#psyker-class
1 messages · Page 235 of 1
You would think that
yeah, i run ogryn main and with lynchpin + toughness regen and i basically wait 0 seconds before it starts regen
Ooo that sounds awesome
they are smart, ofc they would. they played games before and they know how to english
Lynchpin makes coherency regen actually quite nice on damnation
Whereas it's uber slow for everyone else
they didn't make the game just for themselves
This is prob the best curio I've got, pretty close to ideal 😌
That bit of info is from datamines by the by
hm. i'll probably reroll dockets into toughness regen
oh come on. the game did NOT just error me out from the mission start screen
Or dis one, although grim resist is a lil bleh
i'm frozen in black hell
the stat is even internally called toughness regen delay multiplier. Anyway, it seems like a trash stat. The delay is 3 seconds normally and going from 3s to ~1.5s is never going to do you any good
You get extra 1.5s seconds of regen in coherency and that's nothing. It's not even when you need the toughness
Again that's very solid on Lynchpin Oggy
Being able to start that high regen early is pretty great, especially since if it's low enough you'd get blips while being shot at
For everyone else though, yeah I agree it prob wouldn't give you so much, especially since vet and psyker can regen toughness at range pretty reliably
i don't want to be ungrateful to God Emperor, but why is God Emperor give me only gun as Psyker
imagine if we had force bullets. psy-imbued killy shooting
😄
too bad only the grey knights get it
putting this here to gather good roll energy for my second blessing
i'd trade it for a non-crit trauma version if i could 
lmao
Trauma staff is really nice with a strong antax. You end up primarily using your melee to kill and just pull out the staff to clear clumps and to quickly build peril so that autoquell can keep your toughness regenerating
^^ i love it for the toughness quell flow; the huge point damage and stagger is a side bonus 
Traumas biggest weakness is it's peril generation. Having a fantastic melee option turns that into a strength instead
lol i would bottom the peril generation stat on that voidstrike staff if i could for that reason
feel like i can never regen my shields when im on the voidstrike
Exactly I no longer prefer warp resist lol
Everyone is too obsessed with the force sword and deflector
Rip finesse
I didn't even notice the 1 stamina at first tbh
oh me neither lmao
Good thing you can reroll it lmao
Am I very stupid, or are the left clicks on Voidstrike more accurate than the left clicks on Surge?
user error is also a big possibility
I think the left click for staffs has a slight deviation in accuracy
could be worse could be better
Never had them 100% shoot exactly where I aim
Yup. Could be better. And the projectile speed is so slooooow.
But I'm a purgatus main now so it is what it is lol
Voidstrike is a nice general purpose while surge is a nice elite specific
What does the force sword special do?
I also noticed my left clicks after the Voidstrike charged right click hit their mark, whereas the left clicks on other staffs are erratic
It does a high damage single target attack
Very good for the boss assassinations or dealing with specials
strafing and shooting projectiles is extremely annoying due to the game's netcode making it essentially a random point at which your staff lets go of the bolt
have to stand still like an 8 year old playing quake
I know from experience that force sword special can one shot maulers
If you aim for their torso
on t5?
Not sure on t5
also when do I unlock the staff weapon?
T5 is special lol
I've learned that if you use lmb, you need to keep what you're aimed at until it fires
Means a lot of min-circlestrafing
goddang that might be it, on other staffs I don't stand still, but I am more patient with a charged Voidstrike right click
Yeah moving with a staff shot pretty much ruins accuracy
The netcode isn't at fault
voidstrike rmb you need to position yourself, and you're slowed from charging, so its inherently easier 
what else could be causing the staff to feel like it varies how long it takes for the bolt to come out of the staff after i click?
theres a fairly consistent timing, until there isnt
im wishing i phrased my statement more like a theory, because it IS just speculation tho
and the netcode goes more to shit the harder the game gets lol
if I had a nickle every time a void bolt didnt fire when I actually fired it....
or the palpatine tickle fingers
It was getting frustrating for me so I switched to Surge.
For now at least
Hate when you try to lightning and it sticks to your fingers like glue though
Feels bad
I also experienced my dagger push stabs not registering at all, making me go back to axes
is block efficiency any good on a deflector force sword?
like is it worth speccing into stamina and block efficiency to block ranged attacks?
Yes. It increases the amount of ranged damage you can take before getting hit. Use it with the level 20 feat for peril block.
You can stand in the middle of a giant mob of enemies to revive people because you block while reviving.
i love peril block, it's so fun crab walking between objectives.
so I assume with peril block you don't need stamina right?
is the feat that gives on hit brainburst any good? once every 15s seems kinda bad
With the right force sword you can one hit all non-Ogryn/monstrosities on damnation. Rager takes weakspot heavy and mutant takes critical weakspot heavy.
arguably strongest feat in that tier depending on staff/spec
Depends on ranged weapon, but it is very good for managing your stacks
on paper sounds odd but then you realize this game is full of multi hits and your warp charge has a 25 second timer
if only the cooldown of the on hit BB reset when u used ult
As a source of damage and free kills it is weak, it is really about keeping your buff topped off without micro
every once in a while it'll let you 1-hit an ogryn though with the force sword
not a good chance but it does happen
lol best way to have warp charge build is just to not use brain burst at all and get it via feats
please buff brain bust fatshark
just let it instakill human sized enemies
should definitely at least scale with difficulty somehow, maybe be percent health based
low level psyker is ass so buffing it and making it strong in low difficulty aint a bad thing
easiest way to keep warp charges is through purgatus build ironically enough
i think it either needs a fat damage buff or a passive that executes all human sized enemies
if you build it right the constant flaming of every grunt enemy in front of you will pretty much keep you topped up
I dunno, the soulbaze seems not to kill much if your teammates are good and it's a higher difficulty
Purgatus is my favourite of the staffs
brain burst is still useful on highest difficulty imo
sure it doesnt have increased damage but it still ignores all armor
which becomes very important when you get to those higher tiers
I only use it on bombers, gunners, and snipers - things that run away or keep range
also good for those fuckers especially yeah
yea i should be able to use it on any special except mutants and get an insta kil
but it doesnt even 1 shot dogs LOL
i dont like using brain burst for the hounds
desperately needs a buff
i only did it for the penance
no shit u dont it doesnt kill them lol
for hounds i just force sword push them away then destroy their ass
Purg staff feels way too limiting unless you’re in a premade party and your zealot refuses to use a flamer.
I like it for hounds since it locks on and stuns em at the end when they are all run in around
when you REALLY need to quell
you can 1-shot kill a hound with the charged force sword, no need to even push
just all the way in there
On 1-3 it one shots them still atleast
Flamers make 90% of our staves irrelevant.
nerf flamer i agree
i just do the push because it forces them on to the ground so they cant run
boring weapon and boring playstyles
also i dont like risking being incapacitated by a hound
btw has anyone seen a higher block efficiency on weapons than +15%?
tbh the zealot flamer feels underwhelming in comparison
I’m ok with Surge doing 500+ damage to armor with minimum charged secondaries while also stunning.
they have better options really
20 is max
sigh alright time to hear hadron moan about the omnissiah for another hour
I see j_sat using Brainburst for massive single target dps if his team doesn't have it, but that's because he has the Feat that lets him spam brainburst after ult
purge staff tempts me into running screaming sword in hand at some random gungoblin hiding behind a chainlink fence just out of range of my staff
Is it just me or does the block-shove for force sword feel less effective than other weapons
push or push attack?
I think it's bad, an actual push attack is better
I'm not used to it, it feels like I'm pushing enemies away with gusts of force floof
i feel the exact opposite because the block shove for force sword can penetrate crowds a bit more
push attack is generally bad because its a single target only
It might just be the animation for it but it feels like it does less than shoving with an axe etc
push attack for force sword is really good for single targets, i use it all the time for ragers because it completely forces them to the ground
the usual shove is one of the best in game. you can hold a horde in perma stun if you want to
oh snap does it ignore stagger reduction?
you can perma stun horde with regular pushes
that's because axe shoves are the best "normal" shoves, FS and Axe are the best two pushes
it can put a crusher/reaper on his ass
not certain but i know it forces ragers fully on the ground and they take like 4 seconds to even get back up
it can even put reapers on their ass yeah
the only thing it doesnt knock over is mutant
alright the force floof is worth another looksy
just not a good crowd control push attack ofc
but anyone trying to use a force sword as a cc is doing something wrong, thats what the staff is for
i generally prefer not to do the follow up shove after a stagger since its a single target but yeh...ragers and crushers
Force shove + Peril Block is also a big deal because you can spam a couple in a row if you need space badly
you dont really use FS for cc per se, it comes naturally with a damage rotation vs crowds
yea that's what I'm thinking too, for hordes it's way better to dodge back and charge up a staff shot of some sort
light > heavy > push
repeat
I'll have to retry it if I ever get a good force sword
The animation just feels less effective than any other shove
LOL
It's definitely hard to get a good force sword if you need/want deflector
its kinda hard to compare shoves really when it comes down to it
each shove does generally what shoves set out to do
Cus there's so many things gotta go right
High base value
Roll good stats
Roll deflector as a blessing
Roll a non-awful perk
shoves are easier on psyker since you dont tend to suffer from 0 stam push whimpiness
another factor into the problem is you can't test certain things in the Meat Grinder, like enemy density/cleave or against ragers in their attack animation
Is is shoving? I feel like it is shoving.
yeah i kind of wish the meat grinder had more scenarios to play around with like a huge horde clump
it definitely is, it's more about how many enemies are shoved, and how powerful the shove is
hello psyker big brains
Today I share information with you, that no other zealots, guards, or ogryns can use.. because they dont have the power of the warp.
A browser extension that shows what's in the shop

big if true
as an aside: someone needs to tell the pugs adds first then boss lol
jsut had a team focus a plauge orgyn on heresy hi intensity lmao
will i have to tie my account to some weird website or will it allow just populating char name and maybe an id

took a look at #veteran-class, to see what smart stuff they're on about
it's just frog gifs 
I'm not sure how it works.
well i know you can send a request to a server with your char name + acount id to get current market store info
yea I wanted to ask #zealot-class about revolver experiences (mainly around how they deal with reload) but they're doing a fashion show right now
There's the link to get the extension now
for abilities like kinetic shield or psykinetics wrath, when they put a range like "between 5% and 15% damage increase based on peril," does the percentage increase or decrease depending on how much peril you have?
increase im pretty sure. tho I ment to test when the cap it
I've played 16 levels of zealot revolver
watched a zelot crush it with revolver thammer.
how is revolver at Heresy/Damnation? I mainly use it to pop snipers or headshot that one ranged mook that I can't get into melee range. Are the HP breakpoints make any of these not reliable?
Psykinetic's wrath is 5% + 0.1 * Current Peril% dmg
new cosmetics. bad ass post apopyle on top clown show on bottom?
Kinetic shield is 10% + 0.23 * Current Peril%
what is like the meta curios
also is peril shock trooper build actually valid or no
new psyker cosmetic staff is noice
always seemed like the staffs were pretty good
aint fucking with no mtx tho
There's been a store update?
Yes
oh yeah, they either have someone around to add these to the shop or took the time to set up a drip feed system before the holidays
the optics are fantastic
I was guessing it was primed with a timer.
why today? who knows.
Some use their psychic powers to wreak havoc. Others use them to guide ships through the warp. And then there are the psykers who use their powers of the warp to remotely check shop stocks.
Reveal the wares to me!
Kahjiit get back to your own universe
Felinids exist in 40k
But do they have wares if you have coin?
If this is too accurate we put you back on the Black Ships
I sense shop full of Force Swords. With 298 base stats each.
every weird and obscure thing exists in 40k to draw in every person imaginable. In the case of felinids, furries. Don't @ me
dont worry they exist everywhere.
there are not enough marines to kill them in any form of universe.
to think out of all things
Dwarfs are ones to go in 40k instead of furry people.
You haven't heard of catmarines
for all of you who require spoonfeeding:
https://accounts.atoma.cloud/login
gotta approve this atoma.cloud site to pull public account info from steam
store for your characters populates in a webpage
Warhammer 40,000: Darktide - Official Website
mfw they brought back squats 
"oh yeah you can be dwarf now, the ship had all of living last ones in it."
"and you are SPECIAL one"
"CHOSEN"
Rock and Stone!
S.P.E.C.I.A.L.
I've checked for two weeks straight, I have not have a lightning staff drop once from limited
Melk?
Buy it. It's only 2,2445 Melkcoin
DW. Autogun ammo economy cannot handle Damnation.
And just to state it publicly.
Fuck Melk.
Peddler 138/143 is the only vendor I respect
Take the express route to the conjunction between "fuck around" and "find out"
( actually has given me like 4-6 gold curios )
Gray 290. Blue or green 320.
Sire Melk? More like Sour Milk am I right
Melk surely knows how to take advantage of rejects.
Why do we buy black market goods? or buy anything in general?
Because we're trapped in a loop
To push for Damnation and to search for those few potentially broken weapons at the moment
Be ause it's a game and doesn't really have the progression design in place to have quartermaster fulfilling TO&E like an actual military organization
Looking at Hadron out of the corner of my eye
i just want a fs with 80 first target finesse and dam
Not that insane. It's good but not insane.
No not the sword I mean it’s insane it hasn’t dropped for me yet
Ahh right
What is insane though is Bloodthirsty + Blazing Spirit FS.
That shit has potentiall to pop anything in a couple hits.
I have seen Bloodthirsty in an image here and Blazing Spirit in my store so still looking for one.
Anyone know the best way to get the Going out with a Bang penance?
Herecy high intensity max wound curios. Pre cook yourself and roll the dice when a pack of elites run in.
yeah I'm still looking for bloodthirsty too
Aaand the shop does a troll
I'm pretty excited to be able to play the game on mobile soon
i.e. check the hourly store on my phone
Buy it anyways when gun psyker meta comes around, they'll nerf our staves eventually
Have a 380 version 
Not only has it a bad blessing an perk that blue one, its also not one of the lasguns im lookin for
Not at all, i buy the highest version available till something better comes along, most of my stuffs is 360-80
Thats 380 one
I wouldn't throw anything away yet
My best surge staff is still 361.
at some point you're going to wish you had something to upgrade to try to get a particular blessing
Aint we menna be getting the blessing crafting in jan'?
Nobody knows
nobody knows, not even FartShart
We were supposed to be getting the rest in Dec
Not a big fan of dumdum but it do be a lit gun
Only a couple of days left of Dec left
Question.. Can we get infernus on the fast fire lasguns?
Kek
Yeah.. its almost like I'm waiting for something.
hrmgggggh
I kinda wish the I wasnt on the skull
the real question is, are there any good stats there
i am still pissed about this
unfortunate perks there
got it at white...
but still good
Thats pretty good
damage is like 16 instead of what.. 17?
rest almost maxed, including the cloud.
15.75
I would trade mine for it.
i dont use purg though
i am a heretical trauma user 🤣
who isnt
ppl who use surge, or void machine guns
Why use void staff when you can have an actual machine gun
or the even more heretical gun pyskers lolz

heres one right here
i really want to go axe lolz
but the game decided to throw this at me
sadly too poor to upgrade 🤣
38 more missions by tomorrow for my frame
so excited this has been one of the most sloggish grinds i've self imposed upon myself lol
For sure for sure, i'll make a post here and reddit showcasing it
it isnt, its just the misson select
but it glows lolz
Wait someone else already has it? Would love to see it
nah you can see it from the challenge
Ahh fair
Still, if it is for whatever reason animated or anything i'll make a gif otherwise ill SS it tomorrow
So fking tempted to buy another account to dual log with GEforce since I tried it with my roomates account and you can get solo mode by joining in private and leaving
Pretty sure I read that if your teamate leaves a private match it'll turn public but for 5 games it didnt let anyone in
worth getting? I already have a god roll purgatos and void
k
Its base stats are only 316, and you can easily get a 350+ from dockets. Plus only a 360+ is really worth upgrading imo.
If it was 370+ it'd be worth but that base rating is to low imo, plus you should be able to farm enough of those blessings to make both t4 for your other weapons at a later date
Only thing staves have going for them is the absolute lackluster of choices with blessings lmao
I somehow doubt they will let us change both blessings
So at least its easy to farm the more important ones 
Yeahhh I have a couple t4 blessed ones with garbage secondaries
is blazing spirit possible on a surgestaff?
its the COD class duh
every single one that's had a mic has been passive aggressive as sin
rough
no
Almost no one ever speaks in my games.
it got removed
but why, it sounds actually interesting for surgestaff
Anyone else ever came across a purge staff user that exclusively uses the LMB attack? Never.. literally ever... Charged up the 2nd attack. The noise spam was terrible lol
what feats do y'all use for void staff and force sword build?
i use 3 2 2 1 3 3
I've only ever had 1 person use mic and sure enough he was annoying
a lot of the people who use mic are actually really friendly, I've found
none of them were vets 
it's either zealots or ogryns, and psykers are a 50/50 whether they're an asshole or not
after 4 failed heresy's in a row I think im done pugging over malice
i just made my first psyker
what is something I should know about psyker beore I start playing ?
It's not fun until you're level thirty
sadly true
No. The only thing you need to know is that your brainburst is an elite-killing tool and an otherworldly sniper rifle. It's not for much else
its great for bombers
its fun, just not fun until you get the force staffs at like level 4
kark them
Just play gun psyker and dont suffer during the levelling process 
gun psyker 
That's what I did but all the guns feel more or less the same
Don’t listen to the whining here and just have fun
Laughs in sustained DPS

Its amazing what you can do when you dont have to stop to quell every 10s
you mean laughs in sustained DPS budget Veteran
correct
This is how I know you’re a real psyker
imagine realoading and stealing ammo instead
Budget veteran without shit dodges and actual CC yeah 
Everyone who says otherwise is retarded
psyker is a class for the best
simple as
If you balance it all right you only need to quell as much as you'd otherwise need to reload. There's actually more downtime sometimes with guns than otherwise. At least on malice
And you can use your force push to halve it at any point
Yeah sure you havent gotta do it constantly, but there is a lot more time quelling than reloading for sure because you typically dont empty your whole mag into one special to get a kill, and anything else you engage in melee
not like everyone else is already fighting for ammo and we dont need any resources
I like using staffs staff is goated
Honestly dont feel like ammo pickups are much of a holdback for gun psyker, if you've got the gun out all the time, you're literally playing it wrong
I guess so, but you only need to be below 97% or whatever yo get another brainburst so it's often just a splitsecond vent before you can clear another elite in my experience. Or at least that's how I play now I have a good staff
Is there a way to track this? i've done over 15 missions now and i have no idea which mission type ive not done yet
Gun is for specials unless you're using lasgun, because torrent lasgun is a fucking horde destroyer
No
good staff like a surge with high crit and warp flurry once it’s fixed is the dub
no
thanks and meh..
Force sword is a trap
Iiii don't think you get to tell anybody else they're playing psyker wrong, period.
Ye for a Bb sure it is, but you get that same functionality playing gun psyker, so thats kinda a moot point
But if you play purgatus then you get the gun functionality and a complete hordestopper through your brainburst and staff respectively
I'll take my actually being able to kill specials in a timely fashion over fancy CC staff that is only slightly more effective than just melee killing stuff 
you don't get it - as a gun psyker, you are just a less effective Veteran
at all ranges, in every scenario
True!
you're actively ignoring the one thing psykers excel at
a dog
Arguably more effective, the only thing you dont benifit from is the targetting buffs, you have far more utility as gun psyker and better manuvering round the level
no, just a cripple insisting they're just as good
It's a trap if you are trying to be space wizard without a magic sword - aka a lame one
So you are saying if I can overcome that I'm actually a ... a god?
wrong, you don't benefit from most of your feats, whereas a Vet benefits greatly from nearly all of their feats
Powersword is a trap
FS with the right blessing is fantastic
everything has a nieche tbh.
Veterans have the nieceh of being able to kill everything in seconds vs psychers can kill everything given enough time. SO THERE
do you mean "niche"?
For lore accuracy as psyker you need to be as much of a controversial and unreliable reject as possible, so I support gun psyker
???
Uhm, that depends wholly on what feats you're using
Nietche.
because there is no niche for gunpsyker
i always misspell that shit >.>
Works fine for me up to Heresy, dunno what to tell you man shrugs
I mean, if you were playing gunpsyker ironically to be lore funny friendly, that'd be one thing
its not like a psyker cant do it, but they do need a bit of a buff
I would assume it also works on Damn' but im not consistent there on any character yet
this is why they removed scoreboards lol
pretending you're as good as a Veteran Sharpshooter with a gun... you're just insane
Very true!
with half the ammo and not the damage % buff
Being carried /shrug
No lol 
Sure lol
I just accidentally ran Malice with laspistol.
I do wanna see on the scoreboard though. Because with the flamestaff i'm sure you can top the damage on 5^ due to the sick amount of aoe damage.
Or if there's a stagger counter you'd top that with the flame staff for sure
I didnt say better with a gun, i said more utility, the two are not the same lool
nobody is arguing that you can't complete missions as a gunpsyker
so stop that strawman nonsense
you can run anything with any build and survive as long as you got smart teammates
Or have half a brain yourself
you are objectively, factually less effective with a gun than a Veteran
literally carry braindeads through heresy
No one said they couldn’t, but they are being carried by the team
I hear the last man standing soundtrack on the daily
^
I mean its always carry, why not have some fun or variety.
Psykers mad when someone isnt using funny magic stick 
idiots delusional when they want to play a non-psyker psyker
you referred to psykers as the out group! You aren’t a real psyker!
question: how much do you like your groups when you have ogryns? 
Nopsyker.
I'll keep doing what suits my gameplay and i enjoy, enjoy your malding about it 
As someone who spent most of their time levelling up as psyker using all the different guns I could find I can say it's not a worthless strategy, but it feels much less effective to me than balancing the brainburst/flamethrower staff/axe or whatever
just admit you don't want to play optimally, and that'll be the end of the argument
recognize that you're doing it for flavor, not effectiveness
I hate ogryns not gonna lie
Flavor is salt.
i might not fit in here either then... i 100%ed penence wise at least the veteran first...
Wish the Pysker had access to the shotgun.
Ok. I dont want to be a boring meta-slave who only uses the "supposedly" best in slot items all the time 
why tho
get in my way and sound dumb
They did in the beta at one point
I bet you kiss your mother with that mouth, too
To trigger the people here LOLOLOL
Ogryn doesn’t matter, only thing matters is if they know how to maximize their class specialties and if they have good awareness
not saying ogryn players are bad or the class is bad just doesn’t like them
either low tier bait or dunning kruger effect in ful swing
Doesnt bother anyone, veterans are victims.
Everyone hates the Ogryn till the Ogryn aint there anymore and then they realise how much they needed the melee help 
Victims of the destruction of cadia
For Cadia?
I've never hated ogryns
I might main ogryn once I’m done leveling the psyker, I like a challenge
Do, its a good time
I love having an ogryn on the team, as a psyker
a walking meat shield is immensely useful to me, as my attacks all go through him
what if we gave all the veteran characters ptsd that became a similar mechanic to psyker peril (i am just making a joke, not trying to offend people, ptsd is a real problem)
I also think everyone should play every class just to understand how their main class can better support other classes
ogryn isn’t hard to play. You can run malice pretty early
just get right up his butt so you somewhat see through the ogryn, and you're in the sweet spot
You're basically the team saver for 80% of the match, sure you can do a lot of damage with the right setups, but Ogryn gameplay is knowing how to keep your team alive properly, not shitting DPS at the nearest random enemy
Daddy Ogryn
I am level 30 in all classes except ogryn, level 17
got bored of the game so stopped
Is there that much difference between how zealot and veteran play though? I've done both and it's not felt that different. I just shoot more or shoot less
yeah, I got my ogryn to 30 and haven't touched him since
If you're not a team player, you will hate Ogryn gameplay, tends to be the trend
zealot to me is melee just don’t use gun a lot and swing a lot
There should be, but players occasionally dont.. play for benefits of the class like previous discussion.
Zealot feats and toughness favour melee, so great zealot players know how to plan their approach and disrupt the regular ranged mooks
also I swear power sword vet is more efficient than anything zealot has
Not that you can’t learn it going melee on veteran
I like to think the zealot's primary job is putting ranged units into melee
most efficient in game.
Very true
Results vary significantly on whether your team can fill in for your deficits, definitely
Powersword seems to ruin many players melee skill thoguh
also very true
power sword vet isn't more efficient at the horde than the flamer
Could be just a veteran thing.
but being decent with the power sword doesn't require learning how to dance around a horde, so.
Camo expert and whole 200 toughness and so on.
Veterans do like to avoid melee as much as possible sometimes
I find (in my own experiences with groups) that most veterans aren’t aware of the threat regular ranged enemies pose
Might come as surprise to them everyone doesnt have 200 and enemies also target you 
IMO they are more dangerous than crushers/maulers
easily
a small group of mob gunners on heresy+ can and will take a player down stupid fast
Slow walking crusher and mauler.
Any melee grunt is less dangerous than two dregs who won't stop gunning you down
So close you can pick their pockets but they just wont put guns away.
It's my only argument pro-gunpsyker
So I think it’s good to have people try zealot to understand how much soft cc they bring by simply bring in melee range of these gun mooks
Gunsyker.
one of the reasons i love ogryn
Ogryn slap.
just charge straight in and cc them
it's an argument for running void staff, however
Likewise having everyone learn how valuable the cc from psyker staffs are, and how much ramp up time psykers need
Ogryn slaps guy with a giant chainsaw axe and goes " go on den git"
psyker CC doesn't need ramp up time
I need to learn ogryn myself, they are cc monsters
depends on staff, not everyone uses surge lolz
in fact its the majority who dont use surge
ogryn aren't crowd control
Yeah but they are fun.
Thats whys fun with Psyker, it can do either CC or Single Target, and it can do both to quite a high level of effectiveness no matter what you use
WAT
Then again
Thats literally like half our damn jobs 
what are they if not CC
Purgatus is my personal favourite. The fire totally locks down lots of enemies at once and the charge time is still short
ogryn can be a meat shield
vet obstructions?
Ah yes
they can throw/shoot grenades to clear a crowd
but neither of those things are "crowd control"
Thats fine, teaches vets to move you see.
i much prefer ripper tbh
Rumbler wants a word out the back mate 
That is literally pure CC and utility
rumbler depends alot on having teammates who help to kill mobs which are down lolz
Voidstrike better imo since you can cc and headshot in a row
ripper be like... "let it rip"
It’s the (small, but still there) charge time that makes them not as responsive in “oh shit” situations
but this is pysker channel xD
for the record, scattering a crowd isn't controlling it
Pair Rumber with MKIII knife, or Stubber with P'maul, easy horde clear and CC
in fact, scattering a crowd makes it harder for everyone else who has AoE to kill that crowd
Is this turning into "Ogryn cant damnation without shield?"
also leads to time wasted trying to make sure nothing on the ground is getting back up
Anyone who says that is a literal reddit newb 
The trick I've found is to group them in front and block-shove and that's normally enough to charge a tiny amount for the stagger for a full amount. Or the force push ability gives you ample time. That's my experience so far
ogryns can do damnation like anyone else
I just personally get annoyed when an ogryn player charges through an otherwise handled crowd
Pain train!
Who?
To put it simply, a crowd that is dead is beyond "controlled" 
knocking enemies to where I'm not easily dispatching them makes things more difficult, not easier
cleaver is objectively better, but i prefer shield for more support lolz
the times when i am using cleaver and wished i was carrying a shield are generally "time to wipe" moments
everyone that brings horde clearing to the team wants crowds together
same for why i use deflector FS instead of axe
it maximizes the horde clearing efficiency
You would need to bring 4 shields to fix that.
and some neospray.
the times i wish i am using deflector when on axe tends to be the "Oh shit, pinned by fire" moments
being pinned by fire doesn't lead to a moment where deflector shines
???
because deflector doesn't turn you into an invincible tank
i can at reposition without taking damage then swap to staff
without deflector i did be taking damage all the way xD
you can dodge through enemy fire as well
dodge sliding isn't hard, and it's incredibly effective
I mean ok if you’re being pedantic. I’m referring to the things ogryn can do that the rest can’t, like bull charging a friend out of the stomach of a Nurgle Beast
that varies a LOT.. Sometimes your team being out in the open doesnt benifit the situation and rushing a big group out the way so the others can move is exactly the kind of support you should be doing as Ogryn
the moments i need it, i cant
I 100% agree with this
the issue is, if you're pinned down by gunners, they're just as readily push your peril up into critical within a second or two
deflector fsword doesn't turn you into a tank, just a very short-term protection for specific situations
Yea I also think deflector shouldn’t be relied on as much, but that’s a skill to be developed over time
frontline diving ranged mobs can be a tide turner 4 sure
It's like brainburst
Deflector is a tool in the box but not always the first one you grab
But I would like it possible on the duelling sword
Literally, people are often too scared to do it in pubs though which can stall the whole run, especially on Heresy+ where the director will keep spawining nasties if you're not moving fast enough
Deflector should just be a Psyker passive. Especially since they've given us only one force weapon.
I like duelling sword, the mobility and move set is great for those “where did these three armoured guys come from” moments
I resent the semi-obligation to use the force sword
I just about never use my fsword
Plus I get to rep Saltzpyre for a bit
it just sits in my inventory collecting dust
MKII Axe 🙏
MkV Combat Axe
What's the difference
moveset
MKV is the really fast one innit?
the MkV has a push+attack that is a clean horizontal cleaving swing
They're both single target aren't they?
All but one of them is yeah
it is the horde clear move
Also brutal momentum on Mk5 turns it into insane horde clear + single target.
mine doesn't even have great blessings
yep, I can't wait to put brutal momentum and limbsplitter on it
Honestly the melee weapon I like the least is the 2h sword, I feel like it has very little purpose for any class
I was under the impression that the horde clear move was shouting "ENGAGING WARP PROTOCOLS" and setting them all on fire
well, that's not a melee maneuver
You dont want limbsplitter, ill have to dig up the discussion at somepoint, but yeah basically, its a nerf
you absolutely do want limbsplitter
Only if you cancel after every attack.
Ideally you want half a limbsplitted
because when you push+attack, that's a reset of the attack chain
Someone in another discord was literally looking at the code an said limbsplitter is a nerf to your damage output
Brutal momentum tho yeah for sure
I don't care, limbsplitter isn't about dps over time
limbsplitter is about that first hit
and if you're nearly always doing a "first hit", it's massive dps gain over time
I think certainly with brutal momentum you wouldn't want limbsplitter. Would negate the ability to trash hordes on regular lights.
Or at least lower the damage overall.
constant push+attack means constantly blocking in order to push+attack
You dont want limbsplitter because you're not blocking on every enemy you encounter
I don't understand brutal momentum. Surely you want one of the blessings that gives bonus power for every hit, no?
Do you have infinite stamina?
limbsplitter will literally proc every push+attack
and if you mostly push+attack, then there you go
you can push+attack at 0 stamina
If you're blocking on every single melee enemy not only is that playing it far too safe, its also gonna take up time you could be filling with more kills
Erm.. no?
it's so fast, you might as well be doing light attacks
you can push attck as soon ass you have 1 stamina point
so the key is stamina regen, not +1 stamina
That's not how it works for me, at all. Zero stam means no push attack.
AND means either you have no emergency stamina pool, or you have no emergency peril pool to use your staff
Also yes
if you haven't fought a horde using your combat axe, then you have no experience to tell me I'm wrong
when I do it every game
I can fight a horde and never stop push+attacking
do you have brutal momentum on your rashad combat axe or do you just push attack cleave the horde ?
I literally use the MKII which is supposedly the "shit" one (its not, its just not all about weakspots but hey ho people are stupid)
brutal momentum is strictly weakspot kills
I use MkV constantly on my Zealot, and I can tell you that's not how it works 🤷♂️
The only game I've ever clutched has been against a horde with the combat axe so it sits in my heart as an unbeatable weapon
this is my current best caxe
Nice cheesestick
once I get brutal momentum and limbsplitter on it, it'll be beyond devastating
Why is brutal momentum preferable to headtaker or similar?
why limbsplitter though 🤔
because it's so easy to get weakspot kills
wouldn't headtaker be better ?
Makes it cleave on all attacks. Infinite cleave.
Weakspot = headshot?
After a weakspot kill, which is so easy to get.
yeah, hitting 3 things for +15% power is nice
but imagine hitting everything in front of you within reach
that is horde clear
limbsplitted because you're constantly push+attacking
kinda like the power sword
so that's +20% damage/power as well
Yep, but with a weapon that does 200+ on lights.
Why are you using a melee weapon for hordeclear instead of a purgatus staff outside of emergencies anyway
because I prefer surge
Isn't surgr also horde clear?
I caxe everything that gets close to me, surge helps the teammates and helps me close distances
noooooo no no no
no.
hah. no.
Yeah, no 😄
I don't use it because it feels underwhelming
surge isn't for generally killing things
I'm a screaming human flamethrower
Psyker has very low delay time before stamina regen kicks in, and with trinkets you can be very close to infinite pushes
though I'll surge flak enemies all day long
Must get better trinkets, I guess.
Whoops didn’t reply to the original guy
because surge does decent damage to armored enemies
no, surge is all about locking down enemies, making them easier for the team to deal with
it's a very tactical weapon
not dps
Yup but you can take advantage of it without trinkets tbh
I don't even have any stamina regen on my curios
and I still can push+attack constantly
Isn't it same stam regen as Zealot tho? And certainly can't push attack all the time. Not that usually need to, what with brutal momentum and all.
I'll use light attacks on individual mobs
Zealot has more delay than psyker
I guess the pain point is push-attack = zero stam -> dodge pauses regen = can't push attack again for a bit
there isn't any enemy the MkV combat axe can't address
Delay= time before stamina starts to regen
Ahh ok. Time to test things on Psyker.
Which weapon are you using for it? And are you also having to block attacks during? I've found it easy to dance around a horde light attacking and shoving with my mkV axe
I'm telling you, the delay is basically unnoticeable
Dodge does not stop stamina regen
Sprint does
don't waste your time with light attacks on a group
use the push+attack
I've carried heresy runs with it
those annoying ragers and maulers that get mixed into the horde?
my caxe doesn't care
It’s why I tried a push stab knife on zealot and it’s not as effective as psyker
chews through them all
basically the only enemies I always switch to heavy swings for are crushers and mutants
Yeah I don't often run out of stam, but it's happened enough times that I've noticed push attack not working on zero stam.
It does. It pauses the regen.
I also learned to slide into my enemies instead of sprinting straight to them, so that I have some stamina left when I start swinging
Oh slide to engange of course, yes.
Really? I gotta test this
I mean why would you with that axe
Half the flurries aint hitting anything but dead air
I regularly slide and swing
This is news to me too
Yeah i do that a lot too
sounds like a skill issue
I mainly slide+swing because it's fun
Antax MkV? Uh... it's actually a good moveset when it cleaves.
Skill issue is blocking for every enemy you encounter holmes 
not my fault you have no clue
I gave a detailed explanation of my caxe usage
learn to read
Yeah its aight, i still prefer MKII tho, hits like a truck and the dodge hit, dodge combos feel excellent
My guy you're literally wanting to use a blessing that actively nerfs your damage with one that stacks..
like I said, learn to read
maybe think for yourself?
maybe both.
Thats the trouble, i am and have 
oof, means you haven't
Hm. Do you guys run Toughness or Health curios on your Psykers? I go back and forth but... can't make up my mind.
Toughness
Toughness
check the pins
If you've got nothing but ad hominin attacks because i disagree with you on somethings, thats a you problem pal 
You benifit more from HP as psyker
I’m going toughness, because of toughness on quell feat
you disagreeing with me doesn't make you right, though
I currently have 150 toughness which isn't excellent but that with the venting=toughness feat means I'm immune from damage for a while
Nor yourself, so wind your neck in lad because you're starting to look like a bit of a berk 
you aren't immune to health damage from melee enemies
again, check the channel pins
Well you do know that at 149 thoughness you start taking melee damage? You only negate melee damage at 100% toughness. Not 100 number.
Natural quelling by using a regular melee weapon also regens toughness with that feat
the argument of toughness versus health curios for psyker has been had many, many, many times before
Melee damage is not my concern, ranged hits are
which is why the last time I explained my reasonings, we had it pinned
Buffing HP directly effects corruption impact though, which is far more of a problem when you have only small pools of both, that HP starts off 50 points higher tells you you should be buffing it
Huh. Really? That's strange. If only my shop contained things that weren't +toughness curios
In that case toughness will last a bit longer, yeah.
I can dodge or block melee damage
you can slide to dodge ranged
Yeah, at 100% toughness you block one melee hit. At anything less, you start taking some damage (some of it reduced by thoughness)
positioning also mitigates ranged
But only for melee? I think I can deal with that
So it doesn't matter if you have 50 toughness or 500 toughness, the second melee hit will always do damage. Of course higher toughness last longer for ranged, though.
Ngl, i love the way they did toughness in this game. Its a shared resource and only a catch-all for a single mistake
Yup but I find (in my experience) my toughness goes down to ranged far more often than to melee
explosions can strip toughness
sigh
read the pinned message
I hate repeating myself
Just don't get set on fire or blown up
Ranged is the big boss of heresy+ yeah, but... even with full toughness stacking, you can't get Psyker toughness that high.
the humble gang of lasgun scabs is without a doubt the scariest enemies in this game 
Mainly because no curio buffs
good luck with that
Sure, but if you’re at 99% toughness you’re only taking 1% damage from that melee hit
shit always happens
Brother they are kill on sight for me, no matter what class
I dislike dregs more because at least traitor guardsmen take cover
Dregs will too, but i assume their suppression threshold is higher, though ive not seen any numbers
They're nearly immune altogether
which is bullshit
Ahh that explains why its only on the odd situation it happens then
You can test it within the psykanium. They're nurgled out of their heads
"suppress Xm on close range kill" is actually way more dank than people credit it for
Right but I would argue that you can prevent the second hit much more reliably than prevent stray bullets
My experience is once you're in melee it's okay, but getting to melee or being caught unawares is like running at a machinegun
Weirdly, the Kickback, though its not a great weapon, it has excellent suppression
and I'm pretty sure there's a mechanic where enemies become more resistant to suppression the more they're suppressed
Slide at them into a swing is my default, usually if there is more than one most will miss which closes the gap on teh first one an will cause a lot of the rest to pull out knives
That wouldnt shock me in the least
my general tactic, if it's not a staggered firing line of gunners, is to slide to the nearest, hit him with the swing I queued up, then slide to the next nearest, etc.
doing that means you get those guys to go melee and aggro on you
It is funny bearing down on human size enemies as ogryn an they put the gun away to pull out a knife.. Like cmon pal, you really think you're gonna win this 
do that for as long as you have stamina for, works pretty well
"Mf my knife is literally the size of 2 of you"
yeah, only the most nurgled enemies should feel like it's okay to charge the ogryn
also, I think the ogryn should be the only class that can push the poxhound off of them
Also psyker question, I like how he works but when does he start showing the level of utility I hear he has?
I also want the ogryn to be able to pick up random environmental objects and use them as improvised weapons
It would make the character more fun if you had a default of like 10m suppression (should be part of towering presence tbh)
Does the combat knife melee special punch get dogs off of people?
no idea
Like level 25? 😐 It takes a while because feats are the most impressive part
I want to try but I don’t like the feel of the knife
Alright then I was just kinda hoping I wasnt there yet
psyker can be useful as soon as you get a surge staff
even a shit surge staff has utility
Look at the oggy
Psyker has loads of utility, as much as Ogryn, and far more than other two, Cc and single target are both in the repetiore
oooo, looky what my vet just bought from the shop
That being said, i need to give Zealot a try an see what thats about
Nice!
yeah, finally a decent MG12
Youre an ogryn in a human's body
In early levels and lower difficulties, brain burst is great for killing specials that run a lot (bomber, dogs, trappers, mutant)
Yeah
at lower difficulties, BB makes you feel like a god
Then as you progress you get the staffs that pump out very good control
Surge staff I cant imagine is the best of the staves right?
at Malice, you start to see BB no longer one-shotting everything
it's all about playstyle
I prefer surge and void
I avoid trauma like a greased anal wart
Now you have a reason to run the best weapon skin
I'd have to buy it first
Yeah same here, though they seem to really like purgatus on psykinetic
I think purge still needs work
and I want to see blazing spirit available on purge as well
Yeah, not nearly enough range for what it can do about as good as void
until you hit damnation, where purge excels at clearing the horde, no matter how large it gets
So to answer your question, psykers are great Utility from level one, imo
Purgatus is the only one I use personally because it's the one that feels the coolest
its still gud in later diffculties but its much more a pick an choose thing as opposed to a kill everything button
Im a very damaged soul and have memories of how god awful these things were in vermintide 2 lmfao
I like Purge, it's like using the spraycan in ms paint.
BB becomes limited in utility at heresy+
learning to recognize when to use it is important
I got one with 80% cloud size and range and it's nuts
as a lot of the time, waiting 3 seconds to kill one thing is a waste of time
Are there any settings I can disable to tone down the Psyker peril, staff, force shield block and other VXF? Or the 1 wound left VFX?
For my brain burst I draw the sniper as the soy wojack!
Promise it's better. You get a load of whispers and a storm crackling in your mind and you let out a stream of soulblaze that interrupts most things and procs your other feats. Sometimes you can straight up explode someone's head with it
I mostly use BB for the big lads or anything I can spam tag in the back like bombers and snipers
I don't think purge staggers the ogryn enemies
Shotgunners, make distance, one pop their noggins before they pose a problem
I fuggin hate shotgunners
void, however, staggers basically everything it hits with the charged shot
Best part of BB is how you can target, then hide
Noone ever prioritises them an they hit as hard as snipers
Trauma is good if you primarily use something like a nicely rolled Antax. Since most of my killing is with melee I swap to Trauma to bust apart clumps of enemies, especially ranged, and quickly generate peril. Primarily using a non-force weapon melee lets me autoquell for toughness while swinging the axe. It's a very nice flow
You take out things so safely at range
FartShart really needs to fix the BB targetting
Yer 100% should prioritize elite enemies
For a split second, and only the ones in the blast radius
fr
well of course, but that split second can do wonders
reapers reset
you can spam it at that point
ew
I was hoping for weakspot damage
And they're worse because they're much less dodgeable
Surge staff is the most popular because it controls units that are almost immune to everything else (maulers, crushers, etc). That doesn’t mean it’s the best, other staves have their pros and cons and it’s often how well you use the staff and understanding it’s shortcomings
Yeah somewhat, gotta go sideways, trouble is they can refire again super fast so they need dropping as soon as they're spotted
Worst feeling is when they randomly decide to pop an enemy right behind you
^
no, worst is when a whole squad of gunners, and a crusher and two maulers, spawns right behind you
Or that one stupid laggard that’s late to the horde party, running on Asian time
fr
Crumbs is the voice of rationality today
😊
I assume this is a carryover from VT but ive noticed enemies hide in all kinda janky places, like inside medicaes an the like, control panels, vents, lockers, but explains why its so easy to get an axe to the back of the head if you're not checking behind you constantly
I never played VT
Even I don't remember them being that stealthy about it in Vermintide. In the grim darkness of the far future there's always some bastard behind you
I think the level design in this game has more holes in the ceiling than VT2, so you get armor units appearing literally every direction
ngl your char is hot
is Kinetic Shield is based on peril or warp charges?
You've not seen my ogryn
I dont want to
The desert favela map is my nightmare tbh
Yeah its super weird, but also, its super clever because you really have to be paying attention to pick up on them, its like they're spawned directionally so they're completely hidden by the meshes until the animation pokes out somewhere
This would also check out
Too late. His name is Crunk
Which one is better in your opinion, idk if I should get the blue now or wait for em to release the hooded outfit
Block is 360 degrees, or at least much wider, which does offset that.
Ok, I am warmed up, but Ogryn bod is not my type.
Top one personally
Prison garb best garb
Kidding kidding
Buying something from the in-game store is against the Lex but if I was forced into it I would buy the top one
I like the bottom. The top looks good but black on black on black looks very bland to me.
wait tbh
Eh I like that one, but idk the helmet isn't really doing it for me tbh
looks like a snork from stalker
Is that Leonardo da Vinci in 40k world
Zealot's the pope 
That is so cursed
Blessed you mean
This is how you tell someone got brain implants
He's literally the pope
Jean-Paul the Four-Thousandth
Pope John CXXIII
Does he or does he not endorse the god emperor
Tis a joke about how there's so goddamn many named john
We have officially reached the level of roman numerals normal people cannot interpret 
He takes christian view and sees the god emperor as the living embodiment of god
It reminds me of my lawn when my lawn mower can’t reach the slopes of my yard
My brother in christ its 123
Inquisitors pleased
He also uses the shrek voice because it sounds a lot like an old guy
What perks do we want on our force swords? Presuming that the primary function is the activation for the big damage payoff more than much else
Crit damage/chance?
This is what I'm running atm
That's a blessing not a perk
block efficiency if you have deflection i guess
BLOCK COST Jedi go burrr
block effiency and maniac iirc
stamina Jedi go Burr
against armor is good too
Tate got sent to tertium on accounts of his crimes 
Takes up 6 characters to write three numbers.. Romans man, they were a whacky bunch
to 1 shot maniacs on damn
I've never wanted the universe to be more grim and dark before now
if you dont have deflector, you are better off running axe
only real reason to use FS is deflector
I do have deflector on another force sword but it's not as good as this one
Axe will always be my first bet
Oh right my ogryn is based off of Genghis Khan
Axe > FS
That one teammate you just will not revive.
Plus, I'm always running surge so the only time I use the sword is to pop the skull of a beefy enemy and/or maniac
but FS is the clutch save lolz, and i dont trust my pubs so i bring a FS
Part of me thinks building the force sword for single target is a little wasteful when we have brain burst, but you do you
And with good reason
(literally skips with daisies over every axe for any force sword)🗡️
A u t o g u n 
shoo
what " Rending " ?

saw it on a force sword
I can appreciate that
Currently broken is what it is
If you said revolver psyker though I’d be raising eyebrows
oh yea, something about weapons beyond 1 getting LESS armor pierce
Im not opposed to rolling with that if its a malice game or lower/helping someone level up
But for serious runs, no 
Fair fair
i mean... on malice anything goes lolz
'zactly 