#psyker-class

1 messages · Page 235 of 1

hidden coral
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Ah. Then ye I'd prob only go for that on lynchpin oggy

fringe garden
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You would think that

sturdy meadow
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yeah, i run ogryn main and with lynchpin + toughness regen and i basically wait 0 seconds before it starts regen

hidden coral
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Ooo that sounds awesome

vagrant cedar
hidden coral
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Lynchpin makes coherency regen actually quite nice on damnation

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Whereas it's uber slow for everyone else

vagrant cedar
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they didn't make the game just for themselves

hidden coral
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This is prob the best curio I've got, pretty close to ideal 😌

fringe garden
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That bit of info is from datamines by the by

sturdy meadow
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hm. i'll probably reroll dockets into toughness regen

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oh come on. the game did NOT just error me out from the mission start screen

hidden coral
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Or dis one, although grim resist is a lil bleh

sturdy meadow
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i'm frozen in black hell

summer prairie
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the stat is even internally called toughness regen delay multiplier. Anyway, it seems like a trash stat. The delay is 3 seconds normally and going from 3s to ~1.5s is never going to do you any good

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You get extra 1.5s seconds of regen in coherency and that's nothing. It's not even when you need the toughness

hidden coral
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Again that's very solid on Lynchpin Oggy

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Being able to start that high regen early is pretty great, especially since if it's low enough you'd get blips while being shot at

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For everyone else though, yeah I agree it prob wouldn't give you so much, especially since vet and psyker can regen toughness at range pretty reliably

hallow skiff
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i don't want to be ungrateful to God Emperor, but why is God Emperor give me only gun as Psyker

sturdy meadow
hallow skiff
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😄

sturdy meadow
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too bad only the grey knights get it

blissful hill
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putting this here to gather good roll energy for my second blessing

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i'd trade it for a non-crit trauma version if i could cry_proud

lucid horizon
fringe garden
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Trauma staff is really nice with a strong antax. You end up primarily using your melee to kill and just pull out the staff to clear clumps and to quickly build peril so that autoquell can keep your toughness regenerating

blissful hill
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^^ i love it for the toughness quell flow; the huge point damage and stagger is a side bonus TDK_CuteSipOwO

fringe garden
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Traumas biggest weakness is it's peril generation. Having a fantastic melee option turns that into a strength instead

blissful hill
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lol i would bottom the peril generation stat on that voidstrike staff if i could for that reason

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feel like i can never regen my shields when im on the voidstrike

fringe garden
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Exactly I no longer prefer warp resist lol

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Everyone is too obsessed with the force sword and deflector

stray solar
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lmao

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thanks storebot

true lake
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Rip finesse

stray solar
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ah who cares

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rest is good enough to balance it out

true lake
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I didn't even notice the 1 stamina at first tbh

stray solar
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oh me neither lmao

true lake
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Good thing you can reroll it lmao

stray solar
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I can reroll that lol

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thank emps

hybrid zephyr
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Am I very stupid, or are the left clicks on Voidstrike more accurate than the left clicks on Surge?

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user error is also a big possibility

stray solar
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not too shabby

true lake
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I think the left click for staffs has a slight deviation in accuracy

stray solar
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could be worse could be better

true lake
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Never had them 100% shoot exactly where I aim

ebon jolt
true lake
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But I'm a purgatus main now so it is what it is lol

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Voidstrike is a nice general purpose while surge is a nice elite specific

spring kernel
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What does the force sword special do?

hybrid zephyr
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I also noticed my left clicks after the Voidstrike charged right click hit their mark, whereas the left clicks on other staffs are erratic

true lake
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It does a high damage single target attack

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Very good for the boss assassinations or dealing with specials

blissful hill
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have to stand still like an 8 year old playing quake

true lake
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I know from experience that force sword special can one shot maulers

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If you aim for their torso

blissful hill
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on t5?

true lake
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Not sure on t5

spring kernel
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also when do I unlock the staff weapon?

true lake
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T5 is special lol

long wharf
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I've learned that if you use lmb, you need to keep what you're aimed at until it fires

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Means a lot of min-circlestrafing

hybrid zephyr
true lake
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Yeah moving with a staff shot pretty much ruins accuracy

long wharf
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The netcode isn't at fault

blissful hill
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voidstrike rmb you need to position yourself, and you're slowed from charging, so its inherently easier TDK_BopOwO

blissful hill
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theres a fairly consistent timing, until there isnt

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im wishing i phrased my statement more like a theory, because it IS just speculation tho

true lake
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thats why i use purgatus

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dont got to aim shit when you are using a magic flamethrower

supple skiff
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and the netcode goes more to shit the harder the game gets lol

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if I had a nickle every time a void bolt didnt fire when I actually fired it....

fast swan
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feels like its suddenl harder to hit void headshots now

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might just be me

hybrid zephyr
quasi pagoda
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For now at least

round shuttle
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Hate when you try to lightning and it sticks to your fingers like glue though

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Feels bad

hybrid zephyr
silver pagoda
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is block efficiency any good on a deflector force sword?

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like is it worth speccing into stamina and block efficiency to block ranged attacks?

ebon jolt
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Yes. It increases the amount of ranged damage you can take before getting hit. Use it with the level 20 feat for peril block.

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You can stand in the middle of a giant mob of enemies to revive people because you block while reviving.

uneven meadow
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i love peril block, it's so fun crab walking between objectives.

silver pagoda
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so I assume with peril block you don't need stamina right?

fast swan
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is the feat that gives on hit brainburst any good? once every 15s seems kinda bad

ebon jolt
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With the right force sword you can one hit all non-Ogryn/monstrosities on damnation. Rager takes weakspot heavy and mutant takes critical weakspot heavy.

jovial frigate
fiery beacon
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Depends on ranged weapon, but it is very good for managing your stacks

fast swan
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i see, ty

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good w void staff?

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id think so

jovial frigate
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on paper sounds odd but then you realize this game is full of multi hits and your warp charge has a 25 second timer

fast swan
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if only the cooldown of the on hit BB reset when u used ult

fiery beacon
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As a source of damage and free kills it is weak, it is really about keeping your buff topped off without micro

silver pagoda
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every once in a while it'll let you 1-hit an ogryn though with the force sword

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not a good chance but it does happen

fast swan
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lol best way to have warp charge build is just to not use brain burst at all and get it via feats

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please buff brain bust fatshark

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just let it instakill human sized enemies

silver pagoda
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should definitely at least scale with difficulty somehow, maybe be percent health based

fast swan
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low level psyker is ass so buffing it and making it strong in low difficulty aint a bad thing

true lake
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easiest way to keep warp charges is through purgatus build ironically enough

fast swan
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i think it either needs a fat damage buff or a passive that executes all human sized enemies

true lake
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if you build it right the constant flaming of every grunt enemy in front of you will pretty much keep you topped up

fast swan
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brainburst itself though should be useful at all difficulties

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situaltionally

silver pagoda
mighty pike
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Purgatus is my favourite of the staffs

true lake
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brain burst is still useful on highest difficulty imo

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sure it doesnt have increased damage but it still ignores all armor

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which becomes very important when you get to those higher tiers

silver pagoda
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I only use it on bombers, gunners, and snipers - things that run away or keep range

true lake
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also good for those fuckers especially yeah

fast swan
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yea i should be able to use it on any special except mutants and get an insta kil

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but it doesnt even 1 shot dogs LOL

true lake
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i dont like using brain burst for the hounds

fast swan
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desperately needs a buff

true lake
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i only did it for the penance

fast swan
true lake
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for hounds i just force sword push them away then destroy their ass

vale nacelle
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Purg staff feels way too limiting unless you’re in a premade party and your zealot refuses to use a flamer.

haughty schooner
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I like it for hounds since it locks on and stuns em at the end when they are all run in around

weary wasp
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when you REALLY need to quell

silver pagoda
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you can 1-shot kill a hound with the charged force sword, no need to even push

weary wasp
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just all the way in there

haughty schooner
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On 1-3 it one shots them still atleast

vale nacelle
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Flamers make 90% of our staves irrelevant.

fast swan
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nerf flamer i agree

true lake
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i just do the push because it forces them on to the ground so they cant run

fast swan
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boring weapon and boring playstyles

true lake
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also i dont like risking being incapacitated by a hound

silver pagoda
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btw has anyone seen a higher block efficiency on weapons than +15%?

true lake
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tbh the zealot flamer feels underwhelming in comparison

vale nacelle
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shrug I’m ok with Surge doing 500+ damage to armor with minimum charged secondaries while also stunning.

true lake
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they have better options really

silver pagoda
weary wasp
hybrid zephyr
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I see j_sat using Brainburst for massive single target dps if his team doesn't have it, but that's because he has the Feat that lets him spam brainburst after ult

magic burrow
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purge staff tempts me into running screaming sword in hand at some random gungoblin hiding behind a chainlink fence just out of range of my staff

mighty pike
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Is it just me or does the block-shove for force sword feel less effective than other weapons

summer prairie
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I think it's bad, an actual push attack is better

hybrid zephyr
true lake
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i feel the exact opposite because the block shove for force sword can penetrate crowds a bit more

weary wasp
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push attack is generally bad because its a single target only

mighty pike
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It might just be the animation for it but it feels like it does less than shoving with an axe etc

true lake
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push attack for force sword is really good for single targets, i use it all the time for ragers because it completely forces them to the ground

weary wasp
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the usual shove is one of the best in game. you can hold a horde in perma stun if you want to

hybrid zephyr
summer prairie
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you can perma stun horde with regular pushes

hot zephyr
weary wasp
true lake
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not certain but i know it forces ragers fully on the ground and they take like 4 seconds to even get back up

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it can even put reapers on their ass yeah

weary wasp
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the only thing it doesnt knock over is mutant

hybrid zephyr
true lake
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just not a good crowd control push attack ofc

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but anyone trying to use a force sword as a cc is doing something wrong, thats what the staff is for

weary wasp
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i generally prefer not to do the follow up shove after a stagger since its a single target but yeh...ragers and crushers

hot zephyr
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Force shove + Peril Block is also a big deal because you can spam a couple in a row if you need space badly

weary wasp
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you dont really use FS for cc per se, it comes naturally with a damage rotation vs crowds

hybrid zephyr
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yea that's what I'm thinking too, for hordes it's way better to dodge back and charge up a staff shot of some sort

weary wasp
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light > heavy > push
repeat

mighty pike
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I'll have to retry it if I ever get a good force sword

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The animation just feels less effective than any other shove

echo parrot
hot zephyr
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It's definitely hard to get a good force sword if you need/want deflector

true lake
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its kinda hard to compare shoves really when it comes down to it

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each shove does generally what shoves set out to do

hot zephyr
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Cus there's so many things gotta go right
High base value
Roll good stats
Roll deflector as a blessing
Roll a non-awful perk

weary wasp
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shoves are easier on psyker since you dont tend to suffer from 0 stam push whimpiness

hybrid zephyr
echo parrot
true lake
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yeah i kind of wish the meat grinder had more scenarios to play around with like a huge horde clump

weary wasp
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some weapons barely do anything on shove, some do more

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think taxe vs shield

hybrid zephyr
boreal sun
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hello psyker big brains

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Today I share information with you, that no other zealots, guards, or ogryns can use.. because they dont have the power of the warp.

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A browser extension that shows what's in the shop

supple skiff
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big if true

boreal sun
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not ready yet

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but will be soon

supple skiff
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as an aside: someone needs to tell the pugs adds first then boss lol

hybrid zephyr
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^

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and any ranged mooks before the melee mooks

supple skiff
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jsut had a team focus a plauge orgyn on heresy hi intensity lmao

jovial frigate
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will i have to tie my account to some weird website or will it allow just populating char name and maybe an id

raven scarab
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took a look at #veteran-class, to see what smart stuff they're on about

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it's just frog gifs PepeLaugh

jovial frigate
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well i know you can send a request to a server with your char name + acount id to get current market store info

hybrid zephyr
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yea I wanted to ask #zealot-class about revolver experiences (mainly around how they deal with reload) but they're doing a fashion show right now

boreal sun
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There's the link to get the extension now

solar fossil
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for abilities like kinetic shield or psykinetics wrath, when they put a range like "between 5% and 15% damage increase based on peril," does the percentage increase or decrease depending on how much peril you have?

alpine portal
mighty pike
alpine portal
hybrid zephyr
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how is revolver at Heresy/Damnation? I mainly use it to pop snipers or headshot that one ranged mook that I can't get into melee range. Are the HP breakpoints make any of these not reliable?

summer prairie
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Psykinetic's wrath is 5% + 0.1 * Current Peril% dmg

alpine portal
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new cosmetics. bad ass post apopyle on top clown show on bottom?

summer prairie
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Kinetic shield is 10% + 0.23 * Current Peril%

solar fossil
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what is like the meta curios

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also is peril shock trooper build actually valid or no

supple skiff
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new psyker cosmetic staff is noice

solar fossil
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always seemed like the staffs were pretty good

supple skiff
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aint fucking with no mtx tho

mighty pike
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There's been a store update?

steel egret
supple skiff
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oh yeah, they either have someone around to add these to the shop or took the time to set up a drip feed system before the holidays

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the optics are fantastic

steel egret
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why today? who knows.

magic burrow
steel egret
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Reveal the wares to me!

near wyvern
mighty pike
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Felinids exist in 40k

steel egret
near wyvern
magic burrow
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I sense, laspistol... then... mk1 devil claw... trauma staff... +1 stamina curio

mighty pike
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If this is too accurate we put you back on the Black Ships

near wyvern
supple skiff
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every weird and obscure thing exists in 40k to draw in every person imaginable. In the case of felinids, furries. Don't @ me

steel egret
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dont worry they exist everywhere.

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there are not enough marines to kill them in any form of universe.

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to think out of all things

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Dwarfs are ones to go in 40k instead of furry people.

mighty pike
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You haven't heard of catmarines

jovial frigate
supple skiff
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mfw they brought back squats KEKW_ogryn

steel egret
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"oh yeah you can be dwarf now, the ship had all of living last ones in it."

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"and you are SPECIAL one"

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"CHOSEN"

mighty pike
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Rock and Stone!

near wyvern
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S.P.E.C.I.A.L.

pseudo kestrel
steel egret
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oh no

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dont even bring up the limited one.

near wyvern
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Melk?

steel egret
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This thing is staring at me there.

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Also not a staff.

mighty pike
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Buy it. It's only 2,2445 Melkcoin

near wyvern
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And just to state it publicly.

Fuck Melk.

mighty pike
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Peddler 138/143 is the only vendor I respect

steel egret
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Yeah let the melk pick the item for you

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see what happens.

mighty pike
steel egret
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( actually has given me like 4-6 gold curios )

near wyvern
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Gray 290. Blue or green 320.

boreal wave
near wyvern
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Melk surely knows how to take advantage of rejects.

steel egret
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Why do we buy black market goods? or buy anything in general?

mighty pike
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Because we're trapped in a loop

near wyvern
boreal wave
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Be ause it's a game and doesn't really have the progression design in place to have quartermaster fulfilling TO&E like an actual military organization

steel egret
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Yeah in order to do that

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you would actually need to make something.

mighty pike
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Looking at Hadron out of the corner of my eye

warped perch
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I just want a freaking deflector fs to drop

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It’s insane

jovial frigate
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i just want a fs with 80 first target finesse and dam

near wyvern
warped perch
near wyvern
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What is insane though is Bloodthirsty + Blazing Spirit FS.

That shit has potentiall to pop anything in a couple hits.

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I have seen Bloodthirsty in an image here and Blazing Spirit in my store so still looking for one.

mighty pike
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Anyone know the best way to get the Going out with a Bang penance?

near wyvern
long wharf
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yeah I'm still looking for bloodthirsty too

fluid knot
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Aaand the shop does a troll

long wharf
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I'm pretty excited to be able to play the game on mobile soon

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i.e. check the hourly store on my phone

stiff lynx
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Buy it anyways when gun psyker meta comes around, they'll nerf our staves eventually

fluid knot
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Have a 380 version KEKW_ogryn

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Not only has it a bad blessing an perk that blue one, its also not one of the lasguns im lookin for

steel egret
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I buy all 380 I see.

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it is very painful.

fluid knot
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Not at all, i buy the highest version available till something better comes along, most of my stuffs is 360-80

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Thats 380 one

long wharf
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I wouldn't throw anything away yet

steel egret
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My best surge staff is still 361.

long wharf
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at some point you're going to wish you had something to upgrade to try to get a particular blessing

fluid knot
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Aint we menna be getting the blessing crafting in jan'?

echo parrot
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Nobody knows

long wharf
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nobody knows, not even FartShart

echo parrot
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We were supposed to be getting the rest in Dec

stiff lynx
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Not a big fan of dumdum but it do be a lit gun

echo parrot
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Only a couple of days left of Dec left

fluid knot
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Question.. Can we get infernus on the fast fire lasguns?

steel egret
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Yeah.. its almost like I'm waiting for something.

lost elk
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hrmgggggh

echo parrot
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I kinda wish the I wasnt on the skull

celest oar
steel egret
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Those are for blessings.

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Not for anything else.

celest oar
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i am still pissed about this

long wharf
celest oar
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got it at white...

long wharf
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but still good

steel egret
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Thats pretty good

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damage is like 16 instead of what.. 17?

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rest almost maxed, including the cloud.

celest oar
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15.75

steel egret
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I would trade mine for it.

celest oar
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i dont use purg though

steel egret
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Neither do I

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but its 380

celest oar
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i am a heretical trauma user 🤣

steel egret
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who isnt

celest oar
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ppl who use surge, or void machine guns

fluid knot
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Why use void staff when you can have an actual machine gun

celest oar
#

or the even more heretical gun pyskers lolz

fluid knot
long wharf
celest oar
fluid knot
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Yes.

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Autogun go brrrrrrr

celest oar
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i really want to go axe lolz

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but the game decided to throw this at me

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sadly too poor to upgrade 🤣

jovial quail
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38 more missions by tomorrow for my frame pogryn so excited this has been one of the most sloggish grinds i've self imposed upon myself lol

lost elk
#

sheeeeeesh

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let us know if its animated

jovial quail
#

For sure for sure, i'll make a post here and reddit showcasing it

celest oar
#

but it glows lolz

jovial quail
#

Wait someone else already has it? Would love to see it

celest oar
#

nah you can see it from the challenge

jovial quail
#

Ahh fair

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Still, if it is for whatever reason animated or anything i'll make a gif otherwise ill SS it tomorrow

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So fking tempted to buy another account to dual log with GEforce since I tried it with my roomates account and you can get solo mode by joining in private and leaving

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Pretty sure I read that if your teamate leaves a private match it'll turn public but for 5 games it didnt let anyone in

topaz surge
#

worth getting? I already have a god roll purgatos and void

topaz surge
#

k

echo parrot
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Its base stats are only 316, and you can easily get a 350+ from dockets. Plus only a 360+ is really worth upgrading imo.

jovial quail
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If it was 370+ it'd be worth but that base rating is to low imo, plus you should be able to farm enough of those blessings to make both t4 for your other weapons at a later date

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Only thing staves have going for them is the absolute lackluster of choices with blessings lmao

fringe garden
#

I somehow doubt they will let us change both blessings

jovial quail
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So at least its easy to farm the more important ones staregryn

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Yeahhh I have a couple t4 blessed ones with garbage secondaries

sleek loom
#

is blazing spirit possible on a surgestaff?

fresh reef
#

dude why is every veteran player a dickhead

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I do not get it

sleek loom
#

its the COD class duh

fresh reef
#

every single one that's had a mic has been passive aggressive as sin

sleek loom
#

rough

fringe garden
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Almost no one ever speaks in my games.

celest oar
#

it got removed

sleek loom
#

but why, it sounds actually interesting for surgestaff

fringe garden
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Anyone else ever came across a purge staff user that exclusively uses the LMB attack? Never.. literally ever... Charged up the 2nd attack. The noise spam was terrible lol

fast swan
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what feats do y'all use for void staff and force sword build?

sleek loom
#

i use 3 2 2 1 3 3

mighty pike
fresh reef
#

a lot of the people who use mic are actually really friendly, I've found

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none of them were vets KEKW_ogryn

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it's either zealots or ogryns, and psykers are a 50/50 whether they're an asshole or not

supple skiff
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after 4 failed heresy's in a row I think im done pugging over malice

languid tusk
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i just made my first psyker

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what is something I should know about psyker beore I start playing ?

mighty pike
sleek loom
#

sadly true

mighty pike
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No. The only thing you need to know is that your brainburst is an elite-killing tool and an otherworldly sniper rifle. It's not for much else

sleek loom
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its great for bombers

fast swan
sleek loom
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kark them

fast swan
#

force sword specail kills stuff on headshot

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any stuff

fluid knot
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Just play gun psyker and dont suffer during the levelling process KEKW_ogryn

sleek loom
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gun psyker KEKW_ogryn

mighty pike
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That's what I did but all the guns feel more or less the same

languid tusk
#

i like the laspistol

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high accuracy and mobility

thick sable
fluid knot
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Its amazing what you can do when you dont have to stop to quell every 10s

long wharf
glacial abyss
#

This is how I know you’re a real psyker

sleek loom
#

imagine realoading and stealing ammo instead

fluid knot
glacial abyss
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Everyone who says otherwise is retarded

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psyker is a class for the best

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simple as

mighty pike
#

And you can use your force push to halve it at any point

fluid knot
sleek loom
#

not like everyone else is already fighting for ammo and we dont need any resources

glacial abyss
#

I like using staffs staff is goated

fluid knot
mighty pike
arctic roost
#

Is there a way to track this? i've done over 15 missions now and i have no idea which mission type ive not done yet

fluid knot
#

Gun is for specials unless you're using lasgun, because torrent lasgun is a fucking horde destroyer

glacial abyss
arctic roost
fringe garden
#

Force sword is a trap

long wharf
fluid knot
mighty pike
fluid knot
long wharf
#

at all ranges, in every scenario

glacial abyss
#

True!

steel egret
#

So a underdog

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Hard to MASTER skill play

long wharf
#

you're actively ignoring the one thing psykers excel at

glacial abyss
#

a dog

fluid knot
long wharf
sinful stream
steel egret
long wharf
fluid knot
supple skiff
#

FS with the right blessing is fantastic

arctic roost
#

everything has a nieche tbh.
Veterans have the nieceh of being able to kill everything in seconds vs psychers can kill everything given enough time. SO THERE

long wharf
#

do you mean "niche"?

mighty pike
#

For lore accuracy as psyker you need to be as much of a controversial and unreliable reject as possible, so I support gun psyker

fluid knot
steel egret
long wharf
#

because there is no niche for gunpsyker

arctic roost
#

i always misspell that shit >.>

fluid knot
long wharf
#

I mean, if you were playing gunpsyker ironically to be lore funny friendly, that'd be one thing

arctic roost
#

its not like a psyker cant do it, but they do need a bit of a buff

fluid knot
#

I would assume it also works on Damn' but im not consistent there on any character yet

supple skiff
#

this is why they removed scoreboards lol

long wharf
#

pretending you're as good as a Veteran Sharpshooter with a gun... you're just insane

glacial abyss
arctic roost
#

with half the ammo and not the damage % buff

hushed glade
fluid knot
hushed glade
steel egret
#

I just accidentally ran Malice with laspistol.

arctic roost
#

I do wanna see on the scoreboard though. Because with the flamestaff i'm sure you can top the damage on 5^ due to the sick amount of aoe damage.

Or if there's a stagger counter you'd top that with the flame staff for sure

fluid knot
long wharf
#

nobody is arguing that you can't complete missions as a gunpsyker

#

so stop that strawman nonsense

glacial abyss
#

you can run anything with any build and survive as long as you got smart teammates

fluid knot
#

Or have half a brain yourself

long wharf
#

you are objectively, factually less effective with a gun than a Veteran

glacial abyss
#

literally carry braindeads through heresy

hushed glade
glacial abyss
#

I hear the last man standing soundtrack on the daily

supple skiff
#

^

steel egret
#

I mean its always carry, why not have some fun or variety.

fluid knot
#

Psykers mad when someone isnt using funny magic stick KEKW_ogryn

long wharf
glacial abyss
vapid brook
#

question: how much do you like your groups when you have ogryns? Cat_Sip

glacial abyss
steel egret
#

Nopsyker.

fluid knot
mighty pike
#

As someone who spent most of their time levelling up as psyker using all the different guns I could find I can say it's not a worthless strategy, but it feels much less effective to me than balancing the brainburst/flamethrower staff/axe or whatever

long wharf
#

just admit you don't want to play optimally, and that'll be the end of the argument

#

recognize that you're doing it for flavor, not effectiveness

steel egret
#

Flavor is salt.

arctic roost
#

i might not fit in here either then... i 100%ed penence wise at least the veteran first...

ebon jolt
#

Wish the Pysker had access to the shotgun.

fluid knot
vapid brook
glacial abyss
mighty pike
long wharf
arctic roost
#

To trigger the people here LOLOLOL

hybrid zephyr
glacial abyss
#

not saying ogryn players are bad or the class is bad just doesn’t like them

supple skiff
#

either low tier bait or dunning kruger effect in ful swing

steel egret
fluid knot
# vapid brook why tho

Everyone hates the Ogryn till the Ogryn aint there anymore and then they realise how much they needed the melee help KEKW_ogryn

mighty pike
#

Victims of the destruction of cadia

steel egret
#

For Cadia?

long wharf
#

I've never hated ogryns

hybrid zephyr
#

I might main ogryn once I’m done leveling the psyker, I like a challenge

fluid knot
#

Do, its a good time

long wharf
#

I love having an ogryn on the team, as a psyker

#

a walking meat shield is immensely useful to me, as my attacks all go through him

steel egret
#

What is the challenge in that again?

#

selection of tank tops?

vapid brook
#

what if we gave all the veteran characters ptsd that became a similar mechanic to psyker peril (i am just making a joke, not trying to offend people, ptsd is a real problem)

hybrid zephyr
#

I also think everyone should play every class just to understand how their main class can better support other classes

glacial abyss
long wharf
#

just get right up his butt so you somewhat see through the ogryn, and you're in the sweet spot

fluid knot
#

You're basically the team saver for 80% of the match, sure you can do a lot of damage with the right setups, but Ogryn gameplay is knowing how to keep your team alive properly, not shitting DPS at the nearest random enemy

glacial abyss
#

got bored of the game so stopped

mighty pike
long wharf
#

yeah, I got my ogryn to 30 and haven't touched him since

fluid knot
#

If you're not a team player, you will hate Ogryn gameplay, tends to be the trend

glacial abyss
steel egret
hybrid zephyr
glacial abyss
#

also I swear power sword vet is more efficient than anything zealot has

hybrid zephyr
#

Not that you can’t learn it going melee on veteran

long wharf
#

I like to think the zealot's primary job is putting ranged units into melee

steel egret
glacial abyss
mighty pike
fluid knot
glacial abyss
long wharf
#

power sword vet isn't more efficient at the horde than the flamer

steel egret
#

Could be just a veteran thing.

long wharf
#

but being decent with the power sword doesn't require learning how to dance around a horde, so.

steel egret
#

Camo expert and whole 200 toughness and so on.

mighty pike
#

Veterans do like to avoid melee as much as possible sometimes

hybrid zephyr
#

I find (in my own experiences with groups) that most veterans aren’t aware of the threat regular ranged enemies pose

steel egret
#

Might come as surprise to them everyone doesnt have 200 and enemies also target you KEKW_ogryn

hybrid zephyr
#

IMO they are more dangerous than crushers/maulers

long wharf
#

easily

#

a small group of mob gunners on heresy+ can and will take a player down stupid fast

steel egret
#

Slow walking crusher and mauler.

mighty pike
#

Any melee grunt is less dangerous than two dregs who won't stop gunning you down

steel egret
#

So close you can pick their pockets but they just wont put guns away.

mighty pike
#

It's my only argument pro-gunpsyker

hybrid zephyr
#

So I think it’s good to have people try zealot to understand how much soft cc they bring by simply bring in melee range of these gun mooks

steel egret
#

Gunsyker.

celest oar
#

one of the reasons i love ogryn

celest oar
#

just charge straight in and cc them

long wharf
hybrid zephyr
#

Likewise having everyone learn how valuable the cc from psyker staffs are, and how much ramp up time psykers need

steel egret
#

Ogryn slaps guy with a giant chainsaw axe and goes " go on den git"

long wharf
#

psyker CC doesn't need ramp up time

hybrid zephyr
celest oar
#

depends on staff, not everyone uses surge lolz

#

in fact its the majority who dont use surge

long wharf
#

ogryn aren't crowd control

steel egret
#

Yeah but they are fun.

fluid knot
#

Thats whys fun with Psyker, it can do either CC or Single Target, and it can do both to quite a high level of effectiveness no matter what you use

fluid knot
steel egret
#

Then again

fluid knot
#

Thats literally like half our damn jobs KEKW_ogryn

steel egret
#

what are they if not CC

mighty pike
#

Purgatus is my personal favourite. The fire totally locks down lots of enemies at once and the charge time is still short

long wharf
#

ogryn can be a meat shield

celest oar
steel egret
#

Ah yes

long wharf
#

they can throw/shoot grenades to clear a crowd

#

but neither of those things are "crowd control"

steel egret
celest oar
#

i much prefer ripper tbh

fluid knot
#

That is literally pure CC and utility

celest oar
#

rumbler depends alot on having teammates who help to kill mobs which are down lolz

silver portal
#

Voidstrike better imo since you can cc and headshot in a row

celest oar
#

ripper be like... "let it rip"

hybrid zephyr
celest oar
#

but this is pysker channel xD

long wharf
#

for the record, scattering a crowd isn't controlling it

fluid knot
#

Pair Rumber with MKIII knife, or Stubber with P'maul, easy horde clear and CC

long wharf
#

in fact, scattering a crowd makes it harder for everyone else who has AoE to kill that crowd

steel egret
#

Is this turning into "Ogryn cant damnation without shield?"

long wharf
#

also leads to time wasted trying to make sure nothing on the ground is getting back up

fluid knot
mighty pike
long wharf
#

ogryns can do damnation like anyone else

#

I just personally get annoyed when an ogryn player charges through an otherwise handled crowd

steel egret
#

Pain train!

silver portal
#

Who?

fluid knot
#

To put it simply, a crowd that is dead is beyond "controlled" KEKW_ogryn

long wharf
#

knocking enemies to where I'm not easily dispatching them makes things more difficult, not easier

celest oar
#

cleaver is objectively better, but i prefer shield for more support lolz

silver portal
#

Who?

#

Asked 🙂

celest oar
#

the times when i am using cleaver and wished i was carrying a shield are generally "time to wipe" moments

long wharf
#

everyone that brings horde clearing to the team wants crowds together

celest oar
#

same for why i use deflector FS instead of axe

long wharf
#

it maximizes the horde clearing efficiency

steel egret
#

and some neospray.

celest oar
#

the times i wish i am using deflector when on axe tends to be the "Oh shit, pinned by fire" moments

long wharf
#

being pinned by fire doesn't lead to a moment where deflector shines

steel egret
#

???

long wharf
#

because deflector doesn't turn you into an invincible tank

celest oar
#

without deflector i did be taking damage all the way xD

long wharf
#

you can dodge through enemy fire as well

#

dodge sliding isn't hard, and it's incredibly effective

hybrid zephyr
# long wharf ogryn aren't crowd control

I mean ok if you’re being pedantic. I’m referring to the things ogryn can do that the rest can’t, like bull charging a friend out of the stomach of a Nurgle Beast

fluid knot
celest oar
steel egret
#

Perhaps Ogryn Psyker...

#

Sparkskull

celest oar
#

an ogryn pysker eh...

#

that did make my day

long wharf
#

the issue is, if you're pinned down by gunners, they're just as readily push your peril up into critical within a second or two

#

deflector fsword doesn't turn you into a tank, just a very short-term protection for specific situations

hybrid zephyr
#

Yea I also think deflector shouldn’t be relied on as much, but that’s a skill to be developed over time

jovial frigate
mighty pike
#

It's like brainburst

#

Deflector is a tool in the box but not always the first one you grab

#

But I would like it possible on the duelling sword

fluid knot
arctic rampart
#

Deflector should just be a Psyker passive. Especially since they've given us only one force weapon.

hybrid zephyr
#

I like duelling sword, the mobility and move set is great for those “where did these three armoured guys come from” moments

long wharf
#

it should definitely be a feat

#

it makes sense as a feat

mighty pike
#

I resent the semi-obligation to use the force sword

long wharf
#

I just about never use my fsword

hybrid zephyr
#

Plus I get to rep Saltzpyre for a bit

long wharf
#

it just sits in my inventory collecting dust

fluid knot
#

MKII Axe 🙏

long wharf
#

MkV Combat Axe

mighty pike
#

What's the difference

long wharf
#

moveset

fluid knot
#

MKV is the really fast one innit?

long wharf
#

the MkV has a push+attack that is a clean horizontal cleaving swing

mighty pike
#

They're both single target aren't they?

fluid knot
long wharf
#

it is the horde clear move

arctic rampart
long wharf
#

mine doesn't even have great blessings

#

yep, I can't wait to put brutal momentum and limbsplitter on it

hybrid zephyr
#

Honestly the melee weapon I like the least is the 2h sword, I feel like it has very little purpose for any class

mighty pike
long wharf
fluid knot
long wharf
#

you absolutely do want limbsplitter

arctic rampart
#

Only if you cancel after every attack.

mighty pike
#

Ideally you want half a limbsplitted

long wharf
#

because when you push+attack, that's a reset of the attack chain

fluid knot
#

Someone in another discord was literally looking at the code an said limbsplitter is a nerf to your damage output

#

Brutal momentum tho yeah for sure

long wharf
#

I don't care, limbsplitter isn't about dps over time

#

limbsplitter is about that first hit

#

and if you're nearly always doing a "first hit", it's massive dps gain over time

arctic rampart
#

I think certainly with brutal momentum you wouldn't want limbsplitter. Would negate the ability to trash hordes on regular lights.

long wharf
#

wrong again

#

blocking resets the attack chain

arctic rampart
#

Or at least lower the damage overall.

long wharf
#

constant push+attack means constantly blocking in order to push+attack

fluid knot
#

You dont want limbsplitter because you're not blocking on every enemy you encounter

mighty pike
#

I don't understand brutal momentum. Surely you want one of the blessings that gives bonus power for every hit, no?

arctic rampart
#

Do you have infinite stamina?

long wharf
#

limbsplitter will literally proc every push+attack

#

and if you mostly push+attack, then there you go

long wharf
fluid knot
#

If you're blocking on every single melee enemy not only is that playing it far too safe, its also gonna take up time you could be filling with more kills

arctic rampart
long wharf
#

it's so fast, you might as well be doing light attacks

languid tusk
#

you can push attck as soon ass you have 1 stamina point

#

so the key is stamina regen, not +1 stamina

arctic rampart
#

That's not how it works for me, at all. Zero stam means no push attack.

mighty pike
long wharf
#

if you haven't fought a horde using your combat axe, then you have no experience to tell me I'm wrong

#

when I do it every game

#

I can fight a horde and never stop push+attacking

languid tusk
fluid knot
#

I literally use the MKII which is supposedly the "shit" one (its not, its just not all about weakspots but hey ho people are stupid)

long wharf
#

brutal momentum is strictly weakspot kills

arctic rampart
#

I use MkV constantly on my Zealot, and I can tell you that's not how it works 🤷‍♂️

mighty pike
#

The only game I've ever clutched has been against a horde with the combat axe so it sits in my heart as an unbeatable weapon

long wharf
#

this is my current best caxe

echo parrot
#

Nice cheesestick

long wharf
#

once I get brutal momentum and limbsplitter on it, it'll be beyond devastating

mighty pike
#

Why is brutal momentum preferable to headtaker or similar?

languid tusk
#

why limbsplitter though 🤔

long wharf
#

because it's so easy to get weakspot kills

languid tusk
#

wouldn't headtaker be better ?

arctic rampart
mighty pike
arctic rampart
#

After a weakspot kill, which is so easy to get.

long wharf
#

yeah, hitting 3 things for +15% power is nice

#

but imagine hitting everything in front of you within reach

#

that is horde clear

#

limbsplitted because you're constantly push+attacking

languid tusk
long wharf
#

so that's +20% damage/power as well

arctic rampart
long wharf
#

it is the best combination for the MkV combat axe

#

period, full stop.

mighty pike
#

Why are you using a melee weapon for hordeclear instead of a purgatus staff outside of emergencies anyway

long wharf
#

because I prefer surge

mighty pike
#

Isn't surgr also horde clear?

long wharf
#

I caxe everything that gets close to me, surge helps the teammates and helps me close distances

#

noooooo no no no

#

no.

#

hah. no.

arctic rampart
#

Yeah, no 😄

long wharf
#

No.

#

bad Zlobenia, no donut.

mighty pike
#

I don't use it because it feels underwhelming

long wharf
#

surge isn't for generally killing things

mighty pike
#

I'm a screaming human flamethrower

hybrid zephyr
#

Psyker has very low delay time before stamina regen kicks in, and with trinkets you can be very close to infinite pushes

long wharf
#

though I'll surge flak enemies all day long

arctic rampart
hybrid zephyr
#

Whoops didn’t reply to the original guy

long wharf
#

because surge does decent damage to armored enemies

#

no, surge is all about locking down enemies, making them easier for the team to deal with

#

it's a very tactical weapon

#

not dps

hybrid zephyr
long wharf
#

I don't even have any stamina regen on my curios

#

and I still can push+attack constantly

arctic rampart
#

Isn't it same stam regen as Zealot tho? And certainly can't push attack all the time. Not that usually need to, what with brutal momentum and all.

long wharf
#

I'll use light attacks on individual mobs

hybrid zephyr
long wharf
#

heavy attack or two on the heavier elites

#

push attack on groups of anything

arctic rampart
#

I guess the pain point is push-attack = zero stam -> dodge pauses regen = can't push attack again for a bit

long wharf
#

there isn't any enemy the MkV combat axe can't address

hybrid zephyr
#

Delay= time before stamina starts to regen

arctic rampart
mighty pike
long wharf
#

I'm telling you, the delay is basically unnoticeable

hybrid zephyr
#

Sprint does

long wharf
#

don't waste your time with light attacks on a group

#

use the push+attack

#

I've carried heresy runs with it

#

those annoying ragers and maulers that get mixed into the horde?

#

my caxe doesn't care

hybrid zephyr
long wharf
#

chews through them all

mighty pike
#

The real knife zealot was a psyker all along

#

Along with veteran

long wharf
#

basically the only enemies I always switch to heavy swings for are crushers and mutants

arctic rampart
arctic rampart
hybrid zephyr
arctic rampart
#

Oh slide to engange of course, yes.

hybrid zephyr
fluid knot
long wharf
#

I regularly slide and swing

mighty pike
fluid knot
#

Yeah i do that a lot too

long wharf
#

I mainly slide+swing because it's fun

arctic rampart
fluid knot
long wharf
#

I gave a detailed explanation of my caxe usage

#

learn to read

fluid knot
fluid knot
long wharf
#

maybe think for yourself?

#

maybe both.

fluid knot
#

Thats the trouble, i am and have KEKW_ogryn

long wharf
#

oof, means you haven't

arctic rampart
#

Hm. Do you guys run Toughness or Health curios on your Psykers? I go back and forth but... can't make up my mind.

long wharf
#

health

#

2x health, 1 wound

timber shale
#

Toughness

long wharf
#

check the pins

fluid knot
#

You benifit more from HP as psyker

hybrid zephyr
long wharf
mighty pike
#

I currently have 150 toughness which isn't excellent but that with the venting=toughness feat means I'm immune from damage for a while

fluid knot
long wharf
#

again, check the channel pins

arctic rampart
hybrid zephyr
#

Natural quelling by using a regular melee weapon also regens toughness with that feat

long wharf
#

the argument of toughness versus health curios for psyker has been had many, many, many times before

hybrid zephyr
long wharf
#

which is why the last time I explained my reasonings, we had it pinned

fluid knot
mighty pike
arctic rampart
#

In that case toughness will last a bit longer, yeah.

hybrid zephyr
#

I can dodge or block melee damage

long wharf
arctic rampart
long wharf
#

positioning also mitigates ranged

mighty pike
arctic rampart
#

So it doesn't matter if you have 50 toughness or 500 toughness, the second melee hit will always do damage. Of course higher toughness last longer for ranged, though.

fluid knot
#

Ngl, i love the way they did toughness in this game. Its a shared resource and only a catch-all for a single mistake

long wharf
#

fire strips away your toughness entirely

#

doesn't matter how much you have

hybrid zephyr
long wharf
#

explosions can strip toughness

#

sigh

#

read the pinned message

#

I hate repeating myself

mighty pike
#

Just don't get set on fire or blown up

arctic rampart
#

Ranged is the big boss of heresy+ yeah, but... even with full toughness stacking, you can't get Psyker toughness that high.

fluid knot
#

Mainly because no curio buffs

long wharf
timber shale
long wharf
#

shit always happens

hybrid zephyr
fluid knot
#

Legit, them green goggles means target no.1

mighty pike
#

I dislike dregs more because at least traitor guardsmen take cover

fluid knot
#

Dregs will too, but i assume their suppression threshold is higher, though ive not seen any numbers

mighty pike
#

They're nearly immune altogether

long wharf
#

which is bullshit

fluid knot
#

Ahh that explains why its only on the odd situation it happens then

mighty pike
#

You can test it within the psykanium. They're nurgled out of their heads

fluid knot
#

"suppress Xm on close range kill" is actually way more dank than people credit it for

long wharf
#

the problem is that number is never very high

#

it's helpful on, say, the purge staff

hybrid zephyr
mighty pike
fluid knot
#

Weirdly, the Kickback, though its not a great weapon, it has excellent suppression

long wharf
#

and I'm pretty sure there's a mechanic where enemies become more resistant to suppression the more they're suppressed

fluid knot
fluid knot
long wharf
#

my general tactic, if it's not a staggered firing line of gunners, is to slide to the nearest, hit him with the swing I queued up, then slide to the next nearest, etc.

#

doing that means you get those guys to go melee and aggro on you

fluid knot
#

It is funny bearing down on human size enemies as ogryn an they put the gun away to pull out a knife.. Like cmon pal, you really think you're gonna win this KEKW_ogryn

long wharf
#

do that for as long as you have stamina for, works pretty well

fluid knot
#

Yep pretty much, mobility is king

#

At least vs ranged

elfin roost
#

"Mf my knife is literally the size of 2 of you"

fluid knot
#

For real tho

#

the P'maul is literally the size and girth of your average guardsman KEKW_ogryn

long wharf
#

yeah, only the most nurgled enemies should feel like it's okay to charge the ogryn

#

also, I think the ogryn should be the only class that can push the poxhound off of them

elfin roost
#

Also psyker question, I like how he works but when does he start showing the level of utility I hear he has?

long wharf
#

I also want the ogryn to be able to pick up random environmental objects and use them as improvised weapons

fluid knot
#

It would make the character more fun if you had a default of like 10m suppression (should be part of towering presence tbh)

hybrid zephyr
#

Does the combat knife melee special punch get dogs off of people?

mighty pike
hybrid zephyr
#

I want to try but I don’t like the feel of the knife

elfin roost
long wharf
#

psyker can be useful as soon as you get a surge staff

#

even a shit surge staff has utility

elfin roost
#

Look at the oggy

fluid knot
#

Psyker has loads of utility, as much as Ogryn, and far more than other two, Cc and single target are both in the repetiore

long wharf
#

oooo, looky what my vet just bought from the shop

fluid knot
#

That being said, i need to give Zealot a try an see what thats about

long wharf
#

yeah, finally a decent MG12

elfin roost
hybrid zephyr
elfin roost
#

Yeah

long wharf
#

at lower difficulties, BB makes you feel like a god

hybrid zephyr
#

Then as you progress you get the staffs that pump out very good control

elfin roost
#

Surge staff I cant imagine is the best of the staves right?

long wharf
#

at Malice, you start to see BB no longer one-shotting everything

long wharf
#

I prefer surge and void

#

I avoid trauma like a greased anal wart

fluid knot
long wharf
#

I'd have to buy it first

elfin roost
#

Yeah same here, though they seem to really like purgatus on psykinetic

long wharf
#

I think purge still needs work

#

and I want to see blazing spirit available on purge as well

elfin roost
#

Yeah, not nearly enough range for what it can do about as good as void

long wharf
#

until you hit damnation, where purge excels at clearing the horde, no matter how large it gets

hybrid zephyr
mighty pike
fluid knot
elfin roost
nimble burrow
#

I like Purge, it's like using the spraycan in ms paint.

long wharf
#

BB becomes limited in utility at heresy+

#

learning to recognize when to use it is important

nimble burrow
#

I got one with 80% cloud size and range and it's nuts

long wharf
#

as a lot of the time, waiting 3 seconds to kill one thing is a waste of time

ebon jolt
#

Are there any settings I can disable to tone down the Psyker peril, staff, force shield block and other VXF? Or the 1 wound left VFX?

elfin roost
#

For my brain burst I draw the sniper as the soy wojack!

mighty pike
nimble burrow
#

I mostly use BB for the big lads or anything I can spam tag in the back like bombers and snipers

long wharf
#

I don't think purge staggers the ogryn enemies

fluid knot
#

Shotgunners, make distance, one pop their noggins before they pose a problem

#

I fuggin hate shotgunners

long wharf
#

void, however, staggers basically everything it hits with the charged shot

elfin roost
#

Best part of BB is how you can target, then hide

fluid knot
#

Noone ever prioritises them an they hit as hard as snipers

fringe garden
#

Trauma is good if you primarily use something like a nicely rolled Antax. Since most of my killing is with melee I swap to Trauma to bust apart clumps of enemies, especially ranged, and quickly generate peril. Primarily using a non-force weapon melee lets me autoquell for toughness while swinging the axe. It's a very nice flow

elfin roost
#

You take out things so safely at range

long wharf
#

FartShart really needs to fix the BB targetting

fluid knot
#

Yer 100% should prioritize elite enemies

mighty pike
elfin roost
long wharf
#

reapers reset

#

you can spam it at that point

#

I was hoping for weakspot damage

mighty pike
hybrid zephyr
fluid knot
elfin roost
#

Worst feeling is when they randomly decide to pop an enemy right behind you

hybrid zephyr
#

^

long wharf
#

no, worst is when a whole squad of gunners, and a crusher and two maulers, spawns right behind you

hybrid zephyr
#

Or that one stupid laggard that’s late to the horde party, running on Asian time

mighty pike
hybrid zephyr
#

😊

fluid knot
long wharf
#

I never played VT

mighty pike
hybrid zephyr
#

I think the level design in this game has more holes in the ceiling than VT2, so you get armor units appearing literally every direction

echo parrot
timber shale
#

is Kinetic Shield is based on peril or warp charges?

mighty pike
echo parrot
hybrid zephyr
fluid knot
mighty pike
oak falcon
#

Which one is better in your opinion, idk if I should get the blue now or wait for em to release the hooded outfit

fringe garden
#

Block is 360 degrees, or at least much wider, which does offset that.

echo parrot
hybrid zephyr
#

Kidding kidding

mighty pike
#

Buying something from the in-game store is against the Lex but if I was forced into it I would buy the top one

echo parrot
oak falcon
#

Eh I like that one, but idk the helmet isn't really doing it for me tbh

wanton sandal
#

looks like a snork from stalker

hybrid zephyr
#

Is that Leonardo da Vinci in 40k world

elfin roost
#

Zealot's the pope whatthefuck_heresy

oak falcon
#

That is so cursed

elfin roost
#

Blessed you mean

hybrid zephyr
#

This is how you tell someone got brain implants

elfin roost
#

He's literally the pope

mighty pike
#

Jean-Paul the Four-Thousandth

elfin roost
#

Pope John CXXIII

mighty pike
#

Does he or does he not endorse the god emperor

elfin roost
#

Tis a joke about how there's so goddamn many named john

fluid knot
elfin roost
hybrid zephyr
#

It reminds me of my lawn when my lawn mower can’t reach the slopes of my yard

elfin roost
#

He also uses the shrek voice because it sounds a lot like an old guy

craggy swan
#

What perks do we want on our force swords? Presuming that the primary function is the activation for the big damage payoff more than much else

#

Crit damage/chance?

#

This is what I'm running atm

night zephyr
#

dEFLECTION

#

Jedi go buurrrr

craggy swan
#

That's a blessing not a perk

leaden pier
#

block efficiency if you have deflection i guess

night zephyr
#

BLOCK COST Jedi go burrr

celest oar
#

block effiency and maniac iirc

night zephyr
#

stamina Jedi go Burr

leaden pier
#

against armor is good too

elfin roost
#

Tate got sent to tertium on accounts of his crimes whatthefuck_heresy

fluid knot
celest oar
#

to 1 shot maniacs on damn

craggy swan
#

mmm, maniacs, all right

#

thanks

mighty pike
celest oar
#

if you dont have deflector, you are better off running axe

#

only real reason to use FS is deflector

craggy swan
#

I do have deflector on another force sword but it's not as good as this one

mighty pike
#

Axe will always be my first bet

elfin roost
#

Oh right my ogryn is based off of Genghis Khan

celest oar
#

Axe > FS

echo parrot
craggy swan
#

Plus, I'm always running surge so the only time I use the sword is to pop the skull of a beefy enemy and/or maniac

celest oar
#

but FS is the clutch save lolz, and i dont trust my pubs so i bring a FS

hybrid zephyr
#

Part of me thinks building the force sword for single target is a little wasteful when we have brain burst, but you do you

elfin roost
compact portal
#

(literally skips with daisies over every axe for any force sword)🗡️

hot field
#

what " Rending " ?

fluid knot
hot field
#

saw it on a force sword

hybrid zephyr
fluid knot
#

Currently broken is what it is

hybrid zephyr
#

If you said revolver psyker though I’d be raising eyebrows

celest oar
#

oh yea, something about weapons beyond 1 getting LESS armor pierce

fluid knot
#

But for serious runs, no KEKW_ogryn

celest oar
fluid knot
#

'zactly KEKW_ogryn

celest oar
#

voidstrike with MG exploit destroys the entire horde, and everything with it lolz

#

try doing that on heresy and you just cry tears... okay not that bad, but still no where near as efficient 🤣