#psyker-class
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purge and surge are still the best staves.
void was always weak and still is
trauma used to be complete trash, now it's still trash at targetting but ok on peril
I'm still not convinced that Surge isn't just worse than Trauma
The upside of surge is mid range I guess
But you spend way more time doing nothing but spamming the low damage surge

Surge does better than trauma against flak, it has more range, can hit enemies farther appart, still uses less peril, and is better vs specialists
Honestly i don't see the surge's purpose as being meant for damage it just keeps literally everything off your team whilst wearing them down for a finish
they're both good at different things
Bulwarks crushers ragers shotgunners everything can just be constantly stunned keeping that damage from coming to your team thats why i like it
But just to be clear, it 1 or 2 shots all the flak armoed enemies
depends on your team comp
On one target, it also doesn't have more range
What if you did that and also 400+ damage
Instead of 200 to one and nothing to the rest
Surge is better vs ranged tbf
surge does way more damage than that and to two
voidstrike is best. what other staff lets you go bowling with the poxwalkers?
this again
at its core, its always this
im just done with this argument about surge at this point
Consider this, laser pistol
feels like someone doesnt actually use it enough
Best weapon
outside of grinder
People just haven't used the XII enough
then use it
does psyker laspistol shove still charge peril 
Yes
preferences debate, my favorite midnight pasttime
Which special do you like the most
ya but your pref is wrong, cause reasons
Surge staff does ~330 to most of those enemy types compared to the ~380 of Trauma. Against Bulwarks Surge does ~490.
This is not counting crits, which should boost Surge's damage closer to trauma.
Surge not doing damage is a myth. It just does nothing to poxwalkers or yellow range enemies. For everything else it's comparable or better than the other staffs
It also has a massive drop off per target
like what you like, but also play the game to make an actual valid take about shit
its decent if u crit
It's not a myth it's comparison
unarmoured or infested crit is like 80% more or something
Does anyone know if +stamina regeneration affects how quickly Psykers can block attack with the combat knife?
i think he means push attack spam
I don't think your block break has anything to do with stamina
I thought so but doesn't affect it
The block attack on the knife can only be done if you have stamina. If you run extra stamina regen to decrease the delay, does it increase attack speed?
The stamina regen delay is what affects that and stamina regen does not decrease the delay
and pretty sure you can do a push attack as long as your stamina isn't 0
Or is Psyker's stamina regen delay already low enough that lowering it further doesn't matter. I.E the knifes attack speed is slower than base stamina regen delay
Psyker buffed or still mid Like my life crisis?
Psyker buffed?
i mean the railing buff was pretty huge
Railing like map props?
yea u can bb through railing and fences etc now
Psyker is high tier if your team is not full of crazy rushers, its pretty powerfull
A tier
S tier vet and zealot
F tier : ogryn
Vet have one of the most OP melee wep in the game
its litteraly the best in every corner
Lul
its just boring as fuck to play
Ranged:
S - Veteran
A - The rest
Melee:
S - Zealot and Ogryn
A - Vet and Psyker
Crowd Control:
S - Psyker
A - Ogryn, Zealot
B - Veteran
Mobility is like, S - Zealot and Psyker, A - Ogryn and B - Vet
Ranged A zealot B psyker and ogryn
Not if everyone is using top tier options imo
like?
a gun
Purge, Guns, Ogryn BB or Stubber
because i'd better have flamer zealot than purgatus, or boltgun zealot than surge
without the bugged ult the flamer isn't much better
just 30% more range better stagger, better dot dmg
The upside is that you're playing a Zealot 
Ok now we're on meme takes
the psyker feel just clunky and bad design
bb should have never exist
what's wrong with bb besides its interaction with warpcharges?
surge is uni dimensionnal as heck
Still feel stronger as psyker than vet, I bring a gun on my psyker and don't find myself missing the vets ult. But I always notice when I don't need to BB to get warp charges since the nearest mauler or rager got deleted in half a second to a kinetic flayer
no bb is not fine, its boring as fuck and should have been implemented in a better way
Really diverse kit?
I snooze
Basic soldier
Real shit
BB certainly needs some changes to make it useful in high tier, its basically only useful to conserve ammo and hit things around walls
Grenades are really boring and should have been implemented in a better way
i mean to me, the idea of infinite but niche "grenade" is a dumb idea itself
better to have cool down but real impact
like a mini F
or more peril and more dmg idk
just look at the right click BB and tell me its well designed
10 extra peril is meh, but the speed is the real shitter
y
right-click charges slower than left-click
On my zealot i'm going with hammer and flamer - am i a bad zealot?
at this point just take your ranged weps beside urgatus and preshot
i would rather have either higher peril cost or longer charge time, but not both
BB is going to be one of those weapons that's hard to balance because of its wonky attributes
the peril generation while charging is stupid as fuck too
no aim, infinite distance, armor/shield pierce, etc.
peril generation while charging is fine imo
i mean ts so garbage i used this to suicide for penance
Anything works on Zealot
just that it shouldn't have an extra +10% peril gain tacked on
and part of the problem is that the BB feats just suck total ass
wrack & ruin, cerebral lacerations
kinetic barrage is pretty good
but the other two are dogshit
yeah but still not enough dmg for the time spent/ commitment
BB and the feats need a rework
Still need to run more mission on shouty - just few weapons left in inventory and like 20k gold to buy things...
this
feats are so weird beside soulburn interactions
Fatshark need rework to make it happened
they cant create decent wizard career since verimintide
back to then, sienna was so poorly designed
I played VT2 when Sienna was enjoable to play on battle wizard or something with beam staff
i find sienna so boring, so abandoned
i'm not the only one when you look at the most popular careers
she is rock bottom
i mean spending my life to cancel fire dagger is the death of my soul
Battle wizard is by far the most popular class currently.
yeah maybe because people are hyped by the next dlc career for sienna
months ago it was like finding unicorn
and battle wizard was already very good
very powerful on cata+
or weaves
Would probably swap the uses
Primary slow fire but secondary loads up several bolts
can't have that, Hedge would just say "Darktide isn't DBZ lol"
What of we could throw heretics into other heretics? Genius!
Maybe functions similar to the grav gun in half life 2
@uncut cradle we psykers petition a gravity staff and we also would like to be able to toss the explosive barrels with it
ding lvl 30!
I really just want an anti-heavy staff
a lot of psyker's stuff already ignores armor but we don't have a good way to kill crushers quickly
Isnt palpatine staff pretty good with that? Also a correctly rolled forcesword will 2-shot crushers on damnation π
It's still pretty slow and wouldn't work on monstrosities
Yeah, psykers are not that great at dealing with unyielding stuff
BB is generally the best
Best thing i can think of is the ult-talent that gives faster headpops
BB is really like a last resort thing when it comes to big things
like the thing i want an analogue to is really the plasma gun
even if it's not in the same form
similar target selection
BB is my go to often
Not necessarily, pop your ult and you 3 shot reapers/crushers in about 1.5 seconds
Its very solid
Pop a few gunners and suddenly your ult is back
Maybe more like 3 seconds
The only time I don't BB bosses or Ogryn is if I have a good melee vs them, or I run Purge against Bulwarks
Also plague ogryns are so chill to just melee down ^_^
I don't mean that you can't kill them, but the ways in that you kill them arent going to be the primary ways you want your team dealing with them
force sword is good when it can actually connect with what you want to kill
instead of trash slightly off to the side
Tbh i find you can have just as much firepower with BB as a Vet in stance, if you do it correctly, so im not sure if i agree even if i see your point π
Well I prefer a team focused on other areas
just had one go down while dealing 0 damage to the whole group
I don't think that's true at all. BB is good for picking targets of opportunity, but it definitely doesn't have sustained damage over time
i suppose one advantage is that you can dodge and BB at the same time
though you could do the same with a gun once you get used to how dodging throws the sights off momentarily
I use bb in every horde if i got my stacks up. Let the melee freaks and shooters take care of the small fry while i sit back and get the elites in the back.
Obviously this doesnt work as well in tight spaces
for my build (Trauma staff + FS), I can stagger an elite forward and nuke them with my force sword, so BB is pretty much only used for killing bulwarks or ranged elites in my case
Ascendant Blaze vs. Kinetic Barrage? I've only been using AB since it's nice to set everything on fire from so far away regardless of staff, but does the BB with AB do better for monstrosities and such? Wonder if it rounds things out better
you're using BB wrong if you have teammates capable of hitting the elites
because any teammate capable of hitting those elites is capable of killing them faster than you
I know
The reason for that is adjacent to the reason why i only use surge next to voidstrike (on any difficulty)
Bc i feel like doing it this way (as long as i dont wipe the team)
alright
I understand "for funsies"
Thats also a good way to describe it, i just really take care not to grief the other 3 "for fun"
As long as it works, it works
there's also usually more than like, 1 elite to kill
the vet could just go and kill the other elites
I think you're underestimating the vet's bandwidth for elite killing
yeah
Killing more is usually better anyway
in the 6 seconds you take to BB one elite (and on heresy+ you likely aren't killing in one BB), the veteran has killed 2 or 3 elites
that's literally the vet's job
It would be more effort for the vet to avoid killing your BB targets than to just kill your elite plus another
on malice-, a well-geared vet can one-shot most elites with a headshot
two-shotting ogryns
there's never a situation where a good psyker is killing with BB faster than a good veteran is with a gun
That keeps up to damnation with certain guns.
it's not about doing it faster
it's the fact that there's always more to kill
it's like comparing your typical truck to a tractor for pulling a thresher assembly
i'd actually much rather the vets kill the 500 shooters that are gunning down the team
i usually just imagine the vet's sightline and BB elites that they won't prioritize
i get some elite kills if I do that
sure, you could possibly do it with the truck, but that tractor is always going to do it better and easier
I only target elites if I think the team can't get to them before my BB kills them
I prioritize groups of shooters if I can
I'm not even talking about the worry of someone stealing your kill
I just mean you should always be doing something, even if the vet can do it faster. It is everyone's job to deal damage
Admittedly, I use BB on Elites to highlight headshots for my trigger happy Vets that didn't see them first. It's like a moth to the flame and works every time to get them to shoot at what I want them to prioritize
this is very true, and if the only option is "BB the elites while hoping the veteran doesn't kill the one you're targeting first", then so be it
but if there's anything you can do other than that, you should
Even if the Vet takes the kill
That's the same as two people shooting it the same time with plasma
Minus the ammo cost
two people shooting with plasma is probably worse lmao
much worse, yeah π
But if you're BBing it's presumably a moment of respite
Veteran aint going to kill every single one Γ©lite on damnation, thats a lie
we aren't discussing what happens when you don't have a veteran
without a veteran, you better hope the rest of the team brought some kind of ranged damage
there's always like 10+ elites onscreen in damnation anyways
you will find something to kill if you really want to
or you brought void
until it gets fixed
Even with one good vet on your there is just too much happening for him to deal with every elite
then it'll still be meta, but people will be fighting for ammo with it
We dont talk malice here
It'll likely still do more damage than Void does (cope)
especially if you have the weakspot damage blessing on it
What's maxed Void damage atm? Fully charged it's around 400?
I just found out that I don't need to Brain Burst to proc Psykinetic Aura. I don't know why I thought that was the requisite action
Hm
lmao i was like that too
i assume you're running kinetic barrage with it
usually popping elites with BB
so when I kill an elites with melee, I get surprised when my ult comes back quickly
I just cant warm up to soulblaze, thats the true reason barrage is my go to
soulblaze doesn't feel very good to me
I hate dot management
it doesn't feel impactful
it'd be better if soulblaze did double the damage it does now
Agreed, that or a bigger spread
Soulblaze has an 8s duration
even that would be far weaker than burn dots, though
it's not like wow
Bc you need to apply them to the next enemy
you point and shoot
What
I mean im not saying this is warlock level dots
I'm being meme'd on right
dunno i am somewhat serious
But im also no researcher that could break down the exact reasons and stats for why i am saying the stuff i do
"Talking out of ones ass" as they say?
Fair
I've used it a lot though and this thing melts everything, basically the same as flamer in practice
You just need to stack it hard on big targets
you may be "melting" things, but nowhere near at the speed the flamer does
Purgatus pulls its weight
"stack it hard" means multiple full charge blasts on the big targets
bald aah
goofy ah
Unlike the other staffs that.. Oh wait they also require several charges

it doesn't need to do as much as flamer
both flame weapons are more than enough horde damage for the team
As long as you're not literally the only person alive then clearing the mob and doing serious damage to the elites and specials in one

my biggest grip with purge specifically is that you can blast a horde, and it seems like most enemies just keep on coming right at you, not caring they're on warpfire
it doesn't feel powerful
really? I notice it staggering things
That's fair. It doesn't explode things like the Void or Trauma
and I dislike the primary attack
But it will stagger mamy things
mamy things indeed
it'd be boring if all psyker staves had the same primary, but i'd rather have it then the puff
the puff feels like a waste of peril
it probably is
it does staggers a lot, its perfect vs doggos
it's just something for when you don't have time to charge
can purge primary knock a poxhound out of its pounce?
I'd rather have the otherwise standard staff projectile
or like
give the staves all something different as their primary shot
if you are just gonna give one that it's weird
have the purge's primary projectile do a small AoE that applies soulblaze
Purge primary should be a flame explosion around you
Slam the staff down
Stagger around you
that'd actually be cool though
that doesn't sound like a weaker primary attack
yeah, make that the staff special
Core identity
in all seriousness, the staff bonk needs to be replaced by a unique special for each staff
I guess that'd be immeasurably complex, though
i think they're just really proud of the staff bonk animation
someone worked hard on it
it is with purgatus and x6 wp
It was probably meant to be a melee at one point
And they just kept it for the special
it'd make a funny melee weapon, though
staff strikes with primary and secondary, and then the special be a chargeable blast
and the 10% of bashes that aren't shite are for ogryn
A force sword that could actually cast a projectile would be so cool
propa spellsword
Imagine
Making space wizards
And this is all you come up with
To be fair the only obviously finished class is Veteran and even then half the guns are just unbalanced against eacg othee
because they pivoted away from having swappable parts
they clearly rushed to get the game into the state it was released in
Yeah
What would be an ability that psyker could have that would not be added due to balancing?
psyker getting life-sense
why the vet gets to see through walls and the psyker doesn't get to feel enemy life signatures is bullshit
Yep
psyker being able to lock onto marked targets with BB without LoS
can't have any synergy for psykers with other players, though
it would be cool if we could see an outline of the enemy we BB
sometimes i just bb into the distance and have no idea what enemy i actually hit
literally says through his lines that he can not only feel but read minds so yeah i agree
at least let me wallhack the thing i'm in the brain of
if vets can share what their ult is showing them
if we can track enemies that other players callout/mark
psykers should be able to lock onto those enemies with BB
So there could be a darktide that is just "blunt squad"
it's called 4 ogryns
It'd be a cool utility as well if psykers automatically had scripts and grims hilighted and outlined In yellow like Vets do. Ogryn can carry canisters without movement penalty as a passive, why not give Psykers an ability that helps them help the team hunt down those pesky books?
that's not a bad idea
carrying a grim on psyker should enable friendly fire
that's not a good idea π
it'd be funny though
Arent people saying that psyker is a support class?
obviously it's not a good idea
psykers should be able to carry grims without corruption damage happening
Kek
I feel like that's the opposite of how that'd work
In the same way any stagger is support
Am I actually color blind? Purgatus fire is blue? I've always seen it as a white flame
whiteish blue
but it's also very clearly blue
I'm calling it white flame and no one can stop me
Wfire eh
it's warp colors
my friend had fucked up monitor settings that made everything more white
red looked like bright orange for him
maybe you have the same issue?
Its blue fire of tszeentch if you wanna be really specific about it
I know it was a joke
ah
:p
tzeentch is okay, though
How's it goin' my favorite schizos?
I'm not schizo! You're schizo! Shut up, that's what I said!
We're all in a dream
she lives in Canada, okay?
Uh huh...
Wet noodle force sword
Force sword without the force
itβs a sword
a forc
So... Boss Shield Explosion Pushback
Can be prevented by breaking a shield with Slide Attack.
Or just by crouching next to the boss.....
WTF?
Roll +20% Block Efficiency , and the Deflector Blessing and it's decent for blocking shots for a few seconds π
Oh! Shiny! Grabbing it for my vet in case if Fatshark suddenly stops loving vets and nerfs Power Sword into a stick with sparks
But they also hate players
the pusback can be prevented if the boss don't hit you with the pulse explosion if i remember correctly.
Oi, Lunatics. Someone of you go try and blow yourself up inside a beast of nurgle and see if it instakills
we just thought of that in zealot chat
How about pulling out a flamer inside a beast of nurgle?
We tried that but apparently weapons get clogged and jammed in it
does plasma explosion and psyker explosion do the same damage?
probably
wondering which class is better at killing itself
Vets set records with how fast they die after being revived
Vets easily. Trust me I'm known for being right
it'd be interesting to see what happens if a BoN eats a psyker that's just started the self-destruct animation
I assume nothing.
Because why would FS code all that when they were too busy trying to hide their money grabbing behind a game?
yeah, I wouldn't think FartShart capable of thinking about edge cases like that
and yet, still curious to see what happens
Fat shark gotta let you guys blow up in a beast of nurgle. It would be amazing
the psyker may just explode and go down, letting you out of the BoN
While I would like to say that FS had nothing to do with the state of the game and it was Tencent's fault, I know better.
You can take damage inside BoN
I learned the hard way when it walked into bomber fire
love that mechanic
nah, Tencent didn't make FartShart screw up Darktide
also being dragged into it by a mutie
I think if you get dogged when exploding
It instantly goes off
Someone showed a clip of it
so the psyker may not even get swallowed by BoN, it'd just trigger the explosion immediately
not the will, though
Do it for the greater goo..... i mean for the emperor
The greater guchi.
i already play antax personaly
i just dont like the need to spam special button
it break the flow
Just do the block cancel instead
to cancel special animation?
y'all sleepin on knife
Nice
Apparently if you do it after H1 you won't lose charge on your sword

this looks like when somone is modding a source game and does not care about clippings
and this is a payed skin ._.
im really sorry for ppl whose actually spent additional real money for this
I remember when people were upset about the robot eye.
They were upset that it was moving with the characterβs facial muscles.
giant eye looks cool tho
the hand is entering the warp lmao
look good but that just hurst
also some l4d2 modders doing better job replacing weapons
So, lore wise, what causes the psyker to explode? Is it really just the warp energy? Because I'd figure going too deep in would more be like getting posessed
Or is it something like an inquisiton planted explosive, to prevent you from becoming posessed if you go to far
psyker becomes a portal for a demonic entity to enter realspace , so by lore everytime you go over 100% peril and "explode" you should spawn a beast of nurgle from your corpse, but you know, videogame.
Eh maybe the lore explanation is just that the Psyker tries to shut it down by knocking themself out
Isn't it the failsafe that's rigged to blow up?
There's a failsafe?
Does anybody want to do the Psyker penance on blackout?
see the perils table for rogue trader if you want a look at some
considering that everytime you go into critical peril you start hearing daemonic voices, its always a demon.
That's the hood thingy on all psyker stuff. To deflect the skull shrapnel etc
Too much demons and the emperor blows your head up with c4
you are just closer to the warp, hence hearing the voices
Iirc
the explosion is just a representation of warp energy build up releasing
which can summon a daemon
but not always
it's just easier to have it explode then to put in a whole list of random shit that can happen when you perils
Inquisitor had it warping in demons and other entities
It was awesome
And also not great for survival
What's inquisitor?
Inquisitor martyr
...
40k diablo like
Aarpg like Diablo
action rpg
Arpg with autocorrect..
ah
maybe its what happens when you roll a double 1 or 6 with a Psyker on tabletop where your casting literally blows up in your face and if it takes out the psyker it procs an friendly fire aoe around them too.
just your normal sanctioned warp use in the Imperium.
So what all did we get out of january again? was it just the one big balance patch?
I think so
man it intresting to hear exploding is best case sititation XD
Many many many things can happen from digging to deep into the warp, accidental daemon summoning is one of the dangers and is something sanctioned psykers are trained to avoid much like possession. It is not always a accidental summoning when you become overwhelmed by the warp. The description of the warp changes from psyker to psyker, but there is always something watching you if your connected to the warp, hence the dark and Malicious whispering we hear while near 100 percent. The table top games do a great job of showing just how many events can happen from digging too deep or trying to control too much energy. Exploding is a option but believe me it is far from the best case situation.
It is however preferred over bringing a daemon into real space.
What is the best case?
For perils? I think it was something like a localized earth quake or making a will test to gain corruption and insanity
And or taking a very hard fear test been a hot minute since I looked through the perils but I can assure you exploding isnβt the best but it also isnβt the worst.
Technically on the chart exploding is the worst result you can roll but I would argue that summoning a daemon and emperor forbid a kornate
Very worst case?
Is worst
Whatβs the worst thing that could happen
Worth picking up?


In lore summoning a greater daemon. Which takes one hell of a mess up. But in table top probably I consider summoning a daemon worse. An explosion will kill you and maybe hurt allies. A daemon when your unprepared will kill your whole part if it has the time.
I'll grab it in case they ever buff gunker
not like I'll ever find a good staff in the melk shop
They'd have to buff the gun first
in all honesty though it'd be nice if they revamped the psyker a bit to make guns usable or at least made equipable weapons available to all of your characters like in V2. I assume they would so it's an investment of sorts
We look at a Psyker carry build utilising the Purgatus staff to clear the horde and kinetic barrage to brain burst down specials quickly. This build covers the two main ways you can fail a mission and reduces the reliant for other classes to built well, allowing you to win more missions with poor team optimisation. This part 2 of the guide which...
you can use the gun as Psyker, it's just in the current game we can't see other players' gears, making it inefficient.
the HH series of auto guns is unfortunately just bad rn as well
I would love that, I have a really amazing revolver on my Psyker.
the blessing in this game is much stronger than feats, if you get a gun with good blessings just use it.
@vestal stirrup hope that helped.
Pistol pistol pistol pistol
I just love pistoling
but yeah the biggest issue is psyker has some great horde clear
so it's usually better to bring one of them staves
unless zealot is packing flamer
I don't use purgatus staff now. if I want horde clear I just switch to zealot with the flamethrower, its much more powerful than staff.
the staff has a lower range and much lower damage compared to the flamethrower, might as well use surge staff to kill the armor enemies.
Purgatous has capacity to reach 40 soulblaze stacks on one target I think two psykers delete
Donβt remember but someone was talking about it
I think max stacks is 31 overall
I don't think you can, the soul blaze damage is capped.
But I've not tested if two blaze applications are separate or combined.
Fire is fire
I found it to be way it e fun to play with so effective or not itβs fun
I also noticed zealot's passive that gives them damage and attack speed also applies to the ranged weapon, with the F ability, low health build can deal insane burning damages.
It doesn't give damage to guns
And it also doesn't affect the braced rate of fire
Only the primary (?)
So its basically only the F armor reduction that works for Flamer
I shoot much faster with the laser gun.
Retribution gives generic attack speed, the innate passive gives melee attack speed.
Are you sure it does not give damage to the ranged weapon? I can't test it on the grinder, but from the description, it should.
Ah, sweet summer child.
Nothing in this game does what it says.

I've not tested itself but a reasonably reliable steam guide has a lot of hidden stats and other sources also note its melee only
The Martyrdom looks like a general damage modifier and should apply to all sorts of damages.
It probably works if you tap fire the gun, automatic refire probably doesn't use attack speed the same way.
The descriptions aren't bound to what they do
Great, I will keep playing veteran then.
Well Vet doesn't get a flamer either way
Though really the Flamer is just insanely overtuned at the moment
Is Vanessa your in-game name? I think I played with you before.
Nope
It's the best horde clear. but zealot itself is rather, embarrassing.
Intriguing.
but still better than psyker
da hell is an S tier π
It's the Super tier
^^
Having played every class and way too many hours I'd say that overall all classes are at least A tier in most things.
I mean, if your whole team is useless you are gonna shine with any class. zealot just happens to be the best clutch.
I have a thing for casters, so my choice was obvious
Zealot has the best clutch, the best mobility, the best melee, great ranged options, the best horde clear, the best survivability
Veteran has the best sustainability and the best ranged.
While sucking at melee and being decent at horde clear.
Meanwhile Ogryn is the tankiest of them all, has some amazing melee weapons and aside from ammo their guns are actually pretty crazy.
And Psyker gets to have guns with no ammo, the second best ranged, the second best melees, the second best survivability.
Of all the classes I play Ogryn the least. the last time I play him I almost fall asleep.
Zealot is the only class in which I finished all the penance.
should i get
im assuming it doesnt work on trauma secondary, but with how blessings are coded i wonder if i can transfer it to a voidstrike once crafting is done
idk if it's worth trying on it
Probably not.
Considering how their system works at the moment it makes most sense if its only between the same weapons to me.
But we'll have to wait and see.
But That 5% is basically a free primary shot if you WS, if not more?
yeah
I mean they can change things obviously
But all blessings can be overwritten and plenty are.
So whether it counts as the same one between different weapons
Who knows
maybe they're completely reworking how blessings work and that's why crafting is taking so long 
The copium is thick throneside, it seems
guys, is this one decent?
very usable
be sure to aim for weakspots (head shots)
Flak
thx will give a try(
lol
π§βπ³ π
lmaooooooo
I've literally NEVER seen a roll that low on ANNYthing
I would buy that purely for posterity
yeah, 1% damage, never seen it before, save it for the collection.
It'd be even better if every other stat was effectively maxed out
finally got the penance
Based.
you know, you can get it easily if you just ask an Ogryn nicely.
I wouldn't put much effort into it too, but the blackout is the perfect condition for this penance.
oh yeah cause the dhs
the hard part isn't killing the monstrosity, it's convincing 3 other players not to do the same
It's not that hard, find another Ogryn and make a private match.
I can help you guys later, but now I need to eat and finish my due.
its heresy bots are basically paper
once we can bot match alone it'll get way easier for people who still need it to farm
killing your bots isn't hard
I am still to get the shove people off a ledge one
Same tbh
yeah, it's a little bit hard to do with just one player, better find another.
a bunch of extractions can give you that
but three players are definitely enough.
I threw a grenade into the dark randomly today and got the βstun a sniperβ penance on my zealot tho
grand
yeah I helped someone get MM
but ogryn had to go so never got around to doing it
3 people is simple enough
1 tanks, 1 handles horde if any
other, performs one of the worst penances devised by man
find another veteran, so many shooters as always, it gets worse in the dark.
hey guys, which perks do u run for duelling swords
anything on hit is good
You mean Perks, Feats, Or blessings? I really like +stamina as a perk, the duelling sword has a base stamina of 2 so its really noticeable.
As always, Quietude and Kinetic Deflection are great, run it with any high peril staff for free toughness whenever you go into melee.
like weapon perks
The Duelling swords tend to have lots of crit blessings, so +crit and +stamina are my go-to perks
kk ty
As psyker you can always use brain burst if you don't have other armour penetration options.
didn't know this exist.
Stamina curios are bugged rn, but when they're fixed they'll be really good with duellin sword
Yeah, its the only unique blessing on trauma staff. I think its really cool.
I really love looking for rare blessings. I hope I'llbe able to combine them into sime crazy builds later down the line. Maximum blazing spirit and warp nexus could make for a neat combo.
Guys
What's the point of the dueling swords ?
Specially version v ?
Or mark v
this one on the trauma staff is pure garbage though.
NGL, it is trash, but I like it.
for trauma, it really should be on hit, not on crit
Basically the same niche as the kife. High mobility, passable horde clear, great dodge, very responsive. Also you can use the thrist. special while sprinting.
depends on what staff you're using
If it isn't a force sword, run quietude, you'll regen toughness with the passive quell while holding the melee.
Voidstrike
I see thx
I found it to be the best for killing a horde of gunners
Which is my least favorite enemy type
It lets you play super aggro, and works with any melee weapon but the force sword. I like to use the Antax, but I also find duelling sword super fun.
I I thought the version 5 one meant to have better single target damage
But kind of sucks against carapace
I think so, I couldn't recall what the different marks do. Remember that it has really good mobility, so whike it lacks raw damage, you can stay safe whike using it.
I have two configurations, purgatus staff + tactical axe and Surge staff + dueling sword
duelling swords dodge distance is amazing + with a decent mobility stat on it you run very fast
but its a good all rounder option like umi said
one of the few weapons out there that does both armor pen and passable horde control without having to rev up
you can kite bosses indefinitely with duelling sword as well
Tbh
Ifs weird but the dueling sword
Gives me the old witch hunter feel fron vt2
oops! all psykers!
that's the name they have painted on the outside of the black ship that brings the sacrifices to the Astronomicon
People complain about psyker feeling weak, but any time I get in an all psyker match WE ARE THE DAMNATION. hard to get overwhelmed when nothing can approach you and everything is burning and exploding
Sefoni or Hadron as chosen gf if you could?
Fuckin facts
4 psyker BB a crusher? Itβs gg
Sefoni? really?
Yeah really.
I know right?? Especially when thereβs variety. The combination of the electricity staff and flame staff alone is really great
Like, honestly i did better in this match than I do in most matchups cause there were so many openings to attack enemies
Lmao
y'all sleepin on femboys
with*
sefoni, can do whatever you want in the psykarnium
weird way to spell psykers
Let me guess, you play the big one with muscles ^^
i play as a femboy that shoots blue fire
there there π
uwu
Out of all classes Psyker feels like it has the slowest start, especially if you want to do Space Wizard shit. Staves are... too rare compared to guns, by far
(I know this is from a few hours ago, I turned off the ping in the reply)
Itβs like a flash bang but with words
iβm just that good
Good morning, psykes
played a lot of psyker. Not a single emp gift staff and melk hasn't shown a staff in weeks. Shit's wack
my psyk has the best gun collection on Atoma though, my vet's in shambles
Lmao
wish the white colours on this hairstyle weren't so bright
isnt even the brightest white option either
idk how much more darktide i got left in me
Need 5 million for each 
i think mats are 1 mil cap
Not sure if discipline or really poor store luck that you've resisted giving hadron more of those to brick your purchases with
impressive either way
What are you trying to buy 
My god β¦
Gotta be stocked up for crafting changes
Is there a limit on weapons ?
I got a feeling we gnna be able to craft guns eventually
Soonβ’οΈ
soon 
craft grey guns with 312 rating that costs 500 plasteel and 200 diamantine
is toughness curios still worth it after the fix please?
Yes
It was brokenly good, now its just solid
which perk should I reroll?
Ooft
or should I at all?
I guess stamina > sprint efficiency, if 1 stamina is more than 15% of your total stamina
Stamina is for cowards
o
should I stalk RNG shop for another staff? or surge staff is fine
I heard that void staff kinda meta or something
Surge is good, its anti armor, but not good vs hordes
Solid vs shooters and bulwarks too
Not that good vs hordes so you might want to pair it with a cleave weapon
axe with BM?
That would work, sure
If you get a purgatus staff then its flipped on its head, you might want to focus more on headpops for single target dps and have a faster weapon, like for example a duelling sword to deal with stragglers
emperor give me this, looks good
I rarely see staffs at all π₯²
Same
you can see, only 2 rod, all auto guns
Havent had a staff over 340 in several days, and i check 10+ resets every day with the app
Have a 380 recon las and a 380 revolver on mu psyker tho so there is that
play like jedi π blaster and saber
any of you guys play gun psyker unironically?
hey guys, for trauma which perks do you aim for
25 flak is always nice imo
my psyker has more 380 guns than zealot and vet
lol classic
I only just recently got a surge that was good, 370. looking forward to melk updates
I do at times
For trauma: If you don't use Psykinetic's Wrath feat then you need infested to kill poxwalkers. Otherwise you grab unarmoured for dregs and flak for scabs.
Doesn't really matter since it's a CC stick not a damage stick and picking PW will allow you to reach trash break points on Damnation for battle meditation.
If you got a really good damage roll on it you could technically go with infested & unarmoured and inner tranq instead.
If you have blazing spirit on it you should definitely roll +5% crit chance on it and use AB.
You can also reach that BP with a high damage roll and a few warp charges
But yeah I prefer warp resist with charges and an infested roll so you can sometimes kill with part charges
I just noticed, even the level 3 penance helmet has clipping issues
how di ya manage pick'n'mix
kinetic barrage vs shotgunner/gunner waves
ya I get that but never seem to get that 5 gunner squad
and all these damn vets sniping them
you got a good map recommendation?
you can edge your peril when brainbursting
commsplex interrogator section
i did mine on the relay station one by accident
Throneside during the interrogator espionage before the elevator. Not sure if that's the same place blooddrunk meant
but 5+ gunners spawn every time the interrogator goes down
Uh, I don't think surge can roll blazing spirit
Trauma
Ah, right
that it's taking them so long to do anything with blessing crafting is actually killing me
It's force sword's deflector blessing that blocks range
it just can't block it while ressing anymore
ah, sneaky change, thanks
without kinetic deflection though it will use way too much stamina to be practical
I don't think they put it in the patch notes
that's why everyone thought it was a bug at first
While ressing no
die
On the mission where you defend the train at the end there should be at least 5 specials around before you drop down, if you ask your team to let you kill them you can get it there quickly. Helps if vet presses F first
I wouldn't even bother spending the mats to upgrade
chance is too high of bricking that curio
isn't the general strat for curios
to get a blue one with good stats upgrade it to purple then if it doesn't need rerolling upgrade it again
yo..and lol im trying to bang out my penances as well π
Is this any good?
seems solid
That's almost as good as it gets 
Yeah i kinda figured quell speed might not be as important
The only swap I'd want is Quell Speed and Damage
I'll have to test how much difference Quell Speed actually does
Its a lot, it goes from 0-100% quell speed
Except
It doesn't actually
80 in Quell speed gives around 66%
For some reason??
At 80% damage you also go from 16 to 17 damage
Its either not linear or the stat is a different thing than a %
I think we checked around 40% quell speed and 80% quell speed and it more than doubled the value it said but it was still weird af
Tbf the direct damage is far less important than the burn stacks
Purge benefits a lot from the 10% chance for 10% quell psyker passive
Yeah, im actually most happy with the cloud radius
Always found that to be the most impactfull, psyker or zealot
speaking of purge damage again, has anyone figured out what "burn intensity" means as the substat for damage?
Probably how often it ticks
How often the direct hit does damage
But I've not gotten
A low enough % roll
To not deal damage 3x per second
SO I can't test
but then burn also has the application rate substat
Yes the damage and burn application could be separate
so is soulblaze application not an on hit effect?
or is the rate at which soulblaze applies a function of burn intensity AND burn application rate
I will admit its speculation, as I mentioned, I don't have a low Damage Purge sadly
And even then I think it goes from .32 to .4 in burn intensity
Nobody knows, maybe we get proper tooltips next week
Tbh we should just compile a bunch of questions of this sort and toss it at the CM's, have them pester some devs about it
@lethal folio do you have a clue how burn intensity works for the damage stat on Purge/Flamer?
Does anyone have a low % damage purge they could test and see?
vet chat is a dark place
Do you have something against people being horny?
okay weirdo
there's a difference between being horny and being a filthy uncultured weeb
So testing with my solo Purge it does seem that the idea that the damage and stacks are separate and based on the stats
But I can't confirm without a staff with lower damage or lower burn
Which I don't have
Because with 67%+ damage I get three ticks of damage and 71% burn I get three ticks of DoT
From spamming the staff to fire as soon as it can
pretty much
Alrighty time to find an ogryn for MM
Melk's weekly reward should be crafting material bonus if you finish all the contracts instead of more ordo dockets
when you hear Sour Milk yell at you as you run by "I have some contracts for you to look at today"
there should be daily contracts
that too. dailies would be nice
save it for #veteran-class
One is dot application, the other is damage time.
But Damage doesn't affect the burn DoT at all, right?
Also any Voidstrike enjoyers here that can help me figure out how to use it?
no, cut this shit out
I swear to god I will bring the inquisitor here immediately
Psyker chat is surprisingly the least horny.
Do it.
Other than Slaneesh worship.
Damage just does braced damage, not dot.
Voidstrike is all about lining up many dudes and then sending charged balls around head height.
And it doesn't really get more complex than that.
I'm just wondering because people keep saying its an anti-shooter staff
it's the longest ranged secondary on a staff right?
But I feel like aside from peril cost or lucky line ups, BB is basically faster at that
that's prolly why
Voidstrike is my favorite staff because I can make ball jokes.
It's faster and cheaper to send a half charged ball with a hitbox large enough to not care about cover
But it's slower than guns
I just don't get a kill on stalkers without a mostly charged ball
At 63% damage
But maybe it gets better at max?
Damage is important for saving you charge time
Wait
Does it actually drop off in damage
Per target?
I can see it more with a maxed Damage and Charge Speed staff now
no, there's no drop off in damage with void
you do more damage as you charge
the time you spend charging a little further to kill a target is saved by not having to charge again for the same target(s)
I just noticed I did way less damage shooting through enemies but it was actually just the head hitboxes not being hit so it wasn't a weak spot
yeah, the size of the charged projectile means you have to aim above heads to get headshots
but it's also why you can get headshots on enemies behind cover
Its just funny because dreg stalkers
Are a bit taller than the dreg bruiser
And the scab shooter
So I kept hitting their torso
if you don't hear that Spak sound, you didn't get a headshot
it's great audio feedback
Its also kind of stupid
That you can't get WS damage if it doesn't penetrate
Because it becomes an explosion
are you sure?
No matter where I hit the mauler
It does Flak Damage
And doesn't indicate a WS
Actually
It does give me the orange marker
But not orange damage text
Or sound

Comparing the damage I get it definitely does WS damage
which makes sense
oh yeah
it's pathetically small
Explosion is mostly for stagger and suppression
I think it's the coolest, I wish it would do something on t4 and t5
it does do something, just not enough of it
even at full warp charges it's not quite enough at max charged shot
Voidstrike suffers from a bit of an identity issue I feel
I think if they dropped the explosion and stagger and focused on it being a railgun it'd be better
if they just buffed the damage by 50% (so it played on damnation the way it currently does on malice) I think it would be fine
It can't deal with specials very well, the maniac dmaage is terrible.
Ahem. "Charging my blue balls."
yeah it kind of plinks off of anything above a regular enemy and even the regulars it only gets through one and a half of them, at full charge
until t3 it is this mighty powerful weapon that cuts a path in the enemy lines, and after that it is just a pea shooter
It still wrecks hordes
But then it'd be OP in Malice 
Gotta balance around the average gamersr
Except Purge exists in Malice and is even more of a broken stick there


