#psyker-class
1 messages · Page 313 of 1
Y'know... I don't feel like I should have to explain why invalidating loadout choices with stuff like this isn't fun but I get that you can lean into the transient nature of builds to succeed in this game
can anyone explain to me why Voidstrike does less damage than advertised and Trauma more?
Perks?
Name
Can't really zoom in with phone to see
Trauma has +20 unaramoured
but it still shows 375 in the table
hypothetically should leave the dreg shooter with 25 hp
Perks are not applied to the table. The table is base_damage*armour_mod with all weakspot/critical multipliers in the value as well on the respective columns

Ah, good to know

using a purg skin on trauma... cursed

Still very odd that Void seems to have more than half of it's m2 damage as explosive

So if you have a perk and you want to get an estimate of the damage you take the value on the table and then calculate in the perk damage as well.
min_total_damage = table_damage * (1 + perk1/100 + perk2/100)
min because the damage values are actually floating point values and the table is always rounded down to the previous integer. The UI labels in meat grinder are however always rounded up.

@dry oar take a bathroom break
It is weird you can use staff cosmetics interchangeably
you fool, you pinged the wrong one
Lmfao
tfw quirky and unique letters
FML too many siblings
What a wipe
Formerly SolaceLXIX at least on discord.
I take no solace in this incident
Steam and etc should still be SolaceLXIX

apparently if you're in a trapper net long enough you just die randomly
No need to thank me
OK
It builds up corruption which eventually kills you
Trapper net? i've never gotten corruption from a trapper net
That's all enemies that ensnare/trap you
and like, i didn't here. I died with that same amount of health
Though the rates corruption builds up on each is different
Then you haven't had an idiot who stays behind and gets netted when others take the drop
Imagine if Mutants were just chargers that kept smacking you into the ground

hounds = hunters
Mutie = charger
Trapper = smoker
Poxburster = boomer
Grenade guy = Spitter
??? = Jockey
ragers sure feel like jockeys if they're targetting you down
the zealot is the jockey
hopping all over the poor locals
also new extension update really cool with the matching dropdowns now
as in they match the look of the site more naturally
jockey is not released in the early access
Main new things of darktide are sniper, reapers / gunner line, and I guess bulwarks
Bulwarks are just scaled up Shielded Storm Vermin, CMV
oh wow look at this nice IAG! on my psyker
time to become gun psyker
emperor gibing all best guns to his special little psykers
what is endless horde how come people keep saying that
except for the bug on excise vault theres no endless horde
YES THERE IS @cyan notch
AND IT"S A HUGE PROBLEM
_>
people play with surge 24/7 on diff3
and can't deal with 2 mobs at damnation
what a joke
endless horde is what high-intensity was called before release
that's what endless horde is. unless I misunderstand the question
just a rename
damn so there wasnt actually any endless hordes in endless horde
Not bad for a drop only it dropped on my PSYKER
ayo what the fuck
buy
Finally got pick & Mix. now i just need to find out what mission i havent finished on heresy.
Grats
What duelling sword do you prefer?
mk 5 for me
oh well double confirmation now
what did they change with slab? think i missed it in the notes
if it's the same as deflector (which is what this screenshot implies) no longer blocks ranged attacks while reviving
Reive no longer blocks gunfire
But the shield never did that?
maaaan what the fuck
maybe slab shield no longer blocks ranged attacks normally
just so that everyone is on the same page
slab = ogre shield?
yes
I only play on malice. I still suck with surge. Any tips?
uhh spam cast elites and shooters till your team kills them
or tell us what you're struggling with
how good surge is in a given run depends a lot on how good your team is
honestly on malice it shouldn't matter much, it's the diff where people at 30 unga bungas the whole map
W or L?
wooah
pretty shocking nerf to deflector huh
Really thought that one would turn out unintended
People are coming out of the woodwork to say it's OP now that it's nerfed

My favorite take is that Psyker is now useless.
Funny how silent everyone was about it before that though. People will bend over backwards to justify anything a developer does
true but it goes both ways
nothing will ever be bad/good that they do
I've not had Deflector on a single weapon and yet I've managed to do Damnation runs on Psyker

Maybe I am a god gamer
Well yeah it's not a crutch, hence why there wasn't any reason to nerf it
exactly
Tank psyker shall show up again
It's just remarkably petty
you dont need deflector it just helps you res teammates who get downed in shit positions
it's just a neat thing to be able to build
Slaughterer is the real forcesword blessing anyway
trappers, psykers, dogs, muties, enough gunfire in general - all would still stop you and so on
Dont worry the devs will find a way to nerf it eventually
good thing you have two blessings so they arent mutually exclusive

The devs have openly stated they don't balance for high difficulty
So they literally nerfed Deflector
Based on MALICE or below
The devs are Vet mains who play Malice and get mad whenever anyone does something they cant do

yeah, after this patch ditched usage of basically all my melee weps that aren't the FS I have with slaughterer 4
Wait did they change deflector again or are they calling the no ranged block on rez intended
yeah, they said it's intended
The latter
Okay so competency is a problem through the entire company then
Most needed change right there
Ffs
I mean Stamina Curios are still bugged
And that's literally
Two values in the code
So someone missed that postit note
They have multiple Psyker abilities and penances with the same name lmao
Warp Battery vs. Warp Battery
Mind Over Matter vs. Mind over Matter
Psykinetic's Wrath vs. Psykinetic's Wrath
The reason it was changed is because so many folks went out of their way for it and burned mats to get it
It's so hilariously bad
If they cared about people burning mats
They would've just adjusted the system values
I’m thinking more in terms of time played
Now a lot of psykers have a different item to chase in Darktide “endgame”
Couldn’t tell you
Yeah i'm not going to call the recent nerfs "bug fixes"
Something else
Also that Dev comment. Slab shield couldn't block bullets while reviving anyway so 
cuz they are just shitty nerfs
Only Psyker got hit
To be fair it was the CM and all they said was that they were discussing blocking while ressing with it... unless there was a different comment besides Aqshy's?
This
We're still bitching about deflector I see
Like they removed KD not stopping passive queuing and that eraser enough
idk i dont play shrek so i cant comment
Ogryn can get you up anyway
Usually, but not if there's gunfire
They probably don’t know that
i think they were replying to the freaktacular guy
Well if there are a lot of gunners he will get shredded anyway
i have no idea how slab shield works
Probably just confusion.
But the Slab Shield wasn't nerfed as far as I know
It didn't block bullets while ressing anyway.
That just means they need to try again
Was there anything in the notes that referenced the removal of rez blocking?
But also Fatghetti
Cause I don’t remember seeing any
They rarely get everything in every time they patch 
Not directly but in an off-handed way.
Just dont die tbh
It was something like "Fixed blessings being active while weapon isn't active"
And while you're ressing your weapon is technically not active.
Even if you are blocking.
So it's actually just collateral
Yeah guess that covers it in a technical sense
But then they said it was intentional.
Kind of like how they said that suppression was intentional
Then nerfed it by 75%


I mean I can understand that you aren't allowed to say "opsie"
Yeah, they are a mess
But seriously
And here's the thing I can believe them.
Its not a "bug"
The values were put there
They were just bad
But in the same vein the toughness regen curios aren't a "bug"
They're doing exactly what they should
Its just that they did it wrong

Mfw nerfing force sword is higher priority than a balance pass on the kantreal XII 
Kantreal XII is fine
Wdym

Tbh I think its other guns that are shit
Rather than XII being too strong.
They need to just own up to the mistakes instead of making themselves look like clowns. Instead of saying the values were intended they could have just said they would look into it and get back to us lol
Plasma pls
Kantreal is fine in our hands
Yeah but they probably can't say that.
Ehh any sort of corporate non-answer wold work tbh
It took like 2 months to get the CEO to say "Opsie"
I'd rather they say nothing
anybody use chainsword and if so does the special consistently stun elites? sometimes crushers just shrug it off
If it's not the truth, keep it.
yeah but from that 2 months 1 month was holiday
I mean at least they are fixing the game, hopefully.
They're sure trying
I'm sure no one works on holidays if things are on fire.
Not very well but they've got the spirit
No. Use Trauma Staff, permastuns everything except mutants
I still think the game will become great.
Its their style.
Release a broken mess.
Maybe they just need to keep rolling out random Psyker nerfs to boost their morale in the interim
Fix it.
This is a fucking game
Polish it.
thats not a melee
It's not that important
This doesn't risk anyone's life or livelihood by being in a rough state for a while. They're allowed respite.
You don't want to melee that much as a psyker tbh, I tried all melee weapons on it and the force sword still feels the best
It kind of does risk people's livelihood
Sure does not
Otherwise they'd not even have made the statement
They're the ones that run this show
ok but that doesnt really answer my question so no thanks for that input
Thats a fine line if they're going for a live service model
hard disagree, the combat axe feels the best
You have to keep players' attention
we should run a psyop and convince them trauma is OP to see if it gets nerfed 
Who's employed is not our decision
has the most satisfying thunk when you headshot enemies
Yeah but something set a fire under them.
Which hasn't happened on any of their older releases.
The live service
It's decent but doesnt have unlimited dodge 😛
Because you're right. They do need to keep people engaged
But not at the expense of their sanity

FartShart is 100% behaving differently to community response for Darktide vs previous games
Forcesword also stunlocks elites with special
Them working through the holidays would not have been healthy for them
except muties ofc cuz they only care about surge staff
Probably the posts of people pointing out the exact same patterns of behavior in previous games going viral had some influence
Full stop.
deflector and alt fire is why you ran FS
force sword does cool magic stuff which automatically makes it the best psyker melee
^
my guy this doesnt answer my question im talking about chainsword and you go on about trauma and force sword
Based and Warppilled
Is full deflector build still viable or is it a complete garbage now?
I don't disagree.
its still fine
Sorry Blooddrunk wish I could help but Im not a Chainsword Enjoyer
But that doesn't mean that their CEO couldn't go "Yeah we kinda messed up, we'll fix it when we get back. Really sorry."
lost alot of clutch value tho
Or they actually told people its an unfinished game
And didn't sell it at a premium price
This might be the sort of thing Zealot chat could help you with though

Can you still tank dh?
I'm still using deflector and it hasn't really changed that much. Losing block while revive sucks a lot but I think the quell changes mostly effect non-force weapons
Not without black magic.
Aka dodging?
if non force sword was used for that then probably not
Macros but dodging can be done.
peril quelling stops when you block with KD now
If you can dodge a wrench, you can dodge a Daemonhost
just dont get hit
You're right. But corpo shenanigans and gamervitriol have conditioned many game studios to not say anything until they have something heavily rehearsed ready
I'm talking full deflector build, so FS with deflector, feats and stam and block curios
speaking of macros, that silly las pistol gun fu still a thing?
chefs kiss 🤌
Which is funny because that's the exact thing people hate.
Likely yes
There's no fixing any of this. And I don't expect better unless a company is just like... better than this one
So I don't even understand that.
would it have given them cancer? or maybe brain tumors ? in my or most peoples professions , of actual working , when you mess something up you gotta fix it.
I wonder if I should report Kinetic Deflection not taking peril resistance feat into account as a bug
Yeah and yet it's not changing
You have to basically not fuck up
And that's impossible
It's shredding is slow af and doesnt deal much dmg if you are not Zealot, hence I wouldnt recommend it on Psyker.
you apparently don't understand Swedish labor laws
Might as well, maybe they'll actually change it
best hope for any kind of corp change is for them to go bankrupt, and their assets and talent be bought out by corp with better managment
businesses in Sweden are required by law to not allow employees to work over that period of time
Its a Psyker buff though so prolly not
Newsflash: fatshark is a swedish company and europe has something called employee rights
Your gaming habit is not so important that they need to sacrifice their downtime. You've been in America for too long.
but they sell a product in america, which then can have a law suit filed against them?
You may not have heard about them if you live in the US
such a lawsuit won't go anywhere
You can wish for this but then there's the chance they get bought out by someone like Activision or EA
they aren't an American company
yet again, not what im asking at all im specifically asking if the special stun on elites like crushers is consistent because sometimes it doesnt stun and other times it does for me
not a wish, just an observation
yeah not consistent for me too, i dont think you can even interrupt rager's chain of attacks but at least evisc is super consistent with stunning elites
and you can totally sue a foreign company in another jurisdiction, its just enforcment of a judement thats an issue
this is assuming there's a legit cause of action here, which I doubt there is
hmm ok thanks that kinda kills the weapon a bit for me
yeah pretty much why i dont use it much
Im guessing its a similar situation as in VT2, where some enemies would gain an insane amount of stagger resist (notably berserkers, plague monks and chaos warriors) during their attacks, and you'd need to have high enough damage to stagger them out of it, or just pure stagger power. Im throwing a wild guess and assume you havent been able to stagger them out of their attacks after a certain point specifically?
What counts as a 'chained secondary' for warp flurry? Is it just spamming rmb attacks whether fully charged or not on my staff? Is there a window I have to charge my shots first or does it need to like just spam at min strength
had a good lights-out run with 2 surge psykers and 2 ogryns
in no light a surge psyker is like a vet
Ahahah... Melk just dropped another 380 gun .. for my Vet this time
"Thank the Emperor someone reigned in the psykers, they were getting too powerful with the ability to do something unique other than shock spam. I hear their stamina regen gap is shorter than other classes, they should look into that next" 
Laspistol or Stub Revolver?
sometimes it trades with ragers and it doesnt stun on immediate hit only like 2 shred ticks in then it registers and one rager attack slips in other times crushers are winding up their long overheads and dont get stunned at all but sometimes they do. i know enemies have more stagger resist when attacking but it seems weirdly inconsistent
@manic needle btw last i was on you were investigating the changes to voidstrike, what did you end up finding? is it worse now?
I guess that's why you don't run chainsword. too risky
Surge is so boring , I switched to Trauma cuz the slot machine finally got me a good one
I havent found the motivation to play at all tbh.
I'm up for protest - like Daily post "Please stop nerfing psykers." And text "Tell marketing department that cash shop cosmetics will not sell for the class that just keep being nerfed."

Here was Melk found in trash disposal unit for me
the psyker players are too good
we have to nerf 'em
that second one is a slam dunk lol
Could be crits staggering the crushers during their attacks, which would sort of explain the inconsistency. The rager thing could be hitreg being terrible
just have to speak their language
Speedload is about on brand for Melk at least
only darktide has this data but I want to look at win rates of the classes, if it's out there
to see if psyker players are overperforming
I honestly think theres something to be said about our class drawing in masochists and making us better for it
That wis waht we need to make accent on - money. They make game not for purpose to make a good game, but to earn money
i can totally understand that, im on but dont want to do anything, especially since my main is psyker and i use VS staff lol. well i may have to just figure it out in a few mins. thanks anyway! may go check it out and let ya know
Man, wouldnt it be great to actually get this info from the psykhanium though
I call that lasgun - ammo-waster anyway 🙂
LOL
Some other people I trust said Void is fine fwiw
Eh, i'm only sticking with psyker until they release the big tiddy eldar class
We have a better chance of getting a playable genestealer tbh
3 arm gunslinger boi
totally not suspicious
klero something or other
Imagine having players make meaningful choices about itemization through crafting
Oh my... another present from Melk on My psyker!
2.5 out of 3 Curio!
Melk is doing above average for some of you guys lately

For block build
He still gives me the middle finger though so Im not worried
this is some Wizards of the Coast gaslighting bullshit
Fatshark Moment
what game to play now
I have an idea to make a stamina and not Kinetic Deflector based build for blocking
"Fixed issue where 'Kinetic Deflection' did not pause passive quelling, resulting in being able to tank some enemies indefinitely." I'm pissed
Since it's harmful feat now anyway
why is it harmful
It's even worse. Now when you block with that feat on - your passive quell stops for 3 seconds
fun detected, deploying countermeasures
Bad design detected - withdrawing cash support for the in--game store
in practice you can no longer tank daemonhost
in other situations I have found that if you do the axe pushblocking routine anyway, you actually rarely rely on the feat so it's still there just when your attention slips
the main real threats are still the gunners. they will shoot you down before you have to worry about KD running out
When folks started to run 100% Block Cost Reduction builds in VT2 they added the ability for elites to push you to disable your block for a couple of seconds
not that it helped you against specials tho LUL
I get it, it was wayyyy too easy to tank as a squishy glass cannon class. I just will miss it lol
KD is still there for the rezzing moments
Sitting there spamming push blocks because whatisstaminalol and being a ez tank was not the intention, which is fine. Now however, I'd like using the force sword to feel a little better
I still spam pushblocks lol
yeah why not like, you dont care about stamina.
And i'm nit playing Psyker at all since the FIX... it's vet week for me anyway. Then there will be Ogryn week.
did they ever fix the force sword macro
This kinda feels like an issue of what we have vs what we don't, as in another psyker subclass that's more melee/defensive
Not sure what you mean but I doubt it lol
Force sword is ass without Deflector, and even with it I wasn't impressed (maybe because there was a much better option lol).
from someone else
And Deflector is a super rare blessing on a already rare weapon
WHAT IN THE KENTUCKY FRIED FUCK LOL

First target bonus popping all over I guess
Animation canceling with weapon switching
ahh
Streamline with a macro
Bruh my ring finger would fall off lol
I've seen Shovel Ogrying doing some crazy macro that simply Deleted the hordes.
Yeah animation canceling is a big thing in this game if you want to use it
Pretty sure all staffs still benefit from it as well
ehh
well, the amount of fixes there are for pysker is huge compared to the one nerf
animation cancelling staff charging isn't very useful when you need to charge and hold anyways
So far not a single fun thing to do with Staffs "Special" attack?
Yeah I dont even bother with it on Voidstrike
trauma spamming is meta now
Maybe for Voidstrike to spam tactical nukes
I thought there was some fun to be had with Purgatus LMB and animation cancelling though, yeah
Lordie there is literally nothing useful about that thing
It's a meme
ooo the peril cost reduced that much?
the boom itself now costs only 5 peril
Bat what if Fatshark fatsharked somewhere in their spagetthi code about "special" ?
Oh so small boom spam? eh lame
The only thing special about that attack is the developer who designed it

I've been playing with trauma for a few days now. It's definitely not meta but it is usable
Ouch
don't diss the push AoE. That's bigger than damage AoE. it stops horde trains in their tracks
Useable is all I ask for tbh
also trauma with rending shockwave debuffs crusher armor hard (as well as knocking them down)
Trauma casts are still just too expensive for what they do
It reminds me of the V2 conflag stagger build I saw once for cata
It cant stop mutants but can perma cc everything else and is way better at horde clearing, also way more interactive than surge
You can stagger ogryns and ragers for cheap with trauma but that's the major selling point I've noticed myself
Wish they would add visual fx for rending against crushers, i've never seen it
CC yes, but not perma cc
But i also have 380 in Melks 🙂 It's impossible to beat that!
Unless I'm missing something, you're only getting 4-5 solid casts before you're at 100 peril
Which is fine, every staff should do a different job
there's always an ult
in practice a horde runs out of steam usually before I run out of steam
it can knock them on the ground which gives your team more than enough time to finish them off, or for you to went a bit while they are getting up, then you can knock them around again, but honestly if a 3-4 second ish knockdown is not enough for your team to kill them then perma zapping them wouldnt be much of a help either
Just curios, what difficulty do you play on? On damnation with quicken I'm always on the border of "fine" and "not fine" and never "good"
I only play on damn
maybe i'm missing something to it still
as long as your team mates can keep you safe for like a few seconds you're back to okay again
if you are completely surrounded you pull out the axe or do the feet spam sequence (uncharged -> bigger booms)
with 70%ish quell speed you vent petty fast already
it takes a lot to actually overwhelm a prepared team with trauma
and you dont have to quell all your peril when you need to spam
like i can usually only kill 2 ogryns before I'm spent. If 4 shotgunners show up after that I'm kind of just fucked
i find purg better at killing and controlling mixed hordes
lights out might be one condition where trauma is less helpful because it's hard to see
except for crushers but everything else gets melted
but with good visibility and a good choke point trauma makes hordes non-existent a lot of times
are hordes the main thing you're killing with it?
it makes pretty much evertyhing no existent at chokepoints
Purge > XII > Surge = Void = Trauma
'been enjoying this Feet Tree with purg staff, the CC from purg and elites-popping with KB + combat ability cooldown reduction has been great
my main job is killing hordes. if others get caught in it, cool, but if I can manage hordes the rest of the team can pull their weight
oh I also take care of snipers, trappers, bombers, bulwarks, usual stuff as psyker with BB
feet tree
Alright, I've been thinking of it as more of a heavy killer primarily that can pivot into hordes
🦶
🌲
it doesnt really kill heavies fast
Trauma is just a worse purge at range
I do send crushers flying, and stun trappers / send dogs flying to stop pressure on the team. But then I remember my main job is to make sure horde does not surround us
yeah and i find purg much better for that
big oof, not taking Ascendant Blaze with purge staff
actually purg is best when paired with trauma, because sometimes stuff leaks through the fire and trauma plugs those gaps
Im mostly surprised about neither AB nor Communion
Get another purge staff
I mean, I guess if you truly don't care about warp charges, why bother, right?
that won't send crushers flying
AB is the biggest reason to care about warp charges
trauma is a mix of horde clearing and CC. the spamming at feet for 360 push thing is something only it can do.
using trauma as horde clear seems wasteful
like it can do it, but I don't feel like that's what it's meant for as a primary role
that's an interesting perspective, because it can kill more stuff instantly in one go
trauma's biggest flaw is the aiming
especially at choke point like stairs or ledges
but one go is less important than sustainability
that's what i used to think but the passive warp charge gains from kinetic flayer mixed with BB's from Kinetic aura have been good
also the timing setup for a 6-charge AB isn't so fun to play with
One of the reasons I like Voidstrike so much
it sustains very well. each trauma explosion thins the horde for a few seconds and you have a safe period where you can even quell
my practice came from the day trauma used to cost 50 peril for a full charge, so I honestly feel it's heaven in comparison
purge can go for pretty much ever and doesn't really require a trauma circle wide chokepoint
well the passive warp charge gains from kinetic flayer + active warp charge gains from KB have been good
i really like the strong duality of CC with purg staff and elite-bursting with KB
and deals with flak ragers and below pretty easily
do you whip out KB whenever you see an elite?
Purge is busted but I can see the argument for trauma supporting it
I think KB + Purgatus is a fine choice, not taking either of those feats still probably wouldnt be my cup of tea personally though
Just that in that case I'd rather have an Ogryn just bully crushers
Ogryn and Zealot can just make every melee enemy a non threat
you could clear the game with any classes basically
And Vets can gun down anything else
so that's not much of a point to bring up
people have said that for many things
with purg you can kill and control mixed hordes pretty well just by blasting even bulwarks get burned enough just with one shield opening such that mainly only crushers get through and your team can usually handle crushers solo since they dont have to worry about other garbage seeping through with them
nah only when i see a bunch of them / at a clutch moment like 2 muties coming at me at the backline while there's a couple elites on our frontline
when i've been using trauma, I feel like the potential is knocking down elites
even if it can't actually accomplish that as well as I want it to, I feel like that's what it wants to be
and dispersing the rest
nobody said you can't clear with trauma, they're saying it's generally worse than available alternatives in the roles it can fill, and they're right
which is horrible for the team for crowd control
ah yes, we are back to "if you don't run surge on damn you're objectively sabotaging the team" arc again
trauma is fine if youre not the only horde guy
Trauma is probably good but taking it over purge just doesn't seem like the ideal choice

when you get bored you will try out alternative loadouts and you will find that hey you do just fine
nobody is being that hyperbolic either (other than you)
nobody? You missed a whole week of that
as a solo horde thing guy other than teammate melees i find myself handling it worse than if i had a purg
But this game
purge is just not as good as surge
Doesn't require optimisation
purge and surge fill different roles
you're very close to getting it
I think you're being willfully obtuse
trauma is a mix of horde and CC
purge is mainly horde
surge is mainly CC
But some extra CC to a few big enemies instead of absurd horde clear
not that hard to figure out
Purge isn't even mainly horde
purge is horde + cc, trauma is horde + cc but worse, surge is dedicated cc
Purge also does CC and elites
even if purge has the knockback i dont think it's strong enough to really call CC
There's two enemies in the game atm that purge doesn't CC that trauma does
ok have fun knocking down crushers or pushing 360 at feet with purge
but i don't think the trauma has the bandwidth to effectively do multiple things
That's one enemy

Imagine trading insane horde clear for crusher control
And saying that's a worth
everything that isn't a crusher or bulwark you can left click into irrelevance with purge
I mean, I have said my piece. I'm sure you get the idea, even if you don't agree with it. Nothing more to be said here.
you have yet to say a single thing

literally hyperbole chatbot
then what idea are you replying to?
I think people are getting a bit more heated than this calls for
a chatbot
well yeah, these people just can't accept to agree to disagree
I'm just confused but I should be sleeping anyway 
It's like the argument on Zealot that flamer is bad because you can't shoot snipers all over, to me.
literally the same loop with the people pushing for "just use surge" back then
Creative naming, game. https://cdn.discordapp.com/attachments/651949906965168141/1068717395444776980/image.png
Hello siblings what are we mad about today
Is Kinetic overload and Ascendant blaze a good combo?
with purge yeah
Sometimes.
Im trying to make a good build that wont cuck me
Purgatus staff
ah
the usual, what staff to use, and people who must argue for their choice
This is one that I use with purge
i use surge cause im only lvl 20
This but Psykinetic Aura and Kinetic Flayer is what I use
Also Wrath
well you cant use kinetic flayer and overload at the same time
Ye
Kinetic Overload will help kill big stuff in hordes even faster
Since it goes over cap
Whats the melee weapon?
But it's kinda overkill
I think @long wharf was talking about an issue with overload having an issue with it targeting the elite you just killed to generate the warp charge. Not sure what conclusion he came to in the end
#psyker-class message
Oh hey I found the whole "just use surge" arc. how time has gone
Ugh, so no more bullet blocking with Deflector while reviving.
i prefer force sword but it's not a requirement
Is surge actually good?
it's the most mEtA
at what it does yea
does your average weapon score in inventory affect what power level gear the shop sells?
Don't think so
K i've heard it thrown around but didn't know it it was true or not
It's been half confirmed it does
to a small degree yea
Some Dev says that your geaf matters bug not how
What stats do you fellers prioritize on your curios?
refine everything to toughness regen
360% regen
thanks to FS code
toughness regen is 100% going to get nerfed
It's still decent against armored enemies.
Im amazed it hasnt already been hotfixed
like it's still probably going to be S tier just by its nature, but it's not going to be this insanely good forever
It'll make you regen 8 toughness per second instead of 5 
Wait, what? What happened to make Toughness Regen good besides it actually working now?
They did an opsie
Any advice for the cliff hanger penance?
devs can't into math and 3*20% = 360%
Haha, but of course they did.
Health/Toughness matching the base curio blessing, sniper res, gunner res, ability CD (controversial), block efficiency, and toughness regen (will probably be nerfed soon) are the perks I like
vigil station espionage. At the finale where you're guarding the single interrogator, you can knock guys off of the bridge leading to the interrogator room
Is block efficiency a good stat to run if I’m rocking a FS with deflector?
yea
arguably more so
yeah block efficiency is to double down on kinetic deflection
Figured so, I’ll def run that on a curio
you dont need force sword specifically for it
Opinion on +1 wound?
use it if you're struggling but you should eventually wean yourself off
whatever you equip, have at least 3 in-game wounds (bars on your HP)
dont need it with health
whenever you run out of wounds and permadie, remember you're not good enough yet to not be a drag for the team without wounds
That's some loser mentality. 
I never did.
Die*

Just Don't Die ™️
Initially I liked having at least 3 wounds but I’ve started to get away from that
Exactly
2 Wounds is fine, though I do like having 3 on Psyker and Vet
Unlike Zealot they have no safety net
I see people having to be rescued all the time on damn
It's a disease
Skillissues Noobgamericus

Oh?
I just got molested by like 4 ogryn while waiting for the shop to refresh
what a day
Go on...
Yep. 😦
Just make forum posts about it
what's the reason now to have it?
well deflector still blocks bullets
other than stop shooters for a few seconds
I catch shotguns with it plenty
but mid-horde revive was just so good
u still can just not vs shooters
aqshy said theyre looking at stuff with ranged maybe theyll make it easier to res Next Week™️
takes a lot of resources and time to kill shooters to res someone if theyre in a shit spot
sometimes almost impossible
something like that would be a cool blitz for the support subclass
like brainburst but you spend your 45 peril to give someone some amount of toughness, or pick them up if down
finally got a fking deflector sword
Nice
are there any possible upgrades that brick it?
Much better than my stats
kruber had a res shout in vt2
or am i safe to consecrate the damn thing
No
maybe replace quicken with that lmao
bless
forget my idea I like this more
You'll take quicken out of my cold dead hands
put quicken into psyker passive

though idk if itll be too op
too bad you didn't get to enjoy it when it actually worked
you can stand in front of the enemies blocking while your teammates res if theyre smart enough to realise what youre doing
There’s not giving us anything to offset the loss of deflector rez lol

more impactful vfx next patch
im back! had to afk a bit, @manic needle im about to go do some runs after a few drinks lol, ill let you know how VS works compared to two weeks ago lol
More cosmetics
Don't you all have credit cards

https://discord.gg/wx2kW6mS speed running grim missions, 1-3 need 2m
We ain't even getting the cosmetics now lol
A real shame 
I can't wait for the game to be done in two years so I can pull out the card again


no more psyker crewmate collars until game is “fixed”. it’s all of your guys’ faults. (edited)

We did it, leddit
Do you guys ever see a name you recognize and think "oh hey it's this guy again"
only to realize it's a random name
from the pool
Harken
That's the one
Nice I just spent 20 mins rerolling perkfor 20% block efficiency and I was doing it on the wrong sword this whole time
Thank you hadron
i love my darktide team. me, harken, harken (same face as harken), and harken
and the 5th rare teammate Dickot
weird way to spell harken
Think I need to restart my computer. Game be lagging tonight
Anyone use Quicken with Surge staff (Heresey+)?
i prefer quicken to kinetic barrage and will fight anyone that challenges me
except maybe on the voidstrike
oh boy, another preference debate count me in /s
I use KB but so rarely for bbing- so I wondered how quicken might fare
I just want to hear from ppl who are using quicken
actually yeah definitely except on voidstrike
Aight imma try it
psyker ult just has so much utility attached to it
trapper runs up on your teammate? ult
group of shotgunners in front of you? ult
teammate gets dogged? ult
flamer setting up? you guessed it, ult
plus the peril management and toughness from quietitude
idk how
but they managed to make me not want to touch the game more than ever
with the only update they released since like 12/21
Harken.
its amazing really
Yeah and I find myself BBing so rarely. Using quicken now.
BB is also good, I just don't feel like KB is actually necessary for it to do what it needs to
Starting my final class as pysker, any elite leveling tips?
Don't Brain Burst anything your allies are already shooting at
Push Hounds, dodge Mutants
When in doubt, bring a Purgatus Staff
Trauma viable yet?
Reasonably. But I wouldn't use Trauma until Heresy+ when you need to tip Ogryns over for your buddies
Trauma knocks over ogryn? nice
Oh yeah, it's got boatloads of Stagger
And Crushers are oddly easy to knock over
Give 'em a push-follow with Force Sword and he's knocked on his ass
Then you can whack his head with the charged Force Sword and deal, like, 15% of his health
Psyker does not have a particularly good way to damage Ogryns other than Brain Burst that I've seen, just a bunch of ways to push them around
You can gut punch Crushers with charged Voidstrikes for 400+.
Not like we doiint have ways to hurt them outside BB lol
Most crushers i kill are done with FS specials while dancing around them >_>
Takes the same amount of specials from my FS as BBs to kill it anyway ... and less peril XD
me: That Crusher is engulfed in funny blue flames
Are the soul blaze talents still useless?
what does that even mean
yes, if you use a gun, they are useless
It means exactly what it says
For a while it was reccomended to not take any of the soul blaze talents
only wrack and ruin is bad
This is a complete-ish Psyker guide for you to improve your gameplay from.
I'd advise you not to skip it through as there's useful tips and scenarios throughout the whole video.
If you have any questions, leave in the comments or DM me on the official DarkTide server.
here you go, i made a full tutorial on how to play Psyker like a boss at damnation
Purge + Combat axe
watch it, you'll be a pro
you'll 100% find something that will improve your game play
technically the BB elites one
3m AoE
Okay thanks I'll check it out
that one is so bad
i used to think it's good
2 stacks
but then i realized how stacks work
and it's useless

Retaining charges is decent too, but probably 75% of the time I KB. I don’t BB afterwards. So I was not getting much value out of it.
I guess it didn't stack up
there's nothing to stack
the idea is to BB it first
to you get them 2 stacks but
it's not a game changing perk
It's a pun
@manic needle im getting ready to do some pysker, i challenge you to do it with me, lets go lol, if your still on lol
Sorry mate gonna wait until the game's in a better state ❤️
ohhhhhh a challenge, just like in high school
well darn, ok then!
Have fun though
well ima afk for a min then try to form some kind of group to do something
what does UX mean
just went after lev bc i see them all the time in chat, and figured id learn something lol
User Experience, so its stuff like progression and character choices
ahh i see, never heard such term before
Yeah UI and UX are the two main components of the 'meta' side of the game
UI is HUD and usability, UX is players experience within the game
And then gameplay is like... combat and stuff
anyone else for trying a psyker only challenge on at least t4? maybe higher?
My psyker is not high enough level to preform well at T4 sorry
you need 4 psykers?
What do you mean?
i dont need anything lol, ive dont everything a psyker can do atm, i just want to see what a t4 or t5 all psyker run would look like
trying to branch out, and do fun stuff
nah nah nah, dont matter, just go for fun
Could do 1 of each staff lol
anything that just feels very effective like XII disgusts me
So you want things to be ineffective?
nah I just don't like using the better weapons per say
Also dodging doesn't actually give i frames unless you're on zealot
I know
i mean we could all go daggers, with guns, would matter to me lol
Wanted to update my negative review to be more colourful, but since few people already found it helpful and it's covers all the bases i left it as is
Dodging does give pysker 0.5 toughness modifier which is nice but still, by NO MEANS is it broken
I updated my positive review today to give more clarity on the review bombing lol
Imean I didn't say "Broken"
iirc you can run faster with dodge slide
yeah
even then I was backwards dodging and keeping up with the sprinting zealot almsot
dodge sliding

Its a useful movement tool, you'll be at 0 stamina till you stop though so its fine
that's if you use your stamina before
True
@gentle siren do you want your psyker leveled up? then lets go do some missions lol
Sure
i say this bc im bored and my kids are with their mom for the weekend lol
and have nothing else to do haha
other than drink beer and play this game
uh yeah, 2 of them, wouldnt trade them for anything, but they are with their mom this weekend
I sent a steam
people still leave steam IDs in their discord names
which one are you?
The aesthetic cat pic
gotchya
yeah in this disc seems simpler
you want to power level it?
I've just gotten used to the Steam link in discord profile / copying the link of the join game button. but this is for LFGs primarily
like speed run stuff?
ok well i need some things too, so join strije team 5, just need miussions completions on my preacher, fast as possibler
I swear the game has just decided that things just dont work correctly on left side lol
what was the leaked 2nd psyker class? if anyone knows
I know Ogryn had the gun lugger and vet squad leader but I didn't look into the zealots/psykers
think zealot was crusader or something?
Psyker was Protectorate apparently.
Supposedly makes force fields and has a Chain Lightning
Assuming the force field is the ult and the Lightning is the swap for BB?
The Psyker in the trailer uses a lightning ability. Doesn't look lik ethe Surge version either.
supposedly in the files another grenade slot was like
Psyker_throwing_knives
but I assume it's too early to really tell
that would ... suck imo
depends
I'm curious if it has correlation with chain lightning
like it chaining between the throwing knives
It would make sense for an alternative BB to be an AoE version
And kind of fits with what the trailer Psyker was doing
Alright Quicken was an improvement. I was mistaken to avoid it
me who uses Ascending blaze
Ascendant
I’m about to play my first psyker round before bed after the patch. Haven’t been able to do a single with work. I guess I’ll need to actually look at patch notes now 😂
Ascending Blaze would be a much cooler feat. I'm picturing the Psyker flying into the air with soulflames shooting out of their ass.

Morning dose of SALT unloaded in r/Darktide, post with plead to stop nerfing psykers, that will get downovted by trolls 🙂 Now i can have my breakfast
https://www.reddit.com/r/DarkTide/comments/10n8c9j/can_you_please_stop_nerfing_psykers_you_know_cash/
In case you are in support of "Stop Nerfing Psykers"... or want to flush it down - both works 🙂
0 votes and 0 comments so far on Reddit
Sibling I can't do much for you other then upvote ❤️
This thing is funny. Ends up doing more damage stabbing a Scab Mauler in the head than on the flak. Not sure its worth using over a FS though
I know its the blessing, im justr amused by how effective that stacks to
ik
I've been sleeping early lately
I hate I'm already yawning and it
isn't even 11pm yet
it absolutely is
love my duelling swords
the poke on it is pretty good too
mine can interrupt ragers and its just overall such a class weapon
some surge 1 tricks are pretty fuckin stupid ngl
played a damnation assasination mission and im using purg while another zealot is flaming the adds and this surge mf just spams surge at the adds not going to melee the boss at all
constantly surging
😂
bro you are doing 0 damage to boss 0 damage to adds 0 damage to anything
Maybe they had a brain surge?
Surge is good but I don't like the fact that you are reliant on your team mates for damage. The buffed Trauma is the new surge for me, it's a lot better at hi intense missions as well because there is no target cap. The only thing with trauma is that you need to be careful with the timing due to mob stagger ICD
And bulwakrs are buggy as hell, sometimes it hits the shield from behind for no reason
yea bulwark hitbox is one of the worst
Naw it probably just ripped an Ogryn sized fart and cancelled out your Trauma.
Quite a tail wind
I like that they acknowledged this as a bug - for now
https://forums.fatsharkgames.com/t/bulwark-shield-interacting-weirdly-with-trauma-staff-after-patch/73995
Issue Description: Bulwark Shield now blocks the AoE of Trauma Staff, but it seems to be entirely based on where the player is standing in relation to the shield. If I stand in front of the shield, it blocks the AoE, if I stand behind the Bulwark, opposite its shield, it does not. It does not matter where I aim the AoE, only where I am standing...
But then , probably in Monday - "not-a-bug" tag - working as intended 🙂
Do you need a video recorded for your bug report?
No if it's very simple to reproduce
I have had things acknowledged with no screenshots no videos
It's when weird shit happens which is hard to explain when you need a video
Speaking of which I need to check some of my clips, I believe I got snipered during dodge frames
But have to check if that really was the case or not
I have few cases of being hit by sniper but not taken even toughness damage. I don't know what exactly it was, it's more like i was dodging into the shot (not seeing the sniper laser dot sight) get hit and not get damaged, or shot was eaten by level geometry ...
this isnt my experience
bulwarks seemed to be fixed at least from the explosion vs shield/unshielded part
works fine for me
Emperor loves you more then
ok i found the discrepancy
if bulwark is facing you and you trauma it anywhere it will open up the shield but take 0 damage from the blast
if bulwark is facing away and you trauma it anywhere it takes damage and gets knocked down without first opening its shield
Bulwarks and Pox Hounds are made from warp-spaghetti for sure.
so i guess in that regard it doesnt matter where you place the circle as long as its on the bulwark
But the thing is it doesn't always open up the shield
Probably related to how Bursters and Dogs sometimes ignore when they should be kncoekd back
90% charge and above always opens up for me
Try to do it just as their stumbling animation ends. The stagger immunity is longer than their get up / stumbling animation.
So it's terribly inconsistent trying to stun lock them.
That's weird. So they calculate the initial hit as a vector from the player model to the target and if a hit is confirmed, only then the knock back / launch direction is determined as a vector from the epicenter to the mob.
Where as they should calculate the hit from the same vector as the knock back.
yea you can target the front of a bulwark while its back is facing you and he will take damage and stumble towards you even though his shield is facing the direction of the blast
finally I can play psyker with the ranged wep the devs intended
no pinning fire, not good
don't buy melk weapons before 30
the 2 stats that matter most being the lowest rolls isn't how I normally use the word "good"
AYO
I see
cloud>burn>quell>damage>warp
Someone needs to test how much damage actually does
Be funny if Damage ended up affecting the speed of stack application and everyones current Purgatus with min damage were bricked 😛
People have tested that
But there might be stagger breakpoints and damage does affect horde clear and dps a bit
Not as much as burn, but noy in significantly. So it depends on the difference between 0-80%
Wasnt being wholly serious lol. I just figure it'll be fun to laugh at the moaning if someone discovered damage was actually mathematically the better option.
I personally prefer damage to be high and value warp res and quel speed lower.
I consider myself a fairly average player, but i am pretty good at managing my peril, So never felt the need to go for excessive peril stats on staves
Depends on the staff
Managing peril isn't hard but the surge staff in particular is very peril intensive
so having it not tick up so fast increases general effective uptime
As i said, Personally.
Im sure the math says I'm "better off", I just prefer what i prefer 😛
I play better with stuff i like, even if if its not the meta.
That's fair. I'm just sayin'
And personally .. I hate the Surge staff so i never use it XD
Like in my case, surge staves need resistance cuz holy SHIT
It fdeels so incredibly janky to use
the rest I can manage
it's just a nice to have
It's weird, I'll give you that
but you can basically stop just about anything from being a threat to the team with them
It's really hard CC
Stops specials in their tracks
I find death is th eharder CC 😛
hahah, not wrong!




