#psyker-class
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are you trying to get it too?
any success with the autopistol?
nah, i prefer empire propaganda over actual useful loading screen tips
worth upgrading or not enough quell?
or does quell speed not mater so long as i get the transfer peril?
Dont think it's worth
understood
just really need a better void staff as often times a half charged void bolt wont put down dregs
well if you have plasteel maybe worth seeing the blessing it'll take
if you just want an upgrade over ur current
May emperor guide you then
quell speed is less important if you have transfer peril on your void staff
you'll feel the lowered quell speed, though
gotcha, ty
Clarification for me ... i use BB for trasnfer peril or does it work on surge chain for example ? (void headshots /weak ofc also etc)
right :D ?
You can't even get transfer peril on surge
oh wait you mean the blessing
probably
I keep forgetting that there's a blessing called surge
everthing in the game have a name for 2 different things.
Or 2 names for one thing.
or 4 names for somethings
Most weapons are bad lol
is the thing that lets you see your shop via google safe?
yep
Warp Flurry a good blessing for flamer?
@fast swan #1050508988732686386 message
Yes, a famous modder made it and the code is public.
works fine for me
no
seems like it works i cant tell tho
Also aqshy is in the discord server for it
not for purge it doesn't
the animation for purge is too long
@devout belfry check this out
Beefy. Now upgrade it and be disappointed.
I'm afraid to
pray for warp nexus
actually, I should probably hold off until FartShart does a pass on fixing staff blessings
๐
You'll never be safe.
so, I'll probably upgrade it next December
there's only like 5 possible blessings on surge staff anyways right?
2/5 chance to get the good blessing
sounds like good odds to me
that's what i told myself before i failed to get warp nexus
havent seen a laspistol in years
granted i dont want one but zamn the shop loves axes and autoguns
Chad energy
no, burn > cloud > warp resist > damage > quell speed
Crit of flack?
what can i swap for the better here?
Infested for flak
if ytou mean perks on purge, crit
let the suffering commence
I believe in you
Spicy
just found out that pushback does a little bit of dmg O.o
yep, it can proc Kinetic Flayer
neat!
thoughts on these? not sure which to upgrade
do duplicate voices not have banter?
ie. female seer and female seer not conversing at all
some do 1 hp 1th 1 wound but i pref 2 th 1wound
i love wounds
if im low i can juse reset
alright
is the quickswap keybind actually better than selecting the number of weapon? i swear to god going from bb/staff into melee by pressing 1 fucks up a lot for me
yep i prefer q too im used to have rang weapon on 1 on most weapons
super weird to get used
Should I upgrade?
eeh
quell speed is really nice and damage could be better
blast radius is the dump stat
it would be good with weakspot quell but not worth rolling for it
It's good enough to use as is even in damnation like that. No need to waste plasteel until you get a 360+ one with better stat distribution.
Righto
y am i trash
what a whole lotta mid
lvl 19
help plz
Worth using?
Please tell me you at least were drunk when you made this lol.
wtf
Yes. I have yet to see a devils claw this nice. Buy immediately.
Mk VII is the one with Vanguard on light?
i was looking for a tip or 2
Yes its the cleave machine
heavy spamming in meat grinder is working well
heavy-light is good for mkvii
If you want an honest tip or two.
- save your plasteel and diamantine until you are level 30 and have items that are base level 350+ before perks and blessings before using
- surge staff deals extra damage to metal-armored enemies, so adding perks like extra damage to flak or carapace armor means you deal reasonable damage against them.
- surge staff is really bad against infested/unarmored hordes. Pair it with a strong cleave weapon like a chainsword or devil's claw to deal with hordes.
Hey im new to darktide i main and was wondering is there any way to earn cosmetic items for free in this game apart from penances
Own Vermintide 2 lol
indeed, you unlosck cosmetics via leveling up
and then you can go the the gun store and buy recolors of those
for example grey/blue/stripey/etc
i do actually. When i booted the game i got A TON of stuff. But i am yet to see it
if you want drip tho, fork over some aquillas
or get imperial edition for the best bang for ur buck
Surge staff vs Horde - if you have distance - just spam LMB attack to significantly thin the hoard with few dozens of headshots.
Oh wait Vermintide 2 is for faces and eye colours and tattoos. Imperial Edition gives you the bandana
Im saving my money for when they roll out new classes/ variants and inevitably make us pay for them
fair
i have basically all the penance gear and have looked through the whole shop but still think the best psyker drip is imperial edition + my cool eyehttps://cdn.discordapp.com/attachments/1053823148048527440/1058475753441873963/image.png
I really hope they dont make us pay but knowing games these days......
90% dmg to monstrosities with BB chest looks the best (achievment)-change my mind
That looks fucking badass
it really depends, but considering the amount of gameplay a neww subclass could add with new abilities and whatnot, i am willing to pay $5-10 for a new psyker or zealot playstyle
๐ฅฐ
Too bad it still has this issue
i know and the dagger and skull on the back are malformed XD
gj fatshark!
If you like to spam right click, warp flurry is fairly strong. Perks like +1 stamina are great on it too because most of your damage comes from stacking the DOT so you don't really have to worry about damage buffs.
The terrifying barrage blessing is also ok on it. Not worth spending plasteel on tho. Most of the other perks and blessings are only kinda meh on it iirc.
god i just really need a force greatsword and a laser staff
like really really need it
a laser staff that works like symmetra's gun would be lit
longer ur hitting a target, the more damage
hmm I wonder where we've seen that before
i didnt play sienna she wasnt grail knight or warrior priest
fair tbh
terrifying barrage on purga, is that actually worth it? doesnt it already have said effect naturally.
god please give me a brettonian longsword
daily beamstaff when post
I have those aswell.
roll that carapace to crit and that's a spicy meatball you have there
what perks am I looking for on this?
yeah.. thats why I find it odd some days people say here not to take barrage on it and days like this.
Yeah that's an absolutely disgusting staff. I agree you could maybe do better than carapace damage through. But I really don't know what would be better. Purg doesn't really need ideal perks to be great when it's got high base stats like that
Existencial question: is farting bad for the environment? Does it promote the greenhouse effect?
But I'm a human not a cow
Yeah. I think purge does have natural suppression on it. I dunno the best purg I've seen in the store had barrage on it so that's what I've been running and it certainly causes ranged enemies to go into brown pants mode
There is research in works to make cows fart less.
I can't possibly make as much gas as a ciw
crit chance just because crits give you an extra soulblaze stack
Cow
small psyks also can fart big @lunar garden
I really wish stacks expired one at a time.
Do you run the LVL 20 feat that gives you ranged damage reduction based on peril?
Zealots shit themselves in order to attract hordes
trauma staff buff idea: applies soulblaze to all enemies within its radius
might make it usable, perhaps as a blessing
Sometimes when I'm under impression I dont need Kinetic deflection.
mid in motion
ew
that feat should let you sprint and slide while quelling and even give a quelling boost ngl
Hell, should give just straight out movement speed buff or something to compensate how bad it is.
or alternatively just give quell on kill as well
I've been running it and I find the chip damage gets reduced enough that between quietitude and kinetic shield I can keep my toughness topped up enough to ensure you aren't losing health too often.
Why does quelling slow us down so much while reloading doesn't
I mean I run quietitude aswell, I get health damaged once or twice or none below damnation, unless its clown fiesta or dog bounces next of me and chips 1 hp.
but maybe they saving that for the inevitable unchained class
Generally its shotgunner and single poxwalker and stars aligned just right to break toughness for him to chip thru.
on damnation it could be all sort of things.
Yeah some bleed through is inevitable of course. I started pairing a chainsword with + to manaics and block effiency with my purg setup cus I generally use that setup for low intensity modifier missions where you gotta murder all the hordes forever
Or a barrel that Ogryn called Kario hits with a club sending him flying chipping me a bit as I'm in disbelief he would hit it.
I see.
I wonder what would happen if you barrel-killed a hound into the hound space program bug....
is there lore for an unchained like class for psyker?
unstable psykers usually get possessed, executed, or fed to the throne
idk if there is a type that is known for going crazy with their powers that is tolerated by the imperium
if only the emperor gave me a little more finesse still pretty good tho
Darkmass, data dump - everything you ever wanted to know is in here! https://www.reddit.com/r/DarkTide/comments/101oaf8/darkmass_dump_literally_everything_pulled_live/
Most psykers, even powerful ones from the Inquisition know that demonic possession means instant death for them. I very much doubt we would get something like that in this game.
if the game was %100 lore accurate half the psyker voice lines would get them a bolter round to the head
let alone going mad with power
true if a psyker ever screamed "I CANT CONTROL IT" i would consider it a mercy blowing their brains out
oh yea that too
My character definitely commits heresy at least twice per mission with his voice lines.
others taunt the imperium
Ah yes the Loner Psyker
pretty heretic
Him and his 5 rusted spires
The line 'by the five' alone is enough to get murdered by the Imperium
inquisistors sometimes make daemonhosts but those are very very radical and we dont know what kinda inquisitor Grendyl is
oh yea what are the 5? i thought that was the 5 psychic disciplines
Im pretty sure the only demons the imperium tolarates is angels
The chaos gods and the emperor
๐
The five gods. Four chaos and one emprah
oh good emperor thats bad
But even that Psyker wants nothing to do with warp possession or the chaos gods
implying you get ur magic from any of the 4 or that big E is one of them is so bad
Skulls for the golden throne, blood for the emperor
yeah pretty fucking sus
The Emperor is the god of pride/vanity. Change my mind.
Well they are zealots
emperor is the god of looking sexy in golden armour
until he became a fucking skeleton
my head canon is that the emperor is definitely a warp-based god unique to humans
the human belief in a supernatural, all-powerful god fuels him
but unlike the chaos gods, he understands that that belief ultimately hurts humanity
I was using trauma force and i feel like its pretty good when youre up high
although i imagine that voidstrike is probably just a direct upgrade due to the range
It's not fun if you're not dancing with the inquisition
thoughts for surge staff t4/t5
blaze one - get stacks -unload into wave - hold dps/cc with 6 stacks ?
barrage - F - burst elites and be cc chainer on hords (with elites*) ?
wrack and ruin is pretty bad, 2-1 at least gives surge a minor dmg boost
for surge, 321133
for purge, 321122
never use surge on the horde for the purpose of killing the horde
why 32 1(?) and not psyk aura ? if surge is more for cc/stagger than damage so the stacks only for less costs cause of tranqulity ?
because warp charges fuel peril resist via 2-2
teammates may like additional CDR on elite kill, but everyone likes it when the psyker can lock down multiple groups back to back without quelling
as a surge psyker, your job is to locking down everything as often as possible (and chopping through the horde otherwise)
that means peril resist is more valuable to overall team performance
sometimes I'll go 321112 for purge
I basically never ult except to avoid popping

meh, not a combat axe
there was also this last shop cycle, your excellence
oooweee, that's a beauty
now upgrade it
Pray to God u don't get limbspliter blessing. Had that one just trash some nice axes
it was a gray, so I need to farm up some more plasteel
what perks should I look for?
why cant I get a purgy that doesnt have like %2 damage but get god rolls on fucking revolvers and autoguns
Well you have to roll it out and let RNG Jesus take the wheel. If it's usable ull know
if I had these kinda guns on my zealot I would solo a heresy mission
why is my luck like this
Congrats and fuck you
noice : D i also want to get it >_>
IT TOOK ME 4 HOURS OF GRINDING
WITH TEAM SPECIFICALLY TRYING TO GET IT
I got two out of three during a Heresy run my buddies were doing 
alrdy got the 90% monstro ingame @thorny idol ?
giga psyk
I only need Pick n Mix now
I said "HOL UP I'M DOING THIS FOR THE EMPEROR" and BB'd a Bulwark and two Maulers and leapt in
The third Mauler survived :-D
what perks should get for surge?
Pick N Mix wasn't too bad. A Vet with Bio-Optics found some for me and I said "Wait let me at 'em" and I got it
I also blew myself up there but I still got it
Get a team and do Hab Dreyko Investigation on Malice or pref Heresy

at the end escape there's a door that will spawn 2-3 ragers repeatedly
I was in Dickord so that's probably why I had an easier time
+25%dmg on infested? or what?
I'm so happy for you but I'm also really sad for me lol
Surge staff is a CC build, you won't really be killing much so you'll never really trigger Aura and KF is of limited use since you'll be high peril a lot of the time.
Communion helps build stacks while you CC and warp battery and resist let you keep throwing minimum charge RMB for longer to stun lock.
I like kinetic shield over deflection since you'll be at high peril a lot too for the high ranged reduction, and quietitude just makes sense cus you'll be quelling a lot anyways.
LVL 30 perk is kinda up to you. You can go for any of them, but I think they all have their use. Cooldown reduction allows you to peril dump, AB lets you burn a horde and KB gives you chain BBs.
I personally use AB right now on my surge but I actually have been debating the cooldown reduction so you can keep stunlocking more.
Surge Staff? You want Flak and Carapace damage
k thx
Trauma Staff is GOAT
AB for Damnation methinks. KB is good for Heresy
how is trauma staff good on heresey?
It's like having that gun from Gantz that just obliterates a circle
u just need god roll staff?
Trauma Staff secondary cuts through armor
will it ever outperform void?
This is the only positive comment about trauma staff I've seen
trauma staff damage way to shit and peril cost way too high
I have enough Veterans and Zealots cutting through armour with Boltguns that I'll just use the Bowling Ball staff instead
I think all staffs are viable but I'm most iffy on Purgatus
haven't gotten a good one or tried a specific build for it though
Purgatus doesn't feel good to use for me
I do love trauma staff and purg on T5s depending on the group.
nothing holds a choke point better than Trauma Staff
I dunno I've done pretty well holding a chokepoint with Voidstrike myself
Trauma you can kill all the fuckers piling up on the sides to get in too though
fair @timid kelp
Maybe Trauma with Quicken at 30, since you'd be killing enough people for Psychic Communion to proc fairly often
If the horde gets too close or your Peril gets too high, push 'em back
I go either Mk v axe/trauma or FS/purg staff. Love um both but have very different applications depending on the group
tyvm
Now that I have a Force Sword with Deflector the Axes are dead to me
Psychic Communion and Kinetic Deflection, I can just stand there and hold back hordes, let allies build my warp charges then soul blaze fury of the warp
with purge youre either constantly at the back wafting fire at melee (getting set on fire staggers), or you're slippin and sliding around with a dueling sword or combat knife, whipping out the fire staff when needed.
purge also feels to me like its the only staff that synergizes well with perks
๐ฅต
anyone else think Masozi sounds like BMO from Adventure Time?
man i hope when crafting is done we'll have a way to reroll all blessings and not have em lock
๐
gonna be a lot of pissed off players if they lock blessings in any way
very nice, shame about warp flurry though
I wish there was a more machine gun like stave.
Bolt staff or something similar from V2.
hmm since no warp nexus on blessing you only have 10% crit? then of that 10% dmg increase of ur crits?
Should aim for multiple headshots thats the purpose of the mods
re-blessing isn't gonna bring me back now that im thinking about it
it doesn't sound exciting at all anymore
They need to fix the blessings. And make them infinitely reslotable.
how about a staff that shoots out small warp projectiles in random directions, but they home in on the nearest enemies?
seems like it would either be useless or op since the spawn size changes so much between difficulties
mines very similar to urs im thinking of changing one of my perks to 25% infested maybe? since i normally always use it on trash and not the eleites or would 10% weakspot hit be better?
definitely might fall off in higher difficults, you could offset that with really good mobility
or have the projectiles do extra damage to enemies suffering soulblaze
creativity in design is the key to fun
hordes can be wiped out so easily. only elites + ogryns remain after shooting several voids
it could have a spring on the bottom and be ridden like a pogo stick. when you land it explodes the projectiles and splits walkers in half at dick level
yeah but do u continue shooting the ogryns with that or do BB
I use bb for bulwarks and voids for crusher
or the projectiles stick to enemies and when a critical mass builds up, they detonate
and trigger detonation in other stuck enemies as well
im clownin
void does more dmg to crushers? i feel like it takes a long time to kill those things with void
it does about 650 dmg + stagger
i think they have 3600 hp
definitely less than bb but stagger matters
BB staggers them
it is genuinely impossible to get help on stuff in the veteran channel. does salvo on a burst fire weapon mean just the first bullet or the full burst?
idk its over 3k
bb staggers a single target
wrong channel, try #veteran-class
void does multiple staggers
read the sentence
read the channel name
I have it muted
just play psyker
if I wanted to chat with veteran mains, I'd be active there
it rolled manaic and flak but similar to yours but even those ragers take so long to kill compared to 2 brain burst (im on damination)
i mainly play psyker
it should hit head, otherwise it will take forever
Try testing it in the psykanium?
@hallow needle I would test it in the meat grinder, see if the first bullet or first burst is changed. Their wording on buffs/blessings/perks is frustrating so testing tends to best.
reroll maniacs to bonus damage to the horde enemies
First shot until recoil is reset
So that might take a third of a second or so
i always forget that place even exists lol
mobs are running straight. its not hard to hit multiple headshots in a row
yeah thats what i was thinking to reroll 25% infected but you have 10% on groners and poxwalkers but dont groners die super fast?
the faster they die, the less charging you need to do to one shot them
I'd go with the 10% to both
I also found me a new Voidstrike. The one on the right. Since Blast Radius is the dump stat, I think I can use this one for a little bit
get peril transfer on the one to the left
ehhh
I mean, blast radius isn't pointless
80% is, what, 3.6m radius?
2% transfer worth upgradingร
blast radius is not pointless lol
the range is 2~4
doubly so on trauma
absolutely
love me a bit of trauma gaming
Anyone got pics of all 3 tiers of the penance hoods?
just google it
larger size, easier to get weak spot dmg
with void, blast radius doesn't affect projectile collision radius
only the AoE when the shot stops piercing stuff
@long wharf ok i aint mad
is warp resistance on force sword good or bad?
it's okay
close to optimal
its the slight stagger right? the dmg is only when you hit the enemy?
Yea if there was something there I wouldn't be asking players here
shoot, sorry. the stagger effects I mean
I'm assuming +20% unarmour is great for void... what other perk is worth rolling?
[X] Barter
yeah, I wouldn't use that
Guess i'm an axe psyker
crap blessings, and I don't consider charge rate a dumpstat
is unarmored that good? which enemy type is this hitting weakspot hits
reapers are unarmored on their head
I just assumed it was good for wave clear, but i havent used void much.
Depends on your build. If youโre taking Psykinetics wrath (the increased damage @ high peril feat) then low warp resist can be nice because you can pump your peril up quickly with the swordโs special. Otherwise a high warp resist stat is nice but not a high priority.
is it unarmored hit with void staff secondary tho i cant remember but my other ones hit it says unyeilding
now I'm not sure
interesting, is the idea to remain at maximum peril? seems kind of annoying considering you're deaf and half blind at 100%
if you're not in constant fear and dread while playing psyker idk what to tell you
even the unarmored that have some flak would say flak armor when hit with surge staff (ie gunner and shotgunners)
I wouldnโt stay at 100%, but definitely at least 50% so that you can refill toughness with your ability and quietitude
My name is Inquisitor Jack, present your character's drip or be burned as a witch by the Ordo Malleus
lazy
very nice
would unarmored be groners and some dregs?
Excellent
๐ฅฐ
I just don't know now, I haven't seen a clear list of all enemy types.
the bionic eye really gives it an inquisitor vibe
my psyker got that gold toilet seat drip tho https://i.imgur.com/VqFklHh.jpg
i love my eye
๐
excellent
Death Dtranding 2 came early
fun little thing I noticed
all the class penances are listed as the career, not the base character
meaning each career has their own penances, and presumably their own cosmetics
biomancer/psykinetic combo drip โผ๏ธ
true
wonder what the other careers will be
and will they bring different weapon options or just be a different feats tree
?
If it's like verman tide it will be just new classes
they'd have to up the character limit per player then
anyways nexus flurry is pretty nice with quelling on weak spot bcuz you pretty much ignore the extra peril gain and get out more CC in different direction/angles. in damnation when i fire into the horde a lot of the time it quells down to 0% not sure if id get max peril for the crit blessing as long. @long wharf whats your play style with voidstrike?
I'd scream if I can't just go into Loadout and select a different career
groaners, dregs, gunners, snipers, but also a few heads are unarmoured.
I think bottom line is infested is just not common so im going to reroll that.
same as every other void user - you fire at the heads of the horde until there's no more horde
half charge to kill horde and full charge for elites and such?>
basically
I feel like 2% transfer isn't enough to get to to zero, but it helps.
I guess what im wondering is, looking ahead to damnation... is it worth keeping 20% unarmored vs bosting damage against unyielding or something.
i have 3% on mine but i think its 6%ish peril for instant secondary
infested + flak, vs unarmored + flak, etc. I have to keep infested or unarmored.
personally against reapers ill brain burst and that is enough to stagger them i feel myself it takes way too long with void staff to kill reapers. and for bulwers u need to get rid of their sheidl or you do 0 dmg (and i am doing damnation runs with premade)
fair, unyielding was a bad example really, i wont use staff there either
someone mention that 10% weakspot hit was a bit lower? maybe 5 or 8?
man what the fuck is up with special spawns and elites
3 bullwarks 2 ragers and 2 shotgunners just spawned in front of us in a tight corridor
and then a mutant
Hey I need was wondering what is a way to build psyker for heresy and higher sense I'm starting to enjoy it more now that I've maxed it out the class
as in curios I should mention
just wounds? no toughness or health?
to clariy thats what i like and i suck at the game
fair
psyker toughness is horrible and buffs are % based meaning health is just better
yeah, I find toughness, stamina, & block efficiency very helpful
but depends on your build/playstyle
not really a one size fits all
fair I felt that the class was like that
I just didn't know if there was something I was missing out on
ok I just tested this in the training grounds the gunners and reapers are not unarmored even on headshots 2ndary voidstrike cast. so unarmored hits would be groners and some of the shooters and sniper. (20% cast rate on my staff kills the unarmored groaners without the perk)
is the t4 surge blessing on trauma staff worth getting from requisition?
can trauma get it? I thought only void could
seeing it on trauma rn
so trauma can hit twice on crit via surge blessing? interesting.
can you screenshot that please?
well it belongs to the void now
Heck yea
I didn't know trauma could get surge
gawdam
you absolutely should have bought it
when you had the chance
even if the staff itself is garbage
never use trauma, so would just sit in the inventory regardless
you don't get it

we'll be able to move blessings in the future
headtaker isn't bad, but you really want brutal momentum and limbsplitter
I was pogging over the 25% carapace
do we know yet whether u can transfer blessings from one weapon type to a completely different one?
we don't know yet any details on the rest of the crafting system
Worth it?
regardless of what FartShart has previously said
until it releases, nobody knows anything
ya, so unless i can transfer that blessing to a staff i actually want to use, its no good to me
unrelated but I got similar zealot skull set too. Im giving these guys the death knights of the imperium vibe.
I want something more robelike for my Psyker.
and slap tubes all over it
No more of your tubes.
disconnected, short sections of tubing, for no god damn reason
like a cloak made of giant macaroni
They hold the juices in.
they hold something in, that's for sure
im a 1 trick pony
knew it
Me too.
weird torch stick
๐ซ
I saved up diamantine for this bullshit
How do you guys manage to find any weapons higher than 350, I must learn
sigh
step 1) open up your web browser
it goes as far as praying to rng
oh wait this one mb
that's a quality purge staff
Speaking of which, how does this look
im guessing 530 is max for the current game?
got mine on pure chance
i dont even mind +special on fs. sometimes light attack is all you can do before you die
just as I got a decent sword with deflector, melk has thin on sale, damn
Yeh my current one is +Unarmoured and +Infested
this is some fking shop this hour
use mine as bench mark. (spoiler: it's eh)
If you dont have a brutal mk 5 axe, time to get one
its great grab it if you dont have a deflector
get the axe, its better imo
looks like you're swinging an axe now
yup, new year was lucky for me, yesterdasy got a good lacerate knife on zealot, and today this
This is my current sword for reference
i use this one, i tend to light attack on specials on certain mobs bcuz it does more dmg than headshot
whats psykers base crit anyways
Does it tell you somewhere?
Haha nope
All of this information is hidden from the player
This is worse than PlanetSide 2 launch
Actually no, the beta was worse than PS2 launch
This one is moderately worse than current PlanetSide 2
The weapon stats were really obscure tho
The Fatshark devs are the type of pretentious dickheads who make these sort of bad design decisions and think theyre doing you a favor
Right? I want to be overwhelmed like Warframe rather than being confused
Because hiding information about class base stats, how perks and blessings function, etc pReVEnT MiN MaXInG
Obscurantism sucks
I bet FS is going to try to make us feel like dumbasses two years down the line when they release red gear
the dev responsible for a lot of Vermintide 2 and Darktide is on record as saying he hates min-maxing and makes mechanics confusing on purpose to fight it
What's wrong with min-maxing?
even if so i dont think its one persons decision to HAHAHAHA GOTCHA GUYS!!!
Some players want to min-max because they think it's fun. I'm one of those people. If people don't want to min-max to have fun, git gud or lower the difficulty
theres actually a ton of information for darktide how everything is calculated the ai director perks etcetcetc it can be pretty overwhelming to some people who just wanna hack and slash
and idk how theyd put all those in game anyway
While I wouldn't mind having that info, I'd rather stats directly related to the player be relayed to the player
its still quite a lot of information overload for a fps style game
Holy shit I fucking love playing psyker so much
The best part is most other FPS games don't give even half the info darktide does and still most of the kids are raging about not enough information
Ever since Modern Warfare 1 - I want to say - basically every FPS uses bars instead of numbers for stats
Like, why?
Yeah, the damage bar goes up, but how much damage am I actually dealing?
i guess most people dont really need that information
and for those who do they can seek that information out
it's better imo in cod where you have so many weapons that are effectively the same and where breakpoints don't matter
at least when you have both bars and numbers
Unfortunately I wasn't able to dig up the thread where one of the devs stated that they intentionally obfuscate the game's underlying systems to make that as difficult as possible to crack without excessive datamining, specifically because they believe that min/maxing ruins games
Vermintide 2 was the same way because it's an intentional part of how they dole out information to the player
its definitely intentional bc theres way too many things to explain fully
To be fare t4 and t5 are skill/team based... you could use all grey weapons with a good skill/team and be just as successful
So min maxing is just for the nerds who love the game
BUt enough can be explained so that people can understand, at a minimum, how different perks and blessings work.
Totally min-maxing that ruins games and not releasing a beta as the full game
Use codices if the information is complex
yes this i can agree with
Happy? Psyker? Those are mutually exclusive
Penances have been the funniest thing to watch kids rage over getting them done and making sure they can complete them all.
easier to visualise changes with bars moving instead of numbers changing and you having to try to remember what numbers changed
Game penances almost as hard as raising such kids
Tis why green and red numbers are a thing
But each combination of "bars" are used for different things
Like ammo vs stopping power
U don't need both to be max to be "better" for certain use cases
Hence the bars
sure but it might not look good on their ui design theyre all made intentionally
some people might prefer detailed numbers but others just wanna see if adding a suppressor reduces their damage at a glance and go back to shooting people
it's charitable to the point of naivety to pretend that omitting numbers is a UX decision
Everybody gangsta until the Phyrexian mana starts talking
it definitely is
some people dont need to be told their damage dropoff now starts 5.34 game units earlier and their damage dropping to 18.35 per bullet at close range and 12.23 at far range
those people wouldn't look
it's just naked design hostility at the section of the playerbase who does want to know
but people who do want to know can get that information
why would they prioritise something that caters only to a minority of the playerbase
right, from third party sources at the expense of their own time and effort
because the game would be better
The game would be better if it had a lot of things
(in the eyes of the said minority)
nobody is directly harmed by more information being in the game
and the indirect harm is mostly just gatekeeping, which is fine
Because the game totally works smoothly enough running on its own 
I'm saying the developers outsource information dissemination to dataminers, community figures etc
rather than make it available to the end user in app
i would assume its not an insignificant thing to try to cram single mechanic in the game into the game
there is literally no game that does this
Yeah that's just it. If the data was already in the game as a base, you don't have to mess with gambling on stability while running a 3rd party app
literally a codex with the internal documentation they already use
would it be too much to ask to get a void staff blessing that makes the ball pass through all enemies?
isn't an unreasonable ask
it probably is
The ball doesn't do that already?
I could have sworn I've seen it do that multiple times
no the ball stops on large units and ragers
you can already get that information you want outside the game why have unnecessary bloat that 1% of people use
the fact that people defend the practice on the basis of it being even marginally more profitable I find comical
even granting that it would be, imagine choosing that specific corner to cut
New patch: they fix the lack of information, but leave all the other problems alone
every time the cash shop gets an update and perk/talent/stat descriptions are incomplete, it's not unreasonable to raise an eyebrow
you don't need to shrug your shoulders and think "there's some casual little timmy that benefits from this probably"
the fact that the third party apps exists in the first place shows there's demand for that information, so pretending that there's not is also kind of ?????
Fixing the cash shop and not fixing actual problems is EA energy
like brutal momentum? idk if that passes through maulers/crushers
if there were a feature complete ingame codex you would :^)
no this this easily found out
sure, it's not a huge deal
tell me one game that has this mythical "feature complete ingame codex" ;3 xD ;p
but anytime your end user has to hand test something instead of look it up, your documentation has failed
it's fine if that's not a priority to fix
but let's not pretend it's not an issue
still waiting
I have asked several people who love crying about this game the same question and still no answer
it's not a unique problem to this game
not even close
it's just baffling to see people take a line like "if a critical mass of actors in the industry make some poor decision, it must be correct"
imagine even entertaining that
(I don't)
warframe?
it's very analogous to the rollback netcode discourse in fighting games
actualy no warframe doesn't tell you the exact drop rates of enemy drops
even if it does say what they drop
hm
prior to its widespread adoption there were the same kinds of self deprecating apologists for corner cutting at the expense of the playerbase, just because it was widespread
i dont know what the point of your last few sentences is tbh you seem to be just ranting to nobody
You just don't want to
I know you're not following, it's fine
idk if youre even replying to anyone saying "i find it comical and baffling blahblahblah"
what am i supposed to do with that information
Now you're just strawmanning
but someone scrolling later might think "maybe I should respectfully advance my own interests next time I communicate with developers for a change"
@fierce sinew this is psyker chat u may want to take your E-tiers to gen chat or something
it's fine, I'll leave it be
It's on brand for the Warhammer universe to have poor design apologists
Hello yall. Im making my first Psyker character soon, and Iโve heard the complaints about the class. Any tips I should know, or anything people could tell me that might be helpful?
gun psyker is viable
but more practically an explanation of Psyker's unique weapons
don't listen to Gun Psyker Enjoyer. play psyker with psyker weapons
according to Fatshark weapon customization isn't a part of the WH40k universe
against every example to the contrary
I wouldn't use FatShark's opinion as sensible, let alone correct
Light customization is acceptable. According to lore, notable customization is illegal. Not an excuse though
But also we're convicts being sent on suicide missions
I should be able to switch between flashlight and bayonet
There are 3 staffs and one troll staff.
This isn't call of duty. 
I'm going to split the staves into 2 camps because that's easier starting with
The Crowd Control staves- Trauma and Surge are both weapon with a high focus on CC with Surge being considered the better of the 2.
Surge launches force lightning with its right click which will select a random spread of enemies up to a max of...8? Who will then be zapped by lightning and staggered. It's also one of very few weapons capable of staggering Mutants and knocking back Poxbursters. Surge pays for this CC ability with absolute dogshit damage against anything that isn't flak armor, and its own natural inconsistency in staggering specific targets.
Trauma is a much more consistent charged explosion. Identical to Conflagration staff from Sienna if you ever played Vermintide. When full charged can knock down a large amount of enemies in a sizable radius. It's capable of dealing respectable damage to just about everything, but has extremely high peril generation that makes it difficult to use at best, and actively a bad weapon at worst.
The Actual Damage staves- Purgatus is a very simple and self explanatory flamethrower, and has synergy with Ascendant Blaze (level 30 feat)
Voidstrike however fires an infinite range ball of energy that can pierce through many enemies and has a large hitbox. It's generally agreed to be the most versatile of staves with respectable damage against everything short of crushers. The ball does also explode whenever it hits something, including enemies it has piercd through but it does disappointingly low damage and can be generally disregarded
I feel like they pulled the darkness type exactly because of that. not having a flashlight is a death sentence
all people who want basic features that are in most horde shooters are just wimps smh
this isnt cod
dev work very hard
Thats actually really helpful, thank you! Il save this for reference
The Duelling Swords- Effectively to Psyker what knife is to Zealot. Ridiculously high dodge distance boost, large amount of effective dodges, good cleaving light attacks, single target heavy attacks. Primary distinction between MKs is heavy attack combos with MKII having stab then overhead MKIV having stab and stab and MKV having overhead into overhead (as well as an AP light 3)
The Force Sword- Useless without the deflector blessing as it has extremely low damage. However it makes up for low damage with extreme utility having a 360 degree push, and a push attack with so much stagger it can knock down crushers as well as infinite effective dodges, also the activation special does enough damage to instant kill maulers on any difficulty and massively chunk anything else.
oh and also their unique melee
had to cut the message in half cause it was too long xd
Trauma isn't bad btw despite what people will tell you
It is a chore to use and extremely irritating to get used to but can be effective
even if the other staves are effective with less effort
Understood.
I was probably gonna use the flamethrower one cuz its cool
yeah but its long range is the worst out of all of them
so you better pray there is a good vet with a las or auto gun in your team
or a zealot I guess
not very fond of zealots
I see a zealot with a knife and I just think about ogryn chats opinion of them
I see a zealot and I see a tunel visioned ammo hoarder who refuses to revive anyone
Oh wow they aren't dying they're so good! But the enemies aren't dying ether.
thats my experience with them in heresy
it gets worse in damnation
never playing damnation
FS has unlimited dodge as well
in heresy its already impossible to even try to carry if your team is bad
idk about extremely low damage it does very respectable damage on headshot but yea if u hitting bodyshots then it sucks
dont even wanna think about damnation
oh right need to edit that in
that's important
can't one shot poxwalker
do other swords 1 shot?
On 5's Force Swords dont
Barring the possibility of something exceptionally tricked out hitting a break point
MK1 combat sword barely doesn't because I only have 50% finesse on mine xd but the others that have comparable rolls to my FS do
excluding my duelling swords for now because I have +infested on all of them
yeah every combat sword one shots on headshot with its sweeping heavy
I know MKV duelling sword will with its overhead heavies but showing it would be unfair because of mine being entirely built to kill poxwalkers
while my FS is just existing
ohp chainsword doesn't one shot
so it beats the chainsword
compared to other swords i dont think that justifies saying extremely low damage
well it also fails to kill many other things faster than other weapons
anything that you can't justify using weapon special on the force sword struggles to kill
and a lot of things that you can justify using the special on...chainsword special will also kill
FS heavy attack with warp charges up, psykinetic wrath feat, and +25% to infested can one shot poxes on damn. But I suppose that would count as "exceptionally tricked out".
maulers, crushers, reapers, mutants, hounds and bulwarks are what the force sword is better at killing than any other weapon
sheesh
yo red rarity real ๐

disagree compared to other swords
it isnt some crazy outlier with EXTREMELY LOW damage
yeah it's not a crazy outlier it just misses every possible breakpoint that other weapons can hit
so it always takes 1 or 2 extra swings to kill things than a comparable sword
with the exceptions I listed earlier obv
demolishing those enemies isn't a bad thing, but it does infact suck against everything else
Yeah. I main a force sword but when I pickup my chainsword and do the heavy sweeps it feels like I'm swinging a wrecking ball by comparison
and the force sword gets way worse when accounting for cleave, especially when compared to any other sword
it's got great utility it just doesn't kill shit
kinda like ogryn paul/shield, or zealot crusher
it does not suck against everything else thats an exaggeration
I disagree with "exceptionally" low damage. But would agree it does lower damage than other weapons. It's benefits are fast attack speed, it's charged special, amazing push, and it's unique ability to get deflector.
cuz chainsword body shots do more
headshots from my chainsword do ~70 less damage than force sword heavies
Even with six fucking charges a peril bomb cant one shot ragers
Fuck
This
Challenge
no
what is the best to weapon to deal with monstrosities? force sword?
MK II is just the VId but worse in every way
yeah force sword probably
BB-ing monstrosity only does a smidge
Tbh
Rollin with the pre order drip since none of the psyker cosmetics interest me
If they just changed it to like a horde it would be fine
I truly hate this achievement it's the last one of need
Of the aoe was bigger then a vet frag you might be able to blow up three gunners
Yes this is viable. Change reload speed to +25% to flak armor, and pair with a force sword to deal with elites.
To bad it's noticeable smaller
comms plex regularly spawns 4 man shotgun and gunner squads during the elevator sequence
can use trauma staff to knock them into a corner and blow yourself up
until you discover the pen skins ; ) explo with 3 elties in here+ and 90% dmg on monstro
Doesn't excuse the awful design of the challenge
It actually
Tells you
To kill yourself
And cuck your team mates
whats even the strat for doing that? I'm not even sure how much damage you deal with the self explosion
maybe i just explode myself in meat grinder and see
so imagine these 2 shit tier staffs are the best you've seen in months, which one do you upgrade
A
considering neither blessing actually does much
and the damage difference doesn't come anywhere close to a breakpoint
Yeah those are sexy
None of the paid cosmetics really call to me though
well... quell speed is pretty important, and damage isn't to necessary on it
which is a good thing for my wallet
I'm actually gonna say B
see now that im noticing thats actually about a +20% quell speed difference somehow
yeah, quell speed is more important than damage on a surge staff, imo
+63.9% vs +41.8% so more than 20%
What Blessings/Perks are you looking for on Surge?
Carapace damage, because even if it's mostly for stun, chipping away at a Crusher or Reaper is useful
what are you looking for on a dueling sword, is this worth grabbing from melk?
no duelling sword is
Personally I like rending it makes up for not having the space of BB on rough dudes like crushers while not giving up the speed of the dueling sword
which perk would you change, and to what? https://i.imgur.com/f8UtlDG.png
If you run kinetic deflect you can be stupid tanky
Tbh swap unyielding if you only want horde clear and shoot for infested or flak
If you plan on torching any bosses or reapers/bulwarks swap unarmored and try to get like flak
this one is mine
I say flak as it's a shared type between a lot of elites or tougher fodder/shooters
You take infested to fuck over pox walkers and dogs
As currently only they have that armor type
for me personally I pair this up with surge staff so that shreds any Flak armor. surge staff is weak to mutants and dogs and infested so thats what i use my dueling sword for
I use the quick draw
I run melee psyker
But I hate psyker rn
Out with a bang is stupid
I have everything else god dammit
going out with a bang was easier than i thought it'd be. just got into an empty lobby on heresy and did it within 5 minutes or so with a a few crushers
pick n' mix on the other hand has proven to be pretty difficult
and the last penance i need
best of luck on completing your last penance though
since all you can really hope for is luck
just ask here for a shield ogryn to tank a daemonhost for ya
yeah, that's the most ideal way to complete it & how i managed to do it with a nice group that was willing to help
still tedious, but at least it's done
What's the dump stat on surge staff?
Have you tried LFG
Did the PR guys say the game couldn't have attachments at some point?
These perk and Blessing rolls make me sad.
Unless both of those blessings end up being replaceable then this one is probably going into the trash heap :/
Yeh, despite the fact we have picatinny rails on our weapons, and there was a lasgun without reflex sight in the trailer
i like you can use voidstaff like an airburst grenade, aim slightly above enemy cover it will headshot them
and despite the fact that every weapon is segmented and there are multiple different optics present for certain weapons
Is Warp Absorption with Void best?
It's my go-to right now
are there other melee weapons except the force sword with the blessing to block projectiles?
No, FS is the only one
ok thx, are there any builds for the psycher u can recommend?
Depends on which staves you like, really
I dont have a lot of experience with Trauma staff, for example
and even less with gun psyker
Trauma suck is the general consensus
Ive seen people cleaning up with it both in game and on stream at this point, so I dont pay much mind to general consensus anymore and just try to help people use the weapons that they like
thatโs probably a good thing
The day trauma becomes useable is the day we find out Psyker has more than one semi viable damnation build
hmm i run damnation with surge and voidstrike
Do you change up feats?
yes
If you want to see someone using Trauma on Damnation then watch NewTypeBTW when he plays his Psyker
I think he's still maining Trauma at least
Voidstrike should have the Peril Damage one and Surge should have the Peril Resistance
What kind of lunatic mains trauma, much less psyker?
is quietude or absorption better for Void?
Im more concerned about the Ogryn who mains Trauma Staff tbh
Trauma can be good if you have a really well rolled melee and find yourself using it a lot. Quickly generate lots of peril for quietude
Now THATS scary
And use it to break up clumps at range
auto quell restores toughness with quietude.
Its that and learning how to move tech and quell to abuse breaking points for staff spam
Ogryn has a Trauma Staff, it's called the Power Maul
choob a DAY AGO runs trama staff high intensity with PUGS https://www.youtube.com/watch?v=LU9cqfKO9N0&ab_channel=chocoB
Psyker Psykinetic (Lv.30) Maccabian Mk V Duelling Sword / Equinox MK III Trauma Force Staff Gameplay๏ฝWarhammer 40,000: Darktide
Difficulty: Damnation / Hi-Intensity Engagement Zone
00:00 Gameplay
42:51 Build
Discord: https://discord.gg/GbN5ZzjRQE
Leave a follow at https://www.twitch.tv/chocob64bit for more of this content.
#DARKTIDE
well i like to purge the heretics in holy fire ๐
so i'm mostly using a purgatoris staff
with trama staff lol damnation is what you asked for? now there is conditions on using it more than 50%? shouldnt he be penalized for not using a staff
i didnt ask for anything
oh srry i meant the other guy
well i also like to use bb most of the time and only use the staff for big hordes^^'
only played psyker since last saturday, lvl 24 now but my guess is trauma is just ground AoE version of Void with "grenade"-like casting
Yeah that sounds about right
yeah its doable as different builds but might not be most optimal but high intensity is cleared
hmm k seems like i should really watch some guids instead of just hoping to bb everything ^^'
well it comes down to your personal playstyle. you can also do surge staff and not do BB or do void/fire with BB as well
hmm so i can just stay with my flame staff for now and hard cast bb'S
what exactly makes it hard to cast BB its mostly when ur at range when there isnt any threat
Watching a vet destroyed a group of 5 shot gunners in front of me while I'm trying to get out with a bang 
same, except it was pick n mix
Im the other guy, but yes
also for me it wasnt great until i got a viable firestaff
Psyker treads the line between "youre actively nerfing yourself" and "You can be helpful"
i havnt been playing a lot of pug groups not sure what they are like on damnation but im curious on how many missions you played on psyker
Yeah though whether or not youre actively nerfing yourself is a difference between whether or not you have a good staff roll and how good you are at using said staves
Getting to level 25 was a journey in itself, feels longer than all the others but I cant tell whether its because more missions are lost or because its just that painful before you get absolute god rolls
Does non-charged attack with force sword count as warp attack? to proc warp absorb?
Not annoyed at all by gunners unless Im playing psyker because I know I dont have very good tools to deal with a pack of normal tiers
yeah i put in some time with pskyer to get decent gear, learn the nuance and break points for the class. Also animation canceling on casts both primary and secondary is ur friend
How many of those didnt feel like suffering might I ask?
for damnation I play with a premade; the ones that are high intensity will be rough and sometimes bowing down to bad RNG but i do enjoy pskyer as main
How can you deal with bad rng as a psyker?
I hope they change out with a bang next update
what do you mean? stuff can happen especially on high intensity
I mean like how bad can it get before psyker can do absolutely nothing about it?
Depends on build
for an emperor's gift where I previously had no usable voidstrikes, this is pretty good
Ah yeah also, what are the specific animation cancels you mean
Out with a bang is slowly making me hate this game
my big 'n heavy axe, everyone leaves me in the dust when I sprint
I'm still upset, i killed 2 ragers and a shotgunner on Malice but it didn't count, so I guess it has to be ragers and ogryns
not sure what you mean by this, we actually run 2 pskyers different builds most times in our damnation runs and we both have clutch our team (him mostly since hes got over 5k hours on vermintide and running a broken build with dueling sword can block every melee outside of the unblockable attacks)
Is there a point where no matter how good a psyker is they just cant fix something
If they don't change it I'll be shocked they kept the kill yourself challenge
Seer sees a grenade
"(amused)OOoooOoh! .... (unamused) grenade."

yeah its almost like sabotaging your team lol
Stick bomb, throw it and let gork and mork figure out if it should hit
Almost
ratiod

i remember when I got this as Ogryn with a shield... it was on a bridge with 12120894125105981 shooters and gunners
and 1 sniper
ive only played psyker lol
pets head carefully Spark 'ead will get it soon, promise.
u can probably get it with demonhost
YOOOOOOO!
grenade.
all the male psyker voices are great
i wish i could change between them
the unhinged one is fun but doesn't match my appearance haha
The german one makes me feel like he's gonna start saying "Oops, zat was not medicine"
"Archimedes, what are you doink in there! It is unsanitary!"
when the seer does the long maniac laughter when using ability, i felt that
Whats the difference between rending and armor pennatration?
Does rending effect other players hits as well?
Harasy on orgyn can do this quickly lol. Just a few shooters
man some missions are just doomed from the start
had an ogryn run directly into a firing squad four times
well i just created my first psyker
not even using his ability, just sprinting at them
Honestly might make another psyker just to experience the other one. (not the goody tooshoes, holier than thou one)
I accidentally did out with a bang when i was lvl 20 ish on psyker
do you need to do some damage first on the elites or it will outright kill them with psyker grenade?
depends
it 1 shots everything but ragers and ogryns
1 shots ragers up til malice i think tho
Depends on difficulty and enemies
Seem like pysker's heresy penance is the only one that requires your team to corporate.
Any of my siblings remember that Reddit post or Discord staff member discussing what controls the item level of shop offerings?
It's purely determined by character level.
Do you have a link to the dev commenting on it?
Its funny how voidstrike either hits like a wet noodle or cannon ball depending whether it hits the head or not
I could try to find you a screenshot from Hedge stating the same thing, but honestly I don't think a screenshot is necessary at this point in time given that the formula for the item rating range visible in the Armory has been seen in the datamined code along with large sample sizes of tests from j_sat and others on the same topic.
People have even advanced through the game using only the same grey starting weapons and never buying anything from the shop/avoiding or destroying Emperor's Gifts.
It's been definitively proven to be character level and only that.
If you can recall the forum username of the dev in question, I could try to find their specific post.
Yay or nay?
nay but i also just hate melk
Melk?
the shopkeep for that currency
the entire contract system for mediocre rolls is so exhausting
first blessing is bad on the staff, the perks are good though, and the dump stat for void ive heard is blast radius so it's almost good
i'd check how different the quell speed timing is for that vs a high roll in quell speed
and you can make a judgement call from there, overall i'd say it's ok if you dont have any other decent void to use. if you do have any other void with only blast radius being bad id say nay
yeh hold up
decent stick if I say so myself
Who let these Blessings for staves pass QA?
Hadron 7-7
next time you guys open cosmetics, look at the size of your character's tiny baby feet compared to their forearm length :^)
Now thats a "high peril" staff
Wow Fatshark, Now thats just taking the piss.
are they wrong?
thats what makes it so much worse
the first game developer in history to make RNG so integral to the experience that it even applies to what makes it into each patch

Hot damn.
the ironic twist is surge is the staff I play least by far
Wrack and Ruin buff idea: brainbursting elite also gives next melee attack one guaranteed crit for 7 seconds
Oh hey look its the staff Ive been looking for. SHame about the Blessing/Perk but hopefully both can be replaced in the very near future
game is powered by monkey's paw
yeah perk is terrible particularly in this case
100% is
Warp Flurry doesnt do anything unless you interrupt your attack and lose out on the big damage burst at the end
checked melk every day, not a single good item yet


