#psyker-class

1 messages · Page 243 of 1

orchid nest
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I think the nerf will simply be that passive quelling on non force weapons will be changed

manic halo
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Look at fucking scrooge mick duck over here with that plasteel

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give it to me god damn

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mf is slumming it in this discord or something

manic needle
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Why else would they gave us the option to buy a clown suit in advance?

clear heath
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I wonder if it ever gets to the point where stamina is more effective than block cost reduction on a weapon, since so many force sword users go for 20% block cost reduction

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With so little base stamina, maybe +1 stamina would do more

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I wish i knew the actual formula for block cost reduction. If it's just -% to stamina damage, and if it's all additive with eachother, stacking it should be more

orchid nest
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It's definitely possible with only being able to speculate on the block efficiency

clear heath
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but i have a feeling that isn't how it works

summer prairie
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Block cost is listed as an additive multiplier rather than a multiplicative one

cyan notch
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i swapped my 20% block eff for 1 stamina and it doesnt seem to be making a difference for peril gain

summer prairie
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ok actually I'm not sure, it's listed as both

orchid nest
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If the stam curios were working right just a single one would be pretty insane. Although I saw someone claim it's just a visual error. Anyone know more on that?

cyan notch
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the bars definitely dont add up

summer prairie
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I think it's actually multiplicative

cyan notch
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it only adds 1 bar

brisk panther
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with deflector, kinetic deflector and a total of 46% block efficiency and 22% stam regen it just feels enough to me. generally when i take dmg its when i clear for someone else and have to position myself in suboptimal spots

summer prairie
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block_cost_multiplier = "multiplicative_multiplier", and that's the one curios have

brisk panther
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in DT its 1 stam bar = 1 stam right? not as in VT where it was 2 stam for 1 shield?

steel egret
orchid nest
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I thought that at first too but I think the +stamina on weapons is just 1 for 1

steel egret
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Then I tried and thats not the case

summer prairie
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+3 stamina is a ton, I'm leaning on them nerfing it from +3 to +1 and just not updating the text strings/localizations properly

steel egret
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Such a shitshow.

manic needle
orchid nest
steel egret
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Right

leaden dune
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Is this worthwhile you think

summer prairie
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not at all

orchid nest
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I got excited until I saw the crit bar

summer prairie
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flurry doesnt do anything and nexus doesn't even really make up for the crit bar

leaden dune
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but its my first staff melk has offered in like 4 days

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5 days

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:c

manic needle
orchid nest
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me before noticing the crit bar but seeing the other stuff

manic halo
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I have a irrational hatred of the run and gun blessing

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only get it on las pistoles

manic needle
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It's not irrational

manic halo
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thats true

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its entirely justified

brisk panther
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i was using a +2 stam curio until i learned that it only gives +1. so would def use a +3 if we knew it work

orchid nest
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Yeah for sure

summer prairie
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I think "Attack Stamina Damage" in that formula is just the block_cost_multiplier of the attack. For daemonhost melee it's 3.5. It is then modified by your own multipliers and then fed into that formula

blissful crypt
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My spyker gets like 90% transcendant autocannons

spice bough
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this game RNG is a joke

coarse oyster
hot zephyr
fringe garden
manic needle
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Having them in your arsenal is fine, even if I personally dislike Gun Psyker builds. The problem is with shop itemization and being a Psyker just makes that problem more apparent.

orchid nest
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I usually just have all health ones lately or 2 health and 1 wound. I could see never being tempted to have a wound though too if they implemented that pay for mission buffs system with one of them being an extra wound.

coarse oyster
manic needle
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Yeah, the itemization alone has been making me less and less enthusiastic about playing Darktide lately

orchid nest
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I don't think we will get some big patch this week but hopefully we get a hotfix at least and a community update

hot zephyr
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Yes having a really key blessing can make a huge difference, such as the case of deflector on force swords

orchid nest
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Yeah it's all over the place really. That is true sometimes for the blessings, and then randomly some of them are incredibly powerful and on a completely different tier from "normal" ones.

hot zephyr
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A great example is a have a 312 base stat autogun, it happened to highroll and got +25% to maniacs and +15 sustained fire blessing. For something lacking 65+ stat points, it sure doesn't feel like it. It just annihilates mutants and flamers even better than some of my 360+ rating weapons

manic needle
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Trying to get a good combination of perks and blessings on your weapons for the builds that you want is a shitshow.

steel egret
hot zephyr
steel egret
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For purga staff also damage allows it to be low as 70% while still having 16 on damage number

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Or 71% dont have these memorized

orchid nest
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The thing that feels bad to me is I'm fairly confident we are just mostly wasting time on all gear that will always be non relevant because the highest rated stuff isn't even in. At least in v2 if you roll an orange there it can basically be as good as a red. But I have a feeling they will just raise the 380 cap without any way to upgrade ratings on what we have.

clear heath
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So if you're not running stamina curios and you want 20% block eff on your sword, go +1 stamina instead

steel egret
clear heath
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wow now i need to spend another 10 minutes rerolling perks

cyan notch
manic needle
clear heath
steel egret
manic needle
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Just ask any of the people who have posted here who still havent managed to get the deflector perk on a Force Sword, or as an even better example, the Surge blessing on a Force Staff

orchid nest
cyan notch
steel egret
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Or dont know since its fatshark

clear heath
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It seemed pretty consistent. It was the same attack animation too

steel egret
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Might just fuck it up and come up with some convoluted system.

clear heath
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Ideally i'd like to test on a mauler so i'd have a bigger number to see what the difference is, but trying to find a mauler to test is annoying

steel egret
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Would be nice if testing area actually allowed testing such.

clear heath
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yeah this is annoying to test
I wish i actually knew the exact formula for block eff

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Is 50% block efficiency 50% more effective blocks, or 50% reduction in stamina cost per hit, leading to 2x more effective blocks?

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because if it's the latter, then it scales better the more you have it. If it's the former, then it's basically linear

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do different sources of block efficiency add together or do they multiply? Are they additive or multiplicative with deflectors block cost reduction?

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I wish i could test easily

steel egret
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Hm, +1 stamina and 20 efficiency + curios with efficiency and stamina.

clear heath
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I imagine stamina is less effective for this per point the more you stack. I just went from 3 stam to 4, so the difference is probably bigger than say, going from 6 stam to 7

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You'd probably want block eff if you already had a ton of stamina curios, but again i'm not sure because i have no idea how block eff works in the first place

cyan notch
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if its the same as vt2 then its just block cost reduction

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aka multiplicative with stamina damage taken

clear heath
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Do you think deflector is considered the same effect or a separate instance?

cyan notch
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probably same

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this was from the steam guide with guy that does numbers

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on curio perk

clear heath
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Like would 50% block eff and 12% deflector leave you with 38% stam damage taken, or 0.88 * 0.5 for 44% stam damage taken?

hot zephyr
cyan notch
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just fatshark wording

hot zephyr
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Yeah they just stack additively but it's honestly hard to test because you can't test defenses in the meat grinder.

clear heath
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I hope it becomes a feature so i can test out different blocking setups

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and toughness breakpoints for tanking damage if any useful ones exist

manic needle
viscid cloak
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is deflector really that necessary on the force sword?

manic needle
manic needle
viscid cloak
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i can see a use on reviving teammates, but other people in here make it seem like a crutch to rely on

steel egret
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I think it just allows safer movement and rescue and carry action.

hot zephyr
manic needle
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It's not essential, even on a Kinetic Deflectoin build, but it does ad a lot of utility by adding the ability to block ranged attacks, which is rather uncommon.

hot zephyr
leaden dune
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i almost feel like deflector is neccesary

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gun enemies just deal too much damage on damnation

manic needle
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Its a shame that suppression doesnt work very well on Dreg Shooters.

steel egret
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Its there for its utility value.

viscid cloak
hot zephyr
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The ability to just walk up to a ranged enemy while blocking is a hard habit to break. I honestly am glad I switched off to my chainsword for a while from my force sword cus I was definitely getting into some bad reflexes just hitting block whenever I needed to close with a ranged enemy playing to much deflector sword

steel egret
clear heath
steel egret
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Or then it was 11m.

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Either way if thats the gun you use you can probably close some distance

viscid cloak
leaden dune
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might be a hot take but like

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why play psyker if you're gonna use a gun?

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why not just go veteran?

clear heath
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cold take

steel egret
leaden dune
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feel like at that point you basically just become vet with a worse power

orchid nest
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Does the laspistol push do any damage? like even a miniscule amount. It would be funny if you could proc bloodthirsty, swap to it, and spam aoe burns on everything by using the special

viscid cloak
steel egret
manic needle
leaden dune
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i feel like the end goal of psyker is never having to touch your power ever

steel egret
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But seen said blessing on some ogryn weapons and it goes higher than 4 supposedly

leaden dune
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yes

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I know BB isn't really your power but whatever

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close enough

steel egret
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Just as devs intended

viscid cloak
leaden dune
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I use MK 12 Lasgun on Vet

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I really don

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like the bolter

steel egret
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Need some ammo men

leaden dune
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just use the mk 12, the 100 round mag is such a meme

orchid nest
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I don't see many bolters on damnation, mostly mk 12 lasgun and braced autogun

leaden dune
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in a good way

steel egret
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Well some do fine.

steel egret
cyan notch
orchid nest
manic needle
steel egret
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Zealot could run revolver all I care.

leaden dune
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i use it for distant elites and thats about it though it might not even oneshot

manic needle
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Although I will say that Kinetic Barrage makes a really big difference in terms of usability. BB without it still feels rather painful a lot of the time.

viscid cloak
steel egret
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I dont do BB without time cut to it.

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Has you stuck on it too long otherwise if situation really calls for your BB.

orchid nest
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I feel like I should post that vet autogun video again. It's just.. silly.

viscid cloak
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i mean, for me i just pull out my revolver and headshot that one bomber harassing my team, they only need 1 bullet to the face to perish

steel egret
orchid nest
viscid cloak
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otherwise, if hes not being a problem, ill save some bullets just pre-charging brain burst against incoming specials

steel egret
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I dont know how but I stumbled on that somewhere, might have even been steam community posts.

orchid nest
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this one

steel egret
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Yeah thats the one

manic needle
viscid cloak
manic needle
viscid cloak
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i have a gun for anti-ranged ( and sometimes against elites and specials when i need them dead NOW) and brain burst for picking off elites and specials with kinectic barrage

viscid cloak
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i dont like staffs

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tried em, dint like em

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dont hate em,just dont like em

orchid nest
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It's not really unreasonable from someone elses point of view to want someone filling a specific role to be as good at it as the best ones are for it if you're on high difficulties. I wouldn't begrudge you doing whatever personally but you can surely see it from their perspective

viscid cloak
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  • i really dont care what "Niche" i fill when using a gun as psyker, because i dont even think about it in the first place *
frigid marten
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it really matter only on damnation

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the other difficulty is whatever.

steel egret
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Eh

hot zephyr
steel egret
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I would like there to be some responsibility to be useful even in heresy

viscid cloak
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damnation i have yet to try, but i feel like its gonna be cataclysm, wich i dont play anyways

steel egret
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But even in heresy people lick windows and fall down, break barrels and fly

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Walk to daemonhost

hot zephyr
steel egret
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But you can always make a premade to alleviate this issue

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So w/e

viscid cloak
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brain burst just really needs to scale better with the warp charges

manic needle
mighty pike
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worth buying?

hot zephyr
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KB is practically mandatory to knock down bulwarks, I find BB is more like a can opener to stun bulwarks so the vet can blast them during the stun

steel egret
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No

manic needle
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And by "they" I mean Fatshark.

summer prairie
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If you want to run ordo dockets that is ok

manic needle
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Otherwise it does feel like a lot of these weapons are just eating up space in the armory rotation, to me at least.

viscid cloak
hot zephyr
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Psyker passives are really what stack with guns the most

viscid cloak
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still havent found one knife without a goddamn dumpstat

steel egret
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I have 3-4 380 rifle.

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Only 1 staff.

hot zephyr
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Rapid fire weapons will trigger the passive quell quite often, and the extra elite damage plus warp siphon damage plus perks really stacks up if you use the right weapon to get full advantage of base damage values. Percent buffs are much stronger on high base damage weapons. That's why Mk1 Agrippa and MG12 Kantrel are quickly becoming my go tos over other guns

manic needle
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Most of my 380's have been Tactical Axes, Autoguns, or Lasrifles.

viscid cloak
lucid horizon
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better with +20 health

steel egret
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+21

lucid horizon
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and +8 revive speed kinda 💩

viscid cloak
summer prairie
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presumably he'll roll that and if he wants ordo dockets it's okay

lucid horizon
steel egret
lucid horizon
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give me one

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pls

steel egret
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Ok

lucid horizon
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thanks

steel egret
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Np

viscid cloak
hot zephyr
# cyan notch what level 5 feat do u use

I've been testing both quietitude and warp essence lately. I think warp essence is slightly better in lower difficulties while quietitude is better in higher difficulties because your BBs don't kill as often in damnation

summer prairie
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psyker doesn't particularly need it though unless you are about to be hit by a disabler

lucid horizon
cyan notch
steel egret
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I use quietitude.

viscid cloak
hot zephyr
lucid horizon
steel egret
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Anything can happen

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2 zealots lauch themself to moon with a barrel

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Veteran searches for scriptures in a match with none and gets stuck after rest have gone down a ledge.

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2 psykers who only use BB and get downed to point they run out of wounds.

viscid cloak
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im not going to argue with "What iffs", they are pointless, experience tells me they are revelant enough

steel egret
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You are right

hot zephyr
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I've been messing around with damnation builds for gun psyker and honestly some of the perks that have been written off as trash really come into their own at damnation level

viscid cloak
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curious

hot zephyr
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Psykinetic Wrath for example, (the feat not the ultimate) really helps hit breakpoints in damnation for example. The cool down reduction of Aura is also super helpful if you need to bust a group of specials cus you can use your ULT as a CC/push, then mow down the specials with your gun and have the ULT almost back up immediately.

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It's nothing game breaking, but you really feel brain burst become a much more niche ability and your melee and ranged weapons become much more important

viscid cloak
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Sacrificing my 4% chance for warp charge is gonna be though loss for me...

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but i see the use

hot zephyr
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Yeah. It's honestly hard. Communion vs Aura is a tough choice.

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And honestly KF falls off at damnation too cus your brain burst isn't dealing killing blows so your aren't maintaining stacks as easily

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So Communion honestly still very good

cyan notch
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so yea 1 stam is better than 20% block eff at least at from 30 - 50% dont know how it scales

covert valve
summer prairie
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The code is confusing but it looks like bcr is not additive

cyan notch
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its the same weapon

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i rerolled my perk

covert valve
clear heath
cyan notch
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well my deflector is only 3% i have 30% from curios

remote tusk
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Isnt block efficiency with perils still bugged?

covert valve
# cyan notch fs

i wonder if 20% block eff goes farther on a dueling sword V it definely feels that way stacking it on the curios

steel egret
clear heath
cyan notch
hot zephyr
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Basically for gun psyker feats targeting damnation/heresy play, quietitude I think becomes the only viable lvl 5 choice at damnation the others won't consistently Regen when you need it. LVL 10 feat I think Wrath is better than the warp resist for a gun/fs build for the breakpoints it hits. At LVL 15 Aura vs Communion is hard, haven't settled that yet. LVL 20 you take deflection, LVL 25 KF is kinda the best of a bad bunch and LVL 30 you need KB so you can chain burst bulwarks and crushers.

remote tusk
# steel egret What do you mean?

Like a week ago someone reported that there is a bug with block efficiency bonuses when using the perils on block which can translate to increased perils rather than reduced.

clear heath
remote tusk
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Take with a grain of salt

clear heath
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he didn't have a video so we'll never know what the conditions were

cyan notch
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yea its pretty hard to reverse engineer with incomplete information

clear heath
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maybe they had a warp charge and had peril res on warp charge

steel egret
cyan notch
covert valve
steel egret
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But

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Fs has 2 too

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Or you mean 4 all together?

cyan notch
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maybe block eff is multiplicative with the weapons own block cost reduction

clear heath
orchid nest
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doesn't DS have a defense bar? what does that do again? does it do anything for block?

clear heath
cyan notch
manic needle
orchid nest
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Oh.. maybe it's only one of the variants

cyan notch
orchid nest
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Ah ok

cyan notch
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but even in vt2 some weapons did have varying block cost reductions and they never disclosed that officially

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it was just kinda known

orchid nest
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yeah

clear heath
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Also what difficulty was it?

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I assume it doesn't matter

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but just to make sure

cyan notch
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both malice

clear heath
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alright

covert valve
clear heath
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gonna try with only 3% block cost reduction from deflector and nothing else, and see what happens

hot zephyr
cyan notch
clear heath
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yeah i've been trying for 15 minutes with a friend to find 1 mauler and i can't

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game just wants to send 20 reapers instead

cyan notch
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you could try crusher

clear heath
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Yeah but you already have mauler numbers so i wanna test on mauler to compare

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I wanna see exactly how much the curios and shit are helping

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because they clearly don't just add together

summer prairie
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some weapons have a different stamina template which affects block costs, FS uses forcesword_p1_m1 and it has a bit different values

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some comparisons, not sure how to interpret though

clear heath
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yeah i assume the block_cost_default is what's making the difference for different weapons

covert valve
cyan notch
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yes

summer prairie
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I guess this is DS

covert valve
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ninjafencer lol!

cyan notch
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force sword takes 1.5 block cost wtf

hot zephyr
covert valve
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i got this thing with 12% block eff on curios and no extra stam, its insane I dont req to run the peril on block

bold flint
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rending shockwave doesnt seem very good

summer prairie
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that's the peril block

clear heath
cyan notch
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what attack is that

clear heath
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downward swing

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wait which attack did you test on?

cyan notch
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u cant block overheads

clear heath
#

fuk

cyan notch
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you gotta get side swiped

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its a fast side swipe

hot zephyr
clear heath
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Well, it's just malice

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also toughness was full

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was

hot zephyr
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Ah. Ok. Still. Pretty impressive

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I think even on malice I can get instant downed by an overhand mauler. And that's with FS + 6% deflector + 10% block eff + deflection

cyan notch
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i dont think so

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this game is more lenient with overheads

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in vt2 you could block overheads so the punishment for not doing so was greater

clear heath
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well it's a super slow attack

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so it doing a lot of damage is expected

manic needle
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I remember people I played with being surprised that you can be instantly downed by an overhead attack on higher difficulties, so Im pretty sure it's not instant death on Malice as well

cyan notch
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i dont think overheads are instant down from full health even on damnation

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could be wrong tho

placid pike
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ffs the new skin for psyker staff has serious clipping issues. If only I can refund this

manic needle
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Yeah I'm pretty sure Ive been blindsided by a Crusher at full or near full health and gotten punished with being downed, I guess I could go back and test it the next time Im on.

clear heath
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Well remember, you take 0% health damage if you're full toughness

hot zephyr
#

Yeah it's possible I was already damaged or something. It's been a while. I just remember yesterday I got caught by a surprise mauler overhand for the first time in a while and just instant dropped. Was on malice too

clear heath
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I didn't take any hp damage cause my toughness was full

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although considering i even had 2 toughness left after the attack, i don't think it should deal all your hp even with 0 toughness

frigid marten
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melee damage is alwais incread on toughness.

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crusher i think is 10x on tough?

cold elm
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Hold up

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Your saying the more toughness I have the more melee damage I do?

frigid marten
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no

manic needle
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Melee damage recieved

cold elm
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Or did I understand you incorrectly

manic needle
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not dealt

cold elm
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Ah.

frigid marten
#

toughness take more damage than health

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against certain enemies

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this is why health curio tend to be better.

cyan notch
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idk if its the same here but in vt2 even if some moves were unblockable, blocking those said moves anyway resulted in less damage taken

manic needle
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The only maybe decent argument I've seen for taking toughness over health on curios is that toughness can provide a bit of a buffer against a Force Staff charge attack being interrupted vs. ranged.

Even then that seems like it would be trivial considering that our base toughness pool is 100.

cyan notch
manic needle
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Just dont get hit bro

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ez game

clear heath
#

bots keep killing my maulers...

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why can't the bots just die when i want them to?

manic needle
#

Introduce them to some explosive barrels

foggy isle
#

Does more health also provides more resistance to corruption or is it always a% of max heath?
Is it even worth looking for both corruption réduction buffs on curios?

supple skiff
cyan notch
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yea corruption damage is flat numbers

full kite
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I always get messed up in melee cause I run up to things to lightning then 😔

cyan notch
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so health helps

orchid nest
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coherency regen is also static as far as I know. so lower toughness in coherency actually helps vs chip damage

full kite
#

How does dueling sword hold up against horde btw

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I am struggling with force sword

clear heath
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I run mostly toughness cause i feel like we die pretty fast if something hits our health anyways

summer prairie
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DS is easy mode horde clear but not very fast.

clear heath
#

I'd rather prevent health damage than try to tank more with it

viscid cloak
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except you cant prevent health damage at all

orchid nest
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The problem is a lot of dangerous stuff has a ridiculous multiplier to toughness and the extra amount ends up mitigating a lot less than the health you gained by having a health curio instead

foggy isle
clear heath
#

You don't take bleedthrough at 100% toughness anymore

full kite
#

I feel like I need a babysitter when I play lightning staff 😔 but then I really like force sword single target damage against elites and specials cause teammates don’t kill things I stun

viscid cloak
#

thoughness isnt a shield, its a damage reduction

clear heath
#

It's 100% damage reduction at 100% toughness

cloud heron
clear heath
#

bleedthrough only happens below 100% now. Used to always do 10% chip damage but not anymore

foggy isle
#

Too bad it has the same proprieties as boss shield except the shield part

supple skiff
#

only get bleed through on ranged though

cyan notch
#

what about over 100% toughness do vets get 2 free melee hits

full kite
#

I’m pretty bad at psyker skill to be fair, just hit level 30 today

foggy isle
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No

orchid nest
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Yeah, that benefits health curios because you hit your max faster with the flat amount instead of % toughness it regens for coherency

cloud heron
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198/200 toughtness is still 99%

supple skiff
#

I had thought it was no melee damage for any toughness over 100

foggy isle
#

It's 100% not 100

full kite
#

But the lightning into special force sword combo is so satisfying

supple skiff
#

but turns out its a percent not a number value

full kite
#

I just feel helpless in horde 😔

clear heath
supple skiff
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considering they regen more per melee kill and have the power sword, your point stands for regardless lol

viscid cloak
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also the animation

foggy isle
#

I miss temp hp Servoskull

supple skiff
#

with the ranged damage mitigation they have built into some feats and blessings they don't need that much toughness

#

ghost is silly if you have decent aim

full kite
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Mm psyker was my last class to 30, I do love the knife animation but the issue I’m having is slowly killing things when I’m surrounded

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Sure the force sword block push is amazing but only killing 1-2 things every combo feels so bad

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I don’t think knife would really help there 😔

viscid cloak
summer prairie
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FS block push is pointless when you are running surge

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against horde any push is fine

full kite
#

Dat FS push knocking beserkers on their ass is amazing tho

foggy isle
#

Just find a decent duelling sword and hope your teammates do their jobs

full kite
#

big hope I guess haha

viscid cloak
#

Combat knife push attack kills any grunt so long it hits the head

covert valve
viscid cloak
#

(dont know about damnation, i only play heresy)

foggy isle
#

Granted those two things are the hardest things in the game, finding good gear and a good team

summer prairie
#

on damnation as well with decent rolls

covert valve
orchid nest
supple skiff
#

FS push spam you can almost walk through hordes lol

#

with peril block anyway

full kite
#

I named my psyker sister-Sidious it’s too late for me

cloud heron
full kite
#

I have been turned to the dark side

#

Me out here with my lighting screaming LIMITED POWAHHH

manic needle
boreal cave
#

aahhhh the fabled box just a touch too high to jump on

#

xD

clear heath
viscid cloak
#

also, is there any reason the dueling sword deals more damage to maniacs and infected on heavy attack Than the combat knife?, its the only thing i cant understand yet

summer prairie
#

multiply the reduction sources instead of adding them up

full kite
clear heath
#

yeah lets see if that ends up making more sense

covert valve
cloud heron
#

I use 1 health, 1 stam, 1 wound

#

on heresy

clear heath
#

there we go

supple skiff
#

need to be a fucking techpriest and or a warp mystic just to figure out game interactions lol

manic needle
summer prairie
#

So pretty sure +stamina is better on a weapon than bcr

clear heath
#

That should depend on how much stamina you plan on getting

supple skiff
#

are stamina regen curious a thing? I've been tunnel visioning on weapons and honestly have no idea

covert valve
cyan notch
bold flint
#

what the hell

supple skiff
#

and if yes, do they shorten the delay for regen to kick in or only speed up the regen once the regen delay is over

manic needle
bold flint
#

theres a psyker clip on the darktide socials where he uses his ability twice in 10 seconds

orchid nest
clear heath
cyan notch
manic needle
orchid nest
#

Yeah I think they had quicken on for that video

manic needle
#

Honestly thats probably not even an impressive benchmark with quicken

bold flint
#

what does quicken do again

manic needle
#

How much does it get in terms of reduction per warp charge, again? I imagine with 6 it adds up

bold flint
#

he burned things with its use though

covert valve
clear heath
manic needle
#

so would be 75% reduction with 6 charges, but apparently they used Ascendant Blaze in the video

summer prairie
#

Did you see his ult go on cooldown in the clip because sometimes (due to lag?) you can just ult twice in a row

orchid nest
#

Oh was it AB?

bold flint
#

sure looked like it

orchid nest
#

Ahhh yeah it is

covert valve
supple skiff
#

was perusing the subreddit. according to the CM people like, next update is next week at the earliest

manic needle
#

Not surprising given that everyone was on Holiday break

idle bay
#

PSA Siblings! There is minor favorable bug with Cerebral Laceration feat - it buff your BB damage on the same target as well while it being Warp Damage!

manic needle
#

I just assume that we got new paid cosmetics because of the leak. Because of all the clipping and holes in some of the new items it seems like an early release

supple skiff
#

key word here is earliest lol

bold flint
#

theyre either teasing that the two perks are merging or just showing that they have a dev mode on where abilities are unlimited

supple skiff
#

also said crafting in december so push that shit back babbbyyyy

bold flint
#

Sitgryn the latter being more disappointing

brisk panther
#

wanna try mk5 axe. which should i upgrade?

bold flint
#

blimey

fast swan
cyan notch
#

mfw when the "update" is just a "community update"

manic needle
#

Imagine they actually overhaul the Pysker feats and warp charges to improve QoL for the class

#

A sibling can dream, right?

fast swan
#

That would be nice

supple skiff
#

one of them does, anyways

clear heath
bold flint
deft fiber
#

Hi there. Which perks i want for void staff?

clear heath
#

so just go +1 stam unless you have 5 stamina already ig

idle bay
fast swan
#

I want a feat where getting melee kills speeds up the next BB by X% so I can weave in and out of melee and BB better

brisk panther
manic needle
clear heath
#

anyways time to spend 10 years rerolling my block eff perk to stamina

brisk panther
clear heath
#

thanks fatshark

supple skiff
#

granted he did say perks not blessings

deft fiber
#

Yeah, perks.

manic needle
#

Weak spot damage synergizes with Transfer Peril

supple skiff
#

well, void is good for horde clear

fast swan
#

Better against trash I’d imagine

manic needle
#

then damage perks

supple skiff
#

so plus damage on horde enemies

idle bay
supple skiff
#

maybe flak damage for ranged mobs

manic needle
cyan notch
clear heath
#

yeah but you see
fatshark hates me

idle bay
clear heath
#

oh i got it

supple skiff
#

as far as blessings go, im told flurry doesn't improve your charging after you loose a full charge but that sounds like a bug so I'm still team transfer peril and warp flurry

clear heath
#

man i can't wait till they fix stamina curios so we can get absolutely stupid amounts of blocking on a force sword

#

ogryn powercrept

supple skiff
#

might still get that if they adjust passive quelling like they elluded too

#

still not sure which way they're going with that though

cyan notch
#

i was running +3 curios with 10% block eff on them yesterday and it was already pretty nuts with fs

#

full gunner barrage only gave 50% peril

#

then it stopped to reload

clear heath
#

If +3 actually gave 3 stam, it'd be insane value for block builds
I could get rid of all the block efficiency on my build for something actually useful and still block as effectively

brisk panther
manic needle
#

Imagine releasing a game where the items you equip actually do what they say they do.

supple skiff
#

sounds like the bare min to me

covert valve
patent hatch
#

Just joined a team got shit on for running the flame staff lol

#

Feels good

supple skiff
#

I'd take feature incomplete release before non fuctional items, we got both lol

manic needle
clear heath
clear heath
#

imagine the game actually working

manic needle
#

"No bro you have to use the weapons I want you to use pls bro"

orchid nest
valid lake
patent hatch
valid lake
#

well hordes wont live thats a plus

manic needle
manic needle
covert valve
valid lake
#

well my beloved says zealots are rock eating dummys

supple skiff
#

I can understand frustration if everyone has a flamer or equiv lmao

manic needle
summer prairie
#

+10% weakspot damage is quite a bit less than 10% though

supple skiff
#

but thats their "fault" as much as it is yours

#

be nice to be able to see other's loadouts while we ready up

cyan notch
#

well he joined mid game

#

so no way for him to know

clear heath
#

It's ok, just brain burst all the gunners one by one when you need long range

#

it'll take hours to win

#

but it'll work

supple skiff
#

mid game joining is such a shit show right now

manic needle
#

A few days ago someone claimed that 3 Puragtus Staffs + Flamethrower "facerolled" Damnation

manic needle
#

Maybe that extra BB power whittled the match time down to 30 minutes 🙂

clear heath
#

I mean, if they're all running deflector force swords, eventually they could just walk up to the gunners

supple skiff
#

aside from that issue, i've spawned in front of snipers and beasts of nurgle more than I care to admit

manic needle
#

If you posted I missed it

patent hatch
#

Which one we thinkin

covert valve
cyan notch
valid lake
#

whats are the go to feats with surge staff ?

clear heath
brisk panther
# violet thorn Sniper resistance

a friend tested 2x sniper resistance yesterday. didnt seem to do anything. same with grim resistance. Anyone know anything about this?

patent hatch
orchid nest
blissful kestrel
clear heath
# patent hatch Which one we thinkin

imo depends on what your melee is
if you go non-force melee, you can mostly passive quell so you can give up quell speed
if you go force sword, you rely on staff quelling a lot

brisk panther
patent hatch
manic needle
fringe remnant
#

why even staff?

supple skiff
violet thorn
clear heath
#

passive quell is slower on force sword, by a lot, so you need to manual quell a lot

brisk panther
orchid nest
fringe remnant
manic needle
fringe remnant
#

I kinda think they shouldn't have given into the public feedback about force sword in beta.

i know people didn't like exploding, but they should have just made it clearer force sword was intended to not be run with a staff.

brisk panther
manic needle
clear heath
#

mind in motion is a beginner trap
It makes you think it's good because it speeds up quelling with brain burst hands by a lot
but for staff, you only move like 10% slower while quelling, so it barely does anything
and staves quell faster so you should only manual quell with a staff

covert valve
manic needle
#

I would do the right one

valid lake
#

is melks staff worth it ?

covert valve
orchid nest
#

you can also quell slide or even jump quell slide

supple skiff
#

right one for sure

patent hatch
manic needle
covert valve
idle torrent
#

Anyone wanna help with getting Malleus Monstronum? I can also help with penances if you need them done as well

supple skiff
#

warp flurry might be bugged

manic needle
#

Better transfer peril. Some people say that Warp Flurry is bugged right now, but when I hold down right click and spam Voidstrike I notice an appreciable difference in charge up speed

supple skiff
#

^same, it might manefest as losing the buff after a full charge but I haven't tested for myself

manic needle
#

Interestingly I didnt notice the same with Surge staff though

covert valve
orchid nest
#

It works with min charge spamming leading into a longer one. The main problem is the stacks don't last very long so it's hard/impossible to stack it with anything but the min void spam

supple skiff
#

which has to be a bug right, it says "chain" not anything about x number of seconds

orchid nest
#

yeah I would guess it's not intended

covert valve
supple skiff
#

lose the buff to a quell i'd understand

manic needle
#

Or just shitty game design, the Darktide special

supple skiff
#

shitty game design or unintended interaction, taking all bets

orchid nest
#

like they missed a decimal or something

valid lake
covert valve
manic needle
#

Its disappointing but not too big of a loss. Warp Absorption is still a beast with Voidstrike

covert valve
supple skiff
#

is warp absord the toughness on kill or 30 toughness on warp charge?

idle torrent
valid lake
supple skiff
#

ah

idle torrent
#

Anyone else wanna join us?

manic needle
supple skiff
#

use to run that on void, felt good on lower difficulties but I like quietude more

covert valve
manic needle
#

If Transfer Peril worked properly with Quietude it would be a no brainer, but as it is, it feels like Im shedding toughness by getting weak spot hits

idle torrent
orchid nest
#

I was under the impression it did work (along with any quelling at all) but I am no void expert. Didn't work in testing?

manic needle
#

I did a few rounds with it and it didnt seem to be working, no

#

It was a big disappointment for me

valid lake
supple skiff
#

another reason we need to be able to turn on ai in the grinder

#

be able to test this shit in a decently controlled way

manic needle
idle torrent
#

Found one other so make that 3

supple skiff
digital narwhal
#

Out of curiosity;
What do you think the general vibe of Psyker Protectorate is gonna be?
As in, what kinda gameplay loop do ya reckon is gonna be present?

#

Simply for the sake of discussion.

cyan notch
#

no idea

steel egret
digital narwhal
#

Darktide player try not to immediately be negative about the game challenge (Impossible)

steel egret
#

Cant do that penance.

steel egret
#

But to answer really to your question I would expect some mix of what has been datamined and what other warhammer 40k games offer for such.

digital narwhal
# manic needle Do we have any info on it?

We don’t have much, but apparently the class ability is gonna be something akin to what Warrior Priest of Sigmar has.
Protective bubble that explodes after a bit iirc

#

And from the name Protectorate, likely a defensive focused career

manic needle
#

If Im just going off of the name it sounds like a defensive class, maybe something to do with a Force Shield

vague grotto
#

decent for cloud and burn?

digital narwhal
steel egret
#

I wouldnt bother but if you dont have better.

digital narwhal
#

^

vague grotto
#

the shops only want to sell me guns, trying to tell me to play vet

steel egret
#

Thats how gun store works.

devout sentinel
#

or warmage : D

vague grotto
#

i dont have a purg yet

#

and i hate trauma staff with a passion

digital narwhal
# orchid nest

Reckon psyker_throwing_knives might be something like Sister of Thorn’s staff where they throw out a barrage of projectiles maybe?

steel egret
#

I have 2 purga and dogshit void and surge.

vague grotto
#

voidstrike, surge and purg are my faves

digital narwhal
#

aka

#

The only decent staffs

orchid nest
vague grotto
#

the only surge i have

digital narwhal
#

Honestly, a defensive focused Psyker with some bulk sounds

#

pretty good

steel egret
#

To be fair

digital narwhal
#

Since shooters are the main issue for Psyker to deal with

#

Being able to shrug off shooters a bit would be nice

steel egret
#

Someone did point out that these were bit weird for psyker.

#

but considering they just do what they want

#

probably unrelated.

cyan notch
#

i dont think a defensive subclass will play great

devout sentinel
#

something psyker like "sylas" from vindictus would be insane

cyan notch
#

we need things to die quick

olive ember
#

One day the game will get a full crafting system

steel egret
#

Maybe same day they announce live service is discontinued.

digital narwhal
#

Psyker Staffs as a whole are... not as good as they could be.

olive ember
#

I mean Surge is super duper bad and awful and all that but I won’t complain about surge buffs kek

steel egret
#

Just bring the epilepsy mode back to surge and I'm sure it will eventually hurt someone.

digital narwhal
#

Surge relies on your team killing what you stun.

summer prairie
#

it does not

#

why do people keep saying that

magic burrow
#

We need a Ogryn Psyker

summer prairie
#

Only a few elites are hard to kill with surge and even then you can pull your melee

#

while they are stunned

digital narwhal
#

Because it’s the lowest damage secondary fire out of all the staffs?

summer prairie
#

it's better against elites than void

digital narwhal
#

Veterans kill Elites within a nanosecond anyway

patent hatch
#

it really doesnt lmao

magic burrow
#

yeah, youre better off stunning them so others can kill them more safely

patent hatch
#

Surge is ver good for anti armour

#

I can one shot a crusher with a surge stun then a chain sword rev in dammnation

devout sentinel
#

how much thougness do u guys have if u have orange curios alrdy ?
do most t5 player still go 3x though or 2x +1wound ?

patent hatch
devout sentinel
#

thats what i currently do but it feels kinda troll not going 2x

patent hatch
#

I'm running Stamina Health and Wound

devout sentinel
#

but with stamina u dont use kinetic reflection i guess ?

patent hatch
#

For me you can run anything as long as you have +1 would

#

Ye

#

if I run kinetic D I take toughness

austere warren
#

Does the force weapon bonus feat at level 10 count towards force swords? I didn't bother to test it out yet.

devout sentinel
#

yes

devout sentinel
#

active only ofc

patent hatch
#

^

austere warren
#

Been doing a sort of high peril flex build. The idea is that I always have 80-90+% peril for just dps boosts before warp charges. Feels nice so far at least.

covert valve
austere warren
#

only 15 at 3-4 tier difficulty.

covert valve
patent hatch
#

Maybe IDk

austere warren
#

I just got the feat that pops warp charge for coherency stuffs. Might experiment with other stuff in the future but I'm enjoying myself so far.

covert valve
patent hatch
patent hatch
covert valve
patent hatch
#

Taking Stamia with kinetic D

summer prairie
#

on a weapon it can be worth it

austere warren
#

I figured. Main reason why I haven't played with the soul burn stuff yet since I'm not about to commit to brain bursts for a dot that I can do with staff since psyker just has access to essentially grenades on demand with stuff like trauma and voidstrike.

covert valve
hidden coral
#

Hey, is there much of a concensus on the favoured dueling sword Mks? I have a hard time picking. Mk II is rapid on lights but has the uppercut swipes which are hard to headshot with, mk IV locks into the overhead lights which are easy to headshot with but a bit slower, and mkV is only uppercut lights and then the strikedown, and has more of an emphasis on the slow overhead heavies (but really good mobility, also).

I've been going mkV lately but I really dislike how it feels kinda weak on horde clear compared to the others. Although running voidstrike does make up for that, it feels like I'd have been better off using an axe for melee

hot zephyr
# orchid nest

Necroing back a bit here. But this actually makes a lot of sense when you see the throwing knives.

There's several references to psykers using force-tuned daggers or knives to increase warp connection and effectively the knife throw would be a way to "mark a target" for follow-up attacks with warp energy to be amplified.

The other abilities are pretty straightforward based off their names and translating from other 40k games.

Basically get ready for surge staff gameplay from chain lighting and the throwing knives to amplify the effect. The rest will give defenses or damage reduction likely for coherency.

steel egret
#

Well that explains the knives.

hidden coral
#

I think I'm leaning towards mk2 atm since it can make up for the uppercuts by just being the fastest lights and has that really nice sweeping H2 which for some reason does way more damage than the strikedown H1

full kite
#

any suggestions for best dueling sword or what each is good at?

hidden coral
#

Basically just wondering what people favour! If it's the case there's no real standout though I guess that's good

devout sentinel
#

btw its super sad that everything in this game works with kinetic flayer but not our brain burst itself . Would be so nice to have a brain burst trigger 2x on a reaper etc to 1hit them. Do you think this should be changed (maybe unintentionally currently?)?

hidden coral
#

But a lot of weapons have standout mks, like lasguns and axes

idle bay
#

I found videos of guys in charge of Psyker's Penances. Barefooted Bowling Ball Soccer on Legos.
#darktide-memes message

hidden coral
#

So just curious if it's the case here

austere warren
full kite
devout sentinel
#

@patent hatch tried in test mode for over 1 1/2 hours with everything and never triggerd on BB

summer prairie
#

it definitely does

full kite
#

like zealot heavy swords and taxe swords have different combos

#

same for each variant?

patent hatch
#

Really... I've got double brain bursts multIPLE TIMES

full kite
#

of dueling sword?

austere warren
patent hatch
#

For me I enjoy the chain sword the most

devout sentinel
patent hatch
hidden coral
#

Basically; mk II has excellent horde clear and a nice sweeping H2 that doesn't emphasise headshots as much

#

Mk IV is a bit slower but much easier to headshot with, although imo the heavies are worse than any of the mks

devout sentinel
#

@patent hatch did trigger at 83 and 85 .

hidden coral
#

Mk V has good strikedown combos but worst horde clear, since the lights are uppercuts which are hard to headshot with

#

And they get like a 2.3x multiplier on headshot so you really need those lol

#

Oh and also the MkV has the best dodges, around the same as the knife

#

The other dueling swords only have slightly worse dodges though, still very good

supple skiff
#

poking around the subreddit again and found somthing for more vet envy lol

#

turns out that feat they have that reduces ranged damage on volley fire by 75% also effects melee damage for the time being

covert valve
hidden coral
hidden coral
#

Which I kinda prefer

devout sentinel
#

@covert valve just tried is working as in my sheet

covert valve
hidden coral
#

And also the mk 2 has a good sweeping heavy

devout sentinel
#

@covert valve nope need to test that but critical is 97%+ not 80 thats what i thought you are refering to sry

hidden coral
#

Mk 4 I'd say is the most lightspam since it has the worst heavies

#

But mk 2 has the fastest lights and they all sweep a bit so, eh

covert valve
hidden coral
#

Oh and yes they all have a good niche for dodges and good stamina

clear heath
hidden coral
#

Combined with a high quell speed

#

You can hold back a horde for a long time

#

With dueling swords

#

Or a daemonhost, either/or

clear heath
#

And i've definitely see the second BB animation in actual games so i think it's more visible with lag

full kite
#

ty ty

hidden coral
#

Oh and also looking at the actual stats; Mk II and IV lets you buff cleave, V doesn't

full kite
#

I quite like the mk 5 dodge

hidden coral
#

Instead mk V has defence and mobility, both of which impact dodge count which I don't understand lol

full kite
#

the plan is to spam lightning and then switch to dueling to passive quell

hidden coral
#

I think if you want to combo with surge you might be better served with the Mk II or IV for their superior horde clear. The Mk V tends to get me swarmed far more than I'd like since it kills slower, since landing its headshots can be quite difficult

#

That one more pairs with voidstrike or purgatus I imagine

#

Oh but that being said if you have other beans handling horde clear, mkV is prob the best anti-flak of the dueling swords since the strikedown heavies are so potent. So yeah, seems like it's just picking your niche

full kite
#

hmm I'll have to test it out more cause the dodge dance is really nice on mk5

#

ty for your help 😄

covert valve
long wharf
#

The right one, but not because of warp flurry

clear heath
#

the right what

long wharf
#

The modifiers are better on the right, and you have peril transfer on both

covert valve
long wharf
#

Yes, but it'd be even better with surge

covert valve
# clear heath the right what

it was a staff i linked cuz we were talking about nexus flurry not being that great even on voidstrike so i wonder if i should use the other one but it has lower peril transfer

clear heath
#

ah

#

Has anyone tried figuring out if warp nexus buffs your melee weapon's crit? A lot of blessings that stack up tend to apply globally

summer prairie
#

pretty sure it does

covert valve
supple skiff
#

nexes doesn't have a fall off time though right?

clear heath
#

I'm not insane enough to test a crit chance blessing

summer prairie
#

it's pretty easy to test though

clear heath
#

I would have to wack an enemy for several minutes and determine my average crit rate

supple skiff
#

100 hits would do it

clear heath
#

while keeping my peril up

supple skiff
#

true lol

clear heath
#

because it scales with current peril

#

I'm just gonna assume it works because as far as i can tell, other similar blessings work

shadow wigeon
devout sentinel
#

Hm sadge ok well hope it does for me sometimes cause i spamed like crazy now again and nothing at all. But im lvl 29 and im sure it shouldnt be possible only cause of the lvl 30 skill (bug)

clear heath
#

Maybe you just didn't notice cause it doesn't have an animation in psykanium

#

You also need an enemy with a lot of health, cause you don't see overkill damage if you do too much

devout sentinel
#

But i see the dmg numbers ^^ im not looking on the animation

#

always tried on the crusher

clear heath
#

bad luck then, idk

devout sentinel
#

lets hunt on t4 and pray : D ty tho < 3

hidden coral
#

Just tested it in psykasium

#

Does work on brain burst

#

Got a 1675 BB

#

On the crusher

#

Then half that after it respawned

#

Suggestion

#

You were testing at at critical peril, which the feat mentions it doesn't work at

#

ANd honestly I forgot it was a factor, only thought of that because I just read it lol

clear heath
#

It only doesn't work at like, 97% or above tho

hidden coral
#

If you're BBing, quell a bit to 97%, then do it again

#

Doing rapid BBs

#

You might be stopping it

clear heath
#

oh yeah true

#

probably doesn't activate if you end the BB at 97+

#

so if you cast it starting at like 52% and end at 97%, it'll never happen

covert valve
clear heath
#

It's not like the double BB chance is a huge selling point anyways

#

it's mostly just for warp charge upkeep
the fact that it occasionally saves you by killing something is just a nice bonus

shadow wigeon
#

Yeah lining it up with a specific target isn't realistic. It just hits sometimes.

supple skiff
#

has a bit more value with kinetic barrage but only just

long wharf
#

the question isn't "does warp nexus apply to the entire player or just the staff" but "do you have to build peril with the staff active or does warp nexus on the staff work even when not equipped?"

covert valve
idle bay
#

2997 more Dregs to complete all Heretic Penances....

gloomy obsidian
#

When are these silly fuckers preventing the devs from doing their job gonna let them finish the damn crafting system, it ain’t much to ask for

fast swan
#

Who is stopping them?

vernal vault
#

Who’s stopping them?

hidden coral
#

I blame Tzeentch, personally

vernal vault
#

It’s probably done tbh just they’re holding off on it

hidden coral
#

Making all the devs super silly

long wharf
vernal vault
#

🤷‍♂️

hidden coral
#

Ye their explanation was that they had to re-do the feature. So they'd have to be lying and like, they don't gain anything cool from that

#

Just more angy beans

devout sentinel
#

reminder we are just off holidays they are humans

#

ik we are gamers but...

hidden coral
#

Actually we're abhumans

#

Not because we're psykers, because we're gamers

devout sentinel
#

lets not get offtopic tbh its pyker discussions : )

lul kurble xD

near wyvern
#

Yeah let's push out a big update on the day before the whole dev team goes on holidays, I don't see how that could go wrong 🤡

long wharf
#

more appropriately, let's announce completion of the one system that everyone is clamoring for, that you even have placeholders for in the UI, by the end of the last month of the year, knowing that literally everyone in your country won't be working then

#

half of all the criticism wouldn't exist if FartShart had released Darktide into Early Access

#

instead of calling it full release

vague grotto
#

what are the best blessings for surge staff?

summer prairie
#

right now only warp nexus matters

wanton cove
#

what is the blessing most ppl go for on purgatus?

#

I found one with decent stats but it has terrifying barrage. And we cant refine blessing yet i think...

lucid terrace
wanton cove
#

Oh my ive never even seen that blessing lol

twilit flicker
#

@wanton cove I have the one that gives stagger at close range kills, I suspect that helps me a lot.
Crucian Roulette gives higher crit chance the lower your ammunition, right?

wanton cove
#

Ill need to keep my eye out for that blessing

#

Ive only been able to get staffs from the store havnt ever received a staff emperors gift except maybe twice o.O

cloud heron
#

you'll be waiting for a while I think

wanton cove
#

I think so to lol

dusky lantern
rapid drum
#

for "out with a bang", you can do it on malice, right? We just spent like 45 minutes farming rager spawns and neither of us got the penance despite clearly getting 3 kills

wanton cove
#

Malice + yep!

mild hornet
#

how important is cloud radius on purgatus?

cloud heron
long wharf
#

warp nexus is alright on surge, you really don't need the uninterruptable channeling on surge

long wharf
mild hornet
#

hmm

long wharf
#

it affects cloud radius and total reach

mild hornet
#

if you had to choose between burn and cloud radius which one is more important

cloud heron
#

I personally would take cloud radius over almost anything else

boreal sun
mild hornet
#

which one of these sucks the least lol

wanton cove
#

Max any stat can get is 80% right?

#

until reds

twilit flicker
#

Good God, that thing will get you killed!

cloud heron
#

i wouldnt sweat stats too much if you're under 350 total modifier

mild hornet
#

sweating is my middle name

wanton cove
#

Alex Sweating the Psyker

cloud heron
#

i would take the left one but it isnt too big of a deal, i don't think

wanton cove
#

I would take the bigger cloud radius 38% seems smol

long wharf
boreal sun
#

Burn do damage

long wharf
#

burn sets how many soulblaze stacks you can set with the staff

rapid drum
#
#

specials being gunners and shotgunners

long wharf
#

and how quickly you stack those dots

supple skiff
# boreal sun

fatshark CM's found the book on weasel words, qualifying statments, and non-commital answers it seems

boreal sun
#

I find it funny that ashqy is playing vermintide 2 rn

long wharf
wanton cove
#

I just upgraded t his from blue in the store. Best purgatus ive gotten so far...and it gives me warp nexus

long wharf
#

that's a great staff

wanton cove
#

is that even useful at all on a purgatus staff

long wharf
#

now roll ranged critical hit chance on it

#

it's the best blessing for purge

alpine portal
#

I DID IT

rapid drum
long wharf
#

because purge is all about stacking soulblaze dots

wanton cove
#

I will take ur advice and try to get that crit chance!

fallen helm
#

Is this good?

long wharf
long wharf
#

you can use it, but I wouldn't call it "good"

clear heath
mild hornet
#

is there a different feat build if you're running purgatus/surge?

mild hornet
#

oh?

long wharf
#

just look at them

left briar
#

any autopistol psykers in the chat?

long wharf
left briar
#

or would that be heresy

mild hornet
#

looking is for heretics

clear heath
#

wait that twitter post with the psyker...
is that a new sword???

long wharf
#

link?

clear heath
#

Or is it just a devil claw sword that i forgot the moveset for?

placid sorrel
#

autopistol that shoot warp bullets, unlimited ammo but use peril no reloads

long wharf
#

nah, just the devil claw sword

clear heath
#

fuck

long wharf
#

what's really stupid is that they're running surge and AB

#

prime sedition/uprising gameplay on display there

clear heath
#

Wait did he just use F on a 15 second cooldown? I swear it's normally longer

long wharf
#

surging the horde, ulting a handful of enemies

clear heath
#

Also am i hallucinating or is the surge animation different?

long wharf
#

4 second mark for first, 14 second mark for second

clear heath
#

oh

long wharf
#

the surge effect looks normal to me?

clear heath
#

psyker buff coming???

long wharf
#

but then I play with RTX on

#

I bet that footage was actually captured during the closed beta

#

or it's a dev build

clear heath
#

idk it just looks different to me for some reason. Maybe it's just settings

long wharf
#

¯_(ツ)_/¯

warped perch
#

One does more damage but has worse perks and the other does slightly less damage but has good perks, which one should I choose?

#

Oof sorry that they’re so big

rapid drum
#

dam, guess it is bugged

long wharf
#

the one with transfer peril

rapid drum
#

ackowledged by the devs

wanton cove
long wharf
#

so the sniper, trapper, and bomber are specialists

#

the rest are elites

wanton cove
#

70% damage isnt to bad

long wharf
#

dogs and mutants are specialists?

fallen helm
#

I would think since you kill them they show up as who killed them in the top left corner

long wharf
#

means ravagers are specialists as well

warped perch
#

On heresy and damnation

long wharf
#

what you will notice is, with proper aim and positioning, no longer needing to quell on the hordes

warped perch
#

I almost always use charged attacks with void

#

I usually spam but sometimes charge fully

long wharf
#

and being able to stop the horde nonstop without quelling is a big deal

drowsy current
#

Hi! can any one please tell me what kind of stats im looking for in curios?

long wharf
#

peril transfer trumps almost everything else with the void staff

warped perch
#

Hmm I doubt 10 damage difference is gonna make a big difference anyway no

long wharf
#

is it just 10?

naive sun
#

Can I post my Homemade Bacon Jerky in here?

Is that too insane for the Psyker chat?

long wharf
#

yes

#

to the latter

warped perch
long wharf
#

I don't have the game open ATM

clear heath
#

i think he means in the screenshot

#

I don't think that number is accurate anyways though, especially considering the attack is chargable

warped perch
#

Yeah I’m guessing that’s damage at max charge

#

But I would think it scales

clear heath
#

regardless, i'd take the top one. The blessings are great

warped perch
#

🤗

vagrant cedar
warped perch
#

That was an emprah’s gift after a mission