#psyker-class

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true shadow
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home

wild pilot
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wait did they increase void cost? lmao

true shadow
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because we can go back and forth over the same weapon

devout axle
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You might want to read my explanation of the recent nerf again, bud. You clearly seem illiterate.

true shadow
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oh so you're upset about being wrong and want to resort to ad hominem

manic needle
true shadow
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when i offer to record my experiences

devout axle
fierce sinew
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trauma was bad so they nerfed void

wild pilot
true shadow
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you said the voidstrike was too spammable and infinitely pierces hordes

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then you said half charge

devout axle
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Reread it buddy

true shadow
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but you also say it reaches half charge in 0.5s

manic needle
true shadow
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dont gaslight

manic needle
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Minimal increased cost + toughness regeneration

devout axle
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I also pointed out the exact numbers.
Void now costs about 15%, up from 6% fully charged, and Trauma costs 25% fully charged, down from 40%

true shadow
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this was literally part of your argument so idk why you're getting upset

devout axle
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But you clearly can't read.

supple skiff
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peril is sort of a resource with quietude so maybe not awful

shadow onyx
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killing 3 crushers then reload in more or less 8 seconds in total is not what i call "non consistent"

fierce sinew
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it'll be a free buff once we have the crafting systems necessary to access that interaction consistently

true shadow
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yeah voidstrike got peril cost increase. you said this is fine because its too spammable

supple skiff
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at this point I think its more the principle of the change

true shadow
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i understand you're upset because of a perceived slight

manic needle
worthy spoke
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do stamina curios work now?

manic needle
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Nah

true shadow
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but i offered to record something for you to show you the charge time

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because my experience is clearly not the same as yours

fierce sinew
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it's the dogshit balance philosophy of trying to equalize classes internally by ignoring balance between them

worthy spoke
vagrant cedar
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you don't get on melee

true shadow
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and i asked you to do the same

wild pilot
true shadow
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because arguing back and forth isn't productive

supple skiff
worthy spoke
true shadow
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charge time wasn't changed so a recording won't be useless

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so idk why you're upset

vagrant cedar
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the formula might be fucked up like that

manic needle
worthy spoke
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and thats not how stamina works

wild pilot
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I understand why you would want to run it with these changes

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But if you dont want to, its a nerf

manic needle
wild pilot
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It just rubs me wrong that psyker still gets room for nerfs in fatshark's balance team

manic needle
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I mean in this case you should only be mad if the game's shitty itemization screwed you or if you refuse to run meta builds for one reason or another

supple skiff
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think they viewed a lot of this stuff as buff fixes and not balance passes

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buuuuuut

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class is undertuned and they removed one of the few ways the class was unique and relevant, bug or not, they could have delt with other things first

wild pilot
supple skiff
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I'm speaking specifically to the KD change here

manic needle
fierce sinew
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fatshark plays exclusively on difficulty 3, where blocking is optional and voidballs kill gunners in one headshot

manic needle
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Actually true ๐Ÿ˜

fierce sinew
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nevermind how badly void damage interacts with breakpoints at higher difficulties, or how useful peril blocking for revives was

cloud heron
fierce sinew
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they saw a youtube video of someone tanking a daemonhost and thought "can't be 'avin this"

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over their nosh

devout axle
# wild pilot It just rubs me wrong that psyker still gets room for nerfs in fatshark's balanc...

The KD nerf was expected. The fact that you can block with peril is powerful enough on its own, the fact that it also regenerated while doing so (which Stamina doesn't do) was rather ridiculous, especially when paired with the fact that non-Force weapons passively regenerate peril at a very high speed.

The Void nerf was also kind of expected because it really was the one truly infinite ammo weapon, being able to refund the entire cost on an AoE weapon meant the weapon had no downtime. You could spam into a horde at ranged, and then if that horde collapsed on you, continue spamming into since you are still at or very close to 0 peril.

manic needle
wild pilot
devout axle
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It seems unfair, but from a game balance standpoint, it makes sense.

pine flax
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good buy?

shadow onyx
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  • os
odd blade
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can someone verify, BB not always giving warp charge post patch

fierce sinew
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in terms of killtime

devout axle
manic needle
shadow onyx
fierce sinew
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by others I mean purge and surge, trauma has the same problem

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I forget that it exists

manic needle
pine flax
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My first deflector has 20 unarmored and 25 carapace rn with somewhat similar but lower modifiers

placid stratus
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I know this is probably a question with an obvious answer considering the class, but what do you guys think?

fierce sinew
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I'm talking about the weaker elites in particular, gunners, shotgunners, etc

devout axle
manic needle
placid stratus
devout axle
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Shredder has very satisfying sound design and animations. But its outclassed in every way by the Recon Lasgun.

placid stratus
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Lucky for me, I couldn't give a shit about what's better than what

devout axle
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That''s fair

fierce sinew
devout axle
cloud heron
fierce sinew
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that's another issue, though I don't really disagree

manic needle
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Everything should be harder to kill on 5's, I dont necessarily think that not being able to one shot gunners with a Voidstrike is a balance issue.

fierce sinew
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they should, but they aren't harder to the same degree because void damage comes in discrete shots

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it's a smaller version of the problem brainburst has

manic needle
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I dont think so, BB doesnt stagger your target while also taking out trash in front of and behind it

fierce sinew
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if you made brainburst do damage that gave it malice breakpoints on damnation, it would be overtuned for malice

manic needle
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Sure it may take a few shots to kill a gunner, but unlike BB you arent locked into doing nothing else but dedicating yourself to the kill and defending

fierce sinew
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I'm just talking about the stepwise damage profile

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in contrast with just holding fire on something

devout axle
cloud heron
fierce sinew
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there's a bunch of different things they could do to achieve that

supple skiff
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the list of things they will do is rather short

fierce sinew
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the longer it goes unchanged the more one thinks it's either intended, or else completely unconsidered

manic needle
supple skiff
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same

devout axle
floral solstice
supple skiff
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at full charge I think a headshot should kill a flak gunner even on 5

devout axle
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And the charge time for BB is already too long.

fierce sinew
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the BB comparison was just as an illustration of the problems with stepwise damage profile, I didn't mean to distract with the rest

cloud heron
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I don't think a BB that eats 100% peril would be overpowered

devout axle
fierce sinew
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you see a similar thing with low rate of fire weapons in other shooters

supple skiff
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unless your initiating on a patrolling group your going to be spending a decent amount of time charged for spread out targets

fierce sinew
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adding one shot to kill hurts the killtime of slower weapons more

north cradle
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Is Armoury Exchange broken?

supple skiff
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yah

fierce sinew
north cradle
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Ah hell

manic needle
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if yure on firefox you can unbreak it by downloading the update

supple skiff
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they're working on it

manic needle
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if you use google chrome... lol

north cradle
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Damn it I'm using Brave

cloud heron
fierce sinew
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if the firefox version is updated already I'll just use that

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it's one tab

manic needle
north cradle
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Common Chromium L

supple skiff
cloud heron
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I had to go an entire day of work actually working without constantly being distracted by the shop

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it was terrible

north cradle
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That's actually coincidental, my pfp

supple skiff
fierce sinew
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firefox isn't working either, what's the current version?

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I'm on 1.1

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oh I see, it didn't update automatically

cloud heron
long wharf
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I had to tell Firefox to update the plugin

fierce sinew
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same, but it's working now

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nice

long wharf
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so glad I could easily check that Sour Milk has nothing but disappointment yet again

cloud heron
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There was an equal chance he had a 380 force sword with deflector and slaughterer

long wharf
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no, Sour Milk having disappointment is 99.9999% probable

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him having a fsword with bloodthirsty and blazing spirit is not.

supple skiff
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death, taxes, and milk's wares being trash

manic needle
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-actually me an hour ago

vagrant cedar
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gotta love them +xp ones

worthy spoke
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Yo toughness regen speed + Essence Harvest seems insane

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(on builds who can proc it alot)

manic needle
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Common Purgatus W

stray warren
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Is the Rending on Trauma staff even worth it?

worthy spoke
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even with just +15% it was fast AF

cloud heron
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so what does toughness regen do now?

manic needle
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Supposedly its better this patch but I havent tested it myself or anything like that

worthy spoke
manic needle
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It may actually be BiS now

cloud heron
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i thought essence harvest had a rate over time

worthy spoke
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nah its 6%/sec

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so it can be buffed

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6%/sec for 5 sec = 30% in the description

cloud heron
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so toughness regen means it regens more toughness overall?

manic needle
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Yep, additional procs refresh the duration

worthy spoke
manic needle
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Does it boost Essence Harvest directly, or just synergize with it?

cloud heron
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does it buff quietitude or things that aren't pegged to a %/s?

glass badge
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man, patchnotes just keep punching down on Psykers. First removing our kinetic tanking, what next? Making voidbolt not kill squishies?

worthy spoke
supple skiff
cloud heron
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nerfing void is seriously insane

supple skiff
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was anything done to the kantreal xii or the power sword

manic needle
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Honestly making it costs its listed value in the stat screen vs. the listed left click value is such a non-issue

supple skiff
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aside from the sword getting the activation buff

manic needle
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I think people are more mad about the concept rather than the actual in-game performance of the weapon

supple skiff
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thats where I'm at

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void getting nerfed while busted shit being left as is , is pants on head

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wasn't even the go to in higher difficulties as far as staves go

glass badge
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our space wizards need a toughness buff IMO. just to 150 would be fine. not as tanky as Vet's, but not toughness-"tanky" as zealot or ogryn.

manic needle
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๐Ÿคท I already pointed out how the change can be useful but if people need to vent far be it from me to stop 'em

supple skiff
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I take that point

manic needle
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Im still a little miffed about KD

supple skiff
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I run quiet and quell

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and Im sure there will be a benifit to having a little extra peril per shot

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but it was an intended nerf

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that there is a niche silverlining doesn't redeem the thought process is my book. It leaves me greatly concerned for future balance passes

regal musk
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Quietitudes main benefit IMO was just the ability to forcibly restart toughness regeneration by manual quelling.
Having my toughness broken and instantly being able to start the natural regen by quelling is super useful. But thats my opinion >_>

supple skiff
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"Aligned Equinox Mk III Trauma Force Staff and Equinox Mk IV Voidstrike Force Staff Peril costs to be more in line with each other."
Iike it was balanced against trauma, the two bottom staves

manic needle
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There was even an acknowledged bug report on the official boards

lethal folio
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Voidstrike is fine.

supple skiff
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it is

glass badge
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I like Voidstrike more than lightning. i feel like i'm actually doing something instead of a shitty palpatine cosplay.

manic needle
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It's a nice change overall tbh

cloud heron
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Can anyone test if toughness regen works on veteran's confirmed kill?

manic needle
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My original intent when I got my Voidstrike was to use quietude, but Transfer literally didn't work with it so the synergy was horrible. I was forced to use Warp Absorption instead

regal musk
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Melk has some interesting things today ...

cloud heron
regal musk
manic needle
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Not bad

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Getting crit perk without even needing to reroll is ๐Ÿ‘

torn charm
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im going back to void, surge cant even kill poxwalkers

glass badge
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Got this from the vendor.

supple skiff
manic needle
fierce sinew
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the bug vs nerf distinction is now and always has been bullshit

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a change can be (and often is) both

cloud heron
torn charm
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not max level with my psyker yet

manic needle
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I was ready to cope and ended up being pleasantly surprised since I already have a good Void

cloud heron
regal musk
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Wait. What even happened with Void peril? a spammed low charge right click is only 5% peril, fully ch arging is 19%?

manic needle
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Yeah the change really isnt that bad

supple skiff
manic needle
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it was using the left click value before

spare fractal
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at what level do i stop getting staffs that use the blaze bolt (aoe explosion)? i really dont like this ability

manic needle
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So yesterday it would have been about 5-6% lower cost at full cast

cloud heron
spare fractal
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whatever its called

supple skiff
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only void should have it as a left click, change my mind

manic needle
supple skiff
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probably not a controvesial take tbh

regal musk
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Am confused. Checking an prepatch clip with my Void, a half charge is about 12%~ peril.
Testing in meat grinder now ... Same charge level is basically the same?

manic needle
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Purg becomes available at level 15 I believe

manic needle
spare fractal
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im talking about the secondary action'

cloud heron
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the circle that grows is just the trauma staff

spare fractal
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yea that ^

cloud heron
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you'll never stop getting it, but it's just that staff that has it

manic needle
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Oh okay, dont you unlock surge staff before level 10?

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I actually dont remember

fierce sinew
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they changed it anyway, what you remember might be wrong

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(I don't know either)

spare fractal
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so surge has something else?

rose lily
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what's the best stats for all 3 psyker curios if with purg staff, then with surge staff?

manic needle
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Surge is Lightning that seeks enemies and stuns then + deals damage to armored

spare fractal
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its not the chain lightning?

manic needle
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Thats the one

spare fractal
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oh ok

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yea, i hate the trauma staff so much

manic needle
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Wow, I got 3 items in my shop above 370 this round

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and they're all devil's claw swords

cloud heron
safe pendant
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I blame Fatshark for this

manic needle
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Welp, not like I need the dockets, so here goes me buying them lol

cloud heron
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skill issue if i've ever seen one

safe pendant
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You're so very right

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I need another 300 hours

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Then maybe

supple skiff
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sweet emperor

manic needle
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Oh shit another think I forgot to mention with Voidstrike is that suppression now actually works vs. ranged

desert skiff
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I dont know what to put on my curios ๐Ÿค”

supple skiff
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fucking toughness regen apparently

north cradle
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Damage Resist against Gunners

supple skiff
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idk what this lynch pin feat does but hell

north cradle
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Combat Ability Regen also good

manic needle
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Toughness Regen, block efficiency if you're still running a Kinetic Deflection build, health or maybe toughness now (?), Combat Ability Regen, and once they fix the deflector perk, Revive speed

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All can be good coices depending on build

cloud heron
fierce sinew
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does toughness regen speed up effects that already have rates stipulated? (Essence Harvest)

fierce sinew
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did that someone say what the new rate was?

wheat quartz
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is it straight up +60% if you have three toughness regen lines?

cloud heron
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30%/5 seconds is apparently actually just 6%/s, so it's just 6%*modifier

supple skiff
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makes sense why it was so fast

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ogryn body blocking about to get worse

wheat quartz
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I'm currently rolling for it on my zealot to abuse EWEW

supple skiff
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big man is finally a tank know without that shield, good for him

fierce sinew
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if you do get to just add 60% to that and get 8/second that's pretty good

cloud heron
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like i get why saying "30% over 5 seconds" is simpler than saying "6% per second for 5 seconds" but i really hate that they phrased it like that if it wasn't totally fixed

worthy spoke
wheat quartz
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hahahahahaha

fierce sinew
worthy spoke
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so like 72.8% (60% toughness regen speed might be == to 72.8 effective speed)

fierce sinew
#

LMAO even better

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we take those

supple skiff
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wow, ok so year of the essence harvest then

fierce sinew
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pretty much

supple skiff
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hear I thought it was flat 30 for 5

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why the hell would they express it like that

fierce sinew
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we're the fools for believing a fatshark tooltip

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we should know better by now

worthy spoke
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6%/sec for 5 sec (essence harvest)

supple skiff
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anyone know what we could expect to bring that up to wit curios

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if you went alll in

north cradle
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Toughness Regen works with Essence Harvest?

worthy spoke
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so either 9.6%/sec or 10.368%/sec depending how they do the math

supple skiff
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ok

worthy spoke
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with 3*20% tough speed

supple skiff
#

so, regen half your toughness over 5 seconds

worthy spoke
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and it stacks with the coherency regen

supple skiff
#

pair that with flayer

worthy spoke
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or purgatus + lvl30 feat

supple skiff
#

sweet throne

fierce sinew
#

is the "refreshing instead of stacking" text bullshit too?

cloud heron
worthy spoke
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it refreshes duration

fierce sinew
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flayer won't but AB will

supple skiff
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wouldn't expect it to stay up the entire time

worthy spoke
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check Pins for how things work on last patch

supple skiff
#

but even still, you get some passive regen without having to fish for it

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fuck, they just fixed quietitude with quell and im probably going to go essence harvest now lol

cloud heron
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like i was going to say it was a bad synergy but the amount is pretty insane

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tbh I think i'm going to have to avoid toughness regen so I don't get used to all of this free health

supple skiff
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cause realistically quite with quell is only putting in work with void if your dumping into a horde down range

cloud heron
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like it's definitely going to get nerfed

naive dawn
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essence + flayer and now toughness regen is getting amp. I think its probably a must in near every build.

manic needle
fierce sinew
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the uptime you can get with AB and communion is comical

naive dawn
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have you seen how good it on ogryn with lynch pin?

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Its somewhat insane how fast you are regening toughness with harvest or vet elite restore toughness.

supple skiff
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I linked a video earlier

regal musk
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Its no different in practice to the infinite toughness of an Ogryn in a horde with the toughness regen on multiple heavy targets

cloud heron
naive dawn
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i was going to say hordes arent scary to toughness. Gunners/long range usually are.

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especially if you have momentum or confident strike

regal musk
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Sure, But EH has downtime of its own through RNG in smaller horde fights.
It kind of has an inverse relationship with horde size, Smaller hordes give less charges cos RNG gonna RNG

supple skiff
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im not above a kinetic barrage for a cheeky BB

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granted you wouldn't do that with purge but I don't run it

regal musk
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Im just saying that its not OP, kinda balanced when you take the scenarios it wont trigger as often into account.

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Like an Ogryn heavy build or Zealots with the crit build

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There are times it wont save you .. and thats fine.

clear heath
#

wait does essence harvest actually work with toughness regen speed now?

supple skiff
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apparently

clear heath
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i assumed it was only coherency

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did someone test?

naive dawn
#

its hard to test but I can say I have 30% regen on curios

cloud heron
#

@worthy spoke I think said he did

naive dawn
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before the patch didnt notice now it feels much faster.

worthy spoke
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defenetly looks like it does

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havent tested in a lab

naive dawn
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I think its working on all things that now regen toughness, blessings/feats and such

regal musk
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MIght be on account of the toughness regen speed perks not working at all prior

naive dawn
#

you cant really test in lab since you cant take toughness damage

worthy spoke
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regen yes, gives directly prob no

supple skiff
#

sounds like its time to fire up a private sedition lol

regal musk
#

EH regen is seperate to natural regen, they happen at the same time.

naive dawn
#

correct but it effects toughness regen now as a blanket

clear heath
#

best way to test would be to lose toughness, leave coherency, and BB 1 enemy
and see if it gets you more than 30% toughness

naive dawn
#

so its 30% + whatever you get on curios

warped perch
#

Did they change kinetic flayer with the patch?

regal musk
#

So if your natural regen speed is buffed via perks, it SHOULD feel like toughness is generating faster

manic needle
naive dawn
#

exactly + flayer

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I feel like toughness is incredibly regenerative but more so now with the curio regen fix.

manic needle
#

You probably dont even need flayer, take battery to boost your DoTs and slay

regal musk
#

Communion always had the small horde size issue due to 4% chance.
In a target poor environment, there often isnt enough kills to trigger it reliably.

naive dawn
#

battery feels way lack luster

regal musk
#

Its why it felt weak in lower difficlties but super strong in higher difficulties

naive dawn
#

by the time you hve 6 stacks the fights usually over and flayer instant triggering gives a lot of free defensive value with EH.

supple skiff
naive dawn
#

After some more testing and running with KO I think its easily the worst now that I know it doesnt even prioritize specials from what I can tell.

regal musk
#

AB also got a fix, apparently the charged flamethrower damage itself wasnt triggering the charge gain

manic needle
naive dawn
#

I think that still works BFG, cause its just soulflame I dont think it cares who applies it. Just like bleeds count for all feats no matter who applies it.

cloud heron
regal musk
warped perch
#

I feel like the stacks don't last long enough for six to be useful and also if you're using AB you're dumping them anyway

naive dawn
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yes maintain, but its usually in a horde scenario versus just having the free bb procs for damage/ eh triggers I found generally better. I could see 6 being very good with AB since its pretty much deletes anything his by AB.

supple skiff
#

wyrdvane toughness strats anyone?

cloud heron
naive dawn
#

essence harvest for first feat toughness regen

warped perch
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Ogh right

naive dawn
#

yeh, i just felt in damnation by the time I had 6 stacks the horde is gone from purg. Or I didnt need to use AB with 6 stacks.

rose lily
naive dawn
#

flayer is just always getting value, and gives some defensive gain. Warp Battery is all in on top damage and some small trade off for instant proc damage.

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I think they each have they their own place. I'm pretty hard against KO now though.

regal musk
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Overload might be repairable if it was ANY warp charge gain, not just at max stacks.

naive dawn
#

honestly max stacks is fine

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you can test it in grinder, it has a limit to the range

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and it highly prioritizes elites, but it doesnt care for specials

worthy spoke
#

with purgatus + lvl30 Overload is great

regal musk
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Or even at least tie the soulblaze stacks to the current charge count ~_~

naive dawn
#

meaning if a dog is next to you and a pox walker

cloud heron
worthy spoke
#

otherwise Idk if its worth

naive dawn
#

itll just hit the poxwalker and not a dog

clear heath
#

I mean, would you really care about soulblaze proccing on specials? Would take too long to do anything to them anyways

naive dawn
#

Its all in on pure rng on elites. Its fun and ive played with it a ton, but i feel its definitely the weakest option now.

cloud heron
naive dawn
#

well in a horde and its proccing multiple times, it would immediately seek out elites based on range. The fact it doesnt do that for specials really kills the feat a lot to me.

fierce sinew
clear heath
#

soulblazed dog could jump you 3 times before it dies
probably better that it goes on elites instead

naive dawn
#

up to a set range

fierce sinew
#

15m

naive dawn
#

yep

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i mainly mean the proc is rng

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you can use purg and get zero procs on 20 or 30 enemies then see 5 warp charges back to back

cloud heron
#

also, an untargeted BB every 15 seconds is also just not very good as a damage dealing tool

#

it's more utility to get/maintain charges without using BB

naive dawn
#

its not efficient but it even if it kills something its a free EH proc

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eveyr 15 seconds which keeps your toughness engaged.

fierce sinew
#

flayer is the worst of the three by far if you're strictly looking at dps gain

naive dawn
#

^

fierce sinew
#

it's not even close

#

that's not what it's for

regal musk
clear heath
#

1 extra charge every 15 seconds sounds a lot less appealing if you're running a build that gives a lot of them anyways

naive dawn
#

its mostly for free bb damage while dealing other damage and again its also a lot of free EH procs.

cloud heron
#

yeah i don't think flayer is the way to go with purge, but the other three are fine

fierce sinew
#

or playing on a difficulty where a nontrivial number of enemies are going to survive the proc and give you no charge

regal musk
#

I use it with my Purge staff >_>

naive dawn
#

I do also, I still prefer it.

fierce sinew
#

6 charges is too comfy, whenever I switch off I miss it

clear heath
#

it's always hard to tell if KO is really doing anything since we don't have an easy way of seeing how many stacks are on an enemy

naive dawn
#

true, but again its the range

#

its going to focus elites at 15m

#

consider how often elites are in melee range of you and the value of that and the fact it doesnt ever seen to prioritize specials meaning 4 stacks going to a pox walker over a mutant or a flamer makes me feel bad about the feat.

#

But its definitely fun when random stuff just dies on your kill feed from around you.

clear heath
#

it's not that rare for an elite to be within 15m of you

safe pendant
#

Just like spiders irl

cloud heron
manic needle
#

Well well well, what have we here?

#

Not bad for a random store pickup

cloud heron
#

blast radius hurts a bit

rose lily
#

what's the best stats for all 3 psyker curios if with purg staff, then with surge staff?

manic needle
#

Not in my opinion at least

floral solstice
manic needle
#

Blast Radius dump stat ftw

manic needle
floral solstice
#

but flurry works as intended on it right?

manic needle
#

Yeah, one of the few instances of it working now

#

Actually maybe TB is worth looking into with the new suppression changes, remind me to test that at some point

stuck bridge
#

hows the patch going

floral solstice
#

toughness regen go brr

manic needle
#

New Psyker visual bug for eye bleeding Psyker goodness, Kinetic Deflector nerf - big sad, Transfer Peril works with Quietude which is awesome, Toughness Regen% is fantastic now and apparently so is Essence Harvest, changes to Brain Burst targeting is a win

cyan notch
#

what does toughness regen affect

manic needle
#

It boosts the actual regen rate in addition to the start time now

floral solstice
#

before it was only delay but i didn't even feel it back then

manic needle
#

With Essence harvest it apparently affects the base rate of regen, but I havent tested myself to confirm

floral solstice
#

gonna test zealot's EWEW and ogryn lynchpin first when i log in

#

i imagine vets not really needing it with the already busted toughness dr and regen perks

#

feats*

left mirage
#

they fuckin killed kinetic deflection on non force weps

#

no fuckin way

floral solstice
#

guess we have to dodge more now to resume passive quell

left mirage
#

psykerโ€™s fuckin dead to me

#

good luck lads

manic needle
#

Itll be better when they fix Deflector ressing for me

#

But the change still hurts a lot

floral solstice
#

should still be ayt, yeah you're missing out on tanking daemonhosts and some crazy horde rescues but yeah it sucks

cyan notch
#

yea res sucks

floral solstice
#

hence why im going to start using dueling sword more on both surge and purg

#

gonna start relying more on dodges to reposition

manic needle
#

Time to upgrade those swords I got probably

#

I might even switch of to Kinetic Shield unironically once I get toughness regen rolling

floral solstice
#

i already made the switch, at least for my purg loadout

#

will prolly still run deflection on surge tbh

manic needle
#

Still havent logged in to do much besides testing and shoptide. Did a game or two to farm mats and I just cant get motivated lol

idle bay
#

Deflection currently have at least 1 (probably 2) new bugs and risky to use after "Fix"

manic needle
#

WHat is there besides rescue bug?

hexed ibex
gaunt stone
#

I love "fixes"

hexed ibex
#

Emperor why u do dis

floral solstice
idle bay
manic needle
idle bay
#

Not posted on forums and not aknowledged

gaunt stone
#

I loved it when a reaper would gun you down and you couldn't do anything because they were behind a fence or something good times

hexed ibex
#

How about when a ratling gunner would shoot you through the entire skaven shantytown in V2

idle bay
#

Well there are still Sniper who shoot through the walls

manic needle
#

After playing ARK I'm almost starting to enjoy jank. Stockholme syndrome y'know

hexed ibex
gaunt stone
#

Bro during one of those winter updates there was this ice map

#

My friend and I found a way to get permanently stuck behind a wall

#

Ruined the mission lmfao he walked behind a rock and screamed don't come in here

#

So I walked in there

#

I forgot it's name sorry it's not super specific it was December

sinful stream
#

why would they make voidstrike cost more peril

#

using it now in daman tion

#

firmly the worst staff after the trauma changes

manic needle
manic needle
sinful stream
#

already have it, 4%

#

80% damage staff too,

#

just not powerful enmough in damnation to warrant nerfing it

gaunt stone
#

Driving I'll check in a bit

long wharf
#

was void peril adjusted in the patch?

#

has this been verified?

sinful stream
#

its in the note

manic needle
#

It was, yeah

long wharf
#

no, the notes are worded poorly

sinful stream
#

trauma costs way less now, but voidstrike costs a fair bit more

long wharf
#

trauma was adjusted to be more like void

sinful stream
#

it says they were both adjusted to be like eachother

manic needle
#

I dont know where people are getting a fair bit from, my cast cost went up about 5-6% at full charge

#

Has anyone reported the new visual strobing bug that some people are experiencing at high peril?

gaunt stone
manic needle
#

Fun map, I wonder how long it's gonna be around for

gaunt stone
#

I wonder if they ever fixed that spot

#

you could jump into this crevice that was a one way entrance lol

manic needle
#

VT2 team is back working on that game according to Aqshy, so the game should start getting about the usual level of support/fixes

sinful stream
manic needle
idle bay
#

Yay more Psyker stuff is broken ๐Ÿ™‚

manic needle
#

Thank god I was worried we might not have been inconvenienced enough

cyan notch
#

that was there before

#

but it seems the jump is bigger now

idle bay
# manic needle Has anyone reported the new visual strobing bug that some people are experiencin...
#

Some thing get fixed some get broken, normal hotfix

floral solstice
#

im laughing and crying at the same time

rough egret
#

worth rolling this blue or stick with what i have?

idle bay
#

I remember one day at Warframe:
Admin: Here comes the hotfix.
After hotfix few minutes later:
Admin: Now here come a hotfix for a hotfix.. we messed up a bit
Few moments later:
Admin: Here comes hotfix for hotfix for hotfix, please don't laugh

manic needle
floral solstice
#

if you have the extra mats for the blue then why not

#

not like we're getting complete crafting anytime soon

manic needle
frank talon
regal musk
#

Warframe devs are pretty open with the community in general. Moreso than a LOT of devs

cloud heron
#

I played a lot of warframe but don't think it's a good example of a live service game

#

warframe is like skinner box incarnate. High quantity extremely low quality

idle bay
#

It seems that Oryn's slab shield is broken as well with a hotfix

cloud heron
#

what's broken with it?

idle bay
#

Maybe it will teach newbie ogryns not to use that crap and use normal weapons

idle bay
regal musk
#

Tha tgoes beyond just being broken .. The netire purpose of that weapon is to be able to block bullets

austere estuary
#

I play almost always at max peril

#

and the effect is

#

very rough

cloud heron
idle bay
#

Great weapons for Ogryns: Shovel (with proper blessings), MK III Cleaver, Paul (Power Maul). Shield is a mind trap for players

austere estuary
#

also, tried a few rounds with purg

#

and it feels like it's actually less good at building warp charges now?

#

still good but not churning them out like no tomorrow like it was

cloud heron
manic needle
regal musk
manic needle
#

Oh okay, yeah Im pretty upset about it

regal musk
#

The bullet blocking feature was the tradeoff for its damage being lower than pretty much everything else

#

Without that .. It has no reason to exist.

idle bay
manic needle
#

The last thing I need is another round of headaches while playing Psyker :/

idle bay
#

And what latrine shovel does to the horde should be considered a war crime

unborn stag
lethal plover
#

what does this mean for psyker axe now

#

can we still tank daemonhost?

long wharf
#

hah no

cold zinc
#

Which perk is less shit and what do I replace it with? I'm guessing flak?

fierce sinew
#

the axe still works the same as before as a weapon, but no longer functions as a shield

#

you eventually have to stop blocking

regal musk
#

So dodge sideways and drop guiard while its flailing at nothing?

lethal plover
#

daemonhost was the main application. blocking was otherwise only pushed to the limits for reviving

manic needle
#

To think they could have just made Daemonhost ignore Kinetic Deflection or something but instead they gutted peril blocking entirely lol

fierce sinew
#

the reviving application is the one that actually came up in real gameplay, I also wish they'd changed daemonhost instead if they hated the interaction that much

rocky cedar
#

And kill them with a partial charge with both the perk and warp charges

#

On Damn that is

#

I'd roll specialist damage to infested personally

#

You can test your exact damage roll in meat grinder and see how many warp charges you need to one shot without it

lethal plover
#

you are no longer Block Broken when at 0 stamina with โ€˜Kinetic Deflectionโ€™.
I did notice this a few times

rocky cedar
#

And if you think the perk is worthwhile for you for consistency

cold zinc
#

I was one shotting on heresy but I wasn't paying attention to my charge number

rocky cedar
#

Yes you can one shot on Heresy fine without

cold zinc
#

gotcha

rocky cedar
#

Infested perk really only matters if you wanna do Damn with it

lethal plover
cold zinc
#

Thanks for the tip

regal musk
rough egret
austere estuary
#

oh wow

#

brand new crash

#

crashed in psykarium while firing purgatus

lethal plover
#

meh, we already said voidstrike was a bug
now, reducing trauma cost is something new

austere estuary
#

literally never had that happen before at all

lethal plover
#

aruhodo trauma time now bois

proud mantle
#

so whats the new trauma goated setup

cyan notch
#

i used it and it was fine

#

radius still ass though and still knocks everything around

austere estuary
#

I actually find myself enjoying trauma a lot less - the power buff from executor really made a big difference for it reliably vaporising things

#

now that's gone it feels the same but weaker

lethal plover
#

executor? I never used that

regal musk
#

TRauma just needds to be fixed so it only affects what its inside the charge circle, instead of everything in a several meter radius beyond the circle

lethal plover
#

trauma main point is vaporising the basic zombies in one blow without having to aim for the head of a few

austere estuary
#

the knockdown beyond the circle is useful but it would be better if reigned in

lethal plover
austere estuary
#

cause it causes trouble for the team mainly

manic needle
austere estuary
#

I'm sure many will be sad

cyan notch
#

why though

#

doesnt overlap with your roles

lethal plover
manic needle
#

Enemies knocked around that arent being killed -> harder to get headshots

austere estuary
regal musk
#

That guy waaaaaay on the left there ... Will get ragdolled. That is absurd and contributes to why the map gets ragdolled

cyan notch
#

let em clean it up and continue blasting at the horde

lethal plover
austere estuary
#

what

regal musk
#

All that ragdoll does is blast mobs that were clustered neatly for cleaves absolutely everywhere

austere estuary
#

you're tripping, I've been maining trauma for the majority of time since hitting 30

#

it can and does cause trouble for the team in some circumstances

#

we can mitigate that

regal musk
#

I have no issue with the ragdoll as a mechanic of trauma. What i want is the blast radius FOR that ragdoll to match the actual blast indicator

lethal plover
manic needle
#

In an ideal situation we'd be targeting different mobs, but with randoms you never know. Im expecting different players to start hovering behind me and blasting most of the things I'm targeting, making life more difficult

austere estuary
#

by trying to position so we force things to go in a direction we want

#

but it's not ideal

manic needle
#

I get it with Ogryns from time to time too, just randomly charging through the horde Im funneling

#

Although with Ogryns its worse because theyre not damaging anything lol

austere estuary
#

and even then it's still causing trouble for anyone aiming for a row of heads like void who wants to pierce them

regal musk
#

Everything outside the trauma marker takes 27~ damage... Ogryns arent the only ones ragdolling everything for no worthwhile damage

austere estuary
#

^ as lyote says the massive radius of trivial damage is not helpful

#

should be reigned in

lethal plover
#

Actually this is my first time hearing people complain that ogryns knock enemies down.

austere estuary
#

wait really

#

I've seen it plenty

lethal plover
#

yeah really. Because it's always helpful for me

regal musk
lethal plover
#

when enemies are down I can reposition and not worry about being surrounded

austere estuary
#

it's often a pain when you would have just deleted a large pack but instead they're on the floor undamaged

#

when enemies are dead I find that even easier to reposition and not get surrounded

manic needle
austere estuary
#

as someone who almost exclusively plays QM I can confirm

lethal plover
lethal plover
#

otherwise we would just use that

austere estuary
#

trauma throwing things is fine in tight spaces

#

then it's just great CC

#

but that's also a time when the giant radius doesn't even come into play

#

in wider open areas, it makes trauma's job harder even - it wants tight clusters to pop, and after the first one, well, you've spread the rest all over

lethal plover
austere estuary
#

that's a tight area

regal musk
austere estuary
#

the marker area is basically the epicentre at 80% range bar

lethal plover
#

eh no. If you shrink push AoE I would be sad because I use it to control big hordes like above.

austere estuary
#

delerik

#

you could cut the wider aoe by 50%

lethal plover
#

I favor Trauma a lot for control

austere estuary
#

and it would still have hit them all there

#

it's that big

regal musk
true shadow
#

this conversation is miscommunication hell

lethal plover
true shadow
#

trauma throw things is good sometimes.
it would be better if you could SEE where trauma throw things cuts off.

floral solstice
#

ok toughness regen speed is busted even at 45

austere estuary
#

I honestly get the feeling they tuned trauma around its maximum bars

floral solstice
#

maybe even lower

regal musk
true shadow
#

15%

austere estuary
#

I've been running 60% for a while, so the buff is gold

cyan notch
#

honestly the other psyker coulda started flaming at like 20s after the crusher dies and handled that whole horde easily but he went afk for 10s before starting purg

lethal plover
true shadow
#

let alone 40 or 60 hahahaha

floral solstice
#

my ogryn has 60% tough regen speed + lynchpin, can't wait to test lol

cyan notch
#

its pretty fast

floral solstice
#

so far switching out of deflection for dueling sword and just dodging more than usual is not so bad

#

dont even feel the lack of deflection

austere estuary
#

with just coherency

#

no other active toughness regen at that point

floral solstice
#

i wont be surprised if this gets addressed within a week

lethal plover
#

coherency is bugged?

cyan notch
#

idk if toughness or health is better now

austere estuary
#

not bugged

true shadow
#

health is still preferable

floral solstice
#

well im taking hp damage when i try to rescue especially since i switched out of deflection

lethal plover
austere estuary
#

watch the toughness meter

lethal plover
#

yeah why is it fast

true shadow
austere estuary
#

because 60% regen

lethal plover
#

where is it from

floral solstice
austere estuary
#

curios

true shadow
#

curio.

lethal plover
#

ok you could have just said that

manic needle
#

Has anyone heard anything about the Toughness Regen% rate actually being double what it's supposed to be?

austere estuary
#

we were talking about it already

true shadow
#

he... did.

austere estuary
#

it was said

true shadow
#

wh

floral solstice
#

what's the base rate of coherency regen anyway?

austere estuary
#

base is pretty fast still - before the patch I was using these trinkets and just the reduction in activation time was noticible

#

the current speed seems about right when actually boosted by 60%

cyan notch
fresh reef
#

what builds do you guys run with Void?

lethal plover
#

Fixed issue where the โ€˜Toughness Regeneration Speedโ€™ Curio only gave a bonus to the Toughness Regeneration delay of Coherency.
This is the culprit huh

austere estuary
#

yup

#

I actually assumed they had the tooltip wrong before and it was intended that it only affected the delay

#

since it was already pretty good

manic needle
#

Okay, second question, has anyone tested out Terrifying Barrage since the suppression changes?

austere estuary
#

and thought actually speeding it up would be op

#

but here we are

lethal plover
#

this kinda feels too much

true shadow
#

what difficulty do you play dalerik

lethal plover
#

well I won't want to get used to it in case it gets removed

#

I only play damn

cyan notch
#

daniel

true shadow
#

it's not too much then

manic needle
true shadow
#

time for my funny curios to get funnier tonight when im home

#

in approximately one hour :(

lethal plover
#

Fixed issue where โ€˜Ascendant Blazeโ€™ sometimes wouldnโ€™t trigger on the kill of the Purgatus staffs.

#

purgatus buff?

austere estuary
#

ehh

#

So I thought it might be but

true shadow
#

between the ascendant blaze fix which wss very noticable

#

and the toughness regen speed fix

lethal plover
#

sounds like purgatus eating good

true shadow
#

i will become God

austere estuary
#

shred loss is big for purgatus

true shadow
#

too bad they broke deflector

austere estuary
#

stack building with an additional 20% crit

#

was very very good

true shadow
#

when that's fixed i will become god

#

no ranged will touch me

lethal plover
true shadow
#

revive broke this patch

austere estuary
#

now on purg you're limited to 30% if you cast at 97% peril, or 20% if you cast at ... I forget the previous % point

#

but below 97%

true shadow
#

no more bullet protection while reviving
acknowledged as bug

lethal plover
#

that's just stupid....

#

sniper bug still there I guess

austere estuary
#

sniper piercing deflect I took to be intentional

true shadow
#

dunno how they broke it but they brk it

austere estuary
#

like overheads

cyan notch
true shadow
#

and tbh i won't notice the difference between having shred purg and not

#

since i mainly run it with my slaughterer deflector fs

austere estuary
#

shred + executor dream fully dead

lethal plover
#

so I guess they really want snipers to be the anti-rez

true shadow
#

so I just use the purgatus as crowd clear and set up hordes to die before i whip out the sword

austere estuary
#

tbf with 30% res speed

#

you could prob res between sniper shots

true shadow
#

you can

#

that's my lucky curio set

cyan notch
true shadow
#

res, block efficiency, toughness regen speed

lethal plover
#

or just dogs and muties

austere estuary
#

hah, this bug:

Fixed issue where switching weapons at max recoil would add a constant offset to the camera.
I wish I'd known, might've been some silly fun if we could cause camera to really go far off

true shadow
austere estuary
#

maybe get into third person

true shadow
#

plague ogryn

cyan notch
austere estuary
#

also a bit sad about this fix:

Fixed issue where the Psykinetic's 'Brain Burst' cast bar wouldn't reset when pounced on by a Poxhound.
since it was really rare for it to line up, and felt pretty satisfying when you brain bursted it off yourself

#

and of course, when they keep plaguing us with dogs

fresh venture
#

So.... How bad is it for us Siblings?

true shadow
#

well

austere estuary
#

I'd say it's not great

#

some nice QoL

true shadow
#

we still got some depressing nerfs

austere estuary
#

but yeah

true shadow
#

some nice things were given in exchange

#

but they don't make up for it

cyan notch
#

id say its overall better

true shadow
#

and they broke deflector revives

#

so its inherently worse until fixed

fresh venture
#

How are the staffs now? Is it more peril or less across the board?

true shadow
#

but it's not too bad

austere estuary
#

we have less damage potential, less build possibility

true shadow
#

void far more peril

#

trauma less

fresh venture
#

So horde control pretty much

austere estuary
#

but at least we can't auto proc demonhosts

true shadow
#

i basically can't justify my void staff anymore

#

but its ok

austere estuary
#

I feel roughly the same about my trauma staff

true shadow
#

because i can bb through fences and grates

true shadow
#

and that's what really matters sometimes

fresh venture
true shadow
#

yup

lethal plover
#

disabling kinetic deflection now means psykers are arguably the worst at melee survival

cyan notch
#

not really

#

and its not disabled

austere estuary
#

eeh, not sure on that

true shadow
#

passive quell disable is really frustrating but not the end of the world

fresh venture
#

I will at least use my force sword to bypass boss "phases" still

austere estuary
#

Changes little for FS as well

true shadow
#

i just don't understand why they have to keep kicking psyker while it's down

lethal plover
#

it's not the end of the world, but this is a relative position compared to other classes

true shadow
#

psyker is already the weakest at everything survival

austere estuary
#

once the res bug is fixed, block efficiency res speed deflector FS will be pretty stronk still

true shadow
#

now I can't even permatank a daemonhost

feral topaz
true shadow
#

that's reserved only for... OGRYNS

lethal plover
#

of course if you're j_sat you can solo with a saber or a knife without caring. but compared to other classes we are lacking a survival option

austere estuary
#

I would like if they made our toughness damage reduction feat apply to all damage and not just ranged

cyan notch
#

kinetic deflection does help with survival

feral topaz
#

So theres that

true shadow
#

fatshark unironically do not play damnation

#

or heresy rly

manic needle
#

Devs are confirmed Malice chumps

true shadow
#

just like they didn't play cata or legend rly

feral topaz
#

And theres that some classes take precedence as the poster child classes

cyan notch
#

you just cant take hits forever (which you arent doing anyway in melee)

feral topaz
#

Psyker just aint it.

true shadow
#

psyker is the weakest class and it keeps getting worse

#

which is really annoying

austere estuary
#

Pre this patch I was willing to argue psyker really wasn't that far behind

austere estuary
#

since the shred and executor buffs on staffs are more meaningful in some ways

#

when you don't have ammo

#

and with warpflame working the way it does

lethal plover
true shadow
#

being able to facetank a dh nearly forever like an ogryn was fun

#

while it lasted

feral topaz
#

Honestly dudes, from my experience, and observations, if you see a psyker doing work, hes doing it in spite of the class design, not because of it.

cyan notch
#

you can still passive quell just not when youre taking hits

austere estuary
#

we can still ring a round the rosie with a demonhost, in the right scenario with terrain etc, but that's not unique to us

feral topaz
#

like, one thing I noticed leveling up psyker after having leveled the other classes, was just how much of the feat tree is so...underwhelming?

true shadow
feral topaz
#

not harmonious?

lethal plover
true shadow
#

a battle between a warp entity and a powerful psyker is always based

austere estuary
#

^

cyan notch
#

no idea a second or two maybe

true shadow
#

but now im outdone by a fucking slab of meat

#

literally a slab of meat with legs

feral topaz
#

Yeah pretty much

#

Its not a contest in my mind if I have to choose between my ogryn and my psyker

#

Its kinda funny in a really weird way

#

Psykers are supposed to be very dangerous and capable of killing much greater threats than themselves very trivially

#

But as it stands, you dont get that power fantasy here

slow karma
#

That slab of meat with legs has the potential to go toe to toe with one of the angels made flesh

#

You'd just never see it because it would never get close enough

feral topaz
#

Whereas as an Ogryn, the power fantasy very much stays into higher difficulties.

lethal plover
#

aruhodo they saw big streamers play psyker and think ah hah it needs nerfs

feral topaz
#

Well thats the strange thing.

slow karma
#

God, are these periltanking memes gonna go on forever

#

That's all they fucking did

feral topaz
#

It seems to me that they kinda decided to nerf everything instead of going piecemeal

slow karma
#

Psyker is the same as it was before

manic needle
ornate hamlet
#

blocking is for chumps

austere estuary
#

the power fantasy we expected:

slow karma
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Voidstrike I'll give you but it's still not a huge deal

austere estuary
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the power fantasy we got:

manic needle
slow karma
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Bugs are bugs, you can only get so upset at that

ornate hamlet
slow karma
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But just changing one clearly overtuned thing is not cause for constant whinging

austere estuary
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"Fatshark, just a crumb of a buff"

slow karma
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This has been going on all day.

manic needle
lethal plover
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The only thing psyker has now is control. Not survival or damage or mobility.

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compared to other classes

feral topaz
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if a bug makes people suffer headaches and nausea, its a fair cause to be annoyed.

slow karma
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That's fair, but again, it's a bug, not an intentional balance change

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That's what people are on about

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"But muh power fantasy" Touch grass

ornate hamlet
cyan notch
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psyker is still pretty good at survival

manic needle
true shadow
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psyker is absolutely not a power fantasy

lethal plover
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intentional balance change was them nerfing Psyker's damage.
Robbing the whole glass cannon as a wizard archetype

feral topaz
austere estuary
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also shop extension dogCry

ornate hamlet
slow karma
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Sorry, I can't hear you over the sound of FLAMES SHOOTING FROM MY HANDS

feral topaz
slow karma
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And the ability to blow someone's head up with mY MIND

manic needle
slow karma
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The power fantasy is right there

lethal plover
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that latter got nerfed so yeah

true shadow
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sorry can't hear you over my invulnerability frames and immense speed because im zealot

austere estuary
slow karma
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Stop thinking "power fantasy" means "I'm an invincible killing machine"

austere estuary
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who is thinking that lmao

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that's such a leap

slow karma
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anyone complaining about the peril blocking change really

true shadow
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you have a very warped definition of power fantasy

austere estuary
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^

true shadow
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i have never felt powerful as a psyker

slow karma
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I sure do

true shadow
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the entire time i am struggling to survive and thrive

cyan notch
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skill issue probs

lethal plover
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that implies both survival and damage advantage
Psyker really only needs one of them to be not worst

ornate hamlet
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peril blocking is for chumps who waste time picking up bots that kill themselves less than 1 minute after you revive them

true shadow
cyan notch
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i mean u say ur struggling to survive so idk if that counts as doing well

slow karma
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The problem is what you're looking for is out of place.

true shadow
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blood

slow karma
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You're not supposed to be a one-man disaster traipsing through missions

true shadow
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im comparing to my zealot

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and veteran

slow karma
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Which means they need looking at frankly

austere estuary
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literally nobody is saying or expecting "one-man disaster traipsing through missions"

slow karma
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What exactly do you think Psyker can get that they have?

true shadow
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well psyker could do with not constantly losing damage and survivability to nerfs

cyan notch
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i stand by what i said if ur struggling to survive the entire timeits probably a skill issue

true shadow
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when i am literally unkillable as a chainsword 1h zealot

true shadow
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its descriptive language

slow karma
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That doesn't answer the question

#

They have plenty of damage, it's just not spike damage

true shadow
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sure it does. psykers keep getting nerfs to survivability.

slow karma
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Their survival is probably the part of them that's SUPPOSED to be weak

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They're space wizards, you're supposed to not be in the thick of it

ornate hamlet
slow karma
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Yes, which is a weapon balance issue

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Not a psyker issue

austere estuary
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what

lethal plover
ornate hamlet
true shadow
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what the fuck lol

austere estuary
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"half of the class specific weapons are weak is not a class issue"

slow karma
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The psyker itself plays just fine, you don't even need it's spec weapons to perform

austere estuary
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lmao

true shadow
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oh my god

austere estuary
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what am I reading KEK

slow karma
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Fuck sake, stop and listen you clowns

true shadow
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no you

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lol

cyan notch
slow karma
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The spec weapons being off kilter is valid, and I'm agreeing with you

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but the class isn't in any fucking danger of being considered bad by anyone. They just need balance tweaks to their kit more than the others

true shadow
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will point out specifics in 40m or so

austere estuary
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this has me giggling so much each time I look at it

slow karma
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And zealots need a fucking nerf :V

true shadow
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break over

lethal plover
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wizard is low survival and high damage. psyker is low survival and low damage. But high in control. which makes it sound more like a bard or support archetype.

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maybe we are the crummy bard

austere estuary
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or even spoony

slow karma
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And you know what the problem with that is? It's not considering the future specs that have to lean into things like how much survival or how much damage output and what kind the class gets

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Control is one of Psykinetics things

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Which makes sense when you think about it

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but with it being all the psyker has it's not nearly as appealing

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Which is completely fair

lethal plover
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none of us are discussing future jobs. you are being weirdly defensive by bringing that up tbh

slow karma
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I'm just trying to not actively be short-sighted

austere estuary
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That and talking about the hypothetical future specs given Fatshark's current pacing and delivery is uh

lethal plover
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well yeah we can only see

slow karma
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Who cares about their pacing, they have to give them to us eventually.

austere estuary
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let's just say I'd judge the game for where it's at now

slow karma
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And I'm not willing to homogenize anything before we have other ways to fill out a team

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I'm fine with where psyker is right now. You don't have to agree

austere estuary
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Wait, did you really ask, "Who cares about their pacing" regarding Fatshark and this game

slow karma
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It was rhetorical

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I don't expect shitall in a timely fashion.

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But that's what I signed up for because I know how they work and how sick the game is on a base level

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If I wasn't willing to wait them out, I'd never have got this shit

lethal plover
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that means you have a well of goodwill that is not yet emptied

slow karma
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Kind of? I'll call Fatshark a slut to their faces without hesitation if I feel like it

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But They still make games I enjoy greatly. So It gets them some patience from me

cyan notch
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pausing of passive quelling is not a big deal at all people are acting like u cant block now

slow karma
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My feedback is out there. I can't keep parroting it like that's going to help

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All it does is irritate people. Myself included

cyan notch
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sure you cant afk in a corner woo

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is that the bar we are setting for survival

manic needle
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I never really used peril blocking to hard tank anything tbh, its almost always rezzing, getting out of a flank, or moving to cover/advancing on gunners

slow karma
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to be fair you never could with a daemonhost

manic needle
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If I can still do that then Im fine with whatever changes

slow karma
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But nothing else could take your peril up so high it didn't just keep draining constantly

cyan notch
slow karma
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Well I mean just soaking the hits

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You could if you kite it a bit and give yourself time to quell

manic needle
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As long as this new toughness regen isn't bugged or about to be nerfed into the ground, I really am considering giving Kinetic Shield another shot though

cyan notch
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no you literally could hold block with the right setup

slow karma
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I never saw that done so that's even more reason to kill it lmao

austere estuary
lethal plover
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what is the delay for peril regen now after blocking

slow karma
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That's so cracked lmao

austere estuary
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and with fewer ways to get more damage now, getting more of the 15% from the other feat is also more worthwhile

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man though I sure miss trauma epicentre for 800+

cyan notch
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yea and i miss surge hitting for 1k on flak

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both bugs

austere estuary
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obligatory reminder that combos existing in fighting games started as a bug

lethal plover
austere estuary
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power % bonuses great for trauma

lethal plover
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oh the weapon thing

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I am okay without it. it seems unfair tbh

cyan notch
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i miss infinite purg at 100% without quelling too