tank 1000 shooters
should try reapers and gunners
I need only realistic situations 🙂




