#psyker-class

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hexed ibex
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A leadweight around my bloody ankle

runic gate
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I saw this earlier. No need to lie

desert lance
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Punching bag

clear heath
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it even has the name of the person who made it, vanessa

runic gate
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Very exciting

summer prairie
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of course vets benefit most from that

runic gate
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So toughness regen is working again it seems neat

manic needle
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+Stamina curios still broken?

strong fog
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yes

manic needle
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Epic.

clear heath
mental rock
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just saw the patch notes.... am now even more sad about playing psyker with no passive quell. guess ill just keep playing drg

desert lance
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You will shock zee enemies for the better classes and like it

magic burrow
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at least I'll now be able to move around without feeling like a cripple again while actively quelling

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or is that decreased toughness damage feat worth it?

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that never seemed to really make a difference for me

boreal wave
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Next up, nerf the Surge staff

clear heath
desert lance
boreal wave
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After that: Reroll all Psykers into Veterans.

magic burrow
idle bay
clear heath
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I'm curious how stupid the game gets when I do 3x 20% toughness regen speed on psyker
might actually be really good after the fix

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just gotta spend the next hour rerolling curio perks

boreal wave
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They'll probably make the surge staff generate peril as fast as trauma

manic needle
clear heath
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maybe they should actually finish crafting before doing more things that affect balance so they can see how the community changes their builds and balance around that

runic gate
brittle crest
rapid flicker
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mine either

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dodge

hexed ibex
desert lance
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It was still useful to walk into the room drawing all the gunfire and let the ranged units pick em off.

rapid flicker
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what build do you play?

austere estuary
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imo before this patch, psyker with staff was well tuned - shred and executor in particular especially benefit the strengths of staves

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but now they're gone

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and the buffs in place are not close to making up the difference

hexed ibex
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If I compare what I can do on my psyker with what I can do on my Vet/Zealot/Ogryn its not even close, I don't think I could clutch on psyker ever

magic burrow
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I still dont see what's OP about the Psyker being able to tank.

hexed ibex
rapid flicker
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with a good build for it

austere estuary
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purge got the hardest nerf

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shred means so much more to it

manic needle
rapid flicker
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and i’m fine

hexed ibex
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I was running Surge but got tired of like, not killing anything and relying on my teammates to clear everything which they wouldn't do

austere estuary
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then you were already hard nerfing yourself

summer prairie
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I would guess <1% of purg users were abusing shred

rapid flicker
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usually shine on heresy+

hexed ibex
rapid flicker
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more things to burn

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with purge

austere estuary
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and we're not discussing fine or not

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it was playable and did okay

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but talking comparative to other classes

manic needle
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Ahh, I doubt it will affect my build much with Voidstrike/FS

rapid flicker
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and combo bb proccing specials for fast regen

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usually can f in no time with my build

leaden pier
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how's kinetic deflection performing now with the new patch?

magic burrow
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whenever I run Purge, everyone wants to clear hordes. Whenever I run Surge, no one clears hordes. At least, that's what it feels like.

runic gate
hexed ibex
clear heath
manic needle
leaden pier
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man i guess back to fs for me huh

austere estuary
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them gutting non force weapon deflection man

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that was crazy

magic burrow
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the reason I switched to melee was to passively quell peril. The KD feat now actively works against that if you block.

rapid flicker
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@hexed ibex you gonna run purge you think?

austere estuary
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yup...

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terrible change

lucid horizon
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guys i dont know to much eanglish but did they justo nerf again our psyker?

hexed ibex
lucid horizon
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😐

manic needle
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It should make a difference even with Force Sword TBH, I just need to get a guage on how much of a difference it makes

austere estuary
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oh but time for me to test my curios

rapid flicker
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gonna have to wait for a god roll purge

clear heath
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on the bright side, they buffed trauma staff

manic needle
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I doubt it will be game breaking since I dont rely on FS for quelling but...

austere estuary
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I was already running lots of toughnes with 60% toughness regen speed

austere estuary
rapid flicker
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i have pretty good curios

austere estuary
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great QoL though

magic burrow
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even with less peril Trauma is still a terrible staff

austere estuary
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but no executor on trauma, and peril change is meaningless for it

leaden pier
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does purge now consistantly proc ascendant blaze now?

rapid flicker
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213 hp as psker with above 150 toughness??

austere estuary
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well, nearly meaningless

idle bay
rapid flicker
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i can’t remember my toughness lol

hexed ibex
lucid horizon
daring nexus
idle bay
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It's sad that i can't do my review even more negative on Steam

austere estuary
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the cross-weapon blessing active removal is a huge reduction in ability to makeand mess with builds centred around a blessing or blessing combo

idle bay
lucid horizon
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why they do that to us, we suck dick

austere estuary
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like I love trauma but

leaden pier
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at least block isnt broken with 0 stamina and kinetic deflection

idle bay
hexed ibex
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People gonna start daemonhosting in here soon

magic burrow
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one of the devs probably tried to dodge dance a daemonhost, got rekt, and then saw a psyker tank it while he was waiting to respawn

lucid horizon
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fatshark "im a villian, not a Monster"

leaden pier
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is the peril gain for trauma decent now? or same

idle bay
magic burrow
austere estuary
idle bay
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I mean crafting, progression, mission selection - how bad you need to be at game design to do this while having brilliant Vermintide 2

austere estuary
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since most of the time you'll be at 100 and only spending 13-14 peril max by casting from 85 or so

hexed ibex
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Remember when Conflag was broken on Sienna and you could like infinite CC a stack of rats

daring nexus
austere estuary
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the bar is useful though

austere estuary
summer prairie
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Looking at the code, they pretty much went through every weapon perk/blessing and changed the stat_buffs to be conditional_stat_buffs which properly respects is_item_slot_wielded

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also why FS deflector can't block during revive

manic needle
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Did VOidstrike actually get a damage buff? I didnt notice during my brief foray into the meat grinder.

austere estuary
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someone said aoe on trauma was buffed, but at least at 80% blast area it's the same

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like literally identical or close to

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warp flurry aparrently works tho

daring nexus
summer prairie
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it's possible that my previous trauma testing was inadequate. I seem to recall not killing doing full damage to everything within the visible AoE

hexed ibex
austere estuary
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what's new there?

fierce sinew
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Does AB still proc on anything that dies with soulblaze on it? I ask because at least one AB trigger change is mentioned so that code may have changed

austere estuary
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I main trauma but not seeing anything different about it in that regard

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well, other tahn the damage nerf from executor not working on it

summer prairie
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I was looking at the new AB code and was curious about that too but it does seem to still work even if you apply soulblaze and then melee the enemy

austere estuary
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same damage, same aoe, less power available, same cast time veryThink

fierce sinew
manic needle
# summer prairie also why FS deflector can't block during revive

At least it's acknowledged as a bug. Hopefully they don't take a week or longer to fix it like with Surge strobe

https://forums.fatsharkgames.com/t/deflector-blessing-does-not-block-bullets-while-reviving-after-1-0-22-anymore/73978

daring nexus
austere estuary
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that's still not gonna be optimal

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imo

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still spending like 10% more peril per cast that way, and adding overall more quell time

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and not benefitting from the quell momentum

magic burrow
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I aint touching this game again until they show this class some love that doesnt involve pink handcuffs and a strapon

austere estuary
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so you're ultimately spending more time reloading and casting fewer blasts

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and those blasts are doing less damage because you're not getting that 15%

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so fewer shots + lower damage per shot + more time not shooting

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it'll have some niche helpfulness but overall not a meaningful gain

clear heath
austere estuary
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what does help is the crosshair castbar to make sure you're maxing your charge

clear heath
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acknowledged probably just means it got sent to the devs

austere estuary
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instead of having to err on the side of caution sometimes

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when going for casts finishing at 97+

daring nexus
steel flame
river sand
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i've got a feeling that trauma might be meta now, at least its hella fun

austere estuary
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so you get fewer casts in the same overall time period over the course of a fight, because you spend more time quelling due to generating more peril

manic needle
steel flame
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I'd say being able to cast it more than twice in a row is pretty meaningful gain

clear heath
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anyways, how's this working out for you guys? Is it useful at all now?

clear heath
austere estuary
daring nexus
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You generate the same amount of peril just got to 100 and vent

austere estuary
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no, you don';t

summer prairie
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What are you talking about

worthy wedge
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wait what? did they increase the Trauma peril gain?

summer prairie
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Not at all

river sand
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no trauma is like 25% per cast now

austere estuary
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when you quell from 100% down to 86% ish, 2 ticks, then cast, you can get a full charge cast off by 98%

steel flame
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I'm confused. I getting 4 shots in a row out of trauma now. How is that a negative

river sand
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it charges to full but the blow doesnt cost extra

austere estuary
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this means your full charge and cast costs you 13-15% peril

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and then you quell again, and again, only quell 2 ticks for 13-15% peril

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and then full cast again for again, only 13-15%

summer prairie
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what's your point

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not even sure what you are trying to say

rapid flicker
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too many numbers dawg

tender sapphire
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if you want peril use the sword special

austere estuary
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so each cast is 13-15% peril if you are walling

steel flame
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I'm very confused what this is supposed to mean

austere estuary
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if you are not hitting that wall, you are generating 25% peril per cast

summer prairie
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So?

austere estuary
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that is nearly twice the amount of peril gained

daring nexus
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I’d rather just quell down to 0 and use quietude

austere estuary
steel flame
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How is that more than hitting 100 after two casts

austere estuary
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name a fight you cast twice and stop

valid lake
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so is kine deflection still the go too or what with the nerf, mind in motion is pointless and kine sheild was nerfed with the change awhile ago

austere estuary
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hordes you are doing many tens of casts

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hyou will hit 100% at 2 or at 4 casts

steel flame
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What if I don't wanna use it twice and then not use it. What if I wanna play a ranged character longer than two casts?. I can actually spam the dam thing now

austere estuary
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if you sit at the wall, you only generate 13-15% peril per full charge, if you have MAX warp res and cast from anything beneath that, you are generating nearly double the peril, and you will eventually have to quell that peril

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is casting 4 spamming?

steel flame
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I can spam half charge all day long

austere estuary
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and again, if you cast 4, reload slowly, cast 4 - you are going to be casting fewer than casting and doing a faster reload and a cheaper shot

steel flame
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Didn't used to be able two

daring nexus
# austere estuary I am responding to this

I see what your saying but the thing is this is just kind of an awkward strategy because it doesn’t really leave you that much room to adjust to random shit happening. Often time you need to really quickly squeeze out two powers and this can make that difficult

austere estuary
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at half charge it's the same - you can just quell for one fewer tick and then still benefit from free peril

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it's less awkward because you are more available to cast - and kill and cc things - far more frequently

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and you will need to quell quickly enough anyway

steel flame
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I think I see what you are going for bit in practice it's a net gain for partial charging and full charge mid combat

daring nexus
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Also quell time on a staff is laughably fast and just can be mixed into your play at any moment

austere estuary
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even faster when you max out how it works

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it's easier to do now too

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a lot easier

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there is a caveat though

steel flame
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Ooook so if it's easier what's the issue?????

austere estuary
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Like I said - the QoL is good

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but the damage nerfs are real

steel flame
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Fair enough

daring nexus
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Didn’t they make the aoe bigger?

clear heath
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what did they nerf about the damage?

austere estuary
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not at 80%

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executor and shred don't work is a big nerf for trauma

clear heath
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oh that

steel flame
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I always used it more for stagger and picking off fodder but I can understand the sentiment

austere estuary
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20% power is massive in particular

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more than the crit actually by a long ways

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crit without 20% power on trauma hits weaker than no crit at 20%

steel flame
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I'm keen to try the soulblaze on trauma when and if this garbage bin of a store decides to do it's dam job

austere estuary
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since trauma has poor crit strength on secondary

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but yeah the AoE at 80% is either identical to before or extremely close to (like cm differences)

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before patch, the two distant dudes in the strong trash group could be tagged at the edges of the aoe

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same now

daring nexus
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It seems pretty large. I tested it in the grinder and it was hitting guys that were outside the effect

steel flame
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Ascendent blaze might even be decent on trauma

austere estuary
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it always hit outside the effect for the low damage

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ascendant blaze should still be trash on trauma - stacks are weak at low count, and without shred, max crit you can get would be 30% on it

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using warp nexus, casting at 97+ peril

summer prairie
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the only way you would use AB with trauma is by first ulting with no stacks and then killing the trash for more charges

rapid flicker
austere estuary
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each cast at 1.3 seconds with 30% chance to crit, you'd average 1 crit every 3.9s... and that would tick for 1 or 2 damage

steel flame
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Of course

austere estuary
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so

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yeah

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if you spammed out low charge ones, it would be slightly less trash but still trash and you'd be better using void at that point for it

rapid flicker
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does harvest work with any warp kill? or just bb procs

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i can’t remember

gilded viper
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So how much better is trauma and voidstrike peril cost now?

rapid flicker
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25 per cast

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4 casts

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per vent

austere estuary
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it's better on trauma, 25% vs 45%, but irrelevant really unless you want to do a lot lower damage and clear less in more time

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but

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it might be relevant with warp flurry

summer prairie
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is the safe cast threshold at high peril the same then

austere estuary
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same yeah, 99% or lower

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for trauma I mean

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BB still 97%

gilded viper
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I imagine with some peril resistance is also adds up, Warp Battery build with Trauma maybe?

summer prairie
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but wouldn't you hit 99% faster when charging with the previous rate

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felt safer to me

austere estuary
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I mean I cast at full peril all the time anyway, it's a lot faster and less downtime

summer prairie
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you don't cast at 100%

austere estuary
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you mean starting the cast?

summer prairie
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previously when you started charging at e.g. 82%, you would get to 99% or whatever faster before full charging

rapid flicker
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cast at like 94

austere estuary
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starting cast is not relevant for safety on trauma, just when you click the actual thing

summer prairie
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yes

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but you wouldn't be at full charge then

rapid flicker
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true

austere estuary
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Full charge is 86%

rapid flicker
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charge rate stat?

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on staff

summer prairie
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if you build up peril faster, you get to unsafe threshold before fully charging

rapid flicker
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does that matter

austere estuary
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unsafe threshold is literally "100%"

summer prairie
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so?

austere estuary
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it's not like BB

summer prairie
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your peril goes up faster

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then your charge won't be complete

austere estuary
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faster than what?

summer prairie
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than if peril goes up slower

rapid flicker
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so whats the minimum you can cast at to get a full charge with that staff

summer prairie
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if trauma generates 1% peril, would it still be as bad as when it generated 40%

austere estuary
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86%

summer prairie
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since you seem to be saying it doesn't matter whether it genreates 25% or 40%

austere estuary
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yes, because at full charge we only spend about 14%

rapid flicker
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i think it makes a little difference

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more fire power in general

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more casts in succession

austere estuary
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lower firepower, we can't get executor for power on it anymore, which was a big buff for trauma

summer prairie
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yeah no one used that, it was a nerf for you

rapid flicker
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i don’t use trauma so

summer prairie
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oh wait, did they only reduce the peril that is generated when you release the attack, then it makes sense

austere estuary
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yes

summer prairie
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now I get you

idle bay
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To my surprise there are only two reddit posts about psyker nerfs

austere estuary
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that's why I said flurry might make that useful

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but outside of that it's kinda meaningless

summer prairie
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you definitely don't get full flurry stacks no matter what you do, but you do get some minor benefit

austere estuary
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at t4 and t3 it's very strong at 1 stack only

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less so on trauma than void

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like on void at 80% warp flurry 1 stack is better than being at 100% even

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but on trauma it'd be closer to like... going from 80 bar to maybe 85-87 ish bar

summer prairie
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toughness_regen_rate_modifier = 1.2 <-- t4 curio

austere estuary
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yeah they buffed that, happy about that

idle bay
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Some more bugs with Deflector besides revive bug?

austere estuary
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since I have 3 20% curios of it

summer prairie
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also modifiers stack additively, so it really ends up being 60% total

cyan portal
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is that coherency regen or all regen?

austere estuary
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even if it's just coherency it's a fat upgrade, but hard to test

cyan portal
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like, does it work on quietitude

summer prairie
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it should only be coherency

austere estuary
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before it was noticeable for me just in the delay time reduction

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so having both is gonna be nice

remote void
austere estuary
austere estuary
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wow

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that's a nasty ass nerf

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did they fix the tooltip to say 5 and not 5% at least?

summer prairie
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I'm not seeing this nerf

remote void
austere estuary
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ngl this is a pretty nasty patch for psykers LUL

red cedar
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Ogryn player wants to know why fatshark hates you guys so much.

summer prairie
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have you verified this or just something you read?

austere estuary
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welp, glad I got this now

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hopefully it gets deflector

remote void
# cyan portal How do you mean?

before the patch quietude was recovering more than 5% per 10% peril quelled, it was taking into account the total toughness so if i had 150 toughness it would recover 5% of that total instead of flat 5% of the base tougness

austere estuary
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well, it was 5% of your toughness, which tbh is what I expected from it

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since it said 5% and not 5

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sad they decided to nerf that

clear heath
austere estuary
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hardly as though quietude was op

austere estuary
summer prairie
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I'm not seeing any changes to psyker_biomancer_toughness_on_vent code

austere estuary
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oh, unless?

manic needle
silk verge
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is that a staff which i should upgrade? and what else should i roll for instead of the 20% dmg ?

worthy wedge
#

Yeah if they nerfed it, it was not intentional. It's not listed on the patch notes.

austere estuary
remote void
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maybe it was bugged and they fixed something that affected it

clear heath
austere estuary
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man, sitting and choosing melee weapon and realising it really has little impact now

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without the crossover stuff

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sucky

manic needle
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Yeah it's a bad change tbh

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The devs are actually Malice chumps though so it isnt surprising

clear heath
austere estuary
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peril transfer working with quietude is a nice buff

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though funny if they've just taken with the other hand

summer prairie
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yes, if it does not work, it must be a bug related to the transfer peril fix. The actual feat code wasn't touched

remote void
# clear heath So how did you test this anyways?

i use full toughness curio so my base right now is around 149 so i tested it by simple taking damage getting away from my teammates and quelled using hands cause it quells slower than my staff, so before the patch i was recovering around 7 - 8 toughness per 10% quelled

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not its flat 5 toughness

austere estuary
#

holy shit toughness speed now

manic needle
austere estuary
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I play with that peril based toughness damage reduction

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and triple toughness + speed

worthy wedge
austere estuary
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so this is great for me

summer prairie
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Peril block threshold was changed from 90% to 97% by the way

manic needle
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I might go back and try that out, then just run a +3 stamina trinket with Deflector once they're fixed

remote void
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but i would never have guested that the "%" is not total toughness current value

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once again incorrect description

cyan portal
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I wonder if any other class stuff giving back toughness has a similar change

steel flame
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I just realized, now that AB won't randomly stop working, I might actually be Able to take 6 charges over auto bb and actually get soulblaze

idle bay
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With a same quality of fixing šŸ™‚ Spawning few more bugs

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I'll enjoy playing the vet more then šŸ™‚

manic needle
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Even the Power Sword nerfs were halfhearted at best

idle bay
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Currently trying to fix my vets Curios.... dalamtine farming is such a drag....

remote void
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not by much but i can feel it

steel flame
frigid burrow
#

Alright siblings haven't played since last weekend just saw patch notes how much cope are we on right now

idle bay
manic needle
frigid burrow
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I'm scared to log in and start a mission and just disintegrate instantly when a poxwalker hits me or something

steel flame
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Im trying to distract myself from crying about not having the crafting system, with patch notes

idle bay
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One shot-body shot dreg shooter on heresy in Meat Grinder - 3 shot-bodyshot dreg shooter in Malice sometimes, or 3 headshots because hits does not register properly

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And the Pox Hound hit registration is the BEST in the game

steel flame
idle bay
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And i love Pox Hound Interaction with Power Sword>

  1. Push is ignored in 75% of time
  2. Block blocks it pounce for some reason sometimes
  3. Hitting it through the objects - works every time
steel flame
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Push is ignored on every weapon 75% of the time

edgy hearth
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How does the peril block feel with the recent changes now?

steel flame
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It feels like peril block......

idle bay
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Not on Antox MK V - works like a charm on Psyker to push the hound - preferably through the object

worthy wedge
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You just can't cheese it infinitely, which was clearly not the intent.

steel flame
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Non force weapons especially saber never really generated much to begin with so adding in more dodging still let's you vent perfectly fine

idle bay
edgy hearth
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Can you still cheese a demonhost?

steel flame
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Noice

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No

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You cannot

edgy hearth
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Sad, but that was mostly a meme that I enjoyed doing

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Doesn't sound like for most other scenarios it's going to have a massive impact then

manic needle
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Apparently it's pretty bad for people who dont use Force Sword

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Blocking with Kinetic Deflection interrupts your passive quelling for several seconds, which negates a huge advantage for taking non-psyker melee weapons

sonic aspen
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Is the peril on trauma decent now?

austere estuary
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it's kinda meh

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not entirely useless but mostly - 45% to 25% on max warp res full charge

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still bouncing up and down from 100 in any serious encounter

remote void
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terrifying barrage still bugged tho

idle bay
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I was hoping for bigger radius and damage on Trauma, not just peril gain reduction

austere estuary
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main thing is no way to crank more damage out

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warp nexus is not terrible but crits on trauma secondary are a very small multiplier

manic needle
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But... thats not really a huge plus

austere estuary
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I mean my force sword is seeing more use now LUL

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but that's becasue the trauma can't cut it as much

steel flame
#

More fs is never a bad thing

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Special spam for dayz

austere estuary
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imo the main problem for trauma was never peril, but how fast it can deal damage

steel flame
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Yeah cast time still sucks

austere estuary
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peril reduction that only applies when at really like... less than 75% peril is like

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whatever

steel flame
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Even short charge has a cast that gets cancelled be EVERYTHING

austere estuary
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at 1s (0.9 with warp flurry) when we have 100% bar, that will help a lot

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but that doesn't exist yet

naive dawn
#

is the web browser having issues for armory or is it myself?

cloud heron
worthy wedge
#

Melk, please.

boreal cave
#

so deflect no longer works while rezzing

grim magnet
#

which is the best level 10 psyker feat? they all seem alright

manic needle
ripe zinc
manic needle
grim magnet
#

also, what actually qualifies as a 'warp attack'?

#

attacks with force weapons?

ripe zinc
#

i wanna say anything that generates peril

lethal folio
#

Force sword, smite, staff stuff that isnt lightning.

austere estuary
#

unless they patched it with this

brave vale
#

I just wanna say I called them nerfing kinetic deflection forever ago

#

despite them just shitting on psykers

austere estuary
#

brain burst benefits even from that 'non warp attacks' feat

brave vale
#

constantly

austere estuary
#

so you can bbx2 and second one will do a lot more

#

there's some very select few attacks taht don't benefit from it

boreal cave
#

honestly isnt that bad given stam curio is bugged still only granting +1

#

+3 will give u stuid block conversion anyhow

placid stratus
#

Idk about yall, but gun psyker kinda based

boreal cave
#

why not just play SS?

placid stratus
#

Cuz I need to do 100 missions as psyker

boreal cave
#

xD fair game

placid stratus
#

And I got absolutely sick of using staves

#

I need something to keep me sane

boreal cave
#

go void its basically a cannon just aim above the enemy instead of at them for free headshots

placid stratus
#

Refer to my previous statement

boreal cave
#

use r to animation cancel for faster shots

maiden wolf
floral solstice
#

oh nice the armory extension update lets me see all 4 of my characters now on android without switching to landscape

placid stratus
#

Fun times

#

Speaking of fun times

#

I done did it, fellas

maiden wolf
#

Oh?

placid stratus
#

I got the funny dangly

#

Just need to get the one for dropping 500 ammo packs and medkits

vagrant cedar
#

you'll have atleast 6months for that till the new( the content that was supposed to be already in the game) arrive

#

to finish it

#

plenty of time

placid stratus
#

While that is true

#

Consider the following lol

#

Actually, I lied, there's also this one I must get

austere estuary
#

toughness regen speed 60% really is busted now

brittle crest
#

which is the best dueling sword to pair with surg staff?

#

MK5? doesn't matter?

vagrant cedar
austere estuary
#

both

ebon jolt
#

I haven't played in a couple weeks but I stopped by to say R.I.P. Kinetic Deflection and that I feel for all of you.

austere estuary
#

used to just reduce cooldown

vagrant cedar
#

oh damn

#

surprising tbh

cloud heron
#

Deflector not working on res is hell

ebon jolt
#

Looks like Psyker did get a couple buffs out of it though? So while reading it feel depressing maybe it will work out in the end?...

clear heath
#

coherency regen with toughness regen speed feels so much faster than i thought it would be

vagrant cedar
#

i used to wonder if it actually works

#

usd to count seconds how much it would regen lol

clear heath
#

now it's fast enough to make me wonder if 20% actually means 80%

#

probably just imagining it but it feels super fast

safe pendant
floral solstice
wet jacinth
clear heath
#

can fatshark go 2 patches without trying to blind me?

manic needle
#

Looks GPU related

clear heath
#

It only started happening after the patch

#

also saw some other people complaining about it here

manic needle
#

Thats fun. Does playing around with graphics settings help in any way?

clear heath
#

idk, it's hard to tell if anything helps with it
it only sometimes happens

manic needle
#

😐

#

Well if it's a common glitch then Ill just add it to the long list of reasons I'm playing less and less lol

clear heath
#

I think it might only affect psyker? i'll try playing more on other classes

steel egret
#

Gotta swap some perks when I bother to start the game.

floral solstice
#

because clearly we needed more nerfs/"fixes"

#

im testing surge on meatgrinder

#

think im noticing extra lights too

#

but it's not bothering me yet

#

im on lowest graphic settings on everything to reduce crashes

austere estuary
#

60% toughness regen speed

#

it's crazy

#

and that's quietude, as you can see no peril loss there

#

that's just coherency

manic needle
#

Toughness trinkets with regen speed might actually be worth going for over health sometimes now

austere estuary
#

vs ranged and in coherency, we're silly tanky now

#

even before deflector

manic needle
#

Have you tested it with Kinetic Shield yet?

austere estuary
#

I already use that

steel egret
#

I have 3 17% with toughness regen.

clear heath
#

toughness regen speed is actually insane now

austere estuary
#

I thought it was working as intended before with just the delay reduce

#

which does make it very short

#

when quietude or something else stacks on top it's just... zziiiiiip

#

toughness go brr

vagrant cedar
austere estuary
#

with trauma feeling a bit weaksauce now though kinda thinking of spending more time on purgatus

vagrant cedar
#

that must be a bug dude

#

it will be fixed

steel egret
#

I did also play long with only toughness curios. staregryn

austere estuary
#

what is bugged about it?

#

they had it in the patch notes

vagrant cedar
#

the speed of it

austere estuary
#

specifically taht

#

it's correct - base plus 60% of coherency should be that

manic needle
austere estuary
#

it's just that good now

vagrant cedar
#

you recovered 20 in a 1s

austere estuary
#

voidstrike is nice

#

yeah, esky - coherency regen at base is fast

#

60% bonus makes it turbo

olive ember
austere estuary
#

yeah, though not sure by how much

manic needle
#

Not really, its a minor change

austere estuary
#

xfer peril still amazing

fervent shore
#

Not noticeable with 3% or above transfer peril imo

gaunt stone
#

is this good?

manic needle
#

Especially with high Transfer Peril it's not even noticable. Might be a buff now that quietude works lol

austere estuary
#

quietude + xfer void + 60% toughness regen

#

-> what toughness damage

vagrant cedar
austere estuary
#

kinetic shield also should play well with that

gaunt stone
manic needle
#

Yeah Im going to upgrade some Toughness trinkets for the next time I play

#

Fingers crossed for good rolls

vagrant cedar
gaunt stone
austere estuary
#

I really badly want this to roll deflector now that slaughterer is basically hands down best thing for FS

vagrant cedar
#

i always roll combat axe with purge

austere estuary
#

yeah now crucian is dead I bet it will

gaunt stone
#

nah it will roll exorcist

manic needle
#

Personally I'm betting on Superiority

gaunt stone
#

what if it got precog

olive ember
#

Wonder how the knife zealots are takjsng it

austere estuary
olive ember
#

With crucian dead

gaunt stone
#

yeah precog would suck

#

LOL

austere estuary
#

well tbh knife gets what, 15 base, 5 from zealot, can knives roll shred?

manic needle
#

Actually yeah precog would be the worst I think

clear heath
#

knife zealot works without crucian anyways
it crits plenty

gaunt stone
#

yeah precog doesn't synergize with force sword

#

imo

clear heath
#

I can't remember what precog is

#

it was something on dodge right?

gaunt stone
#

dodge or weakspot dmg I think?

#

yeah force is about dumping special so it would be meh imo

manic needle
#

Weakspot + crit damage on dodge

austere estuary
#

man I really don't have any great voids

gaunt stone
#

so void change was about 5% on full charge? Was that the consensus?

austere estuary
#

mrrrehhh

manic needle
#

With my staff I hit about 20% peril on a charged attack

#

Before it was in the mid teens for me

gaunt stone
#

resist %?

manic needle
#

My staff is in pinned messages, bottom post

gaunt stone
#

65%

austere estuary
#

guess for now I go back to purg

gaunt stone
#

mmmm I mean the 5% diff is not a huge deal imo

#

I think it's justified

#

I always felt I had unlimited firepower with it

manic needle
#

All it means is that I have to hit one more enemy in order to quell peril with my staff tbh

austere estuary
#

wait

#

I just thought of a use for wrack and ruin

austere estuary
#

like it doesn't actually need to be doing good damage right

#

since it doesn't need to do the killing blow

manic needle
austere estuary
#

but it actually pairs well with psyk aura aura

#

and with AB

#

freebie warp charges

gaunt stone
magic burrow
#

would be nice if they made it apply soulblaze stacks equal to your current warp charges

austere estuary
#

yeah that'd be a great buff

vagrant cedar
#

Damn

#

that regen is nice now

#

there's a reason to stack toughness curious now

austere estuary
#

my trinks are

gaunt stone
#

you are asking for too much

#

calm down

austere estuary
#

17/17/16 toughness

#

with 4/4/0 toughness again

#

and then 20/20/20 regen

manic needle
gaunt stone
austere estuary
#

yeah it really is great

#

esp with how regen also buffed

compact crane
#

How good is my staff

gaunt stone
#

the voidstrike meta continues

austere estuary
#

delete carapace

#

take 5% crit

#

enjoy

manic needle
#

Err sorry

compact crane
manic needle
#

\carapace

#

brain fart

gaunt stone
#

imagine if warpflurry worked

austere estuary
#

it's really great seraph

#

you should be mega pleased

austere estuary
#

did they not fix it on surge?

compact crane
gaunt stone
#

its broken on surge

#

still

magic burrow
austere estuary
#

still? wow

gaunt stone
#

this is why I was in tears

#

my baby is dead

austere estuary
#

weird tehy'd fix it with trauma but not surge

#

figured it was basically the same problem

wise pecan
#

Fixed issue where ā€˜Kinetic Deflection’ did not pause passive quelling, resulting in being able to tank some enemies indefinitely.
Psykers weeping

gaunt stone
#

I also have this one too

#

pls fix warp fatshark

#

pls

austere estuary
manic needle
gaunt stone
austere estuary
#

my best trauma by far has xfer peril šŸ™‚

#

and rending shockwave

#

šŸ™‚ šŸ™‚ šŸ™‚

manic needle
#

I still wish I could trade items to people, I have an orange Voidstrike with decent stats and max rank Transfer Peril that I got from an Emperor's Gift - worse than my current one since the second blessing is Run 'n' Gun, but still really good.

#

Itll rot in my inventory forever

#

Or until I sell it

gaunt stone
#

imagine if this was realistic

#

where I could just hand you something

wise pecan
#

Fixed issue where ā€˜Kinetic Overload’ could target a Daemonhost that wasn’t active.
I knew it! I thought kinetic overload could aggro daemonhosts!

manic needle
gaunt stone
#

I feel like my void staffs are lacking

manic needle
#

Post up your best ones

gaunt stone
tropic pollen
#

anything new happen with Trauma besides the charge meter getting added?

gaunt stone
#

I did extremely well on surge staff but not voids

manic needle
#

Top one is pretty hot stuff

gaunt stone
#

baby blast and quel

#

:c

manic needle
#

Blast is worthless mostly tbh

gaunt stone
#

wait a minute

#

we had this conversation

manic needle
#

It only affects the explosion that occurs when the projectile stops piercing enemies

#

It does next to no damage and the stagger isnt really worthwhile. You can just stagger enemies with the projectile and be much more efficient

compact cargo
#

You guys did

gaunt stone
#

so what I am hearing is roll it orange

#

and cross my fingers

manic needle
#

Yeah although even without a good second blessing the staff is still worth using

gaunt stone
#

I guess if it get that staff going I need to focus on a good purg

#

I only have a 66% burn with warp

#

I think ideal is crit nexus

lethal folio
#

Purgatus is one of the few weapons I want run and gun on.

gaunt stone
#

I mean I don't see the point

manic needle
#

Like the extra mobility while spamming LMB, eh?

gaunt stone
#

yeah purg is just oh a horde point and shoot in direction

#

don't need to move really

lethal folio
#

More importantly, dodging ranged fire with sprint and slide.

gaunt stone
#

deflector

austere estuary
#

just had a super depressing run, team just did NOT want to move forwards

#

instead sitting back up a ledge, went through 2 and a half full hordes before they moved at all

gaunt stone
#

imo purg staff is good with a solid dueling sword or deflector warp

#

dueling sword can make you go zoom

#

also anyone else notice the dueling sword dodge is insane

austere estuary
#

well it's nearly always going to be 15%

#

due to def+mob+base of 5

#

hard not to cap it

unique geode
#

the Mk V dueling sword specifically has two different bars that add dodge distance

manic needle
#

Opinions on these swords?

#

I imagine High defense > High mobility as long as you hit the dodge cap

floral solstice
#

right one for me

manic needle
#

Yeah Riposte is kinda shit, stamina is kinda good and overall I think I like the stats better, with only a 3% difference in finesse

floral solstice
#

also easier to use uncanny with mk 5's heavies

#

you can headshot muties from the back sometimes

manic needle
#

Wew lad

gaunt stone
#

right for me too

manic needle
#

It's kind of a shame that I got these right before the deflector nerf tbh

#

Ill still give them a try though

gaunt stone
#

have you used the sword yet?

floral solstice
#

im actually switching to mk v dueling now after deflection nerf, with purgatus at least

manic needle
#

Only while leveling, when I was trying all kinds of weapons and fell in love with Antax over any mk. of sword

floral solstice
#

gonna rely more on dodges to reposition

wheat quartz
#

deflection got nerfed?

gaunt stone
#

bruh the run speed and dodge on dueling is amazzingg

#

lol

wheat quartz
#

Oh huh there's a patch

hexed ibex
#

Mk5 is a nice head taker as well

manic needle
gaunt stone
#

combat axe?

manic needle
#

Yeah Mk. 5 Antax

gaunt stone
#

what about it?

#

I tried combat axes I don't like them

manic needle
#

You can infintely spam the counterattack and melt hordes effortlessly

floral solstice
#

yep just tested it again, you can hit muties with headshots from the back with mk v heavies as long as you're close enough

#

which should be easy when the muties crashes to a wall

fresh reef
#

any t5 players here use chainsword?

floral solstice
#

hello jello, yes mk v do be spicy

gaunt stone
frank talon
#

Really hope I don't get screwed on blessings, don't have any diamantine to roll this badboy right now

gaunt stone
#

you are already screwed

#

warp is bugged

#

šŸ˜„

frank talon
#

For now

floral solstice
#

ehh, your staff's fine

gaunt stone
#

hopefully they get it fixed in the next 2 weeks

frank talon
#

Aye

floral solstice
#

bruh i've been refining curios for 45minutes now

#

hope they fix this refining crap next week and just let us choose the perk

fierce sinew
#

I just had my shout take me from 100 to 75 peril

gaunt stone
#

???

fierce sinew
#

did something change about how the ability works?

gaunt stone
#

nope

fierce sinew
#

antax in hand, started a revive right after

#

does reviving stop quell now?

floral solstice
#

are you using kinetic deflection?

fierce sinew
#

yes

#

I don't think I was hit though

#

holding block at all stops quell, even if nothing is hitting you?

floral solstice
#

yeah apprently, it pauses passive quell

#

havent seen it for myself though i just woke up

cloud heron
#

I'm actually in the meat grinder right now and holding block isn't interrupting quell

fierce sinew
#

didn't realize ability quell was passive

floral solstice
#

maybe when you actually block an attack?

fierce sinew
#

I wasn't recording but I'm like 90% sure I wasn't blocking an attack because I had just shouted down everyone in range

floral solstice
#

im shouting at 100 rn in meatgrinder and it still reduces 50

cloud heron
#

deflector not working while ressing is the real blow from this patch for me

#

even if it is a bug

fierce sinew
#

maybe this is related to that?

#

maybe rez is just fucked up now

#

somehow

manic needle
#

Needs more testing but if they borked Psyker's core ability it wouldnt surprise me tbh

fierce sinew
#

is it the normal or advanced training where you revive the bot

#

I'm going to see if I can recreate it

lethal folio
#

anybody else having smite cost double peril?

wet jacinth
#

Core ability but it was more an exploit a lot of people took for granted

cloud heron
lethal folio
#

brain burst

fierce sinew
#

not really an exploit, nowhere in the kinetic deflection tooltip does it say anything about passive quelling being paused

manic needle
fierce sinew
#

let alone ability quelling

manic needle
#

Or at least, thats what my post was in response to

fierce sinew
#

yeah

#

using shout to create space and peril to revive with is the most common use case in the world

austere estuary
#

gotta giggle though

#

fatshark really looked at psyker and thought

#

yeah we need to nerf this guy

manic needle
#

Psykers having a unique niche, in MY game?! Absolutely not!

#

Oh well at least we have toughness regen and actual BB targeting now

austere estuary
#

what changed with BB targeting? I didn't notice anything immediately in a couple runs

wet jacinth
#

Easier

austere estuary
#

ah

manic needle
#

Supposedly better elite priority targeting

floral solstice
#

yeah nerf us, we're so strong that we don't even need ammo KEKW_ogryn

austere estuary
#

maybe targeting cone pierces better

frank hazel
#

It works better through railings/fences etc too apparently.

wet jacinth
fierce sinew
#

LMAO you don't have a melee weapon equipped during the rez tutorial

#

I can't test

#

nice game

austere estuary
#

I read about the railings and fences, that was good to hear

fierce sinew
#

they literally take the claw sword you were just holding away from you

manic needle
austere estuary
#

it would already prio non schmucks to some degree so it's good if they've improved it

fierce sinew
wet jacinth
#

Or friend

#

If you have them

fierce sinew
#

my friends are all normies, they're at work

floral solstice
#

or just solo queue and start with bots

wet jacinth
#

I just got out of work ironically

hoary copper
fierce sinew
#

same

wet jacinth
manic needle
#

And fences

#

Not being able to BB through things you can shoot through and see through was so goddamn stupid

wet jacinth
fierce sinew
#

I'm bothered by the temerity of calling it an issue rather than a nerf as much as the nerf itself

warm meteor
fierce sinew
#

it was better than you thought so you nerfed it, own your decision cowards

brisk plume
#

We didn’t have much more going for us anyways.

supple skiff
#

any word on whether deflector blessing no longer blocking ranged while rezzing was intended?

fierce sinew
#

I'm aware I'm being petty, I'll have dinner and stop

boreal cave
manic needle
wet jacinth
#

Meanwhile crucian roulette users crying they dont have their high crit anymore

fierce sinew
#

I thought the blessing effects persisting was interesting emergent gameplay and could have stayed, but at least that stuff is plausibly unintended

wet jacinth
#

I get it for specific blessings

hexed ibex
#

Ogryn are the only winners this patch

manic needle
lethal folio
#

A blessing that encourages you to ignore one of your weapon slots is not good design.

hexed ibex
#

You don't ignore it you keep one in the chamber for snapping snipers

manic needle
#

Hah, well they already have penances around it so why not?

lethal folio
#

Those penances are not good design either.

manic needle
#

Might as well keep the terrible design consistent at least

supple skiff
#

fix something that works in our favour, break somthing in the process which makes us worse

#

can't have shit in terium

hoary copper
#

lol

boreal cave
#

if we had a game where we are orks instead of crap perium we would just believe its fixed and it would be

supple skiff
hexed ibex
#

You couldn't block bullets with it so I considered the KD duelling sword not really that out of whack

hoary copper
#

well it was something special going for psykers

boreal cave
#

i agree using blessings to power up was great, id like it if instead of removing it they made it linger for 10 seconds to encourage weapon swaps and using both

manic needle
supple skiff
#

next up they'll nerf our stam regen to fuck over antax push block

boreal cave
#

the warp god have been deciding dogs should fly vertical lately

fierce sinew
#

and there are still people pretending that "buff/nerf" and "bugfix" are meaningful gameplay distinctions, with a developer like fatshark of all things

#

laughable

austere estuary
#

er, both, neither, or one or the other

austere estuary
long wharf
glad glade
#

Yo guys, do you think it's worth the price?

austere estuary
#

yeah

#

I'd grab it

supple skiff
#

holy fuck

austere estuary
#

very nice

manic needle
#

Deflector/slaughterer is goated

supple skiff
#

not even a question

long wharf
#

congrats

glad glade
#

Nice! Thanks ā¤ļø

supple skiff
#

you know that you just flexing lmao

#

gratz tho

glad glade
#

Well to be honest, I dont have much experience as a psyker - the game is just mocking me. never had one good melk-shop item since release for my main

supple skiff
#

as far as force swords go

#

it really doesn't get better

bright raft
#

Hello smart men, anyhting I can do to improve this ?

boreal cave
#

so does the toughness regen perk increase toughness gained from perks?

manic needle
#

Eventually you can switch out Unstable Power for something better like Slaughterer or Bloodthirster

bright raft
#

tanks!

#

does slaughterer work on staff too?

manic needle
#

No all blessings carrying over to other weapons was removed

bright raft
#

ty ā¤ļø much appreciated for the help.

wet jacinth
#

Coffeehhh I did warn some people to not rely on blessings working on other weapons

#

but enjoy it while it lasts

vagrant cedar
#

words of wisdom lmfaooo

north cradle
supple skiff
#

would have been nice if the wording of the blessings was reflective of the design philosophy behind it. Deflector states "this weapon", slaughterer words itself in a way that isn't limiting. In my opinion it was fair game to assume something like slaughterer having 2 seconds of global buff wasn't unintended

#

could have easily said "gain 12% power with this weapon on kill for 2 seconds"

vagrant cedar
manic needle
supple skiff
#

meanwhile my dumbass spend a decent amount of time in the grinder testing BB with slaughterer stacks to see if it hit breakpoints

vagrant cedar
#

you shouldn't test those most of this shit, it should be user-friendly

manic needle
#

I really feel like a lot of this game's descriptions being off are because the person writing them isnt as fluent in the language as they could be

vagrant cedar
#

but it's not clear to end-users

#

at all

#

it's not translated properly at all

manic needle
#

It does feel like someone's personal notes at times.

proud hinge
#

is this 380 axe worth it?

austere estuary
#

lmao yes

#

380 with brutal and decimator

#

fantastic

manic needle
#

Always buy 380's

proud hinge
#

Sweet, I have 23 hours to rack up enough currency for it 🤣

vagrant cedar
#

i wouldn't grind it

#

unless you got like a really shitty one atm

#

and this would be a game changer for you

proud hinge
#

This is my current weapon

supple skiff
#

behold, the bare amount of slack I afford them lol

austere estuary
#

I enjoy testing out mechanic interactions in games, but it would help if the descriptions were at least accurate in the minimal sense at least

supple skiff
#

worst part it slaughterer totally did effect break points on BB clown_hadron

austere estuary
#

when they're contradictory or start using the same terms to mean different things

#

executor did too

#

big time

#

even all or nothing did

#

5% power + 6 charges was enough to change bulwark from 3->2

supple skiff
#

can we call poor blessing descriptions a "communications issue" ? KEKW_ogryn

#

it all really does come full circle, doesn't it

rough egret
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is the max toughness perk on a curios 4 or 5%?

brittle crest
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what staff do y'all think is better to take into pugs, getting into t4 and hopefully t5?

  • surge - high cc, but you have to rely on your team to handle hordes
  • purge - great horde clear, but then you have to rely on your team to clear armored specials/elites

Melee for both would be a MK5 axe with BM

austere estuary
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17 on the base roll

rough egret
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Ok ty

austere estuary
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health is 5 on perk, 21 max base roll

austere estuary
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but either is gonna be a diceroll

austere estuary
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not sure if just unlucky today or something diff, but after patch playing quickmatch on heresy nearly every game is a wipe

brittle crest
austere estuary
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pre patch wipe was v rare on heresy

manic needle
supple skiff
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Void is my vote as well

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whats the deal with the toughness regen?

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does that effect the regen on those perks now?

vagrant cedar
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Purge and Combat Axe

vagrant cedar
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it goes from 0 to a 100 in like few seconds

supple skiff
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hmm, may have to take a look at that then

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been running just flat health for a while, worked well enough

vagrant cedar
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same + 1 wound

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now toughness curious might actually be useful

supple skiff
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yeah, with some wounds

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I'd prefer to stack toughness if melee bleed through wasn't a thing but it is so

vagrant cedar
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well

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when you think about it

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more toughness

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higher % when you get damaged

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so the higher % of health dmg absorbed

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especially if you're getting swarmed

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you'd need a math wizard to calculate if it's actually worth it but i imagine you might add an extra few hits with higher toughness vs health

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possibly

supple skiff
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I think the various forms of damage that have a multipleir vs toughness might throw a wrench in that

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going to give it another go though

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I sort of found a benefit to having a lower toughness as you could get to 100% faster vs with a higher value, and therefore get back to blocking melee again

onyx sentinel
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Aligned Equinox Mk III Trauma Force Staff and Equinox Mk IV Voidstrike Force Staff Peril costs to be more in line with each other.

Is this a buff to Trauma or nerf to Voidstrike?

onyx sentinel
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So they reduce trauma's charge cost and increased void's?

devout axle
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Void now costs about 15%, up from 6% fully charged, and Trauma costs 25% fully charged, down from 40%

onyx sentinel
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lmao

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I guess even less of a reason to bring void to damnation

cloud heron
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void had one thing going for it and they wanted to take it away

onyx sentinel
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glad I asked before reinstalling

supple skiff
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me a psyker main using a void staff and FS with deflector and slaughterer

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ask me how my day is going

cloud heron
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How's your day going?

supple skiff
true shadow
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in summary

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the weakest class got weaker

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for no particular reason whatsoever

cloud heron
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targeting BB through railings though

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unironically great

true shadow
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and a few nice things were given back

devout axle
true shadow
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but not enough to offset the damage

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like breaking deflector

manic needle
supple skiff
cloud heron
true shadow
manic needle
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Voidstrike Transfer Peril now works with Quietude -> produces just slightly more peril after the patch -> more toughness generation

devout axle
broken quail
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Just noticed my ability icon flickering in psykhanium, no peril, no warpcharge, no screen effects. Just a flickering ability icon

true shadow
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half charge does

cloud heron
true shadow
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but uncharged no lol

cloud heron
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void wasn't anything close to problematic

true shadow
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please actually use the weapon before pulling arguments out of thin air

manic needle
devout axle
true shadow
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i have 475 your point?

fierce sinew
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brilliantly done

magic burrow
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oh man if you think voidstrike is problematic you should take a peek and compare its damage to a plasmagun, and the plasmagun is considered one of the undertuned vet guns

manic needle
shadow onyx
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top tier vet gun

true shadow
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please use the void strike on heresy versus a horde and fire a single uncharged rmb

devout axle
true shadow
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record it

cloud heron
shadow onyx
true shadow
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and ill do the same when im home

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because voidstrike does not pierce an entire horde uncharged

devout axle
# true shadow record it

It takes a fraction of a second to reach half charge. Are you actually just mashing left click like you are using the surge exploit?

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Because uh ... Void isn't Surge.

true shadow
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void isn't surge and it takes more than half a second but ok

long wharf
cloud heron
shadow onyx
wheat kraken
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siblings... I can die happy

sacred field
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1 away from pick n mix, brain burst almost complete on a very distant gunner, vet shot it :<

devout axle
cloud heron
# shadow onyx wdym

Like it doesnt deliver its high enough damage consistently enough over a period of time

true shadow
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idk what to tell you if you think the charged rnb is free

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i will record something when im homr