#psyker-class
1 messages · Page 169 of 1
tell him to bash when in melee range
I paid some attention to him and realized he literally never pulled out his melee weapon
damn
And you mostly don't need to look back for backstabing poxwalkers on low intencity - only for ranged squads 🙂
Getting level 30 too easy
he had an mg12 so
You never have to go over malice
i think everthing is blown out of proportion because psyker is quite the carton canon. when you play ogryn, this is not really a problem. be more ogryn.
i could believe it but so sad vets have PS hordes shouldnt be a issue
Give me unchained psyker. 😄 I be more ogryn than ogryn
What's machine pistol like, I've heard its good before
lol no
it's better than some of the autogun models
but it's not GOOD good
You guys use guns?
its a decent gun, but it sacrifices mobility for both constant killing power and ammo economy
Lasguns are better for pure dps than some staves, so there are people that swear by them. But CC too valuable imho
Autoguns are just hot shit arent they
Cool > dps
"Game, please, I want to craft a Warp Nexus Purgatus"
"Game: Sure"
Mmmmm lightning
the braced autoguns are where its at mostly
i don't know if it'd be better if I didnt craft warp nexus at all, both are level 1 lol
but psykers dont have them
what the trick with using surge staff(ignoring the seizures) do you charge it or just spam un charged shots ?
agripinaa 1 is really the all rounder imho
I spam uncharged shots resulting in 7-9 zzzaps until i need to quell
spam uncharged UNLESS you hitting mutant or ogryn enemies I think
You need a bit more oomph to stun those
Uncharges stuns them as well to set them for a team or for an axe head-chop
You sure? My uncharged shots often don't stun em far as I noticed
Especially when they are secondary targets (multiple big boys)
I'm sure, I almost never use a full charges zzap. Only scenario when i do - is when i'm waiting the pox hound of pox buster to show up
Maybe I'm mistaken then. Will test it out later
Perry much touching the enemy with a zap - stuns them
what is the god roll flame staff i need foir damnation
I found an interesting tiny thing - shooting LMB blast from Staff while switching the weapon to melee may result in you shooting that blast while holding melee weapon in hands 🙂
There's a hood sniffer on the Mourningstar
His name is Joe i think 🙂
Hey do you want go down to the ship laundromat? that hood is getting pretty aromatic
shoutout to the pretty high number of players named Claire
In the grim dark future, the formula for Ogryn antiperspirant has been forgotten
zealot scalp.... interesting
what did sibling mean by this?
what are you doing step sibling
He is waiting for step-sibling to get stuck in hood-washing machine 🙂
Yay
lookin pretty dapper
what is the god roll flame staff i need foir damnation
it's spam unless you're hitting Scab, then it's like 50-75% charge so you can oneshot them
no idea, my best purge staff is this, but I prefer to run with Void
Is 75% burn 14 or 15 max stacks?
max burn stat
max cloud radius stat
Warp resistance and quell speed can be dumped but it's nice to have them higher
damage can be dumped, straight up
Most perks are irrelevant
Blessings are completely irrelevant
I know 79% is 15.
There you go. Damnation ready staff.
You don't need a godroll to be ready for damnation, you need a group who won't overpull and then blame each other first.
I was told crit chance is preem since it gives double stacks
Finally something good to work with
holy shit heresy loves its specials
realistically anything that needs to build up stacks, the crits won't make a meaningful difference in TTK
you're hsaving off a couple % at best.
Purg: Burn -> Cloud Radius -> Damage -> Warp Resistance -> Quell w/ 5% crit chance and Warp Nexus (and Surge if that’s possible). Personal opinion.
I don't like rating quellspeed as a bottom stat because it IS useful if you end up in a situation where "I have literally no choice but to spam BBs" comes up.
only staff that can dump it 100% of the time is voidstrke
What situation can you only spam bbs
a lot with purge staff
Genuine question bc idk when I'm supposed to other than stack upkeep
sniping ranged enemies on a distant platform
when your team is hanging out before a drop
but pulling the enemy ranged
because if you dropped into the enemy ranged you would instantly fucking die with no cover
Finally finished up all the steam achieves. 1040 Penance points or whatever they're called down and around 300 more to go to finish all the penances lol
and usually you shouldn't bother with "stack upkeep". In any serious fight with the purgatus build you should basically jump to 4 stacks instantly
without throwing a single BB
That's what I usually do. Pop a sniper or whatever looks aggravating to fight
reminder to not overpull with BB because you're bored
Go figure RNG of map rotation was the hardest challenge and the last one I was able to complete
6 warp charges is important for purge focused build?
a bad pull on those multi-floor platforms can pull two or more full "squads" down to you
no, the extra damage % is mostly irrelevant
most people take 5-1 toughness on warpcharge
I meant for the F ability with ascendend
I think people usually take it for extra soulburn on AB rather than damage.
and take 25-3 for more RNG bbs that give more extra warp charges
Or peril resist.
you take 30-2 because it gives you more warpcharges from targets that happen to die to your flame dots
which feeds your 5-1 talent more
even then
I heard 5-2 is better coz 5-1 is too slow lol
some people argue that 30-3 is always correct for when you have to spam BBs as your only role in helping pull ranged
Toughness breaks so easy
and i honestly lean that way too
wait, isn't 5-1 warp charge toughness?
5-1 is too slow except on purgatus with 30-2
5-2 is warp kill toughness
5-2 is almost always shit
Nah, getting bursts of toughness is better than the slow ass bleed income
you don't kill nearly enough to make it consistneetly better than 5-1 with the warpcharge-acquisition focused build
or 5-3 quelling
5-1 is a ton of toughness from... 15-1...? alone
it should be up almost 100% of the time in any serious istuation
if you're pulling ranged, just BB some enemy riflemen
and it's also now permanently up as long as you're BBing
by math 5-1 is way weaker than 5-2, unless your team kills waaay more fodder than you (which means something wrong with your fire psyker)
personally I still stay in 5-3 camp
here's the thing: if you are getting kills actively, you probably don't need the toughness
it's when you are moving from A to B during a fight and a shotgunner whacks you over the head that you need to get some more toughness while scrambling back to cover
it's the reason almost all zealots use their own "regen over time" talent over "boost toughness on kill talent"
the buff is "slower" than if you're hogging all the kills but it's also ticking when you're sliding all over the place to avoid the shotgunner that just blindsided you
so now, instead of having ~150 toughness against that shotgunner, you effectively get ~200 because 30% of it regenned while you were evading
5-3 also isn't great for purgatus to begin with. You simply don't generate THAT much perils compared to surge or voidstrike
it's a very slow burn (heh) upward
5-1 for warp charge builds. good when you're melee-ing during horde. can manually BB to trigger in more lax situations
5-3 for peril builds (such as trauma). also good when you will be in the backline and generating peril a lot (when your team is good).
you have to BB spam to build perils fast and at that point, 5-1 is probably better on the BBs alone, much less the rest of your warp charge income
Doesn't 5-2 only proc on the Purgatus staff's direct damage?
I legitimately am not sure, on account of me not having any serious use with it
I tried a few times with voidstrike which is arguably the stick that gets the most kills easiest
and it was bad
for the reasons I mentioned
yes it only works on purgatus direct dmg so its useless there
finally got my pick and mix. 4 gunners at the start of a mission alone standing in a square. all i had to do was wait for a special to spawn
thats disappointing really... i had heard that the soulburn 'technically counts' as a warp attack so it would work :/
My beloved, is this worth it ?
Yeahhh, soulblaze is its own thing entirely
it's okay
64% blast radius is oof, blast radius scales hard and you want it at 80 if possible
perks are meh
But it has transfer peril blessing
PLEASE POST CRASHES AND ERRORS IN THE ‘TECHNICAL SUPPORT’ CATEGORY INSTEAD We kindly ask that you complete the questions below. With this information, we can add it to our database for investigation. Issue Description: when killing enemies with a purgatus staff, the kills dont count as warp weapon kills - is this intentional? Steps to Repro...
i would not spend melkcoin on it
Voidstrike can hit weak spots with aoe?
Is this bug fixed already
no but the projectile itself can
i hope it can hit with AoE
with the middle of the orb, yeah
Yea imo not a terrible staff but for almost 3k Melkbucks I wouldn’t
the orb itself penetrates targets and deals weakpoint damage
ah well
exactly, lol
Head bowling
So i give Sire Melk my money, yes
Anyone bought this helmet cosmetic yet? curious if it hides the hair
From what I've seen, void couples pretty good if you have a bolter vet that doesn't shoot ranged trash all that often
only if you're desperate and do not have any other usable voidstrikes
that voidstrike is merely usable and not "amazing"
on account of bad blast radius
the likely hood of finding anything better with this RNG is slim so if you don't have a good void I would get this if not for blessing transferance later.
It's a good void staff to have until the lottery happens.
max blast radius is really important
emperor's gift
yeah like if you've been using a scuffed voidstrike fro a while and want to upgrade, get it
if you don't know if you like voidstrike yet I would not get it and hold out for a more affordable one
nope, this is my best
that thing is not such a godroll that is worth being out of melkcoin for a week for
godrolls mostly only matter because people like high numbers
you need the upgrade.
yes :D
39% blast radius is more oof but... honestly blast radius is the only stat you're upgrading
that blast radius upgrade is not worth the melkcoin
keep your staff.
if the melk staff had a good perk on it it'd be worth it maybe
but it has 2 meh perks
melk doesn't have amazing stuff frequently at all, you aren't on average going to find something better in a week
and you can roll one of the perks anyway
well, iam using a very good flamethrower staff, but i dont had any good voidstaff, so this way my best option in store.
gues i keep my melk coins first, tahnks for the blast radius tipp !
if it was an 80% blast radius staff maybe
but 64, no
64 no perks
other stats not significantly higher
Talking about voidstrike, what’s the go-to charge level against a horde with mixed types of head armors? Atm I always go for half charge unless it’s purely poxwalkers
blessings are meh, but this VS is nice
I always do full charge voidstrike for as long as I have perils
when perils is getting high, spam min charge
you will often go positive
its peril bro
a good hord staff, from waht i can tell
the phrase will always and forever be "perils of the warp" to me
so I call it perils
so why dont they call it critical perils then
Yes I know you say "you're in peril" not "you're in perils"
but I played enough 40K that it will always be "perils of the warp" and any mention of warp will mean it should be "perils" alongside it
every mention of peril as a stat not a term is singular
Peril
worth going to legendary?
perils is weird
needs more burn
true
burn is dmg
How did you guys manage to do malleus monstronomus ?
ive heard 'peril' referred to as 'overcharge' in alot of yt vids
no, needs to dump damage and have better burn
@summer phoenix homies
I can accept perils, but overcharge is too much
get a shield ogryn to tank a daemonhost while you spam BB and BB ult
@patent hatch inital dmg
I still have a shit staff so I feel like I’m not doing enough horde stagger if I do full charges. Does it get any better later on with the charge rate stat?
Oh lol
Yeah right, i've no friends playing this game :/
Or maybe I’m overestimating the time saved by not full charging
was odd, but i got the idea in the end xD
I think it's your burn tick rate
burn is DoT stack speed and max stacks
yes, voidstirke benefits hugely from 80% charge rate too
I just caved and upgraded this one instead
500 instances of peril being used when referred as a stat and one singular term called perils
if you're having trouble with horde stagger, it can be worth it to aim at the floor instead of at heads
that way you guarantee a final explosion
I like the pop sound though
This is getting very nitpicky at this point lol. You should be upset that people are calling it "overcharge"
So I've discovered something to do with the voidstrike staff (the big ol' bowling ball one)
r-cancelling the shots
hold right click, spam left mouse button and R
nah thats understandable
perils of the warp
and you fire uncharged altfire balls at around triple the normal speed
absolutely obliterated unarmored hordes
And perils of the warp isn't? lol
that isnt counting individual perils
I'm surprised "heat" hasn't come up yet
there is no such thing as 1 perl
Actually, same
thats why they give % numbers
might be for V2 formers i suppose...
friend of mine just calls it the 'boom gauge' xD
u dont go oh i have 23 perils
What about 2 perils, such as gaining multiple
56 perils
actually heard this one this morning xD
I'm gonna call it heats now
why are you nerds still bickering about this
that X% is a measure of my "perils of the warp" feature
everyone knows it’s called Psyker Rage
i will freely refer to it how ever my scatterbrained panic will allow whist fending off the hordes xD
I'm down to say whatever tbh
well plasma gun has heat(s)
I shall now refer to my psyker as a walking plasma gun
i have 57 oopsies
98% uh-ohs
57 or 57%
oh no not the bars memes again
i like uh-ohs... tend to say that alot juuuust before the boom lol
Press F to fix uh-ohs
that is a lot of downs
grim corruption + poxburster 😔
i was on last bar and hit a barel
barrel moment
no that's just why i have so much corruption
usually it just tickles
90% barrel
OH! i see it now xD
my friend said that lower difficulty barrels do more damage than damnation barrels
barrel was laying on the ground lol
i havne't tested this
this was just malice high intens
I still have so much trouble remembering which explosives do what
same match
I wasnt thinking of the stats when I upgraded this, did I outright waste the mats or is it okay?
LOL
it's a delfector FS
yeah, thats why I uped it, its fun
if that's your only one, it was still worthit beacuase you won't see another for 300 hours
^
I got it from the store, is it rare?
Still ain't see one
dev confirmed to be rarer in the docket shop than most (highlevel/"rare" blessings almost never appear on blues for sale)
deflector is pretty rare
do they expect you to just randomly upgrade to yellow tier and hope u get it
or hope melk sells it
the problem with deflector is that you will develop a false sense of security and when it will be nerfed, because it will, you will have to readapt to something far, far less glamorous
something something crafting complicated something something blessing rolls coming soon
gift would make it feel the most special
or wait til Hardon pulls her foot out of her ass
Wait the crafting upgrade can give you blessings??
yes
yeah it aint coming this month
when you consecrate from blue > purple > orange
but no re-rolls
[because hadron hates you]
meanwhile enjoy a bunch of terrible camo skins
i want to wear an ultramarines toilet seat around my head
That force sword model looks great but man that camo is ugly
everytime i accidentally click on the shop girl and she says give me your aquilas i just cringe
some of the cheaper cosmetics/the non 2400 bundles i've been tempted by on other classes
but goddamn
psyker gets the short end of hte stick
no more smurfs I'm tired of smurfs aasa
None of the premium cosmetics are even good on Psyk yet besides the week 1 toilet seat
at least theyre being lore accurate.. 40k psyker hate n all
Need me that Eisenhorn drip
surge nerf 100% heats nerf fashion nerf pick n mix nerf
Subject Psi trenchcoat got sliced in half, Mindwalker has no sleeves and wears dumb camo pants and the new Hammerhand set is slathered in dumb camo too
i had some fun with the current surge vfx and took 3 of my friends w/ surge staffs to a lights out mission
psyker rave psyker rave
if we could redye or remove camo the psyker skins wouldn't be as bad
I sure do love the 70s couch design camo
Yea totally, but as is it’s impossible to build any kind of coordinated fashion
Psyker really has gotten the short stick of a deal in here
i dont even know any lore but man sometimes the voicelines u get everyone is so mean get a deflector solo res clutch u just get hit with the DONT TOUCH ME FREAK
Man I had to drop Surge for a Purgatus, was making me queasy
basically psyker isn't considered human and basically a heretic
heretics that are tolerated
what's everyone's favourite melee weapon here in Psyker Town because I keep changing mine
yeah... they did a good job making it clear that despite needing them everyone is raised to hate psykers -lorewise
The emperor is a psyker
I just wish we could have the small mutations the psykers usually have
pretty annoying to hear over and over tbh
technically yes, but he is also the Emperor.. and psyker powers lead to chaos
technically speaking we could explode into a chaos spawn if we triggered perils
or blip out of existence along with everyone standing nearby
and the emperor doesn't decide one day he's gonna summon a greater daemon because they had a bad day
Pretty much practically speaking
...or make the air taste like vomit
😄 next subclass confirmed!
(not all perils are catastrophic in lore)
who's to say the emperor wouldn't
man, triggering perils you should loose control of your toon and start attacking teamates
perils of the warp and you turn into a pickle
funniest shit I've ever seen
funniest shit ive ever seen
someone should explode then we need more bosses besides slug and zombie shrek
yet a psyker is needed to navigate the warp -hyperspace travel- and tons of other things
shittiest fun I've ever seen
perils of the warp and oh no everything is purple
1/100,000 chance for perils to spawn a pack rat
Think of Psykers as of Techpriests. Techpriests are basically heretics too. But they make all of your guns, and ship, and tanks, so you kinda can't tell them to fuck off.
1/1,000,000 chance on peril to teleport you to vermintide
I had a Surger in my game the day of the patch and it was strobing so bad I couldn’t stay near them
wtf is a heretic what classifies them as such
what you dont like the electric disco?
are they the zombie guys
everything that is not a pure human, in a nutshell
they are in contact with literal hell
You are a Heretic
Yeah someone said to me it was very bad and since then I haven't used it, the guy was being honest and if people are annoyed by it no way I am going to use it
going against the imperial creed/religious doctrine of worshipping the god emperor of mankind, basically
only because by time BigE showed up on mars to bring them back into the fold he figured out pretty quick he'd have a hard battle to 'get them back on track' and he needed them... so theyre the only ones he tolerated xD
you can be an_ab_ human
bruh
like ogryn
ogryn aren't heretics at all
neither are sanctioned psykers, most people just hate them anyways
Why is the mk5 axe considered good?
Dunno if im missing something but the horde clear is kinda eh
don't mind the sanctioned psyker screaming "WITNESS YOUR DOOOOOOM" that's his way of saying hello
it's versatile, good ST damage and a bit cleave
Might jsut be cause mine's a shit low level then, doesnt seem like it has any cleave
psykers just have 'mutated' to be magic wielding, but its an easy slope into chaos, you know.. lose control of your powers and explode taking out cities and summoning things like the beast of nergal n others xD
cleave is on push-attack
yeah you have to dodge well, get a few strikedowns in then block push when it's getting hot
I mean if you stood next to a person who could explode at any moment and kill everyone I wouldn't like em either
*lose
I've never seen quell speed roll this low lol
hm
would it be a meme build to use the FS and play around having high perils, passive stacks on kills, kinetic overload (the passive soulblaze one), ascendant blaze
what staff would be good for haha soulblaze go brr
ty i suppose lol
revolver
fire staff with that higher crit chance at high peril blessing
Natural synergy with ascendant blaze
I am not sure dose this count as blessing...
yo instead of giving the other good fer nothin classes weapons, they really oughta give us that force greatsword
I also like the ability cooldown coherency one with that for more bursts or whatever
devil's claw isnt bad
no that's a perk
Pushes
Are you using block push combo
and it's a curse
catachan mkiv is very good
that is a v. good roll
I hate devil claws because the special ability is like "why don't I just push stab instead"
What’s with the Barter button
it lets you bop a zerker without losing a lot of stam
Does that interrupt their combo or something?
i would need to go in and test it but from memory i think it's like
an automatic counter attack you're blocking during?
like you parry something and you automatically swing safely if you got hit during the parry
i haven't used it in forever, i forgor exactly how it work
I am using dueling sword recently. Running fast is just too good. Maybe I will give that devil's claw a try.
light-heavy repeat for full screen horizontal cleave
So, it is a ogryn claver.
yeah it actually
fills a pretty similar role to og cleaver
except you dont get a funny punch
poopy butts penetration but it has decent stagger and cleaves a lot
Dueling sword don't do much penetration so I think I will be fine on that part.
I love this community
For a Surge staff, if the preferred perk damage vs Flak or Carapace?
was a bit, didnt know if that was the cleave or not
Both will do but damage vs Carapace will be better value since your attack will do full damage on them.
I love sometimes getting good vibes and sometimes death threats for just having a fast response :)
Block push is all you need to do with an axe. Don't even border normal attack.
I've been checking the store religiously and grabbing every grey/green force sword to consecrate in hopes of getting a weapon with deflector and zero luck since beta

What do you mean by full damage? Like you aren't "wasting" damage against Caparace like you would Flak?
You won't, but the other's will do lesser damage on Caparace. So relatively, "damage to Caparace" have a bit better value on surge compare to "damage to Flak".
This is quite a personnel thought though, as there are much more Flak enemy in game.
In the meat grinder, the ONLY enemy that is considered Carapace for the Surge staff (because it only hits the torso, I think) is the Crusher. Everything else is mostly Flak
Greetings Siblings, how are you all enjoying the new update
i guess you reroll corruption resistance there
Reroll that corruption resistance. It's very bad
for 20% gunner resistance
wcorruption resistance is super lol
... it doesn't actually cap how much corruption you can get
it does.. slows down the gain
Someone did the math on it a few weeks ago and it was quite horrible
Also, just so you guys are aware, damage resistance to Gunners doesn't include the regular shooter guys that aren't taggable elites.
look at this beast to bad its on the psyker n will never be used lmao
that would be so OP lol'
Lol I have an inventory FULL of 370+ lasguns and axes thanks to being a Psyker
I mean, Gunners aren't shooters, so yes, that was to be expected
me too
Some people might think they're the same. They think "that guy shoots me with a gun, must be a gunner"
Ok, only a week ago. Feels like 2 weeks though.
Shotgunner are quite bullshit in my opinion. They always spawn in two + a bunch of shooter. They can just spawn in front of you and one shot you toughness and the shooter will finish you off.
Yeah, but I mean.. People also think that they can walk into gun fire and not die, so.. I don't expect much from people.
i rerolled the 8% specialist damage to 4% crit chance. what do you guys think, was that the right choice? also what about the blessings, are they okay?
crit is very good on surge.
You got me all tripped up with that skin, lol
haha, yea. i just like the imperial aquilla better than that square eye
You want to get rid of the damage to unarmored
You won't get much use on Warp Flurry, but I think it is ok.
More than anything
Does Warp Flurry require pure spamming or is there time between each right click?
That's kinda my question as well, lol
Like no time to quell for 1 sec between bursts or something?
Is charge rate the least important mod on surge staff?
I imagine no
Chaining is generally continuous attacking
Stopping a chain would be stopping attacking
what about using your F? would that break the warp flurry ?
Quell speed isn't THAT important either, but in general yeah. Charge Rate, Resist, and Quell can be middling
Yes, F would break a chain
You can hold your RMB while you are still shooting lighting, but I don't really know if it work.
It would break it
It breaks melee chains
Just like block does
But I don't honestly think it works in the first place, because.. Secondaries don't actually chain
I've never seen a difference between charge time with or without it
Surge can do a whole lot damage if you full charge it, so yes.
it would be a good blessing if it worked
Do we know if the increased critical chance perk on a surge staff applies to the lightning?
It does
What are everyones 2 favorite blessings for the MK V axe? momentum and limbsplitter?
As in, the secondary attacks?
It does
Not that good on surge though. You mostly only got 4 shoot before you need a rest.
Ok, I'll swap out my 10% elite damage for 25% flak
I mean, it won't make a lot of difference on a surge staff unless you also got the 4% to crit 5 stacks according to peril, because.. 6-8% on top of 18% is not very noticable
but once you get that 4% blessing, you'll find that you crit for 50% of all hits
Doing my part
Crit Chance & I'd say Unyielding damage + Crit Perk and Power Perk = melt anything staff
except for Poxwalkers and Dreg
Is that the 100k killed?
Unyielding damage is shit. Only bulwark count as Unyielding.
I'd think Flak would be better than unyielding in terms of effectiveness. You aren't going to kill Bulwarks or Reapers with the staff, that's what teammates are for. The damage on those is just gravy
But we already murder flak
You DO, however, want to kill the scab gunline behind cover and other flak stuff
Yes, but you won't always be able to full charge a flak enemy
Things in Meat Grinder told an other story.
Yes, surge already got a 3x damage to flak
That 25% damage gained can help with less than full charges
I don't really have an issue with scabs on Damnation
^
The only unyielding are Bulwarks and Reapers
The first 3 always die on instant charge
are monstrosities unyielding?
?
the latter 2-4 gets killed in the second hit
the first guy doesn't get killed on 5 with a 80% weapon and 20% flak damage
I don't think that 25% is going to change that breakpoint honestly
I don't think you should be using secondary on Monstrosities that often, but yes you're right.
i have honestly no idea how you're killing 3 without charging.
missed the earlier part of the convo, not sure what weapon we're talking about
surge
Yeah sorry
ah, yea it's going to tickle them lol
kinda like getting carapace on purge
not much point
It only affects the damage you do to Crushers and that's it
I bet it makes them a little sweaty
Since the staff only hits the torso, nearly every other enemy is Flak or Maniac
It is good if there are different emeny is mixed in when Monstrosities are spawn.
did they fix the surge staff yet?
those are definitely always good rolls imo, for basically any staff
The visual effects, no
I think to know the proper special bonus dmg to pick you'd have to see if any of them give you breakpoints based on your weapon dmg
how long can it take to fix a visual bug smh
if history is any indicator, nothing is changing until monday
It's not a bug. It was an intentional change.
would be happy to be proven wrong
Yeah, i don't think it's intentional giving people a risk of seizure attack.
I am pretty sure it was not meant to be looking like it looks rn
Fellas, which staff should I use the most? Shock Staff is good for stunning but its damage is kinda not good from what I've seen
therefore it is a bug
Play all the staves. Feel out the ones you like best
I played with another psyker one round who brought surge, and I noticed the effect on my ui it's so bad
The damage is not bad on surge. The other are just better.
^ I had to literally ask the guy to never go before me
Trauma Staff is actually pretty fun, but with stairs and their weird hitboxes, hitting the AOE attack is a bit difficult
Even trauma do better damage.
That is objectively false. They made that change intentionally but didn't think about the repercussions to some with visual impairments
Literally depends on what you feels like shooting at.. Surge is horrible for Dregs, great for Flak and Carapace
Got'cha!
Do WE the Psyker with this feat need to get the kill to trigger the cooldown redux, or can it be ANY ally within coherency?
surge is ok once you have crit on it
Purgatus is the flame one, right?
yes
Yes
psyker has to kill and everyone gets cooldown
anyone (including you) within coherency, but only the killer gets the CD reduction
it was changed in the patch
Purgatus is great for hordes
oh really? I missed that, will have to re-read
Are you sure? I did some small testing last night with a buddy and it seemed like I had to be the one to get the kill
Voidstrike is... less good
I don't remember which patch, the one that made both specials/elites count towards it
was it a stealth change, or did they actually leave a note about it (if you know)
Void is a great general purpose staff, but not specific to a role, which can make it lag behind others in effectiveness
The notes only said they fixed some elites not counting towards it
but pretty sure it was also changed to work as I described
I feel like Void and Trauma is great at spread everything around... but I imagine that Vets hate that..
That's what my testing last night vaguely confirmed. We tried it on like 3-4 elites so we weren't 100% confirming it, but close
from what ive seen the purgatus is great for horde control
Full charge Void do some good damage. You are more like a psyteran with it.
Trauma is really ass because it spreads TOO much. Void at least keeps them in the same zip code, lol
It's our best method to kill hordes
Just shy of a long hallway with a void staff
Purgatus is probably the best at horde control even beating the Flamer due to higher uptime the higher damage of the Flamer doesn't really.. make it better when you don't need it to kill the elites and the horde.. but you won't be able to kill Carapace with it like a Zealot can with flamer
@summer prairie ah looks like it was really just that generic statement "Fixed an issue where Psyker’s “Psykinetic’s Aura” would not work on elite enemies"
Oh, flamer work on Carapace. Never know that.
No it doesn't, but Zealots ult gives 100% carapace rending
so.. they can ult and kill carapace with it 🙂
Should probably have added that xD
It's a bit cheat what the Zealot get on their Flamer.. Ignoring 60% stagger resistance and 2% power ramping up the longer the keep the flame going..
I mean, we get soulblaze feats and they have nothing in their feat tree to give bonuses to flames
soulblaze feats don't really worth to use though.
Ahh i really hope they fix this "Brain burst" quell when reached 100%....
Before can able to quickly quell when everytime it reached 100% with "Braint burst", now when it hits second time 100% then there have a delay which causes also when changed to "staff" or "force sword" also cannot be quelled and need to wait few seconds... So annoying!
This is fine for Malice, but in Heresy or Damnation is kinda pain when need to restore quell fast when friends are dying....
Some psyker player know this, but someone who did not reach 100% warp with "Brain burst" continuesly will not know about the quick quell, before this new update.
And psykers are left with.. run 'n' gun, which doesn't work with secondary.. focused channelling which is pointless while you're spewing flames, transfer peril when you can weak spot hit with it.. terrifying barrage, which it already has and.. charge time that doesn't seem to work + higher crit which.. does work but not with your dots
They kinda aren't, but the point is, we HAVE them and they can be tuned
121122 or 122112 are fine builds that focus on using ascendant blaze
I mean.. Purgatus staff is really left with no useful blessings.. whatsoever..
crit chance is good
Most of us are aware. What I'll say is that I feel the Psyker shouldn't be BB spamming to even trigger the bug for it right now, but I know there is always a chance for it to happen
Yes, but that only affects your flame direct hit, and yes, 20% extra damage is good, but still..... That's the only blessing that's worth getting.. The rest is either not working on it or it already does it..
gives you double soulblaze stacks on crit
Don't Purgatus do just a tiny amount of raw damage? Do crit really change that much?
makes a huge impact on total damage dealt
You can't get Blazing Spirit
yea I know, that's not relevant
Yeah it was a stealth buff, but might be unintended, honestly.
What bug it causes?
critting with purge results in 2 stacks applied instead of 1
Well, it applies 2 Purgatus stacks, not soulblaze
they're not the same dot
What you described is a bug. The 100% peril BB thing is a bug. The Devs know about it and acknowledged it
Yeah yesterday. A crit from the flame stream applies two stacks of soulblaze, seemingly.
can literally one-shot a damnation bulwark if you manage to crit with one full secondary charge
And there is some damage scaling weirdness from those crit stacks that make the burn dot hit harder
Ahh.. :/ i didnt know about that one.. I thought it was normal, but then they added delay (fixed the bug). Well... i only get used to spam BB and it was so much fun... I used it a lot... now it feels like empty hand and i havent used BB much.
I played psyker is because of BB...
Soulblaze is not what Purgatus applies, Soulblaze is always limited to 10 stacks
What's dots
Soulblaze is what purg applies
otherwise like how you get a bunch from ascendent blaze?
yea, it's just that the staff's direct damage and it's application of soulblaze are two different damage types
Understandable. Then yeah you might need to wait until they fix it. Or you can try to play Psyker with minimal BB use.
Did we ever confirm if the flame stream damage (not burn DoT) triggers the 10% chance to gain a warp charge from Ascending Blaze?
DoT is Damage over Time.
Oh
It's a common term among MMOs and such
If Soulblaze and Purgatus staff applied the same buff, Soulblaze from your feats would do more damage with a Purgatus equipped or stacked into it, but they don't.
dot
^ crit makes a big difference after all stacks have been applied, because even one or two additional stacks is big damage
and that's why crit chance is very good on purge staff right now
whether it's perks, or warp nexus
Which is why I said there is some backend calculation stuff that seems weird with a single crit stack
I'm not sure it's that weird, just think it's a product of ending the charge with more stacks than you otherwise would have
and the ticks hitting progressively harder the more you have applied simultaneously
What I mean is, an extra single stack doesn't increase the dot damage THAT much even though stack damage is non-linear
Since you only crit once in that video it can be assumed it only applied +1 total stacks compared to the second video
at least previously some weapons got consecutive crits within a salvo when critting , purgatus used to get 3
yea
would that calculation add up if it was applying 3 extra stacks
I don't know. I need to check the formula
But an extra 40+ damage per tick for like 12 vs 13 or whatever stacks seems too large a gap
The wording on that confuses me every time. My assumption is:
More peril, more stacks, highest % crit chance from stacks = 3%?
as @burnt python and a couple others have said, looks like an array of static values for soulblaze scaling
At what % peril do you get max stacks
I'm not sure how the stacking effect of warp nexus works
doesn't give me a visual indicator anywhere in the UI
For a while I thought each stack gives the % crit chance stated and that can’t be right
The highest ive seen is 4%, so max stacks with 20% crit chance seems nuts
Yeah, FatShark needs to be more clear and precise in the wording of some Blessings as well as give a UI indicator that ANY of that stuff is working, lol
fartshart is no longer the company we knew
That's a bit reductive.
they are just snowshark now
I don’t care what they say anyway, I’m always a community-led fan anyway like Souls games
tencentshark
Go rage and vent somewhere else lmao
I encourage you to head to general chat.
who's raging?
Does anyone prefer the Mk V Combat axe to the Mk V Dueling Sword?
I'm not convinced.
Combat axe feels kinda broken lol, it's very good imo
What’s the duelling sword good for?
the antax that is
Haven’t found one I liked the feel of
It's really just about the antax's push attack, it's really fast. Then you get the obvious dmg benefits for elites if needed
but ultimately it's preference
axe is nice
melee is usually more about how skilled you are with the weapon anyway
That's pretty fair. I've been running the Mk IV Combat Sword for a bit and it feels pretty nice. The parry is effective.
DS is nice for movement but that was nerf
that was nerfed more than a week ago
i leveled my psyker in the cbt, ran a few missions after the peril changes. have they given any word as to like, why
Nah, mate. Just two days ago.
Whaaa no ot was nerfed last patch
was it nerfed again or something?
i havent played in like 3 weeks so im a bit behind
The heavy attack momentum sliding was removed
Used to be you could slide a huge distance forward
ah that's a shame
i was about to ask if you actually play the game or just come here to complain, no joke
mk iv i hear also haz good horde clear
mostly just to complain
tbf I had asked first what the duelling sword’s niche was meant to be
I've completely ignored combat sword, I should give it a shot
to address that question then: it's a defensive weapon
That would be FS
Yeah it's pretty smooth doing a light>heavy>light>heavy rotation. The other two swords seem to struggle to create a good rhythm
Dueling for gotta go fast
didn't y'all just saying dueling sword's zoomies was nerfed?
still got long dodges
The Mk V, yes, because it has a Defences stat, but the other two have cleave damage, so that doesn't strike me as defensive.
oh mk v oof
anyway it's still defensive, dodge tanking is great and fun
the momentum keeping is nerfed
I'm back after playing a couple more games and I'm going down so much it hurts
I suck poop
i wasn't even thinking about the stats, in my mind the damage is a bit too low for it to be an effective murder tool
Gotta weave in those dodge and pushes
The light weakspot damage is like 2x normal, so it can murder well, but you need precision
nobody can convince me the dueling sword's dodging capabilites is just better than killing the thing fast with axe
I just lightning and axe stab and repeat
it just kills so slow
Idk hard to compare dueling sword dodges and such
Sometimes the fast kill leaves you vulnerable in a horde if it's too slow
Axe has safe push attack though
^
u are never vulnerable with axe
and peril block
unless ur positioned badly against ranged enemies
Well you can still be shot
and you can be grabbed, trapped, and dogged
well with any weapon that's true, but im implying you're playing
and not standing still against trappers and the like lol
FS can block bullets
u can dodge while blocking
well i'm not exactly picturing a 1v2 situation
more like there's a horde and a handful of specials
sometimes it's better to just back off
oh yeah for sure
does Psykinetic's Wrath increase the damage of your Soulblaze dots too? or is it only the direct damage from the Purg staff?
and that's where a good dodge excels
Psyker with lasgun plus one or 2 vets is a guaranteed L on damnation
I heard it doesnt affect soul blaze dots
yeah its better at getting u out of mispositioning
but idk
guaranteed L?
so if you have issues with that DS or knife is solid
it does I'm not sure, thought you meant warp charges in general
On purgatus damage or burn modifier, which is better? Think i heard burn
I don think mispositioning is the word for it
well sometimes you don't place yourself in a bad position, the game puts you in one
Hey is there any point me grabbing a second Deflector FS if I see one? Will I need to dismantle them or something when Hadron is up n running?
cos enemies can spawn behind you and such
you should see how crazy bad you can get knocked around in the new all dogs mode, even if none of the dogs are actually going for you
thats true i have 0 exp with that
oops all dogs is so much fun
my takes may be a bit dated
the big thing that stresses me out is no howl, just having to listen for barking
better safe than sorry
im just waiting for them to release something cool to play again so im not burnt out by then :P
Purgatus, burn or damage
Got it boss
Thanks
dmg not so important for purg
you played all the classes yet?
the ones i want to yeah
fair
i felt like a god playing vet after 100+ hours of psyker
vets kinda busted
just walk around town with 200 toughness, gunner? reaper? just eat the shots and shoot them back
yea nad invisibility
I think vet has to be the highest dps otherwise few would play it
and cleaving like 20 enemies per swing
all vet does is dps ofc it should be highest dps
leveling vet was super fun, every time you unlock a new feat tier you have actual choices and options instead of whatever the fuck our feat tree is
they are pretty tanky vs ranged
Classes really feel like Vet > Zealot >>>> Ogryn > Psyker as someone who mainly plays Psyker and loves it to death
i gotta disagree, vet is definitely the best class but i don't think i'd place any of the other classes much above or below us
its quelling is bugged with brainburst or something
literally anything fucks psyker
im not playing this game for another year til they buff this ass class up
Your PFP makes this infinitely more funny
when i was still playing i felt zealot>psyker=vet>ogryn
but not counting that
do you guys think any of the trailer/promo content music will end up in the game somewhere
i haven't heard Warp Traveller or Nightsider anywhere in game
i don't think psyker needs buffs, i think it needs to be reworked so it actually feels good to play instead of either a chore to do average or sacrificing all your fun to become a cc bot
adding multi-target to brain burst would make it feel a lot better
I feel like Vet >> Zealot ~= Psyker > Ogryn
have lots of fun on purgatus
why is that? no surprise but i played mostly sienna in vt2
but Ogryn and Psyker are pretty low diff
penances for psyker are also an absolute cock
Moon subs in MY Psyker chat?
Sienna and psyker feel similar that's all
i don't think any of our staffs (except trauma) are bad, it's just that they entirely define what you do
fair
Mostly just the staves and Peril/burn meter
Ok but what do they give you compared to other classes
Psyker is hilariously weak
man look at all my Forceswords without deflector
very good CC
iktf
We don't use ammunition. Have tools to handle mostly any situation.
i mean they are all entirely unique effects, aside from purge
the biggest issue is psykers scaling, people are like "Psyker is great, its fine, what are you talking about" and only play difficulty 1-2 (maybe 3) and it shows lol
As if ammunition is an issue, for one less psyker in exchange for one more vet, you have better ammo lmao
whaaa?
no i play 4 and 5 and Psyker is strong there too
you just need to stop thinking of it as a dps class
you arent
i cleared 30 t5 on psyker felt fine
you are a support/tank
psyker is just a flex utility class meant to fill the margins not already satisfied by the other classes
The biggest issue with psyker is that it feels mediocre after several hundred hours
it's not really good at anything
The main issue folks seem to have is that BB and warp charges are the "mechanic" of the Psyker, which is kinda a trap.
Tank?
Tank, Psyker. Tank.
I shouldn't have played zealot**** as much as I did because I really can't enjoy psyker anymore
with kinetic deflect
i mostly play D4, I never feel weak
and good toughness regen
Mans drinking unfiltered acid
maybe u feel weak because your mechanics are lackin
What ever they putting in your water I want it
besides Shield Ogryns you have the best blocking out of all the classes
can tank hordes forever
Ppl who say psyker can't tank haven't used antax or fs deflector
and DH for a good while too
If you have deflector you can just walk forward down a corridor of shooter, pretty nice
Psyker literally can melee tank the best in the game
and revive poeple in the middle of hordes
couple that with good cc you can tank and support well
I find I REALLY struggle with needing toughness instantly if I'm out. If you can't kill stuff quickly, then the kill to get 10% toughness is hard to achieve
tank build requires some good curio rolls though
the way psyker can clutch in a worst case scenario when everyone is down is why i keep coming back to it, even if i think veteran is objectively better in most ways
Use Quietude
Block gives peril
zealot does it better
losing peril gives toughness
:/
every time i lose a game on veteran i think "man i could have clutched that out on psyker"
zealot does not block ranged fire :P
what are the current psyker curio god rolls
Zealot gets mowed down by ranged
I mean for shooters
there's enough corners and sliding is a thing to the extent that's not really an issue
well Deflector 😔
I might not WANT to use that, lol
zealot is really good at engaging ranged enemies in melee though
Can someone help me before I mess up my one good staff? I want to roll Unarmored Enemies into something else, right? Like maybe Flak Armor or something?
duck around a corner then like zealot
especially now that his ult charge doesn't get cancelled
I like my Combat sword right now, but I understand deflector is amazing
surge is good at clearing scab gunners
You lucky fuck
If you're going to claim that psyker has better clutch capability than zealot, you haven't played zealot
players dont always get downed around corners
have you never played hourglass maps? or throneside?
also i main zealot
You want to re-roll unarmored to Flak, yes
sliding
Ok, tyvm
thats the 1 thing psyker does best lol
fan the flames and have a entire room on lockdown
yeah you gonna slide around while reviving someone?
holy revenant does make zealot functionally immortal if you just don't act like a dipshit for 5 minutes straight
How many scenarios do you need to create to make zealot sound worse than psyker at survivability
zealot is the best class, but not at revives
i never had a problem engaging ranged enemies with zealot
i mean, hiding behind corners and sliding aren't really unique to zealot, are they?
now that is a weird take
they just whip their out their clubs when i get close
Zealot worst class because the players are bad 
the 15 seconds kinetic flayer cooldown is per target right?
idk vs mass ranged as zealots its very sketch
you charge them and take a billion dmg usually
Aite start posting t5 revive clutches since you're so insistent on psyker being ideal for it
i'm pretty sure it's internal
Zealot is fine for revives but I never see anyone use their stun grenades
as in, you can't proc it more than once every 15s
some youtuber said its per target
i said i mostly play D4s, i don't have to prove shit
No one ever used them I've not seen a single one
that would actually be kinda fun
@lethal plover its your time
and fatshark hates fun
post some clutch revives
yea
Then don't claim retarded stuff, zealot is literally ideal for shit situations literally due to inherent immortality when played properly
you arent inherently immortal
Only time I've seen it used is my friend reviving me lol
and poeple dont even use holy rev
psyker has WAAAAY better control over wide areas
over TWTS
zealot only has flamer which is great but limited
TWBS
so does psyker, lol
They’re too busy tryna dome Scab Snipers from 40m way
Man, the game ALMOST had me convinced that 25% Flak didn't exist. Re-roll for like 25 straight minutes.
yes. he said zealot only has flamer, thsts what i was responding to
Praise
i mean i'm not using the MG 12 on a psyker, i just think referring to a common pool weapon is funny
Zealot has better damage is significantly tankier while just taking hits
zealot > psyker = vet > ogryn
that's fair
any day
zealot needs to be played like a psychotic serial killer constantly engaging and ripping apart ranged enemies
if you stop for a moment you lose steam and get owned
vet > everyone else*
man i'm willing to believe knife zealot can be good, but i've never seen a good one
Well, slightly better damage because they have feats and passives. Their main strength is toughness regen that Psyker doesn't really have in melee
i disagree, vet does nothing special
every time i go down and i get the luxury of spectating a knife zealot they are mostly swinging at the air and eating hits from poxwalkers and groaners
You kinda have toughness regen in melee
with peril block
becausey ou block and then passive quell it
Guys we can always circumvent Psyker being bad by playing with good classes. Since the game doesn't have a DPS meter, nobody will know your class bad
if mk12 wasnt on any class i'd agree with vet>all
Vet is boring because it's John Shooterman, but their whole kit is a bit overtuned compared to the other classes. That's why folks are complaining.
Sometimes I brainburst with the axe and run the “warp kill” toughness regen lmao
dont undersell the increased ammo and strongest special ability
veteran would score pretty low on a dps meter since they don't have much aoe
Vet has so many dmg steiroidis
And zealot and ogryn are boring because they are just john meleeman
as well as invisibility lol
i never run out of ammo man :/
the special is nice, but i did pretty thorough testing and most breakpoints werent changed
veteran and psyker together in coherence = god tier
i like being able to highlight specials for my team
with a really good rolled mk12 on any class most specials get 2-3shot regardless of vet special
especially with the psyker feat that gives ult resets
Yeah, a numbers balance pass on the other classes would be nice. Why does the vet's F give 50% damage increase and can be chained whereas the Pyker's F is a sneeze in some cases, lol
Vet is only good because it's 40k
also chaining volley fire infinitely with the level 30 feat feels good
ogryn is surprisingly good at horde clearing depending on your ranged tho
The dwarf with the minigun was boring as shit to play in vt2
i wouldnt dismiss ogryn and zealot as melee characters, they can be diverse
I'd argue that the Psyker is the most diverse, but a jack of all trades is a master of none.
literally all ogryn weapons are unique to ogryn, that is pretty unique
psyker's F is pretty good, especially if you time it right to relieve pressure off you in a hoard situation
especially if a lot of ragers or maulers are swarming you
if does a lot to help out your teammates
What I like about Psyker:
I don’t need to loot goblin and ration out ammo and grenades
Half the staves don’t even need to aim
Brain Bursting the Crushers and Bulwarks 5 miles away
Burninating 🔥
Infinite guard when it all goes to tits
The admech-like d r i p
Which is fair, but it's more of a defensive ability than anything so you can't really spam it or you might get caught in a bad situation when you DID need it
Honestly psyker would probably be more enjoyable with better sound effects
ascendant blaze lowkey has value as an enemy highlighting mechanism
fair, just wish they gave brain burst a teensy bit of a buff
zealots have better admech drip than us now, sibling...
seems a little bit useless rn,
they got that fuckin red robe
Not to change the subject, but I was curious how everyone deals with quelling on R while also trying to dodge and move quickly? Maybe my fingers are dumb, but it feels cumbersome.
show pic?
ooh i'm so mad, that red robe shoulda been ours
Nice, it only took like 5 seconds of rerolling 😄
I remapped it to mouse button 5
Everyone can have red robes okay
So THAT'S where all my luck went. To YOU.
the moving full speed while quelling talent isnt terrible
