#psyker-class
1 messages · Page 274 of 1
Strong disagree here. Anyone who believes a well rolled 340 item vs a 380 makes any difference is wrong. You also don't need a deflector force sword as much as everyone thinks you do
When crafting comes out we will hopefully have much more control over our builds
No no
I mean perks
and blessings
And I dont use a deflector force sword hardly ever
I have an Antax that rolled with the +45% power upon heavy weapon swing and the +20% power for first attacks and -20% on subsequent. You reset that first attack on every push attack. The combo is absolutely fantastic
Ok fair enough. I'm so used to people thinking OMG do I gotta have a deflector force sword or I'm garbage it's the first thing I tell people to stop believing
We're talking +65% power on charged heavy attacks. Power being +damage, cleave, AND impact
It's... significant
yeah it's complete nonsense
Oh yeah. That's definitely a big deal. But at the same time, an antax without those blessings is still a very good weapon because it's block efficiency and amazing push
True, but bonking a rager for 1500 is pretty sweet
I'm currently using either a force sword just because executor 3, or a tac axe with all or nothing + shred
or sometimes a catachan mk1 with shred
sadly my executor 3 FS rolled the rending blessing as its second
if it only rolled shred 
But what I really was meaning was that your milage may very dramatically. A force sword with slaughterer and deflection is a totally different beast. It deals pretty amazing damage and has all that utility still. Would love to try one.
For someone with that roll, I could totally get them gushing about FS
I literally haven't used either deflection or slaughterer in forever
my best FS has superiority and uh
I can't even rmeember
but good stats
I dislike the FS's combos in general
I love them 
I like having wider sweeps. Which, granted, you can spam light attack into heavy attack for a decently wide swing on FS
But it just doesn't feel good to me
Which is a lot of what makes tide games fun. You find a weapon that clicks
Not being able to tailor your rolls with said weapons so you have the right perks to make them really shine is pretty frustrating
what I like about FS is the angles of attack, the 360 push, the burst on the active, and its incredible blessing pool
I also like the tac axe for its moveset and speed, wish it could handle hordes better
I dislike the fsword's moveset enough that I just don't want to use it
Yeah. The problem I have with force sword is that it compliments a gun build so well I have to have one but I absolutely love my chainsword so much more.
oh and the infinite dodges
one thing I've noticed about FS though is not skipping the third light after a light heavy combo is p good since it's so much stronger for its speed
usually an instakill on poxwalkers etc
calling "using a gun as a psyker" a "gun build" is really abusing the word "build"
Yeah.... It really is.
there is no "gun build" for psyker
It's more like melee-and-bb focused build that happens to use a gun for utility
you're just choosing to use a gun and try to shore up all of your shortcomings with the psyker ult and BB
budget veteran in all the worst ways
I long for a day when Psyker can get a build other than 'the CC bitch' or 'budget Flamer'
I think it's more than budget veteran but yeah that's how you get viewed
you call it "CC bitch", I call it "ensuring the mission succeeds in a way no other class can"
You can 🤷
I play trauma in damnation more than any other staff
second purg, and third void, though mainly waiting on a nice void to appear
Using a gun is definitely frustrating when your group doesn't understand what you can do and just thinks you're a veteran
that's the problem - you're impersonating a veteran
psyker with good use of melee, warp charges and so on with a mk12
is pretty crazy
"what you can do" is use that gun in a way that is inferior to a Veteran
it feels more like basically every role that can be filled in this game rn, other than the Surge staff CC, every single class can do a thousand times better than you xD
I don't really think that's the case
and this is reason alone to run surge psyker
If you're in a premade it's one thing but I don't think pugs are at fault for not intuitively playing around someone's hipster offmeta build
question is: is a surge psyker better than say, another vet with a plasma gun or whatever
I only play pugs
If surge psyker was the only viable build I'd uninstall the game. The gameplay loop on surge psyker is boring beyond boring.
I think people get way, way too hung up on meta
I am sorry to say, but Psyker can be 'really good with an mk12' does not even come close to the fact that I can waltz into the firing line on Damnation without a care in the world on my Vet with the same gun, never losing my toughness and pop heads like its going out of style :p
on darktide forums/discord etc
comms is meta
but it pales in comparison XD
if the team already has boss kill, then a surge psyker is 100% better for the team than a second boss killing vet
the fact is the gun isn't a part of the psyker class at all
Holistic consideration is not in vogue
you can min max all you want but if you arn't running premades or at the very least using voice comms your not maxing anything lol
well what do you usually want to stun with a surge anyways
actually, never mind wow forums
presumably you could just bring along another class that can kill whatever that is so CC isn't necessary
reminds me a certain section of monhun community
I don't care if you want to run around with a gun as a psyker for funsies
worshipping a perceived meta
I'll absolutely lambast you if you claim that it's "viable" or "good", however
at malice-, anything goes
heresy+, skill is a very big factor
What would help is if we could gear check people on the ready screen to see what they're using and flex around it, as it is if you matchmake into someone who won't chat you have no information to go on other than melee weapon and "meta" tendencies
heck, i've done the same on high intensity t5 on my zealot with a vet cosplay loadout, claw 4 and las/autogun, and i'd prefer that anyday over psyker guns because a bunch of zealot feats can support a mostly-gunplay loadout
but when a heresy+ run wipes, and it's because the psyker is running a gun instead of being a psyker, I'll call them the fuck out
and if you're in that spot and someone pulls out some anti synergistic nonsense it's perfectly fair to roll your eyes at it
I just wish we get account-wide resources and gear trading between characters in the future
my vet has the perfect bleed knife for my zealot
imagine having both god roll Bolter on 2 god roll mg12s on your zealot... but you wish it was on your Vet 
yeah, psyker's ranged weapon pool is saturated with nonsense
I don't think psykers should even use rifles
make everything one-handed so that they can quell with anything
like what the hell is my vet supposed to do with this?
pretty much
you can make ragers that get past your team bleed kek, but that probably just means that someone on your team isn't doing their job
and Hadron ruined this for me
oh god thats pain...
I’m throwing up 💀💀💀 fat shark plz
Man hunting for deflector and slaughterer on a fs is such a pain.
imagine hunting for bloodthirsty
fuck no lol
I've upgraded maybe 30 fs and only have gotten slaughterer 2 times. Never seen bloodthirsy
I want to cry. That's such a nice mg12.... Not even one serviceable perk or blessing.
I guess efficiency isn't awful but it's far from good
nah, it's awful
I am so fed up of trying to do pick n mix only to have someone shoot out the last target miliseconds before I finish my brainburst >.>
ammo usage isn't an issue with the MG12
Anyone got any good strats?
now, if FartShart fixes it to be more in line with the other lasguns, then that'll change
yeah, step 1 - find a premade for doing penances, stop trying to do it in pugs
you'll just give yourself an aneurism
much fun grind, just kill me.
You're crazy 
yeah, I have a lot of fswords waiting to be upgraded
Those are like the best I have
I've just picked up whatever deflector t2 comes up in the store and hoarded them away for when votives come
Pain
in the meantime I just use what good weapons I've got
the other 20-30+ ones are just shit or have deflector and got some other shit
Even started to collect duellist sabers. copeing so hard
no way I'm gonna grind out plasteel for just hope of a specific thing on a specific weapon type like that
doesn't seem fun
... it isn't
and if it's not fun
ah don't worry about crafting
I'm not doing it
One thing that's noticeable is how strong slaughterer is.
they're collecting data right now so iit should be fixed this time next year
Makes the weapon way better
... you know what, this is the first night since the pre-order open beta that I just don't have it in me to run any missions for loot
GRINDING:
- if there was no 'item progression' and you already had max stats? would you stop playing?
- and it's PvE not PvP
I kidna like slaughterer, but think I prefer executor now
slaughterer FS is night and day
So that's what that feeling is.
what?
kinda wish FS slaughterer had the longer duration like the power sword does
I think I'm gonna upgrade that one blue slaugtherer fs and call it a day after that. So sick and tired of that shit.
I guess I'll keep checking the store, just in case
meleeing a horde than swapping for a quick BB with plus ~70 percent dmg is neat
it was a though experiment (everyone was talking about RNG, grinding, progression)
- I was wondering if "doing a map" wasn't fun on it's own.
(I was thinking . well I play CSGO and it's the same map(without progression).. biut I forgot it was PvP and had sifferent 'goals')
an extra second would be nice
if it wasn't I wouldn't play
Then pick up the plasteel anyway and use it
number go up is nice but I'm only going to engage in it if the actual gameplay is also fun
game is designed with loot progression in mind, full stop. Its not like left 4 dead
but given farming plasteel specifically means you're generally gonna spam out lower tier missions
that's not fun for me
No, actually, it doesnt
so I don't
it can and will have an impact on enjoyment
plasteel per minute is gonna be way higher in fast low tier runs
I think you're putting too much though into deliberately doing the thing
You're right you don't have to make a point of it
we're specifically talking about deliberately doing the thing though 
Yeah chimed in late.
like that's the actual thing I'm talking about
But like, your phrasing made it seem like you just dont want plasteel at all and I was just like...what...?
my kingdom for more plasteel
just a crumb of plasteel
ahh .. good point .. you can't focus on fun if you're always tinking you might be missing out on farming.
(I find I did the same thing - which is why we still see lvl30 in T1)
Honestly I don't know how much more fun getting health shred by gunfire or a single shotgun blast really is so, you do you.
The game doesn't appreciably change past malice, it just throws more bullshit at you
as it is, plasteel comes, and I spend it after a bit if I get curious about what an item's upgrades might be
Malice is autopilot
Yeah and Heresy is coin-flip
Heresy is pay attention, and Damnation is where I feel like I play
coin flip how?
I pug my games
At first it was fun to be honest, I grinded the other three classes to my satisfaction. Psyker seems to be impossible for me weapon pool way to diluted with shit guns.
I don't have time to hope I don't get a shit team in a difficuly jump that means you can make half a mistake once in a hectic situation
That, for me, isn't fun.
And the UI doesn't help too, when I'm opening my inventory I have to wait 2-3 seconds because of loading times
I need breathing space. I run into enough snags in malice as it is
Plus my rig is weaksauce so...
I don't think it's that tight tbh 🤷 but then again I'm not fussed if it's a failed mission either
I think it's all a waste of time, imaginary items for imaginary space magician
but I have fun with the challenge
If missions were snappier, I'd agree but they can be a bit of a commitment
Oh yah on 4 they are lengthy with pubs
If the team is good or bad doesn't really matter that much, just different dials
I think it matters to a lot of ppl
Matters a lot to my non-carryin' ass lol
Not everyone is at the level of hard Carrie’s yet XD
Again, farming is not my focus at all, so for me the fun comes from the challenge and the amount of stuff going on
I'm not gonna be that good at the game, not with my hardware capping my performance as it does now
I'm not hard carrying or anything like that
the fun for me is seeing if certain weapon combinations work
Yeah I agree I like the challenge. When you start crusing through it gets so stale.
i.e. doing build discovery
I'll also spend a long time in psykarium
can't do that without a crafting system
seeing what makes some things tick
Oh man no I definitely feel like some pubs I’ve gotten need hard Carry
But yeah I actually have more of a focus on the gearing side of the game. It's why I loved this and VT2
and why I play most loot-centric genres
I was a n00b to VT and DT.. after lvl 15, I tried Malice.. people were unhappy with my presence.
Like diablo-likes and such
yeah if any game that's basically 99% about the gameplay becomes rote I start losing interest fast
The gear chase is part of it for me but it has to come with some element of randomness so interesting combinations can crop up
I need something to experiment with or to improve at, or a social side, or all of the above
And the fact reds actually looked pretty cool
number go up is fun sprinkles on top
Sometimes it can be too much but when the balance is right, it's all I can ever hope for
and yeah
This games loot rn is just a crapshoot
some randomness really helps a lot - grind as an excuse to play, rather than a reason for playing
that's where the shop fails since it doesn't really matter THAT much if you play

Yeah just download that shop addon and you’re good
Yeah see, I have no fuckin' idea why they went with THAT as our main source of gear
though I do keep running out of dockets hoarding all the blessings I might sometime want to mess with
LIke what was wrong with VTs system?
and some other items just incase we can share to other classes or other changes etc etc
I get they need to try new stuff but they're too sloppy a development company to get away with so many changes to a formula at once
the lead designer at FartShart was very clear
Won't ever download that addon. Same as I won't ever start dt just to look at the shop.
but what I really want is missions to reward gear, and to reward more gear for some kind of sub quests/golas during them
they started over from scratch with Darktide "in order to be able to add new content more easily in the future"
That doesn't imply they needed to make the gear acquisition system so dogwater
it doesn't actually imply anything other than "they purposefully didn't learn from lessons learned on past products"
Vermintide iirc. DLC weapons had to be crafted. couldn't be found in the chests at all
In fact I cannot imagine why them starting over didn't just fascilitate them stapling VT's gear system to the game and calling it good.
wouldn't be surprised if we get other sources that make the shop items kind of starter to mid tier
which would be more like many other rpgs
I wouldn't be surprised either but like
They really should have outlined a plan of action here
But no, that's giving them a bit too much credit, clearly
because they wanted to do it differently
Well they did it worse
only FartShart knows the state of the crafting system before they ripped it out to start over
what does the Surge blessing do for the voidstrike staff (+2 shots on crit hit)
what I find most funny of all though, now having seen posts from years back getting shared, is how anyone who has played since vt1 could possibly be in any way surprised
And they cannot justify anything to convince us this version of the gear grind is better
Like, again, I get wanting to try new things
definitely, I had VT2 vets telling me "here we go again" when Darktide released
But the fact that playing a shop is how we get gear should have been a red flag somewhere
That's all I'm sayin

it just shows that FartShart doesn't have anyone working for them with any good game design sense at all
Buy?
depends if you're okay with 60% damage
otherwise eventually you can reroll the other stuff to what you like
I wouldn't
Well 60% Damage is like 8 points down?
Aight so... what do I do with this? lol
you buy it
because there might be a knife psyker build in a couple years
Yeh you can save it for Backstab later
everything 70s too
does that extension show melks shit too?
yeah
You can also see Credits vs Marks on the left side
and filters now
crazy
it's really cool
it's eh
Would be great on a Mk XII
man yeah
But you can keep it for reblessing next year
can it get those both?
Oh good point, maybe you might only be able to replace one Blessing with those Votive Blessings
Huffing so much copium 
By the time Knife Psyker becomes a thing, we might be able to reroll blessings
as if the people who stayed playing this game isn't already copium
just maybe, gotta hold out hope somehow
inhales some copium
takes a pince of copium from my chain loop dispenser and snuffs it
I'm already used to fartshart being slow as shit though
even 'enjoying video game x y or z' is a polarising thing now
So this is my highest damage Force Sword equipped (not my Deflector)
so it
see, now the problem is I still need my WH40K fix
it's eh to me
but I can see the newer players being hella based about every lil thing/(and big thing)
If I can rebless the left Force Sword for Deflector, I'd say three damage points down ain't too bad
I have my shop page bookmarked and I check for news posts while I shitpost on discord to announce ||🇨 🇷 🇦 🇫 🇹 🇮 🇳 🇬 ||
for now we inhale the copium
hits inhaler ||🤡 ||
base game releases 2024 summer
I could setup a webpage viewer for my Stream Deck on my simpit
you mean early access 2.0
with extra 5 hats if you pre-order today
I Consecrated my new Force Sword and got T3 Executor, so not too bad.
and then when red items come out, you can grind again
200% All stats 
depends if red items in darktide will be like vermintides red items
you guys underestimate FartShart
red go fasta
Red goes faster, that's right
because imagine 100% modifiers/ lv4 perks/blessings
reds will be 400 max modifiers (still random)
and only reds will randomly roll new tier 5 blessings
I already forgot, are red items in VT2 max perks also?
yes
i'm pretty sure reds will be just as messed up as any eitehr
Nice
but same power level
some how they will butcher it
I knew the red items were always 300 Power at least
yup same potential power as orange item
and the cash shop will sell machine spirit prayer psalms that are one-use only that raise the chance of an emperor's gift being red
not ensure you get a gift, though
but guarenteed top
there's a website for that now
bless the omnissiah for enabling us to not have to open the game
haven't seen this blessing on a staff before
only trauma can roll it
let me guess, 3rd party non official one?
rending is pretty okay if you're swapping to melee
Show me this website
it's all 3rd party unofficial
smh my head
That's a lot of rending
What do you guys think of claw swords?
can be very very useful in the right scenario or with the right blessings
i feel like rending is a placebo at this stage
it's not
Played these two with the surge on damn today. The L1->L2 of the catachan is pretty good. The heavy attack spam of the duelling sword is better for scabs and dregs.
it can very clearly be demonstrated
You could say it's rendered useless to you
oh hooo
i just cant say ive noticed a clear difference personally, when playing with something with and without rending, notihng obvious to my gameplay experience anyway. Not that I was being incredibly scientific about it though.
can get carried away in the moment during games, but you can clearly notice a difference playing with savage sweep and without or whatever for example.
so for example
with 6 rending from a rending shockwave
a 19 damage left click instead is 70 or so damage
vs carapace
for however long the rending buff lasts on me
it's anti-armor, but won't do anything for you vs most targets
atm the only carapace targets are crushers, mauler heads, and reaper shoulder pads
Rending on duelling swords is very good.
I think
welp, guess I could catch up on some manga
I think it can be useful vs flak in theory, but you'd need a weapon that does less than 100% vs flak in the first place to benefit
is deflector good on force sword
t3 too nice
can it block a sniper lmao
fair enough
think of snipers as the ranged equivalent of overheads vs blocks
like ds
If you have for example a duelling sword with uncanny strikes you will notice it in mixed hordes. Light attacks do like 50-60 dmg on weakspot against flak without rending. With rending and max stacks it suddenly does 110-120 dmg per hit.
They haven't even finished designing crafting yet. They scrapped the old system because it was boring, started over, then launched the game without it being finished.
For all we know, they may completely rework or remove half the blessings in the game, which tbh would be a really smart move. Fewer choices that are actually meaningful and competitive feels better than 10 blessings where 1-2 actually do something or give real power gains
For me it's rampage and uncanny
this is my executor stick
whats everyones favorite dueling sword?
unacanny strike on it I don't think is as good as for duelling
MK V has most damage on heavy and a strong moveset and the longest dodge distance you can have in the game.
since fs a) doesn't hit that fast and b) second light attack is hell to get weakspot hit with and c) already has a better tool vs armor
MK IV has the light attack overhead spam absolut easy to use. But less heavy attack damage then the MK V
I really want to like the Mk IV dueling sword, but it has this really weird hangup on the first heavy attack that happens far too often
my mk 5 is great stats but sadge blessing
nice
MK II has a harder moveset but can chain light and heavies for the best horde clear of the three I would say. Heavy attacks on the other hand are the weakest of the bunch.
game kept giving me good duelling swords
I'm using MK V since it can one shot headshot most scabs/dregs with the heavy weakspot hit
i haven't really gotten a Mk II with good stats yet
and never really feel like using them
then the emprah handed me a 505 orange mk5 as well, with 365 base, the pushiest duelling sword salesmen ever
is the mk 5 horrible for hordes though? haven't tried it yet
The funny thing with the MK V is that Defence and Mobility is counted kinda strange. For example: dodge limit is at max and dodge distance almost.
You can pretty much have godrolled Mk V with base 320+
or even lower
capped at 15
seems to have some kind of base already
ayeah 5% base iirc
and even with missing cleave damage stat it's still cleaving just fine
the cleave spammable lights on the mk4 make it very good for building shred
like, really good
What's the difference between +X Rending and X% Rending anyhow
the % tells you the truth directly, the flat number represents some % or other
Lovely
I love inconsistent tooltips
ay, time to check the shops
who knows there could even be some weird interaction
yay gimme another fs I can cry about
but on rending lvl3, where it instantly on the blast grants you +6 rending, you still can see you'll immediately do a lot more, then it'll drop a couple of times back to normal
the flat rending number represents 5%
Can you also check if a Damnation Assassination is up too if you're going to be ingame? Last one on my list
so +4 rending is +20%
None for me
Drat
anyone found any use for the duelling sword special?
"Why are you dissatisfied with the progression system?"
☑️ I don't like the progression or upgrade system
I see the UI/UX manager is also in charge of the survey
gotta sneak around the players cleaning up the bodies
whenever they're not looking
The poke staggers dogs of people and can interrupt ragers I believe
Most specials are for staggering
screwed because i started a psy few days ago 
wow
great stats
never seen melk sell anything with high statline
lots of good blessings but stats?
i cant have it
Sour Milk is trolling you
he knows you can't afford it
No slaughterer no need


tfw the highest rated item in the shop for me is a grey
What do ya'll think the best weapon for killing mutants that a psyker can get is?
most melee weapons are good for it
I feel like every time a run ends its because of mutants
Force Sword with +Maniac
i litteraly see one power sword for 5+ resets regular shop
fs is amazing
Powered up heavy from Force Sword will kill a Mutant in two hits on Damnation I think
Should I stack Executor with +Melee Weak Spot Damage or keep rolling for Flak/Maniac?
How long do those stacks last?
5s
can only assume they refresh since it wouldn't be enough otherwise
actually
Not sure if I'd want Superiority over Executor personally. I don't get enough Elite kills with melee that I can recall
might not need them
I don't have maniac damage on my fs
and without the stacks he lives with just a little hp
But yeh, having Executor, should I go for Melee Weak Spot Damage or keep rolling for Flak/Maniac?
Neat
so imo weakspot is nice as a catchall
since you should be going for it anyway
2.3x at 80 I think, as I have 2.29x at 79
I'm going to keep this Force Sword on me since it's my most powerful so far, but I'm going to Re-Bless it with Deflector to replace Superiority
Ya mine is 76%
Damage seems to be its lowest, but the difference between 60% and 80% seems to be 5 damage points?
melee crit 🤷 what're ya gonna do but at least it has shred
Oh I forgot about First Target too, which is also sitting pretty at 76%
yeah they all three bounce off each other nicely
superiority and executor in the right circumstances though 
I don't know if I could pull that off on Damnation
Maybe against Scab Ragers and Shotgunners?
when you've got a small or medium pack
with those conditions the stacks really should last longer
yeah shotgunners let you dodge around them if you're already close
If I get a powered heavy off, I think I immediately get three or four stacks from the repeated hits, right?
do you need to get kills with sword
Is this worth buying? It popped up randomly at the top of my shop
Ive like never used anything but my force sword lol
do the repeated hits have to be on one target?
Don't think so
Shred has the same with crit on repeated hits
Repeated Weak Spot Hit sounds pretty specific; it's even capitalised
Does someone know in the case of shred?
shred can hit anything
fairly easy to test
I'ma hit The Meat Grinder and see if it procs on one hit or if it needs 2+
and I can share some big fat juicy hidden workings
of both shred and executor
that make them both way stronger
I did the testing already
you can actually get all the stacks of shred in one hit, sort of
just shoot to headshot different pox walkers, if your damage moves you have your answer
the key thing is you need to be hitting with not your first swing in a chain
but your second
if you take a catachan mk1 with shred
swing for the air, then cleave a pack of 5
you will have 5 stacks
I sat tallying crits to check this
executor is similar, with the stipulation that the FIRST target hit must be a weakspot
again, second swing in combo
on FS you'll likely need to do two heavies though, at least, in total
this makes them both FAR easier to maintain - and makes the claw amazing for it both to proc it and for benefitting itself
executor is the biggest beneficiary of this though - since you can basically see a horde, swing as you approach once then load your heavy sweep into it, and at least get a few stacks
then decide if you want to gamble for more
I'm not sure if Executor is actually working
it is absolutely working
Is it against the same target?
Day 987: still waiting for a crafting system. hopium supplies are running dangerously low.
you don't even need the cleaved to be weakpoints - just the first target of a given swing
and in terms of bouncing between targets hitting one by one that also works
you cannot miss, and you cannot delay between swings
and you cannot have your first point of contact with a swing be a non-weakpoint
20 minutes of rolling later...
Okay now I see it working
My favorite gameplay loop. Rerolling perks for an hour and a half
ZAZY IS SICK OF RNG RULING HIS PROGRESSION
Yeah, rolled +15% block eff like at least a dozen times
the worst part about rolling is having to wait when it chokes up
I almost gave up and kept +25% to flak a few times
and takes a while to display a roll
Flak damage isn’t bad to sit on
just incase
It's not bad, but it doesn't change any damnation breakpoints for a CS
F you’re right
I'm really keen to get executor t4 and unstable power at some point
Wonder how close that makes a dog 1 tap
I think you can reach poxwalker heavy 1 shot head with infested and a couple warp charges or something like that
I did when I tried it but you can also just have like the damage on cleaving blessing
it's been a while though
hmmm yeah
when you feel playing a korean f2p game....but you actualy paid 40 bucks for it

55%+ peril also does the job
without any charges
0 peril needs 2 warp charges to get them, 1 charge is 295
for ref:
Oh I was talking about this chainsword
presumably swapping weakspot for 25 infested would mean 0 charges and 0 peril would still kill
OOOH lol
welp
this is my only chainsword
Yeah, I was just in the grinder, heavy weakspot on a pox does 220 ish
yeah so infested+charges
So you can get there with warp charges + dmg to infested
that's pretty sick for a chainsword to be able to one tap them
I dunno how practical it is tho
Assuming you have communion
so long as coherency yeah
Some builds take cooldown over it
I shall go test in real runs now, for science!!!!!!!!!
also like the benefit of constant toughness rolling with 1 on first feat
oooh
good luck
later gators
hope it works out
after getting my psyker to 30, i went to play a diff class and forgot that ammo is a thing 
I mean you answered your own question there
keep for blessings at least if you have it
Blazing Spirit on surge would be cool
what's the modifier priority on the various staves?
seems like it can only be on trauma and void
you could keep it to extract the blessings I guess whenever that comes out
No don't have it a contract weapon
p much warp res dump stat always
Not worth a pick up to me but lloks cool
this was my "ding 30" staff, seems decent? not 350 base tho
for trauma you just want everything but warp res is meaningless, for purg similar except burn at 76+ is v important and cloud as high as possible
warp res def the dup stat on it
What perk should I go for on my surge other then range damage elites
Gonna get a 4 perk on it
for surge I don't know too much, but the crit bonus is pretty respectable looking at the details page
Just don't know which I should do
flak prob
flak
you think that staff i have is worth upgrading to purp? or just placeholder for now
flak is just kind of the best perk on all staves tbh
4 Flak & 4 unarmoured?
yeah sure
8% is pretty lackluster
sucks to roll off a 4 but unarmored doesn't do much on surge
Yeah
yeah... thats probably right
and at least the elites will stack with flak to really hurt maulers and armored ragers
What's the opposite of synergy for these blessings?
lmao
Trying to get Going Out With a Bang is way harder than it should be
only 4 days? oh you sweet summer child
Sour Milk shits on us all
he is a veritable font of shit, he is the tub girl, and we, we are all of us the tub.
and Darktide is both bathroom and cameraman
oddly specific fantasy
it's not my fantasy
and when he's preparing the weekly contracts for us, he's meatspin, too
unstable power... how significant is 4% power or even 5%
Damn, these horrors really are comprehensible
can i get yall's opinions on whether i should buy this?
Left or right?
and this too
probably left
no charge rate kinda low
hmm okay, what about this?
also blessings are pretty bad
i wouldnt the curio thing kinda sucks
what do i wanna look for in a curio as a psyker?
curio as a reward is really bad
people usually go toughness or health with one wound
gunner resistance is ok, mostly all I look for is as much health as possible, but I do like using +1 wound
i mean, it depends on how much you're going down
if you end up going down more often than others, 2 wounds is fine
but the better you are, the less wounds you want
to the point where high tier players run 0 wounds
ah yeah i saw a streamer with no wounds
more power to you i guess
what are yall's opinions on toughness regen?
toughness regen might be bugged rn
i heard someone that had 60% and it wasn't any faster
it's not really clear if it's working at all right now and even then doesn't work as you'd expect most likely
oof alright, fair enough
lastly, i really like trauma force gameplay
what blessings do i want on it?
trauma is cool, i like it quite a bit even though it's range is pretty limited. I think mostly what you'd look for is Warp Nexus
but Warp Nexus and Blazing Spirit could be funny
Terrifying Barrage would be decent though
yeah i feel like there's more skill expression in it compared to the other staves
theres more skill expression, but it does cost alot for the secondary, and the range isn't very far. extremely powerful defensive tool though
Same. More health and toughness is the bomb.
I've even thrown a crusher into a bottomless pit with it, very fun to use when it's limitations dont hinder it
One 12% corruption resistance can be a game changer unironically
though, if you run Quietude with trauma, it's a really quick way to get toughness back
because i'll be quelling my peril a lot?
yeah, but like, if you get caught out by a stray shot, you can build alot of peril really quickly so you can quell it behind cover
quietude with anything is a good way to gain toughness
as a psyker you should be constantly generating and quelling peril
i might try that, i've been running essence harvest
though, i've been trying to see it, I dont actually think passive quelling counts towards quietude
it does
Too bad fat shark doesn’t do little icons to tell us when those things trigger
Add it to the list
it does in Vermintide 2, so maybe it's just bugged right now
HAAAAAAA HAAH haaaaa haa hooooo whew hoo boy that was good
looks like i missed out on a lot of good things on vermintide
darktide's my first warhammer game
Darktide is a complete start from scratch from Vermintide 1/2
FartShart didn't want to risk reusing good ideas
so they forgot everything to start over, to include how to program with any sense
prolly because they got acquired by tencent 2 years ago
everything's just about $$$ now
I'm starting to doubt it
the cash shop is definitely Tencent influence, but the lead designer at FartShart has made it clear they intended to start over
you mean like the incredibly intuitive warp nexus tiers of - 30, 50, 97, 97, and the 5th one not existing
I think I got those first 2 right at least
Why reuse good ideas when you can take a giga gamble on NEW ideas!!
INNOVATION
yep, Darktide is the poster child for "change for change's sake"
you can get lucky, but most often it's a shitshow
I wonder if they are taking money from universities studying game psychology to introduce wild new ideas at a stunning pace or if they are sincerely out of touch with reality
I'm sure they'll fix it eventually, but I do think they could benefit Massively if they were more transparent about what they were doing.
transparency isn't the issue
they got all sorts of useful feedback during the closed beta that they straight ignored
what kind of feedback? i haven't actually looked at the official forums
everything we've been complaining about with mission selection existed in the closed beta
i just assumed it would be the usual 'extremely normal gamer' type of stuff
blessings were screwed up then, too
you want to know why the community blew up on release day?
because with all the feedback FartShart gained from both beta periods, the only thing to work flawlessly on release was the brand new cash shop
The game was also crashing more on release day
oh yeah, that too
and that mess with the raytracing settings being always enabled
No idea how they managed to make the game worse on launch compared to the open beta but they managed
? vt2 has quietitude?
im certain fixing the game wouldn't be as simple as "we forgot to flip the switch from Game Bad to Game Good, sorry.", but it HAS been a week or three with no word on what's exactly happening
that was in reference to the little icons appearing for buffs
ho boy
I mean, the game launched now ~6 weeks ago, and we know 2 of those weeks was straight up holiday season. That's basically like 20 work days.
the biggest problem with the game... is the code.
I don't mean that in a cheeky way, I mean that from a software engineering perspective
So I'm not shocked at all we've heard nothing
it is hands down the hackiest Lua I have ever seen
so many attempts to fake object oriented behavior
with none of the benefits of using an actual programming language designed for OOP
yeah, I'd expect that they're getting back into the roll of it at the moment, and to expect something new soon
I wouldn't
the survey they put out proves that they're actually trying to be more cautious
which very likely means longer delay on the next patch
hopefully that means they're serious about fixing things, but only they know for sure
i didn't hear about a survey
Haven't seen the survey either. Where do i find it?
yeah they had an ogryn write up a survey for the launcher
the launcher has a button
oh i see
honestly, the survey reads like it could have applied to Vermintide 2
I wouldn't be surprised to learn that it was adapted from a VT2 survey
doesnt matter if it was or wasnt anyway
The main hope is that it turns out they simply want the next updates they release to actually improve the game as much as they can
Not just more cosmetics to be disappointed in someone buying
if the schedule holds out the same the cash shop should auto update tomorrow again I think so people are gonna be even more upset
i actually wana see more cosmetics
they look nice
and I'm still waiting for the massive chained up book from the Preacher video
They look nice but game can be nicer
i want a big ass book so bad
yeah I just wish they went about it differently. they launched with the predatory currency amounts where you always have to buy more. it's obvious the mourningstar exists vs the old model to sell more cosmetics, seeing people with them. you have to run past the cash shop to check the armoury.
I also want less toilet bowls for psyker to wear
i mean, Destiny 2 does the same shit
i dont mind the cosmetics shop tbh i dont even know when it resets and dont think anything about it when im in the hub
Sad thing is this would almost be forgivable if it wasnt on launch 
I might get some stuff sometime, but I want to see everything available
Like day 1 they put this thing in so they could prey on the most people
yeah for sure. I don't mind it overall I suppose, I like buying cosmetics in games. but if you adopt the liveservice game model I'm going to expect you to give it the same attention as any liveservice game
I like the game and trust the devs enough to fix the game to pay them like 5 bucks extra but still
again, Destiny 2 had a cash shop day 1 as well, I dont recall alot of outcry because of it, but I wasn't really looking for it
I don't really care that much either, but it is a bad look when the only noticeable difference between open beta and launch was the cash shop, and more frequent crashing/performance issues
I think it's less the day 1 cash shop and more like it felt like the only thing complete and working about the game. my buddy with a modern system has hundreds of crash logs from around that time in his folder
I havent got one with a mid pc though, which is odd
I had very few with my mid-old pc too, all my friends with up to date ones were crashing a lot though
Game likely was in development for a while so its not optimized for current systems maybe?
Most of the crashes i've had were around day 1 of release. Didn't really crash much in the beta or recently
my pc is like, exactly the recommended specs, but I've crashed my fair share of times
Well fartshark doesnt know how their own systems work tbf 🤷♂️
I'd hope they knew how they worked, they built them
Lol
This is fatshark
Would not be surprised if the reason they keep succeeding is entirely luck
i do imagine if their next update didn't fix anything in the game, people would get pretty furious
well they know what they are doing IP wise at least. I dunno about you guys but if this was some random IP and not warhammer I would have probably refunded during the pre order beta
Where Fatshark is succeeding, is the gameplay and weapons
Everything works except their business model
gameplay is kinda garbage at times
"Play literally forever and constantly check out our god awful pricing systems"
looking at ranged combat
And their business model is the one thing they probably don’t have the corporate leverage to change 😔
and also melee combat with 700 things doing running sliding attacks
yeah investors not in it for the passion of the game wouldn't be down for them to nuke their largest revenue generator
if things are doing running sliding attacks I think you're fucking up
the ranged combat is pretty brutal though, i agree
every trash mob is like one of the troll extra long boss attack animations in a souls game to throw you off
i think not
oh sorry, i forgot you cant fuck up ever
how is it my fault when they are spamming that when they appear
don't take Blooddrunk seriously, he only ever plays for fun in damnation pugs
doesn't care about how the run goes, either
i dont think the answer is that simple either how can you definitively say "oh if they are doing this therefore you are 100% fucking up"
is it that black and white whereby enemy does this move therefore you did something wrong
well, i guess that could be my fault too. I'm thinking of a specific animation that enemies can do where they like, ice skate towards you with their weapon ready, and that one barely ever misses
but they only do that one when you're dodging away from them alot
but they do have tracking attacks besides that
yeah I'm not sure how that is messing up, most of them seem to have one so far reaching that you can dodge slide backwards 2 times and still be in range of it. definitely weird compared to vt2
only mauler felt like that in vt2 I guess
or chaos warrior
but you dodge to the side on those of course. it gets obnoxious when it's like 20 poxwalkers doing it though
sometimes i walk up to a group of dreg bruisers and 3 of them immediately start raising their clubs and start sliding towards me from a fair distance away
they dont even do their run
they just straight up start sliding
it has been a bit of a learning process for how the combat works compared to vermintide, i find myself pushing significantly more than I had to in VT2. normally I could just dodge dance through everything
i dunno, normally enemies shouldn't be doing that, but theres definitely bugs with certain enemies
like how most dreg enemies are completely unaffected by suppression
yknow, im feelin a little saucy. im gonna use a trauma staff in a heresy run
what is the best staff?
i'm really enjoying the surge staff but the ability to annihilate small groups with the trauma is nice
They are all different playstyles, so it's less which is best and more "which is best for you"
Haven't been paying attention to the game for a few weeks, has pskyer been changed enough for them to be be more than just worse veteran?
Atleast the worst one is trauma
so true bestie
surge enjoyer for life
Nothing has changed for psyker since launch except a few bugs/glitches were discovered
And they changed 1 feat slightly
All I need is for my psyker to shout "witness your doom" while using surge
Or idk add that to a future subclass
Probably one designed around surge as psykinetic seems to love purge
Thank you. I needed that.
damn, chance to get the monstrosity penance, but the ogryn didn't know they could block in the corner and be safe
oh well, i still got like 30 missions until I've done 100
This is fine.
Also I like how one guy doesn't destroy the grim in all this
Along with all our lives yeah
Can't see in the screenshot but there were like dozens of regular dreg shooters up ahead too
And a horde came
...
So damnation is easy huh? Fuck you -FS probably
the boss triggers in this game dont give a shit if you already triggered one just before
they just spawn that shit back to back
Ain't say anything bout easy. But fun? Yes

in vt2 u were guaranteed one boss trigger skip in the next area after killing one
Fair. It's not like this happens regularly and it's hilarious when random shit like this happens
With that said, i closed the game and i will now play soulstorm instead
VT2 iirc its 2. Excluding guaranteed ones depending on the map spawns.
was that on a previous game we played lol
if that game had two plague ogryns instead that wouldn't be a problem
i meant on my screenshot
you should've seen the pugs during the holidays
i wiped more than i won in t4-t5
I know lol, fomented my alchoholism
so that's why you were asking me to join
everything went smoothly after at least
not counting my lags and dc's
Alcohol makes the worst parts of this game entertaining.
I highly recommend trying to kill your teammates with barrels.
His soul rests with the Emperor now.
i tried griefing my teammate with a barrel on the vigil station last area
he ended up on the platform below instead of falling to his death
My record is a triple kill with one barrel. Including myself >_>
It's how we keep malice runs fun lol
I've also managed to get bounced off three barrels on the bridge near the power cells. There was one in each corner lol
I really need to edit this into a YouTube video. I have so many hilarious clips.
Everything is possible. Ask for that in the survey.
Probably get that before crafting.
will i reach 30k before crafting is finished stay tuned
What are actual tips for dealing with hounds?
I feel like their the one enemy in this game that i cannot deal with consistently
psyker only?
surge deals with hounds easily with stun then follow up with blasts or melee
or just push, more consistent than dodging
Ideally i need to be able to solo kill them as much as possible
light attack swing spam as they jump at you generally pushes them off if u dont have a staff up at a good time
what setup do you have on psyker wilmer
Dueling sword - purgatus
oh you can also lmb with purgatus to stagger the hound and kill it with melee
purgatus can stagger the hound easily
Just the normal attack?
yes sir
just to avoid confusion, im not talking about the staff melee
i said melee because it's typically easier to kill hounds with melee in terms of damaging it at least
but with "normal attacks" i meant the staff's short burst
idk if hounds have some form of ranged resistance, think ive read it somewhere
basically put any object between you and the dog and it wont leap at you it will try to go around until it can have a straight line to you then at close range you can push and kill it easily
hides behind ogryn
Yes.
nice starter?
Only moment dogs are a.pain is in combo with other trappers or coming through a horde. Sometimes I'm having too much fun killing the horrible that I forget to switch to my block. 😋
yeah its a fine void staff, but if you can get Transfer Peril it's gamechanging for void
Hey folks, sorry if this has been asked before, but what are the ideal perks and blessings for a surge staff?
I'm looking around and there seem to be a lot of mixed answers, but I still wanted to get everyones opinions
flak, carapace, and crit are all good for it. work to the strengths of the staff basically
warp nexus for blessing
unyielding is alright too if it happens to be there but I wouldn't roll for it
thank you, appreciate it
i want new costumes
I heard there might be more tomorrow
huh? I think the psyker's the most dripped out class
I want the Dawn or War 1 crazy granddad psyker outfit..
I love the one labelled "Psi" something and use that the most atm
If we get rotation right, it should be today. But whatever, let's the fix game at first before you actually put more money into it
agreed. splendid avatar, by the way.
Blessings very meh i'd say.
I wouldnt get it
anyone know good missions to try Going Out w/ a Bang on?
High intensity i guess.
The number of elites isn't that high, it's just a matter of getting them together and low but not getting killed before you can
Co-ordinate for it, even with pubs
Suiciding is a detriment already, might as well ask for some help and pray you get good rands
Voidstrike and the surge staff are the only 2 i can stomach to use
The rest just feels like giving myself an even bigger handicap than just taking a staff
I like the purgator but it's very niche imo
wdym niche? Melt mixed hordes except crashers and bulwaks, have a fine CC on primary attack.
I prefer the instant damage the other two bring and purg eats peril quickly
Its nice and i do enjoy burning living things, but what turns me off from that is the range
Yeah that too
Its something that can be worked around but i am petty like that
Atleast i will be petty over that stuff until i dont feel like i can just equip a scout lasgun and do a better job while not using the stuff exclusive for psyker...
100+ shots with crit blessing go pewpewpewpewpew
I've found running warp battery with the warp resistance per warp charge to be very effective with the purgatus.
Not to mention warp battery benefits Ascendent Blaze too, so it's a win win.
Surge staff though? Chef's kiss.
They all have their place ofc I just adore voidstrike
Oh yeah, no doubt, voidstrike with max damage stacks, also incredible.
Heresy and higher just feels like the need for heavy CC is much more necessary however.
So many damn crushers, maulers, bulwarks and whatnot that just eat those fully charged shots like their just a measly snack.
Hardest part of returning to Psyker after playing Ogryn for a week - is you have to remember that you actually need to block more often 🙂
And that you can kill a Bulwark in a single axe chop 🙂 After full zzaap of course
block? just for hound shoving
So, I managed an interesting "build" I tested with some runs. I wanted to test elements of the typical Purgatus build, but while using an Accatran VId Lasgun as horde clear instead of the Purgatus staff. Build was 3/2/1/1/1/2, and I was genuinely surprised by the results. Losing Kinetic Flayer and KB didn't really change much at all, and having 6 charges + AB + the Accatran just allowed me massive horde control to thin out to just the elites for my team, which were promptly nuked by our Veteran.
Overall, the lasgun version isn't "better", it just makes some interesting trade-offs, you have a lot more range with the lasgun so you don't get bogged down by gunners/open-areas as much, but you do obviously sacrifice the ability to take down ogryn enemies like reapers, crushers, bulwarks as easily. I'd say fighting a BoN it came out pretty even, weakspot hits from the las did roughly similar damage to stacks of soulblaze.
I think it warrants more testing, but it did provide some variety in gameplay with some neat quirks to discover.
is this worth buying ?
Your low level so it doesnt matter to much.
Would i call the weapon good? No. But you likely wont have to many actual good weapons by that point either way.
Tldr. Just go with your instincts. Do you want to try a dueling sword?
no xD
Did you try it with the infernus accatran, also?
as in, the one with burn applying blessing
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Your dying actions were honorable sibling.
fucking flew into narnia then died from fall damage
You lighted an enemy for the veteran to shot.
what are the chances for these things to happen
ALL AT ONCE
and for it to end so...sadly but somewhat beautiful
Flew and died
reason ppl quit this game , shit dev stupid joke
Ah... that one. It's actually useful for very limited tricks
good trick to make ppl quit 
Along with terrifying barrage my top picked blessings.
and please dont come tell me Terrifying barrage is good, its okay, but I would prefer to have that warp nexus or warp flurry sometimes.
