#psyker-class
1 messages · Page 156 of 1
dont tell me you run that on Damnation instead of flayer
flayer is so fucking useless lmao
that feat is on the same tier as warp battery and kinetic flayer btw, its so outclassed it might as well literally not exist
do you run flayer with purge????
So what's the recommended feat setup for purge staff? I tried a decent one yesterday and had a bad time.
Yeah, with the ascendant blaze perk combined with that you're going to be doing max damage all the time
1k dmg every 15 seconds
Yeah if you use the feat alone it doesn't mean much. It has to be on top of purg staff to really get the exponential increase on an elite
of course
oh man
why would you not?
its not good, its the best choice if you have no use of the other 2 but its not good
rather just run 6 charges for bb breakpoints
what for? you can't limit your staff damage to elites, so often as not you're BB'ing poxwalkers
once every 15 seconds...
Dude has the choice of 6 warp charges or 1k damage every 15s, and instead goes for the thing that tickles a single elite enemy
not having flayer to try out the doshit that is kinetic overload made me realize how fucking annoying it is to generate charges without it, even with a flamer and AB
like, AB is neato for flamer to get more charges faster but it still is just dicerolls
pressing AB into a damnation horde insta-refills your charges more often than not
I never take flayer for purg builds
will test KO more later
just love how they didnt change anything with pick'n'mix just the tracking and the discription 😄
KO impossible to test accurately in meat grinder cus no density
Soo.... What you guys think about the surge staff not blurs like crazy? I'm not sure i like it. Think it's possibly more straining for the eyes?
jesus
Needs a "spawn horde" button for meat grinder
its turrible
trolling of the highest order
Yeah you need big horde to see the ramp of purge staff
Zealots over there malding about not having their new shiny toy meanwhile psykers are just at the acceptance phase already
purge staff no op??
pretty sure we all hate it, except that one guy
Bit nauseating
I think I procced KO twice on a single pack and a damnation rager just died
KO is just pointless
Purge insanely good
purge staff now op??
it really has potential since it's focusing elites at a decent range
Don't think this is the way to make it feel more "Impactful" Who was this fucking madman?
Okay what the HELL did that last update do to quelling peril? I can't cancel the Purgatus cast anymore and I blow myself up reaching 100% from <97%, just exploded myself from casting at 80%.
yesterday I thought so too, now I don't know
not enough stacks, not frequent enough
i mean if you say so man
there's no way. use communion, AB, and purge
I feel like if I wanted to play a flamer I'd go level a zealot instead
i hav ea feeling you havent tried a straight purge build if you are strugglign for charge generation
im not advocating for KO on anything outside a purge build
and i have not yet tested in game since patch
I mean it doesnt apply enough soulblaze stacks to be useful
trauma staff is so bugged
sec, I'll see if I can test
Hmm yes, where the draw anim takes two years, it needs ammo, and you gimp yourself on being able to kill ranged enemies
soul blaze stacks do not scale linearly - purge reaches cap easily, and KO can surpass cap
Hold up, I use flayer because fuck trying to keep warp charges up but the damage calculation isn't so simple. +8% or whatever damage from 2 warp charges is probably competitive with 1k damage every 15ish seconds
warp battery > KF on purge builds
the 6 stack burn is kinda needed at higher difficulties to kill things in a timely manner
dont worry, they'll add a timetravel wibbly wobbly effect to the trauma staff when youre charging it, pat eachother on the back and call it a day
it's not about the dmg buff from charges, it's about the bb breakpoints that it allows you to reach
i want crit chance for purge right?
yes unless they change this shit again
for nwo that is what you want
what does critting do for you?
roll till u get t4 crit chance
You don’t run KF for the damage you run it for extra upkeep on charges
purge crits apply 2x dot stack instead of 1
It’s a free refresh every 15 seconds
or somethign similar to that effect
@celest oar oi, sprint with your qq click, lmao its a buff from the patch
Do we know the base crit chance of weapons?
ah. thanks
5% for most
For me it's the fact that AB with 6 charges will positively clear a horde fast when I'm already purging
also did they nerf the fs warp attack?
Is that documented anywhere? And I assume weapons like Tac Axe with Crit Bonus give additive crit percent?
Fr, trash mob delete button
i find myself not oneshotting the heavy gunners on malice
Am I just supposed to play Veteran now? Get those 4 Vet squads instead of 3 Vet 1 Psyker every game?
there were ppl in zealot channel testing a while back, from what i remember: stock = 5%, tac axes up to 12% based on crit stat, dagger 30%
Were they not supposed to do something with the force sword? Swear i saw something in the note saying something about an explosion or something when using the special on it
combat axes 10% iirc
Alright who in here is frothing mad about the brain burst quell nerf?
yea but that throws you into a horde and you will have problems
@analog juniper two KO procs kill an armored rager on damnation. it's actually good with purge staff changes 100%
they made it a bigger visual explosion, but didn't change any mechanics
Same with ranged weapons? Also, I assume the crit chance is based on the flame ticks per second the Purg staff applies during the secondary flame stream?
It's a bug
i honestly have no idea, i assume its teh same
It's moreso the fact you can sprint w/o penalty while swinging
It was in the gameplay section yesterday, making everyone think it would actually aoe.
They moved it to the vfx section just before the patch
I literally sighed in relief. Cheers dude.
and yes based on the ticks per second from attack
Solo monster on heresy with BB and quell change 
is that acknowledged?
crits do not proc on the dot
is it? it seems programmed specifically
For a new player leveling like me. What's starts on curios are best for psykers? Wounds, Toughness, extrahealth, then perks should I look out for?
Yep. Seems to happen any time you hit 100 peril more than twice it seems, and it happens with everything
Good to know, but my question was the crit chance applies to each instance of flame damage from the flame stream, not the burn dot.
dont play psyker
Yes, each instance of the flame stream
I just realized, what if peril quell delay was the first attempt to fix sprint cancelling? What if we're the reason the patch got delayed
@celest oar jesus
Look at how long that takes, plus you have to be at max warp charges, plus get two extra? to kill 1 guy?
are heresy missions still plagued by the hi intensity bug?
I would avoid health curios, since psyker has such low base HP anyway. Take toughness and maybe an extra wound.
bro.. in heresy damnation, sitting at 4 charges takes seconds
for real
it applies to each instance of the flame stream ticking
for every charge after that you're dropping a lot of passive damage
Remember when I said force sword explosion was gonna be poopy
if any elites get mixed in with a huge horde, they're going to actually fucking melt
im pretty sure it was their attempt to fix the quell cancel, not sprint cancel
no
quell cancel is only for recovery frames
okay, I noticed I was actually killing specialist with purge
did brainburst get buffed
so can someone clarify, purge staff kills count as soulblaze kills?
nerfed more like
surge staff was buffed.
right, but they appear to have limited how many times you can press quell while at high peril in a time frame
no, only dot damage from purge staff (for AB 10% chance, or any other mention of kills via soulblaze). direct staff damage does not count
It isn't in the patch notes from what I saw
tough, go read it
Maybe I am blind
maybe you aren't
Nerfed actually 🙂 we now have a quell delay on staves and brain burst. Not that it was put in the patch notes
What? Where is that confirmed?
ah, so not the direct fire, but still pretty good chance of getting an AB proc with purgatus staff
- 100% peril hard lock, hitting 100% peril twice in a row prevents active quelling for 2 secs
- Surge is now a strobe light
- Sprint cancel no longer works to prevent 100% peril explosion
- dueling sword sprint dash now sucks
- All weapons can no longer increase movement speed using heavy attack + slide
psyker as a whoel got nerfed, purge got buffed
testing. not confirmed by fatshark anywhere
damn, guess i didn't have to read it
Is 1-2-1-1-2-2 a good setup for purge staff?
ty, guess im not reinstalling the game
To be fair, power sword of vet is also nerfed
While force sword special is buffed
yep
A lot of these movement changes are disappointing. movement techniques are fun.
force sword wasn't buffed at all
FatShark seems to have confirmed everything else as a bug except the quell lockout
current exploits for pysker
1. Sprint cancel is used to prevent exploding at 100% peril, you sprint right before attack animation ends - Fixed
2. Quell cancel is used to remove / reduce recovery frames, you press R the moment bolt / flame leaves staff
3. Switch cancel involves switching to a weapon and switching back immediately after, this is abusable on forcesword as it is the ONLY weapon that can attack immediately on being drawn
I like the new surge staff animation. It feels beefier.
fs change didnt make it thru apparently
they added some VFX
yea I think it is. KO feels really good when it procs twice on anything, focuses elites and has a nice range, and purge staff melts pretty hard now
I am quite rustled by the changes
Damn, now I'm happy I've been leveling my vet
It feels beefier sure but it also hurts to see before a mission is over.
it strains my eyes. There should be an option to tone it down.
it strains my eyes even if I'm not the psyker using it.
Oy vey another ER peep
It feels unhealthy to focus on the screen when i play surge
I may go back to work on zealot. idk. I really enjoy psyker though. Like, I had so much fun with her this whole time. I'd hate to give up.
Can you believe that Power Sword had NO damage falloff for hitting multiple targets?
another buff to gun psyker 😎
Oh shit how have we been bro
I am a newbie, is the brain magic attack my only move in the beginning? 🥹
Im just gonna go level zealot, atleast that class feels finished
I heard the changes to force sword special were purely visible.
I actually just look away from the screen and kinda just have it in my peripheral vision when i played surge. Fully focusing on it is uncomfortable
idk if its my graphics settings or what but i se e 0 change
This is true
It's your only move period
Yes, until you find a staff in the shop.
This game is pretty gud but I don't know what the duck the balance team is doing
v true I "tuned" it out in general
Hows the update boys? anything significant?
That sucks. I didn't think about people who have sensitivity to flashing lights.
You get the other staves pretty quick. Your feats don't start synergizing till later though.
psyker nerfed
yes, some surprisingly so
if your looking to use psychic powers you have 3 ways of doing so, 1 is brainburst, 2 if a force swords special move, 3 is the staffs
Got another v2 situation it seems, game will be finished in another year. And yeah balance team be wildin
no
Epic
Aw I see thank you, I was worried I missed something
How was Pysker nerfed?
Effectively yes with what they did to the surge staff
It really was a mistake to put build defining feats at the end.
the biggest nerf was to my eyes
no longer cancelling?
Nope, you unlock em as you level.
It's a bit of a PITA to level in the beginning but hang in there
^
The entire psyker feat tree is a mess tbh
Try it. You'll understand when you do
6 charges or 10% bb chance on 4/5 ? 😄
quelling from 100 is objectively nerfed, and surge staff is now unusable for a lot of players, those are nerfs
Need BB to scale for psyker feat tree to make a little more sense
yeah i see it, it's a tweak not a nerf
https://forums.fatsharkgames.com/t/delay-on-using-quell/69075
We'll see if Fat fish says it's a nerf or bug
Issue Description: Reaching 100% peril multiple times within a short time will cause a 2-3 seconds delay before you’re able to use quell. Steps to Reproduce: Reach 100% peril multiples times in a short time. Platform: Steam Reproduction Rate: 100% Upload Supporting Evidence: After every brain burst, i hold R, but as you can see, there i...
tis a nerf lol
So the blur thing is not extremely nasuating to you?
with what staff?
Sounds good!
not sure how you can see it otherwise
no
flame
nerf the weakest class! yay!
don't run flayer with flame. use KO or 6 charges
I mean I'm not opposed to the balance team trying stuff but why skip adding it to the notes?
its okay, the two funniest exploits still work
Jesus I am so mad, gonna touch some grass
Okey, 6x charges on flamestaff?
It does feel odd when everyone else can kill elites faster... and has more health... and has more useful feats and talents, and more useful equipment
This class was already the messiest and they take another dump into it
Well lucky you. People disagree i guess. I wish i could turn it off
Im gone
nooooo
Not even kidding I'm gonna wait until Christmas to see if anything is fixed here
We can't give up
So I take it running pysker in damnantion is throwing now?
just gonna run all the exploits for pysker until they buff the damn class
Now that surge got cucked?
or quit if they decide to nerf further for no reason
I mean surge is just cucked visually
Peril block axe and purge still good
Just don't look at it
How is Psyker underpowered?
ogryns do not seem very happy w/ their new maul lol
Surge will be fixed soon they acknowledged
it dosent even exist
Why not?
It is lacking in terms of being an effective "elite killer" while having few other strengths not covered better by other classes
Not a fan of purge ngl, might have to make the leap now though
it does
Or just get my vet to 30 and go from there
oh it just started this hour
Shame as I've been running psyker since beta
We still have Infinite ammo, sibling 🙂
So what exactly are the psyker nerfs?
Yes the fact that we don't drain ammo is probably one of the most significant contributions we provide lmao
purge feels nice now
I just cant understand their reasoning man "lets fuck with quelling because psyker is too OP" cant have been a thought made by a sane person
Vet has good ranged stuff but peril axe still king in melee. That's the main psyker advantage
i've never had a single run on any class where ammo was an issue personally
can we get Klipwc post from earlier clipped or something?
except trying to use revolver
so when it's "how is the update" just give them that lol
Can't quell straight away when you hit 100% peril
Anyone know when weapons drop out of curiosity lol
Ammo is an issue if everyone is using it heavily.
Next update: Peril is gained twice as fast, chance of explosion at 75% or above
oh they just came out
How is the patch for psyker? ^this
I got a crusher
in my shop right now on my psyker lol
the new weps are in
I'd like to see a veteran explode if the empty a magazine too fast
Really? There is no weapon in the game I havent ran out of ammo on that uses ammo
KO effectiveness, two stacks kill armored ragers on damnation
Ever tried Plasma Gun?
Wut.
apparently zealot maul detonates on impact the way ppl have been begging for thunder hammer to work lmao
Been using a deflection fs. Can you redpill me on peril axe?
I'd like to see a veteran have an infinite reserve of ammo
I'm pretty sure they want people to use guns as psyker tbh
based off of loot tables alone, I see more guns than staves, curios and melee weapons combined usually
Yet they gave no feat to motivate it
get mk v axe, take peril block feat, push attack to your hearts content
BB feat at 25 might be that, but it's not a heavy incentive.
Sure love all those guns stealing staff spots
sad thing is, even with a purge staff, as soon as the horde is in my face, I still was more effective switching to axe
you dont need an infinite reserve of ammo, just a few crushers and low thermal resistance on a Plasma Gun
purge just doesn't kill fast enough
It's the only thing going for us tho 😦
I have a higher explosion% on my Plasma Gun on Veteran than on my Psyker
do you see a change??? i do not
ok lmao
Yeah i actually can't tell
just bought a crusher for my zealot
knowing them it's probably bugged lol
Wdym axe wizard is not lore-accurate
only diff for FS is the gore effects
I was under the impression that the entire appeal of Psyker was that you don't use guns
i cant bring myself to use deflection perk cause i refuse to lose my fast movment while queling
Is the push attack larger?
Both my Zealot and Psyker stores are just autoguns and swords right now 💤
Hot take: you should only use psyker specific weapons on psyker
Kek
Now I cant send the teammates I don't like into heaven... IRL.
is that why every loot drop I get has been a trasncendent revolver or lasgun
The entire appeal for psyker is
Hmmm ... in a Grinder i did notice Surge staff VFX changes, but for some reason this change totally not registered in my brain when i was playing missions, i'm too focused of combat to notice
It's more that your attacks should use warp abilities of some sort, but the game doesn't heavily incentivize it.
Which one would yall prefer?
2nd
2
Plenty of pysykers in 40k that are seen using guns
1
2
What is the peril block axe?
Pistols usually
It has terrifying barrage and crazy stats so you know
take 1, its clound radius and burn you care about the most
Mk 5 antax axe
Usually you cant spam the push attack because of stam
but with peril blocking you dont care about stam
Using the axe quietude and force block to tank daemon hosts
The MK5 Antax axe with the peril block feat.
@burnt python 3 KO stacks kill bulwarks
Even though the Resist is not great?
nice, actually really good
dont need to flank em
note you can still get broken if your stam is at 0% if you have peril block and dodge or something
Purge staff doesn't generate too much peril, and the quell will counteract that
^^^
Its purgatus, it doesnt generate much peril. Cloud radius increases the range though and burn damage scales really well
burn, cloud, and dmg are all that matter on purg, everything else is a bonus
Why do psykers even have gun options, it just seems like it has 0 synergy. Maybe if they had peril based melee it would work.
I barely quell with the flame staff
If I re-roll a perk on a blue and consecrate, can I then re-roll the new perk on the purple?
Gin potions lmao
just sidestep and flame into horde, watch them melt
I've had gunners break my block as well even when I was not dodging, but my toughness was gone
Probably thought people would think the staves are meh and they hadn't bothered finishing balancing them properly
Nope.
I only used gun psyker on day 1 of the closed beta because it was bugged where manual quell was actually worse than passive quell
Peril based melee is what they have kek
does anyone have a good clip demonstrating kinetic deflection blocking/reviving shenanigans?
It was so bad. You'd quell and your peril would go down slower
Not even because the "peril based melee" is just a sword with a special attack
So did surge actually get nerfed or is it just a goofy vfx?
Lol they do not
It would be cool if they had a melee that actually had peril built in as its main component
they fixed animation cancelling
like deletes hordes but builds up peril
and added the annoying VFX
Like a play with sunglasses type of deal
you can still staff switch animation cancel
does purgatus perks affect the burn DOT or only the staff attacks itself?
Damn
only the direct damage, not the dot
Lightning skip is gone eh
Rip
hm yeah seems nothing affects the DOT except warp charges
but, crits with direct damage apply 2x stacks
what is +8% melee critial hit damage ? upper the damage ive done when i do a crit ?
so crit chance is still good, and generally +damage against almost anything except carapace is good
is it?? I can still do it
Which perk do I reroll on this for crit chance?
have you seen any perks other than crit that are meaningful? i cant think of any others that will do anything
That costs a resource where every other class just gets free resources 😞
get rid of weak spot
weak spot
get rid of Weakspot
weak spot damage seems pretty useless
Purg does not weakspot damage.
Wow ok
I think the staff's direct damage isn't negligible, so +damage perks aren't useless
our peril based melee is just blocking lmao
Lol
but clearly crit chance is king
wish +stagger was a perk
you absolutely want Warp Nexus as your purge staff blessing of choice
then either flurry or terrifying barrage for preference
Anyone find surge blessing on a staff besides void yet?
someone posted a screenshot of it on trauma
whats the best mission to get Malleus Monstronum done on?
How did anyone look at psyker and go BB needs nerfing
Did they change pick n mix?
They just aren’t as impactful as they are on other staffs.
oh speaking of trauma, did they fix the damage on it yet?
i roll crit or week spot ? 😉
did not check trauma dmg but i assume no from patch notes
That combo sounds pretty good 😧 Give me one in a Purg staff please!
it only works on left click afaik
trauma damage still seems really weak
@celest oar thank you for showing me that beautiful tech , i havent laugh like that in a while
Works on right click with void.
FatShark seems to be focusing on the .01% of the high level player base that does game exploits instead of focusing on the casual gameplay, damage numbers, and overall fun factor of the classes.
Devs play on t1/2 confirmed
Qq spam? Definitely getting fixed soon
So, the Force Sword doing aoe damage is a lie
for trauma i mean
or getting more than one part of the crafting system in at a time
BB is just too good bro. You might even get a burst off on an enemy before another squadmate brings it down. We can't have that
it's in the "vfx" changes section, not combat
nah man, its the only thing we have now,
It was under gameplay yesterday. They moved it to vfx just before the patch
I did it on assassination at chasm logistratum I believe. If you’re on high intensity a boss will spawn after one of the checkpoint rooms; the boss cannot enter the checkpoint airlock thing, which makes the achievement super easy
Boooooo.
Surge staff looks like the vfx that usually was centered on the hand or staff
"Toned down head highlight on brain burst as using it to help veterans get headshots was too strong"
probagbly been posted here already, but I just saw this https://forums.fatsharkgames.com/t/known-issue-cant-quell-or-swap-weapons-after-reaching-100-peril-twice/69172
but scale = 30x
its a bug, apparently
get a shield bro to grab a demonhost, it'll just say in the same spot and attack no one else
Well that's a genuine relief that they're not actively trying to make things even worse lol
Good.
bless 🙏
surge staff is so annoying to look at as the psyker and as anyone else near it
That's a relief. Had two games end up lost bc of this change.
incredible
Priorities lmao
the beta never ends
what about purge staff, is the inability to cancel the alt fire now intended?
reckon magistrati oubliette would work? its on high intensity?
it never ends if you are a Psyker

thanks ill try find one
At least now we know that they just crippled psyker by mistake
"Death, the only freedom our kind can know" - Loner personality, probably
From the 0 playtesting school of development
which when it's fixed, is still crippled
You can try it as long as there is a checkpoint room. Don’t know about oubliette as I haven’t carried anyone through the penance on that map
that checks out 
If u are on ms store I can carry as psyker with u
Does the Veteran have as many bugs or broken interactions as any other class?
Finally!
is that the server lol? im nz
nah I mean Microsoft store
yeah nah steam alg tho thanks for the offer
yeah no problem
There were quite a few bugs with bolters and the guns.
Just remember they cannot enter the checkpoint rooms
So use that to your advantage if you have no ogryn
malleus is honestly easier than going out with a bang/pick and mix as it’s easy to get a boss to spawn
ppl saying dogs are doing massively increased dmg looool
i dont think i should have any issue with it, i mainly play on heresy its just actually finding lads who are willing
Yeah most people act like goopheads
pick and mix has been a pain
There better be a quick hot fix for locking out quelling, very big mistake on their part
So is the force sword AOE just not a thing? Also hearing about stealth nerfs outside of just BB and the Surge Staff
pull out gun that's already loaded
proceed to pull the charging handle again
I haven’t done going out with a bang. Shit sucks ass
Force Sword change was a visual only.
So what's the crack with psyker then lads? 🙂
i got going out with a bang while doing pic and mix lol
Idk how you did that that’s lucky
yeah they acknowledged it's a bug @hushed glade
there were like 10 elites, got brainbusts then was at 100% so just walked into the rest of them
was pretty lucky
Yea they acknowledged it but did not say if it would be a hot fix or next patch
lucky lol
there was a visual change? I saw no change on testing it in the Meating Chamber
thanks for your help man appreciate it
So quell wasn’t a stealth nerf thank god
Yeah and they probably never will till they fix it so I dunno what to tell you
I mean they have to know the problem before stating when a fix can happen, so it's ok.
could be week or could 6 I dunno
no just incompetence
yep, i wan expecting a aoe damage of FS, but ive been lied to
Okay that was a bit too mean i take it back
Guess which one I am going to reroll from my Purgatus Staff 
Fs special buff did not make it to the patch ppl say
The force sword change was listed under visual changes in the patch notes. Granted I also thought the same
at this point, even if I got angry about it not like it will change fuck all tbh
so what did they change that somehow screwed peril over tho
they must have changed something
so I just save my energy lol
At least they are fixing it now
They fixed the sprint-cancel-quell at 100%
eh?
Apparently it effected quelling time, that would be my guess
heres hoping it comes soon
Yeah no problem lol
"Fixed" in big quotation marks cause it looks like its just a bandaid with side-effects
Yeah hopefully they aren’t like Respawn and fix the problem 2 months into the season
Said they fixed it. Probably introduced this quell lockout in the process
Someone was testing something and they broke or did not revert
Seriously is there any playtesting at all? Which testers said yes to psyker?
Are you serious, from +1 Stamina to +15% Sprint Efficiency
So what is the meta build now with surge staff nerfed?
im curious if hte purge buffs are intentional or just bugged lmao
Keep going

@burnt python what are the purge buffs?
Wait what surge nerfed how?
I just accept when I reroll a perk its going to be max cost until I get infinite reroll
I didnt see it in patch notes
applies 2x dot stacks on crit (or something to that effect) and possibly increased flak dmg
from dot
Hidden Surge nerf?
Surge is a health hazard right now. Risk of seizure and nausea
whaa?
purge staff 121122
, just set absolutely everything on fire all the time
What does that mean?
ohh that makes sense, I was hoping they would do something with crit on purg
ye 1-2-1-1-2-2 is what i will be testing later
Yeah the new VFX was uploaded by Slaanesh
Surge ups the difficulty of seeing sniper lasers now
Besides the VFX mess, you can no longer sprint cancel surge staff. Which is a huge loss to CC and damage
its quite hard to see the red lasers now
Too bright, very blurry screen, flashing lights can cause people with epilepsy to have fits
Wasn't that in vt2 also though?
There was no surge in VT2
think of it having beer goggles and someone goes lets spin
there was no sprint either lol
is the game down? I cant get past the launcher
So I'm testing the Force Sword in Meat Grinder too, is there actually any sort of visual change?
Surge VFX is a Bug itll be fixed in two days or something
and VT2 as soon as you hit max peril you died, and quelling took hp to do
So is a bit diff
Hey all been gone 3 hours we still bitching?
Haven’t noticed a change honestly
you can still weapon swap cancel surge and get the dmg tick immediately but you can't ride at 100% anymore endlessly with the sprint stuff
just abuse purge til they realize they accidently made it good
Same here, thought the Special Attack was supposed to be more visually bombastic now but guess not
Wait they nerfed purgatus against carapace armor?
Fair enough, I don think surge needed it to be good anyways
this is the maximum damage of a DoT tick I can get on a crusher now
With purge do you guys primary or secondary fire mainly?
VFX issues sound kinda bad though
(the 20)
is that different than before?
should not be focusing crushers with purge
Secondary with all the etaves
it appears to be doing more dmg to flak, maybe that was the tradeoff
carapace damage was always nearly nothing
currently testing it too and yeah oh my god I cant do any bit of damage to Crushers with a 363 base Purg staff on MALICE meat grinder
purge never did shit to carapace lol
that's normal
So does Inner Tranquility now quell faster?
they have like 3500 hp
Not from my memory, wouldn't be a way to kill them but I could at least do 1/3 to 1/2 of their health bar with a charged secondary or enough primary stacks
Another patch, another step closer to void staff supremacy
This is me testing the damage numbers, not arguing about the efficiency of using purge on crusher
force sword aoe, is it in the game?
Crushers malice should have like 1700 hp
What's this?
patch notes say it is, not seeing it at all testing it
nothing. Just fluff on the hologram behind
best clear speed class now?
No it was a mistake in the patch notes yesterday. They moved it to the vfx section now. It's just a visual effect
It just looks bigger
but i can't even tell
it's not, and has never been, efficient. it's ok for basically anything except crushers and the front of bulwarks
it looks exactly the same to me
L M A O
mutants aren't great either
why does the surge have to shake the screen so much
Same here
I do not know the numbers from before to compare for carapace. I'm pretty confident purge got a big buff to flak dmg though
Okay so initially it wasn’t under the visual section?
soulfire buff rather i guess
I'm glad it isn't noticeable, considering what it looks like when they do make noticeable visual changes (surge staff)
Yeah it was under gameplay yesterday
Also for sure this thing is doing less damage to Ogryn Elites, idc if it never did much, this is absolutely less
its only doing less to crusher
Okay, was going to say no way this many folks, my self included, didn’t notice it was under visual
I actually don't think so, just the effects of the staff doing way more in general. Killing ragers, maulers, reapers, unarmored, and infested all faster
bulwark and reaper are both flak
Ok the 100% Peril quelling bug is funny with the FS
Fuckers got me hype and pulled the rug out from underneath
you get a really weird animation bug
gotcha
100% Peril, quell to 97%, use FS Special, hit enemy, repeat
VFX makes me not want to use surge atm
At some point your character looks like he puts away the sword
and takes out their hands
Same. I'm glad i have other characters leveled
and then equips the sword again
sword got too hot, burnt hands
Not playing psyker until they change the surge effects
Not playing psyker.
Psyker just feels more and more depressing to play every time they touch it
this game wants me to be a gun psyker so bad, only guns and axes in my shop
Empy even sent me a headhunter autogun, orange quality
Then they nerfed BB, my beloved
I wanted damage buffs and instead they damage my eyes.
I no longer ask for anything
Ok so
gotta ask for eye dmg obv
These devs have a monkey's paw in their office and they go wish upon it whenever they want to make a change to the game
None of them know how to code
So I can't replace missions :/
if the 10% autoquell passive triggers while the double quelling bug is in effect
the game just refuses to let me actively interact with peril
try purge staff with 121122
for like a solid 10 seconds
double quelling bug?
I don't even want to play anymore man...
They made using BB so shit
every other quell from 100% in a row has this 2sec lockout
Thank God I already got Pick and Mix
it's just a bug they acknowledged already and will be fixed
damn perk rerolling actually cheap af im surprised
I guess I'm fucked whenever I see a ranged enemy now
unless I manage to upgrade my godroll force sword to have deflector
So I cant see it scrolling up, what did they do to BB?
There's a delay of 2 seconds before you can quell if you reach 100% peril repeatedly
ohh the Peril bug thing, thought it was something specific to BB
It's only cheap if you start with a green or blue
It fucks BB especially hard
BB already had a delay on quell from 100
Oh it absolutely does, I just thought there was a seperate issue not related to the Quell thing I already knew about
Absolutely brutal now
No?
It was just until the animation ended
now you have to wait AFTER it ends
lol omg
it's a bug
BB should have the fastest quell times to balance the fact that you can't do anything else in BB mode
which class has best cleer speeD?
imo, the quell speed buff the staff gives should apply to all quelling
I leveled psyker to 30 first, got two other classes to 30 and did Vet to 10 and Psyker is such trash compared to everyone else it's sad
Why does the critical bonus stat on the Surge Staff have melee crit chance? Is that a text typo?
Really? I cant play veteran
I never have ammo
all the Ogryns and Zealots pick up all the ammo
I think doing Vet last helped me know when to actually melee vs. just shoot mindlessly
probably for the bash attack?
So does the Surge Staff not have an increased critical chance outside the base 5%?
rip surge staff tho fr
May have been a function of not having quelling speed from a staff or the animation that you mentioned. Not suggesting the delay we have now was already there.
It's just a visual effect, not the end of the world.
i get the feeling it wasnt a bug and they thought it was a bright idea to nerf, then overwhelming negative reaction gave that response. Wasnt there a dev reply just now saying it was as intended?
What you think which class is best? and wih which weapon?
a visual effect that actually makes people nauseous
Would not surprise me
I can't use it since it actually gives me a headache
complaints about surge staff visuals are already raised to the dev team
I've felt like I had the most impact as a zealot, between Eviscerator and then some form of lasgun as a backup to suppress groups / takeout snipers or other ranged units if people are tied up.
Gives me nausea and a massive headache. Even if I'm not the one using it
damn really? pog
Mfw surge nerfed harder than powersword 
It's doesn't make everyone nauseous. I'm not saying keep it, just that it's not in a "literally unplayable" state because of it.
i tried power maul on my ogryn, i am back to pysker
disappointing doesn't even begin to describe how I feel about this patch
Like legit we have to BB to get like, 3% gains per warp stack where at level 25 preacher just had a skill that give syou 4% bonus damage stacking up to 20% just for HITTING something
Warp charges are a trap
Damn why they be nerfing Psyker?
~~and reposting this while we're at it https://forums.fatsharkgames.com/t/known-issue-cant-quell-or-swap-weapons-after-reaching-100-peril-twice/69172/2~~
~~https://forums.fatsharkgames.com/t/surge-staff-new-visual-is-seizure-inducing/69023/18~~
Nausea inducing Surge Staff VFX are being checked by the devs
Both fixed as of 1.0.13
THIS SPACE INTENTIONALLY LEFT BLANK
surge staff + dueling sword was my go to for heresy+
theyre not
to thoese who actually do get nauseous from this, its definitely unplayable levels.
not even worth it to play psyker atm since they crippled movement
They are, which is absurd, every other class has a well thought out kit (for the most part) but psykers just have to pretend warp chargers don't exist
play it with exploits
AHAHAHAH
Its such an antagonistic mechanic
They fixed surge sprint cancelling
until they fix, pysker with macros is on drugs
so fewer exploit
The Peril stalling is a bug, so it's an unintended nerf. The Surge staff changes are purely visual, but do suck and they'll probably revert eventually.
?
see the two videos
right click cancel is dog, just left click cancel it does more anyway
that doesn't look fun
Is it time to be a Veteran, siblings?
just play normally
I love psyker it's just so much more effort for less payoff compared to others. The only cool thing is mindlessly tanking hordes with peril block and an axe
i like my force sword lawnmower
And also peril block i find a bit buggy, sometimes when spamming push attacks my blpck gets broken for no reason
and I have plenty of peril
no stamina
It is justifiably bad, but some folks are treating it like the sky is falling.
My main gripe with psyker is the godawfully designed feats
100 percent. Hard to maintain whereas the other classes get these great choices. Granted I run warp batter, but that’s just for the peril resist from inner tranquility
But it shouldnt even use stamina
if you run out of stamina, your block gets broken even with peril block
but why 💀
I think sometimes attacks get under your blocking height so if it hits your head or like feet it knocks you out. Like if you tank a daemonhost you have to kind of adjust your blocking height because it moves up and down a bit
@lament glen #psyker-class message could we please get this pinned? <3
because psyker cant get good stuff
yikes
qish there was way to reserve stamina or sometjing
okay now we get to spam
whenever someone complains about the BB "nerf"
I'd also like it to be known that I feel your guys' pain on the staff vfx. It makes my eyes water

So is time to become Veterans, yay or nay?
Try Zealot, I had so much fun leveling it I made a second one haha
i dont like aiming so nay
I second that, zealot is a lot of fun
LEFT RIGHT?
play everything, psyker was the most fun for me though
For the peril blocking does it need to specifically be an Antax Mk V axe or can you use something like Achlys Mk VIII?
so, played a few games, on malice because newbie teammate.
holy shit they nerfed BB hard for Heresy+
not anymore since I can't slide around with a dueling sword though
You can use anything for blocking, its just he mk5 axe has a very good push attack
Just close your eyes and scream- it's in flavour for psykers anyways
finally an emperor's gift that's not a lasgun
check pins
not bad
ty, noticed now.
There's no non-animated version of that emoji on the server :< I cant use it
Shoulda picked Seer
😐
I mean eventually they're gonna buff Trauma right? ...right?
nice base rolls and deflector, wouldn't want exorcist on it though
Been looking for FS base like that for my entire stay here.
Still looking.
even..tua.... prob not
📌 I guess 
haha you are funny
its working as "intended" according to a dev post somewhere
oh that exists, I tried to to :pin but only one that came up was 🧷
Is the Trauma staff bugged or just bad right now?
Definetly bugged, probably both
What is bugged about it?
people said the damage it does it bugged
I’ve heard the damage values don’t represent what’s in the inspect table
Haven’t touched one since level 5 though so I can confirm lol
found it ^ - for trauma staff
bascially devs: No, trauma is working as intended, fk off.
oh hey they didnt add this to the patch notes, we got a penance book now 
or im very unobservant and thats been there all along
If you're minmaxing, veterans are head-and-shoulders above the other classes. But psyker is a pretty fun playstyle. I end up playing both
it is in the patchnotes ....
Given its main purpose is to stunlock what stats & blessings are actually important for a good surge staff?
how impossible is Malleus Monstrorum going to be as a solo 😦
very but
They did add it
in the patch notes
nothing matters if you don't believe in yourself sibling. believe in yourself and you'll do it. ❤️
I stopped believing years ago. Shame then
all I care about right now is when they are going to unglitch Psyker BB and surge staff strobing light...
if you mean with bots, probably not doable while the bots are alive
if you mean with playing with randoms, it's doable. just don't ask to do it when everything is going insane from hordes, specials, and a boss at once
I want to keep the ranged crit chance right? And get rid of the unarmored damage for something else?
Whats that, you want more psyker nerfs? As you wish
What else is actually good though?
change unarmored to armored?
though that weapon is already almost as good as it gets and I'm super jealous
good on everything*
it's wild cause all my 350+ weapons on my psyker has been lasgun
i do the same...my psyker has all the best guns 
my armoury is just melee weapons 
I buy them anyways in hopes that it will increase my base ilevel somehow
but idk.... it doesn't seem to be working as I haven't seen anything hitting 360
Thats what you get for playing in window mode
It doesn't.
Fullscreen was being weird as shit so I ended up switching to window mode so I could actually see the entire game
really? Which resolution do you use
1920 x 1080
am i the only one that's not liking the extra blue lighting effect for the lightning staff?
Hmm.. Interesting, did you put that on the forums? In the bug report?
So trauma isn’t bugged but the damage table showed too much damage, oof
theres an entire forum post about how people are getting headaches so no
Definitely not, my head hurts so bad rn
good, glad i'm not the only one lmao
I’m not sure who thought this was a good idea but the new foggy distortion effect on the Surge staff literally hurts my eyes after repeated use. It actually makes me feel sick. Please keep the blue glow on the targets but remove the foggy distortion! Vid Link to see its full horror: https://streamable.com/a6ty0v
quick rundown on the patch and does it affect us in any way?
so is it even possible to do pick n mix now with the bug?
how does one increase shop base rating than? cause I keep getting mixed messages from different people
link to patch notes plx?
You do not.
Even if you have 370-380 base items in your inventory or equipped, you'll get showered in trash 99.9% of the time
- Surge staff VFX is making people hate it
- Purg staff seems to do extra DoT on crit now
- Quell delay after hit 100% multiple times blows
- Removed dueling sword super slide R.I.P.
- Surge staff sprint cancel is gone
- Infinite Purg staff down is gone
- Notes said Force Sword would be buffed but changes are only visual
also removed sprint cancel on surge staff from what I can tell
Also sprint canceling with surge staff is gone
I just got this from a mission, is the sword any good?
Am i the only one whos pretty sure force sword wasnt supposed to be only visual?
Did they change this?
“Force Sword weapon special now creates a larger visual blast on damaging and killing heretics.”
I'm gonna play different games, tried to force myself to play but having to play shop casino is just mind numbing
deleting psyker playing ogryn
yes they added the word visual
Why is the crafting system taking so long
surge cancel is pretty whatever
its gone
its snowing in sweden please understand
Vermintide 2? Chaos wastes baby?!
It's funny because vermintide atleast has the end round chest thingy
With the surge of new players its gonna be actually difficult
it's hard to cycle between Dtide and vermintide 2, indeed.
It's like DT is a prequel from 10 years before.
more like DickTide
I genuinely want to enjoy darktide
I just can't
What's the point of playing it rn
There isn't one
I just uninstalled VT2 cause no way I can go back to that game after playing DT for +150 hours
might be unpopular opinion, but i played some games with a purg staff and .... well its pretty shitty
play another class
there isn't any point to playing any game, just play what you enjoy
I have
I was playing zealot just now because psyker is just
like
why would i play psyker even
I mean, ive been just checking updates and my dopamine started to like how theyre diggin their own grave
regarding the weapon, I wanted to reroll the +1 stamina I got. Which stat should I roll the perk to? Any valueable breakpoints or just go for weakspot/crit dmg?
Im gonna play a slab shield ogryn and pretend im on my vt2 warrior priest
why is the crafting system taking so fucking long
is this some idea of theirs to get more player playtime
guess what
it's killing the game
base gameplay.
Except you have 1 class, 3 staves, your half of your talent tree might as well not exist (nothing close to powerhouses like Famished Flames/Lingering/Volcano, Lvl30 talents on Unchained/Pyro/BW, outright 30% DR or Abandon or you name it), and you can't force yo urself to spend time on other classes because all crafting materials and resources are not account wide.
it's hard on me as well.
Or I could go on vet/zealot and literally do anything psyker does but better
Wasnt the force sword supposed to be changed to do aoe now?
lmao they retconned that
and now its just graphical
Lmao rip
The only good marketing move that wasnt counterprodictive in a long run (if they made a good game) was giving vermintide 2 for free. However as of right now vermintide has more content for me, who “finnished” it than darktide where i only have one lvl30

best maps for knocking enemies off?
chasm logistratum
Next patch
-buffed vet and power sword
-removed psyker
not even, its just not in
they switched it in the notes to be vfx only
there is still a chance itll be aoe 
Guys chill
naw they changed the text, it's visual lol
force sword can't have aoe, like its special can't make it do more cleave and more damage, that would be too OP 😛 😛
theyve been needlessly nerfing psyker because they've fallen victim to trying to pander to a general populace that they perceive that actually doesn't exist outside of youtube comments
We will one day tell our 9 year old children that we remember darktide being bad on launch
they are probably balancing around malice
hard to when your options are so limited to begin with and they make dumb decisions to make the choices you have less enjoyable to use
I highly doubt they play the game
its been confirmed already
multiple times
devs play on uprising
😦
can purg even hit weak spots? Doesn't seem like it can
also FWIW i was around mid-v1, from what I remember v2 launch was not as bad as this
being bad at your own game
v2 launch was worse than this lol
and v1 -> v2 was a way bigger jump content-wise than v2->dt
Not like they let vets spam Powersword special for unlimited cleave (even through Bullwark shields lol) and damage without downtime
theyre nerfing psyker offense/utility to be "on par" while entirely forgetting that psyker has shit survivability
no they would never do something like that!
No you say that now, but wait for the battle pass they will include
Didn't it launch with 15 classes, crafting system and shared crafting resources already in?
@stark snow NUH UH, no pointing fingies here >:c
and was nearly unplayable due to bugs and balancing, worse than dt
what offense?
content wise it was better, sure, playability - no
psyker in closed beta was actually fun, compared to what w have now
Dont start this
does anyone know though? I don't think I've ever seen purge hit a weakspot? Am I just stupid or does it not do it?
what got nerfed this time?
what didn't get nerfed*
I remember the balancing also being crap, but its not like dt is much better. Saying it was unplayable is hyperbole IMO
Darktide concurent players
specifically I remember the busted ranged stuff
@stark snow My friend tested it and also noticed it cant even crit?
Somebody said it does, but with 1.0 modifier, so de-facto doesn't.
not to beat a dead horse but individual career issues were less of a problem as we had 15 vs. our current 4
yeah my best purg staff has +% to weak spot damage so gonna reroll that shit
dt balancing is so much better than vt2 launch was, not even comprable
void is like throwing water balloons at elites now, purg got a token buff but not really, surge is dumpstered, some new dev declared that trauma should be shit so now itll be shit
i dont see anything about sprint cancel removal from surge
and yes i agree
oh and
they just did it and not say?
sad
??
classic fatshark
A bit more info on the trauma and dev part, please?
you dont need to quell multiple times to do pick n mix
you do need 6 charges for peril resist & barrage
i will say im somewhat biased because I ran foot knight + halberd all the time so I was eating good back then lol
with the right lvl 30 talent right
i miss the halberd
Its a bug, so this means that brain bursting is just ordinary shit and not total shit
ok let me rephrase, it's not impossible but it's genuinely worse to do now than it was before
Which perk should I replace?
proof of it being a bug?
They pinned it iirc
doesnt change the state of psyker but hey atleast they didnt kill the class in purpose
however i have no faith they fix it in a timely manner, prob next week
thank god for that
wdym we're literally better not using psyker weps
but seriously i really hope fs gets their shit together, I don't get why they keep making the same mistakes its so frustrating to deal with
new devs
i gave up hope on that long ago lol
Surely someone would have left some notes on 'don't fuckin do this'
dtide will be sick in about a year
im still enjoying it for the moment but losing steam for sure
mind boggling how many mistakes they repeat
Today was when I gave up bothering
making a mistake is one thing, making th e same mistakes every tiem you put a game out is incompetent
I still only have one FS with deflector, My only viable rolls are antax mk Vs wth brutal momentum, which I'm tired of 24/7 using
I've upgraded probably 30 or something force swords hoping for deflector
Wonder if vt2 has had a jump in player count cause of dk mishandling lol
It's so fucking annoying
Going to check
I seriously hope we get a patch fixing it before they go on holiday lol
Haha about that

Short answe is no
seriously fuckin impressive they missed the original deadline by what, a year? and its still in this state
I don't think it'd raise
Come back next year siblings
I don't feel like playing anything fatshark related rn
bout to be back on the drg train
and vt2 have a advent calendar free stuff
That's VT2, right?
How DT graph looks like?
I just wanted to play as a psyker in a decent fucking game
I rerolled it to 5% Crit Chance, think this is fine 😄
Yeah dont mention it
Could play vet but its just ignoring the issie
uhoh its raising
lucky me i recently discovered persona and by extension SMT, will keep me busy for a while
Been wanting than since I’ve first witnessed my doom 
Im playing rogue trader alpha in the mean time
darktide is clearly a gigabrain plan to get people excited in it and then bait them into vermintide 2 instead
how's that?
Quite fun actually, just a lot of alpha jankiness
peak dtide players last 30 days: 107k, peak vt2: 104k lol
Steady decline in both player base and steam reviews is unsurprising
Is it worth investing in any of the staffs? Or is it really better to stick with Recon Las or Autogun? The lighting one seems nice for stunlocking but the others have been underwhelming so far. Nice that I'm not hogging the Vets ammo but...
Game gets a lot of points just for being 40k for me but that has its limits
i wonder if they recognize how much sustained cash flow they are missing out on with this shitshow
yeah needed probably another 3 months at least of fixing/impementing crafting
staves are fucked rn, don't make a judgement currently
Ah yes, the "Very focused on your local playground" person game
core loop is fun, but lets be honest, that's from l4d from 15 years ago, almost all the systems they've tacked on are bad. Maps are beautiful but repetitive
Mkay
lightning and voidstrike are good
flamethrower is based on taste, and the trauma is shit
theyre shit rn after patch
purg is doing gr8 rn
trauma got dumpstered
what is this supposed to even mean lol
