#psyker-class

1 messages · Page 326 of 1

long wharf
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without peril blocking, standing still and block tanking was never a viable strategy

whole oxide
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doesn't help that the other 2 feats on that tier are weak

summer prairie
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They should switch kinetic shield back to warp charges

long wharf
still hearth
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Kinetic Shield needs to not be on the same tier as KD

long wharf
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it's not

still hearth
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It is

long wharf
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but if you don't intend to block, it's an option, at least

still hearth
summer prairie
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Also I just played a game and my knife went from 5 stamina to 4 somehow. Not sure if it was like that immediately or something happened during the mission. I was running +3 stamina to be clear

long wharf
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oh, I misread that "Kinetic Shield needs to not be on the same level as KD"

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as in level of usefulness

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my bad

still hearth
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Ah yeah its not

hot zephyr
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Yeah, feat tier, not use

summer prairie
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In the grinder I've 5 stamina, during the mission it was only 4

hot zephyr
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KD is obviously best in tier by a long long way atm, and KS and MIM need massive buffs to bring them up to where they can compete

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KS is viable, but MIM is literally flaming garbage compared to just passive quelling with a non-warp weapon

still hearth
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KS is interesting if you run Gun build but even then I prefer having Peril block

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Mind in Motion needs to actually let you move

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And not just make you walk at full speed while quelling

hot zephyr
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Gun build tends to be low-peril in my experience, while something like Voidstrike or Purge are high peril builds where you won't be blocking much so it's worth it to take KS

still hearth
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The idea is to rush up to max peril

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Then swap to Gun

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But yeah the peril goes away so fast

hot zephyr
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Yeah, it dumps really quick, even when you mag dump a Recon it quells faster than the mag empties

summer prairie
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MK2 dueling sword with rampage, 6 stacks and +perk can now kill 2 groaners with one push attack, almost 3

hot zephyr
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And since KS needs to have at least some peril to put the base shield up, when you're at zero you basically aren't using the feat

still hearth
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10% is base isn't it

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Like at 0% peril?

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Idk I haven't looked into it

hot zephyr
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Yeah, it's hard to test defensive feats

still hearth
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I love getting the two worst blessings

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Time to wait for the rework

hot zephyr
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Either way, KS you want to be above 50% peril as much as you can to get the 20% or 25% or whatever reduction rate

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And gun build tends to yo-yo between 0 and 100 and 0 really fast cus you're always weapon cycling

spice oar
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WARP charges fall of gradually now let's go

frank hazel
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Hype for psyker buffs wee

hot zephyr
spice oar
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Praise the corpse emperor

rare furnace
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So buffed or changed description?

sick cove
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hmm, now that you more consistently have max charges perhaps kinetic overload is more viable

still hearth
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I have +3 curio but only got 4 stamina on duelling sword

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However

rare furnace
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I think different weapons have different stamina

still hearth
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I think its a bug

hot zephyr
still hearth
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I think it is just the UI

hot zephyr
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For example, Psyker base has 1 stam. Most weapons naturally give at least +1, some +2 or +3. For example, I know the Chainsword gives +2 Stam, so Psyker (1) + Chainsword (2) + Stam Curio (assume a +3) should give you 6 stam.

still hearth
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Duelling Sword has +1 and I have a +3 curio

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So I should have 5 but it shows as 4

chrome dune
still hearth
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No

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Now one is lost

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Per 25s

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Not all of them

silent wave
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Yep

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Massive change for them

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Plus more damage per stack

chrome dune
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Yooooo! I can mad get behind that!

still hearth
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It feels great

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No more stress to keep maximum stacks

silent wave
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I've been saying it needs to work that way since the pre-order beta

spice oar
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It's awesome

chrome dune
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I had long ago stopped stressing about losing the stack, but this is a huge buff!

silent wave
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Huge buff for psyker qol

chrome dune
pine relic
gilded viper
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Warp siphon? What was that again?

still hearth
tawny swallow
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woah only one per 25?

gilded viper
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So you only lose 1 charge instead of all. That’s really nice actually

still hearth
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Its huge

tawny swallow
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I don’t really know if warp charges are very impactful myself tbh but they probably will be now sure

gilded viper
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Can we 1 shot dogs now with the bb and warp charge changes?

still hearth
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Having to only get 1 stack back instead of 4 or 6 if you get stuck is nice

silent wave
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From what I've heard, no

gilded viper
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Hell

still hearth
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You do on Heresy

pine relic
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I just played a few games, you feel much more impactful as Psyker now.

gilded viper
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So did any breakpoints on brain burst change? (On damnation anyway)

fossil snow
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Been curious on that too

idle bay
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It might be a late spawn. But there was 1 special during the final in the Smelter (after you push the button).

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There was no specials there before

gilded viper
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It just seems weird that with a 10% increase to bb directly, along with now a 24% increase to damage overall potentially, something changed right?

sinful stream
sinful stream
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Warp charges went up by 1%

fossil snow
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10% of bb.is what 100 damage?

summer prairie
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you can twoshot bulwarks with 4 (?) stacks

gilded viper
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I run warp battery a lot which is why I stressed the 24%, but like even 12% to 16% isn’t awfully small

sinful stream
celest hedge
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That’s a nice break point to hit

gilded viper
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Bulwarks and reapers have the same hp don’t they?

sinful stream
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Bulwark and crushers have abt the same

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Reapers chunkier

celest hedge
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I want to say different defense type but I think Bb does equal damage to carapise and maniac enemies

summer prairie
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reapers take 3

gilded viper
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Did scab rager go down to 1?

summer prairie
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no

safe crystal
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Bulwarks with 4 charges requires 2 BB with the change. Crushers require 3, reapers require 3. Everything else has the same breakpoint

celest hedge
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20% damage boost with 6 charges instead of 16% sounds nice, not sure if it hits any break points though for weapons

sinful stream
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With 0 charges reapers required 4 bbs on damnation, hoping thay goes down to 3

gilded viper
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Well. That’s a shame on the breakpoints. But it should make a stiff breeze knock anything over

safe crystal
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Lacerations dont change this, except crushers will have very low hp after the 2nd BB

gilded viper
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I didn’t think lacerations affected bb damage?

safe crystal
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It does

celest hedge
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I was going to ask that about lac

gilded viper
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So what is warp damage then?

safe crystal
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Probably staves only? Idk, Its another Fatshark moment

celest hedge
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I assume staff damage yeah

gilded viper
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Which one is lacerations on 2(10) or 3(15) right?

summer prairie
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poxbursters should only take one with 5+ (?) stacks

sick cove
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so does warp battery and laceration combo affect any breakpoints?

safe crystal
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Lacerations is on 3, it competes with warp charge in coherency and cooldown on elite kills in coherency

celest hedge
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Stacks going away one at a time rather than all at once means that you don’t need to work as hard to maintain it so communion loses value there but is still good, so the other feats at tbay tier seem more worth taking

gilded viper
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15% cooldown reduction on elite or special kill is nice. I run it more since I saw some duo damnation players using it

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I like ascendant blaze, but I imagine kinetic barrage gets a lot out of it as well

celest hedge
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I think the duration could be longer but at 25%, laceration seems much more viable

orchid shadow
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Is Ascendant Blaze bugged right now? It's not clearing my Warp chargers in the Psyke Gym

summer prairie
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it is clearing for me

celest hedge
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Probably still niche a a support pick, but worth taking

gilded viper
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I really don’t want to do the headache on Laceration breakpoints for teammates.
Especially since you don’t know what randoms are running, or what the comp will be

orchid shadow
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Ah, I see it now, my bad

viral inlet
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I figured out what's going on
I was on an experimental branch of DT and the game didn't update lol
my testing in the meat grinder was pure placebo

lilac tapir
safe crystal
lilac tapir
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not sure if posting links is allowed here?

olive ember
gilded viper
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So what’s the optimal option for monstrosities? Melee, bb or stacking fire dot?

olive ember
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Amazing KO doesn’t target dead enemies anymore

summer prairie
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Stacking dots

safe crystal
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Brainburst once if you have lacerations, then stack dots

summer prairie
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it's only for 5 seconds, not worth it. Maybe once the dot is up

safe crystal
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Your team also benefits from it

orchid shadow
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Actually, nope. It's not clearing it for me in the gym. I'm running 6 Stacks, Ascendent Blaze and the Aura. The Ult is setting things on fire, I see my stacks still at 6, the Fire periodically grants me a warp charge refreshing my 6 stack, and my Ult comes back and I haven't even lost a charge

lilac tapir
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RE: what counts as a warp attack or not for the purposes of CL

safe crystal
summer prairie
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even with that setup it clears them for me even in the grinder

orchid shadow
safe crystal
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It happens randomly, i had it on my first F as well, and the second didnt

gilded viper
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So no more losing the bb on bombers due to the giant stun on their grenades

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Cathartic

pine relic
idle bay
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They broke Enclavum baross in patch. It's not ending now 🙂 After Purge the Heretics objective 🙂 Or we just got... lucky!

lilac tapir
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do normal mobs/specials/horde continue to spawn? might be nice for farming penances that require you to kill X

idle bay
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Oh.. we karked around for 5 mintues and it ended normaly

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Nothing spawned. We checked every nook and cranny for 5 minutes. And then ending triggered and bridges extended

safe pendant
idle bay
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Also now if player with Grimoire disconnects - Grimoire will disappear, previously bot kept it.

whole oxide
lilac tapir
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thanks, it might need further testing after the patch (including live testing and not meatgrinder testing), I don't think anyone updated the google spreadsheet yet

whole oxide
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actually, i take it back

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it does

lilac tapir
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happy to hear that 🙂

whole oxide
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numbers are hard

lilac tapir
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<insert Ogryn counting fingers meme> 😉

orchid shadow
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Hmm, can someone clarify Kinetic Flayer for me please? Is the 10% chance with a 15 second timer hard internal cooldown? Or is it a 10% chance per target, so each target gets an individual internal cooldown?

pine relic
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Clearly, the former. what are you thinking.

orchid shadow
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Booo, okay thanks. I thought I saw a video where it stated the latter.

magic burrow
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it's a free BB every 15 seconds, but you can't really direct where it goes most of the time

pine relic
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Do you think you need other teammates if it works like that?

slow karma
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Man, put your cudgel away, it was a simple question

orchid shadow
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Well, yeah. I need someone to cower behind. 😛

slow karma
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as cracked as it would be, having it trigger during a hoard would be one of the single most satisfying things in the world

regal musk
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Hordes with Purgatus would be hilarious if each target had its own cooldown lol

slow karma
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It COULD work like that if the chance was tiny

lilac tapir
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however, it's worth noting that KF can trigger off BB as well (with a 10% chance as everything else) and BB initialized by this does not generate Peril

gilded viper
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Hordes with purge are already hilarious

slow karma
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But it'd be hard to balance

gilded viper
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I am hoping for a potential redesign/notable buff to the fire talents. Cause other than ascendant blaze, there is literally no reason to take any of them

regal musk
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Ehhh I dunno.
Most other classes have melee weapons that can 1 or 2 shot swathes of poxwalkers per sweep.
Surely our ability to explode 20 heads simeltanously wouldn't be too broken 😛

gilded viper
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Power sword is dumb, but skullbreaker and preacher are more melee focused to begin with

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I would hope poxwalkers are less of an issue for them

lilac tapir
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A well rolled Antax V with Brutal Momentum and 6 warp stacks? Maybe not as good as a preacher or power sword but we're getting there 😉

slow karma
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Antax, my beloved

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easily my favorite mundane weapon on psyker

safe pendant
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does the mk IV dueling sword have a good moveset?

slow karma
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Like even if it weren't as solid as it is, the sheer feel of the weapon alone would give it bonus points for me

cloud heron
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"Fixed an issue where Curios with Stamina perks would apply +1 instead of the correct amount."
Anyone tried this with kinetic deflection?

rotund hound
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I just did what's required in the "going out with a bang" in malice on 3 ragers, and the explosion killed them. It didn't complet the penance, is it normal ?

slow karma
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You can really feel it bite into enemies

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Doesn't it have to be three different ones?

rotund hound
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It does ? The description is messy, mostly in french

lilac tapir
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it says 3 Elites in EN version

slow karma
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I'm not entirely sure myself, I don't chase penances, they're dogshit

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But yeah if it doesn't specify it's just a Certified Fatshark Moment™

pine relic
lilac tapir
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I've seen people do it on 3 of the same Elites so unless they changed it with the path maybe it was a simple bug or one of the elites died from some source other than explosion (could be your own source such as soulblaze in which case the game would still show that you killed all 3)

safe pendant
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Thanks, this 380 will be my little project

pine relic
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It's basically used to fight hordes and maniacs, but not armor enemies.

rotund hound
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I, for sure, killed them only with the explosion

lilac tapir
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were you on Malice or higher 100%?

rotund hound
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Malice

slow karma
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I just tried this feat spread out on a heresy run and it was very nice.

celest hedge
lilac tapir
# rotund hound Malice

hmm... I hope they didn't change it to "3 different" or bug it altogether because I still need to get it and it's annoying as it is 🙂

frail berry
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How important is mobility on FS? Is 50% too low if other stats near max?

slow karma
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Not at all, that's pretty good

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FS has infinite dodge count so mobility is still helpful but it's one of the better low stats

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and 50% is still pretty sick too

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so you have a banger on your hands

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Unlike mine that has a 20% first target roll vanity

magic burrow
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I would change the lesser useful Soulblaze feats to the following:

Wrack and Ruin:
Killing an Elite or Specialist with Brain Burst applies Soulblaze Stacks equal to your current amount of Warp Charges to all enemies within 5 meters of the target.

Kinetic Overload:
While you have maximum Warp Charges, gaining a Warp Charge instead applies 4 Stacks of Soulblaze to all enemies in a 3 meter radius around you.

gilded viper
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Wrack and Ruin is so awful to try and make work is my issue

celest hedge
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I feel the only bad soul blaze one is the tier 10 one since you’re limited by range and enemies you can trigger it on

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The others I think are fine but only limited by soul blaze stacks/damage itself

magic burrow
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Wrack and ruin would still be kind of meh, but if you combine it with the six warp charge feat, you could at least kill the basic riffraff surrounding the elite. Kinetic Overload would be fun to use with ascendant blaze, just going into a horde hacking and slashing and having everything burst into flames

gilded viper
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There just isn’t a reason to run any of them other than Ascendant Blaze in my experience.
I want the exploding flames blessing for Purge staff

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Flamer gets the fun blessing. I want the fun blessing

slow karma
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Yeah it's good shit

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Only time I even lost health was from going critical a couple times without my F up

magic burrow
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what's the exploding flames blessing?

gilded viper
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There’s a chance to explode on death

magic burrow
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what if you tied the exploding flames functionality to wrack and ruin? Killing the elite/specialist causes an explosion, both dealing damage and setting things around it on fire

gilded viper
lucid horizon
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now psyker is boss

safe crystal
gilded viper
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Space pyro could be so much more fun if the talents were better. Purge is great to be sure and ascendant blaze is BiS if you don’t like Kinetic Barrage, but other than that. Meh

celest hedge
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If they made the ability to have a chance to get charges on any kill base kit and made communion count kills in aura range, than it would be worth more

gilded viper
celest hedge
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That’s probably the one change I want more than anything

dry tide
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boy I sure wish I could play with these psyker changes, but now the game crashes whenever I change the control sensitivity

marsh token
daring nexus
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Warp charges still feel like they don’t contribute much. 1% increase per charge isn’t going to suddenly make them worth stacking

whole oxide
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main thing is you can ditch the passive charge-gain feat and stay at max stacks without too much trouble now

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only reason to take it now would be synergy with essence harvest

safe mountain
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1% is enough to one shot hounds with 5 stacks on heresy

gleaming comet
manic needle
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Am I reading this correctly that they nerfed Ogryns...?

gleaming comet
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nope

daring nexus
gleaming comet
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they fixed Raging Bull (and reduced it as a result), and then buffed a ton of their weps

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the other talent that got reduced was already kinda suboptimal in its tier

manic needle
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So why reduce it? lol

daring nexus
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So people would take it negative times instead of 0

gleaming comet
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because otherwise it would be broken, getting like 80% extra damage on melee weapons for free

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on a class that already had solid melee damage on a pretty decent chunk of their weapons

still hearth
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Raging Bull was basically the only option

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Because the other two options

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Sucked even more than the unfixed Raging Bull

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Payback Time needs to be something else because I'm pretty sure its only HP damage that counts

burnt schooner
still hearth
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And Knife Through Butter is terrible.

pine relic
viral inlet
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it then spazzed out for a while, then finally queued an update (380 mb large)

lone fractal
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great buff for psyker today

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the giga brain burst build is now super viable in heresy

daring nexus
lone fractal
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with 6 warp charges you have just enough damage to one shot all elites and specialists (not mauler and ogryns tho)

gaunt stone
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Where are my surge staff warp flurry fixes 😢

lone fractal
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baby steps 😦

ruby meadow
clear heath
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no fucking way
did fatshark just do a balance patch without nerfing psyker?

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i can't believe it

lone fractal
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the dog and the flak flamer were the ones i was curious if i was going to one shot, and now you can

ruby meadow
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That's excellent news honestly. The psyker love is giga

clear heath
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there's gotta be some hidden nerf somewhere they forgot to document
some vfx that blinds us or something

lone fractal
#

HERESY DUDE

still hearth
gaunt stone
ruby meadow
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Ah I missed the Heresy part, I'll go back to crying

daring nexus
lone fractal
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look at this duud

ruby meadow
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A very small portion of us play damnation. Talking Malice and even Heresy is like 10 times more relevant than Damnation to be fair

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Even though I'll be a sad psyklord still

lone fractal
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There's no one shotting anything in damnation for psyker. It's how things are. Damnation is not something Ill try to do with randoms often too

daring nexus
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It’s really not much harder than heresy

lone fractal
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Heresy is the sweet spot for challenging but not unbearable

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It's the HP of monsters the problem

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This is why the buff is more interesting for me. It does nothing for damnation but its a big plus for heresy

daring nexus
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The breakpoints are different but enemy density feels more or less the same

lone fractal
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I also don't your gatekeeping attitude

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"not worth discussing anything that isn't damnation" my ass

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Fuck off

gleaming comet
long wharf
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yes

gleaming comet
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And like, those are the main threats you'd want to BB in the first place

long wharf
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yeah

gleaming comet
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Not to mention the new breakpoint for Bulwarks

clear heath
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yeah ranged non-ogryn non-flamer enemies still die from BB

long wharf
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more importantly, lacerator is now a useful party damage buff at 25%

gleaming comet
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^

clear heath
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bet you still won't use it

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I'm happy with the warp charge changes though

long wharf
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BB's biggest issue is still 6s windup to kill something

forest coral
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Bb buffs!

gleaming comet
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I won't use it because I don't play the filthy freaks hawkraD

long wharf
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I'll use laceration with surge

forest coral
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And not losing all charges at once?

long wharf
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yep, new surge feat setup is 323133

fossil snow
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seems like the funny psyker update incompatible with the experimental

forest coral
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Ooh, warp battery going to be worth it

fossil snow
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great

clear heath
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wait... does the stagger buff actually matter for anything?

long wharf
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warp battery is now BiS

fossil snow
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I missed playing fps roulette

maiden wolf
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Does anyone know what warp charge cost means?

clear heath
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like what does it stagger now that it didn't before?

forest coral
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Bb staggered except monstrosities anything already so I’m unsure what that brings to the table

long wharf
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maybe it staggers 10% faster?

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faster == sooner

forest coral
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Is that like the huge stagger before bb popped?

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So that but faster?

clear heath
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also enemy shooters got nerfed

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sounds pretty nice

sweet drift
forest coral
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Keen to test this out later NODDERS

lethal folio
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It's just the power number for both damage and impact increased

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It doesn't matter.

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Increasing stagger power over the threshold will increase the duration of staggers and how far the guy m9ves if it's a knockback

primal sonnet
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What perk should I reroll on this Purgatus?

pine relic
long wharf
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but that's a bad burn stat, maybe save the mats for now

pine relic
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Even I can say If Psyker with base stats can one-shot a rager at Damnation that's broken.

long wharf
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wait until crafting gets added to the game

summer prairie
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It's one stack off max, doesn't matter much

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Long BB charge time bothers me less due to the warp charge duration changes

forest coral
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Kinetic barrage playstyle eating extra good after this patch

clear heath
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is anyone gonna try to play with no warp charge generation feats now that they're easier to maintain?

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I mean without AB/Communion/Flayer

forest coral
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Flayer im probably giving up for battery

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I suppose if I don’t use essence harvest then probably wouldn’t use communion either

summer prairie
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Without AB I would go for aura and possibly battery if that lets you hit some weapon breakpoints

forest coral
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I’m curious to test max battery with a 80% damage trauma

clear heath
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I run aura already and i'm considering dropping flayer for battery
but it might be annoying relying on BB for charges in longer fights

maiden wolf
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I was trying to think of changes that could be made to make Gunker more viable. What if Kinetic flayer had no cooldown, but instead had a proc chance that increases with each weakspot hit? And Wrack and Ruin applied more stacks, and could proc on any enemy type?

forest coral
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I never liked flayer too much since it’s such a coin flip skill but until this patch it was the best we had since it had minor synergy that wasn’t cucked by bad design

daring nexus
wet belfry
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I doubt psyker brainbursting rager with one brainburst would be busted.

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Veteran basically one shots a rager with a kantarael 12 if they aim for the head and volley fire is up.

maiden wolf
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Yeah, its easy to forget that one-shotting certain enemies isn't such a big deal for the other classes.

frigid burrow
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Jeeze finally read the patch notes warp charges actually degrading one at a time pogryn

maiden wolf
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I'm most excited for the stam curio buff. Can't wait to run it with the Saber

clear heath
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holy shit

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my +3 stam curios finally useful

maiden wolf
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Can't wait to run Duelling Saber with +3-4 stamina

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I'm fast as fuck boiiii

hot zephyr
# maiden wolf I was trying to think of changes that could be made to make Gunker more viable. ...

The cerebral laceration and warp siphon duration/damage buff we just got via the patch is a really solid Gunker buff.

If they changed Wrack and Ruin to so that it applied 1 or 2 stacks of Soulblaze on Weakspot Hit that would be fantastic, would allow gunker to burn down bosses or elites with sustained weakspot hits. Reward being precise with your weapon.

Finally, if they changed Kinetic Shield back to Warp Charge based damage reduction, combined with the above, I'd probably be in Gunker Heaven.

maiden wolf
still hearth
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But I'm pretty sure it gives you 3 stamina

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It just doesn't show it

clear heath
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wtf

still hearth
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It works in Psykarnum but in game it shows 4 bars not 5, but from the amount of stamina I spent on things it seemed to be 5 stamina not 4

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From 1 + 1 Duelling Sword + 3 curio

hot zephyr
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Yeah, when I ran Gunker recently (I haven't played in a couple weeks through) I was running Recon 6 Lasgun with +%dmg to infested and unarmoured, and then Chainsword with + dmg to Flak and Maniacs, and ran as 321112 feats, and had a lot of fun (and success) on Heresy/Damn. But I was pretty limited in the damage I could do to things like BoN or Assassination targets. Hence why I suggested the above.

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I think those changes would allow lots of weapons to be viable (semis, bursts, and full auto) while not unbalancing the whole class

oblique hemlock
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Gunker sounds like a slur

long wharf
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it is

hot zephyr
#

That build is pretty much dedicated horde clearance. You can achieve the same thing running a Purge staff and it's much easier. But I'm honestly bored of purge/surge gameplay loops, they are fun the first run or two of the day, but then it just get repetitive. Gunker gives you engaging gameplay, you're always switching weapons, making decisions, managing ammo and peril, etc etc. It's not good meta-wise, but it is highly engaging

still hearth
#

I like the Lasgun Gunker

#

XII feels pretty good

hot zephyr
#

MG12, Agrippa Mk1 or MkVIII, Recon VId are all excellent Gunker choices I've found work well, depending on mission and group comp

#

But you are strictly better to bring Surge or Purgatus

still hearth
#

I haven't tried a good Recon one

hot zephyr
#

Some groups just can't get over "omg a gunker play vet you noob, psyker is for staff play"

pine relic
clear heath
#

I tried recon gun psyker
It was pretty bad but it works

void mural
#

So happy for the warp charge fall off change! So it also sounds like between the BB buff and warp charge +1% dmg that we can use BB in difficulty 4 to reliably kill all specials except flamer and mutant?

clear heath
#

I think it's my go-to option now for when i want to troll but still win

still hearth
#

I mean a lot of meme builds are fine

#

But if you have 4x meme builds

#

The game gets pretty sweaty

#

Which I enjoy with my friends

#

But I see Revolver Psyker

hot zephyr
#

Yeah, if you want srs bzn Hersey HI or Damn runs, bring your purgatus or surge.

still hearth
#

And I know they'll probably not do much

#

Even though I run Revolver on Zealot unironically

hot zephyr
#

If you are just chill malicing or something, anything is viable

clear heath
#

tfw a dog jumps a teammate and someone pulls out the recon to get it off

#

0 stagger moment

still hearth
#

Oh yeah if you play Malice

#

Go BB only

#

Idgaf

pine relic
#

Also, if veteran is using laser gun, he can't deal with bulwarks and crushers. his weapon really decides which enemies he can focus on, BB has no such limit, it can deal high damage to any target.

hot zephyr
#

Yeah, like I've played lots of heresy and damn runs as a Gunker, but your team will 100% blame you for failure if you wipe, because 9/10 times if you wipe on that difficulty as Gunker, it was preventable if you had run a Purgatus.

#

Purgatus is just way too good given that it stunlocks basically everything and the stacks deal absolutely stupid amounts of damage

ornate hamlet
#

‘Warp Siphon’ charges will now fall off gradually
question, what is warp siphon

hot zephyr
clear heath
#

Are there any BB breakpoints we get from going 6 warp charges instead of 4?

ornate hamlet
#

I don't follow

#

so what does it mean when warp siphon charges now fall off gradually?

void mural
#

What does this mean?
"Fixed an issue where ‘Warp Charge’ cost would incorrectly increase when using ‘Brain Burst’."

clear heath
#

they fall off 1 by 1 instead of all at once

ornate hamlet
#

what is a warp siphon charge though

#

is it just a typo and they mean warp charges?

clear heath
#

warp charges

hot zephyr
clear heath
#

warp charges come from the passive "warp siphon"

#

so calling them warp siphon charges isn't wrong

ornate hamlet
#

ohhh I only looked at the feats not the passives

#

aight thanks guys

ornate hamlet
long wharf
#

the code calls it "warp charge" though

#

because you "charge up your warp"

ornate hamlet
#

oh

#

confusing..

void mural
#

You mean perils?

long wharf
#

quite

ornate hamlet
#

yeah peril is what I meant

long wharf
#

yep, it's not called "peril" in the code

clear heath
#

oh maulers die in 2 BB now regardless of warp charges
nice

#

doing 2 BB on a mauler and having it stay alive was annoying

void mural
#

Oh, so they fixed BB costing too much peril?

pine relic
ornate hamlet
#

yeah thats what the patchnotes say atleast, altho I wasn't aware of it ever costing too much to begin with

grizzled jasper
clear heath
pine relic
hot zephyr
summer prairie
#

Might need 5 stacks for poxburster

void mural
grizzled jasper
void mural
#

Ok, kinda figured

void mural
#

Because they still really need to be dodgable

clear heath
#

yeah it doesn't seem to be changing any breakpoints from my testing either

grizzled jasper
#

same goes with push

#

sometimes server does not reg the push when it shows it clearly

void mural
#

For real! Pushing a gutter runner off was the best feeling in vermintide!

#

That needs to be a thing in darktide

broken quail
#

Oh boy, new patch

hot zephyr
clear heath
#

oh maybe lacerations with 6 charges creates some new breakpoints

hot zephyr
#

Because I think Quietitude + Passive Quell and CL + KB + WB could be really dangerous

pine relic
#

So Cerebral laceration works for the whole team?

hot zephyr
#

Always did

summer prairie
#

Still no point running lacerations, the other feats are too useful. Even if you hit new breakpoints, that's very situational utility at best

#

It's still basically just a monster damage buff

safe crystal
clear heath
#

are you serious?

half turtle
#

are there any actual damnation bps that new bb gets? crushers in 3 instead of 4 with 0 charges i guess?

#

oh bulwarks

#

that's nice

clear heath
#

maulers in 2 BB

pine relic
still hearth
#

Doing more damage is bad

#

Smh

half turtle
still hearth
#

+25% damage to your whole team is huge imo but I agree its not BiS but its competitive

half turtle
#

anyways warp charge falloff change, sweet

still hearth
#

4% is basically useless in my eyes now

summer prairie
#

+25% damage to one target to your whole team basically only matters vs bosses

pine relic
still hearth
#

Bosses, Crushers, Bulwarks, Reapers, mutants, dogs, ragers

#

I think flamers too?

summer prairie
#

Only if that +25% helps with breakpoints. Depends on what they are using

#

in most situations it does nothing

still hearth
#

That's a very broad

hot zephyr
#

CL really only helps with BoN, Ogryns, and Assassination Bosses tbh

still hearth
#

And excessive statement

hot zephyr
#

Anything with a health bar basically

still hearth
#

Unless they have a weapon that does only big damage

summer prairie
#

I don't think so, if multiple people are already attacking those targets and you BBed it

pine relic
#

Why are you guys so obsessed with damnation, most players don't play that difficulty

summer prairie
#

it's going to die very quickly anyway

clear heath
still hearth
half turtle
#

why would i care about balance changes for difficulties i don't play

safe crystal
#

I mean, it WOULD help conserve ammo whenever vets shoot at ogryn type enemies, but they're mag dumping their entire clip into that ogryn no matter what, even if it died after 3 shots

summer prairie
#

Also yeah pretty sure you need 5 stacks to hit the poxburster one-shot

clear heath
#

I wish we could test bursters in psykanium
I actually have no idea how much hp they have

hot zephyr
#

That 3rd tier feat is basically:
PC - You want to kill hordes
PA - You want to kill elites
CL - You want to crush bosses

summer prairie
#

1400

clear heath
#

They're infested right?

half turtle
#

it's 1050 on heresy apparently so that's a bp, woo 🎉

summer prairie
#

wait it's not an elite

hot zephyr
#

Yeah, burster is a specialist, not an elite

summer prairie
#

nevermind, you can't oneshot it

west stream
#

I feel like kinetic overload is so close to being great with ascending blaze

summer prairie
#

1364 with 6 stacks

clear heath
long wharf
#

even with the "not targeting dead enemies" fix

#

6 warp charges is vastly superior

pine relic
#

Then you guys go find a axe with the blessing that raise your power level based on stamina.

fossil snow
#

I like how it took like what 3 good buffs to fill the lobby with hooded weirdos

clear heath
#

actually got screwed just for being in the same column

half turtle
#

hm would people say 6 charges > flayer now, because of the falloff change and new bb bps

hot zephyr
#

KO and AB are kinda awful paired together is the problem. KO wants you to always have max stacks during engagements, AB wants to dump stacks to deal damage

fossil snow
west stream
#

AB generates a ton of charges from fire tho

long wharf
#

the only way KO becomes viable is if soulblaze damage at the first few stacks is increased noticeably

west stream
#

it's the easiest way to spam self renewing fire

clear heath
summer prairie
#

if you don't run 6-2, whether 6 charges is worthwhile depends on your weapon mostly

long wharf
#

and doesn't rely on the psyker being at max charges

still hearth
#

KO is basically helping to kill elites and bosses in hordes faster

summer prairie
#

AB

long wharf
#

AB

half turtle
#

oh "6" as in the 6th column

#

i see

still hearth
#

Is it better than 6 stacks? Eh.

safe crystal
half turtle
#

i was confused because there isn't a level 6 talent lol

hot zephyr
clear heath
#

I'm just gonna try taking 6 charges without any charge generation and see how often i stay at 4+ charges without changing my playstyle at all

ocean cipher
#

is it possible to get armor you have unlocked in different colors

ocean cipher
#

like is that what the cosmetic in the exchange is for

long wharf
#

as long as an enemy dies with soulblaze from any source on it, all psykers with AB will get a proc

ocean cipher
#

cuz a friend has some really cool armor from the exchange, but when i look in the exchange its all recolors of my gear

west stream
#

did lapsitol amm oget buffed>?

#

ouch typing

hot zephyr
long wharf
#

yes, that is what the wording says. it is wrong.

clear heath
#

yeah wording is wrong

#

fatshark being fatshark

safe crystal
long wharf
#

been tested numerous times

ocean cipher
#

what is soul blaze

hot zephyr
#

Ah, well. I stand corrected good sir.

long wharf
#

never assume the wording is accurate in Darktide

#

the only safe assumption is that the wording is likely wrong

#

testing must always be done

safe crystal
#

Soul blaze = the blue psyker fire

ocean cipher
#

oh like the purgatus?

celest hedge
#

I think purge damage is counted as soul blaze damage

ocean cipher
#

also are voidstrikes any good? i kinda like my surge for the stunlock potential but i wanna try the other staffs

hot zephyr
celest hedge
#

I don’t use voidstrike but I think it’s does a good job

river sand
#

void is pretty much the weakest now, but still does its job

ocean cipher
#

wait does purgatis have a different m1

safe crystal
#

Voidstrike is really good up to malice, then starts falling off

ocean cipher
#

from the others

celest hedge
#

Isn’t trauma still next to worthless

hot zephyr
celest hedge
#

Trauma is pretty much a worst veteran nade

hot zephyr
#

Yeah, it's definitely not good by any means

leaden thunder
#

you have far more over a short period then the nades

hot zephyr
#

But it's at least not a dumpster fire

celest hedge
#

You have the boosted quell speed at least which makes it worth using for BB, and the basic staff M1 is pretty nice, though granted I haven’t ran a non purge staff in any of my level 4 runs so maybe it falls off

hot zephyr
#

I like to say that they improved the Trauma staff enough that it inflicts Trauma on the enemy instead of your teammates now

#

Makes it sound better than it actually is, but it's the best thing you can say about it

daring nexus
summer prairie
#

Maybe it can hit some elite damage breakpoints now that it can reliably get +24% from warp stacks and doesn't need +infested

leaden thunder
#

the issue is that we are stuck with

#

a single target "grenade"

still hearth
#

Psyker is the only class with a sidearm

leaden thunder
#

obviously psyker isn't vet

#

but

#

when your special ability

#

is pretty much just worse

#

then shooting the thing

#

that feels bad

still hearth
#

Grenades are

#

Pretty bad tbh

#

Other than knocking things around on Vet

#

250 damage

#

Isn't a lot

#

You don't even clear poxwalkers in Damnation with one grenade

leaden thunder
#

now, there are times when BB really useful, (ie stuff running out of line of sight or w/e)

daring nexus
half turtle
#

psyker is way more fun than vet (to me) though

still hearth
#

Veteran is just bonkers strong tbh

half turtle
#

so it's got that going for it

leaden thunder
#

vet best support class

#

while also doing a lot of damage

#

at range and in melee

pine relic
#

Then you should probably accept the fact they will never make every class deal high damage.

half turtle
#

it's ok vet got even more buffs

#

this patch

still hearth
pine relic
#

It's clear that Psyker is a support, you are not professor X in darktide

leaden thunder
#

^

still hearth
#

If that means the Ogryn has 2k HP

#

And can tank a DH

#

Then that's fine

#

But the Veteran feels like an S tier

#

With everyone else being A-B tier

half turtle
#

ogryn can already tank a DH though, buff complete

#

time to buff vet more

still hearth
#

No I mean

#

Face-tankj

#

No blocking

leaden thunder
#

again, vet can passively support

#

they do that too

still hearth
#

Like if you play the optimal build for every class

leaden thunder
#

it's not like they are just dealing damage

vagrant furnace
#

veteran is not S tier that's a lie

still hearth
#

I think they're all on pretty even ground.

half turtle
#

yeah but can they make sparkly blue space magic?

vagrant furnace
#

not in damnation

pine relic
#

I played a lot veteran, people think too highly of veterans.

still hearth
#

The only thing Vets don't do at S tier

#

Is melee

half turtle
#

vet ammo and grenade team regen is also pretty good

still hearth
#

But they can just skip that by shooting

vagrant furnace
#

when the field is crowded veteran is ass without bolter

still hearth
leaden thunder
#

grenade regen, ammo regen, picking out threats, restoring toughness to allies just by doing their job

still hearth
#

Crowded with what?

leaden thunder
#

all that

#

and still deal massive damage

vagrant furnace
#

horde + 5 more elites

#

he wont do much

still hearth
#

So you press F

leaden thunder
#

cap

still hearth
#

And kill the 5 elites

#

Instantly

#

And you have 75% DR

vagrant furnace
#

with?

#

agrippa?

#

shotgun?

still hearth
#

And regen 125%

vagrant furnace
#

no

#

bolter

pine relic
#

a single bulwark can chase veteran away lol

vagrant furnace
#

only

still hearth
#

Most of the guns

#

Lmao Bolter

#

Aside from Bulwarks

#

And Crushers

#

Any gun can just

#

Kill things

vagrant furnace
#

any gun?

#

well

leaden thunder
#

"any gun" y

#

you get the idea

still hearth
#

You can run Laspistol and still kill elites

vagrant furnace
#

that's the end of the discussion i guess

still hearth
#

I mean if you had played the game

#

You'd know

vagrant furnace
#

sure you know better

leaden thunder
#

also the power sword still exists

still hearth
#

Yeah I've never played Veteran

leaden thunder
#

and still eats things

still hearth
#

And just killed

#

20 elites

#

In a row

#

Without dropping ult

#

That's true

#

But I guess discussion is over so

#

I won

#

GG

scarlet timber
#

for dueling sword

#

what blessing you guys run?

#

i got shred

#

what secondary i need it/

leaden thunder
#

lemme take a look see

scarlet timber
#

i got the mkv one btw since i like the moveset more personally

leaden thunder
#

rampage or maybe uncanny strike

#

probably rampage

#

precognition and riposte both seem shit

still hearth
#

Rampage is the saddest

#

But its probably the only damage boost you can get

#

Duelling Sword is just

#

Bad

scarlet timber
leaden thunder
#

depends on how much the rending can help it

still hearth
#

Rending does well vs Carapace if you roll T4, but Duelling Sword does kinda bad base damage I think

leaden thunder
#

so shred and ramapage it is then

still hearth
#

Seems to be the best yeah

leaden thunder
#

who though that riposte

#

should only be 5%

still hearth
#

The same person that made All or Nothing

leaden thunder
#

fair

pine relic
#

Do you actually use the dueling sword to fight Crusher instead of using BB

clear heath
#

lol

still hearth
#

So the Duelling Sword on Crusher is

#

Bad even with Uncanny

#

It only does 195 damage with max rolls

#

And weakspots

#

278 with strikedown

#

Which is

#

Pitiful

#

Even with its decent attack speed

shadow wigeon
pine relic
#

I only use it to kill maniacs.

shadow wigeon
#

Finally switched back to MK5 after trying other weaps and man it just wrecks...

still hearth
#

Duelling Sword is basically decent horde clear, decent vs ragers and maulers but kinda bad against everything else it seems.

#

You'd do better with Knife if you want to kill things

fossil snow
#

Dueling sword with 6 stacks fucks

#

at least in heresy

shadow wigeon
#

Sometimes you can save them a swing and feel like you did something

still hearth
#

Well it is decent regardless but its just not as good as optimized things

fossil snow
#

is cerebral worth anything but monstrosites?

still hearth
#

Not a lot

pine relic
#

For example, help the veteran who is chased by the bulwark.

idle bay
#

Finally finished with Vet's weekly missions. Holy Emperor on Terra that was not a micro buff - i misread the notes. Keeping up charges is child's play now 🙂

fossil snow
still hearth
#

You get the damage on your BB so

#

If you double BB at 6 stacks it leaves Crushers at 40 HP

fossil snow
#

I thought it was non warp damage

still hearth
#

BB isn't warp damage

idle bay
#

Also i need to test 13 Stamina + 65%Block Efficiency Deflctor on Kinetic Block

still hearth
#

Because

fierce sinew
#

reasons

fossil snow
#

wut

still hearth
#

Yeah

fossil snow
#

its litterally all warp

fierce sinew
#

it's hilarious if they buffed the damage and didn't fix that though

fossil snow
#

its more warp than the staffs

still hearth
stuck bridge
#

hurray a 1% damage increase

pine relic
still hearth
#

4-6% damage increase.

#

Stacking with other damage boosts

idle bay
summer prairie
#

More like 24% increase because previously you didn't have the stacks

pine relic
#

Does anybody stack grim resistance? I want to try it

stuck bridge
#

imo it's still more about time to kill than a damage increase

void mural
idle bay
#

Yup it's 13 stamina bars in Meat Grinder... 🙂

pine relic
stuck bridge
#

yes it lowers it, a stacking value that increases dmg, but still the channel time vs a vet is nuts

still hearth
idle bay
#

If only Stamina Regeneration on Curios were a LOT more impactful, like 20% on t4....

west stream
summer prairie
#

It's just a backup ranged attack, the staff is the main one

summer prairie
#

Right

idle bay
#

If only Stamina Regeneration on Curios were a LOT more impactful, like 20% on t4....
Then it would be possible to tank ranged with just Stamina without Kinetic Deflection 🙂

void mural
#

I'm curious though, does CL hit any breakpoints on second BB?

summer prairie
#

13 stamina is basically 52 with peril block

still hearth
#

Sheesh

#

No one needs that much block

idle bay
#

Also take 65% Block efficiency into equasion

still hearth
#

I think it stacks multiplicatively in a bad way?

summer prairie
#

They are all multiplicative yes

#

0.88 x 0.88 x 0.88 x ...

idle bay
#

I wonder how Stamina Regenaration works?

still hearth
#

You get 20% more stamina per second

#

If that's 20%

summer prairie
#

It's not based on your max stamina

still hearth
idle bay
still hearth
#

Yeah all stamina regen is static based on your class

#

And stamina regen curio just increases that number

idle bay
#

Psyker have x2 Stamina regen

pine relic
#

Ok, I want to discuss the veteran balance issue again.

still hearth
#

Psyker only regens 1 per second

idle bay
#

What Balance? Balance is a heretical word in Darktide

still hearth
#

But they start regenerating faster

#

Zealot regen 1.5 per second

#

Didn't you hear Veteran is useless on Damnation without Bolter?

vagrant furnace
#

who said it was useless?

#

you said it was S tier

idle bay
vagrant furnace
#

pushing the narrative

leaden thunder
#

or joking

still hearth
#

Lemme just

#

Sure you didn't say its ass overall but this is basically 90% of Darktide lmao

vagrant furnace
#

so?

pine relic
#

..nvm

vagrant furnace
#

is it always crowded?

still hearth
#

So you said Veteran is ass Shiva_ThumbsUp

#

Most of the time, yes.

#

If you're playing Damnation

pine relic
#

let's talk about something else actually

still hearth
#

Lets talk about the Knife

vagrant furnace
#

dude why do you act like a darktide god?

idle bay
#

Veteran is ass without player skill. If you can't kill 4 shooters in 1 sec - you suck

vagrant furnace
#

if you're playing damnation

#

lol

valid lake
#

axe better then knife

still hearth
#

Because you're making interesting claims

#

And I enjoy seeing you spin a narrative

#

That doesn't match my experience in game at all

#

Neither playing or seeing other Veterans

vagrant furnace
#

im not pushing any narritve there

#

you saying veteran is S

#

ok

#

what your point

leaden thunder
#

if they aren't

#

what is

zinc phoenix
#

I gotta say I don’t see the point of bolter on vet

vagrant furnace
#

it can delete anyhting with any gun

pine relic
vagrant furnace
#

thats what you said

#

anything, anygun

brittle crest
#

i like to RP vet by being downed on my Psyker by 3 poxwalkers

still hearth
#

Yeah

vagrant furnace
#

S tier

zinc phoenix
valid lake
still hearth
#

Veteran relies on having a decent base roll on a ranged gun

#

And then you shoot things

#

And win

zinc phoenix
#

Uh

still hearth
#

You don't even need good blessings to do great

zinc phoenix
#

Uh

leaden thunder
#

again, if they aren't S teir, then what is

#

certainly not psyker

still hearth
#

Ogryn

leaden thunder
#

true

zinc phoenix
#

I honestly think the camo skill on vet is pretty busted

still hearth
#

Camo is actually bad

leaden thunder
#

it's both busted and cringe

zinc phoenix
#

But I do think they take some skill

still hearth
#

It just makes your allies get hit instead

#

Since the aggro is usually spread out

spark parcel
#

I think the 75% toughness reduction with 200 toughness pool during F is definitely the way to go, at least for me

zinc phoenix
#

Imagine thinking vet cares about other players taking damage

pine relic
leaden thunder
#

powersword

#

or axe

#

and there is like

#

1 enemy that is entirely carapace

scenic gale
#

why are all these vets talking vet stuff in the psyker channel?

valid lake
leaden thunder
#

also, hellbore(mk3 at least), plasma gun, bolter all kill carapce

leaden thunder
#

basically

spark parcel
#

does the 10% brain burst buff hit any new breakpoints on Heresy +?

long wharf
fossil snow
#

they come to

#

psyker chat

#

to avoid the frothing at the mouth rabid fury

#

interesting

leaden thunder
#

I don't think I nore venessa count as Vets

#

tbh

scenic gale
#

wait is the venn diagram of angry people and vet players a near circle?

leaden thunder
#

not really

#

vet chat is just

#

memes 2

#

more or less

scenic gale
#

ahhhh

pine relic
#

It's very unlikely they will buff Psyker's damage directly again.

valid lake
#

i asked why vet chats was just memes/ general chat and there answer was vet was solved day 2 we have no reason to chat about changes or anything

pine relic
#

We might get some blessings though.

leaden thunder
#

psyker needs a lot of talents reworks or changed in position

crimson shell
#

anyone else notice quicken and the blaze t30 perks are not taking warp charges?

#

idk if its different in game but in the psykarium...

still hearth
#

Its bugged in Psykarnum

#

Sometimes

crimson shell
#

ah mk

idle bay
#

I need one volunteer to test 13 stamina with Kinetic Deflection and Deflector.

leaden thunder
#

if they want it to be the "support" (note this game doesn't have traditional supports)

still hearth
#

If you reload Psykarnum it goes back to normal

leaden thunder
#

then sure

feral topaz
#

@idle bay I started doing psyker penances, any advice on the knock 7 off cliffs/pick and mix/kamikaze one?

leaden thunder
#

but rn, vet supports only a little less(or more in some cases) and does a lot of damage

still hearth
#

Veteran is the only class

#

That can give other players Toughness regularly

#

Not that anyone runs that feat

leaden thunder
#

I was workshopping a shotgun build with it

still hearth
#

The closest is Zealot that can give 20% to allies when they charge but that's very limited.

leaden thunder
#

but shotguns are kinda ass

idle bay
#

So 7 is auto-complete

pine relic
#

It's not kinda, it's just hot garbage.

still hearth
#

Shotgun is so bad

#

Its worse than Revolver

leaden thunder
#

that's why Ihave been using the new and improved kickback

still hearth
#

And Revolver is hot garbage.

leaden thunder
#

finally have a good shotgun

still hearth
#

Next Week™️

feral topaz
valid lake
idle bay
#

@feral topaz as for Pick and mix - i don't even want to try it. Though there is a theoretical easy spot. Chasm Terminus right at the start - there a huge area with chance for a lot of elites. One victim drops down and triggers all - you stay above and just wait to 5-6 of them to come close them you start BBing.

pine relic
#

FS just needs to add some special blessing to boost Psyker's ability then Psyker players might finally be able to rest in peace.

leaden thunder
#

i'd rather have talents reworked

valid lake
leaden thunder
#

relying on getting a blessing, right now at least

#

kinda sucks

stuck bridge
#

kinda wish we saw more changes to a staff or 2 with talent changes/fixes more than bb changes tbh

pine relic
#

The crafting system has not been completed yet you want a class rework?

idle bay
leaden thunder
#

but 100% psyker staves need better blessings

still hearth
#

The classes aren't done

#

They're literally reworking them as we play

idle bay
#

I just don;t want to bother people into helping with a stupidly designed penannces 🙂

spark parcel
#

Are there any viable alternatives to the 4% chance to get a warp charge when an ally kills an enemy in coherency talent?

still hearth
#

Only some feats need to be changed though

#

And its fine

leaden thunder
#

ye

feral topaz
idle bay
#

It was enough for me to doe Going out with a Bang while helping 9 other Psykers to get as well

valid lake
still hearth
#

25% damage on bosses is kinda big though.

idle bay
valid lake
spark parcel
still hearth
#

15% CDR is super with Kinetic Barrage too

#

If you have elites

#

You can pop them and have your ult back

feral topaz
idle bay
fierce sinew
#

that's like the only tier with 3 serious options lol

still hearth
#

And it helps your team-mates if they don't have their ult up

#

But aside from Zealots with double ult that's unlikely

leaden thunder
#

just chain ult as ogryn with it

#

if they have the perk that does the same thing but only for them

still hearth
#

Ogryn with -10% CD and Psyker Shiva_ThumbsUp

#

Getting 25% CDR each time the Psyker pops a big guy's head

#

Time to run fast

#

Their ult is actually super nice too

#

25% attack speed and 25% damage

clear heath
#

Most ogryn's i've seen generally hold on to their F tho

#

it's usually just psykers and zealots that appreciate the cdr

feral topaz
#

@idle bay Alright, I wrote it all down, Ill get to it starting tommorow

#

Thanks for the tips

leaden thunder
#

if they realize they are getting it back a lot

#

they may start spamming it more

#

that attack speed is kinda cracked with ogryn's melees

clear heath
#

I've never seen an ogryn just spam charge

still hearth
#

I love it on Veteran but uh

idle bay
#

Any volunteers for 13 Stamina Deflector with Kinetic Deflection fast testing? Should not take longer than 10 minutes.

still hearth
#

I'm kind of just keeping my ult up for 25s usually

#

If I'm using it

pine relic
#

I'm surprised that Ogryn got nerfed

still hearth
clear heath
#

It's fine anyways. I take it for myself, not because of the team utility

shadow wigeon
#

25% attack speed is big

leaden thunder
#

only 1 actual nerf for ogryn

still hearth
clear heath
#

the fact that it helps others is a just a bonus to me

leaden thunder
#

but it was a wierdass nerf

still hearth
#

The DR thing is

#

Weird

leaden thunder
#

yeah

still hearth
#

But Raging Bull was basically a pure buff

leaden thunder
#

it already didn't work when people where dead

#

like

still hearth
#

Even if the number was reduced

valid lake
feral topaz
#

the shotgun squad?

pine relic
#

Guys, it's ok, Psyker is still the prettiest class in the game

feral topaz
#

.....ah shit

#

I'm gonna have to suicide into that death squad

#

fml

valid lake
leaden thunder
#

yep

still hearth
#

With Ogryn and Hard as Nails you can get 68% Toughness DR now and 60% HP DR which should be plenty to save your buddies anyway.

leaden thunder
#

that's how i got it

idle bay
#

@feral topaz for Bang - any map will do. All you need to get is 3 gunners or shotgunners and just bully them by pushing all 3 (or better 4) into a nice pile. Highly recommended to do it on LOW intensity maps - less chaff and specials to annoy your team.

feral topaz
#

......that seems way easier since that explosion does more dmg

leaden thunder
#

tactically blew myself up to kill 3 maulers

idle bay
#

@feral topaz Chasm Teminas - again one of the best map - since elites in numbers right at start

feral topaz
still hearth
#

Its funny because max stacked Hard as Nails was basically not changed much at all

#

From 73% to 68% DR.

leaden thunder
#

the radius thing is wierd

still hearth
#

I think its just so people won't cheese it or something idk

leaden thunder
#

I guess it makes it more obvious that it doesn't work when people are dead

still hearth
#

Maybe people dropped off the edge to give the Ogryn DR

#

And had someone else save them

strange wigeon
leaden thunder
#

probably not

clear heath
valid lake