#psyker-class
1 messages · Page 326 of 1
doesn't help that the other 2 feats on that tier are weak
They should switch kinetic shield back to warp charges
yes they should
Kinetic Shield needs to not be on the same tier as KD
it's not
It is
but if you don't intend to block, it's an option, at least

Also I just played a game and my knife went from 5 stamina to 4 somehow. Not sure if it was like that immediately or something happened during the mission. I was running +3 stamina to be clear
oh, I misread that "Kinetic Shield needs to not be on the same level as KD"
as in level of usefulness
my bad
Yeah, feat tier, not use
In the grinder I've 5 stamina, during the mission it was only 4
KD is obviously best in tier by a long long way atm, and KS and MIM need massive buffs to bring them up to where they can compete
KS is viable, but MIM is literally flaming garbage compared to just passive quelling with a non-warp weapon
KS is interesting if you run Gun build but even then I prefer having Peril block
Mind in Motion needs to actually let you move
And not just make you walk at full speed while quelling
Gun build tends to be low-peril in my experience, while something like Voidstrike or Purge are high peril builds where you won't be blocking much so it's worth it to take KS
The idea is to rush up to max peril
Then swap to Gun
But yeah the peril goes away so fast
Yeah, it dumps really quick, even when you mag dump a Recon it quells faster than the mag empties
MK2 dueling sword with rampage, 6 stacks and +perk can now kill 2 groaners with one push attack, almost 3
And since KS needs to have at least some peril to put the base shield up, when you're at zero you basically aren't using the feat
Yeah, it's hard to test defensive feats
Either way, KS you want to be above 50% peril as much as you can to get the 20% or 25% or whatever reduction rate
And gun build tends to yo-yo between 0 and 100 and 0 really fast cus you're always weapon cycling
WARP charges fall of gradually now let's go
Hype for psyker buffs wee
The party is in the secret psyker chat.... -----> thataway
Praise the corpse emperor
So buffed or changed description?
I get the same
hmm, now that you more consistently have max charges perhaps kinetic overload is more viable
I think different weapons have different stamina
I think its a bug
Different weapons do give different stam bonuses naturally
I think it is just the UI
For example, Psyker base has 1 stam. Most weapons naturally give at least +1, some +2 or +3. For example, I know the Chainsword gives +2 Stam, so Psyker (1) + Chainsword (2) + Stam Curio (assume a +3) should give you 6 stam.
Wasn’t that always the case? They only last 25 seconds.
Yooooo! I can mad get behind that!
I've been saying it needs to work that way since the pre-order beta
It's awesome
I had long ago stopped stressing about losing the stack, but this is a huge buff!
Huge buff for psyker qol

Buffed
Warp siphon? What was that again?
woah only one per 25?
So you only lose 1 charge instead of all. That’s really nice actually
Its huge
I don’t really know if warp charges are very impactful myself tbh but they probably will be now sure
Can we 1 shot dogs now with the bb and warp charge changes?
Having to only get 1 stack back instead of 4 or 6 if you get stuck is nice
Nope
From what I've heard, no
Hell
You do on Heresy
I just played a few games, you feel much more impactful as Psyker now.
So did any breakpoints on brain burst change? (On damnation anyway)
Been curious on that too
It might be a late spawn. But there was 1 special during the final in the Smelter (after you push the button).
There was no specials there before
It just seems weird that with a 10% increase to bb directly, along with now a 24% increase to damage overall potentially, something changed right?
I want to know this too, flamers were pretty close to one shot iirc maybe that was heresy.
The damage increase overall was 4-6%
Warp charges went up by 1%
you can twoshot bulwarks with 4 (?) stacks
I run warp battery a lot which is why I stressed the 24%, but like even 12% to 16% isn’t awfully small
That's dope. Was hoping some of the 3-bb kill enemies would go down
That’s a nice break point to hit
Bulwarks and reapers have the same hp don’t they?
I want to say different defense type but I think Bb does equal damage to carapise and maniac enemies
reapers take 3
Did scab rager go down to 1?
no
Bulwarks with 4 charges requires 2 BB with the change. Crushers require 3, reapers require 3. Everything else has the same breakpoint
20% damage boost with 6 charges instead of 16% sounds nice, not sure if it hits any break points though for weapons
With 0 charges reapers required 4 bbs on damnation, hoping thay goes down to 3
Well. That’s a shame on the breakpoints. But it should make a stiff breeze knock anything over
Lacerations dont change this, except crushers will have very low hp after the 2nd BB
I didn’t think lacerations affected bb damage?
It does
I was going to ask that about lac
So what is warp damage then?
Probably staves only? Idk, Its another Fatshark moment
I assume staff damage yeah
Which one is lacerations on 2(10) or 3(15) right?
poxbursters should only take one with 5+ (?) stacks
so does warp battery and laceration combo affect any breakpoints?
Lacerations is on 3, it competes with warp charge in coherency and cooldown on elite kills in coherency
Stacks going away one at a time rather than all at once means that you don’t need to work as hard to maintain it so communion loses value there but is still good, so the other feats at tbay tier seem more worth taking
15% cooldown reduction on elite or special kill is nice. I run it more since I saw some duo damnation players using it
I like ascendant blaze, but I imagine kinetic barrage gets a lot out of it as well
I think the duration could be longer but at 25%, laceration seems much more viable
Is Ascendant Blaze bugged right now? It's not clearing my Warp chargers in the Psyke Gym
it is clearing for me
Probably still niche a a support pick, but worth taking
I really don’t want to do the headache on Laceration breakpoints for teammates.
Especially since you don’t know what randoms are running, or what the comp will be
Ah, I see it now, my bad
I figured out what's going on
I was on an experimental branch of DT and the game didn't update lol
my testing in the meat grinder was pure placebo
there is a google doc that helps understand what's warp damage and what's not, I usually use that one
The problem with lacerations is it doesnt change your breakpoints on damnation at all. Reapers and Crushers are still at 3, but with less health, so the benefit you get from this is 25% more damage against monstrosities, basically. Its still good, dont get me wrong. It might change breakpoints on heresy, i didnt test that.
not sure if posting links is allowed here?
So what’s the optimal option for monstrosities? Melee, bb or stacking fire dot?
Amazing KO doesn’t target dead enemies anymore
Stacking dots
Brainburst once if you have lacerations, then stack dots
it's only for 5 seconds, not worth it. Maybe once the dot is up
Your team also benefits from it
Actually, nope. It's not clearing it for me in the gym. I'm running 6 Stacks, Ascendent Blaze and the Aura. The Ult is setting things on fire, I see my stacks still at 6, the Fire periodically grants me a warp charge refreshing my 6 stack, and my Ult comes back and I haven't even lost a charge
RE: what counts as a warp attack or not for the purposes of CL
Thats a bug specifically in Psykanium, it still clears them normally
even with that setup it clears them for me even in the grinder
Ah okay, thanks, good to know
It happens randomly, i had it on my first F as well, and the second didnt
So no more losing the bb on bombers due to the giant stun on their grenades
Cathartic
so, does anybody willing to try revolver psyker?
They broke Enclavum baross in patch. It's not ending now 🙂 After Purge the Heretics objective 🙂 Or we just got... lucky!
do normal mobs/specials/horde continue to spawn? might be nice for farming penances that require you to kill X
Oh.. we karked around for 5 mintues and it ended normaly
Nothing spawned. We checked every nook and cranny for 5 minutes. And then ending triggered and bridges extended
It was broken before the patch. Someone has to leave game and log back in and that fixes it. Least, that's how we got ours to work the last time it happened
Also now if player with Grimoire disconnects - Grimoire will disappear, previously bot kept it.
Testing in Meatgrinder shows CL affects force-sword special, but not BB
thanks, it might need further testing after the patch (including live testing and not meatgrinder testing), I don't think anyone updated the google spreadsheet yet
happy to hear that 🙂
numbers are hard
<insert Ogryn counting fingers meme> 😉
Hmm, can someone clarify Kinetic Flayer for me please? Is the 10% chance with a 15 second timer hard internal cooldown? Or is it a 10% chance per target, so each target gets an individual internal cooldown?
1 BB per 15s
Clearly, the former. what are you thinking.
Booo, okay thanks. I thought I saw a video where it stated the latter.
it's a free BB every 15 seconds, but you can't really direct where it goes most of the time
Do you think you need other teammates if it works like that?
Man, put your cudgel away, it was a simple question
Well, yeah. I need someone to cower behind. 😛
as cracked as it would be, having it trigger during a hoard would be one of the single most satisfying things in the world
Hordes with Purgatus would be hilarious if each target had its own cooldown lol
It COULD work like that if the chance was tiny
however, it's worth noting that KF can trigger off BB as well (with a 10% chance as everything else) and BB initialized by this does not generate Peril
Hordes with purge are already hilarious
But it'd be hard to balance
I am hoping for a potential redesign/notable buff to the fire talents. Cause other than ascendant blaze, there is literally no reason to take any of them
Ehhh I dunno.
Most other classes have melee weapons that can 1 or 2 shot swathes of poxwalkers per sweep.
Surely our ability to explode 20 heads simeltanously wouldn't be too broken 😛
Power sword is dumb, but skullbreaker and preacher are more melee focused to begin with
I would hope poxwalkers are less of an issue for them
A well rolled Antax V with Brutal Momentum and 6 warp stacks? Maybe not as good as a preacher or power sword but we're getting there 😉
does the mk IV dueling sword have a good moveset?
Like even if it weren't as solid as it is, the sheer feel of the weapon alone would give it bonus points for me
"Fixed an issue where Curios with Stamina perks would apply +1 instead of the correct amount."
Anyone tried this with kinetic deflection?
I just did what's required in the "going out with a bang" in malice on 3 ragers, and the explosion killed them. It didn't complet the penance, is it normal ?
It does ? The description is messy, mostly in french
it says 3 Elites in EN version
I'm not entirely sure myself, I don't chase penances, they're dogshit
But yeah if it doesn't specify it's just a Certified Fatshark Moment™
Yes, and very good weak point damages. it also has great dodge distance to deal with mutie
I've seen people do it on 3 of the same Elites so unless they changed it with the path maybe it was a simple bug or one of the elites died from some source other than explosion (could be your own source such as soulblaze in which case the game would still show that you killed all 3)
Thanks, this 380 will be my little project
It's basically used to fight hordes and maniacs, but not armor enemies.
I, for sure, killed them only with the explosion
were you on Malice or higher 100%?
Malice
I just tried this feat spread out on a heresy run and it was very nice.
The main point of it has usually always been for bosses. It’s one of your only feat options for bosses, and it’s a level 15 feat, the level 15 feat for every class are all supportive and team oriented, which that one still is
hmm... I hope they didn't change it to "3 different" or bug it altogether because I still need to get it and it's annoying as it is 🙂
How important is mobility on FS? Is 50% too low if other stats near max?
Not at all, that's pretty good
FS has infinite dodge count so mobility is still helpful but it's one of the better low stats
and 50% is still pretty sick too
so you have a banger on your hands
Unlike mine that has a 20% first target roll 
I would change the lesser useful Soulblaze feats to the following:
Wrack and Ruin:
Killing an Elite or Specialist with Brain Burst applies Soulblaze Stacks equal to your current amount of Warp Charges to all enemies within 5 meters of the target.
Kinetic Overload:
While you have maximum Warp Charges, gaining a Warp Charge instead applies 4 Stacks of Soulblaze to all enemies in a 3 meter radius around you.
Wrack and Ruin is so awful to try and make work is my issue
I feel the only bad soul blaze one is the tier 10 one since you’re limited by range and enemies you can trigger it on
The others I think are fine but only limited by soul blaze stacks/damage itself
I figured it would
Wrack and ruin would still be kind of meh, but if you combine it with the six warp charge feat, you could at least kill the basic riffraff surrounding the elite. Kinetic Overload would be fun to use with ascendant blaze, just going into a horde hacking and slashing and having everything burst into flames
There just isn’t a reason to run any of them other than Ascendant Blaze in my experience.
I want the exploding flames blessing for Purge staff
Flamer gets the fun blessing. I want the fun blessing
Yeah it's good shit
Only time I even lost health was from going critical a couple times without my F up
what's the exploding flames blessing?
I still wouldn't take W&R
There’s a chance to explode on death
what if you tied the exploding flames functionality to wrack and ruin? Killing the elite/specialist causes an explosion, both dealing damage and setting things around it on fire
Showstopper
+5%/10%/15%/20% Elite enemy Explodes on kill.
Weapons: Flamer
now psyker is boss
Yah, its not bad, i dont deny that. Its just VERY one dimensional, and sometimes it just does nothing on a run. Its rough since its competing with communion as well, and i, myself, am not going to switch them with each other on any builds i use right now
Space pyro could be so much more fun if the talents were better. Purge is great to be sure and ascendant blaze is BiS if you don’t like Kinetic Barrage, but other than that. Meh
If they made the ability to have a chance to get charges on any kill base kit and made communion count kills in aura range, than it would be worth more
We were always boss sibling
That’s probably the one change I want more than anything
boy I sure wish I could play with these psyker changes, but now the game crashes whenever I change the control sensitivity
Same issue when change FOV ingame.
I changed it over the config file
Warp charges still feel like they don’t contribute much. 1% increase per charge isn’t going to suddenly make them worth stacking
main thing is you can ditch the passive charge-gain feat and stay at max stacks without too much trouble now
only reason to take it now would be synergy with essence harvest
1% is enough to one shot hounds with 5 stacks on heresy
I feel ya. My laptop's refusing to let me play the game rn, gonna take it in to diagnose what the problem is 
Am I reading this correctly that they nerfed Ogryns...?
nope
I only play damnation at this point and dogs are still out of reach for BB. The only changes there are to the ogryn breakpoints which is appreciated but I really just want them to let us one shot ragers and flamers
they fixed Raging Bull (and reduced it as a result), and then buffed a ton of their weps
the other talent that got reduced was already kinda suboptimal in its tier
So why reduce it? lol
So people would take it negative times instead of 0
because otherwise it would be broken, getting like 80% extra damage on melee weapons for free
on a class that already had solid melee damage on a pretty decent chunk of their weapons
Raging Bull was basically the only option
Because the other two options
Sucked even more than the unfixed Raging Bull

Payback Time needs to be something else because I'm pretty sure its only HP damage that counts
i got same message. how did you fix it?
And Knife Through Butter is terrible.
The damage is really balanced for psyker now. other classes also need to rely on blessings to deal damages, it is just Psyker does not have any weapon blessings to help power up BB.
i was in a beta branch, I just quit the game and changed back to no beta
it then spazzed out for a while, then finally queued an update (380 mb large)
great buff for psyker today
the giga brain burst build is now super viable in heresy
Idk if I agree since a vet can drop a ranger or flamer before even 1 BB can charge. I’m not saying psyker should be able to kill faster then vet but it would be nice to to have to wait almost 6 seconds to kill a single maniac on damnation
with 6 warp charges you have just enough damage to one shot all elites and specialists (not mauler and ogryns tho)
Where are my surge staff warp flurry fixes 😢
baby steps 😦
It one shots the flak flamer now?
no fucking way
did fatshark just do a balance patch without nerfing psyker?
i can't believe it
yes, i tested it
the dog and the flak flamer were the ones i was curious if i was going to one shot, and now you can
That's excellent news honestly. The psyker love is giga
Not on damnation
there's gotta be some hidden nerf somewhere they forgot to document
some vfx that blinds us or something
HERESY DUDE
Not just. They were buffed.

I think it was a fake April fools patch
Ah I missed the Heresy part, I'll go back to crying
Not worth discussing heresy
look at this duud
A very small portion of us play damnation. Talking Malice and even Heresy is like 10 times more relevant than Damnation to be fair
Even though I'll be a sad psyklord still
There's no one shotting anything in damnation for psyker. It's how things are. Damnation is not something Ill try to do with randoms often too
It’s really not much harder than heresy
Heresy is the sweet spot for challenging but not unbearable
It's the HP of monsters the problem
This is why the buff is more interesting for me. It does nothing for damnation but its a big plus for heresy
The breakpoints are different but enemy density feels more or less the same
I also don't your gatekeeping attitude
"not worth discussing anything that isn't damnation" my ass
Fuck off
You still one-shot Trappers/Bombers/Snipers with BB on Damnation, no?
yes
And like, those are the main threats you'd want to BB in the first place
yeah
Not to mention the new breakpoint for Bulwarks
yeah ranged non-ogryn non-flamer enemies still die from BB
more importantly, lacerator is now a useful party damage buff at 25%
^
BB's biggest issue is still 6s windup to kill something
Bb buffs!
I won't use it because I don't play the filthy freaks 
I'll use laceration with surge
And not losing all charges at once?
yep, new surge feat setup is 323133
seems like the funny psyker update incompatible with the experimental
Ooh, warp battery going to be worth it
great
wait... does the stagger buff actually matter for anything?
warp battery is now BiS
I missed playing fps roulette
Does anyone know what warp charge cost means?
like what does it stagger now that it didn't before?
Bb staggered except monstrosities anything already so I’m unsure what that brings to the table
Different levels of stagger
Keen to test this out later 
It's just the power number for both damage and impact increased
It doesn't matter.
Increasing stagger power over the threshold will increase the duration of staggers and how far the guy m9ves if it's a knockback
What perk should I reroll on this Purgatus?
It's a long range auto-lock single attack that can deal 1000+ damage and no ammo consumption, I think this is the best we can get.
infested to crit chance
but that's a bad burn stat, maybe save the mats for now
Even I can say If Psyker with base stats can one-shot a rager at Damnation that's broken.
wait until crafting gets added to the game
It's one stack off max, doesn't matter much
Long BB charge time bothers me less due to the warp charge duration changes
Kinetic barrage playstyle eating extra good after this patch
is anyone gonna try to play with no warp charge generation feats now that they're easier to maintain?
I mean without AB/Communion/Flayer
Flayer im probably giving up for battery
I suppose if I don’t use essence harvest then probably wouldn’t use communion either
Without AB I would go for aura and possibly battery if that lets you hit some weapon breakpoints
I’m curious to test max battery with a 80% damage trauma
I run aura already and i'm considering dropping flayer for battery
but it might be annoying relying on BB for charges in longer fights
I was trying to think of changes that could be made to make Gunker more viable. What if Kinetic flayer had no cooldown, but instead had a proc chance that increases with each weakspot hit? And Wrack and Ruin applied more stacks, and could proc on any enemy type?
I never liked flayer too much since it’s such a coin flip skill but until this patch it was the best we had since it had minor synergy that wasn’t cucked by bad design
I wouldn’t say it broken it’s just a QOL idea. When a flamer is griefing your team and you have to double BB them it feels really bad
I doubt psyker brainbursting rager with one brainburst would be busted.
Veteran basically one shots a rager with a kantarael 12 if they aim for the head and volley fire is up.
Yeah, its easy to forget that one-shotting certain enemies isn't such a big deal for the other classes.
Jeeze finally read the patch notes warp charges actually degrading one at a time 
Imagine being able to apply soulblaze to a horde as you mag-dump.
I'm most excited for the stam curio buff. Can't wait to run it with the Saber
The cerebral laceration and warp siphon duration/damage buff we just got via the patch is a really solid Gunker buff.
If they changed Wrack and Ruin to so that it applied 1 or 2 stacks of Soulblaze on Weakspot Hit that would be fantastic, would allow gunker to burn down bosses or elites with sustained weakspot hits. Reward being precise with your weapon.
Finally, if they changed Kinetic Shield back to Warp Charge based damage reduction, combined with the above, I'd probably be in Gunker Heaven.
Yeah, I'd like to see a more crowd-control oriented gunker build. I hope they make that a possibility in the future.
For some reason the UI seems to be bugged and +3 only shows +2
But I'm pretty sure it gives you 3 stamina
It just doesn't show it
wtf
It works in Psykarnum but in game it shows 4 bars not 5, but from the amount of stamina I spent on things it seemed to be 5 stamina not 4

From 1 + 1 Duelling Sword + 3 curio
Yeah, when I ran Gunker recently (I haven't played in a couple weeks through) I was running Recon 6 Lasgun with +%dmg to infested and unarmoured, and then Chainsword with + dmg to Flak and Maniacs, and ran as 321112 feats, and had a lot of fun (and success) on Heresy/Damn. But I was pretty limited in the damage I could do to things like BoN or Assassination targets. Hence why I suggested the above.
I think those changes would allow lots of weapons to be viable (semis, bursts, and full auto) while not unbalancing the whole class
Gunker sounds like a slur
it is
That build is pretty much dedicated horde clearance. You can achieve the same thing running a Purge staff and it's much easier. But I'm honestly bored of purge/surge gameplay loops, they are fun the first run or two of the day, but then it just get repetitive. Gunker gives you engaging gameplay, you're always switching weapons, making decisions, managing ammo and peril, etc etc. It's not good meta-wise, but it is highly engaging
MG12, Agrippa Mk1 or MkVIII, Recon VId are all excellent Gunker choices I've found work well, depending on mission and group comp
But you are strictly better to bring Surge or Purgatus
I haven't tried a good Recon one
Some groups just can't get over "omg a gunker play vet you noob, psyker is for staff play"
Veteran need to make skill shots and with weapon stats and perk against maniac then he can one shot ragers and flamers, do you see the difference?
I tried recon gun psyker
It was pretty bad but it works
So happy for the warp charge fall off change! So it also sounds like between the BB buff and warp charge +1% dmg that we can use BB in difficulty 4 to reliably kill all specials except flamer and mutant?
I think it's my go-to option now for when i want to troll but still win
I mean a lot of meme builds are fine
But if you have 4x meme builds
The game gets pretty sweaty
Which I enjoy with my friends
But I see Revolver Psyker
Yeah, if you want srs bzn Hersey HI or Damn runs, bring your purgatus or surge.
And I know they'll probably not do much
Even though I run Revolver on Zealot unironically
If you are just chill malicing or something, anything is viable
tfw a dog jumps a teammate and someone pulls out the recon to get it off
0 stagger moment
Also, if veteran is using laser gun, he can't deal with bulwarks and crushers. his weapon really decides which enemies he can focus on, BB has no such limit, it can deal high damage to any target.
Yeah, like I've played lots of heresy and damn runs as a Gunker, but your team will 100% blame you for failure if you wipe, because 9/10 times if you wipe on that difficulty as Gunker, it was preventable if you had run a Purgatus.
Purgatus is just way too good given that it stunlocks basically everything and the stacks deal absolutely stupid amounts of damage
‘Warp Siphon’ charges will now fall off gradually
question, what is warp siphon
Warp Siphon is the ability which gives you a Warp Charge when you kill an enemy with a Brain Burst attack
Are there any BB breakpoints we get from going 6 warp charges instead of 4?
I don't follow
so what does it mean when warp siphon charges now fall off gradually?
What does this mean?
"Fixed an issue where ‘Warp Charge’ cost would incorrectly increase when using ‘Brain Burst’."
they fall off 1 by 1 instead of all at once
warp charges
Before, there was a 25s timer, if that timer expired, you lost all of your warp charges.
Now, if the 25s timer expires, and you have 4 warp charges you go to 3, and the 25s timer resets
warp charges come from the passive "warp siphon"
so calling them warp siphon charges isn't wrong
I assume this one is an actual mistake and they mean warp cost though
You mean perils?
quite
yeah peril is what I meant
yep, it's not called "peril" in the code
oh maulers die in 2 BB now regardless of warp charges
nice
doing 2 BB on a mauler and having it stay alive was annoying
Oh, so they fixed BB costing too much peril?
6 can one shot dogs, two shot mutie and reapers at Heresy
yeah thats what the patchnotes say atleast, altho I wasn't aware of it ever costing too much to begin with
nothing beats when a hound dog on you and the vet bolter stands there waiting on his reload animation
oh sorry, i meant in damnation
Probably not then
Someone eariler said it changes basically nothing except you can 2-shot BB reapers and bulwarks on damn if you have 4 charges.
Might need 5 stacks for poxburster
Kinda unrelated to psyker, but I actually managed to dodge a dog leap yesterday. Was there any changes to dogs before now, or was that just luck?
Probably luck/lag/skill/etc
server being not dodo for a momment
Ok, kinda figured
damn, that's unfortunate
Because they still really need to be dodgable
yeah it doesn't seem to be changing any breakpoints from my testing either
same goes with push
sometimes server does not reg the push when it shows it clearly
For real! Pushing a gutter runner off was the best feeling in vermintide!
That needs to be a thing in darktide
Oh boy, new patch
Yeah, I'm going to some testing myself to confirm, but I'm mostly caring about how viable Cerebral Laceration is going to be now with a KB build.
oh maybe lacerations with 6 charges creates some new breakpoints
Because I think Quietitude + Passive Quell and CL + KB + WB could be really dangerous
So Cerebral laceration works for the whole team?
Always did
Still no point running lacerations, the other feats are too useful. Even if you hit new breakpoints, that's very situational utility at best
It's still basically just a monster damage buff
It was me, but it doesnt change reaper breakpoint of requiring 3 BBs, even with lacerations and 6 charges. Bulwarks die to 2 BB on 4 charges on damnation now,though
fuck, still takes more than 2 bb
are you serious?
are there any actual damnation bps that new bb gets? crushers in 3 instead of 4 with 0 charges i guess?
oh bulwarks
that's nice
maulers in 2 BB
I mean, after you finish two BB he is usually not full health
even without stacks?
+25% damage to your whole team is huge imo but I agree its not BiS but its competitive
anyways warp charge falloff change, sweet
4% is basically useless in my eyes now
+25% damage to one target to your whole team basically only matters vs bosses
Indeed, that alone generate much more value than any feats
Only if that +25% helps with breakpoints. Depends on what they are using
in most situations it does nothing
That's a very broad
CL really only helps with BoN, Ogryns, and Assassination Bosses tbh
And excessive statement
Anything with a health bar basically
Unless they have a weapon that does only big damage
I don't think so, if multiple people are already attacking those targets and you BBed it
Why are you guys so obsessed with damnation, most players don't play that difficulty
it's going to die very quickly anyway
I think dogs generally die from whatever hits it next if you bb them anyways
ragers are usually low hp after the BB, at least now because of the buffs to bb and warp charges
It's helpful for the rest yeah
Because other difficulties don't require any kind of optimization
well it's what i play mostly so of course it's what i care about
why would i care about balance changes for difficulties i don't play
I mean, it WOULD help conserve ammo whenever vets shoot at ogryn type enemies, but they're mag dumping their entire clip into that ogryn no matter what, even if it died after 3 shots
because we play it
Also yeah pretty sure you need 5 stacks to hit the poxburster one-shot
I wish we could test bursters in psykanium
I actually have no idea how much hp they have
That 3rd tier feat is basically:
PC - You want to kill hordes
PA - You want to kill elites
CL - You want to crush bosses
1400
They're infested right?
it's 1050 on heresy apparently so that's a bp, woo 🎉
wait it's not an elite
Yeah, burster is a specialist, not an elite
nevermind, you can't oneshot it
I feel like kinetic overload is so close to being great with ascending blaze
1364 with 6 stacks
it kind of isn't yet
I feel like kinetic overload is relatively a worse pick now that 6 charges feat is stronger now
Then you guys go find a axe with the blessing that raise your power level based on stamina.
I like how it took like what 3 good buffs to fill the lobby with hooded weirdos
actually got screwed just for being in the same column
hm would people say 6 charges > flayer now, because of the falloff change and new bb bps
KO and AB are kinda awful paired together is the problem. KO wants you to always have max stacks during engagements, AB wants to dump stacks to deal damage
psyker feats in a nutshell
AB generates a ton of charges from fire tho
the only way KO becomes viable is if soulblaze damage at the first few stacks is increased noticeably
it's the easiest way to spam self renewing fire
I actually can't find new BB breakpoints in damnation from taking 6 charges instead of 4 though
if you don't run 6-2, whether 6 charges is worthwhile depends on your weapon mostly
and doesn't rely on the psyker being at max charges
KO is basically helping to kill elites and bosses in hordes faster
what's 6-2?
AB
AB
Is it better than 6 stacks? Eh.
There arent any, you gain the new breakpoints at 4 charges already
i was confused because there isn't a level 6 talent lol
Less than you think in a good group tho. you need to land the killing blow with soulblaze and then it's 10%. Often that won't happen unless you are just burning down hordes with a purgatus
I'm just gonna try taking 6 charges without any charge generation and see how often i stay at 4+ charges without changing my playstyle at all
is it possible to get armor you have unlocked in different colors
incorrect
like is that what the cosmetic in the exchange is for
as long as an enemy dies with soulblaze from any source on it, all psykers with AB will get a proc
cuz a friend has some really cool armor from the exchange, but when i look in the exchange its all recolors of my gear
Enemies killed by your Soulblaze effects (from any source) have a 10% chance to grant a warp charge
They have to die from the soulblaze tick itself is how I'm reading that. We all know the text is wrong because 'your' and 'any source' contradict, but it's pretty clearly worded the killing blow has to be the SB tick
yes, that is what the wording says. it is wrong.
Afaik, you can get re-colours of the unlocked cosmetics from the armoury exchange, up to the malice unlocks. Havent seen the heresy penance armour in there. If its something other than those, its from the premium shop
been tested numerous times
what is soul blaze
Ah, well. I stand corrected good sir.
never assume the wording is accurate in Darktide
the only safe assumption is that the wording is likely wrong
testing must always be done
Soul blaze = the blue psyker fire
oh like the purgatus?
I think purge damage is counted as soul blaze damage
also are voidstrikes any good? i kinda like my surge for the stunlock potential but i wanna try the other staffs
Yes, as far as I know both the LMB and RMB effects of the Purgatus classify as soulblaze
I don’t use voidstrike but I think it’s does a good job
void is pretty much the weakest now, but still does its job
wait does purgatis have a different m1
Voidstrike is really good up to malice, then starts falling off
from the others
Isn’t trauma still next to worthless
They fixed the peril cost in a previous patch, it's less bad now by my understanding, but I haven't actually tested it myself
Trauma is pretty much a worst veteran nade
Yeah, it's definitely not good by any means
you have far more over a short period then the nades
But it's at least not a dumpster fire
You have the boosted quell speed at least which makes it worth using for BB, and the basic staff M1 is pretty nice, though granted I haven’t ran a non purge staff in any of my level 4 runs so maybe it falls off
I like to say that they improved the Trauma staff enough that it inflicts Trauma on the enemy instead of your teammates now
Makes it sound better than it actually is, but it's the best thing you can say about it
It’s about Time to kill not number of shots. A vet with no perks or blessings can squeeze out enough shot in the time it’s would take to cast on BB to kill a rager twice over
Maybe it can hit some elite damage breakpoints now that it can reliably get +24% from warp stacks and doesn't need +infested
Psyker is not Vet.
obviously psyker isn't vet
but
when your special ability
is pretty much just worse
then shooting the thing
that feels bad
Grenades are
Pretty bad tbh
Other than knocking things around on Vet
250 damage
Isn't a lot
You don't even clear poxwalkers in Damnation with one grenade
now, there are times when BB really useful, (ie stuff running out of line of sight or w/e)
Your damn right it’s not, the gulf between them is massive for the reasons I’ve been saying
psyker is way more fun than vet (to me) though
Veteran is just bonkers strong tbh
so it's got that going for it
Then you should probably accept the fact they will never make every class deal high damage.
I'd just want every class to feel equal.
It's clear that Psyker is a support, you are not professor X in darktide
^
If that means the Ogryn has 2k HP
And can tank a DH
Then that's fine
But the Veteran feels like an S tier
With everyone else being A-B tier
Like if you play the optimal build for every class
it's not like they are just dealing damage
veteran is not S tier that's a lie
I think they're all on pretty even ground.
yeah but can they make sparkly blue space magic?
not in damnation
I played a lot veteran, people think too highly of veterans.
vet ammo and grenade team regen is also pretty good
But they can just skip that by shooting
when the field is crowded veteran is ass without bolter

grenade regen, ammo regen, picking out threats, restoring toughness to allies just by doing their job
Crowded with what?
So you press F
cap
And regen 125%
a single bulwark can chase veteran away lol
only
Most of the guns
Lmao Bolter
Aside from Bulwarks
And Crushers
Any gun can just
Kill things
You can run Laspistol and still kill elites
that's the end of the discussion i guess
sure you know better
also the power sword still exists
Yeah I've never played Veteran
and still eats things
And just killed
20 elites
In a row
Without dropping ult
That's true

But I guess discussion is over so
I won
GG
for dueling sword
what blessing you guys run?
i got shred
what secondary i need it/
lemme take a look see
i got the mkv one btw since i like the moveset more personally
rampage or maybe uncanny strike
probably rampage
precognition and riposte both seem shit
Rampage is the saddest
But its probably the only damage boost you can get
Duelling Sword is just
Bad
so shred and rampage???
depends on how much the rending can help it
Rending does well vs Carapace if you roll T4, but Duelling Sword does kinda bad base damage I think
so shred and ramapage it is then
Seems to be the best yeah
The same person that made All or Nothing
fair
Do you actually use the dueling sword to fight Crusher instead of using BB
lol
So the Duelling Sword on Crusher is
Bad even with Uncanny
It only does 195 damage with max rolls
And weakspots
278 with strikedown
Which is
Pitiful
Even with its decent attack speed
only when im assissting another melee and kind of only for fun if there's nothing else to do.....
I only use it to kill maniacs.
Finally switched back to MK5 after trying other weaps and man it just wrecks...
Duelling Sword is basically decent horde clear, decent vs ragers and maulers but kinda bad against everything else it seems.
You'd do better with Knife if you want to kill things
Pretend you were helping him.
Assisting another melee?
Sometimes you can save them a swing and feel like you did something
Well it is decent regardless but its just not as good as optimized things
is cerebral worth anything but monstrosites?
Not a lot
For example, help the veteran who is chased by the bulwark.
Finally finished with Vet's weekly missions. Holy Emperor on Terra that was not a micro buff - i misread the notes. Keeping up charges is child's play now 🙂
anytime I want to use it my brain just goes '' but burst it again though''
You get the damage on your BB so

If you double BB at 6 stacks it leaves Crushers at 40 HP
I thought it was non warp damage
BB isn't warp damage
Also i need to test 13 Stamina + 65%Block Efficiency Deflctor on Kinetic Block
reasons
wut
Yeah
its litterally all warp
it's hilarious if they buffed the damage and didn't fix that though
its more warp than the staffs
you mean "that they did that"
hurray a 1% damage increase
Then your team picks two grims, your health bar turns purple.
I know it's "Balls to the wall" build. No mistakes or you are dead 🙂
More like 24% increase because previously you didn't have the stacks
Does anybody stack grim resistance? I want to try it
imo it's still more about time to kill than a damage increase
Umm, acktully you just burst their brain, so it's physical damage!
Yeah, it's dumb
It is weak point damage though.
yes it lowers it, a stacking value that increases dmg, but still the channel time vs a vet is nuts
I think someone did the math and its like 60% resistance total if you have grim and corruption resistance
If only Stamina Regeneration on Curios were a LOT more impactful, like 20% on t4....
lift with your legs? Lift with your mind more like
It's just a backup ranged attack, the staff is the main one
Right
If only Stamina Regeneration on Curios were a LOT more impactful, like 20% on t4....
Then it would be possible to tank ranged with just Stamina without Kinetic Deflection 🙂
I mean, it does hit their head, but who cares? You can't do anything with that, it always just does the same damage outside of warp charge/CL
I'm curious though, does CL hit any breakpoints on second BB?
13 stamina is basically 52 with peril block
Also take 65% Block efficiency into equasion
I think it stacks multiplicatively in a bad way?
I wonder how Stamina Regenaration works?
It's not based on your max stamina

I wish it was 🙂
Yeah all stamina regen is static based on your class
And stamina regen curio just increases that number
Psyker have x2 Stamina regen
Ok, I want to discuss the veteran balance issue again.
Psyker only regens 1 per second
What Balance? Balance is a heretical word in Darktide
But they start regenerating faster
Zealot regen 1.5 per second
Didn't you hear Veteran is useless on Damnation without Bolter?
Wait.. so that datamind x2 was wrong or was understood wrong?
pushing the narrative
or joking
Lemme just
Sure you didn't say its ass overall but this is basically 90% of Darktide lmao
so?
..nvm
is it always crowded?
let's talk about something else actually
Lets talk about the Knife
dude why do you act like a darktide god?
Veteran is ass without player skill. If you can't kill 4 shooters in 1 sec - you suck
axe better then knife
Because you're making interesting claims
And I enjoy seeing you spin a narrative
That doesn't match my experience in game at all
Neither playing or seeing other Veterans

im not pushing any narritve there
you saying veteran is S
ok
what your point
I gotta say I don’t see the point of bolter on vet
it can delete anyhting with any gun
And he heavily relies on good weapons too. Psyker can use green weapons and deal the same damages.
i like to RP vet by being downed on my Psyker by 3 poxwalkers
Yeah
S tier
Surely you mean shooting the poxwalker right before someone can push it to yeet them off a cliff
good weapons you only needs like 2 lasgun 12 and powersword
Veteran relies on having a decent base roll on a ranged gun
And then you shoot things
And win
Uh
You don't even need good blessings to do great
Uh
true
I honestly think the camo skill on vet is pretty busted
Camo is actually bad
it's both busted and cringe
But I do think they take some skill
I think the 75% toughness reduction with 200 toughness pool during F is definitely the way to go, at least for me
You’re a vet so that’s a perk 😂
Imagine thinking vet cares about other players taking damage
That's the thing, if you are using a laser gun you can't deal with carapace enemies, Psyker has no such limit.
why are all these vets talking vet stuff in the psyker channel?
and your team should be dealing with that one while your killing all 600 gunners and hobos with aks
also, hellbore(mk3 at least), plasma gun, bolter all kill carapce
saying psyker needs more buffs
basically
does the 10% brain burst buff hit any new breakpoints on Heresy +?
because even they are getting tired of the nonsense in #veteran-class and come here seeking sensible conversation
they come to
psyker chat
to avoid the frothing at the mouth rabid fury
interesting
wait is the venn diagram of angry people and vet players a near circle?
ahhhh
It's very unlikely they will buff Psyker's damage directly again.
i asked why vet chats was just memes/ general chat and there answer was vet was solved day 2 we have no reason to chat about changes or anything
We might get some blessings though.
psyker needs a lot of talents reworks or changed in position
anyone else notice quicken and the blaze t30 perks are not taking warp charges?
idk if its different in game but in the psykarium...
ah mk
I need one volunteer to test 13 stamina with Kinetic Deflection and Deflector.
if they want it to be the "support" (note this game doesn't have traditional supports)
If you reload Psykarnum it goes back to normal
then sure
@idle bay I started doing psyker penances, any advice on the knock 7 off cliffs/pick and mix/kamikaze one?
but rn, vet supports only a little less(or more in some cases) and does a lot of damage
Chasm Logistratum at the start
Veteran is the only class
That can give other players Toughness regularly
Not that anyone runs that feat
I was workshopping a shotgun build with it
The closest is Zealot that can give 20% to allies when they charge but that's very limited.
but shotguns are kinda ass
https://www.youtube.com/watch?v=8cU_jq3IAis for cliffhanger. Worked when it was kick 20 off the cliff
At the start of Chasm Logistratum there is a narrow bridge off to the side with hordes that almost always spawn after a couple minutes.
So 7 is auto-complete
It's not kinda, it's just hot garbage.
that's why Ihave been using the new and improved kickback
finally have a good shotgun
Next Week™️
damn, I didnt remember that was a cliff, ok, noted.
i did it on the destroy incubation chambers map there's enemy spawn doors right beside a walk way with no rails made its easy
@feral topaz as for Pick and mix - i don't even want to try it. Though there is a theoretical easy spot. Chasm Terminus right at the start - there a huge area with chance for a lot of elites. One victim drops down and triggers all - you stay above and just wait to 5-6 of them to come close them you start BBing.
FS just needs to add some special blessing to boost Psyker's ability then Psyker players might finally be able to rest in peace.
i'd rather have talents reworked
pick in mix map is comssplex the one room after the event spans like 5 gunners
kinda wish we saw more changes to a staff or 2 with talent changes/fixes more than bb changes tbh
The crafting system has not been completed yet you want a class rework?
All is that really needed is a team that know when not to kill elites with a voice chat.
but 100% psyker staves need better blessings
Yes
The classes aren't done
They're literally reworking them as we play

I just don;t want to bother people into helping with a stupidly designed penannces 🙂
Are there any viable alternatives to the 4% chance to get a warp charge when an ally kills an enemy in coherency talent?
absolutely
ye
Hmmm, that, I did not consider, Ill try it, or comms plex whichever comes first
Which map is that?
It was enough for me to doe Going out with a Bang while helping 9 other Psykers to get as well
cries in heavyweight champion that peance is ass
All of them are okay now. 15% CDR is my pick.
25% damage on bosses is kinda big though.
I feel you. I WANT it on my Ogryn
throneside / Commplex
oooh ty, I'll have to play with my build now
15% CDR is super with Kinetic Barrage too
If you have elites
You can pop them and have your ult back
hmmm, I dont remember the spawn point you describe, but I believe you.
Confinment Yard (with a train at the end) - final area - there will be enough elites in there
that's like the only tier with 3 serious options lol
And it helps your team-mates if they don't have their ult up
But aside from Zealots with double ult that's unlikely
....Right, that also works
just chain ult as ogryn with it
if they have the perk that does the same thing but only for them
Ogryn with -10% CD and Psyker 
Getting 25% CDR each time the Psyker pops a big guy's head
Time to run fast
Their ult is actually super nice too
25% attack speed and 25% damage
Most ogryn's i've seen generally hold on to their F tho
it's usually just psykers and zealots that appreciate the cdr
@idle bay Alright, I wrote it all down, Ill get to it starting tommorow
Thanks for the tips
if they realize they are getting it back a lot
they may start spamming it more
that attack speed is kinda cracked with ogryn's melees
I've never seen an ogryn just spam charge
I love it on Veteran but uh
Any volunteers for 13 Stamina Deflector with Kinetic Deflection fast testing? Should not take longer than 10 minutes.
I'm surprised that Ogryn got nerfed

It's fine anyways. I take it for myself, not because of the team utility
25% attack speed is big
only 1 actual nerf for ogryn
Its a buff overall
the fact that it helps others is a just a bonus to me
but it was a wierdass nerf
yeah
But Raging Bull was basically a pure buff
Even if the number was reduced
this one its also good forgoing out with a bang after restoring the power to the elevator it spawns a bunch of eiltes in the room you enter though
you mean, in the room next to the elevator with the big pair of doors?
the shotgun squad?
Guys, it's ok, Psyker is still the prettiest class in the game
plasma gun bloowing up also counts for going out with a bang
yep
With Ogryn and Hard as Nails you can get 68% Toughness DR now and 60% HP DR which should be plenty to save your buddies anyway.
that's how i got it
@feral topaz for Bang - any map will do. All you need to get is 3 gunners or shotgunners and just bully them by pushing all 3 (or better 4) into a nice pile. Highly recommended to do it on LOW intensity maps - less chaff and specials to annoy your team.
....I totally forgot about that detail.
......that seems way easier since that explosion does more dmg
tactically blew myself up to kill 3 maulers
@feral topaz Chasm Teminas - again one of the best map - since elites in numbers right at start
Wrote that down, yes. I hear you.
Its funny because max stacked Hard as Nails was basically not changed much at all
From 73% to 68% DR.
the radius thing is wierd
I think its just so people won't cheese it or something idk
I guess it makes it more obvious that it doesn't work when people are dead
Maybe people dropped off the edge to give the Ogryn DR
And had someone else save them

they still didn't fix it?
probably not
Did the feat alone not have 75% dr before?
guys kys so i can tank with all this DR
